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[]
[null,"YAPCG",null,null,null,null,null,"Roadmap Ahead"]
[null,null,null,null,null,null,null,"Currently working on: \n• Ultimate Wilderness & Wilderness Origins\n• Occult Adventures \n• Heroes of Golarion, Alchemy Manual, Distant Shores\n• Sword of Valor\n• Book of the Damned (2017) Implementing Obedience, Fiendish Dieties, and Souldrinker prestige class\n• Fixing Bugs"]
[null,null,"Version:",{"$f":"VersionMajor&\".\"&IF(VersionMinor<10,\"0\",\"\")&VersionMinor","v":"9.26"}]
[null,null,null," "]
[null,null,"Home Page:",{"$f":"HYPERLINK(\"https://sourceforge.net/projects/yapcg-pf1e/\",\"YAPCG Home Page\")","v":"YAPCG Home Page"}]
[]
[null,null,"Website:",{"$f":"HYPERLINK(\"http://yapcg.com\",\"YAPCG Website\")","v":"YAPCG Website"}]
[]
[null,null,"Report Bugs:",{"$f":"HYPERLINK(\"https://sourceforge.net/p/yapcg-pf1e/bugs/\",\"YAPCG Bug Reporting System\")","v":"YAPCG Bug Reporting System"}]
[null,null,null,null,null,null,null,"Recent Version History"]
[null,null,"Donate:",{"$f":"HYPERLINK(\"https://www.patreon.com/YAPCGPatreon\",\"Patreon\")","v":"Patreon"},null,null,null,"Release Date","Version","What was done"]
[null,null,null,"Donations can also be sent via PayPal to dalvincentury@yapcg.com",null,null,null,"2022-04-24","9.26","• YAPCG 9.26b - Bugs Fixed"]
[null,null,null,null,null,null,null,null,null,"• All remaining animal tricks added"]
[null,null,"Developer:","DalvinCentury",null,null,null,null,null,"• Belt of Spirit Vines Wondrous Item added"]
[null,null,null,null,null,null,null,null,null,"• Bestial Rags Wondrous Item added"]
[null,null,"Previous Developers:","Daniel Stitt, Mike M",null,null,null,null,null,"• Bottled Sunlight Wondrous Item added"]
[null,null,null,null,null,null,null,null,null,"• Coat of Mist Wondrous Item added"]
[null,null,"Quality Control Volunteers: ","Old_Trees",null,null,null,null,null,"• Greensurge Bomb Wondrous Item added"]
[null,null,null,null,null,null,null,null,null,"• Guiding Scarab Wondrous Item added"]
[null,null,"In Association With: ","                             ARTEMIS",null,null,null,null,null,"• Harness of Grabbing Vines Wondrous Item added"]
[null,null,null,"                             Modern Tabletop Resources for GM's & Players",null,null,null,null,null,"• Harness of Hovering Wondrous Item added"]
[null,null,null,"                             Forever Free!",null,null,null,null,null,"• Herald Seed Wondrous Item added"]
[null,null,null,null,null,null,null,null,null,"• Propagation Pod Wondrous Item added"]
[null,null,"Special Thanks to: ","• YAPCG Patreon Supporters - Your support means the world to me",null,null,null,null,null,"• Rootsense Boots Wondrous Item added"]
[null,null,null,"• Pathfinder SRD (http://www.d20pfsrd.com/) - A great online resource",null,null,null,null,null,"• Shrinking Berries Wondrous Item added"]
[null,null,null,"• Archives of Nethys (http://archivesofnethys.com/) - Another great online resource",null,null,null,null,null,"• Slippers of the Primordial Wilds Wondrous Item added"]
[null,null,null,"• Chris McLaughlin - His website allows potential new users to find this project.",null,null,null,null,null,"• Added 17 Magic Plants as Wondrous Items"]
[null,null,null,"• SourceForge.net & Dropbox.com for hosting the files",null,null,null,null,null,"• Plummeting weapon special property added"]
[null,null,null,"• Legacy Contributors: Scott N., Corey J., John, Ben B., Leo W., Gatski, Simon C., Matt H., Phil M.,",null,null,null,null,null,"• Ambushing weapon special property added"]
[null,null,null,"• EnemyOfFun, Mike G, Aaron R, Spoon1972uk, S Demeria, BiscuitCookie, W. Wedenbine, Christopher G.",null,null,null,null,null,"• Jawbreak armor special property added"]
[null,null,null,null,null,null,null,null,null,"• Vermin Druid Domain added"]
[null,null,null," Cells formatted with green show user input areas",null,null,null,null,null,"• Erosion Druid Domain added"]
[null,null,null,null,null,null,null,null,null,"• Archetype Wildstrider Added [Swashbuckler]"]
[null,null,null,null,null,null,null,null,null,"• Archetype Arrow Champion Added [Swashbuckler]"]
[null,null,null,null,null,null,null,null,null,"• [Animal Companion] Animal Growth option added in Buffs and Conditions"]
[null,null,null,{"$f":"\"Cells formatted \"&IF(CBAltColors,\"yellow\",\"orange\")&\" provide modifiers outside the selected options                         (ie. Bonuses or penalties not included in the sheet or house rules)\"","v":"Cells formatted orange provide modifiers outside the selected options                         (ie. Bonuses or penalties not included in the sheet or house rules)"},null,null,null,null,null,"• N/A Error when selecting certain spells fixed"]
[null,null,null,null,null,null,null,null,null,"• Druid Timeless Body bug fixed"]
[null,null,null,null,null,null,null,null,null,"• Aerie Protector Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Dinosaur Druid Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Green Faith Initiate Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Leshy Warden Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• River Druid Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Road Keeper Archetype Added [Druid]"]
[null,{"$f":"\"This character sheet uses trademarks and/or copyrights owned by Paizo Inc, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.\"&\" This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit \"&HYPERLINK(\"http://paizo.com/communityuse\",\"paizo.com/communityuse\")&\". For more information about Paizo Publishing and Paizo products, please visit \"&HYPERLINK(\"http://paizo.com\",\"paizo.com\")&\".\"","v":"This character sheet uses trademarks and/or copyrights owned by Paizo Inc, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com."},null,null,null,null,null,null,null,"• Rot Warden Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Season Sage Archetype Added [Druid]"]
[null,null,null,null,null,null,null,null,null,"• Ambassador Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Animal Exemplar Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Egotist Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Emissary Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Figment Archetype Added [Familiar]"]
[null,"Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Inc. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Inc does not guarantee compatibility, and does not endorse this product.",null,null,null,null,null,null,null,"• Mascot Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Mauler Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Prankster Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Protector Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Sage Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Soulbound Familiar Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Undead Lord [Cleric] Unlife Healer bug fixed"]
[null,null,null,null,null,null,null,null,null,"• UC Monk level adjustment corrected"]
[null,null,null,null,null,null,null,null,null,"• Winter Witch Archetype [Witch] level adjustment corrected"]
[null,null,null,null,null,null,null,null,null,"• Aberrant Companion Archetype Added [Companion]"]
[null,null,null,null,null,null,null,null,null,"• Ambusher Archetype Added [Companion]"]
[null,null,null,null,null,null,null,null,null,"• Verdant Companion Archetype Added [Companion]"]
[null,null,null,null,null,null,null,null,null,"• Parasite Archetype Added [Familiar]"]
[null,null,null,null,null,null,null,null,null,"• Pre-errata Scared Witch Doctor [Witch] archetype re-added"]
[null,null,null,null,null,null,null,null,null,"• Bug #3703 Audrahni's Ally (Reflex) typo corrected"]
[null,null,null,null,null,null,null,null,null,"• Esquire [Cavalier] archetype added"]
[null,null,null,null,null,null,null,null,null,"• Custom Arcanist Exploits section added to the Custom Data Tab"]
[null,null,null,null,null,null,null,null,null,"• Hierophant Mythic Path Abilities from Mythic Origins Added"]
[null,null,null,null,null,null,null,null,null,"• Bug #4 Frightful Aspect spell in Buffs & Conditions enlarges weapon damage now"]
[null,null,null,null,null,null,null,null,null,"• Bug #3045 - Fixed languages tied to Crimson Throne Adventure Path"]
[null,null,null,null,null,null,null,null,null,"• Bug #3048 - Healing touch alchemist discovery now increases charges per day"]
[null,null,null,null,null,null,null,null,null,"• Bug #3062 - Katana counts towards Tengu Swordtrained"]
[null,null,null,null,null,null,null,null,null,"• Bug #2999 - Fixed Dragon Disciple AC bonus."]
[null,null,null,null,null,null,null,null,null,"• Feature Request #868 - Added Backfill Levels button to Levels page."]
[null,null,null,null,null,null,null,null,null,"• Bug #2973 - Custom race descriptions were missing on the Back page."]
[null,null,null,null,null,null,null,null,null,"• Bug #2935 - Fixed AC bonus from Self-Perfection discipline"]
[null,null,null,null,null,null,null,null,null,"• New Feature - Redid backend for AC, CMD, CMB (also minor backend revision for skills)"]
[null,null,null,null,null,null,null,null,null,"• Bug #2917 - Added checkboxes for Wild Caller's Summon Nature's Ally"]
[null,null,null,null,null,null,null,null,null,"• Bug #2908 - Fixed issue with Custom Animal Companion advancement."]
[null,null,null,null,null,null,null,null,null,"• Bug #2877 - Fixed display for Hand of the Apprentice, added Hand of the Acolyte"]
[null,null,null,null,null,null,null,null,null,"• Bug #2872 - Fixed bug in Champion of the Faith Smite Ability description."]
[null,null,null,null,null,null,null,"2018-03-18","8.182","• Bug #2849 - Fixed Titan's Bane mythic ability display."]
[]
[null,null,null,null,null,null,null,null,null,"• Bug #2811 - Fixed issue with Deific Obedience boons."]
[null,null,null,null,null,null,null,"2017-12-17","8.176"]
[null,null,null,null,null,null,null,null,null,"• New Sourcebook - Quests and Campaigns Player Companion added."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Can now turn some Conditional Modifiers on."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added 5 custom skill slots"]
[null,null,null,null,null,null,null,null,null,"• Bug #2752 - Fixed issue with traits granting permanent bonuses"]
[null,null,null,null,null,null,null,null,null,"• Pathfinder Unchained: VMC Druid, Fighter"]
[null,null,null,null,null,null,null,null,null,"• Bug #2714 - Skalds can now select Extra Rage Power feat."]
[null,null,null,null,null,null,null,null,null,"• Bug #2708 - Fixed prereqs for Watersinger bard archetype."]
[null,null,null,null,null,null,null,null,null,"• Bug #2655 - Updated race selection for PFS"]
[null,null,null,null,null,null,null,null,null,"• Bug #2671 - Unarmed Strike now selectable for UC Rogue's finesse training."]
[null,null,null,null,null,null,null,null,null,"• Bug #2610 - Fixed Detective's Eye for Detail description."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2602 - Aasimar cavalier couldn't select Celestial Servant feat."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2584 - Changed Righteous Medals to wondrous items"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2544 - Casting time on spell description should be more consistent"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2549 - Fixed Naked Courage effect."]
[]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2499 - Fixed Druid domain dropdown for Druid archetypes."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2470 - Fixed masterwork price for nine ring broadsword"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2453 - Fixed Demoniac spellcasting"]
[null,null,null,null,null,null,null,"2016-05-15","8.143","• Fixed Bug #2429 - Improved Natural Attack feat now works with special attacks."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2424 - Fixed Channel revelation display"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2390 - Fixed Kobold Confidence prerequisites."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2386 - Vision for core races now listed explicitly in racial abilities."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added ACG archetypes: Hex Channeler, Mountain Witch, Cult Leader, Disenchanter"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2356 - Fixed description of Jolting Portent spell."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2323 - Samurai Challenge counts for prestige prereqs"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2307 - Eidolon skill ranks, Improved Natural Attack feat."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2281 - Typos, improved some spell descriptions."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2269 - Dragon Disciples can now choose to improve bloodrager bloodline."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added traits from Hell's Rebels player guide."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2244 - Mind over Metal will take greater of INT and DEX"]
[null,null,null,null,null,null,null,null,null,"• Feature Request #552 - Can now change slot type of custom magic items."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2211 - Wushu darts now count as light."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added ACG archetypes: Snakebite Striker, Steel-Breaker, Inspired Chemist"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2170 - Fixed pink and green ioun stone enchantment."]
[null,null,null,null,null,null,null,"2015-06-21","8.110","• Fixed Bug #2156 - Fixed Fervour description"]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #507 - Add Select All button to House Rules option set."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2126 - Fixed typo in Swashbuckler deeds."]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added Empiricist & Inspired Blade archetypes."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2098 - Titan Strike mythic feat was increasing all weapon damage."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2099 - Yokai Hunter class options were not saving properly."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2100 - Fixed typo in Blessing of Fervor buff condition."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2089 - Fixed prerequisites on Extra Mythic Feat ability."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2088 - Fixed Enduring Armor & Mythic Paragon interaction."]
[null,null,null,null,null,null,null,"2015-04-19","8.101","• Fixed Bug #2075 - Warpriest caster levels now count for prerequisites."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2076 - Added Enlarge/Reduce buff for Eidolons."]
[null,null,null,null,null,null,null,"2015-04-12","8.100","• Fixed Bug #2077 - Fixed Boarded in Varisia trait effect."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2078 - Spell Levels weren't appearing on Spell Sheet."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2079 - Fixed misc user ability bonuses."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2080 - Fixed issues with armor, encumbrance and movement."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2081 - Precision ability can be taken multiple times."]
[null,null,null,null,null,null,null,null,null,"• Fixed Bug #2082 - Fixed availability of Lore Shaman's Arcane Enlightenment spells."]
[null,null,null,null,null,null,null,null,null,"• Feature Request #475, #403 - Added Style feats from ACG"]
[null,null,null,null,null,null,null,null,null,"• New Feature - Added Feat Options sheet."]

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["Start",7]
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["Description","Value","Location","Default","Sheet"]
[null,"Oracle","CusArchetypeClass","NULL"]
[null,"Pei Zin Practitioner","CusArcName","NULL"]
[null,"Replace Ability","CusArchetypeRep1","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep2","Keep Ability"]
[null,"Replace Ability","CusArchetypeRep3","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep4","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep5","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep6","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep7","Keep Ability"]
[null,"Replace Ability","CusArchetypeRep8","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep9","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep10","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep11","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep12","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep13","Keep Ability"]
[null,"Keep Ability","CusArchetypeRep14","Keep Ability"]
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[null,"Master Herbalist (Su)","CusArcAbil1","NULL"]
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[null,"Healer's Way (Su)","CusArcAbil3","NULL"]
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[null,"Master Healing Technique (Su)","CusArcAbil8","NULL"]
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[null,"You gain a +4 competence bonus on Profession (herbalist) checks, and use your Charisma modifier in place of your Wisdom modifier when attempting Profession (herbalist) checks. Additionally, you can identify potions as if via detect magic using Profession (herbalist) instead of Spellcraft, and you can attempt such a check after holding a potion for 1 round. Your Profession (herbalist) bonus is 12.","CusArcDesc1","NULL"]
[null,0,"CusArcDesc2","NULL"]
[null,"You combine alchemy, acupuncture, and divine magic to heal wounds by touch. You can use this ability 9 times per day. With one use of this ability, you use positive energy to heal the target of 4d6 hit points. Using this ability is a standard action unless you target yourself, in which case it is a swift action. Using this ability requires only one free hand. This ability counts as a paladin’s lay on hands ability for the purposes of feats, spells, and effects that work with that class feature when it is used for healing purposes. Unlike lay on hands, this ability cannot be used to harm undead.","CusArcDesc3","NULL"]
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[null,0,"CusArcDesc6","NULL"]
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[null,"Whenever you heal a living creature with your healer’s way ability, as a free action you can attempt a Profession (herbalist) check to remove a condition from the target, with each condition having an accompanying Profession (herbalist) DC (see below). You cannot take 10 or 20 on this check, nor can you receive aid from any creature except another Pei Zin practitioner (though the practitioner need not be an oracle). Failure by 5 or more causes the target to become sickened for 1 round (if you are attempting to remove the sickened condition, this extends it by 1 round). Similarly, failure by 10 or more instead causes the target to become nauseated for 1 round or to have its existing nauseated condition extended by 1 round. A creature that cannot be sickened or nauseated cannot have conditions removed by this ability.@@Minor Conditions (DC 20): Fatigued, shaken, and sickened.@@Major Conditions (DC 25): Dazed and staggered.@@Severe Conditions (DC 30): Confused, exhausted, frightened, and nauseated.@@Dire Conditions (DC 35): Blinded, deafened, paralyzed, and stunned.","CusArcDesc8","NULL"]
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[null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"",null,null,null,null,null,null,null,null,{"$f":"AA58+Z58","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(OR(ISERROR(FIND(\"@\",AC59,3)),LEFT(AC59,3)=\"@@@\",LEFT(AC59,3)=\"@@\"),99,FIND(\"@\",AC59,3)-1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(FIND(\"@@\",AC59,2)),99,FIND(\"@@\",AC59,2)-1)","v":99},{"$f":"IF(ISERROR(FIND(\"@@@\",AC59,2)),99,FIND(\"@@@\",AC59,2)-1)","v":99},{"$f":"FIND(CHAR(1),SUBSTITUTE(AC59,\" \",CHAR(1),LEN(AC59)-LEN(SUBSTITUTE(AC59,\" \",\"\"))))","v":{"$error":"#VALUE!"}},{"$f":"IF(LEFT(AC59,3)=\"@@@\",3,IF(LEFT(AC59,2)=\"@@\",2,IF(LEFT(AC59,2)=\"@-\",0,IF(LEFT(AC59,1)=\"@\",1,\"\"))))","v":{"$error":"#VALUE!"}},{"$f":"IF(LEN(AK59),AK59+1,AL58)","v":{"$error":"#VALUE!"}},""]
[null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"",null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"",null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"",null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$f":"MIN(Z62+CusTextWidthAddNotes-IF(AD62=\"@@@\",LEN(CusTextSpacerAddNotes),0)-IF(AE62=\"@@\",LEN(CusTextSpacerAddNotes),0)-IF(AF62=\"@\",LEN(CusTextSpacerAddNotes),0),AG62,AH62,AI62,AJ62)","v":{"$error":"#VALUE!"}},null,{"$f":"MID(CusTextContentsAddNotes,Z62,CusTextWidthAddNotes-IF(AD62=\"@@@\",LEN(CusTextSpacerAddNotes),0)-IF(AE62=\"@@\",LEN(CusTextSpacerAddNotes),0))","v":{"$error":"#VALUE!"}},{"$f":"MID(CusTextContentsAddNotes,$Z62,3)","v":{"$error":"#VALUE!"}},{"$f":"MID(CusTextContentsAddNotes,$Z62,2)","v":{"$error":"#VALUE!"}},{"$f":"MID(CusTextContentsAddNotes,$Z62,1)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AA62),\"\",IF(AK62>0,REPT(CusTextSpacerAddNotes,IF(LEN(AK62),AK62,AL62))&SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(MID(CusTextContentsAddNotes,Z62,AA62),\"@@@\",\" • \"),\"@@\",\" • \"),\"@\",\"• \"),SUBSTITUTE(MID(CusTextContentsAddNotes,Z62,AA62),\"@-\",\"\")))","v":""}]
["All alignments",null,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AA76+Z76","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(OR(ISERROR(FIND(\"@\",AC77,3)),LEFT(AC77,3)=\"@@@\",LEFT(AC77,3)=\"@@\"),99,FIND(\"@\",AC77,3)-1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(FIND(\"@@\",AC77,2)),99,FIND(\"@@\",AC77,2)-1)","v":99},{"$f":"IF(ISERROR(FIND(\"@@@\",AC77,2)),99,FIND(\"@@@\",AC77,2)-1)","v":99},{"$f":"FIND(CHAR(1),SUBSTITUTE(AC77,\" \",CHAR(1),LEN(AC77)-LEN(SUBSTITUTE(AC77,\" \",\"\"))))","v":{"$error":"#VALUE!"}},{"$f":"IF(LEFT(AC77,3)=\"@@@\",3,IF(LEFT(AC77,2)=\"@@\",2,IF(LEFT(AC77,2)=\"@-\",0,IF(LEFT(AC77,1)=\"@\",1,\"\"))))","v":{"$error":"#VALUE!"}},{"$f":"IF(LEN(AK77),AK77+1,AL76)","v":{"$error":"#VALUE!"}},""]
[]
["Knowledge (religion)",null,23,null,null,null,"Knowledge (religion)",23,{"$f":"VLOOKUP($H113,C$91:$G$125,5,FALSE)","v":"Knowledge (religion)"}]
["Saves"]
[]
[]
[]
[]
[]
[" Damage (Melee)"]
[" Sneak Attack"]
[]
[null,8,"Reflex Save",null,null,null,8,"Reflex Save",null,null,null,"Reflex Save","Reflex",9,"Racial","Circumstance","Competence","Morale","Resistance","Sacred","Luck","Dodge","Misc",null,null,null,null,null,null,"Reflex",{"$f":"CusHeadbandSlot","v":"Headband"},{"$f":"VLOOKUP(CusHeadbandAb1,'Custom Calcs'!$L$298:$M$367,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"CusHeadbandType1","v":0},{"$f":"CusHeadbandBon1","v":0},{"$f":"VLOOKUP(CusHeadbandAb2,'Custom Calcs'!$L$298:$M$367,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"CusHeadbandType2","v":0},{"$f":"CusHeadbandBon2","v":0},{"$f":"VLOOKUP(CusHeadbandAb3,'Custom Calcs'!$L$298:$M$367,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"CusHeadbandType3","v":0},{"$f":"CusHeadbandBon3","v":0},null,0,0,0,0,0]
[null,30,"Skill: Knowledge (planes)",null,null,null,33,"Skill: Perception",null,null,null,"Skill: Knowledge (planes)","Knowledge (planes)",{"$f":"COUNTA(O330:AC330)","v":13},"Alchemical","Circumstance","Competence","Enhancement","Insight","Luck","Misc","Morale","Sacred","Profane","Racial","Size","Trait",null,null,"Knowledge (planes)"]
[null,45,"Burrow Speed",null,null,null,54,{"$error":"#N/A"},null,null,null,"Burrow Speed","Burrow Speed",1,"Misc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Burrow Speed"]
[]
[null,"Slot",{"$f":"C477","v":"Name"},{"$f":"D477","v":"RP Cost"},"Desc",null,"STR","DEX","CON","INT","WIS","CHA","Normal Vision","Low-light Vision","Darkvision","HP","Base Speed",{"$f":"R477","v":"CMD"},"Acid Resistance","Cold Resistance","Electricity Resistance","Fire Resistance","AC (Dodge)","AC (Natural)","Fort Save","Ref Save","Will Saves",{"$f":"AB477","v":"DR / Cold Iron"},"DR /Silver","DR/Magic","DR/Bludgeoning","DR/Chaos","DR/Law",{"$f":"AH477","v":"Climb Speed"},"Swim Speed",{"$f":"AJ477","v":"Burrow Speed"},"Fly Speed",{"$f":"AL477","v":"Fly Maneuverability"},0]
[null,"Language",{"$f":"CusRaceLangQual","v":"Standard"},{"$f":"VLOOKUP($C401,$C$757:$F$760,2,FALSE)","v":0},{"$f":"VLOOKUP($C401,$C$757:$F$760,3,FALSE)","v":"Members of this race start with Common plus their racial language (if any). They can also choose from up to seven languages. "},{"$f":"VLOOKUP($C401,$C$757:$F$760,4,FALSE)","v":"ARG 220"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"@\"&IF(C401=\"Custom\",IF(LEN(E401)>1,\"Custom Language Quality: \"&E401,\"No Language Quality Provided\"),C401&\" (\"&F401&\"): \"&E401)&AM402","v":"@Standard (ARG 220): Members of this race start with Common plus their racial language (if any). They can also choose from up to seven languages.   "}]
["Magical Traits",1,{"$f":"CusRaceMag1","v":0},{"$f":"IFERROR(VLOOKUP($C426,$C$911:$AL$988,D$395,FALSE),0)","v":0},0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"  "]
[null,"C1",{"$f":"CusRaceOffCusName1","v":0},{"$f":"CusRaceOffCusPts1","v":0},{"$f":"CusRaceOffCusDesc1","v":0},"Custom",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"  "]
[null,"C2",{"$f":"CusRaceWeaknessCusName2","v":0},{"$f":"CusRaceWeaknessCusPts2","v":0},{"$f":"CusRaceWeaknessCusDesc1","v":0},"Custom",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"  "]
[null,{"$f":"IF(OptARG,B491+1,B491)","v":1},"Large",7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,{"$f":"VLOOKUP(AX492,B$492:C$496,2,FALSE)","v":"Large"}]
[null,24,"Flexible [+2 STR, DEX]",2,null,"ARG 219",2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,13,"Flexible [+2 CON, CHA]"]
[null,17,"Flexible [+2 DEX, CON]",2,null,"ARG 219",null,2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,"Flexible [+2 DEX, INT]"]
[null,40,"Greater Paragon [+4 DEX] [-2 CON] [-2 CHA]",2,null,"ARG 219",null,4,-2,null,null,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,39,"Greater Paragon [+4 CON] [-2 STR] [-2 WIS]"]
[null,70,"Greater Weakness [-4 INT] [-2 CHA] [+2 WIS]",-3,null,"ARG 219",null,null,null,-4,2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,71,"Greater Weakness [-4 INT] [-2 WIS] [+2 CHA]"]
[null,141,"Mixed Weakness [+2 STR,INT] [-2 CON] [-4 WIS]",-2,null,"ARG 219",2,null,-2,2,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,88,"Mixed Weakness [+2 CON,CHA] [-2 WIS] [-4 DEX]"]
[null,104,"Mixed Weakness [+2 CON,WIS] [-2 STR] [-4 CHA]",-2,null,"ARG 219",-2,null,2,null,2,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,109,"Mixed Weakness [+2 DEX,CHA] [-2 INT] [-4 STR]"]
[null,101,"Mixed Weakness [+2 CON,WIS] [-2 DEX] [-4 INT]",-2,null,"ARG 219",null,-2,2,-4,2,"-",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,114,"Mixed Weakness [+2 DEX,INT] [-2 CHA] [-4 CON]"]
[null,98,"Mixed Weakness [+2 CON,WIS] [-2 CHA] [-4 DEX]",-2,null,"ARG 219",null,-4,2,null,2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,135,"Mixed Weakness [+2 STR,CHA] [-2 INT] [-4 DEX]"]
[null,173,"Specialized [+2 STR,DEX] [-2 INT]",1,null,"ARG 219",2,2,null,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,160,"Specialized [+2 DEX,CON] [-2 CHA]"]
[null,195,"Standard [+2 DEX,INT] [-2 CON]",0,null,"ARG 219",null,2,-2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,183,"Standard [+2 CON,INT] [-2 DEX]"]
[null,205,"Standard [+2 STR,CHA] [-2 WIS]",0,null,"ARG 219",2,null,null,null,-2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,205,"Standard [+2 STR,CHA] [-2 WIS]"]
[null,223,"Weakness [+2 CON,WIS] [-4 DEX]",-1,null,"ARG 219",null,-4,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,230,"Weakness [+2 DEX,INT] [-4 CHA]"]
[null,242,"Weakness [+2 STR,INT] [-4 CHA]",-1,null,"ARG 219",2,null,null,2,null,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,235,"Weakness [+2 DEX,WIS] [-4 CON]"]
[null,null,"Custom",{"$f":"CusRaceCusLangQualPts","v":0},{"$f":"CusRaceLangCusQual","v":0},"Custom"]
[0,{"$f":"IF(OR(CusRacePowerLevel=\"Standard\",COUNTIF('Custom Data'!F$153:K$157,'Custom Calcs'!C773)<>1,COUNTIF('Custom Data'!F$153:K$157,C779)),\"ZZZZZZ\",C779)","v":"ZZZZZZ"},"Advanced Intelligence (3rd selection)",6," ","ARG 220",null,null,null,2,null,null,null,16,null,"Advanced Intelligence (3rd selection)"]
[4,{"$f":"IF(COUNTIF('Custom Data'!F$159:K$163,'Custom Calcs'!C805),\"ZZZZZZ\",'Custom Calcs'!C805)","v":"Cornered Fury"},"Cornered Fury",4,"Whenever you are reduced to half or fewer of your hit points, and have no conscious ally within 30 feet, you gain a +2 racial bonus on melee attack rolls and to Armor Class.","ARG 221",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Defensive Training, Lesser","Cornered Fury"]
[15,{"$f":"IF(OR(COUNTIF('Custom Data'!F$159:K$163,'Custom Calcs'!C830)),\"ZZZZZZ\",'Custom Calcs'!C830)","v":"Mist Child"},"Mist Child",1,"Whenever you have concealment or total concealment, the miss chance of attacks against you increases by 5%.","ARG 223",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,32,{"$error":"#N/A"},"Mist Child"]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F195:K199,\"Negative Energy Affinity\")=0,COUNTIF('Custom Data'!F$159:K$163,'Custom Calcs'!C835)),\"ZZZZZZ\",'Custom Calcs'!C835)","v":"ZZZZZZ"},"Resist Level Drain",1,"You take no penalties from energy drain effects. After 24 hours, any negative levels a dhampir takes are removed without the need for an additional saving throw.","ARG 223",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,37,{"$error":"#N/A"},"Resist Level Drain"]
[0,{"$f":"IF(OR(CusRacePowerLevel=\"Standard\",COUNTIF('Custom Data'!F$159:K$163,'Custom Calcs'!C856)),\"ZZZZZZ\",'Custom Calcs'!C856)","v":"ZZZZZZ"},"Lucky, Greater",4,"You gain a +2 racial bonus on all saving throws*.","ARG 224",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,58,{"$error":"#N/A"},"Lucky, Greater"]
[15,{"$f":"IF(OR(COUNTIF('Custom Data'!F$165:K$169,'Custom Calcs'!C890)),\"ZZZZZZ\",'Custom Calcs'!C890)","v":"Shards of the Past"},"Shards of the Past",5,"You can choose two skills which become class skills for you*.","ARG 226",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,17,"Silver Tongued","Shards of the Past"]
[26,{"$f":"IF(OR(COUNTIF('Custom Data'!F$165:K$169,'Custom Calcs'!C901)),\"ZZZZZZ\",'Custom Calcs'!C901)","v":"Static Bonus Feat"},"Static Bonus Feat",2,"Choose one feat with no prerequisites. All members of this race gain this feat as a bonus feat at 1st level.","ARG 227",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,28,"Underground Sneak","Static Bonus Feat"]
[0,{"$f":"IF(OR(CusRaceType<>B$484,COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C926)),\"ZZZZZZ\",'Custom Calcs'!C926)","v":"ZZZZZZ"},"Ferrous Growth",2,"Once per day, you can cause a touched piece of iron or steel to grow into an object weighing up to 10 pounds. This object remains in this form for 10 minutes or until broken or destroyed,","ARG 228",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,"Hypnotic","Ferrous Growth"]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C950)<1,COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C951)),\"ZZZZZZ\",'Custom Calcs'!C951)","v":"ZZZZZZ"},"Spell-Like Ability, Lesser (2nd Level) [second spell]",3,{"$f":"\"You can use the following spell as a spell-like ability once a day: \"&VLOOKUP(C951,'Custom Data'!$F$171:$P$175,9,FALSE)","v":{"$error":"#N/A"}},"ARG 230",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,41,{"$error":"#N/A"},"Spell-Like Ability, Lesser (2nd Level) [second spell]"]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C971)<1,CusRacePowerLevel=\"Standard\",COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C972)),\"ZZZZZZ\",'Custom Calcs'!C972)","v":"ZZZZZZ"},"Spell-Like Ability, At-Will (Zero level) [fourth spell]",5,{"$f":"\"You can use the following spell as a spell-like ability at will: \"&VLOOKUP(C972,'Custom Data'!$F$171:$P$175,9,FALSE)","v":{"$error":"#N/A"}},"ARG 231",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,62,{"$error":"#N/A"},"Spell-Like Ability, At-Will (Zero level) [fourth spell]"]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C981)<1,CusRacePowerLevel=\"Standard\",COUNTIF('Custom Data'!F$171:K$175,'Custom Calcs'!C982)),\"ZZZZZZ\",'Custom Calcs'!C982)","v":"ZZZZZZ"},"Spell-Like Ability, At-Will (2nd level) [fourth spell]",7,{"$f":"\"You can use the following spell as a spell-like ability at will: \"&VLOOKUP(C982,'Custom Data'!$F$171:$P$175,9,FALSE)","v":{"$error":"#N/A"}},"ARG 231",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,72,{"$error":"#N/A"},"Spell-Like Ability, At-Will (2nd level) [fourth spell]"]
[7,{"$f":"IF(OR(COUNTIF('Custom Data'!$F$177:$K$181,'Custom Calcs'!C1001)),\"ZZZZZZ\",'Custom Calcs'!C1001)","v":"Terrain Stride"},"Terrain Stride",1,{"$f":"\"You can move through natural difficult terrain at their normal speed while within the chosen terrain: \"&CusRaceMoveTerrain","v":"You can move through natural difficult terrain at their normal speed while within the chosen terrain: "},"ARG 231",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,{"$error":"#N/A"},"Terrain Stride"]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1021)<1,COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1022)),\"ZZZZZZ\",'Custom Calcs'!C1022)","v":"ZZZZZZ"},"Bite [2nd]",1," ","ARG 232",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," ",null,null,null,null,null,null,null,null,null,null,{"$f":"AY1021+1","v":2},"Breath Weapon (air, cone)",{"$f":"C1022","v":"Bite [2nd]"}]
[0,{"$f":"IF(OR(CusRaceType<>C484,COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1047)),\"ZZZZZZ\",'Custom Calcs'!C1047)","v":"ZZZZZZ"},"Celestial Crusader",7,"You gain a +1 insight bonus on attack rolls and to AC against evil outsiders and a +2 racial bonus to identify evil outsiders or items or effects evil outsiders create with Knowledge (planes) or Spellcraft; you may use these skills untrained for this purpose.","ARG 232",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,27,"Stench Aura","Celestial Crusader"]
[34,{"$f":"IF(OR(AND(CusRaceType<>C$478,CusRaceType<>\"Dragon\",CusRaceType<>\"Plant\",CusRaceType<>\"Undead\",CusRaceType<>C$482),COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1068)),\"ZZZZZZ\",'Custom Calcs'!C1068)","v":"Toxic [Weakening]"},"Toxic [Weakening]",1,{"$f":"\"You gain the following extraordinary ability: You can envenom a weapon that you wields with your toxic saliva or blood (save Fort DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCON&\"; frequency 1/round for 6 rounds; effect 1 STR; cure 1 save) as a swift action. You may use this ability \"&MAX(1,ModCON)&\" times a day. \"","v":"You gain the following extraordinary ability: You can envenom a weapon that you wields with your toxic saliva or blood (save Fort DC 10; frequency 1/round for 6 rounds; effect 1 STR; cure 1 save) as a swift action. You may use this ability 1 times a day. "},"ARG 235",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,48,{"$error":"#N/A"},"Toxic [Weakening]"]
[19,{"$f":"IF(OR(COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1074)),\"ZZZZZZ\",'Custom Calcs'!C1074)","v":"Kobold Weapon Familiarity"},"Kobold Weapon Familiarity",1,{"$f":"\"You are proficient with the dogslicer and the horsechopper, and treat any weapon with the word “goblin” in it as martial weapons*. \"&IF(LEN(CusRaceWeapProf1),\"You are also proficient with: \"&CusRaceWeapProf1,\"\")","v":"You are proficient with the dogslicer and the horsechopper, and treat any weapon with the word “goblin” in it as martial weapons*. "},"ARG 235",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,54,{"$f":"VLOOKUP(AY1074,A$1021:B$1099,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"C1074","v":"Kobold Weapon Familiarity"}]
[0,{"$f":"IF(OR(CusRaceType<>C$484,CusRacePowerLevel<>\"Monstrous\",COUNTIF('Custom Data'!F$183:K$187,'Custom Calcs'!C1097)),\"ZZZZZZ\",'Custom Calcs'!C1097)","v":"ZZZZZZ"},"Elemental Weapons [electricity]",6,"You deal 1d6 points of electricity damage whenever you strike a foe with a natural attack, unarmed strike, or melee weapon.","ARG 236",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,77,{"$error":"#N/A"},"Elemental Weapons [electricity]"]
["Weakness Racial Traits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(A1119:A1132)","v":5},{"$f":"AY1128","v":10}]
[0,{"$f":"IF(OR(COUNTIF('Custom Data'!F$201:K$205,'Custom Calcs'!C1142)<1,CusRacePowerLevel<>\"Monstrous\",COUNTIF('Custom Data'!F$201:K$205,'Custom Calcs'!C1143)),\"ZZZZZZ\",'Custom Calcs'!C1143)","v":"ZZZZZZ"},"Multi-Armed (4th arm)",4," ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,11,{"$error":"#N/A"},"Multi-Armed (4th arm)"]
[13,{"$error":"#N/A"},{"$f":"CusArchetypeRep12=\"Replace Ability\"","v":false},"",0,"Rage Power (Level 12)",12,"Dirge of Doom",8,null,null,null,null,"Weapon Mastery",20,"Purity of Body",5,"Aura of Resolve",8,"Favored Terrain (Level 8)",8,"Rogue Talent 14",14,"Bloodline Bonus Spell (Level 11)",11,null,null,"Increase Bomb Damage Level 7",7,"Demanding Challenge",12,"Slayer",17,"Bonus Spell 12",12,"Greater Aspect",18,"Hex 10",10,"Cruelty (6th)",6,"Improved Spell Recall",11,"Startling Shot",7,"Ninja Trick 14",14,"Feat 6",6,"Exploits 19",19,"Bloodline Feat 18",18,"Bonus Combat Feat 20",20,"Teamwork Feat 9",9,"Talent 5",5,"Hex 18",18,"Rage Power 3",3,"Talent 16",16,"Superior Feint",7,"Bonus Feat 12",12,"Evasion",2,"Utility Talent 18",18,null,null,"Mesmerist Trick 14",14,"Focus Power 17",17,"Discipline Power 5",5,"See Invisibility",9]
[34,{"$error":"#N/A"},{"$f":"CusArchetypeRep33=\"Replace Ability\"","v":false},"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flawless Mind",19,"Composite Specialization",16]
[42,{"$error":"#N/A"},false,"",0]
[null,null,null,"Fighter"]
[null,null,null,"UC Monk"]
[19,{"$f":"Skills!BV20","v":"Knowledge (arcana)"},19,"Knowledge (arcana)"]
[40,{"$f":"Skills!BV41","v":""},38,{"$error":"#N/A"}]
[46,{"$f":"Skills!BV47","v":""},38,{"$error":"#N/A"}]
[47,{"$f":"Skills!BV48","v":""},38,{"$error":"#N/A"}]
[48,{"$f":"Skills!BV49","v":""},38,{"$error":"#N/A"}]
[49,{"$f":"Skills!BV50","v":""},38,{"$f":"INDEX($B$1246:$B$1305,MATCH(A1294,$C$1246:$C$1305,0))","v":{"$error":"#N/A"}}]
[50,{"$f":"Skills!BV51","v":""},38,{"$error":"#N/A"}]
[51,{"$f":"Skills!BV52","v":""},38,{"$error":"#N/A"}]
[52,{"$f":"Skills!BV53","v":""},38,{"$error":"#N/A"}]
[53,{"$f":"Skills!BV54","v":""},38,{"$error":"#N/A"}]
[54,{"$f":"Skills!BV55","v":""},38,{"$error":"#N/A"}]
[55,{"$f":"Skills!BV56","v":""},38,{"$error":"#N/A"}]
[56,{"$f":"Skills!BV57","v":""},38,{"$error":"#N/A"}]
[57,{"$f":"Skills!BV58","v":""},38,{"$error":"#N/A"}]
[58,{"$f":"Skills!BV59","v":""},38,{"$error":"#N/A"}]
[59,{"$f":"Skills!BV60","v":""},38,{"$error":"#N/A"}]
[60,null,38,{"$error":"#N/A"}]

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[null,"Pathfinder Society Guides"]
[]
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[null,null,null,null,null,null,null,"(In progress)"]
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[null,"Note: The following sourcebooks have been reviewed and no content applicable to character creation was noted.  If you find any data in any of the following titles that you believe should be included in YAPCG, please submit a feature request."]
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[null,"    • Dragons Revisited"]
[null,"    • Fell Beasts Volume I"]
[null,"    • Gamemastery Guide"]
[null,"    • Guide to Absalom"]
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[null,"    • Into the Darklands"]
[null,"    • Irrisen, Land of Eternal Winter"]
[null,"    • Isles of Shackles",null,null,null,null,null,null,null,null,"(hover over for details)"]
[null,"    • Misfit Monsters Redeemed",null,null,null,null,null,null,null,null,"(In progress)"]
[null,"    • Mythical Monsters Revisited"]
[null,"    • NPC Guide"]
[null,"    • Rule of Fear",null,null,null,null,null,"(In progress)",null,"Other Sources"]
[null,"    • The Great Beyond",null,null,"Pathfinder Chronicles"]
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[null,"Paizo Blog",false]
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[null,"Ultimate Wilderness",false]

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[null,"Character Creation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Craft Bonus (+2) [Craft 1]",null,{"$f":"IF('Race Features'!$B$203,AA7,AA1)","v":"Craft Bonus (+2) [Craft 1]"},{"$f":"OFFSET(AC1,0,0,AA10)","v":"Craft Bonus (+2) [Craft 1]"}]
[null,null,null,null,null,null,null,"Custom",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Craft Bonus (+2) [Craft 2]",null,{"$f":"IF('Race Features'!$B$203,AA8,AA2)","v":"Craft Bonus (+2) [Craft 2]"},"Craft Bonus (+2) [Craft 2]"]
[null,null,null,"Ability Score Method:","Point Buy",null,null,"Points",{"$f":"IF(AND(AbilityScoreMethod=\"Roll Dice\",ISERROR(SEARCH(\"*Fantasy*\",AbilityScoreOption))),VLOOKUP(AbilityScoreOption,'Misc Tables'!E34:F37,2,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Craft Bonus (+2) [Craft 3]",null,{"$f":"IF('Race Features'!$B$203,AA9,AA3)","v":"Craft Bonus (+2) [Craft 3]"},"Craft Bonus (+2) [Craft 3]"]
[null,null,null,{"$f":"IF(E3=\"Point Buy\",\"Point Buy: \",\"Dice Method: \")","v":"Point Buy: "},"Standard Fantasy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Profession Bonus (+2) [Profession 1]",null,{"$f":"IF('Race Features'!$B$203,\"\",AA4)","v":"Profession Bonus (+2) [Profession 1]"},"Profession Bonus (+2) [Profession 1]"]
[null,null,null,"Experience Progression: ","Medium",null,null,null,null,"Half Elf Skill Focus",null,"Racial Traits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Profession Bonus (+2) [Profession 2]",null,{"$f":"IF('Race Features'!$B$203,\"\",AA5)","v":"Profession Bonus (+2) [Profession 2]"},"Profession Bonus (+2) [Profession 2]"]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"• \"&SUBSTITUTE(SUBSTITUTE(MID(RaceFeatures,2,2500),\"@@\",Linefeed&\"    • \"),\"@\",Linefeed&\"• \")","v":"• Type (CRB 27): You are a humanoid with the human subtype.\n• Bonus Feat (CRB 27): You gain a bonus feat.*\n• Skilled (CRB 27): You gain one additional skill rank per level.*"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Profession Bonus (+2) [Profession 3]",null,{"$f":"IF('Race Features'!$B$203,\"\",AA6)","v":"Profession Bonus (+2) [Profession 3]"},"Profession Bonus (+2) [Profession 3]"]
[null,null,{"$f":"IF(E3=\"Point Buy\",\"Base Score\",\"Dice Roll\")","v":"Base Score"},"Age Modifier","Racial Modifier","Total","Bonus","Points",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength"]
[null,"STR",10,{"$f":"Levels!O4","v":0},{"$f":"IF(C8,RaceModSTR,\"\")","v":0},{"$f":"IF(C8,E8+D8+C8,\"\")","v":10},{"$f":"IF(C8,VLOOKUP(F8,TblAbilityModifier,2,FALSE),\"\")","v":0},{"$f":"IF(AND(C8>6,C8<19),VLOOKUP(C8,TblAbilityCosts,2,FALSE),\"\")","v":0},{"$f":"IF(AND(AbilityBaseSTR>6,AbilityBaseSTR<19),\"\",\"Error\")","v":""},{"$f":"BaseRace&\" Racial Ability Bonus\"","v":"Human Racial Ability Bonus"},null,null,null,null,null,null,"Eastern Weapon Training",null,null,null,null,null,null,null,null,null,"Dexterity"]
[null,"DEX",10,{"$f":"Levels!P4","v":0},{"$f":"IF(C9,RaceModDEX,\"\")","v":0},{"$f":"IF(C9,E9+D9+C9,\"\")","v":10},0,0,{"$f":"IF(AND(AbilityBaseDEX>6,AbilityBaseDEX<19),\"\",\"Error\")","v":""},null,null,null,null,null,null,null,"Eastern Weapon #1",null,null,null,null,null,null,null,null,null,"Constitution"]
[null,"CON",10,{"$f":"Levels!Q4","v":0},{"$f":"IF(RaceModCON<-10,\"\",IF(C10,RaceModCON,\"\"))","v":0},10,0,0,{"$f":"IF(AND(AbilityBaseCON>6,AbilityBaseCON<19),\"\",\"Error\")","v":""},null,null,null,null,null,null,null,"Eastern Weapon #2",null,null,null,null,null,null,null,null,null,{"$f":"IF('Race Features'!$B$203,3,6)","v":6}]
[null,"INT",10,{"$f":"Levels!R4","v":0},{"$f":"IF(C11,RaceModINT,\"\")","v":0},10,0,0,{"$f":"IF(AND(AbilityBaseINT>6,AbilityBaseINT<19),\"\",\"Error\")","v":""},{"$f":"IF(AND(LEN(HalfElfAbilityBonus)>0,DualTalentAbil=HalfElfAbilityBonus),\"Error: These must be different\",\"\")","v":""},null,null,null,null,null,null,"Eastern Weapon #3"]
[null,"WIS",10,{"$f":"Levels!S4","v":0},{"$f":"IF(C12,RaceModWIS,\"\")","v":0},10,0,0,{"$f":"IF(AND(AbilityBaseWIS>6,AbilityBaseWIS<19),\"\",\"Error\")","v":""},{"$f":"IF('Race Features'!B203,\"Alchemically Enhanced Bonus\",IF('Race Features'!B157,\"Practicality\",\"Obsessive\")&\" Bonus\")","v":"Obsessive Bonus"},null,null,null,null,null,null,"Eastern Weapon #4"]
[null,"CHA",10,{"$f":"Levels!T4","v":0},{"$f":"IF(C13,RaceModCHA,\"\")","v":0},10,0,0,{"$f":"IF(AND(AbilityBaseCHA>6,AbilityBaseCHA<19),\"\",\"Error\")","v":""},null,null,null,null,null,null,null,"Eastern Weapon #5"]
[null,{"$f":"IF(AND(AbilityScoreMethod=\"Point Buy\",COUNTIF(I8:I13,\"Error\")>0),\"Note: You can not select a score less than 7 or greater than 18 as part of a point buy. \",\"\")","v":""},null,null,null,null,null,{"$f":"SUM(H8:H13)&\"/\"&IF(OPTPFS=FALSE,20,IF(LEN(E4),VLOOKUP(E4,TblAbilityScorePoints,2,FALSE)))","v":"0/15"},null,null,null,null,null,null,null,null,"Eastern Weapon #6"]
[null,null,null,null,null,{"$f":"IF(LEN(SelDiety),IF(LEN('Deity Info v2'!G1)>1,\"Domains: \"&'Deity Info v2'!G1,\"\")&IF(LEN('Deity Info v2'!H1)>1,\"    Subdomains: \"&'Deity Info v2'!H1,\"\")&IF(LEN('Deity Info v2'!I1)>1,\"    Inquisitions: \"&'Deity Info v2'!I1,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,"Eastern Weapon #7"]
[null,"Select Alignment: ",null,"Neutral",null,null,null,null,null,null,null,null,null,null,null,null,"Eastern Weapon #8",null,null,null,null,"Age Group:",{"$f":"IFERROR(INDEX('Class Data'!BO6:BO165,MATCH(ClassL1,'Class Data'!E6:E165,0)),\"B\")","v":"Z"}]
[null,"Deity: ",null,null,null,null,null,"Alternate        Racial                 Traits",null,null,null,null,null,null,null,null,null,null,null,null,null,"Number of Dice",{"$f":"IF(W16=\"A\",'Race Tables'!AB3,IF(W16=\"B\",'Race Tables'!AD3,'Race Tables'!AF3))","v":2}]
[{"$f":"IF(AND(SelRace=\"Gnome, Gear\",COUNTIF(AltRaceTraitList,\"*Academician*\")=0),\"Note: You must select the appropriate Academician Racial Trait\",\"\")&IF(AND(SelRace=\"Gnome, Traveler\",NOT('Race Features'!$B$81),NOT(OR('Race Features'!$B$98:$B$107))),\"Note: You must select either Explorer or Gift of Tongues\",\"\")&IF(AND(SelRace=\"Halfling, Slave Born\",COUNTIF(AltRaceTraitList,\"*Ingratiating*\")=0),\"Note: You must select the appropriate Ingratiating Racial Trait\",\"\")&IF(AND(COUNTIF(AltRaceTraitList,\"*Heart of the Fields*\")=0,SelRace=\"Human, Country Folk\"),\"Note: You must select the appropriate Heart of the Fields Racial Trait\",\"\")&IF(AND(COUNTIF(AltRaceTraitList,\"*Heart of*\")=0,SelRace=\"Human, Trailblazer\"),\"Note: You must select the appropriate 'Heart of' trait\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Changeling Mothers Hag Type"]
[null,"Select Race: ",null,"Human",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dice Type",{"$f":"IF(W16=\"A\",'Race Tables'!AC3,IF(W16=\"B\",'Race Tables'!AE3,'Race Tables'!AG3))","v":6}]
[null,"Enter Gender: "]
[null,{"$f":"IF(AND(SelRace=\"Changeling\",SelGender=\"Male\"),\"Note: Changelings must be female.\",\"\")","v":""},null,null,null,null,null,"Archetypes",null,null,null,null,null,null,null,null,"Shards of the Past"]
[null,"Select Class: "]
[null,"Select Favored Class: ",null,null,null,null,null,null,null,null,null,"Class Abilities"]
[{"$f":"OR(Multitalented,'Feat Data'!H376,AND(SelRace='Race Tables'!$A$81,COUNTIF('Custom Data'!F201:K205,\"Multitalented\")))","v":false},"Bonus Fav Class"]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"• \"&SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(MID('Back Calcs'!D807,2,2500),\"@--\",Linefeed),\"@@@\",\"@\"),\"@@\",\"@\"),\"@\",Linefeed&\"• \")","v":"• Weapon Proficiency"}]
[null,"Character Name: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Suli Bonus Language"]
[null,"Player Name: "]
[]
[null,"Enter Height (in): ",null,null,null,{"$f":"IF('Race Tables'!Q3>0,\"     Typical Range:   (\"&IF(SelGender=\"Male\",'Race Tables'!Q4,'Race Tables'!Q5)&\")\",\"\")","v":"     Typical Range:   (4 ft 7 in - 6 ft 1 in)"},null,null,null,"Antihero",null,null,null,null,null,null,"Vishkanya Perform Bon"]
[null,null,null,"or",null,null,null,null,null,"No"]
[null,{"$f":"IF(SelGender=\"Male\",'Race Tables'!R4,'Race Tables'!R5)&\" and enter result here: \"","v":"Roll 2d10 and enter result here: "},null,null,null,null,"Height:",{"$f":"CharacterHeight","v":"5 ft 4 in"},{"$f":"IF(EnteredHeight>0,EnteredHeight,IF(SelGender=\"Male\",'Race Tables'!Q3,'Race Tables'!R3)+IF(ISBLANK(D31),IF(SelGender=\"Male\",'Race Tables'!S3*('Race Tables'!T3+1)/2,'Race Tables'!U3*('Race Tables'!V3+1)/2),D31))","v":64},{"$f":"I31","v":64}]
[null,null,null,null,{"$f":"SUM(F32:H32)","v":11},{"$f":"IF(IF(SelGender=\"Male\",'Race Tables'!$S3,'Race Tables'!$U3)>0,RANDBETWEEN(1,IF(SelGender=\"Male\",'Race Tables'!$T3,'Race Tables'!$V3)),0)","v":10},{"$f":"IF(IF(SelGender=\"Male\",'Race Tables'!$S3,'Race Tables'!$U3)>1,RANDBETWEEN(1,IF(SelGender=\"Male\",'Race Tables'!$T3,'Race Tables'!$V3)),0)","v":1},{"$f":"IF(IF(SelGender=\"Male\",'Race Tables'!$S3,'Race Tables'!$U3)>2,RANDBETWEEN(1,IF(SelGender=\"Male\",'Race Tables'!$T3,'Race Tables'!$V3)),0)","v":0}]
[null,"Enter Weight: ",null,null,null,{"$f":"IF('Race Tables'!W3+'Race Tables'!X3>0,\"     Typical Range:   (\"&IF(SelGender=\"Male\",'Race Tables'!W4,'Race Tables'!W5)&\")\",\"\")","v":"     Typical Range:   (95 - 185 lbs)"}]
[null,null,null,"or"]
[null,"Use Calculated Weight: ",null,{"$f":"IF(LEN(CharacterHeight),(I31-IF(SelGender=\"Male\",'Race Tables'!Q3,'Race Tables'!R3))*IF(SelGender=\"Male\",'Race Tables'!Y3,'Race Tables'!Z3)+IF(SelGender=\"Male\",'Race Tables'!W3,'Race Tables'!X3),\"\")","v":140},null,null,"Weight:",{"$f":"IF(D33>0,D33,IFERROR(D35,\"\"))","v":140},"(lbs)"]
[]
[null,"Enter Age: ",null,null,null,{"$f":"IF(AND(LEN(SelRace),LEN(ClassL1),'Class Data'!BO4<>\"Z\"),\"     Typical Range:   (\"&'Race Tables'!AA3+W17&\" - \"&'Race Tables'!AA3+(W17*W19)&\" years)\",\"\")","v":{"$error":"#VALUE!"}},null,null,null,null,{"$f":"IF(OR(ISERROR('Race Tables'!AJ5),CBPFSOP),\"\",IF('Race Tables'!AK6,\"Venerable (-6 to STR, DEX, CON and +3 to INT, WIS,CHA)\",IF('Race Tables'!AJ6,\"Old Age (-3 to STR, DEX, CON and +2 to INT, WIS,CHA)\",IF('Race Tables'!AI6,\"Middle Age (-1 to STR, DEX, CON and +1 to INT, WIS, CHA)\",\"\"))))","v":""},null,null,null,null,null,"Martial Weapon Proficiency"]
[null,null,null,"or",null,{"$f":"IF(LEN(K37),\"     Age Effects: \"&K37,\"\")","v":""}]
[null,{"$f":"IF(LEN(ClassL1),\"Roll \"&W17&\"d\"&W19&\" and enter result here: \",\"\")","v":""},null,null,null,null,"Age:",{"$f":"I39& \" years\"","v":"22 years"},{"$f":"IF(LEN(D37),D37,'Race Tables'!$AA$3+IF(ISBLANK(D39),INT(W17*(W19+1)/2),D39))","v":22},null,null,null,null,null,null,null,"or"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Exotic Weapon Proficiency"]
[null,null,null,null,{"$f":"SUM(F41:J42)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>0),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>1),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>2),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>3),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>4),RANDBETWEEN(1,$W$19),0)","v":0}]
[null,"Enter Description (Hair and Eyes)",null,null,null,{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>5),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>6),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>7),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>8),RANDBETWEEN(1,$W$19),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,$W$17>9),RANDBETWEEN(1,$W$19),0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lashunta Knowledge Skill"]
[]
[null,"Enter Wealth:",null,null,null,{"$f":"IF(OPTPFS=FALSE,\"    Pathfinder Society Characters Begin with 150 GP\",IF('Class Data'!BT4,\"     Typical Range:   (\" & 'Class Data'!BT4*'Class Data'!BV4&\" - \"&'Class Data'!BT4*'Class Data'!BU4*'Class Data'!BV4&\"; Average: \"&'Class Data'!BW4&\")\",\"\"))","v":""}]
[null,null,null,"or",null,null,null,{"$f":"IF(ISBLANK(D45),IF(ISBLANK(D47),0,D47*'Class Data'!BV4),D45)","v":0}]
[null,{"$f":"IF(LEN(ClassL1),\"Roll \"&'Class Data'!BT4&\"d\"&'Class Data'!BU4&\" and enter result here:\",\"\")","v":""},null,null,null,null,"Wealth",{"$f":"IF(H46>0,H46&\" gp\",\"\")","v":""}]
[]
[null,null,null,null,{"$f":"SUM(F49:M49)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>0),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>1),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>2),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>3),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>4),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>5),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>6),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0},{"$f":"IF(AND(LEN(ClassL1)>1,'Class Data'!$BT$4>7),RANDBETWEEN(1,'Class Data'!$BU$4),0)","v":0}]
[null,"Pathfinder Society Character Code"]
[null,"Character Faction",null,null,null,null,"Show Old Factions:",null,false]
[]
[]
[null,"Character Background (Optional)"]
[null,"Note: Backgrounds are only defined for Core races and Core/APG classes. Non-core races will default to the Human background options."]
[]
[null,"Step 1—Homeland, Family, and Childhood"]
[]
[null,"Homeland (Roll d%)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(D67=\"Unusual Homeland\",\"Unusual Homeland (Roll d%)\",\"\")","v":""}]
[{"$f":"VALUE(IFERROR(LEFT(B60,FIND(\"-\",B60,1)-1),9999))","v":1},{"$f":"IFERROR('Char Background Data'!F36,\"\")","v":"1-50"},{"$f":"'Char Background Data'!G36","v":"Town or Village"},null,null,{"$f":"'Char Background Data'!H36","v":"You gain access to the Militia Veteran regional trait."},null,null,null,null,null,null,{"$f":"VALUE(IFERROR(LEFT(N60,FIND(\"-\",N60,1)-1),9999))","v":1},"1-10","Subterranean: You gain access to the Surface Stranger regional trait.",null,null,null,null,null,"Surface Stranger"]
[{"$f":"VALUE(IFERROR(LEFT(B61,FIND(\"-\",B61,1)-1),9999))","v":51},{"$f":"IFERROR('Char Background Data'!F37,\"\")","v":"51-85"},{"$f":"'Char Background Data'!G37","v":"City or Metropolis"},null,null,{"$f":"'Char Background Data'!H37","v":"You gain access to the Civilized social trait and the Vagabond Child regional trait. "},null,null,null,null,null,null,{"$f":"VALUE(IFERROR(LEFT(N61,FIND(\"-\",N61,1)-1),9999))","v":11},"11-25","Mountains: You gain access to the Highlander regional trait.",null,null,null,null,null,"Highlander"]
[86,{"$f":"IFERROR('Char Background Data'!F38,\"\")","v":"86-95"},{"$f":"'Char Background Data'!G38","v":"Frontier"},null,null,{"$f":"'Char Background Data'!H38","v":"You gain access to the Frontier-Forged regional trait."},null,null,null,null,null,null,26,"26-40","Plains: You gain access to the Savanna Child regional trait.",null,null,null,null,null,"Savanna Child"]
[9999,{"$f":"IFERROR('Char Background Data'!F40,\"\")","v":""},{"$f":"'Char Background Data'!G40","v":{"$error":"#N/A"}},null,null,{"$f":"'Char Background Data'!H40","v":{"$error":"#N/A"}},null,null,null,null,null,null,51,"51-60","City or Metropolis: You gain access to the Civilized social trait and the Vagabond Child regional trait.",null,null,null,null,null,"Civilized"]
[null,null,null,null,null,null,null,null,null,null,null,null,86,"86-90","Sea: You gain access to the Sea-Souled regional trait.",null,null,null,null,null,"Sea-Souled"]
[9999,{"$f":"VLOOKUP(3,'Char Background Data'!$D$51:$H$75,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(O75,'Char Background Data'!D$51:H$75,4,FALSE)","v":{"$error":"#N/A"}},null,null,{"$f":"VLOOKUP(O75,'Char Background Data'!D$51:H$75,5,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,null,null,{"$f":"VLOOKUP(O75,'Char Background Data'!D$51:I$75,6,FALSE)","v":{"$error":"#N/A"}},null,3]
[]
[{"$f":"VALUE(IFERROR(LEFT(B83,FIND(\"-\",B83,1)-1),9999))","v":1},{"$f":"IFERROR('Char Background Data'!L36,\"\")","v":"1-50"},{"$f":"'Char Background Data'!M36","v":"Both of your parents are alive."}]
[]
[null,"Siblings (Roll d%)"]
[41,{"$f":"'Char Background Data'!P37","v":"41-70"},{"$f":"'Char Background Data'!Q37","v":"1d2 siblings and 1d2 half-siblings (roll d% to determine each one’s race; 01–50: half-elf, 51–100: half-orc). You gain access to the Kin Guardian combat trait."}]
[null,"Relative Age of Sibling"]
[null,"Race of Adopted Sibling"]
[null,null,"05","Dhampir",null,"41-50","Half-Elf",null,86,"Nagaji",95,"Tengu"]
[null,null,"06","Duergar",null,"51-60","Half-Orc",null,87,"Orc",96,"Tiefling"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (local)"]
[{"$f":"VALUE(IFERROR(LEFT(B122,FIND(\"-\",B122,1)-1),B122))","v":41},"41-65","Middle-Class Birth: You gain access to the Artisan social trait and the Merchant social trait.",null,null,null,null,null,null,null,null,{"$f":"'Char Background Data'!F127","v":"61-78"},{"$f":"'Char Background Data'!G127","v":"Knight"},null,null,null,"Artisan","Merchant",null,null,null,null,"Knoweldge (planes)"]
[83,"83-84","Born of Violence: You gain access to the Axe to Grind combat trait and the Bastard social trait.",null,null,null,null,null,null,null,null,null,null,null,null,null,"Axe to Grind","Bastard",null,null,null,"Feral Heart"]
[89,"89-90","Dishonored Family: You gain access to the Reactionary combat trait, the Lost Legacy story feat, and the Redemption story feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,"Reactionary",null,null,"Lost Legacy, Redemption","Deathtouched"]
[98,"98","Prophesied: You gain access to the Prophesied faith trait.",null,null,null,null,null,null,null,null,"26-70","Raised by Civilized Humanoids",null,null,null,"Prophesied"]
[]
[35,"35-37","Sailors: You gain access to the Worldly social trait.",null,null,null,null,null,null,null,"Worldly"]
[71,"71-85","Artisans: You gain access to the Artisan social trait.",null,null,null,null,null,null,null,"Artisan"]
[]
[null,"Major Childhood Event (Roll d%)"]
[21,"21-25","Death in the Family: You gain access to the Reactionary combat trait and the Deny the Reaper story feat.",null,null,null,null,null,null,null,"Reactionary","Deny the Reaper"]
[26,"26-30","Died: You gain access to the Fearless Defiance faith trait and the Arisen story feat.",null,null,null,null,null,null,null,"Fearless Defiance","Arisen"]
[46,"46-50","Troubled First Love: You gain access to the Worldly social trait and you roll a d12 instead of a d20 on Table 1–56: Romantic Relationships.",null,null,null,null,null,null,null,"Worldy"]
[81,"81-85","Met a Fantastic Creature: You gain access to the Gifted Adept magic trait.",null,null,null,null,null,null,null,"Gifted Adept"]
[91,"91-95","Raiders: You gain access to the Axe to Grind combat trait, the Foeslayer story feat, and the Vengeance story feat.",null,null,null,null,null,null,null,"Axe to Grind","Foeslayer, Vengeance"]
[null,"Step 2 - Adolescence and Training"]
[{"$error":"#N/A"},{"$f":"'Char Background Data'!F161","v":{"$error":"#N/A"}},{"$f":"'Char Background Data'!G161&\": \"&'Char Background Data'!H161","v":{"$error":"#N/A"}}]
[{"$error":"#N/A"},{"$f":"'Char Background Data'!F166","v":{"$error":"#N/A"}},{"$f":"'Char Background Data'!G166&\": \"&'Char Background Data'!H166","v":{"$error":"#N/A"}}]
[]
[]
[31,"31-35","The Fool: You gain access to the Unpredictable social trait."]
[51,"51-55","The Academic:You gain access to the Mathematical Prodigy magic trait."]
[76,"76-80","The Fiend: You gain access to the Possessed magic trait and the Damned story feat."]
[{"$f":"INDEX(B207:B226,MATCH(RANDBETWEEN(1,100),A207:A226,1),1)","v":"76-80"},null,null,{"$f":"IFERROR(VLOOKUP(B228,B207:J226,2,FALSE),\"\")","v":""}]
[]
[]
[null,7,"Minor Theft - 2 conflict points"]
[null,8,"Seducer - 3 conflict points"]
[null,14,"Corrupted an Innocent - 6 conflict points"]
[null,20,"Mass Murder - 12 conflict points"]
[]
[null,2,"Merchant"]
[null,8,"Clergy"]
[null,14,"Close friend"]
[null,19,"Humanoid monster"]
[]
[null,4,"Religion (2 conflict points)"]
[null,7,"Jealousy (4 conflict points)"]
[null,9,"Pleasure (5 conflict points)"]
[]
[]
[13,"13-16","Several Inconsequential Relationships"]
[null,"Relationship with fellow adventurer (Roll d100)"]
[11,"11-15","Tavern buddies"]
[31,"31-35","Former allies"]
[56,"56-60","Former inmates or inmate/captor"]
[86,"86-90","Best friends"]
[96,"96-100","From the same town or region."]
[{"$f":"VALUE(IFERROR(LEFT(B342,FIND(\"-\",B342,1)-1),B342))","v":1},"01-05","Attachment (Object): You gain access to the Attached drawback."]
[31,"31-35","Material Wealth: You gain access to the Avarice drawback."]
[36,"36-40","Pleasure: You gain access to the Hedonistic drawback."]
[41,"41-45","Power: You gain access to the Power-Hungry drawback."]
[46,"46-50","Pride: You gain access to the Pride drawback."]
[51,"51-55","Race: You gain access to the Xenophobic drawback."]
[56,"56-60","Religion: You gain access to the Zealous drawback."]
[61,"61-65","Reputation or Fame: You gain access to the Vain drawback."]
[66,"66-70","Safety or Security: You gain access to the Paranoid drawback."]
[71,"71-75","Self-Doubt: You gain access to the Doubt drawback."]
[76,"76-80","Social Acceptance: You gain access to the Dependent drawback."]
[81,"81-85","The Future: You gain access to the Meticulous drawback."]
[86,"86-90","The Past: You gain access to the Sentimental drawback."]
[91,"91-95","Worldview: You gain access to the Provincial drawback."]
[96,"96-100","Youth: You gain access to the Vain drawback."]
[]
[{"$f":"INDEX(B342:B361,MATCH(RANDBETWEEN(1,100),A342:A361,1),1)","v":"11-15"},null,null,{"$f":"IFERROR(VLOOKUP(B363,'Char Background Data'!F409:H428,2,FALSE),\"\")","v":""}]

{"sheet":"Char Background Data","index":11,"n_rows":452,"n_cols":23,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,"Background Race"]
["Human",{"$f":"IF(COUNTIF($A$2:$A$8,BaseRace),BaseRace,\"Human\")","v":"Human"},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(M3:M34)","v":0}]
["Dwarf",null,null,null,null,null,"Homeland 1",{"$f":"IFERROR(VLOOKUP('Character Creation'!B67,'Char Background Data'!F36:J40,4,0),\"\")","v":""},null,{"$f":"IF(OR(K3=\"ZZZZZZ\",COUNTIF(TraitList,K3)),0,COUNTIF(K$3:K$32,\"<\"&K3)+1)","v":0},{"$f":"IF(LEN(H3)<2,\"ZZZZZZ\",H3)","v":"ZZZZZZ"},null,{"$f":"IF(ISERROR(O3),0,COUNTIF(O$3:O$32,\"<\"&O3)+1)","v":0},1,{"$f":"VLOOKUP(N3,J$3:K$32,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(N3,M$3:O$34,3,FALSE)","v":{"$error":"#N/A"}}]
["Elf",null,null,null,null,null,"Homeland 2",{"$f":"IFERROR(VLOOKUP('Character Creation'!B67,'Char Background Data'!F36:J40,5,0),\"\")","v":""},null,{"$f":"IF(K4=\"ZZZZZZ\",0,COUNTIF(K$3:K$32,\"<\"&K4)+1)","v":0},{"$f":"IF(LEN(H4)<2,\"ZZZZZZ\",H4)","v":"ZZZZZZ"},null,{"$f":"IF(ISERROR(O4),0,COUNTIF(O$3:O$32,\"<\"&O4)+1)","v":0},2,{"$error":"#N/A"},{"$f":"VLOOKUP(N4,M$3:O$34,3,FALSE)","v":{"$error":"#N/A"}}]
["Half-Elf",null,null,null,null,null,"Unusual Homeland",{"$f":"IFERROR(VLOOKUP('Character Creation'!B70,'Character Creation'!N60:U70,8,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,3,{"$error":"#N/A"},{"$error":"#N/A"}]
["Half-Orc",null,null,null,null,null,"Parents",{"$f":"IFERROR(VLOOKUP('Character Creation'!B90,'Char Background Data'!L36:N40,3,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,4,{"$error":"#N/A"},{"$error":"#N/A"}]
["Halfling",null,null,null,null,null,"Siblings",{"$f":"IFERROR(VLOOKUP('Character Creation'!B100,'Char Background Data'!P36:R40,3,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,5,{"$error":"#N/A"},{"$error":"#N/A"}]
["Gnome",null,null,null,null,null,"Circumstances of Birth 1",{"$f":"IFERROR(VLOOKUP('Character Creation'!B142,'Character Creation'!B121:S140,16,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,6,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Circumstances of Birth 2",{"$f":"IFERROR(VLOOKUP('Character Creation'!B142,'Character Creation'!B121:S140,17,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,7,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Circumstances of Birth 3",{"$f":"IFERROR(VLOOKUP('Character Creation'!B142,'Character Creation'!B121:S140,18,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,8,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted 1",{"$f":"IFERROR(VLOOKUP('Character Creation'!L142,'Character Creation'!L124:V131,10,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,9,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted 2",{"$f":"IFERROR(VLOOKUP('Character Creation'!L142,'Character Creation'!L124:V131,11,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,10,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Father Profession 1",{"$f":"IFERROR('Character Creation'!M157,\"\")","v":""},null,0,"ZZZZZZ",null,0,11,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Mother Profession 1",{"$f":"IFERROR('Character Creation'!M158,\"\")","v":""},null,0,"ZZZZZZ",null,0,12,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Father Profession 2",{"$f":"IFERROR('Character Creation'!N157,\"\")","v":""},null,0,"ZZZZZZ",null,0,13,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Mother Profession 2",{"$f":"IFERROR('Character Creation'!N158,\"\")","v":""},null,0,"ZZZZZZ",null,0,14,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted Father Profession 1",{"$f":"IFERROR('Character Creation'!M159,\"\")","v":""},null,0,"ZZZZZZ",null,0,15,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted Mother Profession 1",{"$f":"IFERROR('Character Creation'!M160,\"\")","v":""},null,0,"ZZZZZZ",null,0,16,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted Father Profession 2",{"$f":"IFERROR('Character Creation'!N159,\"\")","v":""},null,0,"ZZZZZZ",null,0,17,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Adopted Mother Profession 2",{"$f":"IFERROR('Character Creation'!N160,\"\")","v":""},null,0,"ZZZZZZ",null,0,18,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Major Childhood Event",{"$f":"IFERROR(VLOOKUP('Character Creation'!B185,'Character Creation'!B164:K183,10,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,19,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Class Background 1",{"$f":"IFERROR(VLOOKUP('Character Creation'!B202,'Char Background Data'!F159:J168,4,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,20,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Class Background 2",{"$f":"IFERROR(VLOOKUP('Character Creation'!B202,'Char Background Data'!F159:J168,5,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,21,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Major Influence",{"$f":"IFERROR(VLOOKUP('Character Creation'!B228,'Char Background Data'!F386:H405,3,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,22,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Diety",{"$f":"IFERROR(VLOOKUP(SelDiety,G433:H452,2,FALSE),\"\")","v":""},null,0,"ZZZZZZ",null,0,23,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Homeland 3",{"$f":"IFERROR('Character Creation'!M79,\"\")","v":""},null,0,"ZZZZZZ",null,0,24,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Homeland 4",{"$f":"IFERROR('Character Creation'!N79,\"\")","v":""},null,0,"ZZZZZZ",null,0,25,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,"Romantic Relationships",{"$f":"IFERROR(IF(LEN('Character Creation'!H312)>1,'Character Creation'!H312,\"\"),\"\")","v":""},null,0,"ZZZZZZ",null,0,26,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,0,27,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,0,28,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,0,29,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,0,30,{"$error":"#N/A"},{"$error":"#N/A"}]
[]
[null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(K34)>1,MAX(J3:J32)+1,0)","v":0},{"$f":"IFERROR(VLOOKUP('Character Creation'!B363,'Char Background Data'!F409:H428,3,FALSE),\"\")","v":""},null,{"$f":"N34","v":0},{"$f":"IF(AND(LEN(O34)>1,COUNTIF(TraitList,O34)=0),MAX(M3:M32)+1,0)","v":0},{"$f":"IFERROR(VLOOKUP('Character Creation'!B363,'Char Background Data'!F409:H428,3,FALSE),\"\")","v":""}]
[null,null,null,null,null,{"$f":"E75","v":4},null,null,null,null,null,{"$f":"K73","v":4},null,null,null,{"$f":"O70","v":4}]
[null,null,null,null,1,{"$f":"VLOOKUP($E36,$E$46:$H$78,2,FALSE)","v":"1-50"},{"$f":"VLOOKUP($E36,$E$46:$H$78,3,FALSE)","v":"Town or Village"},{"$f":"VLOOKUP($E36,$E$46:$H$78,4,FALSE)","v":"You gain access to the Militia Veteran regional trait."},{"$f":"VLOOKUP($E36,$E$46:$I$78,5,FALSE)","v":"Militia Veteran"},{"$f":"VLOOKUP($E36,$E$46:$J$78,6,FALSE)","v":0},null,{"$f":"VLOOKUP($E36,$K$46:$M$75,2,FALSE)","v":"1-50"},{"$f":"VLOOKUP($E36,$K$46:$M$75,3,FALSE)","v":"Both of your parents are alive."},{"$f":"VLOOKUP($E36,$K$46:$N$75,4,FALSE)","v":0},null,{"$f":"VLOOKUP($E36,$O$46:$Q$70,2,FALSE)","v":"1-40"},{"$f":"VLOOKUP($E36,$O$46:$Q$70,3,FALSE)","v":"1d2 siblings. With two siblings, you gain access to the Kin Guardian combat trait."},{"$f":"VLOOKUP($E36,$O$46:$T$70,6,FALSE)","v":"Kin Guardian"}]
[null,null,null,null,2,{"$f":"VLOOKUP($E37,$E$46:$H$78,2,FALSE)","v":"51-85"},{"$f":"VLOOKUP($E37,$E$46:$H$78,3,FALSE)","v":"City or Metropolis"},{"$f":"VLOOKUP($E37,$E$46:$H$78,4,FALSE)","v":"You gain access to the Civilized social trait and the Vagabond Child regional trait. "},{"$f":"VLOOKUP($E37,$E$46:$I$78,5,FALSE)","v":"Civilized"},{"$f":"VLOOKUP($E37,$E$46:$J$78,6,FALSE)","v":"Vagabond Child"},null,{"$f":"VLOOKUP($E37,$K$46:$M$75,2,FALSE)","v":"51-70"},{"$f":"VLOOKUP($E37,$K$46:$M$75,3,FALSE)","v":"Only your father is alive."},{"$f":"VLOOKUP($E37,$K$46:$N$75,4,FALSE)","v":0},null,{"$f":"VLOOKUP($E37,$O$46:$Q$70,2,FALSE)","v":"41-70"},{"$f":"VLOOKUP($E37,$O$46:$Q$70,3,FALSE)","v":"1d2 siblings and 1d2 half-siblings (roll d% to determine each one’s race; 01–50: half-elf, 51–100: half-orc). You gain access to the Kin Guardian combat trait."},{"$f":"VLOOKUP($E37,$O$46:$T$70,6,FALSE)","v":"Kin Guardian"}]
[null,null,null,null,3,"86-95","Frontier","You gain access to the Frontier-Forged regional trait.","Frontier-Forged",0,null,"71-90","Only your mother is alive.",0,null,"71-90","2d4 siblings. You gain access to the Kin Guardian combat trait.","Kin Guardian"]
[null,null,null,null,4,"96-100","Unusual Homeland",0,"",0,null,"91-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned",null,"91-100","No siblings.",0]
[null,null,null,null,5,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[]
[]
[]
[]
[null,null,null,null,null,"Homeland",null,null,null,null,null,"Parents",null,null,null,"Siblings",null,"Siblings","Adopted",null,null,"1-10","Surface Stranger"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Dwarf\",1,0)","v":0},"01-40","Hills or Mountains","You gain access to the Goldsniffer race trait and the Highlander regional trait.","Goldsniffer","Highlander",{"$f":"IF(BackgroundRace=\"Dwarf\",1,0)","v":0},"01-60","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Dwarf\",1,0)","v":0},"01-80","1d4 biological siblings. With two or more siblings, you gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian",null,"11-25","Highlander"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Dwarf\",E46+1,E46)","v":0},"41-80","Underground","You gain access to the Surface Stranger regional trait and the Tunnel Fighter race trait.","Surface Stranger","Tunnel Fighter",{"$f":"IF(BackgroundRace=\"Dwarf\",K46+1,K46)","v":0},"61-73","Only your father is alive.",null,{"$f":"IF(BackgroundRace=\"Dwarf\",O46+1,O46)","v":0},"81-90","1d4+1 biological siblings. You gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian",null,"26-40","Savanna Child"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Dwarf\",E47+1,E47)","v":0},"81-87","Non-Dwarven Town or Village","You gain access to the Brewmaster race trait and the Militia Veteran regional trait.","Brewmaster","Melitia Vetran",{"$f":"IF(BackgroundRace=\"Dwarf\",K47+1,K47)","v":0},"74-86","Only your mother is alive.",null,{"$f":"IF(BackgroundRace=\"Dwarf\",O47+1,O47)","v":0},"91-95","1d3–1 biological siblings and 1d3–1 adopted siblings. With two or more siblings, you gain access to the Kin Guardian combat trait. Roll on Table 1–23 to determine the race of any adopted siblings.",true,true,"Kin Guardian",null,"41-50","Militia Veteran"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Dwarf\",E48+1,E48)","v":0},"88-95","Non-Dwarven City or Metropolis","You gain access to the Brewmaster race trait and the Vagabond Child regional trait.","Brewmaster","Vagabond Child",{"$f":"IF(BackgroundRace=\"Dwarf\",K48+1,K48)","v":0},"87-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned",{"$f":"IF(BackgroundRace=\"Dwarf\",O48+1,O48)","v":0},"96-100","No siblings.",false,false,null,null,"51-60","Civilized, Vagabond Child"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Dwarf\",E49+1,E49)","v":0},"96-100","Unusual Homeland",null,{"$f":"IFERROR(VLOOKUP('Character Creation'!$B$70,'Char Background Data'!$V$45:$W$55,2,FALSE),\"\")","v":""},null,{"$f":"IF(BackgroundRace=\"Elf\",K49+1,K49)","v":0},"1-79","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Elf\",O49+1,O49)","v":0},"01-80","1d2 biological siblings. If you roll 2 siblings, you gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian",null,"61-70","Log Roller"]
[null,null,null,{"$f":"IF(AND(BackgroundRace=\"Half-elf\",CharBack1=\"1-25\"),1,0)","v":0},{"$f":"IF(BackgroundRace=\"Elf\",E50+1,E50)","v":0},"1-60","Forest","You gain access to the Log Roller regional trait.","Log Roller",null,{"$f":"IF(BackgroundRace=\"Elf\",K50+1,K50)","v":0},"80-87","Only your father is alive.",null,{"$f":"IF(BackgroundRace=\"Elf\",O50+1,O50)","v":0},"81-85","1d4+1 biological siblings. You gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian",null,"71-80","River Rat"]
[null,null,null,{"$f":"IF(AND(BackgroundRace=\"Half-elf\",CharBack1=\"1-25\"),D51+1,0)","v":0},{"$f":"IF(BackgroundRace=\"Elf\",E51+1,E51)","v":0},"61-80","Non-Elven City or Metropolis",{"$f":"IF(BackgroundRace=\"Elf\",\"You gain access to the Civilized social trait and the Forlorn race trait. \",\"You gain access to the Civilized social trait and the Failed Apprentice race trait. \")","v":"You gain access to the Civilized social trait and the Failed Apprentice race trait. "},"Civilized","Failed Apprentice",{"$f":"IF(BackgroundRace=\"Elf\",K51+1,K51)","v":0},"88-95","Only your mother is alive.",null,{"$f":"IF(BackgroundRace=\"Elf\",O51+1,O51)","v":0},"86-90","1d4+1 biological siblings. 1d3–1 of these siblings are half-elves, adopted, or a mix of the two (your choice). You gain access to the Kin Guardian combat trait.",true,true,"Kin Guardian",null,"81-85","Desert Child"]
[null,null,null,{"$f":"IF(AND(BackgroundRace=\"Half-elf\",CharBack1=\"1-25\"),D52+1,0)","v":0},{"$f":"IF(BackgroundRace=\"Elf\",E52+1,E52)","v":0},"81-95","Non-Elven Town or Village",{"$f":"IF(BackgroundRace=\"Elf\",\"You gain access to the Forlorn race trait. \",\"You gain access to the Failed Apprentice race trait. \")","v":"You gain access to the Failed Apprentice race trait. "},"Failed Apprentice",null,{"$f":"IF(BackgroundRace=\"Elf\",K52+1,K52)","v":0},"96-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned",{"$f":"IF(BackgroundRace=\"Elf\",O52+1,O52)","v":0},"91-100","No siblings.",false,false,null,null,"86-90","Sea-Souled"]
[null,null,null,{"$f":"IF(AND(BackgroundRace=\"Half-elf\",CharBack1=\"1-25\"),D53+1,0)","v":0},{"$f":"IF(BackgroundRace=\"Elf\",E53+1,E53)","v":0},"96-100","Unusual Homeland",{"$f":"IF(BackgroundRace=\"Elf\",\"You gain access to the Forlorn trait. \",\"You gain access to the Elven Reflexes race trait. \")","v":"You gain access to the Elven Reflexes race trait. "},"Elven Reflexes",null,{"$f":"IF(BackgroundRace=\"Gnome\",K53+1,K53)","v":0},"01-90","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Gnome\",O53+1,O53)","v":0},"1-50","1d4 biological siblings. With two or more siblings, you gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian",null,"91-95","Tundra Child"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Gnome\",E54+1,E54)","v":0},"1-30","Forest","You gain access to the Log Roller regional trait and the Animal Friend race trait.","Log Roller","Animal Friend",{"$f":"IF(BackgroundRace=\"Gnome\",K54+1,K54)","v":0},"91-93","Only your father is alive.",null,{"$f":"IF(BackgroundRace=\"Gnome\",O54+1,O54)","v":0},"51-60","1d4–1 biological siblings and one adopted sibling. With two or more siblings, you gain access to the Kin Guardian combat trait.",true,true,"Kin Guardian",null,"96-100","Scholar of the Great Beyond"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Gnome\",E55+1,E55)","v":0},"31-65","Non-Gnome Town or Village","You gain access to the Animal Friend race trait.","Animal Friend",null,{"$f":"IF(BackgroundRace=\"Gnome\",K55+1,K55)","v":0},"94-96","Only your mother is alive.",null,{"$f":"IF(BackgroundRace=\"Gnome\",O55+1,O55)","v":0},"61-100","No siblings.",false,false]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Gnome\",E56+1,E56)","v":0},"66-95","Non-Gnome City or Metropolis","You gain access to the Rapscallion race trait.","Rapscallion",null,{"$f":"IF(BackgroundRace=\"Gnome\",K56+1,K56)","v":0},"97-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned",{"$f":"IF(BackgroundRace=\"Half-elf\",O56+1,O56)","v":0},"1-20","1d2 half-siblings (either elf or human, your choice). With two or more siblings, you gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Gnome\",E57+1,E57)","v":0},"96-100","Unusual Homeland",null,{"$f":"I50","v":""},null,{"$f":"IF(BackgroundRace=\"Half-Elf\",K57+1,K57)","v":0},"1-20","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Half-elf\",O57+1,O57)","v":0},"21-30","One half-elf sibling. You gain access to the Kin Bond magic trait.",true,false,"Kin Bond"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",E58+1,E58)","v":0},"1-25","Raised in an Elven Homeland","",null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",K58+1,K58)","v":0},"21-55","Only your father is alive.",null,{"$f":"IF(BackgroundRace=\"Half-elf\",O58+1,O58)","v":0},"31-100","No siblings.",false,false]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",E59+1,E59)","v":0},"26-75","Raised in a Human Homeland","",null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",K59+1,K59)","v":0},"56-90","Only your mother is alive.",null,{"$f":"IF(BackgroundRace=\"Half-orc\",O59+1,O59)","v":0},"1-60","1d6+1 orc siblings. You gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",E60+1,E60)","v":0},"76-95","Forest","You gain access to the Log Roller regional trait.","Log Roller",null,{"$f":"IF(BackgroundRace=\"Half-Elf\",K60+1,K60)","v":0},"91-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned",{"$f":"IF(BackgroundRace=\"Half-orc\",O60+1,O60)","v":0},"61-70","1d4 human siblings. With two or more siblings, you gain access to the Kin Guardian combat trait.",true,false,"Kin Guardian"]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Half-Elf\",E61+1,E61)","v":0},"96-100","Unusual Homeland","",{"$f":"I58","v":""},null,{"$f":"IF(BackgroundRace=\"Half-orc\",K61+1,K61)","v":0},"1-10","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Half-orc\",O61+1,O61)","v":0},"71-80","One half-orc sibling.",true,false]
[null,null,null,null,{"$f":"IF(BackgroundRace=\"Half-orc\",E65+1,E65)","v":0},"76-90","No True Homeland","You have lived a life on the run and gain access to the Outcast race trait.","Outcast",null,{"$f":"IF(BackgroundRace=\"Halfling\",K65+1,K65)","v":0},"1-70","Both of your parents are alive.",null,{"$f":"IF(BackgroundRace=\"Halfling\",O65+1,O65)","v":0},"91-100","No siblings.",false,false]
[null,null,null,{"$f":"IF(AND(BackgroundRace=\"Half-elf\",CharBack1=\"26-75\"),D72+1,0)","v":0},{"$f":"IF(BackgroundRace=\"Human\",E72+1,E72)","v":2},"51-85","City or Metropolis",{"$f":"IF(BackgroundRace=\"Human\",\"You gain access to the Civilized social trait and the Vagabond Child regional trait. \",IF(BackgroundRace=\"Half-elf\",\"You gain access to the Civilized social trait and\nthe Failed Apprentice race trait. \",\"You gain access to the Brute race trait and the Vagabond Child regional trait. \"))","v":"You gain access to the Civilized social trait and the Vagabond Child regional trait. "},"Civilized","Vagabond Child",{"$f":"IF(BackgroundRace=\"Human\",K72+1,K72)","v":4},"91-100","Both of your parents are dead. You gain access to the Orphaned social trait.","Orphaned"]
[]
[null,null,null,null,null,"71-72","Adopted Outside Your Race"]
[null,null,null,null,null,"91-92","Heir to a Legacy","You gain access to the Influence social trait and the Rich Parents social trait.","Influence","Rich Parents"]
[null,null,null,null,null,"96","Energy Infused","You gain access to the Sacred Conduit faith trait and the Sacred Touch faith trait.","Sacred Conduit","Sacred Touch"]
[null,null,null,null,null,"1-5","Slaves","You gain access to the Life of Toil social trait."]
[null,null,null,null,null,"31-34","Soldiers","You gain access to the Tactician combat trait."]
[null,null,null,null,null,"96-100","Clergy or Cultists","You gain access to the Child of the Temple faith trait."]
[null,null,null,null,null,"71-95","Raised by Savage Humanoids","You gain access to the Savage social trait."]
[]
[null,null,null,null,null,"97-99","Minor Prince"]
[null,null,null,null,null,"16-20","Competition Champion","You gain access to the Influence social trait and the Champion story feat."]
[null,null,null,null,null,"31-35","Fall of a Major Power","You gain access to the Worldly social trait."]
[null,null,null,null,null,"66-70","Magical Gift","You gain access to the Magical Talent magic trait."]
[null,null,null,null,null,"81-85","Met a Fantastic Creature","You gain access to the Gifted Adept magic trait."]
[null,null,null,null,2,{"$f":"VLOOKUP($E160,$E$179:F$368,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($E160,$E$179:G$368,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($E160,$E$179:H$368,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($E160,$E$179:I$368,5,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($E160,$E$179:J$368,6,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($E160,$E$179:K$368,7,FALSE)","v":{"$error":"#N/A"}}]
[]
[]
[null,null,null,null,{"$f":"IF(ClassL1=\"Alchemist\",E178+1,E178)","v":0},"1-10","Accidental Discovery","You gain access to the Alchemical Intuition magic trait.","Alchemical Intuition"]
[null,null,null,null,0,"41-50","Master Craftsman","You gain access to the Alchemical Adept magic trait.","Alchemical Adept"]
[null,null,null,null,0,"11-20","Champion of a God","You gain access to the Inspired faith trait and the Champion story feat.","Inspired Faith",null,"Champion"]
[null,null,null,null,{"$f":"IF(ClassL1=\"Bard\",E198+1,E198)","v":0},"1-10","Celebrity","You gain access to either the Charming social trait or the Influence social trait.","Charming",null,"Influence"]
[null,null,null,null,0,"31-40","For Love","You gain access to the Ear for Music religion trait and the True Love story feat.","Ear for Music",null,"True Love"]
[null,null,null,null,{"$f":"IF(ClassL1=\"Cavalier\",E208+1,E208)","v":0},"1-10","Tragedy and Loss","You gain access to the Grief-Filled social trait.","Grief-Filled"]
[null,null,null,null,0,"91-100","Old Soldier","You gain access to the Inspired faith trait.","Inspired Faith"]
[null,null,null,null,0,"21-30","Converted","You gain access to the Inspired faith trait.","Inspired Faith"]
[null,null,null,null,0,"91-100","Taken in by the Church","You gain access to the Child of the Temple faith trait.","Child of the Temple"]
[null,null,null,null,0,"81-90","Avatar","You gain access to the Child of Nature religion trait.","Child of Nature"]
[null,null,null,null,0,"91-100","Beastlord","You gain access to the Beast Bond social trait.","Beast Bond"]
[null,null,null,null,0,"81-90","Schooled","You gain access to the Tactician combat trait.","Tactician"]
[null,null,null,null,0,"11-20","Bucking Tradition","You gain access to the Resolve of the Rejected combat trait.","Resolve of the Rejected"]
[null,null,null,null,0,"81-90","Shock and Awe","You gain access to the Startling Report combat trait.","Startling Report"]
[null,null,null,null,0,"71-80","Temple Detective","You gain access to the Truth’s Agent social trait.","Truths Agent"]
[null,null,null,null,{"$f":"IF(ClassL1=\"Magus\",E268+1,E268)","v":0},"1-10","A Mage without Magic","You gain access to the Dispelled Battler combat trait.","Dispelled Battler"]
[null,null,null,null,0,"71-80","Spell’s Edge","You gain access to the Bladed Magic magic trait.","Bladed Magic"]
[null,null,null,null,0,"61-70","Secret Student","You gain access to the Hidden Hand combat trait.","Hidden Hand"]
[null,null,null,null,0,"71-80","Spirit Teacher","You gain access to the Spirit Sense faith trait.","Spirit Sense"]
[null,null,null,null,0,"61-70","Nature","You gain access to the Child of Nature religion trait.","Chidl of Nature"]
[null,null,null,null,0,"91-100","Wind","You gain access to the Storm-Touched magic trait.","Storm-Touched"]
[null,null,null,null,0,"61-70","Righteous Mentor","You gain access to the Natural-Born Leader social trait.","Natural-Born Leader"]
[null,null,null,null,0,"51-60","Detached Observer","You gain access to the Cold and Calculating combat trait.","Cold and Calculating"]
[null,null,null,null,0,"31-40","Spy","You gain access to the Fast Talker social trait.","Fast Talker"]
[null,null,null,null,0,"61-70","Outlawed","You gain access to the Criminal social trait.","Criminal"]
[null,null,null,null,0,"51-60","Proud Heritage","You gain access to the Imposing Scion social trait.","Imposing Scion"]
[null,null,null,null,0,"61-70","Shameful Heritage","You gain access to the Unseen But Not Undone magic trait.","Unseen But Not Undone"]
[null,null,null,null,0,"51-60","Outsider’s Lineage","You gain access to the Planar Savant faith trait.","Planar Savant"]
[null,null,null,null,0,"81-90","Saved by Another","You gain access to the Dedicated Defender combat trait.","Dedicated Defender"]
[null,null,null,null,0,"51-60","Inborn Power","You gain access to the Magical Lineage magic trait.","Magical Lineage"]
[null,null,null,null,0,"41-50","Mortality’s Mirror","You gain access to the Greater Purpose magic trait.","Greater Purpose"]
[]
[]
[]
[]
[null,null,null,null,null,"31-35","The Fool: You gain access to the Unpredictable social trait.","Unpredictable"]
[null,null,null,null,null,"66-70","The Mystic: You gain access to the Child of the Temple faith trait.","Child of the Temple"]
[null,null,null,null,null,"81-85","The Wanderer: You gain access to the Worldly social trait.","Worldly"]
[null,null,null,null,null,"11-15","Family: You gain access to the Family Ties drawback.","Family Ties [drawback]"]
[null,null,null,null,null,"46-50","Pride: You gain access to the Pride drawback.","Pride [drawback]"]
[null,null,null,null,null,"61-65","Reputation or Fame: You gain access to the Vain drawback.","Vain [drawback]"]
[]
[]
[null,null,null,null,null,null,"Erastil","Patient Optimist"]
[null,null,null,null,null,null,"Gorum","Veteran of Battle"]
[null,null,null,null,null,null,"Gozreh","Child of Nature"]
[null,null,null,null,null,null,"Iomedae","Divine Warrior"]
[null,null,null,null,null,null,"Irori","Wisdom in the Flesh"]
[null,null,null,null,null,null,"Lamashtu","Voice of Monsters"]
[null,null,null,null,null,null,"Nethys","Magic Is Life"]
[null,null,null,null,null,null,"Norgorber","Shadow Whispers"]
[null,null,null,null,null,null,"Pharasma","Undead Slayer"]
[null,null,null,null,null,null,"Rovagug","Wrecking Wrath"]
[null,null,null,null,null,null,"Sarenrae","Flame of the Dawnflower"]
[null,null,null,null,null,null,"Shelyn","Ear for Music"]
[null,null,null,null,null,null,"Torag","Guardian of the Forge"]
[null,null,null,null,null,null,"Urgathoa","Corpse Cannibal"]
[null,null,null,null,null,null,"Zon-Kuthon","Pain is Pleasure"]

{"sheet":"Traits","index":12,"n_rows":57,"n_cols":12,"rows_kept":57,"cut":false,"hidden":false,"merged":[[10,11,10,12],[12,11,27,12],[3,5,3,10],[37,5,37,10],[39,5,39,10],[38,5,38,10],[32,5,32,10],[33,5,33,10],[34,5,34,10],[35,5,35,10],[36,5,36,10],[5,5,5,10],[30,5,30,10],[31,5,31,10]]}
[]
[null,null,null,null,"Number of Traits Allowed: ",2,null,null,null,null,null,{"$f":"COUNTIF(FeatList,\"Additional Traits\")*2","v":0}]
[]
[null,null,null,null,"Campaign: "]
[null,null,null,"Spell Filter"]
[null,null,null,"All","Region: ","Generic"]
[]
[null,null,null,{"$f":"\"Race for Race Traits\"","v":"Race for Race Traits"},null,"For traits with multiple choices, please put a vertical bar between them. E.g. \"Sense Motive|Perception\""]
[null,null,null,null,null,"Some choices, such as class skills, will need the name to match exactly for calculations to work."]
[]
[null,null,null,"Type","Trait","Source","Choice","Text","Running Text",null,null,"Trait Abilities"]
[]
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[null,null,null,{"$f":"IF(OR(LEN(TraitType1),LEN(TraitName1)),IF(TraitType1<>VLOOKUP(TraitName1,TblTraitData,2,FALSE),\"Error\",\"\"),\"\")","v":""}]
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[null,null,null,"Trait Granted Spells:",null,"(Enter spells granted to you by the trait)",null,null," "]
[null,null,null,"Magical Knack:",null,"Touched by Divinity"]
[null,null,null,"Magical Lineage:",null,"Alchem Prod Spell:"]
[null,null,null,"Adopted Race",null,"Precocious (Cantrip):"]
[null,12,null,"Adopted Trait",null,"Precocious (1st Level):"]
[null,null,null,"Lore Seeker:",null,"Gifted Adept"]
[null,null,null,"Lore Seeker:",null,"Missionary"]
[null,null,null,"Lore Seeker:",null,"Missionary"]
[null,null,null,"Inspired by Greatness:",null,"Missionary"]
[null,null,null,"Secret of the Imp. Kingdom:",null,"Wayang Spellhunter"]
[null,null,null,"Heirloom Weapon: ",null,"Serpent Runner Armor:"]
[null,null,null,"Combat Maneuver: "]
[null,null,null,"Family Trade Class Skill"]
[null,null,null,"Business Venturer Class Skill"]
[]
[]
[]
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[null,null,null,null,null,null,null,8]
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[null,{"$f":"Traits!D27","v":0},{"$f":"Traits!E27","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$f":"Traits!G27","v":0},{"$error":"#N/A"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",""]
[null,{"$f":"\"Race (\"&AdoptedRace&\")\"","v":"Race ()"},{"$f":"Traits!E29","v":""},261,"Custom",0,"",0,0,"0","",{"$f":"INDEX(L$17:L$1905,$D11)","v":0},null,"","",{"$f":"INDEX(P$17:P$1905,$D11)","v":0},null,"","",{"$f":"INDEX(T$17:T$1905,$D11)","v":0},null,"","",{"$f":"INDEX(X$17:X$1905,$D11)","v":0},null,"","",{"$f":"INDEX(AB$17:AB$1905,$D11)","v":0},null,"","",false,{"$f":"Traits!G29","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",""]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Combined Dropdown",null,null,"Dropdown Info",null,null,null,"Cus Trait Type Dropdown"]
[null,null,null,null,null,null,null,null,null,null,1,null,null,null,2,null,null,null,3,null,null,null,4,null,null,null,5,null,null,null,null,null,null,null,null,"Trait Type",null,null,null,"Dropdown",null,null,"Region",null,null,null,"Campaign",null,null,null,null,"Trait Lists"]
[null,"Source","Name","Type","Source","SRD","Text","Uses","Per time period","Class Skill","Bonus","Value",null,"Condition","Bonus","Value",null,"Condition","Bonus","Value",null,"Condition","Bonus","Value",null,"Condition","Bonus","Value",null,"Condition",null,"Type","Include","Index",{"$f":"MAX(AH$17:AH$1905)","v":246},null,null,null,"Index",{"$f":"MAX(AM17:AM27)","v":7},null,null,"Available","Name","Index",{"$f":"MAX(AS17:AS153)","v":1},null,null,"Index",{"$f":"MAX(AW17:AW153)","v":1}]
[{"$f":"ROW()-16","v":1},{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Adopted","Basic (Social)","APG 329","http://www.d20pfsrd.com/traits/social-traits/adopted","Select a race trait from your adoptive parents race. ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OptTraitPre,D17,IF(LEFT(D17,8)=\"Religion\",\"Religion\",D17))","v":"Basic (Social)"},{"$f":"AND($B17,COUNTIF($AJ$17:$AJ$29,$AF17))","v":true},{"$f":"IF(AG17,COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,\"<\"&$AF17)+COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,$AF17,$C$17:$C$1905,\"<=\"&$C17),0)","v":136},{"$f":"IF($A17>AI$16,\"\",INDEX($C$17:$C$1905,MATCH($A17,AH$17:AH$1905,0)))","v":"Ambush Training"},"Basic (Combat)",{"$f":"COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,\"<\"&AJ17)","v":0},{"$f":"COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,AJ17)","v":34},{"$f":"IF(AL17,COUNTIFS($AL$17:$AL$29,\">0\",$AJ$17:$AJ$29,\"<=\"&AJ17),0)","v":1},{"$f":"INDEX($AJ$17:$AJ$150,MATCH(A17,$AM$17:$AM$150,0))","v":"Basic (Combat)"},{"$f":"AJ17","v":"Basic (Combat)"},null,true,"Generic",{"$f":"IF(AQ17,COUNTIFS($AQ$17:$AQ$153,TRUE,$AR$17:$AR$153,\"<=\"&AR17),0)","v":1},{"$f":"INDEX($AR$17:$AR$153,MATCH(A17,$AS$17:$AS$153,0))","v":"Generic"},{"$f":"OptAdvPlayGuide","v":true},"Advanced Players Guide",{"$f":"IF(AU17,COUNTIFS($AU$17:$AU$153,TRUE,$AV$17:$AV$153,\"<=\"&AV17),0)","v":1},{"$f":"INDEX($AV$17:$AV$153,MATCH(A17,$AW$17:$AW$153,0))","v":"Advanced Players Guide"}]
[2,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Anatomist","Basic (Combat)","APG 327","http://www.d20pfsrd.com/traits/combat-traits/anatomist","You know where to aim your blows to strike vital organs and you gain a +1 trait bonus on all rolls made to confirm critical hits.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",{"$f":"AND($B18,COUNTIF($AJ$17:$AJ$29,$AF18))","v":true},2,"Anatomist","Basic (Faith)",34,34,{"$f":"IF(AL18,COUNTIFS($AL$17:$AL$29,\">0\",$AJ$17:$AJ$29,\"<=\"&AJ18),0)","v":2},{"$f":"INDEX($AJ$17:$AJ$150,MATCH(A18,$AM$17:$AM$150,0))","v":"Basic (Faith)"},{"$f":"AJ18","v":"Basic (Faith)"},null,{"$f":"OR(OptLegacyFire,OptISP,OptGHH)","v":false},"Katapesh",0,{"$error":"#N/A"},{"$f":"OptCrimsonThrone","v":false},"Curse of the Crimson Throne",0,{"$error":"#N/A"}]
[3,{"$f":"OR(OptLegacyFire,OptAdvPlayGuide,OptUC)","v":true},"Animal Friend","Race (Gnome)","APG 331","http://www.d20pfsrd.com/traits/race-traits/animal-friend-gnome","You gain a +1 trait bonus on Will saving throws as long as an animal (Tiny or larger, must be at least indifferent toward you) is within 30 feet, and Handle Animal is always a class skill for you*.",null,null,"Handle Animal","Will",1,null,"if an animal (Tiny or larger) that is at least indifferent to you is within 30ft",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Gnome)",false,0,"Armor Expert","Basic (Magic)",68,66,3,"Basic (Magic)","Basic (Magic)",null,{"$f":"OR(LEN(CusTraitType1),LEN(CusTraitType2),LEN(CusTraitType3),LEN(CusTraitType4),LEN(CusTraitType5),LEN(CusTraitType6))","v":false},"Custom",0,{"$error":"#N/A"},{"$f":"OptKingmaker","v":false},"Kingmaker",0,{"$error":"#N/A"}]
[4,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Armor Expert","Basic (Combat)","APG 327","http://www.d20pfsrd.com/traits/combat-traits/armor-expert","When you wear armor of any sort, reduce its armor check penalty by 1*, to a minimum check penalty of 0. ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",true,3,"Axe to Grind","Basic (Social)",134,65,4,"Basic (Social)","Basic (Social)",null,{"$f":"OR(OptKIS,OptPiratesInnerSea,OptISP)","v":false},"Andoran",0,{"$error":"#N/A"},{"$f":"OptRunelords","v":false},"Rise of the Runelords",0,{"$error":"#N/A"}]
[5,{"$f":"OR(OptUC,OptAdvPlayGuide,OptCheliax)","v":true},"Asmodean Demon Hunter","Religion (Asmodeus)","APG 332","http://www.d20pfsrd.com/traits/religion-traits/asmodean-demon-hunter-ruler-of-hell","You gain a +3 trait bonus on Knowledge (planes) checks about demons and a +2 trait bonus on Will saves against mind-affecting spells and effects from demons.",null,null,null,"Will",2,null,"mind-affecting spells and effects from demons","Knowledge (Planes)",3,null,"checks about demons",null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Asmodeus)",false,0,"Battlefield Disciple",{"$f":"\"Campaign (\"&IF(CBPFSOP,PFSFaction,IF(LEN(SelCampaign),SelCampaign,\"Generic\"))&\")\"","v":"Campaign (Generic)"},199,0,0,"Drawback","Campaign (Generic)",null,{"$f":"OR(OptGoblinsGolarion,OptPiratesInnerSea,OptISP)","v":false},"Mediogalti",0,{"$error":"#N/A"},{"$f":"OptSecondDarkness","v":false},"Second Darkness",0,{"$error":"#N/A"}]
[6,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Birthmark","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/birthmark","This birthmark can serve you as a divine focus for casting spells, and, as a physical manifestation of your faith, increases your devotion to your god and you gain a +2 trait bonus on all saving throws against charm and compulsion effects as a result. ",null,null,null,"Saving Throws",2,null,"vs charm and compulsion effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,36,"Bloodthirsty",{"$f":"\"Race (\"&IF(OR(PrereqRacesCount<2,LEN(RaceForRaceTraits)<=1),BaseRace,RaceForRaceTraits)&\")\"","v":"Race (Human)"},216,13,6,"Race (Human)","Race (Human)",null,{"$f":"OptPiratesInnerSea","v":false},"Okeno",0,{"$error":"#N/A"},{"$f":"OptAPHR","v":false},"Hell's Rebels",0,{"$error":"#N/A"}]
[7,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTal)","v":true},"Brute","Race (Half-Orc)","APG 332","http://www.d20pfsrd.com/traits/race-traits/brute-half-orc","You gain a +1 trait bonus on Intimidate checks*, and Intimidate is always a class skill for you*.",null,null,"Intimidate","Intimidate",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Half-Orc)",false,0,"Bullied",{"$f":"\"Regional (\"&SelRegion&\")\"","v":"Regional (Generic)"},229,17,7,"Regional (Generic)","Regional (Generic)",null,{"$f":"OR(OptVarisia,OptPiratesInnerSea)","v":false},"Riddleport",0,{"$error":"#N/A"},{"$f":"OptLegacyFire","v":false},"Legacy of Fire",0,{"$error":"#N/A"}]
[8,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Bullied","Basic (Combat)","APG 328","http://www.d20pfsrd.com/traits/combat-traits/bullied","You gain a +1 trait bonus on attacks of opportunity attack rolls made with unarmed strikes. Note that this trait does not grant the ability to make attacks of opportunity with your unarmed strikes - you'll need to take a level of monk, the Improved Unarmed Strike feat, or some other similar power to gain the use of this Character Trait. However, that doesn't prevent you from selecting this trait. You'll simply not be able to make use of it until a later point if you do. ",null,null,null,"Attack Rolls",1,null,"on attacks of opportunity made with unarmed strikes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",{"$f":"AND($B24,COUNTIF($AJ$17:$AJ$29,$AF24))","v":true},7,"Cold and Calculating",{"$f":"IF(OptTraitPre,\"Religion (\"&SelDiety&\")\",\"Religion\")","v":"Religion ()"},246,0,0,{"$error":"#N/A"},"Religion ()",null,{"$f":"OR(OptPiratesInnerSea,OptISP,OptGHH)","v":false},"River Kingdoms",0,{"$error":"#N/A"},{"$f":"OptCouncilThieves","v":false},"Council of Thieves",0,{"$error":"#N/A"}]
[9,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Bully","Basic (Social)","APG 329","http://www.d20pfsrd.com/traits/social-traits/bully","You gain a +1 trait bonus on Intimidate checks*, and Intimidate is always a class skill for you*.",null,null,"Intimidate","Intimidate",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",true,142,"Courageous","Equipment",216,0,0,{"$error":"#N/A"},"Equipment",null,{"$f":"OR(OptGoblinsGolarion,OptPiratesInnerSea,OptISP,OptGHH)","v":false},"The Shackles",0,{"$error":"#N/A"},{"$f":"OptSerpentsSkull","v":false},"Serpent's Skull",0,{"$error":"#N/A"}]
[10,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Calistrian Prostitute (Diplomacy)","Religion (Calistria)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/calistrian-prostitute","You gain a +1 trait bonus on Sense Motive checks and Diplomacy checks to gather information, and Diplomacy is always a class skill for you*.",null,null,"Diplomacy","Sense Motive",1,null,null,"Diplomacy",1,null,"to gather information",null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Calistria)",false,0,"Dedicated Defender","Background",0,0,0,{"$error":"#N/A"},"Drawback",null,{"$f":"OptDwarvesGolarion","v":false},"Mindspin Mountains",0,{"$error":"#N/A"},{"$f":"OptCarrionCrown","v":false},"Carrion Crown",0,{"$error":"#N/A"}]
[11,true,"Calistrian Prostitute (Sense Motive)","Religion (Calistria)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/calistrian-prostitute","You gain a +1 trait bonus on Sense Motive checks and Diplomacy checks to gather information, and Sense Motive is always a class skill for you*.",null,null,"Sense Motive","Sense Motive",1,null,null,"Diplomacy",1,null,"to gather information",null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Calistria)",false,0,"Deft Dodger","Drawback",199,17,5,{"$error":"#N/A"},null,null,{"$f":"OR(OptDwarvesGolarion,OptISP)","v":false},"Five Kings Mountains",0,{"$error":"#N/A"},{"$f":"OptJadeRegent","v":false},"Jade Regent",0,{"$error":"#N/A"}]
[12,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Canter","Basic (Social)","APG 330","http://www.d20pfsrd.com/traits/social-traits/canter","Anyone who attempts to use Bluff to deliver a secret message to you gains a +5 bonus on his Bluff check. When you attempt to intercept a secret message using Sense Motive, you gain a +5 trait bonus on the attempt.",null,null,null,"Sense Motive",5,null,"to intercept a secret message",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",true,143,"Dirty Fighter",{"$f":"\"Race (\"&AdoptedRace&\")\"","v":"Race ()"},216,0,0,{"$error":"#N/A"},null,null,{"$f":"OR(OptPeopleNorth,OptDwarvesGolarion,OptISP,OptGHH)","v":false},"Lands of the Linnorm Kings",0,{"$error":"#N/A"},{"$f":"OptSkullShackles","v":false},"Skull and Shackles",0,{"$error":"#N/A"}]
[13,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Caretaker","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/caretaker","You gain a +1 trait bonus on Heal checks*, and Heal is always a class skill for you*. ",null,null,"Heal","Heal",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,38,"Dispelled Battler","Family",216,0,0,{"$f":"INDEX($AJ$17:$AJ$150,MATCH(A29,$AM$17:$AM$150,0))","v":{"$error":"#N/A"}},null,null,{"$f":"OR(OptElvesGolarion,OptISP,OptGHH)","v":false},"Kyonin",0,{"$error":"#N/A"},{"$f":"OR(LEN(CusTraitType1),LEN(CusTraitType2),LEN(CusTraitType3),LEN(CusTraitType4),LEN(CusTraitType5),LEN(CusTraitType6))","v":false},"Custom",0,{"$error":"#N/A"}]
[14,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Charming","Basic (Social)","APG 330","http://www.d20pfsrd.com/traits/social-traits/charming","You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.",null,null,null,"Bluff",1,null,"vs creature that is or could be sexually attracted to you","Diplomacy",1,null,"vs creature that is or could be sexually attracted to you","Spell DC",1,null,"spells against a creature that is or could be sexually attracted to you",null,null,null,null,null,null,null,null,null,"Basic (Social)",true,144,"Easy Way or the Hard Way",null,null,null,null,null,null,null,{"$f":"OR(OptElvesGolarion,OptISP,OptGHH)","v":false},"Mwangi Expanse",0,{"$error":"#N/A"},{"$f":"OptShatteredStar","v":false},"Shattered Star",0,{"$error":"#N/A"}]
[15,true,"Child of Nature (Survival)","Religion (Gozreh)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/child-of-nature-gozreh-1","You gain a +2 trait bonus on Survival checks to find food and water, and a +1 trait bonus on Knowledge (nature) checks*. Survival is always a class skill for you*.",null,null,"Survival","Survival",2,null,"to find food and water","Knowledge (Nature)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Gozreh)",false,0,"Evasive Sting",null,null,null,null,null,null,null,{"$f":"OptElvesGolarion","v":false},"Mordant Spire",0,{"$error":"#N/A"},{"$f":"OptReignWinter","v":false},"Reign of Winter",0,{"$error":"#N/A"}]
[16,true,"Child of Nature [Knowledge (nature)]","Religion (Gozreh)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/child-of-nature-gozreh-1","You gain a +2 trait bonus on Survival checks to find food and water, and a +1 trait bonus on Knowledge (nature) checks*. Knowledge (nature) is always a class skill for you*.",null,null,"Knowledge (Nature)","Survival",2,null,"to find food and water","Knowledge (Nature)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Gozreh)",false,0,"Faiths Hunter",null,null,null,null,null,null,null,{"$f":"OR(OptGoblinsGolarion,OptElvesGolarion,OptVarisia,OptISP,OptGHH)","v":false},"Varisia",0,{"$error":"#N/A"},{"$f":"OptWoR","v":false},"Wrath of the Righteous",0,{"$error":"#N/A"}]
[17,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Child of the Street","Basic (Social)","APG 330","http://www.d20pfsrd.com/traits/social-traits/child-of-the-streets","You gain a +1 trait bonus on Sleight of Hand checks*, and Sleight of Hand is always a class skill for you*.",null,null,"Sleight of Hand","Sleight of Hand",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",true,145,"Fencer",null,null,null,null,null,null,null,{"$f":"OR(OptKIS,OptFactionGuide,OptISP)","v":false},"Cheliax",0,{"$error":"#N/A"},{"$f":"OptAPMM","v":false},"Mummy's Mask",0,{"$error":"#N/A"}]
[18,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Child of the Temple (Knowledge (nobility and royalty))","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/child-of-the-temple","You gain a +1 trait bonus on Knowledge (nobility)* and Knowledge (religion) checks*, and Knowledge (nobility) is always a class skill for you*. ",null,null,"Knowledge (Nobility)","Knowledge (nobility)",1,null,null,"Knowledge (religion)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,39,"Hidden Hand",null,null,null,null,null,null,null,{"$f":"OR(OptKIS,OptISP)","v":false},"Lastwall",0,{"$error":"#N/A"},{"$f":"OptAPIG","v":false},"Iron Gods",0,{"$error":"#N/A"}]
[19,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Child of the Temple (Knowledge (religion))","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/child-of-the-temple","You gain a +1 trait bonus on Knowledge (nobility)* and Knowledge (religion) checks*, and Knowledge (religion) is always a class skill for you*. ",null,null,"Knowledge (Religion)","Knowledge (nobility)",1,null,null,"Knowledge (religion)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,40,"Hunters Knack",null,null,null,null,null,null,null,{"$f":"OR(OptKIS,OptISP,OptGHH)","v":false},"Mendev",0,{"$error":"#N/A"},{"$f":"OptAPGS","v":false},"Giantslayer",0,{"$error":"#N/A"}]
[20,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Classically Schooled","Basic (Magic)","APG 329","http://www.d20pfsrd.com/traits/magic-traits/classically-schooled","You gain a +1 trait bonus on Spellcraft checks*, and Spellcraft is always a class skill for you*.",null,null,"Spellcraft","Spellcraft",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,76,"Indelible Ire",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Sandpoint",0,{"$error":"#N/A"},{"$f":"OptAPHV","v":false},"Hell's Vengeance",0,{"$error":"#N/A"}]
[21,{"$f":"OR(OptTraitsWebEnh,OptAdvPlayGuide)","v":true},"Courageous","Basic (Combat)","APG 328","http://www.d20pfsrd.com/traits/combat-traits/courageous","You gain a +2 trait bonus on saving throws against fear effects. ",null,null,null,"Saving Throws",2,null,"fear effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",true,9,"Killer",null,null,null,null,null,null,null,{"$f":"OR(OptGoblinsGolarion,OptISP,OptGHH)","v":false},"Isger",0,{"$error":"#N/A"},{"$f":"OptAPSA","v":false},"Strange Aeons",0,{"$error":"#N/A"}]
[22,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Dangerously Curious","Basic (Magic)","APG 329","http://www.d20pfsrd.com/traits/magic-traits/dangerously-curious","You gain a +1 bonus on Use Magic Device checks*, and Use Magic Device is always a class skill for you*.",null,null,"Use Magic Device","Use Magic Device",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,79,"Kin Guardian",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Korvosa",0,{"$error":"#N/A"},{"$f":"OptAPII","v":false},"Ironfang Invasion",0,{"$error":"#N/A"}]
[23,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Deft Dodger","Basic (Combat)","APG 328","http://www.d20pfsrd.com/traits/combat-traits/deft-dodger","You gain a +1 trait bonus on Reflex saves*. ",null,null,null,"Reflex",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",true,11,"Larger than Life",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Magnimar",0,{"$error":"#N/A"},{"$f":"OptAPRoA","v":false},"Ruins of Azland",0,{"$error":"#N/A"}]
[24,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Desert Child (desert)","Regional (generic)","APG 332","http://www.d20pfsrd.com/traits/regional-traits/desert-child-desert","You gain a +4 trait bonus on any saving throws made to resist the effects of being in hot conditions and a +1 trait bonus on all saving throws against fire effects.",null,null,null,"Saving Throws",1,null,"fire effects","Saving Throws",4,null,"vs effects of being in hot conditions",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (generic)",true,230,"Martial Performer",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Janderhoff",0,{"$error":"#N/A"},{"$f":"OptAPWftC","v":false},"War for the Crown",0,{"$error":"#N/A"}]
[25,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Devotee of the Green (Knowledge (geography))","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/devotee-of-the-green","You gain a +1 trait bonus on Knowledge (geography)* and Knowledge (nature) checks*, and Knowledge (geography) is always a class skill for you*. ",null,null,"Knowledge (Geography)","Knowledge (geography)",1,null,null,"Knowledge (Nature)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,41,"Muscle of the Society",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Kaer Maga",0,{"$error":"#N/A"},{"$f":"OptAPReR","v":false},"Return of the Runelords",0,{"$error":"#N/A"}]
[26,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Devotee of the Green (Knowledge (nature))","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/devotee-of-the-green","You gain a +1 trait bonus on Knowledge (geography)* and Knowledge (nature) checks*, and Knowledge (nature) is always a class skill for you*. ",null,null,"Knowledge (Nature)","Knowledge (geography)",1,null,null,"Knowledge (Nature)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,42,"Natures Mimic",null,null,null,null,null,null,null,{"$f":"OptVarisia","v":false},"Small settlements near Varisia",0,{"$error":"#N/A"},{"$f":"OptAPTG","v":false},"Tyrant's Grasp",0,{"$error":"#N/A"}]
[27,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Dirty Fighter","Basic (Combat)","APG 328","http://www.d20pfsrd.com/traits/combat-traits/dirty-fighter","When you hit a foe you are flanking, you deal an additional 1 point of damage (this damage is added to your base damage, and is multiplied on a critical hit). This additional damage is a trait bonus. ",null,null,null,"Damage",1,null,"vs enemies you are flanking",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",true,12,"Reactionary",null,null,null,null,null,null,null,{"$f":"OptDEP","v":false},"Amanandar",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[28,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTal)","v":true},"Divine Warrior","Religion (Iomedae)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/divine-warrior-goddess-of-valor","You gain a +1 trait bonus on melee weapon damage when you cast a divine spell that affect weapons.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Iomedae)",false,0,"Reckless",null,null,null,null,null,null,null,false,"Bachuan",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[29,true,"Ear for Music","Religion (Shelyn)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/ear-for-music-shelyn","You gain a +1 trait bonus on one category of Perform checks and a +2 trait bonus on any Knowledge (local) checks that deal with the local art or music scene.",null,null,null,"Knowledge (Local)",2,null,"checks that deal with the local art or music scene",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Shelyn)",false,0,"Resilient",null,null,null,null,null,null,null,false,"Chu Ye",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[30,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Ease of Faith","Basic (Faith)","APG 328","http://www.d20pfsrd.com/traits/faith-traits/ease-of-faith","You gain a +1 bonus on Diplomacy checks*, and Diplomacy is always a class skill for you*. ",null,null,"Diplomacy","Diplomacy",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,44,"Scarred Descendant",null,null,null,null,null,null,null,{"$f":"OR(OptDEP,OptISP,OptKOG)","v":false},"Darklands",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[31,{"$f":"OR(OptAdvPlayGuide,OptUC)","v":true},"Elven Reflexes","Race (Half-Elf)","APG 331","http://www.d20pfsrd.com/traits/race-traits/elven-reflexes-half-elf","You gain a +2 trait bonus on Initiative checks*.",null,null,null,"Initiative",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Half-Elf)",false,0,"Surprise Weapon",null,null,null,null,null,null,null,false,"Dtang Ma",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[32,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Eyes and Ears of the City","Religion (Abadar)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/eyes-and-ears-of-the-city-god-of-commerce","You gain a +1 trait bonus on Perception checks*, and Perception is always a class skill for you*.",null,null,"Perception","Perception",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Abadar)",false,0,"Tactician",null,null,null,null,null,null,null,false,"Forest of Spirits",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[33,{"$f":"OR(OptAdvPlayGuide,OptUC,OptTal)","v":true},"Failed Apprentice","Race (Half-Elf)","APG 331","http://www.d20pfsrd.com/traits/race-traits/failed-apprentice-half-elf","You gain a +1 trait bonus on saves against arcane spells.",null,null,null,"Saving Throws",1,null,"vs arcane spells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Half-Elf)",false,0,"Tar Taargadth Trained",null,null,null,null,null,null,null,false,"Goka",{"$f":"IF(AQ49,COUNTIFS($AQ$17:$AQ$153,TRUE,$AR$17:$AR$153,\"<=\"&AR49),0)","v":0},{"$f":"INDEX($AR$17:$AR$153,MATCH(A49,$AS$17:$AS$153,0))","v":{"$error":"#N/A"}},null,null,{"$f":"IF(AU49,COUNTIFS($AU$17:$AU$153,TRUE,$AV$17:$AV$153,\"<=\"&AV49),0)","v":0},{"$f":"INDEX($AV$17:$AV$153,MATCH(A49,$AW$17:$AW$153,0))","v":{"$error":"#N/A"}}]
[34,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Fast-Talker","Basic (Social)","APG 330","http://www.d20pfsrd.com/traits/social-traits/fast-talker","You gain a +1 trait bonus on Bluff checks*, and Bluff is always a class skill for you*.",null,null,"Bluff","Bluff",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",true,157,"Vigilant Battler",null,null,null,null,null,null,null,false,"Hongal",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[35,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Fencer","Basic (Combat)","APG 328","http://www.d20pfsrd.com/traits/combat-traits/fencer","You gain a +1 trait bonus on attacks of opportunity made with daggers, swords, and similar bladed weapons. ",null,null,null,"Attack Rolls",1,null,"on opportunity attacks made with daggers, swords and similar weapons",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",true,17,"Beacon of Faith",null,null,null,null,null,null,null,false,"Hwanggot",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[36,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Flame of the Dawn flower","Religion (Sarenrae)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/flame-of-the-dawnflower-sarenrae","Whenever you score a critical hit with a scimitar, you deal an additional 2 points of fire damage to your target.",null,null,null,"Damage",2,null,"(fire) on critical hits made with scimitar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Sarenrae)",false,0,"Birthmark",null,null,null,null,null,null,null,false,"Jinin",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[37,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Focused Mind","Basic (Magic)","APG 329","http://www.d20pfsrd.com/traits/magic-traits/focused-mind","You gain a +2 trait bonus on concentration checks*.",null,null,null,"Concentration",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,90,"Blessed",null,null,null,null,null,null,null,false,"Kaoling",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[38,{"$f":"OR(OptLegacyFire,OptAdvPlayGuide)","v":true},"Forlorn","Race (Elf)","APG 331","http://www.d20pfsrd.com/traits/race-traits/forlorn-elf","You gain a +1 trait bonus on Fortitude saving throws*.",null,null,null,"Fortitude",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Elf)",false,0,"Caretaker",null,null,null,null,null,null,null,false,"Kwanlai",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[39,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Fortified Drinker","Religion (Cayden Cailean)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/fortified-drinker-cayden-cailean","Whenever you imbibe any alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting effects for 1 hour.",null,null,null,"Saving Throws",2,null,"vs mind-affecting effects if within 1 hour of consuming alcohol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Cayden Cailean)",false,0,"Child of the Temple (Knowledge (nobility and royalty))",null,null,null,null,null,null,null,false,"Lingshen",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[40,{"$f":"OR(OptAdvPlayGuide,OptUC)","v":true},"Freedom Fighter","Race (Halfling)","APG 332","http://www.d20pfsrd.com/traits/race-traits/freedom-fighter-halfling","You gain a +1 trait bonus on any skill check or attack roll made during the process of escaping capture or in helping a slave escape bondage, and Escape Artist is always a class skill for you*.",null,null,"Escape Artist","Skill Checks",1,null,"if escaping capture or helping a slave escape bondage","Attack Rolls",1,null,"if escaping capture or helping a slave escape bondage",null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Halfling)",false,0,"Child of the Temple (Knowledge (religion))",null,null,null,null,null,null,null,false,"Minata",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[41,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Gifted Adept","Basic (Magic)","APG 329","http://www.d20pfsrd.com/traits/magic-traits/gifted-adept","Pick one spell when you choose this trait from this point on, whenever you cast that spell, its effects manifest at +1 caster level*.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,91,"Devotee of the Green (Knowledge (geography))",null,null,null,null,null,null,null,false,"Minkai",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[42,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Goldsniffer","Race (Dwarf)","APG 331","http://www.d20pfsrd.com/traits/race-traits/goldsniffer","You gain a +2 trait bonus on Perception checks related to metals, jewels, and gemstones.",null,null,null,"Perception",2,null,"checks related to metals, jewels and gemstones",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Dwarf)",false,0,"Devotee of the Green (Knowledge (nature))",null,null,null,null,null,null,null,false,"Nagajor",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[43,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Guardian of the Forge (Knowledge (engineering))","Religion (Torag)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/guardian-of-the-forge","You receive a +1 trait bonus on Knowledge (engineering)* and Knowledge (history)* checks. Knowledge (engineering) is a class skill for you*.",null,null,"Knowledge (Engineering)","Knowledge (engineering)",1,null,null,"Knowledge (History)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Torag)",false,0,"Disdainful Defender",null,null,null,null,null,null,null,false,"Po li",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[44,true,"Guardian of the Forge (Knowledge (history))","Religion (Torag)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/guardian-of-the-forge","You receive a +1 trait bonus on Knowledge (engineering)* and Knowledge (history)* checks. Knowledge (history) is a class skill for you*.",null,null,"Knowledge (History)","Knowledge (engineering)",1,null,null,"Knowledge (History)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Torag)",false,0,"Ease of Faith",null,null,null,null,null,null,null,false,"Quain",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[45,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTraitsWebEnh)","v":true},"Hedge Magician","Basic (Magic)","APG 329","http://www.d20pfsrd.com/traits/magic-traits/hedge-magician","Whenever you craft a magic item, you reduce the cost of gp required to make the item by 5%.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,94,"Fate's Favored",null,null,null,null,null,null,null,false,"Shaguang",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[46,true,"Highlander (hills or mountains)","Regional (generic)","APG 332","http://www.d20pfsrd.com/traits/regional-traits/highlander-hills-or-mountains","You gain a +1 trait bonus on Stealth checks*, and Stealth is always a class skill for you*. This trait bonus increases to +2 in hilly or rocky areas.",null,null,"Stealth","Stealth",1,null,null,"Stealth",1,null,"in hilly or rocky areas",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (generic)",true,232,"Fearless Defiance",null,null,null,null,null,null,null,false,"Henmen",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[67,{"$f":"OR(OptUC,OptAdvPlayGuide,OptTal)","v":true},"River Rat (marsh or river)","Regional (generic)","APG 332","http://www.d20pfsrd.com/traits/regional-traits/river-rat","You gain a +1 trait bonus on damage dealt with a dagger and a +1 trait bonus on Swim checks*. Swim is always a class skill for you*.",null,null,"Swim","Swim",1,null,null,"Damage",1,null,"dealt with a dagger",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (generic)",true,237,"Wanderer’s Shroud",null,null,null,null,null,null,null,false,"Molthune",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[85,{"$f":"OR(OptUC,OptAdvPlayGuide)","v":true},"Veteran of Battle","Religion (Gorum)","APG 333","http://www.d20pfsrd.com/traits/religion-traits/veteran-of-battle-gorum","You gain a +1 trait bonus on Initiative checks*, and if you are able to act during a surprise round, you may a draw a weapon as a free action during that round.",null,null,null,"Initiative",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Gorum)",false,0,"Earth-Touched",null,null,null,null,null,null,null,{"$f":"OptCheliax","v":false},"Cliffs of Fury",0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[106,false,"Noble Born (Lebeda)","Campaign (Kingmaker)","APKM 11",null,"You gain a bonus language: Dwarven, Elven, Hallit, Gnome, Giant, Halfling, Skald, or Sylvan.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Kingmaker)",false,0,"Meticulous Concoction",null,null,null,null,null,null,null,null,null,0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[135,false,"Insider Knowledge (Diplomacy)","Campaign (The Grand Lodge)","GPFSOP 11",null,"You gain a +1 bonus on Diplomacy checks* and Diplomacy is a class skill for you*.",null,null,"Diplomacy","Diplomacy",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (The Grand Lodge)",false,0,"Acrobat",null,null,null,null,null,null,null,null,null,0,{"$error":"#N/A"},null,null,0,{"$error":"#N/A"}]
[181,false,"Watchdog","Campaign (The Shadow Lodge)","GPFSOP 14",null,"You gain a +1 trait bonus on Sense Motive checks*, and Sense Motive becomes a class skill for you*.",null,null,"Sense Motive","Sense Motive",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (The Shadow Lodge)",false,0,"Seeker"]
[198,false,"Obscure Traditions","Race (Elf)","PoN 8",null,"Any creature attempting to make a Knowledge check about your people, a Sense Motive check to determine whether you are lying, or a Survival check to track you takes a –2 penalty on the check. Additionally, any character or creature that normally gains a bonus on attack or damage rolls against elves (such as a ranger’s favored enemy ability) has such a bonus reduced by 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Elf)",false,0,"Weathered Emissary"]
[226,{"$f":"AND(LEN(Perform3),OptCrimsonThrone)","v":false},{"$f":"\"Orphaned [Perform (\"&Perform3&\")]\"","v":"Orphaned [Perform ()]"},"Campaign (Curse of the Crimson Throne)","APCT 15","http://www.d20pfsrd.com/traits/campaign-traits/curse-of-the-crimson-throne/love-lost",{"$f":"\"You gain a +2 on Perform (\"&Perform3&\") checks.* \"","v":"You gain a +2 on Perform () checks.* "},null,null,null,{"$f":"\"Perform (\"&Perform3&\")\"","v":"Perform ()"},2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Curse of the Crimson Throne)",false,0,"Scholar of Ruins (Geography)"]
[277,false,"Savanna Child (Katapesh) [Knowledge (nature)]","Regional (Katapesh)","APLF 7",null,"You gain a +1 trait bonus on Knowledge (nature)* and it is always a class skill for you*.",null,null,"Knowledge (nature)","Knowledge (nature)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Katapesh)",false,0,""]
[301,{"$f":"AND(OPTPFS,OptLegacyFire)","v":false},"Earning Your Freedom (Fortitude)","Campaign (Legacy of Fire)","APLF 9",null,"You gain a +1 trait bonus on Fortitude Saves.*",null,null,null,"Fortitude",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Legacy of Fire)",false,0,""]
[327,{"$f":"OptCouncilThieves","v":false},"Westcrown Firebrand","Campaign (Council of Thieves)","APCoT 8",null,"You gain a +1 trait bonus on Initiative checks*, and if you act in a surprise round, you gain a +1 trait bonus on all attack rolls.",null,null,null,"Initiative",1,null,null,"Attack Rolls",1,null,"in surprise round",null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Council of Thieves)",false,0,""]
[360,false,"Subject of Study Ooze","Campaign (Carrion Crown)","APCC 12",null,"You gain a +1 trait bonus on damage against oozes",null,null,null,"Damage",1,null,"vs oozes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Carrion Crown)",false,0,""]
[377,false,"Teacher’s Pet [Knowledge (history)]","Campaign (Carrion Crown)","APCC 12",null,"You gain a +2 trait bonus on this skill*. It is a class skill for you.*",null,null,"Knowledge (history)","Knowledge (history)",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Carrion Crown)",false,0,""]
[405,false,"Younger Sibling (Ameiko)","Campaign (Jade Regent)","APJR 13",null,"You gain a +1 trait bonus on Will Saves.* ",null,null,null,"Will",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Jade Regent)",false,0,""]
[440,false,"Dinosaur Whisperer","Regional (Mediogalti)","PIS 7",null,"You gain a +1 trait bonus on Knowledge (nature) and Survival checks concerning dinosaurs. You also gain a +1 trait bonus on wild empathy checks made to affect dinosaurs.",null,null,null,"Knowledge (nature)",1,null,"checks about dinosaurs","Survival",1,null,"checks about dinosaurs",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Mediogalti)",false,0,""]
[480,false,"Lover of the Law","Religion (Abadar)","ISG 221",null,"You receive a +1 trait bonus on saves vs. charm and compulsion spells, and may make a new save with an additional +1 bonus (for a total of +2) if directed to act against the law.",null,null,null,"Saving Throws",1,null,"vs charm and compulsion spells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Abadar)",false,0,""]
[490,false,"Arcane Depth (Spellcraft)","Religion (Nethys)","ISG 218",null,"You gain a +1 on Spellcraft checks* and it is a class skill* for you.",null,null,"Spellcraft","Spellcraft",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Nethys)",false,0,""]
[525,false,"The Flexing Arm","Religion (Kurgess)","ISG 220",null,"You may use your strength modifier for Escape Artist checks*.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Kurgess)",false,0,""]
[569,{"$f":"OptElvesGolarion","v":false},"Arcane Dabbler","Race (Elf)","EoG 15",null,"Choose a 0-level arcane spell. You may cast that spell once per day as a spell-like ability.",1,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Elf)",false,0,""]
[584,{"$f":"AND(COUNTIF(PrereqRaces,\"Elf\"),OptElvesGolarion)","v":false},"Sovyrian Pantheist","Religion (Ketephys)","EoG 15",null,"You gain a +1 trait bonus on Knowledge (history) checks to recognize or evaluate art, Knowledge (engineering) checks*, Survival checks to hunt game, Constitution checks to run, and Spellcraft checks involving crystals or gems.",null,null,null,"Knowledge (history)",1,null,"to recognize or evaluate art","Knowledge (engineering)",1,null,null,"Survival",1,null,"to hunt game","Constitution",1,null,"to run","Spellcraft",1,null,"checks involving crystals or gems",null,"Religion (Ketephys)",false,0,""]
[619,{"$f":"AND(OptGnomesGolarion,COUNTIF(PrereqRaces,\"Gnome\"))","v":false},"Collector (Disable Device)","Basic (Social)","GnoG 15",null,{"$f":"\"Whenever you have your collection within 5 feet of you, you gain a +2 trait bonus on all Disable Device checks*. \"","v":"Whenever you have your collection within 5 feet of you, you gain a +2 trait bonus on all Disable Device checks*. "},null,null,null,"Disable Device",2,null,"when you have your collection with 5 feet of you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",false,0,""]
[659,{"$f":"AND(OPTPFS,OptKIS)","v":false},"Dismantle Order","Basic (Social)","KIS 27",null,"Once per day, you can use detect law as a spell-like ability",1,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",false,0,""]
[669,false,"Goblin Foolhardiness","Race (Goblin)","GooG 16",null,"When facing an enemy that’s larger than you are, if you have no allies in any adjacent squares, your posturing, bravado, and cussing grant you a +1 trait bonus on attack rolls with non-reach melee weapons.",null,null,null,"Attack Rolls",1,null,"vs larger opponents, if no allies are adjacent to you and you are not using a reach weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Goblin)",false,0,""]
[704,false,"Underbridge Dweller","Regional (Magnimar)","Var 21",null,"You gain a +2 trait bonus on Perception checks in dim light, and Perception is always a class skill* for you.",null,null,"Perception","Perception",2,null,"in dim light",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Magnimar)",false,0,""]
[732,false,"Acupuncturist","Regional (Chu Ye)","DEP 9",null,"You gain a +2 trait bonus on all Fortitude saves against poison.",null,null,null,"Fortitude",2,null,"vs poison",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Chu Ye)",false,0,""]
[779,false,"Jungle Diplomat","Regional (Valashmai Jungle)","DEP 19",null,"You gain a +1 trait bonus on Diplomacy* and Sense Motive* checks. ",null,null,null,"Dipomacy",1,null,null,"Sense Motive",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Valashmai Jungle)",false,0,""]
[811,false,"Innocent","Race (Aasimar)","BoA 30",null,"When you make a Bluff check to tell a lie, your target always wants to believe you, granting you the standard +5 bonus on your Bluff check.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Aasimar)",false,0,""]
[838,false,"Sacred Smasher","Religion (Rovagug)","OoG 23",null,"Whenever you make an attempt to break an object, you receive a +2 trait bonus on your Strength check.",null,null,null,"Strength",2,null,"when attempting to break an object",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Rovagug)",false,0,""]
[861,false,"Honored Fist of the Society",{"$f":"IF(OR(OptTraitPre=FALSE,AND(MonkLevel,LEN(PFSFaction)>1)),\"Basic (Combat)\",\"Disabled\")","v":"Disabled"},"FG 62",null,"You increase your ki pool by 1 point*.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Disabled",false,0,""]
[883,false,"Noble Savage",{"$f":"IF(OR(OptTraitPre=FALSE,PFSFaction=\"Ulfen Guard\"),\"Basic (Social)\",\"Disabled\")","v":"Disabled"},"FG 63",null,"You gain a +2 trait bonus on Diplomacy and Perform checks when dealing with people of high social standing.",null,null,null,"Diplomacy",2,null,"when dealing with people of high standing","Perform",2,null,"when dealing with people of high standing",null,null,null,null,null,null,null,null,null,null,null,null,null,"Disabled",false,0,""]
[911,false,"Bounty Hunter","Regional (Isger)","ISP 9",null,"You gain a +1 trait bonus on Survival checks to find or follow tracks, and a +1 trait bonus on Perception checks to avoid being surprised.",null,null,null,"Survival",1,null,"to find or follow tracks","Perception",1,null,"to avoid being surprised",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Isger)",false,0,""]
[958,false,"Jungle Guide (Handle Animal)","Regional (Sargava)","ISP 19",null,"You gain a +1 trait bonus on Handle Animal checks*, and a +1 trait bonus on Survival checks in jungle terrain. Handle Animal is a class skill*. ",null,null,"Handle Animal","Handle Animal",1,null,null,"Survival",1,null,"in jungle terrain",null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Sargava)",false,0,""]
[974,false,"Shoanti Tribesman (Swim)","Regional (Varisia)","ISP 22",null,"You gain a +1 trait bonus on Swim checks*, and Swim is a class skill*. ",null,null,"Swim","Swim",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Varisia)",false,0,""]
[992,false,"Isger Fixer","Regional (Isger)","HoG 30",null,"Once per day, you can tinker with a broken object to allow anyone who uses it to ignore the penalties for its broken condition for 24 hours",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Isger)",false,0,""]
[1047,false,"Superstitious","Race (Human)","HuG 31",null,"You gain a +1 trait bonus on saving throws against arcane spells.",null,null,null,"Saving Throws",1,null,"vs arcane spells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Human)",false,0,""]
[1055,false,"Death’s Deputy","Race (Tiefling)","BoF 19",null,"You gain a +2 trait bonus on the damage dealt for any attack that would already reduce your target to negative hit points without this trait.",null,null,null,"Damage",2,null,"if the attack would already reduce target to negative hit points",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Tiefling)",false,0,""]
[1092,{"$f":"AND(OptFirearms,OptUC)","v":false},"Black Powder Fortune","Basic (Combat)","UCa 51",null,"As long as you are wielding a firearm, you gain a +2 trait bonus on all saving throws against curse, fear, and emotion effects.",null,null,null,"Saving Throws",2,null,"vs curse, fear and emotion effects if you are wielding a firearm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",false,0,""]
[1134,true,"Reincarnated","Basic (Faith)","UCa 55",null,"You gain a +2 trait bonus on saving throws against fear and death effects.",null,null,null,"Saving Throws",2,null,"vs feat and death effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,59,""]
[1137,true,"Tireless Avenger","Basic (Faith)","UCa 56",null,"When you’re in pursuit of one of your favored enemies, the DC for the Constitution check to avoid taking lethal damage during a forced march is 10 + 1 per extra hour, instead of 10 + 2 per extra hour.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",true,66,""]
[1184,true,"Storm-Touched","Basic (Magic)","UCa 58",null,"You gain DR 1/— against creatures and attacks with the electricity type.",null,null,null,"DR","1/--",null,"vs attacks and creatures of electric type",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Magic)",true,126,""]
[1196,{"$f":"AND(OptUC,LEN(Craft2)>0)","v":false},{"$f":"\"Artisan (\"&Craft2&\")\"","v":"Artisan ()"},"Basic (Social)","UCa 59",null,{"$f":"\"You gain a +2 trait bonus on \"&Craft2Name&\" checks.\"","v":"You gain a +2 trait bonus on Craft () checks."},null,null,null,{"$f":"\"Craft (\"&Craft2&\")\"","v":"Craft ()"},2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",false,0,""]
[1234,true,"Ordinary","Basic (Social)","UCa 61",null,"You gain a +4 trait bonus on Stealth checks whenever you attempt to hide in a crowd.",null,null,null,"Stealth",4,null,"to hide in a crowd",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",true,175,""]
[1271,true,"Deathtouched (Fortitude Saves)","Race (Human)","UCa 62",null,"You gain a +1 trait bonus on Fortitude saving throws.* ",null,null,null,"Fortitude",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Human)",true,220,""]
[1313,false,"Merchant of Katheer","Regional (Qadira)","QUA 19",null,"You gain a +1 trait bonus to Appraise checks*, and Appraise is a class skill* for you.",null,null,"Appraise","Appraise",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Qadira)",false,0,""]
[1316,false,"Elemental Pupil (acid)","Regional (Qadira)","QUA 25",null,"When casting a spell of 1st level or higher that deals acid damage the spell deals 1 extra point of damage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Qadira)",false,0,""]
[1347,{"$f":"AND(OptTal,LEN(Perform3)>1)","v":false},{"$f":"\"Dilettante Artist [Perform (\"&Perform3&\")]\"","v":"Dilettante Artist [Perform ()]"},"Race (Elf)","TAL 14",null,{"$f":"\"You gain a +1 trait bonus to Perform (\"&Perform3&\") checks and a +1 trait bonus to Diplomacy checks*. Perform (\"&Perform3&\") is a class skill.* \"","v":"You gain a +1 trait bonus to Perform () checks and a +1 trait bonus to Diplomacy checks*. Perform () is a class skill.* "},null,null,{"$f":"\"Perform (\"&Perform3&\")\"","v":"Perform ()"},{"$f":"\"Perform (\"&Perform3&\")\"","v":"Perform ()"},1,null,null,"Diplomacy",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Elf)",false,0,""]
[1391,false,"Helpful","Basic (Combat)","CoP 9",null,"When using the aid another action, you grant your ally a +3 bonus instead of a +2 bonus.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Combat)",false,0,""]
[1426,false,"Kobold Faith","Race (Kobold)","KoG 13",null,{"$f":"\"You gain a +2 trait bonus on Diplomacy checks when dealing with other kobolds. \"&IF(OR(COUNTIF(DeityDomains,\"Artifice\"),COUNTIF(DeityDomains,\"Earth\"),COUNTIF(DeityDomains,\"Trickery\")),\"You also gain access to kobold subdomains. \",\"\")","v":"You gain a +2 trait bonus on Diplomacy checks when dealing with other kobolds. "},null,null,null,"Diplomacy",2,null,"dealing with kobolds",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Kobold)",false,0,""]
[1450,false,"Purple Scales (Undercommon)","Race (Kobold)","KoG 19",null,"In addition to speaking Draconic, you begin play with the ability to speak Undercommon.* ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Race (Kobold)",false,0,""]
[1476,false,"Sphinx Riddler","Campaign (Mummy's Mask)","APMM 10",null,"You gain a +1 trait bonus on Bluff and Diplomacy checks against sphinxes, and a +1 trait bonus on any skill check to decipher a puzzle or riddle. You may choose Sphinx as one of your bonus languages.*",null,null,null,"Skill Checks",1,null,"to decipher a puzzle or riddle","Bluff",1,null,"vs sphinxes","Diplomacy",1,null,"vs sphinxes",null,null,null,null,null,null,null,null,null,"Campaign (Mummy's Mask)",false,0,""]
[1495,false,"Ancient Historian (Linguistics)","Campaign (Scarab Sages)","GPFSOP 16",null,"Linguistics becomes a class skill for you*  In addition, you begin play able to speak and read one of: Ancient Osiriani, Azlanti, Cyclops, Jistkan, Tekritanin or Thassilonian (please add the language manually)",null,null,"Linguistics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Scarab Sages)",false,0,""]
[1526,false,"Local Ties (Disable Device)","Campaign (Iron Gods)","APIG 8",null,{"$f":"\"You gain a +\"&1+IF('Feat Data'!G1770,2,0)&\" trait bonus on Disable Device checks*, and it is a class skill for you*. \"&IF('Feat Data'!G1770,\"In addition, you are treated as if you possessed the Technologist feat for the purposes of resolving Disable Device checks. \",\"\")","v":"You gain a +1 trait bonus on Disable Device checks*, and it is a class skill for you*. "},null,null,"Disable Device","Disable Device",{"$f":"1+IF('Feat Data'!G1770,2,0)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Iron Gods)",false,0,""]
[1570,false,"Urban Sleuth - Silver Ravens (Knowledge (history))","Campaign (Hell's Rebels)","APHR 13",null,"You gain a +1 trait bonus to Knowledge (history) checks. Once per day, when you make a Knowledge (local) or Knowledge (history) check you can roll twice and take the better result.",1,"/day",null,"Knowledge (history)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Hell's Rebels)",false,0,""]
[1589,false,"Hellknight Aspirant (Order of the Rack - whip)","Campaign (Hell's Vengeance)","APHV 13",null,"You gain a +1 trait bonus on Knowledge (planes) checks* and Knowledge (planes) is a class skill for you.* You gain a +1 trait bonus to your CMD when an opponent attempts to sunder or disarm a whip that you are wielding.",null,null,"Knowledge (planes)","Knowledge (planes)",1,null,null,"CMD (Sunder)",1,null,"if you are wielding a whip","CMD (Disarm)",1,null,"if you are wielding a whip",null,null,null,null,null,null,null,null,null,"Campaign (Hell's Vengeance)",false,0,""]
[1615,false,"Analytical","Regional (Ustalav)","ACO 15",null,"When you take 10 on a Knowledge check, add 1 to your result.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Regional (Ustalav)",false,0,""]
[1638,false,"Blessed Orphan","Religion (Folgrit)","ISG 218",null,"Once per day, you gain a +1 trait bonus on any saving throw. You must use this ability after the roll is made but before the result is revealed.",1,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Folgrit)",false,0,""]
[1725,false,"Strict Judgment","Religion (Kols)","ISG 222",null,"Any spells you cast that prescribe certain behaviors with a consequence for breaking these directives (such as mark of justice or geas) have their save DC increased by 1.",null,null,null,"Spell DC",1,null,"spells that prescribe behaviours with a penalty for disobeying",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Religion (Kols)",false,0,""]
[1760,false,"Pathfinder Recruit","Campaign (Ruins of Azland)","APRoA 10",null,"You begin play with a standard Wayfinder and gain a +1 trait bonus on Initiative checks",null,null,null,"Initiative",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Campaign (Ruins of Azland)",false,0,""]
[1791,false,"Avid Reader","Basic (Social)","QC 20",null,"<N>Choose one Knowledge skill.<Y>You can always choose to take 10 on Knowledge (<VAR>) checks, even when distracted or threatened.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Social)",false,0,""]
[1810,false,"Irrepressible","Basic (Faith)","QC 19",null,"You can use your Charisma modifier in place of your Wisdom modifier when attempting Will saving throws against charm and compulsion effects.",null,null,null,"Will",{"$f":"MAX(0,ModCHA-'Saves Calc'!$E$18)","v":0},null,"vs charm and compulsion effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Basic (Faith)",false,0,""]
[1836,{"$f":"OptAPWftC","v":false},"Athletic Champion","Campaign (War for the Crown)","APWftC 8",null,"<N>Select two of the following skills: Climb, Diplomacy, Perception, Swim.<Y>You gain a +1 trait bonus on <VAR1> and <VAR2> checks and these are class skills for you.* You gain a +2 trait bonus on checks to navigate through a crowd or resist being moved against your will, including spells and bullrush, drag and reposition combat maneuvers.",null,null,"<VAR1>","<VAR1>",1,null,null,"<VAR2>",1,null,null,"Checks",2,null,"to navigate through crowds or resist being moved against your will, including spells and bullrush, drag and reposition maneuvers.",null,null,null,null,null,null,null,null,null,"Campaign (War for the Crown)",{"$f":"AND($B1810,COUNTIF($AJ$17:$AJ$29,$AF1810))","v":false},0,""]
[1873,false,"Honor Bound","Family","CaC 18",null,"Choose a family goal. Once per day, when you are within 60 feet of another character with this trait, you can gain a +1 trait bonus on a single saving throw or skill check when progress toward the goal is directly at stake.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Family",false,0,""]
[1911,false,{"$f":"'Char Background Data'!P13","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1917,false,{"$f":"'Char Background Data'!P19","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1918,false,{"$f":"'Char Background Data'!P20","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1919,false,{"$f":"'Char Background Data'!P21","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1920,false,{"$f":"'Char Background Data'!P22","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1921,false,{"$f":"'Char Background Data'!P23","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",{"$f":"AND($B1895,COUNTIF($AJ$17:$AJ$29,$AF1895))","v":false},0,""]
[1922,false,{"$f":"'Char Background Data'!P24","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1923,false,{"$f":"'Char Background Data'!P25","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1924,false,{"$f":"'Char Background Data'!P26","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1925,false,{"$f":"'Char Background Data'!P27","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1926,false,{"$f":"'Char Background Data'!P28","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
[1927,false,{"$f":"'Char Background Data'!P29","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OptTraitPre,D1901,IF(LEFT(D1901,8)=\"Religion\",\"Religion\",D1901))","v":"Background"},false,0,""]
[1928,false,{"$f":"'Char Background Data'!P30","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,{"$f":"IF(AG1902,COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,\"<\"&$AF1902)+COUNTIFS($AG$17:$AG$1905,TRUE,$AF$17:$AF$1905,$AF1902,$C$17:$C$1905,\"<=\"&$C1902),0)","v":0},{"$f":"IF($A1902>AI$16,\"\",INDEX($C$17:$C$1905,MATCH($A1902,AH$17:AH$1905,0)))","v":""}]
[1929,false,{"$f":"'Char Background Data'!P31","v":{"$error":"#N/A"}},"Background",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Background",false,0,""]
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[1931,false,"End oF List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,false,0,""]

{"sheet":"Mythic Data","index":14,"n_rows":901,"n_cols":57,"rows_kept":139,"cut":true,"hidden":true,"merged":[[1,27,1,28],[1,32,1,33],[1,37,1,38],[1,42,1,43],[1,47,1,48]],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Path Dabbling","Source","Available","Has","Path Ability Name","Book/Page","Desc",null,null,null,"Count#","Per >","/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Divine Patron Table",{"$f":"IF(COUNTIF(MPathAbilTaken,$E$504)>0,SelDiety,\"None\")","v":"None"},{"$f":"IFERROR(VLOOKUP($BA$1,$BA$2:$BC$22,2,0),\"ErrorOccured\")","v":"ErrorOccured"},{"$f":"IFERROR(VLOOKUP($BA$1,$BA$2:$BC$22,3,0),\"ErrorOccured\")","v":"ErrorOccured"},{"$f":"IF(BB1=BB2,BB1,BB1&\" (\"&BA1&\")\")","v":"ErrorOccured (None)"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Champion Strike",null,null,null,null,"Guardians Call",null,null,null,null,"Divine Surge",null,null,null,null,"Marshals Order",null,null,null,null,"Trickster Attack",null,null,null,null,"Means of Ascension",null,null,null,null,{"$f":"CusDivPatDeity","v":0},{"$f":"CusDivPatAlt","v":0},{"$f":"CusDivPatAdd","v":0}]
[null,"Mythic Paths",{"$f":"COUNTIF(MPathAbilTaken,\"Mortal Herald (Sp)\")>0","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,"Archmage Arcana",null,{"$f":"MAX(N4:N14)","v":0},null,null,null,null,{"$f":"MAX(T4:T14)","v":0},null,null,null,null,{"$f":"MAX(Y4:Y14)","v":0},null,null,null,null,{"$f":"MAX(AD4:AD14)","v":0},null,null,null,null,{"$f":"MAX(AI4:AI14)","v":0},null,null,null,null,{"$f":"MAX(AN4:AN14)","v":0},null,null,null,null,{"$f":"MAX(AS4:AS14)","v":0},null,null,null,"Abadar","Divine Metamastery (Su)","Assured Skill (Ex)",{"$f":"_xlfn._xlws.SORT(_xlfn.UNIQUE(BB3:BB22&\" (\"&BA3:BA22&\")\"))","v":"Abundant Healing (Su) (Urgathoa)"},{"$f":"_xlfn._xlws.SORT(_xlfn.UNIQUE(BC3:BC22))","v":"Adamantine Mind (Ex)"}]
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[{"$f":"IF(B5=\"ZZZZZZ\",0,COUNTIF(B$5:B$16,\"<\"&B5)+1)","v":0},{"$f":"IF(C5,D5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Archmage",3,1,{"$f":"VLOOKUP(F5,A$5:B$16,2,FALSE)","v":{"$error":"#N/A"}},null,null,"1st",1,null,null,{"$f":"IF(O5=\"ZZZZZZ\",0,COUNTIF(O$4:O$14,\"<\"&O5)+1)","v":0},{"$f":"IF(P5,Q5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Mage Strike",2,{"$f":"VLOOKUP(R5,N$4:O$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(U5=\"ZZZZZZ\",0,COUNTIF(U$4:U$14,\"<\"&U5)+1)","v":0},{"$f":"IF(V5,W5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Fleet Charge",{"$f":"VLOOKUP($R5,$T$4:$U$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(Z5=\"ZZZZZZ\",0,COUNTIF(Z$4:Z$14,\"<\"&Z5)+1)","v":0},{"$f":"IF(AA5,AB5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Beast’s Fury",{"$f":"VLOOKUP($R5,$Y$4:$Z$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(AE5=\"ZZZZZZ\",0,COUNTIF(AE$4:AE$14,\"<\"&AE5)+1)","v":0},{"$f":"IF(AF5,AG5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Inspired Spell",{"$f":"VLOOKUP($R5,$AD$4:$AE$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(AJ5=\"ZZZZZZ\",0,COUNTIF(AJ$4:AJ$14,\"<\"&AJ5)+1)","v":0},{"$f":"IF(AK5,AL5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Decisive Strike",{"$f":"VLOOKUP($R5,AI$4:AJ$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(AO5=\"ZZZZZZ\",0,COUNTIF(AO$4:AO$14,\"<\"&AO5)+1)","v":0},{"$f":"IF(AP5,AQ5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Fleet Charge",{"$f":"VLOOKUP($R5,$AN$4:$AO$14,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(AT5=\"ZZZZZZ\",0,COUNTIF(AT$4:AT$14,\"<\"&AT5)+1)","v":0},{"$f":"IF(AU5,AV5,\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"OptMA","v":false},"Fated",{"$f":"VLOOKUP($R5,$AS$4:$AT$14,2,FALSE)","v":{"$error":"#N/A"}},null,null,null,"Calistria","Domain Immunity (Su)","Treacherous Critical (Ex)","Animal Friend (Ex) (Gozreh)","Assured Skill (Ex)"]
[{"$f":"IF(B6=\"ZZZZZZ\",0,COUNTIF(B$5:B$16,\"<\"&B6)+1)","v":0},{"$f":"IF(C6,D6,\"ZZZZZZ\")","v":"ZZZZZZ"},false,"Champion",5,2,{"$f":"VLOOKUP(F6,A$5:B$16,2,FALSE)","v":{"$error":"#N/A"}},null,null,"2nd",2,null,null,0,"ZZZZZZ",{"$f":"OptMA","v":false},"Wild Arcana",3,{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Sudden Attack",{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Sudden Block",{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Recalled Blessing",{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Rally",{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Surprise Strike",{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Godling",{"$error":"#N/A"},null,null,null,"Cayden Cailean","Domain Immunity (Su)","Assured Drinker (Ex)","Arcane Knowledge (Ex) (Nethys)","Blowback (Ex)"]
[0,"ZZZZZZ",false,"Guardian",5,3,{"$error":"#N/A"},null,null,"3rd",3,null,null,0,"ZZZZZZ",false,null,4,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Granted",{"$error":"#N/A"},null,null,null,"Desna","Divine Potency (Su)","Impossible Speed (Ex)","Blessed Companion (Su) (Erastil)","Control the Mindless (Su)"]
[0,"ZZZZZZ",false,"Hierophant",4,4,{"$error":"#N/A"},null,null,"4th",4,null,null,0,"ZZZZZZ",false,null,5,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",{"$f":"OptMA","v":false},"Passed On",{"$error":"#N/A"},null,null,null,"Erastil","Blessed Companion (Su)","Limitless Range (Ex)","Blessed Companion (Su) (Lamashtu)","Crusader (Ex)"]
[0,"ZZZZZZ",false,"Marshal",4,5,{"$error":"#N/A"},null,null,"5th",5,null,null,0,"ZZZZZZ",false,null,6,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"Gorum","Hurling Vengeance (Su)","Blowback (Ex)","Divine Metamastery (Su) (Abadar)","Eldritch Breach (Su)"]
[0,"ZZZZZZ",false,"Trickster",4,6,{"$error":"#N/A"},null,null,"6th",6,null,null,0,"ZZZZZZ",false,null,7,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"Gozreh","Animal Friend (Ex)","Raise Animal (Su)","Divine Metamastery (Su) (Irori)","Energy Conversion (Su)"]
[0,"ZZZZZZ",false,null,null,7,{"$error":"#N/A"},null,null,"7th",7,null,null,0,"ZZZZZZ",false,null,8,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"Irori","Divine Metamastery (Su)","Adamantine Mind (Ex)","Divine Potency (Su) (Desna)","Flash of Omniscience (Ex)"]
[0,"ZZZZZZ",false,null,null,8,{"$error":"#N/A"},null,null,"8th",8,null,null,0,"ZZZZZZ",false,null,9,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"Lamashtu","Blessed Companion (Su)","Menacing Presence (Su)","Domain Immunity (Su) (Calistria)","Flash of Rage (Ex)"]
[0,"ZZZZZZ",false,null,null,9,{"$error":"#N/A"},null,null,"9th",9,null,null,0,"ZZZZZZ",false,null,10,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"lomedae","Enduring Blessing (Su)","Crusader (Ex)","Domain Immunity (Su) (Cayden Cailean)","Immovable (Su)"]
[0,"ZZZZZZ",false,null,null,10,{"$error":"#N/A"},null,null,"10th",10,null,null,0,"ZZZZZZ",false,null,11,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},0,"ZZZZZZ",false,null,{"$error":"#N/A"},null,null,null,"Nethys","Arcane Knowledge (Ex)","Energy Conversion (Su)","Domain Immunity (Su) (Pharasma)","Impossible Speed (Ex)"]
[0,"ZZZZZZ",false,null,null,11,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Norgorber","Hurling Vengeance (Su)","Shadow Stealth (Ex)","Enduring Blessing (Su) (lomedae)","Inspiring Surge (Ex)"]
[0,"ZZZZZZ",false,null,null,12,{"$error":"#N/A"},null,null,"Current Actual Tier Num:",{"$f":"IFERROR(VLOOKUP(MythicTier,J4:K14,2,FALSE),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pharasma","Domain Immunity (Su)","Flash of Omniscience (Ex)","Enduring Blessing (Su) (Shelyn)","Limitless Range (Ex)"]
[null,null,null,null,null,null,null,null,null,"Ability Tier Level:",{"$f":"MythicTierNum+IF('Mythic Feats'!G131,2,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rovagug","Hurling Vengeance (Su)","Flash of Rage (Ex)","Hand of Mercy (Su) (Zon-Kuthon)","Menacing Presence (Su)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sarenrae","Life Current (Su)","Sacrificial Shield (Ex)","Hurling Vengeance (Su) (Gorum)","Painful Gambit (Ex)"]
[null,{"$f":"H23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shelyn","Enduring Blessing (Su)","Inspiring Surge (Ex)","Hurling Vengeance (Su) (Norgorber)","Raise Animal (Su)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Torag","Hurling Vengeance (Su)","Immovable (Su)","Hurling Vengeance (Su) (Rovagug)","Sacrificial Shield (Ex)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mythic Spell Count",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Urgathoa","Abundant Healing (Su)","Control the Mindless (Su)","Hurling Vengeance (Su) (Torag)","Shadow Stealth (Ex)"]
["Path Dabbling","Source","Available","Has","Path Ability Name","Book/Page","Desc",{"$f":"\"@-Mythic Abilities\"&H23","v":"@-Mythic Abilities"},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(R36:R600)","v":1},null,null,null,null,null,null,{"$f":"W600","v":0},null,null,null,null,{"$f":"SUM(AG23:AG24)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zon-Kuthon","Hand of Mercy (Su)","Painful Gambit (Ex)","Life Current (Su) (Sarenrae)","Treacherous Critical (Ex)"]
[null,{"$f":"OptMA","v":false},false,{"$f":"MythicTierNum>0","v":false},"Hard to Kill (Ex)","MA 12",{"$f":"\"Whenever you’re below 0 hit points, you automatically stabilize. You don’t die until your total number of negative hit points is equal to or greater than \"&BaseCON*2&\".\"","v":"Whenever you’re below 0 hit points, you automatically stabilize. You don’t die until your total number of negative hit points is equal to or greater than 20."},{"$f":"IF(AND(D23,B23),\" @\"&E23&IF(LEN(F23)>1,\" (\"&F23&\"): \",\": \")&G23,\"\")&H24","v":""},null,null,{"$f":"IF(L23>0,K22+1,K22)","v":0},{"$f":"IF(AND(D23,I23>0),I23,0)","v":0},{"$f":"J23","v":0},{"$f":"E23","v":"Hard to Kill (Ex)"},null,null,null,{"$f":"IF(C23,COUNTIFS($C$23:$C$600,TRUE,$E$23:$E$600,\"<=\"&E23),0)","v":0},1,null,{"$f":"IF(S23>U$22,\"\",INDEX($E$23:$E$600,MATCH(S23,$R$23:$R$600,0)))","v":"Mortal Herald (Sp)"},null,{"$f":"IF(ISERROR(AA23),W22,W22+1)","v":0},{"$f":"IF(Z23=\"ZZZZZZ\",0,COUNTIF(Z$23:Z$600,\"<\"&Z23)+1)","v":0},1,{"$f":"IFERROR(VLOOKUP(Y23,A$36:E$600,5,FALSE),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"VLOOKUP(Y23,X$23:Z$600,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(Y23,W$23:AA$600,5,FALSE)","v":{"$error":"#N/A"}},null,null,null,"Mythic Spellcasting",{"$f":"COUNTIF(MPathAbilTaken,\"Mythic Spellcasting (Ex)\")*MythicTierNum","v":0}]
[null,false,false,{"$f":"MythicTierNum>0","v":false},"Mythic Power (Su)","MA 12",{"$f":"\"You gain \"&I24&\" points of mythic power each day. \"","v":"You gain 3 points of mythic power each day. "},{"$f":"IF(AND(D24,B24),\" @\"&E24&IF(LEN(F24)>1,\" (\"&F24&\"): \",\": \")&G24,\"\")&H25","v":""},{"$f":"(MythicTierNum*2)+3+(2*COUNTIF(MPathAbilTaken,\"Extra Mythic Power (Su)\"))+IF('Mythic Feats'!G71,2,0)+IF('Feat Data'!$H$1602,1,0)-(COUNTIF(MPathAbilTaken,E489))","v":3},"/day",{"$f":"IF(L24>0,K23+1,K23)","v":0},{"$f":"IF(AND(D24,I24>0),I24,0)","v":0},{"$f":"J24","v":"/day"},{"$f":"E24","v":"Mythic Power (Su)"},null,null,null,{"$f":"IF(C24,COUNTIFS($C$23:$C$600,TRUE,$E$23:$E$600,\"<=\"&E24),0)","v":0},2,null,{"$f":"IF(S24>U$22,\"\",INDEX($E$23:$E$600,MATCH(S24,$R$23:$R$600,0)))","v":""},null,{"$f":"IF(ISERROR(AA24),W23,W23+1)","v":0},{"$f":"IF(Z24=\"ZZZZZZ\",0,COUNTIF(Z$23:Z$600,\"<\"&Z24)+1)","v":0},{"$f":"Y23+1","v":2},{"$f":"IFERROR(VLOOKUP(Y24,A$36:E$600,5,FALSE),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"VLOOKUP(Y24,X$23:Z$600,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(Y24,W$23:AA$600,5,FALSE)","v":{"$error":"#N/A"}},null,null,null,"Mythic Spell Lore",{"$f":"COUNTIF(MythicFeatList,\"Mythic Spell Lore (Mythic)\")*MythicTierNum","v":0}]
[null,false,false,{"$f":"MythicTierNum>0","v":false},"Surge (Su)","MA 12",{"$f":"\"You can expend one use of mythic power to increase any d20 roll you just made by rolling \"&IF(D275,\"2d8\",\"1d\"&IF(MythicTierNum+IF(D275,3,0)>9,12,IF(MythicTierNum+IF(D275,3,0)>6,10,IF(MythicTierNum>3,8,6))))&\" and adding it to the result.\"","v":"You can expend one use of mythic power to increase any d20 roll you just made by rolling 1d6 and adding it to the result."},"",null,null,0,0,0,"Surge (Su)",null,null,null,0,3,null,"",null,0,0,{"$f":"Y24+1","v":3},"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>1","v":false},"Amazing Initiative (Ex)","MA 12",{"$f":"\"You gain a +\"&mna&\" bonus on initiative checks*. As a free action on your turn, you can expend one useof mythic power to take an additional standard action during that turn. \"","v":"You gain a +0 bonus on initiative checks*. As a free action on your turn, you can expend one useof mythic power to take an additional standard action during that turn. "},"",null,null,0,0,0,"Amazing Initiative (Ex)",null,null,null,0,4,null,"",null,0,0,4,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>2","v":false},"Recuperation (Ex)","MA 12","You are restored to full hit points after 8 hours of rest so long as you aren’t dead. By expending one use of mythic power and resting for 1 hour, you regain a number of hit points equal to half your full hit points and the use of any class features (but not mythic features. ","",null,null,0,0,0,"Recuperation (Ex)",null,null,null,0,5,null,"",null,0,0,5,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>4","v":false},"Mythic Saving Throws (Ex)","MA 13","Whenever you succeed at a saving throw against a spell or special ability, you suffer no effects as long as that ability didn’t come from a mythic source. ","",null,null,0,0,0,"Mythic Saving Throws (Ex)",null,null,null,0,6,null,"",null,0,0,6,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>5","v":false},"Force of Will (Ex)","MA 13","As an immediate action, you can expend one use of mythic power to reroll a d20 roll you just made, or force any non-mythic creature to reroll a d20 roll it just made.","",null,null,0,0,0,"Force of Will (Ex)",null,null,null,0,7,null,"",null,0,0,7,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>7","v":false},"Unstoppable (Ex)","MA 13","You can expend one use of mythic power as a free action to immediately end any one of the following conditions currently affecting you: bleed, blind, confused, cowering, dazed, dazzled, deafened, entangled, exhausted, fascinated, fatigued, frightened, nauseated, panicked, paralyzed, shaken, sickened, staggered, or stunned.","",null,null,0,0,0,"Unstoppable (Ex)",null,null,null,0,8,null,"",null,0,0,8,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>8","v":false},"Immortal (Su)","MA 13",{"$f":"IF(MythicTierNum>9,\"You can be killed only by a coup de grace or critical hit made with an artifact. \",\"if you are killed, you return to life 24 hours later. This ability doesn’t apply if you’re killed by a coup de grace or critical hit performed by either a mythic creature \"&\"or a non-mythic creature wielding a weapon capable of bypassing epic damage reduction. \")","v":"if you are killed, you return to life 24 hours later. This ability doesn’t apply if you’re killed by a coup de grace or critical hit performed by either a mythic creature or a non-mythic creature wielding a weapon capable of bypassing epic damage reduction. "},"",null,null,0,0,0,"Immortal (Su)",null,null,null,0,9,null,"",null,0,0,9,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"MythicTierNum>9","v":false},"Legendary Hero (Su)","MA 13","You regain uses of your mythic power at the rate of one use per hour. ","",null,null,0,0,0,"Legendary Hero (Su)",null,null,null,0,10,null,"",null,0,0,10,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"ArchmageArcana=\"Arcane Surge\"","v":false},"Arcane Surge (Su)","MA 14","As a swift action, you can expend one use of mythic power to cast any one arcane spell without expending a prepared spell or spell slot. If the spell requires a saving throw, any non-mythic creatures must roll twice and take the lower result. To overcome a creature’s spell resistance, you can roll your caster level check twice (adding your tier to each) and take the higher result.","",null,null,0,0,0,"Arcane Surge (Su)",null,null,null,0,11,null,"",null,0,0,11,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"ArchmageArcana=\"Mage Strike\"","v":false},"Mage Strike (Su)","MA 14","As a swift action, you can expend one use of mythic power to make one melee attack. If you expend one arcane spell you gain a bonus on the attack roll equal to double the spell’s or slot’s level, and the attack deals an additional 2d6 points of energy damage per level of the spell or slot expended.","",null,null,0,0,0,"Mage Strike (Su)",null,null,null,0,12,null,"",null,0,0,12,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[null,false,false,{"$f":"ArchmageArcana=\"Wild Arcana\"","v":false},"Wild Arcana (Su)","MA 14","As a swift action, you can expend one use of mythic power to cast any one arcane spell without expending a prepared spell or spell slot. You don’t need to have the spell prepared, nor does it need to be on your list of spells known. You treat your caster level as 2 levels higher for the purpose of any effect dependent on level.","",null,null,0,0,0,"Wild Arcana (Su)",null,null,null,0,13,null,"",null,0,0,13,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"IF(AND(LEN(E36)>0,OptMA,D36=FALSE),A35+1,A35)","v":0},false,{"$f":"AND(LEN(E36)>0,OptMA,D36=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},{"$f":"COUNTIF(MPathAbilTaken,E36)>0","v":false},"Abundant Casting (Ex)","MA 15","Whenever you cast a spell that specifically targets a limited number of targets, add your tier to the number of targets the spell can affect.","",null,null,0,0,0,"Abundant Casting (Ex)",null,null,null,0,14,null,"",null,0,0,14,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E37)>0,OptMA,D37=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Arcane Endurance (Ex)","MA 15","Treat your caster level as 4 higher when determining the duration of spells you cast.","",null,null,0,0,0,"Arcane Endurance (Ex)",null,null,null,0,15,null,"",null,0,0,15,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E38)>0,OptMA,D38=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),SorcererBLLevel>0)","v":false},false,"Bloodline Intensity (Su)","MA 15","Select an additional bloodline feat from your bloodline’s list of feats.","",null,null,0,0,0,"Bloodline Intensity (Su)",null,null,null,0,16,null,"",null,0,0,16,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E39)>0,OptMA,D39=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Competent Caster (Ex)","MA 15","You automatically succeed at concentration checks to cast arcane spells. This ability doesn’t apply to spells of the highest spell level you can cast.","",null,null,0,0,0,"Competent Caster (Ex)",null,null,null,0,17,null,"",null,0,0,17,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E40)>0,OptMA,D40=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Coupled Arcana (Ex)","MA 15","Whenever you spend a standard action, move action, or swift action to activate an arcane school power, bardic performance, bloodline power, hex, or magus arcana, you can also activate an ability that uses mythic power as a free action. The mythic ability you activate must require the same action type as the other ability you activated or faster","",null,null,0,0,0,"Coupled Arcana (Ex)",null,null,null,0,18,null,"",null,0,0,18,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E41)>0,OptMA,D41=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Crafting Mastery (Ex)","MA 15",{"$f":"\"You can craft any magic item as if you had the necessary item creation feats. \"&IF('Feat Calc'!$AL$6>0,\"If you actually have the item creation feat needed for a magic item you’re crafting, whenever you attempt a skill check to create that item, roll twice and use the higher result, and you make twice as much progress on the item for any time spent. \", \"\")","v":"You can craft any magic item as if you had the necessary item creation feats. "},"",null,null,0,0,0,"Crafting Mastery (Ex)",null,null,null,0,19,null,"",null,0,0,19,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E42)>0,OptMA,D42=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Deep Understanding (Ex)","MA 15","You automatically identify any arcane spell cast within 60 feet of you if it’s on your class’s spell list and you’re of a high enough level to cast it. Whenever you attempt to identify a non artifact magic item using detect magic, you automatically learn its properties and command words in the first round of the spell","",null,null,0,0,0,"Deep Understanding (Ex)",null,null,null,0,20,null,"",null,0,0,20,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E43)>0,OptMA,D43=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\",$BC$1=E43))","v":false},{"$f":"OR(COUNTIF(MPathAbilTaken,E43)>0)","v":false},"Eldritch Breach (Su)","MA 15","When attempting a caster level check to dispel an effect, overcome spell resistance, or otherwise determine whether your magic affects a target, roll twice and take the higher result.","",null,null,0,0,0,"Eldritch Breach (Su)",null,null,null,0,21,null,"",null,0,0,21,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E44)>0,OptMA,D44=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),AND(D45=FALSE,D46=FALSE,D47=FALSE))","v":false},false,"Elemental Bond [air] (Su) ","MA 15",{"$f":"\"Whenever you cast a spell with the electiricity descriptor you gain a +\"&mna&\" to your caster level for that spell*. You gain resistance \"&IF(MythicTierNum>8,30,IF(MythicTierNum>5,20,10))&\" electiricity*. \"","v":"Whenever you cast a spell with the electiricity descriptor you gain a +0 to your caster level for that spell*. You gain resistance 10 electiricity*. "},"",null,null,0,0,0,"Elemental Bond [air] (Su) ",null,null,null,0,22,null,"",null,0,0,22,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E45)>0,OptMA,D45=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),AND(D44=FALSE,D46=FALSE,D47=FALSE))","v":false},false,"Elemental Bond [earth] (Su) ","MA 15",{"$f":"\"Whenever you cast a spell with the acid descriptor you gain a +\"&mna&\" to your caster level for that spell*. You gain resistance \"&IF(MythicTierNum>8,30,IF(MythicTierNum>5,20,10))&\" acid*. \"","v":"Whenever you cast a spell with the acid descriptor you gain a +0 to your caster level for that spell*. You gain resistance 10 acid*. "},"",null,null,0,0,0,"Elemental Bond [earth] (Su) ",null,null,null,0,23,null,"",null,0,0,23,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E46)>0,OptMA,D46=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),AND(D45=FALSE,D44=FALSE,D47=FALSE))","v":false},false,"Elemental Bond [fire] (Su) ","MA 15",{"$f":"\"Whenever you cast a spell with the fire descriptor you gain a +\"&mna&\" to your caster level for that spell*. You gain resistance \"&IF(MythicTierNum>8,30,IF(MythicTierNum>5,20,10))&\" fire*. \"","v":"Whenever you cast a spell with the fire descriptor you gain a +0 to your caster level for that spell*. You gain resistance 10 fire*. "},"",null,null,0,0,0,"Elemental Bond [fire] (Su) ",null,null,null,0,24,null,"",null,0,0,24,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E47)>0,OptMA,D47=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),AND(D45=FALSE,D46=FALSE,D44=FALSE))","v":false},false,"Elemental Bond [water] (Su) ","MA 15",{"$f":"\"Whenever you cast a spell with the cold descriptor you gain a +\"&mna&\" to your caster level for that spell*. You gain resistance \"&IF(MythicTierNum>8,30,IF(MythicTierNum>5,20,10))&\" cold*. \"","v":"Whenever you cast a spell with the cold descriptor you gain a +0 to your caster level for that spell*. You gain resistance 10 cold*. "},"",null,null,0,0,0,"Elemental Bond [water] (Su) ",null,null,null,0,25,null,"",null,0,0,25,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E48)>0,OptMA,D48=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Enduring Armor (Su)","MA 15",{"$f":"\"You are protected by armor made of force granting you a +\"&3+mna&\" armor bonus to AC.* \"","v":"You are protected by armor made of force granting you a +3 armor bonus to AC.* "},"",null,null,0,0,0,"Enduring Armor (Su)",null,null,null,0,26,null,"",null,0,0,26,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E49)>0,OptMA,D49=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\",$BC$1=E49))","v":false},false,"Energy Conversion (Su)","MA 16","Whenever you cast a spell with the acid, cold, electricity, or fire descriptor, you can expend one use of mythic power to switch the energy type to a different one of those energy types.","",null,null,0,0,0,"Energy Conversion (Su)",null,null,null,0,27,null,"",null,0,0,27,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E50)>0,OptMA,D50=FALSE,OR(OR(MythicPath=\"Trickster\",DualPath=\"Trickster\"),OR(MythicPath=\"Archmage\",DualPath=\"Archmage\")))","v":false},false,"Enhance Magic Items (Ex)","MA 16",{"$f":"\"Add +\"&ROUNDDOWN(mna/2,0)&\" to the caster level of potions, scrolls, staves, and wands you use. When using a staff or wand, you may activate the item by expending one use of mythic power instead of one of the item’s charges. \"","v":"Add +0 to the caster level of potions, scrolls, staves, and wands you use. When using a staff or wand, you may activate the item by expending one use of mythic power instead of one of the item’s charges. "},"",null,null,0,0,0,"Enhance Magic Items (Ex)",null,null,null,0,28,null,"",null,0,0,28,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E51)>0,OptMA,D51=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\",$BC$1=E51))","v":false},false,"Flash of Omniscience (Ex)","MA 16",{"$f":"\"When you take 10 on any Intelligence-based skill check, add your tier (+\"&mna&\") to the result. As a free action, you can expend one use of mythic power to ask one question as if using divination (correct answer: \"&70+mna+ArcaneCasterLevel&\"). The answer is never cryptic. \"","v":"When you take 10 on any Intelligence-based skill check, add your tier (+0) to the result. As a free action, you can expend one use of mythic power to ask one question as if using divination (correct answer: 70). The answer is never cryptic. "},"",null,null,0,0,0,"Flash of Omniscience (Ex)",null,null,null,0,29,null,"",null,0,0,29,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E52)>0,OptMA,D52=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Flexible Counterspell (Su)","MA 16","As an immediate action, you can expend one use of mythic power to attempt to counter a spell. This ability otherwise works like readying an action to counter a spell, except instead of using the exact spell or dispel magic, you can instead expend a spell or spell slot of a level equal to or higher than the target spell.","",null,null,0,0,0,"Flexible Counterspell (Su)",null,null,null,0,30,null,"",null,0,0,30,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E53)>0,OptMA,D53=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Flexible School (Ex)","MA 16",{"$f":"\"You have selected the \"&MythicFlexibleSchool&\" arcane school and gain the benefits of this school. \"","v":"You have selected the  arcane school and gain the benefits of this school. "},"",null,null,0,0,0,"Flexible School (Ex)",null,null,null,0,31,null,"",null,0,0,31,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E54)>0,OptMA,D54=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),LEN(FamType)>1)","v":false},false,"Greater Familiar Link (Su)","MA 16","Anytime you or your familiar takes damage, you may split the damage evenly between you and your familiar as if using shield other.","",null,null,0,0,0,"Greater Familiar Link (Su)",null,null,null,0,32,null,"",null,0,0,32,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E55)>0,OptMA,D55=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),WizardSpecializationSchool<>\"No specialization\")","v":false},false,"Harmonious Mage (Ex)","MA 16","You no longer have any opposition schools.","",null,null,0,0,0,"Harmonious Mage (Ex)",null,null,null,0,33,null,"",null,0,0,33,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E56)>0,OptMA,D56=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Mythic Bloodline (Su)","MA 16","When determining the effects of your bloodline powers, you’re considered 4 levels higher.","",null,null,0,0,0,"Mythic Bloodline (Su)",null,null,null,0,34,null,"",null,0,0,34,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Mythic Hexes (Su)","MA 17","When you use a hex that requires a saving throw against a non-mythic target, that target is automatically affected for 1 round (which doesn’t count toward the hex’s duration) and can’t attempt a saving throw to resist the hex.","",null,null,0,0,0,"Mythic Hexes (Su)",null,null,null,0,35,null,"",null,0,0,35,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Mythic School (Su)","MA 17","When determining the effects of your arcane school powers, you’re considered 4 levels higher.","",null,null,0,0,0,"Mythic School (Su)",null,null,null,0,36,null,"",null,0,0,36,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Perfect Preparation (Ex)","MA 17","You no longer need to prepare spells from a spellbook or a familiar","",null,null,0,0,0,"Perfect Preparation (Ex)",null,null,null,0,37,null,"",null,0,0,37,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Rapid Preparation (Su)","MA 17","You can prepare a spell in an open spell slot in only 1 minute instead of the normal 15 minutes. You can prepare spells in all of your available spell slots in only 15 minutes instead of the normal 1 hour. As a swift action, you can expend one use of mythic power to instantly prepare one spell in an open spell slot.","",null,null,0,0,0,"Rapid Preparation (Su)",null,null,null,0,38,null,"",null,0,0,38,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Resilient Arcana (Su)","MA 17",{"$f":"\"Add +\"&mna&\" to the DC of any checks to identify your spells, recognize them as they are being cast, or dispel them using dispel magic or similar effects. \"","v":"Add +0 to the DC of any checks to identify your spells, recognize them as they are being cast, or dispel them using dispel magic or similar effects. "},"",null,null,0,0,0,"Resilient Arcana (Su)",null,null,null,0,39,null,"",null,0,0,39,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Sensory Link (Su)","MA 17","As a standard action, you can see and hear through your familiar’s eyes and ears. While using this ability, you can’t see or hear using your normal senses. You can speak through your familiar using any language you know, even if the familiar can’t normally speak. You may end the link and restore your own senses as a standard action. You can expend one use of mythic power to cast a spell and have it originate from your familiar","",null,null,0,0,0,"Sensory Link (Su)",null,null,null,0,40,null,"",null,0,0,40,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E71)>0,OptMA,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),MythicTierNum>2)","v":false},false,"Component Freedom (Ex)","MA 18",{"$f":"\"When you cast an arcane spell, you can ignore \"&COUNTIF(MPathAbilTaken,\"Component Freedom*\")&\" component(s) of the spell: focus, material (up to \"&100*mna&\" gp), somatic, or verbal. \"","v":"When you cast an arcane spell, you can ignore 0 component(s) of the spell: focus, material (up to 0 gp), somatic, or verbal. "},"",null,null,0,0,0,"Component Freedom (Ex)",null,null,null,0,49,null,"",null,0,0,49,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,{"$f":"OptMA","v":false},false,{"$f":"ChampionStrike=\"Fleet Charge\"","v":false},"Fleet Charge (Ex)","MA 20","As a swift action, you can expend one use of mythic power to move up to your speed. At any point during this movement, you can make a single attack at your highest attack bonus, adding your tier to the attack roll.","",null,null,0,0,0,"Fleet Charge (Ex)",null,null,null,0,65,null,"",null,0,0,65,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E94)>0,OptMA,D94=FALSE,OR(OR(MythicPath=\"Champion\",DualPath=\"Champion\"),OR(MythicPath=\"Guardian\",DualPath=\"Guardian\")),D93)","v":false},false,"Armor Master (Ex) [Heavy]","MA 21","You don’t take an armor check penalty or incur a arcane spell failure chance when wearing armor or using a shield (including a tower shield).",{"$f":"IF(AND(D94,B94),\" @\"&E94&IF(LEN(F94)>1,\" (\"&F94&\"): \",\": \")&G94,\"\")&H95","v":""},null,null,0,0,0,"Armor Master (Ex) [Heavy]",null,null,null,0,72,null,"",null,0,0,72,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Mounted Maniac (Ex)","MA 22","Whenever you charge a creature while mounted, you can attempt an Intimidate check to demoralize all enemies within 30 feet of your target, adding your tier to the result of the check. If you expend one use of mythic power, any creature demoralized by this ability is frightened instead of shaken.","",null,null,0,0,0,"Mounted Maniac (Ex)",null,null,null,0,88,null,"",null,0,0,88,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Tear Apart (Ex)","MA 23",{"$f":"\"You can attempt to rend the armor of your opponent, reducing its effectiveness. As a standard action you attempt a sunder combat maneuver check against your foe. If the check is successful, \"&\"reduce the target’s armor bonus, natural armor bonus, or shield bonus (your choice) by \"&MAX(1,ROUNDDOWN(mna/2,0))&\". \"","v":"You can attempt to rend the armor of your opponent, reducing its effectiveness. As a standard action you attempt a sunder combat maneuver check against your foe. If the check is successful, reduce the target’s armor bonus, natural armor bonus, or shield bonus (your choice) by 1. "},"",null,null,0,0,0,"Tear Apart (Ex)",null,null,null,0,96,null,"",null,0,0,96,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Incredible Parry (Ex)","MA 24",{"$f":"IF('Class Features'!C1400=FALSE,\"You gain the duelist’s parry ability, and may expend one use of mythic power to add your tier to the parry roll. \",\"You can use incredible parry and duelist’s parry in the same round, electing to not make two attacks and instead parrying up to two attacks. \")","v":"You gain the duelist’s parry ability, and may expend one use of mythic power to add your tier to the parry roll. "},"",null,null,0,0,0,"Incredible Parry (Ex)",null,null,null,0,116,null,"",null,0,0,116,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Titan’s Rage (Su)","MA 24","As a standard action (or a free action if you have the rage class feature), you can expend one use of mythic power to increase your size to one size category larger.","",null,null,0,0,0,"Titan’s Rage (Su)",null,null,null,0,121,null,"",null,0,0,121,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Burst Through (Ex)","MA 27","You can move through squares containing allies freely, but you must succeed at an overrun combat maneuver check for each opponent that obstructs your path to the target of your charge. If the result of the check exceeds the opponent’s CMD, you may move through the opponent’s square and continue toward the target without provoking an attack of opportunity from that opponent.","",null,null,0,0,0,"Burst Through (Ex)",null,null,null,0,140,null,"",null,0,0,140,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E178)>0,OptMA,D178=FALSE,OR(MythicPath=\"Guardian\",DualPath=\"Guardian\"))","v":false},false,"Quick Recovery (Ex)","MA 29","Whenever you are dazed, dazzled, deafened, sickened, or stunned, reduce the duration of that condition by half (minimum 1 round).","",null,null,0,0,0,"Quick Recovery (Ex)",null,null,null,0,156,null,"",null,0,0,156,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"IF(AND(LEN(E185)>0,OptMA,D185=FALSE,MythicTierNum>2),A184+1,A184)","v":0},false,{"$f":"AND(LEN(E185)>0,OptMA,D185=FALSE,OR(MythicPath=\"Guardian\",DualPath=\"Guardian\"),MythicTierNum>2)","v":false},false,"Cage Enemy (Ex)","MA 30","As an immediate action, you can expend one use of mythic power to hinder opponents until the end of your next turn. When this ability is active, any creature moving out of one of your threatened squares, even when making a 5-foot step or using a form of movement that doesn’t usually provoke attacks of opportunity, provokes an attack of opportunity from you. If your attack of opportunity hits and deals damage, the creature remains in its current space and its movement ends. Alternatively, you can expend one use of mythic power as part of a charge. If the charge attack hits, the target can’t move itself from its space until the beginning of your next turn","",null,null,0,0,0,"Cage Enemy (Ex)",null,null,null,0,163,null,"",null,0,0,163,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Indomitable (Su) [dazed]","MA 31","You are immune to being dazed","",null,null,0,0,0,"Indomitable (Su) [dazed]",null,null,null,0,182,null,"",null,0,0,182,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Indomitable (Su) [sickened]","MA 31","You are immune to being sickened","",null,null,0,0,0,"Indomitable (Su) [sickened]",null,null,null,0,187,null,"",null,0,0,187,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Heathen Slayer (Ex)","MA 34",{"$f":"\"You gain a +\"&IF(MythicTierNum>5,4,2)&\" bonus on weapon attack and damage rolls against thefollowers of \"&HeathenSlayer&\" as well as a +\"&IF(MythicTierNum>5,4,2)&\" bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against thefollowers of \"&HeathenSlayer&\". \"","v":"You gain a +2 bonus on weapon attack and damage rolls against thefollowers of  as well as a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against thefollowers of . "},"",null,null,0,0,0,"Heathen Slayer (Ex)",null,null,null,0,207,null,"",null,0,0,207,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Sustained by Faith (Su)","MA 35",{"$f":"\"You require no food, water, or sleep. If you have abilities or class features that require rest before they can be regained, you can choose to regain them once per day by spending 1 hour in uninterrupted meditation. \"&IF(MythicTierNum>2,\"You can expend one use of mythic power in order to also not need to breathe for 24 hours. \",\"\")","v":"You require no food, water, or sleep. If you have abilities or class features that require rest before they can be regained, you can choose to regain them once per day by spending 1 hour in uninterrupted meditation. "},"",null,null,0,0,0,"Sustained by Faith (Su)",null,null,null,0,215,null,"",null,0,0,215,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E253)>0,OptMA,D253=FALSE,OR(MythicPath=\"Hierophant\",DualPath=\"Hierophant\"),MythicTierNum>2)","v":false},false,"Hurling Vengeance (Su)","MA 36",{"$f":"IF($BD$1=\"Hurling Vengeance (Su) (Gorum)\",\"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. \"&\"By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.\"&\" Any greatsword you wield also gains the keen weapon special ability. If the weapon already has the keen weapon special ability, its critical multiplier instead increases to x3.\",IF($BD$1=\"Hurling Vengeance (Su) (Norgorber)\",\"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. \"&\"By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.\"&\" You can use this ability to affect a dagger or short sword. When you damage a creature using a ranged attack, you can expend one use of mythic power to cast poison upon the target as a spell-like ability.\",IF($BD$1=\"Hurling Vengeance (Su) (Rovagug)\",\"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. \"&\"By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.\"&\" Any greataxe you wield also gains the vicious weapon special ability. If the weapon is already vicious, it deals an addition ld6 points of damage to the target.\",IF($BD$1=\"Hurling Vengeance (Su) (Torag)\",\"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. \"&\"By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.\"&\" Whenever you make a successful critical hit using a warhammer (whether this is a ranged or melee attack), as an immediate action you may make an additional attack against a different target within 10 feet of the creature you just critically hit.\",\"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. \"&\"By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.\"))))","v":"Whenever you are wielding your deity’s favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round."},"",null,null,0,0,0,"Hurling Vengeance (Su)",null,null,null,0,231,null,"",null,0,0,231,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E273)>0,OptMA,D273=FALSE,OR(MythicPath=\"Marshal\",DualPath=\"Marshal\"))","v":false},false,"Focus (Su)","MA 39","Whenever a mythic ally that is within 30 feet uses the surge ability, it rolls its bonus die twice and takes the higher result.","",null,null,0,0,0,"Focus (Su)",null,null,null,0,251,null,"",null,0,0,251,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E276)>0,OptMA,D276=FALSE,OR(MythicPath=\"Marshal\",DualPath=\"Marshal\"))","v":false},false,"Helpful Rebuke (Ex)","MA 39",{"$f":"\"Whenever an ally within line of sight fails a skill check with a skill you’re trained in, you can expend one use of mythic power as an immediate action to allow that ally to reroll that skill check with a +\"&mna&\" bonus. You can use this ability with a skill you aren’t trained in, but you must expend two uses of mythic power to do so, and the ally doesn’t gain any bonus. \"","v":"Whenever an ally within line of sight fails a skill check with a skill you’re trained in, you can expend one use of mythic power as an immediate action to allow that ally to reroll that skill check with a +0 bonus. You can use this ability with a skill you aren’t trained in, but you must expend two uses of mythic power to do so, and the ally doesn’t gain any bonus. "},"",null,null,0,0,0,"Helpful Rebuke (Ex)",null,null,null,0,254,null,"",null,0,0,254,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E288)>0,OptMA,D288=FALSE,OR(OR(MythicPath=\"Marshal\",DualPath=\"Marshal\"),OR(MythicPath=\"Trickster\",DualPath=\"Trickster\")))","v":false},false,"Persuasive Countenance (Su)","MA 41","Whenever you encounter a creature whose attitude is at least indifferent to you, treat its attitude as one step better. If the creature’s starting attitude is helpful, you can make requests of the creature with a +5 bonus on your Diplomacy or Intimidate check.","",null,null,0,0,0,"Persuasive Countenance (Su)",null,null,null,0,266,null,"",null,0,0,266,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Glorious Charge (Ex)","MA 42","As an immediate action when you start a charge, you can expend one use of mythic power and allow an ally to charge immediately after your charge is complete. You can expend additional uses, allowing one more ally to charge per use spent.","",null,null,0,0,0,"Glorious Charge (Ex)",null,null,null,0,282,null,"",null,0,0,282,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,{"$f":"COUNTIF(Mythic!F$89:G$91,\"Fleet Charge\")>0","v":false},"Fleet Charge (Ex)","MA 44",{"$f":"\"As a swift action, you can expend one use of mythic power to move up to your speed. At any point during this movement, you can make a single melee or ranged attack at your highest attack bonus, adding +\"&mna&\" to the attack roll. Damage from this attack bypasses all damage reduction. \"","v":"As a swift action, you can expend one use of mythic power to move up to your speed. At any point during this movement, you can make a single melee or ranged attack at your highest attack bonus, adding +0 to the attack roll. Damage from this attack bypasses all damage reduction. "},"",null,null,0,0,0,"Fleet Charge (Ex)",null,null,null,0,298,null,"",null,0,0,298,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Master Dilettante (Ex)","MA 46",{"$f":"\"You gain a +\"&mna&\" competence bonus equal to your tier on all untrained skill checks.* You can attempt all skill checks untrained*. \"","v":"You gain a +0 competence bonus equal to your tier on all untrained skill checks.* You can attempt all skill checks untrained*. "},"",null,null,0,0,0,"Master Dilettante (Ex)",null,null,null,0,313,null,"",null,0,0,313,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,{"$f":"OptMA","v":false},false,false,"Supreme Stealth (Ex) [blindsense]","MA 47","A creature using blindsight/blindsense can’t automatically detect you, and must succeed at Perception checks as normal to do so.","",null,null,0,0,0,"Supreme Stealth (Ex) [blindsense]",null,null,null,{"$f":"IF(C344,COUNTIFS($C$23:$C$600,TRUE,$E$23:$E$600,\"<=\"&E344),0)","v":0},322,null,{"$f":"IF(S344>U$22,\"\",INDEX($E$23:$E$600,MATCH(S344,$R$23:$R$600,0)))","v":""},null,0,{"$f":"IF(Z344=\"ZZZZZZ\",0,COUNTIF(Z$23:Z$600,\"<\"&Z344)+1)","v":0},322,{"$f":"IFERROR(VLOOKUP(Y344,A$36:E$600,5,FALSE),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"VLOOKUP(Y344,X$23:Z$600,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(Y344,W$23:AA$600,5,FALSE)","v":{"$error":"#N/A"}}]
[0,false,{"$f":"AND(LEN(E364)>0,OptMA,D364=FALSE,OR(MythicPath=\"Trickster\",DualPath=\"Trickster\"),MythicTierNum>5)","v":false},false,"Enduring Elixir (Su)","MA 49","Whenever you drink an elixir, extract, or potion with a duration of 10 minutes per level or longer, you can change its duration to 1 day.","",null,null,0,0,0,"Enduring Elixir (Su)",null,null,null,0,342,null,"",null,0,0,342,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"A370","v":0},false,{"$f":"AND(LEN(E371)>0,OptMA,D371=FALSE)","v":false},{"$f":"AND(COUNTIF(MPathAbilTaken,E371)>0,LEN(E371)>1)","v":false},"Commune with Power (Su)","MA 50","Once per day, in a special ritual that requires you to spend 1 hour of uninterrupted meditation, you can commune with the source of your power. This acts as the commune spell, using your tier as your caster level.","",null,null,0,0,0,"Commune with Power (Su)",null,null,null,0,349,null,"",null,0,0,349,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"A385","v":0},false,{"$f":"AND(LEN(E386)>0,OptMA,D386=FALSE)","v":false},false,"Mythic Sustenance (Su)","MA 50","You no longer need to eat, drink, or breathe to live. You’re immune to inhaled poisons and any spell or effect that requires breathing, though you are still affected by any food or drink you intake.","",null,null,0,0,0,"Mythic Sustenance (Su)",null,null,null,0,364,null,"",null,0,0,364,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,"Enhanced Ability (Ex) [CHA]","MA 51","You gain a +2 bonus to Charisma.*","",null,null,0,0,0,"Enhanced Ability (Ex) [CHA]",null,null,null,0,373,null,"",null,0,0,373,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E415)>0,B415,D415=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"),MythicTierNum>5)","v":false},false,"Star Walker (Su)","MO 21","As a standard action, you can expend two uses of mythic power to surround yourself with a bubble of air enclosed by a thin iridescent layer of force. As long as you concentrate, you gain a fly speed of 240 feet per round. If you cease concentrating, the bubble stops and then sinks 30 feet per round until it reaches the ground and collapses; you can expend one use of mythic power before the bubble collapses to regain control. Although exact travel times in outer space vary, a trip within a single solar system takes 3d20 hours, while a trip beyond takes 3d20 days (or more, at the GM’s discretion). Ceasing concentration while in the void of outer space has no effect on the bubble—it continues traveling in the previously stated direction at the same speed until an outside force slows it down. The air in the sphere is constantly refreshed and kept at a constant temperature, protecting occupants from the void of space, but not necessarily the harsh climates of other planets or planes. By expending two additional uses of mythic power, you can increase the size of the bubble to a 10-foot-radius sphere and you can bring along up to 11 Medium creatures within the bubble, who can enter or exit the bubble freely.","",null,null,0,0,0,"Star Walker (Su)",null,null,null,0,393,null,"",null,0,0,393,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E433)>0,B433,D433=FALSE,OR(MythicPath=\"Hierophant\",DualPath=\"Hierophant\"),MythicTierNum>0)","v":false},false,"Endless Bounty (Ex)","MO 26",{"$f":"\"Whenever you cast create food and water, you can continue to cast it indefinitely (subject to fatigue and other physical constraints) after the initial 10-minute casting time. \"&\"For every extra 10 minutes you spend casting the spell, you create enough food to sustain \"&CasterLevel&\" additional humans for 24 hours.\"&IF(MythicTierNum>5,\" You may also use this ability when you cast heroes’ feast.\",\"\")","v":"Whenever you cast create food and water, you can continue to cast it indefinitely (subject to fatigue and other physical constraints) after the initial 10-minute casting time. For every extra 10 minutes you spend casting the spell, you create enough food to sustain 0 additional humans for 24 hours."},"",null,null,0,0,0,"Endless Bounty (Ex)",null,null,null,0,411,null,"",null,0,0,411,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E439)>0,B439,D439=FALSE,CanChannel,OR(MythicPath=\"Hierophant\",DualPath=\"Hierophant\"),MythicTierNum>2)","v":false},false,"Shape Channel (Ex)","MO 27","As a standard action, you can simultaneously expend one use of mythic power and one use of your channel energy ability to channel energy in a 60-foot cone, a 20-foot-tall cylinder with a 20-foot radius, or a 120-foot line. In addition, whenever you channel energy to damage creatures (whether undead creatures with positive energy or living creatures with negative energy), you can choose to deal half damage (or one-quarter damage to creatures that succeed at their saving throws) and then push back all creatures damaged by the effect. You push each creature back 5 feet for every 1d6 points of channel energy damage you are capable of dealing. Creatures that succeed at their saving throws against your channeled energy are only pushed back half as far (minimum 5 feet).","",null,null,0,0,0,"Shape Channel (Ex)",null,null,null,0,417,null,"",null,0,0,417,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E455)>0,B455,D455=FALSE,OR(MythicPath=\"Trickster\",DualPath=\"Trickster\"),MythicTierNum>0)","v":false},false,"Knot Expert (Ex)","MO 30",{"$f":"\"You can tie knots in rope with a flick of your wrist, and can do so from the far end of the rope. You can tie a knot in any rope you hold, including turning it into a lasso, as a swift action. \"&\"You can also use a whip, lasso, spiked chain, or similar weapon to constrict an opponent. In order to do so, you must make a successful attack with the rope-like weapon, after which you can, as a swift action, attempt a grapple \"&\"combat maneuver against that creature, adding \"&mna&\" to your combat maneuver check. If you are successful, the creature is considered to be grappled, though you are not, \"&\"and you can deal constrict damage to the creature (as the universal monster ability) equal to the amount of damage you could normally deal with the weapon used.\"","v":"You can tie knots in rope with a flick of your wrist, and can do so from the far end of the rope. You can tie a knot in any rope you hold, including turning it into a lasso, as a swift action. You can also use a whip, lasso, spiked chain, or similar weapon to constrict an opponent. In order to do so, you must make a successful attack with the rope-like weapon, after which you can, as a swift action, attempt a grapple combat maneuver against that creature, adding 0 to your combat maneuver check. If you are successful, the creature is considered to be grappled, though you are not, and you can deal constrict damage to the creature (as the universal monster ability) equal to the amount of damage you could normally deal with the weapon used."},"",null,null,0,0,0,"Knot Expert (Ex)",null,null,null,0,433,null,"",null,0,0,433,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"A465","v":0},false,{"$f":"AND(LEN(E466)>0,B466,D466=FALSE,OR(AND(MythicAscension=\"Godling\",GodlingDeity=\"Desna\"),AND($D$349,SelDiety=\"Desna\"),AND(SelDiety=CusGLPADeity,CusGLPADeityAbility=E466)))","v":false},false,"Wanderer's Touch (Su)","MO 6",{"$f":"\"As a swift action, you can expend one use of mythic power to imbue a weapon in your hand with the throwing and returning weapon special abilities. \"&\"These weapon special abilities apply only to you, and this effect lasts for \"&IF(mna>1,\"minutes\",\"minute\")&\". By expending one use of mythic power as part of a full attack, you can will the thrown weapon to slice through multiple foes in 1 round, allowing you to make up to \"&\"your full number of attacks that round against multiple opponents. The weapon strikes the first foe, then bounces to the next, and so on, before returning to you at the beginning of your next turn.\"","v":"As a swift action, you can expend one use of mythic power to imbue a weapon in your hand with the throwing and returning weapon special abilities. These weapon special abilities apply only to you, and this effect lasts for minute. By expending one use of mythic power as part of a full attack, you can will the thrown weapon to slice through multiple foes in 1 round, allowing you to make up to your full number of attacks that round against multiple opponents. The weapon strikes the first foe, then bounces to the next, and so on, before returning to you at the beginning of your next turn."},"",null,null,0,0,0,"Wanderer's Touch (Su)",null,null,null,0,444,null,"",null,0,0,444,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E483)>0,B483,D483=FALSE,MythicTierNum>2,OR(AND(MythicAscension=\"Godling\",GodlingDeity=\"Norgorber\"),AND($D$349,SelDiety=\"Norgorber\"),AND(SelDiety=CusGLPADeity,CusGLPADeityAbility=E483)))","v":false},false,"Blackfingers' Blessing (Su)","MO 10","You can expend one use of mythic power to instantly coat your weapon and your allies’ weapons in a poison that you are carrying on your person. This ability only applies poison to the weapons your allies are currently wielding (the weapons they are merely carrying are unaffected), and there is no chance of accidentally poisoning yourself or your allies. You must be carrying a number of doses of poison equal to the number of weapons you wish to apply the poison to, and the doses of poison are consumed in the process of using this ability. Only willing allies can have their weapons affected by this ability.","",null,null,0,0,0,"Blackfingers' Blessing (Su)",null,null,null,0,461,null,"",null,0,0,461,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,{"$f":"AND(LEN(E499)>0,B499,D499=FALSE,OR(MythicPath=\"Archmage\",DualPath=\"Archmage\"))","v":false},false,"Reactive Ward (Su)","MR 11","As an immediate action, you can expend one use of mythic power to ward against a spell that would require you to make a saving throw. You attempt a Spellcraft check instead of your saving throw, with a natural 1 automatically failing and a natural 20 automatically succeeding as normal for saving throws. If you succeed at this check against a spell that has a reduced effect with a successful saving throw, it has no effect on you instead. You must choose to use this ability before rolling the saving throw, and you must be capable of using either verbal or somatic components to enact the ward.","",null,null,0,0,0,"Reactive Ward (Su)",null,null,null,0,477,null,"",null,0,0,477,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,484,null,"",null,0,0,484,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,505,null,"",null,0,0,505,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,508,null,"",null,0,0,508,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,528,null,"",null,0,0,528,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,542,null,"",null,0,0,542,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,552,null,"",null,0,0,552,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,559,null,"",null,0,0,559,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,false,false,null,null,null,"",null,null,0,0,0,0,null,null,null,0,575,null,"",null,0,0,575,"ZZZZZZ",{"$error":"#N/A"},{"$error":"#N/A"}]
[]
[]
[]
[]
[]
[]
[]
[null,"Legendary Fortification"," When a critical hit or sneak attack is scored against a creature wearing an item with this ability, the wearer can expend one use of legendary power to negate the critical hit or sneak attack and instead take normal damage. Only armor, shields, and worn items can have this ability.",{"$f":"COUNTIF(Mythic!$F$101:$G$110,B709)","v":0},null,1,"Legendary Fortification",{"$f":"IF($D709<1,$B709,\"\")","v":"Legendary Fortification"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(H:H,SMALL(IF($H$702:$H$718<>\"\",ROW($H$702:$H$718)),ROWS($I$702:I709)))))","v":"Undetectable"},{"$f":"IF($D709<1,$B709,\"\")","v":"Legendary Fortification"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$702:$J$718<>\"\",ROW($J$702:$J$718)),ROWS($K$702:K709)))))","v":"Metamagician"},{"$f":"IF($D709<1,$B709,\"\")","v":"Legendary Fortification"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(L:L,SMALL(IF($L$702:$L$718<>\"\",ROW($L$702:$L$718)),ROWS($M$702:M709)))))","v":"Legendary Fortification"},"Head","Intelligence-, Wisdom-, and Charisma-based skill checks"]
[null,"Unstoppable Strike"," This weapon bypasses all armor. The wielder can expend one use of legendary power when attacking to make the attack against touch AC. If she instead expends two uses of legendary power, the weapon also bypasses any deflection bonus to AC the target has. An item must be a weapon and be a minor or major artifact to have this ability.",{"$f":"COUNTIF(Mythic!$F$101:$G$110,B716)","v":0},null,4,"Unstoppable Strike",null,{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(H:H,SMALL(IF($H$702:$H$718<>\"\",ROW($H$702:$H$718)),ROWS($I$702:I716)))))","v":""},{"$f":"IF($D716<1,$B716,\"\")","v":"Unstoppable Strike"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$702:$J$718<>\"\",ROW($J$702:$J$718)),ROWS($K$702:K716)))))","v":"Upgradable"},"Unstoppable Strike",{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(L:L,SMALL(IF($L$702:$L$718<>\"\",ROW($L$702:$L$718)),ROWS($M$702:M716)))))","v":"Unstoppable Strike"},"Shoulders","Saving throws"]
[{"$f":"OR(Mythic!$F$96=\"Custom\",COUNTIF(D732,\"*\"&Mythic!$F$96&\"*\")>0)","v":true},{"$f":"IF(A732=FALSE,\"\",IF(Skills!B19=\"\",\"\",IF(COUNTIF(Mythic!$I$101:$I$110,Skills!B19)=0,Skills!B19,\"\")))","v":"Escape Artist"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(B:B,SMALL(IF($B$721:$B$772<>\"\",ROW($B$721:$B$772)),ROWS($C$721:C732)))))","v":"Intimidate"},{"$f":"IF(Skills!F19=\"DEX\",\"Belt, Body, Chest, Feet\",IF(Skills!F19=\"STR\",\"Belt, Body, Chest\",IF(Skills!F19=\"CON\",\"\",IF(Skills!F19=\"\",\"\",\"Eyes, Head, Headband\"))))","v":"Belt, Body, Chest, Feet"},"DEX",null,{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(F:F,SMALL(IF($F$721:$F$772<>\"\",ROW($F$721:$F$772)),ROWS($G$721:G732)))))","v":"Knowledge (geography)"},{"$f":"IFERROR(IF(E732=\"INT\",Mythic!$F$117,IF(E732=\"WIS\",Mythic!$F$118,IF(E732=\"CHA\",Mythic!$F$119,0))),0)","v":0},null,{"$f":"IF(COUNTIF(Mythic!$I$129:$I$138,Skills!B19)>0,Skills!B19&\" \"&H732+I732,\"\")","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$721:$J$772<>\"\",ROW($J$721:$J$772)),ROWS($K$721:K732)))))","v":""},"B19",{"$f":"Skills!B19","v":"Escape Artist"}]
[{"$f":"OR(Mythic!$F$96=\"Custom\",COUNTIF(D742,\"*\"&Mythic!$F$96&\"*\")>0)","v":true},{"$f":"IF(A742=FALSE,\"\",IF(Skills!B29=\"\",\"\",IF(COUNTIF(Mythic!$I$101:$I$110,Skills!B29)=0,Skills!B29,\"\")))","v":"Knowledge (local)"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(B:B,SMALL(IF($B$721:$B$772<>\"\",ROW($B$721:$B$772)),ROWS($C$721:C742)))))","v":"Knowledge (religion)"},{"$f":"IF(Skills!F29=\"DEX\",\"Belt, Body, Chest, Feet\",IF(Skills!F29=\"STR\",\"Belt, Body, Chest\",IF(Skills!F29=\"CON\",\"\",IF(Skills!F29=\"\",\"\",\"Eyes, Head, Headband\"))))","v":"Eyes, Head, Headband"},"INT",{"$f":"IF(Skills!B29=\"\",\"\",IF(COUNTIF(Mythic!$I$129:$I$138,Skills!B29)=0,Skills!B29,\"\"))","v":"Knowledge (local)"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(F:F,SMALL(IF($F$721:$F$772<>\"\",ROW($F$721:$F$772)),ROWS($G$721:G742)))))","v":"Spellcraft"},{"$f":"IFERROR(IF(E742=\"INT\",Mythic!$F$117,IF(E742=\"WIS\",Mythic!$F$118,IF(E742=\"CHA\",Mythic!$F$119,0))),0)","v":0},{"$f":"IF(Skills!B29=\"\",0,COUNTIF(Mythic!$I$129:$I$138,Skills!B29&\"*\"))*10","v":0},{"$f":"IF(COUNTIF(Mythic!$I$129:$I$138,Skills!B29)>0,Skills!B29&\" \"&H742+I742,\"\")","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$721:$J$772<>\"\",ROW($J$721:$J$772)),ROWS($K$721:K742)))))","v":""},"B29",{"$f":"Skills!B29","v":"Knowledge (local)"}]
[{"$f":"OR(Mythic!$F$96=\"Custom\",COUNTIF(D760,\"*\"&Mythic!$F$96&\"*\")>0)","v":true},{"$f":"IF(A760=FALSE,\"\",IF(Skills!B47=\"\",\"\",IF(COUNTIF(Mythic!$I$101:$I$110,Skills!B47)=0,Skills!B47,\"\")))","v":"Sense Motive"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(B:B,SMALL(IF($B$721:$B$772<>\"\",ROW($B$721:$B$772)),ROWS($C$721:C760)))))","v":""},{"$f":"IF(Skills!F47=\"DEX\",\"Belt, Body, Chest, Feet\",IF(Skills!F47=\"STR\",\"Belt, Body, Chest\",IF(Skills!F47=\"CON\",\"\",IF(Skills!F47=\"\",\"\",\"Eyes, Head, Headband\"))))","v":"Eyes, Head, Headband"},"WIS",{"$f":"IF(Skills!B47=\"\",\"\",IF(COUNTIF(Mythic!$I$129:$I$138,Skills!B47&\" \")=0,Skills!B47,\"\"))","v":"Sense Motive"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(F:F,SMALL(IF($F$721:$F$772<>\"\",ROW($F$721:$F$772)),ROWS($G$721:G760)))))","v":""},{"$f":"IFERROR(IF(E760=\"INT\",Mythic!$F$117,IF(E760=\"WIS\",Mythic!$F$118,IF(E760=\"CHA\",Mythic!$F$119,0))),0)","v":0},{"$f":"IF(Skills!B47=\"\",0,COUNTIF(Mythic!$I$129:$I$138,Skills!B47&\"*\"))*10","v":0},{"$f":"Skills!B47&\" \"&H760+I760","v":"Sense Motive 0"},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$721:$J$772<>\"\",ROW($J$721:$J$772)),ROWS($K$721:K760)))))","v":""},"B47",{"$f":"Skills!B47","v":"Sense Motive"}]
[null,null,"Max for each is 20"]
[6,13,1,"Fly"," The item gains a fly speed of 30 feet with average maneuverability. The item must have the animate ability to have this ability.",{"$f":"COUNTIF(Mythic!$F$129:$G$138,D783)","v":0},1,"Animate","VOID",{"$f":"IF(AND(OR(COUNTIF(Mythic!$F$128:$G$138,H783)>0,COUNTIF(Mythic!$F$128:$G$138,I783)>0),F783<G783),D783,\"\")","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$778:$J$790<>\"\",ROW($J$778:$J$790)),ROWS($K$203:K208)))))","v":"Shape Change"},{"$f":"OR(COUNTIF(Mythic!$F$128:$G$138,H783),COUNTIF(Mythic!$F$128:$G$138,I783))","v":false},2,0,50001,6,null,"+4 to CHA & +2 to INT",2,0,4,null,null,null,null,null,null,{"$f":"30*F783&\" feet\"","v":"0 feet"},null,null,null," The item gains a fly speed of <VAR1> with average maneuverability. The item must have the animate ability to have this ability."," The item gains a fly speed of 0 feet with average maneuverability. The item must have the animate ability to have this ability."]
[null,"Background Base Price"]
[]
[null,"Upgradable",{"$f":"IF(COUNTIF(Mythic!$F$101:$G$110,B827)>0,B827,\"\")","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(C:C,SMALL(IF($C$811:$C$827<>\"\",ROW($C$811:$C$827)),ROWS($D$811:D827)))))","v":""},null,"","."]
[null,"Read Magic",{"$f":"IF(COUNTIF(Mythic!$F$129:$G$138,B840)>0,B840,\"\")","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(C:C,SMALL(IF($C$832:$C$844<>\"\",ROW($C$832:$C$844)),ROWS($D$832:D840)))))","v":""},null,"","",null,false]
[null,"Adept",null,null,null,null,"Mythic Legendary Item Spells",null,{"$f":"SUM(I852:I901)+COUNTIF(I852:I901,0)","v":0},null,"Spell List","DC","Times Taken","Casts per day",{"$f":"_xlfn.TEXTJOIN(\"@--\",TRUE,O852:O901)","v":""},"Level 1 x3","Level 2 x 1","Level 2 x 3","Level 3 x 1","Level 3 x 3","Level 4 x 1","Level 4 x 3"]
[null,"Skald",null,null,null,null,"Spell 20",{"$f":"Mythic!F169","v":0},{"$f":"IF(H871=0,\"\",VLOOKUP(Mythic!F169,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H870,H871)>0,\"\",H871)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K871)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,"Spiritualist",null,null,null,null,"Spell 22",{"$f":"Mythic!F171","v":0},{"$f":"IF(H873=0,\"\",VLOOKUP(Mythic!F171,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H872,H873)>0,\"\",H873)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K873)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 36",{"$f":"Mythic!F185","v":0},{"$f":"IF(H887=0,\"\",VLOOKUP(Mythic!F185,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H886,H887)>0,\"\",H887)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K887)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 37",{"$f":"Mythic!F186","v":0},{"$f":"IF(H888=0,\"\",VLOOKUP(Mythic!F186,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H887,H888)>0,\"\",H888)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K888)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 38",{"$f":"Mythic!F187","v":0},{"$f":"IF(H889=0,\"\",VLOOKUP(Mythic!F187,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H888,H889)>0,\"\",H889)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K889)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 39",{"$f":"Mythic!F188","v":0},{"$f":"IF(H890=0,\"\",VLOOKUP(Mythic!F188,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H889,H890)>0,\"\",H890)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K890)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 40",{"$f":"Mythic!F189","v":0},{"$f":"IF(H891=0,\"\",VLOOKUP(Mythic!F189,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H890,H891)>0,\"\",H891)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K891)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 41",{"$f":"Mythic!F190","v":0},{"$f":"IF(H892=0,\"\",VLOOKUP(Mythic!F190,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H891,H892)>0,\"\",H892)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K892)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 42",{"$f":"Mythic!F191","v":0},{"$f":"IF(H893=0,\"\",VLOOKUP(Mythic!F191,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H892,H893)>0,\"\",H893)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K893)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 43",{"$f":"Mythic!F192","v":0},{"$f":"IF(H894=0,\"\",VLOOKUP(Mythic!F192,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H893,H894)>0,\"\",H894)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K894)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 44",{"$f":"Mythic!F193","v":0},{"$f":"IF(H895=0,\"\",VLOOKUP(Mythic!F193,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H894,H895)>0,\"\",H895)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K895)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 45",{"$f":"Mythic!F194","v":0},{"$f":"IF(H896=0,\"\",VLOOKUP(Mythic!F194,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H895,H896)>0,\"\",H896)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K896)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 46",{"$f":"Mythic!F195","v":0},{"$f":"IF(H897=0,\"\",VLOOKUP(Mythic!F195,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H896,H897)>0,\"\",H897)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K897)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 47",{"$f":"Mythic!F196","v":0},{"$f":"IF(H898=0,\"\",VLOOKUP(Mythic!F196,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H897,H898)>0,\"\",H898)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K898)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 48",{"$f":"Mythic!F197","v":0},{"$f":"IF(H899=0,\"\",VLOOKUP(Mythic!F197,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H898,H899)>0,\"\",H899)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K899)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 49",{"$f":"Mythic!F198","v":0},{"$f":"IF(H900=0,\"\",VLOOKUP(Mythic!F198,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H899,H900)>0,\"\",H900)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K900)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]
[null,null,null,null,null,null,"Spell 50",{"$f":"Mythic!F199","v":0},{"$f":"IF(H901=0,\"\",VLOOKUP(Mythic!F199,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))","v":""},{"$f":"IF(COUNTIF($H$852:H900,H901)>0,\"\",H901)","v":""},{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(J:J,SMALL(IF($J$852:$J$901<>\"\",ROW($J$852:$J$901)),ROWS($K$852:K901)))))","v":""},{"$error":"#VALUE!"},0,0,"",false,false,false,false,false,false,false]

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[null,null,null,null,null,"Mythic Index","Normal Index",null,null,null,null,null,null,null,null,null,null,"Improved Crit Weapons"]
[null,null,null,null,null,{"$f":"MATCH(H2,$H$16:$H$262,0)","v":{"$error":"#N/A"}},{"$f":"MATCH(H2,AllFeatNames,0)","v":{"$error":"#N/A"}},{"$f":"MythicFeat1","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F2),INDEX('Feat Data'!$J$7:$J$2447,G2))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F2),INDEX('Feat Data'!$K$7:$K$2447,G2))","v":{"$error":"#N/A"}},{"$f":"IFERROR(IF(LEN(H2)>1,\" @\"&H2&IFERROR(\" [\"&J2&\"]: \"&K2,\"\"),\"\")&L3,\"\")","v":" "},null,null,null,null,null,{"$f":"IF(LEFT(H2,17)=\"Improved Critical\",MID(H2,SEARCH(\"(\",H2,1)+1,SEARCH(\")\",H2,1)-SEARCH(\"(\",H2)-1),FALSE)","v":false}]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MythicFeat3","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F3),INDEX('Feat Data'!$J$7:$J$2447,G3))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F3),INDEX('Feat Data'!$K$7:$K$2447,G3))","v":{"$error":"#N/A"}},{"$f":"IFERROR(IF(LEN(H3)>1,\" @\"&H3&IFERROR(\" [\"&J3&\"]: \"&K3,\"\"),\"\")&L4,\"\")","v":" "},null,null,null,null,null,{"$f":"IF(LEFT(H3,17)=\"Improved Critical\",MID(H3,SEARCH(\"(\",H3,1)+1,SEARCH(\")\",H3,1)-SEARCH(\"(\",H3)-1),FALSE)","v":false}]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MythicFeat5","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F4),INDEX('Feat Data'!$J$7:$J$2447,G4))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F4),INDEX('Feat Data'!$K$7:$K$2447,G4))","v":{"$error":"#N/A"}},{"$f":"IFERROR(IF(LEN(H4)>1,\" @\"&H4&IFERROR(\" [\"&J4&\"]: \"&K4,\"\"),\"\")&L5,\"\")","v":" "},null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MythicFeat7","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F5),INDEX('Feat Data'!$J$7:$J$2447,G5))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F5),INDEX('Feat Data'!$K$7:$K$2447,G5))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MythicFeat9","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F6),INDEX('Feat Data'!$J$7:$J$2447,G6))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F6),INDEX('Feat Data'!$K$7:$K$2447,G6))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"ExtraMythicFeat1","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F7),INDEX('Feat Data'!$J$7:$J$2447,G7))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F7),INDEX('Feat Data'!$K$7:$K$2447,G7))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"ExtraMythicFeat2","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F8),INDEX('Feat Data'!$J$7:$J$2447,G8))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F8),INDEX('Feat Data'!$K$7:$K$2447,G8))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"ExtraMythicFeat3","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F9),INDEX('Feat Data'!$J$7:$J$2447,G9))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F9),INDEX('Feat Data'!$K$7:$K$2447,G9))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"ExtraMythicFeat4","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F10),INDEX('Feat Data'!$J$7:$J$2447,G10))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F10),INDEX('Feat Data'!$K$7:$K$2447,G10))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
[null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"ExtraMythicFeat5","v":0},null,{"$f":"IFERROR(INDEX($J$16:$J$262,F11),INDEX('Feat Data'!$J$7:$J$2447,G11))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($K$16:$K$262,F11),INDEX('Feat Data'!$K$7:$K$2447,G11))","v":{"$error":"#N/A"}}," ",null,null,null,null,null,false]
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[]
[]
[null,null,null,"Available","Source","Pre-reqs","Selected","Name",null,"Reference","Description",null,null,null,null,null,null,{"$f":"MAX(N16:N471)","v":0}]
[null,null,null,{"$f":"AND(E16,F16,G16=FALSE,LEN(H16)>1)","v":false},{"$f":"OptMA","v":false},{"$f":"'Feat Data'!$H$552","v":0},{"$f":"COUNTIF(H$2:H$12,H16)>0","v":false},"Accursed Hex (Mythic)",null,"MA 54","When you use Accursed Hex to target a creature with one of your hexes a second time, that creature must roll its saving throw twice and take the lower result.",null,null,{"$f":"IF(O16=\"ZZZZZZ\",0,COUNTIF(O$16:O$471,\"<\"&O16)+1)","v":0},{"$f":"IF(D16,H16,\"ZZZZZZ\")","v":"ZZZZZZ"},null,1,{"$f":"VLOOKUP(Q16,N16:O471,2,FALSE)","v":{"$error":"#N/A"}}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$7","v":0},{"$f":"COUNTIF(H$2:H$12,H17)>0","v":false},"Acrobatic (Mythic)",null,"MA 54","The bonus on Acrobatics and Fly skill checks from Acrobatic increases by 2*. In addition, you can expend one use of mythic power to treat an Acrobatics or Fly check as if you had rolled a natural 20.",null,null,0,"ZZZZZZ",null,2,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$10","v":0},{"$f":"COUNTIF(H$2:H$12,H18)>0","v":false},"Alertness (Mythic)",null,"MA 54","The bonus on Perception and Sense Motive skill checks from Alertness increases by 2*. In addition, you can expend one use of mythic power to treat a Perception or Sense Motive check as if you had rolled a natural 20.",null,null,0,"ZZZZZZ",null,3,{"$error":"#N/A"}]
[null,null,null,{"$f":"AND(E19,F19,G19=FALSE,LEN(H19)>1)","v":false},false,{"$f":"OR('Feat Data'!$H$11:$H$14)","v":false},false,"Alignment Channel (Mythic)",null,"MA 54","Your channeled energy affects any creatures with the alignment chosen when you took Alignment Channel, but grants only half healing or deals only half damage to these targets. You can expend two uses of mythic power when using Alignment Channel to affect all targets of the chosen alignment as if they had that alignment subtype.",null,null,0,"ZZZZZZ",null,4,{"$error":"#N/A"}]
[null,null,null,{"$f":"AND(E20,F20,G20=FALSE,LEN(H20)>1)","v":false},false,{"$f":"'Feat Data'!$H$15","v":0},false,"Animal Affinity (Mythic)",null,"MA 55",{"$f":"\"The bonus on Handle Animal and Ride skill checks from Animal Affinity increases by 2*.You can expend one use of mythic power to speak with animals as the spell (CL \"&mna&\"). \"","v":"The bonus on Handle Animal and Ride skill checks from Animal Affinity increases by 2*.You can expend one use of mythic power to speak with animals as the spell (CL 0). "},null,null,0,"ZZZZZZ",null,5,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$17","v":0},false,"Arcane Armor Training (Mythic)",null,"MA 55",{"$f":"\"You don’t have to spend a swift action to gain the reduction to arcane spell failure chance from Arcane Armor Training. \"&IF(ArmorType=\"Light\",\"You reduce your arcane spell failure chance by 20% instead of 10%. \",\"\")","v":"You don’t have to spend a swift action to gain the reduction to arcane spell failure chance from Arcane Armor Training. "},null,null,0,"ZZZZZZ",null,6,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$339","v":0},false,"Arcane Blast (Mythic)",null,"MA 55","When you use Arcane Blast, you may halve the damage dice to also perform your choice of either a trip or bull rush combat maneuver against the target of the blast. You gain a bonus on your combat maneuver check equal to half the spell level of the spell you sacrificed, and you can substitute your Intelligence or Charisma modifier in place of your Strength modifier when determining your combat maneuver bonus. You can expend one use of mythic power to change the damage dice of your Arcane Blast to d8s instead of d6s. ",null,null,0,"ZZZZZZ",null,7,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$340","v":0},false,"Arcane Shield (Mythic)",null,"MA 55",{"$f":"\"You add +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" to the def lection bonus granted to your AC when you use your Arcane Shield. You can expend one use of mythic power when using this feat to extend the duration to \"&mna&\" rounds. \"","v":"You add +1 to the def lection bonus granted to your AC when you use your Arcane Shield. You can expend one use of mythic power when using this feat to extend the duration to 0 rounds. "},null,null,0,"ZZZZZZ",null,8,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$18","v":0},false,"Arcane Strike (Mythic)",null,"MA 55",{"$f":"\"Whenever you use Arcane Strike to enhance your weapons, the effect lasts for 1 minute instead of 1 round. If you expend one use of mythic power when using Arcane Strike, you can also add any one magic weapon special ability with a base price modifier of +\"&IF(mna>9,4,IF(mna>6,3,IF(mna>3,2,1)))&\" to your weapons. \"","v":"Whenever you use Arcane Strike to enhance your weapons, the effect lasts for 1 minute instead of 1 round. If you expend one use of mythic power when using Arcane Strike, you can also add any one magic weapon special ability with a base price modifier of +1 to your weapons. "},null,null,0,"ZZZZZZ",null,9,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$342","v":0},false,"Aspect of the Beast (Night Senses) (Mythic)",null,"MA 55","Your vision from Aspect of the Beast is improved.",null,null,0,"ZZZZZZ",null,10,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$343","v":0},false,"Aspect of the Beast (Claws of the Beast) (Mythic)",null,"MA 55",{"$f":"\"You grow a pair of powerful claws. You can expend one use of mythic power when you hit with both claws during the same round to rend with those claws, dealing extra damage equal to one claw’s damage plus \"&ROUNDDOWN(ModStr*1.5,0)&\". \"","v":"You grow a pair of powerful claws. You can expend one use of mythic power when you hit with both claws during the same round to rend with those claws, dealing extra damage equal to one claw’s damage plus 0. "},null,null,0,"ZZZZZZ",null,11,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$344","v":0},false,"Aspect of the Beast (Predator's Leap) (Mythic)",null,"MA 55",{"$f":"\"You can make a running jump without needing to run 10 feet beforehand. In addition, you gain a +\"&IF(('Feat Data'!$H344),10,5)&\" bonus on your Acrobatics checks to determine the success of that jump and the distance covered. \"","v":"You can make a running jump without needing to run 10 feet beforehand. In addition, you gain a +5 bonus on your Acrobatics checks to determine the success of that jump and the distance covered. "},null,null,0,"ZZZZZZ",null,12,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$345","v":0},false,"Aspect of the Beast (Wild Instinct) (Mythic)",null,"MA 55","You gain a +2 bonus on initiative checks* and a +2 bonus on Survival checks*.",null,null,0,"ZZZZZZ",null,13,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$22","v":0},false,"Athletic (Mythic)",null,"MA 60","The bonus on Climb and Swim skill checks from Athletic increases by 2*. In addition, you can expend one use of mythic power to treat a Climb or Swim check as if you had rolled a natural 20. You must decide to use this ability before making the roll.",null,null,0,"ZZZZZZ",null,14,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$23","v":0},false,"Augment Summoning (Mythic)",null,"MA 60","Any creature you summon using a summon spell is considered mythic for the purpose of interacting with other mythic creatures. If the creature summoned has damage reduction, its damage reduction becomes DR/epic.",null,null,0,"ZZZZZZ",null,15,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$24","v":0},false,"Bleeding Critical (Mythic)",null,"MA 60",{"$f":"\"The bleed damage dealt with Bleeding Critical increases by +\"&mna&\". Stopping this bleed damage requires a Heal check (DC \"&15+MAX(1,ROUNDDOWN(mna/2,0))&\"). You can expend one use of mythic power to deal 1 Con bleed, in addition to the hit point bleed damage you deal with this feat. This effect increases by 1 for each additional use of mythic power you expend. \"","v":"The bleed damage dealt with Bleeding Critical increases by +0. Stopping this bleed damage requires a Heal check (DC 16). You can expend one use of mythic power to deal 1 Con bleed, in addition to the hit point bleed damage you deal with this feat. This effect increases by 1 for each additional use of mythic power you expend. "},null,null,0,"ZZZZZZ",null,16,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$25","v":0},false,"Blind-Fight (Mythic)",null,"MA 60",{"$f":"\"As a swift action, you can expend one use of mythic power to ignore all miss chances due to concealment or total concealment for \"&mna&\" rounds. \"","v":"As a swift action, you can expend one use of mythic power to ignore all miss chances due to concealment or total concealment for 0 rounds. "},null,null,0,"ZZZZZZ",null,17,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$28","v":0},false,"Catch Off-Guard (Mythic)",null,"MA 60",{"$f":"\"The damage dealt when you use improvised weapons increases by +\"&mna&\" . You gain a +\"&mna&\" bonus to CMD when an opponent attempts to sunder or disarm an improvised weapon you’re wielding. \"","v":"The damage dealt when you use improvised weapons increases by +0 . You gain a +0 bonus to CMD when an opponent attempts to sunder or disarm an improvised weapon you’re wielding. "},null,null,0,"ZZZZZZ",null,18,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$29","v":0},false,"Channel Smite (Mythic)",null,"MA 60","When using Channel Smite, you gain a bonus on your attack roll equal to the number of d6s granted by your channel energy class feature. If your attack misses the target, you can expend one use of mythic power as a free action to release the channeled energy, producing the normal effects of your channel energy class feature centered on the creature you were attempting to smite.",null,null,0,"ZZZZZZ",null,19,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$352","v":0},false,"Charge Through (Mythic)",null,"MA 60","When charging, you can ignore allies in your path when determining whether or not you can charge your target. After you have attempted at least one overrun with Charge Through, you can expend one use of mythic power as a free action to attempt another overrun against a different opponent in the path of the same charge.",null,null,0,"ZZZZZZ",null,20,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$30","v":0},false,"Cleave (Mythic)",null,"MA 61","Whenever you use Cleave or Great Cleave, one of your attacks can be made against a foe that is within your reach, but not adjacent to the foe you attacked. You can expend one use of mythic power to continue making attacks against foes within your reach, regardless of their position, as long as you continue to hit each foe.",null,null,0,"ZZZZZZ",null,21,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$32","v":0},false,"Combat Expertise (Mythic)",null,"MA 61","Whenever you use Combat Expertise, you gain an additional +2 dodge bonus to your Armor Class. You can expend one use of mythic power to negate the penalties on melee attack rolls and combat maneuver checks caused by using Combat Expertise for 1 minute.",null,null,0,"ZZZZZZ",null,22,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$33","v":0},false,"Combat Reflexes (Mythic)",null,"MA 61","You can make any number of additional attacks of opportunity per round. As a swift action, you can expend one use of mythic power to, until the start of your next turn, make attacks of opportunity against foes you’ve already made attacks of opportunity against this round if they provoke attacks of opportunity from you by moving.",null,null,0,"ZZZZZZ",null,23,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$34","v":0},false,"Command Undead (Mythic)",null,"MA 61",{"$f":"\"When you command undead, the DC of the Will save increases by +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" and intelligent undead get no additional saves beyond their first to resist your commands. Any attempts by non-mythic \"&\"creatures to control undead you command automatically fail, and you gain a +4 bonus on Charisma checks to prevent mythic creatures from stealing control of your undead. \"","v":"When you command undead, the DC of the Will save increases by +1 and intelligent undead get no additional saves beyond their first to resist your commands. Any attempts by non-mythic creatures to control undead you command automatically fail, and you gain a +4 bonus on Charisma checks to prevent mythic creatures from stealing control of your undead. "},null,null,0,"ZZZZZZ",null,24,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$40","v":0},false,"Critical Focus (Mythic)",null,"MA 61","You automatically confirm critical threats against non-mythic opponents. In addition, when you threaten a critical hit against a creature wearing armor with the fortification special ability or similar effect, that creature must roll twice and take the worse result when determining critical hit negation.",null,null,0,"ZZZZZZ",null,25,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$41","v":0},false,"Critical Mastery (Mythic)",null,"MA 61",{"$f":"\"When using Critical Mastery, increase the number of critical feats you may apply by +\"&MAX(1,ROUNDDOWN(mna/3,0))&\". \"","v":"When using Critical Mastery, increase the number of critical feats you may apply by +1. "},null,null,0,"ZZZZZZ",null,26,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$364","v":0},false,"Dastardly Finish (Mythic)",null,"MA 61",{"$f":"\"You can deliver a coup de grace to dazed and staggered non-mythic opponents.When any creature makes a Fortitude saving throw to survive one of your coup de grace attempts, it takes a -\"&mna&\" penalty to that saving throw. \"","v":"You can deliver a coup de grace to dazed and staggered non-mythic opponents.When any creature makes a Fortitude saving throw to survive one of your coup de grace attempts, it takes a -0 penalty to that saving throw. "},null,null,0,"ZZZZZZ",null,27,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$42","v":0},false,"Dazzling Display (Mythic)",null,"MA 61","While wielding the weapon with which you have Weapon Focus, you can use Dazzling Display as a standard action with a –5 penalty on your Intimidate check, as a move action with a –10 penalty, or as a swift action with a –20 penalty. You can expend one use of mythic power when you make a Dazzling Display to make those affected by the display frightened rather than shaken.",null,null,0,"ZZZZZZ",null,28,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$43","v":0},false,"Deadly Aim (Mythic)",null,"MA 61",{"$f":"\"When you use Deadly Aim, you gain a +3 bonus on ranged damage rolls instead of +2*. When your base attack bonus reaches +4, and every +4 thereafter, the bonus on ranged damage rolls increases by +3 rather than +2*.\"","v":"When you use Deadly Aim, you gain a +3 bonus on ranged damage rolls instead of +2*. When your base attack bonus reaches +4, and every +4 thereafter, the bonus on ranged damage rolls increases by +3 rather than +2*."},null,null,0,"ZZZZZZ",null,29,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$44","v":0},false,"Deadly Stroke (Mythic)",null,"MA 62",{"$f":"\"When making a Deadly Stroke attack, you can expend one use of mythic power to instantly kill a nonmythic living creature. A Fortitude save (DC \"&10 + BaseBAB+mna&\") negates this effect, though the attack still deals double damage and Con bleed as Deadly Stroke. \"","v":"When making a Deadly Stroke attack, you can expend one use of mythic power to instantly kill a nonmythic living creature. A Fortitude save (DC 10) negates this effect, though the attack still deals double damage and Con bleed as Deadly Stroke. "},null,null,0,"ZZZZZZ",null,30,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$746","v":0},false,"Death from Above (Mythic)",null,"MA 62","Whenever you charge an opponent from higher ground, or from above while flying, the critical multiplier of your weapon increases by 2 (max ×6). If your charge attack hits, you can perform a trip combat maneuver against the attack’s target as a free action without provoking attacks of opportunity.",null,null,0,"ZZZZZZ",null,31,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$46","v":0},false,"Deceitful (Mythic)",null,"MA 62","The bonus on Bluff and Disguise skill checks from Deceitful increases by 2*. In addition, you can expend one use of mythic power to treat a Bluff or Disguise check as if you had rolled a natural 20.",null,null,0,"ZZZZZZ",null,32,{"$error":"#N/A"}]
[null,null,null,false,{"$f":"OptMA","v":false},{"$f":"'Feat Data'!$H$368","v":0},false,"Deepsight (Mythic)",null,"MA 62",{"$f":"\"The range of your darkvision increases by \"&mna*10&\" feet.*\"","v":"The range of your darkvision increases by 0 feet.*"},null,null,{"$f":"IF(O48=\"ZZZZZZ\",0,COUNTIF(O$16:O$471,\"<\"&O48)+1)","v":0},{"$f":"IF(D48,H48,\"ZZZZZZ\")","v":"ZZZZZZ"},null,33,{"$f":"VLOOKUP(Q48,N48:O503,2,FALSE)","v":{"$error":"#N/A"}}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$47","v":0},false,"Defensive Combat Training (Mythic)",null,"MA 63",{"$f":"\"Add +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" to your CMD.*\"","v":"Add +1 to your CMD.*"},null,null,0,"ZZZZZZ",null,34,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$48","v":0},false,"Deflect Arrows (Mythic)",null,"MA 63",{"$f":"\"When using Deflect Arrows, you can deflect an additional \"&MAX(1,ROUNDDOWN(mna/2,0))&\" ranged attacks per round. You can expend one use of mythic power as an immediate action to def lect a single ray from a ray spell or effect targeting you. \"","v":"When using Deflect Arrows, you can deflect an additional 1 ranged attacks per round. You can expend one use of mythic power as an immediate action to def lect a single ray from a ray spell or effect targeting you. "},null,null,0,"ZZZZZZ",null,35,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$49","v":0},false,"Deft Hands (Mythic)",null,"MA 63","The bonus on Disable Device and Sleight of Hand skill checks from Deft Hands increases by 2*. In addition, you can expend one use of mythic power to treat a Disable Device or Sleight of Hand check as if you had rolled a natural 20.",null,null,0,"ZZZZZZ",null,36,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$563","v":0},false,"Detect Expertise (Mythic)",null,"MA 63","You gain the benefit of Detect Expertise immediately (without needing to observe a creature for 3 rounds) when using the divinations listed in Detect Expertise. Non-mythic creatures cannot attempt a Will save to resist this effect.",null,null,0,"ZZZZZZ",null,37,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$51","v":0},false,"Disruptive (Mythic)",null,"MA 63",{"$f":"\"The DC to cast spells defensively within your threatened area increases by +\"&MAX(1,ROUNDDOWN(mna/2,0))&\". This stacks with the increase granted by Disruptive. Even if you can’t make attacks of opportunity, non-mythic spellcasters are still wary of you and continue to suffer from the effects of Disruptive. \"","v":"The DC to cast spells defensively within your threatened area increases by +1. This stacks with the increase granted by Disruptive. Even if you can’t make attacks of opportunity, non-mythic spellcasters are still wary of you and continue to suffer from the effects of Disruptive. "},null,null,0,"ZZZZZZ",null,38,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$771","v":0},false,"Distance Thrower (Mythic)",null,"MA 63","Thrown weapons wielded by you have twice their normal range.",null,null,0,"ZZZZZZ",null,39,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$565","v":0},false,"Divine Interference (Mythic)",null,"MA 63","When you use Divine Interference, the penalty on your opponent’s attack roll is equal to twice the level of the spell sacrificed. You can expend one use of mythic power when you sacrifice the spell to increase the penalty to triple the level of the spell sacrificed.",null,null,0,"ZZZZZZ",null,40,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$52","v":0},false,"Dodge (Mythic)",null,"MA 63","The bonus to AC from Dodge increases by 1*. As an immediate action, you can expend one use of mythic power to grant yourself an additional +10 dodge bonus to AC against one attack.",null,null,0,"ZZZZZZ",null,41,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$373","v":0},false,"Dreadful Carnage (Mythic)",null,"MA 63",{"$f":"\"When you use Dreadful Carnage, you affect non-mythic enemies within 60 feet in addition to all enemies within 30 feet. You can expend one use of mythic power before making the Intimidate check to cause enemies demoralized by Dreadful\"&\" Carnage to become frightened instead of shaken, for the same duration as the normal shaken effect. While frightened by this ability, an enemy takes a -\"&mna&\" penalty on attack rolls, saving throws, skill checks, and ability checks. \"","v":"When you use Dreadful Carnage, you affect non-mythic enemies within 60 feet in addition to all enemies within 30 feet. You can expend one use of mythic power before making the Intimidate check to cause enemies demoralized by Dreadful Carnage to become frightened instead of shaken, for the same duration as the normal shaken effect. While frightened by this ability, an enemy takes a -0 penalty on attack rolls, saving throws, skill checks, and ability checks. "},null,null,0,"ZZZZZZ",null,42,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"AND(MythicTierNum>2,BaseCON>18)","v":false},false,"Drink Is Life (Mythic)",null,"MA 63","You never take penalties for consuming nonmagical alcohol, and you can consume an alcoholic beverage as a swift action instead of a move action. Each time you consume an alcoholic beverage, you may gain one of the benefits of polypurpose panacea. If you expend one use of mythic power while drinking an alcoholic beverage, you can heal 2 points of ability damage, negate a temporary penalty to one ability score, or remove one of the following conditions: confused, diseased, exhausted, fatigued, frightened, nauseated, poisoned, shaken, sickened, or staggered.",null,null,0,"ZZZZZZ",null,43,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"MythicTierNum>=1","v":false},false,"Dual Path (Mythic)",null,"MA 63","You can mix two paths",null,null,0,"ZZZZZZ",null,44,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$375","v":0},false,"Eagle Eyes (Mythic)",null,"MA 64","You ignore up to –10 in penalties due to distance on visual Perception checks, instead of the normal –5. As a swift action, you can expend one use of mythic power to ignore all penalties due to distance on visual Perception checks for 1 round.",null,null,0,"ZZZZZZ",null,45,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$568","v":0},false,"Eldritch Heritage (Mythic)",null,"MA 64","For your  1st-level bloodline power, use your full character level to determine its effect; for all other bloodline powers, treat your sorcerer level as your character level – 2.",null,null,0,"ZZZZZZ",null,46,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$54","v":0},false,"Elemental Channel (Mythic)",null,"MA 64","Your Elemental Channel can affect any elemental subtype, not just the one you chose when you took Elemental Channel. Each time you use Elemental Channel, you must pick one elemental subtype before using the feat. You can expend one use of mythic power when you use Elemental Channel to choose a second elemental subtype to affect.",null,null,0,"ZZZZZZ",null,47,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$382","v":0},false,"Elemental Focus (electricity) (Mythic)",null,"MA 64","The increase to save DC provided by Elemental Focus and Greater Elemental Focus for electricity spells is 1 higher. When casting a spell with the electricity descriptor, you can expend one use of mythic power as part of the casting to force the spell’s targets to roll their saving throws twice, taking the lower result.",null,null,0,"ZZZZZZ",null,51,{"$error":"#N/A"}]
[null,null,null,false,false,false,false,"Fabulous Figments (Mythic)",null,"MA 65",{"$f":"\"Non-mythic creatures can’t identify your illusion spells with Spellcraft, including checks attempted as part of arcane sight, detect magic, or similar effects. When mythic creatures attempt to identify your illusions, add +\"&mna&\" to the DC of those Spellcraft checks. Mythic creatures informed by their allies that one of your illusions isn’t real gain only a +2 bonus on their Will saves to disbelieve. Non-mythic creatures gain no bonus to disbelieve. \"","v":"Non-mythic creatures can’t identify your illusion spells with Spellcraft, including checks attempted as part of arcane sight, detect magic, or similar effects. When mythic creatures attempt to identify your illusions, add +0 to the DC of those Spellcraft checks. Mythic creatures informed by their allies that one of your illusions isn’t real gain only a +2 bonus on their Will saves to disbelieve. Non-mythic creatures gain no bonus to disbelieve. "},null,null,0,"ZZZZZZ",null,58,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$408","v":0},false,"Furious Focus (Mythic)",null,"MA 65","When you are using Furious Focus, you don’t take Power Attack’s penalty on attack rolls that are made as attacks of opportunity. As a free action, you can expend one use of mythic power to negate Power Attack’s penalty on all melee attacks you make for 1 round while using this feat.",null,null,0,"ZZZZZZ",null,63,{"$error":"#N/A"}]
[null,null,null,{"$f":"AND(E84,F84,G84=FALSE,LEN(H84)>1)","v":false},false,{"$f":"'Feat Data'!$H$427","v":0},false,"Heroic Recovery (Mythic)",null,"MA 66","As a swift action, you can expend one use of mythic power to use Heroic Recovery additional times.",null,null,0,"ZZZZZZ",null,69,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$138","v":0},false,{"$f":"\"Improved Critical (\"&'Feat Weapon Data'!G12&\") (Mythic)\"","v":"Improved Critical (Error) (Mythic)"},null,"MA 66","Your critical multiplier with your chosen weapon is increased by 1*.",null,null,{"$f":"IF(O93=\"ZZZZZZ\",0,COUNTIF(O$16:O$471,\"<\"&O93)+1)","v":0},"ZZZZZZ",null,78,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$142","v":0},false,{"$f":"\"Improved Critical (\"&'Feat Weapon Data'!G16&\") (Mythic)\"","v":"Improved Critical (Error) (Mythic)"},null,"MA 66","Your critical multiplier with your chosen weapon is increased by 1*.",null,null,{"$f":"IF(O97=\"ZZZZZZ\",0,COUNTIF(O$16:O$471,\"<\"&O97)+1)","v":0},"ZZZZZZ",null,82,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$148","v":0},false,"Improved Grapple (Mythic)",null,"MA 67",{"$f":"\"You gain a +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" bonus on checks to grapple, and to your CMD when an opponent attempts to grapple you. You can make an attack of opportunity against any creature that attempts to grapple you, unless it also has this feat. \"","v":"You gain a +1 bonus on checks to grapple, and to your CMD when an opponent attempts to grapple you. You can make an attack of opportunity against any creature that attempts to grapple you, unless it also has this feat. "},null,null,0,"ZZZZZZ",null,101,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$432","v":0},false,"Improved Reposition (Mythic)",null,"MA 67",{"$f":"\"You gain a +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" bonus on checks to reposition, and to your CMD when an opponent attempts to reposition you. You can make an attack of opportunity against any creature that attempts to reposition you, unless it also has this feat. \"","v":"You gain a +1 bonus on checks to reposition, and to your CMD when an opponent attempts to reposition you. You can make an attack of opportunity against any creature that attempts to reposition you, unless it also has this feat. "},null,null,0,"ZZZZZZ",null,104,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$162","v":0},false,"Intimidating Prowess (Mythic)",null,"MA 68",{"$f":"\"You gain a +\"&mna&\" bonus on Intimidate checks against non-mythic creatures, or +\"&MAX(1,ROUNDDOWN(mna/2,0))&\" against mythic creatures. \"&IF(G136,\"You can expend one use of mythic power to treat the Intimidate check as if you had rolled a natural 20.\",\"\")","v":"You gain a +0 bonus on Intimidate checks against non-mythic creatures, or +1 against mythic creatures. "},null,null,0,"ZZZZZZ",null,110,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$189","v":0},false,"Medusa's Wrath (Mythic)",null,"MA 69",{"$f":"\"You may forgo the two additional unarmed strikes of Medusa's Wrath to instead make a single unarmed strike at your highest base attack bonus. If you successfully hit your opponent, it must succeed at a Fortitude saving throw (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModWIS&\") or be staggered for 1 round. You can expend one use of mythic power when you stagger a target with Medusa's Wrath to extend the duration of the staggered condition by \"&MAX(1,ROUNDDOWN(mna/2,0))&\" rounds. \"","v":"You may forgo the two additional unarmed strikes of Medusa's Wrath to instead make a single unarmed strike at your highest base attack bonus. If you successfully hit your opponent, it must succeed at a Fortitude saving throw (DC 10) or be staggered for 1 round. You can expend one use of mythic power when you stagger a target with Medusa's Wrath to extend the duration of the staggered condition by 1 rounds. "},null,null,0,"ZZZZZZ",null,121,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$191","v":0},false,"Mounted Archery (Mythic)",null,"MA 69","When using the Ride skill to use your mount as cover, you can still make a single ranged weapon attack as a standard action. While your mount is moving, you can expend one use of mythic power to negate the penalties for making ranged weapon attacks while mounted until the beginning of your next turn.",null,null,0,"ZZZZZZ",null,125,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"OR('Feat Data'!$H$195:$H$195)","v":false},false,"Penetrating Strike (Mythic)",null,"MA 70",{"$f":"\"When using Penetrating Strike or Greater Penetrating Strike, you can ignore \"&MAX(1,ROUNDDOWN(mna/2,0))&\" points of dmaage reduction. The effects apply to damage reduction without a type. \"","v":"When using Penetrating Strike or Greater Penetrating Strike, you can ignore 1 points of dmaage reduction. The effects apply to damage reduction without a type. "},null,null,0,"ZZZZZZ",null,132,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$482","v":0},false,"Racial Heritage (Mythic)",null,"MA 71","You gain a single racial trait of your choice from the race you picked when you took non-mythic Racial Heritage. You also gain the racial language of the race (if any). ",null,null,0,"ZZZZZZ",null,141,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$897","v":0},false,"Rhetorical Flourish (Mythic)",null,"MA 72",{"$f":"\"When you successfully use Rhetorical Flourish against a non-mythic creature, the bonus on your Diplomacy check increases by +\"&mna&\". If the target is a mythic creature, you instead increase the bonus by +\"&MAX(1,ROUNDDOWN(mna/2,0))&\". You can expend one use of mythic power to reroll a single failed Bluff check. \"","v":"When you successfully use Rhetorical Flourish against a non-mythic creature, the bonus on your Diplomacy check increases by +0. If the target is a mythic creature, you instead increase the bonus by +1. You can expend one use of mythic power to reroll a single failed Bluff check. "},null,null,0,"ZZZZZZ",null,144,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$214","v":0},false,"Shield Focus (Mythic)",null,"MA 73","Add your shield bonus and your shield’s enhancement bonus to your touch AC.* As an immediate action, you can expend one use of mythic power to add your shield bonus and your shield’s enhancement bonus on a Fortitude or Reflex save just before you roll it.",null,null,0,"ZZZZZZ",null,152,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$222","v":0},false,"Skill Focus (Acrobatics) (Mythic)",null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,0,"ZZZZZZ",null,155,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$234","v":0},false,"Skill Focus (Handle Animal) (Mythic)",null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,0,"ZZZZZZ",null,167,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$239","v":0},false,"Skill Focus (Knowledge (engineering)) (Mythic)",null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,0,"ZZZZZZ",null,172,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$242","v":0},false,"Skill Focus (Knowledge (local)) (Mythic)",null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,0,"ZZZZZZ",null,175,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$250","v":0},false,{"$f":"\"Skill Focus (Perform (\"&Perform2&\")) (Mythic)\"","v":"Skill Focus (Perform ()) (Mythic)"},null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,0,"ZZZZZZ",null,183,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$259","v":0},false,"Skill Focus (Sleight of Hand) (Mythic)",null,"MA 73","You can always take 10 or 20 on checks with this skill.",null,null,{"$f":"IF(O195=\"ZZZZZZ\",0,COUNTIF(O$16:O$471,\"<\"&O195)+1)","v":0},"ZZZZZZ",null,192,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$276","v":0},false,"Snatch Arrows (Mythic)",null,"MA 74","When you use Snatch Arrows to catch a thrown weapon that can also be used as a melee weapon, you can make a melee attack with it as an immediate action against a foe within the weapon’s melee reach. You can expend one use of mythic power to make this attack without spending an immediate action.",null,null,0,"ZZZZZZ",null,198,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$280","v":0},false,"Spell Focus (Enchantment) (Mythic)",null,"MA 74","The bonus to save DCs provided by Spell Focus and Greater Spell Focus for this school increases by 1*. You can expend one use of mythic power as part of casting a spell from your chosen school to force any of the spell’s targets to roll their saving throws twice, taking the lower result.",null,null,0,"ZZZZZZ",null,203,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$283","v":0},false,"Spell Focus (Necromancy) (Mythic)",null,"MA 74","The bonus to save DCs provided by Spell Focus and Greater Spell Focus for this school increases by 1*. You can expend one use of mythic power as part of casting a spell from your chosen school to force any of the spell’s targets to roll their saving throws twice, taking the lower result.",null,null,0,"ZZZZZZ",null,206,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$297","v":0},false,"Stunning Fist (Mythic)",null,"MA 75",{"$f":"\"The DC of your Stunning Fist increases by +\"&ROUNDDOWN(MythicTierNum/2,0)&\" and you can use Stunning Fist multiple times during the same round. As a free action, you can expend one use of your mythic power to use Stunning Fist without spending one of your daily uses of the feat. \"","v":"The DC of your Stunning Fist increases by +0 and you can use Stunning Fist multiple times during the same round. As a free action, you can expend one use of your mythic power to use Stunning Fist without spending one of your daily uses of the feat. "},null,null,0,"ZZZZZZ",null,217,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$303","v":0},false,"Turn Undead (Mythic)",null,"MA 75",{"$f":"\"When you use Turn Undead, the range increases by \"&10*MythicTierNum&\" feet and non-mythic undead take a -\"&MythicTierNum&\" penalty on their saving throws. You can expend one use of mythic power when using Turn Undead to destroy undead. Undead that fail their saves might be destroyed. You destroy up to \"&2*MythicTierNum&\"d4 Hit Dice worth of undead.\"","v":"When you use Turn Undead, the range increases by 0 feet and non-mythic undead take a -0 penalty on their saving throws. You can expend one use of mythic power when using Turn Undead to destroy undead. Undead that fail their saves might be destroyed. You destroy up to 0d4 Hit Dice worth of undead."},null,null,0,"ZZZZZZ",null,223,{"$error":"#N/A"}]
[null,null,null,false,{"$f":"OptMA","v":false},{"$f":"'Feat Data'!$H$304","v":0},false,"Two-Weapon Defense (Mythic)",null,"MA 76","When using Two-Weapon Defense, you apply the highest enhancement bonus from your two weapons to the shield bonus granted by that feat.",null,null,0,"ZZZZZZ",null,225,{"$f":"VLOOKUP(Q228,N228:O695,2,FALSE)","v":{"$error":"#N/A"}}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H$309","v":0},false,"Weapon Finesse (Mythic)",null,"MA 77",{"$f":"\"When using Weapon Finesse, you may also use your Dexterity modifier instead of your Strength modifier on your damage rolls*. \"&IF(LEN(ShieldName),\"Your shields armor check penalty doesn’t apply to either the attack rolls or the damage rolls. \",\"\")","v":"When using Weapon Finesse, you may also use your Dexterity modifier instead of your Strength modifier on your damage rolls*. "},null,null,0,"ZZZZZZ",null,234,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!H318","v":0},false,{"$f":"\"Weapon Focus (\"&'Feat Weapon Data'!G15&\") (Mythic)\"","v":"Weapon Focus (Error) (Mythic)"},null,"MA 77","Double the bonuses on your attack rolls from Weapon Focus* and Greater Weapon Focus*. As a swift action, you can expend one use of mythic power to gain a +1 bonus on attack rolls with your selected weapon until the end of your turn. ",null,null,0,"ZZZZZZ",null,243,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H323","v":0},false,{"$f":"\"Weapon Specialization (\"&'Feat Weapon Data'!G8&\") (Mythic)\"","v":"Weapon Specialization (Error) (Mythic)"},null,"MA 77","You gain a +1 on damage rolls when using this weapon.* ",null,null,0,"ZZZZZZ",null,260,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H329","v":0},false,{"$f":"\"Weapon Specialization (\"&'Feat Weapon Data'!G14&\") (Mythic)\"","v":"Weapon Specialization (Error) (Mythic)"},null,"MA 77","You gain a +1 on damage rolls when using this weapon.* ",null,null,0,"ZZZZZZ",null,266,{"$error":"#N/A"}]
[null,null,null,false,false,{"$f":"'Feat Data'!$H332","v":0},false,{"$f":"\"Weapon Specialization (\"&'Feat Weapon Data'!G17&\") (Mythic)\"","v":"Weapon Specialization (Error) (Mythic)"},null,"MA 77","You gain a +1 on damage rolls when using this weapon.* ",null,null,0,"ZZZZZZ",null,269,{"$error":"#N/A"}]
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[{"$f":"'Character Creation'!D19","v":"Human"}]
[{"$f":"MATCH(A2,'Race Tables'!$A$8:$A$120,0)","v":7},null,{"$f":"INDEX('Race Tables'!C$8:C$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!D$8:D$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!E$8:E$120,'Race Tables'!$A3)+IF(AND(GnomeCraftProfBonus=\"Strength\",'Alt Racial Traits'!I204),3,0)","v":0},{"$f":"INDEX('Race Tables'!F$8:F$120,'Race Tables'!$A3)+IF(AND(GnomeCraftProfBonus=\"Dexterity\",'Alt Racial Traits'!I204),3,0)","v":0},{"$f":"INDEX('Race Tables'!G$8:G$120,'Race Tables'!$A3)+IF(AND(GnomeCraftProfBonus=\"Constitution\",'Alt Racial Traits'!I204),3,0)","v":0},{"$f":"INDEX('Race Tables'!H$8:H$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!I$8:I$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!J$8:J$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!K$8:K$120,'Race Tables'!$A3)","v":"Medium"},{"$f":"INDEX('Race Tables'!L$8:L$120,'Race Tables'!$A3)","v":30},{"$f":"INDEX('Race Tables'!M$8:M$120,'Race Tables'!$A3)","v":false},{"$f":"INDEX('Race Tables'!N$8:N$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!O$8:O$120,'Race Tables'!$A3)","v":0},{"$f":"INDEX('Race Tables'!P$8:P$120,'Race Tables'!$A3)","v":"Human"},{"$f":"INDEX('Race Tables'!Q$8:Q$120,'Race Tables'!$A3)","v":58},{"$f":"INDEX('Race Tables'!R$8:R$120,'Race Tables'!$A3)","v":53},{"$f":"INDEX('Race Tables'!S$8:S$120,'Race Tables'!$A3)","v":2},{"$f":"INDEX('Race Tables'!T$8:T$120,'Race Tables'!$A3)","v":10},{"$f":"INDEX('Race Tables'!U$8:U$120,'Race Tables'!$A3)","v":2},{"$f":"INDEX('Race Tables'!V$8:V$120,'Race Tables'!$A3)","v":10},{"$f":"INDEX('Race Tables'!W$8:W$120,'Race Tables'!$A3)","v":120},{"$f":"INDEX('Race Tables'!X$8:X$120,'Race Tables'!$A3)","v":85},{"$f":"INDEX('Race Tables'!Y$8:Y$120,'Race Tables'!$A3)","v":5},{"$f":"INDEX('Race Tables'!Z$8:Z$120,'Race Tables'!$A3)","v":5},{"$f":"INDEX('Race Tables'!AA$8:AA$120,'Race Tables'!$A3)","v":15},{"$f":"INDEX('Race Tables'!AB$8:AB$120,'Race Tables'!$A3)","v":1},{"$f":"INDEX('Race Tables'!AC$8:AC$120,'Race Tables'!$A3)","v":4},{"$f":"INDEX('Race Tables'!AD$8:AD$120,'Race Tables'!$A3)","v":1},{"$f":"INDEX('Race Tables'!AE$8:AE$120,'Race Tables'!$A3)","v":6},{"$f":"INDEX('Race Tables'!AF$8:AF$120,'Race Tables'!$A3)","v":2},{"$f":"INDEX('Race Tables'!AG$8:AG$120,'Race Tables'!$A3)","v":6},{"$f":"INDEX('Race Tables'!AH$8:AH$120,'Race Tables'!$A3)","v":" "},{"$f":"INDEX('Race Tables'!AI$8:AI$120,'Race Tables'!$A3)","v":35},{"$f":"INDEX('Race Tables'!AJ$8:AJ$120,'Race Tables'!$A3)","v":53},{"$f":"INDEX('Race Tables'!AK$8:AK$120,'Race Tables'!$A3)","v":70},{"$f":"INDEX('Race Tables'!AL$8:AL$120,'Race Tables'!$A3)","v":"72-110"}]
[null,null,"0: Fine","0. None",null,null,null,null,null,null,null,null,null,null,null,"Male",{"$f":"ROUNDDOWN((Q3+S3)/12,0)&\" ft \"&Q3+S3-(ROUNDDOWN((Q3+S3)/12,0)*12)&\" in - \"&ROUNDDOWN((Q3+(S3*T3))/12,0)&\" ft \"&Q3+(S3*T3)-(ROUNDDOWN((Q3+(S3*T3))/12,0)*12)&\" in\"","v":"5 ft 0 in - 6 ft 6 in"},{"$f":"\"Roll \"&S3&\"d\"&T3","v":"Roll 2d10"},{"$f":"ROUNDDOWN(T4/12,0)&\" ft \"&T4-(ROUNDDOWN(T4/12,0)*12)&\" in\"","v":"5 ft 11 in"},{"$f":"Q3+IF(S3>0,ROUND(RAND()*(T3-1),0)+1,0)+IF(S3>1,ROUND(RAND()*(T3-1),0)+1,0)+IF(S3>2,ROUND(RAND()*(T3-1),0)+1,0)+IF(S3>3,ROUND(RAND()*(T3-1),0)+1,0)","v":71},null,{"$f":"P4","v":"Male"},{"$f":"W3+(S3*Y3)&\" - \"&W3+(S3*T3*Y3)&\" lbs\"","v":"130 - 220 lbs"}]
[null,null,"1: Special","1. Different abilities",null,null,null,null,null,null,null,null,null,null,null,"Female",{"$f":"ROUNDDOWN((R3+U3)/12,0)&\" ft \"&R3+U3-(ROUNDDOWN((R3+U3)/12,0)*12)&\" in - \"&ROUNDDOWN((R3+(U3*V3))/12,0)&\" ft \"&R3+(U3*V3)-(ROUNDDOWN((R3+(U3*V3))/12,0)*12)&\" in\"","v":"4 ft 7 in - 6 ft 1 in"},{"$f":"\"Roll \"&U3&\"d\"&V3","v":"Roll 2d10"},{"$f":"ROUNDDOWN(T5/12,0)&\" ft \"&T5-(ROUNDDOWN(T5/12,0)*12)&\" in\"","v":"4 ft 11 in"},{"$f":"R3+IF(U3>0,ROUND(RAND()*(V3-1),0)+1,0)+IF(U3>1,ROUND(RAND()*(V3-1),0)+1,0)+IF(U3>2,ROUND(RAND()*(V3-1),0)+1,0)+IF(U3>3,ROUND(RAND()*(V3-1),0)+1,0)","v":59},null,{"$f":"P5","v":"Female"},{"$f":"X3+(U3*Y3)&\" - \"&X3+(U3*V3*Z3)&\" lbs\"","v":"95 - 185 lbs"},null,null,null,null,null,null,null,null,null,null,null,"Age Penalties",{"$f":"'Character Creation'!I39","v":22}]
[null,null,"2: No","2. Preselected Traits (core)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"NOT(OR('Race Tables'!AI3<1,CBPFSOP,$AJ5<'Race Tables'!AI3))","v":false},{"$f":"NOT(OR('Race Tables'!AJ3<1,CBPFSOP,$AJ5<'Race Tables'!AJ3))","v":false},{"$f":"NOT(OR('Race Tables'!AK3<1,CBPFSOP,$AJ5<'Race Tables'!AK3))","v":false}]
["Race","Source","PFS","Subrace Type","STR","DEX","CON","INT","WIS","CHA","Size","Base Speed","Low-Light Vision","Darkvision","Racial Language","Base Race","Height (male)","Height (Female)","Height Modifier (M) Number of dice","Height Modifier (M) Dice type","Height Modifier (F) Number of dice","Height Modifier (F) Dice Type","Weight (M)","Weight (F)","Weight Modifier (M)","Weight Modifier (F)","Age","Age Group A Number of Dice","Age Group A Dice Type","Age Group B Number of Dice","Age Group B Dice Type","Age Group C Number of Dice","Age Group C Dice Type","Bonus Languages","Middle Age","Old Age","Venerable","Max Age",null,"Dropdowns",null,{"$f":"MAX($AO$8:$AO$120)","v":65}]
["Dwarf",{"$f":"OptCoreRulebook","v":true},0,0,null,null,2,null,2,-2,"Medium",20,{"$f":"'Race Features'!$B$836","v":false},{"$f":"IF('Race Features'!$B$27,90,IF('Alt Racial Traits'!$N$4,0,60))","v":60},"Dwarven","Dwarf",45,{"$f":"36+7","v":43},2,4,2,4,150,120,7,7,40,3,6,5,6,7,6,"Giant, Gnome, Goblin, Orc, Terran, Undercommon",125,188,250,"252-400",1,{"$f":"AND(B8,OR(NOT(OptPFSEnforced),C8<2),OR(OptRSTypes,NOT(D8)))","v":true},{"$f":"IF(AN8,COUNTIFS($AN$8:$AN$120,TRUE,$A$8:$A$120,\"<=\"&A8),0)","v":7},{"$f":"IF($AM8>AP$7,\"\",INDEX($A$8:$A$120,MATCH($AM8,$AO$8:$AO$120,0)))","v":"Aasimar"}]
["Elf",true,0,0,null,2,-2,2,null,null,"Medium",30,{"$f":"OR('Alt Racial Traits'!$N$30=0,'Race Features'!$B$839)","v":true},{"$f":"IF(OR('Race Features'!$B$53,'Race Features'!$B$839),60,0)","v":0},"Elven","Elf",64,64,2,8,2,6,100,90,3,3,110,4,6,6,6,10,6,{"$f":"\"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan\"&IF('Race Features'!$B$49,\", Aquan\",\"\")","v":"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan"},175,263,350,"354-700",2,true,12,"Catfolk"]
["Gnome",true,0,0,-2,null,2,null,null,2,"Small",20,{"$f":"OR('Alt Racial Traits'!$N$56=0,'Race Features'!$B$839)","v":true},{"$f":"IF(OR('Race Features'!$B$97,'Race Features'!$B$839),60,0)","v":0},"Gnome, Sylvan","Gnome",36,34,2,4,2,4,34,30,1,1,40,4,6,6,6,9,6,"Draconic, Dwarven, Elven, Giant, Goblin, Orc",100,150,200,"203-500",3,true,19,"Changeling"]
["Halfling",true,0,0,-2,2,null,null,null,2,"Small",{"$f":"IF('Race Features'!$B$164,30,20)","v":20},false,null,"Halfling","Halfling",32,30,2,4,2,4,30,25,1,1,20,2,4,3,6,4,6,"Dwarven, Elven, Gnome, Goblin",50,75,100,"128-185",4,true,30,"Dhampir"]
["Half-elf",true,0,0,{"$f":"IF(HalfElfAbilityBonus=\"STR\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"DEX\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CON\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"INT\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"WIS\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CHA\",2,0)","v":0},"Medium",30,{"$f":"OR('Alt Racial Traits'!$O$105=0,'Race Features'!$B$839)","v":true},{"$f":"IF(OR('Race Features'!$B$124,'Race Features'!$B$839),60,0)","v":0},"Elven","Half-elf",62,60,2,8,2,8,110,90,5,5,20,1,6,2,6,3,6,{"$f":"IF('Race Features'!$B$123,\"Aquan\",IF(OR('Race Features'!$B$845,'Race Features'!$B$847),\"Drow\",\"\"))","v":""},62,93,125,"128-185",5,true,26,"Drow"]
["Half-orc",true,0,0,{"$f":"IF(HalfElfAbilityBonus=\"STR\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"DEX\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CON\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"INT\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"WIS\",2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CHA\",2,0)","v":0},"Medium",30,{"$f":"OR('Race Features'!$B$144,'Race Features'!$B$836)","v":false},{"$f":"IF('Race Features'!$B$142,90,IF('Alt Racial Traits'!$O$131,0,60))","v":60},"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",6,true,34,"Duergar"]
["Human",true,0,0,{"$f":"IF(HalfElfAbilityBonus=\"STR\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"STR\"),2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"DEX\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"DEX\"),2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CON\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"CON\"),2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"INT\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"INT\"),2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"WIS\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"WIS\"),2,0)","v":0},{"$f":"IF(HalfElfAbilityBonus=\"CHA\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"CHA\"),2,0)","v":0},"Medium",30,false,{"$f":"IF('Race Features'!$B$834,60,0)","v":0},null,"Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",7,true,41,"Dwarf"]
["Dwarf, Deep Delver",{"$f":"OptARG","v":true},0,2,null,null,2,null,2,-2,"Medium",20,{"$f":"M$8","v":false},{"$f":"N$8","v":60},"Dwarven","Dwarf",45,{"$f":"36+7","v":43},2,4,2,4,150,120,7,7,40,3,6,5,6,7,6,"Giant, Gnome, Goblin, Orc, Terran, Undercommon",125,188,250,"252-400",8,true,8,"Dwarf, Deep Delver"]
["Dwarf, Elder",true,0,2,null,null,2,null,2,-2,"Medium",20,{"$f":"M$8","v":false},60,"Dwarven","Dwarf",45,{"$f":"36+7","v":43},2,4,2,4,150,120,7,7,40,3,6,5,6,7,6,"Giant, Gnome, Goblin, Orc, Terran, Undercommon",125,188,250,"252-400",9,true,9,"Dwarf, Elder"]
["Dwarf, Exiled",true,0,2,null,null,2,null,2,-2,"Medium",20,false,60,"Dwarven","Dwarf",45,{"$f":"36+7","v":43},2,4,2,4,150,120,7,7,40,3,6,5,6,7,6,"Giant, Gnome, Goblin, Orc, Terran, Undercommon",125,188,250,"252-400",10,true,10,"Dwarf, Exiled"]
["Dwarf, Mountain",true,0,2,null,null,2,null,2,-2,"Medium",20,false,60,"Dwarven","Dwarf",45,{"$f":"36+7","v":43},2,4,2,4,150,120,7,7,40,3,6,5,6,7,6,"Giant, Gnome, Goblin, Orc, Terran, Undercommon",125,188,250,"252-400",11,true,11,"Dwarf, Mountain"]
["Elf, Arctic",true,2,2,null,2,-2,2,null,null,"Medium",30,{"$f":"M$9","v":true},{"$f":"N$9","v":0},"Elven","Elf",64,64,2,8,2,6,100,90,3,3,110,4,6,6,6,10,6,{"$f":"AH$9","v":"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan"},175,263,350,"354-700",12,true,13,"Elf"]
["Elf, Dusk",true,2,2,null,2,-2,2,null,null,"Medium",30,{"$f":"M$9","v":true},0,"Elven","Elf",64,64,2,8,2,6,100,90,3,3,110,4,6,6,6,10,6,{"$f":"AH$9","v":"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan"},175,263,350,"354-700",13,true,14,"Elf, Arctic"]
["Elf, Savage",true,0,2,null,2,-2,2,null,null,"Medium",30,true,0,"Elven","Elf",64,64,2,8,2,6,100,90,3,3,110,4,6,6,6,10,6,"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan",175,263,350,"354-700",14,true,15,"Elf, Dusk"]
["Elf, Tower",true,0,2,null,2,-2,2,null,null,"Medium",30,true,0,"Elven","Elf",64,64,2,8,2,6,100,90,3,3,110,4,6,6,6,10,6,"Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, Sylvan",175,263,350,"354-700",15,true,16,"Elf, Savage"]
["Gnome, Dread",true,0,2,-2,null,2,null,null,2,"Small",20,{"$f":"M$10","v":true},{"$f":"N$10","v":0},"Gnome, Sylvan","Gnome",36,34,2,4,2,4,34,30,1,1,40,4,6,6,6,9,6,"Draconic, Dwarven, Elven, Giant, Goblin, Orc",100,150,200,"203-500",16,true,20,"Elf, Tower"]
["Gnome, Gear",true,0,2,-2,null,2,null,null,2,"Small",20,{"$f":"M$10","v":true},0,"Gnome, Sylvan","Gnome",36,34,2,4,2,4,34,30,1,1,40,4,6,6,6,9,6,"Draconic, Dwarven, Elven, Giant, Goblin, Orc",100,150,200,"203-500",17,true,21,"Fetchling"]
["Gnome, Lava",true,0,2,-2,null,2,null,null,2,"Small",20,true,0,"Gnome, Sylvan","Gnome",36,34,2,4,2,4,34,30,1,1,40,4,6,6,6,9,6,"Draconic, Dwarven, Elven, Giant, Goblin, Orc",100,150,200,"203-500",18,true,22,"Gillmen"]
["Gnome, Traveler",true,0,2,-2,null,2,null,null,2,"Small",20,true,0,"Gnome, Sylvan","Gnome",36,34,2,4,2,4,34,30,1,1,40,4,6,6,6,9,6,"Draconic, Dwarven, Elven, Giant, Goblin, Orc",100,150,200,"203-500",19,true,23,"Gnome"]
["Half-elf, Drow Descended",true,0,2,{"$f":"E$12","v":0},{"$f":"F$12","v":0},0,0,0,0,"Medium",30,{"$f":"M$12","v":true},{"$f":"N$12","v":0},"Elven","Half-elf",62,60,2,8,2,8,110,90,5,5,20,1,6,2,6,3,6,{"$f":"$AH$12","v":""},62,93,125,"128-185",20,true,27,"Gnome, Dread"]
["Half-elf, Elf Raised",true,0,2,{"$f":"E$12","v":0},0,0,0,0,0,"Medium",30,{"$f":"M$12","v":true},0,"Elven","Half-elf",62,60,2,8,2,8,110,90,5,5,20,1,6,2,6,3,6,{"$f":"$AH$12","v":""},62,93,125,"128-185",21,true,28,"Gnome, Gear"]
["Half-elf, Human Raised",true,0,2,0,0,0,0,0,0,"Medium",30,true,0,"Elven","Half-elf",62,60,2,8,2,8,110,90,5,5,20,1,6,2,6,3,6,"",62,93,125,"128-185",22,true,29,"Gnome, Lava"]
["Half-orc, Arena-Bred",true,0,2,{"$f":"E$13","v":0},{"$f":"F$13","v":0},0,0,0,0,"Medium",30,{"$f":"M$12","v":true},0,"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",23,true,35,"Gnome, Traveler"]
["Half-orc, Deep Kin",true,0,2,{"$f":"E$13","v":0},0,0,0,0,0,"Medium",30,{"$f":"M$12","v":true},0,"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",24,true,36,"Goblin"]
["Half-orc, Feral",true,0,2,0,0,0,0,0,0,"Medium",30,true,0,"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",25,true,37,"Grippli"]
["Half-orc, Mountain Clan",true,0,2,0,0,0,0,0,0,"Medium",30,true,0,"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",26,true,38,"Half-elf"]
["Half-orc, Mystic",true,0,2,0,0,0,0,0,0,"Medium",30,true,0,"Orc","Half-orc",58,53,2,12,2,12,150,110,7,7,14,1,4,1,6,2,6,"Abyssal, Draconic, Giant, Gnoll, Goblin",30,45,60,"62-80",27,true,39,"Half-elf, Drow Descended"]
["Halfling, Avenging",true,0,2,-2,2,null,null,null,2,"Small",{"$f":"IF('Race Features'!$B$164,30,20)","v":20},{"$f":"M$11","v":false},{"$f":"N$11","v":0},"Halfling","Halfling",32,30,2,4,2,4,30,25,1,1,20,2,4,3,6,4,6,"Dwarven, Elven, Gnome, Goblin",50,75,100,"128-185",28,true,31,"Half-elf, Elf Raised"]
["Halfling, Nomadic",true,0,2,-2,2,null,null,null,2,"Small",{"$f":"IF('Race Features'!$B$164,30,20)","v":20},{"$f":"M$11","v":false},0,"Halfling","Halfling",32,30,2,4,2,4,30,25,1,1,20,2,4,3,6,4,6,"Dwarven, Elven, Gnome, Goblin",50,75,100,"128-185",29,true,32,"Half-elf, Human Raised"]
["Halfling, Slave Born",true,0,2,-2,2,null,null,null,2,"Small",{"$f":"IF('Race Features'!$B$164,30,20)","v":20},false,0,"Halfling","Halfling",32,30,2,4,2,4,30,25,1,1,20,2,4,3,6,4,6,"Dwarven, Elven, Gnome, Goblin",50,75,100,"128-185",30,true,33,"Halfling"]
["Human, Cosmopolitan",true,0,2,{"$f":"E$14","v":0},{"$f":"F$14","v":0},0,0,0,0,"Medium",30,{"$f":"M$14","v":false},{"$f":"N$14","v":0}," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",31,true,42,"Halfling, Avenging"]
["Human, Country Folk",true,0,2,{"$f":"E$14","v":0},0,0,0,0,0,"Medium",30,{"$f":"M$14","v":false},0," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",32,true,43,"Halfling, Nomadic"]
["Human, Gutter Rat",true,0,2,0,0,0,0,0,0,"Medium",30,false,0," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",33,{"$f":"AND(B40,OR(NOT(OptPFSEnforced),C40<2),OR(OptRSTypes,NOT(D40)))","v":true},44,"Halfling, Slave Born"]
["Human, Imperious",true,0,2,0,0,0,0,0,0,"Medium",30,false,0," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",34,true,45,"Half-orc"]
["Human, Trailblazer",{"$f":"AND(OptARG,OptHeroPOints)","v":false},2,2,0,0,0,0,0,0,"Medium",30,false,0," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",35,false,0,"Half-orc, Arena-Bred"]
["Human, Versatile",{"$f":"OptARG","v":true},0,2,0,0,0,0,0,0,"Medium",30,false,0," ","Human",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",36,true,46,"Half-orc, Deep Kin"]
["Hobgoblin",{"$f":"OptARG","v":true},2,0,null,2,2,null,null,null,"Medium",{"$f":"IF('Race Features'!$B$472,20,30)","v":30},false,{"$f":"IF('Race Features'!$B$470,60,0)","v":0},"Goblin","Hobgoblin",50,48,2,8,2,8,165,145,5,5,14,1,4,1,6,2,6,"Draconic, Dwarven, Infernal, Giant, and Orc",30,45,60,"62-80",37,true,40,"Half-orc, Feral"]
["Goblin",{"$f":"OptARG","v":true},1,0,-2,4,null,null,null,-2,"Small",{"$f":"IF('Race Features'!$B$443,30,20)","v":20},false,60,"Goblin","Goblin",32,30,2,4,2,4,30,25,1,1,12,1,4,1,6,2,6,"Common, Draconic, Dwarven, Gnoll, Gnome, Halfling, Orc",20,30,40,"41-60",38,true,24,"Half-orc, Mountain Clan"]
["Aasimar",{"$f":"OptARG","v":true},1,0,null,null,null,null,2,2,"Medium",30,false,{"$f":"IF('Race Features'!$B$211,60,0)","v":0},{"$f":"IF('Alt Racial Traits'!$M$209=0,\"Celestial\",\"\")","v":"Celestial"},"Aasimar",62,60,2,8,2,8,110,90,5,5,20,1,4,1,6,2,6,"Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan",35,53,70,"72-110",39,true,1,"Half-orc, Mystic"]
["Tengu",{"$f":"OR(OptDEP,OptDEG,OptARG)","v":true},0,0,null,2,-2,null,2,null,"Medium",30,true,null,"Tengu","tengu",48,46,2,6,2,6,65,55,3,3,15,1,4,1,6,2,6,null,35,53,70,"72-140",40,true,60,"Hobgoblin"]
["Tiefling",{"$f":"OptARG","v":true},1,0,null,2,null,2,null,-2,{"$f":"IF(COUNTIF(AltRaceTraitList,\"Variant Tiefling Ability 44\"),\"Small\",\"Medium\")","v":"Medium"},30,false,60,{"$f":"TieflingBonLang","v":0},{"$f":"A48","v":"Tiefling"},58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",41,true,61,"Human"]
["Drow",{"$f":"OptARG","v":true},2,0,null,2,-2,null,null,2,"Medium",30,{"$f":"'Race Features'!$B$395","v":false},{"$f":"IF('Alt Racial Traits'!$O$354,0,120)","v":120},"Elven, Undercommon","Drow",64,64,2,6,2,8,90,110,5,5,110,4,6,6,6,10,6,"Abyssal, Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, Goblin",175,263,350,"354-700",42,true,5,"Human, Cosmopolitan"]
["Kitsune",{"$f":"OR(OptDEP,OptDEG,OptARG)","v":true},1,0,-2,2,null,null,null,2,"Medium",30,true,null,"Sylvan","Kitsune",58,53,2,8,2,8,100,85,5,5,15,1,4,1,6,2,6,"Aklo, Celestial, Elven, Gnome, Tengu, Hallit, Kelish, Osiriani, Polyglot, Shadowtongue, Shoanti, Skald, Tien, Varisian, Vudrani",32,50,65,"68-101",43,true,48,"Human, Country Folk"]
["Orc",{"$f":"OptARG","v":true},2,0,4,null,null,-2,-2,-2,"Medium",30,false,{"$f":"IF('Race Features'!$B$555,60,0)","v":0},{"$f":"IF('Race Features'!$B$558,\"\",\"Orc\")","v":"Orc"},"Orc",61,57,2,12,2,12,160,120,7,7,12,1,4,1,6,2,6,"Orc, Dwarven, Giant, Gnoll, Goblin, Undercommon",20,30,40,"41-60",44,true,52,"Human, Gutter Rat"]
["Undine",{"$f":"OptARG","v":true},1,0,-2,2,null,null,2,null,"Medium",30,false,{"$f":"IF('Race Features'!$B$796,60,0)","v":0},"Aquan","Undine",58,53,2,10,2,10,120,85,5,5,60,4,6,6,6,8,6,"Auran, Dwarven, Elven, Gnome, Halfling, Ignan, Terran",150,200,250,"256-850",45,true,62,"Human, Imperious"]
["Catfolk",{"$f":"OptARG","v":true},1,0,null,2,null,null,-2,2,"Medium",30,{"$f":"'Race Features'!$B$331","v":false},null,"Catfolk",{"$f":"A53","v":"Catfolk"},58,53,2,8,2,8,120,85,5,5,15,1,4,1,6,2,6,"Elven, Gnoll, Gnome, Goblin, Halfling, Orc, Sylvan",35,53,70,"72-110",46,true,2,"Human, Versatile"]
["Dhampir",{"$f":"OptARG","v":true},1,0,null,2,-2,null,null,2,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",47,true,4,"Ifrit"]
["Dhampir, Jiang-Shi-born",false,2,1,2,-2,null,2,null,null,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",48,{"$f":"AND(B55,OR(NOT(OptPFSEnforced),C55<2),OR(OptRSTypes,NOT(D55)))","v":false},{"$f":"IF(AN55,COUNTIFS($AN$8:$AN$120,TRUE,$A$8:$A$120,\"<=\"&A55),0)","v":0},{"$f":"IF($AM55>AP$7,\"\",INDEX($A$8:$A$120,MATCH($AM55,$AO$8:$AO$120,0)))","v":"Kitsune"}]
["Dhampir, Moroi-born",false,2,1,2,null,-2,null,null,2,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",49,false,0,"Kobold"]
["Dhampir, Vetala-born",false,2,1,null,2,null,2,-2,null,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",50,false,0,"Merfolk"]
["Dhampir, Nosferatu-born",false,2,1,2,null,-2,null,2,null,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",51,false,0,"Nagaji"]
["Dhampir, Sacred Ancestry",{"$f":"OptVHD","v":false},2,1,null,null,null,null,null,null,"Medium",30,{"$f":"'Race Features'!$B$356","v":false},{"$f":"IF('Race Features'!$B$356,60,0)","v":0},null,"Dhampir",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,null,35,53,70,"354-700",52,false,0,"Orc"]
["Fetchling",{"$f":"OptARG","v":true},1,0,null,2,null,null,-2,2,"Medium",30,{"$f":"'Race Features'!$B$414","v":false},{"$f":"IF('Race Features'!$B$413,60,0)","v":0},null,"Fetchling",64,62,2,6,2,6,90,80,3,3,20,1,6,2,6,3,6,null,62,93,125,"128-185",53,true,{"$f":"IF(AN60,COUNTIFS($AN$8:$AN$120,TRUE,$A$8:$A$120,\"<=\"&A60),0)","v":17},{"$f":"IF($AM60>AP$7,\"\",INDEX($A$8:$A$120,MATCH($AM60,$AO$8:$AO$120,0)))","v":"Oread"}]
["Wayang",{"$f":"OR(OptDEP,OptDEG,OptARG)","v":true},1,0,null,2,null,2,-2,null,"Small",20,false,60,"Wayang","Wayang",36,34,2,4,2,4,35,30,1,1,40,4,6,5,6,6,6,"Abyssal, Aklo, Draconic, Goblin, Infernal, Nagaji, Samsaran, and Tengu",100,150,200,"203-300",54,true,65,"Ratfolk"]
["Ifrit",{"$f":"OptARG","v":true},1,0,null,2,null,null,-2,2,"Medium",30,false,60,"Ignan","Ifrit",62,60,2,8,2,8,110,90,5,5,60,4,6,6,6,8,6,"Aquan, Auran, Dwarven, Elven, Gnome, Halfling, Terran.",150,200,250,"256-850",55,true,47,"Samsaran"]
["Kobold",true,2,0,-4,2,-2,null,null,null,"Small",30,{"$f":"'Race Features'!$B$520","v":false},{"$f":"IF('Race Features'!$B$505,60,0)","v":0},"Draconic","Kobold",30,28,2,4,2,4,25,20,1,1,12,1,4,1,6,2,6,"Common, Dwarven, Gnome, Undercommon",20,30,40,"41-60",56,true,49,"Strix"]
["Oread",true,1,0,2,null,null,null,2,-2,"Medium",20,false,60,"Terran","Oread",48,45,2,6,2,6,150,120,7,7,60,4,6,6,6,8,6,"Aquan, Auran, Dwarven, Elven, Gnome, Halfling, Ignan, Undercommon",150,200,250,"256-850",57,true,53,"Suli"]
["Sylph",true,1,0,null,2,-2,2,null,null,"Medium",30,false,60,"Auran","Sylph",62,60,2,8,2,8,100,90,5,5,60,4,6,6,6,8,6,"Aquan, Dwarven, Elven, Gnome, Halfling, Ignan, Terran",150,200,250,"256-850",59,true,59,"Sylph"]
["Changeling",true,2,0,null,null,-2,null,2,2,"Medium",30,false,60,null,"Changeling",null,62,null,null,2,4,null,85,null,5,15,1,4,1,6,2,6,"Aklo, Draconic, Dwarven, Elven, Giant, Gnoll, Goblin, Orc.",35,53,70,"72-140",60,true,3,"Tengu"]
["Cecaelia",{"$f":"OptTesting","v":false},2,0,null,2,null,-2,2,null,"Medium",30,false,60,"Aquan","Cecaelia",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aklo, Celestial, Draconic, Elven, Giant, Gnome, Halfling",null,null,null,null,62,false,0,"Undine"]
["Badja",{"$f":"OptTesting","v":false},2,0,null,2,2,-2,null,-2,"Small",20,false,null,"Badja","Badja",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Elven, Gnoll, Gnome, Goblin, Orc, Sylvan",null,null,null,null,63,false,0,"Vanara"]
["Grippli",{"$f":"OptARG","v":true},1,0,-2,2,null,null,2,null,"Small",30,false,60,null,"Grippli",19,17,2,4,2,4,25,20,1,1,12,1,4,1,6,2,6,"Boggard, Draconic, Elven, Gnome, Goblin, Sylvan",20,30,40,"41-60",65,true,25,"Wayang"]
["Merfolk",{"$f":"OptCoreRulebook","v":true},2,0,null,2,2,null,null,2,"Medium",{"$f":"IF('Race Features'!$B$546,15,5)","v":5},{"$f":"'Race Features'!$B$542","v":false},{"$f":"IF('Race Features'!$B$544,60,0)","v":0},"Aquan","Merfolk",70,68,2,10,2,10,145,135,5,5,15,1,4,1,6,2,6,"Aboleth, Aklo, Draconic, Elven, Sylvan",35,53,70,"72-110",66,true,50,""]
["Samsaran",{"$f":"OR(OptDEP,OptDEG,OptARG)","v":true},1,0,null,null,-2,2,2,null,"Medium",30,true,null,"Samsaran","Samsaran",64,66,2,8,2,8,110,110,5,5,40,4,6,6,6,9,6,"Abyssal, Aquan, Auran, Celestial, Draconic, Giant, Ignan, Infernal, Nagaji, Tengu, Terran",150,200,250,"256-850",68,true,55,""]
["Strix",{"$f":"OptARG","v":true},2,0,null,2,null,null,null,-2,"Medium",30,false,60,"Strix","Strix",64,62,2,8,2,8,125,115,5,5,12,1,4,1,6,2,6,"Auran, Common, Draconic, Giant, Gnome, Goblin, Infernal",20,30,40,"41-60",69,true,56,""]
["Vanara",{"$f":"OptARG","v":true},2,0,null,2,null,null,2,-2,"Medium",30,true,null,"Vanaran","Vanara",56,50,2,8,2,8,105,90,5,5,14,1,4,1,6,2,6,"Aklo, Celestial, Elven, Gnome, Goblin, and Sylvan",30,45,60,"62-80",72,true,63,""]
["Vishkanya",{"$f":"OptARG","v":true},2,0,null,2,null,null,-2,2,"Medium",30,true,null,"Vishkanya","Vishkanya",63,61,2,8,2,8,85,75,5,5,15,1,4,1,6,2,6,"Aklo, Draconic, Elven, Goblin, Sylvan, Undercommon",35,53,70,"72-110",73,true,64,""]
["Aasimar, Agathion Blooded",{"$f":"OptBOA","v":false},2,1,null,null,2,null,null,2,"Medium",30,{"$f":"M$46","v":false},{"$f":"N$46","v":0},{"$f":"$O$46","v":"Celestial"},"Aasimar",62,60,2,8,2,8,110,90,5,5,20,1,4,1,6,2,6,"Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan",35,53,70,"72-110",75,false,0,""]
["Aasimar, Angel Blooded",false,2,1,2,null,null,null,null,2,"Medium",30,{"$f":"M$46","v":false},0,{"$f":"$O$46","v":"Celestial"},"Aasimar",62,60,2,8,2,8,110,90,5,5,20,1,4,1,6,2,6,"Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan",35,53,70,"72-110",76,false,0,""]
["Aasimar, Azata Blooded",false,2,1,null,2,null,null,null,2,"Medium",30,false,0,"Celestial","Aasimar",62,60,2,8,2,8,110,90,5,5,20,1,4,1,6,2,6,"Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan",35,53,70,"72-110",78,false,0,""]
["Aasimar, Garuda Blooded",false,2,1,null,2,null,null,2,null,"Medium",30,false,0,"Celestial","Aasimar",62,60,2,8,2,8,110,90,5,5,20,1,4,1,6,2,6,"Draconic, Dwarven, Elven, Gnome, Halfling, Sylvan",35,53,70,"72-110",79,false,0,""]
["Tiefling, Faultspawn",{"$f":"OptBoF","v":false},2,1,null,2,null,-2,2,null,{"$f":"K48","v":"Medium"},30,{"$f":"M$48","v":false},{"$f":"N$48","v":60},{"$f":"TieflingBonLang","v":0},"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",81,false,0,""]
["Tiefling, Grimspawn",false,2,1,null,2,null,2,-2,null,{"$f":"K88","v":"Medium"},30,{"$f":"M$48","v":false},60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",82,false,0,""]
["Tiefling, Pitborn",false,2,1,2,null,null,-2,null,2,"Medium",30,false,60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",84,false,0,""]
["Tiefling, Hellspawn",false,2,1,null,null,2,null,2,-2,"Medium",30,false,60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",85,false,{"$f":"IF(AN92,COUNTIFS($AN$8:$AN$120,TRUE,$A$8:$A$120,\"<=\"&A92),0)","v":0},{"$f":"IF($AM92>AP$7,\"\",INDEX($A$8:$A$120,MATCH($AM92,$AO$8:$AO$120,0)))","v":""}]
["Tiefling, Shackleborn",false,2,1,null,null,2,null,-2,2,"Medium",30,false,60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",87,false,0,""]
["Tiefling, Hungerseed",false,2,1,2,null,null,null,2,-2,"Medium",30,false,60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",88,false,0,""]
["Tiefling, Beastbrood",false,2,1,null,2,null,null,-2,2,"Medium",30,false,60,0,"Tiefling",58,53,2,10,2,10,120,85,5,5,20,1,4,1,6,2,6,"Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Infernal, Orc",35,53,70,"72-110",90,false,0,""]
["Android",{"$f":"OR(OptISB,OptAPIG)","v":false},2,0,null,2,null,2,null,-2,"Medium",30,true,60,null,"Android",58,53,2,10,2,10,120,85,5,5,0,2,6,2,6,2,6,null,32,50,65,"67-75",91,false,0,""]
["Goblin, Monkey",{"$f":"OptISB","v":false},2,0,null,4,null,null,-2,-2,"Small",20,true,null,"Goblin","Goblin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common, Draconic, Dwarven, Gnoll, Gnome, Halfling, Orc",null,null,null,null,93,false,0,""]
["Lashunta",{"$f":"OptISB","v":false},2,0,{"$f":"IF(SelGender=\"Male\",2,0)","v":0},null,{"$f":"J101*-1","v":0},2,{"$f":"E101*-1","v":0},{"$f":"IF(SelGender=\"Female\",2,0)","v":0},"Medium",30,false,null,"Lashunta, Elven",{"$f":"A101","v":"Lashunta"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,94,false,0,""]
["Skinwalker",{"$f":"OptBOTM","v":false},1,0,null,null,null,-2,{"$f":"IF(HalfElfAbilityBonus=\"WIS\",2,0)+IF(AND(DualTalent,DualTalentAbil=\"WIS\"),2,0)+2","v":2},null,"Medium",30,true,null,null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",96,false,0,""]
["Skinwalker, Bloodmarked",false,1,1,null,null,null,2,-2,null,"Medium",30,{"$f":"M$103","v":true},{"$f":"N$103","v":0},null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",97,false,0,""]
["Skinwalker, Ragebred",false,1,1,2,null,null,null,null,-2,"Medium",30,true,0,null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",99,false,0,""]
["Skinwalker, Scaleheart",false,1,1,null,null,2,null,-2,null,"Medium",30,true,0,null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",100,false,0,""]
["Skinwalker, Fanglord",false,1,1,null,2,null,null,-2,null,"Medium",30,true,0,null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",103,false,0,""]
["Skinwalker, Witchwolf",false,1,1,null,null,2,-2,null,null,"Medium",30,true,0,null,"Skinwalker",58,53,2,10,2,10,120,85,5,5,15,1,4,1,6,2,6," ",35,53,70,"72-110",104,false,0,""]
[null,{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,106,false,0,""]
[null,{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,107,false,0,""]
[null,{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,109,false,0,""]
[null,{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,110,false,0,""]
[null,{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,112,false,0,""]
["End of List",{"$f":"FALSE","v":false},2,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,113,false,0,""]
[]
[]
[]
[null,"Skilled 1","Skilled 2","SLA"]
["Aasimar, Agathion Blooded","Handle Animal","Survival","Summon Nature's Ally II"]
["Aasimar, Angel Blooded","Heal","Knowledge (planes)","Alter Self"]
["Aasimar, Azata Blooded","Diplomacy","Perform","Glitterdust"]
["Aasimar, Garuda Blooded","Acrobatics","Fly","See Invisibility"]
["End of List"]
[]
["Tiefling","Bluff","Stealth","Darkness"]
["Tiefling, Faultspawn","Appraise","Knowledge (local)","Hideous Laughter"]
["Tiefling, Foulspawn","Intimidate","Knowledge (religion)","Bear's Endurance"]
["Tiefling, Pitborn","Disable Device","Perception","Shatter"]
["Tiefling, Shackleborn","Escape Artist","Intimidate","Web"]
["Tiefling, Hungerseed","Disguise","Intimidate","Alter Self"]
["Tiefling, Beastbrood","Disguise","Sense Motive","Detect Thoughts"]
["End of List"]
[null,"Skilled 1","Skilled 2","SLA","uses","Skilled 2 Condition","Change Shape"]
["Skinwalker","Handle Animal","wild empathy","Speak with Animals",1,null,"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to either Strength, Dexterity, or Constitution. While in this form, you can choose to gain one of the following features: @@2 claw attacks that each deal 1d4 points of damage @@Darkvision to a range of 60 feet. @@+1 racial bonus to natural armor."]
["Skinwalker, Coldborn","Climb","wild empathy","Calm Animals",1,null,"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to Wisdom. While in this form, you can choose to gain one of the following features: @@Bite attack that deals 1d6 points of damage @@2 claw attacks that each deal 1d4 points of damage @@Climb speed of 20 feet @@Scent to a range of 30 feet"]
["Skinwalker, Ragebred","Handle Animal","Perception","Speak with Animals (pigs and boars only)",3,null,"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to Constitution. While in this form, you can choose to gain one of the following features: @@+10 foot racial bonus to base speed @@Gore attack that deals 1d6 points of damage @@2 hoof attacks that each deal 1d4 points of damage @@Scent to a range of 30 feet"]
["Skinwalker, Aerieborn","Perception","Sense Motive","Feather Fall",1]
["Skinwalker, Nightskulk","Handle Animal","Stealth","Speak with Animals (rodents only)",3,"in urban environments","You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to Dexterity. While in this form, you can choose to gain one of the following features: @@Bite attack that deals 1d6 points of damage @@Climb speed of 30 feet @@Distraction (except only with one chosen natural attack per round, and sickens instead of nauseates)@@Scent to a range of 30 feet"]
["Skinwalker, Fanglord","Acrobatics","Perception","Jump",1,null,"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to Charisma. While in this form, you can choose to gain one of the following features: @@Bite attack that deals 1d6 points of damage @@2 claw attacks that each deal 1d4 points of damage @@+10-foot racial bonus to base speed @@See in darkness"]
["Skinwalker, Witchwolf","Perception","wild empathy","Magic Fang",1,null,"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to Wisdom. While in this form, you can choose to gain one of the following features: @@Bite attack that deals 1d6 points of damage @@2 claw attacks that each deal 1d4 points of damage @@Darkvision 60 feet @@+2 racial bonus on all saving throws"]
["End of List"]
[]
[]
["Races for Prereqs",{"$f":"MAX(C165:C173)","v":1},{"$f":"COUNTIF(A165:A173,\"\")","v":8}]
[{"$f":"INDEX(P$8:P$120,$A3)","v":"Human"},{"$f":"INDEX(PrereqRaces,MATCH(D165,$C$165:$C$173,0))","v":"Human"},{"$f":"COUNTIF($A$165:$A$173,\"<=\"&A165)-$C$164","v":1},1]
[{"$f":"IFERROR(INDEX(P$8:P$120,MATCH(RHRace,$A$8:$A$120,0)),\"\")","v":""},{"$error":"#N/A"},-8,2]
[{"$f":"IF(COUNTIF($A$165:$A$166,\"Half-elf\"),\"Elf\",\"\")","v":""},{"$error":"#N/A"},-8,3]
[{"$f":"IF(COUNTIF($A$165:$A$166,\"Half-orc\"),\"Orc\",\"\")","v":""},{"$error":"#N/A"},-8,4]
[{"$f":"IF(OR(COUNTIF($A$165:$A$166,\"Half-elf\"),COUNTIF($A$165:$A$166,\"Half-orc\"),'Race Features'!$B$421),\"Human\",\"\")","v":""},{"$error":"#N/A"},-8,5]
[{"$f":"IF('Race Features'!$B$220,\"Human\",\"\")","v":""},{"$error":"#N/A"},-8,6]
[{"$f":"IF(OR('Feat Data'!H1108,'Race Features'!$B$845),\"Drow\",\"\")","v":""},{"$error":"#N/A"},-8,7]
["",{"$error":"#N/A"},-8,8]
["",{"$error":"#N/A"},-8,9]

{"sheet":"Race Features","index":17,"n_rows":869,"n_cols":19,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,"Alt Traits:",{"$f":"IF(LEN(E2),\"@Alternate Racial Traits: \"&MID(E2,3,999),\"\")","v":""}]
[null,null,null,1,{"$f":"IF(LEN('Character Creation'!J17),\", \"&'Character Creation'!J17,\"\")&E3","v":""}]
[null,null,null,2,{"$f":"IF(LEN('Character Creation'!J18),\", \"&'Character Creation'!J18,\"\")&E4","v":""}]
[null,null,null,3,{"$f":"IF(LEN('Character Creation'!J19),\", \"&'Character Creation'!J19,\"\")&E5","v":""}]
[null,null,null,4,{"$f":"IF(LEN('Character Creation'!J20),\", \"&'Character Creation'!J20,\"\")&E6","v":""}]
[null,null,null,null,null,"Tally","Times Tally","Bonus Tally",null,null,null,"Permanent & Conditional Bonuses"]
[null,"Display","Name","Source","Description",null,null,null,"Times","Period","Spell-Like Ability","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition"]
["Dwarf",{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$L$4=0)","v":false},"Type","CRB 21","You are a humanoid with the dwarf subtype.",{"$f":"IF(AND(B8,NOT(ISBLANK(E8))),F7+1,F7)","v":0},{"$f":"IF(AND(B8,I8>0),G7+1,G7)","v":0},{"$f":"IF(AND(B8,NOT(ISBLANK(L8))),H7+1,H7)","v":0}]
["duergar!",{"$f":"OR(AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$M$4=0),AND(BaseRace=\"Duergar\",'Alt Racial Traits'!$N$371=0))","v":false},"Slow and Steady","CRB 21","You have a base speed of 20 feet, but your speed is never modified by armor or encumbrance.* ",{"$f":"IF(AND(B9,NOT(ISBLANK(E9))),F8+1,F8)","v":0},{"$f":"IF(AND(B9,I9>0),G8+1,G8)","v":0},0]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$N$4=0)","v":false},"Darkvision","CRB 21","You have darkvision with a range of 60ft.",0,0,0]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$O$4=0)","v":false},"Defensive Training","CRB 21","You gain a +4 dodge bonus to AC against monsters of the giant subtype.",0,0,0,null,null,null,"AC",4,"dodge","against monsters of the giant subtype"]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$P$4=0)","v":false},"Greed","CRB 21","You receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.",0,0,0,null,null,null,"Appraise",2,"racial","to determine the price of non-magical goods that contain precious metal or gemstones"]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$Q$4=0)","v":false},"Hatred","CRB 21",{"$f":"\"You receive a +\"&1+IF(COUNTIF(PFSPrestigeList,\"Increase Hatred\"),1,0)&\" bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes due to special training against these hated foes. \"","v":"You receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes due to special training against these hated foes. "},0,0,0,null,null,null,"Attack Rolls",{"$f":"1+IF(COUNTIF(PFSPrestigeList,\"Increase Hatred\"),1,0)","v":1},"racial","against humanoid creatures with the orc or goblinoid subtype."]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$R$4=0)","v":false},"Hardy","CRB 21",{"$f":"\"You receive a +\"&2+IF(COUNTIF(PFSPrestigeList,\"Increase Hardy\"),1,0)&\" racial bonus on saving throws against poison, spells, and spell-like abilities.\"","v":"You receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities."},0,0,0,null,null,null,"Saving Throws",{"$f":"2+IF(COUNTIF(PFSPrestigeList,\"Increase Hardy\"),1,0)","v":2},"racial","vs poison, spells and spell-like abilities"]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$S$4=0)","v":false},"Stability","CRB 21","You receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. ",0,0,0,null,null,null,"CMD (bull rush)",4,"racial","while standing on the ground","CMD (trip)",4,"racial","while standing on the ground"]
[null,{"$f":"AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$T$4=0)","v":false},"Stonecunning","CRB 21","You receive a +2 bonus on Perception checks to potentially notice unusual stonework, such as traps and hidden doors located in stone walls or floors. You receive a check to notice such features whenever they pass within 10 feet of them, whether or not you are actively looking.",0,0,0,null,null,null,"Perception",2,null,"to notice traps and hidden doors located in stone walls and floors."]
[null,{"$f":"OR(AND(BaseRace=\"Dwarf\",'Alt Racial Traits'!$U$4=0),B185)","v":false},"Weapon Familiarity","CRB 21","You are proficient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.*",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X5)),'Alt Racial Traits'!I5)","v":false},"Ancient Enmity","APG 11","You receive a +1 bonus on attack rolls against humanoid creatures of the elf subtype.",0,0,0,null,null,null,"Attack Rolls",{"$f":"1+IF(COUNTIF(PFSPrestigeList,\"Increase Hatred\"),1,0)","v":1},"racial","against humanoid creatures with the elf subtype."]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X6)),'Alt Racial Traits'!I6)","v":false},"Craftsman","APG 11","You receive a +2 racial bonus on all Craft or Profession checks that create objects from metal or stone.",0,0,0,null,null,null,"Craft",2,"racial","to create objects from metal or stone","Profession",2,"racial","to create objects from metal or stone"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X7)),'Alt Racial Traits'!I7)","v":false},"Deep Warrior","APG 11","You receive a +2 dodge bonus to AC against monsters of the aberration type and a +2 racial bonus to your CMB on attempts made to grapple such creatures (or to continue a grapple).",0,0,0,null,null,null,"AC",2,"dodge","against aberrations","CMB (grapple)",2,"racial","against aberrations"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X8)),'Alt Racial Traits'!I8)","v":false},"Lorekeeper","APG 11","You receive a +2 racial bonus on Knowledge (history) skill checks that pertain to dwarves or their enemies. They can make such skill checks untrained.",0,0,0,null,null,null,"Knowledge (history)",2,"racial","on checks that pertain to dwarves or their enemies"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X9)),'Alt Racial Traits'!I9)","v":false},"Magic Resistant","APG 11",{"$f":"\"You gain spell resistance \"&5+TotalClassLevels&\".* This resistance can be lowered for 1 round as a standard action. You take a –2 penalty on all concentration checks* made in relation to arcane spells.\"","v":"You gain spell resistance 5.* This resistance can be lowered for 1 round as a standard action. You take a –2 penalty on all concentration checks* made in relation to arcane spells."},0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X10)),'Alt Racial Traits'!I10)","v":false},"Relentless","APG 11","You receive a +2 bonus on Combat Maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both you and your opponent are standing on the ground.",0,0,0,null,null,null,"CMB (bull rush)",2,null,"while you and the target are on the ground","CMB (overrun)",2,null,"while you and the target are on the ground"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X11)),'Alt Racial Traits'!I11)","v":false},"Stonesinger","APG 11","You are treated as 1 level higher when casting spells with the earth descriptor* or using granted powers of the Earth domain*, the bloodline powers of the earth elemental or deep earth bloodline,* and revelations of the oracle’s stone mystery.*",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X12)),'Alt Racial Traits'!I12)","v":false},"Stubborn","APG 11","You receive a +2 racial bonus on Will saves to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) schools. In addition, if you fail such a save, you receive another save 1 round later to prematurely end the effect (assuming it has a duration greater than 1 round). This second save is made at the same DC as the first.",0,0,0,null,null,null,"Will",2,null,"to resist spells and spell-like abilities of the enchantment (charm) and enchantment (compulsion) schools."]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X13)),'Alt Racial Traits'!I13)","v":false},"Giant Hunter","ARG 12","You gain a +1 bonus on attack rolls against humanoids with the giant subtype and a +2 bonus on Survival checks to find and follow tracks made by humanoids with the giant subtype.",0,0,0,null,null,null,"Attack Rolls",{"$f":"1+IF(COUNTIF(PFSPrestigeList,\"Increase Hatred\"),1,0)","v":1},null,"against monsters of the giant subtype","Survival",2,null,"to track monsters of the giant subtype"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X14)),'Alt Racial Traits'!I14)","v":false},"Minesight","ARG 12","The range of your darkvision increases to 90 feet.* You are automatically dazzled in bright light and take a -2 penalty on saving throws against effects with the light descriptor.",0,0,0,null,null,null,"Saving Throws",-2,null,"against spells with the light descriptor"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X15)),'Alt Racial Traits'!I15)","v":false},"Mountaineer","ARG 12","You are immune to altitude sickness and do not lose your Dexterity bonus to AC when making Climb or Acrobatics checks to cross narrow or slippery surfaces.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X16)),'Alt Racial Traits'!I16)","v":false},"Rock Stepper","ARG 12","You can ignore difficult terrain created by rubble, broken ground, or steep stairs when you take a 5-foot step.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X17)),'Alt Racial Traits'!I17)","v":false},"Saltbeard","ARG 12","You gain a +2 bonus on Profession (sailor) and Survival checks while at sea. You gain a +1 racial bonus on attack rolls and a +2 dodge bonus to AC against creatures with the aquatic or water subtype. Their greed racial trait applies only to treasure found in or under the water, but applies to all such treasure regardless of whether or not it contains metal or gemstones",0,0,0,null,null,null,"Profession (sailor)",2,null,null,"Survival",2,null,"while at sea"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X17)),'Alt Racial Traits'!I17)","v":false},"Saltbeard","ARG 12",null,0,0,0,null,null,null,"Attack Rolls",1,"racial","vs creatures with the aquatic or water subtype","AC",2,"dodge","vs creatures with the aquatic or water subtype"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X18)),'Alt Racial Traits'!I18)","v":false},"Sky Sentinel","ARG 12","Enemies on higher ground gain no attack roll bonus against you, and you gain a +1 racial bonus on attack rolls, a +2 dodge bonus to AC, and a +2 bonus on Perception checks against flying creatures.",0,0,0,null,null,null,"Attack Rolls",1,"racial","vs flying creatures","AC",2,"dodge","vs flying creatures"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X18)),'Alt Racial Traits'!I18)","v":false},"Sky Sentinel","ARG 12",null,0,0,0,null,null,null,"Perception",2,null,"vs flying creatures"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X19)),'Alt Racial Traits'!I19)","v":false},"Surface Survivalist","ARG 12","You treat wind conditions and either hot or cold climates (choose one) as one step less severe.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X20)),'Alt Racial Traits'!I20)","v":false},"Xenophobic","ARG 12","You speak only Dwarven and do not gain any bonus languages from possessing a high Intelligence score.* In addition, you learn only one language per 2 ranks of Linguistics you possess.* However, their untrusting nature gives you a +1 bonus against mind-affecting effects, except for fear effects.",0,0,0,null,null,null,"Saving Throws",1,null,"vs mind-affecting effects (except fear effects)"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X28)),'Alt Racial Traits'!I28)","v":false},"Wyrmscourged","ARG 12","You gain a +1 bonus on attack rolls and a +2 dodge bonus to AC and on saving throws against the exceptional, supernatural, and spell-like abilities of dragons. You also gain a +2 racial bonus on Knowledge (arcana) checks to identify dragons and can make such checks untrained.",0,0,0,null,null,null,"Attack Rolls",1,"racial","vs dragons","AC",2,"dodge","vs dragons"]
[null,{"$f":"AND(OR(BaseRace=\"Dwarf\",AND(BaseRace=\"Duergar\",'Alt Racial Traits'!X28)),'Alt Racial Traits'!I28)","v":false},"Wyrmscourged","ARG 12",null,0,0,0,null,null,null,"Saving Throws",2,null,"vs the exceptional, supernatural, and spell-like abilities of dragons","Knowledge (arcana)",2,"racial","to identify dragons"]
["Elf",{"$f":"AND(BaseRace=\"Elf\",'Alt Racial Traits'!$L$30=0)","v":false},"Type","CRB 22","You are a humanoid with the elf subtype.",0,0,0]
[null,{"$f":"AND(BaseRace=\"Elf\",'Alt Racial Traits'!$N$30=0)","v":false},"Low-Light Vision","CRB 22","You can see twice as far in conditions of dim light.",0,0,0]
[null,{"$f":"AND(BaseRace=\"Elf\",'Alt Racial Traits'!$O$30=0)","v":false},"Elven Immunities","CRB 22","You are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.",0,0,0,null,null,null,"Saving Throws",2,"racial","vs enchantment spells and effects"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",'Feat Data'!$H$1106),'Alt Racial Traits'!$P$30=0)","v":false},"Elven Magic","CRB 22","You receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, you receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.",0,0,0,null,null,null,"Caster Level Checks",2,"racial","to overcome spell resistance","Spellcraft",2,"racial","to identify the properties of magic items"]
[null,{"$f":"AND(BaseRace=\"Elf\",'Alt Racial Traits'!$Q$30=0)","v":false},"Keen Senses","CRB 22","You receive a +2 racial bonus on Perception skill checks.*",0,0,0,null,null,null,"Perception",2,"racial"]
[null,{"$f":"OR(AND(BaseRace=\"Elf\",'Alt Racial Traits'!$R$30=0),B186)","v":false},"Weapon Familiarity","CRB 22","You are proficient with longbows, longswords, rapiers, and shortbows, and treat any weapon with the word “elven” in its name as a martial weapon. *",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X31)),'Alt Racial Traits'!I31)","v":false},"Desert Runner","APG 12","You receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue, exhaustion, or ill effects from running, forced marches, starvation, thirst, or hot or cold environments.",0,0,0,null,null,null,"Constitution checks",4,"racial","to avoid fatigue, exhaustion, etc from running, forced marches, starvation, third or hot and cold environments","Fortitude",4,"racial","to avoid fatigue, exhaustion, etc from running, forced marches, starvation, third or hot and cold environments"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X32)),'Alt Racial Traits'!I32)","v":false},"Dreamspeaker","APG 13",{"$f":"\"You add +1 to saving throw DCs for spells of the divination school* and sleep effects they cast. \"&IF(BaseCHA>14,\"You may use dream once per day as a spell-like ability.\",\"\")","v":"You add +1 to saving throw DCs for spells of the divination school* and sleep effects they cast. "},0,0,0,null,null,{"$f":"IF(BaseCHA>=15,\"Dream\",\"\")","v":""}]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X33)),'Alt Racial Traits'!I33)","v":false},"Eternal Grudge","APG 13","You receive a +1 bonus on attack rolls against humanoids of the dwarf and orc subtypes due to special training against these hated foes.",0,0,0,null,null,null,"Attack Rolls",1,null,"vs humanoids of the dwarf and orc subtype"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X34)),'Alt Racial Traits'!I34)","v":false},"Lightbringer","APG 13",{"$f":"\"You are immune to light-based blindness and dazzle effects, and are treated as one level higher when determining the effects of any light-based spell* or effect they cast (including spell-like and supernatural abilities).\"&IF(BaseINT>9,\"You may use light at will as a spell-like ability. \",\"\")","v":"You are immune to light-based blindness and dazzle effects, and are treated as one level higher when determining the effects of any light-based spell* or effect they cast (including spell-like and supernatural abilities).You may use light at will as a spell-like ability. "},0,0,0,null,null,{"$f":"IF(BaseINT>=10,\"Light\",\"\")","v":"Light"}]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X35)),'Alt Racial Traits'!I35)","v":false},"Silent Hunter","APG 13","You can reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a –20 penalty.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X36)),'Alt Racial Traits'!I36)","v":false},"Spirit of the Waters","APG 13","You gain a +4 racial bonus on Swim checks*, can always take 10 while swimming, and may choose Aquan as a bonus language.* You are proficient with longspear, trident, and net.*",0,0,0,null,null,null,"Swim",4,"racial"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X37)),'Alt Racial Traits'!I37)","v":false},"Woodcraft","APG 13","You gain a +1 bonus on Knowledge (nature) and Survival checks.* In forest terrain, these bonuses improve to +2.",0,0,0,null,null,null,"Knowledge (nature)",1,"racial",null,"Survival",1,"racial"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X37)),'Alt Racial Traits'!I37)","v":false},"Woodcraft","APG 13",null,0,0,0,null,null,null,"Knowledge (nature)",1,"racial","while in forest terrain","Survival",1,"racial","while in forest terrain"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X38)),'Alt Racial Traits'!I38)","v":false},"Arcane Focus","ARG 22","You gain a +2 racial bonus on concentration checks made to cast arcane spells defensively.",0,0,0,null,null,null,"Concentration|Arcane",2,"racial","to cast arcane spells defensively"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X39)),'Alt Racial Traits'!I39)","v":false},"Darkvision","ARG 22","You gain darkvision with a range of 60 feet*, but also gain sensitivity to light and are dazzled in areas of bright light or within the radius of a daylight spell.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X40)),'Alt Racial Traits'!I40)","v":false},"Elemental Resistance (acid)","ARG 22","You gain acid resistance 5.*",0,0,0,null,null,null,"Resist Energy (acid)",5,"Misc"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X41)),'Alt Racial Traits'!I41)","v":false},"Envoy","ARG 22","You gain the following spell-like abilities once per day: comprehend languages, detect magic, detect poison, and read magic.",0,0,0]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X42)),'Alt Racial Traits'!I42)","v":false},"Fleet-Footed","ARG 22","You receive Run as a bonus feat* and a +2 racial bonus on initiative checks.*",0,0,0,null,null,null,"Initiative",2,"racial"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X43)),'Alt Racial Traits'!I43)","v":false},"Urbanite","ARG 22","You gain a +2 racial bonus on Diplomacy checks made to gather information and Sense Motive checks made to get a hunch about a social situation.",0,0,0,null,null,null,"Diplomacy",2,"racial","to gather information","Sense Motive",2,"racial","to get a hunch about a social situation"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X44)),'Alt Racial Traits'!I44)","v":false},"Elemental Resistance (cold)","ARG 22","You gain cold resistance 5.*",0,0,0,null,null,null,"Resist Energy (cold)",5,"Misc"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X45)),'Alt Racial Traits'!I45)","v":false},"Elemental Resistance (fire)","ARG 22","You gain fire resistance 5.*",0,0,0,null,null,null,"Resist Energy (fire)",5,"Misc"]
[null,{"$f":"AND(OR(BaseRace=\"Elf\",AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!$W$30,'Alt Racial Traits'!X46)),'Alt Racial Traits'!I46)","v":false},"Elemental Resistance (electricity)","ARG 22","You gain electricity resistance 5.*",0,0,0,null,null,null,"Resist Energy (electricity)",5,"Misc"]
["Gnome",{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!$L$56=0)","v":false},"Type","CRB 23","You are a humanoid with the gnome subtype.",0,0,0]
[null,{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!$N$56=0)","v":false},"Low-Light Vision","CRB 23","You can see twice as far in conditions of dim light.",0,0,0]
[null,{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!I59)","v":false},"Academician (engineering)","APG 14","You gain a +2 bonus on Knowledge (engineering) skill checks.*",0,0,{"$f":"IF(AND(B72,NOT(ISBLANK(L72))),H71+1,H71)","v":0},null,null,null,"Knowledge (engineering)",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!I73)","v":false},"Bond to the Land (Cold)","ARG 32","You gain a +2 dodge bonus to AC while in cold terrain.",0,0,0,null,null,null,"AC",2,"dodge","while in cold terrain"]
[null,{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!I80)","v":false},"Bond to the Land (Swamp)","ARG 32","You gain a +2 dodge bonus to AC while in swampy terrain.",0,0,0,null,null,null,"AC",2,"dodge","while in swampy terrain"]
[null,{"$f":"AND(BaseRace=\"Gnome\",'Alt Racial Traits'!I96)","v":false},"Knack with Poison","ARG 32","You gain a +2 racial bonus on Fortitude saves against poison and a +2 bonus on Craft (alchemy) checks to make poison. The bonus on Fortitude saving throws against poisons increases to +4 if you accidentally poisoned yourself when applying or readying the substance.",0,0,0,null,null,null,"Fortitude",2,"racial","vs poison","Craft (Alchemy)",2,"racial","to create poison"]
[null,{"$f":"AND(BaseRace=\"Half-Elf\",'Alt Racial Traits'!I108)","v":false},"Dual Minded","APG 17","You gain a +2 bonus on all Will saving throws*",0,0,0,null,null,null,"Will",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Half-Orc\",'Alt Racial Traits'!I135)","v":false},"Chain Fighter","APG 19","You are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons.*",0,0,0]
[null,{"$f":"AND(BaseRace=\"Halfling\",'Alt Racial Traits'!$R$155=0)","v":false},"Sure-Footed","CRB 26","You receive a +2 racial bonus on Acrobatics and Climb skill checks.*",0,0,0,null,null,null,"Acrobatics",2,"racial",null,"Climb",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Halfling\",'Alt Racial Traits'!I159)","v":false},"Practicality",null,null,0,0,0,null,null,null,"Saving Throws",2,"racial","vs illusions"]
[null,{"$f":"AND(BaseRace=\"Halfling\",'Alt Racial Traits'!I167)","v":false},{"$f":"\"Ingratiating (Perform [\"&Perform2&\"])\"","v":"Ingratiating (Perform [])"},"ARG 62",{"$f":"\"You gain a +2 bonus on Perform (\"&Perform2&\")* skill checks. Perform is always a class skill.* You gain a +2 bonus on Craft and Profession checks.* \"","v":"You gain a +2 bonus on Perform ()* skill checks. Perform is always a class skill.* You gain a +2 bonus on Craft and Profession checks.* "},0,0,0,null,null,null,{"$f":"Perform2Name","v":"Perform ()"},2,"racial",null,"Perform",null,"Class Skill"]
[null,{"$f":"AND(BaseRace=\"Human\",'Alt Racial Traits'!I183)","v":false},{"$f":"\"Heart of the Fields (\"&Craft2&\")\"","v":"Heart of the Fields ()"},"APG 23",{"$f":"IF(TotalClassLevels>1,\"You gain a +\"&ROUNDDOWN(TotalClassLevels/2,0)&\" bonus to \"&Craft2Name&\" checks.* \",\"\") & \"Once per day you may ignore an effect that would cause you to become fatigued or exhausted.\"","v":"Once per day you may ignore an effect that would cause you to become fatigued or exhausted."},3,0,0,1,"/day",null,{"$f":"Craft2Name","v":"Craft ()"},0]
[null,{"$f":"AND(BaseRace=\"Human\",'Alt Racial Traits'!I201)","v":false},"Heroic","ARG 72",{"$f":"\"Each time you gain a level, you gain \"&IF('Feat Data'!$H$547,3,2)&\" hero points instead of 1. \"","v":"Each time you gain a level, you gain 2 hero points instead of 1. "},3,0,{"$f":"IF(AND(B200,NOT(ISBLANK(L200))),H199+1,H199)","v":0}]
[null,{"$f":"AND(BaseRace=\"Human\",'Alt Racial Traits'!I204)","v":false},"Alchemically Enhanced","VHD 5","You gain a +3 racial bonus to Constitution, Dexterity, or Strength. You also suffer a -2 penalty on Fortitude saving throws against poisons.",{"$f":"IF(AND(B203,NOT(ISBLANK(E203))),F202+1,F202)","v":3},{"$f":"IF(AND(B203,I203>0),G202+1,G202)","v":0},{"$f":"IF(AND(B203,NOT(ISBLANK(L203))),H202+1,H202)","v":0},null,null,null,null,null,null,null,"Fortitude",-2,null,"vs poison"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I220)","v":false},"Variant Aasimar Ability 02","BoA 18","You can use stabilize 3 times per day as a spell-like ability.",3,0,0,3,"/day","Stabilize"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I228)","v":false},"Variant Aasimar Ability 10","BoA 18","You can subsist entirely on honey and wine.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I242)","v":false},"Variant Aasimar Ability 24","BoA 18","You gain sonic resistance 5.* ",3,0,0,null,null,null,"Resist Energy (sonic)",5,"Misc"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I262)","v":false},"Variant Aasimar Ability 40","BoA 18","You gain an additional +2 racial bonus to your Intelligence Score.* ",3,0,0]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I265)","v":false},"Variant Aasimar Ability 43","BoA 18","You gain a +2 racial bonus on saving throws made against fear effects",{"$f":"IF(AND(B268,NOT(ISBLANK(E268))),F267+1,F267)","v":3},{"$f":"IF(AND(B268,I268>0),G267+1,G267)","v":0},0,null,null,null,"Saving Throw",2,"racial","vs fear effects"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I287)","v":false},"Variant Aasimar Ability 65","BoA 19","Once per day as a full-round action, you can summon a silver holy symbol out of thin air. The holy symbol remains in existence for 1 hour or until you drop it.",3,0,0,1,"/day"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I291)","v":false},"Variant Aasimar Ability 69","BoA 19","Your tears cure disease. You can cast remove disease once per day as a spell-like ability.",3,0,0,1,"/day","Remove Disease"]
[null,{"$f":"AND(BaseRace=\"Aasimar\",'Alt Racial Traits'!I307)","v":false},"Variant Aasimar Ability 85","BoA 19","When targeted by lesser restoration or another spell or effect that cures temporary ability damage, you heal an extra +1 point of temporary ability damage.",3,0,0]
["Catfolk",{"$f":"AND(BaseRace=\"Catfolk\",'Alt Racial Traits'!$L$332=0)","v":false},"Type","ARG 91","You are a humanoid with the catfolk subtype. ",3,0,0]
[null,{"$f":"AND(BaseRace=\"Catfolk\",'Alt Racial Traits'!$O$332=0)","v":false},"Natural Hunter","ARG 91","You receive a +2 racial bonus on Perception*, Stealth*, and Survival* checks. ",3,0,0,null,null,null,"Perception",2,"racial",null,"Stealth",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Changeling\",'Alt Racial Traits'!$N$344=0,ChangelingHagType=\"Green Hag\")","v":false},"Green Widow","ARG 184","You gain a +2 racial bonus on Bluff checks against creatures that are sexually attracted to you.",3,0,0,null,null,null,"Bluff",2,"racial","against characters that might be sexually attracted to you"]
["Moroi-born",{"$f":"AND(BaseRace=\"Dhampir\",'Alt Racial Traits'!$P$349=0,SelRace='Race Tables'!$A$56)","v":false},"Svetocher Skills","BoN 20","You have a +2 racial bonus on Diplomacy* and Knowledge (nobility)* checks.",3,0,0,null,null,null,"Diplomacy",2,"racial",null,"Knowledge (nobility)",2,"racial"]
["Nosferatu-born",{"$f":"AND(BaseRace=\"Dhampir\",'Alt Racial Traits'!$T$349=0,SelRace='Race Tables'!A58)","v":false},"Spell-Like Ability","BoN 21","You can use doom three times per day as a spell-like ability.",3,0,0,3,"/day","Doom"]
[null,{"$f":"AND(BaseRace=\"Drow\",'Alt Racial Traits'!$O$354=0)","v":false},"Darkvision","ARG 103","You have darkvision to a range of 120ft.",{"$f":"IF(AND(B382,NOT(ISBLANK(E382))),F381+1,F381)","v":3},{"$f":"IF(AND(B382,I382>0),G381+1,G381)","v":0},{"$f":"IF(AND(B382,NOT(ISBLANK(L382))),H381+1,H381)","v":0}]
[null,{"$f":"AND(BaseRace=\"Duergar\",'Alt Racial Traits'!$Q$371=0)","v":false},"Enlarge Person","ARG 186","You can use enlarge person once per day.",3,0,0,1,"/day","Enlarge Person"]
[null,{"$f":"AND(BaseRace=\"Fetchling\",'Alt Racial Traits'!I379)","v":false},"Shadow Magic","ARG 109","You gain a +1 racial bonus to the DC of any illusion (shadow) spells you cast.*",3,0,0]
[null,{"$f":"AND(BaseRace=\"Fetchling\",'Alt Racial Traits'!I385)","v":false},"Nidalese Recluse","BotS 6",{"$f":"\"You can use Sanctuary\"&IF(TotalClassLevels+INT('Fav Class Options'!$Z$267/3)>=13,\", Veil (self only)\",\"\")&IF(TotalClassLevels+INT('Fav Class Options'!$Z$267/3)>=9,\" and Nondetection (self only) each\",\"\")&\" once per day as a spell-like ability.\"","v":"You can use Sanctuary once per day as a spell-like ability."},3,0,0]
[null,{"$f":"AND(BaseRace=\"Gillmen\",'Alt Racial Traits'!I395)","v":false},"Slimehunter","ARG 188","You receive a +2 racial bonus on saving throws against aboleth spells, spell-like abilities, and supernatural abilities.",3,0,0,null,null,null,"Saving Throws",2,"racial","vs aboleth spells, spell-like abilities and supernatural abilities."]
[null,{"$f":"AND(BaseRace=\"Goblin\",'Alt Racial Traits'!I400)","v":false},"City Scavenger","ARG 114","You gain a +2 racial bonus on Perception* and Survival checks*, and can use Survival to forage for food while in a city.",3,0,0,null,null,null,"Perception",2,"racial",null,"Survival",2,"racial"]
["Grippli",{"$f":"AND(BaseRace=\"Grippli\",'Alt Racial Traits'!$M$411=0)","v":false},"Type","ARG 190","You are a humanoid with the grippli subtype. ",3,0,0]
["Ifrit",{"$f":"AND(BaseRace=\"Ifrit\",'Alt Racial Traits'!$L$428=0)","v":false},"Type","ARG 127","You are an outsider with the native subtype. ",3,0,0]
[null,{"$f":"AND(BaseRace=\"Ifrit\",'Alt Racial Traits'!I431)","v":false},"Fire in the Blood","ARG 126",{"$f":"\"You gain fast healing 2 for 1 round anytime you take fire damage. You can heal up to \"&2*TotalClassLevels&\" hit points per day in this way.\"","v":"You gain fast healing 2 for 1 round anytime you take fire damage. You can heal up to 0 hit points per day in this way."},3,0,0]
[null,{"$f":"AND(BaseRace=\"Kobold\",'Alt Racial Traits'!$Q$442=0)","v":false},"Crafty",null,null,3,0,0,null,null,null,"Craft (traps)",null,"Class Skill"]
[null,{"$f":"AND(BaseRace=\"Kobold\",'Alt Racial Traits'!I449)","v":false},"Jester","ARG 133","You gain a +2 racial bonus on Diplomacy* and Perform* checks. Diplomacy and Perform are always class skills for you.*",3,0,0,null,null,null,"Diplomacy",2,"racial",null,"Perform",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Kobold\",'Alt Racial Traits'!I460)","v":false},"Dragonmaw (electricity)","KoG 7","You gain a bite attack that deals 1d4 points of damage. Once per day, you can deal 1d6 points of additional fire damage with your bite attack. ",3,0,0,1,"/day"]
["Nagaji",{"$f":"AND(BaseRace=\"Nagaji\",'Alt Racial Traits'!$M$474=0)","v":false},"Type","ARG 196","You are a humanoid with the reptilian subtype.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Orc\",'Alt Racial Traits'!$P$478=0)","v":false},"Weapon Familiarity","ARG 139","You are always proficient with greataxes* and falchions*, and treat any orcish weapon as a martial weapon.*",3,0,0]
[null,{"$f":"AND(BaseRace=\"Orc\",'Alt Racial Traits'!I482)","v":false},"Squalid","ARG 139","You gain a +2 racial bonus on saving throws made to resist nausea, the sickened condition, and disease.",3,0,0,null,null,null,"Saving Throws",2,"racial","to resist nausea, the sickened condition, and disease."]
[null,{"$f":"AND(BaseRace=\"Ratfolk\",'Alt Racial Traits'!$O$494=0)","v":false},"Darkvision","ARG 151","You have darkvision to a range of 60ft.",3,0,0]
["Skinwalker",{"$f":"AND(BaseRace=\"Skinwalker\",'Alt Racial Traits'!$M$508=0)","v":false},"Type",null,"You are a humanoid with the skinwalker and shapechanger subtypes.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Skinwalker\",'Alt Racial Traits'!$P$508=0)","v":false},"Change Shape",null,{"$f":"INDEX('Race Tables'!$G$151:$G$161,$A$597)","v":"You can change shape into a bestial form as a standard action. In bestial form, you gain a +2 racial bonus to either Strength, Dexterity, or Constitution. While in this form, you can choose to gain one of the following features: @@2 claw attacks that each deal 1d4 points of damage @@Darkvision to a range of 60 feet. @@+1 racial bonus to natural armor."},3,0,0]
[null,{"$f":"AND(BaseRace=\"Suli\",'Alt Racial Traits'!I521)","v":false},"Elemental Strike [cold]","ARG 202",{"$f":"\"You have resistance 5 against cold.* Once per day as a swift action, you can shroud your arms in cold for\"&TotalClassLevels&\" rounds. Unarmed strikes with your arms or hands (or attacks with weapons held in those hands) deal an additional 1d6 points of cold damage. While this is active, you gain the additional ability:\"&\"@@Icewalk (cold): You can walk on water-based liquids as if using water walk, except instead of hovering above the surface, you creates a temporary layer of ice that supports you and immediately melts once you moves away from it. This ice is not slippery.\"","v":"You have resistance 5 against cold.* Once per day as a swift action, you can shroud your arms in cold for0 rounds. Unarmed strikes with your arms or hands (or attacks with weapons held in those hands) deal an additional 1d6 points of cold damage. While this is active, you gain the additional ability:@@Icewalk (cold): You can walk on water-based liquids as if using water walk, except instead of hovering above the surface, you creates a temporary layer of ice that supports you and immediately melts once you moves away from it. This ice is not slippery."},3,0,0,1,"/day",null,"Resist Energy (cold)",5,"Misc"]
[null,{"$f":"AND(BaseRace=\"Svirfneblin\",'Alt Racial Traits'!$U$525=0)","v":false},"Hatred","ARG 204","You receive a +1 bonus on attack rolls against humanoid creatures of the reptilian and dwarf subtypes.",3,0,0,null,null,null,"Attack Rolls",1,"racial","against humanoid creatures of the reptilian and dwarf subtypes"]
[null,{"$f":"AND(BaseRace=\"Sylph\",'Alt Racial Traits'!I531)","v":false},"Breeze-Kissed","ARG 156","You surround yourself with swirling winds, gaining a +2 racial bonus to AC against non-magical ranged attacks. You can calm or renew these winds as a swift action. Once per day, you can channel this wind into a single gust, making a bull rush or trip combat maneuver attempt against one creature within 30 feet. If you do so, the winds are exhausted and no longer provide the AC bonus for 24 hours.",3,0,0,1,"/day",null,"AC",2,"racial","vs non-magical ranged attacks"]
[null,{"$f":"AND(BaseRace=\"Tengu\",'Alt Racial Traits'!I544)","v":false},"Carrion Sense","ARG 164","You have a limited scent ability, which only functions for corpses and badly wounded creatures.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!$P$549=0)","v":false},"Fiendish Resistance",null,null,3,0,0,null,null,null,"Resist Energy (electricity)",5,"Misc"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I555)","v":false},"Scaled Skin (cold)","ARG 169","You gain cold resistance 5* and a +1 to natural armor.* ",3,0,0,null,null,null,"Resist Energy (cold)",5,"Misc",null,"AC",1,"Natural Armor"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I569)","v":false},"Variant Tiefling Ability 05 (history)","BoF 16","Inherited memories grant you a +2 racial bonus on Knowledge (history) checks.* ",3,0,0,null,null,null,"Knowledge (history)",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I585)","v":false},"Variant Tiefling Ability 16","BoF 16","You have oversized limbs, allowing you to use Large weapons without penalty.*",3,0,0]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I605)","v":false},"Variant Tiefling Ability 36","BoF 16","You can communicate telepathically with any sentient creature with which you are in contact.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I612)","v":false},"Variant Tiefling Ability 43","BoF 16","Your fiendish sorcery ability treats your Charisma score as if it were 3 points higher instead of 2.*",3,0,0]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I625)","v":false},"Variant Tiefling Ability 56","BoF 17","Once per day, you can spit acid. This glob deals 1d4 points of acid damage and has a range increment of 5 feet.",3,0,0,1,"/day"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I634)","v":false},"Variant Tiefling Ability 65","BoF 17","You get a +2 racial bonus on all Acrobatics checks.*",3,0,0,null,null,null,"Acrobatics",2,"racial"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I650)","v":false},"Variant Tiefling Ability 81","BoF 17","Once per day, you can use rage on yourself as a spell-like ability.",3,0,0,1,"/day","Rage"]
[null,{"$f":"AND(BaseRace=\"Tiefling\",'Alt Racial Traits'!I657)","v":false},"Variant Tiefling Ability 88","BoF 17","Any damage you deal with a melee weapon is treated as evil for the purposes of overcoming damage reduction.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Undine\",'Alt Racial Traits'!I676)","v":false},"Hydrated Vitality","ARG 175",{"$f":"\"You gain fast healing 2 for 1 round anytime you submerge completely within a body of natural water. You can heal up to \"&2*TotalClassLevels&\" hit points per day. \"","v":"You gain fast healing 2 for 1 round anytime you submerge completely within a body of natural water. You can heal up to 0 hit points per day. "},3,0,0]
["Vishkanya",{"$f":"AND(BaseRace=\"Vishkanya\",'Alt Racial Traits'!$M$686=0)","v":false},"Type","ARG 208","You are a humanoid with the vishkanya subtype.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Vishkanya\",'Alt Racial Traits'!$T$686=0)","v":false},"Weapon Familiarity","ARG 208","You are proficient with blowguns*, kukri*, and shuriken.*",3,0,0]
[null,{"$f":"AND('Alt Racial Traits'!$I$120,OR(BaseRace=\"Half-Elf\",BaseRace=\"Drow\",BaseRace=\"Tiefling\"))","v":false},"Darkland Guide","BotS 5","You gain a +2 bonus on initiative checks*, and on saves against traps and hazards when underground.",3,0,0,null,null,null,"Initiative",2,"Misc",null,"Saving Throws",2,"misc","against traps and hazards when underground."]
[null,{"$f":"AND('Alt Racial Traits'!$I$27,OR(BaseRace=\"Dwarf\",BaseRace=\"Drow\",BaseRace=\"Elf\",BaseRace=\"Half-Elf\",BaseRace=\"Half-Orc\"))","v":false},"Voice in the Darkness","BotS 5","As long as you are in dim light or darker conditions, you get a +2 bonus on Intimidate and Stealth checks.",3,0,0,null,null,null,"Intimidate",2,"Misc","while in dim light or darker conditions","Stealth",2,"Misc","while in dim light or darker conditions"]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$O$340=0)","v":false},"Tentacle Sense","BSea 6","While swimming and not grappled or grappling, you can spread your tentacles wide to form a sensory net around you as a swift action. This grants blindsight to a range of 10ft and lasts while you concentrate or until you move or make a tentacle attack.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$P$340=0)","v":false},"Natural Armor","BSea 6","You have a +2 natural armor bonus.",3,0,0,null,null,null,"AC",2,"Natural Armor"]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$Q$340=0)","v":false},"Swim Speed","BSea 6","You have a swim speed of 40ft.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$R$340=0)","v":false},"Jet","BSea 6","As a full-round action, you can swim 200ft backwards. You must move in a straight line and do not provoke attacks of opportunity while doing so.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$S$340=0)","v":false},"Tentacle Attacks","BSea 6","You have two tentacle attacks that deal 1d4 damage. These are primary natural attacks and have a reach of 10ft.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$T$340=0)","v":false},"Amphibious","BSea 6","You can breathe both air and water.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$U$340=0)","v":false},"Ink Cloud","BSea 6","Once per hour as a standard action, you can emit a 10ft radius sphere of ink while underwater. This provides total concealment and persists for 1 minute.",3,0,0]
[null,{"$f":"AND(BaseRace=\"Cecaelia\",'Alt Racial Traits'!$V$340=0)","v":false},"Stable Tentacles","BSea 6","You cannot be tripped.",3,0,0]
["Badja",{"$f":"SelRace=\"Badja\"","v":false},"Scent","FB3","You can detect approaching enemies, sniff out hidden foes, and track by sense of smell.",3,0,0]
["delete?",{"$f":"SelRace=\"Badja\"","v":false},"Forest Born","FB3","You receive a +2 bonus on Survival checks*.",3,0,0,null,null,null,"Survival",2,"Misc"]
[null,null,null,null,null,3,0,0]
[null,null,null,null,null,3,0,0]
[null,null,null,null,null,3,0,0]
[null,null,null,null,null,3,0,0]
["End of List",null,null,null,null,3,0,0]

{"sheet":"Alt Racial Traits","index":18,"n_rows":698,"n_cols":27,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
[null,null,null,null,"Available","Race","Source","Prereqs","Taken","Alternate Racial Trait"]
[null,null,null,"Dwarf",null,null,null,null,null,null,null,"Type","Slow and Steady","Darkvision","Defensive Training","Greed","Hatred","Hardy","Stability","Stonecunning","Weapon Familiarity","Languages",null,"Duergar - Dwarven Traits"]
[null,null,{"$f":"MAX($B$5:$B$698)","v":16},null,null,null,null,null,null,null,null,{"$f":"SUM(L5:L28)","v":0},{"$f":"SUM(M5:M28)","v":0},{"$f":"SUM(N5:N28)","v":0},0,0,0,0,0,0,0,0,null,"Valid","Available"]
[1,{"$f":"IF(E5,COUNTIFS($E$5:$E$698,TRUE,$J$5:$J$698,\"<=\"&J5),0)","v":0},{"$f":"IF(A5>$C$4,\"\",INDEX($J$5:$J$698,MATCH(A5,$B$5:$B$698,0)))","v":"Adoptive Parentage (Dwarf)"},null,{"$f":"AND(G5,OR(AND(F5,H5),AND(BaseRace=\"Duergar\",Y5)),NOT(I5))","v":false},{"$f":"BaseRace=\"Dwarf\"","v":false},{"$f":"OR(OptARG,OptAdvPlayGuide)","v":true},{"$f":"SUMIFS($L$4:$V$4,L5:V5,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J5)+IF(SelRace=\"Dwarf, Elder\",1,0)","v":0},"Ancient Enmity",null,null,null,null,null,null,{"$f":"$I5","v":0},null,null,null,null,null,null,{"$f":"AND(COUNTIF(L5:Q5,\"<>\")=0,COUNTIF(T5:V5,\"<>\")=0)","v":false},{"$f":"AND(X5,SUMIFS($O$371:$P$371,R5:S5,\"<>\")=0)","v":false}]
[2,0,"Adoptive Parentage (Elf)",null,false,false,{"$f":"AND(OPTPFS,OR(OptARG,OptAdvPlayGuide))","v":true},{"$f":"SUMIFS($L$4:$V$4,L6:V6,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J6)","v":0},"Craftsman",null,null,null,null,null,{"$f":"$I6","v":0},null,null,null,null,null,null,null,{"$f":"AND(COUNTIF(L6:Q6,\"<>\")=0,COUNTIF(T6:V6,\"<>\")=0)","v":false},false]
[3,0,"Adoptive Parentage (Gnome)",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J7)+IF(SelRace=\"Dwarf, Deep Delver\",1,0)","v":0},"Deep Warrior",null,null,null,null,{"$f":"$I7","v":0},null,null,null,null,null,null,null,null,false,false]
[4,0,"Adoptive Parentage (Halfling)",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J8)+IF(SelRace=\"Dwarf, Elder\",1,0)","v":0},"Lorekeeper",null,null,null,null,null,{"$f":"$I8","v":0},null,null,null,null,null,null,null,false,false]
[5,0,"Dual Talent",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J9)","v":0},"Magic Resistant",null,null,null,null,null,null,null,{"$f":"$I9","v":0},null,null,null,null,null,true,true]
[6,0,"Eye for Talent",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J10)+IF(SelRace=\"Dwarf, Exiled\",1,0)","v":0},"Relentless",null,null,null,null,null,null,null,null,{"$f":"$I10","v":0},null,null,null,null,true,true]
[7,0,"Focused Study",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J11)","v":0},"Stonesinger",null,null,null,null,null,null,null,null,null,{"$f":"$I11","v":0},null,null,null,false,false]
[8,0,"Heart of the Mountains",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J12)+IF(SelRace=\"Dwarf, Exiled\",1,0)","v":0},"Stubborn",null,null,null,null,null,null,null,{"$f":"$I12","v":0},null,null,null,null,null,true,true]
[9,0,"Heart of the Sea",null,false,false,{"$f":"OptARG","v":true},true,{"$f":"COUNTIF(AltRaceTraitList,J13)","v":0},"Giant Hunter",null,null,null,null,null,null,{"$f":"$I13","v":0},null,null,null,null,null,null,false,false]
[10,0,"Heart of the Slums",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J14)+IF(SelRace=\"Dwarf, Deep Delver\",1,0)","v":0},"Minesight",null,null,null,{"$f":"$I14","v":0},null,null,null,null,null,null,null,null,null,false,false]
[11,0,"Heart of the Snows",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J15)+IF(SelRace=\"Dwarf, Mountain\",1,0)","v":0},"Mountaineer",null,null,null,null,null,null,null,null,{"$f":"$I15","v":0},null,null,null,null,true,true]
[12,0,"Heart of the Streets",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J16)","v":0},"Rock Stepper",null,null,null,null,null,null,null,null,null,{"$f":"$I16","v":0},null,null,null,false,false]
[13,0,"Heart of the Sun",null,false,false,true,true,0,"Saltbeard",null,null,null,null,{"$f":"$I17","v":0},null,{"$f":"$I17","v":0},null,null,{"$f":"$I17","v":0},null,null,null,false,false]
[14,0,"Heart of the Wilderness",null,false,false,true,true,0,"Sky Sentinel",null,null,null,null,{"$f":"$I18","v":0},null,{"$f":"$I18","v":0},null,null,{"$f":"$I18","v":0},null,null,null,{"$f":"AND(COUNTIF(L18:Q18,\"<>\")=0,COUNTIF(T18:V18,\"<>\")=0)","v":false},false]
[15,0,"Mixed Heritage",null,false,false,true,true,0,"Surface Survivalist",null,null,null,{"$f":"$I19","v":0},null,null,null,null,null,null,null,null,null,false,false]
[16,0,"Silver Tongued",null,false,false,{"$f":"AND(OPTPFS,OptARG)","v":true},true,0,"Xenophobic",null,null,null,null,null,null,null,null,null,null,null,{"$f":"$I20","v":0},null,false,false]
[17,0,"",null,false,false,{"$f":"OptBotS","v":false},true,0,"Behind the Veil",null,null,null,null,null,null,null,null,null,{"$f":"$I21","v":0},null,null,null,false,false]
[18,0,"",null,false,false,false,true,0,"Dimdweller",null,null,null,null,null,{"$f":"$I22","v":0},null,null,null,{"$f":"$I22","v":0},null,null,null,false,false]
[19,0,"",null,false,false,false,true,0,"Dusksight",null,null,null,{"$f":"$I23","v":0},null,null,{"$f":"$I23","v":0},null,null,null,null,null,null,false,false]
[20,0,"",null,false,false,false,true,0,"Shadowhunter",null,null,null,null,null,null,null,null,null,null,{"$f":"$I24","v":0},null,null,false,false]
[21,0,"",null,false,false,false,true,0,"Shadowplay",null,null,null,null,null,{"$f":"$I25","v":0},null,null,null,null,null,null,null,false,false]
[22,0,"",null,false,false,false,true,0,"Poison Minion",null,null,null,null,{"$f":"$I26","v":0},null,null,{"$f":"$I26","v":0},null,null,null,null,null,false,false]
[23,0,"",null,false,false,false,true,0,"Voice in the Darkness",null,null,null,null,null,null,null,null,null,{"$f":"$I27","v":0},null,null,null,false,false]
[24,0,"",null,false,false,true,true,0,"Wyrmscourged",null,null,null,null,{"$f":"$I28","v":0},null,{"$f":"$I28","v":0},null,null,{"$f":"$I28","v":0},null,null,null,false,false]
[25,0,"","Elf",null,null,null,null,null,null,null,"Type","Normal Speed","Low-Light Vision","Elven Immunities","Elven Magic","Keen Senses","Weapon Familiarity","Languages",null,null,null,"Elven Spirit","Valid","Available"]
[26,0,"",null,null,null,null,null,null,null,null,{"$f":"SUM(L31:L54)","v":0},{"$f":"SUM(M31:M54)","v":0},{"$f":"SUM(N31:N54)","v":0},0,0,0,0,0,null,null,null,{"$f":"'Feat Data'!$H$1106","v":0}]
[27,0,"",null,{"$f":"AND(OR(AND(F31,H31),AND(BaseRace=\"Half-Elf\",Y31)),G31,NOT(I31))","v":false},{"$f":"BaseRace=\"Elf\"","v":false},{"$f":"OR(OptARG,OptAdvPlayGuide)","v":true},{"$f":"SUMIFS($L$30:$S$30,L31:S31,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J31)+IF(SelRace=\"Elf, Arctic\",1,0)","v":0},"Desert Runner",null,null,null,null,null,{"$f":"$I31","v":0},null,null,null,null,null,null,null,{"$f":"AND(COUNTIF(L31:O31,\"<>\")=0,COUNTIF(Q31:S31,\"<>\")=0)","v":true},{"$f":"AND(X31,$W$30,$P$30=0)","v":false}]
[28,0,"",null,false,false,true,{"$f":"SUMIFS($L$30:$S$30,L32:S32,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J32)+IF(SelRace=\"Elf, Dusk\",1,0)","v":0},"Dreamspeaker",null,null,null,null,{"$f":"$I32","v":0},null,null,null,null,null,null,null,null,{"$f":"AND(COUNTIF(L32:O32,\"<>\")=0,COUNTIF(Q32:S32,\"<>\")=0)","v":false},{"$f":"AND(X32,$W$30,$P$30=0)","v":false}]
[29,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J33)+IF(SelRace=\"Elf, Savage\",1,0)","v":0},"Eternal Grudge",null,null,null,null,null,{"$f":"$I33","v":0},null,null,null,null,null,null,null,true,false]
[30,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J34)","v":0},"Lightbringer",null,null,null,null,{"$f":"$I34","v":0},0,null,null,null,null,null,null,null,false,false]
[31,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J35)+IF(SelRace=\"Elf, Dusk\",1,0)","v":0},"Silent Hunter",null,null,null,null,null,0,null,null,null,null,null,null,null,true,false]
[32,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J36)","v":0},"Spirit of the Waters",null,null,null,null,null,0,null,0,null,null,null,null,null,false,false]
[33,{"$f":"IF(E37,COUNTIFS($E$5:$E$698,TRUE,$J$5:$J$698,\"<=\"&J37),0)","v":0},{"$f":"IF(A37>$C$4,\"\",INDEX($J$5:$J$698,MATCH(A37,$B$5:$B$698,0)))","v":""},null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J37)","v":0},"Woodcraft",null,null,null,null,null,0,null,null,null,null,null,null,null,true,false]
[34,0,"",null,false,false,{"$f":"OptARG","v":true},true,{"$f":"COUNTIF(AltRaceTraitList,J38)+IF(SelRace=\"Elf, Dusk\",1,0)+IF(SelRace=\"Elf, Tower\",1,0)","v":0},"Arcane Focus",null,null,null,null,null,null,null,{"$f":"$I38","v":0},null,null,null,null,null,false,false]
[35,0,"",null,false,false,{"$f":"AND(OPTPFS,OptARG)","v":true},true,{"$f":"COUNTIF(AltRaceTraitList,J39)+IF(SelRace=\"Elf, Arctic\",1,0)+IF(SelRace=\"Elf, Dusk\",1,0)","v":0},"Darkvision",null,null,null,0,null,null,null,null,null,null,null,null,null,false,false]
[36,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J40)","v":0},"Elemental Resistance (acid)",null,null,null,null,{"$f":"$I40","v":0},null,null,null,null,null,null,null,null,false,false]
[37,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J41)","v":0},"Envoy",null,null,null,null,null,0,null,null,null,null,null,null,null,true,false]
[38,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J42)+IF(SelRace=\"Elf, Savage\",1,0)","v":0},"Fleet-Footed",null,null,null,null,null,null,0,0,null,null,null,null,null,false,false]
[39,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J43)+IF(SelRace=\"Elf, Tower\",1,0)","v":0},"Urbanite",null,null,null,null,null,null,0,null,null,null,null,null,null,false,false]
[40,0,"",null,false,false,{"$f":"OptBotS","v":false},true,{"$f":"COUNTIF(AltRaceTraitList,J44)","v":0},"Behind the Veil",null,null,null,0,null,null,null,null,null,null,null,null,null,false,false]
[41,0,"",null,false,false,false,true,0,"Dimdweller",null,null,null,null,null,null,null,0,null,null,null,null,null,false,false]
[42,0,"",null,false,false,false,true,0,"Dusksight",null,null,null,null,null,null,0,null,null,null,null,null,null,false,false]
[43,0,"",null,false,false,false,true,0,"Shadowhunter",null,null,null,null,null,null,null,0,null,null,null,null,null,false,false]
[44,0,"",null,false,false,false,true,0,"Shadowplay",null,null,null,null,null,0,null,null,null,null,null,null,null,true,false]
[45,0,"",null,false,false,false,true,0,"Blended View",null,null,null,0,null,null,0,null,null,null,null,null,null,false,false]
[46,0,"",null,false,false,false,true,0,"Poison Minion",null,null,null,null,null,0,null,0,null,null,null,null,null,false,false]
[47,0,"",null,false,false,false,true,0,"Voice in the Darkness",null,null,null,null,null,null,null,0,null,null,null,null,null,false,false]
[48,0,"",null,false,false,true,true,0,"Elemental Resistance (cold)",null,null,null,null,{"$f":"$I52","v":0},null,null,null,null,null,null,null,null,false,false]
[49,0,"",null,false,false,true,true,0,"Elemental Resistance (fire)",null,null,null,null,0,null,null,null,null,null,null,null,null,false,false]
[50,0,"",null,false,false,true,true,0,"Elemental Resistance (electricity)",null,null,null,null,0,null,null,null,null,null,null,null,null,false,false]
[51,0,"","Gnome",null,null,null,null,null,null,null,"Type","Slow Speed","Low-Light Vision","Defensive Training","Gnome Magic","Hatred","Illusion Resistance","Keen Senses","Obsessive","Weapon Familiarity","Languages"]
[52,0,"",null,null,null,null,null,null,null,null,{"$f":"SUM(L57:L103)","v":0},{"$f":"SUM(M57:M103)","v":0},0,0,0,0,0,0,0,0,0]
[53,0,"",null,{"$f":"AND(F57,G57,H57,NOT(I57))","v":false},{"$f":"BaseRace=\"Gnome\"","v":false},{"$f":"OR(OptARG,OptAdvPlayGuide)","v":true},{"$f":"SUMIFS($L$56:$V$56,L57:V57,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J57)","v":0},"Academician (arcana)",null,null,null,null,null,null,null,null,null,{"$f":"$I57","v":0}]
[54,0,"",null,false,false,true,true,0,"Academician (dungeoneering)",null,null,null,null,null,null,null,null,null,0]
[55,0,"",null,false,false,true,true,0,"Academician (engineering)",null,null,null,null,null,null,null,null,null,0]
[56,0,"",null,false,false,true,true,0,"Academician (geography)",null,null,null,null,null,null,null,null,null,0]
[57,0,"",null,false,false,true,true,0,"Academician (history)",null,null,null,null,null,null,null,null,null,0]
[58,0,"",null,false,false,true,true,0,"Academician (local)",null,null,null,null,null,null,null,null,null,0]
[64,0,"",null,false,false,true,true,0,"Gift of Tongues",null,null,null,null,0,null,0]
[75,0,"",null,false,false,true,true,0,"Bond to the Land (Planes)",null,null,null,null,0,null,0]
[80,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J84)+IF(SelRace=\"Gnome, Lava\",1,0)","v":0},"Darkvision",null,null,null,{"$f":"$I84","v":0},null,null,null,null,0]
[91,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J95)+IF(SelRace=\"Gnome, Dread\",1,0)","v":0},"Fell Magic",null,null,null,null,null,{"$f":"$I95","v":0}]
[106,0,"",null,false,false,true,true,0,"Sociable",null,null,null,null,null,0]
[111,0,"",null,false,false,{"$f":"OptBotS","v":false},true,{"$f":"COUNTIF(AltRaceTraitList,J115)","v":0},"Behind the Veil",null,null,null,null,0]
[122,0,"",null,false,false,false,true,0,"Hidden Half-Breed",null,null,null,null,null,null,null,null,null,null,{"$f":"$I126","v":0}]
[137,0,"",null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J141)+IF(SelRace=\"Half-orc, Feral\",1,0)","v":0},"Toothy",null,null,null,null,null,null,null,{"$f":"$I141","v":0}]
[148,0,"",null,false,false,false,true,0,"Poison Minion",null,null,null,null,null,null,null,{"$f":"$I152","v":0},0]
[null,0,null,null,false,false,true,true,{"$f":"COUNTIF(AltRaceTraitList,J157)+IF(SelRace=\"Halfling, Avenging\",1,0)","v":0},"Low Blow",null,null,null,null,null,null,{"$f":"$I157","v":0}]
[null,0,null,null,false,false,{"$f":"OptBotS","v":false},true,{"$f":"COUNTIF(AltRaceTraitList,J172)","v":0},"Behind the Veil",null,null,null,null,null,null,null,null,{"$f":"$I172","v":0}]
[null,0,null,null,false,false,{"$f":"OptBotS","v":false},true,0,"Dimdweller",null,null,null,null,null,null,null,null,{"$f":"$I173","v":0}]
[null,1,null,null,true,true,{"$f":"OptARG","v":true},true,0,"Adoptive Parentage (Dwarf)",null,null,null,null,{"$f":"$I188","v":0}]
[null,7,null,null,true,true,true,true,{"$f":"COUNTIF(AltRaceTraitList,J193)+IF(SelRace=\"Human, Cosmopolitan\",1,0)+IF(SelRace=\"Human, Country Folk\",1,0)","v":0},"Focused Study",null,null,null,null,0]
[null,{"$f":"IF(E204,COUNTIFS($E$5:$E$698,TRUE,$J$5:$J$698,\"<=\"&J204),0)","v":0},null,null,{"$f":"AND(F204,G204,H204,NOT(I204))","v":false},true,{"$f":"OptVHD","v":false},{"$f":"SUMIFS($L$178:$AA$178,L204:AA204,\"<>\")<=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J204)","v":0},"Alchemically Enhanced",null,null,null,null,0]
[null,0,null,null,false,{"$f":"OR(BaseRace=\"Aasimar\")","v":false},{"$f":"OptBOA","v":false},true,0,"Variant Aasimar Ability 01",null,null,null,null,{"$f":"$I219","v":0},null,null,null,{"$f":"$I219","v":0}]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 12",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 17",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 30",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 39",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 44",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 55",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,{"$f":"OptBOA","v":false},true,0,"Variant Aasimar Ability 70",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 75",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 86",null,null,null,null,0,null,null,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Aasimar Ability 91",null,null,null,null,0,null,null,null,0]
[null,0,null,null,null,null,null,null,null,null,null,{"$f":"SUM(L329:L330)","v":0},{"$f":"SUM(M329:M330)","v":0}]
[null,0,null,"Cecaelia (Blood of the Sea)",null,null,null,null,null,null,null,"Ability Mod","Type","Darkvision","Tentacle Sense","Natural Armor","Swim Speed","Jet","Tentacle Attacks","Amphibious","Ink Cloud","Stable Tentacles","Languages"]
[null,0,null,null,null,null,null,null,null,null,null,{"$f":"SUM(L345:L347)","v":0},0,0,0,0,0,0]
[null,0,null,null,{"$f":"AND(OR(AND(F355,H355),AND(SelRace=\"Half-Elf\",AA355)),G355,NOT(I355))","v":false},{"$f":"BaseRace=\"Drow\"","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$354:$W$354,L355:W355,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J355)","v":0},"Ambitious Schemer (Bluff)",null,null,null,null,null,null,null,null,{"$f":"$I355","v":0},null,null,null,null,null,null,{"$f":"AND(COUNTIF(M355:S355,\"<>\")=0,COUNTIF(U355:W355,\"<>\")=0)","v":false},{"$f":"AND(Z355,$Y$354,$T$354=0)","v":false}]
[null,0,null,"Duergar",null,"(note: can take some Dwarven Alt Traits)",null,null,null,null,null,"Ability Mod","Type","Slow and Steady","Duergar Immunities","Stability","Enlarge Person","Invisibility","Light Sensitivity","Superior Darkvision"]
[null,0,null,"Fetchling",null,null,null,null,null,null,null,"Ability Mod","Type","Normal Speed","Shadow Blending (Su)","Shadowy Resistance","Skilled","Spell-Like Abilities (Sp)","Darkvision","Low-light vision","Languages"]
[null,0,null,null,false,false,false,true,0,"Umbral Escort",null,null,null,null,null,null,null,{"$f":"$I386","v":0},null,{"$f":"$I386","v":0}]
[null,{"$f":"IF(E401,COUNTIFS($E$5:$E$698,TRUE,$J$5:$J$698,\"<=\"&J401),0)","v":0},null,null,false,false,true,{"$f":"SUMIFS($L$398:$AB$398,L401:AB401,\"<>\")=0","v":true},0,"Eat Anything",null,null,null,null,0]
[null,0,null,"Goblin, Monkey",null,null,null,null,null,null,null,"Ability Mod","Type","Slow Speed","Low-light Vision","Natural Climber","Fearless","Acrobatic","Prehensile Tail","Languages"]
[null,0,null,null,null,null,null,null,null,null,null,{"$f":"SUM(L418:L426)","v":0},0,0,0,{"$f":"SUM(P418:P426)","v":0},{"$f":"SUM(Q418:Q426)","v":0}]
[null,0,null,null,false,false,true,true,0,"Fire Insight",null,null,null,null,{"$f":"$I432","v":0}]
[null,0,null,null,false,false,true,true,0,"Fire-Starter",null,null,null,null,{"$f":"$I433","v":0}]
[null,0,null,null,false,false,true,true,0,"Gliding Wings",null,null,null,null,null,{"$f":"$I448","v":0}]
[null,0,null,null,false,false,false,true,0,"Frightener",null,null,null,null,{"$f":"$I453","v":0}]
[null,0,null,"Lashunta",null,null,null,null,null,null,null,"Ability Mod","Type","Normal Speed","Knowledgeable","Lashunta Magic","Limited Telepathy","Languages"]
[null,0,null,null,{"$f":"AND(F479,G479,H479,NOT(I479))","v":false},{"$f":"BaseRace=\"Orc\"","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$478:$AB$478,L479:AB479,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J479)","v":0},"Dayrunner",null,null,null,null,null,null,null,{"$f":"$I479","v":0}]
[null,0,null,null,false,false,true,true,0,"Mountain-Born",null,null,null,null,null,null,{"$f":"$I490","v":0}]
[null,0,null,null,{"$f":"AND(F495,G495,H495,NOT(I495))","v":false},{"$f":"OR(BaseRace=\"Ratfolk\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$494:$AC$494,L495:AC495,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J495)","v":0},"Cornered Fury",null,null,null,null,null,null,null,{"$f":"$I495","v":0}]
[null,0]
[null,0,null,null,{"$f":"AND(F521,G521,H521,NOT(I521))","v":false},{"$f":"OR(BaseRace=\"Suli\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$519:$AA$519,L521:AA521,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J521)","v":0},"Elemental Assault [cold] (Su)",null,null,null,0,null,{"$f":"$I521","v":0}]
[null,0,null,null,{"$f":"AND(F526,G526,H526,NOT(I526))","v":false},{"$f":"OR(BaseRace=\"Svirfneblin\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$525:$AA$525,L526:AA526,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J526)","v":0},"Healthy",null,null,null,null,null,{"$f":"$I526","v":0}]
[null,0]
[null,0,null,null,false,false,true,true,0,"Maw",null,null,null,null,null,null,null,{"$f":"$I552","v":0}]
[null,0,null,null,false,false,true,true,0,"Scaled Skin (fire)",null,null,null,null,null,{"$f":"$I557","v":0}]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 05 (geography)",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 05 (planes)",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 19",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 30",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 35",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,{"$f":"AND(F615,G615,H615,NOT(I615))","v":false},false,false,{"$f":"SUMIFS($L$549:$AB$549,L615:AB615,\"<>\")<=0","v":true},0,"Variant Tiefling Ability 46",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 61",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 66",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 77",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 92",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,false,true,0,"Variant Tiefling Ability 97",null,null,null,null,null,null,null,0,null,0]
[null,0,null,null,false,false,true,true,0,"Hydrated Vitality",null,null,null,null,null,null,{"$f":"$I676","v":0}]
[null,0,null,null,{"$f":"AND(F684,G684,H684,NOT(I684))","v":false},{"$f":"OR(BaseRace=\"Vanara\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$682:$AB$682,L684:AB684,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J684)","v":0},"Whitecape",null,null,null,null,null,null,{"$f":"$I684","v":0}]
[null,0,null,"Vishkanya",null,null,null,null,null,null,null,"Ability Mod","Type","Low-Light Vision","Keen Senses","Limber","Poison Resistance","Poison Use","Toxic","Weapon Familiarity","Languages"]
[null,0,null,null,null,null,null,null,null,null,null,{"$f":"SUM(L687:L688)","v":0},0,0,0,0,0,0,0,0,0]
[null,0,null,null,{"$f":"AND(F687,G687,H687,NOT(I687))","v":false},{"$f":"OR(BaseRace=\"Vishkanya\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$686:$AA$686,L687:AA687,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J687)","v":0},"Sensual",null,null,null,null,{"$f":"$I687","v":0}]
[null,0,null,null,{"$f":"AND(F688,G688,H688,NOT(I688))","v":false},{"$f":"OR(BaseRace=\"Vishkanya\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$686:$AA$686,L688:AA688,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J688)","v":0},"Subtle Appearance",null,null,null,{"$f":"$I688","v":0}]
[null,0,null,"Wayang",null,null,null,null,null,null,null,"Ability Mod","Type","Darkvision","Shadow Resistance","Lurker","Shadow Magic","Light and Dark (Su)","Languages"]
[null,0,null,null,null,null,null,null,null,null,null,{"$f":"SUM(L691:L692)","v":0},{"$f":"SUM(M691:M692)","v":0},0,0,0,0,0,0]
[null,0,null,null,{"$f":"AND(F691,G691,H691,NOT(I691))","v":false},{"$f":"OR(BaseRace=\"Wayang\")","v":false},{"$f":"OptARG","v":true},{"$f":"SUMIFS($L$690:$AB$690,L691:AB691,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J691)","v":0},"Dissolution's Child (Su)",null,null,null,null,null,null,{"$f":"$I691","v":0}]
[null,0,null,null,{"$f":"AND(F692,G692,H692,NOT(I692))","v":false},{"$f":"OR(BaseRace=\"Wayang\")","v":false},{"$f":"OptBotS","v":false},{"$f":"SUMIFS($L$690:$AB$690,L692:AB692,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J692)","v":0},"Poison Minion",null,null,null,null,{"$f":"$I692","v":0},0,null,{"$f":"$I692","v":0}]
[null,0,null,null,{"$f":"AND(F693,G693,H693,NOT(I693))","v":false},{"$f":"OR(BaseRace=\"Wayang\")","v":false},{"$f":"OptBotS","v":false},{"$f":"SUMIFS($L$690:$AB$690,L693:AB693,\"<>\")=0","v":true},{"$f":"COUNTIF(AltRaceTraitList,J693)","v":0},"Scion of Shadows",null,null,0,null,0,null,null,0]
[null,0,null,null,false,{"$f":"OR(BaseRace=\"Wayang\")","v":false},{"$f":"OptBotS","v":false},true,{"$f":"COUNTIF(AltRaceTraitList,J694)","v":0},"Shadow Inheritor",null,null,null,null,null,null,0]
[null,0,null,null,false,{"$f":"OR(BaseRace=\"Wayang\")","v":false},{"$f":"OptBotS","v":false},true,{"$f":"COUNTIF(AltRaceTraitList,J695)","v":0},"Shadow Speaker",null,null,null,null,null,null,0]
[null,0,null,"New Race Here"]
[null,0]
[null,0,null,"End of List"]

{"sheet":"Archetypes","index":19,"n_rows":731,"n_cols":59,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,{"$f":"_xlfn.XLOOKUP(D2,D:D,ROW(D:D),,,-1)","v":623},null,null,null,null,null,null,"new","new","old","diety:","Norgorber"]
[null,null,"Dropdown","Swashbuckler","Available?","Class","Source","PFS no","Class Prereqs","Other Prereqs","Required pre-reqs?","Taken?","Archetype",null,{"$f":"_xlfn.XLOOKUP($D$2,$D$3:$D$2050,O$3:O$2050,\"\")","v":"Class Skills"},{"$f":"_xlfn.XLOOKUP($D$2,$D$3:$D$2050,P$3:P$2050,\"\")","v":"Weapons and Armor"},"Panache","Derring-Do","Dodging Panache","Opportune Parry and Riposte","Kip-Up","Menacing Swordplay","Precise Strike","Swashbuckler Initiative","Swashbuckler's Grace","Superior Feint","Targeted Strike","Bleeding Wound","Evasive","Subtle Blade","Dizzying Defense","Perfect Thrust","Swashbuckler's Edge","Cheat Death","Deadly Stab","Stubbing Stab","Swashbuckler Finesse","Charmed Life","Nimble","Bonus Feat 4","Bonus Feat 8","Bonus Feat 12","Bonus Feat 16","Bonus Feat 20","Swashbuckler Weapon Training","Swashbuckler Weapon Mastery",0,0,0,0,0,0,0]
[null,null,null,"Barbarian",null,null,null,null,null,null,null,null,null,null,"Fast Movement","Uncanny Dodge","Trapsense","Improved Uncanny Dodge","Damage Reduction","Rage Power (Level 2)","Rage Power (Level 4)","Rage Power (Level 6)","Rage Power (Level 8)","Rage Power (Level 10)","Rage Power (Level 12)","Rage Power (Level 14)","Rage Power (Level 16)","Rage Power (Level 18)","Rage Power (Level 20)","Rage","Indominable Will","Greater Rage","Tireless Rage","Mighty Rage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"_xlfn.UNIQUE(_xlfn._xlws.FILTER(_xlfn._xlws.FILTER(D:D,D:D<>\"\"),_xlfn._xlws.FILTER(D:D,D:D<>\"\")<>\"last\"))","v":"Swashbuckler"},{"$f":"\"Archetypes!$D$\"&MATCH(_xlfn.ANCHORARRAY(BD3),D:D,0)","v":"Archetypes!$D$2"},{"$f":"_xlfn.TEXTJOIN(\",\",TRUE,_xlfn.ANCHORARRAY(BE3))","v":"Archetypes!$D$2,Archetypes!$D$3,Archetypes!$D$29,Archetypes!$D$65,Archetypes!$D$114,Archetypes!$D$158,Archetypes!$D$193,Archetypes!$D$199,Archetypes!$D$226,Archetypes!$D$256,Archetypes!$D$300,Archetypes!$D$328,Archetypes!$D$348,Archetypes!$D$369,Archetypes!$D$389,Archetypes!$D$401,Archetypes!$D$416,Archetypes!$D$434,Archetypes!$D$452,Archetypes!$D$459,Archetypes!$D$477,Archetypes!$D$499,Archetypes!$D$512,Archetypes!$D$517,Archetypes!$D$534,Archetypes!$D$551,Archetypes!$D$563,Archetypes!$D$575,Archetypes!$D$588,Archetypes!$D$599,Archetypes!$D$610,Archetypes!$D$638,Archetypes!$D$652,Archetypes!$D$657,Archetypes!$D$662,Archetypes!$D$679,Archetypes!$D$688,Archetypes!$D$696,Archetypes!$D$704,Archetypes!$D$712,Archetypes!$D$721"},{"$f":"\"$D$\"&MATCH(_xlfn.ANCHORARRAY(BD3),D:D,0)","v":"$D$2"}]
[null,null,{"$f":"MAX(B5:B731)","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O5:O28,\"Y\")","v":0},{"$f":"COUNTIF(P5:P28,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Barbarian","Archetypes!$D$3",null,"$D$3"]
[{"$f":"ROW()-4","v":1},{"$f":"IF(E5,COUNTIFS($E$5:$E$731,TRUE,$M$5:$M$731,\"<=\"&M5),0)","v":0},{"$f":"IF(A5>$C$4,\"\",INDEX($M$5:$M$731,MATCH(A5,$B$5:$B$731,0)))","v":""},null,{"$f":"AND(F5,G5,I5,J5,OR(NOT(OptPFSEnforced),NOT(H5)),LEN(M5)>1,NOT(L5))","v":false},{"$f":"IFERROR(AND(CustomArchetypeClassLevel>0,CusArchetypeClass=D3),FALSE)","v":false},true,null,{"$f":"SUMIFS($O$4:$BA$4,O5:BA5,\"N\")=0","v":true},{"$f":"LEN(CusArcName)>1","v":false},null,{"$f":"AND(COUNTIF(ArchetypesTaken,M5),CusArchetypeClass=D3)","v":false},{"$f":"IF(CusArchetypeClass=D3,CusArcName&\" (Custom)\",\"ZZZZZZ\")","v":"ZZZZZZ"},null,{"$f":"IF(COUNTIF(CusArcRepAbList,O3),IF($L5,\"Y\",\"N\"),\"\")","v":""},"","","","","","","","","","","","","","","","","","","",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bard","Archetypes!$D$29",null,"$D$29"]
[{"$f":"ROW()-4","v":2},0,"",null,false,{"$f":"BarbarianLevel>0","v":false},{"$f":"OptAdvPlayGuide","v":true},null,{"$f":"SUMIFS($O$4:$BA$4,O6:BA6,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M6)>0","v":false},"Breaker",null,{"$f":"IF($L6,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L6,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Druid","Archetypes!$D$65",null,"$D$65"]
[3,0,"",null,false,false,true,null,true,true,null,false,"Brutal Pugilist",null,null,{"$f":"IF($L7,\"Y\",\"N\")","v":"N"},{"$f":"IF($L7,\"Y\",\"N\")","v":"N"},{"$f":"IF($L7,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fighter","Archetypes!$D$114",null,"$D$114"]
[4,0,"",null,false,false,true,null,true,true,null,false,"Drunken Brute",null,{"$f":"IF($L8,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Monk","Archetypes!$D$158",null,"$D$158"]
[5,0,"",null,false,false,true,null,true,true,null,false,"Elemental Kin",null,null,null,{"$f":"IF($L9,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UC Monk","Archetypes!$D$193",null,"$D$193"]
[6,0,"",null,false,false,true,null,true,true,null,false,"Hurler",null,{"$f":"IF($L10,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Paladin","Archetypes!$D$199",null,"$D$199"]
[7,0,"",null,false,false,true,null,true,true,null,false,"Invulnerable Rager",null,null,{"$f":"IF($L11,\"Y\",\"N\")","v":"N"},{"$f":"IF($L11,\"Y\",\"N\")","v":"N"},{"$f":"IF($L11,\"Y\",\"N\")","v":"N"},{"$f":"IF($L11,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranger","Archetypes!$D$226",null,"$D$226"]
[8,0,"",null,false,false,true,null,true,true,null,false,"Mounted Fury",null,{"$f":"IF($L12,\"Y\",\"N\")","v":"N"},{"$f":"IF($L12,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L12,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rogue","Archetypes!$D$256",null,"$D$256"]
[9,0,"",null,false,false,true,null,true,true,null,false,"Savage Barbarian",null,null,null,{"$f":"IF($L13,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L13,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alchemist","Archetypes!$D$300",null,"$D$300"]
[10,0,"",null,false,false,true,null,true,true,null,false,"Superstitious",null,null,null,{"$f":"IF($L14,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L14,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cleric","Archetypes!$D$328",null,"$D$328"]
[11,0,"",null,false,false,true,null,true,true,null,false,"Totem Warrior",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inquisitor","Archetypes!$D$348",null,"$D$348"]
[12,0,"",null,false,false,{"$f":"OptUltCombat","v":true},null,true,true,null,false,"Armored Hulk",null,{"$f":"IF($L16,\"Y\",\"N\")","v":"N"},"N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Oracle","Archetypes!$D$369",null,"$D$369"]
[13,0,"",null,false,false,true,null,true,true,null,false,"Scarred Rager",null,"N","N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sorcerer","Archetypes!$D$389",null,"$D$389"]
[14,0,"",null,false,false,true,null,true,true,null,false,"Sea Reaver",null,"N","N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summoner","Archetypes!$D$401",null,"$D$401"]
[15,0,"",null,false,false,true,null,true,true,null,false,"Titan Mauler",null,"N","N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L19,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Witch","Archetypes!$D$416",null,"$D$416"]
[16,0,"",null,false,false,true,null,true,true,null,false,"True Primitive",null,{"$f":"IF($L20,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L20,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wizard","Archetypes!$D$434",null,"$D$434"]
[17,0,"",null,false,false,true,null,true,true,null,false,"Urban Barbarian",null,{"$f":"IF($L21,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L21,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L21,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Antipaladin","Archetypes!$D$452",null,"$D$452"]
[18,0,"",null,false,false,{"$f":"AND(OPTPFS,OptUltCombat)","v":true},null,true,true,null,false,"Wild Rager",null,null,{"$f":"IF($L22,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L22,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"OR(Archetypes!$O$329=0,Archetypes!$L$337)","v":true},null,"Cavalier","Archetypes!$D$459",null,"$D$459"]
[19,0,"",null,false,false,{"$f":"OptARG","v":true},null,true,{"$f":"COUNTIF(PrereqRaces,\"Half-Orc\")>0","v":false},null,false,"Hateful Rager",null,null,null,{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L23,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magus","Archetypes!$D$477",null,"$D$477"]
[20,0,"",null,false,false,{"$f":"OptARG","v":true},null,true,{"$f":"COUNTIF(PrereqRaces,\"Goblin\")>0","v":false},null,false,"Feral Gnasher",null,{"$f":"IF($L24,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L24,\"Y\",\"N\")","v":"N"},{"$f":"IF($L24,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gunslinger","Archetypes!$D$499",null,"$D$499"]
[21,0,"",null,null,false,{"$f":"OptOccAdv","v":true},null,true,true,"todo",{"$f":"COUNTIF(ArchetypesTaken,M25)>0","v":false},"Flesheater","todo",null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L25,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Samurai","Archetypes!$D$512",null,"$D$512"]
[22,0,"",null,false,false,{"$f":"OptRTT","v":false},null,true,true,null,{"$f":"COUNTIF(ArchetypesTaken,M26)>0","v":false},"Primal Hunter",null,{"$f":"IF($L26,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L26,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcanist","Archetypes!$D$517",null,"$D$517"]
[23,0,"",null,{"$f":"AND(F27,G27,I27,J27,OR(NOT(OptPFSEnforced),NOT(H27)),LEN(M27)>1,NOT(L27))","v":false},false,{"$f":"OptDTT","v":false},null,{"$f":"SUMIFS($O$4:$BA$4,O27:BA27,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M27)>0","v":false},"Untamed Rager",null,null,{"$f":"IF($L27,\"Y\",\"N\")","v":"N"},{"$f":"IF($L27,\"Y\",\"N\")","v":"N"},{"$f":"IF($L27,\"Y\",\"N\")","v":"N"},{"$f":"IF($L27,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BloodRager","Archetypes!$D$534",null,"$D$534"]
[24,0,"","last",false,false,{"$f":"OptAnArc","v":false},null,true,true,null,false,"Mad Dog",null,null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},{"$f":"IF($L28,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brawler","Archetypes!$D$551",null,"$D$551"]
[25,0,"","Bard",null,null,null,null,null,null,null,null,null,null,"Distraction","Bardic Knowledge","Suggestion","Mass Suggestion","Bardic Performance","Countersong","Versatile performance","Well-versed","Lore master","Jack of All Trades","Inspire Courage","Inspire Competence","Dirge of Doom","Frightening Tune","Inspire Greatness","Inspire Heroics","Deadly Performance","Fascinate","Soothing Performance","Weapon and Armor Proficiencies",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hunter","Archetypes!$D$563",null,"$D$563"]
[26,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O31:O64,\"Y\")","v":0},{"$f":"COUNTIF(P31:P64,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"COUNTIF(AH31:AH64,\"Y\")","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Investigator","Archetypes!$D$575",null,"$D$575"]
[27,0,"",null,{"$f":"AND(F31,G31,I31,J31,OR(NOT(OptPFSEnforced),NOT(H31)),LEN(M31)>1,NOT(L31))","v":false},{"$f":"IFERROR(AND(CustomArchetypeClassLevel>0,CusArchetypeClass=D29),FALSE)","v":false},true,null,{"$f":"SUMIFS($O$30:$BA$30,O31:BA31,\"N\")=0","v":true},{"$f":"LEN(CusArcName)>1","v":false},null,{"$f":"AND(COUNTIF(ArchetypesTaken,M31),CusArchetypeClass=D29)","v":false},{"$f":"IF(CusArchetypeClass=D29,CusArcName&\" (Custom)\",\"ZZZZZZ\")","v":"ZZZZZZ"},null,{"$f":"IF(COUNTIF(CusArcRepAbList,O29),IF($L31,\"Y\",\"N\"),\"\")","v":""},"","","","","","","","","","","","","","","","","","","",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shaman","Archetypes!$D$588",null,"$D$588"]
[28,0,"",null,false,{"$f":"BardLevel>0","v":false},true,null,{"$f":"SUMIFS($O$30:$BA$30,O32:BA32,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M32)>0","v":false},"Arcane Duelist",null,null,{"$f":"IF($L32,\"Y\",\"N\")","v":"N"},"N","N",null,"N","N","N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skald","Archetypes!$D$599",null,"$D$599"]
[29,0,"",null,false,false,true,null,true,true,null,{"$f":"COUNTIF(ArchetypesTaken,M33)>0","v":false},"Archivist",null,null,null,{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},{"$f":"IF($L33,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slayer","Archetypes!$D$610",null,"$D$610"]
[30,0,"",null,false,false,true,null,true,true,null,false,"Court Bard",null,null,{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},{"$f":"IF($L34,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Warpriest","Archetypes!$D$638",null,"$D$638"]
[31,0,"",null,false,false,true,null,true,true,null,false,"Detective",null,null,{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},{"$f":"IF($L35,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ninja","Archetypes!$D$652",null,"$D$652"]
[32,0,"",null,false,false,true,null,true,true,null,false,"Magician",null,null,{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},{"$f":"IF($L36,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vampire Hunter","Archetypes!$D$657",null,"$D$657"]
[33,0,{"$f":"IF(A37>$C$4,\"\",INDEX($M$5:$M$731,MATCH(A37,$B$5:$B$731,0)))","v":""},null,false,false,true,null,true,true,null,false,"Sandman",null,null,{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},"N","N",null,null,{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},{"$f":"IF($L37,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shifter","Archetypes!$D$662",null,"$D$662"]
[34,0,"",null,false,false,true,null,true,true,null,false,"Savage Skald",null,null,null,"N","N",null,null,null,null,null,{"$f":"IF($L38,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,{"$f":"IF($L38,\"Y\",\"N\")","v":"N"},{"$f":"IF($L38,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kineticist","Archetypes!$D$679",null,"$D$679"]
[35,0,"",null,false,false,true,null,true,true,null,false,"Sea Singer",null,null,{"$f":"IF($L39,\"Y\",\"N\")","v":"N"},"N","N",null,{"$f":"IF($L39,\"Y\",\"N\")","v":"N"},{"$f":"IF($L39,\"Y\",\"N\")","v":"N"},{"$f":"IF($L39,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L39,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Medium","Archetypes!$D$688",null,"$D$688"]
[36,0,"",null,false,false,true,null,true,true,null,false,"Street Performer",null,null,{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},{"$f":"IF($L40,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mesmerist","Archetypes!$D$696",null,"$D$696"]
[37,0,"",null,false,false,{"$f":"OptUltMagic","v":true},null,true,true,null,false,"Animal Speaker",null,null,null,null,null,null,null,null,{"$f":"IF($L41,\"Y\",\"N\")","v":"N"},{"$f":"IF($L41,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L41,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L41,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occultist","Archetypes!$D$704",null,"$D$704"]
[38,0,"",null,false,false,true,null,true,true,null,false,"Celebrity",null,null,null,null,null,null,null,null,null,{"$f":"IF($L42,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L42,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L42,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Psychic","Archetypes!$D$712",null,"$D$712"]
[39,0,"",null,false,false,true,null,true,true,null,false,"Demagogue",null,null,null,{"$f":"IF($L43,\"Y\",\"N\")","v":"N"},{"$f":"IF($L43,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L43,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L43,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritualist","Archetypes!$D$721",null,"$D$721"]
[40,0,"",null,false,false,true,null,true,true,null,false,"Dirge Bard",null,null,null,null,null,null,null,{"$f":"IF($L44,\"Y\",\"N\")","v":"N"},{"$f":"IF($L44,\"Y\",\"N\")","v":"N"},{"$f":"IF($L44,\"Y\",\"N\")","v":"N"},{"$f":"IF($L44,\"Y\",\"N\")","v":"N"}]
[41,0,"",null,false,false,true,null,true,true,null,false,"Geisha",null,null,{"$f":"IF($L45,\"Y\",\"N\")","v":"N"}]
[42,0,"",null,false,false,true,null,true,true,null,false,"Songhealer",null,null,null,null,null,null,null,{"$f":"IF($L46,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,{"$f":"IF($L46,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L46,\"Y\",\"N\")","v":"N"}]
[43,0,"",null,false,false,true,null,true,true,null,false,"Sound Striker",null,null,null,{"$f":"IF($L47,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,{"$f":"IF($L47,\"Y\",\"N\")","v":"N"}]
[44,0,"",null,false,false,true,null,true,true,null,false,"Archaeologist",null,{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},{"$f":"IF($L48,\"Y\",\"N\")","v":"N"},"N","N","N","N","N","N"]
[45,0,"",null,false,false,true,null,true,true,null,false,"Daredevil",null,null,{"$f":"IF($L49,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L49,\"Y\",\"N\")","v":"N"},{"$f":"IF($L49,\"Y\",\"N\")","v":"N"},{"$f":"IF($L49,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L49,\"Y\",\"N\")","v":"N"}]
[46,0,"",null,false,false,true,null,true,true,null,false,"Dervish Dancer",null,null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L50,\"Y\",\"N\")","v":"N"}]
[47,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Gnome\")>0","v":false},null,false,"Prankster",null,null,null,{"$f":"IF($L51,\"Y\",\"N\")","v":"N"},"N",null,null,null,null,{"$f":"IF($L51,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,{"$f":"IF($L51,\"Y\",\"N\")","v":"N"}]
[48,0,"",null,false,false,{"$f":"OptPiratesInnerSea","v":false},true,true,true,null,false,"Buccaneer (Bard)",null,null,{"$f":"IF($L52,\"Y\",\"N\")","v":"N"},"N","N",null,null,null,null,{"$f":"IF($L52,\"Y\",\"N\")","v":"N"}]
[49,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Undine\")>0","v":false},null,false,"Watersinger",null,null,null,"N","N",null,null,null,null,{"$f":"IF($L53,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L53,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L53,\"Y\",\"N\")","v":"N"}]
[50,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Wayang\")>0","v":false},null,false,"Shadow Puppeteer",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L54,\"Y\",\"N\")","v":"N"},{"$f":"IF($L54,\"Y\",\"N\")","v":"N"}]
[51,0,"",null,false,false,{"$f":"OptInnerSeaMagic","v":false},null,true,true,null,false,"Chelish Diva",null,null,{"$f":"IF($L55,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L55,\"Y\",\"N\")","v":"N"},{"$f":"IF($L55,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L55,\"Y\",\"N\")","v":"N"},{"$f":"IF($L55,\"Y\",\"N\")","v":"N"}]
[52,0,"",null,false,false,{"$f":"OptKOG","v":false},null,true,{"$f":"COUNTIF(PrereqRaces,\"Kobold\")>0","v":false},null,false,"Dragon Herald",null,null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L56,\"Y\",\"N\")","v":"N"},{"$f":"IF($L56,\"Y\",\"N\")","v":"N"}]
[53,0,"",null,false,false,false,null,true,{"$f":"SelDiety=\"Sarenrae\"","v":false},null,false,"Dawnflower Dervish",null,null,{"$f":"IF($L57,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L57,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L57,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L57,\"Y\",\"N\")","v":"N"}]
[54,0,"",null,false,false,{"$f":"OptVarisia","v":false},null,true,true,null,false,"Thundercaller",null,null,{"$f":"IF($L58,\"Y\",\"N\")","v":"N"},{"$f":"IF($L58,\"Y\",\"N\")","v":"N"},{"$f":"IF($L58,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,{"$f":"IF($L58,\"Y\",\"N\")","v":"N"},{"$f":"IF($L58,\"Y\",\"N\")","v":"N"},{"$f":"IF($L58,\"Y\",\"N\")","v":"N"}]
[55,0,"",null,false,false,{"$f":"OptACG","v":true},null,true,true,null,false,"Flame Dancer",null,null,null,{"$f":"IF($L59,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L59,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L59,\"Y\",\"N\")","v":"N"},{"$f":"IF($L59,\"Y\",\"N\")","v":"N"}]
[56,0,"",null,false,false,{"$f":"OptACG","v":true},null,true,true,null,false,"Voice of the Wild",null,null,{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},{"$f":"IF($L60,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L60,\"Y\",\"N\")","v":"N"}]
[57,0,"",null,null,false,{"$f":"OptOccAdv","v":true},null,true,true,"todo",{"$f":"COUNTIF(ArchetypesTaken,M61)>0","v":false},"Phrenologist","todo",null,{"$f":"IF($L61,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L61,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L61,\"Y\",\"N\")","v":"N"},{"$f":"IF($L61,\"Y\",\"N\")","v":"N"},{"$f":"IF($L61,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF($L61,\"Y\",\"N\")","v":"N"}]
[58,0,"",null,null,false,{"$f":"OptOccAdv","v":true},null,true,true,"todo",{"$f":"COUNTIF(ArchetypesTaken,M62)>0","v":false},"Silver Balladeer","todo",null,null,{"$f":"IF($L62,\"Y\",\"N\")","v":"N"},{"$f":"IF($L62,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L62,\"Y\",\"N\")","v":"N"},{"$f":"IF($L62,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,{"$f":"IF($L62,\"Y\",\"N\")","v":"N"}]
[64,0,"",null,false,{"$f":"DruidLevel>0","v":false},true,null,{"$f":"SUMIFS($O$66:$BA$66,O68:BA68,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M68)>0","v":false},"Aquatic Druid",null,{"$f":"IF($L68,\"Y\",\"N\")","v":"N"},"N","N","N","N","N"]
[71,0,"",null,false,false,true,null,true,true,null,false,"Plains Druid",null,"N","N","N",{"$f":"IF($L75,\"Y\",\"N\")","v":"N"},{"$f":"IF($L75,\"Y\",\"N\")","v":"N"},null,null,"N"]
[81,0,"",null,false,false,true,null,true,true,null,false,"Mooncaller",null,{"$f":"IF($L85,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L85,\"Y\",\"N\")","v":"N"},{"$f":"IF($L85,\"Y\",\"N\")","v":"N"},{"$f":"IF($L85,\"Y\",\"N\")","v":"N"}]
[97,0,"",null,false,false,{"$f":"OptACG","v":true},null,true,true,null,false,"Nature Fang",null,"N",null,"N","N",null,"N","N","N"]
[108,0,null,null,false,false,false,null,true,true,null,false,"Season Sage",null,null,null,null,null,null,null,null,{"$f":"IF($L112,\"Y\",\"N\")","v":"N"}]
[119,0,"",null,false,false,true,null,true,true,null,false,"Polearm Master",null,null,"N","N","N","N","N","N","N","N","N","N"]
[125,0,"",null,false,false,true,null,true,true,null,false,"Weapon Master",null,null,"N","N","N","N","N","N","N","N","N"]
[134,0,"",null,false,false,true,null,true,true,null,false,"Unarmed Fighter",null,null,{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},"N","N","N","N",{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L138,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L138,\"Y\",\"N\")","v":"N"}]
[152,0,"","last",{"$f":"AND(F156,G156,I156,J156,OR(NOT(OptPFSEnforced),NOT(H156)),LEN(M156)>1,NOT(L156))","v":false},false,true,null,{"$f":"SUMIFS($O$115:$BA$115,O156:BA156,\"<>\")=0","v":true},{"$f":"COUNTIF(PrereqRaces,\"Orc\")>0","v":false},null,false,"Dirty Fighter",null,null,{"$f":"IF($L156,\"Y\",\"N\")","v":"N"},null,null,null,null,"N","N","N","N"]
[160,0,"",null,false,false,true,null,true,true,null,false,"Monk of the Empty Hand",null,"N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L164,\"Y\",\"N\")","v":"N"}]
[166,0,"",null,false,false,true,null,true,true,null,false,"Zen Archer",null,"N","N","N",null,null,"N",null,null,null,null,null,"N",null,null,"N","N","N","N",null,null,{"$f":"IF($L170,\"Y\",\"N\")","v":"N"}]
[175,0,"",null,false,{"$f":"MonkLevel>0","v":false},true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Human\")>0","v":true},null,false,"Wanderer",null,{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},{"$f":"IF($L179,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,"N"]
[192,0,"",null,{"$f":"AND(F196,G196,I196,J196,OR(NOT(OptPFSEnforced),NOT(H196)),LEN(M196)>1,NOT(L196))","v":false},{"$f":"UnchainedMonkLevel>0","v":false},{"$f":"OptDTT","v":false},null,{"$f":"SUMIFS($O$194:$BA$194,O196:BA196,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M196)>0","v":false},"Monk of the Mantis (UC)",null,null,null,null,{"$f":"IF($L196,\"Y\",\"N\")","v":"N"},"N","N","N","N",null,null,null,null,null,null,null,{"$f":"IF($L196,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L196,\"Y\",\"N\")","v":"N"},{"$f":"IF($L196,\"Y\",\"N\")","v":"N"}]
[196,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O201:O225,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"COUNTIF(AL201:AL225,\"Y\")","v":0}]
[207,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Dwarf\")>0","v":false},null,false,"Stonelord",null,null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"},{"$f":"IF($L211,\"Y\",\"N\")","v":"N"}]
[223,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O228:O255,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[233,0,"",null,false,false,true,null,true,true,null,{"$f":"IF(COUNTIF(ArchetypesTaken,M237),TRUE,FALSE)","v":false},"Trapper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($L237,'Class Options Data'!AK248),\"Y\",\"N\")","v":"N"}]
[240,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Half-elf\")>0","v":false},null,false,"Wild Shadow",null,"N",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L244,\"Y\",\"N\")","v":"N"},{"$f":"IF($L244,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,{"$f":"IF($L244,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L244,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L244,\"Y\",\"N\")","v":"N"}]
[255,0,"",null,false,{"$f":"RogueLevel>0","v":false},{"$f":"OptMTT","v":false},null,{"$f":"SUMIFS($O$257:$BA$257,O259:BA259,\"<>\")=0","v":true},true,"todo",{"$f":"COUNTIF(ArchetypesTaken,M259)>0","v":false},"Shadow Walker",null,"N",null,"N","N","N",null,"N"]
[267,0,"",null,false,false,true,null,true,true,null,false,"Spy",null,"N",null,"N"]
[270,0,"",null,false,false,true,null,true,true,null,false,"Trapsmith",null,null,null,null,"N","N"]
[280,0,"",null,false,false,false,null,true,true,null,false,"Scroll Scoundrel",null,null,null,"N",{"$f":"IF($L284,\"Y\",\"N\")","v":"N"},{"$f":"IF($L284,\"Y\",\"N\")","v":"N"}]
[300,0,"",null,{"$f":"AND(F304,G304,I304,J304,OR(NOT(OptPFSEnforced),NOT(H304)),LEN(M304)>1,NOT(L304))","v":false},false,true,null,true,true,null,false,"Chirurgeon",null,null,{"$f":"IF($L304,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L304,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L304,\"Y\",\"N\")","v":"N"}]
[302,0,"",null,false,false,true,null,true,true,null,false,"Internal Alchemist",null,null,null,null,null,null,null,{"$f":"IF($L306,\"Y\",\"N\")","v":"N"},"N","N"]
[317,0,"",null,false,false,true,null,true,{"$f":"COUNTIF(PrereqRaces,\"Svirfneblin\")>0","v":false},null,false,"Deep Bomber",null,null,{"$f":"IF($L321,\"Y\",\"N\")","v":"N"},null,null,null,null,null,{"$f":"IF(AND(AlchemistLevel<17,$L321),\"Y\",\"N\")","v":"N"},{"$f":"IF($L321,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"W321","v":"N"}]
[328,0,"",null,false,false,true,null,true,true,null,false,"Separatist",null,"N"]
[338,0,"",null,false,false,true,null,true,{"$f":"AND(COUNTIF(PrereqRaces,\"Drow\"))","v":false},null,false,"Demonic Apostle",null,null,null,{"$f":"IF($L342,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L342,\"Y\",\"N\")","v":"N"}]
[343,0,"","last",false,false,false,null,true,true,null,{"$f":"IF(COUNTIF(ArchetypesTaken,M347),TRUE,FALSE)","v":false},"Varisian Pilgrim"]
[355,0,"",null,false,false,true,null,true,true,null,false,"Infiltrator (Inquisitor)",null,null,null,null,null,"N","N","N","N"]
[369,0,"",null,false,false,true,null,true,true,null,false,"Enlightened Philosopher",null,null,{"$f":"IF($L373,\"Y\",\"N\")","v":"N"},null,"N","N","N","N","N","N","N","N","N",null,null,"N"]
[375,0,"",null,false,false,false,null,true,true,null,false,"Seeker (Oracle)",null,null,{"$f":"IF($L379,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L379,\"Y\",\"N\")","v":"N"}]
[388,0,"",null,false,{"$f":"SorcererLevel>0","v":false},{"$f":"OptBotS","v":false},null,{"$f":"SUMIFS($O$390:$BA$390,O392:BA392,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M392)>0","v":false},"Umbral Scion","todo",{"$f":"IF($L392,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L392,\"Y\",\"N\")","v":"N"},"N"]
[401,0,"",null,false,{"$f":"IF(SummonerLevel,TRUE,FALSE)","v":false},true,null,true,true,null,false,"Evolutionist",null,null,null,null,null,null,"N","N","N"]
[415,0,"",null,false,{"$f":"WitchLevel>0","v":false},{"$f":"OptOccAdv","v":true},null,{"$f":"SUMIFS($O$417:$BA$417,O419:BA419,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M419)>0","v":false},"Ley Line Guardian",null,null,{"$f":"IF($L419,\"Y\",\"N\")","v":"N"},null,null,null,"N",null,null,null,null,null,null,{"$f":"IF($L419,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,{"$f":"IF($L419,\"Y\",\"N\")","v":"N"}]
[423,0,"",null,false,false,{"$f":"OptDEP","v":false},null,true,true,null,{"$f":"IF(COUNTIF(ArchetypesTaken,M427),TRUE,FALSE)","v":false},"White-haired Witch",null,null,{"$f":"IF($L427,\"Y\",\"N\")","v":"N"},{"$f":"IF($L427,\"Y\",\"N\")","v":"N"},{"$f":"IF($L427,\"Y\",\"N\")","v":"N"},{"$f":"IF($L427,\"Y\",\"N\")","v":"N"},"N","N","N","N","N","N","N"]
[432,0,"",null,{"$f":"AND(F436,G436,I436,J436,OR(NOT(OptPFSEnforced),NOT(H436)),LEN(M436)>1,NOT(L436))","v":false},{"$f":"IFERROR(AND(CustomArchetypeClassLevel>0,CusArchetypeClass=D434),FALSE)","v":false},true,null,{"$f":"SUMIFS($O$435:$BA$435,O436:BA436,\"<>\")=0","v":true},{"$f":"LEN(CusArcName)>1","v":false},null,{"$f":"AND(COUNTIF(ArchetypesTaken,M436),CusArchetypeClass=D434)","v":false},{"$f":"IF(CusArchetypeClass=D434,CusArcName&\" (Custom)\",\"ZZZZZZ\")","v":"ZZZZZZ"},null,{"$f":"IF(COUNTIF(CusArcRepAbList,O434),IF($L436,\"Y\",\"N\"),\"\")","v":""},"","","","","","","",""]
[438,0,"",null,false,false,false,null,true,true,null,false,"Scroll Scholar (Wizard)",null,null,null,null,null,null,{"$f":"IF($L442,\"Y\",\"N\")","v":"N"}]
[449,{"$f":"IF(E453,COUNTIFS($E$5:$E$731,TRUE,$M$5:$M$731,\"<=\"&M453),0)","v":0},"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O454:O458,\"Y\")","v":0},{"$f":"COUNTIF(P454:P458,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"COUNTIF(AN454:AN458,\"Y\")","v":0}]
[464,0,"",null,false,false,true,null,true,true,null,false,"Standard Bearer",null,null,null,"N",null,null,null,"N",null,null,null,null,{"$f":"IF($L468,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L468,\"Y\",\"N\")","v":"N"}]
[470,0,"",null,false,false,{"$f":"OptOccAdv","v":true},null,true,false,"todo",{"$f":"COUNTIF(ArchetypesTaken,M474)>0","v":false},"Ghost Rider"]
[490,0,"",null,false,{"$f":"MagusLevel>0","v":false},{"$f":"OPTSRM","v":false},null,true,true,null,false,"Armored Battlemage",null,null,null,null,null,null,null,{"$f":"IF($L494,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L494,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L494,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L494,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L494,\"Y\",\"N\")","v":"N"}]
[496,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O501:O511,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"COUNTIF(AG501:AG511,\"Y\")","v":0},{"$f":"COUNTIF(AH501:AH511,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,{"$f":"COUNTIF(AR501:AR511,\"Y\")","v":0}]
[509,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O514:O516,\"Y\")","v":0},{"$f":"COUNTIF(P514:P516,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[522,0,"",null,false,false,true,null,true,true,null,false,"School Savant",null,null,"N","N",null,"N"]
[530,0,"","BloodRager",null,null,null,null,null,null,null,null,null,null,"Bloodline","Bloodline Power 1","Bloodline Power 4","Bloodline Power 8","Bloodline Power 12","Bloodline Power 16","Bloodline Power 20","Bloodline Feat 6","Bloodline Feat 9","Bloodline Feat 12","Bloodline Feat 15","Bloodline Feat 18","Bloodline Spell 7","Bloodline Spell 10","Bloodline Spell 13","Bloodline Spell 16","Bloodrage","Fast Movement","Uncanny Dodge","Blood Sanctuary","Blood Casting","Eschew Materials","Spells","Improved Uncanny Dodge","Damage Reduction","Greater Bloodrage","Indomitable Will","Tireless Bloodrage","Mighty Bloodrage","Weapon and Armor"]
[537,0,"",null,false,false,true,null,true,true,null,false,"Metamagic Rager",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L541,\"Y\",\"N\")","v":"N"}]
[547,0,"","Brawler",null,null,null,null,null,null,null,null,null,null,"Weapon and Armor","Brawler's Cunning","Martial Flexibility","Martial Training","Unarmed Strike","Bonus Combat Feat 2","Bonus Combat Feat 5","Bonus Combat Feat 8","Bonus Combat Feat 11","Bonus Combat Feat 14","Bonus Combat Feat 17","Bonus Combat Feat 20","Brawler's Flurry","Maneuver Training 3","Maneuver Training 7","Maneuver Training 11","Maneuver Training 15","Maneuver Training 19","AC Bonus","Knockout","Brawler's Strike","Close Weapon Mastery","Awesome Blow","Improved Awesome Blow","Class Skills"]
[559,0,"","Hunter",null,null,null,null,null,null,null,null,null,null,"Weapon and Armor Proficiency","Class Skills","Spells","Animal Companion","Animal Focus","Nature Training","Wild Empathy","Precise Companion","Track","Hunter Tactics","Teamwork Feat 3","Teamwork Feat 6","Teamwork Feat 9","Teamwork Feat 12","Teamwork Feat 15","Teamwork Feat 18","Improved Empathic Link","Woodland Stride","Bonus Tricks 7","Bonus Tricks 13","Bonus Tricks 19","Second Animal Focus","Swift Tracker","Raise Animal Companion","Speak with Master","Greater Empathic Link","One with the Wild","Master Hunter"]
[574,0,"",null,false,{"$f":"InvestigatorLevel>0","v":false},{"$f":"OptACG","v":true},null,{"$f":"SUMIFS($O$576:$AM$576,O578:AM578,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M578)>0","v":false},"Empiricist",null,null,null,null,null,null,{"$f":"IF($L578,\"Y\",\"N\")","v":"N"},"N","N","N","N",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L578,\"Y\",\"N\")","v":"N"},"N"]
[585,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O590:O598,\"Y\")","v":0},{"$f":"COUNTIF(P590:P598,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[591,0,"",null,false,false,true,null,true,true,null,false,"Unsworn Shaman",null,null,null,"N","N","N","N","N","N","N","N","N","N","N","N","N","N","N"]
[600,0,"",null,false,false,{"$f":"OptACG","v":true},null,true,true,null,false,"Spell Warrior",null,null,null,null,{"$f":"IF($L604,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L604,\"Y\",\"N\")","v":"N"},null,"N",null,null,null,null,null,null,null,null,null,{"$f":"IF($L604,\"Y\",\"N\")","v":"N"},"N","N",null,null,null,{"$f":"IF($L604,\"Y\",\"N\")","v":"N"}]
[617,0,"",null,false,false,{"$f":"OptACO","v":false},null,true,{"$f":"OR(IsEvil,NOT(OptEnforceClassAlignment))","v":false},null,false,"Sczarni Executioner",null,"N",null,"N",null,null,"N",null,null,{"$f":"IF($L621,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,{"$f":"IF($L621,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L621,\"Y\",\"N\")","v":"N"},"N"]
[624,0,"",null,false,false,true,null,true,true,null,false,"Inspired Blade",null,null,null,"N",null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L628,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,{"$f":"IF($L628,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,{"$f":"IF($L628,\"Y\",\"N\")","v":"N"},"N"]
[632,0,"",null,false,false,{"$f":"OptUW","v":false},null,{"$f":"SUMIFS($O$624:$AM$624,O636:AM636,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M636)>0","v":false},"Wildstrider",null,null,null,null,null,"N",null,"N",null,null,null,null,null,null,null,null,{"$f":"IF($L636,\"Y\",\"N\")","v":"N"}]
[641,0,"",null,false,false,true,null,true,true,null,false,"Forgepriest",null,null,null,null,null,"N",null,null,null,{"$f":"IF($L645,\"Y\",\"N\")","v":"N"},"N","N","N","N","N","N"]
[658,0,{"$f":"IF(A662>$C$4,\"\",INDEX($M$5:$M$731,MATCH(A662,$B$5:$B$731,0)))","v":""},"Shifter",null,null,null,null,null,null,null,null,null,null,"1st Shifter Aspect","2nd Shifter Aspect","3rd Shifter Aspect","4th Shifter Aspect","Final Aspect","Shifter Claws","Wild Empathy","Defensive Instinct","Track","Woodland Stride","Wild Shape","Trackless Step","Shifters Fury","Chimeric Aspect","Greater Chimeric Aspect","A thousand Faces","Timeless Body","Shifter Aspect"]
[662,0,null,null,false,false,false,null,{"$f":"SUMIFS($O$663:$AM$663,O666:AM666,\"<>\")=0","v":true},true,null,false,"Feyform Shifter"]
[673,0,null,null,false,false,false,null,true,true,null,false,"Verdant Shifter"]
[689,0,"",null,false,{"$f":"MediumLevel>0","v":false},false,null,true,true,null,{"$f":"COUNTIF(ArchetypesTaken,M693)>0","v":false},"Relic Channeler","todo"]
[{"$f":"ROW()-4","v":695},0,"",null,false,{"$f":"MesmeristLevel>0","v":false},{"$f":"OptOccAdv","v":true},null,{"$f":"SUMIFS($O$697:$AO$697,O699:AO699,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M699)>0","v":false},"Cult Master","todo",null,null,{"$f":"IF($L699,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($L699,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L699,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L699,\"Y\",\"N\")","v":"N"},null,null,null,{"$f":"IF($L699,\"Y\",\"N\")","v":"N"}]
[705,0,"",null,false,{"$f":"OccultistLevel>0","v":false},{"$f":"OptOccAdv","v":true},null,{"$f":"SUMIFS($O$705:$AR$705,O709:AR709,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M709)>0","v":false},"Sha'ir","todo",null,null,{"$f":"IF($L709,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,"N","N","N","N","N","N","N",{"$f":"IF($L709,\"Y\",\"N\")","v":"N"},"N","N",null,"N",null,"N",null,null,"N"]
[713,0,"",null,false,false,{"$f":"OptTesting","v":false},null,true,true,null,false,"Mutation Mind",null,null,null,null,null,"N","N","N","N","N","N"]
[714,0,"",null,false,false,{"$f":"OptWO","v":false},null,{"$f":"SUMIFS($O$713:$AF$713,O718:AF718,\"<>\")=0","v":true},true,null,false,"Esoteric Starseeker",null,null,null,null,null,"N",null,null,"N",null,null,null,null,null,{"$f":"IF($L718,\"Y\",\"N\")","v":"N"}]
[715,0,null,null,false,false,{"$f":"OptWO","v":false},null,{"$f":"SUMIFS($O$713:$AF$713,O719:AF719,\"<>\")=0","v":true},true,null,false,"Magaambyan Telepath",null,null,null,null,null,"N",null,null,"N",null,null,null,null,null,"N",null,{"$f":"IF($L719,\"Y\",\"N\")","v":"N"},"N"]
[716,0,{"$f":"IF(A720>$C$4,\"\",INDEX($M$5:$M$731,MATCH(A720,$B$5:$B$731,0)))","v":""},"last",false,false,{"$f":"OptOccAdv","v":true},null,true,true,null,false,"Psychic Duelist","todo"]
[717,0,"","Spiritualist",null,null,null,null,null,null,null,null,null,null,"Class Skills","Weapon and Armor","Phantom","Shared Consciousness","Etheric Tether","Bonded Senses","Bonded Manifestation","Spiritual Interference","Detect Undead","Phantom Recall","Calm Spirit","See Invisibility","Fused Consciousness","Greater Spiritual Interference","Spiritual Bond","Call Spirit","Dual Bond","Empowered Consciousness"]
[718,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(O723:O729,\"Y\")","v":0},{"$f":"COUNTIF(P723:P729,\"Y\")","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[719,0,"",null,{"$f":"AND(F723,G723,I723,J723,OR(NOT(OptPFSEnforced),NOT(H723)),LEN(M723)>1,NOT(L723))","v":false},{"$f":"IFERROR(AND(CustomArchetypeClassLevel>0,CusArchetypeClass=D721),FALSE)","v":false},false,null,{"$f":"SUMIFS($O$722:$AF$722,O723:AF723,\"<>\")=0","v":true},{"$f":"LEN(CusArcName)>1","v":false},null,{"$f":"AND(COUNTIF(ArchetypesTaken,M723),CusArchetypeClass=D721)","v":false},{"$f":"IF(CusArchetypeClass=D721,CusArcName&\" (Custom)\",\"ZZZZZZ\")","v":"ZZZZZZ"},"todo",{"$f":"IF(COUNTIF(CusArcRepAbList,O721),IF($L723,\"Y\",\"N\"),\"\")","v":""},"","","","","","","","","","","","","","","","",""]
[720,0,"",null,false,{"$f":"SpiritualistLevel>0","v":false},false,null,{"$f":"SUMIFS($O$722:$AF$722,O724:AF724,\"<>\")=0","v":true},true,null,{"$f":"COUNTIF(ArchetypesTaken,M724)>0","v":false},"Ectoplasmatist","todo"]
[721,0,"",null,false,false,false,null,{"$f":"SUMIFS($O$722:$AF$722,O725:AF725,\"<>\")=0","v":true},true,null,false,"Fractured Mind","todo"]
[722,0,"",null,false,false,false,null,true,true,null,false,"Geist Channeler","todo"]
[723,0,"",null,false,false,false,null,true,true,null,false,"Haunted","todo"]
[724,0,"",null,false,false,{"$f":"OptVHD","v":false},null,true,true,null,false,"Spirit Fuse",null,null,null,null,null,null,null,{"$f":"IF($L728,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($L728,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($L728,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($L728,\"Y\",\"N\")","v":"N"}]
[725,0,"","last",false,false,false,null,true,true,null,false,"Onmyoji","todo"]
[726,0,""]
[727,0,""]

{"sheet":"Prestige Prereqs","index":20,"n_rows":453,"n_cols":10,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,{"$f":"MAX(B3:B453)","v":3},"Prestige Class Info"]
[null,null,"Class","Prerequesite","Fulfilled?"]
[null,{"$f":"IF(Levels!$F$30=C3,B2+1,B2)","v":0},"Arcane Archer (Disabled)","You must be an elf or half elf",{"$f":"IF(OR(SelRace=\"Elf\",SelRace=\"Half-Elf\"),\"Yes\",\"No (\"&SelRace&\")\")","v":"No (Human)"}]
[null,{"$f":"IF(Levels!$F$30=C4,B3+1,B3)","v":0},"Arcane Archer","Base Attack Bonus +6 or higher",{"$f":"IF(BaseBAB>5,\"Yes\",\"No (\"&TEXT(BaseBAB,\"+0;-0;0\")&\")\"&\"\")","v":"No (0)"}]
[null,{"$f":"IF(Levels!$F$30=C5,B4+1,B4)","v":0},"Arcane Archer","Feat: Point-Blank Shot",{"$f":"IF('Feat Data'!$H$198,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C6,B5+1,B5)","v":0},"Arcane Archer","Feat: Precise Shot",{"$f":"IF('Feat Data'!$H$200,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C7,B6+1,B6)","v":0},"Arcane Archer","Feat: Weapon Focus (longbow or shortbow)","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C8,B7+1,B7)","v":0},"Arcane Archer","Ability to cast 1st-level arcane spells",{"$f":"IF(ArcCaster1,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C9,B8+1,B8)","v":0},"Arcane Trickster","Alignment is non-lawful",{"$f":"IF(IsLaw,\"No (\"&SelAlignment&\")\",\"Yes\")","v":"Yes"}]
[null,{"$f":"IF(Levels!$F$30=C10,B9+1,B9)","v":0},"Arcane Trickster","Disable Device: 4 ranks",{"$f":"IF(Skills!J17>3,\"Yes\",\"No (\"&Skills!J17&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C11,B10+1,B10)","v":0},"Arcane Trickster","Escape Artist: 4 ranks",{"$f":"IF(Skills!J19>3,\"Yes\",\"No (\"&Skills!J19&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C12,B11+1,B11)","v":0},"Arcane Trickster","Knowledge (arcana): 4 ranks",{"$f":"IF(Skills!J24>3,\"Yes\",\"No (\"&Skills!J24&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C13,B12+1,B12)","v":0},"Arcane Trickster","Ability to cast mage hand","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C14,B13+1,B13)","v":0},"Arcane Trickster","Sneak Attack +2d6",{"$f":"IF('Misc Calc'!W586>1,\"Yes\",\"No (\"&'Misc Calc'!W586&\"d6)\")","v":"No (0d6)"}]
[null,{"$f":"IF(Levels!$F$30=C15,B14+1,B14)","v":0},"Arcane Trickster","Ability to cast 2nd level arcane spells",{"$f":"IF(ArcCaster2,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C16,B15+1,B15)","v":0},"Assassin","Evil alignment",{"$f":"IF(IsEvil,\"Yes\",\"No (\"&SelAlignment&\")\")","v":"No (Neutral)"}]
[null,{"$f":"IF(Levels!$F$30=C17,B16+1,B16)","v":0},"Assassin","Disguise: 2 ranks",{"$f":"IF(Skills!J18>1,\"Yes\",\"No (\"&Skills!J18&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C18,B17+1,B17)","v":0},"Assassin","Stealth: 5 ranks",{"$f":"IF(Skills!J50>4,\"Yes\",\"No (\"&Skills!J50&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C19,B18+1,B18)","v":0},"Assassin","The character must kill someone for no other reason     ","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C20,B19+1,B19)","v":0},"Dragon Disciple","Any nondragon race","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C21,B20+1,B20)","v":0},"Dragon Disciple","Knowledge (arcana): 5 ranks",{"$f":"IF(Skills!J24>4,\"Yes\",\"No (\"&Skills!J24&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C22,B21+1,B21)","v":0},"Dragon Disciple","Speak Draconic",{"$f":"IF(COUNTIF(CSLanguages,\"*Draconic*\"),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C23,B22+1,B22)","v":0},"Dragon Disciple","Ability to spontaneously cast 1st level arcane spells",{"$f":"IF(CanCastSpontaneously,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C24,B23+1,B23)","v":0},"Dragon Disciple","Draconic Bloodline",{"$f":"IF(COUNTIF(BloodlinesGained,\"*??*\"),IF(COUNTIF(BloodlinesGained,\"Draconic\"),\"Yes\",\"No\"),\"Yes\")","v":"Yes"}]
[null,{"$f":"IF(Levels!$F$30=C25,B24+1,B24)","v":0},"Duelist","Base Attack Bonus +6 or higher",{"$f":"IF(BaseBAB>5,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C26,B25+1,B25)","v":0},"Duelist","Acrobatics: 2 ranks",{"$f":"IF(Skills!J8>1,\"Yes\",\"No (\"&Skills!J27&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C27,B26+1,B26)","v":0},"Duelist","Perform: 2 ranks",{"$f":"IF(Skills!J37+Skills!J38+Skills!J39>1,\"Yes\",\"No (\"&Skills!J37+Skills!J38+Skills!J39&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C28,B27+1,B27)","v":0},"Duelist","Feat: Dodge",{"$f":"IF(('Feat Data'!$H52),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C29,B28+1,B28)","v":0},"Duelist","Feat: Mobility",{"$f":"IF(('Feat Data'!$H190),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C30,B29+1,B29)","v":0},"Duelist","Feat: Weapon Finesse",{"$f":"IF(('Feat Data'!$H309),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C31,B30+1,B30)","v":0},"Eldritch Knight","Proficient with all martial weapons",{"$f":"IF(MartialWeaponProficiency,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C32,B31+1,B31)","v":0},"Eldritch Knight","Able to cast 3rd level arcane spells",{"$f":"IF(ArcCaster3,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C33,B32+1,B32)","v":0},"Loremaster","Knowledge (any 2) 7 skill ranks in each",{"$f":"IF(IF(Skills!J24>6,1,0)+IF(Skills!J25>6,1,0)+IF(Skills!J26>6,1,0)+IF(Skills!J27>6,1,0)+IF(Skills!J28>6,1,0)+IF(Skills!J29>6,1,0)+IF(Skills!J30>6,1,0)+IF(Skills!J31>6,1,0)+IF(Skills!J32>6,1,0)+IF(Skills!J33>6,1,0)>1,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C34,B33+1,B33)","v":0},"Loremaster",{"$f":"IF(CBPFSOP,\"Any three metamagic or Spell Focus feats\",\"Any three metamagic or item creation feats\")","v":"Any three metamagic or item creation feats"},{"$f":"IF(CBPFSOP,IF('Feat Calc'!AL5+'Feat Calc'!AL7>2,\"Yes\",\"No\"),IF('Feat Calc'!AL5+'Feat Calc'!AL6>2,\"Yes\",\"No\"))","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C35,B34+1,B34)","v":0},"Loremaster","Skill Focus (Knowledge [any individual Knowledge skill])",{"$f":"IF(OR('Feat Data'!$H$237:$H$246),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C36,B35+1,B35)","v":0},"Loremaster","Able to cast seven different divination spells","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C37,B36+1,B36)","v":0},"Loremaster","One spell must be 3rd level or higher",{"$f":"IF(OR(DivCaster3,ArcCaster3),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C38,B37+1,B37)","v":0},"Mystic Theurge","Knowledge (arcana): 3 ranks",{"$f":"IF(Skills!J24>2,\"Yes\",\"No (\"&Skills!J24&\")\")","v":"No (0)"}]
[null,{"$f":"IF(Levels!$F$30=C39,B38+1,B38)","v":0},"Mystic Theurge","Knowledge (religion): 3 ranks",{"$f":"IF(Skills!J33>2,\"Yes\",\"No (\"&Skills!J33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C40,B39+1,B39)","v":0},"Mystic Theurge","Able to cast 2nd level divine spells",{"$f":"IF(DivCaster2,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C41,B40+1,B40)","v":0},"Mystic Theurge","Able to cast 2nd level arcane spells",{"$f":"IF(ArcCaster2,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C42,B41+1,B41)","v":0},"Pathfinder Chronicler","Linguistics: 3 ranks",{"$f":"IF(Skills!J34>2,\"Yes\",\"No (\"&Skills!J34&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C43,B42+1,B42)","v":0},"Pathfinder Chronicler","Perform (oratory): 5 ranks",{"$f":"IF(OR(AND(Perform1=\"Oratory\",Skills!J37>4),AND(Perform2=\"Oratory\",Skills!J38>4),AND(Perform3=\"Oratory\",Skills!J39>4)),\"Yes\",\"No (\"&IF(Perform1=\"Oratory\",Skills!J37,IF(Perform2=\"Oratory\",Skills!J38,IF(Perform3=\"Oratory\",Skills!J39,0)))&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C44,B43+1,B43)","v":0},"Pathfinder Chronicler","Profession (scribe): 5 ranks",{"$f":"IF(OR(AND(Profession1=\"Scribe\",Skills!J43>4),AND(Profession2=\"Scribe\",Skills!J44>4),AND(Profession3=\"Scribe\",Skills!J45)),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C45,B44+1,B44)","v":0},"Pathfinder Chronicler","Must have authored or scribed something for which another person paid at least 50 gp.","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C46,B45+1,B45)","v":0},"Battle Herald","Base Attack Bonus +4 or higher",{"$f":"IF(BaseBAB>3,\"Yes\",\"No (\"&BaseBAB&\")\")","v":"No (0)"}]
[null,{"$f":"IF(Levels!$F$30=C47,B46+1,B46)","v":0},"Battle Herald","Challenge Class Feature",{"$f":"IF(HasChallenge,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C48,B47+1,B47)","v":0},"Battle Herald","Inspire Courage Class Feature",{"$f":"IF(OR('Class Features'!$C$141,'Class Features'!$C$3827),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C49,B48+1,B48)","v":0},"Battle Herald","Diplomacy: 5 ranks",{"$f":"IF(Skills!J16>4,\"Yes\",\"No (\"&Skills!J16&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C50,B49+1,B49)","v":0},"Battle Herald","Intimidate: 5 ranks",{"$f":"IF(Skills!J23>4,\"Yes\",\"No (\"&Skills!J23&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C51,B50+1,B50)","v":0},"Battle Herald","Perform (oratory): 5 ranks",{"$f":"IF(OR(AND(Skills!J37>4,Perform1=\"Oratory\"),AND(Skills!J38>4,Perform2=\"Oratory\"),AND(Skills!J39>4,Perform3=\"Oratory\")),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C52,B51+1,B51)","v":0},"Holy Vindicator","Base Attack Bonus +5 or higher",{"$f":"IF(BaseBAB>4,\"Yes\",\"No (\"&BaseBAB&\")\")","v":"No (0)"}]
[null,{"$f":"IF(Levels!$F$30=C53,B52+1,B52)","v":0},"Holy Vindicator","Channel energy class feature",{"$f":"IF(CanChannel,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C54,B53+1,B53)","v":0},"Holy Vindicator","Knowledge (religion): 5 ranks",{"$f":"IF(Skills!J33>4,\"Yes\",\"No (\"&Skills!J33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C55,B54+1,B54)","v":0},"Holy Vindicator","Alignment Channel or Elemental Channel Feats",{"$f":"IF(OR('Feat Data'!$H11,'Feat Data'!$H12,'Feat Data'!$H13,'Feat Data'!$H14,'Feat Data'!$H54),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C56,B55+1,B55)","v":0},"Holy Vindicator","Able to cast 1st-level divine spells",{"$f":"IF(DivCaster1,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C57,B56+1,B56)","v":0},"Horizon Walker","Knowledge (geography): 6 ranks",{"$f":"IF(Skills!J27>5,\"Yes\",\"No (\"&Skills!J27&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C58,B57+1,B57)","v":0},"Horizon Walker","Endurance feat",{"$f":"IF('Feat Data'!$H$56,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C59,B58+1,B58)","v":0},"Master Chymist","Ability to create 3rd-level extracts",{"$f":"IF(AlchemistLevel>6,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C60,B59+1,B59)","v":0},"Master Chymist","Mutagen class feature",{"$f":"IF('Discovery Data'!B38,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C61,B60+1,B60)","v":0},"Master Chymist","feral mutagen or infuse mutagen discovery",{"$f":"IF(OR('Discovery Data'!B23,'Discovery Data'!B33),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C62,B61+1,B61)","v":0},"Master Spy","Deceitful Feat",{"$f":"IF('Feat Data'!$H$46,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C66,B65+1,B65)","v":0},"Master Spy","Perception: 5 ranks",{"$f":"IF(Skills!J35>4,\"Yes\",\"No (\"&Skills!J35&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C73,B72+1,B72)","v":0},"Nature Warden","Knowledge (geography): 5 ranks",{"$f":"IF(Skills!J27>4,\"Yes\",\"No (\"&Skills!J27&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C76,B75+1,B75)","v":0},"Nature Warden","Able to cast 2nd-level divine spells",{"$f":"IF(DivCaster2,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C83,B82+1,B82)","v":0},"Stalwart Defender","Dodge Feat",{"$f":"IF('Feat Data'!$H$52,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C92,B91+1,B91)","v":0},"Shadowdancer","Mobility Feat",{"$f":"IF('Feat Data'!$H$190,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C95,B94+1,B94)","v":0},"Liberator",{"$f":"\"Escape Artist: \"&IF(OPTPFS,6,3)&\" ranks\"","v":"Escape Artist: 6 ranks"},{"$f":"IF(Skills!J19>=IF(OPTPFS,6,3),\"Yes\",\"No (\"&Skills!J19&\")\")","v":"No (0)"}]
[null,{"$f":"IF(Levels!$F$30=C102,B101+1,B101)","v":0},"Inner Sea Pirate","Profession (sailor): 5 ranks",{"$f":"IF(Profession1=\"Sailor\",IF(Skills!J43>4,\"Yes\",\"No (\"&Skills!J43&\" ranks)\"),IF(Profession2=\"Sailor\",IF(Skills!J44>4,\"Yes\",\"No (\"&Skills!J44&\" ranks)\"),IF(Profession3=\"Sailor\",IF(Skills!J45>4,\"Yes\",\"No (\"&Skills!J45&\" ranks)\"),\"No (0 ranks)\")))","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C105,B104+1,B104)","v":0},"Harrower","Harrowed Feat",{"$f":"IF(OR('Feat Data'!$H$1338,'Feat Data'!$H$1057),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C112,B111+1,B111)","v":0},"Hellknight","Intimidate: 5 ranks",{"$f":"IF(Skills!J23>4,\"Yes\",\"No (\"&Skills!J23&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C121,B120+1,B120)","v":0},"Low Templar","Ride: 5 ranks",{"$f":"IF(Skills!J46>4,\"Yes\",\"No (\"&Skills!J46&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C124,B123+1,B123)","v":0},"Red Mantis Assassin","Perception: 5 ranks",{"$f":"IF(Skills!J35>4,\"Yes\",\"No (\"&Skills!J35&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C131,B130+1,B130)","v":0},"Brightness Seeker","Race: Elf",{"$f":"IF(BaseRace=\"Elf\",\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C140,B139+1,B139)","v":0},"Pathfinder Delver","Must have recovered an object of historical significance","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C143,B142+1,B142)","v":0},"Student of War","Base Attack Bonus +5 or higher",{"$f":"IF(BaseBAB>4,\"Yes\",\"No (+\"&BaseBAB&\")\")","v":"No (+0)"}]
[null,{"$f":"IF(Levels!$F$30=C150,B149+1,B149)","v":0},"Cyphermage","Feat: Cypher Magic",{"$f":"IF('Feat Data'!$H$1322,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C154,B153+1,B153)","v":0},"Cyphermage","Linguistics: 5 ranks",{"$f":"IF(Skills!J34>4,\"Yes\",\"No (\"&Skills!J34&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C161,B160+1,B160)","v":0},"Divine Scion","Knowledge (religion): 5 ranks",{"$f":"IF(Skills!J33>4,\"Yes\",\"No (\"&Skills!J33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C170,B169+1,B169)","v":0},"Winter Witch","Must have a patron","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C173,B172+1,B172)","v":0},"Halfling Opportunist","Stealth: 5 ranks",{"$f":"IF(Skills!J50>4,\"Yes\",\"No (\"&Skills!J50&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C180,B179+1,B179)","v":0},"Lantern Bearer","Survival: 5 ranks",{"$f":"IF(Skills!J51>4,\"Yes\",\"No (\"&Skills!J51&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C189,B188+1,B188)","v":0},"Aldori Swordlord","Feat: Exotic Weapon Proficiency (Aldori dueling sword)",{"$f":"IF('Equip Data - Weapons'!Y238,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C190,B189+1,B189)","v":0},"Aldori Swordlord","Feat: Weapon Finesse",{"$f":"IF('Feat Data'!$H$309,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C199,B198+1,B198)","v":0},"Arclord of Nex","Diplomacy: 5 ranks",{"$f":"IF(Skills!J16>4,\"Yes\",\"No (\"&Skills!J16&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C202,B201+1,B201)","v":0},"Arclord of Nex","Spellcraft: 5 ranks",{"$f":"IF(Skills!J49>4,\"Yes\",\"No (\"&Skills!J49&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C209,B208+1,B208)","v":0},"Aspis Agent","Disable Device: 5 ranks",{"$f":"IF(Skills!J17>4,\"Yes\",\"No (\"&Skills!J17&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C218,B217+1,B217)","v":0},"Bellflower Tiller","Knowledge (local): 3 ranks",{"$f":"IF(Skills!J29>2,\"Yes\",\"No (\"&Skills!J29&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C221,B220+1,B220)","v":0},"Bellflower Tiller","Sneak Attack +2d6",{"$f":"IF('Misc Calc'!W586>1,\"Yes\",\"No (\"&'Misc Calc'!W586&\"d6)\")","v":"No (0d6)"}]
[null,{"$f":"IF(Levels!$F$30=C228,B227+1,B227)","v":0},"Blackfire Adept","Able to speak Infernal",{"$f":"IF(COUNTIF(CSLanguages,\"*Infernal*\"),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C237,B236+1,B236)","v":0},"Champion of Irori","Knowledge (other) and Liguistics: 5 ranks",{"$f":"IF(SUM(Skills!J24:J34)-Skills!J33>4,\"Yes\",\"No (\"&SUM(Skills!J24:J34)-Skills!J33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C238,B237+1,B237)","v":0},"Champion of Irori","Smite Evil Class feature",{"$f":"IF('Misc Tables'!G66,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C249,B248+1,B248)","v":0},"Dawnflower Dissident","Bluff: 5 ranks",{"$f":"IF(Skills!J10>4,\"Yes\",\"No (\"&Skills!J10&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C251,B250+1,B250)","v":0},"Dawnflower Dissident","Knowledge (religion): 5 ranks",{"$f":"IF(Skills!J33>4,\"Yes\",\"No (\"&Skills!J33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C258,B257+1,B257)","v":0},"Diabolist","Language: Infernal",{"$f":"IF(COUNTIF(CSLanguages,\"*Infernal*\"),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C267,B266+1,B266)","v":0},"Grey Gardener","Bluff: 2 ranks",{"$f":"IF(Skills!J10>1,\"Yes\",\"No (\"&Skills!J10&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C270,B269+1,B269)","v":0},"Grey Gardener","Intimidate: 5 ranks",{"$f":"IF(Skills!J23>4,\"Yes\",\"No (\"&Skills!J23&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C277,B276+1,B276)","v":0},"Green Faith Acolyte","Handle Animal: 5 ranks",{"$f":"IF(Skills!J21>4,\"Yes\",\"No (\"&Skills!J21&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C286,B285+1,B285)","v":0},"Hellknight Signifier","Spellcraft: 5 ranks",{"$f":"IF(Skills!J49>4,\"Yes\",\"No (\"&Skills!J49&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C287,B286+1,B286)","v":0},"Hellknight Signifier","Able to cast 3rd-level spells.",{"$f":"IF(Caster3,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C296,B295+1,B295)","v":0},"Demoniac","Must worship a demon lord.","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C299,B298+1,B298)","v":0},"Knight of Ozem","Must be Proficient with shields",{"$f":"IF(ShieldProf,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C306,B305+1,B305)","v":0},"Magaambyan Arcanist","Spellcraft: 5 ranks",{"$f":"IF(Skills!J49>4,\"Yes\",\"No (\"&Skills!J49&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C315,B314+1,B314)","v":0},"Noble Scion","Feat: Noble Scion or Skill focus (class skill)",{"$f":"IF(OR('Feat Data'!H223,'Feat Data'!H224,'Feat Data'!H229,'Feat Data'!H231,'Feat Data'!H236,'Feat Data'!H237:H246,'Feat Data'!H248,'Feat Data'!H249,'Feat Data'!H250,'Feat Data'!H251,'Feat Data'!H257,'Feat Data'!H258,'Feat Data'!H1341,'Feat Data'!H1361:H1364),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C322,B321+1,B321)","v":0},"Daivrat","Knowledge (arcana): 7 ranks",{"$f":"IF(Skills!J24>6,\"Yes\",\"No (\"&Skills!J24&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C325,B324+1,B324)","v":0},"Daivrat","Feat: Spell Focus (conjuration)",{"$f":"IF('Feat Data'!$H$278,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C334,B333+1,B333)","v":0},"Lion Blade","Diplomacy: 3 ranks",{"$f":"IF(Skills!J16>2,\"Yes\",\"No (\"&Skills!J16&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C335,B334+1,B334)","v":0},"Lion Blade","Disguise: 5 ranks",{"$f":"IF(Skills!J18>4,\"Yes\",\"No (\"&Skills!J18&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C344,B343+1,B343)","v":0},"Steel Falcon","Sense Motive: 5 ranks",{"$f":"IF(Skills!J47>4,\"Yes\",\"No (\"&Skills!J47&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C348,B347+1,B347)","v":0},"Pit Fighter","Intimidate: 5 ranks",{"$f":"IF(Skills!J23>4,\"Yes\",\"No (\"&Skills!J23&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C355,B354+1,B354)","v":0},"Prophet of Kalistrade","Must follow the Prophecies of Kalistrade.","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C364,B363+1,B363)","v":0},"Razmiran Priest","Alignment: Any nongood",{"$f":"IF(NOT(IsGood),\"Yes\",\"No (\"&SelAlignment&\")\")","v":"Yes"}]
[null,{"$f":"IF(Levels!$F$30=C371,B370+1,B370)","v":0},"Riftwarden","Feat: Spell Focus (abjuration)",{"$f":"IF('Feat Data'!$H$277,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C374,B373+1,B373)","v":0},"Riftwarden","Able to speak Abyssal",{"$f":"IF(COUNTIF(CSLanguages,\"*Abyssal*\"),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C383,B382+1,B382)","v":0},"Shieldmarshal","Sense Motive: 5 ranks",{"$f":"IF(Skills!J47>4,\"Yes\",\"No (\"&Skills!J47&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C384,B383+1,B383)","v":0},"Shieldmarshal","Grit Pool",{"$f":"IF(HasGrinache,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C393,B392+1,B392)","v":0},"Storm Kindler","Fly: 3 ranks",{"$f":"IF(Skills!J20>2,\"Yes\",\"No (\"&Skills!J20&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C400,B399+1,B399)","v":0},"Tattooed Mystic","Craft (tattoo): 5 ranks",{"$f":"IF(OR(AND(Craft1=\"tattoo\",Skills!J13>4),AND(Craft2=\"tattoo\",Skills!J14>4),AND(Craft3=\"tattoo\",Skills!J15>4)),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C403,B402+1,B402)","v":0},"Tattooed Mystic","Able to Speak Thassilonian",{"$f":"IF(COUNTIF(CSLanguages,\"*Thassilonian*\"),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C412,B411+1,B411)","v":0},"Veiled Illusionist","Bluff: 5 ranks",{"$f":"IF(Skills!J10>4,\"Yes\",\"No (\"&Skills!J10&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C419,B418+1,B418)","v":0},"Pathfinder Field Agent","Perception: 1 rank",{"$f":"IF(Skills!J35>0,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C422,B421+1,B421)","v":0},"Agent of the Grave","Knowledge (Religion): 5 ranks",{"$f":"IF(Skills!$J$33>=5,\"Yes\",\"No (\"&Skills!$J$33&\" ranks)\")","v":"No (0 ranks)"}]
[null,{"$f":"IF(Levels!$F$30=C431,B430+1,B430)","v":0},"Exalted","Must worship a single, specific deity",{"$f":"IF(ISBLANK(SelDiety),\"No deity selected\",IF('Deity Info v2'!$N$1=\"Philosophy\",\"Not a deity\",\"Yes\"))","v":"No deity selected"}]
[null,{"$f":"IF(Levels!$F$30=C432,B431+1,B431)","v":0},"Exalted","Feat: Deific Obedience",{"$f":"IF('Feat Data'!$H$1978,\"Yes\",\"No\")","v":"No"},"Worship Fiendish Divinity?",null,null,"If False","If True"]
[null,{"$f":"IF(Levels!$F$30=C439,B438+1,B438)","v":0},"Sentinel",{"$f":"\"Feat: Weapon Focus (deity's favored weapon: \"&ClrFavWeapon&\")\"","v":"Feat: Weapon Focus (deity's favored weapon: None)"},{"$f":"IF(IFERROR(INDEX(HasWeaponFocusList,MATCH(ClrFavWeapon,WeaponListForFeats,0)),FALSE),\"Yes\",\"No\")","v":"No"},"Worship Fiendish Divinity?",null,null,"If False","If True"]
[null,{"$f":"IF(Levels!$F$30=C440,B439+1,B439)","v":0},"Sentinel",{"$f":"IF($H$440,\"Base Attack Bonus: +7\",\"Base Attack Bonus: +5\")","v":"Base Attack Bonus: +5"},{"$f":"IFERROR(IF(H440,J440,I440),\"error\")","v":"No (+0)"},null,{"$f":"SelDiety","v":0},{"$f":"COUNTIF(FiendishDivinities,SelDiety)>0","v":false},{"$f":"IF(BaseBAB>=5,\"Yes\",\"No (+\"&BaseBAB&\")\")","v":"No (+0)"},{"$f":"IF(BaseBAB>=7,\"Yes\",\"No (+\"&BaseBAB&\")\")","v":"No (+0)"}]
[null,{"$f":"IF(Levels!$F$30=C441,B440+1,B440)","v":0},"Souldrinker","Alignment: Neutral Evil",{"$f":"IF(SelAlignment=\"Neutral Evil\",\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C442,B441+1,B441)","v":0},"Souldrinker","Feat: Fiendish Obedience",{"$f":"IF('Feat Data'!H2311>0,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C443,B442+1,B442)","v":0},"Souldrinker","Feat: Great Fortitude",{"$f":"IF('Feat Data'!H84>0,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C444,B443+1,B443)","v":0},"Souldrinker","Knowledge (arcana): 7 ranks",{"$f":"IF(Skills!J24>6,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C445,B444+1,B444)","v":0},"Souldrinker","Knowledge (planes): 7 ranks",{"$f":"IF(Skills!J32>6,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C446,B445+1,B445)","v":0},"Souldrinker","Spellcraft: 7 ranks",{"$f":"IF(Skills!J49>6,\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C447,B446+1,B446)","v":0},"Souldrinker","Language: Abyssal or Infernal",{"$f":"IF(OR(COUNTIF(CSLanguages,\"*Abyssal*\"),COUNTIF(CSLanguages,\"*Infernal*\")),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C448,B447+1,B447)","v":0},"Souldrinker","Ability to cast at least two necromancy spells of two different spell levels","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C449,B448+1,B448)","v":0},"Souldrinker","Must worship one of the Four Horsemen, or a daemon harbinger",{"$f":"IF(OR(COUNTIF('Misc Tables'!B1199:B1228,SelDiety)>0,COUNTIF('Misc Tables'!C1200:C1203,SelDiety)>0),\"Yes\",\"No\")","v":"No"}]
[null,{"$f":"IF(Levels!$F$30=C450,B449+1,B449)","v":0},"Souldrinker","Must have died or experiences soul leaving body","User must verify"]
[null,{"$f":"IF(Levels!$F$30=C451,B450+1,B450)","v":1}]
[null,{"$f":"IF(Levels!$F$30=C452,B451+1,B451)","v":2}]
["End",{"$f":"IF(Levels!$F$30=C453,B452+1,B452)","v":3}]

{"sheet":"Class Data","index":21,"n_rows":166,"n_cols":89,"rows_kept":139,"cut":true,"hidden":true,"merged":[[2,75,3,75],[2,77,3,77],[2,76,3,76]],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calculated Levels:",{"$f":"MATCH(XP,Levels!$AL$7:$AL$26,1)","v":1}]
[null,null,null,{"$f":"IF(LEN(CharacterName)>1,CharacterName&\" (\",\"Unnamed \"&ClassL1&\" (\")&IF(D4>1,VLOOKUP(TotalClassLevels,'Misc Tables'!B43:C62,2,FALSE)&\" Level - \",\"\")&SUBSTITUTE(CharacterLevelText,\"/\",\"-\")&\")\"","v":"Unnamed  ()"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Total Levels:",null,{"$f":"IF(OptGestalt,SUM(BG6:BG165)/2,SUM(BG6:BG165))","v":0},null,"Negative Levels:",{"$f":"IF(COUNTIF(ConditionList,\"Spell: Death Ward\"),0,'Misc Calc'!AC5)","v":0},null,null,null,null,null,null,"Wealth"]
[null,null,null,"Distinct Classes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fractional:",null,{"$f":"IF(OptGestalt,Levels!AX6,INT(SUMPRODUCT(BC6:BC163,BG6:BG163)/4)+IF(BC163=\"Custom\",BJ163,0))","v":0},{"$f":"IF(OptGestalt,Levels!BA6,INT((SUMIFS($BG$6:$BG$163,BD$6:BD$163,\"Good*\")*3+SUMIFS($BG$6:$BG$163,BD$6:BD$163,\"Poor*\")*2)/6)+IF(COUNTIFS(BD$6:BD$163,\"Good*\",$BG$6:$BG$163,\">0\"),2,0)+IF(BD163=\"Custom\",BK163,0))","v":0},{"$f":"IF(OptGestalt,Levels!BD6,INT((SUMIFS($BG$6:$BG$163,BE$6:BE$163,\"Good*\")*3+SUMIFS($BG$6:$BG$163,BE$6:BE$163,\"Poor*\")*2)/6)+IF(COUNTIFS(BE$6:BE$163,\"Good*\",$BG$6:$BG$163,\">0\"),2,0)+IF(BE163=\"Custom\",BL163,0))","v":0},{"$f":"IF(OptGestalt,Levels!BG6,INT((SUMIFS($BG$6:$BG$163,BF$6:BF$163,\"Good*\")*3+SUMIFS($BG$6:$BG$163,BF$6:BF$163,\"Poor*\")*2)/6)+IF(COUNTIFS(BF$6:BF$163,\"Good*\",$BG$6:$BG$163,\">0\"),2,0)+IF(BF163=\"Custom\",BM163,0))","v":0},null,null,null,null,null,"C1 Index"]
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[158,"",0,4,{"$f":"CusClassName1","v":0},{"$f":"SUBSTITUTE(CusHD1,\"d\",\"\")","v":""},{"$f":"CusSkillRanks1","v":0},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!H5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!I5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!J5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!K5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!L5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!M5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!N5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!O5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!P5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!Q5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!R5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!S5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!T5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!U5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!V5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!W5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!X5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!Y5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!Z5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AA5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AB5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AC5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AD5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AE5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AF5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AG5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AH5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AI5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AJ5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AK5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AL5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AM5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AN5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AO5),\"C\",\"\")","v":""},{"$f":"IF(COUNTIF(CusCSkillList1,'Class Data'!AP5),\"C\",\"\")","v":""},{"$f":"IF(CusLight1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"IF(CusMed1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"IF(CusHeavy1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"OR(CusSimple1=\"Yes\",CusRogueWeap1=\"Yes\")","v":false},{"$f":"CusMartial1=\"Yes\"","v":false},{"$f":"CusExotic1=\"Yes\"","v":false},{"$f":"LEN(CusClassName1)=0","v":true},{"$f":"AND(NOT(AW163),NOT(AY163),AZ163,OR(OPTPFS,BA163),OR(NOT(OptEnforceClassAlignment),BB163))","v":false},{"$f":"BG163>=BP163","v":false},true,null,{"$f":"VLOOKUP(CusAlignment1,'Custom Calcs'!A$77:C$87,3,FALSE)","v":true},{"$f":"IFERROR(MATCH(CusBAB1,{\"Dummy\",\"Poor\",\"Fair\",\"Good\"},0),\"Custom\")","v":2},{"$f":"CusFort1","v":"Poor"},{"$f":"CusRef1","v":"Poor"},{"$f":"CusWill1","v":"Poor"},{"$f":"IF(LEN(E163)>1,IF(OptGestalt,COUNTIF(LevelListWithGestalt,E163),COUNTIF(LevelList,E163)),0)","v":0},{"$f":"BG163+BI163","v":0},{"$f":"IF(EvangAlignedClass=E163,MAX(0,EvangelistLevel-1),0)","v":0},{"$f":"IF(BC163=\"Custom\",IFERROR(VALUE(INDEX('Custom Calcs'!$D$132:$W$132,$BG163)),0),INT((BG163*BC163)/4))","v":0},{"$f":"IF($BG163,IF(BD163=\"Custom\",IFERROR(VALUE(INDEX('Custom Calcs'!$D$141:$W$141,$BG163)),0),IF(BD163=\"Good - Prestige\",INT(($BG163+1)/2),IF(BD163=\"Poor - Prestige\",INT(($BG163+1)/3),IF(BD163=\"Good\",2+INT($BG163/2),IF(BD163=\"Poor\",INT($BG163/3),999))))),0)","v":0},{"$f":"IF($BG163,IF(BE163=\"Custom\",IFERROR(VALUE(INDEX('Custom Calcs'!$D$144:$W$144,$BG163)),0),IF(BE163=\"Good - Prestige\",INT(($BG163+1)/2),IF(BE163=\"Poor - Prestige\",INT(($BG163+1)/3),IF(BE163=\"Good\",2+INT($BG163/2),IF(BE163=\"Poor\",INT($BG163/3),999))))),0)","v":0},{"$f":"IF($BG163,IF(BF163=\"Custom\",IFERROR(VALUE(INDEX('Custom Calcs'!$D$147:$W$147,$BG163)),0),IF(BF163=\"Good - Prestige\",INT(($BG163+1)/2),IF(BF163=\"Poor - Prestige\",INT(($BG163+1)/3),IF(BF163=\"Good\",2+INT($BG163/2),IF(BF163=\"Poor\",INT($BG163/3),999))))),0)","v":0},{"$f":"IF(BG163,BN162&\"/\"&INDEX('Misc Tables'!$C$43:$C$62,BG163)&\" \"&E163,BN162)","v":""},"Z",{"$f":"CusMaxLevels1","v":20},"",null,null,0,null,null,null,{"$f":"IF(CusShields1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"IF(CusShields1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"IF(CusTower1=\"Yes\",TRUE,FALSE)","v":false},{"$f":"BX163","v":false},50,"",null,null,null,null,null,null,0,""]
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[160,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MID(BN164,2,9999)","v":""},"<--Need to update when adding levels",null,"",null,null,null,null,null,null,null,null,null,null,0,"",null,null,null,null,null,null,0,""]
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{"sheet":"Class Features","index":22,"n_rows":4612,"n_cols":56,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,{"$f":"_xlfn.XLOOKUP(C1,A:A,ROW(A:A))","v":4189},"Swashbuckler",635]
[]
[]
[null,null,null,null,null,null,null,null,"Indexes:",null,"Desc","Times/period index","Con Mod"]
[null,null,"Display","Class Feature","Reference","Text","Times","Per Period",null,"Don't Display",null,null,null,"Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Source Name","Other Calcs"]
[null,null,{"$f":"OR(LightArmorProf,Archetypes!$L20)","v":false},{"$f":"\"Armor \"&IF(OR(ShieldProf,TowerShieldProf),\"and Shield \",\"\")&\"Proficiency\"","v":"Armor Proficiency"},null,{"$f":"IF(OR(Levels!AH7:AH26,HeavyArmorProf),\"You are proficient in Light, Medium and Heavy Armor. \",IF(OR(Levels!AG7:AG26,MedArmorProf),\"You are proficient in Light and Medium Armor. \",IF(LightArmorProf,\"You are proficient in Light Armor. \",\"\")))&IF(TowerShieldProf,\"You are proficient with all shields, including tower shields. \",IF(HeavyShieldProf,\"You are proficient with shields (excluding tower shields.) \",IF(LightShieldProf,\"You are proficient with light shields and bucklers. \",IF(BucklerProf,\"You are proficient with bucklers. \",\"\"))))&IF(Archetypes!L20,\"You are proficient with hide armors, armors made from bone, and bone shields\",\"\")&\"* \"","v":"* "},null,null,null,null,{"$f":"IF(AND(C6,NOT(J6)),K5+1,K5)","v":0},{"$f":"IF(AND(C6,G6>0),L5+1,L5)","v":0},{"$f":"IF(IFERROR(AND(C6,NOT(ISBLANK(N6)),N6<>0),FALSE),M5+1,M5)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"_xlfn._xlws.SORT(_xlfn._xlws.FILTER(_xlfn.ANCHORARRAY(Archetypes!BD3),COUNTIF(A:A,_xlfn.ANCHORARRAY(Archetypes!BD3))))","v":"Alchemist"},{"$f":"_xlfn.UNIQUE(_xlfn._xlws.FILTER(_xlfn._xlws.FILTER(Archetypes!D:D,Archetypes!D:D<>\"\"),_xlfn._xlws.FILTER(Archetypes!D:D,Archetypes!D:D<>\"\")<>\"last\"))","v":"Swashbuckler"}]
[null,null,true,"Weapon Proficiency",null,{"$f":"IF(ExoticWeaponProficiency,\"You are proficienct with Simple, Martial and Exotic weapons.\",IF(MartialWeaponProficiency,\"You are proficient with all Simple and Martial Weapons.\",IF(SimpleWeaponProficiency,\"You are proficient with all Simple weapons.\",\"\")))&IF('Equip Data - Weapons'!AB1,\" You are proficient with weapons from the close fighter weapon group.\",\"\")&IF('Equip Data - Weapons'!AC1,\" You are proficient with all thrown weapons.\",IF(AND('Equip Data - Weapons'!AD1,NOT(MartialWeaponProficiency)),\" You are proficient with all martial thrown weapons.\",\"\"))&IF(AlchemistLevel,\" You are proficient with bombs.\",\"\")&IF(OR(FirearmProficient,Archetypes!L503,Archetypes!L505,Archetypes!L632),\" You are proficient with \"&IF(Archetypes!L503,\"two-handed\",IF(OR(Archetypes!L505,Archetypes!L632),\"one-handed\",\"all\"))&\" firearms.\",\"\")&IF(LEN('Equip Data - Weapons'!AH3),IF(SimpleWeaponProficiency,\" Additionally you are proficient with the following weapons: \",\"You are proficient with the following weapons: \")&RIGHT('Equip Data - Weapons'!AH3,LEN('Equip Data - Weapons'!AH3)-1),\"\")&\" \"","v":" "},null,null,null,null,{"$f":"IF(AND(C7,NOT(J7)),K6+1,K6)","v":1},{"$f":"IF(AND(C7,G7>0),L6+1,L6)","v":0},{"$f":"IF(IFERROR(AND(C7,NOT(ISBLANK(N7)),N7<>0),FALSE),M6+1,M6)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcanist","Barbarian"]
[null,null,{"$f":"'Misc Tables'!J84","v":false},"Uncanny Dodge","Core 34","You can react to danger before your senses would normally allow you to do so. You cannot be caught flat-footed, even if the attacker is invisible. You still lose your Dexterity bonus to AC if immobilized or if an opponent successfully uses the feint action against you.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Barbarian","Bard"]
[null,null,{"$f":"OR(HasImprovedUncannyDodge,AND(HasUncannyDodge,NeckSlot='Equip Data - WI'!$C$1573))","v":false},"Improved Uncanny Dodge","Core 34",{"$f":"\"You cannot be flanked. This denies a rogue (or similar) the ability to sneak attack you from a flanking position, unless they have at least \"&'Misc Tables'!L84&\" rogue levels.\"","v":"You cannot be flanked. This denies a rogue (or similar) the ability to sneak attack you from a flanking position, unless they have at least 4 rogue levels."},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bard","Druid"]
[null,null,{"$f":"SneakAttackDice>0","v":false},"Sneak Attack (Ex)","Core 68",{"$f":"\"When you are flanking your target, or when they are denied their Dexterity bonus to AC, you can deal an extra \"&SneakAttackDice&\"d6 damage. This is precision damage and is not multiplied on a critical hit. You can sneak attack with a ranged weapon if the target is within 30ft.\"&\"@--If using a nonlethal weapon, your sneak attack does nonlethal damage. You cannot deal nonlethal sneak attack damage with a weapon that deals lethal damage.\"&\"@--You must be able to see your target well enough to pick out a vital spot. You cannot sneak attack a creature with \"&IF(UnchainedRogue,\"total \",\"\")&\"concealment.\"","v":"When you are flanking your target, or when they are denied their Dexterity bonus to AC, you can deal an extra 0d6 damage. This is precision damage and is not multiplied on a critical hit. You can sneak attack with a ranged weapon if the target is within 30ft.@--If using a nonlethal weapon, your sneak attack does nonlethal damage. You cannot deal nonlethal sneak attack damage with a weapon that deals lethal damage.@--You must be able to see your target well enough to pick out a vital spot. You cannot sneak attack a creature with concealment."},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BloodRager","Fighter"]
["Barbarian",null,{"$f":"AND(BarbarianLevel>=1,Archetypes!O4=0)","v":false},"Fast Movement","Core 31","Your land speed is faster than the normal by +10 feet. This benefit applies only when you are wearing no armor, light armor, or medium armor, and not carrying a heavy load.*",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brawler","Monk"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L6)","v":false},"Destructive (Ex)","APG 78",{"$f":"\"Whenever you make a melee attack that targets an unattended object or make a sunder combat maneuver, you add +\"&MAX(1,ROUNDDOWN(BarbarianLevel/2,0))&\" on the damage roll. \"","v":"Whenever you make a melee attack that targets an unattended object or make a sunder combat maneuver, you add +1 on the damage roll. "},null,null,null,null,1,0,0,"Damage",{"$f":"MAX(1,INT(BarbarianLevel/2))","v":1},null,"on sunder attempts and attacks on unattended objects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cavalier","UC Monk"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L8)","v":false},"Raging Drunk (Ex)","APG 78","While raging, you can drink a potion, or a tankard of ale or similar quantity of alcohol, as a move action that does not provoke attacks of opportunity. A potion has its normal effect, while an alcoholic  drink allows you to maintain your rage that round without expending a round of rage for the day. For each alcoholic drink consumed while raging, you are nauseated for 1 round when your rage expires, in addition to the normal fatigue that follows a rage.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cleric","Paladin"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L10)","v":false},"Skilled Thrower (Ex)","APG 79","Increase the range increment of any thrown weapon or object by 10 feet.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Druid","Ranger"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L12)","v":false},"Fast Rider (Ex)","APG 79","The speed of any mount you ride is increased by 10 feet.*",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fighter","Rogue"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$16)","v":false},"Indomitable Stance (Ex)","UC 28","You gain a +1 bonus on combat maneuver checks and to CMD for overrun combat maneuvers, and on Reflex saves against trample attacks. you also gain a +1 bonus to your AC against charge attacks and on attack and damage rolls against charging creatures.",null,null,null,null,1,0,0,"CMB (overrun)",1,null,null,"CMD (overrun)",1,null,null,"Reflex",1,null,"vs trample attacks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gunslinger","Alchemist"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$17)","v":false},"Terrifying Visage (Ex)","UC 29",{"$f":"\"You can add \"&INT(BarbarianLevel/2)&\" on Intimidate checks against humanoids who are not members of barbarian tribes. When dealing with barbarians, you may choose to add this bonus on Diplomacy checks instead. The DC of any fear effect created by you also increases by 1. \"","v":"You can add 0 on Intimidate checks against humanoids who are not members of barbarian tribes. When dealing with barbarians, you may choose to add this bonus on Diplomacy checks instead. The DC of any fear effect created by you also increases by 1. "},null,null,null,null,1,0,0,"Intimidate",{"$f":"INT(BarbarianLevel/2)","v":0},null,"vs humanoids who are not members of barbarian tribes","Diplomacy",{"$f":"INT(BarbarianLevel/2)","v":0},null,"vs humanoids who are members of barbarian tribes","DC",1,null,"any fear effects you create",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hunter","Cleric"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$18)","v":false},"Marine Terror (Ex)","UC 30",{"$f":"\"You can hold your breath for \"&4*BaseCON&\" rounds. You can move normally though squares of standing water or bog that is 1 foot deep. You ignore the normal cover bonus to AC when attacking creatures that are partially immersed in water. \"","v":"You can hold your breath for 40 rounds. You can move normally though squares of standing water or bog that is 1 foot deep. You ignore the normal cover bonus to AC when attacking creatures that are partially immersed in water. "},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inquisitor","Inquisitor"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$19)","v":false},"Big Game Hunter (Ex)","UC 30","You gain a +1 bonus on attack rolls and a +1 dodge bonus to AC in melee with creatures larger than you.",null,null,null,null,1,0,0,"Attack Rolls",1,null,"vs creatures larger than you","AC",1,"dodge","vs creatures larger than you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Investigator","Oracle"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$20)","v":false},"Illiteracy","UC 30","You cannot read or write, and your superstition about such things leads you to refuse to ever learn to read or write. ",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kineticist","Sorcerer"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$20)","v":false},"Favored Terrain (Ex)","UC 30",{"$f":"\"You gain a +\"&2*(1+INT(BarbarianLevel/5))&\" bonus on initiative checks, Knowledge (geography), Perception, Stealth, and Survival skill checks when you are in the following terrain: \"&BarbTPFavTerrain","v":"You gain a +2 bonus on initiative checks, Knowledge (geography), Perception, Stealth, and Survival skill checks when you are in the following terrain: "},null,null,null,null,1,0,0,"Initiative",{"$f":"2*INT(BarbarianLevel/5)","v":0},null,{"$f":"\"while in \"&BarbTPFavTerrain&\" terrain\"","v":"while in  terrain"},"Knowledge (geography)",{"$f":"2*INT(BarbarianLevel/5)","v":0},null,{"$f":"\"while in \"&BarbTPFavTerrain&\" terrain\"","v":"while in  terrain"},"Perception",{"$f":"2*INT(BarbarianLevel/5)","v":0},null,{"$f":"\"while in \"&BarbTPFavTerrain&\" terrain\"","v":"while in  terrain"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magus","Summoner"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$21)","v":false},"Skills","UC 31","You do not gain Handle Animal (Cha), Knowledge (nature) (Int), or Survival (Wis) as class skills*; instead, you gain Diplomacy (Cha), Knowledge (local) (Int), Knowledge (nobility) (Int), Linguistics (Int), and Profession (Wis) as class skills*.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mesmerist","Witch"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$21)","v":false},"Crowd Control (Ex)","UC 31",{"$f":"\"You gain a +1 bonus on attack rolls and a +1 dodge bonus to AC when adjacent to two or more enemies. Your movement is not impeded by crowds, and you gain a +\"&INT(BarbarianLevel/2)&\" bonus on Intimidate checks to influence crowds. \"","v":"You gain a +1 bonus on attack rolls and a +1 dodge bonus to AC when adjacent to two or more enemies. Your movement is not impeded by crowds, and you gain a +0 bonus on Intimidate checks to influence crowds. "},null,null,null,null,1,0,0,"Attack Rolls",1,null,"when adjacent to two or more enemies","AC",1,"dodge","when adjacent to two or more enemies","Intimidate",{"$f":"INT(BarbarianLevel/2)","v":0},null,"to influence crowds",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Monk","Wizard"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$21)","v":false},"Controlled Rage (Ex)","UC 31",{"$f":"\"Instead of making a normal rage you apply a +\"&IF($C$104,8,IF($C$98,6,4))&\" morale bonus to your Strength, Dexterity, or Constitution. You apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. You gain no bonus on Will saves, takes no penalties \"&\"to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. You can rage for \"&G24&\" rounds per day.  You can end a controlled rage as a free action\"&IF(C103,\"\",\" - when you do you are fatigued for twice the time you were raging\")&\".  You cannot enter a controlled rage while fatigued or exhausted. This ability alters rage.\"","v":"Instead of making a normal rage you apply a +4 morale bonus to your Strength, Dexterity, or Constitution. You apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. You gain no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. You can rage for 2 rounds per day.  You can end a controlled rage as a free action - when you do you are fatigued for twice the time you were raging.  You cannot enter a controlled rage while fatigued or exhausted. This ability alters rage."},{"$f":"G29","v":2},{"$f":"H29","v":"rounds/day"},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ninja","Antipaladin"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$22)","v":false},"Uncontrolled Rage (Ex)","UC 31",{"$f":"\"When you reduce a creature to 0 or fewer hit points, you must attempt a Will save (DC \"&10+ROUNDDOWN(BarbarianLevel/2,0)+ModCON&\") or become confused. \"","v":"When you reduce a creature to 0 or fewer hit points, you must attempt a Will save (DC 10) or become confused. "},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occultist","Cavalier"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$24)","v":false},"Savage Bite (Ex)","ARG 116",{"$f":"\"You have a bite attack that deals 1d\"&IF('Race Features'!$B$449,6,4)+IF(BarbarianLevel>=10,2,0)&\" points of damage. \"&IF(BarbarianLevel>=10,\" This bite attack deals ×3 damage on a critical hit. \",\"\")","v":"You have a bite attack that deals 1d4 points of damage. "},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Oracle","Magus"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$26)","v":false},"Exceptional Pull","RTT 11",{"$f":"\"You gain Exception Pull as a bonus feat.*\"&IF(BarbarianLevel>=11,\" The strength rating of weapons you wield increases by \"&IF(BarbarianLevel<20,1,2)&\".*\",\"\")","v":"You gain Exception Pull as a bonus feat.*"},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,"Composite increase",{"$f":"IF(BarbarianLevel<11,0,IF(BarbarianLevel<20,1,2))","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Paladin","Gunslinger"]
[null,null,{"$f":"AND(BarbarianLevel>=1,Archetypes!$L$28)","v":false},"War Beast (Ex)","AnA 7","You gain the service of an animal companion.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Psychic","Samurai"]
[null,null,{"$f":"AND(NOT(UnchainedBarbarian),OR(AND(BarbarianLevel>=1,OR(Archetypes!AD4=0,Archetypes!$L$26)),AND(BarbarianLevel>=4,Archetypes!$L$28)))","v":false},"Rage (Ex)","Core 32",{"$f":"\"You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for a total of \"&G29&\" rounds per day.  You can enter a rage as a free action.  While raging, you gain a +\"&AB29&\" morale bonus to Strength, a +\"&AD29&\" bonus to Constitution\"&IF(Archetypes!$L$26,\"\",\" and a +\"&AF29&\" bonus to Will saves\")&\", but take a \"&AH29&\" penalty to AC and cannot use skills or abilities requiring patience or concentration.\"&IF(Archetypes!$L$26,\" You gain a +\"&IF(BarbarianLevel<11,2,IF(BarbarianLevel<20,3,4))&\" bonus on attack rolls with ranged weapons and can attempt Stealth checks while raging.\",\"\")&\"  You can end a rage as a free action\"&IF(C103,\"\",\" - when you do you are fatigued for twice the time you were raging\")&\".  You cannot enter a rage while fatigued or exhausted.\"","v":"You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for a total of 2 rounds per day.  You can enter a rage as a free action.  While raging, you gain a +4 morale bonus to Strength, a +4 bonus to Constitution and a +2 bonus to Will saves, but take a -2 penalty to AC and cannot use skills or abilities requiring patience or concentration.  You can end a rage as a free action - when you do you are fatigued for twice the time you were raging.  You cannot enter a rage while fatigued or exhausted."},{"$f":"4+ModCON+(RageProphetLevel+BarbarianLevel-1-IF(Archetypes!$L$28,3,0))*IF(C60,1,2)+'Feat Data'!$H78*6-IF(Raging,INT(AD29/2),0)+'Fav Class Options'!Z34+'Fav Class Options'!Z67+IF(COUNTIF(TraitList,\"Totem Spirit (Shadde-Quah)\"),1,0)+IF(('Feat Data'!$H1352),3,0)+IF(COUNTIF(TraitList,\"Berserker of the Society\"),3,0)","v":2},"rounds/day",null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,"STR",{"$f":"4+IF($C$98,2,0)+IF($C$104,2,0)","v":4},"CON",{"$f":"4+IF($C$98,2,0)+IF($C$104,2,0)+IF('Feat Data'!$H$483,2,0)","v":4},"Will",{"$f":"IF(Archetypes!$L$26,0,2+IF($C$98,1,0)+IF($C$104,1,0))","v":2},"AC",-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranger","Arcanist"]
[null,null,{"$f":"AND(UnchainedBarbarian,OR(AND(BarbarianLevel>=1,Archetypes!AD4=0),AND(BarbarianLevel>=4,Archetypes!$L$28)))","v":false},"Rage (Ex)","PU 8",{"$f":"\"You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for a total of \"&G30&\" rounds per day.  You can enter a rage as a free action.  While raging, you gain a +\"&AB30&\" bonus on melee attack rolls, melee damage rolls, thrown weapon rolls\"&IF(Archetypes!$L$26,\"\",\" and a +\"&AF30&\" bonus to Will saves\")&\", but take a \"&AH30&\" penalty to AC and cannot use skills or abilities requiring patience or concentration.  You also gain \"&AD30*TotalClassLevels&\" temporary hit points. These points disappear when your rage ends and are not replenished if you enter a rage within 1 minute of your previous rage. If you fall unconscious, your rage immediately ends. You can end a rage as a free action\"&IF(C103,\"\",\" - when you do you are fatigued for 1 minute\")&\".  You cannot enter a rage while fatigued or exhausted.\"","v":"You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for a total of 2 rounds per day.  You can enter a rage as a free action.  While raging, you gain a +2 bonus on melee attack rolls, melee damage rolls, thrown weapon rolls and a +2 bonus to Will saves, but take a -2 penalty to AC and cannot use skills or abilities requiring patience or concentration.  You also gain 0 temporary hit points. These points disappear when your rage ends and are not replenished if you enter a rage within 1 minute of your previous rage. If you fall unconscious, your rage immediately ends. You can end a rage as a free action - when you do you are fatigued for 1 minute.  You cannot enter a rage while fatigued or exhausted."},{"$f":"G29","v":2},"rounds/day",null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee",{"$f":"2+IF($C$98,1,0)+IF($C$104,1,0)","v":2},"hp",{"$f":"2+IF($C$98,1,0)+IF($C$104,1,0)","v":2},"Will",{"$f":"IF(Archetypes!$L$26,0,2+IF($C$98,1,0)+IF($C$104,1,0))","v":2},"AC",-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rogue","BloodRager"]
[null,null,{"$f":"OR(C32:C51)","v":false},"Rage Powers","Core 32",{"$f":"\"While raging, you can make use of the following powers.\"&IF('Rage Powers'!E223,\" You can enter a stance rage power as a move action, and can end it at the start of your turn as a free action. You can only have one stance active at a time; if you activate another, the first immediately ends.\",\"\")","v":"While raging, you can make use of the following powers."},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Samurai","Brawler"]
[null,null,{"$f":"'Rage Powers'!R224","v":false},{"$f":"'Rage Powers'!S224","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T224","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U224","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W224","v":0},{"$f":"'Rage Powers'!X224","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shaman","Hunter"]
[null,null,{"$f":"'Rage Powers'!R225","v":false},{"$f":"'Rage Powers'!S225","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T225","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U225","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W225","v":0},{"$f":"'Rage Powers'!X225","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shifter","Investigator"]
[null,null,{"$f":"'Rage Powers'!R226","v":false},{"$f":"'Rage Powers'!S226","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T226","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U226","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W226","v":0},{"$f":"'Rage Powers'!X226","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skald","Shaman"]
[null,null,{"$f":"'Rage Powers'!R227","v":false},{"$f":"'Rage Powers'!S227","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T227","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U227","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W227","v":0},{"$f":"'Rage Powers'!X227","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slayer","Skald"]
[null,null,{"$f":"'Rage Powers'!R228","v":false},{"$f":"'Rage Powers'!S228","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T228","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U228","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W228","v":0},{"$f":"'Rage Powers'!X228","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sorcerer","Slayer"]
[null,null,{"$f":"'Rage Powers'!R229","v":false},{"$f":"'Rage Powers'!S229","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T229","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U229","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W229","v":0},{"$f":"'Rage Powers'!X229","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritualist","Warpriest"]
[null,null,{"$f":"'Rage Powers'!R230","v":false},{"$f":"'Rage Powers'!S230","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T230","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U230","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W230","v":0},{"$f":"'Rage Powers'!X230","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summoner","Ninja"]
[null,null,{"$f":"'Rage Powers'!R231","v":false},{"$f":"'Rage Powers'!S231","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T231","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U231","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W231","v":0},{"$f":"'Rage Powers'!X231","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swashbuckler","Vampire Hunter"]
[null,null,{"$f":"'Rage Powers'!R232","v":false},{"$f":"'Rage Powers'!S232","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T232","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U232","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W232","v":0},{"$f":"'Rage Powers'!X232","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UC Monk","Shifter"]
[null,null,{"$f":"'Rage Powers'!R233","v":false},{"$f":"'Rage Powers'!S233","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T233","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U233","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W233","v":0},{"$f":"'Rage Powers'!X233","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vampire Hunter","Kineticist"]
[null,null,{"$f":"'Rage Powers'!R234","v":false},{"$f":"'Rage Powers'!S234","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T234","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U234","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W234","v":0},{"$f":"'Rage Powers'!X234","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Warpriest","Medium"]
[null,null,{"$f":"'Rage Powers'!R235","v":false},{"$f":"'Rage Powers'!S235","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T235","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U235","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W235","v":0},{"$f":"'Rage Powers'!X235","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Witch","Mesmerist"]
[null,null,{"$f":"'Rage Powers'!R236","v":false},{"$f":"'Rage Powers'!S236","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T236","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U236","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W236","v":0},{"$f":"'Rage Powers'!X236","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wizard","Occultist"]
[null,null,{"$f":"'Rage Powers'!R237","v":false},{"$f":"'Rage Powers'!S237","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T237","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U237","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W237","v":0},{"$f":"'Rage Powers'!X237","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Psychic"]
[null,null,{"$f":"'Rage Powers'!R238","v":false},{"$f":"'Rage Powers'!S238","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T238","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U238","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W238","v":0},{"$f":"'Rage Powers'!X238","v":{"$error":"#N/A"}},null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritualist"]
[null,null,{"$f":"'Rage Powers'!R239","v":false},{"$f":"'Rage Powers'!S239","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T239","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U239","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W239","v":0},{"$f":"'Rage Powers'!X239","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"'Rage Powers'!R240","v":false},{"$f":"'Rage Powers'!S240","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T240","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U240","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W240","v":0},{"$f":"'Rage Powers'!X240","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"'Rage Powers'!R241","v":false},{"$f":"'Rage Powers'!S241","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T241","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U241","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W241","v":0},{"$f":"'Rage Powers'!X241","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"'Rage Powers'!R242","v":false},{"$f":"'Rage Powers'!S242","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T242","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U242","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W242","v":0},{"$f":"'Rage Powers'!X242","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"'Rage Powers'!R243","v":false},{"$f":"'Rage Powers'!S243","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T243","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U243","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!W243","v":0},{"$f":"'Rage Powers'!X243","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!L27)","v":false},"Despicable Tactics","DTT 15","You gain Improved Dirty Trick as a bonus feat.*",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$7)","v":false},"Savage Grapple (Ex)","APG 78","You take only half the normal penalties to Dexterity, attack rolls, and combat maneuver checks when you have the grappled condition. You can make an attack of opportunity against creatures trying to grapple you  even if they possess the Improved Grapple feat or the grab special attack. If you hit with this attack of opportunity, you gain a +2 circumstance bonus to your CMD against the grapple attempt.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$11)","v":false},"Invulnerability (Ex)","APG 79",{"$f":"\"You gain DR \"&ROUNDDOWN(BarbarianLevel/2,0)&\"/—.* This damage reduction is doubled against nonlethal damage.\"","v":"You gain DR 0/—.* This damage reduction is doubled against nonlethal damage."},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$16)","v":false},"Armored Swiftness (Ex)","UC 28","When wearing medium or heavy armor you can move 5 feet faster than normal*, to a maximum of your speed.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$17)","v":false},"Tolerance (Ex)","UC 29","If you fail a save against an effect that causes you to become nauseated, sickened, fatigued, or exhausted can make a second save to negate the effect on the start of your next turn. If the effect does not allow a saving throw, its duration is halved instead. ",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$18)","v":false},"Eyes of the Storm (Ex)","UC 30","You ignore any concealment provided by fog, rain, sleet, mist, wind, or other weather effects that is less than total concealment, and any penalties weather applies on Perception checks are halved.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$19)","v":false},"Jotungrip (Ex)","UC 30","You may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. The weapon must be appropriately sized for you and it is treated as one-handed when determining the effect of Power Attack, Strength bonus to damage, and the like. ",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$22)","v":false},"Wild Fighting (Ex)","UC 31","Even when not raging, you often fight with reckless, savage abandon. If you are using a full-attack action you can make one extra attack per round at your highest base attack bonus. Until the beginning of your next turn, however, you takes a –2 penalty on attack rolls and –4 penalty to AC.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$23)","v":false},"Reduced Rage (Ex)","ARG 54","You only gain 1 round of rage instead of 2 after first level.*",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$23)","v":false},"Favored Enemy (Ex)","ARG 55",{"$f":"\"You gain a bonus on Bluff, Knowledge, Perception, Sense Motive, Survival checks, Attack and Damage rolls against the following types of creatures: @@\"&HRFav2&\": (+\"&'Class Options'!H41&\")\"&IF(LEN(HRFav8)>1,\" @@\"&HRFav8&\": (+\"&'Class Options'!H42&\")\",\"\")&IF(LEN(HRFav14)>1,\" @@\"&HRFav14&\": (+\"&'Class Options'!H43&\")\",\"\")&IF(LEN(HRFav20)>1,\" @@\"&HRFav20&\": (+\"&'Class Options'!H44&\")\",\"\")&\". While raging, you make every effort to fight a favored enemy rather than other opponents (Will 20). \"","v":"You gain a bonus on Bluff, Knowledge, Perception, Sense Motive, Survival checks, Attack and Damage rolls against the following types of creatures: @@: (+2). While raging, you make every effort to fight a favored enemy rather than other opponents (Will 20). "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=2,Archetypes!$L$24)","v":false},"Impromptu Armament (Ex)","ARG 116","You gain Throw Anything as a bonus feat* and can pick up an unattended object that can be wielded in one hand as a free action. You can take Catch Off-Guard in place of a rage power. \"",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BarbarianLevel>=3,Archetypes!$L$14)","v":false},"Sixth Sense (Ex)","APG 79",{"$f":"\"You gain a +\"&ROUNDDOWN(BarbarianLevel/3,0)&\" bonus on initiative* and a +\"&ROUNDDOWN(BarbarianLevel/3,0)&\" insight bonus to AC during surprise rounds. \"","v":"You gain a +0 bonus on initiative* and a +0 insight bonus to AC during surprise rounds. "},null,null,null,null,{"$f":"IF(AND(C71,NOT(J71)),K70+1,K70)","v":1},{"$f":"IF(AND(C71,G71>0),L70+1,L70)","v":0},{"$f":"IF(IFERROR(AND(C71,NOT(ISBLANK(N71)),N71<>0),FALSE),M70+1,M70)","v":0},"AC",{"$f":"INT(BarbarianLevel/3)","v":0},"insight","during surprise rounds"]
[null,null,{"$f":"AND(BardLevel>=14,Archetypes!$L$36)","v":false},"@Metamagic Mastery (Ex)","APG 82","You can use performance to apply a metamagic feat to a spell you are about to cast without increasing the casting time. You must still expend a higher-level slot to cast this spell. This causes the performance to immediately end.",null,null,null,null,1,0,0]
[null,null,{"$f":"'Class Options Data'!P132","v":false},{"$f":"'Class Options Data'!Q132","v":{"$error":"#N/A"}},{"$f":"'Class Options Data'!R132","v":{"$error":"#N/A"}},{"$f":"'Class Options Data'!S132","v":{"$error":"#N/A"}},null,null,null,null,1,0,0]
["Druid",null,{"$f":"AND(DruidLevel>=1,OR(NOT(Archetypes!$Y$66),Archetypes!$L78,Archetypes!$L79,Archetypes!$L80,Archetypes!$L81,Archetypes!$L82,Archetypes!$L83,Archetypes!$L88,Archetypes!$L89,Archetypes!$L91,Archetypes!$L92,Archetypes!$L93,Archetypes!$L$103))","v":false},"Nature Bond","Core 50",{"$f":"IF(DruidDomain=\"Plant Companion\",\"You are bonded to a plant companion\",IF(DruidDomain=\"Familiar\",\"You are bonded to a familiar\",IF(DruidDomain=\"Animal Companion\",\"You are bonded to an animal companion.\",\"You have access to the \"&DruidDomain&\" domain.*\")))","v":"You have access to the  domain.*"},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(DruidLevel>=1,Archetypes!$L$101)","v":false},"Studied Target (Ex)","ACG 92",{"$f":"\"As a \"&IF(DruidLevel>=9,\"move or swift\",\"move\")&\" action, you can study an opponent you can see. You gain a +\"&AB361&\" bonus on Bluff, Knowledge, Sense Motive, Perception and Survival checks against that opponent, and a +\"&AB361&\" bonus on attack and damage rolls against it.  The DC of any druid class abilities you use against that opponent, also increase by \"&AB361&\". If you deal sneak attack damage to a target, you can study them as an immediate action.  You can only have one studied target at a time - you may discard a connection to a studied target as a free action.\"","v":"As a move action, you can study an opponent you can see. You gain a +1 bonus on Bluff, Knowledge, Sense Motive, Perception and Survival checks against that opponent, and a +1 bonus on attack and damage rolls against it.  The DC of any druid class abilities you use against that opponent, also increase by 1. If you deal sneak attack damage to a target, you can study them as an immediate action.  You can only have one studied target at a time - you may discard a connection to a studied target as a free action."},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus",{"$f":"INT(DruidLevel/5)+1","v":1}]
[null,null,{"$f":"'Talent Data'!AJ452","v":false},{"$f":"'Talent Data'!AK452","v":{"$error":"#VALUE!"}},{"$f":"'Talent Data'!AL452","v":{"$error":"#VALUE!"}},{"$f":"'Talent Data'!AM452","v":{"$error":"#VALUE!"}},{"$f":"'Talent Data'!AO452","v":0},{"$f":"'Talent Data'!AP452","v":{"$error":"#VALUE!"}},null,null,1,0,0]
[null,null,{"$f":"AND(DruidLevel>=8,Archetypes!$L$102)","v":false},"Investigator Talent","ACG 92","You gain the following Investigator Talent:",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(FighterLevel>=3,Archetypes!$L$118)","v":false},"Trick Shot (Ex)","APG 104",{"$f":"\"You can perform the following actions with a bow against any target within 30 feet, with a –4 penalty to your CMB: \"&TrickShotL3&\" \"&TrickShotL7&\" \"&TrickShotL11&\" \"&TrickShotL15&\" \"&TrickShotL19","v":"You can perform the following actions with a bow against any target within 30 feet, with a –4 penalty to your CMB:     "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(FighterLevel>=5,Archetypes!$L$142)","v":false},"Aerobatics (Ex)","ARG 201","You may make a Fly check instead of an Acrobatics check to move through a threatened area or an enemy's space.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(FighterLevel>=15,Archetypes!$L$139)","v":false},"Unlimited Endurance (Ex)","UC 49","When you are exhausted, you only suffers the effects of the fatigued condition instead, but you do require 1 hour of rest to reduce this condition to the actual fatigued condition. ",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(C836,AB836>=10,OR(Archetypes!$AH$159=0,Archetypes!$L$186))","v":false},"Ki Pool [lawful] (Su)","Core 59","As long as you have ki points remaining your unarmed attacks are also treated as lawful weapons.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(Archetypes!L191,MonkLevel>=15,Archetypes!Y159=0)","v":false},"Disabling Palm (Su)","DTT 11",{"$f":"\"Upon failing its Fortitude saving throw, the target of your Quivering Palm is either knocked out for \"&MonkLevel&\" minutes, or dies (your choice).\"","v":"Upon failing its Fortitude saving throw, the target of your Quivering Palm is either knocked out for 0 minutes, or dies (your choice)."},null,null,null,null,1,0,0]
[null,null,{"$f":"'Domain Data v2'!AK326","v":false},{"$f":"'Domain Data v2'!AL326","v":{"$error":"#N/A"}},{"$f":"'Domain Data v2'!AM326","v":{"$error":"#N/A"}},{"$f":"'Domain Data v2'!AN326","v":{"$error":"#N/A"}},{"$f":"'Domain Data v2'!AP326","v":0},{"$f":"'Domain Data v2'!AQ326","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"AND(RangerLevel>=4,Archetypes!$L$244)","v":false},"Woodland Stride (Ex)","ARG 45",{"$f":"\"You may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) \"&\"at your normal speed and without taking damage or suffering any other impairment. Enchanted or magically manipulated areas still affect you. \"","v":"You may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at your normal speed and without taking damage or suffering any other impairment. Enchanted or magically manipulated areas still affect you. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(RogueLevel>=1,Archetypes!$L$277)","v":false},"Natural Born Liar (Ex)","UC 72","When you successfully deceive a creature with a Bluff, that creature takes a –2 penalty on your Bluff checks for the next 24 hours.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(RogueLevel>=4,Archetypes!$L$290)","v":false},"Phantom Presence (Ex)","ARG 92","While in dungeon and urban environments, you leave no trail and cannot be tracked, though you can choose to leave behind a trail if you desire. You can always choose to take 10 when making a Stealth check.",null,null,null,null,1,0,0]
[null,null,{"$f":"'Bloodline Data S'!AG439","v":false},{"$f":"'Bloodline Data S'!AH439","v":"@0 Bloodline Arcana"},{"$f":"'Bloodline Data S'!AI439","v":{"$error":"#N/A"}},{"$f":"'Bloodline Data S'!AJ439","v":{"$error":"#N/A"}},{"$f":"'Bloodline Data S'!AL439","v":0},{"$f":"'Bloodline Data S'!AM439","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"ArcaneArcherLevel>=2","v":false},"Imbue Arrow (Su)","Core 376","You can place an area spell upon an arrow. When the arrow is fired, the spell’s area is centered where the arrow lands.",null,null,null,null,1,0,0]
[null,null,{"$f":"'Bloodline Data S'!AG409","v":false},{"$f":"'Bloodline Data S'!AH409","v":"Draconic Bloodline"},{"$f":"'Bloodline Data S'!AI409","v":"Core 75"},{"$f":"'Bloodline Data S'!AJ409","v":"The ancient power of dragons is in your heritage"},{"$f":"'Bloodline Data S'!AL409","v":0},{"$f":"'Bloodline Data S'!AM409","v":0},null,null,1,0,0]
[null,null,{"$f":"AND(AlchemistLevel>=1,Archetypes!$L$314)","v":false},"Craft Mount (Su)","Cac 12","You assemble a construct mount shaped like a riding animal. Though a construct, your mount has a mind and acts as an animal companion using your alchemist level as your effective druid level. Your construct has no Constitution score and has all of the immunities of a construct (except immunity to mind-affecting effects). You may use Craft (Alchemy) in place of Handle Animal for all purposes involving your construct mount, though at a -5 penalty.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(AlchemistLevel,AlchemistGrandDisc=\"Fast Healing\")","v":false},"@Fast Healing","APG 31","You gain fast healing 5",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(Archetypes!$L352,C1645)","v":false},"@Slayer's Brand",null,{"$f":"\"You can brand undead creatures with positive energy (melee touch attack) which deals an amount of positive energy damage equal to 1d6\"&IF(ModCHA>0,\"+\"&ModCHA,\"\")&\" and burns your personal symbol into the undead creature's flesh, bone, or even its incorporeal form. From that point onward, you can sense the existence of the branded creature as if it were the target of a locate creature spell. \"","v":"You can brand undead creatures with positive energy (melee touch attack) which deals an amount of positive energy damage equal to 1d6 and burns your personal symbol into the undead creature's flesh, bone, or even its incorporeal form. From that point onward, you can sense the existence of the branded creature as if it were the target of a locate creature spell. "},null,null,null,null,1,0,0]
[null,null,{"$f":"IF(COUNTIF('Class Options'!F$820:F$825,SUBSTITUTE(D1678,\"@\",\"\")),TRUE,FALSE)","v":false},"@Searing Brand","ARG 99",{"$f":"\"Your brand deals an additional \"&ROUNDDOWN(InquisitorLevel/5,0)&\"d6 points of damage. If the creature hit with your brand is particularly vulnerable to bright light, the damage dice of your brand increases to d8s.\"","v":"Your brand deals an additional 0d6 points of damage. If the creature hit with your brand is particularly vulnerable to bright light, the damage dice of your brand increases to d8s."},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(OR(OracleLevel,AND(OptPU,VMClass=\"Oracle\")),OraclesCurse=\"Wrecking Mysticism\")","v":false},"Oracles Curse (Ex) [Wrecking Mysticism]","BTT 23",{"$f":"\"A divine entity has blessed you with a source of eldritch power that erodes your fortitude, increasing by 50% the duration of any poison, sickened condition, or nauseated condition affecting you. Whenever you would gain a mystery spell, you can \" &\"gain Magical Tail as a bonus feat instead. Once this choice has been made, it cannot be changed. You cannot replace a bonus spell granted to you by an oracle archetype with Magical Tail, even if it replaces a mystery spell.\"&IF(OracleLevel>=15,\" Minor image, ventriloquism, magic jar, and project image have been added to your spell list.\",\"\")&IF(OracleLevel>=10,\" Minor image, ventriloquism, and magic jar have been added to your spell list.\",\"\")&IF(OracleLevel>=5,\" Minor image and ventriloquism have been added to your spell list.\",\"\")","v":"A divine entity has blessed you with a source of eldritch power that erodes your fortitude, increasing by 50% the duration of any poison, sickened condition, or nauseated condition affecting you. Whenever you would gain a mystery spell, you can gain Magical Tail as a bonus feat instead. Once this choice has been made, it cannot be changed. You cannot replace a bonus spell granted to you by an oracle archetype with Magical Tail, even if it replaces a mystery spell."},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(SummonerLevel>=1,Archetypes!$L$409)","v":false},"Eidolon","ARG 45",{"$f":"\"You gain +\"&ROUNDDOWN(SummonerLevel/4,0)&\" evolution points. You must choose from a more restricted list of evolutions for your eidolon.* \"","v":"You gain +0 evolution points. You must choose from a more restricted list of evolutions for your eidolon.* "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND($C$1901,'Hex Data'!AI158)","v":false},{"$f":"'Hex Data'!AJ158","v":"@0 (0)"},{"$f":"'Hex Data'!AK158","v":"Custom"},{"$f":"'Hex Data'!AL158","v":"0"},{"$f":"IFERROR(VALUE('Hex Data'!AN158),0)","v":0},{"$f":"'Hex Data'!AO158","v":"0"},null,null,1,0,0]
[null,null,{"$f":"IF(AND(HorizonWalkerLevel>=3,COUNTIF('Class Options'!E$1892:E$1894,RIGHT('Class Features'!D2009,LEN('Class Features'!D2009)-1))),TRUE,FALSE)","v":false},"@Plane of Earth","APG 267","You gain tremorsense with a range of 30 feet",null,null,null,null,1,0,0]
[null,null,{"$f":"RageProphetLevel>=2","v":false},"Rage Prophet Mystery","APG 276","At every even level you learn an additional spell from your spirit guide.",null,null,null,null,1,0,0]
["Orc Blood",null,false,"@Orc Blood","APG 126","You count as both humans and orcs for any effect related to race.",null,null,null,null,1,0,0]
["Skill Sage",null,{"$f":"AND(RangerLevel>=6,Archetypes!$L$234,COUNTIF('Class Options'!E$461:E$468,'Class Features'!A2207))","v":false},"@Skill Sage (Ex)","APG 129","As a free action,you can roll twice on any one skill check and take the better result. You must have at least 1 rank in that skill to use this ability.",null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF('Class Options'!$E$1287:$E$1289,A2207)","v":0},true,"@@Skill Sage (Ex) (APG 129): As a free action,you can roll twice on any one skill check and take the better result. You must have at least 1 rank in that skill to use this ability.@@Stag’s Leap (Ex) (APG 129): As a free action, you can attempt a running jump without moving 10 feet before the jump@@Surprise Shift (Ex) (APG 129): You can move 5 feet as a swift action. This movement does not provoke attacks of opportunity and does not count as a 5-foot step @@Tangling Attack (Ex) (APG 129): You can use this attack as a free action when you make an attack. If the attack hits, the target is entangled for 1 round @@Uncanny Senses (Ex) (APG 129): As an immediate action, you gain a +10 insight bonus on Perception checks for 1 round.@@Upending Strike (Ex) (APG 129): You can use this trick as a free action just before you make a melee attack. If the attack hits, you may make a free trip combat maneuver against the target.@@Vengeance Strike (Ex) (APG 129): You can use this trick as an immediate action when an enemy adjacent to you hits an ally with a melee or ranged attack. You can make a single melee attack at your highest base attack bonus against the creature who attacked your ally."]
[null,null,{"$f":"'Arcana Data'!Q124","v":false},{"$f":"'Arcana Data'!R124","v":{"$error":"#N/A"}},{"$f":"'Arcana Data'!S124","v":{"$error":"#N/A"}},{"$f":"'Arcana Data'!T124","v":{"$error":"#N/A"}},{"$f":"'Arcana Data'!V124","v":0},{"$f":"'Arcana Data'!W124","v":{"$error":"#N/A"}},null,null,1,0,0]
[null,null,{"$f":"COUNTIF('Class Options'!H$333:H$343,D2393)>0","v":false},"Disarming Strike",{"$f":"'Feat Data'!J369","v":"APG 157"},{"$f":"'Feat Data'!K369&\". This uses 2 ki points. \"","v":"Whenever you score a critical hit with a melee attack, you can disarm your opponent, in addition to the normal damage dealt by the attack. If your confirmation roll exceeds your opponent’s CMD, you may disarm your opponent. This uses 2 ki points. "},null,null,null,null,1,0,0]
[null,null,{"$f":"COUNTIF('Class Options'!H$333:H$343,D2445)>0","v":false},"Step up and Strike",{"$f":"'Feat Data'!J511","v":"APG 170"},{"$f":"'Feat Data'!K511&\" This uses 2 ki points. \"","v":"When using the Step Up or Following Step feats to follow an adjacent foe, you may also make a single melee attack against that foe at your highest base attack bonus. This attack counts as one of your attacks of opportunity for the round. This uses 2 ki points. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(OptPU,VMClass=\"Gunslinger\",TotalClassLevels>=7)","v":false},"Gunsmith","UC 9","You gain one of the following firearms of your choice: blunderbuss, musket, or pistol. Your starting weapon is battered, and only you know how to use it properly. You also gain Gunsmithing as a bonus feat.*",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(SamuraiLevel>=1,Archetypes!$L$471)","v":false},"Introduction (Ex)","KIS 21","When you to influence a creature's attitude with the Diplomacy skill for the first time, you may roll your Diplomacy check twice and take the best result. ",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(PaladinLevel>=12,Archetypes!$L$215)","v":false},"Holy Grit (Ex)","UC 63","You begin gaining Gunslinger Deeds and grit points.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(RangerLevel>=5,Archetypes!$L$238)","v":false},"Advantageous Terrain (Ex)","UC 66","When you are within one of your favorite terrains, you can spend up to 3 consecutive rounds studying an area of terrain to gain the benefits below in a 60 foot radius burst. @@1st Round: Allies within line of sight and that can hear the battle scout gain a +2 bonus on initiative checks while within the advantageous terrain area. @@2nd Round: Allies within line of sight and that can hear the battle scout gain a +2 on Perception, Stealth, and Survival checks while within the advantageous terrain area. @@3rd Round: Your movement is not hampered by difficult terrain while within the advantageous terrain area. You can take 10 on Climb and Swim checks and checks to jump while within the area, even when in immediate danger or distracted.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(FighterLevel>=1,Archetypes!$L$150)","v":false},"Pirate Weapons (Ex)","PIS 23","When selecting a group of weapons for your Weapon Training ability, you can select Pirate Weapons as a group.",null,null,null,null,1,0,0]
["Burst of Speed",null,false,"@Burst of Speed (Ex)","PIS 25","With a DC 20 Profession (sailor) check, you doubles your ship’s base movement for 1 round. You can use this ability once per day. ",null,null,null,null,1,0,0]
[null,"Onslaught",{"$f":"AND(C$2938,COUNTIF('Class Options'!E$1847:E$1849,B2942))","v":false},"@Onslaught (Su)","ISWG 279","As a free action, you can increase your base speed by +10 feet and gain a +4 bonus to your Strength for 1 round. If you are mounted, these bonuses also apply to your mount.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(RangerLevel>=3,Archetypes!$L$249)","v":false},"Favored Terrain (Ex)","ARG 195",{"$f":"\"You gain a +\"&2+IF(RangerLevel>=8,2,0)+IF(RangerLevel>=13,2,0)+IF(RangerLevel>=18,2,0)&\" bonus on initiative checks, Knowledge (geography), Perception, Stealth, and Survival skill checks when you are in water terrains. \"","v":"You gain a +2 bonus on initiative checks, Knowledge (geography), Perception, Stealth, and Survival skill checks when you are in water terrains. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(Archetypes!$L$451,WizardLevel>=5)","v":false},"Shadowsight (Ex)","ISM 39","You gain darkvision 60 feet*. ",null,null,null,null,1,0,0]
["Paths of Prestige 1",null,{"$f":"AND(LanternBearerLevel>=1)","v":false},"Lantern Arcana (Sp)","PoP 32","You gain the following spell-like abilities",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BrotherOfTheSealLevel>=1)","v":false},"Water Splitting Stone (Ex)","PoP 14",{"$f":"\"When attacking an object, you ignore \"&BrotherOfTheSealLevel&\" points of hardness. \"","v":"When attacking an object, you ignore 0 points of hardness. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(GrayGardenerLevel>=3)","v":false},"Dramatic Interrogation (Ex)","PoP 25","If you threaten a helpless creature, you gain a +5 competence bonus on Diplomacy, Intimidate, and Perform checks to influence creatures that have a starting attitude of hostile, unfriendly, friendly, or helpful toward the helpless creature, including the helpless creature itself.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(KnightOfOzemLevel>=10)","v":false},"Raiment of Righteousness (Su)","PoP 31","Once per day as a standard action, your armor (if metallic) turns silver-gray, gaining the material properties of adamantine in addition to any other material properties it may have. Your shield glows like a torch and gains the blinding special ability (DC 19, 21 vs undead) in addition to any other special abilities it has. Your cloak turns bright red, becoming a cloak of resistance +5 in addition to any other properties it has. Your sword acts as if it has a holy sword spell cast upon it. These effects last for 1 minute, and only function while the Knight of Ozem wields or wears these items. ",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(SteelFalconLevel>=1)","v":false},"Sailor and Survivalist (Ex)","AND 22",{"$f":"\"You add +\"&SteelFalconLevel&\" to Profession (sailor) checks and Survival checks to get along in the wild and navigate in the wilderness. \"","v":"You add +0 to Profession (sailor) checks and Survival checks to get along in the wild and navigate in the wilderness. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(StormKindlerLevel>=2)","v":false},"Storm Shape (Su)","PoP 54",{"$f":"\"As a standard action, you can transform yourself into a whirlwind for \"&G3564&\" minutes a day. As a swift action,you can change the height of your whirlwind form from a minimum of 10 feet tall to a maximum of \"&10+(ROUNDDOWN(StormKindlerLevel/2,0)*10)&\" feet tall.\"&\" You can damage and trap \"&IF(StormKindlerLevel>=8,\"Huge\",IF(StormKindlerLevel>=6,\"Large\",IF(StormKindlerLevel>=4,\"Medium\",\"Small\")))&\" or smaller creatures caught in your whirlwind, dealing lethal damage equal to your unarmed strike damage to each one that fails a Reflex save (DC \"&10+StormKindlerLevel+ModStr&\") and lifting it into the air if it fails a second Reflex save. \"","v":"As a standard action, you can transform yourself into a whirlwind for 0 minutes a day. As a swift action,you can change the height of your whirlwind form from a minimum of 10 feet tall to a maximum of 10 feet tall. You can damage and trap Small or smaller creatures caught in your whirlwind, dealing lethal damage equal to your unarmed strike damage to each one that fails a Reflex save (DC 10) and lifting it into the air if it fails a second Reflex save. "},{"$f":"StormKindlerLevel","v":0},"min/day",null,null,1,0,0]
[" Skill Specialization (Fly)",null,false,"@ Skill Specialization (Fly)","PSP 19","This is a class skill for you* and you gain a +0 bonus on checks with this skill.* ",null,null,null,null,1,0,0]
[null,null,{"$f":"'Exploit Data'!S98","v":false},{"$f":"'Exploit Data'!T98","v":{"$error":"#N/A"}},{"$f":"'Exploit Data'!U98","v":{"$error":"#N/A"}},{"$f":"'Exploit Data'!V98","v":{"$error":"#N/A"}},null,null,null,null,1,0,0]
[null,null,{"$f":"'Bloodline Data BR'!AF142","v":false},{"$f":"'Bloodline Data BR'!AG142","v":"@0"},{"$f":"'Bloodline Data BR'!AH142","v":"Custom"},{"$f":"'Bloodline Data BR'!AI142","v":"0"},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(BrawlerLevel>=11,Archetypes!$L$557)","v":false},"Opportunist (Ex)","ACG 88",{"$f":"IF(BrawlerLevel>=19,\"Twice\",\"Once\")&\" per round, you can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as an attack of opportunity for that round. \"","v":"Once per round, you can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as an attack of opportunity for that round. "},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(InvestigatorLevel>=2,Archetypes!$L$578)","v":false},"Ceaseless Observation (Ex)","ACG 100","Your ability to notice the minutiae around you allows you to make insightful calculations about people and objects. You can use your Intelligence instead of the typical ability for Disable Device, Perception, Sense Motive and Use Magic Device checks*, as well as Diplomacy checks to gather information.",null,null,null,null,1,0,0]
[null,null,{"$f":"AND(ShamanLevel,NOT(Archetypes!$R$589))","v":false},"Spirit Animal","ACG 35",{"$f":"\"You form a close bond with a spirit animal tied to your chosen spirit.  This animal serves as your conduit to divine power.  \"&IFERROR('Spirit Data'!Q87,\"\")","v":"You form a close bond with a spirit animal tied to your chosen spirit.  This animal serves as your conduit to divine power.  0"},null,null,null,null,1,0,0]
[null,null,{"$f":"'Spirit Data'!S112","v":false},{"$f":"'Spirit Data'!T112","v":"@0 (0)"},{"$f":"'Spirit Data'!U112","v":"Custom"},{"$f":"'Spirit Data'!V112","v":"0"},{"$f":"'Spirit Data'!X112","v":0},{"$f":"'Spirit Data'!Y112","v":0},null,null,1,0,0]
[null,null,{"$f":"'Rage Powers'!R251","v":false},{"$f":"'Rage Powers'!S251","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!T251","v":{"$error":"#N/A"}},{"$f":"'Rage Powers'!U251","v":{"$error":"#N/A"}},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(SlayerLevel>=4,Archetypes!$L$622)","v":false},"Vanguard's Bond (Ex)","ACG 121",{"$f":"\"As a move action, you can choose one of your current studied targets and grant half your studied target bonus to all allies within 30ft who can see or hear you for \"&MAX(1,ModInt)&\" round\"&IF(ModInt<=1,\"\",\"s\")&\". This does not stack with any favored enemy or studied target bonus possessed by your allies.\"","v":"As a move action, you can choose one of your current studied targets and grant half your studied target bonus to all allies within 30ft who can see or hear you for 1 round. This does not stack with any favored enemy or studied target bonus possessed by your allies."},null,null,null,null,1,0,0]
[null,null,{"$f":"AND(SwashbucklerLevel>=5,Archetypes!$AS$624=0)","v":false},"Swashbuckler Weapon Training (Ex)","ACG 59",{"$f":"\"You gain a +\"&AB4259&\" bonus on attack and damage rolls with swashbuckler weapons*, and gain the benefits of Improved Critical while wielding these weapons.*\"","v":"You gain a +-1 bonus on attack and damage rolls with swashbuckler weapons*, and gain the benefits of Improved Critical while wielding these weapons.*"},null,null,null,null,1,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,"bonus",{"$f":"INT((SwashbucklerLevel-1)/4)","v":-1}]
[null,null,{"$f":"AND(WarpriestLevel>=20,OR(Archetypes!$AE$639=0,Archetypes!$L$650))","v":false},"Aspect of War (Su)","ACG 62",{"$f":"\"Once per day as a swift action, you can embody an aspect of war. For one minute after activating this ability, you treat your level as your BAB, you gain DR 10/- and \"&IF(Archetypes!$L$650,\"deal \"&ModDEX&\" bleed damage on each attack\",\"can move at your normal speed regardless of armor or encumbrance\")&\". In addition, blessings used during this time don't count against your daily limit.\"","v":"Once per day as a swift action, you can embody an aspect of war. For one minute after activating this ability, you treat your level as your BAB, you gain DR 10/- and can move at your normal speed regardless of armor or encumbrance. In addition, blessings used during this time don't count against your daily limit."},1,"/day",null,null,1,0,0]
[null,null,{"$f":"AND(SpiritualistLevel>=4,Archetypes!$V$722=0)","v":false},"Spiritual Interference (Ex/Su)","OA 75",{"$f":"\"When you are within reach of your ectoplasmic manifested phantom, and your phantom is not grappled, helpless or unconscious, you gain a +\"&O4404&\" shield bonus to your AC and a +\"&S4404&\" circumstance bonus on your saving throws.  @--When you are within 30ft of your incorporeally manifested phantom, you receive a +\"&W4404&\" circumstance bonus on saving throws against mind-affecting effects. This does not apply if your phantom is unconscious.\"","v":"When you are within reach of your ectoplasmic manifested phantom, and your phantom is not grappled, helpless or unconscious, you gain a +2 shield bonus to your AC and a +2 circumstance bonus on your saving throws.  @--When you are within 30ft of your incorporeally manifested phantom, you receive a +2 circumstance bonus on saving throws against mind-affecting effects. This does not apply if your phantom is unconscious."},null,null,null,null,1,0,0,"AC",{"$f":"IF($C$4411,4,2)+INT('Fav Class Options'!Z460/6)","v":2},"shield","when within reach of your ectoplasmic manifested phantom","Saving Throws",{"$f":"IF($C$4411,4,2)","v":2},"circumstance","when within reach of your ectoplasmic manifested phantom","Saving Throws",{"$f":"IF($C$4411,4,2)","v":2},"circumstance","vs mind-affecting effects, when within reach of your incorporeally manifested phantom"]
[null,null,{"$f":"'Kineticist Data'!AJ207","v":false},{"$f":"'Kineticist Data'!AK207","v":"@0"},{"$f":"'Kineticist Data'!AL207","v":{"$error":"#N/A"}},{"$f":"'Kineticist Data'!AM207","v":{"$error":"#N/A"}},null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
[null,null,false,null,null,null,null,null,null,null,1,0,0]
["End of List",null,false,null,null,null,null,null,null,null,1,0,0]
[{"$f":"ROW()-1","v":4611}]

{"sheet":"Variable Names","index":23,"n_rows":344,"n_cols":50,"rows_kept":139,"cut":true,"hidden":true,"merged":[[3,39,3,40],[3,42,3,43],[3,45,3,46],[3,48,3,49],[2,39,2,40],[2,42,2,43],[2,45,2,46],[2,48,2,49],[3,36,3,37],[2,21,2,22],[2,24,2,25],[2,27,2,28],[2,30,2,31],[2,33,2,34],[2,36,2,37],[3,21,3,22],[3,24,3,25],[3,27,3,28],[3,30,3,31],[3,33,3,34]],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,"Table Header Index",null,null,null,"Miscellaneous Variables",null,"Description",null,null,null,null,null,null,null,null,"Weapons List for Feats",{"$f":"MAX(P2:P344)","v":196},null,null,null,"Arcane","Divine","Either"]
["Spell Data",null,null,null,null,"CanChannel",{"$f":"OR('Class Features'!C3516,'Class Features'!C1924,'Class Features'!C282,'Mystery Data v2'!B41,'Class Features'!C985,'Bloodline Data S'!B226,'Class Features'!C303,'Class Features'!C308,'Class Features'!C984,'Class Features'!C2245,'Spirit Data'!B18,'Class Features'!C4290,'Class Features'!C4057,'Class Features'!C340)","v":false},"Can the character channel",null,null,null,"channel classes",null,"Natural/Other",1,{"$f":"IF(Q2=\"ZZZZZZ\",0,COUNTIF($Q$2:$Q$344,\"<=\"&Q2))","v":14},"Bite",{"$f":"INDEX($Q$2:$Q$344,MATCH(O2,$P$2:$P$344,0))","v":"Aklys"},null,null,"Any",{"$f":"OR(ArcCaster0,ArcCaster1,ArcCaster2,ArcCaster3,ArcCaster4,ArcCaster5,ArcCaster6,ArcCaster7,ArcCaster8,ArcCaster9)","v":true},{"$f":"OR(DivCaster0,DivCaster1,DivCaster2,DivCaster3,DivCaster4,DivCaster5,DivCaster6,DivCaster7,DivCaster8,DivCaster9)","v":true},{"$f":"OR(V2:W2)","v":true}]
[null,"Name",{"$f":"MATCH(B3,TblHdrSpellData,0)","v":1},null,null,"CanCommandUndead",{"$f":"OR('Mystery Data v2'!B20,'Arcane School Data'!B42)","v":false},"Can character only channel to command/turn undead",null,null,null,null,null,null,{"$f":"O2+1","v":2},{"$f":"IF(Q3=\"ZZZZZZ\",0,COUNTIF($Q$2:$Q$344,\"<=\"&Q3))","v":27},"Claw",{"$f":"INDEX($Q$2:$Q$344,MATCH(O3,$P$2:$P$344,0))","v":"Alchemist Bombs"},null,null,null,0,null,null,1,null,null,2,null,null,3,null,null,4,null,null,5,null,null,6,null,null,7,null,null,8,null,null,9]
[null,"School",2,null,null,"CanChannelPositiveBase",{"$f":"OR(AND(OR('Class Features'!$C$282,'Class Features'!$C$340),OR(IsGood,AND(IsNeutral,ChannelEnergy=\"Positive\"))),'Class Features'!$C$984,'Class Features'!$C$985,'Bloodline Data S'!B226,'Class Features'!$C$303,'Mystery Data v2'!B41,'Spirit Data'!B18,AND('Class Features'!C4290,WarpriestChannelActual=\"Positive\"),'Class Features'!C4057,AND('Arcane School Data'!B42,WizardPowerOverUndead=\"Turn Undead\"))","v":false},"w/o Versatile Channeler",null,null,null,"248: Cleric",null,null,{"$f":"O3+1","v":3},61,"Gore","Amentum",null,null,null,{"$f":"OR(V6,W6)","v":true},null,null,{"$f":"OR(Y6,Z6)","v":false},null,null,{"$f":"OR(AB6,AC6)","v":false},null,null,{"$f":"OR(AE6,AF6)","v":false},null,null,{"$f":"OR(AH6,AI6)","v":false},null,null,{"$f":"OR(AK6,AL6)","v":false},null,null,{"$f":"OR(AN6,AO6)","v":false},null,null,{"$f":"OR(AQ6,AR6)","v":false},null,null,{"$f":"OR(AT6,AU6)","v":false},null,null,{"$f":"OR(AW6,AX6)","v":false}]
[null,"Subschool",{"$error":"#N/A"},null,null,"CanChannelNegativeBase",{"$f":"OR(AND(OR('Class Features'!$C$282,'Class Features'!$C$340),OR(IsEvil,AND(IsNeutral,ChannelEnergy=\"Negative\"))),AND('Arcane School Data'!B42,WizardPowerOverUndead=\"Command Undead\"),'Mystery Data v2'!B20,'Class Features'!$C$2245,AND('Class Features'!C4290,WarpriestChannelActual=\"Negative\"))","v":false},"w/o Versatile Channeler",null,null,null,"317: Paladin can convert lay hands to channel",null,null,4,156,"Slam","Atlatl",null,null,null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine",null,"Arcane","Divine"]
[null,"Descriptor",{"$error":"#N/A"},null,null,"CanChannelPositive",{"$f":"OR(G4,AND(G5,'Feat Data'!$H$649))","v":false},"inc Versatile Channeler",null,null,null,"627: Necromancy Wizard can Command/Turn undead",null,null,5,172,"Tail Slap","Atlatl dart",null,null,null,{"$f":"V7","v":true},{"$f":"W7","v":true},null,{"$f":"Y7","v":false},false,null,{"$f":"AB7","v":false},{"$f":"AC7","v":false},null,{"$f":"AE7","v":false},{"$f":"AF7","v":false},null,{"$f":"AH7","v":false},{"$f":"AI7","v":false},null,{"$f":"AK7","v":false},{"$f":"AL7","v":false},null,{"$f":"AN7","v":false},{"$f":"AO7","v":false},null,{"$f":"AQ7","v":false},{"$f":"AR7","v":false},null,{"$f":"AT7","v":false},{"$f":"AU7","v":false},null,{"$f":"AW7","v":false},{"$f":"AX7","v":false}]
[null,"Spell Levels",6,null,null,"CanChannelNegative",{"$f":"OR(G5,AND(G4,'Feat Data'!$H$649))","v":false},"inc Versatile Channeler",null,null,null,"1012: Undead Servitude -> command undead, Bones Oracle",null,null,6,113,"Metallic Wings","Axe, orc double",null,null,"Caster Level",{"$f":"'Caster Tables'!$V$3>=V3","v":true},{"$f":"'Caster Tables'!$V$4>=V3","v":true},"Caster Level",{"$f":"'Caster Tables'!$V$3>=Y3","v":false},{"$f":"'Caster Tables'!$V$4>=Y3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AB3","v":false},{"$f":"'Caster Tables'!$V$4>=AB3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AE3","v":false},{"$f":"'Caster Tables'!$V$4>=AE3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AH3","v":false},{"$f":"'Caster Tables'!$V$4>=AH3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AK3","v":false},{"$f":"'Caster Tables'!$V$4>=AK3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AN3","v":false},{"$f":"'Caster Tables'!$V$4>=AN3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AQ3","v":false},{"$f":"'Caster Tables'!$V$4>=AQ3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AT3","v":false},{"$f":"'Caster Tables'!$V$4>=AT3","v":false},"Caster Level",{"$f":"'Caster Tables'!$V$3>=AW3","v":false},{"$f":"'Caster Tables'!$V$4>=AW3","v":false}]
[null,"Casting Time",7,null,null,"PositiveChannelDCBonus",{"$f":"IF('Feat Data'!$H$1655,1,0)+IF('Domain Data v2'!B261,2,0)","v":0},"Redeemed Kobold, Glory Domain",null,null,null,"1725: pal archetype hospitaler",null,null,7,194,"White Hair","Axe, throwing"]
[null,"Components",8,null,null,"GenericChannelDCBonus",{"$f":"IF('Feat Data'!$H$131,2,0)+IF(COUNTIF(TraitList,\"Sacred Conduit\"),1,0)+IF(COUNTIF(TraitList,\"Student of Faith\"),1,0)","v":0},"Improved Channel, Sacred Conduit, Student of Faith",null,null,null,"1972: Antipaladin convert corruption to channel neg",null,null,8,2,"Alchemist Bombs","Bardiche"]
[null,"Costly Components?",9,null,null,"MonkFeatEffectLevel",{"$f":"MonkLevel+UnchainedMonkLevel+IF(Archetypes!$R$552=0,BrawlerLevel,0)+IF('Class Features'!$C$3785,BloodragerLevel,0)","v":0},null,null,null,null,"2446: empyreal sorcerer",null,null,9,0,"ZZZZZZ","Battle aspergillum"]
[null,"Range",10,null,null,"MonkFeatPrerequisiteLevel",{"$f":"+IF('Class Features'!$C$3785,BloodragerLevel,0)","v":0},null,null,null,null,"2900: cleric archetype merciful healer",null,null,10,0,"ZZZZZZ","Battleaxe"]
[null,"Area",13,null,null,"FighterFeatPrequisiteLevel",{"$f":"FighterLevel+IF('Class Features'!C2341,INT(MagusLevel/2),0)+IF('Class Features'!C2619,MagusLevel-3,0)+IF('Class Features'!C2621,IF(MagusLevel>=10,MagusLevel,MagusLevel-3),0)+EldritchKnightLevel+IF(Archetypes!L174,MonkLevel,0)+KnightOfOzemLevel+IF(Archetypes!$R$552=0,BrawlerLevel,0)+SwashbucklerLevel+IF('Class Features'!C4314,SentinelLevel,0)","v":0},"Fighter levels for feat prerequisites",null,null,null,"3357: Channel Evil tiefling fiendish vessel",null,null,11,0,"ZZZZZZ","Bayonet"]
[null,"Effect",18,null,null,"HasAnyTeamworkFeat",{"$f":"(COUNTIFS('Feat Data'!H:H,TRUE,'Feat Data'!AQ:AQ,TRUE)+COUNTIFS('Feat Data'!H:H,\">0\",'Feat Data'!AQ:AQ,TRUE))>0","v":false},null,null,null,null,"3566: Demonic channel?",null,null,12,0,"ZZZZZZ","Bec de corbin"]
[null,"Targets",19,null,null,"RanksPerformAny",{"$f":"MAX(RanksPerformAct,RanksPerformComedy,RanksPerformDance,RanksPerformKeyboard,RanksPerformOratory,RanksPerformPercussion,RanksPerformSing,RanksPerformString,RanksPerformWind)","v":0},null,null,null,null,"1034: Life Oracle",null,null,13,0,"ZZZZZZ","Bill"]
[null,"Duration",20,null,null,"HasCompanionEquiv",{"$f":"OR('Class Features'!D1694,'Class Features'!D2105,'Class Features'!D3816,'Class Features'!D3933,'Class Features'!D81,'Class Features'!D4300,'Class Features'!D1564,'Class Features'!D3794,'Class Features'!D1562,'Class Features'!D1607,'Class Features'!D2566,'Class Features'!D4275,'Class Features'!D2113,RangerHuntersBond=\"Animal Companion\",DruidDomain=\"Animal Companion\")","v":false},null,null,null,null,null,null,null,14,0,"ZZZZZZ","Bite"]
[null,"Dismissable",24,null,null,"BarbarianRageLevel",{"$f":"BarbarianLevel+RageProphetLevel","v":0},"Level for determining Barbarian rage powers",null,null,null,null,null,null,15,0,"ZZZZZZ","Blowgun"]
[null,"Shapeable",25,null,null,"OracleCurseLevel",{"$f":"IF(AND(OptPU,VMClass=\"Oracle\"),INT(TotalClassLevels/2)+IF(TotalClassLevels>=11,5,0),OracleLevel+RageProphetLevel+INT('Fav Class Options'!$Z$54/2)+INT((TotalClassLevels-OracleLevel-RageProphetLevel)/2))","v":0},null,null,null,null,null,null,null,16,0,"ZZZZZZ","Bo staff"]
[null,"Saving Throw",26,null,null,"WitchHexLevel",{"$f":"WitchLevel","v":0},"Level for determining witch hexes gained",null,null,null,null,null,null,17,0,"ZZZZZZ","Boar spear"]
[null,"Spell Resistance",27,null,null,"WitchPatronLevel",{"$f":"WitchLevel","v":0},"Level for determining patron spells gained",null,null,null,null,null,null,18,0,"ZZZZZZ","Bolas"]
[null,"Description",28,null,null,"MetamagicReductionFromTrait",null,null,null,null,null,null,null,null,19,0,"ZZZZZZ","Boomerang"]
[null,"Formatted Description",29,null,null,"MagicalLineage",{"$f":"IF(COUNTIF(TraitList,\"Magical Lineage\"),MagicalLineageSelection,\"\")","v":""},{"$f":"MATCH(G21,TblSpellNames,0)","v":{"$error":"#N/A"}},{"$f":"INDEX('Spell Data'!$G$2:$G$2528,H21)","v":{"$error":"#N/A"}},null,null,null,null,"Manufactured",20,6,{"$f":"IF('Equip Data - Weapons'!B3,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C3)),'Equip Data - Weapons'!C3,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Axe, orc double"},"Brass Knuckles"]
[null,"Source",30,null,null,"Wayang Spellhunter",{"$f":"IF(COUNTIF(TraitList,\"Wayang Spellhunter\"),WayangSpellhunterSpell,\"\")","v":""},{"$f":"MATCH(G22,TblSpellNames,0)","v":{"$error":"#N/A"}},{"$f":"INDEX('Spell Data'!$G$2:$G$2528,H22)","v":{"$error":"#N/A"}},null,null,null,null,null,{"$f":"O21+1","v":21},7,{"$f":"IF('Equip Data - Weapons'!B4,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C4)),'Equip Data - Weapons'!C4,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Axe, throwing"},"Broadsword, Nine ring"]
[null,"SRD",31,null,null,"Max reduction",{"$f":"IF(OR(LEN(G21)>1,LEN(G22)>1),1+IF(G21=G22,1,0)+IF(AND('Feat Data'!$H$1470,OR(COUNTIF($I$21:$I$22,\"*darkness*\"),COUNTIF($I$21:$I$22,\"*darkness*\"))),1,0),IF('Feat Data'!$H$1470,1,0))","v":0},"switch when worked out",0,null,null,null,null,null,22,10,{"$f":"IF('Equip Data - Weapons'!B5,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C5)),'Equip Data - Weapons'!C5,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Battleaxe"},"Butterfly sword"]
[null,"Verbal",33,null,null,"HasLeadershipEquiv",{"$f":"OR('Feat Data'!H2330,'Feat Data'!H2329,'Feat Data'!H164)","v":false},null,null,null,null,null,null,null,23,15,{"$f":"IF('Equip Data - Weapons'!B6,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C6)),'Equip Data - Weapons'!C6,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Blowgun"},"Cestus"]
[null,"Somatic",34,null,null,"Evasion",{"$f":"OR('Class Features'!C816,'Class Features'!C1097,'Class Features'!C1153,'Class Features'!C2034,'Class Features'!C547,'Class Features'!C262,'Talent Data'!B165,'Class Features'!C920,'Class Features'!C949,'Class Features'!C3971)","v":false},null,null,null,null,null,null,null,24,18,{"$f":"IF('Equip Data - Weapons'!B7,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C7)),'Equip Data - Weapons'!C7,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Bolas"},"Chain spear"]
[null,"Material",35,null,null,"Improved Evasion",{"$f":"OR('Class Features'!C865,'Talent Data'!B33,'Class Features'!C952,'Class Features'!C3986)","v":false},null,null,null,null,null,null,null,25,25,{"$f":"IF('Equip Data - Weapons'!B8,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C8)),'Equip Data - Weapons'!C8,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Chain, spiked"},"Chain, spiked"]
[null,"Focus",36,null,null,"CanCure",{"$f":"(AlchemistLevel+BardLevel+ClericLevel+OracleLevel+DruidLevel+InquisitorLevel+PaladinLevel+RangerLevel+ShamanLevel+WitchLevel+OR(ClericDomain1=\"Healing\",ClericDomain2=\"Healing\",COUNTIF(AllSpellsKnown,\"*Cure Light*\")>0,COUNTIF(AllSpellsKnown,\"*Cure Moderate*\")>0,COUNTIF(AllSpellsKnown,\"*Cure Serious*\")>0,COUNTIF(AllSpellsKnown,\"*Cure Critical*\")>0))>0","v":false},null,null,null,null,null,null,null,26,28,{"$f":"IF('Equip Data - Weapons'!B9,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C9)),'Equip Data - Weapons'!C9,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Club"},"Chakram"]
[null,"Divine Focus",37,null,null,"FirearmProficient",{"$f":"OR(AND(GunslingerLevel,NOT(Archetypes!P500)),'Feat Data'!$H$1888,AND(PaladinLevel,Archetypes!L$215),'Talent Data'!$B$70,'Class Features'!$C$1312,AND(CavalierLevel,Archetypes!$L$467),'Feat Data'!$H$1888,AND(SwashbucklerLevel,Archetypes!$L$630),'Class Features'!C2537)","v":false},"Is the character proficient with all firearms",null,null,null,null,null,null,27,29,{"$f":"IF('Equip Data - Weapons'!B10,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C10)),'Equip Data - Weapons'!C10,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Crossbow, hand"},"Claw"]
[null,"Source Available",40,null,null,"OneHandFirearmProficient",{"$f":"OR(Archetypes!L505,Archetypes!L632)","v":false},"Is the character proficient with 1H firearms",null,null,null,null,null,null,28,30,{"$f":"IF('Equip Data - Weapons'!B11,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C11)),'Equip Data - Weapons'!C11,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Crossbow, heavy"},"Club"]
[null,"Short Desc",53,null,null,"TwoHandFirearmProficient",{"$f":"OR(Archetypes!L503)","v":false},"Is the character proficient with 2H firearms",null,null,null,null,null,null,29,31,{"$f":"IF('Equip Data - Weapons'!B12,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C12)),'Equip Data - Weapons'!C12,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Crossbow, light"},"Crossbow, hand"]
[null,null,null,null,null,"MetaMagicFeatsPossessed",{"$f":"COUNTIFS('Feat Data'!H7:H2447,\"<>0\",'Feat Data'!I7:I2447,\"Metamagic\")","v":0},null,null,null,null,null,null,null,30,33,{"$f":"IF('Equip Data - Weapons'!B13,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C13)),'Equip Data - Weapons'!C13,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Crossbow, repeating heavy"},"Crossbow, heavy"]
[null,null,null,null,null,"Favored Enemy Class Ability",{"$f":"OR('Class Features'!C3157,'Class Features'!C61,'Class Features'!C1057,'Class Features'!C3373)","v":false},null,null,null,null,null,null,null,31,34,{"$f":"IF('Equip Data - Weapons'!B14,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C14)),'Equip Data - Weapons'!C14,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Crossbow, repeating light"},"Crossbow, light"]
[null,null,null,null,null,"Ki Pool Ability",{"$f":"OR('Class Features'!C836,'Class Features'!C841,'Talent Data'!B75,'Class Features'!C2544,'Class Features'!C2869,'Class Features'!C4303,'Class Features'!C922,'Class Features'!C950)","v":false},null,null,null,null,null,null,null,32,37,{"$f":"IF('Equip Data - Weapons'!B15,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C15)),'Equip Data - Weapons'!C15,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Curve blade, elven"},"Crossbow, repeating hand"]
[null,null,null,null,null,"HasSmiteEvil",{"$f":"OR('Class Features'!C955,'Class Features'!C956,'Class Features'!C957,'Class Features'!C958)","v":false},null,null,null,null,null,null,null,33,38,{"$f":"IF('Equip Data - Weapons'!B16,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C16)),'Equip Data - Weapons'!C16,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Dagger"},"Crossbow, repeating heavy"]
[null,{"$f":"SpellDDPrep1All","v":{"$error":"#REF!"}},{"$f":"SpellDDPrep2Known","v":{"$error":"#REF!"}},null,null,"Mercy Class Ability",{"$f":"OR('Class Features'!C969,'Class Features'!C1024)","v":false},null,null,null,null,null,null,null,34,39,{"$f":"IF('Equip Data - Weapons'!B17,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C17)),'Equip Data - Weapons'!C17,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Dagger, Punching"},"Crossbow, repeating light"]
[null,null,null,null,null,"AllSpellsKnown",{"$f":"SUBSTITUTE(SUBSTITUTE(_xlfn.TEXTJOIN(\", \",TRUE,IFERROR(SpellDDPrep1Known,\"\"),IFERROR(SpellDDPrep2Known,\"\"),IFERROR(SpellDDPrep3Known,\"\"),IFERROR(SpellDDSpon1Known,\"\"),IFERROR(SpellDDSpon2Known,\"\"),IFERROR(SpellDDSpon3Known,\"\"),IFERROR(Prep1GenSpo,\"\"),IFERROR(Prep2GenSpo,\"\"),IFERROR(Prep3GenSpo,\"\"),IFERROR(Spon1GenSpo,\"\"),IFERROR(Spon2GenSpo,\"\"),IFERROR(Spon3GenSpo,\"\")),\"0, \",\"\"),\" 0\",\"\")","v":"0"},null,null,null,null,null,null,null,35,41,{"$f":"IF('Equip Data - Weapons'!B18,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C18)),'Equip Data - Weapons'!C18,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Dart"},"Crossbow, Underwater, Heavy"]
[null,null,null,null,null,"Can Lay on Hands",{"$f":"OR('Class Features'!$C$962,'Class Features'!$C$2226,'Class Features'!C1022,'Class Features'!C1046,'Class Features'!C1776)","v":false},null,null,null,null,null,null,null,36,49,{"$f":"IF('Equip Data - Weapons'!B19,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C19)),'Equip Data - Weapons'!C19,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Falchion"},"Crossbow, Underwater, Light"]
[null,null,null,null,null,"HighestSpellCast",{"$f":"IFERROR(MAX('Spell Collate'!AG5:AG1175,'Spell Collate'!AS5:AS1175,'Spell Collate'!BF5:BF1175,'Spell Collate'!BR5:BR1175,'Spell Collate'!CE5:CE1175,'Spell Collate'!CQ5:CQ1175,'Spell Collate'!DC5:DC1175,'Spell Collate'!DF5:DF1175,'Spell Collate'!DO5:DO1175,'Spell Collate'!DR5:DR1175,'Spell Collate'!EA5:EA1175,'Spell Collate'!ED5:ED1175,),0)","v":0},null,null,null,null,null,null,null,37,51,{"$f":"IF('Equip Data - Weapons'!B20,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C20)),'Equip Data - Weapons'!C20,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Flail"},"Curve blade, elven"]
[null,null,null,null,null,"HasEvasion",{"$f":"OR('Class Features'!$C$242,'Class Features'!$C$262,'Class Features'!$C$269,'Class Features'!$C$547,'Class Features'!$C$816,'Class Features'!$C$865,'Class Features'!$C$920,'Class Features'!$C$941,'Class Features'!$C$949,'Class Features'!$C$952,'Class Features'!$C$1097,'Class Features'!$C$1104,'Class Features'!$C$1153,'Class Features'!$C$1261,'Class Features'!$C$2034,'Class Features'!C3971)","v":false},null,null,null,null,null,null,null,38,52,{"$f":"IF('Equip Data - Weapons'!B21,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C21)),'Equip Data - Weapons'!C21,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Flail, dire"},"Dagger"]
[null,null,null,null,null,"HasWildShape",{"$f":"OR('Class Features'!$C$386,'Class Features'!$C$428,'Class Features'!$C$443,'Class Features'!$C$445,'Class Features'!$C$472,'Class Features'!$C$473,'Class Features'!$C$474,'Class Features'!$C$475,'Class Features'!$C$476,'Class Features'!$C$477,'Class Features'!$C$478,'Class Features'!$C$479,'Class Features'!$C$480,'Class Features'!$C$481,'Class Features'!$C$482,'Class Features'!$C$483,'Class Features'!$C$484,'Class Features'!$C$485,'Class Features'!$C$486,'Class Features'!$C$487,'Class Features'!$C$488,'Class Features'!$C$489,'Class Features'!$C$490,'Class Features'!$C$491,'Class Features'!$C$492,'Class Features'!$C$493,'Class Features'!$C$494,'Class Features'!$C$495,'Class Features'!$C$496,'Class Features'!$C$497,'Class Features'!$C$498,'Class Features'!$C$499,'Class Features'!$C$500,'Class Features'!$C$501,'Class Features'!$C$502,'Class Features'!$C$503,'Class Features'!$C$504,'Class Features'!$C$505,'Class Features'!$C$506,'Class Features'!$C$507,'Class Features'!$C$508,'Class Features'!$C$509,'Class Features'!$C$510,'Class Features'!$C$511,'Class Features'!$C$512,'Class Features'!$C$514,'Class Features'!$C$559,'Class Features'!$C$2988,'Class Features'!$C$4113,'Class Features'!$C$4589)","v":false},null,null,null,null,null,null,null,39,53,{"$f":"IF('Equip Data - Weapons'!B22,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C22)),'Equip Data - Weapons'!C22,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Flail, heavy"},"Dagger, Punching"]
[null,null,null,null,null,"ExtraWildShape",{"$f":"IF(BodySlot=\"Vestment, Druid's\",1,0)","v":0},null,null,null,null,null,null,null,40,56,{"$f":"IF('Equip Data - Weapons'!B23,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C23)),'Equip Data - Weapons'!C23,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Gauntlet"},"Dan bong"]
[null,null,null,null,null,"Rage Class Feature",{"$f":"OR('Class Features'!C29,'Class Features'!C98,'Class Features'!C103,'Class Features'!C104,'Class Features'!C629,'Class Features'!C3754,'Class Features'!C24,'Class Features'!C30)","v":false},null,null,null,null,null,null,null,41,57,{"$f":"IF('Equip Data - Weapons'!B24,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C24)),'Equip Data - Weapons'!C24,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Gauntlet, Spiked"},"Dart"]
[null,null,null,null,null,"CanCastSpontaneously",{"$f":"OR(AND(OR(OracleLevel,InquisitorLevel,HunterLevel,AND(Archetypes!L710,OccultistLevel>=1),AND(Archetypes!L729,SpiritualistLevel>=1),AND(Archetypes!L702,MesmeristLevel>=1)),'Feat Data'!$H$1663),'Caster Tables'!AT8,AND(ArcanistLevel>=1,Archetypes!L527))","v":false},null,null,null,null,null,null,null,42,59,{"$f":"IF('Equip Data - Weapons'!B25,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C25)),'Equip Data - Weapons'!C25,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Glaive"},"Dart, Jolting"]
[null,null,null,null,null,"HasWeaponFocus",{"$f":"OR(HasWeaponFocusList)","v":false},null,null,null,null,null,null,null,43,62,{"$f":"IF('Equip Data - Weapons'!B26,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C26)),'Equip Data - Weapons'!C26,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Greataxe"},"Dogslicer"]
[null,null,null,null,null,null,{"$f":"IFERROR(MATCH('Equipment & Wealth'!$DB$32,$H$45:$K$45,0),1)","v":1},"None","Light","Medium","Heavy",null,null,null,44,63,{"$f":"IF('Equip Data - Weapons'!B27,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C27)),'Equip Data - Weapons'!C27,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Greatclub"},"Double chicken saber"]
[null,null,null,null,null,"IsInProficientArmor",{"$f":"IF(LEN(ArmorName),OR(AND(LightArmorProf,G45<=2),AND(MedArmorProf,G45<=3),AND(HeavyArmorProf,G45<=4),AND(Archetypes!$L$20,OR(SelArmor=\"Hide\",ArmorMaterial=\"Bone\"))),TRUE)","v":true},"is the char in armor that they are proficient in.",null,null,null,null,null,null,45,64,{"$f":"IF('Equip Data - Weapons'!B28,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C28)),'Equip Data - Weapons'!C28,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Greatsword"},"Double crossbow"]
[null,null,null,null,null,"IsWithProficientShield",{"$f":"IF(LEN(ShieldName),OR(IF(ShieldType=\"TowerShield\",TowerShieldProf,IF(ShieldType=\"Heavy Shield\",'Misc Tables'!$C$69,IF(ShieldType=\"Light Shield\",'Misc Tables'!$C$68,IF(ShieldType=\"Buckler\",BucklerProf,TRUE)))),AND(Archetypes!$L$20,OR(ShieldMaterial=\"Bone\"))),TRUE)","v":true},"is the char using a shield that they are proficient with.",null,null,null,null,null,null,46,65,{"$f":"IF('Equip Data - Weapons'!B29,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C29)),'Equip Data - Weapons'!C29,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Guisarme"},"Earth Breaker"]
[null,null,null,null,null,"IsShieldSpecActive",{"$f":"OR(AND('Feat Data'!$H$496,ShieldType=\"Buckler\"),AND('Feat Data'!$H$497,ShieldType=\"Light Shield\"),AND('Feat Data'!$H$498,ShieldType=\"Heavy Shield\"),AND('Feat Data'!$H$499,ShieldType=\"Tower Shield\"))","v":false},"is the char using a shield that they have shield spec for",null,null,null,null,null,null,47,66,{"$f":"IF('Equip Data - Weapons'!B30,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C30)),'Equip Data - Weapons'!C30,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Halberd"},"Emei piercer"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,48,67,{"$f":"IF('Equip Data - Weapons'!B31,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C31)),'Equip Data - Weapons'!C31,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Hammer, gnome hooked"},"Falcata"]
[null,null,null,null,null,"Trap Sense",{"$f":"OR('Class Features'!C244,'Class Features'!C245,'Class Features'!C64,'Class Features'!C65,'Class Features'!C1183,'Bloodline Data S'!B82,'Discovery Data'!$B$80)","v":false},{"$f":"SUM(IF('Class Features'!C244,'Class Features'!O244,0),IF('Class Features'!C245,'Class Features'!O245,0),IF('Class Features'!C64,'Class Features'!O64,0),IF('Class Features'!C65,'Class Features'!O65,0),IF('Class Features'!C1183,'Class Features'!O1183,0),IF('Bloodline Data S'!B82,'Bloodline Data S'!R82,0),IF('Discovery Data'!$B$80,MAX(INT('Discovery Data'!$C$80/2),1),0))","v":0},null,null,null,null,null,null,49,68,{"$f":"IF('Equip Data - Weapons'!B32,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C32)),'Equip Data - Weapons'!C32,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Hammer, light"},"Falchion"]
[null,null,null,null,null,"HasTrapfinding",{"$f":"OR('Class Features'!$C$1114,'Class Features'!$C$1117,'Class Features'!$C$2218,'Class Features'!$C$2457,'Class Features'!$C$3082,'Class Features'!$C$3235,'Class Features'!$C$3671,'Class Features'!$C$3864)","v":false},null,null,null,null,null,null,null,50,69,{"$f":"IF('Equip Data - Weapons'!B33,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C33)),'Equip Data - Weapons'!C33,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Handaxe"},"Fighting fan"]
[null,null,null,null,null,"BarbarianDamageReduction",{"$f":"MAX(G53:G55,G57)+G56","v":0},null,null,null,null,null,null,null,51,77,{"$f":"IF('Equip Data - Weapons'!B34,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C34)),'Equip Data - Weapons'!C34,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Javelin"},"Flail"]
[null,null,null,null,null,"Normal",{"$f":"IF('Class Features'!C92,INT((BarbarianLevel-4)/3),0)","v":0},null,null,null,null,null,null,null,52,79,{"$f":"IF('Equip Data - Weapons'!B35,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C35)),'Equip Data - Weapons'!C35,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Kama"},"Flail, dire"]
[null,null,null,null,null,"Invulnerable Rager",{"$f":"IF('Class Features'!C54,ROUNDDOWN(BarbarianLevel/2,0),0)","v":0},null,null,null,null,null,null,null,53,94,{"$f":"IF('Equip Data - Weapons'!B36,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C36)),'Equip Data - Weapons'!C36,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Kukri"},"Flail, heavy"]
[null,null,null,null,null,"Mad Dog",{"$f":"IF('Class Features'!C97,INT((BarbarianLevel-7)/3),0)","v":0},null,null,null,null,null,null,null,54,97,{"$f":"IF('Equip Data - Weapons'!B37,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C37)),'Equip Data - Weapons'!C37,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Lance"},"Flail, Light"]
[null,null,null,null,null,"Increased Damage Reduction",{"$f":"IF(RagePowersActive,'Rage Powers'!Q7+'Rage Powers'!Q183*2,0)","v":0},null,null,null,null,null,null,null,55,100,{"$f":"IF('Equip Data - Weapons'!B38,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C38)),'Equip Data - Weapons'!C38,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Longbow"},"Flying blade"]
[null,null,null,null,null,"VMC",{"$f":"IF('Class Features'!C108,3,0)","v":0},null,null,null,null,null,null,null,56,0,{"$f":"IF('Equip Data - Weapons'!B39,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C39)),'Equip Data - Weapons'!C39,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},"Gauntlet"]
[null,null,null,null,null,"Gunslinger Deeds Level",{"$f":"GunslingerLevel+ROUNDDOWN(ShieldmarshalLevel/2,0)","v":0},null,null,null,null,null,null,null,57,102,{"$f":"IF('Equip Data - Weapons'!B40,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C40)),'Equip Data - Weapons'!C40,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Longspear"},"Gauntlet, Spiked"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,58,103,{"$f":"IF('Equip Data - Weapons'!B41,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C41)),'Equip Data - Weapons'!C41,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Longsword"},"Gladius"]
[null,null,null,null,null,"Draconic Bloodline Level",{"$f":"IF(OR(SorcererBloodline=\"Draconic\",CrossbloodBloodline=\"Draconic\",DragonDiscipleLevel),SorcererBLLevel,0)","v":0},{"$f":"IF(OR(SorcererBloodline=\"Draconic\",AND(SorcCrossblooded,CrossbloodBloodline=\"Draconic\")),SorcererLevel,0)+DragonDiscipleLevel","v":{"$error":"#NAME?"}},null,null,null,null,null,null,59,106,{"$f":"IF('Equip Data - Weapons'!B42,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C42)),'Equip Data - Weapons'!C42,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Mace, Heavy"},"Glaive"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,107,{"$f":"IF('Equip Data - Weapons'!B43,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C43)),'Equip Data - Weapons'!C43,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Mace, light"},"Glaive-guisarme"]
[null,null,null,null,null,"HasAnimalCompanion",{"$f":"OR('Mystery Data v2'!B60,AND('Class Features'!C341,DruidDomain=\"Animal Companion\"),AND('Class Features'!C1080,RangerHuntersBond=\"Animal Companion\"),AND(NOT('Class Options'!A383),PaladinDivineBondType=\"Mount\"),'Class Features'!C81,'Class Features'!C2105,'Class Features'!C2113,'Bloodline Data S'!B259,'Class Features'!C2566,'Class Features'!C1564,'Class Features'!C1607,'Class Features'!C2712,'Class Features'!C3333,'Class Features'!$C$3933,'Class Features'!$C$3934,'Class Features'!$C$3935,'Domain Data v2'!$B$6,'Class Features'!C1562,'Class Features'!C557)","v":false},null,null,null,null,null,null,null,61,116,{"$f":"IF('Equip Data - Weapons'!B44,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C44)),'Equip Data - Weapons'!C44,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Morningstar"},"Gore"]
[null,null,null,null,null,"HasNoConScore",{"$f":"AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,OR(CusRaceType=\"Undead\",CusRaceType=\"Construct\"))","v":false},"Undead or construct",null,null,null,null,null,null,63,122,{"$f":"IF('Equip Data - Weapons'!B46,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C46)),'Equip Data - Weapons'!C46,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Nunchaku"},"Greatclub"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,68,132,{"$f":"IF('Equip Data - Weapons'!B51,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C51)),'Equip Data - Weapons'!C51,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Rapier"},"Hammer, light"]
[null,null,null,null,null,"HasChallenge",{"$f":"OR('Class Features'!$C$1560,'Class Features'!$C$2564,'Class Features'!C1641)","v":false},null,null,null,null,null,null,null,73,143,{"$f":"IF('Equip Data - Weapons'!B56,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C56)),'Equip Data - Weapons'!C56,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Scythe"},"Hooked lance"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,76,148,{"$f":"IF('Equip Data - Weapons'!B59,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C59)),'Equip Data - Weapons'!C59,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Shortbow"},"Iron Brush"]
[null,null,null,null,null,"UnarmedMonkDamageLevel",{"$f":"MAX(MAX('Order Data'!$B$104,IF('Class Features'!$C$794,MonkLevel,0),IF('Class Features'!$C$918,UnchainedMonkLevel,0),IF('Class Features'!C4282,WarpriestLevel,0),IF('Class Features'!$C$3813,BrawlerLevel+INT('Fav Class Options'!Z388/4),0))+BrotherOfTheSealLevel+ChampionOfIroriLevel+IF('Class Features'!$C$3788,BloodragerLevel-2,0),IF('Class Features'!$C$948,TotalClassLevels-2,0))","v":0},"Medium",{"$f":"INDEX(TblMonkBaseDamage,UnarmedMonkDamageLevel)","v":{"$error":"#VALUE!"}},"Current",{"$f":"IFERROR(VLOOKUP(I81,TblWeaponSizeDamage,CSSizeIndex+1,FALSE),\"Unknown\")","v":"Unknown"},null,null,null,80,155,{"$f":"IF('Equip Data - Weapons'!B63,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C63)),'Equip Data - Weapons'!C63,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Sickle"},"Kama, double-chained"]
[null,null,null,null,null,"HasSorcererBloodline",{"$f":"OR(SorcererLevel)","v":false},null,null,null,null,null,null,null,{"$f":"O85+1","v":85},161,{"$f":"IF('Equip Data - Weapons'!B68,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C68)),'Equip Data - Weapons'!C68,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Spiked Shield, heavy"},"Kestros dart (10)"]
[null,null,null,null,null,"HasAnimalFocus",{"$f":"'Class Features'!$C$3936","v":false},null,null,null,null,null,null,null,90,169,{"$f":"IF('Equip Data - Weapons'!B73,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C73)),'Equip Data - Weapons'!C73,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Sword, two-bladed"},"Kobold Tail Attachment (Pounder)"]
[null,null,null,null,null,"HasHexes",{"$f":"OR('Class Features'!C1901,'Class Features'!C4021,'Class Features'!C2317)","v":false},null,null,null,null,null,null,null,92,185,{"$f":"IF('Equip Data - Weapons'!B75,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C75)),'Equip Data - Weapons'!C75,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Unarmed Strike"},"Kobold Tail Attachment (Spiked)"]
[null,null,null,null,null,"HasDodgeForFeat",{"$f":"OR('Feat Data'!$H$2263,'Feat Data'!$H$52)","v":false},"has dodge for feat prereqs",null,null,null,null,null,null,97,8,{"$f":"IF('Equip Data - Weapons'!B80,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C80)),'Equip Data - Weapons'!C80,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Bardiche"},"Lance"]
[null,null,null,null,null,"HasStudiedTarget",{"$f":"OR('Class Features'!C1695,'Class Features'!C4129,'Class Features'!C361,'Class Features'!C4263)","v":false},{"$f":"IF('Class Features'!C361,'Class Features'!AB361,0)+IF('Class Features'!C1695,'Class Features'!AD1695,0)+IF('Class Features'!C4129,'Class Features'!AD4129,0)+IF('Class Features'!C4263,'Class Features'!AB4263,0)","v":0},null,null,null,null,null,null,104,20,{"$f":"IF('Equip Data - Weapons'!B87,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C87)),'Equip Data - Weapons'!C87,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Brass Knuckles"},"Lucerne hammer"]
[null,null,null,null,null,"HasSpiritMagic",{"$f":"OR('Class Features'!C4001,'Class Features'!C4002,'Class Features'!C4009)","v":false},null,null,null,null,null,null,null,108,45,{"$f":"IF('Equip Data - Weapons'!B91,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C91)),'Equip Data - Weapons'!C91,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Double crossbow"},"Madu, leather"]
[null,null,null,null,null,"HasAlchemy",{"$f":"OR('Class Features'!C1450,'Class Features'!C3860)","v":false},null,null,null,null,null,null,null,109,48,{"$f":"IF('Equip Data - Weapons'!B92,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C92)),'Equip Data - Weapons'!C92,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Falcata"},"Madu, steel"]
[null,null,null,null,null,"HasBloodrage",{"$f":"OR('Class Features'!C3754)","v":false},null,null,null,null,null,null,null,114,110,{"$f":"IF('Equip Data - Weapons'!B97,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C97)),'Equip Data - Weapons'!C97,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Mancatcher"},"Meteor hammer"]
[null,null,null,null,null,"HasRagePowers",{"$f":"OR('Class Features'!C31,'Class Features'!C4094)","v":false},null,null,null,null,null,null,null,117,170,{"$f":"IF('Equip Data - Weapons'!B100,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C100)),'Equip Data - Weapons'!C100,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Swordbreaker dagger"},"Naginata"]
[null,null,null,null,null,"HasPhrenicPool",{"$f":"OR('Class Features'!C4347)","v":false},null,null,null,null,null,null,null,125,145,{"$f":"IF('Equip Data - Weapons'!B108,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C108)),'Equip Data - Weapons'!C108,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Shang gou"},"Pick, heavy"]
[null,null,null,null,null,"HasRangerTraps",{"$f":"OR('Class Features'!$C$2458,'Class Features'!$C$1140,'Feat Data'!$H$1651,'Feat Data'!$H$676)","v":false},null,null,null,null,null,null,null,126,182,{"$f":"IF('Equip Data - Weapons'!B109,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C109)),'Equip Data - Weapons'!C109,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Tonfa"},"Pick, light"]
[null,null,null,null,null,"HasAura",{"$f":"OR('Class Features'!C278,'Class Features'!C953,'Class Features'!C1020,'Class Features'!C2222,'Class Features'!C3344,'Class Features'!C2921,'Class Features'!C3379,'Class Features'!C4268)","v":false},null,null,null,null,null,null,null,132,115,{"$f":"IF('Equip Data - Weapons'!B115,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C115)),'Equip Data - Weapons'!C115,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Monk's spade"},"Rapier"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,137,181,{"$f":"IF('Equip Data - Weapons'!B120,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C120)),'Equip Data - Weapons'!C120,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Tiger fork"},"Sansetsukon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,142,50,{"$f":"IF('Equip Data - Weapons'!B125,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C125)),'Equip Data - Weapons'!C125,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Fighting fan"},"Scorpion whip"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,146,120,{"$f":"IF('Equip Data - Weapons'!B129,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C129)),'Equip Data - Weapons'!C129,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Nine-section whip"},"Shield, heavy"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"O149+1","v":149},80,{"$f":"IF('Equip Data - Weapons'!B132,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C132)),'Equip Data - Weapons'!C132,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Kama, double-chained"},"Shortspear"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,154,166,{"$f":"IF('Equip Data - Weapons'!B137,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C137)),'Equip Data - Weapons'!C137,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Sword, seven-branched"},"Sica"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,160,0,{"$f":"IF('Equip Data - Weapons'!B143,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C143)),'Equip Data - Weapons'!C143,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},"Spiked Armor"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,161,0,{"$f":"IF('Equip Data - Weapons'!B144,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C144)),'Equip Data - Weapons'!C144,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},"Spiked Shield, heavy"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,166,0,{"$f":"IF('Equip Data - Weapons'!B149,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C149)),'Equip Data - Weapons'!C149,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},"Sword, seven-branched"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,171,111,{"$f":"IF('Equip Data - Weapons'!B154,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C154)),'Equip Data - Weapons'!C154,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Mattock"},"Taiaha"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,173,176,{"$f":"IF('Equip Data - Weapons'!B156,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C156)),'Equip Data - Weapons'!C156,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Tepoztopilli"},"Tailblade (Ratfolk)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,178,1,{"$f":"IF('Equip Data - Weapons'!B161,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C161)),'Equip Data - Weapons'!C161,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Aklys"},"Terbutje, great"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,183,129,{"$f":"IF('Equip Data - Weapons'!B166,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C166)),'Equip Data - Weapons'!C166,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Quadrens"},"Trident"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,188,171,{"$f":"IF('Equip Data - Weapons'!B171,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C171)),'Equip Data - Weapons'!C171,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Taiaha"},"Wahaika"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,194,{"$f":"IF(Q195=\"ZZZZZZ\",0,COUNTIF($Q$2:$Q$344,\"<=\"&Q195))","v":85},{"$f":"IF('Equip Data - Weapons'!B177,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C177)),'Equip Data - Weapons'!C177,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Kestros dart (10)"},{"$f":"INDEX($Q$2:$Q$344,MATCH(O195,$P$2:$P$344,0))","v":"White Hair"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,195,180,{"$f":"IF('Equip Data - Weapons'!B178,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C178)),'Equip Data - Weapons'!C178,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Throwing shield"},"Wooden stake"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,202,0,{"$f":"IF('Equip Data - Weapons'!B185,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C185)),'Equip Data - Weapons'!C185,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,206,0,{"$f":"IF('Equip Data - Weapons'!B189,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C189)),'Equip Data - Weapons'!C189,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,211,0,{"$f":"IF('Equip Data - Weapons'!B194,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C194)),'Equip Data - Weapons'!C194,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,216,0,{"$f":"IF('Equip Data - Weapons'!B199,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C199)),'Equip Data - Weapons'!C199,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,218,0,{"$f":"IF('Equip Data - Weapons'!B201,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C201)),'Equip Data - Weapons'!C201,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,223,139,{"$f":"IF('Equip Data - Weapons'!B206,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C206)),'Equip Data - Weapons'!C206,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Sawtooth Sabre"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,228,0,{"$f":"IF('Equip Data - Weapons'!B211,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C211)),'Equip Data - Weapons'!C211,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,229,0,{"$f":"IF('Equip Data - Weapons'!B212,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C212)),'Equip Data - Weapons'!C212,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,235,70,{"$f":"IF('Equip Data - Weapons'!B218,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C218)),'Equip Data - Weapons'!C218,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Harpoon"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,240,191,{"$f":"IF('Equip Data - Weapons'!B223,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C223)),'Equip Data - Weapons'!C223,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Waraxe, Dwarven Double"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,244,0,{"$f":"IF('Equip Data - Weapons'!B227,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C227)),'Equip Data - Weapons'!C227,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,247,0,{"$f":"IF('Equip Data - Weapons'!B230,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C230)),'Equip Data - Weapons'!C230,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,252,0,{"$f":"IF('Equip Data - Weapons'!B235,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C235)),'Equip Data - Weapons'!C235,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,258,{"$f":"IF(Q259=\"ZZZZZZ\",0,COUNTIF($Q$2:$Q$344,\"<=\"&Q259))","v":0},{"$f":"IF('Equip Data - Weapons'!B241,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C241)),'Equip Data - Weapons'!C241,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$f":"INDEX($Q$2:$Q$344,MATCH(O259,$P$2:$P$344,0))","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,263,93,{"$f":"IF('Equip Data - Weapons'!B246,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C246)),'Equip Data - Weapons'!C246,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Kobold Tail Attachment (Sweeper)"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,264,173,{"$f":"IF('Equip Data - Weapons'!B247,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C247)),'Equip Data - Weapons'!C247,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Tailblade (Ratfolk)"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,272,0,{"$f":"IF('Equip Data - Weapons'!B255,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C255)),'Equip Data - Weapons'!C255,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,275,0,{"$f":"IF('Equip Data - Weapons'!B258,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C258)),'Equip Data - Weapons'!C258,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,280,42,{"$f":"IF('Equip Data - Weapons'!B263,IF(ISERROR(SEARCH(\"composite (\",'Equip Data - Weapons'!C263)),'Equip Data - Weapons'!C263,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"Dart, Jolting"},{"$error":"#N/A"}]
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[]
[]
[]
["Abadar",{"$f":"IF(OptMO,_xlfn._xlws.FILTER($A$4:$A$30,LEN($A$4:$A$30)>1),\"\")","v":""},null,"Mythic Character Information",null,null,null,null,null,null,null,"Trials Completed (Optional)"]
["Asmodeus",null,null,null,null,null,null,null,null,null,1]
["Calistria",null,null,"Select Mythic Path:",null,null,null,null,null,null,2]
["Cayden Cailean",null,null,null,null,null,null,null,null,null,3]
["Desna",null,null,"Select Mythic Ascension:",null,null,"Godling Deity",null,null,null,4]
["Erastil",null,null,null,null,null,null,null,null,null,5]
["Godling of a fiendish lord",null,null,"Describe Moment of Ascension (Optional)",null,null,null,null,null,null,6]
["Godling of an empyreal lord",null,null,null,null,null,null,null,null,null,7]
["Godling of an equilibrium lord",null,null,null,null,null,null,null,null,null,8]
["Gorum",null,null,"Current Mythic Tier:",null,"No Tiers",null,null,null,null,9]
["Gozreh",null,null,null,null,null,null,"You may only have one godling mythic path ability",null,null,10]
["Iomedae",null,null,null,null,"+2 Ability Score Bonus",null,null,null,null,11]
["Irori",null,null,"Mythic Tier",null,null,"Mythic Feat","Feat Type",{"$f":"MythicPath&\" Ability\"","v":" Ability"},null,12]
["Lamashtu",null,null,"1st",null,null,null,"Mythic Feat",null,null,13]
["Nethys",null,null,"2nd",null,null,null,null,null,null,14]
["Norgorber",null,null,"3rd",null,null,null,"Mythic Feat",null,null,15]
["Pharasma",null,null,"4th",null,null,null,null,null,null,16]
["Rovagug",null,null,"5th",null,null,null,"Mythic Feat",null,null,17]
["Sarenrae",null,null,"6th",null,null,null,null,null,null,18]
["Shelyn",null,null,"7th",null,null,null,"Mythic Feat",null,null,19]
["Torag",null,null,"8th",null,null,null,null,null,null,20]
["Urgathoa",null,null,"9th",null,null,null,"Mythic Feat",null,null,21]
["Zon-Kuthon",null,null,"10th",null,null,null,null,null,null,22]
[0,null,null,null,null,null,null,null,{"$f":"PathDabbling","v":0},null,23]
[0,null,null,null,null,null,null,null,{"$f":"IF('Mythic Feats'!G72,ExtraPathAbil,\"\")","v":""},null,24]
[0,null,null,"Extra Mythic Feat:",null,null,null,null,null,null,25]
[0,null,null,"Extra Mythic Feat:",null,null,null,null,null,null,26]
[{"$f":"IF('Deity Info v2'!$AI$1=1,'Deity Info v2'!AI3,\"\")","v":"Unknown"},null,null,"Extra Mythic Feat:",null,null,null,null,null,null,27]
[{"$f":"IF('Deity Info v2'!$AI$1=2,'Deity Info v2'!AI4,\"\")","v":""},null,null,"Extra Mythic Feat:",null,null,null,null,null,null,28]
[{"$f":"IF('Deity Info v2'!$AI$1=3,'Deity Info v2'!AI5,\"\")","v":""},null,null,"Extra Mythic Feat:",null,null,null,null,null,null,29]
[{"$f":"IF('Deity Info v2'!$AI$1=4,'Deity Info v2'!AI6,\"\")","v":""},null,null,"Dual Path:",null,null,null,null,null,null,30]
[{"$f":"IF('Deity Info v2'!$AI$1=5,'Deity Info v2'!AI7,\"\")","v":""},null,null,"Extra Path Ability: "]
[{"$f":"IF('Deity Info v2'!$AI$1=6,'Deity Info v2'!AI8,\"\")","v":""},{"$f":"SUMPRODUCT(--(LEN('Mythic Data'!E465:E488)>1))","v":23},null,"Mortal Herald Domain:",null,null,null,{"$f":"IF(AND(NOT(HeraldDomain=\"\"),IsHerald,COUNTIF($A$31:$A$40,HeraldDomain)<1),\"Please select a valid domain\",\"\")","v":""}]
[{"$f":"IF('Deity Info v2'!$AI$1=7,'Deity Info v2'!AI9,\"\")","v":""}]
[{"$f":"IF('Deity Info v2'!$AI$1=8,'Deity Info v2'!AI10,\"\")","v":""},null,null,"Mythic Path Options"]
[{"$f":"IF('Deity Info v2'!$AI$1=9,'Deity Info v2'!AI11,\"\")","v":""}]
[{"$f":"IF('Deity Info v2'!$AI$1=10,'Deity Info v2'!AI12,\"\")","v":""}]
[null,null,null,"Universal"]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B42","v":true},1,null,"Div Source Domain #1: ",null,null,null,{"$f":"IF(IsGood,\"Good\",IF(IsEvil,\"Evil\",\"\"))","v":""}]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B43","v":true},1,null,"Div Source Domain #2: ",null,null,null,{"$f":"IF(IsLaw,\"Law\",IF(IsChaos,\"Chaos\",\"\"))","v":""}]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B44","v":true},2,null,"Div Source Domain #3: "]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B45","v":true},3,null,"Div Source Domain #4: "]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B46","v":true},2,null,"Div Source Subdom #1: "]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B47","v":true},2,null,"Div Source Subdom #2: "]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B48","v":true},3,null,"Div Source Subdom #3: "]
[{"$f":"COUNTIF(MPathAbilTaken,'Mythic Data'!$E$389)<B49","v":true},3,null,"Div Source Subdom #4: "]
["chameleon",{"$f":"COUNTIF($F$50:$G$53,A50)","v":0},null,"Akitonian Physiology"]
["preserve organs",{"$f":"COUNTIF($F$50:$G$53,A51)","v":0},null,"Akitonian Physiology (2nd)"]
["tumor familiar",0,null,"Akitonian Physiology (3rd)"]
["vestigial arm",0,null,"Akitonian Physiology (4th)"]
[{"$f":"IFERROR(_xlfn._xlws.FILTER(A50:A53,B50:B53=0),\"\")","v":"chameleon"},{"$f":"IF(LEN(AkitPhys1)>1,AkitPhys1,\"\")","v":""}]
["preserve organs",{"$f":"IF(LEN(AkitPhys2)>1,AkitPhys2,\"\")","v":""}]
["tumor familiar",{"$f":"IF(LEN(AkitPhys3)>1,AkitPhys3,\"\")","v":""},null,"Archmage"]
["vestigial arm",{"$f":"IF(LEN(AkitPhys4)>1,AkitPhys4,\"\")","v":""},null,"Archmage Arcana:"]
[{"$f":"IF(B54=\"\",FALSE,IF(B55=\"\",B54,IF(B56=\"\",B54&\" and \"&B55,IF(B57=\"\",B54&\", \"&B55&\", and \"&B56,B54&\", \"&B55&\", \"&B56&\", and \"&B57))))","v":false},null,null,"Bloodline Feat: "]
[null,null,null,null,"Flexible School: "]
[]
[null,null,null,"Champion"]
[null,null,null,"Champions Strike:"]
[]
[null,null,null,"Guardian's Call (3rd)"]
[null,null,null,"Divine Surge"]
["concealed emotions",{"$f":"COUNTIF($F$77:$G$79,A73)","v":0},null,"Divine Potency","Divine Potency"]
[{"$f":"IF(B75=\"\",FALSE,IF(B76=\"\",B75,IF(B77=\"\",B75&\" and/or \"&B76,B75&\", \"&B76&\", and/or \"&B77)))","v":false},null,null,"Impeccable Intuition #2"]
[{"$f":"IF(BlessedCompSel=\"Eidolon\",_xlfn._xlws.FILTER('Feat Data'!B534:B545,'Feat Data'!AZ534:AZ545=TRUE),IF(BlessedCompSel=\"Animal Companion\",_xlfn._xlws.FILTER('Animal Companion Data v2'!F409:F411,'Animal Companion Data v2'!E409:E411=TRUE),IF(BlessedCompSel=\"Familiar\",\"Improved Natural Attack (\"&'Familiar Data'!W3&\")\",IF(BlessedCompSel=\"Bonded Mount\",_xlfn._xlws.FILTER('Mount Data'!B4:B9,'Mount Data'!A4:A9=TRUE),\"Improved Natural Attack (None)\"))))","v":"Improved Natural Attack (None)"},null,null,"Marshal"]
[]
[null,null,null,"Trickster"]
[]
[null,null,null,"Legendary Surge",null,{"$f":"IFERROR(IF(VLOOKUP(F96,'Mythic Data'!N702:O721,2,FALSE)=0,\"\",VLOOKUP(F96,'Mythic Data'!N702:O721,2,FALSE)),\"\")","v":""}]
[2,null,null,"Legendary Item Ability #2",null,null,null,"Adroid Skill"]
[5,null,null,"Legendary Item Ability #5",null,null,null,"Adroid Skill"]
[7,null,null,"Legendary Item Ability #7",null,null,null,"Adroid Skill"]
[]
[null,null,null,"Base Magic Item Value:",null,null,null,"Item Ability Increase: You may add +2 to INT, WIS, & CHA    -or-    +4 to one & +2 to another"]
[3,null,{"$f":"IF('Mythic Data'!W786>'Mythic Data'!W785,\"Too Much\",\"\")","v":""},"Intelligence",{"$f":"IF(IntItemCheck,10+'Mythic Data'!W785,\"\")","v":""},{"$f":"IF(IntItemCheck,ROUNDDOWN((E117-10)/2,0),0)","v":0},null,"Ability Increase #2"]
[null,null,null,"Automatic","Common"]
[null,null,null,"Choice #4"]
[3,null,null,"Intelligent Item Ability #3",null,null,null,"Skill Ranks"]
[4,null,null,"Intelligent Item Ability #4",null,null,null,"Skill Ranks"]
[10,null,null,"Intelligent Item Ability #10",null,null,null,"Skill Ranks"]
[2,"",null,"Intelligent Legendary Item Spells"]
[7,""]
[8,"",null,"Spell Level",null,0]
[{"$f":"IF(VLOOKUP(F151,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A150,(A150-VLOOKUP(F151,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$f":"OR(NOT(OR(A151=\"\",A151>0,)),A151+COUNTIF($F$150:$G$199,\"*\")<1)","v":{"$error":"#N/A"}},null,"Spell #2"]
[{"$f":"IF(VLOOKUP(F156,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A155,(A155-VLOOKUP(F156,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #7"]
[{"$f":"IF(VLOOKUP(F159,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A158,(A158-VLOOKUP(F159,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #10"]
[{"$f":"IF(VLOOKUP(F161,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A160,(A160-VLOOKUP(F161,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #12"]
[{"$f":"IF(VLOOKUP(F166,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A165,(A165-VLOOKUP(F166,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #17"]
[{"$f":"IF(VLOOKUP(F169,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A168,(A168-VLOOKUP(F169,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #20"]
[{"$f":"IF(VLOOKUP(F175,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A174,(A174-VLOOKUP(F175,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #26"]
[{"$f":"IF(VLOOKUP(F176,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A175,(A175-VLOOKUP(F176,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #27"]
[{"$f":"IF(VLOOKUP(F181,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A180,(A180-VLOOKUP(F181,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #32"]
[{"$f":"IF(VLOOKUP(F185,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A184,(A184-VLOOKUP(F185,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #36"]
[{"$f":"IF(VLOOKUP(F190,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A189,(A189-VLOOKUP(F190,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #41"]
[{"$f":"IF(VLOOKUP(F193,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A192,(A192-VLOOKUP(F193,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #44"]
[{"$f":"IF(VLOOKUP(F195,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE)=0,A194,(A194-VLOOKUP(F195,'Class Spell Lists'!$BP$4:$BQ$1332,2,FALSE))+1)-1","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,"Spell #46"]
[]
[]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E205,'Spell Data'!$D$2:$D$1973,0)),FALSE),E205,\"\")","v":""},null,1]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E210,'Spell Data'!$D$2:$D$1973,0)),FALSE),E210,\"\")","v":""},null,6]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E214,'Spell Data'!$D$2:$D$1973,0)),FALSE),E214,\"\")","v":""},null,10]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E219,'Spell Data'!$D$2:$D$1973,0)),FALSE),E219,\"\")","v":""},null,15]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E220,'Spell Data'!$D$2:$D$1973,0)),FALSE),E220,\"\")","v":""},null,16]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E226,'Spell Data'!$D$2:$D$1973,0)),FALSE),E226,\"\")","v":""},null,22]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E229,'Spell Data'!$D$2:$D$1973,0)),FALSE),E229,\"\")","v":""},null,25]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E234,'Spell Data'!$D$2:$D$1973,0)),FALSE),E234,\"\")","v":""},null,30]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E235,'Spell Data'!$D$2:$D$1973,0)),FALSE),E235,\"\")","v":""},null,31]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E239,'Spell Data'!$D$2:$D$1973,0)),FALSE),E239,\"\")","v":""},null,35]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E244,'Spell Data'!$D$2:$D$1973,0)),FALSE),E244,\"\")","v":""},null,40]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E248,'Spell Data'!$D$2:$D$1973,0)),FALSE),E248,\"\")","v":""},null,44]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E249,'Spell Data'!$D$2:$D$1973,0)),FALSE),E249,\"\")","v":""},null,45]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E254,'Spell Data'!$D$2:$D$1973,0)),FALSE),E254,\"\")","v":""},null,50]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E257,'Spell Data'!$D$2:$D$1973,0)),FALSE),E257,\"\")","v":""},null,53]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E263,'Spell Data'!$D$2:$D$1973,0)),FALSE),E263,\"\")","v":""},null,59]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E264,'Spell Data'!$D$2:$D$1973,0)),FALSE),E264,\"\")","v":""},null,60]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E269,'Spell Data'!$D$2:$D$1973,0)),FALSE),E269,\"\")","v":""},null,65]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E273,'Spell Data'!$D$2:$D$1973,0)),FALSE),E273,\"\")","v":""},null,69]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E278,'Spell Data'!$D$2:$D$1973,0)),FALSE),E278,\"\")","v":""},null,74]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E281,'Spell Data'!$D$2:$D$1973,0)),FALSE),E281,\"\")","v":""},null,77]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E283,'Spell Data'!$D$2:$D$1973,0)),FALSE),E283,\"\")","v":""},null,79]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E288,'Spell Data'!$D$2:$D$1973,0)),FALSE),E288,\"\")","v":""},null,84]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E290,'Spell Data'!$D$2:$D$1973,0)),FALSE),E290,\"\")","v":""},null,86]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E291,'Spell Data'!$D$2:$D$1973,0)),FALSE),E291,\"\")","v":""},null,87]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E292,'Spell Data'!$D$2:$D$1973,0)),FALSE),E292,\"\")","v":""},null,88]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E293,'Spell Data'!$D$2:$D$1973,0)),FALSE),E293,\"\")","v":""},null,89]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E294,'Spell Data'!$D$2:$D$1973,0)),FALSE),E294,\"\")","v":""},null,90]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E295,'Spell Data'!$D$2:$D$1973,0)),FALSE),E295,\"\")","v":""},null,91]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E296,'Spell Data'!$D$2:$D$1973,0)),FALSE),E296,\"\")","v":""},null,92]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E297,'Spell Data'!$D$2:$D$1973,0)),FALSE),E297,\"\")","v":""},null,93]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E298,'Spell Data'!$D$2:$D$1973,0)),FALSE),E298,\"\")","v":""},null,94]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E299,'Spell Data'!$D$2:$D$1973,0)),FALSE),E299,\"\")","v":""},null,95]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E300,'Spell Data'!$D$2:$D$1973,0)),FALSE),E300,\"\")","v":""},null,96]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E301,'Spell Data'!$D$2:$D$1973,0)),FALSE),E301,\"\")","v":""},null,97]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E302,'Spell Data'!$D$2:$D$1973,0)),FALSE),E302,\"\")","v":""},null,98]
[null,{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E303,'Spell Data'!$D$2:$D$1973,0)),FALSE),E303,\"\")","v":""},null,99]
["Last Spell:",{"$f":"IF(IFERROR(INDEX('Spell Data'!$BZ$2:$BZ$1973,MATCH(E304,'Spell Data'!$D$2:$D$1973,0)),FALSE),E304,\"\")","v":""},null,100]

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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Y BT"]
[null,null,"Experience Points:",null,0,null,{"$f":"IF(OR(CSXP=0,E3<1),\"\",IF(CSXP<Back!AV116,\"\",\"          Level Up!\"))","v":""},"Experience from Game Log: ",null,null,null,{"$f":"VALUE('Game Log'!D4)","v":0},null,null,"Hero Points:",null,null,null,null,null,null,null,null,null,null,null,null,"Multitalented",{"$f":"'Character Creation'!A24","v":false}]
[null,null,null,"Next Level:",{"$f":"IF(TotalClassLevels>19,0,IF(Back!AV113>Back!AV116,\"\",Back!AV116))","v":0},null,null,"Total Experience:",null,null,null,{"$f":"XP+L2+IF(OR(OPTPFS,ISERROR('Pathfinder Society'!O17)),0,'Pathfinder Society'!O17)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"E52:E123"]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,null,null,"UC Barbarian",0,0,{"$f":"VLOOKUP($AW46,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW46,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW46,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor"},0,0,4,null,null,null,0,null,null,{"$f":"LOOKUP(\"zzzzz\",CHOOSE({1,2},\"\",INDEX(AT:AT,SMALL(IF($AT$7:$AT$46<>\"\",ROW($AT$7:$AT$46)),ROWS($BP$7:BP46)))))","v":""},{"$f":"IFERROR(INDEX($BP$7:$BP$46, MATCH(0, COUNTIF($BQ$6:BQ45, $BP$7:$BP$46), 0)),\"\")","v":""},0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UC Monk",0,0,{"$f":"VLOOKUP($AW47,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW47,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW47,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UC Rogue",0,0,{"$f":"VLOOKUP($AW48,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW48,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW48,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UC Summoner",0,0,{"$f":"VLOOKUP($AW49,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW49,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW49,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,3,null,null,null,{"$f":"COUNTIF(LevelListWithGestalt,AW45)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kineticist",0,0,{"$f":"VLOOKUP($AW50,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW50,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW50,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Medium",0,0,{"$f":"VLOOKUP($AW51,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW51,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW51,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mesmerist",0,0,{"$f":"VLOOKUP($AW52,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW52,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW52,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occultist",0,0,{"$f":"VLOOKUP($AW53,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW53,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW53,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Psychic",0,0,{"$f":"VLOOKUP($AW54,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW54,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW54,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritualist",0,0,{"$f":"VLOOKUP($AW55,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good"},0,0,{"$f":"VLOOKUP($AW55,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor"},0,0,{"$f":"VLOOKUP($AW55,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"--- Prestige Classes ---",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcane Archer",0,0,{"$f":"VLOOKUP($AW57,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BA57,IF(AZ57=\"Good - Prestige\",INT((BA57+1)/2),IF(AZ57=\"Poor - Prestige\",INT((BA57+1)/3),IF(AZ57=\"Good - Prestige (Special)\",2+INT(BA57/2),IF(AZ57=\"Poor - Prestige (Special)\",INT(BA57/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW57,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BD57,IF(BC57=\"Good - Prestige\",INT((BD57+1)/2),IF(BC57=\"Poor - Prestige\",INT((BD57+1)/3),IF(BC57=\"Good - Prestige (Special)\",2+INT(BD57/2),IF(BC57=\"Poor - Prestige (Special)\",INT(BD57/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW57,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,{"$f":"IF(BG57,IF(BF57=\"Good - Prestige\",INT((BG57+1)/2),IF(BF57=\"Poor - Prestige\",INT((BG57+1)/3),IF(BF57=\"Good - Prestige (Special)\",2+INT(BG57/2),IF(BF57=\"Poor - Prestige (Special)\",INT(BG57/3),999)))),0)","v":0},4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcane Trickster",0,0,{"$f":"VLOOKUP($AW58,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,{"$f":"IF(BA58,IF(AZ58=\"Good - Prestige\",INT((BA58+1)/2),IF(AZ58=\"Poor - Prestige\",INT((BA58+1)/3),IF(AZ58=\"Good - Prestige (Special)\",2+INT(BA58/2),IF(AZ58=\"Poor - Prestige (Special)\",INT(BA58/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW58,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BD58,IF(BC58=\"Good - Prestige\",INT((BD58+1)/2),IF(BC58=\"Poor - Prestige\",INT((BD58+1)/3),IF(BC58=\"Good - Prestige (Special)\",2+INT(BD58/2),IF(BC58=\"Poor - Prestige (Special)\",INT(BD58/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW58,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BG58,IF(BF58=\"Good - Prestige\",INT((BG58+1)/2),IF(BF58=\"Poor - Prestige\",INT((BG58+1)/3),IF(BF58=\"Good - Prestige (Special)\",2+INT(BG58/2),IF(BF58=\"Poor - Prestige (Special)\",INT(BG58/3),999)))),0)","v":0},2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Assassin",0,0,{"$f":"VLOOKUP($AW59,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW59,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW59,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dragon Disciple",0,0,{"$f":"VLOOKUP($AW60,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW60,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW60,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Duelist",0,0,{"$f":"VLOOKUP($AW61,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW61,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW61,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eldritch Knight",0,0,{"$f":"VLOOKUP($AW62,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW62,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW62,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Loremaster",0,0,{"$f":"VLOOKUP($AW63,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW63,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW63,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mystic Theurge",0,0,{"$f":"VLOOKUP($AW64,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW64,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW64,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pathfinder Chronicler",0,0,{"$f":"VLOOKUP($AW65,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW65,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW65,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadowdancer",0,0,{"$f":"VLOOKUP($AW66,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW66,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW66,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Battle Herald",0,0,{"$f":"VLOOKUP($AW67,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW67,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW67,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Holy Vindicator",0,0,{"$f":"VLOOKUP($AW68,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW68,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW68,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Horizon Walker",{"$f":"COUNTIF($BX$7:$BX$26,AW69)","v":0},{"$f":"INT((BI69*AX69)/4)","v":0},{"$f":"VLOOKUP($AW69,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW69,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW69,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Master Chymist",0,0,{"$f":"VLOOKUP($AW70,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW70,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW70,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Master Spy",0,0,{"$f":"VLOOKUP($AW71,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW71,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW71,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nature Warden",0,0,{"$f":"VLOOKUP($AW72,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW72,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW72,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage Prophet",0,0,{"$f":"VLOOKUP($AW73,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW73,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW73,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stalwart Defender",0,0,{"$f":"VLOOKUP($AW74,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW74,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW74,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Liberator",0,0,{"$f":"VLOOKUP($AW75,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige (Special)"},0,0,{"$f":"VLOOKUP($AW75,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige (Special)"},0,0,{"$f":"VLOOKUP($AW75,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige (Special)"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inner Sea Pirate",0,0,{"$f":"VLOOKUP($AW76,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW76,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW76,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Harrower",0,0,{"$f":"VLOOKUP($AW77,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW77,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW77,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hellknight",0,0,{"$f":"VLOOKUP($AW78,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW78,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW78,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Low Templar",0,0,{"$f":"VLOOKUP($AW79,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},{"$f":"COUNTIF($BY$7:$BY$26,AW79)","v":0},0,{"$f":"VLOOKUP($AW79,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},{"$f":"COUNTIF($BZ$7:$BZ$26,AW79)","v":0},0,{"$f":"VLOOKUP($AW79,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},{"$f":"COUNTIF($CA$7:$CA$26,AW79)","v":0},0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Red Mantis Assassin",0,0,{"$f":"VLOOKUP($AW80,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW80,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW80,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brightness Seeker",0,0,{"$f":"VLOOKUP($AW81,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige (Special)"},0,0,{"$f":"VLOOKUP($AW81,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige (Special)"},0,0,{"$f":"VLOOKUP($AW81,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige (Special)"},0,0,3,null,null,null,{"$f":"COUNTIF(LevelListWithGestalt,AW77)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pathfinder Delver",0,0,{"$f":"VLOOKUP($AW82,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW82,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW82,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pathfinder Savant",0,0,{"$f":"VLOOKUP($AW83,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW83,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW83,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Student of War",0,0,{"$f":"VLOOKUP($AW84,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW84,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW84,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cyphermage",0,0,{"$f":"VLOOKUP($AW85,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW85,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW85,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Divine Scion",0,0,{"$f":"VLOOKUP($AW86,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW86,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW86,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Winter Witch",0,0,{"$f":"VLOOKUP($AW87,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW87,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW87,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Halfling Opportunist",0,0,{"$f":"VLOOKUP($AW88,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW88,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW88,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lantern Bearer",0,0,{"$f":"VLOOKUP($AW89,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW89,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW89,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skyseeker",0,0,{"$f":"VLOOKUP($AW90,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW90,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW90,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aldori Swordlord",0,0,{"$f":"VLOOKUP($AW91,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW91,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW91,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arclord of Nex",0,0,{"$f":"VLOOKUP($AW92,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW92,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW92,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aspis Agent",0,0,{"$f":"VLOOKUP($AW93,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW93,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW93,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bellflower Tiller",0,0,{"$f":"VLOOKUP($AW94,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW94,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW94,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blackfire Adept",0,0,{"$f":"VLOOKUP($AW95,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW95,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW95,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brother of the Seal",0,0,{"$f":"VLOOKUP($AW96,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW96,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW96,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Champion of Irori",0,0,{"$f":"VLOOKUP($AW97,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW97,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW97,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Daggermark Poisoner",0,0,{"$f":"VLOOKUP($AW98,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW98,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW98,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dawnflower Dissident",0,0,{"$f":"VLOOKUP($AW99,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW99,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW99,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diabolist",0,0,{"$f":"VLOOKUP($AW100,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW100,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW100,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Golden Legionnaire",0,0,{"$f":"VLOOKUP($AW101,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW101,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW101,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gray Gardener",0,0,{"$f":"VLOOKUP($AW102,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW102,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW102,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Green Faith Acolyte",0,0,{"$f":"VLOOKUP($AW103,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW103,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW103,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hellknight Signifier",0,0,{"$f":"VLOOKUP($AW104,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW104,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW104,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Demoniac",0,0,{"$f":"VLOOKUP($AW105,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW105,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW105,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knight of Ozem",0,0,{"$f":"VLOOKUP($AW106,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW106,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW106,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magaambyan Arcanist",0,0,{"$f":"VLOOKUP($AW107,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW107,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW107,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mammoth Rider",0,0,{"$f":"VLOOKUP($AW108,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW108,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW108,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Noble Scion",0,0,{"$f":"VLOOKUP($AW109,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW109,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW109,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Daivrat",0,0,{"$f":"VLOOKUP($AW110,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW110,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW110,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lion Blade",{"$f":"COUNTIF($BX$7:$BX$26,AW111)","v":0},0,{"$f":"VLOOKUP($AW111,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW111,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW111,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Steel Falcon",0,0,{"$f":"VLOOKUP($AW112,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW112,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW112,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pit Fighter",0,0,{"$f":"VLOOKUP($AW113,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW113,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW113,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,{"$f":"COUNTIF(LevelListWithGestalt,AW109)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prophet of Kalistrade",0,0,{"$f":"VLOOKUP($AW114,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW114,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW114,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Living Monolith",0,0,{"$f":"VLOOKUP($AW115,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW115,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW115,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Razmiran Priest",0,0,{"$f":"VLOOKUP($AW116,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW116,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW116,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Riftwarden",0,0,{"$f":"VLOOKUP($AW117,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW117,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW117,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shieldmarshal",0,{"$f":"INT((BI118*AX118)/4)","v":0},{"$f":"VLOOKUP($AW118,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW118,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW118,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sleepless Detective",0,0,{"$f":"VLOOKUP($AW119,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW119,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW119,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Storm Kindler",0,0,{"$f":"VLOOKUP($AW120,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW120,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW120,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tattooed Mystic",0,0,{"$f":"VLOOKUP($AW121,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW121,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW121,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Umbral Court Agent",0,0,{"$f":"VLOOKUP($AW122,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BA122,IF(AZ122=\"Good - Prestige\",INT((BA122+1)/2),IF(AZ122=\"Poor - Prestige\",INT((BA122+1)/3),IF(AZ122=\"Good - Prestige (Special)\",2+INT(BA122/2),IF(AZ122=\"Poor - Prestige (Special)\",INT(BA122/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW122,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,{"$f":"IF(BD122,IF(BC122=\"Good - Prestige\",INT((BD122+1)/2),IF(BC122=\"Poor - Prestige\",INT((BD122+1)/3),IF(BC122=\"Good - Prestige (Special)\",2+INT(BD122/2),IF(BC122=\"Poor - Prestige (Special)\",INT(BD122/3),999)))),0)","v":0},{"$f":"VLOOKUP($AW122,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,{"$f":"IF(BG122,IF(BF122=\"Good - Prestige\",INT((BG122+1)/2),IF(BF122=\"Poor - Prestige\",INT((BG122+1)/3),IF(BF122=\"Good - Prestige (Special)\",2+INT(BG122/2),IF(BF122=\"Poor - Prestige (Special)\",INT(BG122/3),999)))),0)","v":0},3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Veiled Illusionist",0,0,{"$f":"VLOOKUP($AW123,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW123,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW123,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pathfinder Field Agent",0,0,{"$f":"VLOOKUP($AW124,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW124,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW124,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Agent of the Grave",0,0,{"$f":"VLOOKUP($AW125,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW125,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW125,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,2,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Evangelist",0,0,{"$f":"VLOOKUP($AW126,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW126,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW126,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Exalted",0,0,{"$f":"VLOOKUP($AW127,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW127,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW127,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Good - Prestige"},0,0,3,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sentinel",0,0,{"$f":"VLOOKUP($AW128,'Class Data'!$E$6:$BM$165,52,FALSE)","v":"Good - Prestige"},0,0,{"$f":"VLOOKUP($AW128,'Class Data'!$E$6:$BM$165,53,FALSE)","v":"Poor - Prestige"},0,0,{"$f":"VLOOKUP($AW128,'Class Data'!$E$6:$BM$165,54,FALSE)","v":"Poor - Prestige"},0,0,4,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"---End of List---",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Racial Automatic Languages:",{"$f":"IF(LEN(RaceLanguage)>1,\", \"&RaceLanguage,\"\")","v":""},null,{"$f":"MAX(AI5:AI101)","v":26},{"$f":"MAX(AM5:AM101)","v":26},null,"Misc Bonus Lang:",{"$f":"IF(AND(IF(ISERROR(FIND(\"Dwarven\",X2)),TRUE,FALSE),COUNTIF(D4:D13,\"Dwarven\")=0,BeltSlot='Equip Data - WI'!C27),\", Dwarven\",\"\")&IF(LEN(AD3)>2,RIGHT(AD3,LEN(AD3)-2),\"\")&IF(OR(COUNTIF(TraitList,\"Boarded in the Mwangi Expanse\"),COUNTIF(TraitList,\"Mwangi Scholar\"),COUNTIF(TraitList,'Trait Data'!C425),COUNTIF(TraitList,'Trait Data'!C427)),\", Polyglot\",\"\")&IF(OR(COUNTIF(TraitList,'Trait Data'!C424),COUNTIF(TraitList,'Trait Data'!C426)),\", Cyclops\",\"\")&IF(OR('Race Features'!$B$49),\", Aquan\",\"\")&IF('Race Features'!$B$185,\", Dwarven\",\"\")&IF('Race Features'!$B$186,\", Elven\",\"\")&IF('Race Features'!$B$187,\", Gnome\",\"\")&IF('Race Features'!$B$188,\", Halfling\",\"\")&IF(MonkWandererWeapLang=\"Bonus Language\",\", \"&MonkWandererWeapLangSel,\"\")&IF(LEN(MonkWandererBL4)>1,\", \"&MonkWandererBL4,\"\")&IF(LEN(MonkWandererBL8)>1,\", \"&MonkWandererBL8,\"\")&IF(LEN(MonkWandererBL12)>1,\", \"&MonkWandererBL12,\"\")&IF(LEN(MonkWandererBL16)>1,\", \"&MonkWandererBL16,\"\")&IF(COUNTIF(TraitList,\"Family Ties\"),\", Varisian\",\"\")&IF(COUNTIF(TraitList,\"Scholar of the Ancients\"),\", Thassilonian\",\"\")&IF(COUNTIF(TraitList,\"Asmodean Acolyte*\"),\", Infernal\",\"\")&AE2&AF2","v":""},{"$f":"IF(COUNTIF(TraitList,'Trait Data'!C711),\", Tien\",\"\")&IF(OR(COUNTIF(TraitList,'Trait Data'!C712),COUNTIF(TraitList,'Trait Data'!C713),COUNTIF(TraitList,'Trait Data'!C714)),\", Varisian\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C716),\", Elven\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C717),\", Goblin\",\"\")&IF(OR(COUNTIF(HeadSlot,'Equip Data - WI'!C783),COUNTIF(TraitList,'Trait Data'!C719)),\", Celestial\", \"\")&IFERROR(IF(AND(BaseRace<>\"Gnome\",NeckSlot='Equip Data - WI'!C1002),\", Gnome\",\"\"),\"\")&IF('Class Features'!C3102,\", Shadowtongue\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1269),\", Abyssal\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1270),\", Aquan\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1271),\", Celestial\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1272),\", Ignan\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1273),\", Infernal\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1274),\", Protean\",\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1275),\", Terran\",\"\")","v":""},{"$f":"IF(OR(COUNTIF(TraitList,'Trait Data'!C859),COUNTIF(TraitList,'Trait Data'!C860)),\", Hallit\",\"\")&IF(OR(COUNTIF(TraitList,'Trait Data'!C861),COUNTIF(TraitList,'Trait Data'!C862)),\", Skald\",\"\")&IFERROR(\", \"&INDEX('Trait Data'!$AL$3:$AL$11,MATCH(\"Natural Negotiator\",'Trait Data'!$C$3:$C$10,0)),\"\")&IF(COUNTIF(TraitList,'Trait Data'!C1544),\", Androffan\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,"Languages"]
[null,null,"Bonus Languages",null,null,null,null,null,null,"Skill/Class/Feat Bonus Languages",null,null,null,"Linguistics List",null,"Language List",null,null,null,null,null,null,"Racial Bonus Language",{"$f":"'Race Tables'!AH3","v":" "},null,null,null,null,null,{"$f":"\"  \"&IF(AND(OracleLevel,LEN(OracleTongues1)),\", \"&OracleTongues1,\"\")&IF(AND(OracleLevel,LEN(OracleTongues2)),\", \"&OracleTongues2,\"\")&IF(COUNTIF(PFSPrestigeList,\"Learn Aklo\"),\", Aklo\",\"\")&IF(COUNTIF(TraitList,\"Liquid-Tongued\"),\", Aquan\",\"\")&IF(COUNTIF(TraitList,\"Fire-Tongued\"),\", Ignan\",\"\")&IF(COUNTIF(TraitList,\"Purple Scales (Aklo)\"),\", Aklo\",\"\")&IF(COUNTIF(TraitList,\"Purple Scales (Dwarven)\"),\", Dwarven\",\"\")&IF(COUNTIF(TraitList,\"Purple Scales (Goblin)\"),\", Goblin\",\"\")&IF(COUNTIF(TraitList,\"Purple Scales (Undercommon)\"),\", Undercommon\",\"\")","v":"  "},null,null,null,null,null,null,null,null,null,null,null,{"$f":"OR(BaseRace=\"Strix\",BaseRace=\"Goblin\",BaseRace=\"Kobold\",BaseRace=\"Syrinx\",BaseRace=\"Svirfneblin\")","v":false},{"$f":"IF(AP3,\"\",\", Common\")&AQ4","v":", Common"}]
[null,1,{"$f":"IF(B4>$I$6,\"\",\"Bonus Language #\"&B4&\":\")","v":""},null,null,null,null,null,null,"Bonus #1: ",null,null,null,null,null,null,null,null,"Racial Bonus Language","Taken?","Class Avail?","Not a Race Language?","Source","Language",null,"Lang List","Linguistics List",null,null,null,null,null,{"$f":"MAX(AE5:AE100)","v":28},null,null,"Language List (Unsorted",null,null,null,"Linguistics List (Unsorted",null,"Learned Langs",{"$f":"IF(LEN(D4)>1,\", \"&D4,\"\")&AQ5","v":""},null,"Legendary Intelligent",null,{"$f":"MAX(AS5:AS101)","v":28}]
[null,2,"",null,null,"Bonus Languages",null,"Linguistics Languages",null,"Bonus #2: ",null,null,null,{"$f":"AND(T5,W5,V5)","v":true},null,{"$f":"AND(W5,V5,T5,OR(S5,U5,AND(SelRace=CRName,CusRaceLangQual=\"Linguist\")))","v":true},null,null,{"$f":"IF(OR(BaseRace=\"Nagaji\",BaseRace=\"Fetchling\",BaseRace=\"Android\",BaseRace=\"Human\",BaseRace=\"Skinwalker\",BaseRace=\"Lashunta\",BaseRace=\"Dhampir\",BaseRace=\"Half-Elf\",BaseRace=\"tengu\",U5),TRUE,IF(ISERROR(SEARCH(\"*\"&X5&\"*\",$X$3)),FALSE,TRUE))","v":true},{"$f":"IF(OR(COUNTIF(LanguageList,X5),COUNTIF(K$4:K$23,X5),COUNTIF(MiscBonusLang,\"*\"&X5&\"*\")),FALSE,TRUE)","v":true},{"$f":"OR(ClericLevel,WarpriestLevel)","v":false},{"$f":"IF(ISERROR(SEARCH(\"*\"&X5&\"*\",$X$2)),TRUE,FALSE)","v":true},true,"Abyssal",1,{"$f":"IF(Y5>LanguageListNum,\"\",VLOOKUP(Y5,AI$5:AJ$101,2,FALSE))","v":"Aboleth"},{"$f":"VLOOKUP(Y5,AM$5:AN$101,2,FALSE)","v":"Aboleth"},null,null,null,{"$f":"IF(AF5<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF5)+COUNTIF(AF$5:AF5,\"=\"&AF5),0)","v":2},{"$f":"IF(OR(LEN(X5)<2,COUNTIF('Class Options'!E$925:E$932,X5),NOT(W5)),\"ZZZZZZ\",X5)","v":"Abyssal"},{"$f":"VLOOKUP(Y5,AE$5:AF$100,2,FALSE)","v":"Aboleth"},null,{"$f":"IF(AJ5=\"ZZZZZZ\",0,COUNTIF(AJ$5:AJ$101,\"<\"&AJ5)+1)","v":2},{"$f":"IF(P5,X5,\"ZZZZZZ\")","v":"Abyssal"},null,null,{"$f":"IF(OR(LEN(AN5)<2,AN5=\"ZZZZZZ\"),0,COUNTIF(AN$5:AN$101,\"<\"&AN5)+1)","v":2},{"$f":"IF(N5,X5,\"ZZZZZZ\")","v":"Abyssal"},null,null,{"$f":"IF(LEN(D5)>1,\", \"&D5,\"\")&AQ6","v":""},null,{"$f":"IF(AT5<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT5)+COUNTIF(AT$5:AT5,\"=\"&AT5),0)","v":2},{"$f":"IF(W5,X5,\"ZZZZZZ\")","v":"Abyssal"},{"$f":"VLOOKUP(Y5,AS$5:AT$101,2,FALSE)","v":"Aboleth"}]
[null,3,"",null,null,{"$f":"MAX(0,I6)","v":0},null,{"$f":"ROUNDDOWN((IF(OR('Race Features'!$B$81,'Race Features'!$B$658,'Race Features'!$B$221,COUNTIF('Custom Data'!F165:K169,\"Gifted Linguist\"),COUNTIF('Custom Data'!F165:K169,\"Gift of Tongues\")),2*Skills!J34,Skills!J34)+IF('Talent Data'!B29,IF(Skills!J34>0,4,2),0)+IF(Archetypes!L307,COUNTIF(FeatList,\"Bonus languages (3)\")*3,0))/IF('Race Features'!$B$35,2,1),0)+'Discovery Data'!B125*3+IF('Mystery Data v2'!$C$243,3,0)+IF('Class Features'!C4325,IF(EvangelistLevel<8,1,2),0)+H11+IF(COUNTIF(RingSlots,'Equip Data - Rings'!$C$135),4,0)","v":0},{"$f":"IF('Race Features'!$B$35,0,ModInt-INT(HeadbandBonusCount/2)+F11+IF('Feat Data'!$H$360,2,0))+IF('Race Features'!$B$169,1,0)+IF(COUNTIF(TraitList,\"*Exchange Agent*\"),1,0)+IF(COUNTIF(TraitList,\"Etymologist\"),1,0)+IF(COUNTIF(TraitList,\"Speech of the WIlds\"),1,0)+IF(OR(COUNTIF(TraitList,'Trait Data'!C864),COUNTIF(TraitList,'Trait Data'!C865)),1,0)","v":0},"Bonus #3: ",null,null,null,{"$f":"AND(T6,W6,V6)","v":true},null,true,null,null,true,true,{"$f":"Archetypes!L104","v":false},{"$f":"IF(ISERROR(SEARCH(\"*\"&X6&\"*\",$X$2)),TRUE,FALSE)","v":true},true,"Aquan",2,"Abyssal",{"$f":"VLOOKUP(Y6,AM$5:AN$101,2,FALSE)","v":"Abyssal"},null,null,null,{"$f":"IF(AF6<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF6)+COUNTIF(AF$5:AF6,\"=\"&AF6),0)","v":4},{"$f":"IF(OR(LEN(X6)<2,COUNTIF('Class Options'!E$925:E$932,X6),NOT(W6)),\"ZZZZZZ\",X6)","v":"Aquan"},{"$f":"VLOOKUP(Y6,AE$5:AF$100,2,FALSE)","v":"Abyssal"},null,{"$f":"IF(AJ6=\"ZZZZZZ\",0,COUNTIF(AJ$5:AJ$101,\"<\"&AJ6)+1)","v":4},{"$f":"IF(P6,X6,\"ZZZZZZ\")","v":"Aquan"},null,null,{"$f":"IF(OR(LEN(AN6)<2,AN6=\"ZZZZZZ\"),0,COUNTIF(AN$5:AN$101,\"<\"&AN6)+1)","v":4},{"$f":"IF(N6,X6,\"ZZZZZZ\")","v":"Aquan"},null,null,"",null,{"$f":"IF(AT6<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT6)+COUNTIF(AT$5:AT6,\"=\"&AT6),0)","v":4},{"$f":"IF(W6,X6,\"ZZZZZZ\")","v":"Aquan"},{"$f":"VLOOKUP(Y6,AS$5:AT$101,2,FALSE)","v":"Abyssal"}]
[null,4,"",null,null,null,null,null,null,"Bonus #4: ",null,null,null,true,null,true,null,null,true,true,{"$f":"OR(ClericLevel,WarpriestLevel)","v":false},true,true,"Celestial",3,"Aklo","Aklo",null,null,null,{"$f":"IF(AF7<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF7)+COUNTIF(AF$5:AF7,\"=\"&AF7),0)","v":6},{"$f":"IF(OR(LEN(X7)<2,COUNTIF('Class Options'!E$925:E$932,X7),NOT(W7)),\"ZZZZZZ\",X7)","v":"Celestial"},"Aklo",null,6,"Celestial",null,null,6,"Celestial",null,null,"",null,{"$f":"IF(AT7<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT7)+COUNTIF(AT$5:AT7,\"=\"&AT7),0)","v":6},"Celestial","Aklo"]
[null,5,"",null,null,null,null,null,null,"Bonus #5: ",null,null,null,true,null,true,null,null,true,true,{"$f":"OR(WizardLevel)","v":false},true,true,"Draconic",4,"Aquan","Aquan",null,{"$f":"ISERROR(FIND(\"Dwarven\",X2))","v":true},null,{"$f":"IF(AF8<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF8)+COUNTIF(AF$5:AF8,\"=\"&AF8),0)","v":8},{"$f":"IF(OR(LEN(X8)<2,COUNTIF('Class Options'!E$925:E$932,X8),NOT(W8)),\"ZZZZZZ\",X8)","v":"Draconic"},"Aquan",null,7,"Draconic",null,null,7,"Draconic",null,null,"",null,{"$f":"IF(AT8<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT8)+COUNTIF(AT$5:AT8,\"=\"&AT8),0)","v":8},"Draconic","Aquan"]
[null,6,"",null,null,"User Base Language Modifier",null,"User Special Language Modifier",null,"Bonus #6: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Dwarven",5,"Auran","Auran",null,{"$f":"COUNTIF(D4:D13,\"Dwarven\")","v":0},null,{"$f":"IF(AF9<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF9)+COUNTIF(AF$5:AF9,\"=\"&AF9),0)","v":11},{"$f":"IF(OR(LEN(X9)<2,COUNTIF('Class Options'!E$925:E$932,X9),NOT(W9)),\"ZZZZZZ\",X9)","v":"Dwarven"},"Auran",null,9,"Dwarven",null,null,9,"Dwarven",null,null,"",null,{"$f":"IF(AT9<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT9)+COUNTIF(AT$5:AT9,\"=\"&AT9),0)","v":11},"Dwarven","Auran"]
[null,7,"",null,null,null,null,null,null,"Bonus #7: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Elven",6,"Celestial","Celestial",null,null,null,{"$f":"IF(AF10<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF10)+COUNTIF(AF$5:AF10,\"=\"&AF10),0)","v":13},{"$f":"IF(OR(LEN(X10)<2,COUNTIF('Class Options'!E$925:E$932,X10),NOT(W10)),\"ZZZZZZ\",X10)","v":"Elven"},"Celestial",null,11,"Elven",null,null,11,"Elven",null,null,"",null,{"$f":"IF(AT10<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT10)+COUNTIF(AT$5:AT10,\"=\"&AT10),0)","v":13},"Elven","Celestial"]
[null,8,"",null,null,0,null,0,null,"Bonus #8: ",null,null,null,true,null,true,null,null,true,true,{"$f":"AND(DruidLevel,Archetypes!$L$103)","v":false},true,true,"Giant",7,"Draconic","Draconic",null,null,null,{"$f":"IF(AF11<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF11)+COUNTIF(AF$5:AF11,\"=\"&AF11),0)","v":14},{"$f":"IF(OR(LEN(X11)<2,COUNTIF('Class Options'!E$925:E$932,X11),NOT(W11)),\"ZZZZZZ\",X11)","v":"Giant"},"Common",null,12,"Giant",null,null,12,"Giant",null,null,"",null,{"$f":"IF(AT11<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT11)+COUNTIF(AT$5:AT11,\"=\"&AT11),0)","v":14},"Giant","Common"]
[null,9,"",null,null,null,null,null,null,"Bonus #9: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Gnoll",8,"Drow Sign Language","Drow Sign Language",null,null,null,{"$f":"IF(AF12<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF12)+COUNTIF(AF$5:AF12,\"=\"&AF12),0)","v":15},{"$f":"IF(OR(LEN(X12)<2,COUNTIF('Class Options'!E$925:E$932,X12),NOT(W12)),\"ZZZZZZ\",X12)","v":"Gnoll"},"Draconic",null,13,"Gnoll",null,null,13,"Gnoll",null,null,"",null,{"$f":"IF(AT12<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT12)+COUNTIF(AT$5:AT12,\"=\"&AT12),0)","v":15},"Gnoll","Draconic"]
[null,10,"",null,null,null,null,null,null,"Bonus #10: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Gnome",9,"Dwarven","Dwarven",null,null,null,{"$f":"IF(AF13<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF13)+COUNTIF(AF$5:AF13,\"=\"&AF13),0)","v":16},{"$f":"IF(OR(LEN(X13)<2,COUNTIF('Class Options'!E$925:E$932,X13),NOT(W13)),\"ZZZZZZ\",X13)","v":"Gnome"},"Drow Sign Language",null,14,"Gnome",null,null,14,"Gnome",null,null,"",null,{"$f":"IF(AT13<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT13)+COUNTIF(AT$5:AT13,\"=\"&AT13),0)","v":16},"Gnome","Drow Sign Language"]
[null,{"$f":"B13+1","v":11},{"$f":"IF(B14>$I$6,\"\",\"Bonus Language #\"&B14&\":\")","v":""},null,null,null,null,null,null,"Bonus #11: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Goblin",10,"D'ziriak","D'ziriak",null,null,null,{"$f":"IF(AF14<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF14)+COUNTIF(AF$5:AF14,\"=\"&AF14),0)","v":17},{"$f":"IF(OR(LEN(X14)<2,COUNTIF('Class Options'!E$925:E$932,X14),NOT(W14)),\"ZZZZZZ\",X14)","v":"Goblin"},"Druidic",null,15,"Goblin",null,null,15,"Goblin",null,null,"",null,{"$f":"IF(AT14<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT14)+COUNTIF(AT$5:AT14,\"=\"&AT14),0)","v":17},"Goblin","Druidic"]
[null,{"$f":"B14+1","v":12},"",null,null,null,null,null,null,"Bonus #12: ",null,null,null,true,null,true,null,null,true,true,{"$f":"OR(ClericLevel,WarpriestLevel)","v":false},true,true,"Infernal",11,"Elven","Elven",null,null,null,{"$f":"IF(AF15<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF15)+COUNTIF(AF$5:AF15,\"=\"&AF15),0)","v":21},{"$f":"IF(OR(LEN(X15)<2,COUNTIF('Class Options'!E$925:E$932,X15),NOT(W15)),\"ZZZZZZ\",X15)","v":"Infernal"},"Dwarven",null,19,"Infernal",null,null,19,"Infernal",null,null,"",null,{"$f":"IF(AT15<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT15)+COUNTIF(AT$5:AT15,\"=\"&AT15),0)","v":21},"Infernal","Dwarven"]
[null,13,"",null,null,null,null,null,null,"Bonus #13: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Orc",12,"Giant","Giant",null,null,null,{"$f":"IF(AF16<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF16)+COUNTIF(AF$5:AF16,\"=\"&AF16),0)","v":22},{"$f":"IF(OR(LEN(X16)<2,COUNTIF('Class Options'!E$925:E$932,X16),NOT(W16)),\"ZZZZZZ\",X16)","v":"Orc"},"D'ziriak",null,20,"Orc",null,null,20,"Orc",null,null,"",null,{"$f":"IF(AT16<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT16)+COUNTIF(AT$5:AT16,\"=\"&AT16),0)","v":22},"Orc","D'ziriak"]
[null,14,"",null,null,null,null,null,null,"Bonus #14: ",null,null,null,true,null,{"$f":"AND(NOT(Archetypes!L98),W17,V17,T17,OR(S17,U17,AND(SelRace=CRName,CusRaceLangQual=\"Linguist\")))","v":true},null,null,true,true,{"$f":"OR(ShifterLevel>=1,AND(DruidLevel,NOT(Archetypes!L98),NOT(Archetypes!L104)))","v":false},true,true,"Sylvan",13,"Gnoll","Gnoll",null,null,null,{"$f":"IF(AF17<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF17)+COUNTIF(AF$5:AF17,\"=\"&AF17),0)","v":24},{"$f":"IF(OR(LEN(X17)<2,COUNTIF('Class Options'!E$925:E$932,X17),NOT(W17)),\"ZZZZZZ\",X17)","v":"Sylvan"},"Elven",null,22,"Sylvan",null,null,22,"Sylvan",null,null,"",null,{"$f":"IF(AT17<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT17)+COUNTIF(AT$5:AT17,\"=\"&AT17),0)","v":24},"Sylvan","Elven"]
[null,15,"",null,null,null,null,null,null,"Bonus #15: ",null,null,null,true,null,{"$f":"AND(W18,V18,T18,OR(S18,U18,AND(SelRace=CRName,CusRaceLangQual=\"Linguist\")))","v":true},null,null,true,true,false,true,true,"Terran",14,"Gnome","Gnome",null,null,null,{"$f":"IF(AF18<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF18)+COUNTIF(AF$5:AF18,\"=\"&AF18),0)","v":26},{"$f":"IF(OR(LEN(X18)<2,COUNTIF('Class Options'!E$925:E$932,X18),NOT(W18)),\"ZZZZZZ\",X18)","v":"Terran"},"Giant",null,24,"Terran",null,null,24,"Terran",null,null,"",null,{"$f":"IF(AT18<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT18)+COUNTIF(AT$5:AT18,\"=\"&AT18),0)","v":26},"Terran","Giant"]
[null,16,"",null,null,null,null,null,null,"Bonus #16: ",null,null,null,true,null,true,null,null,true,true,false,true,true,"Undercommon",15,"Goblin","Goblin",null,null,null,{"$f":"IF(AF19<>\"ZZZZZZ\",COUNTIF(AF$5:AF$100,\"<\"&AF19)+COUNTIF(AF$5:AF19,\"=\"&AF19),0)","v":27},{"$f":"IF(OR(LEN(X19)<2,COUNTIF('Class Options'!E$925:E$932,X19),NOT(W19)),\"ZZZZZZ\",X19)","v":"Undercommon"},"Gnoll",null,25,"Undercommon",null,null,25,"Undercommon",null,null,"",null,{"$f":"IF(AT19<>\"ZZZZZZ\",COUNTIF(AT$5:AT$101,\"<\"&AT19)+COUNTIF(AT$5:AT19,\"=\"&AT19),0)","v":27},"Undercommon","Gnoll"]
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{"sheet":"Skills Calc","index":27,"n_rows":817,"n_cols":35,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
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[247,null,"User Modification",{"$f":"Lore2Name","v":"Lore ()"},"Misc",null,{"$f":"USSkill49","v":0},false,0]
[252,null,"Temporary Ability Mod","IntSkill","Misc",null,{"$f":"TempAdjINT","v":0},false,0]
[273,null,"[Master Chymist] Burly","StrSkill","Alchemical",null,{"$f":"IF(AND(COUNTIF(ConditionList,\"[Master Chymist] Mutagenic Form\"),'Class Features'!C2021),ROUNDDOWN(MasterChymistLevel/2,0),0)","v":0},false,0]
[282,null,"[Bard] Heraldic Expertise","Diplomacy","Misc",null,{"$f":"IF('Class Features'!C111,INT(BardLevel/2),0)","v":0},false,0]
[295,null,"[Bard] World Traveler","Knowledge (local)","Misc",null,{"$f":"IF('Class Features'!C116,INT(BardLevel/2),0)","v":0},false,0]
[304,null,"[Druid] Lorekeeper","Knowledge (history)","Misc",null,{"$f":"IF('Class Features'!C388,2,0)","v":0},false,0]
[317,null,"[Wizard] Air Supremicy","Fly","Enhancement",null,{"$f":"IF('Arcane School Data'!B56,'Arcane School Data'!P56,0)","v":0},false,0]
[326,null,"Oracular Intuition","Spellcraft","Misc",2,{"$f":"IF('Feat Data'!$H$602,2,0)","v":0},false,0]
[335,null,"Voice of the Sibyl","Diplomacy","Misc",2,{"$f":"IF('Feat Data'!H651,1,0)+IF('Mythic Feats'!G235,MAX(1,ROUNDDOWN(MythicTierNum/3,0)),0)","v":0},false,0]
[348,null,"Envenomed Bloodline Arcana","Climb","Misc",null,{"$f":"IF('Bloodline Data S'!B228,2,0)","v":0},false,0]
[369,null,"Wild Talents",{"$f":"IF('Rage Powers'!$B$126,\"Climb\",\"X\")","v":"X"},"Insight",null,{"$f":"IF(OR('Rage Powers'!$B$125:$B$127),2,0)","v":0},false,0]
[378,null,"Trade Prince","Appraise","Misc",null,{"$f":"IF('Prestige Data'!D47=FALSE,IF(COUNTIF(Skills!AJ9:BC9,TRUE),1,0),0)","v":0},false,0]
[391,null,"Scroll Scholar",{"$f":"'Class Options'!E694","v":0},"Misc",null,{"$f":"IF('Class Features'!$C$1316,MAX(1,INT(WizardLevel/2)),0)","v":0},false,0]
[400,null,"Shingle Runner","Climb","Misc",null,{"$f":"IF('Feat Data'!$H$1055,2,0)","v":0},false,0]
[413,null,"Improved Improvisation","NoRanks","Misc",null,{"$f":"IF('Feat Data'!$H$1153,2,0)","v":0},false,0]
[422,null,"Gifted Linguist","Linguistics","Racial",null,{"$f":"IF(AND(SelRace=CRName,COUNTIF('Custom Data'!F165:K169,'Custom Calcs'!C883)),4,0)","v":0},false,0]
[437,null,"Noble Scion","TrainedKnowledge","Misc",null,{"$f":"IF('Feat Data'!$H$1361,1,0)","v":0},false,0]
[443,null,"Totem Spirit","Heal","Misc",null,{"$f":"IF(('Feat Data'!$H1356),2,0)","v":0},false,0]
[464,null,"Swim Speed","Swim","Racial",null,{"$f":"IF('Misc Calc'!I586>0,8,0)","v":0},false,0]
[473,null,"Softpaw Boots","Stealth","Circumstance",null,{"$f":"IF(AND(BaseRace=\"Catfolk\",IF(ISERROR(VLOOKUP(\"Softpaw boots\",'Equipment & Wealth'!BG168:BI291,3,FALSE)),FALSE,VLOOKUP(\"Softpaw boots\",'Equipment & Wealth'!BG168:BI291,3,FALSE)=\"Carried\")),1,0)","v":0},false,0]
[486,null,"Tribal Scars","Acrobatics","Misc",null,{"$f":"IF(('Feat Data'!$H1478),2,0)","v":0},false,0]
[495,null,"Master Knowledge","Knowledge (Engineering)","Misc",null,{"$f":"IF('Prestige Data'!$D252=FALSE,2,0)","v":0},false,0]
[508,null,"Deny the Reaper","Heal","Misc",null,{"$f":"IF(OR('Feat Data'!$H$2046:$H$2047),2,0)","v":0},false,0]
[517,null,"Magnum Opus",{"$f":"Perform1Name","v":"Perform ()"},"Misc",null,{"$f":"IF(OR('Feat Data'!$H$2067,'Feat Data'!$H$2069,'Feat Data'!$H$2071,'Feat Data'!$H$2073,'Feat Data'!$H$2075,'Feat Data'!$H$2077,'Feat Data'!$H$2079,'Feat Data'!$H$2081),2,0)+IF('Feat Data'!H2073,3,0)","v":0},{"$f":"AND(G519<>0,COUNTIFS($U$3:$AD$56,D519))","v":false},0]
[526,null,"Aristocratic Erudition","Knowledge (nobility)","Misc",null,{"$f":"IF('Class Features'!C3438,ROUNDDOWN(NobleScionLevel/2,0),0)","v":0},false,0]
[539,null,"Eye for Detail","Perception","Misc",null,{"$f":"IF('Class Features'!C3533,ModInt,0)","v":0},false,0]
[560,null,"Healer's Touch","Heal","Misc",null,{"$f":"IF('Spirit Data'!B19,4,0)","v":0},false,0]
[573,null,"Sleepless Detective","Perception","Misc",null,{"$f":"IF('Class Features'!C3551,MAX(0,ModInt),0)","v":0},false,0]
[582,null,"Many Roads","Survival","Insight",null,{"$f":"INT('Mystery Data v2'!$C$243/2)","v":0},false,0]
[591,null,"Interrogation","Sense Motive","Misc",null,{"$f":"IF('Class Features'!$C$3867,MAX(1,INT(InvestigatorLevel/2)),0)","v":0},false,0]
[604,null,{"$f":"'Obedience Data'!Q17","v":0},{"$f":"'Obedience Data'!S17","v":0},{"$f":"'Obedience Data'!U17","v":0},null,{"$f":"IF(AND('Obedience Data'!V17=0,'Obedience Data'!R17),'Obedience Data'!T17,0)","v":0},false,0]
[620,null,{"$f":"'Cond Mod Calc'!AC10","v":""},{"$f":"'Cond Mod Calc'!AD10","v":""},{"$f":"'Cond Mod Calc'!AF10","v":""},null,{"$f":"'Cond Mod Calc'!AE10","v":0},false,0]
[621,null,{"$f":"'Cond Mod Calc'!AC11","v":""},{"$f":"'Cond Mod Calc'!AD11","v":""},{"$f":"'Cond Mod Calc'!AF11","v":""},null,{"$f":"'Cond Mod Calc'!AE11","v":0},false,0]
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[655,null,{"$f":"'Buff Data'!AS15","v":""},{"$f":"'Buff Data'!AT15","v":0},{"$f":"'Buff Data'!AU15","v":0},null,{"$f":"'Buff Data'!AV15","v":0},false,0]
[668,null,{"$f":"'Buff Data'!AS28","v":""},{"$f":"'Buff Data'!AT28","v":0},{"$f":"'Buff Data'!AU28","v":0},null,{"$f":"'Buff Data'!AV28","v":0},false,0]
[677,null,{"$f":"'Buff Data'!AS37","v":""},{"$f":"'Buff Data'!AT37","v":0},{"$f":"'Buff Data'!AU37","v":0},null,{"$f":"'Buff Data'!AV37","v":0},false,0]
[686,null,{"$f":"'Buff Data'!AS46","v":""},{"$f":"'Buff Data'!AT46","v":0},{"$f":"'Buff Data'!AU46","v":0},null,{"$f":"'Buff Data'!AV46","v":0},false,0]
[699,null,{"$f":"'Buff Data'!AS59","v":""},{"$f":"'Buff Data'!AT59","v":0},{"$f":"'Buff Data'!AU59","v":0},null,{"$f":"'Buff Data'!AV59","v":0},false,0]
[708,null,{"$f":"'Buff Data'!AS68","v":""},{"$f":"'Buff Data'!AT68","v":0},{"$f":"'Buff Data'!AU68","v":0},null,{"$f":"'Buff Data'!AV68","v":0},false,{"$f":"IF(H710,COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,\"<\"&D710)+COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,D710,$E$3:$E$817,\"<\"&E710)+COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,D710,$E$3:$E$817,E710,$A$3:$A$817,\"<=\"&$A710),0)","v":0}]
[721,null,"Memory Palace",{"$f":"IF('Class Options'!A1619,\"X\",\"Knowledge (\"&'Class Options'!E1619&\")\")","v":"X"},"Circumstance",null,{"$f":"IF('Discipline Data'!$B$21,2,0)","v":0},false,0]
[730,null,"Magic Item Skill","Use Magic Device","Misc",null,{"$f":"IF('Class Features'!$C$4482,'Class Features'!$AB$4482,0)","v":0},false,0]
[751,null,"Adumbration","Stealth","Misc",null,{"$f":"IF('Discipline Data'!$B$49,'Discipline Data'!$B$49,0)","v":0},false,0]
[764,null,"Insightful Interaction (Mythic)",{"$f":"$T$93","v":"Profession ()"},"Misc",null,{"$f":"IF(IFERROR(AND('Mythic Data'!$D$435,VLOOKUP(D766,Skills!$B$8:$J$68,5,0)=\"WIS\",VLOOKUP(D766,Skills!$B$8:$J$68,9,0)>0),FALSE),INT(mna/2),0)","v":0},false,0]
[773,null,"Insightful Interaction (Mythic)",{"$f":"$T$113","v":"Lore ()"},"Misc",null,{"$f":"IF(IFERROR(AND('Mythic Data'!$D$435,VLOOKUP(D775,Skills!$B$8:$J$68,5,0)=\"WIS\",VLOOKUP(D775,Skills!$B$8:$J$68,9,0)>0),FALSE),INT(mna/2),0)","v":0},false,0]
[782,null,"River Druid","Diplomacy","Misc",null,{"$f":"IF(Archetypes!$L$109,2,0)","v":0},false,0]
[795,null,null,null,null,null,null,false,0]
[801,null,null,null,null,null,null,false,0]
[802,null,null,null,null,null,null,false,0]
[803,null,null,null,null,null,null,false,0]
[804,null,null,null,null,null,null,false,0]
[805,null,null,null,null,null,null,false,0]
[806,null,null,null,null,null,null,false,0]
[807,null,null,null,null,null,null,false,0]
[808,null,null,null,null,null,null,false,0]
[809,null,null,null,null,null,null,false,0]
[810,null,null,null,null,null,null,false,0]
[811,null,null,null,null,null,null,false,0]
[812,null,null,null,null,null,null,false,0]
[813,null,null,null,null,null,null,false,{"$f":"IF(H815,COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,\"<\"&D815)+COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,D815,$E$3:$E$817,\"<\"&E815)+COUNTIFS($H$3:$H$817,TRUE,$D$3:$D$817,D815,$E$3:$E$817,E815,$A$3:$A$817,\"<=\"&$A815),0)","v":0}]
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[null,null,{"$f":"IF(LEN(B67)>1,\"Yes\",\"\")","v":""},"BG","No","INT",{"$f":"IF(AND(LEN(CL67),OR(E67=\"Yes\",CN67)),CQ67,\"\")","v":""},0,null,{"$f":"IF(AND(LoremasterLevel,LoremasterIMSkill=CL67),4,0)+IF(COUNTIF('Equipment & Wealth'!$M$430:$N$432,CL67),TotalClassLevels,MAX(IF(OR(AND('Class Features'!$C$4003,COUNTIF('Class Options'!$E$1394:$E$1395,CL67)),AND('Class Features'!$C$4062,PossShamWanderingSkill=CL67)),ShamanLevel,0),SUM(K67:AD67)))","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Skills Calc'!V169","v":""},"PU 50",null,{"$f":"'Skills Calc'!R113","v":0},true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,null,"INT",null,null,null,true,{"$f":"OR(AND('Hex Data'!$B$94,'Hex Data'!$O$94=BK$3),AND('Class Features'!$C$4003,COUNTIF('Class Options'!$E$1394:$E$1395,CL67)),AND('Class Features'!$C$4062,PossShamWanderingSkill=CL67))","v":false},{"$f":"OR(AND('Hex Data'!$B$94,'Hex Data'!$O$94=BL$3))","v":false},-99,-99,-99,0,-99,-99,4,false,0,"",false,0,false,0,false,0,false,0,false,0,false,0,"","Lore",{"$f":"\"Lore (\"&B67&\")\"","v":"Lore ()"},{"$f":"IF(LEN(B67),CK67,\"Disabled\")","v":"Disabled"},{"$f":"VLOOKUP(F67,$AB$72:$AC$78,2,FALSE)","v":0},{"$f":"J67","v":0},{"$f":"AH67","v":0},{"$f":"F67","v":"INT"},{"$f":"IF(LEN(CL67),SUM(CM67:CO67),0)","v":0},{"$f":"AI67","v":true},"PU 50",null,60,0,"","","","","","","",""]
[null,null,"","BG","No","INT",{"$f":"IF(AND(LEN(CL68),OR(E68=\"Yes\",CN68)),CQ68,\"\")","v":""},0,null,{"$f":"IF(AND(LoremasterLevel,LoremasterIMSkill=CL68),4,0)+IF(COUNTIF('Equipment & Wealth'!$M$430:$N$432,CL68),TotalClassLevels,MAX(IF(OR(AND('Class Features'!$C$4003,COUNTIF('Class Options'!$E$1394:$E$1395,CL68)),AND('Class Features'!$C$4062,PossShamWanderingSkill=CL68)),ShamanLevel,0),SUM(K68:AD68)))","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Skills Calc'!V170","v":""},"PU 50",null,{"$f":"'Skills Calc'!R114","v":0},true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,null,"INT",null,null,null,true,{"$f":"OR(AND('Hex Data'!$B$94,'Hex Data'!$O$94=BK$3),AND('Class Features'!$C$4003,COUNTIF('Class Options'!$E$1394:$E$1395,CL68)),AND('Class Features'!$C$4062,PossShamWanderingSkill=CL68))","v":false},{"$f":"OR(AND('Hex Data'!$B$94,'Hex Data'!$O$94=BL$3))","v":false},-99,-99,-99,0,-99,-99,4,false,0,"",false,0,false,0,false,0,false,0,false,0,false,0,"","Lore","Lore ()","Disabled",{"$f":"VLOOKUP(F68,$AB$72:$AC$78,2,FALSE)","v":0},{"$f":"J68","v":0},{"$f":"AH68","v":0},{"$f":"F68","v":"INT"},{"$f":"IF(LEN(CL68),SUM(CM68:CO68),0)","v":0},{"$f":"AI68","v":true},"PU 50",null,61,0,"","","","","","","",""]
[]
[]
[null,null,null,null,null,null,null,null,null,null,true,{"$f":"LEN(ClassL2)>0","v":false},{"$f":"LEN(ClassL3)>0","v":false},{"$f":"LEN(ClassL4)>0","v":false},{"$f":"LEN(ClassL5)>0","v":false},{"$f":"LEN(ClassL6)>0","v":false},{"$f":"LEN(ClassL7)>0","v":false},{"$f":"LEN(ClassL8)>0","v":false},{"$f":"LEN(ClassL9)>0","v":false},{"$f":"LEN(ClassL10)>0","v":false},{"$f":"LEN(ClassL11)>0","v":false},{"$f":"LEN(ClassL12)>0","v":false},{"$f":"LEN(ClassL13)>0","v":false},{"$f":"LEN(ClassL14)>0","v":false},{"$f":"LEN(ClassL15)>0","v":false},{"$f":"LEN(ClassL16)>0","v":false},{"$f":"LEN(ClassL17)>0","v":false},{"$f":"LEN(ClassL18)>0","v":false},{"$f":"LEN(ClassL19)>0","v":false},{"$f":"LEN(ClassL20)>0","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Adv","Yes","STR",{"$f":"ModStr","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BG","No","DEX",{"$f":"ModDEX","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CON",{"$f":"ModCON","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"INT",{"$f":"ModInt","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WIS",{"$f":"ModWIS","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CHA",{"$f":"ModCHA","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0]

{"sheet":"Obedience Data","index":29,"n_rows":222,"n_cols":55,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"B0",null,null,null,null,null,null,null,"Boon 1",null,null,null,"Boon 2",null,null,null,null,null,null,null,null,null,null,null,null,"Boon 3"]
["Obedience","Boon Class","Ob Index","Ob actual type","Boon Index","Boon Type","B0 gained","B1 gained","B2 gained","B3 gained","B0 active","B1 active","B2 active","B3 active","Obedience Text","Bonus Text","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Name","3/day","2/day","1/day","Name","Type","Description","Uses","Per Period","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Name","Type","Description","Uses","Per Period","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Text"]
["Deific",{"$f":"IF(SentinelLevel,\"Sentinel\",IF(EvangelistLevel,\"Evangelist\",\"Exalted\"))","v":"Exalted"},{"$f":"IFERROR(MATCH(1,($A$13:$A$80=SelDiety)*($B$13:$B$80=A3),0),MATCH(SelDiety,$A$13:$A$80,0))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX(B$13:B$80,$C3),\"None\")","v":"None"},{"$f":"IFERROR(MATCH(1,($A$85:$A$222=SelDiety)*($B$85:$B$222=$B3),0),MATCH(SelDiety,$A$85:$A$222,0))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($B$85:$B$221,E3),\"None\")","v":"None"},{"$f":"AND('Feat Data'!$H$1978)","v":false},{"$f":"AND('Feat Data'!$H$1978,OR(TotalClassLevels>=12,SentinelLevel>=3,EvangelistLevel>=3,ExaltedLevel>=3))","v":false},{"$f":"AND('Feat Data'!$H$1978,OR(TotalClassLevels>=16,SentinelLevel>=6,EvangelistLevel>=6,ExaltedLevel>=6))","v":false},{"$f":"AND('Feat Data'!$H$1978,OR(TotalClassLevels>=20,SentinelLevel>=9,EvangelistLevel>=9,ExaltedLevel>=9))","v":false},{"$f":"AND(DeificObedienceActive,G3)","v":false},{"$f":"AND(DeificObedienceActive,H3)","v":false},{"$f":"AND(DeificObedienceActive,I3)","v":false},{"$f":"AND(DeificObedienceActive,J3)","v":false},{"$f":"IFERROR(INDEX(C$13:C$80,$C3),0)","v":0},0,0,0,0,0,0,0,0,0,{"$f":"IFERROR(INDEX(C$85:C$222,$E3),0)","v":0},0,0,0,0,0,0,0,0,0,{"$f":"IFERROR(INDEX(M$85:M$222,$E3),0)","v":0},0,0,0,0,0,0,0,0,0,{"$f":"IFERROR(INDEX(W$85:W$222,$E3),0)","v":0},0,0,0,0,0,0,0,0,0,{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(IFERROR(IF(A3<>D3,\"(note: these are the stats for \"&D3&\" Obedience)\",\"\"),\"\")&\"@@Obedience: \"&O3&\"@@Benefits:@@@\"&P3&IF(H3,\"@@@\"&Y3&\" (Sp): \"&Z3&\" 3/day, \"&AA3&\" 2/day, or \"&AB3&\" 1/day\",\"\")&IF(I3,\"@@@\"&AC3&\" (\"&AD3&\"): \"&AE3,\"\")&IF(J3,\"@@@\"&AP3&\" (\"&AQ3&\"): \"&AR3,\"\"),\"@@@0\",\"@@@Unknown\"),\"(0): 0\",\"\"),\"0@@\",\"Unknown@@\")","v":"(note: these are the stats for None Obedience)@@Obedience: Unknown@@Benefits:@@@Unknown"}]
["Demonic","Demoniac",{"$f":"IFERROR(MATCH(1,($A$13:$A$80=SelDiety)*($B$13:$B$80=A4),0),MATCH(SelDiety,$A$13:$A$80,0))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX(B$13:B$80,$C4),\"None\")","v":"None"},{"$f":"IFERROR(MATCH(1,($A$85:$A$222=SelDiety)*($B$85:$B$222=$B4),0),MATCH(SelDiety,$A$85:$A$222,0))","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX($B$85:$B$221,E4),\"None\")","v":"None"},{"$f":"AND('Feat Data'!$H$1566)","v":false},{"$f":"AND('Feat Data'!$H$1566,OR(TotalClassLevels>=12,DemoniacLevel>=3))","v":false},{"$f":"AND('Feat Data'!$H$1566,OR(TotalClassLevels>=16,DemoniacLevel>=6))","v":false},{"$f":"AND('Feat Data'!$H$1566,OR(TotalClassLevels>=20,DemoniacLevel>=9))","v":false},{"$f":"AND(DemonicObedienceActive,G4)","v":false},{"$f":"AND(DemonicObedienceActive,H4)","v":false},{"$f":"AND(DemonicObedienceActive,I4)","v":false},{"$f":"AND(DemonicObedienceActive,J4)","v":false},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(IFERROR(IF(A4<>D4,\"(note: these are the stats for \"&D4&\" Obedience)\",\"\"),\"\")&\"@@Obedience: \"&O4&\"@@Benefits:@@@\"&P4&IF(H4,\"@@@\"&Y4&\" (Sp): \"&Z4&\" 3/day, \"&AA4&\" 2/day, or \"&AB4&\" 1/day\",\"\")&IF(I4,\"@@@\"&AC4&\" (\"&AD4&\"): \"&AE4,\"\")&IF(J4,\"@@@\"&AP4&\" (\"&AQ4&\"): \"&AR4,\"\"),\"@@@0\",\"@@@Unknown\"),\"(0): 0\",\"\"),\"0@@\",\"Unknown@@\")","v":"(note: these are the stats for None Obedience)@@Obedience: Unknown@@Benefits:@@@Unknown"}]
["End of List"]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"S13","v":0}]
["Obedience Data",null,"Neutral bonus:",{"$f":"IF(IsEvil,\"profane\",IF(IsGood,\"sacred\",IF(ISBLANK(DeificObedienceBonusSelection),\"sacred\",DeificObedienceBonusSelection)))","v":"sacred"},null,null,null,null,null,null,null,null,null,null,null,null,"Summary Table",null,null,null,null,null,"Target Expansion for weapons"]
["Deity","Ob Type","Obedience Text","Bonus Text","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition",null,null,null,null,"Name","Active","Target","Bonus","Type","Condition","first /","first |","second |","last |","Target","/ field","| 1st","| 2nd","| last","specifc weap?"]
["Abadar","Deific","Take a handful of mixed gems, coins, and keys. Include coins from three or more different currency systems (such as from three different kingdoms), as well as at least three different keys - one of which should be the key to a lockbox, vault, or other such storage item. Kneel before a scale and balance the items as perfectly as you can on it, removing and replacing items in order to create the most equitable balance of items. Randomize the items you select each time you perform this obedience, so as not to let your obedience become routine. Meditate on the teachings from The Order of Numbers.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on saving throws against spells and effects generated by creatures with a chaotic alignment.\"","v":"Gain a +4 sacred bonus on saving throws against spells and effects generated by creatures with a chaotic alignment."},"Saving Throw",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"vs spells and effects generated by creatures with a chaotic alignment",null,null,null,null,null,null,null,"Deific B0",{"$f":"SelDiety&\" Deific Obedience\"","v":" Deific Obedience"},{"$f":"$K$3","v":false},{"$f":"Q3","v":0},{"$f":"R3","v":0},{"$f":"S3","v":0},{"$f":"T3","v":0},{"$f":"FIND(\"/\",$S13)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"|\",$S13)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"|\",$S13,X13+1)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(W13),IF(ISERROR(X13),\"\",LEFT($S13,X13-1)),LEFT($S13,W13-1))","v":""},{"$f":"IF(ISERROR(W13),\"\",MID($S13,W13+1,IF(ISERROR(X13),9999,X13-W13-1)))","v":""},{"$f":"IF(ISERROR(X13),\"\",MID($S13,X13+1,IF(ISERROR(Y13),9999,Y13-X13-1)))","v":""},{"$f":"IF(ISERROR(Y13),\"\",MID($S13,Y13+1,IF(ISERROR(Z13),9999,Z13-Y13-1)))","v":""},{"$f":"IF(ISERROR(Z13),\"\",MID($S13,Z13+1,9999))","v":""},{"$f":"COUNTIF(AC13:AE13,\"\")<3","v":false}]
["Asmodeus","Deific","Using a ruby-bladed knife, inscribe symmetrical cuts into the flesh of another creature - preferably an unwilling sentient being you own or hold dominion over. The blade may be solid ruby or forged of metal and edged with serrated ruby fragments. Drain the victim's blood into a bowl of bone made from the skull of a sentient humanoid. The amount of blood drained is up to you; you don't have to drain so much that you make the creature weak or too useless to serve you. Use the bowl of blood to draw a large pentagram on the ground. Kneel within the pentagram and concentrate on the glory you will bring to the Prince of Darkness's name.","Gain a +4 profane bonus on saving throws against fire effects.","Saving Throw",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"vs fire effects",null,null,null,null,null,null,null,null,{"$f":"SelDiety&\" Deific Obedience\"","v":" Deific Obedience"},{"$f":"$K$3","v":false},{"$f":"U3","v":0},{"$f":"V3","v":0},{"$f":"W3","v":0},{"$f":"X3","v":0},{"$f":"FIND(\"/\",$S14)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"|\",$S14)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(W14),IF(ISERROR(X14),\"\",LEFT($S14,X14-1)),LEFT($S14,W14-1))","v":""},{"$f":"IF(ISERROR(W14),\"\",MID($S14,W14+1,IF(ISERROR(X14),9999,X14-W14-1)))","v":""},{"$f":"IF(ISERROR(X14),\"\",MID($S14,X14+1,IF(ISERROR(Y14),9999,Y14-X14-1)))","v":""},"",{"$f":"IF(ISERROR(Z14),\"\",MID($S14,Z14+1,9999))","v":""},{"$f":"COUNTIF(AC14:AE14,\"\")<3","v":false}]
["Calistria","Deific","Engage in sexual activity with another individual in exchange for money, information, or another valuable resource. This must be a willing act on both your parts; you should not endanger yourself or otherwise enter a situation that makes you uncomfortable. Pray aloud to Calistria before and after the act, and encourage your partner to do the same. If no suitable partner is available, wrap yourself in yellow silk and hold your holy symbol against your chest. Meditate on the teachings of Calistria and fantasize about taking vengeance against one who wronged you.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on Charisma checks and Charisma-based skill checks when interacting with an intelligent creature that could be sexually attracted you.\"","v":"Gain a +4 sacred bonus on Charisma checks and Charisma-based skill checks when interacting with an intelligent creature that could be sexually attracted you."},"Charisma checks",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"when interacting with an intelligent creature that could be sexually attracted to you","Charisma skills",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"when interacting with an intelligent creature that could be sexually attracted to you",null,null,null,"Deific B2",{"$f":"$AC$3","v":0},{"$f":"$M$3","v":false},{"$f":"AH3","v":0},{"$f":"AI3","v":0},{"$f":"AJ3","v":0},{"$f":"AK3","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Cayden Cailean","Deific","Sing a song in praise of freedom, bravery, and your god's glory (and good looks). The song must be audible to those nearby - friend or foe. Between stanzas, you must pause to drink from a full mug of ale, wine, or other spirits. When the song is done, drink the remaining alcohol while mentally composing the song you will sing on the morrow. If a creature is attracted by your song, do your best to engage it in conversation about the merits of Cayden Cailean. If hostilities become inevitable, leap boldly into the fight without hesitation.","Gain a +4 sacred bonus on saving throws against poison effects.","Saving Throw",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"vs poison effects",null,null,null,null,null,null,null,null,{"$f":"$AC$3","v":0},{"$f":"$M$3","v":false},{"$f":"AL3","v":0},{"$f":"AM3","v":0},{"$f":"AN3","v":0},{"$f":"AO3","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Desna","Deific","Dance in a random pattern beneath the light of the stars, trusting in the guidance of destiny. If no stars are currently visible, softly sing or chant all of the names of stars that you know as you perform your dance. Let your mind expand and turn your thoughts away from where your feet might land, allowing your steps to fall where chance wills. When the dance feels complete, cease dancing. Ponder the steps you took and the position in which you stopped, and consider what portents these subtle clues might hold for the future.","Gain a +1 luck bonus on initiative checks* and a +4 sacred bonus on Perception checks made to determine whether you are aware of opponents just before a surprise round.","Initiative",1,"luck",null,"Perception",4,"sacred","to determine whether you are aware of opponents just before a surprise round.",null,null,null,"Deific B3",{"$f":"$AP$3","v":0},{"$f":"$N$3","v":false},{"$f":"AU3","v":0},{"$f":"AV3","v":0},{"$f":"AW3","v":0},{"$f":"AX3","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Erastil","Deific","Plant five seeds in fertile earth, spacing them out in the shape of an arrow. The seeds may be those of any plant that can potentially grow in the region, though edible plants are preferred. The seeds don't need to be from a type of plant that could thrive in that soil - all they must have is a chance at survival. If no suitable earth exists, place a small bundle of seeds (again, those that grow edible plants are preferred), a small bundle of preserved food, or a quiver of arrows in a place where a passerby might see it. Mark your gifts with Erastil's sign, and say a prayer for the health and safety of the communities in the area and those who may be in need of Erastil's guidance.","Gain a +4 sacred bonus on Survival checks.*","Survival",4,"sacred",null,null,null,null,null,null,null,null,null,{"$f":"$AP$3","v":0},{"$f":"$N$3","v":false},{"$f":"AY3","v":0},{"$f":"AZ3","v":0},{"$f":"BA3","v":0},{"$f":"BB3","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Gorum","Deific","Dress yourself in the heaviest set of metal armor you own. Shout your oath of loyalty to Gorum at the top of your lungs, punctuating each pause for breath by smashing your weapon against a shield or against your armor-clad body. After your oath is done, kneel on one knee with your weapon resting against your shoulder. Recite your victories in battle in a sonorous voice until the time for your obedience is done. If you should be attacked while conducting your obedience, slay the creature who dared test your might. (You may be assisted by allies, but you must strike the killing blow.)",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on Strength checks and Strength based skill checks.*\"","v":"Gain a +4 sacred bonus on Strength checks and Strength based skill checks.*"},"Strength checks",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"always","STRSkill",4,{"$f":"DeificObedienceBonusType","v":"sacred"},null,null,null,null,"Demonic B0",{"$f":"SelDiety&\" Demonic Obedience\"","v":" Demonic Obedience"},{"$f":"$K$4","v":false},{"$f":"Q4","v":0},{"$f":"R4","v":0},{"$f":"S4","v":0},{"$f":"T4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Gozreh","Deific","Hang a set of chimes where they will be stirred by either wind or water. If no suitable location exists to hang the chimes, you must hold the chimes and shake them gently to sound them throughout your obedience. Chant prayers from Hymns to the Wind and the Waves as you attune yourself to the sound of the chimes, then drink a mouthful of pure water and pour a handful over your head.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on saving throws against electricity and water spells and effects.\"","v":"Gain a +4 sacred bonus on saving throws against electricity and water spells and effects."},"Saving Throws",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"against electricity and water spells and effects",null,null,null,null,null,null,null,null,{"$f":"SelDiety&\" Demonic Obedience\"","v":" Demonic Obedience"},{"$f":"$K$4","v":false},{"$f":"U4","v":0},{"$f":"V4","v":0},{"$f":"W4","v":0},{"$f":"X4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Iomedae","Deific","Hold your primary weapon in front of you and hang a holy symbol of Iomedae from it. Kneel while focusing on the holy symbol, pray for guidance and protection from the Inheritor, and swear to follow her teachings.","Gain a +4 sacred bonus on Diplomacy and Knowledge (nobility) checks.*","Diplomacy",4,"sacred",null,"Knowledge (nobility)",4,"sacred",null,null,null,null,"Demonic B2",{"$f":"$AC$4","v":0},{"$f":"$M$4","v":false},{"$f":"AH4","v":0},{"$f":"AI4","v":0},{"$f":"AJ4","v":0},{"$f":"AK4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Irori","Deific","Over the course of 1 hour, spend an equal amount of time practicing with a weapon or your unarmed strikes, reading any text that you have never read before, and braiding a length of hair while contemplating the mysteries of the multiverse. Hang the length of hair around your neck when your obedience is complete and wear it for the rest of the day.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on all Knowledge checks.*\"","v":"Gain a +4 sacred bonus on all Knowledge checks.*"},"Knowledge",4,{"$f":"DeificObedienceBonusType","v":"sacred"},null,null,null,null,null,null,null,null,null,{"$f":"$AC$4","v":0},{"$f":"$M$4","v":false},{"$f":"AL4","v":0},{"$f":"AM4","v":0},{"$f":"AN4","v":0},{"$f":"AO4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Lamashtu","Deific","Sacrifice an unwilling living creature in the name of the Mother of Monsters. Draw the process out to inspire the maximum terror and suffering in your victim. The death blow you deal should be savage and destructive - do not grant your sacrifice a clean death. Once the creature is dead, remove one of its bones and sharpen it to a point. Use the bone to cut yourself deeply enough to leave a scar. Leave the sacrificed creature's mutilated form in the open where scavengers may devour it or travelers may see it and know of Lamashtu's power.","Gain a +1 natural armor bonus to your AC.*","AC",1,"natural armor",null,null,null,null,null,null,null,null,"Demonic B3",{"$f":"$AP$4","v":0},{"$f":"$N$4","v":false},{"$f":"AU4","v":0},{"$f":"AV4","v":0},{"$f":"AW4","v":0},{"$f":"AX4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Nethys","Deific","Inscribe blessings to Nethys, arcane formulae, and lines of prayer on a blank parchment. Don't inscribe a complete spell - only notations sufficient to potentially spur a reader to study magic in an effort to complete the incantation. At the culmination of your obedience, cast any spell or spell-like ability or activate a spell completion or spell trigger magic item.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on concentration checks.*\"","v":"Gain a +4 sacred bonus on concentration checks.*"},"Concentration",4,{"$f":"DeificObedienceBonusType","v":"sacred"},null,null,null,null,null,null,null,null,null,{"$f":"$AP$4","v":0},{"$f":"$N$4","v":false},{"$f":"AY4","v":0},{"$f":"AZ4","v":0},{"$f":"BA4","v":0},{"$f":"BB4","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
["Norgorber","Deific","While moving through a crowd of people (at least six individuals), whisper a prayer to Norgorber so quietly that no one hears you. If you suspect a member of the crowd heard you, you must follow that individual and prick her with a poisoned needle or other sharp implement. If you can't locate a suitable crowd, dig a hole at least 6 inches deep in the ground, whisper your prayers into the hole, and bury the sound. At the end of your obedience, dip a needle in poison and leave it on a road, jutting from a windowsill, or anywhere else a passerby might inadvertently prick herself.","Gain a +3 profane bonus on Bluff checks* and on Diplomacy checks to gather information.","Bluff",3,"profane",null,"Diplomacy",3,"profane","to gather information"]
["Pharasma","Deific","Collect small bones whenever it is convenient and respectful to do so. When it comes time to perform your obedience, lay out the bones in a spiral. At one end of the spiral lay a slip of parchment on which you have written the name of someone newly born. At the other end of the spiral, lay a slip of parchment on which you have written the name of someone newly deceased. Chant hymns from The Bones Land in a Spiral while proceeding solemnly around the spiral, trailing a black scarf on the ground behind you.",{"$f":"\"Gain a +2 \"&DeificObedienceBonusType&\" bonus on attack rolls made with daggers.*\"","v":"Gain a +2 sacred bonus on attack rolls made with daggers.*"},"Attack Rolls|dagger",2,{"$f":"DeificObedienceBonusType","v":"sacred"}]
["Rovagug","Deific","Smash an assortment of items worth at least 10 gp, preferably something fragile, aesthetically beautiful, or with significance to a good-aligned deity (particularly Sarenrae). The more devout servants of Rovagug seek out and hoard particularly expensive, artistic, or rare items, such as fine bottles of wine or delicate curios, to smash during their obedience. Roll in the shards of the destroyed items, howling and shouting praises and curses invoking the Rough Beast, until the shards draw blood and your lungs ache.","Gain a +4 bonus on attack and damage rolls against objects.","Attack Rolls",4,"profane","vs objects","Damage",4,"profane","vs objects"]
["Sarenrae","Deific","The Dawnflower values the redemptive powers of compassion and patience, and extends them to all who might be capable of good. Offer to heal a stranger of his wounds, either by using the powers granted to you by Sarenrae or with a potion, scroll, or other item you possess. Tell the stranger it is by the will of Sarenrae that you share your healing gifts. You may also use your Heal skill to perform this act of healing service. If you can't find a stranger who will accept your offer, stand beneath the open sky during the daylight hours. Blindfold yourself with a red-and-gold scarf and try to locate the sun in the sky through the layers of fabric.","Gain a +2 sacred bonus on Perception checks.*","Perception",2,"sacred"]
["Shelyn","Deific","Paint a small picture, compose a short poem or song, dance a scene from a ballet, or create another work of art, whispering praise to Shelyn's beauty and grace as you do so. The art piece need be neither large nor complex, but heartfelt and made to the best of your ability. Gift the piece of art to a stranger and pay her a sincere compliment as you do so. If there are no suitable individuals around to receive the gift, leave it in an obvious place with a note praising Shelyn and asking whoever finds it to take it with your warmest wishes.","Gain a +4 sacred bonus on Craft and Perform checks.*","Craft",4,"sacred",null,"Perform",4,"sacred"]
["Torag","Deific","After reciting a traditional prayer to Torag, either work at a forge or strike a small replica of an anvil or a sizable flat stone with a hammer for at least 10 minutes. If the sound of your hammer draws a creature near, encourage it to join in your worship of the Father of Creation. If hostilities become inevitable, leap into the fray with a battle shout in praise of Torag. Perform some small act toward maintaining your weapon, such as sharpening or polishing it, as you conclude your obedience with another prayer to Torag's might and wisdom. Alternatively, if you have created something through this effort, grant it to the next person you meet who strikes you as fair and honorable.","Gain a +1 sacred bonus on all attack rolls made with warhammers.*","Attack Rolls|Warhammer",1,"sacred"]
["Urgathoa","Deific","Cover a table (or suitable flat surface) with a black velvet cloth and spread a feast atop it. If you are in the wilderness or another area where fine food is not readily available, load the table with the best quality food you can find in whatever amount you have. Eat to the point of painful fullness, sipping wine between dishes and reciting a prayer to Urgathoa. At the end of the hour, consume a piece of rotten fruit, rancid meat, moldy cheese, or other spoiled bit of food. Trust in Urgathoa to protect you from any sickness or disease that might follow.","Treat your caster level as 1 higher when casting necromancy spells.*","Caster Level/Necromancy",1]
["Zon-Kuthon","Deific","Persuade a creature to allow you to inflict a small amount of pain on it. This can be as subtle as thin needles under the skin or as overt as a lashing with a whip -  whatever the subject agrees to. If you can legally procure an individual, such as through legalized slavery, you may use a purchased subject instead. If no suitable individuals can be located, coil a spiked chain into a nest and kneel on it, letting your weight sink your knees into the spikes. Whip your own back while chanting praises to Zon-Kuthon.","Gain a +2 sacred bonus on saving throws against spells that deal hit point damage.","Saving Throws",2,"profane","vs spells that do hit point damage"]
["Achaekek","Deific","Meditate in a private place before a trophy or broken religious symbol taken from a target you have been contracted to kill. This trophy must be anointed with a single drop of your blood, drawn from your flesh by a sawtooth sabre, and the trophy must be destroyed at the end of your meditation. If you have yet to complete a contract, have no appropriate trophies at hand, or seek to serve the Mantis God in other ways than as the god's assassin, you must instead offer your own vital fluid to He Who Walks in Blood by cutting yourself along the right arm with a sawtooth sabre. Such self-mutilation deals 1d6 points of damage to you, which cannot be healed during the hour of meditation without disrupting the obedience; after the meditation ends, the wounds can be healed by any means available.","Gain a +2 profane bonus to confirm critical hits while wielding a sawtooth sabre. As long as you have a sawtooth sabre in each hand, you can use those blades to complete the somatic component of any spell you cast, and you treat sawtooth sabres as your divine focus for the casting of divine spells.","Attack Rolls",2,"profane","to confirm critical hits with a sawtooth sabre"]
["Alseta","Deific","Find a physical boundary between two places, such as a doorway, a bridge, or even just a line drawn in the sand. Kneel with your back to this boundary and contemplate all the ways your life has changed during the previous day - this could be as simple as a new person you met in passing. Stand, turn, and step across the boundary while chanting a prayer to Alseta. On the other side, kneel and meditate on the transitions and changes that await you in the coming day. At the end of this meditation, out of respect for the transition to the new day, vow to perform a mundane task in a distinctly different manner during the coming day than you have done previously.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on Disable Device checks to unlock doors and a +4 \"&DeificObedienceBonusType&\" bonus on Perception checks to detect secret doors.\"","v":"Gain a +4 sacred bonus on Disable Device checks to unlock doors and a +4 sacred bonus on Perception checks to detect secret doors."},"Disable Device",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"to unlock doors","Perception",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"to detect secret doors"]
["Apsu","Deific","Pick a direction, and walk that way for the next 30 minutes. During this time, catalog all of the areas you pass and consider any tactical advantages that can be found in the terrain. After this, retrace your steps, but instead of plotting tactics, appreciate the beauty and scenery that you find along your way, and speak quiet prayers to or praises of the Waybringer, keeping in mind that none of what you've seen would exist were it not for Apsu.","Gain a +2 sacred bonus on Perception checks while you are traveling in this area, and a +4 sacred bonus on checks to notice enemies for the purpose of acting in a surprise round while you are traveling or camping there.","Perception",2,"sacred","while travelling in the area where you performed your obedience","Perception",4,"sacred","to notice enemies for the purpose of acting in the surprise round."]
["Besmara","Deific","Steal a gold coin or alcoholic drink by force or trickery. Then, while recounting your latest or most impressive act of piracy and blessing Besmara's name for all to hear, offer your stolen item to her by throwing it into water at least 4 feet deep. Alternatively, you can recount your most impressive or recent act of piracy to someone unaware of it, although you are free to hide the fact that the act was yours.",{"$f":"\"Gain a +2 \"&DeificObedienceBonusType&\" bonus to AC against attacks of opportunity.\"","v":"Gain a +2 sacred bonus to AC against attacks of opportunity."},"AC",2,{"$f":"DeificObedienceBonusType","v":"sacred"},"vs attacks of opportunity"]
["Brigh","Deific","While reciting formulas from Logic of Design, you must craft a new creation, continue work on an elaborate device or object, or disassemble an existing creation to see how it works. Favored projects among the church include useful gear, magic items, innovative toys, and contraptions invented primarily to see if they would work rather than to solve a specific problem. Share the knowledge you discover while working on this project. If no people are around to hear or read your observations, or you are incapable of communicating with anyone, instead write down notes about your work to publish or otherwise share with others later. If you can share these notes with someone but choose not to, your obedience is unfulfilled; the requirement to share a set of these notes needs only be met once for that set of notes.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on Disable Device checks.*\"","v":"Gain a +4 sacred bonus on Disable Device checks.*"},"Disable Device",4,{"$f":"DeificObedienceBonusType","v":"sacred"}]
["Dahak","Deific","Remain entirely silent for 1 hour while you pray to Dahak, ruminating over the glories of wanton destruction committed as the culmination of waiting and planning. While you pray, let hate and anger fill you until you must lash out. Following your prayer, destroy an item worth at least 1 gp and use the shattered remains to cut yourself, preferably along preexisting scar lines, while espousing your love of chaos and destruction. Such an action deals you 1 point of damage that cannot be healed for the following 24 hours.","You gain a +2 profane bonus on Bluff and Intimidate checks against creatures who can see your scars.","Bluff",2,"profane","vs creatures that can see your scars","Intimidate",2,"profane","vs creatures that can see your scars"]
["Ghlaunder","Deific","Craft a small poppet in the shape of a flea, tick, stirge, or other such plague-carrying creature, using natural materials such as straw, and mixing your blood with foul-smelling mud or dung to bind the poppet together. As it dries over the course of an hour, recite verses invoking virulence, filth, and affliction on the living while applying leeches to your flesh. At the end of the hour, burn the poppet and the leeches, inhaling the foul vapors while meditating on the purging effects of disease on the living while your leech-drawn blood burns in sacrifice to Ghlaunder.","If you are affected by a disease, any ability score damage or drain you would take from that disease today is halved; if you would take 1 point of ability score damage, you instead take none. You can still contract diseases and spread them to others as normal."]
["Groetus","Deific","Preach of the coming end times to a listener who has not yet accepted this truth. If the person leaves or otherwise refuses to listen to you for the full hour, you must find another person to preach to so that you are proselytizing the entire time. Alternatively, if no one at all is available to listen, spend an hour contemplating ways and times the world might end - do so in an empty place where nothing lives and no person except Groetan worshipers have been for at least a month. While you contemplate, deface any surface available to you with unholy images and symbols, such as a skull-like moon.",{"$f":"\"Gain a +1 \"&DeificObedienceBonusType&\" bonus on Will saving throws.*\"","v":"Gain a +1 sacred bonus on Will saving throws.*"},"Will",1,{"$f":"DeificObedienceBonusType","v":"sacred"}]
["Gyronna","Deific","Spend at least 30 minutes working to make another sentient creature's life measurably worse or more miserable, whether by destroying its property, sabotaging its efforts, or afflicting it magically. Your victim must survive this encounter, but your actions can indirectly lead to its death, such as tainting a plague-ridden man's medicine or stealing the money a woman would use to pay back a loan. You must make your victim aware of your involvement, and always name some price or task your victim can perform to assuage your bitter heart and gain recompense for the damage you have inflicted, though this price does not need to be reasonable.","Gain a +4 profane bonus on Intimidate checks.*","Intimidate",4,"profane"]
["Hanspur","Deific","With the assistance of another priest of Hanspur or by yourself, simulate the act of drowning. You can do this by fully submerging yourself in a body of water, exhaling all of your breath, and painfully inhaling water instead of air. Alternatively, you can lie on your back with your head at a lower elevation than your legs while water is slowly poured on your face and up your nose. If you choose the latter method, you must cover your face with a cloth while the water is poured. When you conclude this simulated drowning, contemplate your life and how your goals coincide with the teachings of Hanspur and the Six River Freedoms.",{"$f":"\"Gain a +4 \"&DeificObedienceBonusType&\" bonus on Survival checks attempted while on or near rivers.\"","v":"Gain a +4 sacred bonus on Survival checks attempted while on or near rivers."},"Survival",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"while on or near rivers"]
["Kurgess","Deific","Find the nearest boulder, log, or other unattended object that you can reliably lift over your head, and hold it up high for the duration of the obedience while meditating on the ennobling nature of sports and tests of physical might. If you are interrupted at any time by any creature or person, you must challenge your interrupter to a contest of strength, speed, or stamina, with the boulder or another object of your obedience used as the main focus of the competition.","Gain a +2 sacred bonus on Acrobatics and Climb checks.*","Acrobatics",2,"sacred",null,"Climb",2,"sacred"]
["Milani","Deific","Spend time meditating among roses you have planted yourself, so you can inhale their sacred scent while offering prayers to Milani. If no such roses are available, you can instead brew tea from herbs and rose petals and share the tea with close friends or neighbors. Preferred topics for conversation during this teatime include hopes for the future and preparations for times of need, but the act of sharing is itself enough. During times of war or conflict, though, you must instead spend time sparring, preferably with friends or neighbors whom you plan to fight alongside during the conflicts to come. If you are imprisoned and unable to spar, you can instead sing any song of hope or resistance in unison with one or more fellow prisoners.","Gain a +2 sacred bonus on all saving throws against charm and compulsion effects, and a +2 sacred bonus on all rolls made to dispel or remove such effects from others.","Saving Throws",2,"sacred","vs charm and compulsion effects"]
["Naderi","Deific","Collect two unblemished white rose blossoms, open to their fullest but without any wilted petals. Stand beside a river and cut the blossoms from the stems, then set them on the water to float downstream. Meditate upon the beautiful perfection of love and the imperfection of a life that would deny it to star-crossed lovers.",{"$f":"\"Gain a +2 \"&DeificObedienceBonusType&\" bonus on Charisma-based skill checks.*\"","v":"Gain a +2 sacred bonus on Charisma-based skill checks.*"},"CHASkill",2,{"$f":"DeificObedienceBonusType","v":"sacred"}]
["Sivanah","Deific","Carry an ordinary scarf or veil and walk through a settlement, making sure you are seen and exchange pleasantries with at least one person. After you reach the settlement's edge, place the scarf or veil over your face so you aren't easily recognizable, and again speak with anyone you encountered before. If your true identity is recognized, you must deny it, providing a false name if necessary.",{"$f":"\"Gain a +2 \"&DeificObedienceBonusType&\" bonus on Disguise checks.*\"","v":"Gain a +2 sacred bonus on Disguise checks.*"},"Disguise",2,{"$f":"DeificObedienceBonusType","v":"sacred"}]
["Zyphus","Deific","Spend an hour sitting on the grave of someone who suffered an accidental death. You must reflect on how chance has wronged you and vocally reject the influence of any gods associated with these wrongs. If no suitable grave exists, spend an hour telling strangers how their religious beliefs and hopes for a just afterlife are folly and of no consequence. Alternatively, you can write this screed and post it in a public place within a settlement. If you're away from civilization, you can instead spend an hour sabotaging a path, bridge, tool, or other device so that it's dangerous for the next person who uses it.","Gain a +4 profane bonus on Craft (traps) or Disable Device checks, chosen when you complete the obedience.","Craft (traps)",4,"profane","if you chose this skill when performing your obedience","Disable Device",4,"profane","if you chose this skill when performing your obedience"]
["Lamashtu","Demonic","Engage in a tryst with the sincere intention of being impregnated or impregnating your partner, or sacrifice a creature that has been alive for no more than a week.","Gain a +4 profane bonus on saves against insanity, confusion, and polymorph effects.","Saving Throws",4,"profane","vs insanity, confusion, and polymorph effects."]
["Abraxas","Demonic","Self-flagellate with a small whip or tree branch, punctuating each stroke with utterances of mystic words of power. ","Gain a +4 profane bonus on saves against charm effects and written magical effects.","Saving Throws",4,"profane","against charm effects and written magical effects."]
["Aldinach","Demonic","Pray to Aldinach while lying prone on sand for an hour, during which time you must eat at least one live scorpion. ","Gain a +4 profane bonus on saves against poison from vermin and effects that cause fatigue or exhaustion.","Saving Throws",4,"profane","against poison from vermin and effects that cause fatigue or exhaustion."]
["Andirifkhu","Demonic","Torture a living creature that is smaller than your size category on a mechanical device that utilizes blades or spikes, or torture a bound creature of any size with a knife. The creature must remain alive for the duration, and must die within 1 minute of the obedience's end. ","Gain a +4 profane bonus on saves against illusions and a +4 profane bonus to AC against traps that inflict slashing damage.","Saving Throws",4,"profane","against illusions and a +4 profane bonus to AC against traps that inflict slashing damage."]
["Angazhan","Demonic","Ingest hallucinogenic jungle plants and then beat a complex rhythm on a large drum made of human skin and bones while chanting prayers to Angazhan. ","Gain a +4 profane bonus on saves against disease and poison caused by exposure to the jungle or creatures native to jungles.","Saving Throws",4,"profane","against disease and poison caused by exposure to the jungle or creatures native to jungles."]
["Areshkagal","Demonic","Inscribe several of the 23 riddles of the flesh (an interlocked series of conundrums, the answer to which no mortal has achieved) on your own flesh with a tiny bone knife carved from a child's rib. ","Gain a +4 profane bonus on Will saving throws against sonic and languagedependant effects.","Saving Throws",4,"profane","against sonic and languagedependant effects."]
["Baphomet","Demonic","Remain motionless for 55 minutes, and then spend the last 5 minutes speaking 50 observations regarding your surroundings into a hollowed-out bull's horn. ","Gain immunity to maze and a +4 profane bonus on saving throws against confusion and insanity effects.","Saving Throws",4,"profane","against confusion and insanity effects."]
["Cyth-V'sug","Demonic","Eat moldering flesh rife with parasitic worms and drink putrid alcohol distilled from strange fungi during a 1-hour feast. ","Gain a +4 profane bonus on all saving throws against disease and effects that cause nausea.","Saving Throws",4,"profane","against disease and effects that cause nausea."]
["Dagon","Demonic","Offer a bowl of fresh blood to Dagon by speaking prayers over the blood and then emptying the blood into the sea. The bowl must be made of gold and inscribed with runes sacred to Dagon - such a bowl must be worth no less than 100 gp, but can be reused for multiple obediences. ","Gain a +4 profane bonus against the extraordinary or supernatural attacks of creatures with the aquatic or water subtype.","Saving Throws",4,"profane","against the extraordinary or supernatural attacks of creatures with the aquatic or water subtype."]
["Deskari","Demonic","Meditate while allowing insects or worms of any type to crawl upon your body - if no such vermin is available, you must instead lie facedown in a trench dug into soil and mouth prayers to Deskari into the dirt while scratching yourself with sharp bits of bone or wood. ","Gain a +4 profane bonus on all saving throws against disease and against effects caused by vermin.","Saving Throws",4,"profane","against disease and against effects caused by vermin."]
["Flauros","Demonic","Burn a valuable nonmagical object (something worth at least 100 gp) or any living creature as an offering and eat the ashes. ","Gain a +4 profane bonus on all saving throws against fire effects.","Saving Throws",4,"profane","against fire effects."]
["Gogunta","Demonic","Drown a living creature in swamp water (or at the very least, in muddy water), then impale the dead body on a sharp branch so wild creatures can feast on it. After impaling the creature, you must spend the rest of your obedience meditating on the sound of fluid dripping from its sodden body. ","Gain a +4 profane bonus on saves against disease and poison caused by exposure to the jungle or creatures native to swamps.","Saving Throws",4,"profane","against disease and poison caused by exposure to the jungle or creatures native to swamps."]
["Haagenti","Demonic","Practice the Divine Experiment by following the procedure to transmute lead into gold; this process normally requires a philosopher's stone, but for this obedience, the thaumaturge can substitute any material for lead - it's not the actual transmutation that functions as the obedience, but the act of going through the motions. ","Gain a +4 profane bonus against transmutation effects.","Saving Throws",4,"profane","against transmutation effects."]
["Jezelda","Demonic","Under the night sky, you must offer up prayers to the moon. On nights when there is no moon, you must supplement your prayers by sacrificing an intelligent creature of your own race by tearing out its throat with your teeth and feeding on the still-warm body. ","Gain a +4 profane bonus on all saving throws made when the moon is visible in the night sky.","Saving Throws",4,"profane","when the moon is visible in the night sky"]
["Jubilex","Demonic","Submerge a small, severed piece of a human body in a vial of acid and chant praise to Jubilex as the flesh dissolves. ","Gain a +4 profane bonus on all saving throws against poison.","Saving Throws",4,"profane","against poison."]
["Kostchtchie","Demonic","Spill the blood of a living creature onto snowcovered ground; the creature must remain alive during the entire obedience, and must die within a minute of the obedience's end. ","Gain a +4 bonus on all saving throws against cold.","Saving Throws",4,"profane","against cold."]
["Mazmezz","Demonic","Bind a living creature so only a few key portions of anatomy (such as the belly, mouth, or eyes) remain exposed, allowing you to torment these exposed areas with needles, tiny knives, or poisonous vermin. ","Gain a +4 profane bonus on grapple checks and to CMD.","CMB (grapple)",4,"profane","always","CMD",4,"profane"]
["Nurgal","Demonic","Offer prayers to Nurgal during an hour-long ritual of self-flagellation with a salt-encrusted whip - the ritual must end at noon. If this obedience does not take place under the light of the sun, you must end the ritual by swallowing a handful of sand and salt. ","Gain a +4 profane bonus on all Fortitude saving throws against effects that cause fatigue or exhaustion, or that damage, drain, or penalize ability scores.","Saving Throws",4,"profane","against effects that cause fatigue or exhaustion, or that damage, drain, or penalize ability scores."]
["Pazuzu","Demonic","String up the intestines of a freshly killed creature somewhere that will attract the attention of hungry birds (such as the branches of a tree or the crenellations of a tower), then meditate on the offering. ","Gain a +4 profane bonus on all saving throws against effects from flying creatures and compulsion effects.","Saving Throws",4,"profane","against effects from flying creatures and compulsion effects."]
["Sifkesh","Demonic","Perform a ritualized suicide by first scribing a note lambasting your enemies and then pretending to kill yourself via strangulation or cutting. ","Gain a +4 profane bonus on saving throws against mind-affecting effects.","Saving Throws",4,"profane","against mind-affecting effects."]
["Xoveron","Demonic","Perch atop a high outcrop and look out over the surrounding terrain. If the outcrop is in an uninhabited area, you need do nothing more but wait for an hour, but if the outcrop is in an inhabited area (such as a city), no passersby should realize you are a living thing - any who do must be slain before the hour's end. ","Gain a +4 profane bonus on saving throws against effects that cause sickness, nausea, fatigue, or exhaustion.","Saving Throws",4,"profane","against effects that cause sickness, nausea, fatigue, or exhaustion."]
["Zevgavizeb","Demonic","In a cavern, impale a living sacrifice on a stalagmite so that the creature does not die immediately. Dance around the sacrifice while shouting prayers to Zevgavizeb, taking time every 10 minutes to push the impaled creature further down the stalagmite. Time the dance so that at the end, the creature is at the stalagmite's base - it need not survive to the end of the dance. ","Gain a +4 profane bonus on saving throws against special attacks and spells originating from reptilian creatures.","Saving Throws",4,"profane","against special attacks and spells originating from reptilian creatures."]
["Zura","Demonic","Drink some of the blood of a willing creature, and allow the same creature to drink some of your own blood, after which you must meditate on the teachings of Zura. Alternatively, you can feed on the flesh of a creature of your own race until you are full. ","Gain a +4 profane bonus on all saving throws against the supernatural abilities of undead creatures.","Saving Throws",4,"profane","against the supernatural abilities of undead creatures."]
[]
["Deity","Type","Name","3/day","2/day","1/day","Name","Type","Description","Uses","Per Period","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Name","Type","Description","Uses","Per Period","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition"]
["Abadar","Sentinel","Lawful Bulwark","Shield of Faith","Shield Other","Archon's Aura","Unflagging","Sp",{"$f":"\"Once per day as a standard action, you can summon a zelekhut inevitable. You gain telepathic communication with the zelekhut to a range of 100 feet, and the zelekhut follows your commands perfectly for \"&TotalClassLevels&\" minutes before returning home. The zelekhut doesn't obey any command that would violate its lawful alignment - such commands are met with grim refusal, and could even prompt the zelekhut to attack you if the command is egregious enough.\"","v":"Once per day as a standard action, you can summon a zelekhut inevitable. You gain telepathic communication with the zelekhut to a range of 100 feet, and the zelekhut follows your commands perfectly for 0 minutes before returning home. The zelekhut doesn't obey any command that would violate its lawful alignment - such commands are met with grim refusal, and could even prompt the zelekhut to attack you if the command is egregious enough."},1,"/day",null,null,null,null,null,null,null,null,"Dictum Blow","Su",{"$f":"\"Once per day, you can channel the effects of dictum through your weapon. You must declare your use of this ability before rolling your attack. On a hit, the target is affected as if caught in the area of dictum as cast by a level \"&TotalClassLevels&\" cleric. If the target is lawful or its Hit Dice exceeds yours, it is unaffected. If your attack misses or the creature is unaffected, the dictum effect is wasted.\"","v":"Once per day, you can channel the effects of dictum through your weapon. You must declare your use of this ability before rolling your attack. On a hit, the target is affected as if caught in the area of dictum as cast by a level 0 cleric. If the target is lawful or its Hit Dice exceeds yours, it is unaffected. If your attack misses or the creature is unaffected, the dictum effect is wasted."},1,"/day"]
["Asmodeus","Sentinel","Unholy Warrior","Protection From Good","Death Knell","Defile Armor","Deceitful Duelist","Ex","Three times per day, you can attempt a feint as a swift action. You gain a +4 profane bonus on your Bluff check when attempting to feint using this ability. If you successfully attack a creature that has lost its Dexterity bonus to AC as a result of your feint, you deal an additional 1d6 points of damage. This is in addition to any other precision-based damage you deal - such as from a sneak attack - and isn't multiplied on a critical hit.",3,"/day","Bluff",4,"profane","when feinting using this ability.",null,null,null,null,"Diabolical Resistances","Su","Your skin takes on a ruddy cast, and your teeth grow slightly sharper. To a casual observer you may look no different, but anyone who studies you closely notices these traits. You gain fire resistance 10* and a +4 profane bonus on saving throws against poison.",null,null,"Saving Throws",4,"profane","vs poison","Resist Energy (fire)",10,"Misc"]
["Calistria","Exalted","Calistria's Tongue","Charm Person","Eagle's Splendor","Suggestion","Stunning Touch","Su",{"$f":"IF('Domain Data v2'!$B$11,\"When you use your Dazing Touch domain power, you can cause the creature touched to become stunned for 1 round instead of dazed.\",SUBSTITUTE(SUBSTITUTE('Domain Data v2'!F11,\"<VAR>\",TotalClassLevels),\"<STAT>\",J92))","v":"You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more than 0 hit dice are unaffected. You can use this ability 3 times a day."},{"$f":"3+ModWIS","v":3},"/day",null,null,null,null,null,null,null,null,"Protective Grace","Ex","You can add your Charisma bonus to your touch AC while wearing light or no armor.*",null,null,"AC",{"$f":"MAX(0,ModCHA)","v":0},"dodge"]
["Calistria","Sentinel","Lucky Strike","Divine Favor","Align Weapon (Chaotic Only)","Keen Edge","Winsome Lash","Su",{"$f":"\"You can lash out with your melee weapon as if it were a whip, no matter what the weapon's type truly is. \"&\"As a free action, your melee weapon elongates and grows flexible, gaining an extra 5 feet of reach while still maintaining its ability to strike targets adjacent to you (provided the weapon could normally do so). \"&\"Using this ability does not provoke attacks of opportunity, and you can apply this ability only to melee weapons. You can use this ability \"&1+INT(TotalClassLevels/4)&\" rounds per day.\"","v":"You can lash out with your melee weapon as if it were a whip, no matter what the weapon's type truly is. As a free action, your melee weapon elongates and grows flexible, gaining an extra 5 feet of reach while still maintaining its ability to strike targets adjacent to you (provided the weapon could normally do so). Using this ability does not provoke attacks of opportunity, and you can apply this ability only to melee weapons. You can use this ability 1 rounds per day."},{"$f":"1+INT(TotalClassLevels/4)","v":1},"rounds/day",null,null,null,null,null,null,null,null,"Sting Like a Wasp","Ex",{"$f":"\"For \"&MAX(0,ModCHA)&\" round\"&IF(ModCHA=1,\"\",\"s\")&\" per day, you can ignore attacks of opportunity you would otherwise provoke due to your movement. Using this ability is a free action, and the rounds in which you use it don't need to be consecutive. \"&\"You still provoke attacks of opportunity normally for actions other than moving.\"","v":"For 0 rounds per day, you can ignore attacks of opportunity you would otherwise provoke due to your movement. Using this ability is a free action, and the rounds in which you use it don't need to be consecutive. You still provoke attacks of opportunity normally for actions other than moving."},{"$f":"MAX(0,ModCHA)","v":0},"rounds/day"]
["Cayden Cailean","Exalted","Libations","Bless Water","Delay Poison","Create Food and Water","Freedom's Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon a pair of bralani azatas to aid you. You gain telepathy with the bralanis to a range of 100 feet. The bralanis follow your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to their home in Elysium. The bralanis don’t follow commands that would cause them to commit evil acts or restrict freedom solely for the sake of law. \"&\"Such commands not only earn refusal and scorn from the bralanis, but could cause the bralanis to attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon a pair of bralani azatas to aid you. You gain telepathy with the bralanis to a range of 100 feet. The bralanis follow your commands perfectly for 0 minutes before vanishing back to their home in Elysium. The bralanis don’t follow commands that would cause them to commit evil acts or restrict freedom solely for the sake of law. Such commands not only earn refusal and scorn from the bralanis, but could cause the bralanis to attack you if the command is particularly egregious."},1,"/day",null,null,null,null,null,null,null,null,"Wine to Water","Su",{"$f":"\"As a full-round action, you transform a single serving of an alcoholic beverage into either potent holy water or a potion of cure serious wounds. A potion created in this way heals 3d8+\"&MIN(15,TotalClassLevels)&\" points of damage. The holy water you create is more potent than usual, dealing 4d4 points of damage to an undead creature or evil outsider, \"&\"and 2d4 points of splash damage to each such creature within 5 feet of the point where the flask hits. Holy water and potions created in this way last for 1 hour. You can use this ability \"&MAX(1,ModCHA)&\" time\"&IF(ModCHA<=1,\"\",\"s\")&\" per day.\"","v":"As a full-round action, you transform a single serving of an alcoholic beverage into either potent holy water or a potion of cure serious wounds. A potion created in this way heals 3d8+0 points of damage. The holy water you create is more potent than usual, dealing 4d4 points of damage to an undead creature or evil outsider, and 2d4 points of splash damage to each such creature within 5 feet of the point where the flask hits. Holy water and potions created in this way last for 1 hour. You can use this ability 1 time per day."},{"$f":"MAX(1,ModCHA)","v":1},"/day"]
["Desna","Exalted","Slumberer","Sleep","Silence","Deep Slumber","Splendorous Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon a lillend azata. You gain telepathy with the lillend to a range of 100 feet. The lillend follows your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to its home on Elysium. The lillend doesn’t follow any commands that would cause it to take evil or overly lawful actions, and the creature could even attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon a lillend azata. You gain telepathy with the lillend to a range of 100 feet. The lillend follows your commands perfectly for 0 minutes before vanishing back to its home on Elysium. The lillend doesn’t follow any commands that would cause it to take evil or overly lawful actions, and the creature could even attack you if the command is particularly egregious."},1,"/day",null,null,null,null,null,null,null,null,"Blast of Motes","Su",{"$f":"IF(CanChannelPositive,\"Whenever you channel positive energy to heal living creatures,\",\"Once per day, you can channel positive energy to heal living creatures within 30ft for \"&INT((TotalClassLevels+1)/2)&\"d6 damage. When you do so,\")&\" a shower of starry motes cascades over all of the living creatures in the area of effect. These motes do not impede vision or stealth attempts, nor do they reveal invisible creatures, but they infuse the targets with divine luck. \"&\"Targets of this ability reduce any miss chance they face by 10%. In addition, when targets of this ability roll damage dice, they may treat all 1s as 2s. The motes and their effects last for \"&1+INT(TotalClassLevels/4)&\" rounds.\"","v":"Once per day, you can channel positive energy to heal living creatures within 30ft for 0d6 damage. When you do so, a shower of starry motes cascades over all of the living creatures in the area of effect. These motes do not impede vision or stealth attempts, nor do they reveal invisible creatures, but they infuse the targets with divine luck. Targets of this ability reduce any miss chance they face by 10%. In addition, when targets of this ability roll damage dice, they may treat all 1s as 2s. The motes and their effects last for 1 rounds."},{"$f":"IF(CanChannelPositive,0,1)","v":1},"/day"]
["Erastil","Exalted","Animal Friend","Charm Animal","Animal Messenger","Summon Nature's Ally III","Hunter's Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon a pair of hound archons. The hound archons follow your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to their home in Heaven. The hound archons don’t follow commands that would violate their lawful good alignment. \"&\"Such commands will not only earn refusal and scorn from the hound archons, but could cause them to attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon a pair of hound archons. The hound archons follow your commands perfectly for 0 minutes before vanishing back to their home in Heaven. The hound archons don’t follow commands that would violate their lawful good alignment. Such commands will not only earn refusal and scorn from the hound archons, but could cause them to attack you if the command is particularly egregious."},1,"/day",null,null,null,null,null,null,null,null,"Communal Table","Sp","Once per day, you can use heroes’ feast as a spell-like ability. Creatures that eat from this communal table, a process that takes 1 hour, gain a +2 sacred bonus on attack rolls and Will saving throws instead of the usual +1 morale bonus. Whenever you cast this spell, choose one teamwork feat; you may select a new feat every time you cast this spell, but once it’s cast, your selection can’t be changed. Anyone who eats from the communal table gains the benefits of the chosen teamwork feat. The benefits of the heroes’ feast, including the bonus teamwork feat, last for 12 hours. A character doesn’t need to meet the prerequisites for a teamwork feat granted through this ability.",1,"/day"]
["Gorum","Evangelist","Weaponsmith","Crafter's Fortune","Fox's Cunning","Greater Magic Weapon","War Mount","Ex","If you make a full attack while mounted, your mount also attacks with great enthusiasm. You must attempt a Ride check as normal to fight with a combat-trained mount. If your Ride check succeeds, your mount can attack with a +4 bonus on its attack and damage rolls.",null,null,null,null,null,null,null,null,null,null,"Chaotic Charge","Ex","Three times per day, you can make a chaotic charge attack while mounted. You must declare your use of this ability before you roll your attack. You take an extra –2 penalty to AC in addition to the normal AC penalty for charging, but you deal an extra 2d6 points of damage to creatures of lawful alignment on a successful mounted charge. If you have the cavalier’s charge, mighty charge, or supreme charge class ability, you instead deal an extra 3d6 points of damage to creatures of lawful alignment on a successful wild charge and don’t take the AC penalty.",3,"/day"]
["Gozreh","Evangelist","Weather Watcher","Endure Elements","Resist Energy","Protection From Energy","Experienced Traveler","Ex",{"$f":"\"As a free action, you can grant yourself and any allies within 30 feet of you the ability to move through undergrowth at normal speed and without taking damage or suffering any other impairment for \"&TotalClassLevels&\" rounds (or until you dismiss it as a free action.) Your allies must remain within 30 feet of you to gain the benefits. Thorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion still affect you and your allies. \"&\"While using this ability, you also gain a +4 \"&DeificObedienceBonusType&\" bonus on saving throws against spells and effects that would cause such terrain-based movement impairment, such as the entangle spell. (Your allies do not also gain this bonus.)\"","v":"As a free action, you can grant yourself and any allies within 30 feet of you the ability to move through undergrowth at normal speed and without taking damage or suffering any other impairment for 0 rounds (or until you dismiss it as a free action.) Your allies must remain within 30 feet of you to gain the benefits. Thorns, briars, and overgrown areas that are enchanted or magically manipulated to impede motion still affect you and your allies. While using this ability, you also gain a +4 sacred bonus on saving throws against spells and effects that would cause such terrain-based movement impairment, such as the entangle spell. (Your allies do not also gain this bonus.)"},null,null,"Saving Throws",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"vs spells and effects that cause terrain-based movement impairment",null,null,null,null,"Elemental Ally","Sp","Once per day as a standard action, you can cast summon monster VII to summon a greater elemental of a type you choose. You gain telepathic communication with the elemental to a range of 100 feet, and the elemental obeys your commands perfectly.",1,"/day"]
["Gozreh","Exalted","Green Worker","Entangle","Warp Wood","Speak With Plants","Lightning Child","Su",{"$f":"\"You gain electricity resistance \"&TotalClassLevels+5&\".*\"","v":"You gain electricity resistance 5.*"},null,null,"Resist Energy (electricity)",{"$f":"TotalClassLevels+5","v":5},"Misc",null,null,null,null,null,"Nature's Companion","Ex",{"$f":"IF(HasAnimalCompanion,\"Your animal companion gains a +1 bonus to its Intelligence and Wisdom scores,* a +2 sacred or profane bonus on attack and damage rolls* and a +4 sacred or profane bonus on all saving throws against cold, electricity, and fire spells and effects.\",\"You gain the ability to use summon nature’s ally VII as a spell-like ability once per day.\")","v":"You gain the ability to use summon nature’s ally VII as a spell-like ability once per day."},{"$f":"IF(HasAnimalCompanion,0,1)","v":1},"/day"]
["Iomedae","Sentinel","Knight of Valor","Bless Weapon","Bull's Strength","Magic Vestment","Valorous Smite","Su",{"$f":"IF(HasSmiteEvil,\"You gain an extra use of that ability per day.* You add the levels of sentinel to your paladin levels when calculating the extra damage dealt by your smite.* \"&\"If you successfully deal damage with your smite, your target must succeed at a Will saving throw (DC \"&10+ModCHA+INT(TotalClassLevels/2)&\") or be stunned for \"&1+INT(TotalClassLevels/4)&\"rounds. Once a target saves against this stunning effect, it is immune to the stunning effect from your holy smite for 24 hours.\",MAX(1,ModCHA)&\" times per day as a free action, you can single out an outsider with the evil subtype or an evil-aligned dragon you plan to vanquish. Against this target, you gain a +2 sacred bonus on attack rolls and a +\"&SentinelLevel&\" bonus on damage rolls. These bonuses remain until the target is dead or you use this ability again.\")","v":"1 times per day as a free action, you can single out an outsider with the evil subtype or an evil-aligned dragon you plan to vanquish. Against this target, you gain a +2 sacred bonus on attack rolls and a +0 bonus on damage rolls. These bonuses remain until the target is dead or you use this ability again."},{"$f":"IF(HasSmiteEvil,0,MAX(1,ModCHA))","v":1},"/day","Attack Rolls",{"$f":"IF(HasSmiteEvil,0,2)","v":2},"sacred","vs your Valorous Smite target","Damage",{"$f":"IF(HasSmiteEvil,0,SentinelLevel)","v":0},"sacred","vs your Valorous Smite target","Banishing Strike","Sp","Once per day, you can channel the effects of banishment through your weapon, though you don’t need to cast (or even know) the spell. You must declare your use of this ability before you roll your attack. On a hit, the target is affected by a banishment effect. If you openly wear a holy symbol of Iomedae, you gain a +1 bonus on your caster level check to overcome the target’s spell resistance (if any) and the saving throw DC increases by 2.",1,"/day"]
["Irori","Evangelist","Expansive Knowledge","Identify","Fox's Cunning","Secret Page","Inevitable Fist","Su",{"$f":"\"For \"&TotalClassLevels&\" rounds per day, you can infuse your limbs with the power of pure law. Your unarmed strikes deal damage as if you were on size category larger, and gain the axiomatic special ability. Activating or dismissing this ability is a free action.\"","v":"For 0 rounds per day, you can infuse your limbs with the power of pure law. Your unarmed strikes deal damage as if you were on size category larger, and gain the axiomatic special ability. Activating or dismissing this ability is a free action."},{"$f":"TotalClassLevels","v":0},"rounds/day",null,null,null,null,null,null,null,null,"Runic Form","Sp and Su",{"$f":"\"Nine runic tattoos appear on your body, three for each of the three disciplines of Irori: mind, body, and spirit. As a standard action (unless otherwise noted) you can discharge the power stored in a tattoo. \"&\"Once spent, a tattoo's power returns gradually over the course of 1 week.\"&\"@--Body Tattoos: Two contain cure serious wounds, which you can use as a spell-like ability. One contains restoration, which you can use as a spell-like ability.\"&\"@--Mind Tattoos: Two can each be discharged as a swift action to allow you to reroll a saving throw against an enchantment spell or effect. You must use this ability before you learn the result of your save, and you must take the second result. \"&\"The third can be discharged to grant you a +4 sacred bonus to Wisdom for 1 minute.\"&\"@--Spirit Tattoos: Two allow you to assume an ethereal state for 1 minute as though using the spell etherealness. The third allows you to gain spell resistance \"&10+TotalClassLevels&\" for 1 minute.\"","v":"Nine runic tattoos appear on your body, three for each of the three disciplines of Irori: mind, body, and spirit. As a standard action (unless otherwise noted) you can discharge the power stored in a tattoo. Once spent, a tattoo's power returns gradually over the course of 1 week.@--Body Tattoos: Two contain cure serious wounds, which you can use as a spell-like ability. One contains restoration, which you can use as a spell-like ability.@--Mind Tattoos: Two can each be discharged as a swift action to allow you to reroll a saving throw against an enchantment spell or effect. You must use this ability before you learn the result of your save, and you must take the second result. The third can be discharged to grant you a +4 sacred bonus to Wisdom for 1 minute.@--Spirit Tattoos: Two allow you to assume an ethereal state for 1 minute as though using the spell etherealness. The third allows you to gain spell resistance 10 for 1 minute."},9]
["Lamashtu","Evangelist","Savage Summoner","Summon Monster I","Summon Swarm","Summon Nature's Ally III","Terrifying Eidolon","Su",{"$f":"IF(SummonerLevel,\"Your eidolon gains the frightful presence evolution for free, if you wish.*\",\"You can use Summon Monster V once per day as a spell-like ability.\")","v":"You can use Summon Monster V once per day as a spell-like ability."},{"$f":"IF(SummonerLevel,0,1)","v":1},"/day",null,null,null,null,null,null,null,null,"Tainted Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon a baregara. The baregara follows your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to the Abyss. The baregara doesn't follow commands that would cause it to act in lawful, good, or otherwise beneficial ways. \"&\"Such commands not only earn a snarl of disgust from the creature, but could cause the baregara to attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon a baregara. The baregara follows your commands perfectly for 0 minutes before vanishing back to the Abyss. The baregara doesn't follow commands that would cause it to act in lawful, good, or otherwise beneficial ways. Such commands not only earn a snarl of disgust from the creature, but could cause the baregara to attack you if the command is particularly egregious."},1,"/day"]
["Lamashtu","Exalted","Howling Terror","Cause Fear","Mad Hallucination","Fear","Maddening Thoughts","Su",{"$f":"\"Your mind constantly swirls with dark whispers and disturbing thoughts. You gain a +4 profane bonus on saving throws against mind-affecting (compulsion) spells and effects and against divination spells and effects that attempt to read your thoughts. \"&\"Anyone who targets you with such a spell or effect must succeed at a DC \"&10+ModWIS+INT(TotalClassLevels/2)&\" Will saving throw or take 1d4 points of Wisdom damage.\"","v":"Your mind constantly swirls with dark whispers and disturbing thoughts. You gain a +4 profane bonus on saving throws against mind-affecting (compulsion) spells and effects and against divination spells and effects that attempt to read your thoughts. Anyone who targets you with such a spell or effect must succeed at a DC 10 Will saving throw or take 1d4 points of Wisdom damage."},null,null,"Saving Throws",4,"profane","vs mind-affecting (compulsion) spells and effects and against divination spells and effects that attempt to read your thoughts.",null,null,null,null,"Monstrous Transformation","Sp","Once per day, you can use baleful polymorph, except you change the target into a horribly mutated form of the chosen animal. The target takes a –4 penalty on its saving throw to resist your spell (if the new form would prove fatal for the creature, it still gains a +4 bonus on its saving throw, effectively negating this penalty). In addition to the other effects of the spell, the subject is in constant pain from its twisted and disfigured form, and takes 1d6 points of nonlethal damage each round. This constant agony imposes a –2 penalty on all of the target's ability checks, skill checks, saving throws, attack rolls, and damage rolls.",1,"/day"]
["Nethys","Sentinel","Magical Enhancer","Magic Weapon","Arrow Eruption","Keen Edge","Disrupt Defenses","Su","You have attuned yourself to the essence within magic weapons, and can conjure up that same aura within any weapon you hold. Any weapon attacks you make are considered magic for the purposes of overcoming damage reduction, regardless of the composition or special qualities (or lack thereof) of the weapon you hold.",null,null,null,null,null,null,null,null,null,null,"Nethys's Protection","Su",{"$f":"\"A complex arcane sigil manifests on your skin. The location of this sigil varies by individual, but always appears in a place easily displayed. (Most commonly, the sigil resembles a third eye.) While the sigil remains uncovered, you gain a +\"&1+INT(TotalClassLevels/4)&\" deflection bonus to AC. You lose the deflection bonus if the sigil becomes obscured, but it returns once the sigil is made visible once again.\"","v":"A complex arcane sigil manifests on your skin. The location of this sigil varies by individual, but always appears in a place easily displayed. (Most commonly, the sigil resembles a third eye.) While the sigil remains uncovered, you gain a +1 deflection bonus to AC. You lose the deflection bonus if the sigil becomes obscured, but it returns once the sigil is made visible once again."},null,null,"AC",{"$f":"1+INT(TotalClassLevels/4)","v":1},"deflection","while your arcane sigil is visible"]
["Norgorber","Evangelist","Secrets and Lies","Comprehend Languages","Detect Thoughts","Clairaudience/Clairvoyance",{"$f":"IF(HasAlchemistBombs,\"Noxious Bomb\",G123)","v":"Poison Expertise"},{"$f":"IF(HasAlchemistBombs,\"Ex\",H123)","v":"Ex"},{"$f":"IF(HasAlchemistBombs,\"As a full-round action, you can combine a vial of poison with a thrown alchemist bomb. \"&\"The bomb deals normal direct hit and splash damage, plus the target of the direct hit must save successfully or suffer the effects of the poison. The poison must be a contact or injury poison.\"&\" Creatures hit by the splash damage are unaffected by the poison\",I123)","v":"Long practice has taught you how to deftly apply poison during combat. You can apply poison to a weapon or a single piece of ammunition as a move action. You never risk exposing yourself to the effects of the poison when applying it to the weapon, nor do you run the risk of poisoning yourself if you roll a natural 1 on an attack roll with a poisoned weapon."},null,null,null,null,null,null,null,null,null,null,"Secret Self","Sp","Once per day, you can use  greater invisibility on yourself as a spell-like ability. When you use this spell-like ability, you gain certain gifts from Norgorber in addition to the spell effects. You gain a +4 profane bonus on Perception checks while invisible. You gain a +2 profane bonus on attack rolls made with thrown weapons, ranged weapons, and short swords while invisible as well. These bonuses apply only when you're using this spell-like ability, not when you're affected by any other spell or effect that grants greater invisibility. In addition, the invisibility effect lasts for 1 minute/level instead of the normal 1 round/level.",1,"/day","Perception",4,"profane","while using this ability","Attack Rolls",2,"profane","with shortswords, or with thrown or ranged weapons while using this ability."]
["Pharasma","Evangelist","Preserver","Sanctuary","Gentle Repose","Speak with Dead","Decomposition","Su","You can ensure the final rest of a creature. As a standard action, you can touch a corpse and cause it to dissolve into black ash. A corpse dissolved this way cannot be raised as an undead creature by any means short of a miracle or wish. The black ash left behind can, however, be used as the “corpse” for spells that return the dead to true life - such as raise dead - as long as the entire collection of ash is kept together.",null,null,null,null,null,null,null,null,null,null,"The Veil Is Drawn Aside","Su",{"$f":"IF(HasRevelations,\"You gain the Extra Revelation feat*, choosing a revelation from either your chosen mystery or the Bones mystery.\",\"You gain a +4 sacred or profane bonus on saving throws against necromancy spells and death effects.\")","v":"You gain a +4 sacred or profane bonus on saving throws against necromancy spells and death effects."},null,null,"Saving Throws",{"$f":"IF(HasRevelations,0,4)","v":4},{"$f":"DeificObedienceBonusType","v":"sacred"},"against necromancy spells and death effects."]
["Pharasma","Sentinel","Undead Slayer","Hide from Undead","Defending Bone","Halt Undead","Disrupting Strike","Su",{"$f":"\"Three times per day, you can channel disruptive energy through your weapon against an undead creature. You must declare your use of this ability before you roll your attack. If your attack hits an undead creature, you deal an extra \"&1+INT(TotalClassLevels/4)&\"d6 points of damage. If your attack misses or your target was not an undead creature, the use of the ability is wasted.\"","v":"Three times per day, you can channel disruptive energy through your weapon against an undead creature. You must declare your use of this ability before you roll your attack. If your attack hits an undead creature, you deal an extra 1d6 points of damage. If your attack misses or your target was not an undead creature, the use of the ability is wasted."},3,"/day",null,null,null,null,null,null,null,null,"Tethered to the Material","Ex","Once per day, you can send yourself into a determined state that lasts for 1 minute. While in this determined state, you can fall to a number of negative hit points equal to 10 + your Constitution score before you die. If you drop to negative hit points while in this determined state, you can continue to act normally, and do not bleed each round due to taking actions. If your determined state ends while you still have a number of negative hit points equal to or greater than your Constitution score, you die instantly. If your determined state ends while you still have negative hit points, but the number of negative hit points is not equal to or greater than your Constitution score, you fall unconscious and gain the dying condition as normal.",1,"/day"]
["Rovagug","Sentinel","Inexorable Death","Doom","Death Knell","Inflict Serious Wounds","Wicked Claws","Ex",{"$f":"\"Your fingernails grow into thick, jagged talons, unevenly matched and vaguely resembling the spurs of a giant insect or the fangs of some unspeakable beast. You gain a pair of claw attacks. These are primary natural attacks that deal \"&VLOOKUP(\"1d8\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" points of slashing damage.\"","v":"Your fingernails grow into thick, jagged talons, unevenly matched and vaguely resembling the spurs of a giant insect or the fangs of some unspeakable beast. You gain a pair of claw attacks. These are primary natural attacks that deal 1d8 points of slashing damage."},null,null,null,null,null,null,null,null,null,null,"Disintegrating Blow","Sp",{"$f":"\"Once per day, you can channel a glimpse of Rovagug’s hatred through your weapon, recreating the effects of disintegrate. \"&\"You must declare your use of this ability before you roll your attack. On a hit, the target is affected as if targeted by disintegrate cast by a level \"&TotalClassLevels&\" wizard. If your attack misses, the disintegrate effect is wasted.\"","v":"Once per day, you can channel a glimpse of Rovagug’s hatred through your weapon, recreating the effects of disintegrate. You must declare your use of this ability before you roll your attack. On a hit, the target is affected as if targeted by disintegrate cast by a level 0 wizard. If your attack misses, the disintegrate effect is wasted."},1,"/day"]
["Sarenrae","Evangelist","Healing Spirit","Cure Light Wounds","Aid","Remove Curse","Fiery Spirit","Su","You have spent so much time in the sun, reveling in Sarenrae’s power and meditating on her glory, that its fiery rays have soaked into your very soul. You gain fire resistance 10.",null,null,"Resist Energy (Fire)",10,"Misc",null,null,null,null,null,"Holy Brand of the Sun","Su",{"$f":"\"For up to \"&1+INT(TotalClassLevels/4)&\" rounds per day, you can cause flames to wreathe your weapon. Any weapon you hold while this ability is active becomes a +1 flaming burst weapon. (You can use this ability on a ranged weapon, but can’t apply it directly to a piece of ammunition.) \"&\"If you drop the weapon or give it away, the flame effect on that weapon immediately ends. If the weapon you hold has an enhancement bonus greater than +1, use the higher bonus. Activating or deactivating this ability is a free action.\"","v":"For up to 1 rounds per day, you can cause flames to wreathe your weapon. Any weapon you hold while this ability is active becomes a +1 flaming burst weapon. (You can use this ability on a ranged weapon, but can’t apply it directly to a piece of ammunition.) If you drop the weapon or give it away, the flame effect on that weapon immediately ends. If the weapon you hold has an enhancement bonus greater than +1, use the higher bonus. Activating or deactivating this ability is a free action."},{"$f":"1+INT(TotalClassLevels/4)","v":1},"rounds/day"]
["Shelyn","Exalted","Devotionals","Unbreakable Heart","Calm Emotions","Good Hope","Joyous Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon a lillend azata from Shelyn’s divine realm in Nirvana to aid you. You gain telepathy with the lillend to a range of 100 feet. The lillend follows your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to its home on Elysium. The lillend doesn’t follow any commands that would cause it to commit evil acts or destroy works of art, and the creature could even attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon a lillend azata from Shelyn’s divine realm in Nirvana to aid you. You gain telepathy with the lillend to a range of 100 feet. The lillend follows your commands perfectly for 0 minutes before vanishing back to its home on Elysium. The lillend doesn’t follow any commands that would cause it to commit evil acts or destroy works of art, and the creature could even attack you if the command is particularly egregious."},1,"/day",null,null,null,null,null,null,null,null,"Plumed Blade","Su",{"$f":"\"As a free action, you can cause an illusion of brightly colored feathers to follow every swipe and motion of your weapon. When you do so, a single weapon you hold gains the holy and shock weapon special abilities. \"&\"(You can use this ability on a ranged weapon, but can’t apply it directly to a piece of ammunition.) If you drop the weapon or give it away, this ability’s effects immediately end. You can grant weapons this ability for up to \"&1+INT(TotalClassLevels/4)&\" rounds per day.\"","v":"As a free action, you can cause an illusion of brightly colored feathers to follow every swipe and motion of your weapon. When you do so, a single weapon you hold gains the holy and shock weapon special abilities. (You can use this ability on a ranged weapon, but can’t apply it directly to a piece of ammunition.) If you drop the weapon or give it away, this ability’s effects immediately end. You can grant weapons this ability for up to 1 rounds per day."},{"$f":"1+INT(TotalClassLevels/4)","v":1},"rounds/day"]
["Shelyn","Sentinel","Graceful Warrior","Animate Rope","Cat's Grace","Haste","Glorious Might","Su",{"$f":"IF(HasSmiteEvil,\"When you use your smite evil class feature, your bonuses increase to double your Charisma bonus on attack rolls and your Charisma bonus + your paladin level on damage rolls.*\",\"You gain a +2 bonus on weapon attack rolls against evil targets.\")","v":"You gain a +2 bonus on weapon attack rolls against evil targets."},null,null,"Attack Rolls",{"$f":"IF(HasSmiteEvil,0,2)","v":2},null,"vs evil targets",null,null,null,null,"Cloak of Feathers","Su","An aura of colorful features, glowing with Shelyn’s holy grace, shields you against electricity attacks with a measure of the protection enjoyed by the azatas who serve her. You gain electricity resistance 15.*",null,null,"Resist Energy (Electricity)",15,"Misc"]
["Torag","Sentinel","Battlefield Protector","Sanctuary","Shield of Faith","Prayer","Holy Artificer","Su",{"$f":"\"You can cast mending at will. You can cause damage to objects and construct creatures (1d6+\"&INT(TotalClassLevels/2)&\") by striking them with a melee touch attack.This attack bypasses \"&TotalClassLevels&\" points of damage reduction and hardness. You can use this ability \"&ModWIS+3&\" times per day.\"","v":"You can cast mending at will. You can cause damage to objects and construct creatures (1d6+0) by striking them with a melee touch attack.This attack bypasses 0 points of damage reduction and hardness. You can use this ability 3 times per day."},{"$f":"IF('Domain Data v2'!B7,0,ModWIS+3)","v":3},"/day",null,null,null,null,null,null,null,null,"Earthen Smite","Su",{"$f":"IF(HasSmiteEvil,\"Whenever you use your smite evil ability, you can choose to add 2d6 points of acid damage to your damage roll.\",\"You can add 2d6 points of acid damage to a single attack against an evil opponent three times per day. You must declare your use of this ability before you roll your attack. If you miss or if the target is not evil, the use is wasted.\")","v":"You can add 2d6 points of acid damage to a single attack against an evil opponent three times per day. You must declare your use of this ability before you roll your attack. If you miss or if the target is not evil, the use is wasted."},{"$f":"IF(HasSmiteEvil,0,3)","v":3},"/day"]
["Urgathoa","Exalted","Mistress of Undeath","Inflict Light Wounds","Desecrate","Animate Dead","Bolstering Channel","Su",{"$f":"\"When you channel negative energy to heal undead creatures, you infuse the targets with negative energy made more powerful by Urgathoa’s influence. Any undead creatures healed by your channeled energy increase their movement speed by 10 feet for \"&TotalClassLevels&\" rounds.\"","v":"When you channel negative energy to heal undead creatures, you infuse the targets with negative energy made more powerful by Urgathoa’s influence. Any undead creatures healed by your channeled energy increase their movement speed by 10 feet for 0 rounds."},null,null,null,null,null,null,null,null,null,null,"Ally from the Grave","Sp",{"$f":"\"Once per day as a standard action, you can summon a bhuta to serve you. You gain telepathy with the bhuta to a range of 100 feet. The bhuta follows your commands perfectly for \"&TotalClassLevels&\" minutes before vanishing back to its home. It doesn’t obey commands that would make it perform overly good acts, and such instructions could cause it to attack you if they are particularly egregious.\"","v":"Once per day as a standard action, you can summon a bhuta to serve you. You gain telepathy with the bhuta to a range of 100 feet. The bhuta follows your commands perfectly for 0 minutes before vanishing back to its home. It doesn’t obey commands that would make it perform overly good acts, and such instructions could cause it to attack you if they are particularly egregious."},1,"/day"]
["Zon-Kuthon","Exalted","Obscurement","Obscuring Mist","Invisibility","Deeper Darkness","Path of Darkness","Sp","Once per day, you can use shadow walk as a spell-like ability. When you reach your desired endpoint along the shadow path, you materialize directly where you desire instead of being shunted in a random direction as you normally would. Furthermore, if you use this ability on an unwilling creature, the creature takes a –2 penalty on its saving throw.",1,"/day",null,null,null,null,null,null,null,null,"Fleshrending Ally","Sp",{"$f":"\"Once per day as a standard action, you can summon an interlocutor kyton to serve you. You gain telepathy with the interlocutor to a range of 100 feet. The kyton follows your commands perfectly for \"&TotalClassLevels&\" minutes before it vanishes back to its home on the Plane of Shadow. The interlocutor refuses to follow any commands that would cause it to act in an overly good or chaotic way. \"&\"Such commands earn a spiky snarl of disapproval, or could even cause the kyton to attack you if the command is particularly egregious.\"","v":"Once per day as a standard action, you can summon an interlocutor kyton to serve you. You gain telepathy with the interlocutor to a range of 100 feet. The kyton follows your commands perfectly for 0 minutes before it vanishes back to its home on the Plane of Shadow. The interlocutor refuses to follow any commands that would cause it to act in an overly good or chaotic way. Such commands earn a spiky snarl of disapproval, or could even cause the kyton to attack you if the command is particularly egregious."},1,"/day"]
["Achaekek","Exalted","Crimson Decree","Doom","Death Knell","Blood Biography","Blood Scent","Sp","Three times per day, you can cast blood scent on yourself as a spell-like ability. This ability does not grant the spell’s bonus on attack and damage rolls, even if you are an orc or have a rage ability.",3,"/day",null,null,null,null,null,null,null,null,"Focused Assassin","Su","When you perform your obedience for the day, if you are not contracted to kill a target, you can name a single target. You need not know the exact name of your target, but you must know a suitably detailed and correct description, such as “the thieves’ guild’s second in command.” Against that target, you gain a +2 profane bonus on attack rolls and weapon damage rolls, and you deal an additional 2d6 points of damage. The save DCs of any spells you cast on the target increase by 2. If you are contracted to kill a target, these bonuses apply against that target; if you are contracted to kill multiple targets, you must choose one target against whom these bonuses apply when you perform your obedience.",null,null,"Attack Rolls",2,"profane","vs the target named during your obedience","Damage","2+2d6","profane","vs the target named during your obedience"]
["Alseta","Evangelist","Keeper of Keys","Hold Portal","Knock","Glyph of Warding","Safe Passage","Ex","You do not risk triggering a trap while attempting Disable Device checks unless you fail your check by 10 or more, rather than by 5 or more as normal. If the trap is part of a door or archway, or is otherwise triggered by passing through a door or archway, you gain a +4 <BONUSTYPE> on your Disable Device check.",null,null,"Disable Device",4,{"$f":"DeificObedienceBonusType","v":"sacred"},"when disabling a trap that is part of a door or archway",null,null,null,null,"Summon Door","Sp","Three times per day, you can use passwall as a spell-like ability. When using this ability, you also conjure a strong wooden door (hardness 10, hp 40, break DC 30) at one end of the passageway produced by the spell. The door has a lock requiring either a plain iron key (which magically appears in your possession) or a successful DC 30 Disable Device check to open. You can also conjure the door so it comes into being already unlocked and open.",3,"/day"]
["Alseta","Exalted","Alarm","Alarm","Arcane Lock","Stunning Barrier, Greater","Turning of the Seasons","Sp","Once per day, you can use teleport as a spell-like ability. When you use this ability, increase your familiarity of your intended destination by one step (a place you've viewed once becomes a place you've seen casually, a place you've seen casually becomes a place you've studied carefully, etc.). Using this ability cannot result in a mishap; if you roll a mishap on the spell's table when determining how well the teleportation works, treat it as a result of a “similar area.”",1,"/day",null,null,null,null,null,null,null,null,"Eviction","Sp",{"$f":"\"Once per day as a standard action, you can bar all creatures from passing through a specific door or entrance within 30 feet of your position. \"&\"This functions as the spell antilife shell, except that it functions on all creatures regardless of their type. This effect lasts \"&TotalClassLevels&\" rounds. If a creature trying to penetrate the barrier has spell resistance, you must overcome that resistance in order to keep it out. You can use your Hit Dice in place of your caster level on this spell resistance check.\"","v":"Once per day as a standard action, you can bar all creatures from passing through a specific door or entrance within 30 feet of your position. This functions as the spell antilife shell, except that it functions on all creatures regardless of their type. This effect lasts 0 rounds. If a creature trying to penetrate the barrier has spell resistance, you must overcome that resistance in order to keep it out. You can use your Hit Dice in place of your caster level on this spell resistance check."},1,"/day"]
["Apsu","Evangelist","Maker's Ways","Floating Disk","Align Weapon (Law Only)","Tiny Hut","Touch of the Artificer","Su","Up to three times per day, as a standard action, you can touch a single weapon and grant it the dancing property for the next 3 rounds. A single weapon cannot be targeted by this effect more than once per day.",3,"/day",null,null,null,null,null,null,null,null,"Crafter's Pride","Sp","Once per week, you can cast animate objects on a single object that you’ve created. The effect does not have a duration; the animated object remains indefinitely as a companion, following your commands as best it can. You cannot animate a new companion while one is already serving you, though as a full-round action you can dismiss a companion, reducing it to lifelessness. If your companion is destroyed, you cannot use this ability again for another week. You cannot affect an object animated in this way with a permanency spell.",1,"/week"]
["Besmara","Evangelist","Tricky Adversary","Illusion of Calm","Daze Monster","Twilight Knife","Coerce Service","Su",{"$f":"\"Once per day, when you attempt a Diplomacy check to bribe a target (treat as if you are attempting to improve an NPC’s attitude toward you by one step) or an Intimidate check to coerce a target, \"&\"you can use this ability to gain Besmara’s blessing to ensure further cooperation. You gain a +4 \"&DeificObedienceBonusType&\" bonus on the Diplomacy or Intimidate check, and if you succeed, the target is immediately subject to a geas/quest effect. \"&\"For as long as the effect lasts, you can concentrate as a standard action and learn whether the target is actively undertaking your orders or actively defying them.\"","v":"Once per day, when you attempt a Diplomacy check to bribe a target (treat as if you are attempting to improve an NPC’s attitude toward you by one step) or an Intimidate check to coerce a target, you can use this ability to gain Besmara’s blessing to ensure further cooperation. You gain a +4 sacred bonus on the Diplomacy or Intimidate check, and if you succeed, the target is immediately subject to a geas/quest effect. For as long as the effect lasts, you can concentrate as a standard action and learn whether the target is actively undertaking your orders or actively defying them."},1,"/day",null,null,null,null,null,null,null,null,"Bribed Sea Monster","Sp",{"$f":"\"Once per day as a standard action, you can summon one of the monsters Besmara has bribed or intimidated into aiding her followers. You must choose the monster from among the following list: adult sea dragon, sea serpent, or vouivre. \"&\"The monster appears as if summoned via summon monster, and you must summon it into an appropriately watery environment. It follows your commands perfectly for \"&TotalClassLevels&\" rounds before vanishing. The monster doesn’t follow commands that contravene Besmara’s interests, such as blocking waterways or giving a navy better control of a sea region;\"&\" issuing such untenable instructions, if they’re egregious, could cause the monster to attack you.\"","v":"Once per day as a standard action, you can summon one of the monsters Besmara has bribed or intimidated into aiding her followers. You must choose the monster from among the following list: adult sea dragon, sea serpent, or vouivre. The monster appears as if summoned via summon monster, and you must summon it into an appropriately watery environment. It follows your commands perfectly for 0 rounds before vanishing. The monster doesn’t follow commands that contravene Besmara’s interests, such as blocking waterways or giving a navy better control of a sea region; issuing such untenable instructions, if they’re egregious, could cause the monster to attack you."},1,"/day"]
["Brigh","Evangelist","Voice of Bronze","Jury Rig","Fox'S Cunning","Sands of Time","Living Construct","Su","The Whisper in the Bronze is the patron of constructs, and through the teachings of her faith, you have learned how to sense the animating spirits within such mechanical entities. You can affect constructs with magic as if they were living creatures. Once per day, you can target a construct with a spell or spell-like ability, and the spell resolves as if the construct’s creature type were humanoid. This can bypass intelligent constructs’ immunity to mind-affecting effects, but mindless constructs remain unaffected.",1,"/day",null,null,null,null,null,null,null,null,"Time Bounce","Sp","Time is simply a construct, and as such, it can be understood and manipulated. You gain the ability to perceive the flow of time and alter it around yourself, giving you the ability to bounce through time-space from one place to another. Once per day, you can use dimensional bounce as a spell-like ability.",1,"/day"]
["Brigh","Sentinel","Bronze Warrior","Crafter's Curse","Heat Metal","Haste","Constructed Form","Su",{"$f":"\"As a swift action, you can alter your body to incorporate construct-like features that protect you from physical damage.\"&\" The transformation is subtle, such as adding metal reinforcements along your bones or small, auxiliary clockwork counterparts to your vital organs. The transformation grants you DR 3/ -  and lasts for up to \"&TotalClassLevels&\" rounds per day. Dismissing the effect is a free action.\"","v":"As a swift action, you can alter your body to incorporate construct-like features that protect you from physical damage. The transformation is subtle, such as adding metal reinforcements along your bones or small, auxiliary clockwork counterparts to your vital organs. The transformation grants you DR 3/ -  and lasts for up to 0 rounds per day. Dismissing the effect is a free action."},{"$f":"TotalClassLevels","v":0},"rounds/day",null,null,null,null,null,null,null,null,"Call to Battle","Su",{"$f":"\"Once per day as a full-round action, you can summon a clockwork golem. It has the extraplanar subtype but is otherwise a typical golem of its kind. The golem follows your commands perfectly for \"&TotalClassLevels&\" rounds before vanishing.\"","v":"Once per day as a full-round action, you can summon a clockwork golem. It has the extraplanar subtype but is otherwise a typical golem of its kind. The golem follows your commands perfectly for 0 rounds before vanishing."},1,"/day"]
["Dahak","Sentinel","Power of the Endless Destruction","Ear-Piercing Scream","Shatter","Fireball","Teeth of the Dragon","Ex",{"$f":"\"Your teeth grow into vicious fangs, akin to those of a chromatic dragon, and elemental power issues forth from your mouth in a divine gift from Dahak himself. You gain a bite attack. This is a primary natural attack that deals \"&VLOOKUP(\"1d6\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" points of piercing damage with a critical multiplier of ×3. Every time you hit with your bite attack, you deal an additional 1d6 points of energy damage (choose from acid, cold, electricity, or fire).\"","v":"Your teeth grow into vicious fangs, akin to those of a chromatic dragon, and elemental power issues forth from your mouth in a divine gift from Dahak himself. You gain a bite attack. This is a primary natural attack that deals 1d6 points of piercing damage with a critical multiplier of ×3. Every time you hit with your bite attack, you deal an additional 1d6 points of energy damage (choose from acid, cold, electricity, or fire)."},null,null,null,null,null,null,null,null,null,null,"Elemental Outrage","Ex","Up to three times per day, when you succeed at a critical hit with your bite attack, you deal 5d6 points of energy damage (choose from acid, cold, electricity, or fire) instead of 1d6 points. This extra damage is not multiplied as part of the critical hit.",3,"/day"]
["Ghlaunder","Evangelist","Cult of Contagion","Ray of Sickening","Pox Pustules","Contagion","Nauseating Strike","Ex",{"$f":"\"Three times per day, you can make a nauseating strike against an opponent through your weapon, causing the target to feel the effects of a sickening disease.\"&\" You must declare your use of this ability before you roll your attack, and if your attack misses, the strike is wasted. On a hit, your target must succeed at a Fortitude save (DC \"&10+INT(TotalClassLevels/2)&\") or be nauseated for 1d4 rounds, in addition to the normal weapon damage.\"","v":"Three times per day, you can make a nauseating strike against an opponent through your weapon, causing the target to feel the effects of a sickening disease. You must declare your use of this ability before you roll your attack, and if your attack misses, the strike is wasted. On a hit, your target must succeed at a Fortitude save (DC 10) or be nauseated for 1d4 rounds, in addition to the normal weapon damage."},3,"/day",null,null,null,null,null,null,null,null,"Debilitating Blight","Sp",{"$f":"\"Once per day, you can cast greater contagion as a spell-like ability, infecting the target with a virulent and debilitating disease that takes effect immediately; the DC to resist this disease is 4 higher than normal. \"&\"In addition to the effects of the disease, the subject is debilitated with wracking coughs and painful, bursting pustules. \"&\"The incessant sickness imposes a –2 penalty on the target’s attack rolls, weapon damage rolls, saving throws, skill checks, and ability modifiers for \"&TotalClassLevels&\" rounds.\"","v":"Once per day, you can cast greater contagion as a spell-like ability, infecting the target with a virulent and debilitating disease that takes effect immediately; the DC to resist this disease is 4 higher than normal. In addition to the effects of the disease, the subject is debilitated with wracking coughs and painful, bursting pustules. The incessant sickness imposes a –2 penalty on the target’s attack rolls, weapon damage rolls, saving throws, skill checks, and ability modifiers for 0 rounds."},1,"/day"]
["Groetus","Exalted","Maddening Voice","Lesser Confusion","Mad Hallucination","Confusion","Silent Witness","Su",{"$f":"\"Once per day as a full-round action, you can protect yourself with the effects of invisibility, nondetection, and sanctuary for \"&TotalClassLevels*10&\" minutes. Anyone who succeeds at a Will saving throw (DC \"&10+INT(TotalClassLevels/2)+ModWIS&\") or a caster level check (DC \"&11+TotalClassLevels&\") against these effects sees a glimpse of something unfathomable and becomes confused for 1 round unless it succeeds at a second Will save with the same DC.\"","v":"Once per day as a full-round action, you can protect yourself with the effects of invisibility, nondetection, and sanctuary for 0 minutes. Anyone who succeeds at a Will saving throw (DC 10) or a caster level check (DC 11) against these effects sees a glimpse of something unfathomable and becomes confused for 1 round unless it succeeds at a second Will save with the same DC."},1,"/day",null,null,null,null,null,null,null,null,"Infinite Patience","Su","You will serve Groetus until the end of the world, no matter how long you must wait. You cannot die of old age, even by magical means, although aging otherwise affects you normally. In addition, once per day as a standard action, you can choose any one action you could ready and define a condition under which you will take that action. Within the next 24 hours, whenever you observe that condition, you can take the chosen action as an immediate action.",1,"/day"]
["Groetus","Sentinel","Endbringer","True Strike","Death Knell","Keen Edge","Visions of the End","Su","Once per day as a full-round action, you can gain a sudden vision of a target’s doom. You gain the benefits of augury, know the enemy, and locate weakness simultaneously, all regarding the same creature or object (even if the spell normally doesn’t function with objects) and its death or undoing. You can use the locate weakness effect on only the target creature.",1,"/day",null,null,null,null,null,null,null,null,"Frightful Presence","Su",{"$f":"\"You have looked into oblivion, and its horrors are reflected in your eyes. You can terrify foes as a free action whenever you take an offensive action, such as attacking. \"&\"Foes within 30 feet of you and with fewer Hit Dice than you must succeed at a Will saving throw or become shaken for \"&TotalClassLevels&\" rounds (DC \"&10+INT(TotalClassLevels/2)+ModCHA&\"). If the victim has 4 or fewer Hit Dice, it becomes panicked instead. Foes with more Hit Dice than you are immune to this ability.\"","v":"You have looked into oblivion, and its horrors are reflected in your eyes. You can terrify foes as a free action whenever you take an offensive action, such as attacking. Foes within 30 feet of you and with fewer Hit Dice than you must succeed at a Will saving throw or become shaken for 0 rounds (DC 10). If the victim has 4 or fewer Hit Dice, it becomes panicked instead. Foes with more Hit Dice than you are immune to this ability."}]
["Gyronna","Sentinel","Malice","Ray of Sickening","Blindness/Deafness","Excruciating Deformation","Cloak of Curses","Su",{"$f":"\"Once per day, you can activate your cloak of curses as a standard action, and maintain it for up to \"&TotalClassLevels&\" minutes. While the cloak is active, creatures of the animal and vermin type will not approach within 5 feet of you and move away if you approach them. \"&\"Attacks from all other creatures suffer a 20% miss chance. This miss chance increases to 30% if the attacking creature is lawful or good (this miss chance does not stack). Creatures that succeed at a Will saving throw (DC \"&10+INT(TotalClassLevels/2)+ModCHA&\") are not affected by your cloak of curses.\"","v":"Once per day, you can activate your cloak of curses as a standard action, and maintain it for up to 0 minutes. While the cloak is active, creatures of the animal and vermin type will not approach within 5 feet of you and move away if you approach them. Attacks from all other creatures suffer a 20% miss chance. This miss chance increases to 30% if the attacking creature is lawful or good (this miss chance does not stack). Creatures that succeed at a Will saving throw (DC 10) are not affected by your cloak of curses."},1,"/day",null,null,null,null,null,null,null,null,"Never Suffer Alone","Ex","Three times per day, when an opponent successfully deals hit point damage to you, you can immediately make an attack of opportunity against the creature that damaged you, even if you could not normally make an attack of opportunity. You can attack normally with this attack of opportunity or target the triggering creature with one of the spells granted by the malice boon above (though doing so provokes an attack of opportunity if an opponent is in melee with you). You can use this ability only once per round.",3,"/day"]
["Hanspur","Evangelist","River Sage","Hydraulic Push","River Whip","Hydraulic Torrent","River Scion","Su",{"$f":"\"Just as drowning was not the end of Hanspur’s story, inhaling water holds no terror for you. As a free action you can breathe underwater, as if affected by water breathing, for up to \"&TotalClassLevels&\" hours per day. These hours need not be used consecutively, but must be used in 1-hour increments.\"","v":"Just as drowning was not the end of Hanspur’s story, inhaling water holds no terror for you. As a free action you can breathe underwater, as if affected by water breathing, for up to 0 hours per day. These hours need not be used consecutively, but must be used in 1-hour increments."},null,null,null,null,null,null,null,null,null,null,"River’s Embodiment","Sp",{"$f":"\"Once per day as a standard action, you can transform yourself into a Huge water elemental, as per elemental body IV. You can stay in this form for \"&TotalClassLevels&\" minutes, and can dismiss this effect as a free action.\"","v":"Once per day as a standard action, you can transform yourself into a Huge water elemental, as per elemental body IV. You can stay in this form for 0 minutes, and can dismiss this effect as a free action."},1,"/day"]
["Kurgess","Exalted","Holy Strength","Enlarge Person","Bull's Strength","Rage","Coordinated Escape","Su",{"$f":"\"Three times per day as a standard action, you can shout an inspirational command that affects you and any allies within 60 feet for \"&TotalClassLevels&\" rounds. During this time, affected characters can use the withdraw action to move up to triple their base speed (instead of up to double their base speed).\"","v":"Three times per day as a standard action, you can shout an inspirational command that affects you and any allies within 60 feet for 0 rounds. During this time, affected characters can use the withdraw action to move up to triple their base speed (instead of up to double their base speed)."},3,"/day",null,null,null,null,null,null,null,null,"Break the Anvil","Su","Once per day, you can perform a disarm or sunder combat maneuver with a +4 competence bonus against an adjacent creature and a weapon it holds. If you succeed, the creature’s weapon is simultaneously damaged and disarmed, as though you had succeeded at both combat maneuvers simultaneously. If you exceed the target’s Combat Maneuver Defense by 10 or more, the target drops the items it is carrying in both hands, but you only sunder the weapon you initially targeted. If you don’t have either the Improved Disarm or Improved Sunder feat or a similar ability, this attempt provokes attacks of opportunity as normal; however, if you have one of the feats or a similar ability, this attempt does not provoke attacks of opportunity.",1,"/day","CMB (sunder)",4,"competence","when using this ability","CMB (disarm)",4,"competence","when using this ability"]
["Kurgess","Sentinel","Master of Games","True Strike","Bear's Endurance","Heroism","Reveal Frauds","Sp",{"$f":"\"You can use discern lies, as per the spell, for \"&TotalClassLevels&\" rounds per day. These rounds need not be consecutive. Activating this ability is an immediate action.\"","v":"You can use discern lies, as per the spell, for 0 rounds per day. These rounds need not be consecutive. Activating this ability is an immediate action."},{"$f":"TotalClassLevels","v":0},"rounds/day",null,null,null,null,null,null,null,null,"Unchained Savior","Su","Once per day as an immediate action, if an ally within 60 feet of you would normally take enough damage to fall unconscious or die, you can move to an adjacent space and intercept the killing blow, taking the damage in your ally’s place. If the attack would have inflicted any effects other than hit point damage, those effects are negated. If the damage would bring you to negative hit points, you are brought to 0 hit points instead, and the remaining damage is negated. Any attacks of opportunity you provoke by moving in this way are resolved after you take the damage from the intercepted blow; you take any damage from those attacks as normal.",1,"/day"]
["Naderi","Evangelist","Watery Souls","Wave Shield","Life Pact","Water Breathing","Depths of the Maelstrom","Su",{"$f":"\"Three times per day as an immediate action, when you step into any natural body of water, you can cause water within a 30-foot radius of where you stand to churn. You are unaffected by this churning. \"&\"Any other creature wading or swimming in this water must attempt Swim checks as if the water were one category rougher; wading creatures must attempt DC 10 Swim checks, creatures swimming in calm water must make DC 15 Swim checks, \"&\"creatures swimming in rough water must attempt DC 20 Swim checks, and creatures swimming in stormy water must attempt DC 25 Swim checks. If the water has a natural current, that current becomes fast moving. \"&\"If the current was already fast moving, the DC of the Swim or Strength check to avoid going under increases to \"&15+INT(TotalClassLevels/2)&\". This effect lasts for \"&TotalClassLevels&\" rounds or until you leave the water, whichever is first.\"","v":"Three times per day as an immediate action, when you step into any natural body of water, you can cause water within a 30-foot radius of where you stand to churn. You are unaffected by this churning. Any other creature wading or swimming in this water must attempt Swim checks as if the water were one category rougher; wading creatures must attempt DC 10 Swim checks, creatures swimming in calm water must make DC 15 Swim checks, creatures swimming in rough water must attempt DC 20 Swim checks, and creatures swimming in stormy water must attempt DC 25 Swim checks. If the water has a natural current, that current becomes fast moving. If the current was already fast moving, the DC of the Swim or Strength check to avoid going under increases to 15. This effect lasts for 0 rounds or until you leave the water, whichever is first."},3,"/day",null,null,null,null,null,null,null,null,"Healing Waters","Su",{"$f":"\"Three times per day, you can hold a creature underwater for up to \"&INT(TotalClassLevels/2)&\" rounds. Each round, as long as the creature is submerged and holding its breath, it is healed of 1d8 + 5 points of damage.\"&\" If the creature doesn’t hold its breath, it doesn’t receive healing that round. If you submerge a creature and heal it for fewer than \"&INT(TotalClassLevels/2)&\"rounds, it still counts as one use of this ability.\"","v":"Three times per day, you can hold a creature underwater for up to 0 rounds. Each round, as long as the creature is submerged and holding its breath, it is healed of 1d8 + 5 points of damage. If the creature doesn’t hold its breath, it doesn’t receive healing that round. If you submerge a creature and heal it for fewer than 0rounds, it still counts as one use of this ability."},3,"/day"]
["Naderi","Exalted","No Rest for the Living","Heightened Awareness","Compassionate Ally","Lover's Vengeance","Nothing Left to Lose","Su",{"$f":"\"Once per day as a standard action, you may call out the name of a loved one you have lost. All opponents within hearing distance must succeed at a DC \"&10+INT(TotalClassLevels/2)+ModWIS&\" or become shaken for \"&TotalClassLevels&\" rounds. If you cause at least one creature to become shaken in this way, you gain a +2 \"&DeificObedienceBonusType&\" on saving throws against spells with the mind-affecting descriptor for \"&TotalClassLevels&\" rounds.\"","v":"Once per day as a standard action, you may call out the name of a loved one you have lost. All opponents within hearing distance must succeed at a DC 10 or become shaken for 0 rounds. If you cause at least one creature to become shaken in this way, you gain a +2 sacred on saving throws against spells with the mind-affecting descriptor for 0 rounds."},1,"/day",null,null,null,null,null,null,null,null,"Final Strike","Sp",{"$f":"\"Three times per day as a standard action, you can cause a great column of white light to pour from the heavens that acts as a fireball, except the damage is force damage. A DC \"&13+ModWIS&\" Reflex saving throw halves this damage.\"","v":"Three times per day as a standard action, you can cause a great column of white light to pour from the heavens that acts as a fireball, except the damage is force damage. A DC 13 Reflex saving throw halves this damage."},3,"/day"]
["Sivanah","Exalted","Nothing is What It Seems","Color Spray","Misdirection","Hide Campsite","Shared Mask","Sp",{"$f":"\"As a standard action, you can alter your own appearance and that of up to four willing creatures within a 30-foot radius as per disguise self. All the creatures disguised appear to be of a single race or creature type; \"&\"creatures in the group that could not be disguised as that creature type (such as an animal companion in a group of humanoids) cannot be affected by this ability. This effect lasts \"&10*TotalClassLevels&\" minutes.\"","v":"As a standard action, you can alter your own appearance and that of up to four willing creatures within a 30-foot radius as per disguise self. All the creatures disguised appear to be of a single race or creature type; creatures in the group that could not be disguised as that creature type (such as an animal companion in a group of humanoids) cannot be affected by this ability. This effect lasts 0 minutes."},null,null,null,null,null,null,null,null,null,null,"The Protecting Veil","Su",{"$f":"\"As a full-round action, you can meditate to veil an area with an illusion extending in a 30-foot radius around you. During this round, you can’t take any other actions, including free or swift actions. \"&\"The illusion appears as a general concept you envision and can’t be changed once in place. The illusion affects only visual observation and scrying; it doesn’t create or disguise smells, sounds, or tactile properties. \"&\"You may maintain the illusion for up to 1 hour, but if you leave the square you were occupying when you initiated it, the illusion is dispelled. The DC to disbelieve the illusion is \"&10+TotalClassLevels+ModCHA&\".\"","v":"As a full-round action, you can meditate to veil an area with an illusion extending in a 30-foot radius around you. During this round, you can’t take any other actions, including free or swift actions. The illusion appears as a general concept you envision and can’t be changed once in place. The illusion affects only visual observation and scrying; it doesn’t create or disguise smells, sounds, or tactile properties. You may maintain the illusion for up to 1 hour, but if you leave the square you were occupying when you initiated it, the illusion is dispelled. The DC to disbelieve the illusion is 10."}]
["Sivanah","Sentinel","Hard to Pin Down","Disguise Weapon","Blur","Displacement","Killer Illusion","Sp",{"$f":"\"Once per day, as a free action when you hit with a melee attack, you can cause images of a creature the target most fears to erupt from your weapon right before its eyes. \"&\"Resolve this effect before rolling damage for the attack; this functions as phantasmal killer, and the target can attempt a Will saving throw (DC = \"&14+ModCHA&\") to recognize the image as unreal. On a failed save, the phantasm touches the target, which must then succeed at a Fortitude saving throw (against the same DC) or die from fear. \"&\"Even if the target succeeds at its Fortitude saving throw, it takes 3d6 points of damage as well as the damage from the successful melee attack. \"&\"Unlike phantasmal killer, this effect cannot be turned upon you if the subject possesses telepathy or is wearing a helm of telepathy.\"","v":"Once per day, as a free action when you hit with a melee attack, you can cause images of a creature the target most fears to erupt from your weapon right before its eyes. Resolve this effect before rolling damage for the attack; this functions as phantasmal killer, and the target can attempt a Will saving throw (DC = 14) to recognize the image as unreal. On a failed save, the phantasm touches the target, which must then succeed at a Fortitude saving throw (against the same DC) or die from fear. Even if the target succeeds at its Fortitude saving throw, it takes 3d6 points of damage as well as the damage from the successful melee attack. Unlike phantasmal killer, this effect cannot be turned upon you if the subject possesses telepathy or is wearing a helm of telepathy."},1,"/day",null,null,null,null,null,null,null,null,"Illusive Revenge","Sp",{"$f":"\"Once per day, you can cast phantasmal revenge as a spell-like ability upon a recently slain creature, which rises as a ghastly image to seek out its killer. \"&\"This illusive ghost is always veiled, even if it never was so in life. After the target attempts its Will saving throw (DC \"&17+ModCHA&\"), regardless of whether the attempt was successful, the ghost tears off its veil to reveal an image of the killer’s own face.\"","v":"Once per day, you can cast phantasmal revenge as a spell-like ability upon a recently slain creature, which rises as a ghastly image to seek out its killer. This illusive ghost is always veiled, even if it never was so in life. After the target attempts its Will saving throw (DC 17), regardless of whether the attempt was successful, the ghost tears off its veil to reveal an image of the killer’s own face."},1,"/day"]
["Lamashtu","Demoniac","Lunatic's Gift","Lesser Confusion","Touch of Idiocy","Summon Monster III","Teratoma","Ex",{"$f":"\"You gain a beneficial deformity. Generally, this deformity manifests as a tentacle, tail, claw, or bite that grants you a secondary natural attack dealing \"&VLOOKUP(\"1d6\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" points of damage. You gain an additional ability depending on the attack chosen as well - this ability can be chosen from the following special attacks: bleed 3, grab, trip, or a 5-foot increase to reach with the natural attack.\"","v":"You gain a beneficial deformity. Generally, this deformity manifests as a tentacle, tail, claw, or bite that grants you a secondary natural attack dealing 1d6 points of damage. You gain an additional ability depending on the attack chosen as well - this ability can be chosen from the following special attacks: bleed 3, grab, trip, or a 5-foot increase to reach with the natural attack."},null,null,null,null,null,null,null,null,null,null,"Third Eye","Su",{"$f":"\"A third eye opens in your forehead. This eye \"&IF(LEN('Misc Calc'!N209)>0,\"grants you darkvision to a range of 60 feet \",\"extends the range of your darkvision by 60 feet \")&\"* and a +4 profane bonus on Perception checks.* Three times per day, you may use a gaze attack that lasts for 1 round; activating this gaze attack is a swift action. This gaze attack has a range of 30 feet, \"&\"and drives those who fail to resist its effects with a Will save (DC \"&10+INT(TotalClassLevels/2)+ModCHA&\") permanently insane. \"","v":"A third eye opens in your forehead. This eye extends the range of your darkvision by 60 feet * and a +4 profane bonus on Perception checks.* Three times per day, you may use a gaze attack that lasts for 1 round; activating this gaze attack is a swift action. This gaze attack has a range of 30 feet, and drives those who fail to resist its effects with a Will save (DC 10) permanently insane. "},3,"/day","Perception",4,"profane"]
["Abraxas","Demoniac"]
["Angazhan","Demoniac"]
["Baphomet","Demoniac"]
["Deskari","Demoniac"]
["Haagenti","Demoniac"]
["Jubilex","Demoniac"]
["Kabriri","Demoniac"]
["Mestama","Demoniac"]
["Nocticula","Demoniac"]
["Nurgal","Demoniac"]
["Orcus","Demoniac"]
["Pazuzu","Demoniac"]
["Shax","Demoniac"]
["Shivaska","Demoniac"]
["Sifkesh","Demoniac"]
["Socothbenoth","Demoniac"]
["Urxehl","Demoniac"]
["Xoveron","Demoniac"]
["Yhidothrus","Demoniac"]
["Zevgavizeb","Demoniac"]
["Zura","Demoniac"]
["End of List"]

{"sheet":"Deity Info v2","index":30,"n_rows":344,"n_cols":43,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,{"$f":"MATCH(C1,$C$3:$C$344,0)","v":{"$error":"#N/A"}},{"$f":"SelDiety","v":0},{"$f":"IFERROR(INDEX(D$3:D$344,$B1),\"Unknown\")","v":"Unknown"},{"$f":"IFERROR(INDEX(E$3:E$344,$B1),\"Unknown\")","v":"Unknown"},"Unknown",{"$f":"IF(Archetypes!L649,\"War,\",IFERROR(INDEX(G$3:G$344,$B1),\"Unknown\"))","v":"Unknown"},"Unknown","Unknown",{"$f":"IFERROR(INDEX(J$3:J$344,$B1),\"None\")","v":"None"},"Unknown","Unknown","Unknown","Unknown",null,null,null,null,null,"One step alignment table","Deity",null,null,null,null,null,null,null,null,null,null,"Domains",null,"Subdomains",{"$f":"COUNTIF(AG3:AG12,\"?*\")","v":1},"Inquisitions"]
[null,"Source","Deity","Alignment","Title","Areas of Concern","Domains","Subdomains","Inquisitions","Weapon","Symbol","Sacred Animal","Sacred Colors","Groups","Player Alignment",null,null,{"$f":"MAX(Q3:Q344)","v":15},null,"Player","LG","NG","CG","LN","N","CN","LE","NE","CE","Any",null,0,{"$f":"$G$1","v":"Unknown"},0,{"$f":"H1","v":"Unknown"},0,{"$f":"I1","v":"Unknown"}]
[1,true,"Abadar","LN","Master of the First Vault","Cities, law, merchants, wealth","Earth, Law, Nobility, Protection, Travel","Defense, Inevitable, Leadership, Martyr, Metal, Trade","Heresy, Imprisonment, Order, Recovery, True Death","Crossbow, light","Golden key","Monkey","Gold, silver","Core Deities",{"$f":"IFERROR(INDEX($U$3:$AD$11,MATCH(SelAlignment,$T$3:$T$11,0),MATCH(D3,$U$2:$AD$2,0)),FALSE)","v":true},{"$f":"AND(B3,OR(NOT(OptEnforceDietyAlignment),O3))","v":true},{"$f":"IF(P3,COUNTIFS($P$3:$P$344,TRUE,$C$3:$C$344,\"<=\"&C3),0)","v":1},{"$f":"IF($A3>R$2,\"\",INDEX($C$3:$C$344,MATCH($A3,$Q$3:$Q$344,0)))","v":"Abadar"},{"$f":"COUNTIF(WeaponListDropdown,J3)","v":1},"Lawful Good",true,true,false,true,false,false,false,false,false,true,null,{"$f":"FIND(\",\",AG$2,AF2+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AF2),\"\",MID(AG$2,AF2+1,IF(ISERROR(AF3),9999,AF3-AF2-1)))","v":"Unknown"},{"$f":"FIND(\",\",AI$2,AH2+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AH2),\"\",MID(AI$2,AH2+1,IF(ISERROR(AH3),9999,AH3-AH2-1)))","v":"Unknown"},{"$f":"FIND(\",\",AK$2,AJ2+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AJ2),\"\",MID(AK$2,AJ2+1,IF(ISERROR(AJ3),9999,AJ3-AJ2-1))&\" Inquisition\")","v":"Unknown Inquisition"},null,null,null,null,null,{"$f":"_xlfn._xlws.SORT(C3:C343)","v":""}]
[2,true,"Asmodeus","LE","Prince of Darkness","Contracts, pride, slavery, tyranny","Evil, Fire, Law, Magic, Trickery","Arcane, Ash, Deception, Devil, Divine, Smoke","Damnation, Heresy, Imprisonment, Persistence, Sin, Torture","Mace, light","Red pentagram","Serpent","Black, red","Core Deities",false,false,0,"Apollyon",1,"Neutral Good",true,true,true,false,true,false,false,false,false,true,null,{"$f":"FIND(\",\",AG$2,AF3+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AF3),\"\",MID(AG$2,AF3+2,IF(ISERROR(AF4),9999,AF4-AF3-2)))","v":""},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AH3),\"\",MID(AI$2,AH3+2,IF(ISERROR(AH4),9999,AH4-AH3-2)))","v":""},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AJ3),\"\",MID(AK$2,AJ3+2,IF(ISERROR(AJ4),9999,AJ4-AJ3-2))&\" Inquisition\")","v":""},null,null,null,null,null,"Abadar"]
[3,true,"Calistria","CN","The Savored Sting","Lust, revenge, trickery","Chaos, Charm, Knowledge, Luck, Trickery","Azata, Curse, Deception, Lust, Memory, Thievery","Fervor, Heresy, Possession, Sin, Torture, Vengeance","Whip","Three daggers","Wasp","Black, yellow","Core Deities",true,true,3,"Calistria",1,"Chaotic Good",false,true,true,false,false,true,false,false,false,true,null,{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AF4),\"\",MID(AG$2,AF4+2,IF(ISERROR(AF5),9999,AF5-AF4-2)))","v":""},{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AJ4),\"\",MID(AK$2,AJ4+2,IF(ISERROR(AJ5),9999,AJ5-AJ4-2))&\" Inquisition\")","v":""},null,null,null,null,null,"Abraxas"]
[4,true,"Cayden Cailean","CG","The Drunken Hero","Ale, bravery, freedom, wine","Chaos, Charm, Good, Strength, Travel","Azata, Exploration, Ferocity, Love, Lust, Resolve","Fervor, True Death, Valor","Rapier","Tankard","Hound","Silver, tan","Core Deities",false,false,0,"Charon",1,"Lawful Neutral",true,false,false,true,true,false,true,false,false,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Achaekek"]
[5,true,"Desna","CG","Song of the Spheres","Dreams, luck, stars, travelers","Chaos, Good, Liberation, Luck, Travel","Azata, Curse, Exploration, Fate, Freedom, Revolution","Heresy, Illumination, Oblivion, Revelation","Starknife","Butterfly","Butterfly","Blue, white","Core Deities",false,false,0,"Gorum",1,"Neutral",false,true,false,true,true,true,false,true,false,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Aegirran"]
[6,true,"Erastil","LG","Old Deadeye","Family, farming, hunting, trade","Animal, Community, Good, Law, Plant","Archon, Family, Feather, Fur, Growth, Home","Heresy, Illumination, Recovery, Valor, Zeal","Longbow","Bow and arrow","Stag","Brown, green","Core Deities",false,false,0,"Gozreh",1,"Chaotic Neutral",false,false,true,false,true,true,false,false,true,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Aesdurath"]
[7,true,"Gorum","CN","Our Lord in Iron","Battle, strength, weapons","Chaos, Destruction, Glory, Strength, War","Blood, Ferocity, Protean, Rage, Resolve, Tactics","Anger, Heresy, Tactics","Greatsword","Sword in mountain","Rhinoceros","Gray, red","Core Deities",true,true,5,"Irori",1,"Lawful Evil",false,false,false,true,false,false,true,true,false,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Ahriman"]
[8,true,"Gozreh","N","The Wind and the Waves","Nature, the sea, weather","Air, Animal, Plant, Water, Weather","Cloud, Decay, Growth, Oceans, Seasons, Wind","Fervor, Heresy","Trident","Dripping leaf","All","Blue, green","Core Deities",true,true,6,"Nethys",1,"Neutral Evil",false,false,false,false,true,false,true,true,true,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Ajids"]
[9,true,"Iomedae","LG","The Inheritor","Honor, justice, rulership, valor","Glory, Good, Law, Sun, War","Archon, Day, Heroism, Honor, Light, Tactics","Banishment, Final Rest, Heresy, Justice, Order, Persistence, Truth, Valor","Longsword","Sword and sun","Lion","Red, white","Core Deities",false,false,0,"Norgorber",1,"Chaotic Evil",false,false,false,false,false,true,false,true,true,true,null,{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",{"$error":"#VALUE!"},"",null,null,null,null,null,"Alazhra"]
[10,true,"Irori","LN","Master of Masters","History, knowledge, self-perfection","Healing, Knowledge, Law, Rune, Strength","Inevitable, Language, Memory, Resolve, Restoration, Thought","Illumination, Revelation, Tactics","Unarmed strike","Blue hand","Snail","Blue, white","Core Deities",true,true,7,"Pharasma",1,null,null,null,null,null,null,null,null,null,null,null,null,"Custom Domain",{"$f":"CusDomainName","v":0},"Kobold Faith",{"$f":"IF(AND(COUNTIF(TraitList,\"Kobold Faith\"),COUNTIF(DeityDomains,\"Artifice\")),\"Trap\",\"\")","v":""},null,{"$f":"IF(OptFirearms,\"Black Powder Inquisition\",\"\")","v":""},null,null,null,null,null,"Aldinach"]
[11,true,"Lamashtu","CE","Mother of Monsters","Madness, monsters, nightmares","Chaos, Evil, Madness, Strength, Trickery","Deception, Demon, Ferocity, Insanity, Nightmare, Thievery","Heresy, Oblivion, Possession, Vengeance","Falchion","Three-eyed jackal","Jackal","Red, yellow","Core Deities",false,false,0,"Sarenrae",1,"Within 1 step:",{"$f":"IFERROR(INDEX($U$3:$AD$11,MATCH(SelAlignment,$T$3:$T$11,0),MATCH(D1,$U$2:$AD$2,0)),FALSE)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,"Kobold Faith",{"$f":"IF(AND(COUNTIF(TraitList,\"Kobold Faith\"),COUNTIF(DeityDomains,\"Earth\")),\"Radiation\",\"\")","v":""},null,"Conversion Inquisition",null,null,null,null,null,"Alichino"]
[12,true,"Nethys","N","The All-Seeing Eye","Magic","Destruction, Knowledge, Magic, Protection, Rune","Arcane, Catastrophe, Divine, Defense, Thought, Wards","Fate, Heresy, Possession, Zeal","Quarterstaff","Two-toned mask","Zebra","Black, white","Core Deities",true,true,8,"Shelyn",1,"Exact match:",{"$f":"IFERROR(INDEX('Misc Tables'!$H$19:$H$28,MATCH(SelAlignment,'Misc Tables'!$B$19:$B$28,0)),\"None Set\")=D1","v":false},null,null,null,null,null,null,null,null,null,null,null,null,"Kobold Faith",{"$f":"IF(AND(COUNTIF(TraitList,\"Kobold Faith\"),COUNTIF(DeityDomains,\"Trickery\")),\"Ambush\",\"\")","v":""},null,"Spellkiller Inquisition",null,null,null,null,null,"Alocer"]
[13,true,"Norgorber","NE","The Reaper of Reputation","Greed, murder, poison, secrets","Charm, Death, Evil, Knowledge, Trickery, Shadow","Daemon, Deception, Memory, Murder, Thievery, Thought, Shadow","Fate, Heresy, Possession, Sin, Torture, Vengeance","Sword, short","One-eyed mask","Spider","Black, gray","Core Deities",true,true,9,"Szuriel",1,"IsDeityGood",{"$f":"RIGHT($D$1,1)=\"G\"","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alseta"]
[14,true,"Pharasma","N","Lady of Graves","Birth, death, fate, prophecy","Death, Healing, Knowledge, Repose, Water","Ancestors, Ice, Memory, Resurrection, Souls, Thought","Damnation, Fate, Final Rest, Heresy, Justice, Oblivion, True Death, Truth","Dagger","Spiraling comet","Whippoorwill","Blue, white","Core Deities",true,true,10,"Trelmarixian",1,"IsDeityEvil",{"$f":"RIGHT($D$1,1)=\"E\"","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Andirifkhu"]
[15,true,"Rovagug","CE","The Rough Beast","Destruction, disaster, wrath","Chaos, Destruction, Evil, War, Weather","Blood, Catastrophe, Demon, Protean, Rage, Storms","Anger, Heresy, Sin, Vengeance","Greataxe","Fanged spider","Scorpion","Brown, red","Core Deities",false,false,0,"Urgathoa",1,"IsDeityLaw",{"$f":"LEFT($D$1,1)=\"L\"","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Andoletta"]
[16,true,"Sarenrae","NG","The Dawnflower","Healing, honesty, redemption, the sun","Fire, Glory, Good, Healing, Sun","Agathion, Day, Heroism, Light, Restoration, Resurrection","Banishment, Final Rest, Heresy, Illumination, Order, Revelation, Truth, Valor","Scimitar","Angelic ankh","Dove","Blue, gold","Core Deities",true,true,11,"",1,"IsDeityChaos",{"$f":"LEFT($D$1,1)=\"C\"","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Angazhan"]
[17,true,"Shelyn","NG","The Eternal Rose","Art, beauty, love, music","Air, Charm, Good, Luck, Protection","Agathion, Cloud, Defense, Fate, Love, Purity","Fervor, Heresy, Recovery, Revelation","Glaive","Multicolored songbird","Songbird","All","Core Deities",true,true,12,"",1,"Deity Long",{"$f":"IFERROR(INDEX($T$3:$T$11,MATCH(D1,$U$2:$AC$2,0)),\"Unknown\")","v":"Unknown"},null,null,null,null,null,null,null,null,null,null,"End of List",null,null,null,null,null,null,null,null,null,null,"Angradd"]
[18,true,"Torag","LG","Father of Creation","Forges, protection, strategy","Artifice, Earth, Good, Law, Protection","Archon, Caves, Construct, Defense, Metal, Toil","Banishment, Heresy, Imprisonment, Tactics","Warhammer","Iron hammer","Badger","Gold, gray","Core Deities",false,false,0,"",1,"Channel Options",{"$f":"IFERROR(IF(IsGood,\"Positive\",IF(IsEvil,\"Negative\",IF(IsDeityGood,\"Positive\",IF(IsDeityEvil,\"Negative\",\"Choice\")))),\"Choice\")","v":"Choice"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Anogetz"]
[19,true,"Urgathoa","NE","The Pallid Princess","Disease, gluttony, undeath","Death, Evil, Magic, Strength, War","Blood, Daemon, Divine, Ferocity, Murder, Undead, Shadow","Heresy, Persistence, Possession, Sin, Vengeance","Scythe","Skull-decorated fly","Fly","Red, green","Core Deities",true,true,15,"",1,"Default Channel",{"$f":"IF(U20=\"Choice\",\"Positive\",U20)","v":"Positive"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Anubis"]
[20,true,"Zon-Kuthon","LE","The Midnight Lord","Darkness, envy, loss, pain","Darkness, Death, Destruction, Evil, Law, Shadow","Catastrophe, Devil, Loss, Murder, Night, Undead, Shadow","Damnation, Heresy, Oblivion, Sin, Torture","Chain, spiked","Chained skull","Bat","Dark gray, red","Core Deities",false,false,0,"",1,"Unstoppable Warrior DR","10/evil","5/evil and silver","5/cold iron and evil","10/chaotic","3/-","10/lawful","10/good","5/good and silver","5/cold iron and evil","unknown",null,null,null,null,null,null,null,null,null,null,null,null,"Apep"]
[21,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptISFaiths,OptFaithsCorruption)","v":false},"Achaekek","LE","He Who Walks in Blood","Assassinations, divine punishment, the red mantis","Death, Evil, Law, Trickery, War","Blood, Deception, Devil, Murder, Tactics, Thievery",null,"Sawtooth sabre","Crossed mantis claws","Crimson mantis","Red","Other Deities",false,false,0,"",1,"Favored Weapon Text",{"$f":"FIND(\",\",ClrFavWeapon)","v":{"$error":"#VALUE!"}},{"$f":"IFERROR(UPPER(MID(ClrFavWeapon,U23+2,1))&LOWER(MID(ClrFavWeapon,U23+3,999)&\" \"&LEFT(ClrFavWeapon,U23-1)),ClrFavWeapon)","v":"None"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Apollyon"]
[22,{"$f":"OptISGods","v":false},"Ahriman","NE","Lord of all Divs","Destruction, divs, nihilism","Darkness, Death, Destruction, Evil","Catastrophe, Fear, Loss, Rage",null,"Whip","Black and silver eclipse","Snake","Black, silver","Other Deities",true,false,0,"",1,"FavWeap in feats",{"$f":"MATCH(ClrFavWeapon,WeaponListForFeats,0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Apsu"]
[23,{"$f":"OptISGods","v":false},"Alazhra","NE","The Dream Eater","Dreams, night hags, planar travel","Darkness, Evil, Repose, Travel","Daemon, Loss, Night, Souls",null,"Dagger","Jar containing a ghost","Black stallion","Black, blue","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arazni"]
[24,{"$f":"OR(OptFaithsBalance,OptISGods,OptISFaiths)","v":false},"Alseta","LN","The Welcomer","Doors, transitions, years","Community, Law, Magic, Protection","Arcane, Defense, Home, Inevitable",null,"Dagger","Two faces in profile","Tortoise","Brown, gray","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ardad Lili"]
[25,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptCoP,OptISGods,OptISFaiths)","v":false},"Apsu","LG","The Waybringer","Good dragons, leadership, peace","Artifice, Good, Law, Scalykind, Travel","Archon, Construct, Dragon, Exploration, Toil, Trade",null,"Bite or quarterstaff","Silver dragon above pool","None","Metallic colors","Other Deities",false,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Areshkagal"]
[26,{"$f":"OptISGods","v":false},"Arazni","NE","The Harlot Queen","Command of undeath, lichdom","Evil, Nobility, Protection","Defense, Leadership",null,"Rapier","Rapier and lotus","Scarab beetle","Gray, red","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arlachramas"]
[27,{"$f":"OR(OptFaithsBalance,OptPiratesInnerSea,OptInnerSeaGuide,OptISGods,OptISFaiths)","v":false},"Besmara","CN","The Pirate Queen","Piracy, sea monsters, strife","Chaos, Trickery, War, Water, Weather","Deception, Oceans, Protean, Tactics, Thievery, Storms",null,"Rapier","Skull and crossbones","Parrot","Black, white","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aroden"]
[28,{"$f":"OR(OptGnomesGolarion,OptFaithsBalance,OptAPIG,OptISGods,OptISFaiths)","v":false},"Brigh","N","The Whisper in the Bronze","Clockwork, invention, time","Artifice, Earth, Fire, Knowledge","Construct, Metal, Smoke, Thought",null,"Hammer, light","Mask with forehead rune","Termite","Bronze, silver","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arqueros"]
[29,{"$f":"OR(OptBoD2,OptISGods)","v":false},"Camazotz","CE","Master of Black Wings","Bats, blood, caverns, nocturnal predators","Animal, Chaos, Darkness, Evil, Trickery","Deception, Demon, Fear, Fur, Moon, Night",null,"Javelin","Bat-shaped rune","Bat","Black, red","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arshea"]
[30,{"$f":"OR(OptInnerSeaGuide,OptKOG,OptISGods,OptISFaiths,OptFaithsCorruption)","v":false},"Dahak","CE","The Endless Destruction","Destruction, evil dragons, greed","Chaos, Destruction, Evil, Scalykind, Trickery","Catastrophe, Deception, Demon, Dragon, Rage, Thievery",null,"Bite or whip","Falling burning scale","None","Chromatic colors","Other Deities",false,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ashava"]
[31,{"$f":"OptISGods","v":false},"Easivra","LG","The Dawn Eagle","Avians, gold, the sun","Animal, Good, Law, Sun","Archon, Day, Feather, Light",null,"Morningstar","Eagle head in profile","Golden eagle","Blue, gold","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Asmodeus"]
[32,{"$f":"OptISGods","v":false},"Erecura","LN","Queen of Dis","Deduction, mind reading, subtlety","Knowledge, Law, Nobility, Trickery","Deception, Leadership, Memory, Thought",null,"Mace, light","Halo of runes","Deer","Green, tan","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ayrzul"]
[33,{"$f":"OptISGods","v":false},"Feronia","N","The Fertile Flame","Fertility, sacred fires, wildlife","Destruction, Fire, Liberation, Protection","Ash, Catastrophe, Freedom, Smoke",null,"Sword, bastard","Bonfire under stars","Rabbit","Blue, yellow","Other Deities",true,false,{"$f":"IF(P35,COUNTIFS($P$3:$P$344,TRUE,$C$3:$C$344,\"<=\"&C35),0)","v":0},{"$f":"IF($A35>R$2,\"\",INDEX($C$3:$C$344,MATCH($A35,$Q$3:$Q$344,0)))","v":""},1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Azathoth"]
[34,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptISFaiths,OptFaithsCorruption)","v":false},"Ghlaunder","CE","The Gossamer King","Infection, parasites, stagnation","Air, Animal, Chaos, Destruction, Evil","Catastrophe, Cloud, Demon, Fur, Rage, Wind",null,"Spear","Mosquito in profile","Mosquito","Light gray, red","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Baalzebul"]
[35,{"$f":"OR(OptInnerSeaGuide,OptFaithsBalance,OptISGods,OptISFaiths)","v":false},"Groetus","CN","God of the End Times","Empty places, oblivion, ruins","Chaos, Darkness, Destruction, Madness, Void","Catastrophe, Entropy, Insanity, Loss, Night, Stars",null,"Flail, Heavy","Skull-faced moon","None","None","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Baphomet"]
[36,{"$f":"OR(OptGRK,OptBoD1,OptISGods,OptISFaiths,OptFaithsCorruption)","v":false},"Gyronna","CE","The Angry Hag","Extortion, hatred, spite","Chaos, Destruction, Evil, Madness","Demon, Insanity, Nightmare, Rage",null,"Dagger","Bloodshot eye","Black cat","Pink, white","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Barbariccia"]
[37,{"$f":"OR(OptInnerSeaGuide,OptFaithsBalance,OptGRK,OptISGods,OptISFaiths)","v":false},"Hanspur","CN","The Water Rat","River travel, rivers, smugglers","Chaos, Death, Travel, Water","Exploration, Murder, Rivers, Trade",null,"Trident","Rat walking on water","Rat","Blue, gold","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Barbatos"]
[38,{"$f":"OptISGods","v":false},"Kitumu","CE","Mother of Fireflies","Fireflies, hibernation, swarms","Animal, Chaos, Evil, War","Blood, Demon, Fear, Fur",null,"Dagger","Four legged firefly","Firefly","Black, yellow","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bastet"]
[39,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptCoP,OptISGods,OptISFaiths)","v":false},"Kurgess","NG","The Strong Man","Bravery, competition, sport","Community, Good, Luck, Strength, Travel","Agathion, Family, Fate, Home, Resolve, Trade",null,"Javelin","Flexing arm with chain","Horse","Gold, white","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Belial"]
[40,{"$f":"OR(OptISGods,OptFaithsCorruption)","v":false},"Lissala","LE","The Sihedron Scion","Obedience, reward of service, runes","Evil, Knowledge, Law, Nobility, Rune","Devil, Language, Leadership, Memory, Thought, Wards",null,"Whip","Sihedron","Snake","Gold, green","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Benorus"]
[41,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptCoP,OptISGods,OptISFaiths)","v":false},"Milani","CG","The Everbloom","Devotion, hope, uprisings","Chaos, Good, Healing, Liberation, Protection","Azata, Defense, Freedom, Purity, Restoration, Revolution",null,"Morningstar","Rose on bloody street","Mouse","Red, white","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bergelmir"]
[42,{"$f":"OR(OptFaithsBalance,OptISGods,OptISFaiths)","v":false},"Naderi","N","The Lost Maiden","Drowning, romantic tragedy, suicide","Charm, Nobility, Repose, Water","Love, Lust, Martyr, Souls",null,"Dagger","Ornate golden dagger","Swan","Blue, red","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bes"]
[43,{"$f":"OR(OptGnomesGolarion,OptISGods)","v":false},"Nivi Rhombodazzle","N","The Gray Polychrome","Gems, stealth, gambling","Community, Earth, Luck, Trickery","Caves, Deception, Fate, Thievery","Recovery","Hammer, light","Seven-pipped gem die","Mole","Gray, red","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Besmara"]
[44,{"$f":"OR(OptInnerSeaGuide,OptFaithsBalance,OptGnomesGolarion,OptISGods,OptISFaiths)","v":false},"Sivanah","N","The Seventh Veil","Illusions, mystery, reflections","Knowledge, Madness, Magic, Rune, Trickery","Deception, Insanity, Memory, Protean, Thought, Wards",null,"Scarf, bladed","Veils tied in a circle","Coyote","Gray","Other Deities",true,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bharnarol"]
[45,{"$f":"OR(OptISGods,OptFaithsCorruption)","v":false},"Ydersius","CE","The Headless King","Serpentfolk, immortality, poison","Chaos, Evil, Nobility, Scalykind, War","Demon, Leadership, Martyr, Saurian, Tactics",null,"Dagger","Snake skull and ouroboros","Snake","Green, red","Other Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bifrons"]
[46,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptISFaiths,OptFaithsCorruption)","v":false},"Zyphus","NE","The Grim Harvestman","Accidental death, graveyards, tragedy","Death, Destruction, Evil, Plant, War","Blood, Catastrophe, Daemon, Decay, Murder, Undead",null,"Pick, Heavy","Pick axe made of bones","Vulture","Ivory, red","Other Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Black Butterfly"]
[47,{"$f":"OR(OptARG,OptInnerSeaGuide,OptBoD1,OptISGods,OptFaithsCorruption)","v":true},"Baalzebul","LE","Lord of Flies","Arrogance, flies, lies","Air, Death, Evil, Law","Devil, Murder, Undead, Wind",null,"Spear","Iron crown and diamond","Fly","Black, white","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bokrug"]
[48,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":false},"Barbatos","LE","The Bearded Lord","Animals, corruption, gateways","Evil, Law, Magic, Travel","Arcane, Devil, Divine, Trade",null,"Quarterstaff","Three-eyed beard","Raven","Gray, red","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bolka"]
[49,{"$f":"OR(OptARG,OptInnerSeaGuide,OptBoD1,OptISGods,OptFaithsCorruption)","v":true},"Belial","LE","The Pale Kiss","Adultery, deception, desire","Charm, Destruction, Evil, Law","Catastrophe, Devil, Lust, Rage",null,"Ranseur","Two-toned devil mask","Goat","Red, white","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Braismois"]
[50,{"$f":"OR(OptARG,OptInnerSeaGuide,OptBoD1,OptISGods,OptFaithsCorruption)","v":true},"Dispater","LE","Iron Lord","Cities, prisons, rulership","Evil, Law, Nobility, Trickery","Deception, Devil, Leadership, Tyranny",null,"Mace, heavy","Iron nail, crown, and ring","Hound","Iron gray, red","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brigh"]
[51,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":false},"Geryon","LE","The Serpent","Forbidden knowledge, heresy, snakes","Evil, Law, Strength, Water","Devil, Ferocity, Oceans, Resolve",null,"Flail, Heavy","Serpent’s head","Snake","Purple, red","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cagnazzo"]
[52,{"$f":"OR(OptInnerSeaGuide,OptKOG,OptISGods,OptFaithsCorruption)","v":false},"Mammon","LE","The Argent Prince","Avarice, watchfulness, wealth","Artifice, Earth, Evil, Law","Construct, Devil, Metal, Toil",null,"Shortspear","Devil-faced coin","Rat","Gold, silver","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calcabrina"]
[53,{"$f":"OR(OptARG,OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":true},"Mephistopheles","LE","The Crimson Son","Contracts, devils, secrets","Evil, Knowledge, Law, Rune","Devil, Language, Memory, Thought",null,"Trident","Trident and ring","Mockingbird","Red, yellow","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calistria"]
[54,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":false},"Moloch","LE","The Ashen Bull","Fire, obedience, war","Evil, Fire, Law, War","Ash, Devil, Smoke, Tactics",null,"Whip","Bull’s head with flame","Bull","Orange, yellow","Archdevils",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Camazotz"]
[55,{"$f":"OptISGods","v":false},"Aesdurath","NE","The Pale Dowager","Immortality, liches, magical catastrophes","Death, Evil, Magic, Trickery","Arcane, Daemon, Divine, Undead",null,"Dagger","Crystal skull","Crow","Crystal, white","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cayden Cailean"]
[56,false,"Ajids","NE","Father Flense","Mutilation, skinning, trophy taking","Death, Evil, Madness, War","Blood, Daemon, Insanity, Murder",null,"War razor","Detached human face","Ape","Brown, red","Daemon Harbingers",true,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cernunnos"]
[57,false,"Anogetz","NE","The Fated Fangs","Animal attacks, coups, revolution","Animal, Destruction, Evil, Liberation","Daemon, Fur, Rage, Revolution",null,"Gauntlet, spiked","Animal fangs on a crown","All","Gold, red","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chadali"]
[58,false,"Arlachramas","NE","The Silent Breath","Dehumanization, disposal, euthanasia","Community, Death, Evil, Strength","Daemon, Murder, Resolve, Undead",null,"Warhammer","Bloody empty cradle","None","Blue, pink","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chaldira"]
[59,false,"Braismois","NE","The Toxic Quill","Broken deals, fine print, unfair bargains","Evil, Knowledge, Rune, Trickery","Daemon, Deception, Language, Memory",null,"Mace, light","Poison-dripping quill","Weasel","Black, green","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Charon"]
[60,false,"Cixyron","NE","The Furious Thunder","Electricity, gunpowder, poisonous metals","Artifice, Earth, Evil, Knowledge","Construct, Daemon, Metal, Toil",null,"Musket","Explosion of electricity","Ant","Red, yellow","Daemon Harbingers",true,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chavazvug"]
[62,false,"Diceid","NE","The Empty Dawn","Invasive species, extinction, natural disasters","Animal, Evil, Plant, Weather","Catastrophe, Daemon, Loss, Storms",null,"Scythe","Sun-bleached horse skull","Cockroach","Brown, gray","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Circiatto"]
[67,false,"Jacarkas","NE","The Collector","Hobbling, lobotomizing, slavery","Death, Destruction, Evil, Nobility","Daemon, Fear, Leadership, Slavery",null,"Bolas","Broken ankle in chains","Grub","Gray, red","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cthulhu"]
[72,false,"Osolmyr","NE","The One True Dream","Flagellation, repression, self denial","Evil, Glory, Healing, Madness","Daemon, Heroism, Insanity, Resurrection",null,"Flail","Bloody scourge","Albino peacock","Pink, white","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Daikitsu"]
[75,false,"Ruapceras","NE","The Scarlet Promise","Cyclical revenge, crusades, intolerance","Evil, Nobility, Strength, War","Daemon, Leadership, Resolve, Tactics",null,"Flail, Heavy","Red and yellow ouroboros","Cicada","Red, yellow","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deskari"]
[79,false,"Tresmalvos","NE","The Cistern Queen","Cesspools, rat catchers, sewers","Animal, Darkness, Evil, Water","Daemon, Flotsam, Fur, Loss",null,"Halberd","Rat skull with crown","Rat","Black, red","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diceid"]
[84,false,"Zelishkar","NE","The Bitter Flame","Arson, burning alive, cremation","Animal, Evil, Fire, War","Arson, Ash, Daemon, Tactics",null,"Ranseur","Crossed pikes over a pyre","Tiger","Orange, red","Daemon Harbingers",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dretha"]
[89,{"$f":"OR(OptBoD2,OptISGods)","v":false},"Areshkagal","CE","The Faceless Sphinx","Greed, portals, riddles","Air, Chaos, Evil, Trickery","Deception, Demon, Thievery, Wind",null,"Sickle","Faceless female pharaoh","Viper","Blue, gold","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eiseth"]
[91,{"$f":"OR(OptInnerSeaGuide,OptBoD2,OptISGods,OptFaithsCorruption)","v":false},"Cyth-V’sug","CE","Prince of the Blasted Heath","Disease, fungus, parasites","Chaos, Earth, Evil, Plant","Caves, Decay, Demon, Growth",null,"Scimitar","Moldy spiraling tentacle","Centipede","Green, yellow","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eligos"]
[96,{"$f":"OR(OptBoD2,OptISGods)","v":false},"Haagenti","CE","The Whispers Within","Alchemy, invention, transformation","Artifice, Chaos, Evil, Strength","Construct, Demon, Resolve, Toil",null,"Battleaxe","Philosopher’s stone","Bull","Gold, lead gray","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fandarra"]
[103,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":false},"Nocticula","CE","Our Lady in Shadow","Assassins, darkness, lust","Chaos, Charm, Darkness, Evil, Shadow","Demon, Loss, Lust, Night, Shadow",null,"Crossbow, hand","Thorny pointed crown","Bat","Black, pink","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fumeiyoshi"]
[107,{"$f":"OR(OptARG,OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":true},"Shax","CE","The Blood Marquis","Envy, lies, murder","Chaos, Destruction, Evil, Nobility","Demon, Leadership, Martyr, Rage",null,"Dagger","White bloody feather","Stork","Red, white","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Geon"]
[108,{"$f":"OR(OptBoD2,OptISGods)","v":false},"Shivaska","CE","The Chained Maiden","Aberrations, clocks, prisons","Chaos, Darkness, Evil, Madness","Demon, Insanity, Loss, Nightmare",null,"Flail, Heavy","Clock face with 13 hours","Tarantula","Brown, red","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Geryon"]
[113,{"$f":"OR(OptBoD2,OptISGods)","v":false},"Yhidothrus","CE","The Ravager Worm","Age, time, worms","Chaos, Death, Evil, Repose","Ancestors, Demon, Entropy, Murder",null,"Chain, spiked","Worm-filled hourglass","Worm","Black, pale yellow","Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gozreh"]
[116,{"$f":"OR(OptDwarvesGolarion,OptISGods)","v":false},"Angradd","LG","The Forge-Fire","Fire, tradition, war","Fire, Good, Law, War","Archon, Ash, Smoke, Tactics",null,"Greataxe","Smoking forge","Boar","Gray, red","Dwarven Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grundinnar"]
[124,{"$f":"OR(OptDwarvesGolarion,OptISGods)","v":false},"Trudd","NG","The Mighty","Bravery, defense, strength","Good, Nobility, Protection, Strength","Agathion, Defense, Martyr, Resolve",null,"Warhammer","Rune-carved stone throne","Bear","Brown, gray","Dwarven Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hastrikhal"]
[125,{"$f":"OR(OptInnerSeaGuide,OptFaithsBalance,OptISGods)","v":false},"Count Ranalc","CN","The Traitor","Betrayal, exiles, shadows","Chaos, Darkness, Nobility, Travel","Exploration, Loss, Martyr, Night",null,"Rapier","Eye with crescent moon pupil","Bat","Black, gray","Eldest",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hastur"]
[131,{"$f":"OR(OptInnerSeaGuide,OptFaithsBalance,OptISGods)","v":false},"Ng","N","The Hooded","Seasons, secrets, wanderers","Knowledge, Magic, Travel, Weather","Exploration, Seasons, Thought, Trade",null,"Gauntlet","Silver hood containing stars","Migratory animals","Silver","Eldest",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Iaozrael"]
[136,{"$f":"OR(OptInnerSeaGuide,OptISGods,OptFaithsCorruption)","v":false},"Kelizandri","NE","Brackish Emperor","Drowning, water, waves","Destruction, Evil, Travel, Water","Catastrophe, Exploration, Fear, Oceans",null,"Trident","Notched shark’s fin","Great white shark","Blue, green","Elemental Lords",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Irez"]
[141,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptISGods)","v":false},"Andoletta","LG","Grandmother Crow","Consolation, respect, security","Good, Knowledge, Law, Protection","Archon, Defense, Memory, Purity",null,"Quarterstaff","Hand with willow staff","Crow","Black, green","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Jacarkas"]
[145,{"$f":"OptISGods","v":false},"Benorus","NG","Angel of Lightless Chambers","Hidden wonders, mines, subterranean creatures","Darkness, Earth, Good, Rune","Agathion, Caves, Metal, Wards",null,"Mace, heavy","Gold spark in cave mouth","Gopher","Black, gold","Empyreal Lords",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Jiraviddain"]
[148,false,"Cernunnos","CG","The Stag Lord","Fertility, seasons, wild animals","Animal, Chaos, Good, Plant","Azata, Feather, Fur, Growth",null,"Longbow","Stag with jeweled antlers","Stag","Brown, green","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kalma"]
[153,false,"Eldas","LG","The Abiding Spire","Architecture, masonry, planning","Artifice, Earth, Good, Law","Archon, Construct, Metal, Toil",null,"Pick, light","Rune-covered tower","Beaver","Brown, gray","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Khepri"]
[159,false,"Immonhiel","CG","Balm-Bringer","Herbs, medicine, toads","Chaos, Good, Healing, Plant","Azata, Growth, Restoration, Resurrection",null,"Handaxe","Herb-covered wooden toad","Toad","Brown, green","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kroina"]
[160,false,"Irez","NG","Lady of Inscribed Wonder","Cards, scribes, spells","Good, Luck, Magic, Rune","Agathion, Fate, Language, Wards",null,"Dart","Fan of parchment strips","Roc","Red, white","Empyreal Lords",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kurgess"]
[165,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptISGods)","v":false},"Korada","NG","The Open Hand of Harmony","Foresight, forgiveness, peace","Good, Healing, Magic, Protection","Agathion, Defense, Divine, Restoration",null,"Unarmed strike","Lotus above two figures","Monkey","Green, purple","Empyreal Lords",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanishra"]
[170,false,"Lythertida","NG","The Voiceless Tragedy","Idealism, potential, young death","Community, Death, Good, Healing","Agathion, Family, Friendship, Restoration",null,"Unarmed strike","Eye with a single tear","Hummingbird","Blue, green","Empyreal Lords",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lorcan"]
[172,false,"Neshen","LG","Knight of the Steel Lash","Penitence, repentance, suffering","Good, Law, Liberation, Strength","Archon, Freedom, Judgment, Resolve",null,"Ranseur","Coiled steel lash","Ram","Iron gray, red","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lorthact"]
[177,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptISGods)","v":false},"Ragathiel","LG","General of Vengeance","Chivalry, duty, vengeance","Destruction, Good, Law, Nobility","Archon, Judgment, Martyr, Rage",null,"Sword, bastard","Sword crossed with wing","Mastiff","Crimson, gold","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magdh"]
[182,{"$f":"OR(OptInnerSeaGuide,OptFaithsOfPurity,OptISGods)","v":false},"Sinashakti","CG","Immaculate Joy","Journeys, joy, messengers","Chaos, Good, Luck, Travel","Azata, Exploration, Fate, Friendship",null,"Shortbow","Emerald trumpet and road","Horse","Green, yellow","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mammon"]
[187,{"$f":"OptISGods","v":false},"Thisamet","CG","The Blithe Spirit","Celebrations, feasts, holidays","Chaos, Community, Fire, Good","Azata, Family, Revelry, Whimsy",null,"Sword, short","Cornucopia of food","Cow","Brown, green","Empyreal Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mestama"]
[193,{"$f":"OR(OptMagnimar,OptISGods)","v":false},"Ylimancha","NG","Harborwing","Coastal waters, fisherfolk, flying creatures","Air, Animal, Good, Water","Agathion, Feather, Oceans, Wind",null,"Longbow","Golden seagull","Seagull","Blue, gold","Empyreal Lords",{"$f":"IFERROR(INDEX($U$3:$AD$11,MATCH(SelAlignment,$T$3:$T$11,0),MATCH(D195,$U$2:$AD$2,0)),FALSE)","v":true},{"$f":"AND(B195,OR(NOT(OptEnforceDietyAlignment),O195))","v":false},0,"",{"$f":"COUNTIF(WeaponListDropdown,J195)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Murnath"]
[194,{"$f":"OptISGods","v":false},"Zohls","LG","Verity","Determination, investigation, truth","Good, Knowledge, Law, Travel","Archon, Exploration, Judgment, Thought",null,"Crossbow, heavy","Book with checkered page","Wren","Black, white","Empyreal Lords",false,false,{"$f":"IF(P196,COUNTIFS($P$3:$P$344,TRUE,$C$3:$C$344,\"<=\"&C196),0)","v":0},{"$f":"IF($A196>R$2,\"\",INDEX($C$3:$C$344,MATCH($A196,$Q$3:$Q$344,0)))","v":""},1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Naderi"]
[201,false,"Skrymir","CG","The Seeker of Sunsets","Riddles, wanderlust, wit","Chaos, Good, Magic, Trickery","Azata, Deception, Divine, Whimsy",null,"Rapier","Coastline pierced by blades","Octopus","Brown, silver","Giant Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nethys"]
[205,false,"Zursvaater","LE","Prince of Steel","Conquest, slavery, weapons","Evil, Fire, Law, Trickery, War","Ash, Blood, Slavery, Tyranny",null,"Greatsword","Helm with huge fangs","Saber-toothed tiger","Black, orange","Giant Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nocticula"]
[210,{"$f":"OR(OptCarrionCrown,OptISGods)","v":false},"Bokrug","CN","The Water Lizard","Revenge, storms, water","Chaos, Destruction, Water, Weather","Catastrophe, Oceans, Rage, Storms",null,"Ranseur","Lizard with coiled tail","None","Blue, green","Great Old Ones",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nyarlathotep (Haunter of the Dark)"]
[215,{"$f":"OR(OptCarrionCrown,OptISGods,OptFaithsCorruption)","v":false},"Xhamen-Dor","NE","The Star Seed","Decay, parasites, transformation","Death, Evil, Plant, Trickery","Decay, Deception, Murder, Undead",null,"Spear","Sphere of tendrils","None","Black, dark green","Great Old Ones",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Orgesh"]
[217,{"$f":"OR(OptHOG,OptISGods)","v":false},"Thamir Gixx","CE","The Silent Blade","Greed, opportunity, thievery","Chaos, Evil, Nobility, Trickery","Demon, Leadership, Thievery, Whimsy",null,"Dagger","Black dagger and circle","Raccoon","Black, brown","Halfling Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Osiris"]
[222,{"$f":"OR(OptBoD1,OptISGods)","v":false},"Alocer","LE","The Pack Lord","Beasts, hunters, tradition","Animal, Evil, Law, Strength","Devil, Ferocity, Fur, Resolve",null,"Shortbow","Dragon-legged horse","Lion","Black, red","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pazuzu"]
[227,{"$f":"OR(OptBoD1,OptISGods)","v":false},"Eligos","LE","The Winged Rider","Flight, soldiers, watchfulness","Air, Evil, Law, Travel","Devil, Exploration, Tyranny, Wind",null,"Lance","Skeletal winged horse","Horse","Black, white","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulura"]
[228,false,"Furcas","LE","Knight of the Laurels","Duty, flames, herbalism","Evil, Fire, Law, Plant","Ash, Devil, Growth, Slavery",null,"Trident","Flaming pitchfork","Snake","Red, yellow","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Qi Zhong"]
[234,false,"Lorcan","LE","The Red Reply","Blood, rebirth, undeath","Evil, Healing, Law, Repose","Devil, Resurrection, Souls, Undead",null,"Sword, short","Bloody bassinet","Pelican","Red, white","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reymenda"]
[239,{"$f":"OR(OptBoD1,OptISGods)","v":false},"Ose","LE","Duke of Claws","Betrayal, doom, obsession","Artifice, Evil, Law, Madness","Devil, Insanity, Nightmare, Toil",null,"Gauntlet, spiked","Claws and tiger face","Tiger","Black, orange","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rubicante"]
[243,{"$f":"OR(OptBoD1,OptISGods)","v":false},"Ruzel","LE","Sabletongue","Blasphemy, humor, undeath","Death, Evil, Law, Trickery","Devil, Murder, Thievery, Undead",null,"Kukri","Laughing skull","Hyena","Brown, ivory","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sangpotshi"]
[246,false,"Uruskreil","LE","The Metal Wing","Armor, mercilessness, revelation","Evil, Glory, Law, Strength","Devil, Honor, Resolve, Tyranny",null,"Falchion","Metallic wings and flame","Stag beetle","Brown, iron gray","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sekhmet"]
[251,false,"Yan-gant-y-tan","LE","The Wandering","Hellspawn, misdirection, night","Darkness, Evil, Law, Weather","Devil, Moon, Night, Storms",null,"Guisarme","Burning moon","Bat","Black, orange","Infernal Dukes",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shamira"]
[257,false,"Calcabrina","LE","Mistress of Twilight","Dreams, insanity, mystery","Evil, Knowledge, Law, Madness","Devil, Insanity, Memory, Nightmare",null,"Kukri","Tower backlit by sunset","Moth","Dark blue, orange","Malebranche",{"$f":"IFERROR(INDEX($U$3:$AD$11,MATCH(SelAlignment,$T$3:$T$11,0),MATCH(D259,$U$2:$AD$2,0)),FALSE)","v":false},{"$f":"AND(B259,OR(NOT(OptEnforceDietyAlignment),O259))","v":false},0,"",{"$f":"COUNTIF(WeaponListDropdown,J259)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shizuru"]
[262,false,"Libicocco","LE","Prideful Lady of the Winds","Rage, violence, wind","Air, Destruction, Evil, Law","Catastrophe, Devil, Rage, Wind",null,"Scimitar","Windstorm and clouds","Falcon","Blue, white","Malebranche",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sithhud"]
[263,false,"Malacoda","LE","Despoiler of Horizons","Conquest, cruelty, martial skill","Evil, Law, Strength, War","Devil, Ferocity, Tactics, Tyranny",null,"Sword, bastard","Scorpions on a sword","Scorpion","Green, silver","Malebranche",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sivanah"]
[271,false,"Ovonovo","CE","Gluttontide","Sharks, shipwrecks","Animal, Chaos, Evil, Water","Blood, Catastrophe, Demon, Oceans",null,"Dagger, punching","Ship eaten by shark","Shark","Blue, red","Nascent Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stygidvod"]
[274,false,"Treerazer","CE","Lord of the Blasted Tarn","Corruption of nature, pollution","Chaos, Destruction, Evil, Plant","Catastrophe, Decay, Demon, Rage",null,"Greataxe","Axe in bleeding tree stump","Deinonychus","Black, green","Nascent Demon Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Szuriel"]
[279,false,"Sezelrian","CE","The Fire God","Fire, magic, revenge","Chaos, Evil, Fire, Magic","Ash, Demon, Divine, Smoke",null,"Mace, heavy","Burning boar skull","Daeodon","Green, orange","Orc Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Green Faith"]
[280,false,"Varg","CE","The Iron Warrior","Iron, siege engines, war","Chaos, Earth, Evil, War","Demon, Fear, Metal, Tactics",null,"Greataxe","Crumbling, smoking tower","Woolly rhinoceros","Green, iron gray","Orc Deities",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Green Mother"]
[284,{"$f":"OR(OptCarrionCrown,OptISGods,OptFaithsCorruption)","v":false},"Nyarlathotep (Blank Pharaoh)","CE","Black Pharaoh","Conspiracies, dangerous secrets, forbidden magic","Chaos, Evil, Knowledge, Magic, Trickery","Arcane, Deception, Divine, Memory, Thievery, Thought",null,"Quarterstaff","Inverted ankh","Panther","Black, red","Outer Gods",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Whispering Way"]
[291,{"$f":"OptISGods","v":false},"Shiggarreb","CE","The Marauding Maw","Forbidden magic, wartime atrocities","Chaos, Evil, Magic, War","Arcane, Blood, Fear, Tactics",null,"Ranseur","Spider shaped rune","None","Yellow","Qlippoth Lords",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tolc"]
[296,{"$f":"OR(OptBoD1,OptISGods)","v":false},"Eiseth","LE","The Erinyes Queen","Battle, revenge, wrath","Destruction, Evil, Law, War","Blood, Catastrophe, Devil, Rage",null,"Longbow","Horned longbow","Raven","Black, orange","Whore Queens",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Trudd"]
[299,false,"Fumeiyoshi","NE","Lord of Envy","Dishonor, envy, graves, undead","Death, Destruction, Evil, Repose, War",null,null,"Naginata","Red demonic face","Wolf",null,"Deities of Tian Xia",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Urazra"]
[303,false,"Lady Nanbyo","CE","The Widow of Suffering","Earthquakes, fire, plague, suffering ","Chaos, Destruction, Evil, Fire, Plant",null,null,"Warhammer","Flaming rift in the earth","Crow",null,"Deities of Tian Xia",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Uskyeria"]
[308,false,"Sun Wukong","CN","The Monkey King","Drunkenness, nature, trickery","Animal, Chaos, Liberation, Travel, Trickery",null,null,"Quarterstaff","Stone monkey","Monkey",null,"Deities of Tian Xia",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verex"]
[313,{"$f":"OptFaithsBalance","v":false},"The Green Faith","N",null,null,"",null,null,"None",null,null,null,"Philosophy",true,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Winlas"]
[315,{"$f":"OptInnerSeaGuide","v":false},"The Whispering Way","NE",null,null,"",null,null,"None",null,null,null,"Philosophy",true,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Xhamen-Dor"]
[320,{"$f":"OptHuG","v":false},"Aroden","LN","The Last Azlanti","Humanity, innovation, history, culture, fulfilment of destiny","Community, Glory, Knowledge, Law, Protection",null,null,"Longsword","Eye of Aroden",null,null,"Deceased Deities",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yamasoth"]
[327,false,"Horus","LN",null,"Rulership, the sky, the sun","Air, Animal, Law, Nobility, Sun","Day, Feather, Inevitable, Leadership, Light, Wind ",null,"Khopesh",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yog-Sothoth"]
[328,false,"Isis","NG",null,"Fertility, magic, motherhood, rebirth","Charm, Community, Good, Healing, Magic","Agathion, Arcane, Divine, Family, Love, Resurrection ",null,"Quarterstaff",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yuelral"]
[329,false,"Khepri","NG",null,"Freedom, the rising sun, work","Artifice, Good, Liberation, Sun, Trickery","Agathion, Day, Deception, Freedom, Revolution, Toil",null,"Sling",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zaebos"]
[330,false,"Maat","LN",null,"Justice, law, order, truth","Knowledge, Law, Protection, Void, Weather","Inevitable, Judgment, Purity, Seasons, Stars, Thought ",null,"Starknife",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zagresh"]
[331,false,"Neith","NG",null,"Hunting, war, weaving","Animal, Artifice, Good, War, Water","Agathion, Construct, Feather, Fur, Oceans, Tactics",null,"Shortbow",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zaigasnar"]
[332,false,"Nephthys","CN",null,"Mourning, night, protection of the dead","Chaos, Charm, Community, Darkness, Protection","Cooperation, Defense, Lust, Night, Protean, Purity ",null,"Mace, light",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zarongel"]
[333,false,"Osiris","LG",null,"Afterlife, fertility, rebirth, resurrection","Good, Healing, Law, Plant, Repose","Ancestors, Archon, Growth, Restoration, Resurrection, Souls ",null,"Flail",null,null,null,"Osirion",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zelishkar"]
[334,false,"Ptah","N",null,"Architecture, craftsmanship, creation, metalworking","Artifice, Earth, Fire, Knowledge, Travel","Ash, Construct, Metal, Smoke, Thought, Trade ",null,"Quarterstaff",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zepar"]
[335,false,"Ra","LN",null,"Creation, rulership, the sun","Fire, Glory, Law, Nobility, Sun","Day, Heroism, Honor, Inevitable, Leadership, Light ",null,"Spear",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zevgavizeb"]
[336,false,"Sekhmet","CN",null,"Fire, healing, vengeance, war","Chaos, Destruction, Fire, Healing, War","Ash, Blood, Protean, Rage, Restoration, Revelry ",null,"Battleaxe",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zogmugot"]
[337,false,"Selket","CG",null,"Embalming, healing, scorpions","Chaos, Good, Healing, Protection, Repose","Ancestors, Azata, Defense, Purity, Restoration, Souls ",null,"Whip, scorpion",null,null,null,"Osirion",false,false,0,"",0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zohls"]
[338,false,"Set","NE",null,"Darkness, deserts, murder, storms","Darkness, Death, Evil, Madness, Weather","Daemon, Loss, Murder, Nightmare, Storms, Undead ",null,"Spear",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zon-Kuthon"]
[339,false,"Sobek","CN",null,"Crocodiles, fertility, military prowess, rivers","Chaos, Scalykind, Strength, War, Water","Blood, Ferocity, Protean, Resolve, Rivers, Saurian ",null,"Falchion",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zura"]
[340,false,"Thoth","LN",null,"Magic, the moon, wisdom, writing","Darkness, Knowledge, Law, Magic, Rune","Arcane, Language, Inevitable, Memory, Moon, Wards ",null,"Sickle",null,null,null,"Osirion",true,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zursvaater"]
[341,false,"Wadjet","LG",null,"Good serpents, the River Sphinx, wisdom","Good, Law, Protection, Travel, Water","Archon, Defense, Exploration, Purity, Rivers, Trade ",null,"Mace, light",null,null,null,"Osirion",false,false,0,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zyphus"]
[342,false,"End of List","Any",null,null,null,null,null,null,null,null,null,null,true,false,{"$f":"IF(P344,COUNTIFS($P$3:$P$344,TRUE,$C$3:$C$344,\"<=\"&C344),0)","v":0},{"$f":"IF($A344>R$2,\"\",INDEX($C$3:$C$344,MATCH($A344,$Q$3:$Q$344,0)))","v":""},0]

{"sheet":"Deity Info","index":31,"n_rows":132,"n_cols":10,"rows_kept":132,"cut":false,"hidden":true,"merged":[]}
[]
[null,null,null,null,null,null,null,null,"Demonic Boon Text:",{"$f":"IF(LEN(J5)>1,\"@-Demonic Boon\"&J5,\"\")","v":""}]
[]
[null,"Qualified","Demoniac","HD","Source"]
[null,{"$f":"AND(E5,SelDiety=F5,OR(DemoniacLevel>=C5,AND('Feat Data'!$H$1566,TotalClassLevels>=D5)))","v":false},3,12,{"$f":"OptBoD2","v":false},"Lamashtu","Lunatic’s Gift (Sp)","BoD2 6","lesser confusion 3/day, touch of idiocy 2/day, or summon monster III 1/day",{"$f":"IF(B5,\" @\"&G5&IF(LEN(H5),\" (\"&H5&\")\",\"\")&\": \"&I5,\"\")&J6","v":""}]
[null,{"$f":"AND(E6,SelDiety=F6,OR(DemoniacLevel>=C6,AND('Feat Data'!$H$1566,TotalClassLevels>=D6)))","v":false},6,16,false,"Lamashtu","Teratoma (Ex)","BoD2 6","You gain a beneficial deformity. Generally, this deformity manifests as a tentacle, tail, claw, or bite that grants you a secondary natural attack dealing 1d6 (1d4 for Small creatures) points of damage. You gain an additional ability depending on the attack chosen as well—this ability can be chosen from the following special attacks: bleed 3, grab, trip, or a 5-foot increase to reach with the natural attack.",""]
[null,{"$f":"AND(E7,SelDiety=F7,OR(DemoniacLevel>=C7,AND('Feat Data'!$H$1566,TotalClassLevels>=D7)))","v":false},9,20,false,"Lamashtu","Third Eye (Su)","BoD2 6",{"$f":"\"A third eye opens in your forehead. This eye \"&IF(LEN('Misc Calc'!N209)>0,\"grants you darkvision to a range of 60 feet \",\"extends the range of your darkvision by 60 feet \")&\"* and a +4 profane bonus on Perception* checks. Three times per day, you may use a gaze attack that lasts for 1 round; activating this gaze attack is a swift action. This gaze attack has a range of 30 feet, \"&\"and drives those who fail to resist its effects with a Will save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCHA&\") permanently insane. \"","v":"A third eye opens in your forehead. This eye extends the range of your darkvision by 60 feet * and a +4 profane bonus on Perception* checks. Three times per day, you may use a gaze attack that lasts for 1 round; activating this gaze attack is a swift action. This gaze attack has a range of 30 feet, and drives those who fail to resist its effects with a Will save (DC 10) permanently insane. "},""]
[null,{"$f":"AND(E8,SelDiety=F8,OR(DemoniacLevel>=C8,AND('Feat Data'!$H$1566,TotalClassLevels>=D8)))","v":false},3,12,false,"Abraxas","Secret Lore (Sp)","BoD2 9","identify 3/day, augury 2/day, or illusory script 1/day",""]
[null,{"$f":"AND(E9,SelDiety=F9,OR(DemoniacLevel>=C9,AND('Feat Data'!$H$1566,TotalClassLevels>=D9)))","v":false},6,16,false,"Abraxas","Heretical Revelation (Su)","BoD2 9",{"$f":"\"Up to three times per day, you can whisper terrible secrets to an adjacent target as a standard action. The target can resist with a Will save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCHA&\"). If the target fails its save, it is stunned for 1 round, then confused for 1d4 rounds, and then nauseated for 2d6 rounds. This is a mindaffecting effect. \"","v":"Up to three times per day, you can whisper terrible secrets to an adjacent target as a standard action. The target can resist with a Will save (DC 10). If the target fails its save, it is stunned for 1 round, then confused for 1d4 rounds, and then nauseated for 2d6 rounds. This is a mindaffecting effect. "},""]
[null,{"$f":"AND(E10,SelDiety=F10,OR(DemoniacLevel>=C10,AND('Feat Data'!$H$1566,TotalClassLevels>=D10)))","v":false},9,20,false,"Abraxas","Penultimate Incantation (Sp)","BoD2 9","Up to three times per day, you can affect a single creature within 60 feet with a targeted greater dispel magic. Each spell or effect dispelled inflicts fire damage to the target equal to the result of your caster level check made to dispel that effect. This ability is the equivalent of a 9th-level spell.",""]
[null,{"$f":"AND(E11,SelDiety=F11,OR(DemoniacLevel>=C11,AND('Feat Data'!$H$1566,TotalClassLevels>=D11)))","v":false},3,12,false,"Aldinach","Desert’s Wrath (Sp) ","BoD2 10","endure elements 3/day, glitterdust 2/day, or searing light 1/day",""]
[null,{"$f":"AND(E12,SelDiety=F12,OR(DemoniacLevel>=C12,AND('Feat Data'!$H$1566,TotalClassLevels>=D12)))","v":false},6,16,false,"Aldinach","Raise Scorpion (Su)","BoD2 10","Once per day, you may cause a dead body within 60 feet to transform into a fiendish giant scorpion under your mental control. This transformation lasts for 1 round per level, after which the scorpion returns to its original corpse form. This is a polymorph effect.",""]
[null,{"$f":"AND(E13,SelDiety=F13,OR(DemoniacLevel>=C13,AND('Feat Data'!$H$1566,TotalClassLevels>=D13)))","v":false},9,20,false,"Aldinach","Dehydrating Strike (Su)","BoD2 10",{"$f":"\"Once per day as a swift action, at any point when you successfully inflict damage on a target, you can cause that target to become instantly and painfully dehydrated if it fails a Fortitude save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCON&\"). If the save is successful, the victim is staggered for 1 round. If the save fails, the victim takes 1d10 points of Strength drain, is stunned for 1 round, and is then staggered for 1d4 rounds after recovering from being stunned. \"","v":"Once per day as a swift action, at any point when you successfully inflict damage on a target, you can cause that target to become instantly and painfully dehydrated if it fails a Fortitude save (DC 10). If the save is successful, the victim is staggered for 1 round. If the save fails, the victim takes 1d10 points of Strength drain, is stunned for 1 round, and is then staggered for 1d4 rounds after recovering from being stunned. "},""]
[null,{"$f":"AND(E14,SelDiety=F14,OR(DemoniacLevel>=C14,AND('Feat Data'!$H$1566,TotalClassLevels>=D14)))","v":false},3,12,false,"Andirifkhu","Sadist’s Trick (Sp)","BoD2 10","magic weapon 3/day, phantom trap 2/day, or snare 1/day",""]
[null,{"$f":"AND(E15,SelDiety=F15,OR(DemoniacLevel>=C15,AND('Feat Data'!$H$1566,TotalClassLevels>=D15)))","v":false},6,16,false,"Andirifkhu","Deeper Cuts (Ex)","BoD2 10","When you damage a creature with a slashing weapon or effect that deals slashing damage, at your discretion you may add a bleed 5 effect to the target.",""]
[null,{"$f":"AND(E16,SelDiety=F16,OR(DemoniacLevel>=C16,AND('Feat Data'!$H$1566,TotalClassLevels>=D16)))","v":false},9,20,false,"Andirifkhu","Andirifkhu’s Kiss (Sp)","BoD2 10","Empowered blade barrier 1/day (you are immune to the effects of this blade barrier).",""]
[null,{"$f":"AND(E17,SelDiety=F17,OR(DemoniacLevel>=C17,AND('Feat Data'!$H$1566,TotalClassLevels>=D17)))","v":false},3,12,false,"Angazhan","Jungle’s Wrath (Sp)","BoD2 11","entangle 3/day, bull’s strength 2/day, or summon monster (fiendish ape only) 1/day",""]
[null,{"$f":"AND(E18,SelDiety=F18,OR(DemoniacLevel>=C18,AND('Feat Data'!$H$1566,TotalClassLevels>=D18)))","v":false},6,16,false,"Angazhan","Summon Child of Angazhan (Sp)","BoD2 11","Once per day as a swift action, you can summon an advanced fiendish girallon, 1d3 advanced fiendish dire apes, or 1d4+1 advanced fiendish apes as if by casting summon monster VI.",""]
[null,{"$f":"AND(E19,SelDiety=F19,OR(DemoniacLevel>=C19,AND('Feat Data'!$H$1566,TotalClassLevels>=D19)))","v":false},9,20,false,"Angazhan","Jungle’s Might (Su)","BoD2 11","You gain a +2 profane bonus to Strength* and a +2 bonus on all Fortitude* saving throws.",""]
[null,{"$f":"AND(E20,SelDiety=F20,OR(DemoniacLevel>=C20,AND('Feat Data'!$H$1566,TotalClassLevels>=D20)))","v":false},3,12,false,"Areshkagal","Sphinx’s Secret (Sp)","BoD2 12","hold portal 3/day, touch of idiocy 2/day, or shrink item 1/day",""]
[null,{"$f":"AND(E21,SelDiety=F21,OR(DemoniacLevel>=C21,AND('Feat Data'!$H$1566,TotalClassLevels>=D21)))","v":false},6,16,false,"Areshkagal","Portal Jump (Sp)","BoD2 12","Once per day as a swift action, you can step through one doorway, arch, or window and emerge from another at any point within 500 feet. This is a teleportation effect similar to dimension door, but you do not become disoriented when you use this ability. This ability is the equivalent of a 7th-level spell.",""]
[null,{"$f":"AND(E22,SelDiety=F22,OR(DemoniacLevel>=C22,AND('Feat Data'!$H$1566,TotalClassLevels>=D22)))","v":false},9,20,false,"Areshkagal","Create Portal (Sp)","BoD2 12","Once per day, you may use gate as a spell-like ability, but only to create a gate as a mode of planar travel, not as a method of calling creatures. This ability is the equivalent of a 9th-level spell.",""]
[null,{"$f":"AND(E23,SelDiety=F23,OR(DemoniacLevel>=C23,AND('Feat Data'!$H$1566,TotalClassLevels>=D23)))","v":false},3,12,false,"Baphomet","Conspirator’s Whisper (Sp)","BoD2 12","summon monster I 3/day, misdirection 2/day, or beast shape I 1/day",""]
[null,{"$f":"AND(E24,SelDiety=F24,OR(DemoniacLevel>=C24,AND('Feat Data'!$H$1566,TotalClassLevels>=D24)))","v":false},6,16,false,"Baphomet","Minotaur Form (Su)","BoD2 12","Once per day, you may change shape into a minotaur for 1 hour. When you do so, you gain a +4 size bonus to Strength, but suffer a –2 penalty to Charisma. If you are actually a minotaur, this ability instead allows you to assume a humanoid form at will",""]
[null,{"$f":"AND(E25,SelDiety=F25,OR(DemoniacLevel>=C25,AND('Feat Data'!$H$1566,TotalClassLevels>=D25)))","v":false},9,20,false,"Baphomet","Maze of Madness (Sp)","BoD2 12","Extended maze 1/day.",""]
[null,{"$f":"AND(E26,SelDiety=F26,OR(DemoniacLevel>=C26,AND('Feat Data'!$H$1566,TotalClassLevels>=D26)))","v":false},3,12,false,"Cyth-V’sug","Sickness Within (Sp)","BoD2 13","ray of enfeeblement 3/day, warp wood 2/day, or contagion 1/day",""]
[null,{"$f":"AND(E27,SelDiety=F27,OR(DemoniacLevel>=C27,AND('Feat Data'!$H$1566,TotalClassLevels>=D27)))","v":false},6,16,false,"Cyth-V’sug","Parasitic Link (Su)","BoD2 13",{"$f":"\"Once per day with a successful touch attack, you can infest a living creature with tiny worms and gnawing mites unless the target makes a Fortitude save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCON&\"). These\"&\" parasites retain an unholy link to you, draining that creature’s energy and transferring it to you. This infestation persists for 10 rounds, during which you act as if \"&\"hasted and the infested victim is staggered. As a swift action, you can quicken the parasitic infestation—this reduces the remaining duration by 1 round, but causes the \"&\"parasites to chew and feed at an accelerated rate, dealing 1d2 points of Constitution damage to the target. These parasites count as a disease effect. \"","v":"Once per day with a successful touch attack, you can infest a living creature with tiny worms and gnawing mites unless the target makes a Fortitude save (DC 10). These parasites retain an unholy link to you, draining that creature’s energy and transferring it to you. This infestation persists for 10 rounds, during which you act as if hasted and the infested victim is staggered. As a swift action, you can quicken the parasitic infestation—this reduces the remaining duration by 1 round, but causes the parasites to chew and feed at an accelerated rate, dealing 1d2 points of Constitution damage to the target. These parasites count as a disease effect. "},""]
[null,{"$f":"AND(E28,SelDiety=F28,OR(DemoniacLevel>=C28,AND('Feat Data'!$H$1566,TotalClassLevels>=D28)))","v":false},9,20,false,"Cyth-V’sug","Fungal Ruin (Sp)","BoD2 13","Once per day, you may target a creature with a destruction spell. A creature slain by this effect crumbles into a mound of russet mold (Pathfinder RPG Bestiary 273) that immediately releases a cloud of spores in a 20-foot-radius burst.",""]
[null,{"$f":"AND(E29,SelDiety=F29,OR(DemoniacLevel>=C29,AND('Feat Data'!$H$1566,TotalClassLevels>=D29)))","v":false},3,12,false,"Dagon","First Oath (Sp)","BoD2 14","speak with animals (aquatic animals only) 3/ day, disfiguring touch (see page 48) 2/day, or summon monster III (aquatic creatures only) 1/day",""]
[null,{"$f":"AND(E30,SelDiety=F30,OR(DemoniacLevel>=C30,AND('Feat Data'!$H$1566,TotalClassLevels>=D30)))","v":false},6,16,false,"Dagon","Second Oath (Ex)","BoD2 14","You become immune to damage from water pressure, and gain the ability to breathe water, a +2 profane bonus to Constitution*, and a swim speed equal to your base land speed (or increase your current swim speed by 30 ft.)*.",""]
[null,{"$f":"AND(E31,SelDiety=F31,OR(DemoniacLevel>=C31,AND('Feat Data'!$H$1566,TotalClassLevels>=D31)))","v":false},9,20,false,"Dagon","Third Oath (Sp)","BoD2 14","Dominate monster 1/day (aquatic creatures only).",""]
[null,{"$f":"AND(E32,SelDiety=F32,OR(DemoniacLevel>=C32,AND('Feat Data'!$H$1566,TotalClassLevels>=D32)))","v":false},3,12,false,"Deskari","Swarming Susurrus (Sp)","BoD2 14","inflict light wounds 3/day, summon swarm 2/day, or summon monster III (vermin only) 1/day",""]
[null,{"$f":"AND(E33,SelDiety=F33,OR(DemoniacLevel>=C33,AND('Feat Data'!$H$1566,TotalClassLevels>=D33)))","v":false},6,16,false,"Deskari","Swarm Walker (Su)","BoD2 14","You can walk through any swarm without fear of taking damage or suffering any ill effects— swarms recognize you as one of their own. As long as you stand within a swarm, you gain a +4 profane bonus on Initiative checks and on all saving throws.",""]
[null,{"$f":"AND(E34,SelDiety=F34,OR(DemoniacLevel>=C34,AND('Feat Data'!$H$1566,TotalClassLevels>=D34)))","v":false},9,20,false,"Deskari","Swarm Master (Sp)","BoD2 14","Quickened insect plague 1/day.",""]
[null,{"$f":"AND(E35,SelDiety=F35,OR(DemoniacLevel>=C35,AND('Feat Data'!$H$1566,TotalClassLevels>=D35)))","v":false},3,12,false,"Flauros","Fire’s Harlot (Sp)","BoD2 15","burning hands 3/day, flaming sphere 2/day, or fireball 1/day",""]
[null,{"$f":"AND(E36,SelDiety=F36,OR(DemoniacLevel>=C36,AND('Feat Data'!$H$1566,TotalClassLevels>=D36)))","v":false},6,16,false,"Flauros","Flame’s Consort (Ex)","BoD2 15","Gain fire resistance 30*. If you are immune to fire, you may instead gain cold resistance 30*. You may change to cold resistance if you gain immunity to fire at a point after you gain this boon.",""]
[null,{"$f":"AND(E37,SelDiety=F37,OR(DemoniacLevel>=C37,AND('Feat Data'!$H$1566,TotalClassLevels>=D37)))","v":false},9,20,false,"Flauros","Awaken Flames (Su)","BoD2 15","As a standard action once per day, you may call forth an elder fire elemental from any flame source. Alternatively, you may activate this ability as a swift action during the casting of any fire spell. The elemental appears immediately, and you can direct its actions as a free action via telepathy. The elemental is considered called, not summoned, and remains your minion for 1 hour.",""]
[null,{"$f":"AND(E38,SelDiety=F38,OR(DemoniacLevel>=C38,AND('Feat Data'!$H$1566,TotalClassLevels>=D38)))","v":false},3,12,false,"Gogunta","Swamper’s Boon (Sp)","BoD2 16","jump 3/day, summon swarm 2/day, or water walk 1/day",""]
[null,{"$f":"AND(E39,SelDiety=F39,OR(DemoniacLevel>=C39,AND('Feat Data'!$H$1566,TotalClassLevels>=D39)))","v":false},6,16,false,"Gogunta","Warty Skin (Ex)","BoD2 16","Your skin grows thick and warty, increasing your base natural armor bonus by +3*.",""]
[null,{"$f":"AND(E40,SelDiety=F40,OR(DemoniacLevel>=C40,AND('Feat Data'!$H$1566,TotalClassLevels>=D40)))","v":false},9,20,false,"Gogunta","Summon Froghemoth (Sp)","BoD2 16","Once per day, you may summon a fiendish froghemoth as if using summon monster IX.",""]
[null,{"$f":"AND(E41,SelDiety=F41,OR(DemoniacLevel>=C41,AND('Feat Data'!$H$1566,TotalClassLevels>=D41)))","v":false},3,12,false,"Haagenti","Truth in the Flesh (Sp)","BoD2 16","enlarge person 3/day, alter self 2/day, or beast shape I 1/day",""]
[null,{"$f":"AND(E42,SelDiety=F42,OR(DemoniacLevel>=C42,AND('Feat Data'!$H$1566,TotalClassLevels>=D42)))","v":false},6,16,false,"Haagenti","Transformation (Sp)","BoD2 16","Extended transformation once per day.",""]
[null,{"$f":"AND(E43,SelDiety=F43,OR(DemoniacLevel>=C43,AND('Feat Data'!$H$1566,TotalClassLevels>=D43)))","v":false},9,20,false,"Haagenti","Master of Shapes (Su)","BoD2 16","You gain the shapechanger subtype. Your body can react instantaneously to mitigate attacks, granting immunity to critical hits and sneak attacks (which are treated as normal attacks). Whenever you are affected by a polymorph effect, you heal 4d8 points of damage.",""]
[null,{"$f":"AND(E44,SelDiety=F44,OR(DemoniacLevel>=C44,AND('Feat Data'!$H$1566,TotalClassLevels>=D44)))","v":false},3,12,false,"Jezelda","Gift of the Moon (Sp)","BoD2 17","charm animal 3/day, summon nature’s ally II (1 fiendish wolf or 1d3 wolves only) 2/day, or beast shape I 1/day",""]
[null,{"$f":"AND(E45,SelDiety=F45,OR(DemoniacLevel>=C45,AND('Feat Data'!$H$1566,TotalClassLevels>=D45)))","v":false},6,16,false,"Jezelda","Afflicted Lycanthrope","BoD2 17","You contract lycanthropy and become a werewolf (even if you normally couldn’t gain that template). If you are already a werewolf, you become a true lycanthrope. If you are already a true lycanthrope, you gain a +2 bonus to Strength and Constitution.",""]
[null,{"$f":"AND(E46,SelDiety=F46,OR(DemoniacLevel>=C46,AND('Feat Data'!$H$1566,TotalClassLevels>=D46)))","v":false},9,20,false,"Jezelda","True Lycantrhope","BoD2 17","You can use your lycanthropic change shape ability as a swift action. You become a true lycanthrope if you were an afflicted lycanthrope. If you are already a true lycanthrope, you gain another +2 bonus to Strength and Constitution.",""]
[null,{"$f":"AND(E47,SelDiety=F47,OR(DemoniacLevel>=C47,AND('Feat Data'!$H$1566,TotalClassLevels>=D47)))","v":false},3,12,false,"Jubilex","Sign of the Faceless Lord (Sp)","BoD2 18","grease 3/day, delay poison 2/day, or slow 1/day",""]
[null,{"$f":"AND(E48,SelDiety=F48,OR(DemoniacLevel>=C48,AND('Feat Data'!$H$1566,TotalClassLevels>=D48)))","v":false},6,16,false,"Jubilex","Poisonous Touch (Sp)","BoD2 18","Up to 3 times per day, you may use poison as a spell-like ability. If you make an attack with a melee weapon, you may activate this ability as a swift action as part of your attack, targeting the foe struck with the effect.",""]
[null,{"$f":"AND(E49,SelDiety=F49,OR(DemoniacLevel>=C49,AND('Feat Data'!$H$1566,TotalClassLevels>=D49)))","v":false},9,20,false,"Jubilex","Call Forth the Spawn (Sp)","BoD2 18","Thrice per day you may use destruction as a spell-like ability. The body of a creature slain by this ability immediately transforms into an ochre jelly under your mental control (which fades in 1 hour).",{"$f":"IF(B49,\" @\"&G49&IF(LEN(H49),\" (\"&H49&\")\",\"\")&\": \"&I49,\"\")&J50","v":""}]
[null,{"$f":"AND(E50,SelDiety=F50,OR(DemoniacLevel>=C50,AND('Feat Data'!$H$1566,TotalClassLevels>=D50)))","v":false},3,12,false,"Kabriri","Kiss of the Grave (Sp)","BoD2 18","deathwatch 3/day, ghoul touch 2/day, or speak with dead 1/day",""]
[null,{"$f":"AND(E51,SelDiety=F51,OR(DemoniacLevel>=C51,AND('Feat Data'!$H$1566,TotalClassLevels>=D51)))","v":false},6,16,false,"Kabriri","Undead Minion (Sp)","BoD2 18","You can cast create undead once per day. The undead that is created obeys you without question. If you use this ability to create a new undead minion, the previous undead is destroyed.",""]
[null,{"$f":"AND(E52,SelDiety=F52,OR(DemoniacLevel>=C52,AND('Feat Data'!$H$1566,TotalClassLevels>=D52)))","v":false},9,20,false,"Kabriri","Ghoulish Apotheosis (Ex)","BoD2 18","The next time you die, you rise as a ghoul after 24 hours.",""]
[null,{"$f":"AND(E53,SelDiety=F53,OR(DemoniacLevel>=C53,AND('Feat Data'!$H$1566,TotalClassLevels>=D53)))","v":false},3,12,false,"Kostchtchie","Frozen Wrath (Sp)","BoD2 19","chill touch 3/day, bull’s strength 2/day, or sleet storm 1/day",""]
[null,{"$f":"AND(E54,SelDiety=F54,OR(DemoniacLevel>=C54,AND('Feat Data'!$H$1566,TotalClassLevels>=D54)))","v":false},6,16,false,"Kostchtchie","Cold’s Caress (Ex)","BoD2 19","Gain cold resistance 30*. If you are immune to cold, you may instead gain fire resistance 30*. You may change to fire resistance if you gain immunity to cold at a point after you gain this boon.",""]
[null,{"$f":"AND(E55,SelDiety=F55,OR(DemoniacLevel>=C55,AND('Feat Data'!$H$1566,TotalClassLevels>=D55)))","v":false},9,20,false,"Kostchtchie","Wrath of Frost (Sp)","BoD2 19","You can cast giant form I once per day. Three times during this ability’s duration, you can cast an empowered cone of cold as a spell-like ability.",""]
[null,{"$f":"AND(E56,SelDiety=F56,OR(DemoniacLevel>=C56,AND('Feat Data'!$H$1566,TotalClassLevels>=D56)))","v":false},3,12,false,"Mazmezz","Mazmezz’s Embrace (Sp)","BoD2 20","animate rope 3/day, web 2/day, or snare 1/day",""]
[null,{"$f":"AND(E57,SelDiety=F57,OR(DemoniacLevel>=C57,AND('Feat Data'!$H$1566,TotalClassLevels>=D57)))","v":false},6,16,false,"Mazmezz","Spider’s Blessing (Sp)","BoD2 20","You can use poison and vermin shape II once per day each as spell-like abilities.",""]
[null,{"$f":"AND(E58,SelDiety=F58,OR(DemoniacLevel>=C58,AND('Feat Data'!$H$1566,TotalClassLevels>=D58)))","v":false},9,20,false,"Mazmezz","Temporal Web (Sp)","BoD2 20","Once per day, you may use temporal stasis heightened to function as a 9th-level spell. The target of this ability appears to be wrapped tightly in spiderwebs. You can maintain up to three targets in a temporal web at a time.",""]
[null,{"$f":"AND(E59,SelDiety=F59,OR(DemoniacLevel>=C59,AND('Feat Data'!$H$1566,TotalClassLevels>=D59)))","v":false},3,12,false,"Mestama","Witch’s Trick (Sp)","BoD2 20","disguise self 3/day, misdirection 2/day, or bestow curse 1/day",""]
[null,{"$f":"AND(E60,SelDiety=F60,OR(DemoniacLevel>=C60,AND('Feat Data'!$H$1566,TotalClassLevels>=D60)))","v":false},6,16,false,"Mestama","Elder’s Grace (Ex)","BoD2 20","You immediately age into the next age category, taking all of the appropriate bonuses to mental ability scores without any of the penalties to physical ability scores. If you are venerable when you achieve the boon, you die and become a ghost. Any illusion effect you create gains a +2 profane bonus to the save DC.",""]
[null,{"$f":"AND(E61,SelDiety=F61,OR(DemoniacLevel>=C61,AND('Feat Data'!$H$1566,TotalClassLevels>=D61)))","v":false},9,20,false,"Mestama","Shriek of the Damned (Sp)","BoD2 20","Once per day you may use wail of the banshee.",""]
[null,{"$f":"AND(E62,SelDiety=F62,OR(DemoniacLevel>=C62,AND('Feat Data'!$H$1566,TotalClassLevels>=D62)))","v":false},3,12,false,"Nocticula","The Lady’s Charms (Sp)","BoD2 21","charm person 3/day, darkness 2/day, or suggestion 1/day",""]
[null,{"$f":"AND(E63,SelDiety=F63,OR(DemoniacLevel>=C63,AND('Feat Data'!$H$1566,TotalClassLevels>=D63)))","v":false},6,16,false,"Nocticula","Instant Blindness (Sp)","BoD2 21","Three times per day, you can cast quickened blindness/deafness.",""]
[null,{"$f":"AND(E64,SelDiety=F64,OR(DemoniacLevel>=C64,AND('Feat Data'!$H$1566,TotalClassLevels>=D64)))","v":false},9,20,false,"Nocticula","Dominate Thrall (Sp)","BoD2 21","Once per day, you may cast dominate monster. You may only have one creature dominated at a time via this effect, but the effects are permanent until you dominate a new target, at which point the previous target is released from domination but is stunned for 1d4 rounds.",""]
[null,{"$f":"AND(E65,SelDiety=F65,OR(DemoniacLevel>=C65,AND('Feat Data'!$H$1566,TotalClassLevels>=D65)))","v":false},3,12,false,"Nurgal","Desert’s Embrace (Sp)","BoD2 22","endure elements 3/day, scorching ray 2/day, or daylight 1/day",""]
[null,{"$f":"AND(E66,SelDiety=F66,OR(DemoniacLevel>=C66,AND('Feat Data'!$H$1566,TotalClassLevels>=D66)))","v":false},6,16,false,"Nurgal","Nurgal’s Breath (Sp)","BoD2 22","You can cast sunbeam once per day",""]
[null,{"$f":"AND(E67,SelDiety=F67,OR(DemoniacLevel>=C67,AND('Feat Data'!$H$1566,TotalClassLevels>=D67)))","v":false},9,20,false,"Nurgal","Desiccating Pulse (Sp)","BoD2 22","You can cast horrid wilting three times per day.",""]
[null,{"$f":"AND(E68,SelDiety=F68,OR(DemoniacLevel>=C68,AND('Feat Data'!$H$1566,TotalClassLevels>=D68)))","v":false},3,12,false,"Orcus","Necromancer’s Secrets (Sp)","BoD2 22","detect undead 3/day, command undead 2/day, or vampiric touch 1/day",""]
[null,{"$f":"AND(E69,SelDiety=F69,OR(DemoniacLevel>=C69,AND('Feat Data'!$H$1566,TotalClassLevels>=D69)))","v":false},6,16,{"$f":"OptBoD2","v":false},"Orcus","Invoke Death (Sp)","BoD2 22","Once per day, you may use slay living as a spell-like ability. A creature slain by this spell immediately rises from death as a juju zombie. The zombie is not under your control, but it will not attack you.",""]
[null,{"$f":"AND(E70,SelDiety=F70,OR(DemoniacLevel>=C70,AND('Feat Data'!$H$1566,TotalClassLevels>=D70)))","v":false},9,20,false,"Orcus","Call the Dead (Sp)","BoD2 22","Once per day, you may summon a nightwing, 1d3 devourers, or 1d4+1 advanced mohrgs as if using summon monster IX.",""]
[null,{"$f":"AND(E71,SelDiety=F71,OR(DemoniacLevel>=C71,AND('Feat Data'!$H$1566,TotalClassLevels>=D71)))","v":false},3,12,false,"Pazuzu","Whispers on the Wind (Sp)","BoD2 23","charm person 3/day, enthrall 2/day, or fly 1/day",""]
[null,{"$f":"AND(E72,SelDiety=F72,OR(DemoniacLevel>=C72,AND('Feat Data'!$H$1566,TotalClassLevels>=D72)))","v":false},6,16,false,"Pazuzu","Possession (Sp)","BoD2 23","You can cast magic jar once per day as a spell-like ability. You can use a holy symbol of Pazuzu or a statue of Pazuzu as your receptacle—if you do so, you can determine the exact creature type and position of all potential life forces you’re capable of possessing.",""]
[null,{"$f":"AND(E73,SelDiety=F73,OR(DemoniacLevel>=C73,AND('Feat Data'!$H$1566,TotalClassLevels>=D73)))","v":false},9,20,false,"Pazuzu","True Temptation (Sp)","BoD2 23","If any creature speaks Pazuzu’s name aloud three times with a single breath, and that creature is within 60 feet of you, you can cast quickened charm monster on that creature as an immediate action. You can use this power up to three times per day. Creatures with fly speeds take a –4 penalty on saves against this effect. You can use this ability against a creature that has not invoked Pazuzu’s name, but if you do so, it functions as a normal (non-quickened) charm monster spell that does not dispel protection from evil effects.",""]
[null,{"$f":"AND(E74,SelDiety=F74,OR(DemoniacLevel>=C74,AND('Feat Data'!$H$1566,TotalClassLevels>=D74)))","v":false},3,12,false,"Shax","Killer’s Finesse (Sp)","BoD2 24","true strike 3/day, invisibility 2/day, or keen edge 1/day",""]
[null,{"$f":"AND(E75,SelDiety=F75,OR(DemoniacLevel>=C75,AND('Feat Data'!$H$1566,TotalClassLevels>=D75)))","v":false},6,16,false,"Shax","Life in Blood (Su)","BoD2 24","You treat bleed effects as fast healing. ",""]
[null,{"$f":"AND(E76,SelDiety=F76,OR(DemoniacLevel>=C76,AND('Feat Data'!$H$1566,TotalClassLevels>=D76)))","v":false},9,20,false,"Shax","Murderer’s Wrath (Ex)","BoD2 24",{"$f":"\"You gain sneak attack +3d6.* Whenever you inflict sneak attack damage with a slashing weapon, you inflict +\"&2*'Misc Calc'!W586&\" points of damage. \"","v":"You gain sneak attack +3d6.* Whenever you inflict sneak attack damage with a slashing weapon, you inflict +0 points of damage. "},""]
[null,{"$f":"AND(E77,SelDiety=F77,OR(DemoniacLevel>=C77,AND('Feat Data'!$H$1566,TotalClassLevels>=D77)))","v":false},3,12,false,"Shivaska","Maiden’s Cry (Sp)","BoD2 24","lesser confusion 3/day, hold person 2/day, or ray of exhaustion 1/day",{"$f":"IF(B77,\" @\"&G77&IF(LEN(H77),\" (\"&H77&\")\",\"\")&\": \"&I77,\"\")&J78","v":""}]
[null,{"$f":"AND(E78,SelDiety=F78,OR(DemoniacLevel>=C78,AND('Feat Data'!$H$1566,TotalClassLevels>=D78)))","v":false},6,16,false,"Shivaska","Binding Touch (Sp)","BoD2 24","Once per day, you can use binding, but only at a range of touch. You need not expend any material components to use this ability, nor can assistants aid you in its casting. You can only have one creature affected by this ability at any one time.",""]
[null,{"$f":"AND(E79,SelDiety=F79,OR(DemoniacLevel>=C79,AND('Feat Data'!$H$1566,TotalClassLevels>=D79)))","v":false},9,20,false,"Shivaska","Unwind the Clock (Sp)","BoD2 24","You can use time stop once per day.",""]
[null,{"$f":"AND(E80,SelDiety=F80,OR(DemoniacLevel>=C80,AND('Feat Data'!$H$1566,TotalClassLevels>=D80)))","v":false},3,12,false,"Sifkesh","Heretic’s Hiss (Sp)","BoD2 25","command 3/day, whispering wind 2/day, or suggestion 1/day",""]
[null,{"$f":"AND(E81,SelDiety=F81,OR(DemoniacLevel>=C81,AND('Feat Data'!$H$1566,TotalClassLevels>=D81)))","v":false},6,16,false,"Sifkesh","Heresy (Su)","BoD2 25",{"$f":"\"Once per day as a standard action, you can utter blasphemy or heresy against a single religion other than the worship of a demon lord. A worshiper of the targeted religion must be able to hear your utterance, or this ability fails. You gain SR \"&11+TotalClassLevels&\" against spells cast by worshipers of the religion you spoke out against—this SR lasts until you use this ability again to blaspheme a different religion. \"","v":"Once per day as a standard action, you can utter blasphemy or heresy against a single religion other than the worship of a demon lord. A worshiper of the targeted religion must be able to hear your utterance, or this ability fails. You gain SR 11 against spells cast by worshipers of the religion you spoke out against—this SR lasts until you use this ability again to blaspheme a different religion. "},""]
[null,{"$f":"AND(E82,SelDiety=F82,OR(DemoniacLevel>=C82,AND('Feat Data'!$H$1566,TotalClassLevels>=D82)))","v":false},9,20,false,"Sifkesh","Mass Suicide (Sp)","BoD2 25","You can cast weird once per day as a spell-like ability. Rather than assault the victims with images of fear, this ability assaults the targets with images and sensations of crippling sadness and despair. Those who succumb to the spell and die do so at their own hands. If no method of suicide is available for one who succumbs to this effect, the victim simply dies outright of sadness.",""]
[null,{"$f":"AND(E83,SelDiety=F83,OR(DemoniacLevel>=C83,AND('Feat Data'!$H$1566,TotalClassLevels>=D83)))","v":false},3,12,false,"Socothbenoth","Sins of the Flesh (Sp)","BoD2 26","charm person 3/day, eagle’s splendor 2/day, or beast shape I 1/day",""]
[null,{"$f":"AND(E84,SelDiety=F84,OR(DemoniacLevel>=C84,AND('Feat Data'!$H$1566,TotalClassLevels>=D84)))","v":false},6,16,false,"Socothbenoth","Compelling Voice (Su)","BoD2 26","Your mind-affecting effects become harder to resist. Increase the save DC of such effects created by you by +1, or by +2 when used against an intelligent creature that could be sexually attracted to you.",""]
[null,{"$f":"AND(E85,SelDiety=F85,OR(DemoniacLevel>=C85,AND('Feat Data'!$H$1566,TotalClassLevels>=D85)))","v":false},9,20,false,"Socothbenoth","Truth in the Flesh (Sp)","BoD2 26","Shapechange 1/day.",""]
[null,{"$f":"AND(E86,SelDiety=F86,OR(DemoniacLevel>=C86,AND('Feat Data'!$H$1566,TotalClassLevels>=D86)))","v":false},3,12,false,"Urxehl","Storm Breath (Sp)","BoD2 26","obscuring mist 3/day, gust of wind 2/day, or call lightning 1/day",""]
[null,{"$f":"AND(E87,SelDiety=F87,OR(DemoniacLevel>=C87,AND('Feat Data'!$H$1566,TotalClassLevels>=D87)))","v":false},6,16,false,"Urxehl","Earthshaker (Sp)","BoD2 26","You can cast earthquake once per day, but this ability only affects a 40-foot-radius spread.",""]
[null,{"$f":"AND(E88,SelDiety=F88,OR(DemoniacLevel>=C88,AND('Feat Data'!$H$1566,TotalClassLevels>=D88)))","v":false},9,20,false,"Urxehl","Invoke the True Storm (Sp)","BoD2 26","You can cast storm of vengeance once per day.",""]
[null,{"$f":"AND(E89,SelDiety=F89,OR(DemoniacLevel>=C89,AND('Feat Data'!$H$1566,TotalClassLevels>=D89)))","v":false},3,12,false,"Xoveron","Gargoyle’s Gift (Sp)","BoD2 27","sanctuary 3/day, shatter 2/day, or vampiric touch 1/day",""]
[null,{"$f":"AND(E90,SelDiety=F90,OR(DemoniacLevel>=C90,AND('Feat Data'!$H$1566,TotalClassLevels>=D90)))","v":false},6,16,false,"Xoveron","Glutton’s Feast (Sp)","BoD2 27",{"$f":"\"You can cast heroes’ feast once per day. The food created by this effect consists of raw or rotting meat and rancid milk. Those who partake of this feast consume their food shockingly fast, as if they were starving—it takes only 1 minute\"&\" to gain the effects of this spell. Nonworshipers of Xoveron must make a Fortitude save (\"&16+ModCHA&\") to avoid being sickened by the feast for 6 hours (though all other benefits of the feast still apply). \"","v":"You can cast heroes’ feast once per day. The food created by this effect consists of raw or rotting meat and rancid milk. Those who partake of this feast consume their food shockingly fast, as if they were starving—it takes only 1 minute to gain the effects of this spell. Nonworshipers of Xoveron must make a Fortitude save (16) to avoid being sickened by the feast for 6 hours (though all other benefits of the feast still apply). "},""]
[null,{"$f":"AND(E91,SelDiety=F91,OR(DemoniacLevel>=C91,AND('Feat Data'!$H$1566,TotalClassLevels>=D91)))","v":false},9,20,false,"Xoveron","Death-Stealing Gaze (Su)","BoD2 27",{"$f":"\"You gain the death-stealing gaze ability of a nabasu. You can activate this ability as a free action, and can use it for up to\"&3+ModCON&\"rounds per day. The saving throw to resist this gaze is \"&10 +ROUNDDOWN(TotalClassLevels/2,0)+ModCHA&\". \"","v":"You gain the death-stealing gaze ability of a nabasu. You can activate this ability as a free action, and can use it for up to3rounds per day. The saving throw to resist this gaze is 10. "},""]
[null,{"$f":"AND(E92,SelDiety=F92,OR(DemoniacLevel>=C92,AND('Feat Data'!$H$1566,TotalClassLevels>=D92)))","v":false},3,12,false,"Yhidothrus","Blessing of the Worm (Sp)","BoD2 28","ray of enfeeblement 3/day, gentle repose 2/day, or slow 1/day",""]
[null,{"$f":"AND(E93,SelDiety=F93,OR(DemoniacLevel>=C93,AND('Feat Data'!$H$1566,TotalClassLevels>=D93)))","v":false},6,16,false,"Yhidothrus","Curse of Brittle Bones (Sp)","BoD2 28","Once per day, you can use a powerful bestow curse, heightened to a 7th-level spell. This special curse causes the creature cursed to suddenly grow to venerable age. This curse imparts a –6 penalty to Strength, Dexterity, and Constitution, but does not grant any bonus to Intelligence, Wisdom, or Charisma.",""]
[null,{"$f":"AND(E94,SelDiety=F94,OR(DemoniacLevel>=C94,AND('Feat Data'!$H$1566,TotalClassLevels>=D94)))","v":false},9,20,false,"Yhidothrus","Conqueror Worm (Sp)","BoD2 28","You can use summon monster IX once per day, but only to summon one advanced fiendish purple worm.",""]
[null,{"$f":"AND(E95,SelDiety=F95,OR(DemoniacLevel>=C95,AND('Feat Data'!$H$1566,TotalClassLevels>=D95)))","v":false},3,12,false,"Zevgavizeb","Zevgavizeb’s Blessing (Sp)","BoD2 28","charm animal (reptiles only) 3/day, darkness 2/day, or greater magic fang 1/day",""]
[null,{"$f":"AND(E96,SelDiety=F96,OR(DemoniacLevel>=C96,AND('Feat Data'!$H$1566,TotalClassLevels>=D96)))","v":false},6,16,false,"Zevgavizeb","Children of the Caves (Sp)","BoD2 28","Once per day you can use summon monster IX as a spell-like ability, but only to summon 1 fiendish tyrannosaurus, 1d3 fiendish elasmosauruses, or 1d4+1 fiendish ankylosauruses.",""]
[null,{"$f":"AND(E97,SelDiety=F97,OR(DemoniacLevel>=C97,AND('Feat Data'!$H$1566,TotalClassLevels>=D97)))","v":false},9,20,false,"Zevgavizeb","Primeval Might (Ex)","BoD2 28","You become infused with primeval power, and gain a +4 profane bonus to Constitution* and your natural armor*.",""]
[null,{"$f":"AND(E98,SelDiety=F98,OR(DemoniacLevel>=C98,AND('Feat Data'!$H$1566,TotalClassLevels>=D98)))","v":false},3,12,false,"Zura","Zura’s Favor (Sp)","BoD2 29","deathwatch 3/day, spider climb 2/day, or vampiric touch 1/day",""]
[null,{"$f":"AND(E99,SelDiety=F99,OR(DemoniacLevel>=C99,AND('Feat Data'!$H$1566,TotalClassLevels>=D99)))","v":false},6,16,false,"Zura","Blood is Life (Su)","BoD2 29",{"$f":"\"Once per day as a fullround action, you may drink the blood of a creature that has been dead for no more than an hour to gain the benefits of heroes’ feast and death knell for 1 hour. The blood imbibed must come from a creature with a minimum CR of \"&TotalClassLevels-2&\". \"","v":"Once per day as a fullround action, you may drink the blood of a creature that has been dead for no more than an hour to gain the benefits of heroes’ feast and death knell for 1 hour. The blood imbibed must come from a creature with a minimum CR of -2. "},""]
[null,{"$f":"AND(E100,SelDiety=F100,OR(DemoniacLevel>=C100,AND('Feat Data'!$H$1566,TotalClassLevels>=D100)))","v":false},9,20,false,"Zura","Vampirism (Su)","BoD2 29",{"$f":"\"Once per day, you may infuse yourself with the qualities of a vampire. Apply the vampire template to yourself for the duration of this effect, which lasts for 1d6+\"&ModCHA&\" rounds. When the effect ends, you are staggered for 1d4 rounds. \"","v":"Once per day, you may infuse yourself with the qualities of a vampire. Apply the vampire template to yourself for the duration of this effect, which lasts for 1d6+0 rounds. When the effect ends, you are staggered for 1d4 rounds. "},""]
[null,{"$f":"AND(E101,SelDiety=F101,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Lamashtu","Obedience","BoD2 6","Engage in a tryst with the sincere intention of being impregnated or impregnating your partner, or sacrifice a creature that has been alive for no more than a week. Gain a +4 profane bonus on saves against insanity, confusion, and polymorph effects.",""]
[null,{"$f":"AND(E102,SelDiety=F102,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Abraxas","Obedience","BoD2 9","Self-flagellate with a small whip or tree branch, punctuating each stroke with utterances of mystic words of power. Gain a +4 profane bonus on saves against charm effects and written magical effects.",""]
[null,{"$f":"AND(E103,SelDiety=F103,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Aldinach","Obedience","BoD2 10","Pray to Aldinach while lying prone on sand for an hour, during which time you must eat at least one live scorpion. Gain a +4 profane bonus on saves against poison from vermin and effects that cause fatigue or exhaustion.",""]
[null,{"$f":"AND(E104,SelDiety=F104,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Andirifkhu","Obedience","BoD2 10","Torture a living creature that is smaller than your size category on a mechanical device that utilizes blades or spikes, or torture a bound creature of any size with a knife. The creature must remain alive for the duration, and must die within 1 minute of the obedience’s end. Gain a +4 profane bonus on saves against illusions and a +4 profane bonus to AC against traps that inflict slashing damage.",""]
[null,{"$f":"AND(E105,SelDiety=F105,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Angazhan","Obedience","BoD2 11","Ingest hallucinogenic jungle plants and then beat a complex rhythm on a large drum made of human skin and bones while chanting prayers to Angazhan. Gain a +4 profane bonus on saves against disease and poison caused by exposure to the jungle or creatures native to jungles.",""]
[null,{"$f":"AND(E106,SelDiety=F106,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Areshkagal","Obedience","BoD2 12","Inscribe several of the 23 riddles of the flesh (an interlocked series of conundrums, the answer to which no mortal has achieved) on your own flesh with a tiny bone knife carved from a child’s rib. Gain a +4 profane bonus on Will saving throws against sonic and languagedependant effects.",""]
[null,{"$f":"AND(E107,SelDiety=F107,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Baphomet","Obedience","BoD2 12","Remain motionless for 55 minutes, and then spend the last 5 minutes speaking 50 observations regarding your surroundings into a hollowed-out bull’s horn. Gain immunity to maze and a +4 profane bonus on saving throws against confusion and insanity effects.",""]
[null,{"$f":"AND(E108,SelDiety=F108,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Cyth-V’sug","Obedience","BoD2 13","Eat moldering flesh rife with parasitic worms and drink putrid alcohol distilled from strange fungi during a 1-hour feast. You gain a +4 profane bonus on all saving throws against disease and effects that cause nausea.",""]
[null,{"$f":"AND(E109,SelDiety=F109,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Dagon","Obedience","BoD2 14","Offer a bowl of fresh blood to Dagon by speaking prayers over the blood and then emptying the blood into the sea. The bowl must be made of gold and inscribed with runes sacred to Dagon—such a bowl must be worth no less than 100 gp, but can be reused for multiple obediences. Gain a +4 profane bonus against the extraordinary or supernatural attacks of creatures with the aquatic or water subtype.",""]
[null,{"$f":"AND(E110,SelDiety=F110,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Deskari","Obedience","BoD2 14","Meditate while allowing insects or worms of any type to crawl upon your body—if no such vermin is available, you must instead lie facedown in a trench dug into soil and mouth prayers to Deskari into the dirt while scratching yourself with sharp bits of bone or wood. Gain a +4 profane bonus on all saving throws against disease and against effects caused by vermin.",""]
[null,{"$f":"AND(E111,SelDiety=F111,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Flauros","Obedience","BoD2 15","Burn a valuable nonmagical object (something worth at least 100 gp) or any living creature as an offering and eat the ashes. Gain a +4 profane bonus on all saving throws against fire effects.",""]
[null,{"$f":"AND(E112,SelDiety=F112,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Gogunta","Obedience","BoD2 16","Drown a living creature in swamp water (or at the very least, in muddy water), then impale the dead body on a sharp branch so wild creatures can feast on it. After impaling the creature, you must spend the rest of your obedience meditating on the sound of fluid dripping from its sodden body. Gain a +4 profane bonus on saves against disease and poison caused by exposure to the jungle or creatures native to swamps.",""]
[null,{"$f":"AND(E113,SelDiety=F113,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Haagenti","Obedience","BoD2 16","Practice the Divine Experiment by following the procedure to transmute lead into gold; this process normally requires a philosopher’s stone, but for this obedience, the thaumaturge can substitute any material for lead—it’s not the actual transmutation that functions as the obedience, but the act of going through the motions. Gain a +4 profane bonus against transmutation effects.",""]
[null,{"$f":"AND(E114,SelDiety=F114,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Jezelda","Obedience","BoD2 17","Under the night sky, you must offer up prayers to the moon. On nights when there is no moon, you must supplement your prayers by sacrificing an intelligent creature of your own race by tearing out its throat with your teeth and feeding on the still-warm body. Gain a +4 profane bonus on all saving throws made when the moon is visible in the night sky.",""]
[null,{"$f":"AND(E115,SelDiety=F115,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Jubilex","Obedience","BoD2 18","Submerge a small, severed piece of a human body in a vial of acid and chant praise to Jubilex as the flesh dissolves. Gain a +4 profane bonus on all saving throws against poison.",""]
[null,{"$f":"AND(E116,SelDiety=F116,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Kabriri","Obedience","BoD2 18","You must partake of a cannibal feast; the body upon which you feed must either be at least a week old or be eaten while atop a grave. Gain a +4 profane bonus on all saving throws against paralysis and against disease effects from undead.",""]
[null,{"$f":"AND(E117,SelDiety=F117,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Kostchtchie","Obedience","BoD2 19","Spill the blood of a living creature onto snowcovered ground; the creature must remain alive during the entire obedience, and must die within a minute of the obedience’s end. Gain a +4 bonus on all saving throws against cold.",""]
[null,{"$f":"AND(E118,SelDiety=F118,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Mazmezz","Obedience","BoD2 20","Bind a living creature so only a few key portions of anatomy (such as the belly, mouth, or eyes) remain exposed, allowing you to torment these exposed areas with needles, tiny knives, or poisonous vermin. Gain a +4 profane bonus on grapple checks and to CMD.",""]
[null,{"$f":"AND(E119,SelDiety=F119,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Mestama","Obedience","BoD2 20","Perform an act of cruelty upon a nonbeliever of Mestama after spending an hour observing the nonbeliever— preferably from a vantage unknown by the vicitm. This act must, at the very least, incite the victim to tears or anger. Gain a +4 profane bonus on saves against illusions.",""]
[null,{"$f":"AND(E120,SelDiety=F120,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Nocticula","Obedience","BoD2 21","Ingest a dose of psychedelic plants or fungi and engage in any number of sexual acts (either alone or with others), during which at least a pint of blood must be shed. Gain a +4 profane bonus on saves against blindness and charm effects.",""]
[null,{"$f":"AND(E121,SelDiety=F121,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Nurgal","Obedience","BoD2 22","Offer prayers to Nurgal during an hour-long ritual of self-flagellation with a salt-encrusted whip—the ritual must end at noon. If this obedience does not take place under the light of the sun, you must end the ritual by swallowing a handful of sand and salt. Gain a +4 profane bonus on all Fortitude saving throws against effects that cause fatigue or exhaustion, or that damage, drain, or penalize ability scores.",""]
[null,{"$f":"AND(E122,SelDiety=F122,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Orcus","Obedience","BoD2 22","Grind a half-pound of bones from the skeleton of a sentient creature, mix with water to create a gray paste, and then eat it at the end of a long recitation of prayers to Orcus. Gain a +4 profane bonus on all saving throws against death and negative energy effects.",""]
[null,{"$f":"AND(E123,SelDiety=F123,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Pazuzu","Obedience","BoD2 23","String up the intestines of a freshly killed creature somewhere that will attract the attention of hungry birds (such as the branches of a tree or the crenellations of a tower), then meditate on the offering. Gain a +4 profane bonus on all saving throws against effects from flying creatures and compulsion effects.",""]
[null,{"$f":"AND(E124,SelDiety=F124,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Shax","Obedience","BoD2 24","Perform an autopsy on a creature killed within the last 24 hours, using bare hands instead of tools as much as possible. Gain a +4 profane bonus against effects that cause bleed and figment illusions.",""]
[null,{"$f":"AND(E125,SelDiety=F125,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Shivaska","Obedience","BoD2 24","You must start an obedience to Shivaska at exactly the start of an hour. You must spend this hour bound with chains, rope, manacles, a straitjacket, or some similar restraint. While bound, you must recite prayers to the Chained Maiden and strain against your bindings enough to leave marks on your flesh for the remainder of the day. Gain a +4 profane bonus to your CMD.",""]
[null,{"$f":"AND(E126,SelDiety=F126,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Sifkesh","Obedience","BoD2 25","Perform a ritualized suicide by first scribing a note lambasting your enemies and then pretending to kill yourself via strangulation or cutting. Gain a +4 profane bonus on saving throws against mind-affecting effects.",""]
[null,{"$f":"AND(E127,SelDiety=F127,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Socothbenoth","Obedience","BoD2 26","Achieve sexual release, either alone or with a partner, and then defile a page torn from the religious canon of a lawful good deity. Gain a +4 bonus on saves against enchantment effects.",""]
[null,{"$f":"AND(E128,SelDiety=F128,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Urxehl","Obedience","BoD2 26","You must cavort naked atop a hill, rooftop, or mountaintop during a storm, or else ritualistically sever the fingers, toes, then arms and legs of a nonevil being, burning each severed fragment to ash before moving on to the next. Gain a +4 profane bonus on all saving throws against weather-related effects and spells.",""]
[null,{"$f":"AND(E129,SelDiety=F129,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Xoveron","Obedience","BoD2 27","Perch atop a high outcrop and look out over the surrounding terrain. If the outcrop is in an uninhabited area, you need do nothing more but wait for an hour, but if the outcrop is in an inhabited area (such as a city), no passersby should realize you are a living thing—any who do must be slain before the hour’s end. Gain a +4 profane bonus on saving throws against effects that cause sickness, nausea, fatigue, or exhaustion.",""]
[null,{"$f":"AND(E130,SelDiety=F130,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Yhidothrus","Obedience","BoD2 28","Meditate in a closed coffin partially filled with worm-infested soil or leech-infested mud. During the obedience, you must swallow or inhale at least a dozen living worms or leeches. Gain a +4 profane bonus against effects that cause slowness or magical aging, or anything that damages, drains, or penalizes ability scores.",""]
[null,{"$f":"AND(E131,SelDiety=F131,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Zevgavizeb","Obedience","BoD2 28","In a cavern, impale a living sacrifice on a stalagmite so that the creature does not die immediately. Dance around the sacrifice while shouting prayers to Zevgavizeb, taking time every 10 minutes to push the impaled creature further down the stalagmite. Time the dance so that at the end, the creature is at the stalagmite’s base—it need not survive to the end of the dance. Gain a +4 profane bonus on saving throws against special attacks and spells originating from reptilian creatures.",""]
[null,{"$f":"AND(E132,SelDiety=F132,OR(DemoniacLevel>0,'Feat Data'!$H$1566))","v":false},null,null,null,"Zura","Obedience","BoD2 29","Drink some of the blood of a willing creature, and allow the same creature to drink some of your own blood, after which you must meditate on the teachings of Zura. Alternatively, you can feed on the flesh of a creature of your own race until you are full. Gain a +4 profane bonus on all saving throws against the supernatural abilities of undead creatures.",""]

{"sheet":"Fav Class Options","index":32,"n_rows":525,"n_cols":52,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
[null,23,22,{"$f":"C2-1","v":21},{"$f":"D2-1","v":20},19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,4]
[1,{"$f":"VLOOKUP($A3,B$31:$X$524,B$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,C$31:$X$524,C$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,D$31:$X$524,D$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,E$31:$X$524,E$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,F$31:$X$524,F$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,G$31:$X$524,G$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,H$31:$X$524,H$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,I$31:$X$524,I$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,J$31:$X$524,J$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,K$31:$X$524,K$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,L$31:$X$524,L$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,M$31:$X$524,M$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,N$31:$X$524,N$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,O$31:$X$524,O$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,P$31:$X$524,P$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,Q$31:$X$524,Q$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,R$31:$X$524,R$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,S$31:$X$524,S$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,T$31:$X$524,T$2,FALSE)","v":"+1 Skill Point"},{"$f":"VLOOKUP($A3,U$31:$X$524,U$2,FALSE)","v":"+1 Skill Point"}]
[{"$f":"A3+1","v":2},{"$f":"VLOOKUP($A4,B$31:$X$524,B$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,C$31:$X$524,C$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,D$31:$X$524,D$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,E$31:$X$524,E$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,F$31:$X$524,F$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,G$31:$X$524,G$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,H$31:$X$524,H$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,I$31:$X$524,I$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,J$31:$X$524,J$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,K$31:$X$524,K$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,L$31:$X$524,L$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,M$31:$X$524,M$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,N$31:$X$524,N$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,O$31:$X$524,O$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,P$31:$X$524,P$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,Q$31:$X$524,Q$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,R$31:$X$524,R$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,S$31:$X$524,S$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,T$31:$X$524,T$2,FALSE)","v":"+1 Hit Point"},{"$f":"VLOOKUP($A4,U$31:$X$524,U$2,FALSE)","v":"+1 Hit Point"}]
[{"$f":"A4+1","v":3},{"$f":"VLOOKUP($A5,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A5,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[4,{"$f":"VLOOKUP($A6,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A6,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[5,{"$f":"VLOOKUP($A7,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A7,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[6,{"$f":"VLOOKUP($A8,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A8,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[7,{"$f":"VLOOKUP($A9,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A9,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[8,{"$f":"VLOOKUP($A10,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A10,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[9,{"$f":"VLOOKUP($A11,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A11,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[10,{"$f":"VLOOKUP($A12,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A12,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[11,{"$f":"VLOOKUP($A13,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A13,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[12,{"$f":"VLOOKUP($A14,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A14,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[13,{"$f":"VLOOKUP($A15,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A15,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[14,{"$f":"VLOOKUP($A16,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A16,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[15,{"$f":"VLOOKUP($A17,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A17,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[16,{"$f":"VLOOKUP($A18,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A18,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[17,{"$f":"VLOOKUP($A19,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A19,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[18,{"$f":"VLOOKUP($A20,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A20,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[19,{"$f":"VLOOKUP($A21,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A21,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[20,{"$f":"VLOOKUP($A22,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A22,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[21,{"$f":"VLOOKUP($A23,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A23,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[22,{"$f":"VLOOKUP($A24,B$31:$X$524,B$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,C$31:$X$524,C$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,D$31:$X$524,D$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,E$31:$X$524,E$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,F$31:$X$524,F$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,G$31:$X$524,G$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,H$31:$X$524,H$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,I$31:$X$524,I$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,J$31:$X$524,J$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,K$31:$X$524,K$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,L$31:$X$524,L$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,M$31:$X$524,M$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,N$31:$X$524,N$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,O$31:$X$524,O$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,P$31:$X$524,P$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,Q$31:$X$524,Q$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,R$31:$X$524,R$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,S$31:$X$524,S$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,T$31:$X$524,T$2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($A24,U$31:$X$524,U$2,FALSE)","v":{"$error":"#N/A"}}]
[null,{"$f":"IF(LEN(B29)<2,0,IF(OR('Feat Data'!H1110,B29=FavClass,B29=FavClass2),B524,0))","v":0},{"$f":"IF(LEN(C29)<2,0,IF(OR('Feat Data'!H1110,C29=FavClass,C29=FavClass2),C524,0))","v":0},{"$f":"IF(LEN(D29)<2,0,IF(OR('Feat Data'!H1110,D29=FavClass,D29=FavClass2),D524,0))","v":0},{"$f":"IF(LEN(E29)<2,0,IF(OR('Feat Data'!H1110,E29=FavClass,E29=FavClass2),E524,0))","v":0},{"$f":"IF(LEN(F29)<2,0,IF(OR('Feat Data'!H1110,F29=FavClass,F29=FavClass2),F524,0))","v":0},{"$f":"IF(LEN(G29)<2,0,IF(OR('Feat Data'!H1110,G29=FavClass,G29=FavClass2),G524,0))","v":0},{"$f":"IF(LEN(H29)<2,0,IF(OR('Feat Data'!H1110,H29=FavClass,H29=FavClass2),H524,0))","v":0},{"$f":"IF(LEN(I29)<2,0,IF(OR('Feat Data'!H1110,I29=FavClass,I29=FavClass2),I524,0))","v":0},{"$f":"IF(LEN(J29)<2,0,IF(OR('Feat Data'!H1110,J29=FavClass,J29=FavClass2),J524,0))","v":0},{"$f":"IF(LEN(K29)<2,0,IF(OR('Feat Data'!H1110,K29=FavClass,K29=FavClass2),K524,0))","v":0},{"$f":"IF(LEN(L29)<2,0,IF(OR('Feat Data'!H1110,L29=FavClass,L29=FavClass2),L524,0))","v":0},{"$f":"IF(LEN(M29)<2,0,IF(OR('Feat Data'!H1110,M29=FavClass,M29=FavClass2),M524,0))","v":0},{"$f":"IF(LEN(N29)<2,0,IF(OR('Feat Data'!H1110,N29=FavClass,N29=FavClass2),N524,0))","v":0},{"$f":"IF(LEN(O29)<2,0,IF(OR('Feat Data'!H1110,O29=FavClass,O29=FavClass2),O524,0))","v":0},{"$f":"IF(LEN(P29)<2,0,IF(OR('Feat Data'!H1110,P29=FavClass,P29=FavClass2),P524,0))","v":0},{"$f":"IF(LEN(Q29)<2,0,IF(OR('Feat Data'!H1110,Q29=FavClass,Q29=FavClass2),Q524,0))","v":0},{"$f":"IF(LEN(R29)<2,0,IF(OR('Feat Data'!H1110,R29=FavClass,R29=FavClass2),R524,0))","v":0},{"$f":"IF(LEN(S29)<2,0,IF(OR('Feat Data'!H1110,S29=FavClass,S29=FavClass2),S524,0))","v":0},{"$f":"IF(LEN(T29)<2,0,IF(OR('Feat Data'!H1110,T29=FavClass,T29=FavClass2),T524,0))","v":0},{"$f":"IF(LEN(U29)<2,0,IF(OR('Feat Data'!H1110,U29=FavClass,U29=FavClass2),U524,0))","v":0}]
[]
[]
[]
[null,{"$f":"ClassL1","v":0},{"$f":"ClassL2","v":0},{"$f":"ClassL3","v":0},{"$f":"ClassL4","v":0},{"$f":"ClassL5","v":0},{"$f":"ClassL6","v":0},{"$f":"ClassL7","v":0},{"$f":"ClassL8","v":0},{"$f":"ClassL9","v":0},{"$f":"ClassL10","v":0},{"$f":"ClassL11","v":0},{"$f":"ClassL12","v":0},{"$f":"ClassL13","v":0},{"$f":"ClassL14","v":0},{"$f":"ClassL15","v":0},{"$f":"ClassL16","v":0},{"$f":"ClassL17","v":0},{"$f":"ClassL18","v":0},{"$f":"ClassL19","v":0},{"$f":"ClassL20","v":0}]
[null,1,2,{"$f":"C30+1","v":3},{"$f":"D30+1","v":4},5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,"Class","Race","Name","Source","Count","Description","Running Text","No. of arguments","Length of argument list","Arguments",null,null,null,null,null,null,null,null,null,null,"Calcs"]
[null,{"$f":"IF('Feat Data'!$H$1149,0,1)","v":1},{"$f":"B31","v":1},1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,null,null,"+1 Skill Point",null,{"$f":"COUNTIF(FCOTaken,X31)","v":0},null,{"$f":"AB34","v":""}]
[null,{"$f":"IF('Feat Data'!$H$1149,0,2)","v":2},{"$f":"B32","v":2},2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,null,null,"+1 Hit Point",null,0]
["Race Matched",{"$f":"IF('Feat Data'!$H$1149,1,2)","v":2},{"$f":"B33","v":2},{"$f":"C33","v":2},2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,null,null,"+1 Hit Point and +1 Skill Point",null,0]
[{"$f":"OR(NOT(OptEnforceFCORace),COUNTIF(PrereqRaces,W34))","v":false},{"$f":"IF(AND(OR($V34=B$29,\"UC \"&$V34=B$29),$A34),B33+1,B33)","v":2},{"$f":"IF(AND(OR($V34=C$29,\"UC \"&$V34=C$29),$A34),C33+1,C33)","v":2},{"$f":"IF(AND(OR($V34=D$29,\"UC \"&$V34=D$29),$A34),D33+1,D33)","v":2},{"$f":"IF(AND(OR($V34=E$29,\"UC \"&$V34=E$29),$A34),E33+1,E33)","v":2},{"$f":"IF(AND(OR($V34=F$29,\"UC \"&$V34=F$29),$A34),F33+1,F33)","v":2},{"$f":"IF(AND(OR($V34=G$29,\"UC \"&$V34=G$29),$A34),G33+1,G33)","v":2},{"$f":"IF(AND(OR($V34=H$29,\"UC \"&$V34=H$29),$A34),H33+1,H33)","v":2},{"$f":"IF(AND(OR($V34=I$29,\"UC \"&$V34=I$29),$A34),I33+1,I33)","v":2},{"$f":"IF(AND(OR($V34=J$29,\"UC \"&$V34=J$29),$A34),J33+1,J33)","v":2},{"$f":"IF(AND(OR($V34=K$29,\"UC \"&$V34=K$29),$A34),K33+1,K33)","v":2},{"$f":"IF(AND(OR($V34=L$29,\"UC \"&$V34=L$29),$A34),L33+1,L33)","v":2},{"$f":"IF(AND(OR($V34=M$29,\"UC \"&$V34=M$29),$A34),M33+1,M33)","v":2},{"$f":"IF(AND(OR($V34=N$29,\"UC \"&$V34=N$29),$A34),N33+1,N33)","v":2},{"$f":"IF(AND(OR($V34=O$29,\"UC \"&$V34=O$29),$A34),O33+1,O33)","v":2},{"$f":"IF(AND(OR($V34=P$29,\"UC \"&$V34=P$29),$A34),P33+1,P33)","v":2},{"$f":"IF(AND(OR($V34=Q$29,\"UC \"&$V34=Q$29),$A34),Q33+1,Q33)","v":2},{"$f":"IF(AND(OR($V34=R$29,\"UC \"&$V34=R$29),$A34),R33+1,R33)","v":2},{"$f":"IF(AND(OR($V34=S$29,\"UC \"&$V34=S$29),$A34),S33+1,S33)","v":2},{"$f":"IF(AND(OR($V34=T$29,\"UC \"&$V34=T$29),$A34),T33+1,T33)","v":2},{"$f":"IF(AND(OR($V34=U$29,\"UC \"&$V34=U$29),$A34),U33+1,U33)","v":2},"Barbarian",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Strix\"),COUNTIF(PrereqRaces,\"Orc\")),BaseRace,\"Dwarf\")","v":"Dwarf"},"+1 rounds of rage per day","APG 11",0,{"$f":"\"Add +\"&COUNTIF(FCOTaken,X34)&\" to the total number of rage rounds per day.*\"","v":"Add +0 to the total number of rage rounds per day.*"},{"$f":"IF(Z34>0,\"@\"&AA34&AB35,AB35)","v":""}]
[false,{"$f":"IF(AND(OR($V35=B$29,\"UC \"&$V35=B$29),$A35),B34+1,B34)","v":2},2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Cleric",{"$f":"IF(COUNTIF(PrereqRaces,\"Drow\"),\"Drow\",\"Dwarf\")","v":"Dwarf"},"+1/2 to domain power","APG 11",0,{"$f":"\"Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + your Wisdom modifier. You add \"&ROUNDDOWN(0.5*Z35,0)&\" to the number of uses per day of that domain power.\"","v":"Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + your Wisdom modifier. You add 0 to the number of uses per day of that domain power."},{"$f":"IF(Z35>0,\"@\"&AA35&AB36,AB36)","v":""}]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Fighter",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Dwarf\"),COUNTIF(PrereqRaces,\"Duergar\")),BaseRace,\"Disabled\")","v":"Disabled"},"+1 to fighter CMD (bull rush/trip)","APG 11",0,{"$f":"\"Add +\"&Z36&\" to the fighter’s CMD when resisting a bull rush or trip.\"","v":"Add +0 to the fighter’s CMD when resisting a bull rush or trip."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Oracle",{"$f":"IF(COUNTIF(PrereqRaces,\"Kitsune\"),\"Kitsune\",\"Dwarf\")","v":"Dwarf"},"Reduce non-proficiency penalty by 1","APG 11",0,{"$f":"\"Reduce the non-proficient penalty for one weapon by \"&MIN(4,Z37)&\".\"","v":"Reduce the non-proficient penalty for one weapon by 0."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(AntipaladinLevel,\"Antipaladin\",\"Paladin\")","v":"Paladin"},"Dwarf","+1 on concentration checks","APG 11",0,{"$f":"\"Add a +\"&Z38&\" bonus on concentration checks when casting paladin spells.*\"","v":"Add a +0 bonus on concentration checks when casting paladin spells.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Dwarf","+1/2 on wild empathy checks (underground)","APG 11",0,{"$f":"\"Add a +\"&ROUNDDOWN(0.5*Z39,0)&\" bonus on wild empathy checks to influence animals and magical beasts that live underground.\"","v":"Add a +0 bonus on wild empathy checks to influence animals and magical beasts that live underground."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(NinjaLevel,\"Ninja\",\"Rogue\")","v":"Rogue"},"Dwarf","+1/2 on Disable device/Trap sense","APG 11",0,{"$f":"\"Add a +\"&ROUNDDOWN(0.5*Z40,0)&\" bonus on Disable Device checks regarding stone traps and a +\"&ROUNDDOWN(0.5*Z40,0)&\" bonus to trap sense regarding stone traps.\"","v":"Add a +0 bonus on Disable Device checks regarding stone traps and a +0 bonus to trap sense regarding stone traps."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Barbarian","Elf","+1 to base speed","APG 13",0,{"$f":"\"Add \"&Z41&\" to your base speed.\"","v":"Add 0 to your base speed."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard","Elf","+1 to CMD (disarm/sunder)","APG 13",0,"Add +1 to your CMD when resisting a disarm or sunder attempt.",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(SamuraiLevel,\"Samurai\",\"Cavalier\")","v":"Cavalier"},{"$f":"IF(COUNTIF(PrereqRaces,\"Goblin\"),\"Goblin\",IF(COUNTIF(PrereqRaces,\"Half-Orc\"),\"Half-orc\",\"Elf\"))","v":"Elf"},{"$f":"\"+\"&IF(AND(COUNTIF(PrereqRaces,\"Goblin\"),OptGoblinsGolarion),2,1)&\" hp for your mount\"","v":"+1 hp for your mount"},"APG 13",0,{"$f":"\"Add +\"&IF(AND(COUNTIF(PrereqRaces,\"Goblin\"),OptGoblinsGolarion),2,1)*Z43&\" hit points to your mount.*\"","v":"Add +0 hit points to your mount.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Fighter","Elf","+1 to CMD (disarm/sunder)","APG 13",0,"Add +1 to your CMD when resisting a disarm or sunder attempt.",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Elf","+1/2 on critical hits with ranger weapon","APG 13",0,{"$f":"\"Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with “elven” in its name. Add a +\"&MIN(4,ROUNDDOWN(0.5*Z45,0))&\" circumstance bonus on critical hit confirmation rolls with that weapon.\"","v":"Choose a weapon from the following list: longbow, longsword, rapier, shortbow, short sword, or any weapon with “elven” in its name. Add a +0 circumstance bonus on critical hit confirmation rolls with that weapon."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Catfolk\"),COUNTIF(PrereqRaces,\"Tengu\"),COUNTIF(PrereqRaces,\"Halfling\"),COUNTIF(PrereqRaces,\"Half-Elf\"),COUNTIF(PrereqRaces,\"Gnome\"),COUNTIF(PrereqRaces,\"Vishkanya\")),BaseRace,\"Elf\")","v":"Elf"},"+1/2 to bloodline power","APG 13",0,{"$f":"\"Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + your Charisma modifier. You add +\"&ROUNDDOWN(0.5*Z46,0)&\" to the number of uses per day of that bloodline power.\"","v":"Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + your Charisma modifier. You add +0 to the number of uses per day of that bloodline power."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Wizard",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Gnome\"),COUNTIF(PrereqRaces,\"Drow\"),COUNTIF(PrereqRaces,\"Tiefling\")),BaseRace,\"Elf\")","v":"Elf"},"+1/2 to arcane school power","APG 13",0,{"$f":"\"Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + your Intelligence modifier. You add +\"&ROUNDDOWN(0.5*Z47,0)&\" to the number of uses per day of that arcane school power.\"","v":"Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + your Intelligence modifier. You add +0 to the number of uses per day of that arcane school power."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Alchemist",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Hobgoblin\"),COUNTIF(PrereqRaces,\"Kobold\")),BaseRace,\"Gnome\")","v":"Gnome"},"+1/2 to number of bombs per day","APG 15",0,{"$f":"\"Add +\"&ROUNDDOWN(Z48*0.5,0)&\" to the number of bombs per day the alchemist can create.\"","v":"Add +0 to the number of bombs per day the alchemist can create."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Goblin\"),COUNTIF(PrereqRaces,\"Half-orc\"),COUNTIF(PrereqRaces,\"Vishkanya\")),BaseRace,\"Gnome\")","v":"Gnome"},"+1 rounds of bardic performance per day","APG 15",0,{"$f":"\"Add \"&Z49&\" to the total number of bardic performance rounds per day.*\"","v":"Add 0 to the total number of bardic performance rounds per day.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Gnome","+1 resistance acid","APG 15",0,{"$f":"\"You gain energy resistance \"&Z50&\"/acid*\"","v":"You gain energy resistance 0/acid*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Gnome","+1 resistance cold","APG 15",0,{"$f":"\"You gain energy resistance \"&Z51&\"/cold*\"","v":"You gain energy resistance 0/cold*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Gnome","+1 resistance electricty","APG 15",0,{"$f":"\"You gain energy resistance \"&Z52&\"/electricity*\"","v":"You gain energy resistance 0/electricity*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Gnome","+1 resistance fire","APG 15",0,{"$f":"\"You gain energy resistance \"&Z53&\"/fire*\"","v":"You gain energy resistance 0/fire*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Oracle",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Tengu\"),COUNTIF(PrereqRaces,\"Halfling\"),COUNTIF(PrereqRaces,\"Changeling\")),BaseRace,\"Gnome\")","v":"Gnome"},"+1/2 to oracle curse ability","APG 15",0,{"$f":"\"Treat your oracle level as +\"&INT(Z54/2)&\" higher for the purpose of determining the effects of your curse.*\"","v":"Treat your oracle level as +0 higher for the purpose of determining the effects of your curse.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Gnome","+1/2 to DR /magic","APG 15",0,{"$f":"\"Add DR \"&ROUNDDOWN(0.5+(Z55*0.5),0)&\"/magic to the ranger’s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR.\"","v":"Add DR 0/magic to the ranger’s animal companion. Each time the ranger selects this benefit, the DR/magic increases by +1/2 (maximum DR 10/magic). If the gnome ever replaces his animal companion, the new companion gains this DR."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(NinjaLevel,\"Ninja\",\"Rogue\")","v":"Rogue"},"Gnome","+1 on Disable Device/Use Magic Device checks","APG 15",0,{"$f":"\"Gnome rogues gain a +\"&Z56&\" bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue.\"","v":"Gnome rogues gain a +0 bonus on Disable Device and Use Magic Device checks related to glyphs, symbols, scrolls, and other magical writings each time they gain a level of rogue."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Summoner",{"$f":"IF(COUNTIF(PrereqRaces,\"Tiefling\"),\"Tiefling\",IF(COUNTIF(PrereqRaces,\"Half-Orc\"),BaseRace,\"Gnome\"))","v":"Gnome"},"+1 hit points to your eidolon","APG 15",0,{"$f":"\"Add +\"&Z57&\" hit point to the summoner’s eidolon.*\"","v":"Add +0 hit point to the summoner’s eidolon.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,null,null,null,null,null,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard","Half-elf","+1 rounds of bardic performance per day","APG 17",null,"duplicate",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Half-elf",{"$f":"IF(DruidDomain=\"Animal Companion\",\"+1 skill point to Animal Companion\",\"+1/2 to domain power\")","v":"+1/2 to domain power"},"APG 17",0,{"$f":"IF(DruidDomain=\"Animal Companion\",\"Add +\"&Z60&\" skill ranks to your animal companion\",\"Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + your Wisdom modifier. You add \"&ROUNDDOWN(0.5*Z35,0)&\" to the number of uses per day of that domain power.\")","v":"Select one domain power granted at 1st level that is normally usable for a number of times per day equal to 3 + your Wisdom modifier. You add 0 to the number of uses per day of that domain power."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Fighter","Half-elf","+1 to CMD (disarm/overrun)","APG 17",0,{"$f":"\"Add +\"&Z61&\" to the fighter’s CMD when resisting a disarm or overrun.\"","v":"Add +0 to the fighter’s CMD when resisting a disarm or overrun."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Half-elf","+1 skill ranks to your animal companion","APG 17",0,{"$f":"\"Add +\"&Z62&\" skill ranks to your animal companion.\"","v":"Add +0 skill ranks to your animal companion."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Barbarian","Half-orc","+1 rounds of rage per day ","APG 19",0,{"$f":"\"Add +\"&COUNTIF(FCOTaken,X67)&\" to the total number of rage rounds per day.*\"","v":"Add +0 to the total number of rage rounds per day.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Witch","Half-orc","+1 skill ranks to familiar","APG 19",0,{"$f":"\"Add \"&Z72&\" skill ranks to the witch’s familiar.\"","v":"Add 0 skill ranks to the witch’s familiar."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Summoner",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Wayang\"),COUNTIF(PrereqRaces,\"Tiefling\")),BaseRace,\"Halfling\")","v":"Halfling"},"+1 skill rank to eidolon","APG 21",0,"Add +1 skill rank to the summoner’s eidolon.",""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Cleric",{"$f":"IF(COUNTIF(PrereqRaces,\"Tiefling\"),\"Tiefling\",\"Human\")","v":"Human"},"+1 to overcome spell resistance","APG 21",0,{"$f":"\"Add +\"&Z85&\" on caster level checks made to overcome the spell resistance of outsiders.\"","v":"Add +0 on caster level checks made to overcome the spell resistance of outsiders."},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Human","+1 hp to your animal companion","APG 21",{"$f":"COUNTIF(FCOTaken,X96)","v":0},{"$f":"\"Add +\"&Z96&\" hit points to your animal companion\"","v":"Add +0 hit points to your animal companion"},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Barbarian",{"$f":"IF(COUNTIF(PrereqRaces,\"Tengu\"),BaseRace,\"Human\")","v":"Human"},"+1/3 bonus from superstitious rage power","APG 21",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z102/3,0)&\" bonus from superstitious rage power. \"","v":"Add a +0 bonus from superstitious rage power. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard","Dwarf","Reduce arcane spell failure chance for casting bard spells when wearing medium armor","ARG 13",0,{"$f":"\"Reduce arcane spell failure chance for casting bard spells when wearing medium armor by +\"&Z107&\"%. \"&IF(Z107>9,\"You receive Medium Armor Proficiency.\",\"\")","v":"Reduce arcane spell failure chance for casting bard spells when wearing medium armor by +0%. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Witch","Dwarf","+1/4 natural armor bonus to your familiar","ARG 13",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z115/4,0)&\" natural armor bonus to the AC of your familiar*. \"","v":"Add a +0 natural armor bonus to the AC of your familiar*. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard",{"$f":"IF('Caster Tables'!$V$10>=6,\"Human\",\"Human (Disabled)\")","v":"Human (Disabled)"},"+1 Fifth Level Bard Spell","ARG 21",0,{"$f":"\"Add \"&Z121&\" spell(s) known from the 5th level bard spell list.* \"","v":"Add 0 spell(s) known from the 5th level bard spell list.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Oracle",{"$f":"IF('Caster Tables'!$V$19>=4,IF(OR(COUNTIF(PrereqRaces,\"Svirfneblin\"),COUNTIF(PrereqRaces,\"Samsaran\"),COUNTIF(PrereqRaces,\"Catfolk\"),COUNTIF(PrereqRaces,\"Human\"),COUNTIF(PrereqRaces,\"Half-Elf\"),COUNTIF(PrereqRaces,\"Half-orc\")),BaseRace,\"Human (Disabled)\"),\"Human (Diabled)\")","v":"Human (Diabled)"},"+1 Third Level Oracle Spell","ARG 21",0,{"$f":"\"Add \"&Z129&\" spell(s) known from the 3rd level Oracle spell list.* \"","v":"Add 0 spell(s) known from the 3rd level Oracle spell list.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer",{"$f":"IF('Caster Tables'!$V$15>=4,IF(OR(COUNTIF(PrereqRaces,\"Drow\"),COUNTIF(PrereqRaces,\"Goblin\"),COUNTIF(PrereqRaces,\"Gillmen\")),BaseRace,\"Human\"),\"Human (Disabled)\")","v":"Human (Disabled)"},"+1 Third Level Sorcerer Spell Known","ARG 21",0,{"$f":"\"Add \"&Z137&\" spell(s) known from the 3rd level Sorcerer spell list.* \"&IF(COUNTIF(PrereqRaces,\"Goblin\"),\"Spells must have the fire descriptor\",\"\")&IF(COUNTIF(PrereqRaces,\"Drow\"),\"Spells must have the curse, evil, or pain descriptor. \",\"\")","v":"Add 0 spell(s) known from the 3rd level Sorcerer spell list.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer",{"$f":"IF('Caster Tables'!$V$15>=9,IF(OR(COUNTIF(PrereqRaces,\"Drow\"),COUNTIF(PrereqRaces,\"Goblin\"),COUNTIF(PrereqRaces,\"Gillmen\")),BaseRace,\"Human\"),\"Human (Disabled)\")","v":"Human (Disabled)"},"+1 Eighth Level Sorcerer Spell Known","ARG 21",0,{"$f":"\"Add \"&Z142&\" spell(s) known from the 8th level Sorcerer spell list.* \"&IF(COUNTIF(PrereqRaces,\"Goblin\"),\"Spells must have the fire descriptor\",\"\")&IF(COUNTIF(PrereqRaces,\"Drow\"),\"Spells must have the curse, evil, or pain descriptor. \",\"\")","v":"Add 0 spell(s) known from the 8th level Sorcerer spell list.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Witch",{"$f":"IF('Caster Tables'!$V$21>=9,IF(OR(COUNTIF(PrereqRaces,\"Elf\"),COUNTIF(PrereqRaces,\"Orc\"),COUNTIF(PrereqRaces,\"Tengu\"),COUNTIF(PrereqRaces,\"Goblin\"),COUNTIF(PrereqRaces,\"Half-Elf\"),COUNTIF(PrereqRaces,\"Elf\"),COUNTIF(PrereqRaces,\"Changeling\")),BaseRace,\"Human\"),\"Human (Disabled)\")","v":"Human (Disabled)"},"+1 Eighth Level Witch Spell Known","ARG 21",0,{"$f":"\"Add \"&Z150&\" spell(s) known from the 8th level Witch spell list.* \"","v":"Add 0 spell(s) known from the 8th level Witch spell list.* "},""]
[{"$f":"OR(NOT(OptEnforceFCORace),COUNTIF(PrereqRaces,W162))","v":false},2,{"$f":"IF(AND(OR($V162=C$29,\"UC \"&$V162=C$29),$A162),C161+1,C161)","v":2},{"$f":"IF(AND(OR($V162=D$29,\"UC \"&$V162=D$29),$A162),D161+1,D161)","v":2},{"$f":"IF(AND(OR($V162=E$29,\"UC \"&$V162=E$29),$A162),E161+1,E161)","v":2},{"$f":"IF(AND(OR($V162=F$29,\"UC \"&$V162=F$29),$A162),F161+1,F161)","v":2},{"$f":"IF(AND(OR($V162=G$29,\"UC \"&$V162=G$29),$A162),G161+1,G161)","v":2},{"$f":"IF(AND(OR($V162=H$29,\"UC \"&$V162=H$29),$A162),H161+1,H161)","v":2},{"$f":"IF(AND(OR($V162=I$29,\"UC \"&$V162=I$29),$A162),I161+1,I161)","v":2},{"$f":"IF(AND(OR($V162=J$29,\"UC \"&$V162=J$29),$A162),J161+1,J161)","v":2},{"$f":"IF(AND(OR($V162=K$29,\"UC \"&$V162=K$29),$A162),K161+1,K161)","v":2},{"$f":"IF(AND(OR($V162=L$29,\"UC \"&$V162=L$29),$A162),L161+1,L161)","v":2},{"$f":"IF(AND(OR($V162=M$29,\"UC \"&$V162=M$29),$A162),M161+1,M161)","v":2},{"$f":"IF(AND(OR($V162=N$29,\"UC \"&$V162=N$29),$A162),N161+1,N161)","v":2},{"$f":"IF(AND(OR($V162=O$29,\"UC \"&$V162=O$29),$A162),O161+1,O161)","v":2},{"$f":"IF(AND(OR($V162=P$29,\"UC \"&$V162=P$29),$A162),P161+1,P161)","v":2},{"$f":"IF(AND(OR($V162=Q$29,\"UC \"&$V162=Q$29),$A162),Q161+1,Q161)","v":2},{"$f":"IF(AND(OR($V162=R$29,\"UC \"&$V162=R$29),$A162),R161+1,R161)","v":2},{"$f":"IF(AND(OR($V162=S$29,\"UC \"&$V162=S$29),$A162),S161+1,S161)","v":2},{"$f":"IF(AND(OR($V162=T$29,\"UC \"&$V162=T$29),$A162),T161+1,T161)","v":2},{"$f":"IF(AND(OR($V162=U$29,\"UC \"&$V162=U$29),$A162),U161+1,U161)","v":2},"Alchemist",{"$f":"IF('Caster Tables'!$V$17>=5,IF(OR(COUNTIF(PrereqRaces,\"Svirfneblin\"),COUNTIF(PrereqRaces,\"Halfling\"),COUNTIF(PrereqRaces,\"Elf\")),BaseRace,\"Elf (Disabled)\"),\"Elf\")","v":"Elf"},"+1 Fourth Level Formula","ARG 23",0,{"$f":"\"Add \"&Z162&\" formula known from the 4th level Alchmist Formula list.* \"","v":"Add 0 formula known from the 4th level Alchmist Formula list.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Cleric","Elf","+1/2 uses to domain power","ARG 23",0,{"$f":"\"Select one domain power granted at 1st level that is normally usable a number of times per day equal to 3 + your Wisdom modifier. Adds +\"&ROUNDDOWN(Z164/2,0)&\" to the number of uses per day of that domain power. \"","v":"Select one domain power granted at 1st level that is normally usable a number of times per day equal to 3 + your Wisdom modifier. Adds +0 to the number of uses per day of that domain power. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(SamuraiLevel,\"Samurai\",\"Cavalier\")","v":"Cavalier"},{"$f":"IF(COUNTIF(PrereqRaces,\"Half-Elf\"),\"Half-elf\",\"Gnome\")","v":"Gnome"},"+1 to your mounted base speed.","ARG 33",0,{"$f":"\"Add +\"&ROUNDDOWN(Z172/5,0)*5&\" to your mounted speed. \"","v":"Add +0 to your mounted speed. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Magus","Gnome","Add mighty cleaving special weapon ability","ARG 33",0,{"$f":"AA183","v":"Add the following abilities to your special weapon properties list"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Magus","Gnome","Add conductive special weapon ability","ARG 33",0,"Add the following abilities to your special weapon properties list",""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Magus",{"$f":"IF(OR(BaseRace=\"Human\",COUNTIF(PrereqRaces,\"Suli\"),COUNTIF(PrereqRaces,\"Tiefling\")),BaseRace,\"Half-elf\")","v":"Human"},"+1/4 points in arcane pool","ARG 43",0,{"$f":"\"Add +\"&ROUNDDOWN(Z194/4,0)&\" to your arcane pool.* \"","v":"Add +0 to your arcane pool.* "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Gunslinger","Halfling","+1/4 to the AC bonus when using your dodge deed","ARG 63",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z206/4,0)&\" bonus to AC when using your dodge deed. \"","v":"Add a +0 bonus to AC when using your dodge deed. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Witch","Halfling","+1/4 to the witch’s caster level to effects of the spells granted to her by her patron.","ARG 63",0,{"$f":"\"Add +\"&ROUNDDOWN(Z207/4,0)&\" to the witch’s caster level to effects of the spells granted to her by her patron. \"","v":"Add +0 to the witch’s caster level to effects of the spells granted to her by her patron. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Alchemist","Goblin","+1 to fire resistance","ARG 115",0,{"$f":"\"You gain resist energy \"&Z219&\"/fire*. \"","v":"You gain resist energy 0/fire*. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Inquisitor","Aasimar","+1/2 on Intimidate, Knowledge, and Sense Motive checks made against outsiders.","ARG 85",0,{"$f":"\"Add +\"&ROUNDDOWN(Z228/2,0)&\" on Intimidate, Knowledge, and Sense Motive checks made against outsiders. \"","v":"Add +0 on Intimidate, Knowledge, and Sense Motive checks made against outsiders. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(AntipaladinLevel,\"Antipaladin\",\"Paladin\")","v":"Paladin"},"Aasimar","+1/6 to the bonus on saving throws provided by the paladin's auras","ARG 85",0,{"$f":"\"Add +\"&ROUNDDOWN(Z229/6,0)&\" to the morale bonus on saving throws provided by the paladin's auras. \"","v":"Add +0 to the morale bonus on saving throws provided by the paladin's auras. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Alchemist",{"$f":"IF(OR(COUNTIF(PrereqRaces,\"Dhampir\"),COUNTIF(PrereqRaces,\"Orc\")),BaseRace,\"Drow\")","v":"Drow"},"+10 min to mutagen duration","ARG 103",0,{"$f":"\"Add +\"&Z241*10&\" minutes to the duration of your mutagens.\"","v":"Add +0 minutes to the duration of your mutagens."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Orc","+1/2 to the damage from your animal companion's natural attacks","ARG 139",0,{"$f":"\"Add +\"&ROUNDDOWN(Z249/2,0)&\" to the damage dealt by the druid's animal companion's natural attacks.\"","v":"Add +0 to the damage dealt by the druid's animal companion's natural attacks."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Undine","+1 bonus on wild empathy checks to influence aquatic animals and magical beasts","ARG 176",0,{"$f":"\"Add a +\"&Z253&\" bonus on wild empathy checks to influence animals and magical beasts with the aquatic subtype.\"","v":"Add a +0 bonus on wild empathy checks to influence animals and magical beasts with the aquatic subtype."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Inquisitor","Dhampir","+1/2 to intimidate humanoids","ARG 98",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z263/2,0)&\" bonus on Intimidate checks to demoralize humanoids.\"","v":"Add a +0 bonus on Intimidate checks to demoralize humanoids."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer","Fetchling","+1/2 bonus on Electricity Resistance","ARG 109",0,{"$f":"\"Add +\"&MIN(10,ROUNDDOWN(Z271/2,0))&\" to electricity resistance*. \"","v":"Add +0 to electricity resistance*. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bard",{"$f":"IF('Caster Tables'!$V$10>=3,\"Wayang\",\"Disabled\")","v":"Disabled"},"+1 Second Level Wizard Illusion Spell Known","APG 21",0,{"$f":"\"Add \"&Z276&\" spell(s) known from the 2nd level Wizard Illusion spell list. \"","v":"Add 0 spell(s) known from the 2nd level Wizard Illusion spell list. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Oracle",{"$f":"IF('Caster Tables'!$V$19>=7,\"Wayang\",\"Disabled\")","v":"Disabled"},"+1 Sixth Level Wizard Illusion Spell Known","APG 21",0,{"$f":"\"Add \"&Z286&\" spell(s) known from the 6th level Wizard Illusion spell list. \"","v":"Add 0 spell(s) known from the 6th level Wizard Illusion spell list. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Inquisitor","Ifrit","+1/2 on intimidate to fire creatures and knowledge (planes) for Plane of Fire","ARG 127",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z293/2,0)&\" bonus on Intimidate checks made against creatures with the fire subtype and a +\"&ROUNDDOWN(Z293/2,0)&\" bonus on Knowledge (planes) checks relating to the Plane of Fire. \"","v":"Add a +0 bonus on Intimidate checks made against creatures with the fire subtype and a +0 bonus on Knowledge (planes) checks relating to the Plane of Fire. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Kobold","+1/2 to your wild empathy bonus ","ARG 133",0,{"$f":"\"Add +\"&ROUNDDOWN(Z298/2,0)&\" to your wild empathy bonus. \"","v":"Add +0 to your wild empathy bonus. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer","Kobold","+1/2 to damage from acid spells","ARG 133",0,{"$f":"\"Add +\"&ROUNDDOWN(Z306/2,0)&\" points of acid damage from acid spells.\"","v":"Add +0 points of acid damage from acid spells."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Oread","+1/2 on Knowledge (nature) checks relating to plants and burrowing animals","ARG 145",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z314/2,0)&\" bonus on Knowledge (nature) checks relating to plants and burrowing animals. \"","v":"Add a +0 bonus on Knowledge (nature) checks relating to plants and burrowing animals. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Summoner","Oread","+1/4 to the natural armor bonus of your eidolon","ARG 145",0,{"$f":"\"Add +\"&ROUNDDOWN(Z319/4,0)&\" to the natural armor bonus of your eidolon*. \"","v":"Add +0 to the natural armor bonus of your eidolon*. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Summoner","Ratfolk","+1 on saves by your eidolon against poison","ARG 151",0,{"$f":"\"Add a +\"&Z328&\" bonus on saving throws against poison made by your eidolon. \"","v":"Add a +0 bonus on saving throws against poison made by your eidolon. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(NinjaLevel,\"Ninja\",\"Rogue\")","v":"Rogue"},"Sylph","+1/2 on jump and Sense Motive checks.","ARG 157",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z333/2,0)&\" bonus on Acrobatics checks to jump and a +\"&ROUNDDOWN(Z333/2,0)&\" bonus on Sense Motive checks*. \"","v":"Add a +0 bonus on Acrobatics checks to jump and a +0 bonus on Sense Motive checks*. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Gunslinger","Grippli","+1/4 bonus on utility shot or a dead shot.","ARG 190",0,{"$f":"\"Add a +\"&ROUNDDOWN(Z341/4,0)&\" bonus on attack rolls when making a utility shot or a dead shot. \"","v":"Add a +0 bonus on attack rolls when making a utility shot or a dead shot. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Sorcerer","Merfolk","+1/2 to the caster level when casting spells with the water descriptor.","ARG 194",0,{"$f":"\"Add +\"&ROUNDDOWN(Z344/4,0)&\" to the sorcerer's caster level when casting spells with the water descriptor. \"","v":"Add +0 to the sorcerer's caster level when casting spells with the water descriptor. "},""]
[false,{"$f":"IF(AND(OR($V355=B$29,\"UC \"&$V355=B$29),$A355),B354+1,B354)","v":2},2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(NinjaLevel,\"Ninja\",\"Rogue\")","v":"Rogue"},"Vishkanya","+1 to CMD (grapple/reposition)","ARG 208",{"$f":"COUNTIF(FCOTaken,X355)","v":0},{"$f":"\"Add +\"&Z355&\" to the rogue's CMD when resisting a grapple or reposition attempt. \"","v":"Add +0 to the rogue's CMD when resisting a grapple or reposition attempt. "},{"$f":"IF(Z355>0,\"@\"&AA355&AB356,AB356)","v":""}]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Summoner","Elf","Reduce summoning time by 1 round","ARG 23",0,{"$f":"\"You reduce the time it takes you to summon by \"&Z363&\" rounds. \"","v":"You reduce the time it takes you to summon by 0 rounds. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF(WizardArcaneBond=\"Bonded Object\",\"Wizard\",\"Disabled\")","v":"Disabled"},"Kobold","+1 Hp to bonded item","KoG 15",{"$f":"COUNTIF(FCOTaken,X368)","v":0},{"$f":"\"Increase the HP of your bonded item by \"&Z368&\". \"","v":"Increase the HP of your bonded item by 0. "},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Bloodrager","Dwarf","+1 rounds of bloodrage per day","ACG 69",0,{"$f":"\"Add \"&Z376&\" round\"&IF(Z376=1,\"\",\"s\")&\" of bloodrage each day.*\"","v":"Add 0 rounds of bloodrage each day.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Brawler","Gnome","+1/4 to martial flexibility per day","ACG 70",0,{"$f":"\"Add \"&INT(Z385/4)&\" to the uses of Martial Flexibility per day.*\"","v":"Add 0 to the uses of Martial Flexibility per day.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Hunter","Dwarf","+1/2 on wild empathy checks (underground)",null,null,"duplicate",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Investigator","Elf","+1/3 to inspiration pool size.","ACG 69",0,{"$f":"\"Add \"&INT(Z398/3)&\" to the size of your inspiration pool.*\"","v":"Add 0 to the size of your inspiration pool.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Shaman","Gnome","+1/6 of a new shaman hex","ACG 70",0,{"$f":"\"Gain \"&INT(Z406/6)&\" new hex\"&IF(INT(Z406/6)=1,\"\",\"es\")&\"*\"","v":"Gain 0 new hexes*"},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Shaman","Human","+1 cleric spell to available spells",null,null,"duplicate",""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF('Caster Tables'!$V$31>=4,\"Skald\",\"Disabled\")","v":"Disabled"},"Human","Bonus 3rd skald spell","ACG 71",0,{"$f":"\"Add \"&Z420&\" 3rd level spell\"&IF(Z420=1,\"\",\"s\")&\" to your skald spells known.*\"","v":"Add 0 3rd level spells to your skald spells known.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Slayer","Gnome","+1/6 of a new slayer talent","ACG 70",0,{"$f":"\"Gain \"&INT(Z425/6)&\" new slayer talent\"&IF(INT(Z425/6)=1,\"\",\"s\")","v":"Gain 0 new slayer talents"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Swashbuckler","Halfling","+1/4 Charmed Life uses",null,null,"duplicate",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Warpriest","Half-Elf","+1/3 channel energy healing/damage","ACG 70",0,{"$f":"\"Add +\"&INT(Z441/3)&\" to the damage dealt or healed with your warpriest channel energy.\"","v":"Add +0 to the damage dealt or healed with your warpriest channel energy."},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF('Caster Tables'!$V$37>=3,\"Psychic\",\"Disabled\")","v":"Disabled"},"Human","Bonus 2nd psychic spell known","OA 85",0,{"$f":"\"Add \"&Z451&\" 2nd level spell\"&IF(Z450=1,\"\",\"s\")&\" to your psychic spells known.*\"","v":"Add 0 2nd level spells to your psychic spells known.*"},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF('Caster Tables'!$V$37>=7,\"Psychic\",\"Disabled\")","v":"Disabled"},"Human","Bonus 6th psychic spell known","OA 85",0,{"$f":"\"Add \"&Z455&\" 6th level spell\"&IF(Z450=1,\"\",\"s\")&\" to your psychic spells known.*\"","v":"Add 0 6th level spells to your psychic spells known.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Spiritualist","Gnome","+1/6 spiritual interference shield bonus","OA 85",0,{"$f":"\"Add \"&INT(Z460/6)&\" to your shield bonus granted while under the effects of spiritual or greater spiritual interference.\"","v":"Add 0 to your shield bonus granted while under the effects of spiritual or greater spiritual interference."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Mesmerist","Half-Orc","+1/2 to painful stare mesmerist bonus damage","OA 85",0,{"$f":"\"When you use painful stare on your own attack, increase the damage by \"&INT(Z468/2)&\".*\"","v":"When you use painful stare on your own attack, increase the damage by 0.*"},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Occultist","Human","+1/6 focus power","OA 85",0,{"$f":"\"You gain \"&INT(Z476/6)&\" additional focus power\"&IF(INT(Z476/6)=1,\"\",\"s\")&\".*\"","v":"You gain 0 additional focus powers.*"},""]
[{"$f":"OR(NOT(OptEnforceFCORace),COUNTIF(PrereqRaces,W482))","v":false},2,{"$f":"IF(AND(OR($V482=C$29,\"UC \"&$V482=C$29),$A482),C481+1,C481)","v":2},{"$f":"IF(AND(OR($V482=D$29,\"UC \"&$V482=D$29),$A482),D481+1,D481)","v":2},{"$f":"IF(AND(OR($V482=E$29,\"UC \"&$V482=E$29),$A482),E481+1,E481)","v":2},{"$f":"IF(AND(OR($V482=F$29,\"UC \"&$V482=F$29),$A482),F481+1,F481)","v":2},{"$f":"IF(AND(OR($V482=G$29,\"UC \"&$V482=G$29),$A482),G481+1,G481)","v":2},{"$f":"IF(AND(OR($V482=H$29,\"UC \"&$V482=H$29),$A482),H481+1,H481)","v":2},{"$f":"IF(AND(OR($V482=I$29,\"UC \"&$V482=I$29),$A482),I481+1,I481)","v":2},{"$f":"IF(AND(OR($V482=J$29,\"UC \"&$V482=J$29),$A482),J481+1,J481)","v":2},{"$f":"IF(AND(OR($V482=K$29,\"UC \"&$V482=K$29),$A482),K481+1,K481)","v":2},{"$f":"IF(AND(OR($V482=L$29,\"UC \"&$V482=L$29),$A482),L481+1,L481)","v":2},{"$f":"IF(AND(OR($V482=M$29,\"UC \"&$V482=M$29),$A482),M481+1,M481)","v":2},{"$f":"IF(AND(OR($V482=N$29,\"UC \"&$V482=N$29),$A482),N481+1,N481)","v":2},{"$f":"IF(AND(OR($V482=O$29,\"UC \"&$V482=O$29),$A482),O481+1,O481)","v":2},{"$f":"IF(AND(OR($V482=P$29,\"UC \"&$V482=P$29),$A482),P481+1,P481)","v":2},{"$f":"IF(AND(OR($V482=Q$29,\"UC \"&$V482=Q$29),$A482),Q481+1,Q481)","v":2},{"$f":"IF(AND(OR($V482=R$29,\"UC \"&$V482=R$29),$A482),R481+1,R481)","v":2},{"$f":"IF(AND(OR($V482=S$29,\"UC \"&$V482=S$29),$A482),S481+1,S481)","v":2},{"$f":"IF(AND(OR($V482=T$29,\"UC \"&$V482=T$29),$A482),T481+1,T481)","v":2},{"$f":"IF(AND(OR($V482=U$29,\"UC \"&$V482=U$29),$A482),U481+1,U481)","v":2},"Kineticist","Halfling","+1/6 internal buffer","OA 85",0,{"$f":"\"Your internal buffer size increases by \"&INT(Z482/6)&\" point\"&IF(INT(Z482/6)=1,\"\",\"s\")&\".*\"","v":"Your internal buffer size increases by 0 points.*"},""]
[true,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Medium","Human",null,null,0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,{"$f":"IF($Z498>=10,\"Disabled\",\"Druid\")","v":"Druid"},"Fetchling","+1 electricity resistance on animal companion","BotS 7",0,{"$f":"\"Your animal companion gains +\"&Z498&\" to electricity resistance.\"","v":"Your animal companion gains +0 to electricity resistance."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Druid","Wayang","+1/2 use on 1st level domain power.","BotS 11",0,{"$f":"\"You gain \"&INT(Z509/2)&\" additional use\"&IF(INT(Z509/2)=1,\"\",\"s\")&\" of a 1st level domain power normally usable 3 + wisdom modifier times per day. You can select the Darkness domain for your natural bond.*\"","v":"You gain 0 additional uses of a 1st level domain power normally usable 3 + wisdom modifier times per day. You can select the Darkness domain for your natural bond.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Kineticist","Wayang","+1/4 to DC of void infusion and wild talents.","BotS 11",0,{"$f":"\"The DC of your void infusion and wild talents increases by \"&INT(Z511/4)&\".\"","v":"The DC of your void infusion and wild talents increases by 0."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Medium TODO","Wayang","TODO","BotS 11",0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Monk","Wayang","+1/6 to AC Bonus","BotS 11",0,{"$f":"\"Add +\"&INT(Z513/6)&\" to your AC bonus.*\"","v":"Add +0 to your AC bonus.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Paladin","Wayang","+1/3 to channel energy and lay on hands","BotS 11",0,{"$f":"\"Add +\"&INT(Z514/3)&\" to your channel energy and lay on hands ability.*\"","v":"Add +0 to your channel energy and lay on hands ability.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Ranger","Wayang","+1/6 favored terrain","BotS 11",0,{"$f":"\"You gain \"&INT(Z515/6)&\" additional favored terrains. This does not increase the bonuses provided by your other favored terrains.\"","v":"You gain 0 additional favored terrains. This does not increase the bonuses provided by your other favored terrains."},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Rogue","Wayang","+1/6 rogue talent","BotS 11",null,"duplicate",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Shaman TODO","Wayang","TODO","BotS 11",0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Slayer","Wayang","+1/4 to studied target Perc/Bluff/Stealth","BotS 11",0,{"$f":"\"Add \"&INT(Z518/4)&\" to your Studied target bonus on Perception\"&IF('Class Features'!C4171,\", Bluff and Stealth\",\" and Bluff\")&\".*\"","v":"Add 0 to your Studied target bonus on Perception and Bluff.*"},""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Spiritualist","Wayang","+1/4 rounds distance duration","BotS 11",null,"duplicate",""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Witch TODO","Wayang","TODO","BotS 11",0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Wizard TODO","Wayang","TODO","BotS 11",0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,null,null,null,null,0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,null,null,null,null,0,null,""]
[false,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"None","None","End of List",null,0,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]

{"sheet":"Generic Bonuses","index":33,"n_rows":50,"n_cols":45,"rows_kept":50,"cut":false,"hidden":true,"merged":[]}
["Generic Spell Bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Enhancers"]
[null,"School",null,null,null,null,null,null,null,null,null,null,"Subschool",null,null,null,null,null,null,"Descriptor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell Specific","DC for specific spells",null,null,null,null,null,"Competence","Luck","Morale"]
["DC Bonus","Abjuration","Conjuration","Divination","Enchantment","Evocation","Illusion","Necromancy","Transmutation","Universal",null,"DC Bonus","Shadow","Charm","Compulsion","Fear","Phantasm","Pattern",null,"DC Bonus","Acid","Cold","Electricity","Fire","Earth","Shadow","Light","Darkness","Good","Evil","Air","Water","Fear","End of Table",null,null,"Arcane","Divine","Psychic",null,null,"Max",{"$f":"MAX(AQ6:AQ12)","v":0},{"$f":"MAX(AR6:AR12)","v":0},{"$f":"MAX(AS6:AS12)","v":0}]
["Total",{"$f":"SUM(B5:B20)","v":0},{"$f":"SUM(C5:C20)","v":0},0,0,0,0,0,0,0,null,"Total",{"$f":"SUM(M5:M20)","v":0},0,0,0,0,0,null,"Total",{"$f":"SUM(U5:U20)","v":0},{"$f":"SUM(V5:V20)","v":0},0,0,0,0,0,0,0,0,0,0,0,null,null,{"$f":"'Trait Data'!C609","v":"Eager Performer ()"},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ4,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ4,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ4,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},null,null,"Description",{"$f":"IF(AQ3>0,\"(+\"&AQ3&\") \"&INDEX($AP$6:$AP$12,MATCH(AQ3,AQ6:AQ12,0)),\"\")","v":""},{"$f":"IF(AR3>0,\"(+\"&AR3&\") \"&INDEX($AP$6:$AP$12,MATCH(AR3,AR6:AR12,0)),\"\")","v":""},{"$f":"IF(AS3>0,\"(+\"&AS3&\") \"&INDEX($AP$6:$AP$12,MATCH(AS3,AS6:AS12,0)),\"\")","v":""}]
["Spell Focus",{"$f":"IF('Feat Data'!$H$277,1,0)","v":0},{"$f":"IF('Feat Data'!$H$278,1,0)","v":0},{"$f":"IF('Feat Data'!$H$279,1,0)","v":0},{"$f":"IF('Feat Data'!$H$280,1,0)","v":0},{"$f":"IF('Feat Data'!$H$281,1,0)","v":0},{"$f":"IF('Feat Data'!$H$282,1,0)","v":0},{"$f":"IF('Feat Data'!$H$283,1,0)","v":0},{"$f":"IF('Feat Data'!$H$284,1,0)","v":0},null,null,"Shadow Magic",{"$f":"IF(OR('Race Features'!$B$417,'Race Features'!$B$827,COUNTIF('Custom Data'!$F$171:$K$175,\"Shadow Caster\")),1,0)","v":0},null,null,null,null,null,null,"Elemental Focus",{"$f":"IF('Feat Data'!$H$380,1,0)","v":0},{"$f":"IF('Feat Data'!$H$381,1,0)","v":0},{"$f":"IF('Feat Data'!$H$382,1,0)","v":0},{"$f":"IF('Feat Data'!$H$383,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Trait Data'!C610","v":"Eager Performer ()"},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ5,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ5,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ5,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""}]
["Greater Spell Focus",{"$f":"IF('Feat Data'!$H$92,1,0)","v":0},{"$f":"IF('Feat Data'!$H$93,1,0)","v":0},{"$f":"IF('Feat Data'!$H$94,1,0)","v":0},{"$f":"IF('Feat Data'!$H$95,1,0)","v":0},{"$f":"IF('Feat Data'!$H$96,1,0)","v":0},{"$f":"IF('Feat Data'!$H$97,1,0)","v":0},{"$f":"IF('Feat Data'!$H$98,1,0)","v":0},{"$f":"IF('Feat Data'!$H$99,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,"Greater Elemental Focus",{"$f":"IF('Feat Data'!$H$415,1,0)","v":0},{"$f":"IF('Feat Data'!$H$416,1,0)","v":0},{"$f":"IF('Feat Data'!$H$417,1,0)","v":0},{"$f":"IF('Feat Data'!$H$418,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Trait Data'!C611","v":"Eager Performer ()"},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ6,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ6,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ6,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},null,"Source","Fate's Favored",null,{"$f":"IF(COUNTIF(TraitList,\"Fate's Favored\"),1,0)","v":0}]
["Fell Magic",null,null,null,null,null,null,{"$f":"IF('Race Features'!$B$108,1,0)","v":0},null,null,null,"Fey Bloodline",null,null,{"$f":"IF(SorcererBloodline=\"Fey\",2,0)","v":0},null,null,null,null,"Boreal Bloodline",null,{"$f":"IF(SorcererBloodline=\"Boreal\",1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Trait Data'!C612","v":"Eager Performer ()"},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ7,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ7,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ7,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},null,null,"Heroic Echo"]
["Seducer",null,null,null,{"$f":"IF('Race Features'!$B$394,1,0)","v":0},null,null,null,null,null,null,"Infernal Bloodline",null,{"$f":"IF(SorcererBloodline=\"Infernal\",2,0)","v":0},null,null,null,null,null,"Ice Magic (Winter Witch)",null,{"$f":"IF('Class Features'!C3051,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Trait Data'!C613","v":"Eager Performer ()"},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ8,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ8,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""},{"$f":"IFERROR(INDEX('Trait Data'!$AG$3:$AG$11,MATCH($AJ8,'Trait Data'!$C$3:$C$10,0)),\"\")","v":""}]
["Svirfneblin Magic",null,null,null,null,null,{"$f":"IF('Race Features'!$B$629,1,0)","v":0},null,null,null,null,"Omnious Mien",{"$f":"IF('Feat Data'!H1499,1,0)","v":0},null,{"$f":"M9","v":0},{"$f":"O9","v":0},{"$f":"P9","v":0},null,null,"Daivrat Elemental Focus",{"$f":"IF(DaivratEF=U3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},{"$f":"IF(DaivratEF=V3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},{"$f":"IF(DaivratEF=W3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},{"$f":"IF(DaivratEF=X3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},{"$f":"IF(DaivratEF=Y3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},null,null,null,null,null,null,{"$f":"IF(DaivratEF=AF3,IF('Class Features'!$C3453,2,IF('Class Features'!$C3447,1,0)),0)","v":0},null,null,null,"Lore Seeker",{"$f":"LoreSeekerSpell1","v":0}]
["Kitsune Magic",null,null,null,{"$f":"IF('Race Features'!$B$500,1,0)","v":0},null,null,null,null,null,null,"Gray Gambler's Hat",null,null,{"$f":"IF(HeadSlot=L10,1,0)","v":0},null,null,null,null,"Elemental Focus (Mythic)",{"$f":"IF('Mythic Feats'!G64,1,0)","v":0},{"$f":"IF('Mythic Feats'!G65,1,0)","v":0},{"$f":"IF('Mythic Feats'!G66,1,0)","v":0},{"$f":"IF('Mythic Feats'!G67,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,"Lore Seeker",{"$f":"LoreSeekerSpell2","v":0}]
["Gnome Magic",null,null,null,null,null,{"$f":"IF('Race Features'!$B$64,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,"Affinity for the Elements",null,null,null,{"$f":"IF(COUNTIF(TraitList,\"Affinity for the Elements (fire)\"),1,0)","v":0},{"$f":"IF(COUNTIF(TraitList,\"Affinity for the Elements (earth)\"),1,0)","v":0},null,null,null,null,null,{"$f":"IF(COUNTIF(TraitList,\"Affinity for the Elements (air)\"),1,0)","v":0},{"$f":"IF(COUNTIF(TraitList,\"Affinity for the Elements (water)\"),1,0)","v":0},null,null,null,"Lore Seeker",{"$f":"LoreSeekerSpell3","v":0}]
["Mythic Spell Focus",{"$f":"IF('Mythic Feats'!$G$203,B5+B6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$204,C5+C6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$205,D5+D6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$206,E5+E6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$207,F5+F6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$208,G5+G6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$209,H5+H6,0)","v":0},{"$f":"IF('Mythic Feats'!$G$210,I5+I6,0)","v":0},null,null,null,null,null,null,null,null,null,null,"Dark Magic Affinity",null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(TraitList,\"Dark Magic Affinity\"),1,0)","v":0},null,null,null,null,null,"Missionary",null,{"$f":"MissionarySpell1","v":0}]
["School Power",{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=B3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=C3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=D3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=E3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=F3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=G3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=H3),2,0)","v":0},{"$f":"IF(AND('Bloodline Data S'!$B$21,SorcererSchoolPowerSchool=I3),2,0)","v":0},null,null,null,null,null,null,null,null,null,null,"Frightener",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF('Race Features'!$B$523,1,0)","v":0},null,null,"Missionary",null,{"$f":"MissionarySpell2","v":0}]
["Mad Magic",{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},{"$f":"IF(AND(IsBloodraging,'Class Features'!$C$3804,'Feat Data'!$H$1908),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Missionary",null,{"$f":"MissionarySpell3","v":0}]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CL bonus for specific spells"]
["CL Bonus","Abjuration","Conjuration","Divination","Enchantment","Evocation","Illusion","Necromancy","Transmutation","Universal",null,"CL Bonus","Shadow","Charm","Compulsion",{"$f":"P3","v":"Fear"},{"$f":"Q3","v":"Phantasm"},"Pattern",null,"CL Bonus",{"$f":"U3","v":"Acid"},{"$f":"V3","v":"Cold"},"Electricity","Fire","Earth","Shadow","Light","Darkness","Good","Evil","Air","Water","Fear","End of Table",null,null,"Arcane","Divine","Psychic"]
["Total",{"$f":"SUM(B24:B42)","v":0},{"$f":"SUM(C24:C42)","v":0},0,0,0,0,0,0,0,null,"Total",{"$f":"SUM(M24:M39)","v":0},0,0,null,null,0,null,"Total",{"$f":"SUM(U24:U46)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,null,null,"Gifted Adept",{"$f":"GiftedAdeptSpell","v":0},{"$f":"AK23","v":0},{"$f":"AL23","v":0}]
["Varisian Tattoo",{"$f":"IF(OR('Feat Data'!$H$1458,'Feat Data'!$H$1365),1,0)","v":0},{"$f":"IF(OR('Feat Data'!$H$1459,'Feat Data'!$H$1366),1,0)","v":0},null,{"$f":"IF(OR('Feat Data'!$H$1460,'Feat Data'!$H$1367),1,0)","v":0},{"$f":"IF(OR('Feat Data'!$H$1461,'Feat Data'!$H$1368),1,0)","v":0},{"$f":"IF(OR('Feat Data'!$H$1462,'Feat Data'!$H$1369),1,0)","v":0},{"$f":"IF(OR('Feat Data'!$H$1463,'Feat Data'!$H$1370),1,0)","v":0},{"$f":"IF(OR('Feat Data'!$H$1464,'Feat Data'!$H$1371),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,"Stonesinger (Dwarf)",null,null,null,null,{"$f":"IF('Race Features'!$B$24,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,"Lore Seeker / Missionary",{"$f":"LoreSeekerSpell1","v":0},{"$f":"MissionarySpell1","v":0}]
["Sanguine Bloodline",null,null,null,null,null,null,{"$f":"IF(AND(Archetypes!$L$396,WildBloodLine=\"Sanguine\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,"Lightbringer (Elf)",null,null,null,null,null,null,{"$f":"IF('Race Features'!$B$47,1,0)","v":0},null,null,null,null,null,null,null,null,"Lore Seeker / Missionary",{"$f":"LoreSeekerSpell2","v":0},{"$f":"MissionarySpell2","v":0}]
["Robes of Xin-Shalast",{"$f":"IFERROR(IF(BodySlot=A26,1,0),0)","v":0},{"$f":"B26","v":0},{"$f":"C26","v":0},0,0,0,0,0,0,null,null,null,null,null,null,null,null,null,"Pyromaniac (Gnome)",null,null,null,{"$f":"IF('Race Features'!$B$84,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,"Lore Seeker / Missionary",{"$f":"LoreSeekerSpell3","v":0},{"$f":"MissionarySpell3","v":0}]
["Ancestor Final Revelation",null,null,{"$f":"IF('Mystery Data v2'!B208,4,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force for Good",null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(TraitList,\"Force for Good\"),1,0)","v":0},null,null,null,null,null,null,"Inspired By Greatness",{"$f":"InspiredByGreatnessSpell","v":0},{"$f":"AK27","v":0},0]
["Messenger of Fate",null,null,{"$f":"IF('Feat Data'!H2005,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flame Heart",null,null,null,{"$f":"IF('Feat Data'!$H$1166,1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,"Secret of the Impossible Kingdom",{"$f":"SecretofImpKingdomSpell","v":0},0,0]
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[{"$f":"'Obedience Data'!Q22","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=B$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=C$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=D$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=E$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=F$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=G$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=H$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=I$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R22,'Obedience Data'!$AA22=\"Caster Level\",'Obedience Data'!$AB22=J$22,'Obedience Data'!$V22=0),'Obedience Data'!$T22,0)","v":0},null,null,null,null,null,null,null,null,null,"Dark Magic Affinity",null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(TraitList,\"Dark Magic Affinity\"),1,0)","v":0},null,null,null,null,null,"Student of Faith",0,0,0,"Cure Critical Wounds"]
[{"$f":"'Obedience Data'!Q23","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=B$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=C$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=D$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=E$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=F$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=G$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=H$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=I$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R23,'Obedience Data'!$AA23=\"Caster Level\",'Obedience Data'!$AB23=J$22,'Obedience Data'!$V23=0),'Obedience Data'!$T23,0)","v":0},null,null,null,null,null,null,null,null,null,"Shadowplay",null,null,null,null,null,{"$f":"IF('Race Features'!$B$838,1,0)","v":0},{"$f":"IF('Race Features'!$B$838,1,0)","v":0},{"$f":"IF('Race Features'!$B$838,1,0)","v":0},null,null,null,null,null,null,null,"Student of Faith",0,0,0,"Cure Light Wounds, Mass"]
[{"$f":"'Obedience Data'!Q24","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=B$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=C$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=D$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=E$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=F$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=G$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=H$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=I$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R24,'Obedience Data'!$AA24=\"Caster Level\",'Obedience Data'!$AB24=J$22,'Obedience Data'!$V24=0),'Obedience Data'!$T24,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Student of Faith",0,0,0,"Cure Moderate Wounds, Mass"]
[{"$f":"'Obedience Data'!Q25","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=B$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=C$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=D$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=E$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=F$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=G$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=H$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=I$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},{"$f":"IF(AND('Obedience Data'!$R25,'Obedience Data'!$AA25=\"Caster Level\",'Obedience Data'!$AB25=J$22,'Obedience Data'!$V25=0),'Obedience Data'!$T25,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Student of Faith",0,0,0,"Cure Serious Wounds, Mass"]
["End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Student of Faith",0,0,0,"Cure Critical Wounds, Mass"]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Object of Desire",{"$f":"IF('Race Features'!$B$353,\"Charm Monster\",\"\")","v":""},{"$f":"IF('Race Features'!$B$353,\"Charm Monster\",\"\")","v":""},{"$f":"IF('Race Features'!$B$353,\"Charm Monster\",\"\")","v":""}]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List"]
[]
[]
[]
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{"sheet":"Arcana Data","index":34,"n_rows":144,"n_cols":23,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Name","Has","Type","Source Page","Source URL","Description","<VAR>","<STAT>","times","per period","Source Flag","Level","Prereqs","Has (Count)","Max Select","Available",null,"Magus",{"$f":"MAX(R2:R100)","v":0},"VMC",{"$f":"MAX(T2:T100)","v":0}]
["Arcane Accuracy",{"$f":"IF(COUNTIF($A$105:$A$139,A2),$C$103,0)+IF(COUNTIF($A$142:$A$144,A2),$C$141,0)","v":0},"Ex","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/arcane-accuracy-su","You can spend 1 point from your arcane pool as a swift action to grant you a +<STAT> insight bonus on all attack rolls until the end of your turn.",null,"x1",null,null,{"$f":"OptUltMagic","v":true},1,true,{"$f":"COUNTIF($A$105:$A$120,$A2)+COUNTIF($A$124:$A$139,$A2)+COUNTIF($A$142:$A$144,$A2)","v":0},1,{"$f":"AND(N2<O2,K2,M2)","v":true},1,{"$f":"IF(AND($P2,MagusLevel>=$L2),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A2),0)","v":0},{"$f":"IF($Q2>S$1,\"\",INDEX($A$2:$A$100,MATCH($Q2,R$2:R$100,0)))","v":""},{"$f":"IF(AND($P2,TotalClassLevels>=$L2),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&TotalClassLevels,$A$2:$A$100,\"<=\"&A2),0)","v":0},{"$f":"IF($Q2>U$1,\"\",INDEX($A$2:$A$100,MATCH($Q2,T$2:T$100,0)))","v":""}]
["Broad Study",{"$f":"IF(COUNTIF($A$105:$A$139,A3),$C$103,0)+IF(COUNTIF($A$142:$A$144,A3),$C$141,0)","v":0},"Ex","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/broad-study-ex","You select another one of your spellcasting classes. You can use your spellstrike and spell combat abilities while casting or using spells from the spell list of that class.",null,null,null,null,true,6,true,{"$f":"COUNTIF($A$105:$A$120,$A3)+COUNTIF($A$124:$A$139,$A3)+COUNTIF($A$142:$A$144,$A3)","v":0},1,{"$f":"AND(N3<O3,K3,M3)","v":true},2,{"$f":"IF(AND($P3,MagusLevel>=$L3),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A3),0)","v":0},"",0,""]
["Close Range",0,"Ex","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/close-range-ex","You can deliver ray spells that feature a ranged touch attack as melee touch spells. For spells that have multiple rays, you can only deal one of the ray's effects - the others are wasted. These spells can be used with spellstrike.",null,null,null,null,true,1,true,0,1,true,3,{"$f":"IF(AND($P4,MagusLevel>=$L4),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A4),0)","v":0},"",0,""]
["Concentrate",0,"Ex","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/concentrate-ex","Once a day you can reroll any concentration check you have just made with a +4 bonus. You must use this ability after the roll is made, but before the roll’s outcome is determined.",null,null,1,"/day",true,1,true,0,1,true,4,{"$f":"IF(AND($P5,MagusLevel>=$L5),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A5),0)","v":0},"",0,""]
["Critical Strike",0,"Su","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/critical-strike-su","Whenever you score a critical hit with a melee weapon, you may cast a spell with a range of touch as a swift action, then make a touch attack with that spell against the target of the critical hit as a free action. You can use this ability once per day. ",null,null,1,"/day",true,12,true,0,1,true,5,{"$f":"IF(AND($P6,MagusLevel>=$L6),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A6),0)","v":0},"",0,""]
["Dispelling Strike",0,"Su","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/dispelling-strike-su","You can spend 1 or more points as a swift action to imbue your weapon with dispel magic. If the weapon strikes a creature within the next minute, that creature is the subject of a targeted dispel magic with caster level <VAR>. This effect cannot dispel a spell of a level higher than the number of arcane pool points spended to activate this ability. ","x1",null,null,null,true,9,true,0,1,true,6,{"$f":"IF(AND($P7,MagusLevel>=$L7),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A7),0)","v":0},"",0,""]
["Empowered Magic",0,"Su","UM 11","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/empowered-magic-su","You can cast one spell per day as if it were modified by the Empower Spell feat without increasing the spell level or casting time.",null,null,1,"/day",true,6,true,0,1,true,7,{"$f":"IF(AND($P8,MagusLevel>=$L8),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A8),0)","v":0},"",0,""]
["Familiar",0,"Ex","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/familiar-ex","You gain a familiar.",null,null,null,null,true,1,true,0,1,true,8,{"$f":"IF(AND($P9,MagusLevel>=$L9),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A9),0)","v":0},"",0,""]
["Hasted Assault",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/hasted-assault-su","You can spend 1 point as a swift action to give yourself the effect of haste for <STAT> rounds.",null,"x1",null,null,true,9,true,0,1,true,9,{"$f":"IF(AND($P10,MagusLevel>=$L10),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A10),0)","v":0},"",0,""]
["Maneuver Mastery [Bull Rush]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a bull rush maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,10,{"$f":"IF(AND($P11,MagusLevel>=$L11),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A11),0)","v":0},"",0,""]
["Maneuver Mastery [Dirty Trick]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a dirty trick maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,11,{"$f":"IF(AND($P12,MagusLevel>=$L12),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A12),0)","v":0},"",0,""]
["Maneuver Mastery [Disarm]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a disarm maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,12,{"$f":"IF(AND($P13,MagusLevel>=$L13),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A13),0)","v":0},"",0,""]
["Maneuver Mastery [Drag]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a drag maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,13,{"$f":"IF(AND($P14,MagusLevel>=$L14),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A14),0)","v":0},"",0,""]
["Maneuver Mastery [Grapple]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a grapple maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,14,{"$f":"IF(AND($P15,MagusLevel>=$L15),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A15),0)","v":0},"",0,""]
["Maneuver Mastery [Overrun]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a overrun maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,15,{"$f":"IF(AND($P16,MagusLevel>=$L16),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A16),0)","v":0},"",0,""]
["Maneuver Mastery [Reposition]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a reposition maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,16,{"$f":"IF(AND($P17,MagusLevel>=$L17),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A17),0)","v":0},"",0,""]
["Maneuver Mastery [Steal]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a steal maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,17,{"$f":"IF(AND($P18,MagusLevel>=$L18),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A18),0)","v":0},"",0,""]
["Maneuver Mastery [Sunder]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a sunder maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,18,{"$f":"IF(AND($P19,MagusLevel>=$L19),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A19),0)","v":0},"",0,""]
["Maneuver Mastery [Trip]",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maneuver-mastery-ex","You replace your <CLASS> BAB with your <CLASS> level when performing a trip maneuver (+<BABDIFF> to CMB)",null,null,null,null,true,1,true,0,1,true,19,{"$f":"IF(AND($P20,MagusLevel>=$L20),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A20),0)","v":0},"",0,""]
["Maximized Magic",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/maximized-magic-su","You can cast one spell per day as if it were modified by the Maximize Spell feat without increasing the spell level or casting time.",null,null,1,"/day",true,12,true,0,1,true,20,{"$f":"IF(AND($P21,MagusLevel>=$L21),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A21),0)","v":0},"",0,""]
["Pool Strike",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/pool-strike-su","As a standard action, you can spend 1 point from your pool to charge your free hand with one type of elemental energy. You can make a melee touch attack with that hand as a free action as part of activating this ability. If the touch attack hits, it releases the charge and deals <VAR>d6 points of energy damage. If you miss you can hold the charge for up to 1 minute before it dissipates.","/3+1",null,null,null,true,1,true,0,1,true,21,{"$f":"IF(AND($P22,MagusLevel>=$L22),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A22),0)","v":0},"",0,""]
["Quickened Magic",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/quickened-magic-su","You can cast one spell per day as if it were modified by the Quicken Spell feat without increasing the spell level.",null,null,1,"/day",true,15,true,0,1,true,22,{"$f":"IF(AND($P23,MagusLevel>=$L23),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A23),0)","v":0},"",0,""]
["Reflection",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/reflection-su","You can sacrifice 1 or more points from your arcane pool as an immediate action to reflect a spell back at its caster. This functions as spell turning, but only if the targeted spell is of a level equal to or lower than the number of points spended. If insufficient points are spended, they instead grant an insight bonus on any saving throws allowed by the spell, equal to the number of points spent. ",null,null,null,null,true,15,true,0,1,true,23,{"$f":"IF(AND($P24,MagusLevel>=$L24),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A24),0)","v":0},"",0,""]
["Silent Magic",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/silent-magic-su","You can cast one spell per day as if it were modified by the Silent Spell feat without increasing the spell level or casting time.",null,null,1,"/day",true,1,true,0,1,true,24,{"$f":"IF(AND($P25,MagusLevel>=$L25),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A25),0)","v":0},"",0,""]
["Spell Blending",0,"Ex","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/spell-blending-ex","You can add one wizard spell to your spellbook. You can instead add two spells if they are both of a lower level than the highest spell level you can cast.",null,null,null,null,true,1,true,0,99,true,25,{"$f":"IF(AND($P26,MagusLevel>=$L26),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A26),0)","v":0},"",0,""]
["Spell Shield",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/spell-shield-su","You can spend a point as an immediate action to grant a +<STAT> shield bonus to AC until the end of your next turn.",null,"x1",null,null,true,1,true,0,1,true,26,{"$f":"IF(AND($P27,MagusLevel>=$L27),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A27),0)","v":0},"",0,""]
["Still Magic",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/still-magic-su","You can cast one spell per day as if it were modified by the Still Spell feat without increasing the spell level or casting time.",null,null,1,"/day",true,1,true,0,1,true,27,{"$f":"IF(AND($P28,MagusLevel>=$L28),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A28),0)","v":0},"",0,""]
["Wand Mastery",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/wand-mastery-su","Whenever you use a wand, you calculate the DC for any spell it contains using your casting modifier (+<STAT>) instead of the minimum modifier needed to cast that spell.",null,"x1",null,null,true,1,true,0,1,true,28,{"$f":"IF(AND($P29,MagusLevel>=$L29),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A29),0)","v":0},"",0,""]
["Wand Wielder",0,"Su","UM 12","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/wand-wielder-su","You can activate a wand or staff in place of casting a spell when using spell combat.",null,null,null,null,true,1,true,0,1,true,29,{"$f":"IF(AND($P30,MagusLevel>=$L30),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A30),0)","v":0},"",0,""]
["Pool-Sourced Athame",0,"Su","UM 49","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/spellblade#TOC-Spellblade-Arcana","Instead of sacrificing a prepared spell to create the force athame, you can spend points from your arcane pool to do so. An athame created this way has an enhancement bonus equal to the number of arcane pool points spent.",null,null,null,null,true,1,{"$f":"Archetypes!$L$482","v":false},0,1,false,30,{"$f":"IF(AND($P31,MagusLevel>=$L31),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A31),0)","v":0},"",0,""]
["Spellblade Parry",0,"Su","UM 49","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/spellblade#TOC-Spellblade-Arcana","When an enemy makes a melee attack roll against you, as an immediate action you can end the athame’s duration to gain a deflection bonus to your Armor Class until the end of your next turn. This bonus is equal to the level of the spell sacrificed to create the athame (maximum +5). ",null,null,null,null,true,1,{"$f":"Archetypes!$L$482","v":false},0,1,false,31,{"$f":"IF(AND($P32,MagusLevel>=$L32),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A32),0)","v":0},"",0,""]
["Throw Athame",0,"Su","UM 49","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/spellblade#TOC-Spellblade-Arcana","As a standard action, you can throw your athame up to 60 feet as a ranged attack (no range penalty). If the athame misses, it returns automatically to your hand just before your next turn. If the athame hits, it deals damage and its duration ends; you can choose to spend up to 2 points from your arcane pool to increase the thrown athame’s damage by +1d6 for each point spent.",null,null,null,null,true,1,{"$f":"Archetypes!$L$482","v":false},0,1,false,32,{"$f":"IF(AND($P33,MagusLevel>=$L33),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A33),0)","v":0},"",0,""]
["Accurate Strike",0,"Ex","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/accurate-strike-ex","You can spend 2 points from your arcane pool as a swift action to resolve all of your melee weapon attacks until the end of your turn as melee touch attacks.",null,null,null,null,{"$f":"OptUltCombat","v":true},9,true,0,1,true,33,{"$f":"IF(AND($P34,MagusLevel>=$L34),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A34),0)","v":0},{"$f":"IF($Q34>S$1,\"\",INDEX($A$2:$A$100,MATCH($Q34,R$2:R$100,0)))","v":""},{"$f":"IF(AND($P34,TotalClassLevels>=$L34),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&TotalClassLevels,$A$2:$A$100,\"<=\"&A34),0)","v":0},{"$f":"IF($Q34>U$1,\"\",INDEX($A$2:$A$100,MATCH($Q34,T$2:T$100,0)))","v":""}]
["Arcane Cloak",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/arcane-cloak-su","You can spend 1 point from your arcane pool to add +<STAT> to Stealth checks and Bluff checks to create a diversion in order to hide. This bonus lasts for 1 minute.",null,"x1",null,null,true,1,true,0,1,true,34,{"$f":"IF(AND($P35,MagusLevel>=$L35),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A35),0)","v":0},"",0,""]
["Arcane Edge",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/arcane-edge-su","You can spend 1 point from your arcane pool (immediate action) after hitting a target with a slashing or piercing weapon to add +<STAT> bleed damage.",null,"x1",null,null,true,9,true,0,1,true,35,{"$f":"IF(AND($P36,MagusLevel>=$L36),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A36),0)","v":0},"",0,""]
["Arcane Redoubt",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/arcane-redoubt-su","As a swift action, you can spend 1 point from your arcane pool to treat your shield bonus to AC as a bonus to touch AC until the beginning of your next turn.",null,null,null,null,true,1,true,0,1,true,36,{"$f":"IF(AND($P37,MagusLevel>=$L37),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A37),0)","v":0},"",0,""]
["Arcane Redoubt, Greater",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/arcane-redoubt-greater-su","Whenever you use arcane redoubt magus arcana, you may spend an additional point from your arcane pool in order to apply your shield bonus to AC as a bonus on Reflex saves until the beginning of your next turn. If you are targeted with an effect requiring a Reflex save while using this power, you may spend 2 points as an immediate action to grant yourself evasion, or 4 points to grant yourself improved evasion. ",null,null,null,null,true,12,{"$f":"B37","v":0},0,1,false,37,{"$f":"IF(AND($P38,MagusLevel>=$L38),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A38),0)","v":0},"",0,""]
["Bane Blade",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/bane-blade-su","Whenever you enhance your weapon using your arcane pool, you may spend 1 additional point to add the bane special ability to the weapon. ",null,null,null,null,true,15,true,0,1,true,38,{"$f":"IF(AND($P39,MagusLevel>=$L39),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A39),0)","v":0},"",0,""]
["Devoted Blade",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/devoted-blade-su",{"$f":"\"Whenever you enhance your weapon using your arcane pool, you may spend 1 additional point to add \"&IF(IsGood,\"holy\",\"\")&IF(IsEvil,\"unholy\",\"\")&IF(IsNeutral,\"\",\" and \")&IF(IsLaw,\"axiomatic\",\"\")&IF(IsChaos,\"anarchic\",\"\")&\" to the list of available options.\"","v":"Whenever you enhance your weapon using your arcane pool, you may spend 1 additional point to add  to the list of available options."},null,null,null,null,true,12,{"$f":"OR(IsGood,IsEvil,IsLaw,IsChaos)","v":false},0,1,false,39,{"$f":"IF(AND($P40,MagusLevel>=$L40),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A40),0)","v":0},"",0,""]
["Disruptive",0,"Ex","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/disruptive-ex","You gain Disruptive as a bonus feat.* ",null,null,null,null,true,6,true,0,1,true,40,{"$f":"IF(AND($P41,MagusLevel>=$L41),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A41),0)","v":0},"",0,""]
["Enduring Blade",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/enduring-blade-su","Whenever you enhance your weapon using your arcane pool, you may spend 1 additional point to increase the duration to <VAR>minutes.",null,null,null,null,true,6,true,0,1,true,41,{"$f":"IF(AND($P42,MagusLevel>=$L42),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A42),0)","v":0},"",0,""]
["Ghost Blade",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/ghost-blade-su","Whenever you enhance your weapon using your arcane pool, you may spend 1 additional point to add the brilliant energy and ghost touch special abilities to the list of available options. ",null,null,null,null,true,9,true,0,1,true,42,{"$f":"IF(AND($P43,MagusLevel>=$L43),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A43),0)","v":0},"",0,""]
["Lingering Pain",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/lingering-pain-su","As an immediate action, you can spend 1 point from your arcane pool after hitting a target with a weapon attack. All damage from that attack is considered continuous damage for the purposes of any concentration checks made by the target prior to the beginning of your next turn.",null,null,null,null,true,1,true,0,1,true,43,{"$f":"IF(AND($P44,MagusLevel>=$L44),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A44),0)","v":0},"",0,""]
["Pool Strike, Arcing",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/pool-strike-arcing-su","You can spend 1 additional point from his arcane pool when using the pool strike arcana. If your attack hits, as a free action you can target up to <STAT> enemies within 15 feet with a ranged touch attack. Those struck take the same damage.",null,"x1",null,null,true,12,{"$f":"$B$22","v":0},0,1,false,44,{"$f":"IF(AND($P45,MagusLevel>=$L45),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A45),0)","v":0},"",0,""]
["Pool Strike, Clinging",0,"Su","UC 54","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/pool-strike-clinging-su","You can spend 1 additional point from your arcane pool when making a pool strike. A single target of this pool strike takes energy damage as normal from the pool strike and also takes half this amount of damage at the beginning of its turn on the following round. ",null,null,null,null,true,12,{"$f":"$B$22","v":0},0,1,false,45,{"$f":"IF(AND($P46,MagusLevel>=$L46),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A46),0)","v":0},"",0,""]
["Pool Strike, Thundering",0,"Su","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/pool-strike-thunderous-su","You can spend 1 additional point from your arcane pool when making a pool strike. Your pool strike deals sonic damage and deafens a single target for 1 round (DC <DC>).",null,null,null,null,true,12,0,0,1,false,46,{"$f":"IF(AND($P47,MagusLevel>=$L47),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A47),0)","v":0},"",0,""]
["Prescient Attack",0,"Su","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/prescient-attack-su","As an immediate action, you can spend 1 point from your arcane pool after hitting a target with a weapon attack to deny them their Dexterity bonus against your attacks until the end of your next turn. ",null,null,null,null,true,6,true,0,1,true,47,{"$f":"IF(AND($P48,MagusLevel>=$L48),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A48),0)","v":0},"",0,""]
["Prescient Defense",0,"Su","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/prescient-defense-su","As an immediate action, you can spend 1 point from your arcane pool after hitting a target with a weapon attack to gain a +<STAT> bonus to your AC and on Reflex saves against theirnattacks until the beginning of your next turn. ",null,"x1",null,null,true,9,true,0,1,true,48,{"$f":"IF(AND($P49,MagusLevel>=$L49),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A49),0)","v":0},"",0,""]
["Rod Mastery",0,"Su","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/rod-mastery-su","Whenever you use a rod, you calculate the DC for any spell it contains using your casting modifier (+<STAT>) instead of the minimum modifier needed to cast that spell.",null,"x1",null,null,true,1,true,0,1,true,49,{"$f":"IF(AND($P50,MagusLevel>=$L50),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A50),0)","v":0},"",0,""]
["Rod Wielder",0,"Su","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/rod-wielder-su","You add +<STAT> on caster level checks made to overcome spell resistance when using a spell contained within a rod or when making a spellstrike attack channeled through a rod.",null,null,null,null,true,1,true,0,1,true,50,{"$f":"IF(AND($P51,MagusLevel>=$L51),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A51),0)","v":0},"",0,""]
["Spellbreaker",0,"Ex","UC 55","http://www.d20pfsrd.com/classes/base-classes/magus/magus-arcana/paizo---magus-arcana/spellbreaker-ex","You gain Spellbreaker as a bonus feat.* ",null,null,null,null,true,9,true,0,1,true,51,{"$f":"IF(AND($P52,MagusLevel>=$L52),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A52),0)","v":0},"",0,""]
["Fiendblade",0,"Su","ARG 170",null,"You can conjure forth a one-handed weapon using this arcana. Doing so costs 2 points from your arcane pool. You can imbue this weapon with <VAR> of the following properties:  +1 enhancement bonus<T04>, anarchic, axiomatic, dancing, flaming, burst, frost, icy burst, keen, shock, shocking burst, speed, or unholy</T>.","+1/4[1,]",null,null,null,{"$f":"OptARG","v":true},1,{"$f":"Archetypes!$L$489","v":false},0,1,false,52,{"$f":"IF(AND($P53,MagusLevel>=$L53),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A53),0)","v":0},"",0,""]
["Bypassing Strike",0,"Su","ARG 170",null,"You can spend 1 point as a swift action to allow one melee or spellstrike attack you make before the end of your turn to ignore an evil outside target's damage reduction.",null,null,null,null,{"$f":"OptARG","v":true},1,{"$f":"Archetypes!$L$489","v":false},0,1,false,53,{"$f":"IF(AND($P54,MagusLevel>=$L54),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A54),0)","v":0},"",0,""]
["Assault Synergy",0,"Su","ARG 203","http://www.d20pfsrd.com/races/other-races/uncommon-races/arg-suli/elemental-knight-magus-suli#TOC-Elemental-Arcana-Su-","As a swift action, you can spend 1 round of duration from elemental assault to add +1d6 points of energy damage to an offensive spell you cast that round. <T09>You may spend 2 rounds to add +2d6 points of energy damage to the spell. </T>",null,null,null,null,{"$f":"OptARG","v":true},1,{"$f":"Archetypes!$L$488","v":false},0,1,false,54,{"$f":"IF(AND($P55,MagusLevel>=$L55),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A55),0)","v":0},"",0,""]
["Energy Reflection",0,"Su","ARG 203","http://www.d20pfsrd.com/races/other-races/uncommon-races/arg-suli/elemental-knight-magus-suli#TOC-Elemental-Arcana-Su-","This functions like the reflection magus arcana, except it only works on spells that deal elemental damage.",null,null,null,null,{"$f":"OptARG","v":true},1,{"$f":"Archetypes!$L$488","v":false},0,1,false,55,{"$f":"IF(AND($P56,MagusLevel>=$L56),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A56),0)","v":0},"",0,""]
["Energy Resistance Boost",0,"Su","ARG 203","http://www.d20pfsrd.com/races/other-races/uncommon-races/arg-suli/elemental-knight-magus-suli#TOC-Elemental-Arcana-Su-","You can spend 1 point from your arcane pool or 1 round of elemental assault to increase all of your racial energy resistances by +5 for 1 round. ",null,null,null,null,{"$f":"OptARG","v":true},1,{"$f":"Archetypes!$L$488","v":false},0,1,false,56,{"$f":"IF(AND($P57,MagusLevel>=$L57),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A57),0)","v":0},"",0,""]
["Elasticity",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","As a free action, you can spend 1 point from your arcane pool in order to grant a bladed scarf you are wielding reach until the end of your turn.",null,null,null,null,{"$f":"OptVarisia","v":false},1,{"$f":"Archetypes!$L$491","v":false},0,1,false,57,{"$f":"IF(AND($P58,MagusLevel>=$L58),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A58),0)","v":0},"",0,""]
["Kapenia Curse [STR]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Strength damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,58,{"$f":"IF(AND($P59,MagusLevel>=$L59),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A59),0)","v":0},"",0,""]
["Kapenia Curse [DEX]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Dexterity damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,59,{"$f":"IF(AND($P60,MagusLevel>=$L60),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A60),0)","v":0},"",0,""]
["Kapenia Curse [CON]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Constitution damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,60,{"$f":"IF(AND($P61,MagusLevel>=$L61),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A61),0)","v":0},"",0,""]
["Kapenia Curse [INT]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Intelligence damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,61,{"$f":"IF(AND($P62,MagusLevel>=$L62),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A62),0)","v":0},"",0,""]
["Kapenia Curse [WIS]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Wisdom damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,62,{"$f":"IF(AND($P63,MagusLevel>=$L63),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A63),0)","v":0},"",0,""]
["Kapenia Curse [CHA]",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to deal 1d4 points of Charisma damage to the creature struck.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,63,{"$f":"IF(AND($P64,MagusLevel>=$L64),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A64),0)","v":0},"",0,""]
["Spirit Fingers",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a hit with a melee weapon, you can spend 1 point from your arcane pool as a swift action to immediately attempt a steal combat maneuver.",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,64,{"$f":"IF(AND($P65,MagusLevel>=$L65),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A65),0)","v":0},"",0,""]
["Spirit Step",0,"Su","Var 10","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/kapenia-dancer#TOC-Kapenia-Dancer-Arcana","Whenever you score a critical hit with a bladed scarf, you may spend 1 point from your arcane pool to teleport to any point within 30 feet",null,null,null,null,false,1,{"$f":"Archetypes!$L$491","v":false},0,1,false,65,{"$f":"IF(AND($P66,MagusLevel>=$L66),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A66),0)","v":0},{"$f":"IF($Q66>S$1,\"\",INDEX($A$2:$A$100,MATCH($Q66,R$2:R$100,0)))","v":""},{"$f":"IF(AND($P66,TotalClassLevels>=$L66),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&TotalClassLevels,$A$2:$A$100,\"<=\"&A66),0)","v":0},{"$f":"IF($Q66>U$1,\"\",INDEX($A$2:$A$100,MATCH($Q66,T$2:T$100,0)))","v":""}]
["Aquatic Agility",{"$f":"IF(COUNTIF($A$105:$A$139,A67),$C$103,0)+IF(COUNTIF($A$142:$A$144,A67),$C$141,0)","v":0},"Su","BoTM 21",null,"As an immediate action, you can spend 1 point from your arcane pool to gain the benefits of water breathing for <VAR> rounds. During this time, you can ignore the effects of rough water and underwater combat on your attacks and movement.","x1",null,null,null,{"$f":"OptBOTM","v":false},6,true,{"$f":"COUNTIF($A$105:$A$120,$A67)+COUNTIF($A$124:$A$139,$A67)+COUNTIF($A$142:$A$144,$A67)","v":0},1,{"$f":"AND(N67<O67,K67,M67)","v":false},66,{"$f":"IF(AND($P67,MagusLevel>=$L67),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A67),0)","v":0},"",0,""]
["Arcane Scent",0,"Ex","BoTM 21",null,"By spending 1 point from your arcane pool, you gain the scent special quality for <VAR> hours. This scent can only detect creatures capable of casting spells or using spell-like abilities. While this effect persists, you can attempt a Spellcraft check as a move action to determine the highest level spell a detected creature is capable of casting (DC = 10 + the creature’s caster level).","x1",null,null,null,{"$f":"OptBOTM","v":false},1,true,0,1,false,67,{"$f":"IF(AND($P68,MagusLevel>=$L68),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A68),0)","v":0},"",0,""]
["Natural Spell Combat",0,"Ex","BoTM 21",null,"You can use your spell combat class feature with a natural attack of your choice. If you do, you gain a +2 bonus on concentration checks. If the natural attack is made with an appendage that would normally hold a weapon (such as a claw attack), you cannot wield a weapon in that appendage while making natural attacks with it.",null,null,null,null,{"$f":"OptBOTM","v":false},1,true,0,1,false,68,{"$f":"IF(AND($P69,MagusLevel>=$L69),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A69),0)","v":0},"",0,""]
["Spell Trickery",0,"Ex","BoTM 21",null,"When you successfully perform a dirty trick combat maneuver, you can cast an illusion or enchantment spell you have prepared with a casting time of 1 standard action or less as a swift action. You can use this ability once per day. ",null,null,null,null,{"$f":"OptBOTM","v":false},12,true,0,1,false,69,{"$f":"IF(AND($P70,MagusLevel>=$L70),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A70),0)","v":0},"",0,""]
["Spell-Scars",0,"Ex","BoTM 21",null,"You can use special scar-based tattoos called spell-scars on your skin to cast or prepare spells, much like scrolls.",null,null,null,null,{"$f":"OptBOTM","v":false},1,true,0,1,false,70,{"$f":"IF(AND($P71,MagusLevel>=$L71),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A71),0)","v":0},"",0,""]
["Accursed Strike",0,"Sp","UM 49","http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus-archetypes/hexcrafter#TOC-Hex-Arcana","You can use the spellstrike ability to deliver spells with the curse descriptor",null,null,null,null,{"$f":"OptUltMagic","v":true},1,{"$f":"Archetypes!$L$481","v":false},0,1,false,71,{"$f":"IF(AND($P72,MagusLevel>=$L72),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A72),0)","v":0},"",0,""]
["Flamboyant Arcana",0,"Ex","ACG 104",null,{"$f":"\"You gain the following swashbuckler deeds, using points from your arcane pool instead of panache.  You can't use your arcane pool for deeds from other sources, nor can you regain points like a swashbuckler.\"&\"@@@Derring-Do - When you make an Acrobatics, Climb, Escape Artist, Fly, Ride or Swim check, you can spend one pool point to roll 1d6 and add the result to the check.\"&\" You can do this after you make the check but before the result is revealed.\"&\"  If the d6 is a natural 6, you can roll another 1d6 and add it to the check.  You can keep doing this as long as you keep rolling 6s, up to \"&MAX(1,ModDEX)&\" additional dice.\"&\"@@@Opportune Parry and Riposte - When an opponent attempts a melee attack against you, before they make their attack roll you can spend 1 pool point and expend an attack of opportunity to attempt to parry the attack.  \"&\"Make an attack roll as if you were making an attack of opportunity, with a -2 penalty for each size category the attacker is larger than you.  \"&\"If your attack roll is more than the attacker's, you successfully parry the blow. If you parry and still have at least 1 pool point, you can make an attack against the creature as an immediate action, if it is within your reach.\"","v":"You gain the following swashbuckler deeds, using points from your arcane pool instead of panache.  You can't use your arcane pool for deeds from other sources, nor can you regain points like a swashbuckler.@@@Derring-Do - When you make an Acrobatics, Climb, Escape Artist, Fly, Ride or Swim check, you can spend one pool point to roll 1d6 and add the result to the check. You can do this after you make the check but before the result is revealed.  If the d6 is a natural 6, you can roll another 1d6 and add it to the check.  You can keep doing this as long as you keep rolling 6s, up to 1 additional dice.@@@Opportune Parry and Riposte - When an opponent attempts a melee attack against you, before they make their attack roll you can spend 1 pool point and expend an attack of opportunity to attempt to parry the attack.  Make an attack roll as if you were making an attack of opportunity, with a -2 penalty for each size category the attacker is larger than you.  If your attack roll is more than the attacker's, you successfully parry the blow. If you parry and still have at least 1 pool point, you can make an attack against the creature as an immediate action, if it is within your reach."},null,null,null,null,{"$f":"OptACG","v":true},1,true,0,1,true,72,{"$f":"IF(AND($P73,MagusLevel>=$L73),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A73),0)","v":0},"",0,""]
["Arcane Deed - Dodging Panache",0,"Ex","ACG 104",null,{"$f":"\"When an opponent attempts a melee attack against you, as an immediate action you may spend 1 arcane pool point to move 5 feet.  This does not negate the attack, which resolves as if you had not moved, but grants you a +\"&MAX(0,ModCHA)&\" dodge bonus to AC against the attack.  This is not a 5ft step and can provoke attacks of opportunity from other enemies. You may do this only while wearing light or no armor and only carrying a light load.\"","v":"When an opponent attempts a melee attack against you, as an immediate action you may spend 1 arcane pool point to move 5 feet.  This does not negate the attack, which resolves as if you had not moved, but grants you a +0 dodge bonus to AC against the attack.  This is not a 5ft step and can provoke attacks of opportunity from other enemies. You may do this only while wearing light or no armor and only carrying a light load."},null,null,null,null,true,1,{"$f":"$B$73","v":0},0,1,false,73,{"$f":"IF(AND($P74,MagusLevel>=$L74),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A74),0)","v":0},"",0,""]
["Arcane Deed - Menancing Swordplay",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, when you hit an opponent with a swashbuckler weapon you can choose to use Intimidate to demoralize them as a swift action.",null,null,null,null,true,3,false,0,1,false,75,{"$f":"IF(AND($P76,MagusLevel>=$L76),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A76),0)","v":0},"",0,""]
["Arcane Deed - Precise Strike",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, you gain the ability to strike precisely with a light or one-handed piercing melee weapon, adding +<VAR> to the damage.  You must not attack with a weapon in your other hand, or use a shield other than a buckler.  This also applies to a thrown light or one-handed piercing melee weapon weapon if the target is within 30ft.  Targets with protection against sneak attacks or critical hits are not affected by the additional damage. The extra damage is precision damage and not multiplied on a critical hit. As a swift action, you can spend 1 arcane pool point to double this damage bonus on your next attack, as long as it is before the end of your next turn. ","x1",null,null,null,true,3,false,0,1,false,76,{"$f":"IF(AND($P77,MagusLevel>=$L77),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A77),0)","v":0},"",0,""]
["Arcane Deed - Swashbuckler Initiative",0,"Ex","ACG 104",null,{"$f":"\"While you have at least 1 arcane pool point, you gain a +2 bonus on initiative.\"&IF('Feat Data'!H201,\" If your hands are free, you can also draw a non-hidden light or one-handed piercing melee weapon as part of the iniative check.\",\"\")","v":"While you have at least 1 arcane pool point, you gain a +2 bonus on initiative."},null,null,null,null,true,3,false,0,1,false,77,{"$f":"IF(AND($P78,MagusLevel>=$L78),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A78),0)","v":0},"",0,""]
["Arcane Deed - Swashbuckler's Grace",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, you take no penalty for moving at full speed when using Acrobatics to move through a threatened square or enemy's space.",null,null,null,null,true,7,false,0,1,false,78,{"$f":"IF(AND($P79,MagusLevel>=$L79),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A79),0)","v":0},"",0,""]
["Arcane Deed - Superior Feint",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, as a standard action you can purposefully miss a creature you could normally attack with a light or one-handed piercing melee weapon.  The creature is denied their Dex bonus to AC until the start of your next turn.",null,null,null,null,true,7,false,0,1,false,79,{"$f":"IF(AND($P80,MagusLevel>=$L80),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A80),0)","v":0},"",0,""]
["Arcane Deed - Targeted Strike",0,"Ex","ACG 104",null,"As a full-round action, you can spend an arcane pool point to make an attack with a light or one-handed piercing weapon that cripples part of your enemy. Creatures with defences against critical hits or sneak attacks are protected against targeted strikes.  If the attack succeeds it does normal damage, plus one of the following effects.  Creatures must have the appropriate appendage to be affected.@@@Arms - The target takes no damage from the attack, but drops one carries item of your choice. Items held in a locked gauntlet are immune.@@@Head - The target is confused for 1 round. This is a mind-affecting effect.@@@Legs - The target is knocked prone. Creature with more than four legs or immune to trip attacks are unaffected.@@@Torso/Wings - The target is staggered for one round.",null,null,null,null,true,7,{"$f":"$B$73","v":0},0,1,false,80,{"$f":"IF(AND($P81,MagusLevel>=$L81),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A81),0)","v":0},"",0,""]
["Arcane Deed - Bleeding Wound",0,"Ex","ACG 104",null,{"$f":"\"When you hit a living creature with a light or one-handed piercing weapon, as a free action you can spend 1 arcane pool point to deal additional \"&MIN(1,ModDEX)&\" bleed damage. Alternatively, you can spend 2 arcane pool points to deal 1 point of STR, DEX or CON bleed damage. Creature immune to sneak attack are immune to this bleed damage.\"","v":"When you hit a living creature with a light or one-handed piercing weapon, as a free action you can spend 1 arcane pool point to deal additional 0 bleed damage. Alternatively, you can spend 2 arcane pool points to deal 1 point of STR, DEX or CON bleed damage. Creature immune to sneak attack are immune to this bleed damage."},null,null,null,null,true,11,0,0,1,false,81,{"$f":"IF(AND($P82,MagusLevel>=$L82),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A82),0)","v":0},"",0,""]
["Arcane Deed - Evasive",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, you gain the benefits of evasion (half damage on successful Reflex save becomes no damage on successful Reflex save), uncanny dodge (you cannot be caught flatfooted) and improved uncanny dodge (a rogue must be at least level <VAR> to deal sneak attack damage while flanking you)","+4",null,null,null,true,11,false,0,1,false,82,{"$f":"IF(AND($P83,MagusLevel>=$L83),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A83),0)","v":0},"",0,""]
["Arcane Deed - Subtle Blade",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, you are immune to disarm, steal and sunder maneuvers against a wielded light or one-handed piercing melee weapon.",null,null,null,null,true,11,false,0,1,false,83,{"$f":"IF(AND($P84,MagusLevel>=$L84),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A84),0)","v":0},"",0,""]
["Arcane Deed - Dizzying Defense",0,"Ex","ACG 104",null,"While wielding a light or one-handed piercing melee weapon in one hand, you can spend 1 arcane pool point to fight defensively as a swift action.  This gives you a +4 dodge bonus to AC and a -2 penalty on attack rolls.",null,null,null,null,true,15,0,0,1,false,84,{"$f":"IF(AND($P85,MagusLevel>=$L85),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A85),0)","v":0},"",0,""]
["Arcane Deed - Perfect Thrust",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, as a full-round action you can make a perfect thrust - a single melee attack with a light or one-handed piercing melee weapon against the target's touch AC and ignoring all damage reduction.",null,null,null,null,true,15,false,0,1,false,85,{"$f":"IF(AND($P86,MagusLevel>=$L86),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A86),0)","v":0},"",0,""]
["Arcane Deed - Swashbuckler's Edge",0,"Ex","ACG 104",null,"While you have at least 1 arcane pool point, you can take 10 on any Acrobatics, Climb, Escape Artist, Fly, Ride or Swim check, even while distracted or in immediate danger.",null,null,null,null,true,15,false,0,1,false,86,{"$f":"IF(AND($P87,MagusLevel>=$L87),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A87),0)","v":0},"",0,""]
["Arcane Deed - Deadly Stab",0,"Ex","ACG 104",null,"When you confirm a critical hit with a light or one-handed piercing melee weapon, you can spend 1 arcane pool point to inflict a deadly stab.  The target must make a DC <DC> Fort save or die.  This is a death attack.",null,null,null,null,true,19,0,0,1,false,88,{"$f":"IF(AND($P89,MagusLevel>=$L89),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A89),0)","v":0},"",0,""]
["Arcane Deed - Stunning Stab",0,"Ex","ACG 104",null,"When you hit a creature with a light or one-handed piercing melee weapon, you can spend 2 arcane pool points to stun them for 1 round (Fort negates, DC <DC>) Creatures immune to critical hits are immune to this.",null,null,null,null,true,19,0,0,1,false,89,{"$f":"IF(AND($P90,MagusLevel>=$L90),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A90),0)","v":0},"",0,""]
["Arcane Dealer",0,"Su","HH 24",null,"You gain Deadly Dealer as a bonus feat.* You can use your arcane pool to enhance a deck of cards as though it were a ranged weapon with 54 pieces of ammunition. You must use Arcane Strike or your arcane pool to enhance the cards to use them as weapons.",null,null,null,null,{"$f":"OptHH","v":false},6,true,0,1,false,90,{"$f":"IF(AND($P91,MagusLevel>=$L91),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A91),0)","v":0},"",0,""]
["Rakshasha's Fortune",0,"Su","HH 25",null,"When you cast a spell of the polymorph school on yourself, you can draw a card from a complete harrow deck you own as a free action. If the alignment is a true match to yours, you can select two additional monster abilities granted by the spell, even if the form doesn't normally grant that ability.  On a partial match, you gain one additional ability. On an opposite match, the duration of the spell is halved and you must forgo one ability granted by that form.",null,null,null,null,{"$f":"OptHH","v":false},9,true,0,1,false,91,{"$f":"IF(AND($P92,MagusLevel>=$L92),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A92),0)","v":0},"",0,""]
["Dark Shifter",0,"Su","RTT 13",null,"You can expend 1 arcane pool point as move action to change the target of an ongoing spell effect with the darkness descriptor. The new target must be within the spell's original range, using your level for determining the spell's range. If the effect originated from another creature you must make a caster level check (DC = 11 + effect's caster level) Failure wastes the move action, but doesn't expend the arcane point.",null,null,null,null,{"$f":"OptRTT","v":false},6,true,0,1,false,92,{"$f":"IF(AND($P93,MagusLevel>=$L93),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A93),0)","v":0},"",0,""]
["Pool Ray",{"$f":"IF(COUNTIF($A$105:$A$139,A94),$C$103,0)+IF(COUNTIF($A$142:$A$144,A94),$C$141,0)","v":0},"Su","RTT 13",null,"You can expend 1 point from your arcane pool as a standard action to infuse a ranged weapon with elemental power. As a free action while making an attack roll with the infused weapon - after the attack roll has been made, but before the results are revealed - you can release the charge and cause your attack to deal <VAR>d6 acid, cold, electricity or fire damage (chosen when the weapon is infused). If the attack misses, the charge is lost and the effect wasted. If you have ranged spellstrike, you can use this ability with ranged spellstrike, to treat it as its own ranged touch attack.",null,null,null,null,{"$f":"OptRTT","v":false},1,true,0,1,false,93,{"$f":"IF(AND($P94,MagusLevel>=$L94),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A94),0)","v":0},"",0,""]
["Ranger Trap",0,null,"RTT 13",null,{"$f":"\"You gain the following ranger trap. Its DC (Perception, Disable Device, Saves) are \"&10+INT(TotalClassLevels/2)+ModInt&\" and you can use it <VAR> times per day.\"&IF('Class Options Data'!$K$431,'Class Options Data'!L431&\" (\"&'Class Options Data'!M431&\"): \"&'Class Options Data'!$N$431,\"@@Please select a trap.\")","v":"You gain the following ranger trap. Its DC (Perception, Disable Device, Saves) are 10 and you can use it <VAR> times per day.@@Please select a trap."},"/2+ModINT",null,"<VAR>","/day",{"$f":"OptRTT","v":false},10,true,0,1,false,94,{"$f":"IF(AND($P95,MagusLevel>=$L95),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A95),0)","v":0},"",0,""]
["Reach Magic",0,null,"RTT 13",null,"You can cast one spell per day as if it were modified by the Reach Spell feat. This doesn't increase the spell's casting time or level.",null,null,1,"/day",{"$f":"OptRTT","v":false},1,true,0,1,false,95,{"$f":"IF(AND($P96,MagusLevel>=$L96),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A96),0)","v":0},"",0,""]
["Throwing Magus",0,null,"RTT 13",null,"When you enhance your weapon using your arcane pool, you can spend 1 additional point to add returning and throwing to the list of available weapon abilities. When you throw a weapon enhanced by your pool and hit a foe, you regain 1 arcane pool point. You can regain up to <STAT> points per day in this way. If you throw your held weapon and draw another in the same round, you can enhance the newly drawn weapon as a free action instead of a swift action.",null,null,null,null,{"$f":"OptRTT","v":false},1,true,0,1,false,96,{"$f":"IF(AND($P97,MagusLevel>=$L97),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A97),0)","v":0},"",0,""]
[null,0,null,null,null,null,null,null,null,null,false,null,null,35,1,false,97,{"$f":"IF(AND($P98,MagusLevel>=$L98),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A98),0)","v":0},{"$f":"IF($Q98>S$1,\"\",INDEX($A$2:$A$100,MATCH($Q98,R$2:R$100,0)))","v":""},0,{"$f":"IF($Q98>U$1,\"\",INDEX($A$2:$A$100,MATCH($Q98,T$2:T$100,0)))","v":""}]
[null,0,null,null,null,null,null,null,null,null,false,null,null,35,1,false,98,{"$f":"IF(AND($P99,MagusLevel>=$L99),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A99),0)","v":0},"",0,""]
["End of List",0,null,null,null,null,null,null,null,null,false,1,true,0,1,false,99,{"$f":"IF(AND($P100,MagusLevel>=$L100),COUNTIFS($P$2:$P$100,TRUE,$L$2:$L$100,\"<=\"&MagusLevel,$A$2:$A$100,\"<=\"&A100),0)","v":0},"",0,""]
[]
[]
[null,null,null,null,null,null,null,null,null,null,"VarVal","StatVal","First T",null,null,null,"Display","Name","Reference","Description","Hyperlink","Usage","per time"]
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[{"$f":"'Class Options'!E900","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
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[{"$f":"'Class Options'!E903","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E905","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E906","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E907","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E908","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[]
["Hexcrafter"]
[]
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["VMC"]
["Normal","Level",{"$f":"IF(AND(OptPU,VMClass=\"Magus\"),TotalClassLevels,0)","v":0},"Stat",{"$f":"ModInt","v":0},"DC",{"$f":"10+INT(TotalClassLevels/2)+ModInt","v":10},"Babdiff",{"$f":"TotalClassLevels-BaseBAB","v":0}]
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{"sheet":"Arcane School Data","index":35,"n_rows":122,"n_cols":43,"rows_kept":122,"cut":false,"hidden":true,"merged":[]}
["Name","Has/Power","Type","Source Page","Hyperlink","Description","<VAR>","<VAR2>","<VAR3>","<STAT>","<STAT2>","times","per period",null,"Calcs",null,null,null,null,null,"Source","School","Base","IsElemental","IsBaseSchool","Wizard",null,{"$f":"MAX(AA2:AA37)","v":31},"Wiz-Opp",{"$f":"MAX(AC2:AC37)","v":8},"School Sav",{"$f":"MAX(AE2:AE37)","v":24},"SchSavOpp",{"$f":"MAX(AG2:AG37)","v":8}]
["Resistance",{"$f":"MAX(IFERROR(INDEX($O$103:$O$105,MATCH(A2,$A$103:$A$105,0)),0),IFERROR(INDEX($O$116:$O$118,MATCH(A2,$A$116:$A$118,0)),0),IFERROR(IF(A2=$A$110,O110,0),0))","v":0},"Ex","Core 79",null,"You gain <VAR> to an energy type of your choice. You can change the energy type when you prepare spells.","AbjResistance",null,null,null,null,null,null,null,null,null,null,null,null,1,{"$f":"OptCoreRulebook","v":true},"Abjuration","Abjuration",false,{"$f":"V2=W2","v":true},{"$f":"AND(U2,IF(Archetypes!$L$442,OR(W2=\"Universalist\",W2=\"Divination\"),TRUE))","v":true},{"$f":"IF(Z2,COUNTIFS($Z$2:$Z$37,TRUE,$V$2:$V$37,\"<=\"&V2),0)","v":1},{"$f":"IF($T2>AB$1,\"\",INDEX($V$2:$V$37,MATCH($T2,AA$2:AA$37,0)))","v":"Abjuration"},{"$f":"IF(AND(U2,Y2,NOT(X2),V2<>WizardBaseSpecializationSchool),COUNTIFS($U$2:$U$37,TRUE,$Y$2:$Y$37,TRUE,$V$2:$V$37,\"<>\"&WizardBaseSpecializationSchool,$X$2:$X$37,FALSE,$V$2:$V$37,\"<=\"&V2),0)","v":1},{"$f":"IF($T2>AD$1,\"\",INDEX($V$2:$V$37,MATCH($T2,AC$2:AC$37,0)))","v":"Abjuration"},{"$f":"IF(AND(U2,NOT(X2),W2<>\"Universalist\"),COUNTIFS($U$2:$U$37,TRUE,$X$2:$X$37,FALSE,$W$2:$W$37,\"<>Universalist\",$V$2:$V$37,\"<=\"&V2),0)","v":1},"Abjuration",{"$f":"IF(AND(U2,Y2,NOT(X2),V2<>ArcSchoolSavBaseSchool),COUNTIFS($U$2:$U$37,TRUE,$Y$2:$Y$37,TRUE,$V$2:$V$37,\"<>\"&ArcSchoolSavBaseSchool,$X$2:$X$37,FALSE,$V$2:$V$37,\"<=\"&V2),0)","v":1},{"$f":"IF($T2>AH$1,\"\",INDEX($V$2:$V$37,MATCH($T2,AG$2:AG$37,0)))","v":"Abjuration"}]
["Protective Ward",{"$f":"MAX(IFERROR(INDEX($O$103:$O$105,MATCH(A3,$A$103:$A$105,0)),0),IFERROR(INDEX($O$116:$O$118,MATCH(A3,$A$116:$A$118,0)),0),IFERROR(IF(A3=$A$110,O111,0),0))","v":0},"Su","Core 80",null,"As a standard action, you can create a 10-foot-radius field of protective magic centered on you that lasts for <STAT> rounds. All allies in this area (including you) receive a +<VAR> deflection bonus to their Armor Class. You can use this ability <STAT2> times a day.\"","/5+1[,5]",null,null,"x1","+3","<STAT2>","/day",null,null,null,null,null,null,2,{"$f":"OptAdvPlayGuide","v":true},"Banishment","Abjuration",false,{"$f":"V3=W3","v":false},{"$f":"AND(U3,IF(Archetypes!$L$442,OR(W3=\"Universalist\",W3=\"Divination\"),TRUE))","v":true},{"$f":"IF(Z3,COUNTIFS($Z$2:$Z$37,TRUE,$V$2:$V$37,\"<=\"&V3),0)","v":4},{"$f":"IF($T3>AB$1,\"\",INDEX($V$2:$V$37,MATCH($T3,AA$2:AA$37,0)))","v":"Admixture"},0,"Conjuration",{"$f":"IF(AND(U3,NOT(X3),W3<>\"Universalist\"),COUNTIFS($U$2:$U$37,TRUE,$X$2:$X$37,FALSE,$W$2:$W$37,\"<>Universalist\",$V$2:$V$37,\"<=\"&V3),0)","v":3},"Admixture",0,"Conjuration"]
["Energy Absorption",0,"Su","Core 80",null,"You gain <VAR> points of energy absorption. Whenever you take energy damage, apply immunity, vulnerability (if any), and resistance first and apply the rest to this absorption, reducing your daily total by that amount. Any damage in excess of your absorption is applied to you normally.","x3",null,null,null,null,null,null,null,null,null,null,null,null,3,{"$f":"OptAdvPlayGuide","v":true},"Counterspell","Abjuration",false,false,{"$f":"AND(U4,IF(Archetypes!$L$442,OR(W4=\"Universalist\",W4=\"Divination\"),TRUE))","v":true},7,"Air",0,"Divination",6,"Banishment",0,"Divination"]
["Unstable Bonds",0,"Su","APG 144",null,"As a melee touch attack, you can cause a summoned or called creature to become shaken and staggered for <VAR> rounds. You can use this ability <STAT2> times a day. ","/2[1,]",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,4,{"$f":"OptCoreRulebook","v":true},"Conjuration","Conjuration",false,true,{"$f":"AND(U5,IF(Archetypes!$L$442,OR(W5=\"Universalist\",W5=\"Divination\"),TRUE))","v":true},5,"Banishment",2,"Enchantment",4,"Conjuration",2,"Enchantment"]
["Aura of Banishment",0,"Su","APG 144",null,"You can emit a 30-foot aura of banishment for <VAR> rounds per day. Any summoned or called creature in the area must make a Will save each round. Once the creature fails a Will saving throw, it is staggered as long as it remains inside the aura. If it fails a second Will saving throw, it is immediately sent back to its home plane and the spell that summoned it immediately ends.","x1",null,null,null,null,null,null,null,null,null,null,null,null,5,{"$f":"OptAdvPlayGuide","v":true},"Creation","Conjuration",false,false,{"$f":"AND(U6,IF(Archetypes!$L$442,OR(W6=\"Universalist\",W6=\"Divination\"),TRUE))","v":true},8,"Conjuration",0,"Evocation",7,"Controller",0,"Evocation"]
["Disruption",0,"Su","APG 144",null,"As a melee touch attack, you can place a disruptive field around the target. While the field is in place, the target must make a concentration check to cast any spell or to use a spell-like ability in addition to any other required concentration checks. The DC of this check is equal to 15 + twice the spell’s level. If the check is failed, the target’s spell is wasted. This field lasts for <VAR> rounds. You can use this ability <STAT2> times a day.","/2[1,]",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,6,{"$f":"AND(OptISP,NOT(IsGood),NOT(IsChaos))","v":false},"Egorian Academy Infernal Binder","Conjuration",false,false,{"$f":"AND(U7,IF(Archetypes!$L$442,OR(W7=\"Universalist\",W7=\"Divination\"),TRUE))","v":false},0,"Controller",0,"Illusion",0,"Counterspell",0,"Illusion"]
["Counterspell Mastery",0,"Su","APG 144",null,"You gain Improved Counterspell as a bonus feat.* You may attempt to counterspell an opponent’s spell <VAR> times a day as an immediate action (instead of a readied action). You must use a spell at least one level higher than the spell being countered to use this ability.","-2/4",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,7,{"$f":"OptAdvPlayGuide","v":true},"Teleportation","Conjuration",false,false,{"$f":"AND(U8,IF(Archetypes!$L$442,OR(W8=\"Universalist\",W8=\"Divination\"),TRUE))","v":true},27,"Counterspell",0,"Necromancy",22,"Creation",0,"Necromancy"]
["Summoner's Charm",0,"Su","Core 80",null,"Whenever you cast a conjuration (summoning) spell, increase the duration by <VAR> rounds. <T20>You can change the duration of all summon monster spells to permanent, but can only have one such spell active at once. If you designate a second spell as permanent, the first immediately ends.</T>","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,8,{"$f":"OptCoreRulebook","v":true},"Divination","Divination",false,true,{"$f":"AND(U9,IF(Archetypes!$L$442,OR(W9=\"Universalist\",W9=\"Divination\"),TRUE))","v":true},9,"Creation",3,"Transmutation",8,"Divination",3,"Transmutation"]
["Acid Dart",0,"Sp","Core 80",null,"As a standard action you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. The acid dart deals 1d6+<VAR> points of acid damage. You can use this ability <STAT2> times a day. This attack ignores spell resistance.","/2",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,9,{"$f":"OptAdvPlayGuide","v":true},"Foresight","Divination",false,false,{"$f":"AND(U10,IF(Archetypes!$L$442,OR(W10=\"Universalist\",W10=\"Divination\"),TRUE))","v":true},15,"Divination",0,"",12,"Enchantment",0,""]
["Dimensional Steps",0,"Sp","Core 80",null,"You can use this ability to teleport up to <VAR> feet per day as a standard action. You can bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you.","x30","x6",null,null,null,"<VAR2>","5ft increments/day",null,null,null,null,null,null,10,{"$f":"OptAdvPlayGuide","v":true},"Scryer","Divination",false,false,{"$f":"AND(U11,IF(Archetypes!$L$442,OR(W11=\"Universalist\",W11=\"Divination\"),TRUE))","v":true},24,"Earth",0,"",19,"Enhancement",0,""]
["Create Gear",0,"Su","APG 144",null,"You can as a standard action create any object of simple materials with no moving parts that weighs no more than <VAR> pounds. The Item remains for 1 minute before fading away, although it disappears after one round if it leaves your possession. You can use this ability <STAT2> times a day.","x1",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,11,{"$f":"OptCoreRulebook","v":true},"Enchantment","Enchantment",false,true,{"$f":"AND(U12,IF(Archetypes!$L$442,OR(W12=\"Universalist\",W12=\"Divination\"),TRUE))","v":true},11,"Enchantment",4,"",9,"Evocation",4,""]
["Creator's Will",0,"Sp","APG 144",null,"You can cast <R12>minor</R><T12>major</T> creation as a spell-like ability. You can use this ability <VAR> times a day.","/2",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,12,{"$f":"OptAdvPlayGuide","v":true},"Controller","Enchantment",false,false,{"$f":"AND(U13,IF(Archetypes!$L$442,OR(W13=\"Universalist\",W13=\"Divination\"),TRUE))","v":true},6,"Enhancement",0,"",5,"Foresight",0,""]
["Shift",0,"Su","APG 147",null,"As a swift action, you can teleport up to <VAR>ft as a swift action as if using dimension door. This movement does not provoke an attack of opportunity. You must be able to see the space that you are moving into. You cannot take other creatures with you when you use this ability. You can use this ability <STAT2> times a day. ","/2x5[5,]",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,13,{"$f":"OptAdvPlayGuide","v":true},"Manipulator","Enchantment",false,false,{"$f":"AND(U14,IF(Archetypes!$L$442,OR(W14=\"Universalist\",W14=\"Divination\"),TRUE))","v":true},19,"Evocation",0,"",16,"Generation",0,""]
["Forewarned",0,"Su","Core 80",null,"You can always act in the surprise round but you are still considered flat-footed until you take an action. You receive a +<VAR> bonus on initiative checks.* <T20>Anytime you roll initiative, assume the roll resulted in a natural 20.</T>","/2[1,]",null,null,null,null,null,null,null,"Init",{"$f":"MAX(1,INT(B15/2))","v":1},null,null,null,14,{"$f":"OptCoreRulebook","v":true},"Evocation","Evocation",false,true,{"$f":"AND(U15,IF(Archetypes!$L$442,OR(W15=\"Universalist\",W15=\"Divination\"),TRUE))","v":true},13,"Fire",5,"",11,"Illusion",5,""]
["Diviner's Fortune",0,"Sp","Core 81",null,"You can touch any creature as a standard action to give it a +<VAR> insight bonus on all of its attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability <STAT2> times a day.","/2[1,]",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,15,{"$f":"OptAdvPlayGuide","v":true},"Admixture","Evocation",false,false,{"$f":"AND(U16,IF(Archetypes!$L$442,OR(W16=\"Universalist\",W16=\"Divination\"),TRUE))","v":true},2,"Foresight",0,"",2,"Life",0,""]
["Scrying Adept",0,"Su","Core 81",null,"You are always aware when you are being observed via magic, as if you had a permanent detect scrying. Whenever you scry on a subject, treat the subject as one step more familiar to you. (Very familiar subjects get a –10 penalty on their save)",null,null,null,null,null,null,null,null,null,null,null,null,null,16,{"$f":"OptAdvPlayGuide","v":true},"Generation","Evocation",false,false,{"$f":"AND(U17,IF(Archetypes!$L$442,OR(W17=\"Universalist\",W17=\"Divination\"),TRUE))","v":true},16,"Generation",0,"",13,"Manipulator",0,""]
["Prescience",0,"Su","APG 145",null,"At the beginning of your turn, you may, as a free action, roll a single d20. At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make. If you do not use the d20 result before your next turn, it is lost. You can use this ability <STAT2> times a day.",null,null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,17,{"$f":"OptCoreRulebook","v":true},"Illusion","Illusion",false,true,{"$f":"AND(U18,IF(Archetypes!$L$442,OR(W18=\"Universalist\",W18=\"Divination\"),TRUE))","v":true},17,"Illusion",6,"",14,"Necromancy",6,""]
["Foretell",0,"Su","APG 146",null,"You can utter a prediction of the immediate future. While your foretelling is in effect, you emit a 30-foot aura of fortune that aids your allies or hinders your enemies, as chosen by you at the time of prediction. If you choose to aid, you and your allies gain a +2 luck bonus on ability checks, attack rolls, caster level checks, saving throws, and skill checks. If you choose to hinder, your enemies take a –2 penalty on those rolls instead. You can use this ability <VAR> rounds a day.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,18,{"$f":"OptISP","v":false},"Mage of the Veil","Illusion",false,false,{"$f":"AND(U19,IF(Archetypes!$L$442,OR(W19=\"Universalist\",W19=\"Divination\"),TRUE))","v":false},0,"Life",0,"",0,"Phantasm",0,""]
["Send Senses",0,"Sp","APG 147",null,"As a standard action, you place a scrying sensor at a point within <VAR> that you can see and have line of effect to. You can see or hear (not both) through this sensor for <VAR2> rounds. The sensor otherwise functions as a clairaudience/clairvoyance spell. You can use this ability <STAT2> times a day.","medium","/2[1,]",null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,19,{"$f":"OptAdvPlayGuide","v":true},"Phantasm","Illusion",false,false,{"$f":"AND(U20,IF(Archetypes!$L$442,OR(W20=\"Universalist\",W20=\"Divination\"),TRUE))","v":true},23,"Manipulator",0,"",18,"Scryer",0,""]
["Enchanting Smile",0,"Su","Core 81",null,"You gain a +<VAR> enhancement bonus on Bluff, Diplomacy, and Intimidate skill checks.<T20> Whenever you succeed at a saving throw against a spell of the enchantment school, that spell is reflected back at its caster, as per spell turning.</T>","/5+2[,5]",null,null,null,null,null,null,null,"Skill bonus",{"$f":"MIN(6,INT(B21/5)+2)","v":2},null,null,null,20,{"$f":"OptAdvPlayGuide","v":true},"Shadow","Illusion",false,false,{"$f":"AND(U21,IF(Archetypes!$L$442,OR(W21=\"Universalist\",W21=\"Divination\"),TRUE))","v":true},25,"Metal",0,"",20,"Shadow",0,""]
["Dazing Touch",0,"Sp","Core 81",null,"You can cause a living creature of <VAR>HD or lessto become dazed for 1 round with a melee touch attack.  You can use this ability <STAT2> times a day.","x1",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,21,{"$f":"OptCoreRulebook","v":true},"Necromancy","Necromancy",false,true,{"$f":"AND(U22,IF(Archetypes!$L$442,OR(W22=\"Universalist\",W22=\"Divination\"),TRUE))","v":true},21,"Necromancy",7,"",17,"Shapechange",7,""]
["Aura of Despair",0,"Su","Core 81",null,{"$f":"\"You can emit a 30-foot aura of despair for <VAR> rounds per day. Enemies within this aura take a –2 penalty on ability checks, attack rolls, damage rolls, saving throws, and skill checks. \"","v":"You can emit a 30-foot aura of despair for <VAR> rounds per day. Enemies within this aura take a –2 penalty on ability checks, attack rolls, damage rolls, saving throws, and skill checks. "},"x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,22,{"$f":"OptAdvPlayGuide","v":true},"Life","Necromancy",false,false,{"$f":"AND(U23,IF(Archetypes!$L$442,OR(W23=\"Universalist\",W23=\"Divination\"),TRUE))","v":true},18,"No Specialization",0,"",15,"Teleportation",0,""]
["Force of Will",0,"Su","APG 144",null,"You can send thoughts and instructions telepathically to any creature within 60 feet that you have charmed or dominated as though you shared a common language.<T11> Affected creatures can communicate back to you via the telepathic link as well. </T><T20>Any creature that succeeds at a saving throw against an enchantment spell you have just cast is still affected for 1 round if the spell has a duration greater than 1 round.</T>",null,null,null,null,null,null,null,null,null,null,null,null,null,23,{"$f":"OptAdvPlayGuide","v":true},"Undead","Necromancy",false,false,{"$f":"AND(U24,IF(Archetypes!$L$442,OR(W24=\"Universalist\",W24=\"Divination\"),TRUE))","v":true},29,"Phantasm",0,"",24,"Transmutation",0,""]
["Irresistible Demand",0,"Sp","APG 144",null,"As a standard action, you attempt to dominate a creature of <VAR>HD or less, as though using the dominate monster spell. The targeted creature receives a Will saving throw (DC <DC>) each round to negate the effect. You can dominate creatures for <VAR> rounds a day. You must concentrate as a standard action to maintain control over a dominated creature.","x1",null,null,null,null,null,null,null,null,null,null,null,null,24,{"$f":"OptCoreRulebook","v":true},"Transmutation","Transmutation",false,true,{"$f":"AND(U25,IF(Archetypes!$L$442,OR(W25=\"Universalist\",W25=\"Divination\"),TRUE))","v":true},28,"Scryer",8,"",23,"Undead",8,""]
["Beguiling Touch",0,"Sp","APG 146",null,"You can charm a living creature of <VAR>HD or less by touching it. Creatures in combat or with an attitude of hostile toward you are unaffected. Creatures receive a Will saving throw (DC <DC>) to negate the effect. Creatures that fail their save are affected by charm monster for <VAR2> rounds. You can use this ability <STAT2> times a day.","x1","/2[1,]",null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,25,{"$f":"OptAdvPlayGuide","v":true},"Enhancement","Transmutation",false,false,{"$f":"AND(U26,IF(Archetypes!$L$442,OR(W26=\"Universalist\",W26=\"Divination\"),TRUE))","v":true},12,"Shadow",0,"",10,"",0,""]
["Shape Emotions",0,"Su","APG 146",null,"You can emit a 30-foot aura to either ward off or welcome emotional influence for <VAR> rounds a day. If you choose to ward, you and your allies within this aura receive a +4 morale bonus on saves against mind-affecting spells and effects, and any fear effects targeting you or your allies are reduced by one step. If you chose to enhance emotional influence, enemies within the aura receive a –2 penalty on saves against mind-affecting spells and effects.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,26,{"$f":"OptAdvPlayGuide","v":true},"Shapechange","Transmutation",false,false,{"$f":"AND(U27,IF(Archetypes!$L$442,OR(W27=\"Universalist\",W27=\"Divination\"),TRUE))","v":true},26,"Shapechange",0,"",21,"",0,""]
["Intense Spells",0,"Su","Core 81",null,"Whenever you cast an evocation spell that deals hit point damage, add +<VAR> to the damage. This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage is not increased by Empower Spell or similar effects. This damage is of the same type as the spell. <T20>Whenever you cast an evocation spell you can roll twice to penetrate a creature's spell resistance and take the better result.</T>","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,27,{"$f":"OptCoreRulebook","v":true},"No Specialization","Universalist",false,false,{"$f":"AND(U28,IF(Archetypes!$L$442,OR(W28=\"Universalist\",W28=\"Divination\"),TRUE))","v":true},22,"Teleportation",0,"",0,"",0,""]
["Force Missile",0,"Sp","Core 81",null,"As a standard action you can unleash a force missile that automatically strikes a foe, as magic missile. The force missile deals 1d4 points of damage plus the damage from your intense spells evocation power. This is a force effect. You can use this ability <STAT2> times a day.",null,null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,28,{"$f":"OptISP","v":false},"Arcanamirium Crafter","Universalist",false,false,{"$f":"AND(U29,IF(Archetypes!$L$442,OR(W29=\"Universalist\",W29=\"Divination\"),TRUE))","v":false},0,"Transmutation",0,"",0,"",0,""]
["Elemental Wall",0,"Sp","Core 81",null,"You can create a wall of energy (acid, cold, electricity, or fire-determined when you create it) that lasts for <VAR> rounds per day. The elemental wall otherwise functions like wall of fire.\"","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,29,{"$f":"OptAdvPlayGuide","v":true},"Air","Air",true,true,{"$f":"AND(U30,IF(Archetypes!$L$442,OR(W30=\"Universalist\",W30=\"Divination\"),TRUE))","v":true},3,"Undead",0,"",0,"",0,""]
["Versatile Evocation",0,"Su","APG 143",null,"When you cast an evocation spell that does acid, cold, electricity, or fire damage, you may change the damage dealt to one of the other four energy types. Any non-damaging effects remain unchanged unless the new energy type invalidates them. You can use this ability <STAT2> times a day.",null,null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,30,{"$f":"OptAdvPlayGuide","v":true},"Earth","Earth",true,true,{"$f":"AND(U31,IF(Archetypes!$L$442,OR(W31=\"Universalist\",W31=\"Divination\"),TRUE))","v":true},10,"Water",0,"",0,"",0,""]
["Elemental Manipulation",0,"Su","APG 144",null,"You can emit a 30-foot aura that transforms magical energy. Choose an energy type from acid, cold, electricity, and fire, and a second type to transform it into. Any magical source of energy of this type with a caster level equal to or less than your wizard level is altered to the chosen energy type. This includes supernatural effects from creatures with Hit Dice no greater than your caster level. You can use this ability <VAR> times a day.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,31,{"$f":"OptAdvPlayGuide","v":true},"Fire","Fire",true,true,{"$f":"AND(U32,IF(Archetypes!$L$442,OR(W32=\"Universalist\",W32=\"Divination\"),TRUE))","v":true},14,"Wood",0,"",0,"",0,""]
["Lingering Evocations",0,"Su","APG 146",null,"Any evocation spell you cast with a duration greater than instantaneous lasts an additional <VAR> rounds.<T20> Any dispel checks made against your evocation spells must be rolled twice, and your opponent must use the less favorable result.</T>","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,32,{"$f":"OptAdvPlayGuide","v":true},"Water","Water",true,true,{"$f":"AND(U33,IF(Archetypes!$L$442,OR(W33=\"Universalist\",W33=\"Divination\"),TRUE))","v":true},30,"",0,"",0,"",0,""]
["Wind Servant",0,"Sp","APG 146",null,"As a standard action, you can generate a blast of air that hurls an unattended object (or objects) or an object in your possession up to 30 feet in a straight line. You can move objects weighing up to <VAR> pounds but objects are not thrown with enough force to cause damage. Fragile objects like alchemical weapons shatter on contact with a creature or hard surface (ranged touch attack). You can use this ability <STAT2> times a day.","x1",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,33,{"$f":"OptUltMagic","v":true},"Metal","Metal",true,true,{"$f":"AND(U34,IF(Archetypes!$L$442,OR(W34=\"Universalist\",W34=\"Divination\"),TRUE))","v":true},20,"",0,"",0,"",0,""]
["Extended Illusions",0,"Su","Core 81",null,"Any illusion spell you cast with a duration of 'concentration' lasts <VAR> additional rounds after you stop maintaining concentration. <T20>You can make one illusion spell with a duration of 'concentration' become permanent. If you designate another illusion as permanent, the previous permanent illusion ends.</T>","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,34,{"$f":"OptUltMagic","v":true},"Wood","Wood",true,true,{"$f":"AND(U35,IF(Archetypes!$L$442,OR(W35=\"Universalist\",W35=\"Divination\"),TRUE))","v":true},31,"",0,"",0,"",0,""]
["Blinding Ray",0,"Sp","Core 81",null,"As a standard action you can fire a shimmering ray at any foe within 30 feet with a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more then <VAR> Hit Dice are dazzled for 1 round instead. You can use this ability <STAT2> times a day.","x1",null,null,null,"+3","<STAT2>","/day",null,null,null,null,null,null,35,{"$f":"OptDEP","v":false},"Void","Void",true,true,{"$f":"AND(U36,IF(Archetypes!$L$442,OR(W36=\"Universalist\",W36=\"Divination\"),TRUE))","v":false},0,"",0,"",0,"",0,""]
["Invisibility Field",0,"Sp","Core 81",null,"You can make yourself Invisible as a swift action for <VAR> rounds per day. These rounds do not need to be consecutive. This otherwise functions as greater invisibility.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,36,false,"End of List",null,null,false,{"$f":"AND(U37,IF(Archetypes!$L$442,OR(W37=\"Universalist\",W37=\"Divination\"),TRUE))","v":false},0,"",0,"",0,"",0,""]
["Terror",0,"Su","APG 146",null,"As a standard action, you can make a melee touch attack that causes a creature to be assailed by nightmares only it can see. The creature provokes an attack of opportunity from you or an ally of your choice. Creatures with more than <VAR> Hit Dice are unaffected. You can use this ability <STAT2> times a day. \"","x1",null,null,null,"+3","<STAT2>","/day"]
["Bedeviling Aura",0,"Su","APG 147",null,"You can emit a 30-foot aura that bedevils your enemies with phantasmal assailants. Enemies within this aura move at half speed, are unable to take attacks of opportunity, and are considered to be flanked. You can use this ability for <VAR> rounds a day.","x1",null,null,null,null,"<VAR>","rounds/day"]
["Binding Darkness",0,"Sp","APG 147",null,"As a standard action, you cast a weave of shadows at any foe within 30 feet as a ranged touch attack. The shadows entangle your foe for <VAR> round(s). In conditions of bright light, this duration is <VAR2> rounds. A creature entangled by your shadows has concealment from those without darkvision or the ability to see in darkness, and other creatures likewise have concealment relative to it. You can use this ability <STAT2> times a day.","/5+1[,5]","/15+1[,2]",null,null,"+3","<STAT2>","/day"]
["Shadow Step",0,"Sp","APG 147",null,"You can use this ability to walk through the Shadow Plane and reappear as a standard action. You can travel up to <VAR> feet per day in this fashion, either in a single round or broken up across multiple shadow steps. When you arrive, you re-enter 1 square off target, as per the rules for thrown splash weapons. If this would place you in an occupied square, you instead arrive in the nearest safe location. When you arrive, you are cloaked in shadow and gain concealment as the blur spell for 1 round. You may bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you.","x30"]
["Power over Undead",0,"Su","Core 81",null,{"$f":"\"You receive \"&IF('Class Options'!D90=\"Command Undead\",\"Command Undead\",\"Turn Undead\")&\"  as a bonus feat. You can channel energy <STAT> times per day but only to use the selected feat. The DC to save against these feats is <VAR>.<T20> Undead cannot add their channel resistance to the save against this ability.</T>\"","v":"You receive Turn Undead  as a bonus feat. You can channel energy <STAT> times per day but only to use the selected feat. The DC to save against these feats is <VAR>.<T20> Undead cannot add their channel resistance to the save against this ability.</T>"},"PowerOverUndeadDC",null,null,{"$f":"\"+\"&3+IF('Feat Data'!H73,2,0)","v":"+3"},null,"<STAT>","/day"]
["Grave Touch",0,"Sp","Core 81",null,"You can cause a living creature to become shaken as a melee touch attack for <VAR> rounds. If you touch a shaken creature, it becomes frightened for 1 round if it has fewer than <VAR2> hit dice. You can use this ability <STAT2> times a day.","/2[1,]","x1",null,null,"+3","<STAT2>","/day"]
["Life Sight",0,"Su","Core 82",null,"You gain blindsight to a range of <VAR2> feet for <VAR> rounds per day. This ability only allows you to detect living creatures and undead creatures.","x1","-4/4x10",null,null,null,"<VAR>","rounds/day"]
["Healing Grace",0,"Su","APG 146",null,"Whenever you cast a spell that has targets, affects creatures in an area, or requires an attack roll, you may heal creatures affected by the spell a total of <VAR> point of damage per level of the spell. This healing may be spread out between the targets of the spell in any way you choose. If you assign any of the healing to an undead creature, it instead takes damage for each point assigned.","+7/9[1,]"]
["Share Essence",0,"Sp","APG 146",null,"As a standard action, you can share your vital energy with a living creature that you touch. You take 1d6+<VAR> points of nonlethal damage. You cannot take an amount of nonlethal damage equal to or greater than your current hit point total; any excess is prevented. The recipient gains temporary hit points equal to the amount of damage you received. These temporary hit points disappear 1 hour later. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Bolster",0,"Sp","APG 147",null,"As a standard action, you can touch an undead creature and it gains a +<VAR> profane bonus on all attack rolls and saving throws, as well as 1 temporary hit point per Hit Die and a +2 bonus to its turn resistance. These bonuses last for <VAR2> rounds. You can use this ability <STAT2> times a day.","/5+1","/2[1,]",null,null,"+3","<STAT2>","/day"]
["Physical Enhancement",0,"Su","Core 82",null,{"$f":"\"You gain a +<VAR> enhancement bonus to \"&WizardPhysicalEnhScore1&\"<T20> and \"&WizardPhysicalEnhScore2&\"</T>. You can change this bonus to a new phsyical ability score when you prepare spells. \"","v":"You gain a +<VAR> enhancement bonus to <T20> and </T>. You can change this bonus to a new phsyical ability score when you prepare spells. "},"/5+1",null,null,null,null,null,null,null,"Stat bonus",{"$f":"INT(B48/5)+1","v":1}]
["Telekinetic Fist",0,"Sp","Core 82",null,"As a standard action you can strike with a telekinetic fist, targeting any foe within 30 feet as a ranged touch attack dealing 1d4+<VAR> points of bludgeoning damage. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Change Shape",0,"Sp","Core 82",null,"You can change your shape for <VAR> rounds per day. This ability otherwise functions like beast shape II<T12>I</T> or elemental body I<T12>I</T>.","x1",null,null,null,null,"<VAR>","rounds/day"]
["Augment",0,"Sp","APG 145",null,"As a standard action, you can touch a creature and grant it either a +<R10>2</R><T10>4</T> enhancement bonus to a single ability score or a +<VAR2> bonus to natural armor that stacks with any natural armor the creature might possess. This augmentation lasts <VAR3> round<T04>s</T>. You can use this ability <STAT2> times a day. ",null,"/5+1[,5]","/2[1,]",null,"+3","<STAT2>","/day"]
["Perfection of Self",0,"Su","APG 145",null,"As a swift action you can grant yourself a +<VAR> enhancement bonus to a single ability score for one round. You may use this ability <VAR2> times a day.","/2[,10]","x1",null,null,null,"<VAR2>","/day"]
["Battleshaping",0,"Su","APG 147",null,"As a swift action, you grow <T10>two natural weapons</T><R10>a natural weapon</R>. This lasts for 1 round<T04> and has a +<VAR> enhancement bonus on attack and damage rolls</T>. You can grow a claw, a bite, or a gore attack.  You can use this ability <STAT2> times a day.","/4",null,null,null,"+3","<STAT2>","/day"]
["Hand of the Apprentice",0,"Su","Core 82",null,"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day.",null,null,null,null,"+3","<STAT2>","/day"]
["Metamagic Mastery",0,"Su","Core 82",null,"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.","-6/2",null,null,null,null,"<VAR>","/day"]
["Air Supremacy",0,"Su","APG 142",null,"You gain a +<VAR> enhancement bonus on Fly skill checks. You can cast <T10>fly, </T><T05>levitate and </T>feather fall on yourself at will.<T20> Whenever you make a Fly skill check, assume the roll was a natural 20</T>","/5+2",null,null,null,null,null,null,null,"Fly bonus",{"$f":"INT(B56/5)+2","v":2}]
["Lightning Flash",0,"Su","APG 142",null,"As a standard action, you can unleash a flash of electricity. This flash deals 1d6+<VAR> electricity damage to all creatures within 5 feet of you and dazzles them for 1d4 rounds. A successful Reflex save (DC <DC>) negates the dazzled effect and halves the damage. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Cyclone",0,"Su","APG 142",null,"You can create a vortex of turbulent wind around yourself as a standard action with a radius of up to 10 feet and a maximum height of <VAR> feet. Any ranged attack passing through this vortex automatically misses. Any flying creature moving through the vortex must make a Fly skill check or immediately fall from the sky. Creatures on the ground cannot pass through the vortex without first making a Strength check (DC <VAR2>). You can use this ability for <VAR3> rounds a day.","x10","+10","x1",null,null,"<VAR3>","rounds/day"]
["Earth Supremacy",0,"Su","APG 142",null,"You gain a +<VAR> enhancement bonus to your CMD to resist bull rush, drag, reposition, trip, and overrun attempts as long as you are touching the ground. You gain a +1 insight bonus on melee attack and damage rolls whenever both you and your foe are touching the ground. <T20>Earth and stone do not block the line of effect of your spells, although they do still block your line of sight.</T>","/5+2"]
["Acid Cloud",0,"Su","APG 142",null,"As a standard action, you can create a 5-foot-radius cloud of acid vapor within 30 feet that lasts for 1 round. This cloud deals 1d6+<VAR> points of acid damage to all creatures in the cloud and sickens them for 1 round. A successful Fortitude save (DC <DC>) negates the sickened effect and halves the damage. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Earth Glide",0,"Su","APG 142",null,"You gain the ability to move through earth, dirt, and stone for <VAR> rounds a day. If your total duration expires before you exit the earth, you are flung back to the point where you entered the stone, take 4d6 points of damage, and are stunned for 1 round. ","x1",null,null,null,null,"<VAR>","rounds/day"]
["Fire Supremacy",0,"Su","APG 143",null,"You gain <VAR> to fire. Whenever you are within 5 feet of a source of flame at least as large as a campfire, you can draw the fire around you for 1 round as a swift action. Anyone striking you with a melee weapon or unarmed strike takes <VAR2> points of fire damage.","AbjResistance","/2[1,]",null,null,null,null,null,null,"Fire res",{"$f":"IF(B62<10,5,IF(B62<20,10,9999))","v":5}]
["Fire Jet",0,"Su","APG 143",null,"As a standard action, you can send forth a 20-foot line of fire causing 1d6+VAR> points of fire damage. A successful Reflex save (DC <DC>) halves this damage. Creatures that fail their saving throw catch fire and take 1d6 points of fire damage on the following round. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Dancing Flame",0,"Su","APG 143",null,"With one use of this ability you can move any nonmagical fire up to 30 feet. Alternatively you can use this ability to alter any fire spell that you cast with a duration of instantaneous by removing any number of squares from its area of affect. If the fire spell has a duration, you can use this ability to reposition the spell, within its original range. You can use this ability <VAR> times per day.","/2",null,null,null,null,"<VAR>","/day"]
["Water Supremacy",0,"Su","APG 143",null,{"$f":"\"You gain a +<VAR> enhancement bonus on Swim skill checks.* You can hold your breath for \"&BaseCON*4&\" rounds before you must start making checks to avoid drowning.<T10> You gain a swim speed equal to your base speed.*</T> <T20>Whenever you make a Swim skill check, assume the roll resulted in a natural 20.</T>\"","v":"You gain a +<VAR> enhancement bonus on Swim skill checks.* You can hold your breath for 40 rounds before you must start making checks to avoid drowning.<T10> You gain a swim speed equal to your base speed.*</T> <T20>Whenever you make a Swim skill check, assume the roll resulted in a natural 20.</T>"},"/5+2",null,null,null,null,null,null,null,"Swim bonus",{"$f":"INT(B65/5)+2","v":2}]
["Cold Blast",0,"Su","APG 143",null,"As a standard action, you can unleash a blast of freezing cold dealing 1d6+<VAR> points of cold damage to all creatures within 5 feet of you and staggers them for 1 round. A successful Reflex save (DC <DC>) negates the staggered effect and halves the damage. You can use this ability <STAT2> times a day.","/2",null,null,null,"+3","<STAT2>","/day"]
["Wave",{"$f":"MAX(IFERROR(INDEX($O$103:$O$105,MATCH(A67,$A$103:$A$105,0)),0),IFERROR(INDEX($O$116:$O$118,MATCH(A67,$A$116:$A$118,0)),0),IFERROR(IF(A67=$A$110,O175,0),0))","v":0},"Su","APG 143",null,"You can create a wave of water that starts at your location and moves 30 feet per round away from you in a direction of your choosing. Make a caster level check against the CMD of each creature struck. If you succeed, the creature is knocked prone. If your check exceeds the CMD of the creature by 5 or more, it is carried with the wave during the wave’s movement this round. You receive a +5 bonus on this check if the creature shares its space with the wave at the start of your turn. Creatures carried in this way can move out of the wave on their turn if they succeed on a Strength check (DC <DC>), but they cannot breathe while sharing space with the wave. The wave is up to 20 feet high and up to <VAR> feet long. You can use this ability <VAR2> rounds per day. ","x5","/2",null,null,null,"<VAR2>","rounds/day"]
["Metal Rending",0,"Su","UM 88",null,"Whenever you cast a spell that deals hit point damage, you deal <VAR> extra points of damage to creatures made of metal or wearing medium or heavy metal armor. This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. <T20>Against enemies made of metal or wearing medium or heavy armor, you can roll twice to penetrate spell resistance and take the better result.</T>","/2[1,]"]
["Iron Skin",0,"Su","UM 88",null,"As a standard action, you gain a +<VAR> armor bonus to your Armor Class for 10 minutes. You can use this ability <STAT2> times a day.","/5+2",null,null,null,"+3","<STAT2>","/day",null,"AC bonus",{"$f":"INT(B69/5)+2","v":2}]
["Shrapnel Burst",0,"Su","UM 88",null,"As a swift action, you can cause jagged pieces of metal to explode outward from your body. These shards deal <VAR>d6 points of piercing damage to all creatures within a 10-foot-radius burst (Reflex save for half). The twisted scraps of metal make the area difficult terrain until your next turn (at which time they disappear). You can use this ability <VAR2> times a day.<T10>The shrapnel counts as a magic weapon for the purpose of bypassing damage reduction as if it were a magic weapon.</T>","/2[1,]","-3/5",null,null,null,"<VAR2>","/day"]
["Flexible Enhancement",0,"Su","UM 88",null,{"$f":"\"You gain a +<VAR> enhancement bonus to \"&WizardPhysicalEnhScore1&\"<T20> and \"&WizardPhysicalEnhScore2&\"</T>. You can change this bonus to a new ability score when you prepare spells.\"","v":"You gain a +<VAR> enhancement bonus to <T20> and </T>. You can change this bonus to a new ability score when you prepare spells."},"/5+1[,5]",null,null,null,null,null,null,null,"Stat bonus",{"$f":"MIN(5,INT(B71/5)+1)","v":1}]
["Splintered Spear",0,"Su","UM 88",null,"As a standard action, you can create a <T06>+<VAR2> </T>wooden shortspear appropriate to your size, which hurls itself as a ranged attack (using your Intelligence modifier instead of Dex/Str). against one target. The spear deals normal damage according to its size, plus your Intelligence modifier, then breaks into countless splinters; the target takes <VAR> point of bleed damage each round on its turn.  You can use this ability <STAT2> times a day.","/6+1","/6",null,null,"+3","<STAT2>","/day"]
["Cooperative Defense",0,"Su","UM 88",null,"Whenever a spell or effect targets you and one or more allies within 30 feet, you can use this ability to allow your allies to use your saving throw against the effect in place of their own. Each ally must make this choice individually before the rolls are made. You can use this ability <VAR> times a day.","/4-1",null,null,null,null,"<VAR>","/day"]
["Assume Control",0,"Su","ISP 29",null,"You can attempt to gain control over a summoned creature. You must make a caster level check vs 10 + the summoning caster’s level. If you know the summoned creature’s name, you receive a +2 circumstance bonus on the check. If successful, you can control the summoned creature as if you had summoned it for <VAR> rounds. You can use this ability <STAT2> times a day.","/2[1,]",null,null,null,"+3","<STAT2>","/day"]
["Imp Familiar",0,"Ex","ISP 29",null,"You gain Improved Familiar as a bonus feat*, and must take an imp as a familiar. "]
["Face in the Crowd",0,"Sp","ISP 29",null,"As a standard action, you can cause yourself to appear so normal, mundane, and unexceptional that you blend in to your surroundings. All creatures within 30 feet treat you as if you belonged there, effectively ignoring you. If you interact with an affected creature in any way, it gains a Will save (DC <DC>) to disbelieve the illusion and notice you. You can use this ability <VAR2> minutes a day. ",null,"x1",null,null,null,"<VAR2>","minutes/day"]
["Master of the Veil",0,"Sp","ISP 29",null,"You can create an illusion that hides the appearance of yourself and any number of allies within 30 feet for <VAR> rounds a day. ","x1",null,null,null,null,"<VAR>","rounds/day"]
["Void Awareness",0,"Su","DEP 29",null,"You gain a +<VAR> insight bonus on saving throws against spells and spell-like abilities. <T20>Whenever you would be affected by a spell or spell-like ability that allows a saving throw, you can roll twice to save against the effect and take the better result.</T>","/5+2"]
["Reveal Weakness",0,"Su","DEP 29",null,"When you activate this school power as a standard action, you select a foe within 30 feet. That creature takes a -<VAR> penalty to its AC and on saving throws for 1 round. You can use this ability <STAT2> times a day.","/2[1,]",null,null,null,"+3","<STAT2>","/day"]
["Aura of Prescience",0,"Su","DEP 29",null,"You can emit a 30-foot aura of void energy for <VAR> rounds a day. Allies within this aura gain a +2 insight bonus on ability checks, attack rolls, damage rolls, saving throws, and skill checks.","x1",null,null,null,null,"<VAR>","rounds/day"]
["Metacharge",0,"Ex",null,null,"<T03>You gain a bonus item creation or metamagic feat.* </T>When using metamagic feats to create magic items, you get a +2 bonus on the skill check made to create the item."]
[]
["Last"]
[]
[null,null,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36]
[null,"Source",{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"AND(OptISP,NOT(IsGood),NOT(IsChaos))","v":false},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptISP","v":false},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptCoreRulebook","v":true},{"$f":"OptISP","v":false},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptAdvPlayGuide","v":true},{"$f":"OptUltMagic","v":true},{"$f":"OptUltMagic","v":true},{"$f":"OptDEP","v":false},false]
[null,"School","Abjuration","Banishment","Counterspell","Conjuration","Creation","Egorian Academy Infernal Binder","Teleportation","Divination","Foresight","Scryer","Enchantment","Controller","Manipulator","Evocation","Admixture","Generation","Illusion","Mage of the Veil","Phantasm","Shadow","Necromancy","Life","Undead","Transmutation","Enhancement","Shapechange","No Specialization","Arcanamirium Crafter","Air","Earth","Fire","Water","Metal","Wood","Void","End of List"]
[null,"Base","Abjuration","Abjuration","Abjuration","Conjuration","Conjuration","Conjuration","Conjuration","Divination","Divination","Divination","Enchantment","Enchantment","Enchantment","Evocation","Evocation","Evocation","Illusion","Illusion","Illusion","Illusion","Necromancy","Necromancy","Necromancy","Transmutation","Transmutation","Transmutation","Universalist","Universalist","Air","Earth","Fire","Water","Metal","Wood","Void"]
[null,"Passive","Resistance","Resistance","Resistance","Summoner's Charm","Summoner's Charm","Summoner's Charm","Summoner's Charm","Forewarned","Forewarned","Forewarned","Enchanting Smile","Force of Will","Enchanting Smile","Intense Spells","Intense Spells","Lingering Evocations","Extended Illusions","Extended Illusions","Extended Illusions","Extended Illusions","Power over Undead","Healing Grace","Power over Undead","Physical Enhancement","Physical Enhancement","Physical Enhancement","None","None","Air Supremacy","Earth Supremacy","Fire Supremacy","Water Supremacy","Metal Rending","Flexible Enhancement","Void Awareness"]
[null,"Active","Protective Ward","Unstable Bonds","Disruption","Acid Dart","Create Gear","Assume Control","Shift","Diviner's Fortune","Prescience","Send Senses","Dazing Touch","Dazing Touch","Beguiling Touch","Force Missile","Versatile Evocation","Wind Servant","Blinding Ray","Face in the Crowd","Terror","Binding Darkness","Grave Touch","Share Essence","Bolster","Telekinetic Fist","Augment","Battleshaping","Hand of the Apprentice","Metacharge","Lightning Flash","Acid Cloud","Fire Jet","Cold Blast","Iron Skin","Splintered Spear","Reveal Weakness"]
[null,"Higher Lev",6,8,6,8,8,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]
[null,"Higher","Energy Absorption","Aura of Banishment","Counterspell Mastery","Dimensional Steps","Creator's Will","Imp Familiar","Dimensional Steps","Scrying Adept","Foretell","Scrying Adept","Aura of Despair","Irresistible Demand","Shape Emotions","Elemental Wall","Elemental Manipulation","Elemental Wall","Invisibility Field","Master of the Veil","Bedeviling Aura","Shadow Step","Life Sight","Life Sight","Life Sight","Change Shape","Perfection of Self","Change Shape","Metamagic Mastery","Metamagic Mastery","Cyclone","Earth Glide","Dancing Flame","Wave","Shrapnel Burst","Cooperative Defense","Aura of Prescience"]
[null,"IsElemental",false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,false,true,true,true,true,true,true,true]
[]
[]
[]
[]
[]
[]
[]
["Wizard","Gain",{"$f":"IF(AND(WizardLevel,NOT(Archetypes!$R$435)),WizardLevel+IF('Exploit Data'!$B$20,ArcanistLevel,0),0)","v":0},"Power",{"$f":"WizardLevel+IF(COUNTIF(MPathAbilTaken,\"Mythic School*\"),4,0)+IF('Exploit Data'!$B$20,ArcanistLevel,0)","v":0},"Stat",{"$f":"ModInt","v":0},"DC",{"$f":"10+INT(WizardLevel/2)+ModInt","v":10}]
[{"$f":"WizardSpecializationSchool","v":"No specialization"},"Index",{"$f":"MATCH(A102,$C$87:$AK$87,0)","v":27},"Base School",{"$f":"IFERROR(INDEX($C$88:$AK$88,C102),\"Universalist\")","v":"Universalist"},"IsElemental",{"$f":"IFERROR(INDEX($C$93:$AK$93,C102),FALSE)","v":false},null,null,null,null,null,null,"Level","Power","VarVal","Var2Val","Var3Val","StatVal","Stat2Val","First T",null,null,null,"2nd T",null,null,null,"3rd T",null,null,null,"<R>",null,null,null,"Display","Name","Reference","Description","Hyperlink","Times","Per Period"]
[{"$f":"INDEX($C$89:$AK$89,C102)","v":"None"},{"$f":"MATCH(A103, $A$2:$A$83,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$83,$B103)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$2:D$83,$B103)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF(N103<=$C$101,$E$101,0)","v":0},{"$f":"IF(G103=0,\"\",INDEX(CLFunctionTable,$O103,MATCH(G103,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J103=0,\"\",INDEX(CLFunctionTableExtended,$G$101+6,MATCH(J103,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F103)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F103)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F103,U103+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U103),F103,IF($O103<W103,REPLACE(F103,U103,V103-U103+4,\"\"),REPLACE(REPLACE(F103,V103,4,\"\"),U103,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X103)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X103)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X103,Y103+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y103),X103,IF($O103<AA103,REPLACE(X103,Y103,Z103-Y103+4,\"\"),REPLACE(REPLACE(X103,Z103,4,\"\"),Y103,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB103)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB103)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB103,AC103+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC103),AB103,IF($O103<AE103,REPLACE(AB103,AC103,AD103-AC103+4,\"\"),REPLACE(REPLACE(AB103,AD103,4,\"\"),AC103,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF103)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF103)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF103,AG103+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG103),AF103,IF($O103>=AI103,REPLACE(AF103,AG103,AH103-AG103+4,\"\"),REPLACE(REPLACE(AF103,AH103,4,\"\"),AG103,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(O103>0,NOT(ISERROR(AN103)))","v":false},{"$f":"\"@\"&A103&\" (\"&C103&\")\"","v":{"$error":"#N/A"}},{"$f":"D103","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ103,\"<DC>\",$I$101),\"<VAR>\",$P103),\"<VAR2>\",$Q103),\"<VAR3>\",$R103),\"<STAT>\",$S103),\"<STAT2>\",$T103)","v":{"$error":"#N/A"}},{"$f":"I103","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L103,\"<VAR>\",$P103),\"<VAR2>\",$Q103),\"<VAR3>\",$R103),\"<STAT>\",$S103),\"<STAT2>\",$T103)),0)","v":0},{"$f":"M103","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($C$90:$AK$90,C102)","v":"Hand of the Apprentice"},{"$f":"MATCH(A104, $A$2:$A$83,0)","v":53},{"$f":"INDEX(C$2:C$83,$B104)","v":"Su"},"Core 82",0,"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day.",0,0,0,0,"+3","<STAT2>","/day",1,{"$f":"IF(N104<=$C$101,$E$101,0)","v":0},"","","","",3,{"$f":"FIND(\"<T\",F104)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",F104)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(F104,U104+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(U104),F104,IF($O104<W104,REPLACE(F104,U104,V104-U104+4,\"\"),REPLACE(REPLACE(F104,V104,4,\"\"),U104,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<T\",X104)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",X104)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(X104,Y104+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(Y104),X104,IF($O104<AA104,REPLACE(X104,Y104,Z104-Y104+4,\"\"),REPLACE(REPLACE(X104,Z104,4,\"\"),Y104,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<T\",AB104)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",AB104)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AB104,AC104+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AC104),AB104,IF($O104<AE104,REPLACE(AB104,AC104,AD104-AC104+4,\"\"),REPLACE(REPLACE(AB104,AD104,4,\"\"),AC104,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<R\",AF104)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</R>\",AF104)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AF104,AG104+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AG104),AF104,IF($O104>=AI104,REPLACE(AF104,AG104,AH104-AG104+4,\"\"),REPLACE(REPLACE(AF104,AH104,4,\"\"),AG104,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"AND(O104>0,NOT(ISERROR(AN104)))","v":false},{"$f":"\"@\"&A104&\" (\"&C104&\")\"","v":"@Hand of the Apprentice (Su)"},{"$f":"D104","v":"Core 82"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ104,\"<DC>\",$I$101),\"<VAR>\",$P104),\"<VAR2>\",$Q104),\"<VAR3>\",$R104),\"<STAT>\",$S104),\"<STAT2>\",$T104)","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability 3 times a day."},{"$f":"I104","v":0},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L104,\"<VAR>\",$P104),\"<VAR2>\",$Q104),\"<VAR3>\",$R104),\"<STAT>\",$S104),\"<STAT2>\",$T104)),0)","v":3},{"$f":"M104","v":"/day"}]
[{"$f":"INDEX($C$92:$AK$92,C102)","v":"Metamagic Mastery"},54,"Su","Core 82",0,"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.","-6/2",0,0,0,0,"<VAR>","/day",{"$f":"IFERROR(INDEX($C$91:$AK$91,C102),0)","v":8},0,{"$error":"#VALUE!"},"","","","",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.",false,"@Metamagic Mastery (Su)","Core 82",{"$error":"#VALUE!"},0,0,"/day"]
[]
["Arcanist School Understanding","Gain",{"$f":"'Exploit Data'!$C$20","v":0},"Power",1,"Stat",{"$f":"ModCHA","v":0},"DC",{"$f":"11+ModCHA","v":11}]
[null,"Gain",{"$f":"'Exploit Data'!$C$20","v":0},"Power",{"$f":"'Exploit Data'!$C$20","v":0},"Stat",{"$f":"ModCHA","v":0},"DC",{"$f":"10+INT(ArcanistLevel/2)+ModCHA","v":10}]
[{"$f":"ArcanistExploitSchool","v":0},"Index",{"$f":"MATCH(A109,$C$87:$AK$87,0)","v":{"$error":"#N/A"}},"Base School",{"$f":"IFERROR(INDEX($C$88:$AK$88,C109),\"Universalist\")","v":"Universalist"},"IsElemental",{"$f":"INDEX($C$93:$AK$93,C109)","v":{"$error":"#N/A"}}]
[{"$f":"'Class Options'!E1213","v":0},{"$f":"MATCH(A110, $A$2:$A$83,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$83,$B110)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"E107","v":1},{"$f":"IF(G110=0,\"\",INDEX(CLFunctionTable,$O110,MATCH(G110,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H110=0,\"\",INDEX(CLFunctionTable,$O110,MATCH(H110,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(I110=0,\"\",INDEX(CLFunctionTable,$O110,MATCH(I110,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(J110=0,\"\",INDEX(CLFunctionTableExtended,$G$107+6,MATCH(J110,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(K110=0,\"\",INDEX(CLFunctionTableExtended,$G$107+7,MATCH(K110,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",F110)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F110)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F110,U110+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U110),F110,IF($O110<W110,REPLACE(F110,U110,V110-U110+4,\"\"),REPLACE(REPLACE(F110,V110,4,\"\"),U110,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X110)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X110)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X110,Y110+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y110),X110,IF($O110<AA110,REPLACE(X110,Y110,Z110-Y110+4,\"\"),REPLACE(REPLACE(X110,Z110,4,\"\"),Y110,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB110)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB110)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB110,AC110+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC110),AB110,IF($O110<AE110,REPLACE(AB110,AC110,AD110-AC110+4,\"\"),REPLACE(REPLACE(AB110,AD110,4,\"\"),AC110,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF110)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF110)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF110,AG110+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG110),AF110,IF($O110>=AI110,REPLACE(AF110,AG110,AH110-AG110+4,\"\"),REPLACE(REPLACE(AF110,AH110,4,\"\"),AG110,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N110>0,NOT(ISERROR(AN110)))","v":false},{"$f":"\"@@@\"&A110&\" (\"&C110&\")\"","v":{"$error":"#N/A"}},{"$f":"D110","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ110,\"<DC>\",$I$107),\"<VAR>\",$P110),\"<VAR2>\",$Q110),\"<VAR3>\",$R110),\"<STAT>\",$S110),\"<STAT2>\",$T110)","v":{"$error":"#N/A"}},{"$f":"I110","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L110,\"<VAR>\",$P110),\"<VAR2>\",$Q110),\"<VAR3>\",$R110),\"<STAT>\",$S110),\"<STAT2>\",$T110)),0)","v":0},{"$f":"M110","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($C$89:$AK$89,C109)","v":{"$error":"#N/A"}},{"$f":"MATCH(A111, $A$2:$A$83,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"$E$108","v":0},{"$f":"IF(G111=0,\"\",INDEX(CLFunctionTable,$O111,MATCH(G111,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H111=0,\"\",INDEX(CLFunctionTable,$O111,MATCH(H111,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(I111=0,\"\",INDEX(CLFunctionTable,$O111,MATCH(I111,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(J111=0,\"\",INDEX(CLFunctionTableExtended,$G$108+6,MATCH(J111,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(K111=0,\"\",INDEX(CLFunctionTableExtended,$G$108+6,MATCH(K111,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",F111)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F111)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F111,U111+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U111),F111,IF($O111<W111,REPLACE(F111,U111,V111-U111+4,\"\"),REPLACE(REPLACE(F111,V111,4,\"\"),U111,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X111)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X111)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X111,Y111+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y111),X111,IF($O111<AA111,REPLACE(X111,Y111,Z111-Y111+4,\"\"),REPLACE(REPLACE(X111,Z111,4,\"\"),Y111,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB111)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB111)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB111,AC111+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC111),AB111,IF($O111<AE111,REPLACE(AB111,AC111,AD111-AC111+4,\"\"),REPLACE(REPLACE(AB111,AD111,4,\"\"),AC111,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF111)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF111)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF111,AG111+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG111),AF111,IF($O111>=AI111,REPLACE(AF111,AG111,AH111-AG111+4,\"\"),REPLACE(REPLACE(AF111,AH111,4,\"\"),AG111,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N111>0,NOT(ISERROR(AN111)))","v":false},{"$f":"\"@@@\"&A111&\" (\"&C111&\")\"","v":{"$error":"#N/A"}},{"$f":"D111","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ111,\"<DC>\",$I$108),\"<VAR>\",$P111),\"<VAR2>\",$Q111),\"<VAR3>\",$R111),\"<STAT>\",$S111),\"<STAT2>\",$T111)","v":{"$error":"#N/A"}},{"$f":"I111","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L111,\"<VAR>\",$P111),\"<VAR2>\",$Q111),\"<VAR3>\",$R111),\"<STAT>\",$S111),\"<STAT2>\",$T111)),0)","v":0},{"$f":"M111","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($C$90:$AK$90,C109)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"$E$108","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J112=0,\"\",INDEX(CLFunctionTableExtended,$G$108+6,MATCH(J112,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(K112=0,\"\",INDEX(CLFunctionTableExtended,$G$108+6,MATCH(K112,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[]
["School Savant","Gain",{"$f":"IF(Archetypes!$L$526,ArcanistLevel,0)","v":0},"Power",{"$f":"ArcanistLevel","v":0},"Stat",{"$f":"ModInt","v":0},"DC",{"$f":"10+INT(ArcanistLevel/2)+ModInt","v":10}]
[{"$f":"ArcSchoolSavSchool","v":0},"Index",{"$f":"MATCH(A115,$C$87:$AK$87,0)","v":{"$error":"#N/A"}},"Base School",{"$f":"IFERROR(INDEX($C$88:$AK$88,C115),\"Universalist\")","v":"Universalist"}]
[{"$f":"INDEX($C$89:$AK$89,C115)","v":{"$error":"#N/A"}},{"$f":"MATCH(A116, $A$2:$A$83,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$83,$B116)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$2:D$83,$B116)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF(N116<=$C$114,$E$114,0)","v":0},{"$f":"IF(G116=0,\"\",INDEX(CLFunctionTable,$O116,MATCH(G116,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H116=0,\"\",INDEX(CLFunctionTable,$O116,MATCH(H116,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(I116=0,\"\",INDEX(CLFunctionTable,$O116,MATCH(I116,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(J116=0,\"\",INDEX(CLFunctionTableExtended,$G$114+6,MATCH(J116,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F116)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F116)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F116,U116+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U116),F116,IF($O116<W116,REPLACE(F116,U116,V116-U116+4,\"\"),REPLACE(REPLACE(F116,V116,4,\"\"),U116,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X116)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X116)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X116,Y116+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y116),X116,IF($O116<AA116,REPLACE(X116,Y116,Z116-Y116+4,\"\"),REPLACE(REPLACE(X116,Z116,4,\"\"),Y116,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB116)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB116)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB116,AC116+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC116),AB116,IF($O116<AE116,REPLACE(AB116,AC116,AD116-AC116+4,\"\"),REPLACE(REPLACE(AB116,AD116,4,\"\"),AC116,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF116)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF116)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF116,AG116+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG116),AF116,IF($O116>=AI116,REPLACE(AF116,AG116,AH116-AG116+4,\"\"),REPLACE(REPLACE(AF116,AH116,4,\"\"),AG116,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(O116>0,NOT(ISERROR(AN116)))","v":false},{"$f":"\"@\"&A116&\" (\"&C116&\")\"","v":{"$error":"#N/A"}},{"$f":"D116","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ116,\"<DC>\",$I$114),\"<VAR>\",$P116),\"<VAR2>\",$Q116),\"<VAR3>\",$R116),\"<STAT>\",$S116),\"<STAT2>\",$T116)","v":{"$error":"#N/A"}},{"$f":"I116","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L116,\"<VAR>\",$P116),\"<VAR2>\",$Q116),\"<VAR3>\",$R116),\"<STAT>\",$S116),\"<STAT2>\",$T116)),0)","v":0},{"$f":"M116","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($C$90:$AK$90,C115)","v":{"$error":"#N/A"}},{"$f":"MATCH(A117, $A$2:$A$83,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$83,$B117)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF(N117<=$C$114,$E$114,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F117)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F117)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F117,U117+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U117),F117,IF($O117<W117,REPLACE(F117,U117,V117-U117+4,\"\"),REPLACE(REPLACE(F117,V117,4,\"\"),U117,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X117)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X117)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X117,Y117+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y117),X117,IF($O117<AA117,REPLACE(X117,Y117,Z117-Y117+4,\"\"),REPLACE(REPLACE(X117,Z117,4,\"\"),Y117,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB117)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB117)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB117,AC117+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC117),AB117,IF($O117<AE117,REPLACE(AB117,AC117,AD117-AC117+4,\"\"),REPLACE(REPLACE(AB117,AD117,4,\"\"),AC117,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF117)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF117)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF117,AG117+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG117),AF117,IF($O117>=AI117,REPLACE(AF117,AG117,AH117-AG117+4,\"\"),REPLACE(REPLACE(AF117,AH117,4,\"\"),AG117,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(O117>0,NOT(ISERROR(AN117)))","v":false},{"$f":"\"@\"&A117&\" (\"&C117&\")\"","v":{"$error":"#N/A"}},{"$f":"D117","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ117,\"<DC>\",$I$114),\"<VAR>\",$P117),\"<VAR2>\",$Q117),\"<VAR3>\",$R117),\"<STAT>\",$S117),\"<STAT2>\",$T117)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L117,\"<VAR>\",$P117),\"<VAR2>\",$Q117),\"<VAR3>\",$R117),\"<STAT>\",$S117),\"<STAT2>\",$T117)),0)","v":0},{"$f":"M117","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($C$92:$AK$92,C115)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IFERROR(INDEX($C$91:$AK$91,C115),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[]
["VMC Wizard","Gain",{"$f":"IF(AND(OptPU,VMClass=\"Wizard\"),TotalClassLevels,0)","v":0},"Power",{"$f":"C120+IF(COUNTIF(MPathAbilTaken,\"Mythic School*\"),4,0)","v":0},"Stat",{"$f":"ModInt","v":0},"DC",{"$f":"10+INT(TotalClassLevels/2)+ModInt","v":10}]
[{"$f":"INDEX($C$90:$AK$90,C102)","v":"Hand of the Apprentice"},{"$f":"MATCH(A121, $A$2:$A$83,0)","v":53},{"$f":"INDEX(C$2:C$83,$B121)","v":"Su"},"Core 82",0,"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day.",0,0,0,0,"+3","<STAT2>","/day",7,{"$f":"IF(N121<=$C$120,$E$120,0)","v":0},{"$f":"IF(G121=0,\"\",INDEX(CLFunctionTable,$O121,MATCH(G121,CLFunctionName,0)))","v":""},{"$f":"IF(H121=0,\"\",INDEX(CLFunctionTable,$O121,MATCH(H121,CLFunctionName,0)))","v":""},{"$f":"IF(I121=0,\"\",INDEX(CLFunctionTable,$O121,MATCH(I121,CLFunctionName,0)))","v":""},{"$f":"IF(J121=0,\"\",INDEX(CLFunctionTableExtended,$G$120+6,MATCH(J121,CLFunctionName,0)))","v":""},{"$f":"IF(K121=0,\"\",INDEX(CLFunctionTableExtended,$G$120+6,MATCH(K121,CLFunctionName,0)))","v":3},{"$f":"FIND(\"<T\",F121)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",F121)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(F121,U121+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(U121),F121,IF(MIN($O121,19)<W121,REPLACE(F121,U121,V121-U121+4,\"\"),REPLACE(REPLACE(F121,V121,4,\"\"),U121,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<T\",X121)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",X121)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(X121,Y121+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(Y121),X121,IF(MIN($O121,19)<AA121,REPLACE(X121,Y121,Z121-Y121+4,\"\"),REPLACE(REPLACE(X121,Z121,4,\"\"),Y121,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<T\",AB121)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",AB121)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AB121,AC121+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AC121),AB121,IF(MIN($O121,19)<AE121,REPLACE(AB121,AC121,AD121-AC121+4,\"\"),REPLACE(REPLACE(AB121,AD121,4,\"\"),AC121,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"FIND(\"<R\",AF121)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</R>\",AF121)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AF121,AG121+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AG121),AF121,IF(MIN($O121,19)>=AI121,REPLACE(AF121,AG121,AH121-AG121+4,\"\"),REPLACE(REPLACE(AF121,AH121,4,\"\"),AG121,5,\"\")))","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability <STAT2> times a day."},{"$f":"AND(O121>0,NOT(ISERROR(AN121)))","v":false},{"$f":"\"@\"&A121&\" (\"&C121&\")\"","v":"@Hand of the Apprentice (Su)"},{"$f":"D121","v":"Core 82"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ121,\"<DC>\",$I$120),\"<VAR>\",$P121),\"<VAR2>\",$Q121),\"<VAR3>\",$R121),\"<STAT>\",$S121),\"<STAT2>\",$T121)","v":"You cause your melee weapon to fly from your hand and attack an opponent up to 30 feet away, before instantly returning to you.  Add your intelligence modifier on the attack roll.  You can use this ability 3 times a day."},{"$f":"I121","v":0},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L121,\"<VAR>\",$P121),\"<VAR2>\",$Q121),\"<VAR3>\",$R121),\"<STAT>\",$S121),\"<STAT2>\",$T121)),0)","v":3},{"$f":"M121","v":"/day"}]
[{"$f":"INDEX($C$92:$AK$92,C102)","v":"Metamagic Mastery"},54,"Su","Core 82",0,"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day.","-6/2",0,0,0,0,"<VAR>","/day",19,{"$f":"IF(N122<=$C$120,$E$120,0)","v":0},{"$error":"#VALUE!"},"","",{"$f":"IF(J122=0,\"\",INDEX(CLFunctionTableExtended,$G$120+6,MATCH(J122,CLFunctionName,0)))","v":""},{"$f":"IF(K122=0,\"\",INDEX(CLFunctionTableExtended,$G$120+6,MATCH(K122,CLFunctionName,0)))","v":""},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(U122),F122,IF(MIN($O122,19)<W122,REPLACE(F122,U122,V122-U122+4,\"\"),REPLACE(REPLACE(F122,V122,4,\"\"),U122,5,\"\")))","v":"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day."},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(Y122),X122,IF(MIN($O122,19)<AA122,REPLACE(X122,Y122,Z122-Y122+4,\"\"),REPLACE(REPLACE(X122,Z122,4,\"\"),Y122,5,\"\")))","v":"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day."},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AC122),AB122,IF(MIN($O122,19)<AE122,REPLACE(AB122,AC122,AD122-AC122+4,\"\"),REPLACE(REPLACE(AB122,AD122,4,\"\"),AC122,5,\"\")))","v":"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day."},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AG122),AF122,IF(MIN($O122,19)>=AI122,REPLACE(AF122,AG122,AH122-AG122+4,\"\"),REPLACE(REPLACE(AF122,AH122,4,\"\"),AG122,5,\"\")))","v":"You can apply one metamagic feat to a spell you are about to cast and this does not change the spell level or casting time. You can use this ability <VAR> times a day."},false,"@Metamagic Mastery (Su)","Core 82",{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ122,\"<DC>\",$I$120),\"<VAR>\",$P122),\"<VAR2>\",$Q122),\"<VAR3>\",$R122),\"<STAT>\",$S122),\"<STAT2>\",$T122)","v":{"$error":"#VALUE!"}},0,0,"/day"]

{"sheet":"Bloodline Data BR","index":36,"n_rows":175,"n_cols":39,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Name","Has/Power Level","Type","Source Page","Description","<VAR>","<VAR2>","<STAT>","Uses","Per Period","Other Calcs",null,null,null,null,null,"Bloodline",null,"Flavor","Source","Feats",null,null,null,null,null,null,7,10,13,16,1,4,8,12,16,20,"Dropdown",{"$f":"MAX(AL2:AL13)","v":10}]
["Staggering Strike",{"$f":"MAX(IFERROR(INDEX($L$134:$L$139,MATCH(A2,$A$134:$A$139,0)),0),IFERROR(INDEX($L$142:$L$147,MATCH(A2,$A$142:$A$147,0)),0),IFERROR(INDEX($L$166:$L$171,MATCH(A2,$A$166:$A$171,0)),0),IFERROR(IF(A2=$A$175,$L$175,0),0))","v":0},"Su","ACG 17","When you confirm a critical hit the target must succeed at a Fortitude saving throw (DC <DC>) or be staggered for 1 round.",null,null,null,null,null,null,null,null,null,null,1,"Aberrant",{"$f":"OptACG","v":true},"There is a taint in your blood that is both alien and bizarre.  When you bloodrage, this manifests in peculiar and terrifying ways.","ACG 17","Combat Reflexes","Great Fortitude","Improved Disarm","Improved Grapple","Improved Initiative","Improved Unarmed Strike","Iron Will","Enlarge Person","See Invisibility","Displacement","Black Tentacles","Staggering Strike","Abnormal Reach","Aberrant Fortitude","Unusual Anatomy","Aberrant Resistance","Aberrant Form",{"$f":"IF(R2,COUNTIFS($R$2:$R$20,TRUE,$Q$2:$Q$20,\"<=\"&Q2),0)","v":1},{"$f":"IF($P2>AM$1,\"\",INDEX($Q$2:$Q$20,MATCH($P2,AL$2:AL$20,0)))","v":"Aberrant"}]
["Abnormal Reach",{"$f":"MAX(IFERROR(INDEX($L$134:$L$139,MATCH(A3,$A$134:$A$139,0)),0),IFERROR(INDEX($L$142:$L$147,MATCH(A3,$A$142:$A$147,0)),0),IFERROR(INDEX($L$166:$L$171,MATCH(A3,$A$166:$A$171,0)),0),IFERROR(IF(A3=$A$175,$L$175,0),0))","v":0},"Su","ACG 17","Your limbs elongate; your reach increases by 5ft",null,null,null,null,null,null,null,null,null,null,2,"Abyssal",true,"Generations ago, a demon spread its filth into the essence of your bloodline.  While it doesn't manifest in all your kin, in those moments when you're bloodraging, you embody its terrifying presence.","ACG 17","Cleave","Great Fortitude","Improved Bull Rush","Improved Sunder","Intimidating Prowess","Power Attack","Toughness","Ray of Enfeeblement","Bull Strength","Rage","Stoneskin","Claws (Abyssal)","Demonic Bulk","Demon Resistances","Abyssal Bloodrage","Demonic Aura","Demonic Immunities",{"$f":"IF(R3,COUNTIFS($R$2:$R$20,TRUE,$Q$2:$Q$20,\"<=\"&Q3),0)","v":2},{"$f":"IF($P3>AM$1,\"\",INDEX($Q$2:$Q$20,MATCH($P3,AL$2:AL$20,0)))","v":"Abyssal"}]
["Aberrant Fortitude",0,"Su","ACG 17","You are immune to the sickened and nauseated conditions.",null,null,null,null,null,null,null,null,null,null,3,"Arcane",true,"While others of your kin may be powerful wizards and sorcerers, the eldritch nature of the blood coursing through your veins transforms you into a spell-breaking terror.","ACG 18","Combat Reflexes","Disruptive","Improved Initiative","Iron Will","Power Attack","Quick Draw","Spellbreaker","Magic Missile","Invisibility","Lightning Bolt","Dimension Door","Disruptive Bloodrage","Arcane Bloodrage","Greater Arcane Bloodrage","Caster's Scourge","True Arcane Bloodrage","Caster's Bane",3,"Arcane"]
["Unusual Anatomy",0,"Su","ACG 17","Your internal anatomy shifts and changes, giving you a 50% chance to negate any critical hit or sneak attack that hits you; the damage is instead rolled normally.",null,null,null,null,null,null,null,null,null,null,4,"Celestial",true,"By way of a celestial ancestor or divine intervention, the blood of angels fills your body with a holy potency, granting you a majestic visage and angelic powers when you enter your bloodrage.","ACG 19","Dodge","Improved Initiative","Iron Will","Mobility","Mounted Combat","Ride-By Attack","Weapon Focus","Bless","Resist Energy","Heroism","Holy Smite","Angelic Attacks","Celestial Resistances","Conviction","Wings of Heaven","Angelic Protection","Ascension",4,"Celestial"]
["Aberrant Resistance",0,"Su","ACG 17","You are immune to disease, exhaustion, fatigue, poison and the staggered condition.",null,null,null,null,null,null,null,null,null,null,5,"Destined",true,"Your bloodline is destined for great things. When you bloodrage, you exude a greatness that makes all but the most legendary creatures seem lesser.","ACG 19","Diehard","Improved Initiative","Intimidating Prowess","Leadership","Lightning Reflexes","Weapon Focus","Endurance","Shield","Blur","Protection from Energy","Freedom of Movement","Destined Strike","Fated Bloodrager","Certain Strike","Defy Death","Unstoppable","Victory or Death",5,"Destined"]
["Aberrant Form",0,"Su","ACG 17","Your body becomes truly unnatural.  You are immune to critical hits and sneak attacks.  You gain blindsight (60ft) and your bloodrager damage reduction increases by 1*.  You have these benefits constantly, even while not bloodraging.",null,null,null,null,null,null,null,null,null,null,6,"Draconic",true,"At some point in your family’s history, a dragon interbred with your bloodline. Now, the sublime monster’s ancient power fuels your bloodrage.","ACG 19","Blind-Fight","Cleave","Great Fortitude","Improved Initiative","Power Attack","Skill Focus (Fly)","Toughness","Shield","Resist Energy","Fly","Fear","Claws (Draconic)","Draconic Resistance","Breath Weapon","Dragon Wings","Dragon Form","Power of Wyrms",6,"Draconic"]
["Claws (Abyssal)",0,"Su","ACG 18","You grow <T12>flaming, </T><T04>magic </T>claws that do <R08>1d6</R><T08>1d8</T> base damage.",null,null,null,null,null,"Claw increase",{"$f":"IF($B8>=8,2,1)","v":1},null,null,null,7,"Elemental",true,"The power of the elements resides in you, and at times you can hardly control its fury. This influence comes either from an elemental outsider in your family history or from a moment when you or your ancestors were exposed to a powerful elemental force or cataclysm.","ACG 20","Cleave","Dodge","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Weapon Focus","Burning Hands","Scorching Ray","Protection from Energy","Elemental Body I","Elemental Strikes","Elemental Resistance","Elemental Movement","Power of the Elements","Elemental Form","Elemental Body",7,"Elemental"]
["Demonic Bulk",0,"Su","ACG 18","On entering bloodrage, you can choose to grow one category size larger (as Enlarge Person)",null,null,null,null,null,null,null,null,null,null,8,"Fey",true,"One of your ancestors was fey, or the fey realm somehow intermixed with your bloodline. It affects your bloodrage in tricky and surprising ways.","ACG 21","Combat Reflexes","Dodge","Improved Initiative","Lightning Reflexes","Mobility","Step Up","Intimidating Prowess","Entangle","Hideous Laughter","Haste ","Confusion","Confusing Critical","Leaping Charger","Blurring Movement","Quickling Bloodrage","One with Nature","Fury of the Fey",8,"Fey"]
["Demon Resistances",0,"Su","ACG 18","You gain resistance <R16>5</R><T16>10</T> to Acid, Cold and Fire*.",null,null,null,null,null,"Res",{"$f":"IF(B10<16,5,10)","v":5},null,null,null,9,"Infernal",true,"The Pit lives in your blood. Maybe one of your ancestors was seduced by the powers of Hell or made a deal with a devil. Either way, its corruption seethes within your lineage.","ACG 21","Blind-Fight","Combat Reflexes","Deceitful","Improved Disarm","Improved Sunder","Intimidating Prowess","Iron Will","Protection from Good","Scorching Ray","Suggestion","Fire Shield","Hellfire Strike","Infernal Resistance","Diabolical Arrogance","Dark Wings","Hellfire Charge","Fiend of the Pit",9,"Infernal"]
["Abyssal Bloodrage",0,"Su","ACG 18","Your morale bonus to STR increases by <VAR>*, but your AC penalty becomes -4*.","-8/4x2",null,null,null,null,"extra STR",{"$f":"(INT(B11/4)-2)*2","v":-4},null,null,null,10,"Undead",true,"The foul corruption of undeath is a part of you. Somewhere in the past, death became infused with your lineage. Your connection to the attributes of the undead bestows frightening power when your bloodrage.","ACG 22","Diehard","Dodge","Endurance","Intimidating Prowess","Iron Will ","Mobility","Toughness","Chill Touch","False Life","Vampiric Touch","Enervation","Frightful Charger","Ghost Strike","Death's Gift","Frightful Strikes","Incorporeal Bloodrager","One foot in the Grave",10,"Undead"]
["Demonic Aura",0,"Su","ACG 18","When entering Bloodrage, you can exude an aura of fire. It is a 5 ft burst centred on you and deals 2d6+<STAT> fire damage to creatures that end their turn within it.",null,null,null,null,null,null,null,null,null,null,11,"Black Blood",{"$f":"OptACO","v":false},"The necromantic taint from the black blood or Orv mutates you into something peculiar.","ACO 8","Combat Reflexes","Diehard","Endurance","Great Fortitude","Improved Initiative","Iron Will","Toughness","Chill Touch","Unshakable Chill","Elemental Aura (Cold)","Black Tentacles","Black Blood","Abnormal Reach","Black Blood Resistance","Retributive Spray","Black Blood Transfusion","Black Blood Immunity",0,""]
["Demonic Immunities",0,"Su","ACG 18","You are immune to electricity and poison even when not bloodraging*. ",null,null,null,null,null,null,null,null,null,null,12,"Kyton",{"$f":"OptACO","v":false},"Just as an eclipse drives animals wild, so too does the darkness unleash a madness from deep within you.","ACO 9","Alertness","Blind-Fight","Exotic Weapon Proficiency (spiked chain)","Great Fortitude","Improved Dirty Trick","Iron Will","Toughness","Persuasive Goad","Pain Strike","Deeper Darkness","Fear","Painful Strike","Grasping Chains","Armor of Chains","Agony's Embrace","Unnerving Gaze","Kyton Immunities",0,""]
["Disruptive Bloodrage",0,"Su","ACG 18","The DC to cast defensively increases by 2 for all enemies in your threatened area.",null,null,null,null,null,null,null,null,null,null,13,"Shadow",{"$f":"OptBotS","v":false},"You can move and see through shadows as if you were part of them. Your fury absorbs light, warmth and strength.","BotS 16","Blind-Fight","Combat Reflexes","Improved Initiative","Lightning Reflexes","Quick Draw","Step Up","X","Ray of Enfeeblement","Darkvision","Deeper Darkness","Shadow Conjuration","Shadow Vision","Shades of Rage","Strength of Shadows","Strike Through Shadow","Shadow Door","Shadow Warrior",0,""]
["Arcane Bloodrage",0,"Sp","ACG 18","When entering bloodrage, you can choose one of the following spells and apply to yourself: Blur, Protection from Arrows, Resist Energy (one type), Spider Climb. They last the duration of your bloodrage.",null,null,null,null,null,null,null,null,null,null,14,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
["Greater Arcane Bloodrage",0,"Sp","ACG 18","When entering bloodrage, you can choose to apply the effects of either Displacement or Haste to yourself. This is in addition to arcane bloodrage. ",null,null,null,null,null,null,null,null,null,null,15,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
["Caster's Scourge",0,"Ex","ACG 18",{"$f":"\"You gain \"&MAX(1,ModDEX)&\" additional attacks of opportunity. You may only use these attacks vs spellcasters in your threatened area who cast or attempt to cast defensively. \"&\"Spellbreaker or Caster's Bane bloodrage power is still required to make attacks of opportunity against spellcasters casting defensively.  This ability is active even when not bloodraging.\"","v":"You gain 1 additional attacks of opportunity. You may only use these attacks vs spellcasters in your threatened area who cast or attempt to cast defensively. Spellbreaker or Caster's Bane bloodrage power is still required to make attacks of opportunity against spellcasters casting defensively.  This ability is active even when not bloodraging."},null,null,null,null,null,null,null,null,null,null,16,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
["True Arcane Bloodrage",0,"Sp","ACG 18","When entering a bloodrage, you can choose one of the following spells. Beast Shape IV (your size or larger only), Form of the Dragon I, or Transformation. This is in addition to previous Arcane Bloodrage Powers. ",null,null,null,null,null,null,null,null,null,null,17,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
["Caster's Bane",0,"Ex","ACG 18","Spellcasters with a caster level lower than your bloodrager level always provoke attacks of opportunity in your threatened area, even if they cast defensively. This ability is active, even while not bloodraging.",null,null,null,null,null,null,null,null,null,null,18,{"$f":"CusBRBloodline&\" (Custom)\"","v":" (Custom)"},{"$f":"LEN(CusBRBloodline)>1","v":false},{"$f":"CusBRBLFlavor","v":0},"Custom",{"$f":"CusBRBLFeat1","v":0},{"$f":"CusBRBLFeat2","v":0},{"$f":"CusBRBLFeat3","v":0},{"$f":"CusBRBLFeat4","v":0},{"$f":"CusBRBLFeat5","v":0},{"$f":"CusBRBLFeat6","v":0},{"$f":"CusBRBLFeat7","v":0},{"$f":"CusBRBLSpell1","v":0},{"$f":"CusBRBLSpell2","v":0},{"$f":"CusBRBLSpell3","v":0},{"$f":"CusBRBLSpell4","v":0},{"$f":"CusBRBLPower1","v":0},{"$f":"CusBRBLPower4","v":0},{"$f":"CusBRBLPower8","v":0},{"$f":"CusBRBLPower12","v":0},{"$f":"CusBRBLPower16","v":0},{"$f":"CusBRBLPower20","v":0},0,""]
["Angelic Attacks",0,"Su","ACG 19","Your melee attacks are considered Good aligned for purposes of DR. Against evil outsiders, you deal an additional 1d6 damage. This stacks with effects such as align weapon, and holy weapons. ",null,null,null,null,null,null,null,null,null,null,19,"End of List",false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
["Celestial Resistances",0,"Ex","ACG 19","You gain resistance <R12>5</R><T12>10</T> to acid and cold*. ",null,null,null,null,null,"Resistance",{"$f":"IF(B21<12,5,10)","v":5}]
["Conviction",0,"Su","ACG 19","Once per bloodrage, you can reroll one ability check, skill check, or saving throw you just made. You must decide to use this ability after the die is rolled but before the GM reveals the result. You must take the second roll even if it is worse. ",null,null,null,1,"/bloodrage"]
["Wings of Heaven",0,"Su","ACG 19","You can choose to sprout feathery wings and gain a fly speed of <R20>60</R><T20>80</T>ft with good maneuverablity. "]
["Angelic Protection",0,"Su","ACG 19","You gain a +4 deflection bonus to AC and +4 resistance bonus on saves against attacks or effects created by evil creatures. You are affected as if subject to a protection from evil spell that cannot be dispelled. "]
["Ascension",0,"Su","ACG 19","You become infused with the power of heaven. You gain immunity to acid, cold and petrification*. You gain resistance 10 to electricity and fire* along with a +4 racial bonus on saves against poison. You have these benefits constantly, even while not bloodraging."]
["Destined Strike",0,"Su","ACG 19","As a free action, up to <R12>3</R><T12>5</T> times per day, you can take a +<VAR> insight bonus on one melee attack.","/2[1,]","/12x5[3,5]",null,"<VAR2>","/day"]
["Fated Bloodrager",0,"Su","ACG 19","You gain a +<VAR> luck bonus to AC and saves*.","/4",null,null,null,null,"Bonus",{"$f":"INT(B27/4)","v":0}]
["Certain Strike",0,"Su","ACG 19","You may reroll an attack roll once during a bloodrage. You must choose to use this power before the results of the hit are known. You must use the second result even if it is worse. "]
["Defy Death",0,"Su","ACG 19","Once per day, when subject to a spell or an attack that deals damage that would kill you, you can attempt a DC 20 Fort Save. If you succeed you are reduced to 1 HP. If you only have 1 HP and succeed, you take no damage. ",null,null,null,1,"/day"]
["Unstoppable",0,"Su","ACG 19","Any critical threats you score are automatically successful. Any threats against you need to roll a natural 20 to confirm. "]
["Victory or Death",0,"Su","ACG 19","You are immune to paralysis and petrification as well as stunned, dazed and staggered conditions. You have these benefits constantly, even while not bloodraging."]
["Claws (Draconic)",0,"Su","ACG 20",{"$f":"\"You grow <T04>magic </T>claws that do <R08>1d6</R><T08>1d8</T> base damage (Medium)<T12> and 1d6 \"&C91&\" damage</T>.\"","v":"You grow <T04>magic </T>claws that do <R08>1d6</R><T08>1d8</T> base damage (Medium)<T12> and 1d6 fire damage</T>."},null,null,null,null,null,"Claw increase",{"$f":"IF($B32>=8,2,1)","v":1}]
["Draconic Resistance",0,"Ex","ACG 20",{"$f":"\"You gain resistance <R08>5</R><T08>10</T> to \"&C91&\" and +<VAR> natural armour bonus to AC*.\"","v":"You gain resistance <R08>5</R><T08>10</T> to fire and +<VAR> natural armour bonus to AC*."},"/8x2[1,]",null,null,null,null,"Resistance",{"$f":"IF(B33<8,5,10)","v":5},"AC",{"$f":"IF(B33<8,1,IF(B33<8,2,4))","v":1}]
["Breath Weapon",0,"Su","ACG 20",{"$f":"\"You gain a breath weapon that deals <VAR>d6 <\"&C91&\" damage in to creatures in \"&D91&\". (Reflex DC <DC> for half damage).  You can use this ability <VAR2> time<T16>s</T> per day\"","v":"You gain a breath weapon that deals <VAR>d6 <fire damage in to creatures in 30-foot cone. (Reflex DC <DC> for half damage).  You can use this ability <VAR2> time<T16>s</T> per day"},"x1","DragonBRBLBreath",null,{"$f":"IF(B34<16,1,IF(B34<20,2,3))+IF(AND(DragonDiscipleLevel>=3,DDBoDClass=\"Bloodrager\",B34>=12),1,0)","v":1},"/day"]
["Dragon Wings",0,"Su","ACG 20","You can choose to sprout leathery wings and gain a fly speed of 60ft with average maneuverablity. "]
["Dragon Form",0,"Su","ACG 20",{"$f":"\"When entering bloodrage, you can choose to take the form of a \"&B91&\" dragon (as form of the dragon II, but with improved fly maneuverability from the Dragon Wings power)\"","v":"When entering bloodrage, you can choose to take the form of a None dragon (as form of the dragon II, but with improved fly maneuverability from the Dragon Wings power)"}]
["Power of Wyrms",0,"Su","ACG 20",{"$f":"\"You gain immunity to paralysis, sleep, and \"&C91&\" damage*. You gain blindsense 60 ft. You have these benefits constantly, even while not bloodraging.\"","v":"You gain immunity to paralysis, sleep, and fire damage*. You gain blindsense 60 ft. You have these benefits constantly, even while not bloodraging."}]
["Elemental Strikes",0,"Su","ACG 21",{"$f":"\"<R20><VAR> times per day as a swift action, you can imbue your melee attacks with elemental energy. For 1 round, a</R><T20>A</T>ll your melee attacks deal an extra 1d6 \"&C92&\" damage.\"","v":"<R20><VAR> times per day as a swift action, you can imbue your melee attacks with elemental energy. For 1 round, a</R><T20>A</T>ll your melee attacks deal an extra 1d6 fire damage."},"/8x5[3,5]",null,null,{"$f":"IF(B38<8,3,IF(B38<20,5,0))","v":3},"/day"]
["Elemental Resistance",0,"Ex","ACG 21",{"$f":"\"You gain resistance 10 against  \"&C92&\"*.\"","v":"You gain resistance 10 against  fire*."}]
["Elemental Movement",0,"Su","ACG 21",{"$f":"\"You gain a special movement type or bonus: \"&D92&\".*\"","v":"You gain a special movement type or bonus: +30 feet base speed.*"}]
["Power of the Elements",0,"Su","ACG 21","The energy damage done by Elemental Strikes bypasses resistance to that energy type, and still does half damage to creatures immune to that energy type. "]
["Elemental Form",0,"Su","ACG 21","When you enter bloodrage, you can take an elemental form (as elemental body IV). "]
["Elemental Body",0,"Su","ACG 21","You gain immunity to sneak attacks, critical hits, and damage from your elemental type*. You have these benefits constantly, even while not bloodraging. "]
["Confusing Critical",0,"Su","ACG 21","Each time you confirm a critical hit, the target must succeed at a will save (DC <DC>) or be confused for 1 round. This is a mind affecting compulsion effect. "]
["Leaping Charger",0,"Su","ACG 21","When you charge, you can ignore difficult terrain and can move through it at normal speed. "]
["Blurring Movement",0,"Su","ACG 21","If you move at least 10 ft, you gain the effects of Blur for 1 round. "]
["Quickling Bloodrage",0,"Sp","ACG 21","While Bloodraging you are under the effects of haste*. "]
["One with Nature",0,"Su","ACG 21","Creatures of animal or plant don't attack you unless compelled or you attack them first. 3 times per day, you can move from one tree to another tree as move action (as tree stride with half the transport range). You have these benefits constantly, even while not bloodraging. ",null,null,null,3,"/day"]
["Fury of the Fey",0,"Su","ACG 21","When entering a bloodrage, you can choose one type of creature or subtype for humaniods and outsiders that can be affected by the bane weapon ability. All of your melee attacks are considered to be bane against that type. This ability does not stack with other bane affects. "]
["Hellfire Strike",0,"Su","ACG 21","<VAR> times per day as a swift action, you can infuse your attacks with hellfire. Your melee attacks gain the flaming weapon ability for 1 round.","/12x5[3,5]",null,null,"<VAR>","/day"]
["Infernal Resistance",0,"Ex","ACG 21","You gain fire resist <R08>5* and a +2</R><T08>10* and a +4</T> bonus on saves vs poison.",null,null,null,null,null,"saves",{"$f":"IF(B51<8,2,4)","v":2},"Resistance",{"$f":"IF(B51<8,5,10)","v":5}]
["Diabolical Arrogance",0,"Su","ACG 21","You gain +4 bonus on saves against enchantments and fear affects. "]
["Dark Wings",0,"Su","ACG 21","You can choose to sprout batlike wings and gain a fly speed of <R16>60ft with average</R><T16>80ft with good</T> maneuverablity. "]
["Hellfire Charge",0,"Su","ACG 21","When you charge, the attack you make gains the benefit of your hellfire strike without expending a use of it. If it is already active, the fire damage ignores fire resistance of 10 or lower. "]
["Fiend of the Pit",0,"Su","ACG 22","You gain immunity to fire* and poison. You gain resistance 10 to acid* and cold* and gain see in darkness ability.  You have these benefits constantly, even while not bloodraging. "]
["Frightful Charger",0,"Su","ACG 22","When you hit a creature with a charge, that creature becomes shaken for <VAR> round<T04>s</T>.  This does not cause existing shaken or frightend conditions to get worse. This is a mind-affecting fear effect. ","/2[1,]"]
["Ghost Strike",0,"Su","ACG 22","Your melee attacks are treated as if they have Ghost Touch ability. "]
["Death's Gift",0,"Su","ACG 22","You gain cold resistance 10* and DR 10/- vs nonlethal damage."]
["Frightful Strikes",0,"Su","ACG 22","Once per bloodrage, as a swift action, you can empower your melee attacks with fear. For 1 round, creatures you hit become shaken. Creatures who are already shaken become frightened.<T16>  Those who are already frightened become panicked.</T> This is a mind-affecting fear effect.",null,null,null,1,"/bloodrage"]
["Incorporeal Bloodrager",0,"Su","ACG 22","Once per day, you can choose to become incorporeal. You take half damage from magic corporeal sources and no damage from non magic weapons and objects. Your attacks deal normal damage due to your ghost strike ability. ",null,null,null,1,"/day"]
["One Foot in the Grave",0,"Ex","ACG 22","You gain immunity to cold*, non lethal damage, paralysis and sleep. The DR from your damage reduction ability increases to 8*. Unintelligent undead don't notice you unless you attack them. You gain a +4 morale bonus on saves on spells and SLA cast by undead. You have these benefits constantly, even while not bloodraging."]
["Black Blood",0,"Su","ACO 9","You are immune to the effects (both beneficial and destructive) of black blood. You have this benefit even when not bloodraging. While bloodraging, if you take damage from a slashing or piercing weapon, as an immediate action you can grant your melee attacks the frost property for 2 rounds. You can do this 3 times per day.",null,null,null,3,"/day"]
["Black Blood Resistance",0,"Su","ACO 9","You gain cold resistance <R16>5* and a +2</R><T16>10* and a +4</T> bonus on saves vs ability drain, death effects, disease, energy drain, paralysis and poison."]
["Retributive Spray",0,"Su","ACO 9","Whenever you're hit by an attack or spell that does slashing or piercing damage, your black blood sprays up to 10ft towards the attacker, striking the first creature along its path, dealing 1d8+<VAR> cold damage (Reflex <DC> for half)","/2"]
["Black Blood Immunity",0,"Su","ACO 9","You gain immunity to cold*, non-lethal damage, critical hits and sneak attacks. You have this benefit constantly, even when not bloodraging."]
["Painful Strike",{"$f":"MAX(IFERROR(INDEX($L$134:$L$139,MATCH(A67,$A$134:$A$139,0)),0),IFERROR(INDEX($L$142:$L$147,MATCH(A67,$A$142:$A$147,0)),0),IFERROR(INDEX($L$166:$L$171,MATCH(A67,$A$166:$A$171,0)),0),IFERROR(IF(A67=$A$175,$L$175,0),0))","v":0},"Su","ACO 9","When you confirm a critical hit, the target is sickened for <VAR> round<T04>s</T>, and must make a concentration check (DC 15 + spell level) in order to cast a spell.","/2[1,]"]
["Armor of Chains",0,"Su","ACO 9","You gain cold resistance <R16>5* and the chains on your body provide a +4</R><T16>10* and the chains on your body provide a +8</T> armor bonus to AC.*"]
["Agony's Embrace",0,"Su","ACO 9","When you are hit by a critical hit, your morale bonus to Strength increases by <VAR> for 1d6 rounds or until your rage ends.","/4-2*2"]
["Shadow Vision",0,"Su","BotS 16","While bloodraging, you gain low-light vision<R10>. If you already have low-light vision, you gain darkvision to 30ft.</R><T10> and darkvision 30ft, or your darkvision increases by 30ft.</T>"]
["Shades of Rage",0,"Su","BotS 16","Whenever you enter a bloodrage, the light level within 30ft of you decreases by one step. Natural light is always affects, but magical illumination dispels this ability if the caster makes a DC <VAR> caster level check.","+10"]
["Strike Through Shadow",0,"Su","BotS 16","<VAR> time<T15>s</T> a day you can declare a single melee attack as a strike through shadow. This attack moves through the target's shadow and strikes from below or inside their armor, targeting their touch AC.","-9'/3",null,null,"<VAR>","/day"]
["Shadow Door",0,"Su","BotS 16","You can take any part of your movement through shadows, teleporting to another location within 60ft. This functions as dimension door, except you can't use this ability in brightly lit areas. You can teleport a total of <VAR>ft each day.","x1",null,null,"<VAR>","ft/day"]
[{"$f":"CusBRBLPower1","v":0},0,null,"Custom",{"$f":"CusBRBLPowerDesc1","v":0}]
[{"$f":"CusBRBLPower4","v":0},0,null,"Custom",{"$f":"CusBRBLPowerDesc4","v":0}]
[{"$f":"CusBRBLPower12","v":0},0,null,"Custom",{"$f":"CusBRBLPowerDesc12","v":0}]
[{"$f":"CusBRBLPower16","v":0},0,null,"Custom",{"$f":"CusBRBLPowerDesc16","v":0}]
["End of List",0]
[]
[]
[]
["Element Type",{"$f":"IF(BloodragerElementType=\"\",\"None\",BloodragerElementType)","v":"None"},{"$f":"IFERROR(VLOOKUP($B$92,'Bloodline Data S'!$S$30:$U$33,2,FALSE),\"fire\")","v":"fire"},{"$f":"IFERROR(VLOOKUP($B$92,'Bloodline Data S'!$S$30:$U$33,3,FALSE),\"+30 feet base speed\")","v":"+30 feet base speed"}]
["BR CB BL",{"$f":"BloodragerCBBloodline","v":0},{"$f":"MATCH(B93,$Q$2:$Q$20,0)","v":{"$error":"#N/A"}}]
[null,null,"Bloodrager Feats"]
[null,1,{"$f":"INDEX($U$2:$AA$20,$C$90,B96)","v":{"$error":"#N/A"}}]
[null,3,{"$error":"#N/A"}]
[null,4,{"$error":"#N/A"}]
[{"$f":"INDEX($AB$2:$AE$20,$C$90,B96)","v":{"$error":"#N/A"}},6,{"$error":"#N/A"}]
[{"$f":"INDEX($AB$2:$AE$20,$C$90,B97)","v":{"$error":"#N/A"}},7,{"$error":"#N/A"}]
[{"$f":"INDEX($AB$2:$AE$20,$C$90,B99)","v":{"$error":"#N/A"}},2,{"$error":"#N/A"}]
[null,3,{"$error":"#N/A"}]
[null,5,{"$error":"#N/A"}]
[null,6,{"$error":"#N/A"}]
[null,"Blood Conduit",{"$f":"IF(Archetypes!$L$537,\"Improved Grapple\",\"\")","v":""}]
[null,"Blood Conduit",{"$f":"IF(Archetypes!$L$537,\"Improved Reposition\",\"\")","v":""}]
[null,"Blood Conduit",{"$f":"IF(Archetypes!$L$537,\"Improved Unarmed Strike\",\"\")","v":""}]
[]
[]
[]
[]
[]
[]
[]
[]
["Bloodrager BL gained",{"$f":"BloodragerBloodline","v":0},{"$f":"BloodragerCBBloodline","v":0},{"$f":"MagEldritchScionBL","v":0},{"$f":"A174","v":0}]
[]
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[]
["Raging Blood","Level Gain",{"$f":"IF('Feat Data'!$H$1830,1,0)","v":0},"Power",{"$f":"INDEX('Bloodline Data S'!$B$369:$M$369,MATCH(A174,BloodlinesGained,0))","v":0},"Stat",{"$f":"ModCON","v":0},"DC",{"$f":"10+INT(E173/2)+G173","v":10}]
[{"$f":"RagingBloodBL","v":0},{"$f":"MATCH(A174,$Q$2:$Q$20,0)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($AF$2:$AF$20,$B$174)","v":{"$error":"#N/A"}},{"$f":"MATCH(A175,$A$2:$A$85,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$85,$B175)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$2:D$85,$B175)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF($C$173>=K175,$E$173,0)","v":0},{"$f":"IF(F175=0,\"\",INDEX(CLFunctionTable,$L175,MATCH(F175,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G175=0,\"\",INDEX(CLFunctionTable,$L175,MATCH(G175,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H175=0,\"\",INDEX(CLFunctionTableExtended+6,$G$173,MATCH(H175,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",E175)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E175)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E175,P175+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(P175),E175,IF($L175<R175,REPLACE(E175,P175,Q175-P175+4,\"\"),REPLACE(REPLACE(E175,Q175,4,\"\"),P175,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",S175)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",S175)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(S175,T175+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(T175),S175,IF($L175<V175,REPLACE(S175,T175,U175-T175+4,\"\"),REPLACE(REPLACE(S175,U175,4,\"\"),T175,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",W175)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",W175)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(W175,X175+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(X175),W175,IF($L175<Z175,REPLACE(W175,X175,Y175-X175+4,\"\"),REPLACE(REPLACE(W175,Y175,4,\"\"),X175,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AA175)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AA175)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AA175,AB175+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AB175),AA175,IF($L175>=AD175,REPLACE(AA175,AB175,AC175-AB175+4,\"\"),REPLACE(REPLACE(AA175,AC175,4,\"\"),AB175,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(L175>0,NOT(ISERROR(AI175)))","v":false},{"$f":"\"@\"&A175&IF(C175<>0,\" (\"&C175&\")\",\"\")","v":{"$error":"#N/A"}},{"$f":"D175","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AE175,\"<VAR>\",M175),\"<VAR2>\",N175),\"<STAT>\",O175),\"<DC>\",$I$173)","v":{"$error":"#N/A"}},"",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(I175,\"<VAR>\",M175),\"<VAR2>\",N175),\"<STAT>\",O175),\"<DC>\",$I$173)),0)","v":0},{"$f":"J175","v":{"$error":"#N/A"}}]

{"sheet":"Bloodline Data S","index":37,"n_rows":468,"n_cols":55,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Name","Has/Power","Type","Source","Hyperlink","Description","<VAR>","<VAR2>","<VAR3>","<VAR4>","<STAT>","Times","per period",null,"Calcs",null,null,null,null,null,null,null,"Bloodline","Source","Is Wildblood","Feats:",null,null,null,null,null,null,null,null,"Feat End","Spell 3","Spell 5","Spell 7","Spell 9","Spell 11","Spell 13","Spell 15","Spell 17","Spell 19","Power 1","Power 3","Power 9","Power 15","Power 20","Class Skill",null,"BL Dropdown",{"$f":"MAX(AZ2:AZ76)","v":30},"Wildblood",{"$f":"MAX(BB2:BB76)","v":20}]
["Aberrant Bloodline",{"$f":"MAX(IFERROR(INDEX($O$377:$O$383,MATCH(A2,$A$377:$A$383,0)),0),IFERROR(INDEX($O$387:$O$393,MATCH(A2,$A$387:$A$393,0)),0),IFERROR(IF($A$398=A2,$O$398,0),0),IFERROR(INDEX($O$403:$O$405,MATCH(A2,$A$403:$A$405,0)),0),IFERROR(INDEX($O$409:$O$413,MATCH(A2,$A$409:$A$413,0)),0),IFERROR(INDEX($O$417:$O$423,MATCH(A2,$A$417:$A$423,0)),0),IFERROR(INDEX($O$427:$O$431,MATCH(A2,$A$427:$A$431,0)),0),IFERROR(INDEX($O$437:$O$445,MATCH(A2,$A$437:$A$445,0)),0))","v":0},null,"Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","There is a taint in your blood, one that is alien and bizarre. Over time, this taint manifests itself in your physical form. ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aberrant",{"$f":"OptCoreRulebook","v":true},false,"Combat Casting","Silent Spell","Improved Disarm","Improved Grapple","Improved Initiative","Improved Unarmed Strike","Iron Will","Skill Focus (Knowledge (dungeoneering))",null,null,"Enlarge Person","See Invisibility","Tongues","Black Tentacles","Feeblemind","Veil","Plane Shift","Mind Blank","Shapechange","Acidic Ray","Long Limbs","Unusual Anatomy","Alien Resistance","Aberrant Form","Knowledge (dungeoneering)",1,{"$f":"IF(AND($X2,NOT($Y2)),COUNTIFS($W$2:$W$76,\"<=\"&$W2,$X$2:$X$76,TRUE,$Y$2:$Y$76,FALSE),0)","v":1},{"$f":"IF($AY2>BA$1,\"\",INDEX($W$2:$W$76,MATCH($AY2,AZ$2:AZ$76,0)))","v":"Aberrant"},{"$f":"IF(AND($X2,$Y2),COUNTIFS($W$2:$W$76,\"<=\"&$W2,$X$2:$X$76,TRUE,$Y$2:$Y$76,TRUE),0)","v":0},{"$f":"IF($AY2>BC$1,\"\",INDEX($W$2:$W$76,MATCH($AY2,BB$2:BB$76,0)))","v":"Anarchic"}]
["Aberrant Bloodline Arcana",0,null,"Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell of the polymorph subschool, increase the duration of the spell by 50% (minimum 1 round).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Abyssal",true,false,"Augment Summoning","Cleave","Empower Spell","Great Fortitude","Improved Bull Rush","Improved Sunder","Power Attack","Skill Focus (Knowledge (Planes))",null,null,"Cause Fear","Bull's Strength","Rage","Stoneskin","Dismissal","Transformation","Teleport, Greater","Unholy Aura","Summon Monster IX","Claws (Abyssal)","Demon Resistances","Strength of the Abyss","Added Summonings","Demonic Might","Knowledge (planes)",2,{"$f":"IF(AND($X3,NOT($Y3)),COUNTIFS($W$2:$W$76,\"<=\"&$W3,$X$2:$X$76,TRUE,$Y$2:$Y$76,FALSE),0)","v":2},{"$f":"IF($AY3>BA$1,\"\",INDEX($W$2:$W$76,MATCH($AY3,AZ$2:AZ$76,0)))","v":"Abyssal"},{"$f":"IF(AND($X3,$Y3),COUNTIFS($W$2:$W$76,\"<=\"&$W3,$X$2:$X$76,TRUE,$Y$2:$Y$76,TRUE),0)","v":0},{"$f":"IF($AY3>BC$1,\"\",INDEX($W$2:$W$76,MATCH($AY3,BB$2:BB$76,0)))","v":"Arial"}]
["Acidic Ray",0,"Sp","Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","<STAT> times a day, you can fire an acidic ray as a standard action (any foe within 30 feet as a ranged touch attack) dealing 1d6+<VAR> points of acid damage.","/2",null,null,null,"+3","<STAT>","/day",null,null,null,null,null,null,null,null,null,"Arcane",true,false,"Combat Casting","Improved Counterspell","Improved Initiative","Iron Will","Scribe Scroll","Skill Focus (Knowledge (Arcana))","Spell Focus","Still Spell",null,null,"Identify","Invisibility","Dispel Magic","Dimension Door","Overland Flight","True Seeing","Teleport, Greater","Power Word Stun","Wish","Arcane Bond","Metamagic Adept","New Arcana","School Power","Arcane Apotheosis",{"$f":"\"Knowledge (\"&SorcererBloodlineClassSkill&\")\"","v":"Knowledge ()"},3,5,"Accursed",0,"Bedrock"]
["Long Limbs",0,"Ex","Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your reach increases by <VAR> feet whenever you are making a melee touch attack. This ability does not otherwise increase your threatened area.","+1/6x3[5,15]",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Celestial",true,false,"Dodge","Extend Spell","Iron Will","Mobility","Mounted Combat","Ride-By Attack","Skill Focus (Knowledge (Religion))","Weapon Finesse",null,null,"Bless","Resist Energy","Magic Circle Against Evil","Remove Curse","Flame Strike","Dispel Magic, Greater","Banishment","Sunburst","Gate","Heavenly Fire","Celestial Resistances","Wings of Heaven","Conviction","Ascension","Heal",4,7,"Aquatic",0,"Brutal"]
["Unusual Anatomy",0,"Ex","Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your anatomy changes, giving you a <VAR>% chance to ignore any critical hit or sneak attack scored against you.","/13+1x25",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destined",true,false,"Arcane Strike","Diehard","Endurance","Leadership","Lightning Reflexes","Maximize Spell","Skill Focus (Knowledge (History))","Weapon Focus",null,null,"Alarm","Blur","Protection from Energy","Freedom of Movement","Break Enchantment","Mislead","Spell Turning","Moment of Prescience","Foresight","Touch of Destiny","Fated","It Was Meant To Be","Within Reach","Destiny Realized","Knowledge (History)",5,9,"Arcane",0,"Empyreal"]
["Alien Resistance",0,"Su","Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain spell resistance <VAR>*","+10",null,null,null,null,null,null,null,"SR",{"$f":"B7+10","v":10},null,null,null,null,null,null,"Draconic",true,false,"Blind-Fight","Great Fortitude","Improved Initiative","Power Attack","Quicken Spell","Skill Focus (Fly)","Skill Focus (Knowledge (Arcana))","Toughness",null,null,"Mage Armor","Resist Energy","Fly","Fear","Spell Resistance","Form of the Dragon I","Form of the Dragon II","Form of the Dragon III","Wish","Claws (Draconic)","Dragon Resistances","Breath Weapon","Wings","Power of Wyrms","Perception",6,11,"Boreal",0,"Envenomed"]
["Aberrant Form",0,"Ex","Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your body becomes truly unnatural. You are immune to critical hits and sneak attacks. In addition, you gain blindsight with a range of 60 feet and damage reduction 5/—*.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Elemental",true,false,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,{"$f":"\"Burning Hands\"&IF(LEN(SorcererElementalType),\" (\"&SorcererElementalType&\")\",\"\")","v":"Burning Hands"},{"$f":"\"Scorching Ray\"&IF(LEN(SorcererElementalType),\" (\"&SorcererElementalType&\")\",\"\")","v":"Scorching Ray"},"Protection from Energy","Elemental Body I","Elemental Body II","Elemental Body III","Elemental Body IV","Summon Monster VIII","Elemental Swarm","Elemental Ray","Elemental Resistance","Elemental Blast","Elemental Movement","Elemental Body","Knowledge (Planes)",7,15,"Celestial",0,"Groveborn"]
["Abyssal Bloodline",0,null,"Core 72","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Generations ago, a demon spread its filth into your heritage. You might sometimes have urges to chaos or evil, but your destiny (and alignment) is up to you.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fey",true,false,"Dodge","Improved Initiative","Lightning Reflexes","Mobility","Point-Blank Shot","Precise Shot","Quicken Spell","Skill Focus (Knowledge (Nature))",null,null,"Entangle","Hideous Laughter","Deep Slumber","Poison","Tree Stride","Mislead","Phase Door","Irresistible Dance","Shapechange","Laughing Touch","Woodland Stride","Fleeting Glance","Fey Magic","Soul of the Fey","Knowledge (Nature)",8,16,"Deep Earth",0,"Karmic"]
["Abyssal Bloodline Arcana",0,null,"Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR <VAR>/good.","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Infernal",true,false,"Blind-Fight","Combat Expertise","Deceitful","Extend Spell","Improved Disarm","Iron Will","Skill Focus (Knowledge (Planes))","Spell Penetration",null,null,"Protection from Good","Scorching Ray","Suggestion","Charm Monster","Dominate Person","Planar Binding","Teleport, Greater","Power Word Stun","Meteor Swarm","Corrupting Touch","Infernal Resistances","Hellfire","On Dark Wings","Power of the Pit","Diplomacy",9,18,"Destined",0,"Linnorm"]
["Claws (Abyssal)",0,"Su","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can grow claws as a free action, granting you two<T11> flaming,</T><T05> magic</T> claw attacks that deal <VAR> damage<T11> plus 1d6 fire damage</T>. You can use your claws for <STAT> rounds per day.","BloodlineClawDamage",null,null,null,"+3","<STAT>","rounds/day",null,"Med Claw",null,null,null,null,null,null,null,"Undead",true,false,"Combat Casting","Diehard","Endurance","Iron Will","Skill Focus (Knowledge (Religion))","Spell Focus","Still Spell","Toughness",null,null,"Chill Touch","False Life","Vampiric Touch","Animate Dead","Waves of Fatigue","Undeath to Death","Finger of Death","Horrid Wilting","Energy Drain","Grave Touch","Death's Gift","Grasp of the Dead","Incorporeal Form","One of Us","Knowledge (religion)",10,29,"Djinni",0,"Pit-Touched"]
["Demon Resistances",0,"Ex","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain resist electricity <VAR>* and a +<VAR2> bonus on saving throws made against poison.","/9+1x5[5,10]","/9+1x2[2,4]",null,null,null,null,null,null,"Elec res",{"$f":"IF(B12<9,5,10)","v":5},"Poison",{"$f":"IF(B12<9,2,4)","v":2},null,null,null,null,"Accursed",{"$f":"OptUltMagic","v":true},false,"Alertness","Blind-Fight","Combat Casting","Deceitful","Defensive Combat Training","Endurance","Great Fortitude","Mounted Combat",null,null,"Ray of Enfeeblement","Touch of Idiocy","Ray of Exhaustion","Bestow Curse","Feeblemind","Eyebite","Insanity","Dimensional Lock","Energy Drain","Horrific Visage","Wretched Endurance","Dread Gaze","Dream Walking","Fearsome Survival","Perception",11,3,"Draconic",0,"Primal"]
["Strength of the Abyss",0,"Ex","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain a +<VAR> bonus to Strength.*","-5/4x2[,6]",null,null,null,null,null,null,null,"STR",{"$f":"IF(B13<17,IF(B13<13,2,4),6)","v":2},null,null,null,null,null,null,"Aquatic",{"$f":"OptAdvPlayGuide","v":true},false,"Athletic","Brew Potion","Defensive Combat Training","Dodge","Mobility","Silent Spell","Skill Focus (Swim)","Toughness",null,null,"Hydraulic Push","Slipstream","Aqueous Orb","Geyser","Control Water","Beast Shape IV","Summon Monster VII","Seamantle","World Wave","Dehydrating Touch","Aquatic Adaptation","Aquatic Telepathy","Raise the Deep","Deep One","Swim",12,4,"Dreamspun",0,"Rime-Blooded"]
["Added Summonings",0,"Su","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you summon a creature with the demon subtype or the fiendish template using a summon monster spell, you summon one additional creature of the same kind.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Boreal",{"$f":"OptAdvPlayGuide","v":true},false,"Arcane Strike","Diehard","Empower Spell","Endurance","Exotic Weapon Proficiency","Power Attack","Skill Focus (Intimidate)","Toughness",null,null,"Enlarge Person","Rage","Elemental Aura","Wall of Ice","Cone of Cold","Transformation","Giant Form I","Polar Ray","Meteor Swarm","Cold Steel","Icewalker","Snow Shroud","Blizzard","Child of Ancient Winters","Survival",13,6,"Ectoplasm",0,"Sage"]
["Demonic Might",0,"Su","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You have immunity to electricity* and poison. You also have resistance 10 to acid, cold and fire*, and gain telepathy with a range of 60 feet (allowing you to communicate with any creature that can speak a language).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Daemon",{"$f":"OptBoF","v":false},false,"Diehard","Endurance","Fast Healer","Great Fortitude","Heroic Defiance","Heroic Recovery","Sickening Spell","Toughness",null,null,"Ray of Enfeeblement","Touch of Idiocy","Vampiric Touch","Contagion","Blight","Circle of Death","Waves of Exhaustion","Horrid Wilting","Soul Bind","Wasting Ray","Daemonic Resistances","Age Out","Wound Warp","One with Abaddon","Heal",14,0,"Efreeti",0,"Sanguine"]
["Arcane Bloodline",0,null,"Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your family has always been skilled in the eldritch art of magic and your powers developed without the need for study and practice.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deep Earth",{"$f":"OptAdvPlayGuide","v":true},false,"Acrobatic Steps","Alertness","Blind-Fight","Forge Ring","Nimble Moves","Skill Focus (Perception)","Stealthy","Still Spell",null,null,"Expeditious Excavation","Darkvision","Shifting Sand","Stoneskin","Spike Stones","Stone Tell","Repel Metal or Stone","Earthquake","Clashing Rocks","Tremor","Rockseer","Crystal Shard","Earth Glide","Strength of Stone","Knowledge (Dungeoneering)",15,8,"Elemental",0,"Seaborn"]
["Arcane Bloodline Arcana",0,null,"Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you apply a metamagic feat to a spell that increases the slot used by at least one level, increase the spell’s DC by 1. This bonus does not apply to spells modified by the Heighten Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Div (not implemented)",false,false,"Blind-Fight","Deceitful","Empower Spell","Improved Initiative","Iron Will","Lightning Reflexes","Persuasive","Power Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (Planes)",16,0,"Fey",0,"Sylvan"]
["Arcane Bond",0,"Su","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You have formed an arcane bond with \"&IF(SorcererBondedObject=\"Familiar\",\"a familiar (\"&FamType&\")\",\"a bonded object (\"&IF(LEN(SorcBondObjectName),SorcBondObjectName,SorcBondedObject)&\") Once per day, you can use your bond to cast any spell known.\")","v":"You have formed an arcane bond with a bonded object () Once per day, you can use your bond to cast any spell known."},null,null,null,null,null,null,null,null,"Fam Level",{"$f":"IF(SorcererBondedObject=\"Familiar\",B18,0)","v":0},null,null,null,null,null,null,"Djinni",{"$f":"OptUltMagic","v":true},false,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,"Shocking Grasp","Invisibility","Fly","Minor Creation","Overland Flight","Chain Lightning","Plane Shift","Planar Binding, Greater","Wish","Electricity Ray","Elemental Resistance (Djinni)","Whirlwind","Elemental Movement (Djinni)","Power of the Djinni","Knowledge (Planes)",17,10,"Imperious",0,"Umbral"]
["Metamagic Adept",0,"Ex","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","<VAR> times a day, you can apply any one metamagic feat you know to a spell you are about to cast without increasing the casting time. You must still expend a higher-level spell slot to cast this spell.","+1/4[,5]",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,null,"Dreamspun",{"$f":"OptAdvPlayGuide","v":true},false,"Alertness","Blind-Fight","Combat Expertise","Deceitful","Heighten Spell","Improved Feint","Persuasive","Skill Focus (Sense Motive)",null,null,"Sleep","Augury","Deep Slumber","Divination","Dream","Shadow Walk","Vision","Moment of Prescience","Astral Projection","Lullaby","Combat Precognition","Dreamshaper","Eye of Somnus","Solipsism","Sense Motive",18,12,"Infernal",0,"Visionary"]
["New Arcana",0,"Ex","Core 73","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can add <VAR> spell(s) from the sorcerer/wizard spell list to your list of spells known.","-5/4[,3]",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Efreeti",{"$f":"OptUltMagic","v":true},false,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,"Enlarge Person","Scorching Ray","Fireball","Wall of Fire","Persistent Image","Planar Binding","Plane Shift","Giant Form II","Wish","Fire Ray","Elemental Resistance (Efreeti)","Efreeti Form","Elemental Movement (Efreeti)","Power of the Efreeti","Knowledge (Planes)",19,14,"Maestro",0,"Void-Touched"]
["School Power",0,"Ex","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"The DC for any spells you cast from the \"&SorcererSchoolPowerSchool&\" school increases by +2.*\"","v":"The DC for any spells you cast from the  school increases by +2.*"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Harrow",{"$f":"OptHH","v":false},false,"Alertness","Craft Wondrous Item","Extend Spell","Fortune Teller","Harrowed","Varisian Tattoo","Skill Focus (Knowledge (History))",null,null,null,"Ill Omen","Augury","Harrowing","Shadow Conjuration","Contact Other Plane","Legend Lore","Harrowing, Greater","Moment of Prescience","Weird","Twisted Fortune","See It Coming","Invoke the Harrow","Harrowed Home","Kin to the Old Tales","Knowledge (History)",20,0,"Marid",0,"Warped"]
["Arcane Apotheosis",0,"Ex","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can add any metamagic feats that you know to your spells without increasing their casting time, although you must still expend higher-level spell slots. Whenever you use magic items that require charges, you can instead expend spell slots to power the item. Every three levels of spell slots expended reduces charges used by one.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Impossible (not implemented yet)",false,false,"Craft Construct","Craft Magic Arms and Armor","Deft Hands","Exotic Weapon Proficiency","Far Shot","Iron Will","Point-Blank Shot","Skill Focus (Knowledge (Engineering))",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (Engineering)",21,0,"Protean",0,""]
["Celestial Bloodline",0,null,"Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your bloodline is blessed by a celestial power, either from a celestial ancestor or through divine intervention.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Maestro",{"$f":"OptUltMagic","v":true},false,"Deceitful","Greater Spell Focus (enchantment)","Lingering Performance","Persuasive","Skill Focus (Perform)","Spell Focus (enchantment)","Spellsong","Still Spell",null,null,"Ventriloquism","Hideous Laughter","suggestion","Shout","Dominate Person","Suggestion, Mass","Power Word Blind","Shout, Greater","Wail of the Banshee","Beguiling Voice","Fascinate","Perfect Voice","Inspire","Grand Maestro","Perform",22,19,"Psychic",0,""]
["Celestial Bloodline Arcana",0,null,"Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR<VAR>/evil.","/2[1,]",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Marid",{"$f":"OptUltMagic","v":true},false,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,"Obscuring Mist","See Invisibility","Gaseous Form","Wall of Ice","Persistent Image","Elemental Body III","Plane Shift","Polar Ray","Wish","Frost Ray","Elemental Resistance (Marid)","Water’s Fury","Elemental Movement (Marid)","Power of the Marid","Knowledge (Planes)",23,20,"Rakshasa",0,""]
["Heavenly Fire",0,"Sp","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","<STAT> times per day, you can unleash a ray of heavenly fire as a standard action, targeting any foe within 30 feet as a ranged touch attack. This does 1d4+<VAR> points of divine damage to evil creatures or heals good creatures for 1d4+<VAR>. Neutral creatures are unaffected.  A good creature can only benefit from this healing once per day.","/2",null,null,null,"+3","<STAT>","/day",null,null,null,null,null,null,null,null,null,"Martyred",{"$f":"OptBOA","v":false},false,"Diehard","Endurance","Heroic Defiance","Heroic Recovery","Leadership","Persuasive","Skill Focus (Perform)","Toughness",null,null,"Endure Elements","Surmount Affliction","Heroism","Blessing of Fervor","Heroism, Greater",null,"Joyful Rapture","Mind Blank","Overwhelming Presence","Sacrificial Boon","Rallying Cry","Gift of Blood","Sacrificial Exchange","Eternal Martyr","Perform (Oratory)",24,0,"Serpentine",0,""]
["Celestial Resistances",0,"Ex","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain resist acid <VAR> and resist cold <VAR>*","/9+1x5[5,10]",null,null,null,null,null,null,null,"Resistance",{"$f":"IF(B26<9,5,10)","v":5},null,null,null,null,null,null,"Nanite (not implemented)",false,false,"Blind-Fight","Combat Expertise","Dodge","Eldritch Heritage","Expanded Arcana","Improved Disarm","Lightning Reflexes","Skill Focus (Knowledge (Engineering))",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (Engineering)",25,0,"Shadow",0,""]
["Wings of Heaven",0,"Su","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can sprout feathery wings and fly for <VAR> minutes per day with a speed of 60 feet and good maneuverability.","WingsOfHeaven",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,null,"Oni",{"$f":"OptDEP","v":false},false,"Combat Expertise","Combat Reflexes","Enforcer","Fast Healer","Improved Initiative","Iron Will","Power Attack","Skill Focus (Intimidate)","Exotic Weapon Proficiency (katana)",null,"Ray of Enfeeblement","Invisibility","Fly","Charm Monster","Cone of Cold","Dispel Magic, Greater","Waves of Exhaustion","Trap The Soul","Dominate Monster","Touch of Agony","Altered Form","Windborne","Oni Healing","Hedonistic Master","Intimidate",26,0,"Shaitan",0,""]
["Conviction",0,"Su","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Once per day, you can reroll any one ability check, attack roll, skill check, or saving throw. You must decide to do this before the results are revealed and must take the second result.",null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,"Orc",{"$f":"OptOrcsGolarion","v":false},false,"Diehard","Endurance","Great Fortitude","Intimidating Prowess","Improved Overrun","Power Attack","Toughness","Widen Spell",null,null,"Burning Hands","Bull's Strength","Rage","Wall of Fire","Cloudkill","Transformation","Delayed Blast Fireball","Iron Body","Meteor Swarm","Touch of Rage","Fearless","Strength of the Beast","Power of Giants","Warlord Reborn","Survival",27,0,"Starsoul",0,""]
["Ascension",0,"Su","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain immunity to acid*, cold*, and petrification. You also gain resist electricity 10*, resist fire 10*, and a +4 racial bonus on saves against poison. Finally, you gain the ability to speak with any creature that has a language (as per the tongues spell).",null,null,null,null,null,null,null,null,null,null,null,null,"Element","Energy Type","Elemental Movement",null,"Pestilence",{"$f":"OptCouncilThieves","v":false},false,"Brew Potion","Diehard","Endurance","Great Fortitude","Self-Sufficient","Skill Focus (Knowledge (Nature))","Silent Spell","Toughness",null,null,"Charm Animal","Summon Swarm","Contagion","Repel Vermin","Insect Plague","Eyebite","Creeping Doom","Horrid Wilting","Power Word Kill","Plague's Caress","Accustomed to Awfulness","Shroud of Vermin","Pestilential Breath","Plague Carrier","Heal",28,0,"Stormborn",0,""]
["Destined Bloodline",0,null,"Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Your family is destined for greatness in some way. You have a great future ahead.",null,null,null,null,null,null,null,null,null,null,null,null,"Air","electricity","Fly 60 feet (average)",null,"Protean",{"$f":"OptAdvPlayGuide","v":true},false,"Agile Maneuvers","Defensive Combat Training","Enlarge Spell","Great Fortitude","Improved Great Fortitude","Skill Focus (Craft)","Spell Focus","Toughness",null,null,"Entropic Shield","Blur","Gaseous Form","Confusion","Major Creation","Disintegrate","Polymorph, Greater","Polymorph Any Object","Shapechange","Protoplasm","Protean Resistances","Reality Wrinkle","Spatial Tear","Avatar of Chaos","Knowledge (Planes)",29,21,"Undead",0,""]
["Destined Bloodline Arcana",0,null,"Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell with a range of personal, you gain a luck bonus equal to the spell's level on all your saving throws for 1 round.",null,null,null,null,null,null,null,null,null,null,null,null,"Earth","acid","Burrow 30 feet",null,"Imperious",{"$f":"AND(OptARG,COUNTIF(PrereqRaces,\"Human\"))","v":true},false,"Diehard","Endurance","Heroic Defiance","Heroic Recovery","Improved Initiative","Lingering Spell","Magical Aptitude","Persuasive",null,null,"Moment of Greatness","Eagle's Splendor","Heroism","Threefold Aspect","Command, Greater","Repulsion","Age Resistance, Greater","Prediction of Failure","Overwhelming Presence","Student of Humanity","Heroic Echo","Take Your Best Shot","Heroic Legends","Immortal Legend","Perform (Oratory)",30,17,"Verdant",0,""]
["Touch of Destiny",0,"Sp","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can touch a creature as a standard action, giving it a +<VAR> insight bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability <STAT> times a day.","/2[1,]",null,null,null,"+3","<STAT>","/day",null,null,null,null,null,"Fire","fire","+30 feet base speed",null,"Kobold",{"$f":"AND(OptARG,COUNTIF(PrereqRaces,\"Kobold\"))","v":false},false,"Alertness","Combat Casting","Defensive Combat Training","Dodge","Improved Initiative","Lightning Reflexes","Silent Spell",null,null,null,"Alarm","Create Pit","Explosive Runes","Dragon's Breath","Transmute Rock to Mud","Guards and Wards","Delayed Blast Fireball","Form of the Dragon III","Imprisonment","Trap Rune","Trap Sense","Arcane Ambush","Earth Glide","Nimble Walker","Disable Device",31,0,"",0,""]
["Fated",0,"Su","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain a +<VAR> luck bonus on all of your saving throws and to your AC during surprise rounds and when you are otherwise unaware of an attack.","+1/4[,5]",null,null,null,null,null,null,null,null,null,null,null,"Water","cold","Swim 60 feet",null,"Rakshasa",{"$f":"OptUltMagic","v":true},false,"Arcane Armor Mastery","Arcane Armor Training","Deceitful","Detect Expertise","Empower Spell","Armor Proficiency, Light","Martial Weapon Proficiency","Stealthy",null,null,"Charm Person","invisibility","Suggestion","Detect Scrying","Prying Eyes","Suggestion, Mass","Polymorph, Greater","Mind Blank","Dominate Monster","Silver Tongue","Mind Reader","Hide Aura","Alter Self","Outsider","Disguise",32,23,"",0,""]
["It Was Meant To Be",0,"Su","Core 74","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You may reroll any one attack roll, critical hit confirmation roll, or level check made to overcome spell resistance.  You must decide to do this before the result is revealed and must take the second result, even if it is worse.  You can use this ability <VAR> time(s) each day.","/17+1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,null,"Serpentine",{"$f":"OptAdvPlayGuide","v":true},false,"Combat Casting","Combat Reflexes","Deceitful","Deft Hands","Persuasive","Silent Spell","Skill Focus (Bluff)","Stealthy",null,null,"Hypnotism","Delay Poison","Summon Monster III","Poison","Hold Monster","Suggestion, Mass","Summon Monster VII","Irresistible Dance","Dominate Monster","Serpent’s Fang","Serpentfriend","Snakeskin","Den of Vipers","Scaled Soul","Diplomacy",33,24,"",0,""]
["Within Reach",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Once per day, when an attack or spell that causes damage would result in your death, you may attempt a DC 20 Will save. If successful, you are instead reduced to –1 hit points and are automatically stabilized. The bonus from your fated ability applies to this save.",null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,"Shadow",{"$f":"OptAdvPlayGuide","v":true},false,"Acrobatic","Blind-Fight","Dodge","Quick Draw","Silent Spell","Skill Focus (Stealth)","Stealthy","Weapon Finesse",null,null,"Ray of Enfeeblement","Darkvision","Deeper Darkness","Shadow Conjuration","Shadow Evocation","Shadow Walk","Power Word Blind","Shadow Evocation, Greater","Shades","Shadowstrike","Nighteye","Shadow Well","Enveloping Darkness","Shadow Master","Stealth",34,25,"",0,""]
["Destiny Realized",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Any critical threats made against you only confirm if the second roll results in a natural 20 on the die. Any critical threats you score with a spell are automatically confirmed. Once per day, you can automatically succeed at one caster level check made to overcome spell resistance. You must use this ability before making the roll.",null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,"Shaitan",{"$f":"OptUltMagic","v":true},false,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,"True Strike","Glitterdust","Magic Weapon, Greater","Stoneskin","Wall of Stone","Wall of Iron","Plane Shift","Iron Body","Wish","Acid Ray","Elemental Resistance (Shaitan)","Avalanche","Elemental Movement (Shaitan)","Power of the Shaitan","Knowledge (Planes)",35,26,"",0,""]
["Draconic Bloodline",0,null,"Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","The ancient power of dragons is in your heritage",null,null,null,null,null,null,null,null,"Dragon Type",{"$f":"IF(LEN(SorcererDragonType),SorcererDragonType,IF(LEN(LinnormHertType),LinnormHertType,DDDragonType))","v":0},null,null,"Dragon Type","Energy Type","Breath Shape",null,"Starsoul",{"$f":"OptAdvPlayGuide","v":true},false,"Blind-Fight","Craft Rod","Dodge","Endurance","Improved Counterspell","Improved Iron Will","Iron Will","Quicken Spell","Skill Focus (Perception)","Toughness","Unseen Servant","Glitterdust","Blink","Call Lightning Storm","Overland Flight","Repulsion","Reverse Gravity","Prying Eyes, Greater","Meteor Swarm","Minute Meteors","Voidwalker","Aurora Borealis","Breaching the Gulf","Starborn","Knowledge (nature)",36,27,"",0,""]
["Draconic Bloodline Arcana",0,null,"Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"IFERROR(\"Whenever you cast a spell with the \"&P38&\" descriptor, that spell deals +1 point of damage per die rolled.\",\"Please select your draconic heritage type\")","v":"Whenever you cast a spell with the your element's descriptor, that spell deals +1 point of damage per die rolled."},null,null,null,null,null,null,null,null,"Dragon Energy",{"$f":"IFERROR(VLOOKUP(P37,TblDragonType,2,FALSE),\"your element's\")","v":"your element's"},null,null,"Black","acid","60-foot line",null,"Stormborn",{"$f":"OptAdvPlayGuide","v":true},false,"Deadly Aim","Dodge","Enlarge Spell","Far Shot","Great Fortitude","Point-Blank Shot","Skill Focus (Fly)","Wind Stance",null,null,"Shocking Grasp","Gust of Wind","Lightning Bolt","Shout","Overland Flight","Chain Lightning","Control Weather","Whirlwind","Storm of Vengeance","Thunderstaff","Stormchild","Thunderbolt","Ride the Lightning","Storm Lord","Knowledge (nature)",37,28,"",0,""]
["Claws (Draconic)",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"IFERROR(\"You can grow claws as a free action, granting you two<T05> magic</T> claw attacks that deal <VAR> damage<T11> plus 1d6 \"&P38&\" damage</T>. You can use your claws for <STAT> rounds per day.\",\"Please select your draconic heritage type\")","v":"You can grow claws as a free action, granting you two<T05> magic</T> claw attacks that deal <VAR> damage<T11> plus 1d6 your element's damage</T>. You can use your claws for <STAT> rounds per day."},"BloodlineClawDamage",null,null,null,"+3","<STAT>","rounds/day",null,"Dragon Shape",{"$f":"IFERROR(VLOOKUP(P37,TblDragonType,3,FALSE),\"shape based on your draconic heritage\")","v":"shape based on your draconic heritage"},null,null,"Blue","electricity","60-foot line",null,"Verdant",{"$f":"OptAdvPlayGuide","v":true},false,"Acrobatic Steps","Craft Staff","Endurance","Extend Spell","Fleet","Nimble Moves","Skill Focus (Knowledge (Nature))","Toughness",null,null,"Entangle","Barkskin","Speak with Plants","Command Plants","Wall of Thorns","Transport via Plants","Plant Shape III","Animate Plants","Shambler","Tanglevine","Photosynthesis","Massmorph","Rooting","Shepherd of the Trees","Knowledge (nature)",38,30,"",0,""]
["Dragon Resistances",0,"Ex","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"IF(ISERROR(P38),\"Please select your draconic heritage type\",\"You gain resistance to \"&P38&\" <VAR>* and a +<VAR2>* natural armor bonus.\")","v":"You gain resistance to your element's <VAR>* and a +<VAR2>* natural armor bonus."},"/9+1x5[5,10]","DragonResAC",null,null,null,null,null,null,"Res",{"$f":"IF(B40>=9,10,5)","v":5},null,null,"Green","acid","30-foot cone",null,{"$f":"CusBloodline","v":0},{"$f":"LEN(CusBloodline)>1","v":false},false,null,null,null,null,null,null,null,null,null,null,{"$f":"CusBLSpell3","v":0},{"$f":"CusBLSpell5","v":0},{"$f":"CusBLSpell7","v":0},{"$f":"CusBLSpell9","v":0},{"$f":"CusBLSpell11","v":0},{"$f":"CusBLSpell13","v":0},{"$f":"CusBLSpell15","v":0},{"$f":"CusBLSpell17","v":0},{"$f":"CusBLSpell19","v":0},{"$f":"CusBLPower1","v":0},{"$f":"CusBLPower3","v":0},{"$f":"CusBLPower9","v":0},{"$f":"CusBLPower15","v":0},{"$f":"CusBLPower20","v":0},null,39,0,"",0,""]
["Breath Weapon",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"IF(ISERROR(P39),\"Please select your draconic heritage type\",\"You gain a breath weapon that deals <VAR>d6 \"&P38&\" damage in a \"&P39&\". Those in the area get a DC <DC> Reflex save for half damage. You can use this <VAR2> time(s) per day.\")","v":"You gain a breath weapon that deals <VAR>d6 your element's damage in a shape based on your draconic heritage. Those in the area get a DC <DC> Reflex save for half damage. You can use this <VAR2> time(s) per day."},"x1","DragonBLBreath",null,null,null,"<VAR2>","/day",null,"AC bonus",{"$f":"IF(B40>=15,4,IF(B40>=9,2,1))","v":1},null,null,"Red","fire","30-foot cone",null,"Anarchic",{"$f":"OptUltMagic","v":true},true,"Agile Maneuvers","Defensive Combat Training","Enlarge Spell","Great Fortitude","Improved Great Fortitude","Skill Focus (Craft)","Spell Focus","Toughness",null,null,"Entropic Shield","Blur","Gaseous Form","Confusion","Major Creation","Disintegrate","Polymorph, Greater","Polymorph Any Object","Shapechange","Protoplasm","Wild Feedback","Reality Wrinkle","Spatial Tear","Avatar of Chaos","Knowledge (Planes)",40,0,"",1,""]
["Wings",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"Leathery dragon wings grow from your back as a standard action, giving you a fly speed of \"&IF(AND(B42>=15,DDBoDClass=\"Sorcerer\",DragonDiscipleLevel>=9),90,60)&\" feet with average maneuverability. You can dismiss the wings as a free action.\"","v":"Leathery dragon wings grow from your back as a standard action, giving you a fly speed of 60 feet with average maneuverability. You can dismiss the wings as a free action."},null,null,null,null,null,null,null,null,null,null,null,null,"White","cold","30-foot cone",null,"Arial",true,true,"Deadly Aim","Dodge","Enlarge Spell","Far Shot","Great Fortitude","Point-Blank Shot","Skill Focus (Fly)","Wind Stance",null,null,"Shocking Grasp","Gust of Wind","Lightning Bolt","Shout","Overland Flight","Chain Lightning","Control Weather","Whirlwind","Storm of Vengeance","Thunderstaff","Stormchild","Windcaller","Ride the Lightning","Storm Lord","Knowledge (nature)",41,0,"",2,""]
["Power of Wyrms",0,"Su","Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"IFERROR(\"You gain immunity to paralysis, sleep, and \"&P38&\"*. You gain blindsense 60 feet.\",\"Please select your draconic heritage type.\")","v":"You gain immunity to paralysis, sleep, and your element's*. You gain blindsense 60 feet."},null,null,null,null,null,null,null,null,null,null,null,null,"Brass","fire","60-foot line",null,"Bedrock",true,true,"Acrobatic Steps","Alertness","Blind-Fight","Forge Ring","Nimble Moves","Skill Focus (Perception)","Stealthy","Still Spell",null,null,"Expeditious Excavation","Darkvision","Shifting Sand","Stoneskin","Spike Stones","Stone Tell","Repel Metal or Stone","Earthquake","Clashing Rocks","Tremor","Rockseer","Iron Hide","Earth Glide","Strength of Stone","Knowledge (Dungeoneering)",42,0,"",3,""]
["Elemental Bloodline",0,null,"Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","The power of the elements resides in you",null,null,null,null,null,null,null,null,"Element",{"$f":"IF(LEN(SorcererElementalType),SorcererElementalType,WBSorcererElementalType)","v":0},null,null,"Bronze","electricity","60-foot line",null,"Brutal",true,true,"Augment Summoning","Cleave","Empower Spell","Great Fortitude","Improved Bull Rush","Improved Sunder","Power Attack","Skill Focus (Knowledge (Planes))",null,null,"Cause Fear","Bull's Strength","Rage","Stoneskin","Dismissal","Transformation","Teleport, Greater","Unholy Aura","Summon Monster IX","Claws (Abyssal)","Demon Resistances","Wings of the Abyss","Added Summonings","Demonic Might","Knowledge (planes)",43,0,"",4,""]
["Elemental Bloodline Arcana",0,null,"Core 75","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"Whenever you cast a spell that deals energy damage, you can change the damage and type of the spell to \"&P45&\" damage.\"","v":"Whenever you cast a spell that deals energy damage, you can change the damage and type of the spell to your element's damage."},null,null,null,null,null,null,null,null,"Energy Type",{"$f":"IFERROR(INDEX($T$30:$T$33,MATCH($P$44,SorElementTypeDropdown,0),1),\"your element's\")","v":"your element's"},null,null,"Copper","acid","60-foot line",null,"Empyreal",true,true,"Dodge","Extend Spell","Iron Will","Mobility","Mounted Combat","Ride-By Attack","Skill Focus (Knowledge (Religion))","Weapon Finesse",null,null,"Bless","Resist Energy","Magic Circle Against Evil","Remove Curse","Flame Strike","Dispel Magic, Greater","Banishment","Sunburst","Gate","Heavenly Fire","Celestial Resistances","Sacred Cistern","Conviction","Ascension","Heal",44,0,"",5,""]
["Elemental Ray",0,"Sp","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You can target any foe within 30 feet as a ranged touch attack. This ray deals 1d6+<VAR> points of \"&P45&\" damage. You can use this ability <STAT> times a day.\"","v":"You can target any foe within 30 feet as a ranged touch attack. This ray deals 1d6+<VAR> points of your element's damage. You can use this ability <STAT> times a day."},"/2",null,null,null,"+3","<STAT>","/day",null,"Movement",{"$f":"IFERROR(INDEX($U$30:$U$33,MATCH($P$44,SorElementTypeDropdown,0),1),\"your element's\")","v":"your element's"},null,null,"Gold","fire","30-foot cone",null,"Envenomed",true,true,"Combat Casting","Combat Reflexes","Deceitful","Deft Hands","Persuasive","Silent Spell","Skill Focus (Bluff)","Stealthy",null,null,"Hypnotism","Delay Poison","Summon Monster III","Poison","Hold Monster","Suggestion, Mass","Summon Monster VII","Irresistible Dance","Dominate Monster","Serpent’s Fang","Envenom","Snakeskin","Den of Vipers","Scaled Soul","Diplomacy",45,0,"",6,""]
["Elemental Resistance",0,"Ex","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You gain \"&P45&\" resistance <VAR>*\"","v":"You gain your element's resistance <VAR>*"},"/9+1*10[10,20]",null,null,null,null,null,null,null,"Res",{"$f":"IF(B47>=9,20,10)","v":10},null,null,"Silver","cold","30-foot cone",null,"Groveborn",true,true,"Acrobatic Steps","Craft Staff","Endurance","Extend Spell","Fleet","Nimble Moves","Skill Focus (Knowledge (Nature))","Toughness",null,null,"Entangle","Barkskin","Speak with Plants","Command Plants","Wall of Thorns","Transport via Plants","Plant Shape III","Animate Plants","Shambler","Tanglevine","Lush Summoning","Massmorph","Rooting","Shepherd of the Trees","Knowledge (nature)",46,0,"",7,""]
["Elemental Blast",0,"Sp","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You can unleash a blast of elemental power up to 60ft away that deals <VAR>d6 \"&P45&\" damage to all creatures in a 20ft radius burst (DC <STAT> Reflex save for half). Creatures that fail their save also gain vulnerability to \"&P45&\" until the end of their next turn. You can use this ability <VAR2> times per day.\"","v":"You can unleash a blast of elemental power up to 60ft away that deals <VAR>d6 your element's damage to all creatures in a 20ft radius burst (DC <STAT> Reflex save for half). Creatures that fail their save also gain vulnerability to your element's until the end of their next turn. You can use this ability <VAR2> times per day."},"x1","-11/3[1,3]",null,null,{"$f":"\"+\"&MIN(10+INT(B48/2),20)","v":"+10"},"<VAR2>","/day",null,null,null,null,null,null,null,null,null,"Karmic",true,true,"Arcane Strike","Diehard","Endurance","Leadership","Lightning Reflexes","Maximize Spell","Skill Focus (Knowledge (History))","Weapon Focus",null,null,"Alarm","Blur","Protection from Energy","Freedom of Movement","Break Enchantment","Mislead","Spell Turning","Moment of Prescience","Foresight","Fate's Retribution","Fated","It Was Meant To Be","Within Reach","Destiny Realized","Knowledge (History)",47,0,"",8,""]
["Elemental Movement",0,"Su","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You gain a special movement type or bonus: \"&P46&\".*\"","v":"You gain a special movement type or bonus: your element's.*"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Linnorm",true,true,"Blind-Fight","Great Fortitude","Improved Initiative","Power Attack","Quicken Spell","Skill Focus (Fly)","Skill Focus (Knowledge (Arcana))","Toughness",null,null,"Mage Armor","Resist Energy","Fly","Fear","Spell Resistance","Form of the Dragon I","Form of the Dragon II","Form of the Dragon III","Wish","Elemental Spit","Dragon Resistances","Breath Weapon","Wings","Power of Wyrms","Perception",48,0,"",9,""]
["Elemental Body",0,"Su","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"\"You gain immunity to sneak attacks, critical hits, and \"&P45&\" damage.\"","v":"You gain immunity to sneak attacks, critical hits, and your element's damage."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pit-Touched",true,true,"Blind-Fight","Combat Expertise","Deceitful","Extend Spell","Improved Disarm","Iron Will","Skill Focus (Knowledge (Planes))","Spell Penetration",null,null,"Protection from Good","Scorching Ray","Suggestion","Charm Monster","Dominate Person","Planar Binding","Teleport, Greater","Power Word Stun","Meteor Swarm","Corrupting Touch","Infernal Resistances","Tough as Hell","On Dark Wings","Power of the Pit","Diplomacy",49,0,"",10,""]
["Fey Bloodline",0,null,"Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","The fey runs in your family due to some intermingling of fey blood or magic.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Primal",true,true,"Dodge","Empower Spell","Great Fortitude","Improved Initiative","Lightning Reflexes","Power Attack","Skill Focus (Knowledge (Planes))","Weapon Finesse",null,null,"Burning Hands","Scorching Ray","Protection from Energy","Elemental Body I","Elemental Body II","Elemental Body III","Elemental Body IV","Summon Monster VIII","Elemental Swarm","Elemental Ray","Elemental Resistance","Elementalist Summoning","Elemental Movement","Elemental Body","Knowledge (Planes)",50,0,"",11,""]
["Fey Bloodline Arcana",0,null,"Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell of the compulsion subschool, increase the spell's DC by +2*.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rime-Blooded",true,true,"Arcane Strike","Diehard","Empower Spell","Endurance","Exotic Weapon Proficiency","Power Attack","Skill Focus (Intimidate)","Toughness",null,null,"Enlarge Person","Rage","Elemental Aura","Wall of Ice","Cone of Cold","Transformation","Giant Form I","Polar Ray","Meteor Swarm","Cold Steel","Icewalker","Freezing Bolt","Blizzard","Child of Ancient Winters","Survival",51,0,"",12,""]
["Laughing Touch",0,"Sp","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","<STAT> times a day, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally.  An individual creature can only be affected by laughing touch once every twenty four hours.",null,null,null,null,"+3","<STAT>","/day",null,null,null,null,null,null,null,null,null,"Sage",true,true,"Combat Casting","Improved Counterspell","Improved Initiative","Iron Will","Scribe Scroll","Skill Focus (Knowledge (Arcana))","Spell Focus","Still Spell",null,null,"Identify","Invisibility","Dispel Magic","Dimension Door","Overland Flight","True Seeing","Teleport, Greater","Power Word Stun","Wish","Arcane Bolt","Metamagic Adept","New Arcana","School Power","Arcane Apotheosis",{"$f":"\"Knowledge (\"&WBSorcClassSkill&\")\"","v":"Knowledge ()"},52,0,"",13,""]
["Woodland Stride",0,"Ex","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at your normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect you.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sanguine",true,true,"Combat Casting","Diehard","Endurance","Iron Will","Skill Focus (Knowledge (Religion))","Spell Focus","Still Spell","Toughness",null,null,"Chill Touch","False Life","Vampiric Touch","Animate Dead","Waves of Fatigue","Undeath to Death","Finger of Death","Horrid Wilting","Energy Drain","The Blood is the Life","Death's Gift","Grasp of the Dead","Incorporeal Form","One of Us","Knowledge (religion)",53,0,"",14,""]
["Fleeting Glance",0,"Sp","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can turn invisible for <VAR> rounds per day. This ability functions as greater invisibility.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,null,"Seaborn",true,true,"Athletic","Brew Potion","Defensive Combat Training","Dodge","Mobility","Silent Spell","Skill Focus (Swim)","Toughness",null,null,"Hydraulic Push","Slipstream","Aqueous Orb","Geyser","Control Water","Beast Shape IV","Summon Monster VII","Seamantle","World Wave","Water Blast","Aquatic Adaptation","Aquatic Telepathy","Raise the Deep","Deep One","Swim",54,0,"",15,""]
["Fey Magic",0,"Su","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You may reroll any caster level check made to overcome spell resistance at will. You must decide to use this ability before the results are revealed by the GM and you must take the second result.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sylvan",true,true,"Dodge","Improved Initiative","Lightning Reflexes","Mobility","Point-Blank Shot","Precise Shot","Quicken Spell","Skill Focus (Knowledge (Nature))",null,null,"Entangle","Hideous Laughter","Deep Slumber","Poison","Tree Stride","Mislead","Phase Door","Irresistible Dance","Shapechange","Animal Companion","Woodland Stride","Fleeting Glance","Fey Wings","Soul of the Fey","Knowledge (Nature)",55,0,"",16,""]
["Soul of the Fey",0,"Su","Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain immunity to poison and DR 10/cold iron.* Creatures of the animal type do not attack you unless compelled to do so through magic. Once per day, you can cast shadow walk as a spell-like ability",null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,"Umbral",true,true,"Acrobatic","Blind-Fight","Dodge","Quick Draw","Silent Spell","Skill Focus (Stealth)","Stealthy","Weapon Finesse",null,null,"Ray of Enfeeblement","Darkvision","Deeper Darkness","Shadow Conjuration","Shadow Evocation","Shadow Walk","Power Word Blind","Shadow Evocation, Greater","Shades","Cloak of Shadows","Nighteye","Shadow Well","Enveloping Darkness","Shadow Master","Stealth",56,0,"",17,""]
["Infernal Bloodline",0,null,"Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Somewhere in your family’s history, a relative made a deal with a devil, and that pact has influenced your family line ever since.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visionary",true,true,"Alertness","Blind-Fight","Combat Expertise","Deceitful","Heighten Spell","Improved Feint","Persuasive","Skill Focus (Sense Motive)",null,null,"Sleep","Augury","Deep Slumber","Divination","Dream","Shadow Walk","Vision","Moment of Prescience","Astral Projection","Lullaby","Combat Precognition","Visions","Eye of Somnus","Solipsism","Sense Motive",57,0,"",18,""]
["Infernal Bloodline Arcana",0,null,"Core 76","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Whenever you cast a spell of the charm subschool, you increase the spell’s DC by +2.*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Void-Touched",true,true,"Blind-Fight","Craft Rod","Dodge","Endurance","Improved Counterspell","Improved Iron Will","Iron Will","Quicken Spell","Skill Focus (Perception)","Toughness","Unseen Servant","Glitterdust","Blink","Call Lightning Storm","Overland Flight","Repulsion","Reverse Gravity","Prying Eyes, Greater","Meteor Swarm","Black Motes","Voidwalker","Voidfield","Breaching the Gulf","Starborn","Knowledge (nature)",58,0,"",19,""]
["Corrupting Touch",0,"Sp","Core 77","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You can cause a creature to become shaken for <VAR> rounds with a melee touch attack. Multiple touches do not stack, but they do add to the duration. You can use this ability <STAT> times a day.","/2[1,]",null,null,null,"+3","<STAT>","/day",null,null,null,null,null,null,null,null,null,"Warped",true,true,"Combat Casting","Silent Spell","Improved Disarm","Improved Grapple","Improved Initiative","Improved Unarmed Strike","Iron Will","Skill Focus (Knowledge (dungeoneering))",null,null,"Enlarge Person","See Invisibility","Tongues","Black Tentacles","Feeblemind","Veil","Plane Shift","Mind Blank","Shapechange","Warp Touch","Long Limbs","Unusual Anatomy","Alien Resistance","Aberrant Form","Knowledge (dungeoneering)",59,0,"",20,""]
["Infernal Resistances",0,"Ex","Core 77","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","You gain resistance to fire <VAR>* and a +<VAR2> bonus on saving throws against poison.","/9+1x5[5,10]","/9+1x2[2,4]",null,null,null,null,null,null,"fire",{"$f":"IF(B61<9,5,10)","v":5},"poison",{"$f":"IF(B61<9,2,4)","v":2},null,null,null,null,"Ectoplasm",{"$f":"OptOccAdv","v":true},false,"Blind-Fight","Dodge","Ectoplasmic Spell","Lingering Spell","Silent Spell","Skill Focus (Fly)","Skill Focus (Stealth)","Spell Focus",null,null,"Obscuring Mist","Ghost Whip","Ectoplasmic Snare","Spirit-Bound Blade","Wall of Ectoplasm","Ethereal Jaunt","Ectoplasmic Eruption","Create Demiplane","Etherealness","Entangling Ectoplasm","Ectoplasmic Reach","Ectoplasmic Form","Malevolent Ectoplasm","Ectoplasmic Body","Stealth",60,13,"",0,""]
["Hellfire",0,"Sp","Core 77","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","<VAR2> time(s) per day, you can call down a column of hellfire up to 60ft away that does <VAR>d6 damage to all creatures in a 10ft radius blast (DC <DC> Reflex save for half damage)  Good creatures that fail their save are shaken for <VAR> rounds.","x1","-11/3[1,3]",null,null,null,"<VAR2>","/day",null,null,null,null,null,null,null,null,null,"Psychic",{"$f":"OptOccAdv","v":true},false,"Focused Spell","Heighten Spell","Intuitive Spell","Iron Will","Logical Spell","Persuasive","Quicken Spell","Skill Focus (Sense Motive)","Spell Focus",null,"Mind thrust I","Id Insinuation I","Ego Whip I","Intellect Fortress I","Psychic Crush I","Mental Barrier V","Tower of Iron Will III","Bilocation","Microcosm","Psychic Strike","Mental Resistance","Undercasting Prodigy","Thoughtsense","True Thought-Form","Sense Motive",61,22,"",0,""]
["Undead Bloodline Arcana",{"$f":"MAX(IFERROR(INDEX($O$377:$O$383,MATCH(A66,$A$377:$A$383,0)),0),IFERROR(INDEX($O$387:$O$393,MATCH(A66,$A$387:$A$393,0)),0),IFERROR(IF($A$398=A66,$O$398,0),0),IFERROR(INDEX($O$403:$O$405,MATCH(A66,$A$403:$A$405,0)),0),IFERROR(INDEX($O$409:$O$413,MATCH(A66,$A$409:$A$413,0)),0),IFERROR(INDEX($O$417:$O$423,MATCH(A66,$A$417:$A$423,0)),0),IFERROR(INDEX($O$427:$O$431,MATCH(A66,$A$427:$A$431,0)),0),IFERROR(INDEX($O$437:$O$445,MATCH(A66,$A$437:$A$445,0)),0))","v":0},null,"Core 77","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-","Corporeal undead that were once humanoids are treated as humanoids for the purposes of determining which spells affect them.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,65,0,"",0,""]
["Imperious Bloodline Arcana",0,null,"ARG 75","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/racial-bloodlines/imperious-bloodline-sorcerer-human","Whenever you cast a harmful spell, you gain a bonus equal to the spell's level on Intimidate checks made against any creature adversely effected by that spell until the end of your next turn.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,72,0,"",0,""]
["Take Your Best Shot",0,"Su","ARG 75","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/racial-bloodlines/imperious-bloodline-sorcerer-human","If you are targeted by a harmful spell, spell-like ability, or supernatural ability and suffer no harm <T13>or you succeed at a saving throw to reduce the effects</T> from it you can (immediate action) make an Intimidate check to demoralize the creature that produced the effect if the creature is within 30 feet of you.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List",false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,75,0,"",0,""]
["Trap Sense",0,"Ex","ARG 134","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/racial-bloodlines/kobold-bloodline-sorcerer-kobold","You gain a +<VAR2> bonus on Perception checks made to notice traps, a +<VAR> bonus on Reflex saves to avoid traps and a +<VAR> dodge bonus to AC against attacks made by traps.","+1/4","+5/4",null,null,null,null,null,null,"perc",{"$f":"INT((B82+5)/4)","v":1},"ref/ac",{"$f":"INT((B82+1)/4)","v":0}]
["Aquatic Bloodline",0,null,"APG 136","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/aquatic-bloodline","Your family traces its heritage back to the ocean depths."]
["Aquatic Adaptation",0,"Ex","APG 136","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/aquatic-bloodline","You gain a swim speed of <VAR>ft.*<T09> You also gain the amphibious special quality and a fat layer that grants +1 natural AC* and resist cold 5*. When immersed in water, you gain blindsense <VAR>ft</T>","/15+1x30",null,null,null,null,null,null,null,"swim",{"$f":"IF(B96<16,30,60)","v":30}]
["Boreal Bloodline Arcana",0,null,"APG 136","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/boreal-bloodline","Whenever you cast a spell with the cold descriptor, you increase the spell’s save DC by 1.*"]
["Deep Earth Bloodline",0,null,"APG 137","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/deep-earth-bloodline","You are connected to underground spaces"]
["Dreamspun Bloodline",0,null,"APG 137","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/dreamspun-bloodline","Your family is a long line of dreamers, who reach through and touch the supernal realm of dreams and the farthest shores of night."]
["Solipsism",0,"Ex","APG 138","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/dreamspun-bloodline","You can drift into the dream world, fading from the world around you. You can become incorporeal for <VAR> minutes per day. You gain the incorporeal subtype and take only half damage from corporeal magical attacks (you take no damage from nonmagical weapons and objects). Your spells deal only half damage to corporeal creatures, but spells and abilities that do not deal damage function normally. ","x1",null,null,null,null,"<VAR>","minutes/day"]
["Avatar of Chaos",0,"Ex","APG 138","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/protean-bloodline","You gain immunity to acid, petrification, and polymorph, as well as a +2 bonus to save DCs and on checks to overcome spell penetration against creatures with the lawful subtype."]
["Scaled Soul",0,"Su","APG 139","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/serpentine-bloodline","You gain the shapechanger subtype, and you can assume the form of a reptilian humanoid (as alter self ) or snake of Diminutive to Huge size (as beast shape III) at will. You retain the power of speech and the ability to use somatic spell components when transformed. You also become immune to poison and paralysis. You may use serpent’s fang as often as desired, and you may choose to inflict damage to any ability score."]
["Starsoul Bloodline Arcana",0,null,"APG 140","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/starsoul-bloodline","Whenever you cast an evocation spell, targets that fail their saves are dazzled by tiny sparkling starlights for 1 round per level of the spell."]
["Aurora Borealis",0,"Sp","APG 140","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/starsoul-bloodline","You can create a sheet of cascading colors. This power acts as a wall of fire, but it inflicts cold damage and does not radiate heat. However, one side of the aurora designated by you fascinates creatures within 10 feet, up to a maximum of <VAR>HD of creatures. A Will save (DC <DC>) negates this fascinate effect. You may use this ability for <VAR2> rounds per day.","x2","x1",null,null,null,"<VAR2>","rounds/day"]
["Ride the Lightning",0,"Sp","APG 140","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/stormborn-bloodline","As a full-round action you can become a living lightning bolt and move in a straight line up to 10 times your speed. You do not provoke attacks of opportunity while moving in this way. Creatures or objects in your path are affected as by your thunderbolt power. Creatures do not block your movement but solid barriers do unless they are reduced to 0 hit points. You can use this power once per day for up to <VAR> rounds.",null,null,null,null,null,1,"/day"]
["Verdant Bloodline Arcana",0,null,"APG 140","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/verdant-bloodline","Whenever you cast a spell with a range of personal, your skin toughens, granting you a natural armor bonus equal to the spell’s level for 1d4 rounds. This does not stack with any other natural armor bonuses you might have."]
["Fearsome Survival",0,"Su","UM 66","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/accursed-bloodline","Your hag-blood gives you considerable resilience. You gain DR 10/cold iron*, and gain SR <VAR>.*","+6"]
["Whirlwind",0,"Su","UM 67","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/djinni-bloodline","You gain the ability to turn into a 10-foot-high whirlwind once per day for <VAR> rounds.","x1",null,null,null,null,1,"/day"]
["Efreeti Bloodline",0,null,"UM 67","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/efreeti-bloodline","You were born with the power of fire genies, and the magic of the efreet is strong in you."]
["Water’s Fury",0,"Su","UM 68","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/marid-bloodline","As a standard action, you can create a jet of water in a 60-foot line that deals <VAR>d6 points of damage, and blinds the target that was struck for 1d6 rounds. A Reflex save (DC <DC>) reduces the damage by half and negates the blinding effect.","/2"]
["Elemental Resistance (Shaitan)",{"$f":"MAX(IFERROR(INDEX($O$377:$O$383,MATCH(A194,$A$377:$A$383,0)),0),IFERROR(INDEX($O$387:$O$393,MATCH(A194,$A$387:$A$393,0)),0),IFERROR(IF($A$398=A194,$O$398,0),0),IFERROR(INDEX($O$403:$O$405,MATCH(A194,$A$403:$A$405,0)),0),IFERROR(INDEX($O$409:$O$413,MATCH(A194,$A$409:$A$413,0)),0),IFERROR(INDEX($O$417:$O$423,MATCH(A194,$A$417:$A$423,0)),0),IFERROR(INDEX($O$427:$O$431,MATCH(A194,$A$427:$A$431,0)),0),IFERROR(INDEX($O$437:$O$445,MATCH(A194,$A$437:$A$445,0)),0))","v":0},"Ex","UM 69","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/shaitan-bloodline","You gain acid resistance <VAR>*.","/9+1x10[10,20]",null,null,null,null,null,null,null,"Acid Res",{"$f":"IF(B194,IF(B194<9,10,20),0)","v":0}]
["Avalanche",0,"Su","UM 69","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/shaitan-bloodline","Whenever you hit a single target with a spell that deals damage, you may make a bull rush check as a swift action. Replace your normal CMB with <VAR> for this maneuver. If the target is in contact with earth, stone, or rock, you gain a +4 bonus on your CMB check.","AddMODCHA"]
["Silver Tongue",0,"Su","UM 68","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/rakshasa-bloodline","You can draw upon your outsider heritage to spin amazingly convincing lies. Activating this ability is a swift action. You gain a +5 bonus on one Bluff check made to convince another of the truth of your words (similar to using glibness). If a magical effect is used against you that would detect your lies or force you to speak the truth, the user of the effect must succeed on a caster level check (DC <VAR>) to succeed. Failure means the effect does not detect your lies or force you to speak only the truth. You can use this ability <STAT> times a day.","+10",null,null,null,"+3","<STAT>","/day"]
["Mind Reader",0,"Sp","UM 68","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/rakshasa-bloodline","You can read minds as a spell-like ability. This ability acts like detect thoughts, except it lasts only 1 round, you use it on a single target as a standard action, and if the target fails its Will save, you gain information as if you had concentrated on it for 3 rounds. You may use this ability <VAR> time(s) per day.","+1/4[,5]",null,null,null,null,"<VAR>","/day"]
["Arial Bloodline",0,null,"UM 70","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/stormborn-bloodline","You trace your heritage to fierce and proud spirits of storm and sky, and the power of air and rain sings in your veins."]
["Empyreal Bloodline",0,null,"UM 71","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/empyreal","Your heavenly power derives from insight rather than force of personality."]
["Sacred Cistern",0,"Su","UM 71","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/empyreal#TOC-Bloodline-Powers",{"$f":"\"You can channel energy \"&IF(COUNTIF(FeatList,\"Extra Channel\"),\"three times\",\"once\")&\" per day, healing or harming <VAR> (DC <VAR2>)\"","v":"You can channel energy once per day, healing or harming <VAR> (DC <VAR2>)"},"ChannelDice","ChannelDC"]
["Fate's Retribution",0,"Su","UM 71","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/karmic#TOC-Bloodline-Powers","When you are hit by a melee attack, as an immediate action, you can curse the creature that struck you. The target takes a –2 penalty on all attack and damage rolls for 1d4 rounds. A Will save (DC <DC>) negates this effect. You can use this ability <STAT> times a day.",null,null,null,null,"+3","<STAT>","/day"]
["Elementalist Summoning",0,"Su","UM 72","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/primal#TOC-Bloodline-Powers",{"$f":"\"When you summon a creature, it gains resistance 10 \"&P45&\" (or its existing resistance increases by +5). Its natural attacks also deal an additional 1d6 \"&P45&\" damage.\"","v":"When you summon a creature, it gains resistance 10 your element's (or its existing resistance increases by +5). Its natural attacks also deal an additional 1d6 your element's damage."}]
["Sage Bloodline Arcana",0,null,"UM 72","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/sage#TOC-Bloodline-Arcana","Unlike most sorcerers, whose innate magic is powered by force of personality, you use your intellect to understand and master your mystic powers. You use your Intelligence, rather than your Charisma, to determine all class features and effects relating to your sorcerer class, such as bonus spells per day, the maximum spell level you can cast, the save DCs of your spells, and the number of daily uses of your bloodline powers.* You gain a +2 bonus on all Knowledge (arcana)* and Spellcraft checks*."]
["Seaborn Bloodline Arcana",0,null,"UM 72","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/seaborn#TOC-Bloodline-Arcana","When you are in a body of water large enough to float in, your effective caster level is increased by 1."]
["Sylvan Bloodline Arcana",{"$f":"MAX(IFERROR(INDEX($O$377:$O$383,MATCH(A258,$A$377:$A$383,0)),0),IFERROR(INDEX($O$387:$O$393,MATCH(A258,$A$387:$A$393,0)),0),IFERROR(IF($A$398=A258,$O$398,0),0),IFERROR(INDEX($O$403:$O$405,MATCH(A258,$A$403:$A$405,0)),0),IFERROR(INDEX($O$409:$O$413,MATCH(A258,$A$409:$A$413,0)),0),IFERROR(INDEX($O$417:$O$423,MATCH(A258,$A$417:$A$423,0)),0),IFERROR(INDEX($O$427:$O$431,MATCH(A258,$A$427:$A$431,0)),0),IFERROR(INDEX($O$437:$O$445,MATCH(A258,$A$437:$A$445,0)),0))","v":0},null," ","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"NA()","v":{"$error":"#N/A"}}]
["Void-Touched Bloodline Arcana",0,null,"UM 73","http://www.d20pfsrd.com/classes/core-classes/sorcerer/archetypes/paizo---sorcerer-archetypes/wildblooded/void-touched#TOC-Bloodline-Arcana","Whenever you cast an evocation spell, you may select one affected target that fails its save to suffer the choking airlessness of the void, silencing it (as silence, but affecting only the target) for 1 round. This is a supernatural ability."]
[{"$f":"CusBloodline&\" Bloodline Arcana\"","v":" Bloodline Arcana"},0,null,"Custom","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"CusBLArcana","v":0}]
[{"$f":"IF(LEN(CusBLPower9)>1,CusBLPower9,\"ZZZ\")","v":"ZZZ"},0,null,"Custom","http://www.d20pfsrd.com/classes/core-classes/paladin#TOC-Mercy-Su-",{"$f":"CusBLPowerDesc9","v":0}]
["Hedonistic Master",0,"Su","UM 66","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/oni-bloodline","You gain the ability to change your shape between your natural form and that of any one Large humanoid creature of the giant subtype at will (as the spell giant form I). You can switch between your forms at will, and can assume your giant form for as long as you want. In addition, you gain SR 26 and whenever you cast a spell of the charm or compulsion subschool, the spell’s DC increases by +2."]
["Orc Bloodline",0,null,"OoG 14","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/orc-bloodline","Your anger is never far from the surface, giving you strength and driving you to seek greater power."]
["Orc Bloodline Arcana",0,null,"OoG 14","http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/orc-bloodline",{"$f":"\"You gain the orc subtype, including darkvision 60 feet*\"&IF(B299,\"\",\" and light sensitivity\")&\". If you already have darkvision, its range increases to 90 feet. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled. \"","v":"You gain the orc subtype, including darkvision 60 feet* and light sensitivity. If you already have darkvision, its range increases to 90 feet. Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled. "}]
["See It Coming",0,"Su","HH 29",null,{"$f":"\"You gain a +<VAR> luck bonus on \"&SorcSeeItComing&\" saves.* As a full-round action, you can change this bonus to another saving throw.\"","v":"You gain a +<VAR> luck bonus on  saves.* As a full-round action, you can change this bonus to another saving throw."},"+1/4[,5]"]
["Shroud of Vermin",0,"Su","APCoT 5-29",null,"Your body crawls with vermin, increasing your natural armor bonus by <VAR>.* You can walk among swarms without being harmed by them, and by taking a standard action to mentally command one in which you stand, you can direct its attacks and movements as long as you have more HD than it.","+1/6"]
["Ectoplasm Bloodline",{"$f":"MAX(IFERROR(INDEX($O$377:$O$383,MATCH(A316,$A$377:$A$383,0)),0),IFERROR(INDEX($O$387:$O$393,MATCH(A316,$A$387:$A$393,0)),0),IFERROR(IF($A$398=A316,$O$398,0),0),IFERROR(INDEX($O$403:$O$405,MATCH(A316,$A$403:$A$405,0)),0),IFERROR(INDEX($O$409:$O$413,MATCH(A316,$A$409:$A$413,0)),0),IFERROR(INDEX($O$417:$O$423,MATCH(A316,$A$417:$A$423,0)),0),IFERROR(INDEX($O$427:$O$431,MATCH(A316,$A$427:$A$431,0)),0),IFERROR(INDEX($O$437:$O$445,MATCH(A316,$A$437:$A$445,0)),0))","v":0},null,"OA 124",null,"You have a connection with the ethereal substance known as ectoplasm. The power of the Ethereal Planes thrums in your mind and pulls at your flesh."]
["Psychic Strike",0,"Su","OA 125",null,"<STAT> times per day, you can attempt to overwhelm the minds of those nearby. You can target one creature within 30ft that you can see, they must make a DC <DC> Will save or take 1d6+<VAR> damage and become shaken for 1 round.","x1",null,null,null,"+3","<STAT>","/day"]
["True Thought-Form",0,"Sp","OA 125",null,"You can shed the restrictions of the flesh and become a thought-form - a being that exists independently of substance. When a creature would kill you, you can attempt to use mind swap against that creature as an immediate action just before dying."]
[]
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[null,4,"X"]
[null,2,"X"]
[null,5,"X"]
[]
[{"$f":"B339","v":0},{"$f":"C339","v":39},"Type","Source","Hyperlink","Description","<VAR>","<VAR2>","<VAR3>","<VAR4>","<STAT>","Times","per period","Level","Power","VarVal","Var2Val","Var3Val","Var4Val","StatVal","First T",null,null,null,"2nd T",null,null,null,"3rd T",null,null,null,"Display","Name","Reference","Description","Hyperlink","Times","Per Period",null,"Spells",null,null,"Standard","Mongrel Mage"]
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[{"$f":"BloodArcanistBloodline","v":0},{"$f":"MATCH(A386,$W$2:$W$76,0)","v":39}]
[{"$f":"INDEX($AW$2:$AW$76,$B$386)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},20,0,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$f":"\"@\"&A393&\" (\"&C393&\")\"","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"ArcanistExploitBloodline","v":0},{"$f":"MATCH(A397,$W$2:$W$76,0)","v":39}]
[]
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[{"$f":"B339","v":0},{"$f":"C339","v":39}]
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[{"$f":"A435&\" Bloodline\"","v":"0 Bloodline"},{"$f":"MATCH(A437,$A$2:$A$330,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$330,$B437)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF(AND(Archetypes!$L$395,$C$434>=N437),$E$434,0)+IF(COUNTIF(NeckSlot,\"Amulet of the Blooded (\"&AN437&\")*\"),2,0)+IF(AND(AN437=\"Darkness\",'Race Features'!$B$831),1,0)","v":0},{"$f":"IF(G437=0,\"\",INDEX(CLFunctionTable,$O437,MATCH(G437,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H437=0,\"\",INDEX(CLFunctionTable,$O437,MATCH(H437,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(I437=0,\"\",INDEX(CLFunctionTable,$O437,MATCH(I437,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(J437=0,\"\",INDEX(CLFunctionTable,$O437,MATCH(J437,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(K437=0,\"\",INDEX(CLFunctionTableExtended,$G$434+6,MATCH(K437,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",F437)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F437)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F437,U437+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U437),F437,IF($O437<W437,REPLACE(F437,U437,V437-U437+4,\"\"),REPLACE(REPLACE(F437,V437,4,\"\"),U437,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X437)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X437)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X437,Y437+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y437),X437,IF($O437<AA437,REPLACE(X437,Y437,Z437-Y437+4,\"\"),REPLACE(REPLACE(X437,Z437,4,\"\"),Y437,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB437)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB437)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB437,AC437+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC437),AB437,IF($O437<AE437,REPLACE(AB437,AC437,AD437-AC437+4,\"\"),REPLACE(REPLACE(AB437,AD437,4,\"\"),AC437,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(O437>0,NOT(ISERROR(AJ437)))","v":false},{"$f":"A437","v":"0 Bloodline"},{"$f":"D437","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AF437,\"<DC>\",$I$434),\"<VAR>\",$P437),\"<VAR2>\",$Q437),\"<VAR3>\",$R437),\"<VAR4>\",$S437),\"<STAT>\",$T437)","v":{"$error":"#N/A"}},{"$f":"E437","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L437,\"<VAR>\",$P437),\"<VAR2>\",$Q437),\"<VAR3>\",$R437),\"<VAR4>\",$S437),\"<STAT>\",$T437)),0)","v":0},{"$f":"M437","v":{"$error":"#N/A"}},{"$f":"A435","v":0}]
[]
[null,null,null,null,null,null,null,null,null,"Crossblood Power",null,null,null,null,null,"Crossblood Spell"]
[6,null,null,null,null,{"$f":"INDEX($AS$2:$AS$76,$B$436)","v":0},1,false,0,"",13,0,false,false,0,""]
[7,null,null,null,null,{"$f":"INDEX($AT$2:$AT$76,$B$436)","v":0},3,false,0,"",15,0,false,false,0,""]
[8,null,null,null,null,{"$f":"INDEX($AU$2:$AU$76,$B$436)","v":0},9,false,0,"",17,0,false,false,0,""]
[9,null,null,null,null,{"$f":"INDEX($AV$2:$AV$76,$B$436)","v":0},15,false,0,"",19,0,false,false,0,""]
[10,null,null,null,null,{"$f":"INDEX($AW$2:$AW$76,$B$436)","v":0},20,false,0,"",3,{"$f":"INDEX($AJ$2:$AR$76,$B$436,$A449)","v":0},false,false,0,""]
[11,null,null,null,null,null,null,null,null,null,5,0,false,false,0,""]
[12,null,null,null,null,null,null,null,null,null,7,0,false,false,0,""]
[13,null,null,null,null,null,null,null,null,null,9,0,false,false,0,""]
[14,null,null,null,null,null,null,null,null,null,11,0,false,false,0,""]
[15,null,null,null,null,null,null,null,null,null,13,0,false,false,0,""]
[16,null,null,null,null,null,null,null,null,null,15,0,false,false,0,""]
[17,null,null,null,null,null,null,null,null,null,17,0,false,false,0,""]
[18,null,null,null,null,null,null,null,null,null,19,0,false,false,0,""]
[19]
[20]

{"sheet":"Blessing Data","index":38,"n_rows":114,"n_cols":27,"rows_kept":114,"cut":false,"hidden":true,"merged":[]}
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blessing DD",null,"All Blessings",null,"Known Blessings"]
["Name","Has/Power","Source Page","Hyperlink","Description","<VAR>","<VAR2>",null,null,null,null,null,null,null,null,null,"Domain","Deity","Minor Blessing","Major Blessing","Source",null,null,{"$f":"MAX(W4:W80)","v":0},null,{"$f":"MAX(Y4:Y80)","v":33}]
["Zephyr's Gift",{"$f":"MAX(IFERROR(INDEX($H$89:$H$92,MATCH(A4,$A$89:$A$92,0)),0),IFERROR(INDEX($H$98:$H$99,MATCH(A4,$A$98:$A$99,0)),0),IFERROR(INDEX($H$105:$H$108,MATCH(A4,$A$105:$A$108,0)),0),IFERROR(INDEX($H$113:$H$114,MATCH(A4,$A$113:$A$114,0)),0))","v":0},"ACG 63",null,"You can touch one ranged weapon and enhance it with air. For one minute, any attacks made with the weapon take no range penalties, and using it does not provoke an attack of opportunity.",null,null,null,null,null,null,null,null,null,null,1,"Air",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q4)>0","v":false},"Zephyr's Gift","Soaring Assault",{"$f":"OptACG","v":true},null,{"$f":"IF(OptEnforceDietyDomainRules,IF(AND(R4,U4),COUNTIFS($Q$4:$Q$80,\"<=\"&Q4,$R$4:$R$80,TRUE,$U$4:$U$80,TRUE),0),IF(U4,COUNTIFS($Q$4:$Q$80,\"<=\"&Q4,$U$4:$U$80,TRUE),0))","v":0},{"$f":"IF($P4>X$3,\"\",INDEX($Q$4:$Q$80,MATCH(P4,$W$4:$W$80,0)))","v":""},{"$f":"IF(U4,COUNTIFS($Q$4:$Q$80,\"<=\"&Q4,$U$4:$U$80,TRUE),0)","v":1},{"$f":"IF($P4>Z$3,\"\",INDEX($Q$4:$Q$80,MATCH($P4,Y$4:Y$80,0)))","v":"Air"},{"$f":"A89","v":{"$error":"#N/A"}}]
["Soaring Assault",{"$f":"MAX(IFERROR(INDEX($H$89:$H$92,MATCH(A5,$A$89:$A$92,0)),0),IFERROR(INDEX($H$98:$H$99,MATCH(A5,$A$98:$A$99,0)),0),IFERROR(INDEX($H$105:$H$108,MATCH(A5,$A$105:$A$108,0)),0),IFERROR(INDEX($H$113:$H$114,MATCH(A5,$A$113:$A$114,0)),0))","v":0},"ACG 63",null,"You can touch an ally and give them the gift of flight. They gain a fly speed of 60ft with average maneuverability, and gain a +<VAR> bonus on Fly checks. If they succeed at a charge attack while flying, that attack does a bonus +<VAR> electricity damage.","x1",null,null,null,null,null,null,null,null,null,2,"Animal",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q5)>0","v":false},"Animal Fury","Battle Companion (Animal)",true,null,0,"",{"$f":"IF(U5,COUNTIFS($Q$4:$Q$80,\"<=\"&Q5,$U$4:$U$80,TRUE),0)","v":2},"Animal",{"$f":"A90","v":{"$error":"#N/A"}}]
["Animal Fury",0,"ACG 63",null,"You can touch an ally and grant them feral features for one minute. They gain either 2 claw attacks (1d6 Medium / 1d4 Small) or 1 bite attack (1d8 Medium / 1d6 Small)  These are primary natural attacks that replace similar natural attacks the ally might have.",null,null,null,null,null,null,null,null,null,null,3,"Artifice",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q6)>0","v":false},"Crafter's Wrath","Transfer Magic",true,null,0,"",3,"Artifice",{"$error":"#N/A"}]
["Battle Companion (Animal)",0,"ACG 63",null,"You can summon a battle companion. This functions as Summon Nature's Ally <VAR> but with a duration of one minute and it can only summon one animal.","/2[,9]",null,null,null,null,null,null,null,null,null,4,"Chaos",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q7)>0","v":false},"Anarchic Strike","Battle Companion (Chaos)",true,null,0,"",4,"Chaos",{"$error":"#N/A"}]
["Crafter's Wrath",0,"ACG 64",null,"You can touch one melee weapon and can grant it the power to bypass hardness and damage reduction for one minute.",null,null,null,null,null,null,null,null,null,null,5,"Charm",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q8)>0","v":false},"Charming Presence","Dominance Aura",true,null,0,"",5,"Charm"]
["Transfer Magic",0,"ACG 64",null,"You can temporarily transfer a special ability or enhancement bonus from one weapon or armor to another. You must be touching both items and the bearers must both be willing.  You can only transfer an ability or bonus with a base price modifier of +2 or less. The transfer lasts one minute and you can use this ability multiple times on the same weapon or weapons.",null,null,null,null,null,null,null,null,null,null,6,"Community",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q9)>0","v":false},"Communal Aid","Fight as One",true,null,0,"",6,"Community"]
["Anarchic Strike",0,"ACG 64",null,"You can touch one weapon and grant it a chaotic blessing for one minute. It deals an additional 1d6 damage against lawful creatures and is treated as chaotic for overcoming damage reduction. This does not stack with the anarchic weapon special ability.",null,null,null,null,null,null,null,null,null,null,7,"Darkness",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q10)>0","v":false},"Enshrouding Darkness","Darkened Visage",true,null,0,"",7,"Darkness"]
["Battle Companion (Chaos)",0,"ACG 64",null,"You can summon a battle companion. This functions as Summon Monster <VAR>, but with a duration of one minute and can only summon a single chaotic outsider or an animal with the entropic simple template.","/2-1[,9]",null,null,null,null,null,null,null,null,null,8,"Death",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q11)>0","v":false},"From the Grave","Death's Touch",true,null,0,"",8,"Death"]
["Charming Presence",0,"ACG 64",null,"You can touch an ally and grant them an entrancing blessing for one minute. They become mesmerizing to their opponents, filling them with either admiration or fear.  This functions as sanctuary, except that if the ally attacks an opponent, the effect is only ended with respect to that opponent. This is a mind-affecting effect.",null,null,null,null,null,null,null,null,null,null,9,"Destruction",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q12)>0","v":false},"Destructive Attacks","Heart of Carnage",true,null,0,"",9,"Destruction"]
["Dominance Aura",0,"ACG 64",null,"You can surround yourself with an aura of majesty for one minute. Once per round as a swift action, you can issue a command (as the Command spell) to one creature within 30ft - they must make a Will save or submit for one round.",null,null,null,null,null,null,null,null,null,null,10,"Earth",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q13)>0","v":false},"Acid Strike","Armor of Earth",true,null,0,"",10,"Earth"]
["Communal Aid",0,"ACG 65",null,"You can touch an ally and grant them the blessing of community for one minute. Whenever they use the aid another action, the bonus increases to +4. You can use this on yourself as a swift action.",null,null,null,null,null,null,null,null,null,null,11,"Evil",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q14)>0","v":false},"Unholy Strike","Battle Companion (Evil)",true,null,0,"",11,"Evil"]
["Fight as One",0,"ACG 65",null,"For one minute, when you make a successful melee or ranged attack against a foe, allies within 10ft of you gain a +2 insight bonus on the same type of attack (melee or ranged). If you score a critical hit, the bonus increases to +4 until the start of your next turn.",null,null,null,null,null,null,null,null,null,null,12,"Fire",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q15)>0","v":false},"Fire Strike","Armor of Flame",true,null,0,"",12,"Fire"]
["Enshrouding Darkness",0,"ACG 65",null,"You can touch an ally and grant them the blessing of darkness for one minute. They become enshrouded in shadows, granting concealment (20%).  Creatures that can normally see in supernatural darkness ignore this concealment.",null,null,null,null,null,null,null,null,null,null,13,"Glory",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q16)>0","v":false},"Glorious Presence","Demoralizing Glory",true,null,0,"",13,"Glory"]
["Darkened Visage",0,"ACG 65",null,"You can place a shroud of darkness around the eyes of one foe within 30ft. They must make a Will save or be blinded for 1 minute.",null,null,null,null,null,null,null,null,null,null,14,"Good",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q17)>0","v":false},"Holy Strike","Battle Companion (Good)",true,null,0,"",14,"Good"]
["From the Grave",0,"ACG 65",null,"You can take on a corpse-like visage for one minute. This grants you a +4 bonus on Intimidate checks and Disguise checks to resemble an undead creature. You also gain a +2 profane bonus on saving throws against disease, mind-affecting effects, paralysis, poison and stun.",null,null,null,null,null,null,null,null,null,null,15,"Healing",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q18)>0","v":false},"Powerful Healer","Fast Healing",true,null,0,"",15,"Healing"]
["Death's Touch",0,"ACG 65",null,"You can make a melee touch attack against an opponent to inflict 1 temporary negative level on the target for one minute.  You can also activate this ability as a swift action upon hitting an opponent with a melee attack.  Multiple negative level stack.",null,null,null,null,null,null,null,null,null,null,16,"Knowledge",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q19)>0","v":false},"Lore Keeper","Monster Lore",true,null,0,"",16,"Knowledge"]
["Destructive Attacks",0,"ACG 65",null,"You can touch an ally and grant the the blessing of destruction for one minute, giving them a +<VAR> morale bonus on weapon damage rolls.","/2[1,]",null,null,null,null,null,null,null,null,null,17,"Law",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q20)>0","v":false},"Axiomatic Strike","Battle Companion (Law)",true,null,0,"",17,"Law"]
["Heart of Carnage",0,"ACG 65",null,"You can touch an ally and grant them the blessing of greater destructive powers for one minute. They gain a +4 insight bonus on attack rolls to confirm critical hits, and they have a 50% chance of treating any critical or sneak attack against them as a normal hit.",null,null,null,null,null,null,null,null,null,null,18,"Liberation",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q21)>0","v":false},"Liberation","Freedom's Shout",true,null,0,"",18,"Liberation"]
["Acid Strike",0,"ACG 65",null,"You can touch one weapon and enhance it with acidic potency for one minute. It emits acrid fumes that deal 1d4 acid damage with each strike. This damage doesn't stack with the corrosive weapon special ability.",null,null,null,null,null,null,null,null,null,null,19,"Luck",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q22)>0","v":false},"Lucky Presence","Unlucky Enemy",true,null,0,"",19,"Luck"]
["Armor of Earth",0,"ACG 65",null,"You can touch an ally and harden their armor or clothing for one minute, granting them DR <VAR>/--. This does not stack with any other damage resistance.","/2-4[,5]",null,null,null,null,null,null,null,null,null,20,"Madness",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q23)>0","v":false},"Madness Supremacy","Control Madness",true,null,0,"",20,"Madness"]
["Unholy Strike",0,"ACG 65",null,"You can touch one weapon and grant it an evil blessing for one minute. It deals an additional 1d6 damage against good creatures and is treated as evil for overcoming damage reduction. This does not stack with the unholy weapon special ability.",null,null,null,null,null,null,null,null,null,null,21,"Magic",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q24)>0","v":false},"Hand of the Acolyte","Blessed Magic",true,null,0,"",21,"Magic"]
["Battle Companion (Evil)",0,"ACG 65",null,"You can summon a battle companion. This functions as Summon Monster <VAR>, but with a duration of one minute and can only summon a single evil outsider or an animal with the fiendish simple template.","/2-1[,9]",null,null,null,null,null,null,null,null,null,22,"Nobility",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q25)>0","v":false},"Inspiring Word","Lead by Example",true,null,0,"",22,"Nobility"]
["Fire Strike",0,"ACG 65",null,"You can touch one weapon and enhance it with the grandeur of fire for one minute. It glows red hot and deals an additional 1d4 fire damage with each hit. This does not stack with flaming or fire burst abilities.",null,null,null,null,null,null,null,null,null,null,23,"Plant",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q26)>0","v":false},"Creeping Vines","Battle Companion (Plant)",true,null,0,"",23,"Plant"]
["Armor of Flame",0,"ACG 65",null,"You can touch an ally and wreath them in flames for one minute. This functions as Fire Shield - they take half damage from cold attacks and when they are attacked with a melee attack, the attacker takes 1d6 + <VAR> fire damage.","x1[,15]",null,null,null,null,null,null,null,null,null,24,"Protection",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q27)>0","v":false},"Increased Defense","Aura of Protection",true,null,0,"",24,"Protection"]
["Glorious Presence",0,"ACG 66",null,"You can touch an ally and grant them a glorious blessing for one minute. They become mesmerizing to their opponents, filling them with either admiration or fear.  This functions as sanctuary, except that if the ally attacks an opponent, the effect is only ended with respect to that opponent. This is a mind-affecting effect.",null,null,null,null,null,null,null,null,null,null,25,"Repose",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q28)>0","v":false},"Gentle Rest","Back to the Grave",true,null,0,"",25,"Repose"]
["Demoralizing Glory",0,"ACG 66",null,"When you successfully damage an opponent with a melee attack or attack spell, as a swift action you can attempt to demoralize them, using the higher of your Intimidate skill or your warpriest level.",null,null,null,null,null,null,null,null,null,null,26,"Rune",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q29)>0","v":false},"Blast Rune","Spell-Storing Weapon",true,null,0,"",26,"Rune"]
["Holy Strike",0,"ACG 66",null,"You can touch one weapon and grant it a good blessing for one minute. It deals an additional 1d6 damage against evil creatures and is treated as good for overcoming damage reduction. This does not stack with the holy weapon special ability.",null,null,null,null,null,null,null,null,null,null,27,"Strength",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q30)>0","v":false},"Strength Surge","Strength of Will",true,null,0,"",27,"Strength"]
["Battle Companion (Good)",0,"ACG 66",null,"You can summon a battle companion. This functions as Summon Monster <VAR>, but with a duration of one minute and can only summon a single good outsider or an animal with the celestial simple template.","/2-1[,9]",null,null,null,null,null,null,null,null,null,28,"Sun",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q31)>0","v":false},"Blinding Strike","Cleansing Fire",true,null,0,"",28,"Sun"]
["Powerful Healer",0,"ACG 66",null,"As a swift action, you can treat any cure spell as if it were empowered, causing it to heal 50% more damage. This does not stack with the Empower Spell feat.",null,null,null,null,null,null,null,null,null,null,29,"Travel",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q32)>0","v":false},"Agile Feet","Dimensional Hop",true,null,0,"",29,"Travel"]
["Fast Healing",0,"ACG 66",null,"You can touch an ally and grant it fast healing for one minute.",null,null,null,null,null,null,null,null,null,null,30,"Trickery",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q33)>0","v":false},"Double","Greater Invisibility",true,null,0,"",30,"Trickery"]
["Lore Keeper",0,"ACG 66",null,"You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if your result on the appropriate knowledge skill check was <VAR>.","AddModWis+15",null,null,null,null,null,null,null,null,null,31,"War",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q34)>0","v":false},"War Mind","Battle Lust",true,null,0,"",31,"War"]
["Monster Lore",0,"ACG 66",null,"When you succeed at a Knowledge check against an opponent to learn about its abilities, or at a touch attack using the Lore Keeper blessing, you can spend a swift action to gain a +2 insight bonus on attack, saving throws, AC and ability and skill checks against that creature for one minute.",null,null,null,null,null,null,null,null,null,null,32,"Water",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q35)>0","v":false},"Ice Strike","Armor of Ice",true,null,0,"",32,"Water"]
["Axiomatic Strike",0,"ACG 66",null,"You can touch one weapon and grant it a lawful blessing for one minute. It deals an additional 1d6 damage against chaotic creatures and is treated as lawful for overcoming damage reduction. This does not stack with the axiomatic weapon special ability.",null,null,null,null,null,null,null,null,null,null,33,"Weather",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q36)>0","v":false},"Storm Strike","Wind Barrier",true,null,{"$f":"IF(OptEnforceDietyDomainRules,IF(AND(R36,U36),COUNTIFS($Q$4:$Q$80,\"<=\"&Q36,$R$4:$R$80,TRUE,$U$4:$U$80,TRUE),0),IF(U36,COUNTIFS($Q$4:$Q$80,\"<=\"&Q36,$U$4:$U$80,TRUE),0))","v":0},{"$f":"IF($P36>X$3,\"\",INDEX($Q$4:$Q$80,MATCH(P36,$W$4:$W$80,0)))","v":""},33,{"$f":"IF($P36>Z$3,\"\",INDEX($Q$4:$Q$80,MATCH($P36,Y$4:Y$80,0)))","v":"Weather"}]
["Battle Companion (Law)",0,"ACG 66",null,"You can summon a battle companion. This functions as Summon Monster <VAR>, but with a duration of one minute and can only summon a single lawful outsider or an animal with the resolute simple template.","/2-1[,9]",null,null,null,null,null,null,null,null,null,34,"Scalykind",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q37)>0","v":false},"Scaly Touch","Serpent Fang",{"$f":"OptACO","v":false},null,0,"",0,""]
["Liberation",0,"ACG 66",null,"As a swift action, you can ignore impediements to your mobility and effects that cause paralysis for one round. You can activate this blessing even if you are otherwise unable to take actions, but not if you are unconscious.",null,null,null,null,null,null,null,null,null,null,35,"Void",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q38)>0","v":false},"Airless Touch","Deny Gravity",{"$f":"OptACO","v":false},null,0,"",0,""]
["Freedom's Shout",0,"ACG 66",null,"As a swift action, you can emit a 30ft aura that affects all allies with the Liberation blessing for one round.",null,null,null,null,null,null,null,null,null,null,36,"Shadow",{"$f":"COUNTIF('Deity Info v2'!$AG$3:$AG$19,Q39)>0","v":false},"Flicker of Shadows","Swift as Shadow",{"$f":"OptBotS","v":false},null,0,"",0,""]
["Lucky Presence",0,"ACG 66",null,"You can touch an ally and grant them a lucky blessing.  They can call upon this luck to roll any one ability check, attack roll, saving throw or skill check twice and take the better result. They must choose to use this before the roll is made. The effects for one minute or until used.",null,null,null,null,null,null,null,null,null,null,37,null,null,null,null,false,null,0,"",0,""]
["Unlucky Enemy",0,"ACG 66",null,"As an immediate action you can force and adjacent opponent to reroll an attack, saving throw, skill or ability check it just attempted and take the lower of the two rolls. You must declare this after the roll is made but before the results are revealed.",null,null,null,null,null,null,null,null,null,null,38,null,null,null,null,false,null,0,"",0,""]
["Madness Supremacy",0,"ACG 67",null,"As a swift action, you can target a creature within 30ft that has the cowering, frightened, panicked or paralyzed condition. The condition is suspended for one round and they gain the confused condition instead, but must reroll any result other than \"attack self\" or \"attack nearest creature\". After 1 round the suspended condition resumes.",null,null,null,null,null,null,null,null,null,null,39,null,null,null,null,false,null,0,"",0,""]
["Control Madness",0,"ACG 67",null,"As a swift action, you can choose one behaviour for all confused creatures within 30ft to exhibit, as they all had rolled the same result. This lasts 1 round and you can use this ability even if you are confused.",null,null,null,null,null,null,null,null,null,null,40,null,null,null,null,false,null,0,"",0,""]
["Hand of the Acolyte",0,"ACG 67",null,"You can cause your melee weapon to fly from your grasp, strike an opponent and instantly return to you. You can make a single attack with a range of 30ft. You use your Wisdom modifier on the attack, and your Strength modifier on the damage.",null,null,null,null,null,null,null,null,null,null,41,null,null,null,null,false,null,0,"",0,""]
["Blessed Magic",0,"ACG 67",null,"You can cast a prepared warpriest spell without expending its spell slot. It must have a casting time of 1 standard action and must be at least 3 levels lower than the highest spell level you can cast. It must be one that damages a creature or causes it to take penalties.",null,null,null,null,null,null,null,null,null,null,42,null,null,null,null,false,null,0,"",0,""]
["Inspiring Word",0,"ACG 67",null,"You can speak a few words to a creature within 30ft to fill them with inspiration, granting them a +2 morale bonus on one of your choice of attack rolls, ability checks, skill checks or saving throws for one minute.",null,null,null,null,null,null,null,null,null,null,43,null,null,null,null,false,null,0,"",0,""]
["Lead by Example",0,"ACG 67",null,"As a swift action, you can inspire your allies to follow your lead. If the next action on your turn is an attack or skill check, all allies withing 30ft who take the same action against the same foe or obstacle on their next turn gain a +4 morale bonus on that roll.",null,null,null,null,null,null,null,null,null,null,44,null,null,null,null,false,null,0,"",0,""]
["Creeping Vines",0,"ACG 67",null,"On hitting with a melee attack, as a swift action you cause the creature you hit to sprout entangling vines that attempt to hold it in place, entangling it for one round unless they make a Reflex save.",null,null,null,null,null,null,null,null,null,null,45,null,null,null,null,false,null,0,"",0,""]
["Battle Companion (Plant)",0,"ACG 67",null,"You can summon a battle companion. This functions as Summon Nature's Ally <VAR> but with a duration of one minute and it can only summon one animal.  The creature's type changes to plant instead of animal.","/2-1[,9]",null,null,null,null,null,null,null,null,null,46,null,null,null,null,false,null,0,"",0,""]
["Increased Defense",0,"ACG 67",null,"You can gain a +<VAR> sacred bonus on saving throws and AC for one minute.","/10+1",null,null,null,null,null,null,null,null,null,47,null,null,null,null,false,null,0,"",0,""]
["Aura of Protection",0,"ACG 67",null,"You can emit a 30ft aura of protection for one minute. You and your allies within this aura gain resistance <VAR> against acid, cold, electricity, fire and sonic.","/15+1x10",null,null,null,null,null,null,null,null,null,48,null,null,null,null,false,null,0,"",0,""]
["Gentle Rest",0,"ACG 67",null,{"$f":"\"You can fill a living creature with lethargy by hitting it with a melee touch attack, staggering it for 1 round. If it is already staggered it falls asleep for 1 round. An undead creature is staggered for \"&MAX(1,ModWIS)&\" rounds.\"","v":"You can fill a living creature with lethargy by hitting it with a melee touch attack, staggering it for 1 round. If it is already staggered it falls asleep for 1 round. An undead creature is staggered for 1 rounds."},null,null,null,null,null,null,null,null,null,null,49,null,null,null,null,false,null,0,"",0,""]
["Back to the Grave",0,"ACG 67",null,"When using channel energy to heal living creatures, you can take a swift action to also deal half that damage to undead. Undead can attempt the normal saving throw to halve this damage.",null,null,null,null,null,null,null,null,null,null,50,null,null,null,null,false,null,0,"",0,""]
["Blast Rune",0,"ACG 67",null,"You can create a blast rune in any adjacent square.  Any creature entering this square takes 1d6+<VAR> points of acid, cold, electricity or fire damage (designated when you create the rune). The rune lasts <VAR2> rounds or until discharged. It is invisible but can be discovered with a DC 26 Perception check and disabled with a DC 26 Disable Device check. You cannot create a rune in a square occupied by another creature.","/2","x1",null,null,null,null,null,null,null,null,51,null,null,null,null,false,null,0,"",0,""]
["Spell-Storing Weapon",0,"ACG 68",null,"You can cast a spell into a magic weapon as if it had the spell storing special ability. If the spell is not used within 10 minutes, it dissipates.",null,null,null,null,null,null,null,null,null,null,52,null,null,null,null,false,null,0,"",0,""]
["Strength Surge",0,"ACG 68",null,"As a swift action, you can focus your strength. You gain an enhancement bonus of +<VAR> to your melee attack rolls, combat maneuver checks that rely on Strength, Strength-based skills and Strength checks for 1 round.","/2[1,]",null,null,null,null,null,null,null,null,null,53,null,null,null,null,false,null,0,"",0,""]
["Strength of Will",0,"ACG 68",null,"As a swift action, you can ignore the movement penalties caused by wearing medium or heavy armor or carrying a medium or heavy load for one minute.  You can add your Strength modifier on saving throws against effect that would cause you to become entangled, staggered or paralyzed.",null,null,null,null,null,null,null,null,null,null,54,null,null,null,null,false,null,0,"",0,""]
["Blinding Strike",0,"ACG 68",null,"You can create a flash of sunlight in one of your opponent's eyes, blinding them for one round. A Reflex save reduces this to dazzled for one round. Sightless creatures are unaffected; creatures with light blindness or sensativity take a -4 penalty on the saving throw.",null,null,null,null,null,null,null,null,null,null,55,null,null,null,null,false,null,0,"",0,""]
["Cleansing Fire",0,"ACG 68",null,"You can touch a weapon and grant it either the flaming or undead-bane special ability for one minute. You can spend two uses of your blessing to give it both abilities.",null,null,null,null,null,null,null,null,null,null,56,null,null,null,null,false,null,0,"",0,""]
["Agile Feet",0,"ACG 68",null,"As a swift action, you gain increased mobility. For one round, you can ignore all difficult terrain (including magical terrain) and take no penalties for moving through it.",null,null,null,null,null,null,null,null,null,null,57,null,null,null,null,false,null,0,"",0,""]
["Dimensional Hop",0,"ACG 68",null,"You can teleport up to 20ft as a move action. You spend multiple blessing uses to increase this distance by 20ft per use, or to bring willing creatures with you. You must have light of sight to your destination.",null,null,null,null,null,null,null,null,null,null,58,null,null,null,null,false,null,0,"",0,""]
["Double",0,"ACG 68",null,"As a move action, you can create an illusory double of yourself. This functions a single mirror image, and lasts <VAR> rounds or until it is dispelled or destroyed. You can only have one double at a time and the image created does not stack with the actual mirror image spell.","x1",null,null,null,null,null,null,null,null,null,59,null,null,null,null,false,null,0,"",0,""]
["Greater Invisibility",0,"ACG 68",null,"As a swift action, you can become invisible for one round, as the greater invisibility spell.",null,null,null,null,null,null,null,null,null,null,60,null,null,null,null,false,null,0,"",0,""]
["War Mind",0,"ACG 68",null,"You can touch an ally and grant them a tactical advantage for 1 minute. At the start of each of their turns, they can select one of the following bonuses for that round: +10ft to base speed; +1 dodge bonus to AC; +1 insight bonus on attack rolls; +1 luck bonus on saving throws.",null,null,null,null,null,null,null,null,null,null,61,null,null,null,null,false,null,0,"",0,""]
["Battle Lust",0,"ACG 68",null,"You can touch an ally and grant them a thirst for battle for one round.  All of their attacks are treated as if they had the vicious ability, but the additional damage is non-lethal.  They also receive a +4 insight bonus on attack rolls made to confirm critical hits.",null,null,null,null,null,null,null,null,null,null,62,null,null,null,null,false,null,0,"",0,""]
["Ice Strike",0,"ACG 68",null,"You can touch one weapon and enhance it with power of water for one minute. It deals an additional 1d4 cold damage with each strike. This damage doesn't stack with the frost or icy burst weapon special ability.",null,null,null,null,null,null,null,null,null,null,63,null,null,null,null,false,null,0,"",0,""]
["Armor of Ice",0,"ACG 68",null,"You can touch an ally and wreath them in freezing mist for one minute. This functions as Fire Shield (chill shield) - they take half damage from fire attacks and when they are attacked with a melee attack, the attacker takes 1d6 + <VAR> cold damage.",null,null,null,null,null,null,null,null,null,null,64,null,null,null,null,false,null,0,"",0,""]
["Storm Strike",0,"ACG 68",null,"You can touch one weapon and grant it the blessing of stormy weather for one minute. It deals an additional 1d4 electricity damage with each strike. This damage doesn't stack with the shock or shocking burst weapon special ability.",null,null,null,null,null,null,null,null,null,null,65,null,null,null,null,false,null,{"$f":"IF(OptEnforceDietyDomainRules,IF(AND(R68,U68),COUNTIFS($Q$4:$Q$80,\"<=\"&Q68,$R$4:$R$80,TRUE,$U$4:$U$80,TRUE),0),IF(U68,COUNTIFS($Q$4:$Q$80,\"<=\"&Q68,$U$4:$U$80,TRUE),0))","v":0},{"$f":"IF($P68>X$3,\"\",INDEX($Q$4:$Q$80,MATCH(P68,$W$4:$W$80,0)))","v":""},{"$f":"IF(U68,COUNTIFS($Q$4:$Q$80,\"<=\"&Q68,$U$4:$U$80,TRUE),0)","v":0},{"$f":"IF($P68>Z$3,\"\",INDEX($Q$4:$Q$80,MATCH($P68,Y$4:Y$80,0)))","v":""}]
["Wind Barrier",{"$f":"MAX(IFERROR(INDEX($H$89:$H$92,MATCH(A69,$A$89:$A$92,0)),0),IFERROR(INDEX($H$98:$H$99,MATCH(A69,$A$98:$A$99,0)),0),IFERROR(INDEX($H$105:$H$108,MATCH(A69,$A$105:$A$108,0)),0),IFERROR(INDEX($H$113:$H$114,MATCH(A69,$A$113:$A$114,0)),0))","v":0},"ACG 68",null,"You can create a barrier of fast winds around yourself for one minute. This acts as wind wall on all sides of your square, protects you with feather fall, and does not interfere with your ranged attacks.",null,null,null,null,null,null,null,null,null,null,66,null,null,null,null,false,null,0,"",0,""]
["Scaly Touch",0,"ACO 25",null,"You can touch an ally and grant them reptilian scales, giving them a +<VAR> enhancement bonus to their natural armor for 1 minute.","/5+1",null,null,null,null,null,null,null,null,null,67,null,null,null,null,false,null,0,"",0,""]
["Serpent Fang",0,"ACO 25",null,"As a standard action you can manifest venomous fangs for 1 minute. These grant a normal sized Bite attack that can inflict poison (DC <VAR>) on a successful hit. (Serpent Venom: save Fort negates; frequency 1/round for 4 rounds; effect 1d2 con ; cure 1 save)","DCCon",null,null,null,null,null,null,null,null,null,68,null,null,null,null,false,null,0,"",0,""]
["Airless Touch",0,"ACO 25",null,"With a successful melee touch attack, you can steal an opponent's breath, leaving them unable to speak, use breath weapons, cast spells with verbal components, or similar for 1 round. If they fail a DC <DC> Fort save, they are also staggered for 1 round and can no longer hold their breath if they were trying to do so. Creatures that don't breathe are unaffected. A creature affected by this is immune to further uses for 24 hours.",null,null,null,null,null,null,null,null,null,null,69,null,null,null,null,false,null,0,"",0,""]
["Deny Gravity",0,"ACO 25",null,"As a standard action you can touch an ally to allow them to ignore gravity for 1 minute. They gain a fly speed of 40ft with average maneuverability and are immune to dangerous environmental conditions (as the life bubble spell.)",null,null,null,null,null,null,null,null,null,null,70,null,null,null,null,false,null,0,"",0,""]
["Flicker of Shadows",0,"BotS 17",null,"You can cause a weapon you touch to warp and become insubstantial for a split second before an attack. The first attack made with each weapon each round ignores any shield bonus to AC, as well as any bonuses from cover, other than total cover. The effect lasts for 1 minute.",null,null,null,null,null,null,null,null,null,null,71,null,null,null,null,false,null,0,"",0,""]
["Swift as Shadow",0,"BotS 17",null,"You can spend a swift action to empower yourself or an ally within 30ft to move as easily as a shadow. The subject's land speed increases by 10ft and takes no movement penalties for darkness, difficult terrain or slickness (such as ice or a grease spell). When the subject hits with a charge attack, that attack also deals <VAR> cold damge.","x1",null,null,null,null,null,null,null,null,null,72,null,null,null,null,false,null,0,"",0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,73,null,null,null,null,false,null,0,"",0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,74,null,null,null,null,false,null,0,"",0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,75,null,null,null,null,false,null,0,"",0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,76,null,null,null,null,false,null,0,"",0,""]
["End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,77,null,null,null,null,false,null,0,"",0,""]
[]
[]
[]
["Warpriest Blessings",null,"Level",{"$f":"WarpriestLevel","v":0},"DC",{"$f":"10+ModWIS+INT(D84/2)","v":10}]
[{"$f":"IF(Archetypes!L647,\"Liberation\",WarpriestBless1)","v":0},{"$f":"MATCH(A85,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[{"$f":"WarpriestBless2","v":0},{"$f":"MATCH(A86,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[]
["Warpriest","Index","Source Page","Hyperlink","Description","<VAR>","<VAR2>","Power","VarVal","Var2Val","Display","Name","Reference","Description"]
[{"$f":"INDEX($S$4:$S$80,$B$85)","v":{"$error":"#N/A"}},{"$f":"MATCH(A89,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$4:C$80,$B89)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(WarpriestLevel>=1,WarpriestLevel,0)","v":0},{"$f":"IF(F89=0,\"\",INDEX(CLFunctionTable,$H89,MATCH(F89,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"AND(IFERROR(H89>0,FALSE),NOT(ISERROR(N89)))","v":false},{"$f":"\"@\"&A89","v":{"$error":"#N/A"}},{"$f":"C89","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E89,\"<VAR>\",I89),\"<VAR2>\",J89),\"<DC>\",$F$84)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($T$4:$T$80,$B$85)","v":{"$error":"#N/A"}},{"$f":"MATCH(A90,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(WarpriestLevel>=10,WarpriestLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(IFERROR(H90>0,FALSE),NOT(ISERROR(N90)))","v":false},{"$f":"\"@\"&A90","v":{"$error":"#N/A"}},{"$f":"C90","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E90,\"<VAR>\",I90),\"<VAR2>\",J90),\"<DC>\",$F$84)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($S$4:$S$80,$B$86)","v":{"$error":"#N/A"}},{"$f":"MATCH(A91,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(WarpriestLevel>=1,WarpriestLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"INDEX($T$4:$T$80,$B$86)","v":{"$error":"#N/A"}},{"$f":"MATCH(A92,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(WarpriestLevel>=10,WarpriestLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[]
["War Blessing Feat",null,"Level",{"$f":"MAX(DruidLevel,ClericLevel,InquisitorLevel,OracleLevel)","v":0},"DC",{"$f":"10+ModWIS+INT(D94/2)","v":10}]
[{"$f":"'Feat Options'!F27","v":0},{"$f":"MATCH(A95,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[{"$f":"'Feat Options'!F28","v":0},{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Description for Feat"]
[{"$f":"INDEX($S$4:$S$80,$B$95)","v":{"$error":"#N/A"}},{"$f":"MATCH(A98,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$4:C$80,$B98)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"D94","v":0},{"$f":"IF(F98=0,\"\",INDEX(CLFunctionTable,$H98,MATCH(F98,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G98=0,\"\",INDEX(CLFunctionTable,$H98,MATCH(G98,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"AND(IFERROR(H98>0,FALSE),NOT(ISERROR(N98)))","v":false},{"$f":"\"@\"&A98","v":{"$error":"#N/A"}},{"$f":"C98","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E98,\"<VAR>\",I98),\"<VAR2>\",J98),\"<DC>\",$F$94)","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(\"@\"&L98&\" (\"&M98&\") - \"&N98,\"@@Please choose a blessing\")","v":"@@Please choose a blessing"}]
[{"$f":"INDEX($S$4:$S$80,$B$96)","v":{"$error":"#N/A"}},{"$f":"MATCH(A99,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"D94","v":0},{"$f":"IF(F99=0,\"\",INDEX(CLFunctionTable,$H99,MATCH(F99,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G99=0,\"\",INDEX(CLFunctionTable,$H99,MATCH(G99,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"AND(IFERROR(H99>0,FALSE),NOT(ISERROR(N99)))","v":false},{"$f":"\"@\"&A99","v":{"$error":"#N/A"}},{"$f":"C99","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E99,\"<VAR>\",I99),\"<VAR2>\",J99),\"<DC>\",$F$94)","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(\"@\"&L99&\" (\"&M99&\") - \"&N99,\"@@Please choose a blessing\")","v":"@@Please choose a blessing"}]
[]
["Divine Tracker",null,"Level",{"$f":"RangerLevel","v":0},"DC",{"$f":"10+ModWIS+INT(D101/2)","v":10}]
[{"$f":"'Class Options'!E434","v":0},{"$f":"MATCH(A102,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[{"$f":"'Class Options'!E435","v":0},{"$f":"MATCH(A103,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[]
[{"$f":"INDEX($S$4:$S$80,$B$102)","v":{"$error":"#N/A"}},{"$f":"MATCH(A105,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$4:C$80,$B105)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(RangerLevel>=4,RangerLevel,0)","v":0},{"$f":"IF(F105=0,\"\",INDEX(CLFunctionTable,$H105,MATCH(F105,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G105=0,\"\",INDEX(CLFunctionTable,$H105,MATCH(G105,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"AND(IFERROR(H105>0,FALSE),NOT(ISERROR(N105)))","v":false},{"$f":"\"@\"&A105","v":{"$error":"#N/A"}},{"$f":"C105","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E105,\"<VAR>\",I105),\"<VAR2>\",J105),\"<DC>\",$F$101)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($T$4:$T$80,$B$102)","v":{"$error":"#N/A"}},{"$f":"MATCH(A106,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(RangerLevel>=13,RangerLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(IFERROR(H106>0,FALSE),NOT(ISERROR(N106)))","v":false},{"$f":"\"@\"&A106","v":{"$error":"#N/A"}},{"$f":"C106","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E106,\"<VAR>\",I106),\"<VAR2>\",J106),\"<DC>\",$F$101)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($S$4:$S$80,$B$103)","v":{"$error":"#N/A"}},{"$f":"MATCH(A107,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(RangerLevel>=4,RangerLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[{"$f":"INDEX($T$4:$T$80,$B$103)","v":{"$error":"#N/A"}},{"$f":"MATCH(A108,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(RangerLevel>=13,RangerLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[]
["Temple Champion",null,"Level",{"$f":"PaladinLevel","v":0},"DC",{"$f":"10+ModCHA+INT(D110/2)","v":10}]
[{"$f":"TempleChampDomain","v":0},{"$f":"MATCH(A111,$Q$4:$Q$80,0)","v":{"$error":"#N/A"}}]
[]
[{"$f":"INDEX($S$4:$S$80,$B$111)","v":{"$error":"#N/A"}},{"$f":"MATCH(A113,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$4:C$80,$B113)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(PaladinLevel>=5,PaladinLevel,0)","v":0},{"$f":"IF(F113=0,\"\",INDEX(CLFunctionTable,$H113,MATCH(F113,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G113=0,\"\",INDEX(CLFunctionTable,$H113,MATCH(G113,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"AND(IFERROR(H113>0,FALSE),NOT(ISERROR(N113)))","v":false},{"$f":"\"@\"&A113","v":{"$error":"#N/A"}},{"$f":"C113","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E113,\"<VAR>\",I113),\"<VAR2>\",J113),\"<DC>\",$F$110)","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($T$4:$T$80,$B$111)","v":{"$error":"#N/A"}},{"$f":"MATCH(A114,$A$4:$A$80,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(PaladinLevel>=11,PaladinLevel,0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(IFERROR(H114>0,FALSE),NOT(ISERROR(N114)))","v":false},{"$f":"\"@\"&A114","v":{"$error":"#N/A"}},{"$f":"C114","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E114,\"<VAR>\",I114),\"<VAR2>\",J114),\"<DC>\",$F$110)","v":{"$error":"#N/A"}}]

{"sheet":"Discovery Data","index":39,"n_rows":418,"n_cols":47,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alchemist",null,null,"Investigator",null,null,null,"Mutagenic Warrior",null,null,null,"Underground Chemist",null,null,null,"Bomber's Discovery",null,null,null,null,null,"Spell Knowledge Spell List",null,null,"Toxicant List"]
["Name","Has","Has (Level)","Source","Link","Description","<VAR>","<VAR2>","times","per period","Level","Prereqs","Source","Multiple allowed",null,null,null,{"$f":"MAX(Q3:Q145)","v":1},"Allowed",null,null,{"$f":"MAX(U3:U145)","v":0},"Allowed",null,null,{"$f":"MAX(Y3:Y145)","v":0},"Allowed",null,null,{"$f":"MAX(AC3:AC145)","v":0},{"$f":"'Talent Data'!$B$282","v":0},null,{"$f":"MAX(AF3:AF145)","v":1},null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(AR3:AR12)","v":0}]
["Acid Bomb",{"$f":"COUNTIF($A$150:$A$168,A3)+COUNTIF($A$172:$A$175,A3)+COUNTIF($A$179:$A$183,A3)+COUNTIF($A$187:$A$195,A3)+COUNTIF($A$199:$A$201,A3)","v":0},{"$f":"MAX(IF(COUNTIF($A$150:$A$168,A3),$B$148,0),IF(COUNTIF($A$172:$A$175,A3),$B$170,0),IF(COUNTIF($A$179:$A$183,A3),$B$177,0),IF(COUNTIF($A$187:$A$195,A3),$B$185,0))","v":0},"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/acid-bomb","You can choose to have your bombs inflict acid damage. Creatures that take a direct hit from an acid bomb take an additional 1d6 points of acid damage 1 round later.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,1,{"$f":"AND(AlchemistLevel>=K3,L3,M3,OR(N3,NOT(B3)))","v":false},{"$f":"IF(P3,COUNTIFS(P$3:P$145,TRUE,$A$3:$A$145,\"<=\"&$A3),0)","v":0},{"$f":"IF($O3>R$2,\"\",INDEX($A$3:$A$145,MATCH($O3,Q$3:Q$145,0)))","v":"Inspired Bomb"},false,{"$f":"AND(InvestigatorLevel>=$K3,$L3,$M3,NOT($B3),S3)","v":false},{"$f":"IF(T3,COUNTIFS(T$3:T$145,TRUE,$A$3:$A$145,\"<=\"&$A3),0)","v":0},{"$f":"IF($O3>V$2,\"\",INDEX($A$3:$A$145,MATCH($O3,U$3:U$145,0)))","v":""},false,{"$f":"AND(FighterLevel>=$K3,$L3,$M3,NOT($B3),W3)","v":false},{"$f":"IF(X3,COUNTIFS(X$3:X$145,TRUE,$A$3:$A$145,\"<=\"&$A3),0)","v":0},{"$f":"IF($O3>Z$2,\"\",INDEX($A$3:$A$145,MATCH($O3,Y$3:Y$145,0)))","v":""},false,{"$f":"AND(RogueLevel>=$K3,$L3,$M3,NOT($B3),AA3)","v":false},{"$f":"IF(AB3,COUNTIFS(AB$3:AB$145,TRUE,$A$3:$A$145,\"<=\"&$A3),0)","v":0},{"$f":"IF($O3>AD$2,\"\",INDEX($A$3:$A$145,MATCH($O3,AC$3:AC$145,0)))","v":""},{"$f":"AND($AE$2>=$K3,$L3,$M3,NOT($B3),COUNTIF(A3,\"*bomb*\"))","v":false},{"$f":"IF(AE3,COUNTIFS(AE$3:AE$145,TRUE,$A$3:$A$145,\"<=\"&$A3),0)","v":0},{"$f":"IF($O3>AG$2,\"\",INDEX($A$3:$A$145,MATCH($O3,AF$3:AF$145,0)))","v":"Inspired Bomb"},null,null,null,{"$f":"_xlfn._xlws.SORT(_xlfn.UNIQUE(_xlfn._xlws.FILTER('Class Spell Lists'!AX:AX,('Class Spell Lists'!AY:AY<3)*('Class Spell Lists'!AX:AX<>\"\")*('Class Spell Lists'!AX:AX<>\"ZZZZZZ\")*('Class Spell Lists'!AX:AX<>\"Disabled\")*('Class Spell Lists'!AX:AX<>\"Wizard\"))))","v":"Aboleth's Lung"},1,{"$f":"AND(AlchemistLevel>=AO3,COUNTIF('Class Options'!$E$771:$E$777,AN3)=0,COUNTIF('Class Options'!$E$771:$E$777,AP3)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ3)>0)","v":false},"bleed (1d6)",3,true,true,{"$f":"IF(AM3,COUNTIFS($AM$3:$AM$12,TRUE,$AN$3:$AN$12,\"<=\"&AN3),0)","v":0},{"$f":"IF(AL3>$AR$2,\"\",INDEX($AN$3:$AN$12,MATCH(AL3,$AR$3:$AR$12,0)))","v":""},{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN3)>0","v":false},{"$f":"IF(AT3,AN3,\"\")","v":""}]
["Alchemical Simulacrum",{"$f":"COUNTIF($A$150:$A$168,A4)+COUNTIF($A$172:$A$175,A4)+COUNTIF($A$179:$A$183,A4)+COUNTIF($A$187:$A$195,A4)+COUNTIF($A$199:$A$201,A4)","v":0},{"$f":"MAX(IF(COUNTIF($A$150:$A$168,A4),$B$148,0),IF(COUNTIF($A$172:$A$175,A4),$B$170,0),IF(COUNTIF($A$179:$A$183,A4),$B$177,0),IF(COUNTIF($A$187:$A$195,A4),$B$185,0))","v":0},"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/alchemical-simulacrum-su","You can create a simulacrum of any creature of <VAR> HD or less.  The simulacrum appears to be a duplicate of the original but has half the hit dice (and related stats) and does not have any magical abilities.  It requires 24 hours to grow and costs 100gp per HD in alchemical materials.  It is not under your control, but recognises you as its creator.  When killed it decays into inert flesh.","x1",null,null,null,8,{"$f":"OPTPFS","v":true},{"$f":"OptUltMagic","v":true},null,2,false,0,"",false,false,{"$f":"IF(T4,COUNTIFS(T$3:T$145,TRUE,$A$3:$A$145,\"<=\"&$A4),0)","v":0},"",false,false,{"$f":"IF(X4,COUNTIFS(X$3:X$145,TRUE,$A$3:$A$145,\"<=\"&$A4),0)","v":0},"",false,false,{"$f":"IF(AB4,COUNTIFS(AB$3:AB$145,TRUE,$A$3:$A$145,\"<=\"&$A4),0)","v":0},"",{"$f":"AND($AE$2>=$K4,$L4,$M4,NOT($B4),COUNTIF(A4,\"*bomb*\"))","v":false},{"$f":"IF(AE4,COUNTIFS(AE$3:AE$145,TRUE,$A$3:$A$145,\"<=\"&$A4),0)","v":0},{"$f":"IF($O4>AG$2,\"\",INDEX($A$3:$A$145,MATCH($O4,AF$3:AF$145,0)))","v":""},null,null,null,"Abundant Ammunition",2,{"$f":"AND(AlchemistLevel>=AO4,COUNTIF('Class Options'!$E$771:$E$777,AN4)=0,COUNTIF('Class Options'!$E$771:$E$777,AP4)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ4)>0)","v":false},"dazzled",3,true,true,{"$f":"IF(AM4,COUNTIFS($AM$3:$AM$12,TRUE,$AN$3:$AN$12,\"<=\"&AN4),0)","v":0},{"$f":"IF(AL4>$AR$2,\"\",INDEX($AN$3:$AN$12,MATCH(AL4,$AR$3:$AR$12,0)))","v":""},{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN4)>0","v":false},{"$f":"IF(AND(AT4,NOT(AT9)),AN4,\"\")","v":""}]
["Alchemical Zombie",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/alchemical-zombie-su","You gain the ability to animate a relatively complete corpse as an alchemy-powered zombie. This process takes 1 hour and costs 100 gp in alchemical reagents per HD of the corpse being animated. You can control up to <VAR>HD of undead creatures (as the Animate Dead spell)","x2",null,null,null,8,{"$f":"OPTPFS","v":true},{"$f":"OR(OptUltMagic,OptCaC)","v":true},null,3,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Accelerate Poison",3,{"$f":"AND(AlchemistLevel>=AO5,COUNTIF('Class Options'!$E$771:$E$777,AN5)=0,COUNTIF('Class Options'!$E$771:$E$777,AP5)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ5)>0)","v":false},"fatigued",3,true,true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN5)>0","v":false},""]
["Blinding Bomb",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/blinding-bomb-su","Creatures that take a direct hit from a blinding bomb are blinded for 1 minute unless they succeed at a Fortitude save. Creatures in the splash area that fail their saves against the bomb are dazzled for 1 minute.",null,null,null,null,8,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptUltMagic","v":true},null,4,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Acid Arrow",4,{"$f":"AND(AlchemistLevel>=AO6,COUNTIF('Class Options'!$E$771:$E$777,AN6)=0,COUNTIF('Class Options'!$E$771:$E$777,AP6)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ6)>0)","v":false},"sickened",3,true,true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN6)>0","v":false},""]
["Bottled Ooze",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/bottled-ooze-su","You have learned how to preserve samples of oozes that you can prepare for use as an extract (with level equal to the CR of the ooze.)  When you activate the extract, you throw the bottle at a square within 30ft, releasing the ooze which attacks the closest creature. It is not under your control but otherwise treated as a summoned creature.  The ooze remains for <VAR> rounds before decaying into powder.  If you have the infusion discovery, other character can use the infused specimen. ","x1",null,null,null,6,true,{"$f":"OptUltMagic","v":true},null,5,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Acid Splash",5,{"$f":"AND(AlchemistLevel>=AO7,COUNTIF('Class Options'!$E$771:$E$777,AN7)=0,COUNTIF('Class Options'!$E$771:$E$777,AP7)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ7)>0)","v":false},"dazed",6,true,true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN7)>0","v":false},{"$f":"IF(AND(AT7,NOT(AT9)),AN7,\"\")","v":""}]
["Cognatogen",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/cognatogen-su","You can create a cognatogen - a mutagen-like mixture to increase your mental prowess at the cost of your physical body. A cognatogen takes one hour to brew and counts as a mutagen for limitations - you can only maintain one at once and brewing a second renders the first inert.  When you brew a cognatogen, you choose a mental ability score to enhance. When you imbibe it you gain a +2 natural armor bonus, a +4 alchemical bonus to your selected ability (INT, WIS or CHA), and a -2 penalty to the corresponding physical ability (STR, DEX or CON respectively). This effect lasts <VAR>.  When the effects end, you take 2 points of ability damage to the physical score penalized by the cognatogen. A non-alchemist who drinks your cognatogen does not gain the benefit, but must make a DC <DC> Fort save or become nauseated for one hour.","MutagenTime",null,null,null,1,{"$f":"NOT(Archetypes!L314)","v":true},{"$f":"OptUltMagic","v":true},null,6,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Adhesive Blood",6,{"$f":"AND(AlchemistLevel>=AO8,COUNTIF('Class Options'!$E$771:$E$777,AN8)=0,COUNTIF('Class Options'!$E$771:$E$777,AP8)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ8)>0)","v":false},"shaken",6,true,true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN8)>0","v":false},""]
["Combine extracts",0,0,"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/combine-extracts","You can place two formulae into one extract. When the extract is consumed, both formulae take effect. This extract has a level two levels higher than the highest-level formulae placed in the extract. ",null,null,null,null,8,true,{"$f":"OptAdvPlayGuide","v":true},null,7,false,0,"",true,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Adhesive Spittle",7,{"$f":"AND(AlchemistLevel>=AO9,COUNTIF('Class Options'!$E$771:$E$777,AN9)=0,COUNTIF('Class Options'!$E$771:$E$777,AP9)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ9)>0)","v":false},"blinded",9,"dazzled",true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN9)>0","v":false},{"$f":"IF(AT9,AN9,\"\")","v":""}]
["Concentrate poison",0,0,"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/concentrate-poison","You can combine two doses of the same poison to increase their effects. This requires two doses of the poison and 1 minute of concentration. When completed, you have one dose of poison. The poison’s frequency is extended by 50% and the save DC increases by +2. ",null,null,null,null,1,true,{"$f":"OptAdvPlayGuide","v":true},null,8,false,0,"",true,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Adjuring Step",8,{"$f":"AND(AlchemistLevel>=AO10,COUNTIF('Class Options'!$E$771:$E$777,AN10)=0,COUNTIF('Class Options'!$E$771:$E$777,AP10)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ10)>0)","v":false},"staggered",9,"dazed",true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN10)>0","v":false},{"$f":"IF(AND(AT10,NOT(AT12)),AN10,\"\")","v":""}]
["Concussive bomb",0,0,"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/concussive-bomb","Concussive bombs deal sonic damage and use d4 damage dice instead of d6. Creatures that take a direct hit from a concussive bomb are deafened for 1 minute unless they make a DC <DC> Fortitude save.",null,null,null,null,6,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,9,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Admonishing Ray",9,{"$f":"AND(AlchemistLevel>=AO11,COUNTIF('Class Options'!$E$771:$E$777,AN11)=0,COUNTIF('Class Options'!$E$771:$E$777,AP11)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ11)>0)","v":false},"exhausted",12,"fatigued",true,0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN11)>0","v":false},{"$f":"IF(AND(AT11,NOT(AT12)),AN11,\"\")","v":""}]
["Confusion Bomb",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/confusion-bomb-su","A confusion bomb uses 2 fewer damage dice than normal, but can cause confusion for <VAR> rounds with a direct hit (Will <DC> negates)","x1",null,null,null,8,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptUltMagic","v":true},null,10,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Adoration",10,{"$f":"AND(AlchemistLevel>=AO12,COUNTIF('Class Options'!$E$771:$E$777,AN12)=0,COUNTIF('Class Options'!$E$771:$E$777,AP12)>0,COUNTIF('Class Options'!$E$771:$E$777,AQ12)>0)","v":false},"stunned",18,"staggered","exhausted",0,"",{"$f":"COUNTIF('Class Options'!$E$772:$E$777,AN12)>0","v":false},{"$f":"IF(AT12,AN12,\"\")","v":""}]
["Delayed bomb",0,0,"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/delayed-bomb","You can delay the explosion of your bomb for up to <VAR> rounds.  You can only have one delayed bomb at a time. A delayed bomb detonates if a creatures touches or moves the bomb, but it can be neutralised with a Dispel Magic or Disable Device check (DC <DC>)",null,null,null,null,8,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,11,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Aggressive Thundercloud"]
["Dilution",0,0,"APG 29","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/dilution","Once a day, you can dilute any potion or elixir to make two potions. Diluting it costs 25% of market value. You can not dilute extracts or mutagens.",null,null,null,null,12,true,{"$f":"OptAdvPlayGuide","v":true},null,12,false,0,"",true,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Air Bubble"]
["Dispelling Bomb",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/dispelling-bomb","When you create a bomb, you can choose to have it dispel magic effects instead of deal damage. Creatures that take a direct hit from a dispelling bomb are subject to a targeted dispel magic spell (Caster Level: <VAR>)","x1",null,null,null,6,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,13,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Air Step"]
["Doppelganger Simulacrum",0,0,"UM 15","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/doppelganger-simulacrum-su","You can create a soulless duplicate of your body and transfer your conciousness into it.  Creating the simulacrum costs 1000gp in alchemical materials and requires one week to grow. As a full-round action, you can transfer your consciousness from your real body to one of your doppelgangers. If killed in a simulacrum, you return to your own body. If killed in your real body, you are dead.",null,null,null,null,10,{"$f":"AND(OPTPFS,B4)","v":false},{"$f":"OptUltMagic","v":true},null,14,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Alarm",null,null,null,null,{"$f":"COUNTIFS('Class Options'!$E$771:$E$777,AP10,'Class Options'!$E$771:$E$777,AQ10)>0","v":false}]
["Elixir of life",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/elixir-of-life",{"$f":"\"Once per day you can create an elixir of life. It costs 25000gp and 1 hour of work to create. When you administer it to a dead creature, it restores life as a True Resurrection spell. Alternatively, you can drink it yourself; if you die within the next \"&ModInt&\" days you are immediately targeted with a resurrection spell.\"","v":"Once per day you can create an elixir of life. It costs 25000gp and 1 hour of work to create. When you administer it to a dead creature, it restores life as a True Resurrection spell. Alternatively, you can drink it yourself; if you die within the next 0 days you are immediately targeted with a resurrection spell."},null,null,null,null,16,true,{"$f":"OptAdvPlayGuide","v":true},null,15,false,0,"",true,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Alchemical Tinkering",null,null,null,null,{"$f":"COUNTIF('Class Options'!$E$771:$E$777,AP10)>0","v":false}]
["Enhance potion",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/enhance-potion",{"$f":"ModInt&\" time\"&IF(ModInt=1,\"\",\"s\")&\" per day, you can cause any potion you drink to function at a <VAR> caster level.\"","v":"0 times per day, you can cause any potion you drink to function at a <VAR> caster level."},"x1",null,{"$f":"ModInt","v":0},"/day",1,true,true,null,16,false,0,"",true,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Alter Musical Instrument",null,null,null,null,{"$f":"COUNTIF('Class Options'!$E$771:$E$777,AQ10)>0","v":true}]
["Eternal potion",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/eternal-potion","When you use the Extend Potion discovery, you can choose to make the effects of the potion permanent. You can only have one permanent potion at a time.",null,null,null,null,16,{"$f":"B21","v":0},true,null,17,false,0,"",true,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Alter Self"]
["Explosive bomb",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/explosive-bomb","The splash radius of your bombs increases to 10 feet. Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},true,null,18,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Alter Winds"]
["Extend potion",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/extend-potion",{"$f":"ModInt&\" time\"&IF(ModInt=1,\"\",\"s\")&\" per day, you can cause any potion you drink to function at twice its normal duration. This does not apply to extracts.\"","v":"0 times per day, you can cause any potion you drink to function at twice its normal duration. This does not apply to extracts."},null,null,{"$f":"ModInt","v":0},"/day",1,true,true,null,19,false,0,"",true,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Angelic Aspect, Lesser"]
["Fast bombs",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/fast-bombs","With this discovery, you can quickly create and throw multiple bombs in a round, functioning like a full-attack with a ranged weapon.",null,null,null,null,8,{"$f":"HasAlchemistBombs","v":false},true,null,20,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Animal Aspect"]
["Feral mutagen",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/feral-mutagen",{"$f":"\"Whenever you imbibe a mutagen, you gain two claw attacks and a bite attack. These are primary attacks and are made using your full base attack bonus. The claw attacks deal 1d\"&IF(CSSize=\"Small\",4,6)&\" points of damage and the bite attack deals 1d\"&IF(CSSize=\"Small\",6,8)&\" points of damage. While the mutagen is in effect, you gain a +2 competence bonus on Intimidate skill checks.\"","v":"Whenever you imbibe a mutagen, you gain two claw attacks and a bite attack. These are primary attacks and are made using your full base attack bonus. The claw attacks deal 1d6 points of damage and the bite attack deals 1d8 points of damage. While the mutagen is in effect, you gain a +2 competence bonus on Intimidate skill checks."},null,null,null,null,1,true,true,null,21,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Animate Rope"]
["Force bomb",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/force-bomb","Force bombs deal force damage and use d4 damage dice instead of d6. Creatures that take a direct hit from a force bomb are knocked prone unless they make a DC <DC> reflex save.",null,null,null,null,8,{"$f":"HasAlchemistBombs","v":false},true,null,22,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Ant Haul"]
["Frost bomb",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/frost-bomb","You can choose to have your bombs inflict cold damage. Creatures that take a direct hit from a frost bomb are staggered on their next turn unless they make a DC <DC> Fortitude save.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},true,null,23,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Ant Haul, Communal"]
["Grand Cognatogen",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/grand-cognatogen-su","Your cognatogen now grants a +6 natural armor bonus, a +8 alchemical bonus to one mental ability (INT, WIS or CHA), a +6 alchemical bonus to a second mental ability and a +4 alchemical bonus to the third mental ability. You take a -2 penalty to all your physical scores (STR, DEX, CON) while the cognatogen persists and take 2 points of damage to each score when it ends.",null,null,null,null,16,{"$f":"B29","v":0},{"$f":"OptUltMagic","v":true},null,24,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Anticipate Peril"]
["Grand Mutagen",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/grand-mutagen","Your mutagen now grants a +6 natural armor bonus, a +8 alchemical bonus to one ability score (STR, DEX or CON), a +6 alchemical bonus to a second physical ability score, and a +4 alchemical bonus to the third physical ability score. The alchemist takes a –2 penalty to his Intelligence, Wisdom, and Charisma as long as the mutagen persists.",null,null,null,null,16,{"$f":"B30","v":0},{"$f":"OptAdvPlayGuide","v":true},null,25,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Anticipate Thoughts"]
["Greater Alchemical Simulacrum",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/greater-alchemical-simulacrum-su","You can create a simulacrum of any creature of <VAR> HD or less.  The simulacrum appears to be a duplicate of the original but has half the hit dice (and related abilities)  It requires 24 hours to grow and costs 100gp per HD in alchemical materials.  You must make a Disguise check when you create it to determine how good the likeness is.  It is under your absolute command, but not telepathic connection exists, so orders must be given in some other manner. When killed it decays into inert flesh.","x2",null,null,null,14,{"$f":"AND(OPTPFS,B4)","v":false},{"$f":"OptUltMagic","v":true},null,26,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Apport Object"]
["Greater Cognatogen",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/greater-cognatogen-su","Your cognatogen now grants a +4 natural armor bonus, a +6 alchemical bonus to one mental ability score (INT, WIS or CHA), and a +4 alchemical bonus to a second mental ability score. You take a –2 penalty on both associated physical ability scores (STR, DEX or CON respectively) as long as the mutagen persists, and take 2 points of ability damage to these scores when the cognatogen ends.",null,null,null,null,12,{"$f":"OR(B8,'Discipline Data'!B29)","v":false},{"$f":"OptUltMagic","v":true},null,27,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Aram Zey's Focus"]
["Greater Mutagen",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/greater-mutagen","Your mutagen now grants a +4 natural armor bonus, a +6 alchemical bonus to one physical ability score (STR, DEX or CON), and a +4 alchemical bonus to a second physical ability score. You take a –2 penalty on both associated mental ability scores (INT, WIS, CHA respectively) as long as the mutagen persists.",null,null,null,null,12,{"$f":"B38","v":0},{"$f":"OptAdvPlayGuide","v":true},null,28,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Arcane Disruption"]
["Healing Touch",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/healing-touch-ex","As a standard action, you may touch a creature and apply one round's effect of you spontaneous healing discovery. Your daily limit for hit points healed by spontaneous healing increases to <VAR>.","x5",null,null,null,6,{"$f":"B47","v":0},{"$f":"OptUltMagic","v":true},null,29,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Arcane Lock"]
["Inferno bomb",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/inferno-bomb","Smoke created by your bomb has the effects of incendiary cloud filling an area equal to twice the bomb’s splash radius for <VAR> rounds, obscuring sight and dealing 6d6 fire damage to everything in the cloud per round (DC <DC> Reflex save for half).","x1",null,null,null,16,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,30,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Arcane Mark"]
["Infuse Mutagen",0,0,"APG 30","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/infuse-mutagen","You can create a second mutagen (or mutagen-like mixture) without inactivating the one you have already prepared.  This costs you 2 points of Intelligence damage and 1000 gp.",null,null,null,null,1,true,{"$f":"OptAdvPlayGuide","v":true},null,31,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Arrow Eruption"]
["Infusion",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/infusion","Your created extracts now persist even after you set them down. As long as the extract exists, it continues to occupy one of your daily extract slots. An infused extract can be imbibed by a non-alchemist to gain its effects.",null,null,null,null,1,true,{"$f":"OptAdvPlayGuide","v":true},null,32,false,0,"",true,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Badger's Ferocity"]
["Lingering Spirit",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/lingering-spirit-ex","You treat your Constitution as 10 points higher than normal for the purpose of determining when hit point damage kills you. Reducing you to 0 Constitution makes you unconscious and comatose, but you are only killed after taking an additional 5 points of Constitution damage.",null,null,null,null,4,true,{"$f":"OptUltMagic","v":true},null,33,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bear's Endurance"]
["Madness bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/madness-bomb","A madness bomb uses 2 fewer damage dice than normal, but a direct hit deals 1d4 points of Wisdom damage.  Wisdom damage is reduced by 1 for each madness bomb that hit the target in the past 24 hours, to a minimum of 1.",null,null,null,null,12,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,34,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bed of Iron"]
["Mummification",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/mummification-ex","You can turn yourself into a living mummy by spending a 30-day regime of a special diet, rigorous exercise and drinking a mildly poisonous alchemical tea.  At the end of this, you fall unconscious for 24 hours, after which you awaken as a living mummy. Your type does not change, but you becomes immune to cold, nonlethal damage, paralysis, and sleep.",null,null,null,null,10,{"$f":"B44","v":0},{"$f":"OR(OptUltMagic,OptCaC)","v":true},null,35,false,0,"",false,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Bestow Insight"]
["Mutagen",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/mutagen-su","You can create a mutagen to increase your physical prowess at the cost of your personality. A mutagen takes one hour to brew and you can maintain one dose at a time - if you brew a second then any existing mutagen becomes inert.  When you brew a mutagen, you choose a physical ability score to enhance. When you imbibe the mutagen you gain a +2 natural armor bonus, a +4 alchemical bonus to your selected ability (STR, DEX or CON), and a -2 penalty to the corresponding mental ability (INT, WIS or CHA respectively). This effect lasts <VAR>.  A non-alchemist who drinks your mutagen does not gain the benefit, but must make a DC <DC> Fort save or become nauseated for one hour.","MutagenTime",null,null,null,1,{"$f":"NOT(Archetypes!L314)","v":true},{"$f":"OptUltMagic","v":true},null,36,false,0,"",true,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bestow Weapon Proficiency"]
["Parasitic Twin",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/parasitic-twin-ex","You have a parasitic twin on your torso - You can manifest or hide the twin as a standard action. Once per day, if you succumb to a mental effect that would make you unconscious, helpless, or not in control of your own actions, you can reroll your saving throw; success means the twin absorbs the effect and you can ignore it. Using this ability sickens you for the duration of the absorbed effect.",null,null,null,null,1,{"$f":"AND(B56,B57)","v":false},{"$f":"OptUltMagic","v":true},null,37,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blade Tutor's Spirit"]
["Plague Bomb",0,0,"UM 16","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/plague-bomb-su","The smoke created by your bomb duplicates the effects of contagion, filling an area equal to twice the bomb’s splash area for <VAR> rounds.","x1",null,null,null,8,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptUltMagic","v":true},null,38,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bleed"]
["Poison bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/poison-bomb","The smoke created by your bomb duplicates the effects of cloudkill, filling an area equal to twice the bomb’s splash area for <VAR> rounds.  The smoke kills any creature with 3 or fewer HD, creatures with 4-6HD must make a DC <DC> Fort save. They die if they fail, but if they succeed they take 1d4 CON damage. Creature with more than 6HD take 1d4 CON damage each round (Fort save for half)","x1",null,null,null,12,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,39,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blend"]
["Poisoned Explosive",{"$f":"COUNTIF($A$150:$A$168,A42)+COUNTIF($A$172:$A$175,A42)+COUNTIF($A$179:$A$183,A42)+COUNTIF($A$187:$A$195,A42)+COUNTIF($A$199:$A$201,A42)","v":0},{"$f":"MAX(IF(COUNTIF($A$150:$A$168,A42),$B$148,0),IF(COUNTIF($A$172:$A$175,A42),$B$170,0),IF(COUNTIF($A$179:$A$183,A42),$B$177,0),IF(COUNTIF($A$187:$A$195,A42),$B$185,0))","v":0},"DTT 7",null,"When an alchemist creates a bomb, he can apply a dose of contact or injury poison to it, as if applying poison to a weapon. If the poisoned bomb hits its target, the bomb deals damage as normal, but the target must also succeed at a saving throw against the poison or be affected by that poison. No other creatures are affected by the poison. Poisoned explosive doesn’t stack with other discoveries that modify bombs.",null,null,null,null,4,{"$f":"AND(HasAlchemistBombs,HasPoisonUse)","v":false},{"$f":"OptDTT","v":false},null,40,{"$f":"AND(AlchemistLevel>=K42,L42,M42,OR(N42,NOT(B42)))","v":false},{"$f":"IF(P42,COUNTIFS(P$3:P$145,TRUE,$A$3:$A$145,\"<=\"&$A42),0)","v":0},{"$f":"IF($O42>R$2,\"\",INDEX($A$3:$A$145,MATCH($O42,Q$3:Q$145,0)))","v":""},false,{"$f":"AND(InvestigatorLevel>=$K42,$L42,$M42,NOT($B42),S42)","v":false},{"$f":"IF(T42,COUNTIFS(T$3:T$145,TRUE,$A$3:$A$145,\"<=\"&$A42),0)","v":0},{"$f":"IF($O42>V$2,\"\",INDEX($A$3:$A$145,MATCH($O42,U$3:U$145,0)))","v":""},false,{"$f":"AND(FighterLevel>=$K42,$L42,$M42,NOT($B42),W42)","v":false},{"$f":"IF(X42,COUNTIFS(X$3:X$145,TRUE,$A$3:$A$145,\"<=\"&$A42),0)","v":0},{"$f":"IF($O42>Z$2,\"\",INDEX($A$3:$A$145,MATCH($O42,Y$3:Y$145,0)))","v":""},false,{"$f":"AND(RogueLevel>=$K42,$L42,$M42,NOT($B42),AA42)","v":false},{"$f":"IF(AB42,COUNTIFS(AB$3:AB$145,TRUE,$A$3:$A$145,\"<=\"&$A42),0)","v":0},{"$f":"IF($O42>AD$2,\"\",INDEX($A$3:$A$145,MATCH($O42,AC$3:AC$145,0)))","v":""},{"$f":"AND($AE$2>=$K42,$L42,$M42,NOT($B42),COUNTIF(A42,\"*bomb*\"))","v":false},{"$f":"IF(AE42,COUNTIFS(AE$3:AE$145,TRUE,$A$3:$A$145,\"<=\"&$A42),0)","v":0},{"$f":"IF($O42>AG$2,\"\",INDEX($A$3:$A$145,MATCH($O42,AF$3:AF$145,0)))","v":""},null,null,null,"Blend with Surroundings"]
["Precise bombs",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/precise-bombs",{"$f":"\"Whenever you throw a bomb, you can select \"&ModInt&\" squares that are not affected by the splash damage. If the bomb misses, this discovery has no effect.\"","v":"Whenever you throw a bomb, you can select 0 squares that are not affected by the splash damage. If the bomb misses, this discovery has no effect."},null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,41,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blindness/Deafness"]
["Preserve Organs",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/preserve-organs-ex",{"$f":"\"When a critical hit or sneak attack is scored on you, there is a \"&B44*25&\"% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. \"","v":"When a critical hit or sneak attack is scored on you, there is a 0% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. "},null,null,null,null,1,true,{"$f":"OR(OptUltMagic,OptCaC)","v":true},null,42,false,0,"",false,false,0,"",true,false,0,"",true,false,0,"",false,0,"",null,null,null,"Blood Armor"]
["Shock bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/shock-bomb","You can choose to have your bombs inflict electricity damage. Creatures that take a direct hit from a shock bomb are dazzled for 1d4 rounds.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,43,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blood Blaze"]
["Smoke bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/smoke-bomb","When you create a bomb, you can choose to have it create a cloud of thick smoke when it detonates. The cloud functions as fog cloud, filling an area equal to twice the bomb’s splash radius for <VAR> rounds.","x1",null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,44,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blood Money"]
["Spontaneous Healing",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/spontaneous-healing-ex","As a free action once per round, you can heal 5 hit points as if you have the fast healing ability. You can heal a total of <VAR> hit points per day. If you fall unconscious, you automatically use this ability until you are conscious or it is depleted.","/2x5",{"$f":"IF(COUNTIF(A149:A169,\"Healing Touch\"),\"*1\",\"/2\")","v":"/2"},"<VAR2>","sets of 5HP/day",1,true,{"$f":"OptUltMagic","v":true},null,45,false,0,"",false,false,0,"",true,false,0,"",true,false,0,"",false,0,"",null,null,null,"Blood Transcription"]
["Sticky bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/sticky-bomb","The effects of your bombs are persistent and continue to damage creatures for 1 round after the initial damage. Creatures that take a direct hit from a sticky bomb take the splash damage 1 round later. Bombs that have effects that normally occur one round later instead have those effects occur 2 rounds later.",null,null,null,null,10,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,46,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Blur"]
["Sticky poison",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/sticky-poison",{"$f":"\"When you apply poison to a weapon it stays on the weapon for \"&ModInt&\" strikes.\"","v":"When you apply poison to a weapon it stays on the weapon for 0 strikes."},null,null,null,null,6,true,{"$f":"OptAdvPlayGuide","v":true},null,47,false,0,"",false,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Blurred Movement"]
["Stink bomb",0,0,"APG 31","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/stink-bomb","The effects of the smoke created by your bomb can duplicate the effects of stinking cloud instead of fog cloud, filling an area equal to twice the bomb’s splash radius for 1 round. Creatures in the cloud that fail a DC <DC> Fortitude save are nauseated until 1d4+1 rounds after they leave the cloud.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptAdvPlayGuide","v":true},null,48,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Body Capacitance"]
["Strafe Bomb",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/strafe-bomb-su",{"$f":"\"You can throw bombs that splash in a \"&IF(B20,80,40)&\"-foot line rather than affecting a radius.  The line starts from you and extends away in the direction of the target.\"","v":"You can throw bombs that splash in a 40-foot line rather than affecting a radius.  The line starts from you and extends away in the direction of the target."},null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptUltMagic","v":true},null,49,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Body Double"]
["Sunlight Bomb",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/sunlight-bomb-su","You can throw bombs that explode with a searing radiance equivalent to that of sunlight and that act as blinding bombs. Undead, fungi, molds, oozes, slimes, and creatures to which sunlight is harmful or unnatural take +2 damage per die from the bomb. Undead that are harmed by sunlight and that fail their saves against the bomb are staggered for 1 round. ",null,null,null,null,10,{"$f":"HasAlchemistBombs","v":false},true,null,50,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Boiling Blood"]
["Tanglefoot Bomb",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/tanglefoot-bomb-su","A creature that takes a direct hit from a tanglefoot bomb must make a DC <DC> Reflex save or be entangled and glued to the floor. Creatures in the splash area that fail their saves are entangled but not glued to the floor.",null,null,null,null,1,{"$f":"HasAlchemistBombs","v":false},true,null,51,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Book Ward"]
["Tentacle",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/tentacle-ex",{"$f":"\"You gain a prehensile, arm-length tentacle on your body. You can use this to make a tentacle attack (\"&IF(CSSize=\"Small\",\"1d3\",\"1d4\")&\" plus grab) or to manipulate or hold items.\"","v":"You gain a prehensile, arm-length tentacle on your body. You can use this to make a tentacle attack (1d4 plus grab) or to manipulate or hold items."},null,null,null,null,1,true,true,null,52,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bouyancy"]
["Tumor Familiar",0,0,"UM 17","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/tumor-familiar-ex","You create a Diminutive or Tiny tumor on your body which can act as a familiar",null,null,null,null,1,true,true,null,53,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Break"]
["Vestigial Arm",0,0,"UM 18","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/vestigial-arm-ex","You gain a new arm on your torso.  It can manipulate or hold items, or fight with a weapon (using two-weapon fighting).  The arm can wear hand and ring magic items, but you can only have two rings or hand items active at one time.",null,null,null,null,1,true,true,null,54,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Breeze"]
["Vestigial Arm (2)",0,0,"UM 18","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/vestigial-arm-ex","You gain a second vestigial arm.",null,null,null,null,1,{"$f":"B56","v":0},true,null,55,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Brittle Portal"]
["Wings",0,0,"UM 18","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/wings-ex","You can grow wings allowing you to fly for up to <VAR> minutes a day.","x1",null,"<VAR>","minutes/day",6,true,true,null,56,false,0,"",false,false,0,"",true,false,0,"",false,false,0,"",false,0,"",null,null,null,"Brow Gasher"]
["Breath Weapon Bomb",0,0,"UC 24","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/breath-weapon-bomb","Instead of creating a bomb, you can draw the components, drink them, then expel them as a breath weapon (15 ft cone) as a standard action. Each creature within the cone takes damage as if it had suffered a direct hit but succeeding at a DC <DC> Reflex save halves the damage.",null,null,null,null,6,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptUltCombat","v":true},null,57,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bullet Shield"]
["Explosive Missle",0,0,"UC 24","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/explosive-missile","As a standard action,you can infuse a single arrow, crossbow bolt, or one-handed firearm bullet with the power of your bomb, load the ammunition, and shoot the ranged weapon. When the infused ammunition hits its target, it deals damage normally and detonates as if the alchemist had thrown the bomb at the target but if it misses, it does not detonate.",null,null,null,null,4,true,true,null,58,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bullet Ward"]
["Immolation Bomb",0,0,"UC 24","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/immolation-bomb",{"$f":"\"You can choose to have your bombs substance coat the direct target’s body, causing the bomb to deal its damage over time instead of all at once. The bomb’s effect lasts for a number of rounds equal to the number of damage dice the \"&\"bomb would normally deal. When the bomb hits the direct target, the bomb deals 1d6+\"&ModInt&\" and those within the splash zone take \"&1+ModInt&\" points of damage. It repeats this damage against the direct target of the bomb each \"&\"round the immolation bomb lasts, dealing the damage at the start of the alchemist’s turn. A creature taking damage from an immolation bomb’s direct hit can attempt to extinguish the flames as a full-round (Reflex save, DC <DC>). \"","v":"You can choose to have your bombs substance coat the direct target’s body, causing the bomb to deal its damage over time instead of all at once. The bomb’s effect lasts for a number of rounds equal to the number of damage dice the bomb would normally deal. When the bomb hits the direct target, the bomb deals 1d6+0 and those within the splash zone take 1 points of damage. It repeats this damage against the direct target of the bomb each round the immolation bomb lasts, dealing the damage at the start of the alchemist’s turn. A creature taking damage from an immolation bomb’s direct hit can attempt to extinguish the flames as a full-round (Reflex save, DC <DC>). "},null,null,null,null,3,{"$f":"HasAlchemistBombs","v":false},true,null,59,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Bull's Strength"]
["Nauseating Flesh",0,0,"UC 24","http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo---alchemist-discoveries/nauseating-flesh","Your body is suffused with poison. Any creature that bites, engulfs, or swallows you must make a Fortitude saving throw or be nauseated for 1d4 rounds.",null,null,null,null,12,true,true,null,60,false,0,"",false,false,0,"",true,false,0,"",true,false,0,"",false,0,"",null,null,null,"Bungle"]
["Poison Conversion",0,0,"UC 24",null,"By spending 1 minute with an alchemy lab, you can convert 1 dose of poison from its current application type (contact/ingested/inhaled/injury) to another type.",null,null,null,null,6,{"$f":"OPTPFS","v":true},true,null,61,false,0,"",true,false,0,"",false,false,0,"",true,false,0,"",false,0,"",null,null,null,"Buoyancy"]
["Greater Plague Bomb",0,0,"ARG 153","http://www.d20pfsrd.com/races/other-races/featured-races/arg-ratfolk/plague-bringer-alchemist-ratfolk/greater-plague-bomb","The smoke created by your bomb duplicates the effects of greater contagion, filling an area equal to twice the bomb’s splash area for <VAR> rounds.","x1",null,null,null,16,{"$f":"HasAlchemistBombs","v":false},{"$f":"OptARG","v":true},null,70,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Certain Grip"]
["Deadly Excretions",0,0,"ARG 191","http://www.d20pfsrd.com/races/other-races/uncommon-races/arg-grippli/bogborn-alchemist-alchemist-grippli/deadly-excretions-ex","When using your toxic skin ability, you can choose to excrete a Constitution poison instead of a Dexterity poison.",null,null,null,null,8,{"$f":"'Race Features'!$B$468","v":false},true,null,73,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Chastise"]
["Trap Spotter",0,0,"Core 69",null,"Whenever you come within 10 feet of a trap, you receive an immediate Perception skill check to notice the trap.",null,null,null,null,1,{"$f":"Archetypes!$L$318","v":false},{"$f":"OptInnerSeaMagic","v":false},null,79,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Companion Life Link"]
["Dendrite Mutagen",0,0,"ARG",null,"You can create a dendrite mutagen to increase your physical prowess at the cost of your personality. A mutagen takes one hour to brew and you can maintain one dose at a time - if you brew a second then any existing mutagen becomes inert.  When you brew a mutagen, you choose a physical ability score to enhance. When you imbibe the mutagen you gain a +4 natural armor bonus, a +2 alchemical bonus to your selected ability (STR, DEX or CON), and a -2 penalty to the corresponding mental ability (INT, WIS or CHA respectively). While you are in bright light, you gain fast healing 1. This effect lasts <VAR>.  A non-alchemist who drinks your mutagen does not gain the benefit, but must make a DC <DC> Fort save or become nauseated for one hour.","MutagenTime",null,null,null,1,{"$f":"Archetypes!L315","v":false},{"$f":"OptARG","v":true},null,85,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Crafter's Curse"]
["Grand Chameleon Mutagen",0,0,"ARG 36",null,"Your chameleon mutagen now grants you a +<VAR> circumstance bonus on Stealth checks* and a climb speed equal to your normal movement speed*. ","x1",null,null,null,16,{"$f":"AND(Archetypes!$L$316,B91)","v":false},true,null,90,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Cultural Adaptation"]
["Skill Focus (Disable Device)",0,0,"ACG 75",null,{"$f":"SUBSTITUTE(\"You gain \"&A99&\" as a bonus feat.*\",\"Feat: \",\"\")","v":"You gain Skill Focus (Disable Device) as a bonus feat.*"},null,null,null,null,null,{"$f":"OR(Archetypes!$L$323,Archetypes!$L$307)","v":false},true,null,97,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Darting Duplicate"]
["Skill Focus (Heal)",0,0,"ACG 75",null,"You gain Skill Focus (Heal) as a bonus feat.*",null,null,null,null,null,{"$f":"OR(Archetypes!$L$323,Archetypes!$L$307)","v":false},true,null,99,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Daze Monster"]
["Skill Focus (Knowledge (religion))",0,0,"ACG 75",null,"You gain Skill Focus (Knowledge (religion)) as a bonus feat.*",null,null,null,null,null,{"$f":"OR(Archetypes!$L$323,Archetypes!$L$307)","v":false},true,null,109,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Delusional Pride"]
["Feat: Extra Ki",0,0,"UM 18",null,"You gain Extra Ki as a bonus feat.*",null,null,null,null,null,{"$f":"Archetypes!$L$306","v":false},true,null,114,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Detect Poison"]
["Feat: Stunning Fist",0,0,"UM 18",null,"You gain Stunning Fist as a bonus feat.*",null,null,null,null,null,{"$f":"Archetypes!$L$306","v":false},true,null,120,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Disguise Other"]
["Investigator Talents",0,0,"ACG 75",null,"You gain two Investigator talents, but can only use them while under the effect of an inspiring cognatogen.",null,null,null,null,null,{"$f":"Archetypes!$L$323","v":false},true,true,123,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,"",null,null,null,"Disrupt Undead"]
["Promethean Disciple",0,0,"OA 112",null,"You gain Craft Construct as a bonus feat.* When crafting a construct, you use your ranks in Craft (Alchemy) in place of caster level, and must use Craft (alchemy). You may use extracts in place of spells and spell prerequisites.",null,null,null,null,6,true,{"$f":"OptOccAdv","v":true},null,127,false,0,"",false,{"$f":"AND(InvestigatorLevel>=$K129,$L129,$M129,NOT($B129),S129)","v":false},{"$f":"IF(T129,COUNTIFS(T$3:T$145,TRUE,$A$3:$A$145,\"<=\"&$A129),0)","v":0},{"$f":"IF($O129>V$2,\"\",INDEX($A$3:$A$145,MATCH($O129,U$3:U$145,0)))","v":""},false,{"$f":"AND(FighterLevel>=$K129,$L129,$M129,NOT($B129),W129)","v":false},{"$f":"IF(X129,COUNTIFS(X$3:X$145,TRUE,$A$3:$A$145,\"<=\"&$A129),0)","v":0},{"$f":"IF($O129>Z$2,\"\",INDEX($A$3:$A$145,MATCH($O129,Y$3:Y$145,0)))","v":""},false,{"$f":"AND(RogueLevel>=$K129,$L129,$M129,NOT($B129),AA129)","v":false},{"$f":"IF(AB129,COUNTIFS(AB$3:AB$145,TRUE,$A$3:$A$145,\"<=\"&$A129),0)","v":0},{"$f":"IF($O129>AD$2,\"\",INDEX($A$3:$A$145,MATCH($O129,AC$3:AC$145,0)))","v":""},false,0,"",null,null,null,"Ear-Piercing Scream"]
["Internal Reservoir",{"$f":"COUNTIF($A$150:$A$168,A136)+COUNTIF($A$172:$A$175,A136)+COUNTIF($A$179:$A$183,A136)+COUNTIF($A$187:$A$195,A136)+COUNTIF($A$199:$A$201,A136)","v":0},{"$f":"MAX(IF(COUNTIF($A$150:$A$168,A136),$B$148,0),IF(COUNTIF($A$172:$A$175,A136),$B$170,0),IF(COUNTIF($A$179:$A$183,A136),$B$177,0),IF(COUNTIF($A$187:$A$195,A136),$B$185,0))","v":0},"CaC 13",null,"The construct mount contains a reservoir tank than the construct rider can fill with one dose of a potion or extract the construct rider created. As a move action that doesn’t provoke an attack of opportunity, the construct mount can apply the potion or extract to itself. Refilling the reservoir is a complicated process that requires a DC 20 Craft (alchemy) check. Failure destroys the potion or extract. The process requires 1 minute, and provokes attacks of opportunity.",null,null,null,null,6,{"$f":"AND(Archetypes!$L$314)","v":false},false,null,134,false,0,"",false,{"$f":"AND(InvestigatorLevel>=$K136,$L136,$M136,NOT($B136),S136)","v":false},{"$f":"IF(T136,COUNTIFS(T$3:T$145,TRUE,$A$3:$A$145,\"<=\"&$A136),0)","v":0},{"$f":"IF($O136>V$2,\"\",INDEX($A$3:$A$145,MATCH($O136,U$3:U$145,0)))","v":""},false,{"$f":"AND(FighterLevel>=$K136,$L136,$M136,NOT($B136),W136)","v":false},{"$f":"IF(X136,COUNTIFS(X$3:X$145,TRUE,$A$3:$A$145,\"<=\"&$A136),0)","v":0},{"$f":"IF($O136>Z$2,\"\",INDEX($A$3:$A$145,MATCH($O136,Y$3:Y$145,0)))","v":""},false,{"$f":"AND(RogueLevel>=$K136,$L136,$M136,NOT($B136),AA136)","v":false},{"$f":"IF(AB136,COUNTIFS(AB$3:AB$145,TRUE,$A$3:$A$145,\"<=\"&$A136),0)","v":0},{"$f":"IF($O136>AD$2,\"\",INDEX($A$3:$A$145,MATCH($O136,AC$3:AC$145,0)))","v":""},{"$f":"AND($AE$2>=$K136,$L136,$M136,NOT($B136),COUNTIF(A136,\"*bomb*\"))","v":false},{"$f":"IF(AE136,COUNTIFS(AE$3:AE$145,TRUE,$A$3:$A$145,\"<=\"&$A136),0)","v":0},null,null,null,null,"Enlarge Person"]
["Pheromones",0,0,"UW 34",null,"You exude an imperceptible musk that grants you  a permanent +3 competence bonus on Bluff*, Diplomacy*, and Intimidate* checks.",null,null,null,null,1,true,false,null,139,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,null,null,null,null,"Expeditious Excavation"]
["End of List",0,0,null,null,null,null,null,null,null,null,false,false,null,143,false,0,"",false,false,0,"",false,false,0,"",false,false,0,"",false,0,{"$f":"IF($O145>AG$2,\"\",INDEX($A$3:$A$145,MATCH($O145,AF$3:AF$145,0)))","v":""},null,null,null,"Face Of The Devourer"]
[{"$f":"'Class Options'!E737","v":0},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,"@0",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},null,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flaming Sphere"]
[{"$f":"'Class Options'!E744","v":0},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,"@0",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Forced Quiet"]
[{"$f":"'Class Options'!E750","v":0},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,"@0",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Garden of Peril"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ghoul Hunger"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Greensight"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gusting Sphere"]
[{"$f":"'Class Options'!E608","v":0},{"$f":"MATCH(A188,$A$3:$A$145,0)","v":{"$error":"#N/A"}},null,{"$f":"INDEX(D$3:D$145,$B188)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"NOT(ISERROR(P188))","v":false},{"$f":"\"@\"&A188","v":"@0"},{"$f":"D188","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(F188,\"<DC>\",$E$185),\"<VAR2>\",L188),\"<VAR>\",K188)","v":{"$error":"#N/A"}},{"$f":"E188","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(I188,\"<VAR2>\",L188),\"<VAR>\",K188)),0)","v":0},{"$f":"J188","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hypnotism"]
[{"$f":"'Class Options'!E609","v":0},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,"@0",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Icicle Dagger"]
[{"$f":"'Class Options'!E615","v":0},{"$error":"#N/A"},null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,"@0",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Interrogation"]
[{"$f":"BombersDiscovery","v":0},{"$f":"MATCH(A204,$A$3:$A$145,0)","v":{"$error":"#N/A"}},null,{"$f":"INDEX(D$3:D$145,$B204)","v":{"$error":"#N/A"}},{"$f":"INDEX(E$3:E$145,$B204)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"INDEX(I$3:I$145,$B204)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"IF(G204=0,\"\",INDEX(CLFunctionTable,$B$203,MATCH(G204,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(H204=0,\"\",INDEX(CLFunctionTable,$B$203,MATCH(H204,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"NOT(ISERROR(P204))","v":false},{"$f":"\"@@@\"&A204","v":"@@@0"},{"$f":"D204","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(F204,\"<DC>\",$E$203),\"<VAR2>\",L204),\"<VAR>\",K204)","v":{"$error":"#N/A"}},{"$f":"E204","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(I204,\"<VAR2>\",L204),\"<VAR>\",K204)),0)","v":0},{"$f":"J204","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ki Arrow"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knock"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Light Prison"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locate Object"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lose The Trail"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Weapon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mark of Blood"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mirror Image"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Moment of Greatness"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Negative Reaction"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Oppressive Boredom"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Petulengro's Validation"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Phantom Blood"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Protection from Arrows"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Protection from Good"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Qualm"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Recoil Fire"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reinforce Armaments, Communal"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Restore Corpse"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rope Trick"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scoop"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sense Vitals"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Serren's Swift Girding"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shocking Grasp"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sleep"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Snapdragon Fireworks"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spectral Hand"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Squeeze"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Steal Voice"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strong Wings"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sundering Shards"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Symbol of Mirroring"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Thunderstomp"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Touch of Gracelessness"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Track Ship"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Umbral Weapon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unnatural Lust"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vanish"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ventriloquism"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vine Strike"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vocal Alteration"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Warding Weapon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wave Shield"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weaken Powder"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Web"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Web Bolt"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Web Shelter"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whip of Spiders"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whispering Wind"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Windy Escape"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Winter Feathers"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Youthful Appearance"]

{"sheet":"Exploit Data","index":40,"n_rows":119,"n_cols":36,"rows_kept":119,"cut":false,"hidden":true,"merged":[]}
["Name","Has","Has (Level)","Type","Power","Source Page","Source URL","Source Flag","Prereqs","Available","Description","<VAR>","<VAR2>","<STAT>","times","period","VARVal","VAR2Val","StatVal",null,null,"Normal",null,{"$f":"MAX(W2:W77)","v":24},"Greater",null,{"$f":"MAX(Z2:Z77)","v":26}]
["Acid Jet",{"$f":"COUNTIF($A$83:$A$102,A2)+COUNTIF($A$105:$A$119,A2)","v":0},{"$f":"MAX(IF(COUNTIF($A$83:$A$102,A2),$D$82,0),IF(COUNTIF($A$105:$A$119,A2),$D$104,0))","v":0},"Su","Normal","ACG 9","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",{"$f":"OptACG","v":true},true,{"$f":"AND(H2,I2)","v":true},{"$f":"\"You can release a jet of acid by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+\"&ModCHA&\" points of acid damage.  If the target fails a Fortitude save, they are sickened for 1d4 rounds\"","v":"You can release a jet of acid by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+0 points of acid damage.  If the target fails a Fortitude save, they are sickened for 1d4 rounds"},"+1/2",null,null,null,null,null,null,null,null,1,{"$f":"AND($E2=\"Normal\",$J2,NOT($B2))","v":true},{"$f":"IF(V2,COUNTIFS(V$2:V$77,TRUE,$A$2:$A$77,\"<=\"&$A2),0)","v":1},{"$f":"INDEX($A$2:$A$77,MATCH($U2,W$2:W$77,0))","v":"Acid Jet"},{"$f":"AND($J2,NOT($B2))","v":true},{"$f":"IF(Y2,COUNTIFS(Y$2:Y$77,TRUE,$A$2:$A$77,\"<=\"&$A2),0)","v":1},{"$f":"INDEX($A$2:$A$77,MATCH($U2,Z$2:Z$77,0))","v":"Acid Jet"},null,null,null,null,"Elemental Master"]
["Arcane Barrier",0,{"$f":"MAX(IF(COUNTIF($A$83:$A$102,A3),$D$82,0),IF(COUNTIF($A$105:$A$119,A3),$D$104,0))","v":0},"Su","Normal","ACG 9","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"NOT(B58)","v":true},{"$f":"AND(H3,I3)","v":true},"As a swift action, you can spend 1 reservoir point to create a barrier of magic to protect you from harm.  It grants you <VAR> temporary hit points and lasts up to <VAR2> minutes.  Each additional time you use this exploit in a single day, the cost increases by 1.  (2 points for the second use, 3 for the third, etc.)  The temporary hit points do not stack with themselves, but additional uses do cause the total points and duration to reset.","AddModCHA","x1",null,null,null,null,null,null,null,2,true,2,"Arcane Barrier",true,2,"Arcane Barrier",null,null,null,null,{"$f":"MATCH(ArcElemMastElem,$AF$4:$AF$7,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(AG4:AG7,$AF$3)","v":{"$error":"#N/A"}},{"$f":"INDEX(AH4:AH7,$AF$3)","v":{"$error":"#N/A"}},{"$f":"INDEX(AI4:AI7,$AF$3)","v":{"$error":"#N/A"}},{"$f":"INDEX(AJ4:AJ7,$AF$3)","v":{"$error":"#N/A"}}]
["Arcane Weapon",0,0,"Su","Normal","ACG 9","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can spend 1 reservoir point to enhance your weapon for <VAR> minutes.  Your weapon is treated as magical for the purposes of overcoming damage reduction and gains a +<VAR2> enhancement bonus, stacking with existing bonuses to a maximum of +5.  You may also substitute some of the enhancement bonus for weapon special abilities (dancing, defending, distance, flaming, flame burst, frost, icy burst, keen, shock, shocking burst, speed, spell storing, throwing).  If another creature wields the weapon, it loses these benefits.  You cannot have more than one use of this ability active at once.","x1","-1/4[0,4]",null,null,null,null,null,null,null,3,true,3,"Arcane Weapon",true,3,"Arcane Weapon",null,null,null,null,"Air","Lightning Lance","Dancing Electricity","Earth","a 90ft fly speed (average)"]
["Bloodline Development",0,0,null,"Normal","ACG 10","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"NOT(Archetypes!L521)","v":true},true,{"$f":"IF(OR(DragonDiscipleLevel,SorcererLevel),\"Your arcanist levels stack with your bloodline class for determining your bloodline abilities\",\"You gain the 1st level power of the \"&ArcanistExploitBloodline&\" bloodline as though you were a 1st level sorcerer. As a swift action, you can spend one reservoir point to boost this power to level <VAR> for \"&MAX(1,ModCHA)&\" rounds.\"&IFERROR('Bloodline Data S'!AH398&\" (normal) - \"&'Bloodline Data S'!AJ398&'Bloodline Data S'!AH399&\" (boosted) - \"&'Bloodline Data S'!AJ399,\"\"))","v":"You gain the 1st level power of the  bloodline as though you were a 1st level sorcerer. As a swift action, you can spend one reservoir point to boost this power to level <VAR> for 1 rounds."},"x1",null,null,null,null,null,null,null,null,4,true,4,"Bloodline Development",true,4,"Bloodline Development",null,null,null,null,"Earth","Acid Jet","Lingering Acid","Air","a 30ft burrow speed"]
["Consume Magic",0,0,"Su","Normal","ACG 10","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"<STAT> times per day, you can consume the power of potions, scrolls, staves and wands to replenish your arcane reservoir.  This is a move action that provokes attacks of opportunity.  You gain a number of points equal to half the level of the spell contained in the item (round down).  Scrolls and potions are destroyed by this, wand lose 5 charges.  If used on a staff, it loses 1 charge and the arcanist gains a number of points to his arcane reservoir equal to the level of the highest-level spell the staff can cast using only 1 charge; if the staff has no spells that require only 1 charge, the arcanist cannot consume that staff 's magic. No more than 1 charge can be drawn from a staff each day in this way.",null,null,"x1[1,]","<STAT>","/day",null,null,null,null,5,true,5,"Consume Magic",true,5,"Consume Magic",null,null,null,null,"Fire","Flame Arc","Burning Flame","Water","an extra 30ft to your base speed"]
["Counterspell",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"By expending 1 reservoir point, you can attempt to counter a spell as it is being cast.  If you identify the spell, you can attempt to counter it as an immediate action by expending an available spell slot of a level at least one higher than the level of the spell being cast.  To counterspell, you attempt a dispel check as if using dispel magic.  If it is a spell you have prepared, you can use a spell slot of the same level and you receive a +5 bonus on the dispel check.  Countering a spell this way does not trigger any feats or abilities that normally occur when countering a spell.",null,null,null,null,null,null,null,null,null,6,true,6,"Counterspell",true,6,"Counterspell",null,null,null,null,"Water","Ice Missile","Icy Tomb","Fire","a 60ft swim speed"]
["Dimensional Slide",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can expend 1 reservoir point to create a dimensional crack that you can step through to reach another location up to <VAR>ft away that you can see.  This is used as part of a move or withdraw action and counts as 5ft of movement without provoking attacks of opportunity.  You may use this once per round.","x10",null,null,null,null,null,null,null,null,7,true,7,"Dimensional Slide",true,7,"Dimensional Slide"]
["Energy Shield",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can protect yourself from energy damage as a standard action by expending 1 reservoir point.  Choose one energy type: you gain resistance <VAR> against that type for <VAR2> minutes.","/5+2x5","x1",null,null,null,null,null,null,null,8,true,8,"Energy Shield",true,8,"Energy Shield"]
["Familiar",0,0,"Ex","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You gain a familiar.",null,null,null,null,null,null,null,null,null,9,true,9,"Familiar",true,9,"Familiar"]
["Flame Arc",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,{"$f":"\"You can spend 1 reservoir point to unleash a 30ft line of flame that deals <VAR>d6+\"&ModCHA&\" points of damage (reflex save for half)\"","v":"You can spend 1 reservoir point to unleash a 30ft line of flame that deals <VAR>d6+0 points of damage (reflex save for half)"},"+1/2",null,null,null,null,null,null,null,null,10,true,10,"Flame Arc",true,10,"Flame Arc"]
["Force Strike",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can unleash a blast of force by expending 1 arcane reservoir point.  This automatically strikes one target with 30ft and deals 1d4+<VAR> points of force damage.  Spells that negate magic missile also negate this.","x1",null,null,null,null,null,null,null,null,11,true,11,"Force Strike",true,11,"Force Strike"]
["Ice Missile",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,{"$f":"\"You can unleash a freezing projectile by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+\"&ModCHA&\" points of cold damage.  If the target fails a Fortitude save, the target is staggered for 1 round.\"","v":"You can unleash a freezing projectile by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+0 points of cold damage.  If the target fails a Fortitude save, the target is staggered for 1 round."},"+1/2",null,null,null,null,null,null,null,null,12,true,12,"Ice Missile",true,12,"Ice Missile"]
["Item Crafting",0,0,null,"Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You gain an item creation feat.",null,null,null,null,null,null,null,null,null,13,true,13,"Item Crafting",true,13,"Item Crafting"]
["Lightning Lance",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,{"$f":"\"You can unleash a lance of lightning by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+\"&ModCHA&\" points of electric damage.  If the target fails a Fortitude save, the target has impaired vision for 1 round, treating all creatures as if they had concealment.\"","v":"You can unleash a lance of lightning by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 30ft.  This does <VAR>d6+0 points of electric damage.  If the target fails a Fortitude save, the target has impaired vision for 1 round, treating all creatures as if they had concealment."},"+1/2",null,null,null,null,null,null,null,null,14,true,14,"Lightning Lance",true,14,"Lightning Lance"]
["Metamagic Knowledge",0,0,null,"Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You gain a bonus metamagic feat",null,null,null,null,null,null,null,null,null,15,true,15,"Metamagic Knowledge",true,15,"Metamagic Knowledge"]
["Metamixing",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can spend 1 arcane reservoir point to add a metamagic feat that you know to a spell as you cast it without affecting the casting time.  You can also use this ability to add a metamagic feat to a spell prepared with a different metamagic feat.",null,null,null,null,null,null,null,null,null,16,true,16,"Metamixing",true,16,"Metamixing"]
["Potent Magic",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"When you expend a point from your reservoir to increase the caster level or DC of a spell, it increases by 2 instead of 1.",null,null,null,null,null,null,null,null,null,17,true,17,"Potent Magic",true,17,"Potent Magic"]
["Quick Study",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can prepare a spell in place of an existing spell of the same level by expending 1 point from your reservoir.  This is a full-round action that provokes an attack of opportunity and you must be able to reference your spellbook",null,null,null,null,null,null,null,null,null,18,true,18,"Quick Study",true,18,"Quick Study"]
["School Understanding",0,0,null,"Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"NOT(Archetypes!$L$526)","v":true},true,{"$f":"IF('Class Options'!$A$657,IFERROR(\"You gain access to the \"&'Arcane School Data'!A110&\" power of the \"&'Arcane School Data'!A109&\" arcane school as though you were a 1st level wizard.\"&\"As a swift action, you can expend 1 point from your arcane reservoir to boost your understanding to your Arcanist level for \"&MAX(1,ModCHA)&\" rounds, also gaining the other 1st level power for this period.\"&'Arcane School Data'!AL110&\" (normal) - \"&'Arcane School Data'!AN110&'Arcane School Data'!AL111&\" (boosted) - \"&'Arcane School Data'!AN111&'Arcane School Data'!AL112&\" (boosted) - \"&'Arcane School Data'!AN112,\"Please select an arcane school\"),\"Your arcanist levels stack with your wizard levels for determining the power of your school abilities.*\")","v":"Please select an arcane school"},null,null,null,null,null,null,null,null,null,19,true,19,"School Understanding",true,20,"Redirect Spell"]
["See Magic",0,0,"Su","Normal","ACG 12","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can see magical auras.  By spending 1 reservoir point, for one minute you can instantly recognise magic item auras and effects as though you had studied the aura for 3 rounds with Detect Magic and rolled a 15 on the d20 for your Knowledge (Arcana) check.  If you touch an item, you can immediately make a Spellcraft check to identify its properties.  If an enemy possesses it, you must also first succeed at a melee touch attack.",null,null,null,null,null,null,null,null,null,20,true,20,"See Magic",true,21,"School Understanding"]
["Spell Disruption",0,0,"Su","Normal","ACG 12","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can temporarily disrupt a spell by expending 1 point from your arcane reservoir and succeeding at a dispel check against the spell, as dispel magic.  The spell effect is suppressed one one creature for <VAR> rounds.  After this time, the effect resumes and the suppressed rounds do not count against the total duration.  The target may attempt a Will save to negate the effect.",null,null,null,null,null,null,null,null,null,21,true,21,"Spell Disruption",true,22,"See Magic"]
["Spell Resistance",0,0,"Su","Normal","ACG 12","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,{"$f":"\"You can grant yourself Spell Resistance <VAR> for \"&MAX(1,ModCHA)&\" rounds as a standard action by spending 1 reservoir point.  You cannot suppress this, but can end it as a free action on your turn.\"","v":"You can grant yourself Spell Resistance <VAR> for 1 rounds as a standard action by spending 1 reservoir point.  You cannot suppress this, but can end it as a free action on your turn."},"SRExploit",null,null,null,null,null,null,null,null,22,true,22,"Spell Resistance",true,23,"Spell Disruption"]
["Spell Tinkerer",0,0,"Su","Normal","ACG 12","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can alter an existing spell effect by expending 1 point from your arcane reservoir.  You must be adjacent to the spell effect and be aware of the effect.  You may choose to increase or decrease the remaining duration by 50%.  If the target is unwilling, you must succeed at a melee touch attack and the target can attempt a Will save to negate.  You cannot affect an effect more than once.",null,null,null,null,null,null,null,null,null,23,true,23,"Spell Tinkerer",true,24,"Spell Resistance"]
["Swift Consume",0,0,"Ex","Normal","ACG 12","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You may use the Consume Spell class feature and Consume Magic Items exploit as swift actions instead of move actions.",null,null,null,null,null,null,null,null,null,24,true,24,"Swift Consume",true,26,"Spell Tinkerer"]
["Alter Enhancements",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B4","v":0},false,{"$f":"\"By touching an item as a full round action and expending 1 point from your reservoir (provoking attacks of opportunity), you may change the special abilities on a weapon, \"&\"suit of armor or shield, to abilities with an equal cost.  This change lasts \"&MAX(1,ModCHA)&\" minutes. You may not use this ability on an item in possession of an unwilling creature.\"","v":"By touching an item as a full round action and expending 1 point from your reservoir (provoking attacks of opportunity), you may change the special abilities on a weapon, suit of armor or shield, to abilities with an equal cost.  This change lasts 1 minutes. You may not use this ability on an item in possession of an unwilling creature."},null,null,null,null,null,null,null,null,null,25,false,0,{"$error":"#N/A"},false,0,"Suffering Knowledge"]
["Burning Flame",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B11","v":0},false,"When you use the flame arc exploit, you can spend 2 points instead of one.  If you do, each target catches fire if it fails its saving throw.  Until the fire is extinguished, the target takes 3d6 points of fire damage at the start of each of its turns.  The target can attempt a Reflex save as a full-round action to extiguish the flames, or use at least 1 gallon of water.",null,null,null,null,null,null,null,null,null,26,false,0,{"$error":"#N/A"},false,0,"Swift Consume"]
["Counter Drain",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B7","v":0},false,"When you successfully use the counterspell exploit, you regain a number of points to your reservoir.  Spells of 3rd level and higher restore 1 point for every three spell levels (rounded down) to a maximum of 3 points.",null,null,null,null,null,null,null,null,null,27,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Dancing Electricity",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B15","v":0},false,"When you use the lightning lance exploit, you can spend 2 points instead of one.  If you do, all creatures adjacent to the target take damage equal to half the original damage rolled.  They can attempt reflex saves to halve this damage again.",null,null,null,null,null,null,null,null,null,28,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Energy Absorption",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B9","v":0},false,"When you are using the Energy Shield exploit and absorb 10 or more points of damage, you can use it to fuel your exploits.  The next time within a minute you use an exploit that deals the same type of damage absobed, you may reduce its cost by one point.  You may not gain more than one use of energy per round, and you cannot store more than one use at a time.",null,null,null,null,null,null,null,null,null,29,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Greater Counterspell",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B7","v":0},false,"When you use the Counterspell exploit, you can expend any arcanist spell of the same level or greater (instead of the spell level + 1)",null,null,null,null,null,null,null,null,null,30,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Greater Metamagic Knowledge",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B16","v":0},false,"You gain a bonus metamagic feat (you must meet the prerequisites).  Each morning, you can spend one point from your arcane reservoir to exchange this bonus feat for another metamagic feat for which you meet the prerequisites.",null,null,null,null,null,null,null,null,null,31,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Greater Spell Resistance",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B23","v":0},false,"Resistance from the Spell Resistance arcana is increased.",null,null,null,null,null,null,null,null,null,32,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Greater Spell Disruption",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B22","v":0},false,{"$f":"\"You can disrupt a spell effect or magic item by expending 1 point from your arcane reservoir.  This acts like a targeted dispel magic with a range of touch.  You may add your charisma modifier (\"&ModCHA&\") to the dispel check.\"","v":"You can disrupt a spell effect or magic item by expending 1 point from your arcane reservoir.  This acts like a targeted dispel magic with a range of touch.  You may add your charisma modifier (0) to the dispel check."},null,null,null,null,null,null,null,null,null,33,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Icy Tomb",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B13","v":0},false,{"$f":"\"When you use the ice missile exploit you may spend 2 points instead of 1.  If you do, the target is coated in rime if it fails its saving throw. \"&\" As long as the ice remains (typically <VAR> minutes in a warm area), the target is entangled (but not anchored) and takes 1 point of DEX damage at the start of each of its turns.  The target can break free with a Strength check (DC \"&ModCHA+10&\").  If the target takes more than 10 points of fire damage from a single attack, the ice melts and the effect ends.\"","v":"When you use the ice missile exploit you may spend 2 points instead of 1.  If you do, the target is coated in rime if it fails its saving throw.  As long as the ice remains (typically <VAR> minutes in a warm area), the target is entangled (but not anchored) and takes 1 point of DEX damage at the start of each of its turns.  The target can break free with a Strength check (DC 10).  If the target takes more than 10 points of fire damage from a single attack, the ice melts and the effect ends."},"x1",null,null,null,null,null,null,null,null,34,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Lingering Acid",0,0,"Su","Greater","ACG 13","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B2","v":0},false,"When you use the Acid Jet exploit, you can spend 2 points instead of 1.  If you do, if the target fails its saving throw it takes damage over several rounds.  Including the first round, the damage rolls are: <VAR>","LingeringAcidExploit",null,null,null,null,null,null,null,null,35,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Redirect Spell",0,0,"Su","Greater","ACG 14","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,"You can gain control of a spell cast by another spellcaster.  As a standard action and expending 1 point from your reservoir, you can make a caster level check opposed by the creature controlling the spell.  If you are successful, you can direct the spell as a free action for 1 round, making any decisions allowed by the spell.  The spell returns to its owner's control at the start of your next turn, unless you spend another point at the start of your turn to extend the duration by another round.",null,null,null,null,null,null,null,null,null,36,false,0,{"$error":"#N/A"},true,19,{"$error":"#N/A"}]
["Resistance Drain",0,0,"Su","Greater","ACG 14","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B33","v":0},false,"When you are using the Spell Resistance exploit, you can end the effect as an immediate action whenever your spell resistance successfully protects you from a spell cast by a foe. If you do, you can add a number of points to your arcane reservoir equal to half the level of the spell.  These points are temporary and are lost after 1 minute unless used.",null,null,null,null,null,null,null,null,null,37,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Siphon Spell",0,0,"Su","Greater","ACG 14","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B34","v":0},false,"When you use the Greater Spell Disruption exploit, you can siphon some of the power of the targeted spell to restore your arcane reservoir.  If the caster level of the spell is equal to or higher than yours, and you exceed the DC of the dispel check by 5 or more, you add 1 point to your arcane reservoir.  If you exceed the DC by 10 or more, you add 2 points to your arcane reservoir.  This has no effect on magic items.",null,null,null,null,null,null,null,null,null,38,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Spell Thief",0,0,"Su","Greater","ACG 14","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,{"$f":"B24","v":0},false,"You can steal a spell affecting one creature by spending 1 point from your arcane reservoir.  If the creature is unwilling, you must succeed at a melee touch attack to steal the spell; the target can attempt a Will save to negate the effect.  You can specify a spell affecting the target to steal, but if you are incorrect or don't know, the spell is determined randomly.  If successful, the spell effect transfers to you for the remaining duration.  Unless the spell allows new saving throws during its duration, you do not get a saving throw against it.  You cannot steal spells with a range of personal or a duration of permanent.",null,null,null,null,null,null,null,null,null,39,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Suffering Knowledge",0,0,"Su","Greater","ACG 14","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,true,true,{"$f":"\"You can learn to cast a spell by suffering from its effects.  When you fail a saving throw against a spell cast by an enemy, as an immediate action, you can expend 1 point from your reservoir to \"&\"temporarily acquire the spell.  You may cast the spell using your spell slots as if you had prepared it.  The spell must be one you can learn and of a level you can cast.  The ability to cast the spell remains for \"&MAX(1,ModCHA)&\" rounds.\"","v":"You can learn to cast a spell by suffering from its effects.  When you fail a saving throw against a spell cast by an enemy, as an immediate action, you can expend 1 point from your reservoir to temporarily acquire the spell.  You may cast the spell using your spell slots as if you had prepared it.  The spell must be one you can learn and of a level you can cast.  The ability to cast the spell remains for 1 rounds."},null,null,null,null,null,null,null,null,null,40,false,0,{"$error":"#N/A"},true,25,{"$error":"#N/A"}]
["Fast Healing",0,0,"Su","Greater","ACG 79",null,true,{"$f":"Archetypes!$L$529","v":false},false,{"$f":"\"You can spend one point from your arcane pool and a spell slot of at least 2nd level to allies with 30ft fast healing equal to half the level of the spell slot. This lasts \"&MAX(1,ModCHA)&\" rounds.\"","v":"You can spend one point from your arcane pool and a spell slot of at least 2nd level to allies with 30ft fast healing equal to half the level of the spell slot. This lasts 1 rounds."},null,null,null,null,null,null,null,null,null,41,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Powerful Acid Jet",0,0,"Su","Normal","ACG 9","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,false,false,{"$f":"\"You can release a jet of acid by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+\"&ModCHA&\" points of acid damage.  If the target fails a Fortitude save, they are sickened for 1d4 rounds\"","v":"You can release a jet of acid by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+0 points of acid damage.  If the target fails a Fortitude save, they are sickened for 1d4 rounds"},"+1/2",null,null,null,null,null,null,null,null,42,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Powerful Lightning Lance",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,false,false,{"$f":"\"You can unleash a lance of lightning by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+\"&ModCHA&\" points of electric damage.  If the target fails a Fortitude save, the target has impaired vision for 1 round, treating all creatures as if they had concealment.\"","v":"You can unleash a lance of lightning by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+0 points of electric damage.  If the target fails a Fortitude save, the target has impaired vision for 1 round, treating all creatures as if they had concealment."},"+1/2",null,null,null,null,null,null,null,null,43,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Powerful Ice Missile",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,false,false,{"$f":"\"You can unleash a freezing projectile by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+\"&ModCHA&\" points of cold damage.  If the target fails a Fortitude save, the target is staggered for 1 round.\"","v":"You can unleash a freezing projectile by expending 1 point from your arcane reservoir and making a ranged touch attack against anyone within 60ft.  This does <VAR>d8+0 points of cold damage.  If the target fails a Fortitude save, the target is staggered for 1 round."},"+1/2",null,null,null,null,null,null,null,null,44,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Powerful Flame Arc",0,0,"Su","Normal","ACG 11","http://www.d20pfsrd.com/classes/hybrid-classes/arcanist",true,false,false,{"$f":"\"You can spend 1 reservoir point to unleash a 60ft line of flame that deals <VAR>d8+\"&ModCHA&\" points of damage (reflex save for half)\"","v":"You can spend 1 reservoir point to unleash a 60ft line of flame that deals <VAR>d8+0 points of damage (reflex save for half)"},"+1/2",null,null,null,null,null,null,null,null,45,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Eldritch Blade",0,0,"Su","Normal","ACG 76",null,{"$f":"OptACG","v":true},{"$f":"Archetypes!$L$520","v":false},false,"You use your caster level instead of your class level for advancing your bonded sword's powers.",null,null,null,null,null,null,null,null,null,46,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Arcane Accuracy",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,{"$f":"\"You can spend 1 point from your reservoir as a swift action to grant yourself a +\"&ModInt&\" insight bonus on all attack rolls until the end of your turn.\"","v":"You can spend 1 point from your reservoir as a swift action to grant yourself a +0 insight bonus on all attack rolls until the end of your turn."},null,null,null,null,null,null,null,null,null,47,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Close Range",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,"You can deliver ray spells that feature a ranged touch attack as melee touch spells. For spells that have multiple rays, you can only deal one of the ray's effects - the others are wasted. These spells can be used with spellstrike.",null,null,null,null,null,null,null,null,null,48,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Critical Strike",0,0,"Su","Normal","ACG 76",null,true,{"$f":"AND(Archetypes!$L$520,ArcanistLevel>=12)","v":false},false,"Whenever you score a critical hit with a melee weapon, you may cast a spell with a range of touch as a swift action, then make a touch attack with that spell against the target of the critical hit as a free action. You can use this ability once per day. ",null,null,null,null,null,null,null,null,null,49,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Dispelling Strike",0,0,"Su","Normal","ACG 76",null,true,{"$f":"AND(Archetypes!$L$520,ArcanistLevel>=9)","v":false},false,"You can spend 1 or more points as a swift action to imbue your weapon with dispel magic. If the weapon strikes a creature within the next minute, that creature is the subject of a targeted dispel magic with caster level <VAR>. This effect cannot dispel a spell of a level higher than the number of arcane pool points spended to activate this ability. ","x1",null,null,null,null,null,null,null,null,50,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Hasted Assault",0,0,"Su","Normal","ACG 76",null,true,{"$f":"AND(Archetypes!$L$520,ArcanistLevel>=9)","v":false},false,{"$f":"\"You can spend 1 point as a swift action to give yourself the effect of haste for \"&ModInt&\" rounds.\"","v":"You can spend 1 point as a swift action to give yourself the effect of haste for 0 rounds."},null,null,null,null,null,null,null,null,null,51,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Spell Strike",0,0,"Su","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,"When you cast a spell with the range of touch, you can deliver the spell through your bonded blade. Instead of a free touch attack, you can make a free melee attack as part of casting the spell. Successful strike deals weapon damage as well as the spell's effect. The spell uses the weapon's critical range, but only a x2 modifier on a critical hit.",null,null,null,null,null,null,null,null,null,52,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Student of the Blade - Arcane Strike",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,"You gain Arcane Strike as a bonus feat.*",null,null,null,null,null,null,null,null,null,53,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Student of the Blade - Weapon Finesse",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,"You gain Weapon Finesse as a bonus feat.*",null,null,null,null,null,null,null,null,null,54,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Student of the Blade - Weapon Focus",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"Archetypes!$L$520","v":false},false,"You gain Weapon Focus in your bonded weapon as a bonus feat.*",null,null,null,null,null,null,null,null,null,55,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Weapon Specialization",0,0,"Ex","Normal","ACG 76",null,true,{"$f":"AND(Archetypes!$L$520,ArcanistLevel>=5,IFERROR(INDEX(HasWeaponFocusList,MATCH(BladeAdeptWeapon,WeaponListForFeats,0)),FALSE))","v":false},false,"You gain Weapon Specialization in your bonded weapon as a bonus feat.*",null,null,null,null,null,null,null,null,null,56,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Twilight Barrier",0,0,"Su","Normal","ACO 7",null,{"$f":"OptACO","v":false},false,false,"As a swift action, you can spend 1 reservoir point to create a barrier of positive and negative energy to protect you from harm.  It grants you <VAR> temporary hit points and lasts up to <VAR2> minutes.  When an attack removes the last temporary hit point, the barrier deals <VAR> negative energy damage to the attacker. Each additional time you use this exploit in a single day, the cost increases by 1.  (2 points for the second use, 3 for the third, etc.)  The temporary hit points do not stack with themselves, but additional uses do cause the total points and duration to reset.","AddModCHA","x1",null,null,null,null,null,null,null,57,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Altered Shifting",0,0,"Su","Normal","ACO 7",null,false,{"$f":"B62","v":0},false,"When you are under the effects of a polymorph subschool spell that you cast, you can expend 1 reservoir point to change to another form allowed by the spell. This reduces the spell's caster level by 1, which can reduce the duration and can take the caster level below the minimum caster level necessary for the spell.",null,null,null,null,null,null,null,null,null,58,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["First-World Face Thief",0,0,"Su","Normal","ACO 7",null,false,true,false,"You can spend 1 reservoir point to assume an illusory disguise as the disguise self spell. If you instead spend 2 points, the duration increases to <VAR>0 minutes.","x1",null,null,null,null,null,null,null,null,59,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["First-World Illusion Catcher",0,0,"Su","Normal","ACO 7",null,false,{"$f":"B60","v":0},false,"You gain a +2 bonus on saving throws against illusions. If you successfully disbelieve an illusion, you can spend 1 point to negate or steal control of the illusion. You can make a caster level check as if dispelling the effect - if you succeed you can end the effect or alter it as if you were its caster. If the spell's duration is concentration, you must concentrate on the new effect.",null,null,null,null,null,null,null,null,null,60,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Lepidstadt Shifter",0,0,"Su","Normal","ACO 7",null,false,true,false,"You can spend 1 reservoir point to cast a spell while under the effects of a polymorph spell. Verbal and somantic components are replaced with various noises and gestures, and you can use any material components or focuses you possess, even if they are melded into your current form.",null,null,"+1",null,null,null,null,null,null,61,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Nidalese Shadow Veil",0,0,"Su","Normal","ACO 7",null,false,true,false,"You can spend 1 reservoir point to pull a veil of shadows around you, granting you concealment (20% miss chance) and a +5 bonus on Stealth checks for <STAT> rounds.",null,null,"+1",null,null,null,null,null,null,62,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Sonic Blast",0,0,"Su","Normal","ACO 7",null,false,true,false,"You can loose a blast of sonic energy by spending 1 reservoir point and making a ranged touch attack against a target within 30ft. The blast does <VAR>d6+<STAT> sonic damage and deafens the target for 1 minute. A Fortitude save can halve the damage and negate the deafness.","+1/2",null,"x1",null,null,null,null,null,null,63,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Third Eye",0,0,"Su","Normal","ACO 7",null,false,{"$f":"'Feat Data'!H1328","v":0},false,"You can use your eye of the Arclord one additional time each day by spending 1 reservoir point. You can gain more uses, but each subsequent use costs 1 additional point (2 points for the second additional use, 3 for the third, etc)",null,null,null,null,null,null,null,null,null,64,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Eldritch Aid",{"$f":"COUNTIF($A$83:$A$102,A66)+COUNTIF($A$105:$A$119,A66)","v":0},0,"Su","Normal","ACO 26",null,false,true,false,"You gain Eldritch Aid as bonus feat.*",null,null,null,null,null,null,null,null,null,65,{"$f":"AND($E66=\"Normal\",$J66,NOT($B66))","v":false},{"$f":"IF(V66,COUNTIFS(V$2:V$77,TRUE,$A$2:$A$77,\"<=\"&$A66),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U66,W$2:W$77,0))","v":{"$error":"#N/A"}},{"$f":"AND($J66,NOT($B66))","v":false},{"$f":"IF(Y66,COUNTIFS(Y$2:Y$77,TRUE,$A$2:$A$77,\"<=\"&$A66),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U66,Z$2:Z$77,0))","v":{"$error":"#N/A"}}]
["Feral Shifting",{"$f":"COUNTIF($A$83:$A$102,A67)+COUNTIF($A$105:$A$119,A67)","v":0},{"$f":"MAX(IF(COUNTIF($A$83:$A$102,A67),$D$82,0),IF(COUNTIF($A$105:$A$119,A67),$D$104,0))","v":0},"Su","Normal","WO 26",null,{"$f":"OptWO","v":false},true,false,"As a swift action, you can spend 1 point from your arcane reservoir to gain either a bite attack that deals 1d6 points of damage (1d4 points of damage if she is Small) or two claw attacks that deal 1d4 points of damage (1d3 points of damage if she is Small) for a number of <VAR> minutes. These are primary natural attacks.","ModCHA[1,]",null,null,null,null,null,null,null,null,66,false,{"$f":"IF(V67,COUNTIFS(V$2:V$77,TRUE,$A$2:$A$77,\"<=\"&$A67),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U67,W$2:W$77,0))","v":{"$error":"#N/A"}},false,{"$f":"IF(Y67,COUNTIFS(Y$2:Y$77,TRUE,$A$2:$A$77,\"<=\"&$A67),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U67,Z$2:Z$77,0))","v":{"$error":"#N/A"}}]
["Flame Control",0,0,"Su","Normal","WO 26",null,{"$f":"OptWO","v":false},true,{"$f":"AND(H68,I68)","v":false},"You can spend 1 point from your arcane reservoir to move or extinguish <VAR> 5-foot squares of an ongoing nonmagical fire. If you choose to move a portion of the fire, it must be moved to a square contiguous with that fire. If you also expend a spell slot of at least 3rd level when activating this ability, you can attempt to dispel a magical fire effect, as dispel magic.","x1",null,null,null,null,null,null,null,null,67,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Weather Sage",0,0,"Su","Normal","WO 26",null,{"$f":"OptWO","v":false},true,false,"If you spend 1 point from your arcane reservoir, you can predict the weather in your current location for the next 24 hours. Your prediction is always accurate, but it cannot account for spells or supernatural effects that might alter conditions. In addition, you a +<VAR> bonus on Fortitude saves against severe weather for the next 24 hours. You can share this benefit with up to <VAR2> allies.","/2","ModCHA",null,null,null,null,null,null,null,68,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Wild Stride",0,0,"Su","Normal","WO 26",null,{"$f":"OptWO","v":false},true,false,"You can spend 1 point from your arcane reservoir to ignore impediments to your movement and vision in natural growth. For <VAR> minutes, you gain the druid’s woodland stride ability and can see through plant material as if you had greensight with a range of 60 feet.","x1",null,null,null,null,null,null,null,null,69,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["Wooden Flesh",0,0,"Su","Normal","WO 26",null,{"$f":"OptWO","v":false},true,false,"You can spend 1 point from your arcane reservoir to gain a +2 natural armor bonus and DR <VAR>/slashing for <VAR2> minutes. While this ability is in effect, you count as both original creature type and a plant creature for the purpose of abilities and spells.","ModCHA[1,]","x1",null,null,null,null,null,null,null,70,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
[{"$f":"IF('Custom Data'!B1180=\"\",\"\",'Custom Data'!B1180)","v":""},{"$f":"COUNTIF($A$83:$A$102,A72)+COUNTIF($A$105:$A$119,A72)","v":0},{"$f":"MAX(IF(COUNTIF($A$83:$A$102,A72),$D$82,0),IF(COUNTIF($A$105:$A$119,A72),$D$104,0))","v":0},{"$f":"'Custom Data'!BH1180","v":0},{"$f":"'Custom Data'!AX1180","v":0},"Cus",null,true,true,{"$f":"LEN(A72)>0","v":false},{"$f":"'Custom Data'!I1180","v":0},null,null,null,null,null,null,null,null,null,71,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
[{"$f":"IF('Custom Data'!B1181=\"\",\"\",'Custom Data'!B1181)","v":""},0,0,{"$f":"'Custom Data'!BH1181","v":0},{"$f":"'Custom Data'!AX1181","v":0},"Cus",null,true,true,false,{"$f":"'Custom Data'!I1181","v":0},null,null,null,null,null,null,null,null,null,72,false,{"$f":"IF(V73,COUNTIFS(V$2:V$77,TRUE,$A$2:$A$77,\"<=\"&$A73),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U73,W$2:W$77,0))","v":{"$error":"#N/A"}},false,{"$f":"IF(Y73,COUNTIFS(Y$2:Y$77,TRUE,$A$2:$A$77,\"<=\"&$A73),0)","v":0},{"$f":"INDEX($A$2:$A$77,MATCH($U73,Z$2:Z$77,0))","v":{"$error":"#N/A"}}]
[{"$f":"IF('Custom Data'!B1182=\"\",\"\",'Custom Data'!B1182)","v":""},0,0,{"$f":"'Custom Data'!BH1182","v":0},{"$f":"'Custom Data'!AX1182","v":0},"Cus",null,true,true,false,{"$f":"'Custom Data'!I1182","v":0},null,null,null,null,null,null,null,null,null,73,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
[{"$f":"IF('Custom Data'!B1183=\"\",\"\",'Custom Data'!B1183)","v":""},0,0,{"$f":"'Custom Data'!BH1183","v":0},{"$f":"'Custom Data'!AX1183","v":0},"Cus",null,true,true,false,{"$f":"'Custom Data'!I1183","v":0},null,null,null,null,null,null,null,null,null,74,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
[{"$f":"IF('Custom Data'!B1184=\"\",\"\",'Custom Data'!B1184)","v":""},0,0,{"$f":"'Custom Data'!BH1184","v":0},"Normal","Cus",null,true,true,false,{"$f":"'Custom Data'!I1184","v":0},null,null,null,null,null,null,null,null,null,75,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
["End of List",null,{"$f":"MAX(IF(COUNTIF($A$83:$A$102,A77),$D$82,0),IF(COUNTIF($A$105:$A$119,A77),$D$104,0))","v":0},null,null,null,null,false,true,{"$f":"AND(H77,I77)","v":false},null,null,null,null,null,null,null,null,null,null,76,false,0,{"$error":"#N/A"},false,0,{"$error":"#N/A"}]
[]
[]
[]
[]
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[{"$f":"'Class Options'!E681","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B112)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E682","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B113)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E683","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B114)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E684","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B115)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E685","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B116)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E686","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B117)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E687","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B118)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"'Class Options'!E688","v":0},{"$error":"#N/A"},{"$f":"INDEX(D$2:D$77,$B119)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]

{"sheet":"Hex Data","index":41,"n_rows":236,"n_cols":51,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,"Has Hex","Has Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"OUT","Witch/Hexcrafter","Shaman (Base)","Multiple",null,"Common","Major","Grand",null,null,null,{"$f":"MAX(Z$3:Z$138)","v":23},{"$f":"MAX(AA$3:AA$138)","v":37},{"$f":"MAX(AB$3:AB$138)","v":45},"Shaman","Wandering","Shaman","Wandering","Shaman","Wandering","Spirit Guide",null,"Unsworn Shaman",null,null,"Spirit Whisperer",null,{"$f":"MAX(AR3:AR138)+1","v":1},"Spirit Summoner",null,null,"Major Hex VMC"]
["Name","(any class)","(level)","Type","Power","Source","SourceFlag","Link","Description","<VAR>","<VAR2>","<STAT>","Usage","per time","Skill Used","BAB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(AH3:AH138)","v":28},{"$f":"MAX(AI3:AI138)","v":0},null,{"$f":"MAX(AL3:AL138)","v":5},null,null,null,null,null,{"$f":"MAX(AO3:AO138)","v":28},null,null,"Wizard Bonus Feat",null,null,{"$f":"MAX(AU3:AU138)","v":28},null,null,{"$f":"MAX(AX3:AX138)","v":36}]
["Blight",{"$f":"COUNTIF($A$144:$A$164,A3)+COUNTIF($A$168:$A$183,A3)+COUNTIF($A$187:$A$206,A3)+COUNTIF($A$210:$A$210,A3)+COUNTIF($A$213:$A$217,A3)+COUNTIF($A$221:$A$223,A3)+COUNTIF($A$227:$A$230,A3)+COUNTIF($A$234:$A$236,A3)>0","v":false},{"$f":"MAX(IF(COUNTIF($A$144:$A$164,A3),$E$142,0),IF(COUNTIF($A$168:$A$183,A3),$E$166,0),IF(COUNTIF($A$187:$A$206,A3),$E$185,0),IF(COUNTIF($A$210,A3),$E$208,0),IF(COUNTIF($A$213:$A$217,A3),$E$185,0),IF(COUNTIF($A$221:$A$223,A3),$E$219,0),IF(COUNTIF($A$227:$A$230,A3),$E$225,0),IFERROR(INDEX($O$234:$O$236,MATCH(A3,$A$234:$A$236,0)),0))","v":0},"Su","Common","APG 66",{"$f":"OptAdvPlayGuide","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can curse an animal, plant creature, or plot of land, causing it to wither and die. If it’s used on a plot of land, the land begins to wither the following day, and over the next week all plants in the area (<VAR> feet) die. Nothing will grow in that area so long as the curse persists. Blighting a creature is a standard action that requires a melee touch attack. If used on a creature of the animal or plant type, the creature gains the following curse: Will save negates, Freq: 1/day, Effect 1 Con damage.","x10",null,null,null,null,{"$f":"IFERROR(INDEX($C$144:$C$236,MATCH(A3,$A$144:$A$236,0)),\"None\")","v":"None"},{"$f":"IFERROR(INDEX($E$144:$E$236,MATCH(A3,$A$144:$A$236,0)),0)","v":0},null,null,true,true,false,1,{"$f":"AND(OR(E3=\"Common\",AND(E3=\"Stone\",Archetypes!$L$430)),G3,S3,OR(NOT(B3),U3))","v":true},{"$f":"AND(E3<>\"Grand\",G3,S3,OR(NOT(B3),U3))","v":true},{"$f":"AND(G3,S3,NOT(B3))","v":true},{"$f":"IF(W3,COUNTIFS(W$3:W$138,TRUE,$A$3:$A$138,\"<=\"&$A3),0)","v":2},{"$f":"IF(X3,COUNTIFS(X$3:X$138,TRUE,$A$3:$A$138,\"<=\"&$A3),0)","v":4},{"$f":"IF(Y3,COUNTIFS(Y$3:Y$138,TRUE,$A$3:$A$138,\"<=\"&$A3),0)","v":4},{"$f":"IF($V3>AC$1,\"\",INDEX($A$3:$A$138,MATCH($V3,Z$3:Z$138,0),1))","v":"Beast of Ill-Omen"},{"$f":"IF($V3>AD$1,\"\",INDEX($A$3:$A$138,MATCH($V3,AA$3:AA$138,0),1))","v":"Agony"},{"$f":"IF($V3>AE$1,\"\",INDEX($A$3:$A$138,MATCH($V3,AB$3:AB$138,0),1))","v":"Agony"},{"$f":"AND(NOT(B3),G3,OR(E3=ShamanSpirit,T3))","v":true},{"$f":"AND(NOT(B3),G3,OR(E3=ShamanSpirit,E3=ShamanWanderingSpirit))","v":false},{"$f":"IF(AF3,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A3),0)","v":2},{"$f":"IF(AG3,COUNTIFS($AG$3:$AG$138,TRUE,$A$3:$A$138,\"<=\"&A3),0)","v":0},{"$f":"IF($V3>AG$2,\"\",INDEX($A$3:$A$138,MATCH($V3,AH$3:AH$138,0)))","v":"Beast of Ill-Omen"},{"$f":"IF($V3>AH$2,\"\",INDEX($A$3:$A$138,MATCH($V3,AI$3:AI$138,0)))","v":""},{"$f":"IF(E3='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A3),0)","v":0},{"$f":"IF($V3>AJ$2,\"\",INDEX($A$3:$A$138,MATCH($V3,AL$3:AL$138,0)))","v":{"$error":"#N/A"}},{"$f":"AND(NOT(B3),OR(T3,AND(S3,E3=\"Common\"),E3='Class Options'!$E$1412,E3='Class Options'!$E$1413),G3)","v":true},{"$f":"IF(AN3,COUNTIFS(AN$3:AN$138,TRUE,HexNameList,\"<=\"&$A3),0)","v":2},{"$f":"IF($V3>AP$2,\"\",INDEX(HexNameList,MATCH($V3,AO$3:AO$138,0)))","v":"Beast of Ill-Omen"},{"$f":"AND(NOT(B3),E3='Class Options'!$E$724,G3)","v":false},{"$f":"IF(AQ3,COUNTIFS(AQ$3:AQ$138,TRUE,HexNameList,\"<=\"&$A3),0)","v":0},{"$f":"IF($V3>AS$1,\"\",INDEX(HexNameList,MATCH($V3,AR$3:AR$138,0)))","v":{"$error":"#N/A"}},{"$f":"AND(NOT(B3),OR(T3,E3='Class Options'!$E$1113),G3)","v":true},{"$f":"IF(AT3,COUNTIFS(AT$3:AT$138,TRUE,HexNameList,\"<=\"&$A3),0)","v":2},{"$f":"IF($V3>AV$2,\"\",INDEX(HexNameList,MATCH($V3,AU$3:AU$138,0)))","v":"Beast of Ill-Omen"},{"$f":"AND(E3<>\"Grand\",G3,S3,OR(NOT(B3),U3),A3<>\"Ice Tomb\")","v":true},{"$f":"IF(AW3,COUNTIFS(AW$3:AW$138,TRUE,HexNameList,\"<=\"&$A3),0)","v":4},{"$f":"IF($V3>AY$2,\"\",INDEX(HexNameList,MATCH($V3,AX$3:AX$138,0)))","v":"Agony"}]
["Cackle",false,0,"Su","Common","APG 66",{"$f":"OptAdvPlayGuide","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex caused by you has the duration of that hex extended by 1 round.",null,null,null,null,null,"None",0,null,null,true,true,false,2,{"$f":"AND(OR(E4=\"Common\",AND(E4=\"Stone\",Archetypes!$L$430)),G4,S4,OR(NOT(B4),U4))","v":true},true,true,3,5,5,"Blight","Beast Eye","Beast Eye",true,false,{"$f":"IF(AF4,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A4),0)","v":3},0,"Blight","",{"$f":"IF(E4='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A4),0)","v":0},{"$error":"#N/A"},{"$f":"AND(NOT(B4),OR(T4,AND(S4,E4=\"Common\"),E4='Class Options'!$E$1412,E4='Class Options'!$E$1413),G4)","v":true},3,"Blight",{"$f":"AND(NOT(B4),E4='Class Options'!$E$724,G4)","v":false},0,"",{"$f":"AND(NOT(B4),OR(T4,E4='Class Options'!$E$1113),G4)","v":true},3,"Blight",{"$f":"AND(E4<>\"Grand\",G4,S4,OR(NOT(B4),U4),A4<>\"Ice Tomb\")","v":true},5,"Beast Eye"]
["Cauldron",false,0,"Ex","Common","APG 66",{"$f":"AND(OptAdvPlayGuide,OPTPFS)","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You receive Brew Potion as a bonus feat* and a +4 insight bonus on Craft (alchemy) skill checks.*",null,null,null,null,null,"None",0,null,null,true,true,false,3,{"$f":"AND(OR(E5=\"Common\",AND(E5=\"Stone\",Archetypes!$L$430)),G5,S5,OR(NOT(B5),U5))","v":true},true,true,4,6,6,"Cackle","Beast of Ill-Omen","Beast of Ill-Omen",true,false,{"$f":"IF(AF5,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A5),0)","v":4},0,"Cackle","",{"$f":"IF(E5='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A5),0)","v":0},{"$error":"#N/A"},{"$f":"AND(NOT(B5),OR(T5,AND(S5,E5=\"Common\"),E5='Class Options'!$E$1412,E5='Class Options'!$E$1413),G5)","v":true},4,"Cackle",{"$f":"AND(NOT(B5),E5='Class Options'!$E$724,G5)","v":false},0,"",{"$f":"AND(NOT(B5),OR(T5,E5='Class Options'!$E$1113),G5)","v":true},4,"Cackle",true,6,"Beast of Ill-Omen"]
["Charm",false,0,"Su","Common","APG 66",{"$f":"OptAdvPlayGuide","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can charm an animal or humanoid creature within 30 feet by beckoning and speaking soothing words. This improves the attitude of an animal or humanoid creature by <VAR> step(s). The effect lasts for <STAT> rounds.","/8+1[,2]",null,"x1",null,null,"None",0,null,null,true,true,false,4,{"$f":"AND(OR(E6=\"Common\",AND(E6=\"Stone\",Archetypes!$L$430)),G6,S6,OR(NOT(B6),U6))","v":true},true,true,5,7,7,"Cauldron","Blight","Blight",true,false,{"$f":"IF(AF6,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A6),0)","v":6},0,"Cauldron","",{"$f":"IF(E6='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A6),0)","v":0},{"$error":"#N/A"},{"$f":"AND(NOT(B6),OR(T6,AND(S6,E6=\"Common\"),E6='Class Options'!$E$1412,E6='Class Options'!$E$1413),G6)","v":true},6,"Cauldron",{"$f":"AND(NOT(B6),E6='Class Options'!$E$724,G6)","v":false},0,"",{"$f":"AND(NOT(B6),OR(T6,E6='Class Options'!$E$1113),G6)","v":true},6,"Cauldron",true,7,"Blight"]
["Coven",false,0,"Ex","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You count as a hag for the purpose of joining a hag’s coven.",null,null,null,null,null,"None",0,null,null,true,true,false,5,{"$f":"AND(OR(E7=\"Common\",AND(E7=\"Stone\",Archetypes!$L$430)),G7,S7,OR(NOT(B7),U7))","v":true},true,true,7,9,9,"Charm","Cackle","Cackle",true,false,{"$f":"IF(AF7,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A7),0)","v":8},0,"Chant","",{"$f":"IF(E7='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A7),0)","v":0},0,{"$f":"AND(NOT(B7),OR(T7,AND(S7,E7=\"Common\"),E7='Class Options'!$E$1412,E7='Class Options'!$E$1413),G7)","v":true},8,"Chant",{"$f":"AND(NOT(B7),E7='Class Options'!$E$724,G7)","v":false},0,"",{"$f":"AND(NOT(B7),OR(T7,E7='Class Options'!$E$1113),G7)","v":true},8,"Chant",true,9,"Cackle"]
["Disguise",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can change your appearance for up to <VAR> hours per day, as if using disguise self.","x1",null,null,"<VAR>","hours/day","None",0,null,null,true,true,false,6,{"$f":"AND(OR(E8=\"Common\",AND(E8=\"Stone\",Archetypes!$L$430)),G8,S8,OR(NOT(B8),U8))","v":true},true,true,8,10,12,"Child-Scent","Cauldron","Cauldron",true,false,{"$f":"IF(AF8,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A8),0)","v":9},0,"Charm","",{"$f":"IF(E8='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A8),0)","v":0},"",{"$f":"AND(NOT(B8),OR(T8,AND(S8,E8=\"Common\"),E8='Class Options'!$E$1412,E8='Class Options'!$E$1413),G8)","v":true},9,"Charm",{"$f":"AND(NOT(B8),E8='Class Options'!$E$724,G8)","v":false},0,"",{"$f":"AND(NOT(B8),OR(T8,E8='Class Options'!$E$1113),G8)","v":true},9,"Charm",true,10,"Cauldron"]
["Evil Eye",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can cause doubt to creep into the mind of a foe within 30 feet. The target takes a <VAR> penalty on one of the following (your choice): AC, ability checks, attack rolls, saving throws, or skill checks. This hex lasts for <STAT> rounds.  A successful save reduces it to 1 round. This is a mind-affecting effect.","/8+1[,2]*-2",null,"x1+3",null,null,"None",0,null,null,true,true,false,7,{"$f":"AND(OR(E9=\"Common\",AND(E9=\"Stone\",Archetypes!$L$430)),G9,S9,OR(NOT(B9),U9))","v":true},true,true,9,11,14,"Coven","Charm","Charm",true,false,{"$f":"IF(AF9,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A9),0)","v":10},0,"Child-Scent","",{"$f":"IF(E9='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A9),0)","v":0},"",{"$f":"AND(NOT(B9),OR(T9,AND(S9,E9=\"Common\"),E9='Class Options'!$E$1412,E9='Class Options'!$E$1413),G9)","v":true},10,"Child-Scent",{"$f":"AND(NOT(B9),E9='Class Options'!$E$724,G9)","v":false},0,"",{"$f":"AND(NOT(B9),OR(T9,E9='Class Options'!$E$1113),G9)","v":true},10,"Child-Scent",true,11,"Charm"]
["Flight",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can use feather fall at will and gain a +4 racial bonus on Swim checks.*<T03> You can cast levitate once per day.</T><T05> You can fly, as per the spell, for <VAR2> minutes per day.</T> These abilities can only be used on yourself.",null,"FlightHex",null,"<VAR2>","min/day","None",0,null,null,true,true,false,8,{"$f":"AND(OR(E10=\"Common\",AND(E10=\"Stone\",Archetypes!$L$430)),G10,S10,OR(NOT(B10),U10))","v":true},true,true,11,13,16,"Disguise","Child-Scent","Child-Scent",true,false,{"$f":"IF(AF10,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A10),0)","v":13},0,"Coven","",{"$f":"IF(E10='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A10),0)","v":0},"",{"$f":"AND(NOT(B10),OR(T10,AND(S10,E10=\"Common\"),E10='Class Options'!$E$1412,E10='Class Options'!$E$1413),G10)","v":true},13,"Coven",{"$f":"AND(NOT(B10),E10='Class Options'!$E$724,G10)","v":false},0,"",{"$f":"AND(NOT(B10),OR(T10,E10='Class Options'!$E$1113),G10)","v":true},13,"Coven",true,13,"Child-Scent"]
["Fortune",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can grant a creature within 30 feet a bit of good luck for <VAR> round<T08>s</T>. The target can call upon this good luck once per round, allowing him to reroll any ability check, attack roll, saving throw, or skill check, taking the better  result. He must decide to use this ability before the first roll is made. Once a creature has benefited from the fortune hex, it cannot benefit from it again for 24 hours.","/8+1[,3]",null,null,null,null,"None",0,null,null,true,true,false,9,{"$f":"AND(OR(E11=\"Common\",AND(E11=\"Stone\",Archetypes!$L$430)),G11,S11,OR(NOT(B11),U11))","v":true},true,true,12,14,18,"Evil Eye","Coven","Coven",true,false,{"$f":"IF(AF11,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A11),0)","v":14},0,"Disguise","",{"$f":"IF(E11='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A11),0)","v":0},"",{"$f":"AND(NOT(B11),OR(T11,AND(S11,E11=\"Common\"),E11='Class Options'!$E$1412,E11='Class Options'!$E$1413),G11)","v":true},14,"Disguise",{"$f":"AND(NOT(B11),E11='Class Options'!$E$724,G11)","v":false},0,"",{"$f":"AND(NOT(B11),OR(T11,E11='Class Options'!$E$1113),G11)","v":true},14,"Disguise",true,14,"Coven"]
["Healing",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can soothe the wounds of those you touch (<VAR>d8+<VAR2>).  Each creature can benefit from this hex once per 24 hours","/5+1[,2]","x1[,10]",null,null,null,"None",0,null,null,true,true,false,10,{"$f":"AND(OR(E12=\"Common\",AND(E12=\"Stone\",Archetypes!$L$430)),G12,S12,OR(NOT(B12),U12))","v":true},true,true,13,16,20,"Feral Speech","Disguise","Death Curse",true,false,{"$f":"IF(AF12,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A12),0)","v":16},0,"Evil Eye","",{"$f":"IF(E12='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A12),0)","v":0},"",{"$f":"AND(NOT(B12),OR(T12,AND(S12,E12=\"Common\"),E12='Class Options'!$E$1412,E12='Class Options'!$E$1413),G12)","v":true},16,"Evil Eye",{"$f":"AND(NOT(B12),E12='Class Options'!$E$724,G12)","v":false},0,"",{"$f":"AND(NOT(B12),OR(T12,E12='Class Options'!$E$1113),G12)","v":true},16,"Evil Eye",true,16,"Disguise"]
["Misfortune",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can grant a creature within 30 feet a bit of bad luck for <VAR> round<T08>s</T>. Any time the target makes an ability check, attack roll, saving throw, or skill check, it must roll twice taking the worse result. Once a creature has suffered from the misfortune hex, it cannot be affected by it again for 24 hours. A successful Will save negates the effect.","/8+1[,3]",null,null,null,null,"None",0,null,null,true,true,false,11,{"$f":"AND(OR(E13=\"Common\",AND(E13=\"Stone\",Archetypes!$L$430)),G13,S13,OR(NOT(B13),U13))","v":true},true,true,14,22,27,"Flight","Evil Eye","Dire Prophecy",true,false,{"$f":"IF(AF13,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A13),0)","v":17},0,"Feral Speech","",{"$f":"IF(E13='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A13),0)","v":0},"",{"$f":"AND(NOT(B13),OR(T13,AND(S13,E13=\"Common\"),E13='Class Options'!$E$1412,E13='Class Options'!$E$1413),G13)","v":true},17,"Feral Speech",{"$f":"AND(NOT(B13),E13='Class Options'!$E$724,G13)","v":false},0,"",{"$f":"AND(NOT(B13),OR(T13,E13='Class Options'!$E$1113),G13)","v":true},17,"Feral Speech",true,21,"Evil Eye"]
["Slumber",false,0,"Su","Common","APG 66",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can cause a creature within 30 feet to fall into a deep, magical sleep, as per the spell sleep. The creature receives a Will save to negate the effect. If the save fails, the creature falls asleep for  <VAR> rounds.","x1",null,null,null,null,"None",0,null,null,true,true,false,12,{"$f":"AND(OR(E14=\"Common\",AND(E14=\"Stone\",Archetypes!$L$430)),G14,S14,OR(NOT(B14),U14))","v":true},true,true,18,28,34,"Fortune","Feral Speech","Disguise",true,false,{"$f":"IF(AF14,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A14),0)","v":23},0,"Fetish","",{"$f":"IF(E14='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A14),0)","v":0},"",{"$f":"AND(NOT(B14),OR(T14,AND(S14,E14=\"Common\"),E14='Class Options'!$E$1412,E14='Class Options'!$E$1413),G14)","v":true},23,"Fetish",{"$f":"AND(NOT(B14),E14='Class Options'!$E$724,G14)","v":false},0,"",{"$f":"AND(NOT(B14),OR(T14,E14='Class Options'!$E$1113),G14)","v":true},23,"Fetish",true,27,"Feral Speech"]
["Tongues",false,0,"Su","Common","APG 67",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can understand <T05>and speak </T>any spoken language for <VAR> rounds per day, as per the <R06>comprehend languages</R><T06>tongues</T> spell.","x1",null,null,"<VAR>","rounds/day","None",0,null,null,true,true,false,13,{"$f":"AND(OR(E15=\"Common\",AND(E15=\"Stone\",Archetypes!$L$430)),G15,S15,OR(NOT(B15),U15))","v":true},true,true,20,30,37,"Healing","Flight","Eternal Slumber",true,false,{"$f":"IF(AF15,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A15),0)","v":25},0,"Flight","",{"$f":"IF(E15='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A15),0)","v":0},"",{"$f":"AND(NOT(B15),OR(T15,AND(S15,E15=\"Common\"),E15='Class Options'!$E$1412,E15='Class Options'!$E$1413),G15)","v":true},25,"Flight",{"$f":"AND(NOT(B15),E15='Class Options'!$E$724,G15)","v":false},0,"",{"$f":"AND(NOT(B15),OR(T15,E15='Class Options'!$E$1113),G15)","v":true},25,"Flight",true,29,"Flight"]
["Ward",false,0,"Su","Common","APG 67",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can use this hex to place a protective ward over one creature. The warded creature receives a +<VAR> deflection bonus to AC and a +<VAR> resistance bonus on saving throws. This ward lasts until the warded creature is hit or fails a saving throw. You cannot use this ability on yourself.","/8+2[,4]",null,null,null,null,"None",0,null,null,true,true,false,14,{"$f":"AND(OR(E16=\"Common\",AND(E16=\"Stone\",Archetypes!$L$430)),G16,S16,OR(NOT(B16),U16))","v":true},true,true,22,33,40,"Misfortune","Fortune","Evil Eye",true,false,{"$f":"IF(AF16,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A16),0)","v":27},0,"Fortune","",{"$f":"IF(E16='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A16),0)","v":0},"",{"$f":"AND(NOT(B16),OR(T16,AND(S16,E16=\"Common\"),E16='Class Options'!$E$1412,E16='Class Options'!$E$1413),G16)","v":true},27,"Fortune",{"$f":"AND(NOT(B16),E16='Class Options'!$E$724,G16)","v":false},0,"",{"$f":"AND(NOT(B16),OR(T16,E16='Class Options'!$E$1113),G16)","v":true},27,"Fortune",true,32,"Fortune"]
["Agony",false,0,"Su","Major","APG 67",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","With a quick incantation, you can place this hex on one creature within 60 feet, causing them to suffer intense pain. The target is nauseated for <VAR> rounds. A Fortitude save negates this effect. If the saving throw is failed, the target can attempt a new save each round to end the effect.","x1",null,null,null,null,"None",0,null,null,true,false,false,15,{"$f":"AND(OR(E17=\"Common\",AND(E17=\"Stone\",Archetypes!$L$430)),G17,S17,OR(NOT(B17),U17))","v":false},true,true,0,1,1,"Nails","Hag's Eye","Feral Speech",false,false,{"$f":"IF(AF17,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A17),0)","v":0},0,"Fury","",{"$f":"IF(E17='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A17),0)","v":0},null,{"$f":"AND(NOT(B17),OR(T17,AND(S17,E17=\"Common\"),E17='Class Options'!$E$1412,E17='Class Options'!$E$1413),G17)","v":false},0,"Fury",{"$f":"AND(NOT(B17),E17='Class Options'!$E$724,G17)","v":false},0,"",{"$f":"AND(NOT(B17),OR(T17,E17='Class Options'!$E$1113),G17)","v":false},0,"Fury",true,1,"Hag's Eye"]
["Hag's Eye",false,0,"Su","Major","APG 67",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","With this hex you can create a magic sensor that you can see through. This functions as per the spell arcane eye. If you have the coven hex, all other witches within 10 feet who also have the coven hex can see through this sensor as well, although you still control it.  You can use this eye for <VAR> minutes per day.","x1",null,null,"<VAR>","min/day","None",0,null,null,true,false,false,16,{"$f":"AND(OR(E18=\"Common\",AND(E18=\"Stone\",Archetypes!$L$430)),G18,S18,OR(NOT(B18),U18))","v":false},true,true,0,15,19,"Prehensile Hair","Healing","Flight",false,false,{"$f":"IF(AF18,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A18),0)","v":0},0,"Healing","",{"$f":"IF(E18='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A18),0)","v":0},null,{"$f":"AND(NOT(B18),OR(T18,AND(S18,E18=\"Common\"),E18='Class Options'!$E$1412,E18='Class Options'!$E$1413),G18)","v":false},0,"Healing",{"$f":"AND(NOT(B18),E18='Class Options'!$E$724,G18)","v":false},0,"",{"$f":"AND(NOT(B18),OR(T18,E18='Class Options'!$E$1113),G18)","v":false},0,"Healing",true,15,"Healing"]
["Major Healing",false,0,"Su","Major","APG 68",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","Your touch can mend even the most terrible wounds of those you touch (<VAR>d8+<VAR2>).","/5+1[,4]","x1[,20]",null,null,null,"None",0,null,null,true,false,false,17,{"$f":"AND(OR(E19=\"Common\",AND(E19=\"Stone\",Archetypes!$L$430)),G19,S19,OR(NOT(B19),U19))","v":false},true,true,0,21,26,"Scar","Hidden Home","Forced Reincarnation",false,false,{"$f":"IF(AF19,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A19),0)","v":0},0,"Misfortune","",{"$f":"IF(E19='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A19),0)","v":0},null,{"$f":"AND(NOT(B19),OR(T19,AND(S19,E19=\"Common\"),E19='Class Options'!$E$1412,E19='Class Options'!$E$1413),G19)","v":false},0,"Misfortune",{"$f":"AND(NOT(B19),E19='Class Options'!$E$724,G19)","v":false},0,"",{"$f":"AND(NOT(B19),OR(T19,E19='Class Options'!$E$1113),G19)","v":false},0,"Misfortune",true,20,"Hidden Home"]
["Nightmares",false,0,"Su","Major","APG 68",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can place a hex on a creature within 60 feet that causes its sleep to be tormented by terrible nightmares. This functions as the spell nightmare each time the affected creature attempts to rest. A Will save negates this effect.",null,null,null,null,null,"None",0,null,null,true,false,false,18,{"$f":"AND(OR(E20=\"Common\",AND(E20=\"Stone\",Archetypes!$L$430)),G20,S20,OR(NOT(B20),U20))","v":false},true,true,0,24,30,"Slumber","Hoarfrost","Fortune",false,false,{"$f":"IF(AF20,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A20),0)","v":0},0,"Nails","",{"$f":"IF(E20='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A20),0)","v":0},null,{"$f":"AND(NOT(B20),OR(T20,AND(S20,E20=\"Common\"),E20='Class Options'!$E$1412,E20='Class Options'!$E$1413),G20)","v":false},0,"Nails",{"$f":"AND(NOT(B20),E20='Class Options'!$E$724,G20)","v":false},0,"",{"$f":"AND(NOT(B20),OR(T20,E20='Class Options'!$E$1113),G20)","v":false},0,"Nails",true,23,"Hoarfrost"]
["Vision",false,0,"Su","Major","APG 68",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can grant a glimpse of the future to a creature touched. Granting a vision takes 1 minute, during which time the witch and the target must remain in contact with one another. At the end of this time, the subject receives a brief image of the future, usually no more than 1 year from the time of the vision.",null,null,null,null,null,"None",0,null,null,true,false,false,19,{"$f":"AND(OR(E21=\"Common\",AND(E21=\"Stone\",Archetypes!$L$430)),G21,S21,OR(NOT(B21),U21))","v":false},true,true,0,32,39,"Swamp Hag","Ice Tomb","Hag's Eye",false,false,{"$f":"IF(AF21,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A21),0)","v":0},0,"Prehensile Hair","",{"$f":"IF(E21='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A21),0)","v":0},null,{"$f":"AND(NOT(B21),OR(T21,AND(S21,E21=\"Common\"),E21='Class Options'!$E$1412,E21='Class Options'!$E$1413),G21)","v":false},0,"Prehensile Hair",{"$f":"AND(NOT(B21),E21='Class Options'!$E$724,G21)","v":false},0,"",{"$f":"AND(NOT(B21),OR(T21,E21='Class Options'!$E$1113),G21)","v":false},0,"Prehensile Hair",true,31,"Infected Wounds"]
["Waxen Image",false,0,"Su","Major","APG 68",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can spend a full-round action to create a crude and unnerving wax duplicate of a creature you can see within 30 feet. Once the image is complete, the subject must make a Will save. If the subject fails, you can cause the subject to do any one of the following things: move up to the creature’s speed in any direction, attack itself once with any weapon in hand (this attack automatically hits), lay down on the ground, or drop anything held. Alternatively, you can spend one of your uses to simply torture the image, causing the creature to be both sickened and staggered on its turn. You can use the waxen image <STAT> rounds before it melts. ",null,null,"x1","<STAT>","rounds/image","None",0,null,null,true,false,false,20,{"$f":"AND(OR(E22=\"Common\",AND(E22=\"Stone\",Archetypes!$L$430)),G22,S22,OR(NOT(B22),U22))","v":false},true,true,0,35,42,"Tongues","Infected Wounds","Healing",false,false,{"$f":"IF(AF22,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A22),0)","v":0},0,"Scar","",{"$f":"IF(E22='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A22),0)","v":0},null,{"$f":"AND(NOT(B22),OR(T22,AND(S22,E22=\"Common\"),E22='Class Options'!$E$1412,E22='Class Options'!$E$1413),G22)","v":false},0,"Scar",{"$f":"AND(NOT(B22),E22='Class Options'!$E$724,G22)","v":false},0,"",{"$f":"AND(NOT(B22),OR(T22,E22='Class Options'!$E$1113),G22)","v":false},0,"Scar",true,34,"Major Healing"]
["Weather Control",false,0,"Su","Major","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can use control weather once per day, but creating the weather takes 1 full hour of chanting, dancing, and communing with your familiar.",null,null,null,null,null,"None",0,null,null,true,false,false,21,{"$f":"AND(OR(E23=\"Common\",AND(E23=\"Stone\",Archetypes!$L$430)),G23,S23,OR(NOT(B23),U23))","v":false},true,true,0,36,43,"Unnerve Beasts","Major Healing","Hidden Home",false,false,{"$f":"IF(AF23,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A23),0)","v":0},0,"Secret","",{"$f":"IF(E23='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A23),0)","v":0},null,{"$f":"AND(NOT(B23),OR(T23,AND(S23,E23=\"Common\"),E23='Class Options'!$E$1412,E23='Class Options'!$E$1413),G23)","v":false},0,"Secret",{"$f":"AND(NOT(B23),E23='Class Options'!$E$724,G23)","v":false},0,"",{"$f":"AND(NOT(B23),OR(T23,E23='Class Options'!$E$1113),G23)","v":false},0,"Secret",true,35,"Misfortune"]
["Death Curse",false,0,"Su","Grand","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","This powerful hex seizes a creature’s heart, causing death within just a few moments. This hex has a range of 30 feet. The hexed creature receives a Will save to negate the effect. If this save is failed, the creature becomes fatigued the first round of the hex. On the second round of the hex, the creature becomes exhausted. On the third round, the creature dies unless it succeeds at a Fort save. Creatures that fail the first save but succeed at the second remain exhausted and take 4d6+<VAR> points of damage.","x1",null,null,null,null,"None",0,null,null,true,false,false,22,{"$f":"AND(OR(E24=\"Common\",AND(E24=\"Stone\",Archetypes!$L$430)),G24,S24,OR(NOT(B24),U24))","v":false},false,true,0,0,10,"Ward","Misfortune","Hoarfrost",false,false,{"$f":"IF(AF24,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A24),0)","v":0},0,"Shapeshift","",{"$f":"IF(E24='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A24),0)","v":0},null,{"$f":"AND(NOT(B24),OR(T24,AND(S24,E24=\"Common\"),E24='Class Options'!$E$1412,E24='Class Options'!$E$1413),G24)","v":false},0,"Shapeshift",{"$f":"AND(NOT(B24),E24='Class Options'!$E$724,G24)","v":false},0,"",{"$f":"AND(NOT(B24),OR(T24,E24='Class Options'!$E$1113),G24)","v":false},0,"Shapeshift",false,0,"Nails"]
["Eternal Slumber",false,0,"Su","Grand","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","The witch can touch a creature, causing it to drift off into a permanent slumber. The creature receives a Will save to negate this effect. If the save fails, the creature falls asleep and cannot be woken. You can use this ability to poison food or drink, causing those who ingest it to make a save or fall into an eternal slumber. You can only have one such dose of poison at any one time, and it loses its potency after 1 minute if not consumed.",null,null,null,null,null,"None",0,null,null,true,false,false,23,{"$f":"AND(OR(E25=\"Common\",AND(E25=\"Stone\",Archetypes!$L$430)),G25,S25,OR(NOT(B25),U25))","v":false},false,true,0,0,13,"Water Lung","Nails","Ice Tomb",false,false,{"$f":"IF(AF25,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A25),0)","v":0},0,"Slumber","",{"$f":"IF(E25='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A25),0)","v":0},null,{"$f":"AND(NOT(B25),OR(T25,AND(S25,E25=\"Common\"),E25='Class Options'!$E$1412,E25='Class Options'!$E$1413),G25)","v":false},0,"Slumber",{"$f":"AND(NOT(B25),E25='Class Options'!$E$724,G25)","v":false},0,"",{"$f":"AND(NOT(B25),OR(T25,E25='Class Options'!$E$1113),G25)","v":false},0,"Slumber",false,0,"Nightmares"]
["Forced Reincarnation",false,0,"Su","Grand","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","You cause a creature within 30 feet to die and be immediately reincarnated into a new body. A Will save negates this effect. Those that fail are slain and immediately brought back to life with the spell reincarnate.",null,null,null,null,null,"None",0,null,null,true,false,false,24,{"$f":"AND(OR(E26=\"Common\",AND(E26=\"Stone\",Archetypes!$L$430)),G26,S26,OR(NOT(B26),U26))","v":false},false,true,0,0,17,"","Nightmares","Infected Wounds",false,false,{"$f":"IF(AF26,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A26),0)","v":0},0,"Swamp Hag","",{"$f":"IF(E26='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A26),0)","v":0},null,{"$f":"AND(NOT(B26),OR(T26,AND(S26,E26=\"Common\"),E26='Class Options'!$E$1412,E26='Class Options'!$E$1413),G26)","v":false},0,"Swamp Hag",{"$f":"AND(NOT(B26),E26='Class Options'!$E$724,G26)","v":false},0,"",{"$f":"AND(NOT(B26),OR(T26,E26='Class Options'!$E$1113),G26)","v":false},0,"Swamp Hag",false,0,"Prehensile Hair"]
["Life Giver",false,0,"Su","Grand","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","Once per day you can, as a full round action, touch a dead creature and bring it back to life. This functions as resurrection, but it does not require a material component.",null,null,null,null,null,"None",0,null,null,true,false,false,25,{"$f":"AND(OR(E27=\"Common\",AND(E27=\"Stone\",Archetypes!$L$430)),G27,S27,OR(NOT(B27),U27))","v":false},false,true,0,0,25,"","Prehensile Hair","Life Giver",false,false,{"$f":"IF(AF27,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A27),0)","v":0},0,"Tongues","",{"$f":"IF(E27='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A27),0)","v":0},null,{"$f":"AND(NOT(B27),OR(T27,AND(S27,E27=\"Common\"),E27='Class Options'!$E$1412,E27='Class Options'!$E$1413),G27)","v":false},0,"Tongues",{"$f":"AND(NOT(B27),E27='Class Options'!$E$724,G27)","v":false},0,"",{"$f":"AND(NOT(B27),OR(T27,E27='Class Options'!$E$1113),G27)","v":false},0,"Tongues",false,0,"Retribution"]
["Natural Disaster",false,0,"Su","Grand","APG 69",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","This hex calls down the forces of nature to wreak havoc on an area. This functions as a storm of vengeance combined with an earthquake that occurs on the second round of the effect (while acid is raining from the sky). You must concentrate for the duration of this effect. If disrupted, the effect immediately ends.",null,null,null,null,null,"None",0,null,null,true,false,false,26,{"$f":"AND(OR(E28=\"Common\",AND(E28=\"Stone\",Archetypes!$L$430)),G28,S28,OR(NOT(B28),U28))","v":false},false,true,0,0,29,"","Retribution","Major Healing",false,false,{"$f":"IF(AF28,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A28),0)","v":0},0,"Unnerve Beasts","",{"$f":"IF(E28='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A28),0)","v":0},null,{"$f":"AND(NOT(B28),OR(T28,AND(S28,E28=\"Common\"),E28='Class Options'!$E$1412,E28='Class Options'!$E$1413),G28)","v":false},0,"Unnerve Beasts",{"$f":"AND(NOT(B28),E28='Class Options'!$E$724,G28)","v":false},0,"",{"$f":"AND(NOT(B28),OR(T28,E28='Class Options'!$E$1113),G28)","v":false},0,"Unnerve Beasts",false,0,"Scar"]
["Beast of Ill-Omen",false,0,"Su","Common","UM 81",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You imbue your familiar with strange magic, putting a minor curse upon the next enemy to see it. The enemy must make a Will save or be affected by bane. You can use this hex on your familiar at a range of up to 60 feet and the affected enemy must be no more than 60 feet from the familiar to trigger the effect; seeing the familiar from a greater distance has no effect",null,null,null,null,null,"None",0,null,null,true,true,false,27,{"$f":"AND(OR(E29=\"Common\",AND(E29=\"Stone\",Archetypes!$L$430)),G29,S29,OR(NOT(B29),U29))","v":true},true,true,1,3,3,"","Scar","Misfortune",true,false,{"$f":"IF(AF29,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A29),0)","v":1},0,"Ward","",{"$f":"IF(E29='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A29),0)","v":0},null,{"$f":"AND(NOT(B29),OR(T29,AND(S29,E29=\"Common\"),E29='Class Options'!$E$1412,E29='Class Options'!$E$1413),G29)","v":true},1,"Ward",{"$f":"AND(NOT(B29),E29='Class Options'!$E$724,G29)","v":false},0,"",{"$f":"AND(NOT(B29),OR(T29,E29='Class Options'!$E$1113),G29)","v":true},1,"Ward",true,3,"Slumber"]
["Child-Scent",false,0,"Ex","Common","UM 81",{"$f":"AND(OPTPFS,OptUltMagic)","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You gain the scent ability, but only with respect to humanoid children and immature animals.",null,null,null,null,null,"None",0,null,null,true,true,false,28,{"$f":"AND(OR(E30=\"Common\",AND(E30=\"Stone\",Archetypes!$L$430)),G30,S30,OR(NOT(B30),U30))","v":true},true,true,6,8,8,"","Slumber","Nails",true,false,{"$f":"IF(AF30,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A30),0)","v":7},0,"Water Lung","",{"$f":"IF(E30='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A30),0)","v":0},null,{"$f":"AND(NOT(B30),OR(T30,AND(S30,E30=\"Common\"),E30='Class Options'!$E$1412,E30='Class Options'!$E$1413),G30)","v":true},7,"Water Lung",{"$f":"AND(NOT(B30),E30='Class Options'!$E$724,G30)","v":false},0,"",{"$f":"AND(NOT(B30),OR(T30,E30='Class Options'!$E$1113),G30)","v":true},7,"Water Lung",true,8,"Swamp Hag"]
["Feral Speech",false,0,"Su","Common","UM 81",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You gain the ability to speak with and understand the response of any animal <T12>or vermin </T>as if using speak with animals. Each time you use the hex, you must decide to communicate with either amphibians, birds, fish, mammals<T12>, vermin</T> or reptiles, and can only speak to and understand animals of that type.",null,null,null,null,null,"None",0,null,null,true,true,false,29,{"$f":"AND(OR(E31=\"Common\",AND(E31=\"Stone\",Archetypes!$L$430)),G31,S31,OR(NOT(B31),U31))","v":true},true,true,10,12,15,"","Swamp Hag","Natural Disaster",true,false,{"$f":"IF(AF31,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A31),0)","v":11},0,"","",{"$f":"IF(E31='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A31),0)","v":0},null,{"$f":"AND(NOT(B31),OR(T31,AND(S31,E31=\"Common\"),E31='Class Options'!$E$1412,E31='Class Options'!$E$1413),G31)","v":true},11,"",{"$f":"AND(NOT(B31),E31='Class Options'!$E$724,G31)","v":false},0,"",{"$f":"AND(NOT(B31),OR(T31,E31='Class Options'!$E$1113),G31)","v":true},11,"",true,12,"Tongues"]
["Nails",false,0,"Ex","Common","UM 81",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex",{"$f":"\"Your nails are long and sharp, and count as natural weapons that deal 1d\"&IF(CSSize=\"Small\",2,3)&\" points of damage. These attacks are secondary attacks. \"","v":"Your nails are long and sharp, and count as natural weapons that deal 1d3 points of damage. These attacks are secondary attacks. "},null,null,null,null,null,"None",0,null,null,true,true,false,30,{"$f":"AND(OR(E32=\"Common\",AND(E32=\"Stone\",Archetypes!$L$430)),G32,S32,OR(NOT(B32),U32))","v":true},true,true,15,23,28,"","Tongues","Nightmares",true,false,{"$f":"IF(AF32,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A32),0)","v":18},0,"","",{"$f":"IF(E32='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A32),0)","v":0},null,{"$f":"AND(NOT(B32),OR(T32,AND(S32,E32=\"Common\"),E32='Class Options'!$E$1412,E32='Class Options'!$E$1413),G32)","v":true},18,"",{"$f":"AND(NOT(B32),E32='Class Options'!$E$724,G32)","v":false},0,"",{"$f":"AND(NOT(B32),OR(T32,E32='Class Options'!$E$1113),G32)","v":true},18,"",true,22,"Unnerve Beasts"]
["Poison Steep",false,0,"Sp","Common","UM 81",{"$f":"AND(OPTPFS,OptUltMagic,$B$5)","v":false},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","You can use your cauldron to brew a foul toxin transforming edible fruits and vegetables so that when eaten, they have the same effect as a poison spell. The food tastes normal, but magic detects it as poisonous.",null,null,null,null,null,"None",0,null,null,true,true,false,31,{"$f":"AND(OR(E33=\"Common\",AND(E33=\"Stone\",Archetypes!$L$430)),G33,S33,OR(NOT(B33),U33))","v":false},false,false,0,0,0,"","Unnerve Beasts","Prehensile Hair",false,false,{"$f":"IF(AF33,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A33),0)","v":0},0,"","",{"$f":"IF(E33='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A33),0)","v":0},null,{"$f":"AND(NOT(B33),OR(T33,AND(S33,E33=\"Common\"),E33='Class Options'!$E$1412,E33='Class Options'!$E$1413),G33)","v":false},0,"",{"$f":"AND(NOT(B33),E33='Class Options'!$E$724,G33)","v":false},0,"",{"$f":"AND(NOT(B33),OR(T33,E33='Class Options'!$E$1113),G33)","v":false},0,"",false,0,"Vision"]
["Prehensile Hair",false,0,"Su","Common","UM 81",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex",{"$f":"\"You can instantly cause your hair to grow up to 10 feet long or to shrink to its normal length, and can manipulate your hair as if it were a limb with a Strength of \"&BaseINT&\". Your hair has reach 10 feet, and you can use it as a secondary natural attack that deals 1d\"&IF(CSSize=\"Small\",2,3)&\" points of damage. Your hair can manipulate objects (but not weapons) as dexterously as a human hand. You can manipulate your hair for <VAR> minutes per day. \"","v":"You can instantly cause your hair to grow up to 10 feet long or to shrink to its normal length, and can manipulate your hair as if it were a limb with a Strength of 10. Your hair has reach 10 feet, and you can use it as a secondary natural attack that deals 1d3 points of damage. Your hair can manipulate objects (but not weapons) as dexterously as a human hand. You can manipulate your hair for <VAR> minutes per day. "},"x1",null,null,"<VAR>","min/day","None",0,null,null,true,true,false,32,{"$f":"AND(OR(E34=\"Common\",AND(E34=\"Stone\",Archetypes!$L$430)),G34,S34,OR(NOT(B34),U34))","v":true},true,true,16,25,31,"","Vision","Retribution",true,false,{"$f":"IF(AF34,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A34),0)","v":19},0,"","",{"$f":"IF(E34='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A34),0)","v":0},null,{"$f":"AND(NOT(B34),OR(T34,AND(S34,E34=\"Common\"),E34='Class Options'!$E$1412,E34='Class Options'!$E$1413),G34)","v":true},19,"",{"$f":"AND(NOT(B34),E34='Class Options'!$E$724,G34)","v":false},0,"",{"$f":"AND(NOT(B34),OR(T34,E34='Class Options'!$E$1113),G34)","v":true},19,"",true,24,"Ward"]
["Scar",{"$f":"COUNTIF($A$144:$A$164,A35)+COUNTIF($A$168:$A$183,A35)+COUNTIF($A$187:$A$206,A35)+COUNTIF($A$210:$A$210,A35)+COUNTIF($A$213:$A$217,A35)+COUNTIF($A$221:$A$223,A35)+COUNTIF($A$227:$A$230,A35)+COUNTIF($A$234:$A$236,A35)>0","v":false},{"$f":"MAX(IF(COUNTIF($A$144:$A$164,A35),$E$142,0),IF(COUNTIF($A$168:$A$183,A35),$E$166,0),IF(COUNTIF($A$187:$A$206,A35),$E$185,0),IF(COUNTIF($A$210,A35),$E$208,0),IF(COUNTIF($A$213:$A$217,A35),$E$185,0),IF(COUNTIF($A$221:$A$223,A35),$E$219,0),IF(COUNTIF($A$227:$A$230,A35),$E$225,0),IFERROR(INDEX($O$234:$O$236,MATCH(A35,$A$234:$A$236,0)),0))","v":0},"Su","Common","UM 81",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","This hex curses a single target touched with horrible scars of your choosing. The target may make a Will save to resist this hex. These scars do not interfere with the target’s senses or prevent it from using abilities, but may affect social interactions. You can use your hexes on the scarred target at a range of up to 1 mile, and you are considered to have a body part from the target for the purpose of scrying and similar divination spells. You can withdraw this hex from a target as a move action at any range. You can maintain this hex on up to <STAT> people at once. \"",null,null,"x1","<STAT>","simult targets",{"$f":"IFERROR(INDEX($C$144:$C$236,MATCH(A35,$A$144:$A$236,0)),\"None\")","v":"None"},{"$f":"IFERROR(INDEX($E$144:$E$236,MATCH(A35,$A$144:$A$236,0)),0)","v":0},null,null,true,true,false,33,{"$f":"AND(OR(E35=\"Common\",AND(E35=\"Stone\",Archetypes!$L$430)),G35,S35,OR(NOT(B35),U35))","v":true},true,true,{"$f":"IF(W35,COUNTIFS(W$3:W$138,TRUE,$A$3:$A$138,\"<=\"&$A35),0)","v":17},{"$f":"IF(X35,COUNTIFS(X$3:X$138,TRUE,$A$3:$A$138,\"<=\"&$A35),0)","v":27},{"$f":"IF(Y35,COUNTIFS(Y$3:Y$138,TRUE,$A$3:$A$138,\"<=\"&$A35),0)","v":33},{"$f":"IF($V35>AC$1,\"\",INDEX($A$3:$A$138,MATCH($V35,Z$3:Z$138,0),1))","v":""},{"$f":"IF($V35>AD$1,\"\",INDEX($A$3:$A$138,MATCH($V35,AA$3:AA$138,0),1))","v":"Ward"},{"$f":"IF($V35>AE$1,\"\",INDEX($A$3:$A$138,MATCH($V35,AB$3:AB$138,0),1))","v":"Scar"},true,false,{"$f":"IF(AF35,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A35),0)","v":20},{"$f":"IF(AG35,COUNTIFS($AG$3:$AG$138,TRUE,$A$3:$A$138,\"<=\"&A35),0)","v":0},{"$f":"IF($V35>AG$2,\"\",INDEX($A$3:$A$138,MATCH($V35,AH$3:AH$138,0)))","v":""},{"$f":"IF($V35>AH$2,\"\",INDEX($A$3:$A$138,MATCH($V35,AI$3:AI$138,0)))","v":""},{"$f":"IF(E35='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A35),0)","v":0},null,{"$f":"AND(NOT(B35),OR(T35,AND(S35,E35=\"Common\"),E35='Class Options'!$E$1412,E35='Class Options'!$E$1413),G35)","v":true},{"$f":"IF(AN35,COUNTIFS(AN$3:AN$138,TRUE,HexNameList,\"<=\"&$A35),0)","v":20},{"$f":"IF($V35>AP$2,\"\",INDEX(HexNameList,MATCH($V35,AO$3:AO$138,0)))","v":""},{"$f":"AND(NOT(B35),E35='Class Options'!$E$724,G35)","v":false},{"$f":"IF(AQ35,COUNTIFS(AQ$3:AQ$138,TRUE,HexNameList,\"<=\"&$A35),0)","v":0},{"$f":"IF($V35>AS$1,\"\",INDEX(HexNameList,MATCH($V35,AR$3:AR$138,0)))","v":""},{"$f":"AND(NOT(B35),OR(T35,E35='Class Options'!$E$1113),G35)","v":true},{"$f":"IF(AT35,COUNTIFS(AT$3:AT$138,TRUE,HexNameList,\"<=\"&$A35),0)","v":20},{"$f":"IF($V35>AV$2,\"\",INDEX(HexNameList,MATCH($V35,AU$3:AU$138,0)))","v":""},true,{"$f":"IF(AW35,COUNTIFS(AW$3:AW$138,TRUE,HexNameList,\"<=\"&$A35),0)","v":26},{"$f":"IF($V35>AY$2,\"\",INDEX(HexNameList,MATCH($V35,AX$3:AX$138,0)))","v":"Water Lung"}]
["Swamp Hag",false,0,"Sp","Common","UM 81",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","While traveling through swamps, mires, bogs, and similar terrain, you leave no trail and cannot be tracked, as the trackless step druid ability. You can walk through mud and even quicksand as if it were normal ground.",null,null,null,null,null,"None",0,null,null,true,true,false,34,{"$f":"AND(OR(E36=\"Common\",AND(E36=\"Stone\",Archetypes!$L$430)),G36,S36,OR(NOT(B36),U36))","v":true},true,true,19,29,36,"","Water Lung","Slumber",true,false,{"$f":"IF(AF36,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A36),0)","v":24},0,"","",{"$f":"IF(E36='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A36),0)","v":0},null,{"$f":"AND(NOT(B36),OR(T36,AND(S36,E36=\"Common\"),E36='Class Options'!$E$1412,E36='Class Options'!$E$1413),G36)","v":true},24,"",{"$f":"AND(NOT(B36),E36='Class Options'!$E$724,G36)","v":false},0,"",{"$f":"AND(NOT(B36),OR(T36,E36='Class Options'!$E$1113),G36)","v":true},24,"",true,28,"Waxen Image"]
["Unnerve Beasts",false,0,"Su","Common","UM 82",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","The target becomes offensive to animals (Will negates). Animals become distraught and aggressive in the victim’s presence. The hex lasts <STAT> hours.",null,null,null,null,null,"None",0,null,null,true,true,false,35,{"$f":"AND(OR(E37=\"Common\",AND(E37=\"Stone\",Archetypes!$L$430)),G37,S37,OR(NOT(B37),U37))","v":true},true,true,21,31,38,"","Waxen Image","Summon Spirit",true,false,{"$f":"IF(AF37,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A37),0)","v":26},0,"","",{"$f":"IF(E37='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A37),0)","v":0},null,{"$f":"AND(NOT(B37),OR(T37,AND(S37,E37=\"Common\"),E37='Class Options'!$E$1412,E37='Class Options'!$E$1413),G37)","v":true},26,"",{"$f":"AND(NOT(B37),E37='Class Options'!$E$724,G37)","v":false},0,"",{"$f":"AND(NOT(B37),OR(T37,E37='Class Options'!$E$1113),G37)","v":true},26,"",true,30,"Weather Control"]
["Water Lung",false,0,"Su","Common","UM 82",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Hex","An air-breathing target can breathe water or an aquatic target can breathe air. This lasts 1 minute. If you use this hex on yourself, you can maintain it while you sleeps, allowing you to safely sleep underwater.",null,null,null,null,null,"None",0,null,null,true,true,false,36,{"$f":"AND(OR(E38=\"Common\",AND(E38=\"Stone\",Archetypes!$L$430)),G38,S38,OR(NOT(B38),U38))","v":true},true,true,23,34,41,"","Weather Control","Swamp Hag",true,false,{"$f":"IF(AF38,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A38),0)","v":28},0,"","",{"$f":"IF(E38='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A38),0)","v":0},null,{"$f":"AND(NOT(B38),OR(T38,AND(S38,E38=\"Common\"),E38='Class Options'!$E$1412,E38='Class Options'!$E$1413),G38)","v":true},28,"",{"$f":"AND(NOT(B38),E38='Class Options'!$E$724,G38)","v":false},0,"",{"$f":"AND(NOT(B38),OR(T38,E38='Class Options'!$E$1113),G38)","v":true},28,"",true,33,"Witch's Brew"]
["Beast Eye",false,0,"Su","Major","UM 82",true,"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex",{"$f":"\"You can project your senses into an animal within 100 feet, sensing whatever it senses. You can project your senses from that animal to another within 100 feet of it as a standard action, and can continue to make these \"&\"sensory leaps, potentially viewing things very far from your actual location. You may return your senses to her own body as a free action. Normal animals get no saving throw  but animal\"&\" companions, paladin mounts, and similar unusual animals may resist with a Will save. \"&\"If you have the coven hex, all other witches within 10 feet of you who also have the coven hex can see through this animal at will. \"&\"You can use this ability for <VAR> minutes per day. \"","v":"You can project your senses into an animal within 100 feet, sensing whatever it senses. You can project your senses from that animal to another within 100 feet of it as a standard action, and can continue to make these sensory leaps, potentially viewing things very far from your actual location. You may return your senses to her own body as a free action. Normal animals get no saving throw  but animal companions, paladin mounts, and similar unusual animals may resist with a Will save. If you have the coven hex, all other witches within 10 feet of you who also have the coven hex can see through this animal at will. You can use this ability for <VAR> minutes per day. "},"x1",null,null,"<VAR>","min/day","None",0,null,null,true,false,false,37,{"$f":"AND(OR(E39=\"Common\",AND(E39=\"Stone\",Archetypes!$L$430)),G39,S39,OR(NOT(B39),U39))","v":false},true,true,0,2,2,"","Witch's Brew","Tongues",false,false,{"$f":"IF(AF39,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A39),0)","v":0},0,"","",{"$f":"IF(E39='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A39),0)","v":0},null,{"$f":"AND(NOT(B39),OR(T39,AND(S39,E39=\"Common\"),E39='Class Options'!$E$1412,E39='Class Options'!$E$1413),G39)","v":false},0,"",{"$f":"AND(NOT(B39),E39='Class Options'!$E$724,G39)","v":false},0,"",{"$f":"AND(NOT(B39),OR(T39,E39='Class Options'!$E$1113),G39)","v":false},0,"",true,2,""]
["Cook People",false,0,"Su","Major","UM 82",{"$f":"AND(OPTPFS,OptUltMagic,$B$5)","v":false},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can create fabulous spells by cooking an intelligent humanoid creature in your cauldron. Eating the food provides one of the following benefits for 1 hour: age resistance, bear’s endurance, bull’s strength, cat’s grace, eagle’s splendor, fox’s cunning, neutralize poison (instantaneous), owl’s wisdom or remove disease (instantaneous). Alternatively, you can shape the dough into a Small, humanlike creature, animating it as a homunculus for 1 hour.",null,null,null,null,null,"None",0,null,null,true,false,false,38,{"$f":"AND(OR(E40=\"Common\",AND(E40=\"Stone\",Archetypes!$L$430)),G40,S40,OR(NOT(B40),U40))","v":false},false,false,0,0,0,"","","Unnerve Beasts",false,false,{"$f":"IF(AF40,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A40),0)","v":0},0,"","",{"$f":"IF(E40='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A40),0)","v":0},null,{"$f":"AND(NOT(B40),OR(T40,AND(S40,E40=\"Common\"),E40='Class Options'!$E$1412,E40='Class Options'!$E$1413),G40)","v":false},0,"",{"$f":"AND(NOT(B40),E40='Class Options'!$E$724,G40)","v":false},0,"",{"$f":"AND(NOT(B40),OR(T40,E40='Class Options'!$E$1113),G40)","v":false},0,"",false,0,""]
["Hidden Home",false,0,"Sp","Major","UM 82",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","You can conceal or disguise your home and the area around it as if using mirage arcana.",null,null,null,null,null,"None",0,null,null,true,false,false,39,{"$f":"AND(OR(E41=\"Common\",AND(E41=\"Stone\",Archetypes!$L$430)),G41,S41,OR(NOT(B41),U41))","v":false},true,true,0,17,21,"","","Vision",false,false,{"$f":"IF(AF41,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A41),0)","v":0},0,"","",{"$f":"IF(E41='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A41),0)","v":0},null,{"$f":"AND(NOT(B41),OR(T41,AND(S41,E41=\"Common\"),E41='Class Options'!$E$1412,E41='Class Options'!$E$1413),G41)","v":false},0,"",{"$f":"AND(NOT(B41),E41='Class Options'!$E$724,G41)","v":false},0,"",{"$f":"AND(NOT(B41),OR(T41,E41='Class Options'!$E$1113),G41)","v":false},0,"",true,17,""]
["Hoarfrost",false,0,"Su","Major","UM 82",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","The target is rimed with a shell of frost needles that slowly work their way into its flesh (Fortitude negates). The target turns pale and blue, and takes 1 point of Constitution damage per minute until it dies, saves (once per minute), or is cured.",null,null,null,null,null,"None",0,null,null,true,false,false,40,{"$f":"AND(OR(E42=\"Common\",AND(E42=\"Stone\",Archetypes!$L$430)),G42,S42,OR(NOT(B42),U42))","v":false},true,true,0,18,22,"","","Ward",false,false,{"$f":"IF(AF42,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A42),0)","v":0},0,"","",{"$f":"IF(E42='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A42),0)","v":0},null,{"$f":"AND(NOT(B42),OR(T42,AND(S42,E42=\"Common\"),E42='Class Options'!$E$1412,E42='Class Options'!$E$1413),G42)","v":false},0,"",{"$f":"AND(NOT(B42),E42='Class Options'!$E$724,G42)","v":false},0,"",{"$f":"AND(NOT(B42),OR(T42,E42='Class Options'!$E$1113),G42)","v":false},0,"",true,18,""]
["Ice Tomb",false,0,"Su","Major","UM 82",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","A storm of ice and freezing wind envelops the target, which takes 3d8 points of cold damage (Fortitude half). If the target fails its save, it is paralyzed and unconscious but does not need to eat or breathe while the ice lasts. The ice has 20 hit points; destroying the ice frees the creature, which is staggered for 1d4 rounds after being released.",null,null,null,null,null,"None",0,null,null,true,false,false,41,{"$f":"AND(OR(E43=\"Common\",AND(E43=\"Stone\",Archetypes!$L$430)),G43,S43,OR(NOT(B43),U43))","v":false},true,true,0,19,23,"","","Water Lung",false,false,{"$f":"IF(AF43,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A43),0)","v":0},0,"","",{"$f":"IF(E43='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A43),0)","v":0},null,{"$f":"AND(NOT(B43),OR(T43,AND(S43,E43=\"Common\"),E43='Class Options'!$E$1412,E43='Class Options'!$E$1413),G43)","v":false},0,"",{"$f":"AND(NOT(B43),E43='Class Options'!$E$724,G43)","v":false},0,"",{"$f":"AND(NOT(B43),OR(T43,E43='Class Options'!$E$1113),G43)","v":false},0,"",false,0,""]
["Infected Wounds",false,0,"Su","Major","UM 82",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","The target’s wounds become infected (Fortitude negates). The target takes 1 point of Constitution damage per day. After the first day, the target may save once per day to cure the infection. ",null,null,null,null,null,"None",0,null,null,true,false,false,42,{"$f":"AND(OR(E44=\"Common\",AND(E44=\"Stone\",Archetypes!$L$430)),G44,S44,OR(NOT(B44),U44))","v":false},true,true,0,20,24,"","","Waxen Image",false,false,{"$f":"IF(AF44,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A44),0)","v":0},0,"","",{"$f":"IF(E44='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A44),0)","v":0},null,{"$f":"AND(NOT(B44),OR(T44,AND(S44,E44=\"Common\"),E44='Class Options'!$E$1412,E44='Class Options'!$E$1413),G44)","v":false},0,"",{"$f":"AND(NOT(B44),E44='Class Options'!$E$724,G44)","v":false},0,"",{"$f":"AND(NOT(B44),OR(T44,E44='Class Options'!$E$1113),G44)","v":false},0,"",true,19,""]
["Witch's Brew",false,0,"Ex","Major","UM 82",{"$f":"AND(OPTPFS,OptUltMagic)","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Major-Hex","When you use your cauldron to brew a potion, you may spend double <T15>or triple </T>the cost to create 2 <T15>or 3 </T>identical potions that day instead of just 1.",null,null,null,null,null,"None",0,null,null,true,false,false,43,{"$f":"AND(OR(E45=\"Common\",AND(E45=\"Stone\",Archetypes!$L$430)),G45,S45,OR(NOT(B45),U45))","v":false},true,true,0,37,44,"","","Weather Control",false,false,{"$f":"IF(AF45,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A45),0)","v":0},0,"","",{"$f":"IF(E45='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A45),0)","v":0},null,{"$f":"AND(NOT(B45),OR(T45,AND(S45,E45=\"Common\"),E45='Class Options'!$E$1412,E45='Class Options'!$E$1413),G45)","v":false},0,"",{"$f":"AND(NOT(B45),E45='Class Options'!$E$724,G45)","v":false},0,"",{"$f":"AND(NOT(B45),OR(T45,E45='Class Options'!$E$1113),G45)","v":false},0,"",true,36,""]
["Dire Prophecy",false,0,"Su","Grand","UM 82",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","You curse the target so it is doomed to die (Will negates). As long as the curse persists, the target takes a –4 penalty to its Armor Class and on attack rolls, saves, ability checks, and skill checks. While the curse persists, you may end it by bringing its full force upon your victim all at once. Doing so gives the victim a -<VAR> penalty to its Armor Class or on any single attack roll, combat maneuver check, opposed ability or skill check, or saving throw.","x1",null,null,null,null,"None",0,null,null,true,false,false,44,{"$f":"AND(OR(E46=\"Common\",AND(E46=\"Stone\",Archetypes!$L$430)),G46,S46,OR(NOT(B46),U46))","v":false},false,true,0,0,11,"","","Witch's Brew",false,false,{"$f":"IF(AF46,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A46),0)","v":0},0,"","",{"$f":"IF(E46='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A46),0)","v":0},null,{"$f":"AND(NOT(B46),OR(T46,AND(S46,E46=\"Common\"),E46='Class Options'!$E$1412,E46='Class Options'!$E$1413),G46)","v":false},0,"",{"$f":"AND(NOT(B46),E46='Class Options'!$E$724,G46)","v":false},0,"",{"$f":"AND(NOT(B46),OR(T46,E46='Class Options'!$E$1113),G46)","v":false},0,"",false,0,""]
["Summon Spirit",false,0,"Sp","Grand","UM 83",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","You can call down the forces of nature to wreak havoc on an area. This functions as a storm of vengeance combined with an earthquake that occurs on the second round of the effect (while acid is raining from the sky). You must concentrate for the duration of this effect. If disrupted, the effect immediately ends. You can only use this ability once per day.",null,null,null,1,"/day","None",0,null,null,true,false,false,45,{"$f":"AND(OR(E47=\"Common\",AND(E47=\"Stone\",Archetypes!$L$430)),G47,S47,OR(NOT(B47),U47))","v":false},false,true,0,0,35,"","","Witch's Hut",false,false,{"$f":"IF(AF47,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A47),0)","v":0},0,"","",{"$f":"IF(E47='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A47),0)","v":0},null,{"$f":"AND(NOT(B47),OR(T47,AND(S47,E47=\"Common\"),E47='Class Options'!$E$1412,E47='Class Options'!$E$1413),G47)","v":false},0,"",{"$f":"AND(NOT(B47),E47='Class Options'!$E$724,G47)","v":false},0,"",{"$f":"AND(NOT(B47),OR(T47,E47='Class Options'!$E$1113),G47)","v":false},0,"",false,0,""]
["Witch's Hut",false,0,"Su","Grand","UM 83",{"$f":"OptUltMagic","v":true},"http://www.d20pfsrd.com/classes/base-classes/witch#TOC-Grand-Hex","You can animate a hut, small house, covered wagon, tent, or similar construction as an animated object. The hut can be of up to Huge size (approximately 15 feet by 15 feet). The animated hut’s hardness increases to 8 and its hit points double. You can give the hut the following commands: guard (watches for trespassers within 120 feet using the witch’s Perception modifier and screams if it spots any), hide (all entrances are hidden by illusory wall spells and locked with arcane lock), and move (moves at speed 60 on giant bird or bone legs.",null,null,null,null,null,"None",0,null,null,true,false,false,46,{"$f":"AND(OR(E48=\"Common\",AND(E48=\"Stone\",Archetypes!$L$430)),G48,S48,OR(NOT(B48),U48))","v":false},false,true,0,0,45,"","","",false,false,{"$f":"IF(AF48,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A48),0)","v":0},0,"","",{"$f":"IF(E48='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A48),0)","v":0},null,{"$f":"AND(NOT(B48),OR(T48,AND(S48,E48=\"Common\"),E48='Class Options'!$E$1412,E48='Class Options'!$E$1413),G48)","v":false},0,"",{"$f":"AND(NOT(B48),E48='Class Options'!$E$724,G48)","v":false},0,"",{"$f":"AND(NOT(B48),OR(T48,E48='Class Options'!$E$1113),G48)","v":false},0,"",false,0,""]
["Retribution",false,0,"Su","Major","APG 68",{"$f":"OptAdvPlayGuide","v":true},null,"Immediately after the hexed creature deals damage in melee, it takes half that damage (round down). This damage bypasses any resistances, immunities, or damage reduction the creature possesses. This effect lasts for <STAT> rounds.",null,null,null,null,null,"None",0,null,null,true,false,false,47,{"$f":"AND(OR(E49=\"Common\",AND(E49=\"Stone\",Archetypes!$L$430)),G49,S49,OR(NOT(B49),U49))","v":false},true,true,0,26,32,"","","",false,false,{"$f":"IF(AF49,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A49),0)","v":0},0,"","",{"$f":"IF(E49='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A49),0)","v":0},null,{"$f":"AND(NOT(B49),OR(T49,AND(S49,E49=\"Common\"),E49='Class Options'!$E$1412,E49='Class Options'!$E$1413),G49)","v":false},0,"",{"$f":"AND(NOT(B49),E49='Class Options'!$E$724,G49)","v":false},0,"",{"$f":"AND(NOT(B49),OR(T49,E49='Class Options'!$E$1113),G49)","v":false},0,"",true,25,""]
["Frostfoot",false,0,"Su","Common","ISM 43",{"$f":"AND(OR(OptReignWinter,OptInnerSeaMagic),Archetypes!N$426)","v":false},"http://www.d20pfsrd.com/classes/base-classes/witch/archetypes/paizo---witch-archetypes/winter-witch#TOC-Cold-Flesh-Ex-","This ability works like the spider climb spell, but the surfaces must be icy. You can move across icy surfaces without penalty and do not need to make Acrobatics checks to run or charge on ice. You can move across regular snow without penalty, and heavy snow only costs 2 squares of movement instead of 4.",null,null,null,null,null,"None",0,null,null,true,true,false,48,{"$f":"AND(OR(E50=\"Common\",AND(E50=\"Stone\",Archetypes!$L$430)),G50,S50,OR(NOT(B50),U50))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF50,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A50),0)","v":0},0,"","",{"$f":"IF(E50='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A50),0)","v":0},null,{"$f":"AND(NOT(B50),OR(T50,AND(S50,E50=\"Common\"),E50='Class Options'!$E$1412,E50='Class Options'!$E$1413),G50)","v":false},0,"",{"$f":"AND(NOT(B50),E50='Class Options'!$E$724,G50)","v":false},0,"",{"$f":"AND(NOT(B50),OR(T50,E50='Class Options'!$E$1113),G50)","v":false},0,"",false,0,""]
["Frozen Caress",false,0,"Su","Common","ISM 43",{"$f":"AND(OR(OptReignWinter,OptInnerSeaMagic),Archetypes!N$426)","v":false},"http://www.d20pfsrd.com/classes/base-classes/witch/archetypes/paizo---witch-archetypes/winter-witch#TOC-Cold-Flesh-Ex-","Whenever you cast a touch spell, you can infuse the magic with cold as a swift action granting the spell the cold descriptor, and adds 1d4 points of cold damage to the spell’s effect.",null,null,null,null,null,"None",0,null,null,true,true,false,49,{"$f":"AND(OR(E51=\"Common\",AND(E51=\"Stone\",Archetypes!$L$430)),G51,S51,OR(NOT(B51),U51))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF51,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A51),0)","v":0},0,"","",{"$f":"IF(E51='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A51),0)","v":0},null,{"$f":"AND(NOT(B51),OR(T51,AND(S51,E51=\"Common\"),E51='Class Options'!$E$1412,E51='Class Options'!$E$1413),G51)","v":false},0,"",{"$f":"AND(NOT(B51),E51='Class Options'!$E$724,G51)","v":false},0,"",{"$f":"AND(NOT(B51),OR(T51,E51='Class Options'!$E$1113),G51)","v":false},0,"",false,0,""]
["Numbing Chill",false,0,"Su","Major","APRW 13",{"$f":"AND(OptReignWinter,WinterWitchLevel>4)","v":false},null,"Whenever you cast a spell that deals cold damage, you can imbue the spell with a debilitating eldritch chill as a swift action. You chooseone of the spell’s targets or a creature within the spell effect. If that creature takes cold damage from the spell, it must also succeed at a Fortitude save or take 1d4 points of Dexterity damage and be staggered for 1 round. ",null,null,null,null,null,"None",0,null,null,true,false,false,50,{"$f":"AND(OR(E52=\"Common\",AND(E52=\"Stone\",Archetypes!$L$430)),G52,S52,OR(NOT(B52),U52))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF52,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A52),0)","v":0},0,"","",{"$f":"IF(E52='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A52),0)","v":0},null,{"$f":"AND(NOT(B52),OR(T52,AND(S52,E52=\"Common\"),E52='Class Options'!$E$1412,E52='Class Options'!$E$1413),G52)","v":false},0,"",{"$f":"AND(NOT(B52),E52='Class Options'!$E$724,G52)","v":false},0,"",{"$f":"AND(NOT(B52),OR(T52,E52='Class Options'!$E$1113),G52)","v":false},0,"",false,0,""]
["Aura of Purity",false,0,"Su","Common","CoP 27",{"$f":"OptCoP","v":false},null,"Your aura purifies the air around you. Diseases, inhaled poisons, and noxious gaseous effects are negated in a 10-foot aura around you. You can use this ability for <VAR> minutes a day. Effects caused by spells whose level is higher than <VAR2> are unaffected. ","x1","/2",null,"<VAR>","min/day","None",0,null,null,true,true,false,51,{"$f":"AND(OR(E53=\"Common\",AND(E53=\"Stone\",Archetypes!$L$430)),G53,S53,OR(NOT(B53),U53))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF53,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A53),0)","v":0},0,"","",{"$f":"IF(E53='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A53),0)","v":0},null,{"$f":"AND(NOT(B53),OR(T53,AND(S53,E53=\"Common\"),E53='Class Options'!$E$1412,E53='Class Options'!$E$1413),G53)","v":false},0,"",{"$f":"AND(NOT(B53),E53='Class Options'!$E$724,G53)","v":false},0,"",{"$f":"AND(NOT(B53),OR(T53,E53='Class Options'!$E$1113),G53)","v":false},0,"",false,0,""]
["Peacebound",false,0,"Su","Common","CoP 27",false,null,{"$f":"\"You can use this hex on a creature to prevent it from drawing a weapon for \"&WitchLevel&\" rounds. A Will save negates this effect, and whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. \"","v":"You can use this hex on a creature to prevent it from drawing a weapon for 0 rounds. A Will save negates this effect, and whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. "},null,null,null,null,null,"None",0,null,null,true,true,false,52,{"$f":"AND(OR(E54=\"Common\",AND(E54=\"Stone\",Archetypes!$L$430)),G54,S54,OR(NOT(B54),U54))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF54,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A54),0)","v":0},0,"","",{"$f":"IF(E54='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A54),0)","v":0},null,{"$f":"AND(NOT(B54),OR(T54,AND(S54,E54=\"Common\"),E54='Class Options'!$E$1412,E54='Class Options'!$E$1413),G54)","v":false},0,"",{"$f":"AND(NOT(B54),E54='Class Options'!$E$724,G54)","v":false},0,"",{"$f":"AND(NOT(B54),OR(T54,E54='Class Options'!$E$1113),G54)","v":false},0,"",false,0,""]
["Witch’s Bounty",false,0,"Su","Major","CoP 27",false,null,"You may bless a bush, plant, or tree that is planted in the ground, so that it creates a plentiful harvest. Each day at dawn, this blessed bush grows <VAR> goodberries.","x2",null,null,null,null,"None",0,null,null,true,false,false,53,{"$f":"AND(OR(E55=\"Common\",AND(E55=\"Stone\",Archetypes!$L$430)),G55,S55,OR(NOT(B55),U55))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF55,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A55),0)","v":0},0,"","",{"$f":"IF(E55='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A55),0)","v":0},null,{"$f":"AND(NOT(B55),OR(T55,AND(S55,E55=\"Common\"),E55='Class Options'!$E$1412,E55='Class Options'!$E$1413),G55)","v":false},0,"",{"$f":"AND(NOT(B55),E55='Class Options'!$E$724,G55)","v":false},0,"",{"$f":"AND(NOT(B55),OR(T55,E55='Class Options'!$E$1113),G55)","v":false},0,"",false,0,""]
["Witch’s Charge",false,0,"Su","Major","CoP 27",false,null,"Once per day when preparing spells, you can designate a willing creature as your charge. You gain a constant status effect on this creature and can target it with beneficial touch spells from a range of 30 feet.",null,null,null,null,null,"None",0,null,null,true,false,false,54,{"$f":"AND(OR(E56=\"Common\",AND(E56=\"Stone\",Archetypes!$L$430)),G56,S56,OR(NOT(B56),U56))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF56,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A56),0)","v":0},0,"","",{"$f":"IF(E56='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A56),0)","v":0},null,{"$f":"AND(NOT(B56),OR(T56,AND(S56,E56=\"Common\"),E56='Class Options'!$E$1412,E56='Class Options'!$E$1413),G56)","v":false},0,"",{"$f":"AND(NOT(B56),E56='Class Options'!$E$724,G56)","v":false},0,"",{"$f":"AND(NOT(B56),OR(T56,E56='Class Options'!$E$1113),G56)","v":false},0,"",false,0,""]
["Curse of Nonviolence",false,0,"Su","Grand","CoP 27",false,null,"You can curse a creature to prevent it from attacking innocents. If the target fails its Will save, it cannot take violent actions or do anything destructive against any creature with fewer Hit Dice than itself. If another creature takes hostile action against the cursed creature, the cursed creature can act normally in regard to that creature only. This curse is permanant. ",null,null,null,null,null,"None",0,null,null,true,false,false,55,{"$f":"AND(OR(E57=\"Common\",AND(E57=\"Stone\",Archetypes!$L$430)),G57,S57,OR(NOT(B57),U57))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF57,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A57),0)","v":0},0,"","",{"$f":"IF(E57='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A57),0)","v":0},null,{"$f":"AND(NOT(B57),OR(T57,AND(S57,E57=\"Common\"),E57='Class Options'!$E$1412,E57='Class Options'!$E$1413),G57)","v":false},0,"",{"$f":"AND(NOT(B57),E57='Class Options'!$E$724,G57)","v":false},0,"",{"$f":"AND(NOT(B57),OR(T57,E57='Class Options'!$E$1113),G57)","v":false},0,"",false,0,""]
["Lay to Rest",false,0,"Sp","Grand","CoP 27",false,null,"You may target a single undead creature with this hex as if with an undeath to death spell.",null,null,null,null,null,"None",0,null,null,true,false,false,56,{"$f":"AND(OR(E58=\"Common\",AND(E58=\"Stone\",Archetypes!$L$430)),G58,S58,OR(NOT(B58),U58))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF58,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A58),0)","v":0},0,"","",{"$f":"IF(E58='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A58),0)","v":0},null,{"$f":"AND(NOT(B58),OR(T58,AND(S58,E58=\"Common\"),E58='Class Options'!$E$1412,E58='Class Options'!$E$1413),G58)","v":false},0,"",{"$f":"AND(NOT(B58),E58='Class Options'!$E$724,G58)","v":false},0,"",{"$f":"AND(NOT(B58),OR(T58,E58='Class Options'!$E$1113),G58)","v":false},0,"",false,0,""]
["Cursed Wound",false,0,"Su","Common","BoTM 15",{"$f":"OptBOTM","v":false},null,"For <STAT> days, whenever the victim is the target of a conjuration (healing) spell or magical healing effect, the caster of the healing effect must succeed at a caster level check (DC <VAR>) to end the hex. If the check fails, the healing effect functions as normal, except it cannot remove the last 10 points of damage the victim suffered. A successful Will save reduces the duration of this hex to 1 round. <T05>The victim of this hex also takes a –2 penalty on Fortitude saving throws to avoid contracting a disease or poison from an injury.</T>","+11",null,"x1+3",null,null,"None",0,null,null,true,false,false,57,{"$f":"AND(OR(E59=\"Common\",AND(E59=\"Stone\",Archetypes!$L$430)),G59,S59,OR(NOT(B59),U59))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF59,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A59),0)","v":0},0,"","",{"$f":"IF(E59='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A59),0)","v":0},null,{"$f":"AND(NOT(B59),OR(T59,AND(S59,E59=\"Common\"),E59='Class Options'!$E$1412,E59='Class Options'!$E$1413),G59)","v":false},0,"",{"$f":"AND(NOT(B59),E59='Class Options'!$E$724,G59)","v":false},0,"",{"$f":"AND(NOT(B59),OR(T59,E59='Class Options'!$E$1113),G59)","v":false},0,"",false,0,""]
["Swamp’s Grasp",false,0,"Su","Common","BoTM 15",{"$f":"OptBOTM","v":false},null,"You can cause an area to become an entangling quagmire. Up to <VAR> 10-foot squares within 90 feet becomes difficult terrain for <STAT> rounds.","x1",null,"x1+3",null,null,"None",0,null,null,true,false,false,58,{"$f":"AND(OR(E60=\"Common\",AND(E60=\"Stone\",Archetypes!$L$430)),G60,S60,OR(NOT(B60),U60))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF60,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A60),0)","v":0},0,"","",{"$f":"IF(E60='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A60),0)","v":0},null,{"$f":"AND(NOT(B60),OR(T60,AND(S60,E60=\"Common\"),E60='Class Options'!$E$1412,E60='Class Options'!$E$1413),G60)","v":false},0,"",{"$f":"AND(NOT(B60),E60='Class Options'!$E$724,G60)","v":false},0,"",{"$f":"AND(NOT(B60),OR(T60,E60='Class Options'!$E$1113),G60)","v":false},0,"",false,0,""]
["Animal Skin",false,0,"Su","Major","BoTM 15",{"$f":"OptBOTM","v":false},null,"You can become any animal of a size from Tiny to Large whose skin you wear. This ability is similar to beast shape II, except you take on the appearance of the specific individual from which the skin came. ",null,null,null,null,null,"None",0,null,null,true,false,false,59,{"$f":"AND(OR(E61=\"Common\",AND(E61=\"Stone\",Archetypes!$L$430)),G61,S61,OR(NOT(B61),U61))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF61,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A61),0)","v":0},0,"","",{"$f":"IF(E61='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A61),0)","v":0},null,{"$f":"AND(NOT(B61),OR(T61,AND(S61,E61=\"Common\"),E61='Class Options'!$E$1412,E61='Class Options'!$E$1413),G61)","v":false},0,"",{"$f":"AND(NOT(B61),E61='Class Options'!$E$724,G61)","v":false},0,"",{"$f":"AND(NOT(B61),OR(T61,E61='Class Options'!$E$1113),G61)","v":false},0,"",false,0,""]
["Chant",false,0,"Su","None","ACG 36",{"$f":"OptACG","v":true},null,"You can chant as a move action. Any creature that is within 30 feet that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex caused by you has the duration of that hex extended by 1 round.",null,null,null,null,null,"None",0,null,null,false,true,false,60,{"$f":"AND(OR(E62=\"Common\",AND(E62=\"Stone\",Archetypes!$L$430)),G62,S62,OR(NOT(B62),U62))","v":false},false,false,0,0,0,"","","",true,false,{"$f":"IF(AF62,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A62),0)","v":5},0,"","",{"$f":"IF(E62='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A62),0)","v":0},null,{"$f":"AND(NOT(B62),OR(T62,AND(S62,E62=\"Common\"),E62='Class Options'!$E$1412,E62='Class Options'!$E$1413),G62)","v":true},5,"",{"$f":"AND(NOT(B62),E62='Class Options'!$E$724,G62)","v":false},0,"",{"$f":"AND(NOT(B62),OR(T62,E62='Class Options'!$E$1113),G62)","v":true},5,"",false,0,""]
["Fury",false,0,"Su","None","ACG 36",true,null,"You can incite a creature within 30ft into a primal fury.  It gains a +<VAR> morale bonus on attack rolls and a +<VAR> resistance bonus on saving throws vs fear for <STAT> rounds.  A creature can be affected by this hex once every 24 hours.","/8+1[,3]",null,"x1",null,null,"None",0,null,null,false,true,false,62,{"$f":"AND(OR(E64=\"Common\",AND(E64=\"Stone\",Archetypes!$L$430)),G64,S64,OR(NOT(B64),U64))","v":false},false,false,0,0,0,"","","",true,false,{"$f":"IF(AF64,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A64),0)","v":15},0,"","",{"$f":"IF(E64='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A64),0)","v":0},null,{"$f":"AND(NOT(B64),OR(T64,AND(S64,E64=\"Common\"),E64='Class Options'!$E$1412,E64='Class Options'!$E$1413),G64)","v":true},15,"",{"$f":"AND(NOT(B64),E64='Class Options'!$E$724,G64)","v":false},0,"",{"$f":"AND(NOT(B64),OR(T64,E64='Class Options'!$E$1113),G64)","v":true},15,"",false,0,""]
["Shapeshift",false,0,"Su","None","ACG 37",true,null,"You can transform yourself into another form for <VAR> minutes per day.  This ability works as <VAR2>.","x1","ShapeshiftHex",null,null,null,"None",0,null,null,false,true,false,64,{"$f":"AND(OR(E66=\"Common\",AND(E66=\"Stone\",Archetypes!$L$430)),G66,S66,OR(NOT(B66),U66))","v":false},false,false,0,0,0,"","","",true,false,{"$f":"IF(AF66,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A66),0)","v":22},0,"","",{"$f":"IF(E66='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A66),0)","v":0},null,{"$f":"AND(NOT(B66),OR(T66,AND(S66,E66=\"Common\"),E66='Class Options'!$E$1412,E66='Class Options'!$E$1413),G66)","v":true},22,"",{"$f":"AND(NOT(B66),E66='Class Options'!$E$724,G66)","v":false},0,"",{"$f":"AND(NOT(B66),OR(T66,E66='Class Options'!$E$1113),G66)","v":true},22,"",false,0,""]
["Curse of Suffering",false,0,"Su","Battle","ACG 38",true,null,"You cause a creature within 30ft to take more damage from bleed effects and cause wounds to heal at a slower rate. When the cursed creature takes bleed, it takes an additional 1 damage from the bleed (even if it is ability damage). Any effects that would restore hit points are only half as effective. This curse lasts <VAR> rounds. Once affected, the target cannot be affected again for 24 hours. ","x1",null,null,null,null,"None",0,null,null,false,false,false,67,{"$f":"AND(OR(E69=\"Common\",AND(E69=\"Stone\",Archetypes!$L$430)),G69,S69,OR(NOT(B69),U69))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF69,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A69),0)","v":0},0,"","",{"$f":"IF(E69='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A69),0)","v":0},null,{"$f":"AND(NOT(B69),OR(T69,AND(S69,E69=\"Common\"),E69='Class Options'!$E$1412,E69='Class Options'!$E$1413),G69)","v":false},0,"",{"$f":"AND(NOT(B69),E69='Class Options'!$E$724,G69)","v":false},0,"",{"$f":"AND(NOT(B69),OR(T69,E69='Class Options'!$E$1113),G69)","v":false},0,"",false,0,""]
["Bone Lock",false,0,"Su","Bones","ACG 38",true,null,"You cause a creature within 30 feet to suffer stiffness in its joints and bones, causing the creature to be staggered <VAR>","BoneLockHex",null,null,null,null,"None",0,null,null,false,false,false,70,{"$f":"AND(OR(E72=\"Common\",AND(E72=\"Stone\",Archetypes!$L$430)),G72,S72,OR(NOT(B72),U72))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF72,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A72),0)","v":0},0,"","",{"$f":"IF(E72='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A72),0)","v":0},null,{"$f":"AND(NOT(B72),OR(T72,AND(S72,E72=\"Common\"),E72='Class Options'!$E$1412,E72='Class Options'!$E$1413),G72)","v":false},0,"",{"$f":"AND(NOT(B72),E72='Class Options'!$E$724,G72)","v":false},0,"",{"$f":"AND(NOT(B72),OR(T72,E72='Class Options'!$E$1113),G72)","v":false},0,"",false,0,""]
["Deathly Being",false,0,"Su","Bones","ACG 39",true,null,"You react to positive and negative energy as undead.  <VAR>","DeathlyBeingHex",null,null,null,null,"None",0,null,null,false,false,false,72,{"$f":"AND(OR(E74=\"Common\",AND(E74=\"Stone\",Archetypes!$L$430)),G74,S74,OR(NOT(B74),U74))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF74,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A74),0)","v":0},0,"","",{"$f":"IF(E74='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A74),0)","v":0},null,{"$f":"AND(NOT(B74),OR(T74,AND(S74,E74=\"Common\"),E74='Class Options'!$E$1412,E74='Class Options'!$E$1413),G74)","v":false},0,"",{"$f":"AND(NOT(B74),E74='Class Options'!$E$724,G74)","v":false},0,"",{"$f":"AND(NOT(B74),OR(T74,E74='Class Options'!$E$1113),G74)","v":false},0,"",false,0,""]
["Grave Sight",false,0,"Su","Bones","ACG 39",true,null,"You can tell whether or not creatures within 30 ft are living, wounded, dead, dying, or undead. You can also tell if those creatures are poisoned or diseased. You can use this ability for <VAR>  rounds per day.","x1",null,null,"<VAR>","rounds/day","None",0,null,null,false,false,false,75,{"$f":"AND(OR(E77=\"Common\",AND(E77=\"Stone\",Archetypes!$L$430)),G77,S77,OR(NOT(B77),U77))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF77,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A77),0)","v":0},0,"","",{"$f":"IF(E77='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A77),0)","v":0},null,{"$f":"AND(NOT(B77),OR(T77,AND(S77,E77=\"Common\"),E77='Class Options'!$E$1412,E77='Class Options'!$E$1413),G77)","v":false},0,"",{"$f":"AND(NOT(B77),E77='Class Options'!$E$724,G77)","v":false},0,"",{"$f":"AND(NOT(B77),OR(T77,E77='Class Options'!$E$1113),G77)","v":false},0,"",false,0,""]
["Fire Nimbus",false,0,"Su","Flame","ACG 39",true,null,"You cause a creature within 30ft to gain a numbus of fire for <VAR> rounds, causing it to emit light like a torch and prevents benefits from concealment or invisibility.  It also gains a -2 penalty on saves vs spells or effects that deal fire damage. A will save negates the affect. Once targeted, the creature cannot be targeted again for 24 hours .","x1",null,null,null,null,"None",0,null,null,false,false,false,77,{"$f":"AND(OR(E79=\"Common\",AND(E79=\"Stone\",Archetypes!$L$430)),G79,S79,OR(NOT(B79),U79))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF79,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A79),0)","v":0},0,"","",{"$f":"IF(E79='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A79),0)","v":0},null,{"$f":"AND(NOT(B79),OR(T79,AND(S79,E79=\"Common\"),E79='Class Options'!$E$1412,E79='Class Options'!$E$1413),G79)","v":false},0,"",{"$f":"AND(NOT(B79),E79='Class Options'!$E$724,G79)","v":false},0,"",{"$f":"AND(NOT(B79),OR(T79,E79='Class Options'!$E$1113),G79)","v":false},0,"",false,0,""]
["Flame Curse",false,0,"Su","Flame","ACG 40",true,null,"You cause a creature to become vulnerable to fire for <VAR> round(s).  Fire immunity, resistances and saves apply as normal.  Creatures cannot be targeted by this hex again for 24 hours. ","/8+1[,3]",null,null,null,null,"None",0,null,null,false,false,false,78,{"$f":"AND(OR(E80=\"Common\",AND(E80=\"Stone\",Archetypes!$L$430)),G80,S80,OR(NOT(B80),U80))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF80,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A80),0)","v":0},0,"","",{"$f":"IF(E80='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A80),0)","v":0},null,{"$f":"AND(NOT(B80),OR(T80,AND(S80,E80=\"Common\"),E80='Class Options'!$E$1412,E80='Class Options'!$E$1413),G80)","v":false},0,"",{"$f":"AND(NOT(B80),E80='Class Options'!$E$724,G80)","v":false},0,"",{"$f":"AND(NOT(B80),OR(T80,E80='Class Options'!$E$1113),G80)","v":false},0,"",false,0,""]
["Guiding Star",false,0,"Su","Heavens","ACG 40",true,null,"If you can see the sky at night, you can determine your precise location, and you can add your Wisdom Modifier to your Charisma Modifier for all Cha based skill checks. Once per night, while outdoors, you can cast one spell as if it were modified by the Empower Spell, Extend Spell, Silent Spell, or Still Spell feat without increasing the casting time or level. You do not need to possess the feat to use this ability. ",null,null,null,null,null,"None",0,null,null,false,false,false,82,{"$f":"AND(OR(E84=\"Common\",AND(E84=\"Stone\",Archetypes!$L$430)),G84,S84,OR(NOT(B84),U84))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF84,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A84),0)","v":0},0,"","",{"$f":"IF(E84='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A84),0)","v":0},null,{"$f":"AND(NOT(B84),OR(T84,AND(S84,E84=\"Common\"),E84='Class Options'!$E$1412,E84='Class Options'!$E$1413),G84)","v":false},0,"",{"$f":"AND(NOT(B84),E84='Class Options'!$E$724,G84)","v":false},0,"",{"$f":"AND(NOT(B84),OR(T84,E84='Class Options'!$E$1113),G84)","v":false},0,"",false,0,""]
["Lure of the Heavens",false,0,"Su","Heavens","ACG 41",true,null,"Your connection to the skies is so strong your feet barely touch the ground.  You no longer leave tracks. <VAR>","LureHex","LureFlight",null,"<VAR2>","minutes/day","None",0,null,null,false,false,false,84,{"$f":"AND(OR(E86=\"Common\",AND(E86=\"Stone\",Archetypes!$L$430)),G86,S86,OR(NOT(B86),U86))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF86,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A86),0)","v":0},0,"","",{"$f":"IF(E86='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A86),0)","v":0},null,{"$f":"AND(NOT(B86),OR(T86,AND(S86,E86=\"Common\"),E86='Class Options'!$E$1412,E86='Class Options'!$E$1413),G86)","v":false},0,"",{"$f":"AND(NOT(B86),E86='Class Options'!$E$724,G86)","v":false},0,"",{"$f":"AND(NOT(B86),OR(T86,E86='Class Options'!$E$1113),G86)","v":false},0,"",false,0,""]
["Deny Succor",false,0,"Su","Life","ACG 41",true,null,"You hex a creature within 30 feet.  The target does not heal damage from cure spells and does not benefit from spells and effects that remove conditions. This lasts for <VAR> rounds.  A Will save negates the affect. Once targeted a target cannot be targeted again for 24 hours. ","/2[1,10]",null,null,null,null,"None",0,null,null,false,false,false,87,{"$f":"AND(OR(E89=\"Common\",AND(E89=\"Stone\",Archetypes!$L$430)),G89,S89,OR(NOT(B89),U89))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF89,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A89),0)","v":0},0,"","",{"$f":"IF(E89='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A89),0)","v":0},null,{"$f":"AND(NOT(B89),OR(T89,AND(S89,E89=\"Common\"),E89='Class Options'!$E$1412,E89='Class Options'!$E$1413),G89)","v":false},0,"",{"$f":"AND(NOT(B89),E89='Class Options'!$E$724,G89)","v":false},0,"",{"$f":"AND(NOT(B89),OR(T89,E89='Class Options'!$E$1113),G89)","v":false},0,"",false,0,""]
["Life Link",false,0,"Su","Life","ACG 41",true,null,"You create a bond with another creature within 30 ft. If the creature is reduced to 5 or more hit points below its maximum, it heals 5 hp and the shaman takes 5 points of damage. You can have <VAR> bonds active. The bond continues until creature dies, you die, or distance exceeds 100 ft or you end it as an immediate action. ","x1",null,null,null,null,"None",0,null,null,false,false,false,89,{"$f":"AND(OR(E91=\"Common\",AND(E91=\"Stone\",Archetypes!$L$430)),G91,S91,OR(NOT(B91),U91))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF91,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A91),0)","v":0},0,"","",{"$f":"IF(E91='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A91),0)","v":0},null,{"$f":"AND(NOT(B91),OR(T91,AND(S91,E91=\"Common\"),E91='Class Options'!$E$1412,E91='Class Options'!$E$1413),G91)","v":false},0,"",{"$f":"AND(NOT(B91),E91='Class Options'!$E$724,G91)","v":false},0,"",{"$f":"AND(NOT(B91),OR(T91,E91='Class Options'!$E$1113),G91)","v":false},0,"",false,0,""]
["Brain Drain",false,0,"Su","Lore","ACG 43",true,null,{"$f":"\"As a standard action, you can violently probe the mind of an intelligent enemy within 30 ft. On a successful Will save, the effect is negated and the target knows who is attempting this. \"&\"If it fails, the target takes <VAR>d4 damage and the following round, you can take a full round action to attempt a single knowledge check using the targets bonus with that skill. The thoughts remain for \"&MAX(1,ModCHA)&\" rounds and can treat the knowledge gained as if you used detect thoughts. This is mind affecting and once you successful target a creature, it cannot be brain drained again for 24 hours.\"","v":"As a standard action, you can violently probe the mind of an intelligent enemy within 30 ft. On a successful Will save, the effect is negated and the target knows who is attempting this. If it fails, the target takes <VAR>d4 damage and the following round, you can take a full round action to attempt a single knowledge check using the targets bonus with that skill. The thoughts remain for 1 rounds and can treat the knowledge gained as if you used detect thoughts. This is mind affecting and once you successful target a creature, it cannot be brain drained again for 24 hours."},"/2[1,]",null,null,null,null,"None",0,null,null,false,false,false,93,{"$f":"AND(OR(E95=\"Common\",AND(E95=\"Stone\",Archetypes!$L$430)),G95,S95,OR(NOT(B95),U95))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF95,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A95),0)","v":0},0,"","",{"$f":"IF(E95='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A95),0)","v":0},null,{"$f":"AND(NOT(B95),OR(T95,AND(S95,E95=\"Common\"),E95='Class Options'!$E$1412,E95='Class Options'!$E$1413),G95)","v":false},0,"",{"$f":"AND(NOT(B95),E95='Class Options'!$E$724,G95)","v":false},0,"",{"$f":"AND(NOT(B95),OR(T95,E95='Class Options'!$E$1113),G95)","v":false},0,"",false,0,""]
["Confusion Curse",false,0,"Ex","Lore","ACG 43",true,null,{"$f":"\"You can choose a single intelligent target within 30ft. It must make a will save or become confused for a \"&MAX(1,ModCHA)&\" rounds. Once affected by this hex, a creature cannot be targeted again for 24 hours. \"","v":"You can choose a single intelligent target within 30ft. It must make a will save or become confused for a 1 rounds. Once affected by this hex, a creature cannot be targeted again for 24 hours. "},null,null,null,null,null,"None",0,null,null,false,false,false,94,{"$f":"AND(OR(E96=\"Common\",AND(E96=\"Stone\",Archetypes!$L$430)),G96,S96,OR(NOT(B96),U96))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF96,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A96),0)","v":0},0,"","",{"$f":"IF(E96='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A96),0)","v":0},null,{"$f":"AND(NOT(B96),OR(T96,AND(S96,E96=\"Common\"),E96='Class Options'!$E$1412,E96='Class Options'!$E$1413),G96)","v":false},0,"",{"$f":"AND(NOT(B96),E96='Class Options'!$E$724,G96)","v":false},0,"",{"$f":"AND(NOT(B96),OR(T96,E96='Class Options'!$E$1113),G96)","v":false},0,"",false,0,""]
["Entangling Curse",false,0,"Su","Nature","ACG 44",true,null,{"$f":"\"You entangle a creature within 30 ft for \"&MAX(1,ModCHA)&\" round\"&IF(ModCHA>1,\"s\",\"\")&\" equal to your CHA modifier (Min 1) Reflex negates. A creature targeted cannot be targeted again for 24 hours.\"","v":"You entangle a creature within 30 ft for 1 round equal to your CHA modifier (Min 1) Reflex negates. A creature targeted cannot be targeted again for 24 hours."},null,null,null,null,null,"None",0,null,null,false,false,false,96,{"$f":"AND(OR(E98=\"Common\",AND(E98=\"Stone\",Archetypes!$L$430)),G98,S98,OR(NOT(B98),U98))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF98,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A98),0)","v":0},0,"","",{"$f":"IF(E98='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A98),0)","v":0},null,{"$f":"AND(NOT(B98),OR(T98,AND(S98,E98=\"Common\"),E98='Class Options'!$E$1412,E98='Class Options'!$E$1413),G98)","v":false},0,"",{"$f":"AND(NOT(B98),E98='Class Options'!$E$724,G98)","v":false},0,"",{"$f":"AND(NOT(B98),OR(T98,E98='Class Options'!$E$1113),G98)","v":false},0,"",false,0,""]
["Speak with Animals",false,0,"Ex","Nature","ACG 44",true,null,"Choose <VAR> type(s) of animal.  You can speak to those kinds of animal as if you were under the effects of speak with animal.","/3+1",null,null,null,null,"None",0,null,null,false,false,false,99,{"$f":"AND(OR(E101=\"Common\",AND(E101=\"Stone\",Archetypes!$L$430)),G101,S101,OR(NOT(B101),U101))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF101,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A101),0)","v":0},0,"","",{"$f":"IF(E101='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A101),0)","v":0},null,{"$f":"AND(NOT(B101),OR(T101,AND(S101,E101=\"Common\"),E101='Class Options'!$E$1412,E101='Class Options'!$E$1413),G101)","v":false},0,"",{"$f":"AND(NOT(B101),E101='Class Options'!$E$724,G101)","v":false},0,"",{"$f":"AND(NOT(B101),OR(T101,E101='Class Options'!$E$1113),G101)","v":false},0,"",false,0,""]
["Metal Curse",false,0,"Su","Stone","ACG 45",true,null,"You cause a creature within 30 ft to become slightly magnetic for <VAR> round(s). Whenever it is attacked by mostly metal objects (Melee or ranged) it takes a -<VAR2> penalty to AC. Once affected, the creature cannot be reaffected by this hex for 24 hours. ","/8+1","/8+1*2[,6]",null,null,null,"None",0,null,null,{"$f":"OR(Archetypes!$L$430)","v":false},false,false,103,{"$f":"AND(OR(E105=\"Common\",AND(E105=\"Stone\",Archetypes!$L$430)),G105,S105,OR(NOT(B105),U105))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF105,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A105),0)","v":0},0,"","",{"$f":"IF(E105='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A105),0)","v":0},null,{"$f":"AND(NOT(B105),OR(T105,AND(S105,E105=\"Common\"),E105='Class Options'!$E$1412,E105='Class Options'!$E$1413),G105)","v":false},0,"",{"$f":"AND(NOT(B105),E105='Class Options'!$E$724,G105)","v":false},0,"",{"$f":"AND(NOT(B105),OR(T105,E105='Class Options'!$E$1113),G105)","v":false},0,"",false,0,""]
["Ward of Stone",false,0,"Su","Stone","ACG 45",true,null,"You grant a willing creature a ward giving DR 5/Adamantine for 1 minute or <VAR> attack(s).  A creature affected by this hex cannot be affected by it again for 24 hours. ","/8+1[,3]",null,null,null,null,"None",0,null,null,{"$f":"OR(Archetypes!$L$430)","v":false},false,false,105,{"$f":"AND(OR(E107=\"Common\",AND(E107=\"Stone\",Archetypes!$L$430)),G107,S107,OR(NOT(B107),U107))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF107,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A107),0)","v":0},0,"","",{"$f":"IF(E107='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A107),0)","v":0},null,{"$f":"AND(NOT(B107),OR(T107,AND(S107,E107=\"Common\"),E107='Class Options'!$E$1412,E107='Class Options'!$E$1413),G107)","v":false},0,"",{"$f":"AND(NOT(B107),E107='Class Options'!$E$724,G107)","v":false},0,"",{"$f":"AND(NOT(B107),OR(T107,E107='Class Options'!$E$1113),G107)","v":false},0,"",false,0,""]
["Fluid Magic",false,0,"Su","Waves","ACG 46",true,null,"You are able to prepare any of your spirit magic spells in any regular spell slots. If you change your wandering spirit, any prepared spirit magic spell belonging to that spirit becomes an open spell slot. ",null,null,null,null,null,"None",0,null,null,false,false,false,108,{"$f":"AND(OR(E110=\"Common\",AND(E110=\"Stone\",Archetypes!$L$430)),G110,S110,OR(NOT(B110),U110))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF110,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A110),0)","v":0},0,"","",{"$f":"IF(E110='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A110),0)","v":0},null,{"$f":"AND(NOT(B110),OR(T110,AND(S110,E110=\"Common\"),E110='Class Options'!$E$1412,E110='Class Options'!$E$1413),G110)","v":false},0,"",{"$f":"AND(NOT(B110),E110='Class Options'!$E$724,G110)","v":false},0,"",{"$f":"AND(NOT(B110),OR(T110,E110='Class Options'!$E$1113),G110)","v":false},0,"",false,0,""]
["Air Barrier",false,0,"Su","Wind","ACG 46",true,null,"<VAR>","AirBarrierHex","x1",null,"<VAR>","hours/day","None",0,null,null,false,false,false,111,{"$f":"AND(OR(E113=\"Common\",AND(E113=\"Stone\",Archetypes!$L$430)),G113,S113,OR(NOT(B113),U113))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF113,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A113),0)","v":0},0,"","",{"$f":"IF(E113='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A113),0)","v":0},null,{"$f":"AND(NOT(B113),OR(T113,AND(S113,E113=\"Common\"),E113='Class Options'!$E$1412,E113='Class Options'!$E$1413),G113)","v":false},0,"",{"$f":"AND(NOT(B113),E113='Class Options'!$E$724,G113)","v":false},0,"",{"$f":"AND(NOT(B113),OR(T113,E113='Class Options'!$E$1113),G113)","v":false},0,"",false,0,""]
["Vortex Spells",false,0,"Su","Wind","ACG 47",true,null,"When you confirm a critical hit with a spell, the target is staggered for <VAR>.","VortexSpellsHex",null,null,null,null,"None",0,null,null,false,false,false,113,{"$f":"AND(OR(E115=\"Common\",AND(E115=\"Stone\",Archetypes!$L$430)),G115,S115,OR(NOT(B115),U115))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF115,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A115),0)","v":0},0,"","",{"$f":"IF(E115='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A115),0)","v":0},null,{"$f":"AND(NOT(B115),OR(T115,AND(S115,E115=\"Common\"),E115='Class Options'!$E$1412,E115='Class Options'!$E$1413),G115)","v":false},0,"",{"$f":"AND(NOT(B115),E115='Class Options'!$E$724,G115)","v":false},0,"",{"$f":"AND(NOT(B115),OR(T115,E115='Class Options'!$E$1113),G115)","v":false},0,"",false,0,""]
["Wind Sight",false,0,"Su","Wind","ACG 47",true,null,"You ignore the penalties on Perception checks caused by wind and the first 100 ft of distance. <VAR>","WindSightHex","WindSightHex2",null,"<VAR2>","rounds/day","None",0,null,null,false,false,false,114,{"$f":"AND(OR(E116=\"Common\",AND(E116=\"Stone\",Archetypes!$L$430)),G116,S116,OR(NOT(B116),U116))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF116,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A116),0)","v":0},0,"","",{"$f":"IF(E116='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A116),0)","v":0},null,{"$f":"AND(NOT(B116),OR(T116,AND(S116,E116=\"Common\"),E116='Class Options'!$E$1412,E116='Class Options'!$E$1413),G116)","v":false},0,"",{"$f":"AND(NOT(B116),E116='Class Options'!$E$724,G116)","v":false},0,"",{"$f":"AND(NOT(B116),OR(T116,E116='Class Options'!$E$1113),G116)","v":false},0,"",false,0,""]
["Soothsayer",false,0,"Su","Common","HH 15",{"$f":"OptHH","v":false},null,"When you use the evil eye, fortune, misfortune or retribution hexes, you can choose to delay the effect. If so, it takes effect the next time the target makes a roll that could be affected by the hex, or is affected by an action that would be modified by the hex (ignoring actions out of combat and actions that have no penalty for failure). The duration starts on the same round as the triggering action, and the hex is wasted if not triggered within 24 hours.",null,null,null,null,null,"None",0,null,null,true,false,false,118,{"$f":"AND(OR(E120=\"Common\",AND(E120=\"Stone\",Archetypes!$L$430)),G120,S120,OR(NOT(B120),U120))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF120,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A120),0)","v":0},0,"","",{"$f":"IF(E120='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A120),0)","v":0},null,{"$f":"AND(NOT(B120),OR(T120,AND(S120,E120=\"Common\"),E120='Class Options'!$E$1412,E120='Class Options'!$E$1413),G120)","v":false},0,"",{"$f":"AND(NOT(B120),E120='Class Options'!$E$724,G120)","v":false},0,"",{"$f":"AND(NOT(B120),OR(T120,E120='Class Options'!$E$1113),G120)","v":false},0,"",false,0,""]
["Harrowing Curse",false,0,"Sp","Major","HH 15",{"$f":"OptHH","v":false},null,{"$f":"\"You can curse a target by touching it with a random card from a harrow deck you own. This acts a <R15>bestow curse</R><T15>major curse</T>\"&\", except that you can only decrease the ability score corresponding to the card suit. A creature cannot be targeted by this hex more than once in 24 hours.\"&IF('Class Features'!$C$1900,\" You can combine this hex with your spell deck's deliver touch spell ability.\",\"\")","v":"You can curse a target by touching it with a random card from a harrow deck you own. This acts a <R15>bestow curse</R><T15>major curse</T>, except that you can only decrease the ability score corresponding to the card suit. A creature cannot be targeted by this hex more than once in 24 hours."},null,null,null,null,null,"None",0,null,null,true,false,false,119,{"$f":"AND(OR(E121=\"Common\",AND(E121=\"Stone\",Archetypes!$L$430)),G121,S121,OR(NOT(B121),U121))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF121,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A121),0)","v":0},0,"","",{"$f":"IF(E121='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A121),0)","v":0},null,{"$f":"AND(NOT(B121),OR(T121,AND(S121,E121=\"Common\"),E121='Class Options'!$E$1412,E121='Class Options'!$E$1413),G121)","v":false},0,"",{"$f":"AND(NOT(B121),E121='Class Options'!$E$724,G121)","v":false},0,"",{"$f":"AND(NOT(B121),OR(T121,E121='Class Options'!$E$1113),G121)","v":false},0,"",false,0,""]
["Primal Speaker",false,0,"Ex","Mammoth","ACO 17",{"$f":"OptACO","v":false},null,"You can speak with mammoths and other megafauna and elephant creatures as though under the effects of Speak with Animals.<T05> You gain a +<VAR> bonus on Handle Animal checks when dealing with these animals.</T><T10> You can affect one animal within 30ft as if you had cast charm animal. A successful Will save negates this effect - whether or not the save is successful, the creature cannot be the target of this hex again for 24 hours.</T>","/2",null,null,null,null,"None",0,null,null,false,false,false,123,{"$f":"AND(OR(E125=\"Common\",AND(E125=\"Stone\",Archetypes!$L$430)),G125,S125,OR(NOT(B125),U125))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF125,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A125),0)","v":0},0,"","",{"$f":"IF(E125='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A125),0)","v":0},null,{"$f":"AND(NOT(B125),OR(T125,AND(S125,E125=\"Common\"),E125='Class Options'!$E$1412,E125='Class Options'!$E$1413),G125)","v":false},0,"",{"$f":"AND(NOT(B125),E125='Class Options'!$E$724,G125)","v":false},0,"",{"$f":"AND(NOT(B125),OR(T125,E125='Class Options'!$E$1113),G125)","v":false},0,"",false,0,""]
["Steal Voice",false,0,"Su","Major","DTT 23",{"$f":"OptDTT","v":false},null,"You can steal the voice of one creature within 30 feet, causing it to lose all abilities that rely on speech for <VAR> rounds, including talking, casting spells with verbal components, and using auditory bardic performances. A successful Will saving throw negates this effect. If this hex is used upon a willing target, the duration lasts for <VAR> hours. Additionally, you can change your voice to match that of any creature whose voice you have stolen with this hex, as per vocal alteration.",{"$f":"IF(Archetypes!L432,\"ModCON\",\"ModINT\")","v":"ModINT"},null,null,null,null,"None",0,null,null,{"$f":"BaseRace=\"Tiefling\"","v":false},false,false,125,{"$f":"AND(OR(E127=\"Common\",AND(E127=\"Stone\",Archetypes!$L$430)),G127,S127,OR(NOT(B127),U127))","v":false},false,false,0,0,0,"","","",{"$f":"AND(NOT(B127),G127,OR(E127=ShamanSpirit,T127))","v":false},{"$f":"AND(NOT(B127),G127,OR(E127=ShamanSpirit,E127=ShamanWanderingSpirit))","v":false},{"$f":"IF(AF127,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A127),0)","v":0},0,"","",{"$f":"IF(E127='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A127),0)","v":0},null,{"$f":"AND(NOT(B127),OR(T127,AND(S127,E127=\"Common\"),E127='Class Options'!$E$1412,E127='Class Options'!$E$1413),G127)","v":false},0,"",{"$f":"AND(NOT(B127),E127='Class Options'!$E$724,G127)","v":false},0,"",{"$f":"AND(NOT(B127),OR(T127,E127='Class Options'!$E$1113),G127)","v":false},0,"",{"$f":"AND(E127<>\"Grand\",G127,S127,OR(NOT(B127),U127),A127<>\"Ice Tomb\")","v":false},0,""]
[{"$f":"CusSpiritHex3Name","v":0},true,0,{"$f":"CusSpiritHex3Type","v":0},{"$f":"CusSpiritName","v":0},"Custom",{"$f":"NOT(ISBLANK(CusSpiritName))","v":false},null,{"$f":"CusSpiritHex3Desc","v":0},null,null,null,null,null,"Intelligence",0,null,null,false,false,false,128,{"$f":"AND(OR(E130=\"Common\",AND(E130=\"Stone\",Archetypes!$L$430)),G130,S130,OR(NOT(B130),U130))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF130,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A130),0)","v":0},0,"","",{"$f":"IF(E130='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A130),0)","v":5},null,{"$f":"AND(NOT(B130),OR(T130,AND(S130,E130=\"Common\"),E130='Class Options'!$E$1412,E130='Class Options'!$E$1413),G130)","v":false},0,"",{"$f":"AND(NOT(B130),E130='Class Options'!$E$724,G130)","v":false},0,"",{"$f":"AND(NOT(B130),OR(T130,E130='Class Options'!$E$1113),G130)","v":false},0,"",false,0,""]
[{"$f":"CusSpiritHex5Name","v":0},true,0,{"$f":"CusSpiritHex5Type","v":0},{"$f":"CusSpiritName","v":0},"Custom",{"$f":"NOT(ISBLANK(CusSpiritName))","v":false},null,{"$f":"CusSpiritHex5Desc","v":0},null,null,null,null,null,"Intelligence",0,null,null,false,false,false,130,{"$f":"AND(OR(E132=\"Common\",AND(E132=\"Stone\",Archetypes!$L$430)),G132,S132,OR(NOT(B132),U132))","v":false},{"$f":"AND(E132<>\"Grand\",G132,S132,OR(NOT(B132),U132))","v":false},{"$f":"AND(G132,S132,NOT(B132))","v":false},0,0,0,"","","",{"$f":"AND(NOT(B132),G132,OR(E132=ShamanSpirit,T132))","v":false},{"$f":"AND(NOT(B132),G132,OR(E132=ShamanSpirit,E132=ShamanWanderingSpirit))","v":false},{"$f":"IF(AF132,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A132),0)","v":0},0,"","",{"$f":"IF(E132='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A132),0)","v":5},null,{"$f":"AND(NOT(B132),OR(T132,AND(S132,E132=\"Common\"),E132='Class Options'!$E$1412,E132='Class Options'!$E$1413),G132)","v":false},{"$f":"IF(AN132,COUNTIFS(AN$3:AN$138,TRUE,HexNameList,\"<=\"&$A132),0)","v":0},{"$f":"IF($V132>AP$2,\"\",INDEX(HexNameList,MATCH($V132,AO$3:AO$138,0)))","v":""},{"$f":"AND(NOT(B132),E132='Class Options'!$E$724,G132)","v":false},{"$f":"IF(AQ132,COUNTIFS(AQ$3:AQ$138,TRUE,HexNameList,\"<=\"&$A132),0)","v":0},{"$f":"IF($V132>AS$1,\"\",INDEX(HexNameList,MATCH($V132,AR$3:AR$138,0)))","v":""},{"$f":"AND(NOT(B132),OR(T132,E132='Class Options'!$E$1113),G132)","v":false},{"$f":"IF(AT132,COUNTIFS(AT$3:AT$138,TRUE,HexNameList,\"<=\"&$A132),0)","v":0},{"$f":"IF($V132>AV$2,\"\",INDEX(HexNameList,MATCH($V132,AU$3:AU$138,0)))","v":""},false,{"$f":"IF(AW132,COUNTIFS(AW$3:AW$138,TRUE,HexNameList,\"<=\"&$A132),0)","v":0},{"$f":"IF($V132>AY$2,\"\",INDEX(HexNameList,MATCH($V132,AX$3:AX$138,0)))","v":""}]
[{"$f":"CusHex4","v":0},true,0,{"$f":"CusHexType4","v":0},{"$f":"CusHexPower4","v":"Common"},"Custom",false,null,{"$f":"CusHexDesc4","v":0},null,null,null,null,null,"Intelligence",0,null,null,true,true,false,134,{"$f":"AND(OR(E136=\"Common\",AND(E136=\"Stone\",Archetypes!$L$430)),G136,S136,OR(NOT(B136),U136))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF136,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A136),0)","v":0},0,"","",{"$f":"IF(E136='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A136),0)","v":0},null,{"$f":"AND(NOT(B136),OR(T136,AND(S136,E136=\"Common\"),E136='Class Options'!$E$1412,E136='Class Options'!$E$1413),G136)","v":false},0,"",{"$f":"AND(NOT(B136),E136='Class Options'!$E$724,G136)","v":false},0,"",{"$f":"AND(NOT(B136),OR(T136,E136='Class Options'!$E$1113),G136)","v":false},0,"",false,0,""]
[{"$f":"CusHex5","v":0},true,0,{"$f":"CusHexType5","v":0},{"$f":"CusHexPower5","v":"Common"},"Custom",false,null,{"$f":"CusHexDesc5","v":0},null,null,null,null,null,"Intelligence",0,null,null,true,true,false,135,{"$f":"AND(OR(E137=\"Common\",AND(E137=\"Stone\",Archetypes!$L$430)),G137,S137,OR(NOT(B137),U137))","v":false},false,false,0,0,0,"","","",false,false,{"$f":"IF(AF137,COUNTIFS($AF$3:$AF$138,TRUE,A$3:$A$138,\"<=\"&A137),0)","v":0},0,"","",{"$f":"IF(E137='Class Options'!$E$1061,COUNTIFS($E$3:$E$138,'Class Options'!$E$1061,$A$3:$A$138,\"<=\"&A137),0)","v":0},null,{"$f":"AND(NOT(B137),OR(T137,AND(S137,E137=\"Common\"),E137='Class Options'!$E$1412,E137='Class Options'!$E$1413),G137)","v":false},0,"",{"$f":"AND(NOT(B137),E137='Class Options'!$E$724,G137)","v":false},0,"",{"$f":"AND(NOT(B137),OR(T137,E137='Class Options'!$E$1113),G137)","v":false},0,"",false,0,""]
[]
["Witch",null,null,"Hex Level:",{"$f":"WitchHexLevel","v":0},"Hex Stat:",{"$f":"'Caster Tables'!N21","v":0},"Intelligence"]
[{"$f":"'Class Options'!E1133","v":0},126,"Intelligence",0,{"$f":"'Class Data'!$BJ$22","v":0},"Custom",null,0,0,0,0,0,0,0,0,"","","",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,false,"@0 (0)","Custom","0",0,0,"0"]
[{"$f":"'Class Options'!E1135","v":0},126,"Intelligence",0,{"$f":"'Class Data'!$BJ$22","v":0},"Custom",null,0,0,0,0,0,0,0,0,"","","",{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,false,"@0 (0)","Custom","0",0,0,"0"]
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["Name","Has","Has Level","Type","Source","Desc","<VAR>","<VAR2>","<VAR3>","<STAT>","Uses","Period","Target","Bonus","Type","Condition","Min Level","VMC Oracle","Notes",null,null,null,null,null,null,null,{"$f":"MAX(Z$3:Z$32)","v":0},null,{"$f":"MAX(AB$3:AB$32)","v":0},null,null,null,null,{"$f":"MAX(AG$3:AG$32)","v":12},null,null,null,null,{"$f":"MAX(AL$3:AL$12)","v":0},null,null,null,null,{"$f":"MAX(AQ$3:AQ$32)","v":0}]
["Battlecry",{"$f":"COUNTIF($A$324:$A$336,A3)+COUNTIF($A$341:$A$345,A3)+COUNTIF($A$349:$A$351,A3)","v":0},{"$f":"MAX(IFERROR(INDEX($Q$324:$Q$336,MATCH(A3,$A$324:$A$336,0)),0),IFERROR(INDEX($Q$341:$Q$345,MATCH(A3,$A$341:$A$345,0)),0),IFERROR(INDEX($Q$349:$Q$351,MATCH(A3,$A$349:$A$351,0)),0))","v":0},"Ex","APG 45","As a standard action, you can unleash an inspiring battlecry. All allies within 100 feet who hear your cry gain a +<T10>2</T><r10>1</r> morale bonus on attack rolls, skill checks, and saving throws for <STAT> rounds. You can use this ability <VAR> time<T05>s</T> a day.","/5+1",null,null,"x1","<VAR>","/day",null,null,null,null,null,true,null,null,null,1,{"$f":"INDEX($B280:$AB280,$B$323)","v":0},{"$f":"IFERROR(MATCH(W3,$A$3:$A$261,0),0)","v":0},{"$f":"IF(X3>0,AND(NOT(INDEX($B$3:$B$261,X3)),OracleLevel>=INDEX($Q$3:$Q$261,X3)),FALSE)","v":false},{"$f":"IF(Y3,COUNTIFS(Y$3:Y$32,TRUE,W$3:W$32,\"<=\"&W3),0)","v":0},{"$f":"IF($V3>AA$2,\"\",INDEX(W$3:W$32,MATCH($V3,Z$3:Z$32,0)))","v":""},{"$f":"IF(Y3,COUNTIFS(Y$3:Y$42,TRUE,W$3:W$42,\"<=\"&W3),0)","v":0},{"$f":"IF($V3>AC$2,\"\",INDEX(W$3:W$42,MATCH($V3,AB$3:AB$42,0)))","v":""},{"$f":"INDEX($B280:$AB280,$B$339)","v":"Aging Touch"},{"$f":"IFERROR(MATCH(AD3,$A$3:$A$261,0),0)","v":123},{"$f":"IF(AE3>0,AND(NOT(INDEX($B$3:$B$261,AE3)),ShamanLevel>=INDEX($Q$3:$Q$261,AE3)),FALSE)","v":true},{"$f":"IF(AF3,COUNTIFS(AF$3:AF$32,TRUE,AD$3:AD$32,\"<=\"&AD3),0)","v":1},{"$f":"IF($V3>AH$2,\"\",INDEX(AD$3:AD$32,MATCH($V3,AG$3:AG$32,0)))","v":"Aging Touch"},{"$f":"INDEX($B280:$AB280,$B$348)","v":0},{"$f":"IFERROR(MATCH(AI3,$A$3:$A$261,0),0)","v":0},{"$f":"IF(AJ3>0,AND(NOT(INDEX($B$3:$B$261,AJ3)),$D$347>=INDEX($Q$3:$Q$261,AJ3),INDEX($R$3:$R$261,AJ3)=TRUE),FALSE)","v":false},{"$f":"IF(AK3,COUNTIFS(AK$3:AK$12,TRUE,AI$3:AI$12,\"<=\"&AI3),0)","v":0},{"$f":"IF($V3>AM$2,\"\",INDEX(AI$3:AI$12,MATCH($V3,AL$3:AL$12,0)))","v":""},{"$f":"INDEX($B280:$AB280,$B$354)","v":0},{"$f":"IFERROR(MATCH(AN3,$A$3:$A$261,0),0)","v":0},{"$f":"IF(AO3>0,AND(NOT(INDEX($B$3:$B$261,AO3)),InquisitorLevel>=INDEX($Q$3:$Q$261,AO3)),FALSE)","v":false},{"$f":"IF(AP3,COUNTIFS(AP$3:AP$32,TRUE,AN$3:AN$32,\"<=\"&AN3),0)","v":0},{"$f":"IF($V3>AR$2,\"\",INDEX(AN$3:AN$32,MATCH($V3,AQ$3:AQ$32,0)))","v":""}]
["Battlefield Clarity",0,0,"Ex","APG 45","As an immediate action, whenever you fail a saving throw that causes you to become blinded, deafened, frightened, panicked, paralyzed, shaken, or stunned, you may attempt that saving throw again, with a +4 insight bonus on the roll. You may use this ability <VAR> time<T07>s</T> per day.","+9/8",null,null,null,"<VAR>","/day",null,null,null,null,null,true,null,null,null,2,0,0,false,{"$f":"IF(Y4,COUNTIFS(Y$3:Y$32,TRUE,W$3:W$32,\"<=\"&W4),0)","v":0},{"$f":"IF($V4>AA$2,\"\",INDEX(W$3:W$32,MATCH($V4,Z$3:Z$32,0)))","v":""},{"$f":"IF(Y4,COUNTIFS(Y$3:Y$42,TRUE,W$3:W$42,\"<=\"&W4),0)","v":0},"","Erase from Time",124,true,4,"Ancestral Weapon",{"$f":"INDEX($B281:$AB281,$B$348)","v":0},0,false,{"$f":"IF(AK4,COUNTIFS(AK$3:AK$12,TRUE,AI$3:AI$12,\"<=\"&AI4),0)","v":0},{"$f":"IF($V4>AM$2,\"\",INDEX(AI$3:AI$12,MATCH($V4,AL$3:AL$12,0)))","v":""},{"$f":"INDEX($B281:$AB281,$B$354)","v":0},0,false,0,""]
["Combat Healer",0,0,"Su","APG 45","Whenever you cast a cure spell, you can cast it as a swift action by expending two spell slots. You can use this ability <VAR> time<T11>s</T> a day.","-3/4",null,null,null,"<VAR>","/day",null,null,null,null,7,true,null,null,null,3,0,0,false,0,"",0,"","Knowledge of the Ages",125,true,5,"Blood of Heroes",0,0,false,0,"",0,0,false,0,""]
["Iron Skin",0,0,"Su",{"$f":"IF(OracleMystery=\"Metal\",\"UM 55\",\"APG 45\")","v":"APG 45"},"Your skin hardens granting you DR 10/adamantine. This last for <VAR2> minutes or until it has prevented <VAR2> points of damage. You can use this ability <T15>twice</T><R15>once</R> a day.","/15+1[,2]","x10",null,null,"<VAR>","/day",null,null,null,null,11,true,null,null,null,4,0,0,false,0,"",0,"","Momentary Glimpse",126,true,6,"Erase from Time",0,0,false,0,"",0,0,false,0,""]
["Maneuver Mastery",0,0,"Ex","APG 45",{"$f":"\"When performing \"&IF(LEN(OracleManeuverMastery),\"the \"&OracleManeuverMastery&\" maneuver\",\" a selected maneuver\")&\", you treat your revelation class level as your base attack bonus when determining your CMB<T07>. You also gain the Improved maneuver feat</T><T11> and the Greater maneuver feat</T>.\"","v":"When performing  a selected maneuver, you treat your revelation class level as your base attack bonus when determining your CMB<T07>. You also gain the Improved maneuver feat</T><T11> and the Greater maneuver feat</T>."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,5,0,0,false,0,"",0,"","Rewind Time",127,false,0,"Knowledge of the Ages",0,0,false,0,"",0,0,false,0,""]
["Resiliency",0,0,"Ex","APG 45","You are not disabled and you do not gain the staggered condition if you are reduced to exactly 0 hit points.<T07> You gain Diehard as a bonus feat.*</T><T11> You do not lose a hit point when you take a standard action while disabled.</T>",null,null,null,null,null,null,null,null,null,null,null,true,null,null,null,6,0,0,false,0,"",0,"","Speed or Slow Time",128,false,0,"Momentary Glimpse",0,0,false,0,"",0,0,false,0,""]
["Skill at Arms",0,0,"Ex",{"$f":"IF(OracleMystery=\"Metal\",\"UM 56\",\"APG 45\")","v":"APG 45"},"You gain proficiency in all martial weapons* and heavy armor.*",null,null,null,null,null,null,null,null,null,null,null,true,null,null,null,7,0,0,false,0,"",0,"","Temporal Celerity",129,true,10,"Phantom Touch",0,0,false,0,"",0,0,false,0,""]
["Surprising Charge",0,0,"Ex","APG 46","You can move up to your speed as an immediate action. You can use this ability <VAR> time<T07>s</T> a day.","+9/8",null,null,null,"<VAR>","/day",null,null,null,null,null,true,null,null,null,8,0,0,false,0,"",0,"","Time Flicker",130,false,0,"Sacred Council",0,0,false,0,"",0,0,false,0,""]
["War Sight",0,0,"Su","APG 46","When you roll for iniative, you can roll <T11>three times and take any result</T><R11>twice and take either result</R>.<T07> You can always act in the surprise round, but if you fail to notice the ambush you act last (in subsequent rounds you act in normal order.)</T>",null,null,null,null,null,null,null,null,null,null,null,true,null,null,null,9,0,0,false,0,"",0,"","Time Hop",131,false,0,"Spirit Shield",0,0,false,0,"",0,0,false,0,""]
["Weapon Mastery",0,0,"Ex","APG 46",{"$f":"\"You gain Weapon Focus<T12>, Greater Weapon Focus</T><T08> and Improved Critical</T> \"&IF(LEN(OracleWeaponMastery),\"(\"&OracleWeaponMastery&\")\",\"with a selected weapon.\")","v":"You gain Weapon Focus<T12>, Greater Weapon Focus</T><T08> and Improved Critical</T> with a selected weapon."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,0,0,false,0,"",0,"","Time Sight",132,false,0,"Temporal Celerity",0,0,false,0,"",0,0,false,0,""]
["Armor of Bones",0,0,"Su","APG 46","You can conjure armor made of bones that grants you a +<VAR2> armor bonus<T13> and DR 5/bludgeoning</T>. You can use this armor for <VAR> hour<T02>s</T> per day.","x1","+5/4x2[4,]",null,null,"<VAR>","hours/day",null,null,null,null,null,true,null,null,null,11,"Misfortune",143,{"$f":"AND(Archetypes!$L$372,NOT(INDEX($B$3:$B$261,X13)),OracleLevel>=INDEX($Q$3:$Q$261,X13))","v":false},0,"",0,"",{"$f":"INDEX($B280:$AB280,$B$340)","v":"Ancestral Weapon"},98,true,2,"Voice of the Grave"]
["Bleeding Wounds",0,0,"Su","APG 46","Whenever a creature takes damage from one of your spells or effects that causes negative energy damage, it begins to bleed, taking <VAR> point<T05>s</T> of damage each round. The bleeding can be stopped by a DC 15 Heal check or any effect that heals damage.","/5+1",null,null,null,null,null,null,null,null,null,null,true,null,null,null,12,"Fortune",144,{"$f":"AND(Archetypes!$L$372,NOT(INDEX($B$3:$B$261,X14)),OracleLevel>=INDEX($Q$3:$Q$261,X14))","v":false},0,"",0,"","Blood of Heroes",99,true,3,"Wisdom of the Ancestors"]
["Death’s Touch",0,0,"Su","APG 46","You can cause terrible wounds to appear on a creature with a melee touch attack. This attack deals 1d6<T02>+<VAR></T> points of negative energy damage. If used against an undead creature, it heals damage and grants a +2 channel resistance for 1 minute. You can use this ability <STAT> times a day.","/2",null,null,"+3","<STAT>","/day",null,null,null,null,null,true,null,null,null,13,"Black Blood Spray",175,{"$f":"AND(Archetypes!$L$383,NOT(INDEX($B$3:$B$261,X15)),OracleLevel>=INDEX($Q$3:$Q$261,X15))","v":false},0,"",0,"","Phantom Touch",100,true,7,""]
["Near Death",0,0,"Su","APG 46","You gain a +<VAR> insight bonus on saves against diseases, mind-affecting effects<T07>, death effects, sleep effects, stunning</T> and poisons.","/10+1x2[2,4]",null,null,null,null,null,"Saving Throws","<VAR>","insight","vs diseases, mind-affecting effects<T07>, death effects, sleep effects, stunning</T> and poisons.",null,true,null,null,null,14,"Dark Resilience",176,{"$f":"AND(Archetypes!$L$383,NOT(INDEX($B$3:$B$261,X16)),OracleLevel>=INDEX($Q$3:$Q$261,X16))","v":false},0,"",0,"","Sacred Council",101,true,8,""]
["Raise the Dead",0,0,"Su","APG 46","As a standard action, you can summon a single <T07>bloody </T>skeleton or <T07>fast </T>zombie<T15> or advanced skeleton or zombie</T>. It has <VAR2>HD and lasts for <STAT> rounds.  You can use this ability <VAR>time(s) per day.","/10+1","x1",null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,null,15,"Darkvision",177,{"$f":"AND(Archetypes!$L$383,NOT(INDEX($B$3:$B$261,X17)),OracleLevel>=INDEX($Q$3:$Q$261,X17))","v":false},0,"",0,"","Spirit of the Warrior",102,false,0,""]
["Resist Life",0,0,"Su","APG 46","You are treated as an undead creature when you are targeted by positive or negative energy. You are not subject to Turn Undead or Command Undead (or any other effect that specifically targets undead), unless you are actually an undead creature.<T07> You receive channel resistance +<VAR>.</T>","-3/4x2[,6]",null,null,null,null,null,null,null,null,null,null,true,null,null,null,16,null,null,null,null,"",0,"","Spirit Shield",103,true,9,""]
["Soul Siphon",0,0,"Su","APG 46","As a ranged touch attack (range 30 feet), you can unleash a ray that causes a target to gain one negative level for <STAT> minutes and you to gain <VAR> hit points. You can use this ability <VAR2> time<T11>s</T> per day.","x1","-3/4",null,"x1","<VAR2>","/day",null,null,null,null,7,true,null,null,null,17,null,null,null,null,"",0,"","Spirit Walk",104,false,0,""]
["Undead Servitude",0,0,"Su","APG 46","You gain Command Undead as a bonus feat.* You can channel negative energy <STAT> times per day but only to use Command Undead. You can take other feats to add to this ability, such as Improved Channeling, but not feats that alter this ability, such as Alignment Channel. ",null,null,null,"+3","<STAT>","/day",null,null,null,null,null,true,null,null,null,18,null,null,null,null,"",0,"","Storm of Souls",105,false,0,""]
["Burning Magic",0,0,"Su","APG 47","Whenever a creature fails a saving throw and takes fire damage from one of your spells, it catches on fire. This fire deals 1 point of fire damage per spell level at the beginning of the burning creature’s turn. The fire lasts for 1d4 rounds, but it can be extinguished as a move action if the creature succeeds at a Reflex save (using the spell’s DC). Dousing the creature with water as a standard action grants a +2 bonus on this save, while immersing the creature in water automatically extinguishes the fire.",null,null,null,null,null,null,null,null,null,null,null,true,null,null,null,19,null,null,null,null,"",0,"","Voice of the Grave",106,true,11,""]
["Cinder Dance",0,0,"Ex","APG 47","Your base speed increases by 10 feet*. <T05>You receive Nimble Moves* as a bonus feat.</T><T10> You receive Acrobatic Steps* as a bonus feat.</T>",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,null,null,null,null,"",0,"","Wisdom of the Ancestors",107,true,12,""]
["Fire Breath",0,0,"Su","APG 47","As a standard action, you can unleash a 15-foot cone of flame from your mouth. This flame deals <VAR>d4 points of fire damage. A Reflex save halves this damage. You can use this ability <VAR> time<T05>s</T> per day.","x1","/5+1",null,null,"<VAR2>","/day",null,null,null,null,null,true,null,null,null,21,null,null,null,null,"",0,"",null,null,null,null,""]
["Firestorm",0,0,"Su","APG 47","As a standard action, you can cause fire to erupt around you. You can create <VAR>  10-foot cubes which can be arranged in any pattern you desire, but each cube must be adjacent to another and one must be adjacent to you. Any creature caught in these flames takes <VAR>d6 points of fire damage, with a Reflex save resulting in half damage. This fire lasts for <STAT> rounds. You can use this ability once per day.","x1",null,null,"x1",1,"/day",null,null,null,null,null,null,null,null,null,22,null,null,null,null,"",0,"",null,null,null,null,""]
["Form of Flame",0,0,"Su","APG 47","Once per day as a standard action, you can assume the form of a <T13>Huge, </T><T11>Large, </T><T09>Medium or</T>Small fire elemental for <VAR> hours.","x1",null,null,null,1,"/day",null,null,null,null,null,true,null,null,null,23,null,null,null,null,"",0,"",null,null,null,null,""]
["Gaze of Flames",0,0,"Su","APG 47","You can see through fire, fog, and smoke without penalty as long as the light is sufficient to allow you to see normally.<T07> For <VAR> rounds per day you can gaze through any source of flame within <VAR2> feet as if using clairvoyance. </T>","x1","x10",null,null,"<VAR>","rounds/day",null,null,null,null,null,true,null,null,null,24,null,null,null,null,"",0,"",null,null,null,null,""]
["Heat Aura",0,0,"Su","APG 47","As a swift action, you can cause waves of heat to radiate from your body. This heat deals <VAR>d4 points of fire damage to all creatures within 10 feet. A Reflex save halves the damage. In addition, your form wavers and blurs, granting you 20% concealment until your next turn. You can use this ability <VAR2> time<T05>s</T> per day.","/2[1,]","/5+1",null,null,"<VAR2>","/day",null,null,null,null,null,true,null,null,null,25,null,null,null,null,"",0,"",null,null,null,null,""]
["Molten Skin",0,0,"Ex","APG 47","<R17>You gain fire resistance <VAR>*</R><T17>You are immune to fire.*</T>","+1/6x10[5,20]",null,null,null,null,null,null,null,null,null,null,true,null,null,null,26,null,null,null,null,"",0,"",null,null,null,null,""]
["Touch of Flame",0,0,"Su","APG 47","As a standard action, you can perform a melee touch attack that deals 1d6+<VAR> points of fire damage. You can use this ability <STAT> times a day.<T11> Any weapon you wield is treated as a flaming weapon.</T>","/2[1,]",null,null,"+3","<STAT>","/day",null,null,null,null,null,true,null,null,null,27,null,null,null,null,"",0,"",null,null,null,null,""]
["Wings of Fire",0,0,"Su","APG 47","As a swift action, you can manifest a pair of fiery wings that grant you a fly speed of 60 feet with average maneuverability. You can use these wings for <VAR> minutes per day. This duration does not need to be consecutive.","x1",null,null,null,"<VAR>","min/day",null,null,null,null,7,true,null,null,null,28,null,null,null,null,"",0,"",null,null,null,null,""]
["Awesome Display",0,0,"Su","APG 48","Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if it had <STAT> fewer HD.",null,null,null,"x1[0,]",null,null,null,null,null,null,null,null,null,null,null,29,null,null,null,null,"",0,"",null,null,null,null,""]
["Coat of Many Stars",0,0,"Su","APG 48","You conjure a coat of starry radiance that grants you a +<VAR2> armor bonus<T13> and DR 5/slashing</T>.* You can use this coat for <VAR> hours per day but the duration does not need to be consecutive; it can instead be spent in 1-hour increments.","x1","+5/4x2[4,]",null,null,"<VAR>","hours/day",null,null,null,null,null,true,null,null,null,30,null,null,null,null,"",0,"",null,null,null,null,""]
["Dweller in Darkness",0,0,"Sp","APG 48","Once per day, you cast your psyche into the void of space to attract the attention of a terrible otherworldly being. The dweller in darkness behaves in all ways as if you had cast phantasmal killer. <T17>The dweller in darkness can be perceived by more than one creature, as if you had cast weird.</T>",null,null,null,null,1,"/day",null,null,null,null,null,true,null,null,"Pharasma Boon",31,{"$f":"C280","v":"Armor of Bones"},{"$f":"IFERROR(MATCH(W33,$A$3:$A$261,0),0)","v":11},{"$f":"IF(X33>0,AND(NOT(OracleMystery=\"Bones\"),NOT(INDEX($B$3:$B$261,X33)),OracleLevel>=INDEX($Q$3:$Q$261,X33)),FALSE)","v":true},null,"",1,"",null,null,null,null,""]
["Guiding Star",0,0,"Su","APG 48","Whenever you can see the open sky at night, you can determine your precise location. When the night sky is visible to you, you may also add your Charisma modifier to your Wisdom modifier on all Wisdom-based checks. In addition, once per night while outdoors, you can cast one spell as if it were modified by the Empower Spell, Extend Spell, Silent Spell, or Still Spell feat without increasing the spell’s casting time or level.",null,null,null,null,1,"/night",null,null,null,null,null,true,null,null,null,32,{"$f":"C281","v":"Bleeding Wounds"},12,true,null,"",2,"",null,null,null,null,""]
["Interstellar Void",0,0,"Su","APG 48","<R10>Once</R><T10>Twice</T> per day as a standard action, you can call upon the depths of outer space to chill your enemies. One target within 30 feet is cloaked in the void and takes <VAR>d6 points of cold damage. A successful Fortitude save halves this damage<T10>. Enemies who fail their save are also fatigued</T><T15>, as well as stunned and exhausted for one round</T>.","x1","/10+1[,2]",null,null,"<VAR2>","/day",null,null,null,null,null,true,null,null,null,33,"Death’s Touch",13,true,null,"",3,"",null,null,null,null,""]
["Lure of the Heavens",0,0,"Su","APG 48","You no longer leave tracks.<T05> You can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating.</T><T10> You can fly, as per the spell, for <VAR> minutes per day.</T>","x1",null,null,null,"<VAR>","min/day",null,null,null,null,null,true,null,null,null,34,"Near Death",14,true,null,"",4,"",null,null,null,null,""]
["Mantle of Moonlight",0,0,"Su","APG 48","You are immune to lycanthropy. You may disrupt a lycanthrope’s connection to the moon with a successful touch attack forcing the lycanthrope into its humanoid form, which it must remain in for <VAR> rounds. <T05>You can use this ability to force others into a rage, as per the spell. Using this ability is a melee touch attack.  You can use this ability <VAR2> times per day.</T>","x1","/5",null,null,"<VAR2>","/day",null,null,null,null,null,true,null,null,null,35,"Raise the Dead",15,true,null,"",5,"",null,null,null,null,""]
["Moonlight Bridge",0,0,"Su","APG 48","You summon a bridge of shimmering moonlight. The 10-foot-wide span touches the ground at a point adjacent to your position. From this point it can extend in any direction for <VAR> feet. The path persists until you have crossed over the bridge or for 24 hours, whichever is shorter. You may summon a moonlight bridge <STAT> times per day. Should the bridge be attacked, treat it as a wall of force.","x10",null,null,"x1","<STAT>","/day",null,null,null,null,null,null,null,null,null,36,"Resist Life",16,true,null,"",6,"",null,null,null,null,""]
["Spray of Shooting Stars",0,0,"Su","APG 48","As a standard action, you can unleash a ball of energy that explodes in a 5-foot radius burst dealing <VAR>d4 points of fire damage. A successful Reflex save halves this damage. This attack has a range of 60 feet and you can fire <VAR2> explosive ball<T05>s</T> per day.","x1","/5+1",null,null,"<VAR2>","balls/day",null,null,null,null,null,true,null,null,null,37,"Soul Siphon",17,false,null,"",0,"",null,null,null,null,""]
["Star Chart",0,0,"Ex","APG 48","Your copious notes contain a working model of the night sky expressed in artistic scribbles and arcane mathematical formulae. Once per day, you may spend 10 minutes contemplating your star chart to gain the benefit of the spell commune.",null,null,null,null,1,"/day",null,null,null,null,7,true,"Stargazer",null,null,38,"Spirit Walk",104,false,null,"",0,"",null,null,null,null,""]
["Channel",0,0,"Su","APG 48","You can channel positive energy as a cleric, healing <VAR> to living creatures or damaging <VAR> to undead (Will <VAR2> for half).  You can channel <STAT> times per day.","ChannelDice","ChannelDC",null,{"$f":"IF('Feat Data'!$H$73,\"+3\",\"+1\")","v":"+1"},"<STAT>","/day",null,null,null,null,null,true,null,null,null,39,"Undead Servitude",18,true,null,"",7,"",null,null,null,null,""]
["Delay Affliction",0,0,"Su","APG 49","As an immediate action, whenever you fail a saving throw against a disease or poison, you may ignore its effects for <VAR> hours. You can use this ability <VAR2> time<T07>s</T> per day.","x1","+9/8",null,null,"<VAR2>","/day",null,null,null,null,null,true,null,null,null,40,"Voice of the Grave",106,true,null,"",8,"",null,null,null,null,""]
["Energy Body",0,0,"Su","APG 49","As a standard action, you can transform your body into pure life energy, resembling a golden-white fire elemental. In this form, you gain the elemental subtype and give off a warm, welcoming light that increases the light level within 10 feet by one step, up to normal light. Any undead creature striking you with its body or a handheld weapon deals normal damage, but at the same time the attacker takes 1d6+<VAR> points of positive energy damage. Once per round, if you pass through a living allied creature’s square or the ally passes through your square, it heals 1d6+<VAR> hit points. You may use this ability to heal yourself as a move action. You may remain in energy body form for <VAR> rounds.","x1",null,null,null,"<VAR>","rounds/day",null,null,null,null,null,true]
["Enhanced Cures",0,0,"Su","APG 49","Whenever you cast a cure spell, the maximum number of hit points healed is based on your oracle level, not the limit based on the spell*.",null,null,null,null,null,null,null,null,null,null,null,true]
["Healing Hands",0,0,"Ex","APG 49","You gain a +4 bonus on Heal checks. You may provide first aid to two people or treat two people for poison as a standard action. When using the Heal skill to treat wounds from caltrops (and so on), treat deadly wounds, treat poison, treat disease, or treat long-term care, you may treat double the normal number of people you may treat at the same time. You may provide long term care for yourself.",null,null,null,null,null,null,null,null,null,null,null,true]
["Life Link",0,0,"Su","APG 49","As a standard action, you may create a bond between yourself and another creature. Each round at the start of your turn, if the bonded creature is wounded for 5 or more hit points below its maximum hit points, it heals 5 hit points and you take 5 hit points of damage. You may have <VAR> bonds active at once. This bond continues until the bonded creature dies, you die, the distance between you and the other creature exceeds medium range, or you end it as an immediate action.","x1",null,null,null,null,null,null,null,null,null,null,true]
["Lifesense",0,0,"Su","APG 49","You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability. ",null,null,null,null,null,null,null,null,null,null,11,true]
["Safe Curing",0,0,"Su","APG 49","Whenever you cast a spell that cures the target of hit point damage, you do not provoke attacks of opportunity for spellcasting.    ",null,null,null,null,null,null,null,null,null,null,null,true]
["Spirit Boost",0,0,"Su","APG 49","Whenever your healing spells heal a target up to its maximum hit points, any excess points persist for <VAR> rounds as temporary hit points (Max: <VAR> hit points)","x1",null,null,null,null,null,null,null,null,null,null,true]
["Arcane Archivist",0,0,"Su","APG 49","Your experience with lore-filled tomes has granted you the ability to cast arcane spells as if they were on your spell list. Once per day, you can cast a spell from the sorcerer/wizard spell list as if it were on your list of spells known. The spell consumes a spell slot one level higher than the level of the spell. You must have a spellbook containing the spell to cast it in this way, and the spell is erased when you complete the casting.",null,null,null,null,1,"/day",null,null,null,null,11,true]
["Automatic Writing",0,0,"Su","APG 49","Once per day, you can spend a full hour in uninterrupted meditation. During this period, your hands produce mysterious writing that pertains to the future. This writing manifests as an <R05>augury spell with 90% effectiveness</R><R09><T05>divination spell with 90% effectiveness</T></R><T09>commune spell with no material component required.</T>",null,null,null,null,1,"/day",null,null,null,null,null,true]
["Brain Drain",0,0,"Su","APG 49","You can take a standard action to violently probe the mind of a single intelligent enemy within 100 feet. The target receives a Will save to negate the effect and immediately knows the source of this harmful mental prying. Those who fail this save are wracked with pain, taking <VAR>d4 points of damage. After successfully attacking with this ability, you may use a full round action to sort through the jumble of stolen thoughts and memories to make a single Knowledge check using the victim’s skill bonus. You can use this ability <VAR2> time<T05>s</T> a day.","x1","/5+1",null,null,"<VAR2>","/day",null,null,null,null,null,true]
["Focused Trance",0,0,"Ex","APG 50","You can enter a deep meditation, blocking out visual and auditory stimuli and allowing you to concentrate on a single problem, philosophical issue, or memory. This trance lasts 1d6 rounds, during which time you can only take move actions. During this period, you gain a +<VAR> bonus against sonic effects and gaze attacks. When you come out of your trance, you may make a single Intelligence-based skill check with a +20 circumstance bonus. You may enter your focused trance <STAT> times per day.","x1",null,null,"x1","<STAT>","/day"]
["Lore Keeper",0,0,"Ex","APG 50",{"$f":"\"You may use your Charisma modifier (\"&TEXT(ModCHA,\"+0;-0;0\")&\") instead of your Intelligence modifier (\"&TEXT(ModInt,\"+0;-0;0\")&\") on all Knowledge checks.*\"","v":"You may use your Charisma modifier (0) instead of your Intelligence modifier (0) on all Knowledge checks.*"}]
["Mental Acuity",0,0,"Ex","APG 50",{"$f":"\"You gain a +<VAR> inherent bonus to Intelligence.*\"","v":"You gain a +<VAR> inherent bonus to Intelligence.*"},"-4/3",null,null,null,null,null,null,null,null,null,7,true,"Enlightened Philosopher"]
["Sidestep Secret",0,0,"Su","APG 50","Add your Charisma modifier (instead of your Dexterity modifier) to your Armor Class and all Reflex saving throws. Your armor’s maximum Dexterity bonus applies to your Charisma instead of your Dexterity "]
["Spontaneous Symbology",0,0,"Sp","APG 50","You can cast any “symbol” spell using a spell slot of the appropriate level, even if the spell is not on your list of spells known.",null,null,null,null,null,null,null,null,null,null,11,true]
["Think On It",0,0,"Ex","APG 50","Once per day, you can reattempt any previously failed Knowledge check. On this attempt, add a +10 competence bonus on the check.",null,null,null,null,1,"/day",null,null,null,null,null,true]
["Whirlwind Lesson",0,0,"Ex","APG 50","You can quickly browse through a magical tome or manual, gaining its benefits with only a single 8-hour study session (rather than the usual 48 hours over a period of 6 days).<T06> You may allow another character to join in your study; both of you gain the full benefit of having read the book.</T><T15> Alternatively, you may share your whirlwind lesson with up to <VAR> characters. The benefits to you are permanent, whereas your students gain the tome or manual’s benefits for <STAT> days but then forget what they have learned.</T>","x1",null,null,"x1",null,null,null,null,null,null,null,true]
["Bonded Mount",0,0,"Su","APG 50","You gain the service of an unusually intelligent, strong, and loyal mount. The creature must be one that you are capable of riding and is suitable as a mount. A Medium character can select a camel or a horse. A Small character can select a pony or wolf, but can also select a boar or a dog if you are at least 4th level. This mount functions as a druid’s animal companion, using your oracle level as your effective druid level. Bonded mounts have an Intelligence score of at least 6."]
["Erosion Touch",0,0,"Su","APG 50","As a melee touch attack, you can deal 1d6 points of damage per level to objects or constructs. If used against an object in another creature’s possession, treat this attack as a sunder combat maneuver. You can use this ability <VAR> time<T03>s</T> per day.","/3+1",null,null,null,"<VAR>","/day",null,null,null,null,null,true]
["Friend to the Animals",0,0,"Ex","APG 50","Add all summon nature’s ally spells to your spell list. You must still select these spells using your allotment of spells known. Animals within 30 feet of you receive a +<STAT> bonus on all saving throws.",null,null,null,"x1"]
["Natural Divination",0,0,"Ex","APG 51","You can read the entrails of a freshly killed animal or humanoid to gain a +<STAT> insight bonus on one saving throw. Alternatively, by observing and interpreting the flights of birds, you may apply a +10 competence bonus on any one skill check. Finally, by charting marks in dirt or stone, or observing the behavior of sand when thrown into the wind, you gain a +4 insight bonus on one initiative check. These bonuses must be used during the next 24 hours and you must declare you are using the bonus before the check or save is made. Making a natural divination takes 10 minutes. You may use natural divination (in any combination) <VAR> time<T04>s</T> a day. ","/4+1",null,null,"x1","<VAR>","/day",null,null,null,null,null,true,"Seer"]
["Transcendental Bond",0,0,"Su","APG 51","You are attuned to the common spirit shared by all living things and may communicate with your allies for <VAR> rounds per day as if using telepathic bond. You may designate up to <STAT> creatures as your ally. Designating a creature is a standard action that requires a touch. <T10>You can use this bond to cast a touch spell on a designated ally once per day.</T>","x1",null,null,null,"<VAR>","rounds/day",null,null,null,null,null,true]
["Rock Throwing",0,0,"Ex","APG 52","You are an accomplished rock thrower and have a +1 racial bonus on attack rolls with thrown rocks. You can hurl rocks up to two categories smaller than your own size. The range increment for a rock is 20 feet, and you can hurl it up to 5 range increments. Damage for a hurled rock is 2d4 for a Medium creature or 2d3 for a Small creature plus 1.5 times your Strength bonus.",null,null,null,null,null,null,null,null,null,null,null,true]
["Stone Stability",0,0,"Ex","APG 52","You receive a +4 bonus to your Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. <T05>You gain Improved Trip as a bonus feat.*</T><T10>You gain Greater Trip as a bonus feat.*</T>"]
["Fluid Travel",0,0,"Su","APG 53","You can walk on liquid as if it were a solid surface. Walking on the liquid does not harm you; you can walk on acid or even lava (as if walking on a solid temporary crust), though you would still take fire damage from being near the lava. You can move across this surface at your normal land speed.<T07> While this ability is in effect, you can instead go underwater, gaining a swim speed of 60 feet and the ability to breathe water.</T> You can use this ability for <VAR> hours per day.","x1",null,null,null,"<VAR>","/day",null,null,null,null,null,true]
["Water Form",0,0,"Su","APG 53","Once per day as a standard action, you can assume the form of a <T13>Huge, </T><T11>Large, </T><T09>Medium or</T>Small water elemental for <VAR> hours.","x1",null,null,null,"<VAR>","hours/day",null,null,null,null,null,true]
["Lightning Breath",0,0,"Su","APG 53","As a standard action, you can breathe a 30-foot line of electricity. This line deals <VAR>d4 points of electricity damage. A Reflex save halves this damage. You can use this ability <VAR2> time<T05>s</T> per day.","x1","/5+1",null,null,"<VAR2>","/day",null,null,null,null,null,true]
["Vortex Spells",0,0,"Ex","APG 54","Whenever you score a critical hit against an opponent with an attack spell, the target is staggered for 1<T11>d4</T> round<T11>s</T>.",null,null,null,null,null,null,null,null,null,null,null,true]
["Ancestral Weapon",0,0,"Su","UM 53","You can summon a <R07><T03>masterwork </T></R><T07>+<VAR> </T><T11>ghost touch </T>simple or martial weapon from your family’s history that is appropriate for your current size. You are considered proficient with this weapon. You can use this ability for <VAR2> minutes per day. ","-7/4[1,]","x1",null,null,"<VAR2>","minutes/day"]
["Storm of Souls",0,0,"Su","UM 54","You can summon the spirits of your ancestors to attack in a ghostly barrage—their fury creates physical wounds on creatures in the area. The storm has a range of 100 feet and is a 20-foot-radius burst. Objects and creatures in the area take <VAR>d8 hit points of damage. Undead creatures in the area take <VAR3>d8 points of damage. A successful Fortitude save reduces the damage to half. You can use this ability <VAR2> times a day.","/2","-3/4","x1",null,"<VAR2>","/day",null,null,null,null,7]
["Gift of Madness",0,0,"Su","UM 54","You tap into the unthinkable void between the stars and cause a single living creature within 30 feet to become confused for <R07>1</R><T07><VAR></T> round<T07></T>. A successful Fortitude save negates the effect. This is a mind-affecting compulsion effect. You can use this ability <STAT> times a day.","x1",null,null,"+3","<STAT>","/day"]
["Many Forms",0,0,"Su","UM 55","As a standard action, you can assume the form of: a Small or Medium humanoid, as alter self<T07>; a Small or Medium beast, as beast shape I</T><T11>; a Small or Medium magical beast, as beast shape III</T><T15>; a variety of forms as greater polymorph</T>. You can use this ability for <VAR> minutes per day.","x1",null,null,null,"<VAR>","min/day",null,null,null,null,3]
["Dance of the Blades",0,0,"Ex","UM 55","Your base speed increases by 10 feet.*<T07> You gain a +<VAR> bonus on attack rolls with a metal weapon in any round in which you move at least 10 feet.</T><T11> As a move action, you can maneuver your weapon to create a shield of whirling steel around yourself until the start of your next turn; non-incorporeal melee and ranged attacks against you have a 20% miss chance while the shield is active. You must be wielding a metal weapon to use this ability.</T>","-3/4"]
["Riddle of Steel",0,0,"Su","UM 56","Your sacred bond with metal gives you insight into its form and function. Once per day, you may spend 10 minutes meditating on the structure of a piece of unworked metal or ore to gain a +5 insight bonus on your next Craft check to make something using that metal.",null,null,null,null,1,"/day"]
["Rewind Time",0,0,"Su","UM 56","As an immediate action, you can reroll any one d20 roll that you have just made before the results of the roll are revealed. You may use this ability <VAR> time<T11>s</T> a day.","-3/4",null,null,null,"<VAR>","/day",null,null,null,null,7]
["Temporal Celerity",{"$f":"COUNTIF($A$324:$A$336,A131)+COUNTIF($A$341:$A$345,A131)+COUNTIF($A$349:$A$351,A131)","v":0},{"$f":"MAX(IFERROR(INDEX($Q$324:$Q$336,MATCH(A131,$A$324:$A$336,0)),0),IFERROR(INDEX($Q$341:$Q$345,MATCH(A131,$A$341:$A$345,0)),0),IFERROR(INDEX($Q$349:$Q$351,MATCH(A131,$A$349:$A$351,0)),0))","v":0},"Su","UM 56","Whenever you roll for initiative, you can roll <R11>twice and take the better roll</R><T11>three times and take the best result</T>.<T07> You can always act in the surprise round, but if you fail to notice the ambush, you act last, regardless of your initiative result.</T>"]
["Lignification",0,0,"Su","UM 57","<T15>Twice</T><R15>Once</R> a day, you can turn a creature into wood. As a standard action, you may direct your gaze against a single creature within 30 feet. The targeted creature (along with all its carried gear) must make a Fortitude save or turn into a mindless, inert statue made out of wood for <VAR> rounds. This functions similar to a flesh to stone spell and can be reverse by any effect that can reverse flesh to stone.","/2","/15+1",null,null,"<VAR2>","/day"]
["Wood Bond",0,0,"Ex","UM 57","You gain a +<VAR> competence bonus on attack rolls when wielding a weapon made of or mostly consisting of wood.","/5+1"]
["Planar Resistance",0,0,"Su","UM 59",{"$f":"\"You have \"&PlanarOracleEnergyResistance&\" resistance <VAR>0.\"","v":"You have  resistance <VAR>0."},"/11+1[,2]",null,null,null,null,null,null,null,null,null,null,null,"Planar Oracle","forced choice 3"]
["Renewing Radiance",0,0,"Su","ARG 63","Once per day you can produce a burst of swirling white light that protects and renews allies within 30ft for 1 round. On their turn, allies can choose to either gain a +<VAR> sacred bonus to AC for 1 round or heal <VAR>d6+<STAT> hit points. If they are dying, they are stabilized instead.","/7+1[,3]",null,null,"x1",1,"/day",null,null,null,null,null,null,"Community Guardian","forced choice 3"]
["Sin Eater",0,0,"Su","ARG 86","You can consume a curse, enchantment, or emotion effect by touch as a full-round action. You can do this up to <STAT> times a day. Make a Charisma check with a bonus of <VAR> + <STAT> vs DC of 11 + caster level of attack. If the check succeeds, the effect is negated but you are sickened for 1d4 rounds.",null,null,null,"x1","<STAT>","/day",null,null,null,null,null,null,"Purifier","forced choice 11"]
["Magic Penetration",0,0,"Ex","ISM 30","You gain a +<VAR> bonus on any caster level check made to dispel or remove a magic effect.","/9+1x2[2,4]",null,null,null,null,null,"Caster Level checks","<VAR>",null,"to dispel or remove a magic effect"]
["Trigger Primal Magic Event",0,0,"Su","ISM 30","You can cause a spellcaster within 30 feet to trigger a primal magic event as the spell is being cast.<T13> You can cause any creature in the act of activating a magic item to trigger a primal magic event.</T> You can use this ability <VAR> time<T16>s</T> a day. A spellcaster can make a concentration check (DC: 15 + twice the spell level) to focus and avoid triggering the effect, but non-spellcasters have no such option.","/16+1",null,null,null,"<VAR>","/day",null,null,null,null,9]
["Planar Haze",0,0,"Su","ISM 31","When you cast a spell that has an area, as a swift action you may also fill that area with a thick haze that acts as <R10>obscuring mist</R><T10>fog cloud</T>, except it originates at the center of your spell effect and cannot expand beyond the spell’s area. You may use this ability <VAR> time<T07>s</T> a day. ","/7+1[,3]",null,null,null,"<VAR>","/day"]
["Rift Magic",0,0,"Su","ISM 31","Your spells gain a +4 bonus on caster level checks made to overcome the spell resistance of chaotic outsiders and evil outsiders.",null,null,null,null,null,null,"Caster Level checks",4,null,"to overcome spell resistance of chaotic outsiders and evil outsiders"]
["Unearthly Terrain",0,0,"Su","ISM 31","You can twist the material world into the harsh, jagged edges and uneven angles of the outer planes. As a standard action, you can turn one 20-foot square into difficult terrain for <VAR> rounds. You may use this ability <STAT> times a day.","x1",null,null,"+3","<STAT>","/day"]
["Servant of Winter",0,0,"Sp","PoN 27","As a full round action, you can summon a single <T15>Elder, </T><T15>Huge or </T>Medium ice elemental to serve you. You can use this ability <R15>once</R><T15>twice</T> a day.","/15+1",null,null,null,"<VAR>","/day",null,null,null,null,7]
["Ectoplasmic Armor",0,0,"Su","APRW","You can conjure ectoplasmic armor around yourself, which grants you a +<VAR> armor bonus and functions as if it had the ghost touch special ability. You can use this armor for <VAR2> hour<T02>s</T> per day.","+5/4x2[4,]","x1",null,null,"<VAR2>","hours/day"]
["Form of the Beast",0,0,"Su","BoTM 28","Once per day as a standard action, you can assume the form of a <VAR2>. The transformation lasts up to <VAR> hours.","x1","FormOfTheBeast",null,null,1,"/day",null,null,null,null,7]
["Primal Companion",{"$f":"COUNTIF($A$324:$A$336,A195)+COUNTIF($A$341:$A$345,A195)+COUNTIF($A$349:$A$351,A195)","v":0},{"$f":"MAX(IFERROR(INDEX($Q$324:$Q$336,MATCH(A195,$A$324:$A$336,0)),0),IFERROR(INDEX($Q$341:$Q$345,MATCH(A195,$A$341:$A$345,0)),0),IFERROR(INDEX($Q$349:$Q$351,MATCH(A195,$A$349:$A$351,0)),0))","v":0},"Ex","BoTM 29","You gain the service of a faithful animal of the night. You can select from a bear, boar, crocodile, shark, tiger, or wolf."]
["Spellscar Final Revelation",0,0,null,"IMG 40","Whenever you cast a spell, you can choose to trigger a primal magic event in addition to casting the spell itself—you can use this ability once per minute. If your spellcasting causes a primal magic event to occur, your spell effect is not replaced by the primal magic event—it takes place normally, along with the event itself."]
["Wood Final Revelation",0,0,null,"UM 58","You are forevermore treated as the plant type rather than your original type for the purpose of spells and magical effects. Your skin takes on the appearance of polished wood grain, and you gain a +4 natural armor bonus to your Armor Class and damage reduction 10/— against wooden weapons or any natural attacks made by a wooden or woodlike creature. You gain immunity to paralysis, poison, polymorph, sleep, and stunning. At will, you can meld with any tree or single block of wood (as meld into stone, except wood only, and with no limit to how long you can remain in the wood)."]
["Ancestor Final Revelation",0,0,null,"UM 54","You gain a +<STAT> bonus on Will saving throws*, blindsense out to a range of 60 feet, and a +4 bonus on your caster level for all divination spells.* You can cast astral projection as a spell-like ability once per day without requiring material components.",null,null,null,"x1",1,"/day"]
["Lore Final Revelation",0,0,null,"APG 49","You gain the ability to take 20 on all Knowledge skill checks. Your understanding of the fundamental underpinnings of reality has also become so advanced that once per day, you can cast wish. This ability does not require a material component, but the wish cannot be used to grant ability score bonuses, nor can it be used to replicate spells with expensive material components.",null,null,null,null,1,"/day"]
["Beast Tongue",0,0,"Ex","FaP 14","You can communicate with a single type of animal (birds, cats, snakes, etc) as if you were constantly using speak with animals. This does not grant you any special influence over them."]
["Path of the Snake",0,0,null,"FaP 15","<T15>Twice</T><R15>Once</R> per day as a standard action, you can become incorporeal. You gain a +10 bonus on Stealth and can move through any object except those made of force. You can take no action other than to move while in this form. You can remain in this form for <VAR> rounds and can end it prematurely as a standard action.","x1","/15+1[,2]",null,null,"<VAR2>","/day",null,null,null,null,11]
["Summon Nature's Spirits",0,0,null,"FaP 15","Once per day as a standard action, you can summon an elemental as though using a Summon Monster spell of the highest level you can cast. The spell is treated as though you had the Augment Summoning feat.",null,null,null,null,1,"/day",null,null,null,null,5]
[{"$f":"IF(LEN('Custom Data'!I1036),'Custom Data'!I1036,\"Disabled\")","v":"Disabled"},0,0,null,"Custom",{"$f":"'Custom Data'!N1036","v":0}]
[{"$f":"IF(LEN('Custom Data'!I1044),'Custom Data'!I1044,\"Disabled\")","v":"Disabled"},0,0,null,"Custom",{"$f":"'Custom Data'!N1044","v":0}]
[{"$f":"IF(LEN('Custom Data'!I1045),'Custom Data'!I1045,\"Disabled\")","v":"Disabled"},0,0,null,"Custom",{"$f":"'Custom Data'!N1045","v":0}]
["Serpent in the Sun",0,0,"Su","HH 27","So long as you are exposed to at least 4 hours of sunlight per day, you gain the follow benefits: <R10>@@@You gain a +2 bonus to saves against disease</R>@@@You no longer need to eat<T05> or drink. @@@You are immune to<R10> non-magical</R> diseases</T><T15>, poison and fatigue</T>.<T10>@@@You only need to sleep half as long to recover from fatigue or exhaustion.</T>",null,null,null,null,null,null,"Saving Throws",2,null,"vs disease"]
["Sungazer",0,0,"Sp","HH 27","You can use Clairaudience/Clairvoyance as a spell-like ability, but only for visual observation and you must place your sensor in places currently being touched by sunlight. <T10>Alternately, you can use </T><T15>Greater </T><T10>Scrying as a spell-like ability to observe any area touched by sunlight.</T> You can sungaze for <VAR> minutes per day.","x1",null,null,null,"<VAR>","minutes/day",null,null,null,null,5]
["Shadow Armament",0,0,"Su","BotS 13","You can create a quasi-real <R03>masterwork</R><T03>+<VAR></T> simple or martial weapon. You are considered proficient with this weapon. The first time you hit a creature with this weapon, they can attempt a DC <DC> Will save to disbelieve - success means the creature only takes <R15>1 point of</R><T15>minimum</T> damage from the weapon's attacks. The weapon only deals 1 point of damage to objects.<T07> You can choose to add either frost or keen to the weapon when you create it.</T> You can use this ability for <VAR2> minutes per day. The weapon disappears after 1 round if it leaves your grasp.","+5/8","x1",null,null,"<VAR2>","minutes/day"]
["Stealth Mastery",0,0,"Ex","BotS 13","You gain Skill Focus (Stealth) as a bonus feat.*<T08> You gain Signature Skill (Stealth) as a bonus feat.*</T><T16> You can use the Stealth skill even while being observed. As long as your are within 10ft of an area of dim light, you can hide yourself from view in the open without anything to actually hide behind. You cannot hide in your own shadow.</T>"]
[]
["Mystery","Battle","Bones","Flame","Heavens","Life","Lore","Nature","Stone","Waves","Wind","Ancestor","Dark Tapestry","Metal","Time","Wood","Winter","Spellscar","Outer Rifts","Lunar","Juju",{"$f":"CusMysteryName","v":0},"Solar","Shadow",null,null,null,"End of List"]
[6,"Magic Vestment","Animate Dead","Fireball","Daylight","Neutralize Poison","Locate Object","Speak with Plants","Meld Into Stone","Water Breathing","Cloak of Winds","Heroism","Tongues","Keen Edge","Sands of Time","Minor Creation (wood)","Sleet Storm","Dispel Magic","Vermin Shape I","Rage","Fear",{"$f":"'Custom Data'!I1026","v":0},"Daylight","Deeper Darkness"]
[14,"Control Weather","Control Undead","Fire Storm","Prismatic Spray","Restoration, greater","Vision","Creeping Doom","Statue","Vortex","Control Weather","Ethereal Jaunt","Insanity","Statue (metal)","Disintegrate","Transmute metal to wood","Ice Body","Spell Turning","Insanity","Lunar Veil","Summon Nature's Ally VII",{"$f":"'Custom Data'!I1030","v":0},"Sunbeam","Invisibility, Mass"]
["Revelations","Battlecry","Armor of Bones","Burning Magic","Awesome Display","Channel","Arcane Archivist","Bonded Mount","Acid Skin","Blizzard","Air Barrier","Ancestral Weapon","Brain Drain","Armor Mastery","Aging Touch","Bend the Grain","Blizzard","Animate Primal Forces","Balefire","Eye of the Moon","Beast Tongue",{"$f":"'Custom Data'!I1036","v":0},"Astral Caravan","Army of Darkness",null,null,null,null,{"$f":"COUNTIF($A$3:$A$261,X280)","v":1}]
[null,"Surprising Charge","Spirit Walk","Molten Skin","Moonlight Bridge","Lifesense","Spontaneous Symbology","Spirit of Nature","Steelbreaker Skin","Water Form","Vortex Spells","Storm of Souls","Read the Tapestry","Skill at Arms","Time Flicker","Wood Sight","Servant of Winter","Primal Mastery","Telepathy","Primal Companion","Summon Nature's Spirits",{"$f":"'Custom Data'!I1043","v":0},"Sun Stride","Shadow Projection",null,null,null,null,1]
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[]
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["End of List",false]
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[]
["Ravener Hunter",null,"Level",{"$f":"InquisitorLevel","v":0},"Stat",{"$f":"ModCHA","v":0}]
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{"sheet":"Curse Data","index":43,"n_rows":56,"n_cols":15,"rows_kept":56,"cut":false,"hidden":true,"merged":[]}
[]
[]
[null,"Oracle's Curse"]
[null,null,null,null,{"$f":"MAX(E5:E46)","v":6},null,null,null,{"$f":"MAX(E5:E46)","v":6},null,null,"Possessed Oracle Curse List",null,null,"Maneuvers List"]
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[null,3,{"$f":"OptAdvPlayGuide","v":true},"Haunted",3,null,null,4,"Haunted",null,null,null,null,null,"Drag"]
[null,4,{"$f":"AND(Archetypes!L$388=FALSE,OptAdvPlayGuide)","v":true},"Lame",4,null,null,5,"Lame",null,null,null,null,null,"Grapple"]
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[null,6,{"$f":"AND(Archetypes!L$388=FALSE,OptAdvPlayGuide)","v":true},"Wasting",6,null,null,7,"Wasting",null,null,null,null,null,"Reposition"]
[null,6,{"$f":"OptBOA","v":false},"Wolfscarred Face",0,null,null,8,"Wasting",null,null,null,null,null,"Steal"]
[null,6,{"$f":"OptBoF","v":false},"Consumed",0,null,null,9,"Wasting",null,null,null,null,null,"Sunder"]
[null,6,{"$f":"OptBoF","v":false},"Legalistic",0,null,null,10,"Wasting",null,null,null,null,null,"Trip"]
[null,6,{"$f":"OptBoF","v":false},"Wrecker",0,null,null,11,"Wasting"]
[null,12,{"$f":"AND(OptDTT,BaseRace=\"Kitsune\")","v":false},"Wrecking Mysticism",0,null,null,12,""]
[null,13,null,null,0,null,null,13,""]
[null,14,null,null,0,null,null,14,""]
[null,15,null,null,0,null,null,15,""]
[null,16,null,null,0,null,null,16,""]
[null,17,null,null,0,null,null,17,""]
[null,18,null,null,0,null,null,18,""]
[null,19,null,null,0,null,null,19,""]
[null,20,null,null,0,null,null,20,""]
[null,21,null,null,0,null,null,21,""]
[null,22,null,null,0,null,null,22,""]
[null,23,null,null,0,null,null,23,""]
[null,24,null,null,0,null,null,24,""]
[null,25,null,null,0,null,null,25,""]
[null,26,null,null,0,null,null,26,""]
[null,27,null,null,0,null,null,27,""]
[null,28,null,null,{"$f":"IF(C32,COUNTIFS(C$5:C$46,TRUE,$D$5:$D$46,\"<=\"&$D32),0)","v":0},null,null,28,{"$f":"IF($B32>E$4,\"\",INDEX($D$5:$D$46,MATCH($B32,$E$5:$E$46,0),1))","v":""}]
[null,29,null,null,0,null,null,29,""]
[null,30,null,null,0,null,null,30,""]
[null,31,null,null,0,null,null,31,""]
[null,32,null,null,0,null,null,32,""]
[null,33,null,null,0,null,null,33,""]
[null,34,null,null,0,null,null,34,""]
[null,35,null,null,0,null,null,35,""]
[null,36,null,null,0,null,null,36,""]
[null,37,null,null,0,null,null,37,""]
[null,38,null,null,0,null,null,38,""]
[null,39,null,null,0,null,null,39,""]
[null,40,null,null,0,null,null,40,""]
[null,41,null,null,0,null,null,41,""]
[null,42,null,null,0,null,null,42,""]
[null,"Tongues Languages"]
[null,null,null,null,{"$f":"MAX(B49:B56)","v":8}]
[null,{"$f":"IF(OR(OracleTongues1=C49,OracleTongues2=C49),B48,B48+1)","v":1},"Abyssal",1,{"$f":"VLOOKUP(D49,B$49:C$56,2,FALSE)","v":"Abyssal"}]
[null,2,"Aklo",{"$f":"D49+1","v":2},"Aklo"]
[null,3,"Aquan",{"$f":"D50+1","v":3},"Aquan"]
[null,4,"Auran",4,"Auran"]
[null,5,"Celestial",5,"Celestial"]
[null,6,"Ignan",6,"Ignan"]
[null,7,"Infernal",7,"Infernal"]
[null,8,"Terran",8,"Terran"]

{"sheet":"Rage Powers","index":44,"n_rows":307,"n_cols":47,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
["Name","Has (Level)","Type","Source","Is Stance","Description","<VAR>","<VAR2>","Usage","per time","SourceFlag","Min Level","Prereqs","Skald_ok","Barbarian","Unchained","Has (Count)","Max usages","Calcs",null,null,null,null,"Barbarian",null,{"$f":"MAX(Y3:Y216)","v":49},"Skald",null,{"$f":"MAX(AB3:AB216)","v":73},"Primalist",null,{"$f":"MAX(AE3:AE216)","v":49},"Wild Stalker Rage Power",null,{"$f":"MAX(AH3:AH216)","v":0},"Wild Stalker Talent",null,{"$f":"MAX(AK3:AK216)","v":0},"Viking",null,{"$f":"MAX(AN3:AN216)","v":0},"Unchained Barbarian",null,{"$f":"MAX(AQ3:AQ216)","v":43},"VMC Barbarian",null,{"$f":"MAX(AT3:AT216)","v":49}]
["Animal Fury",{"$f":"MAX(IF(COUNTIF($A$224:$A$243,A3),$C$222,0),IF(COUNTIF($A$247:$A$262,A3),$C$245,0),IF(COUNTIF($A$266:$A$267,A3),$C$264,0),IF(COUNTIF($A$271:$A$278,A3),$C$269,0),IF(COUNTIF($A$282:$A$285,A3),$C$280,0),IF(COUNTIF($A$294:$A$301,A3),$C$292,0))","v":0},"Ex","Core 32",null,{"$f":"\"You gain a natural bite attack that does a base \"&VLOOKUP(\"1d4\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" damage.  You can use the bite attack as part of the action to maintain or break free from a grapple - if it hits, any grapple checks against the target this round gain a +2 bonus.\"","v":"You gain a natural bite attack that does a base 1d4 damage.  You can use the bite attack as part of the action to maintain or break free from a grapple - if it hits, any grapple checks against the target this round gain a +2 bonus."},null,null,null,null,{"$f":"OptCoreRulebook","v":true},null,true,true,true,true,{"$f":"COUNTIF($A$224:$A$243,A3)+COUNTIF($A$247:$A$262,A3)+COUNTIF($A$266:$A$267,A3)+COUNTIF($A$271:$A$278,A3)+COUNTIF($A$282:$A$285,A3)+COUNTIF($A$294:$A$301,A3)","v":0},1,null,null,null,null,1,{"$f":"AND(BarbarianLevel>=$L3,$Q3<$R3,$K3,$M3,$O3)","v":true},{"$f":"IF(X3,COUNTIFS(X$3:X$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":2},{"$f":"IF($W3>Z$2,\"\",INDEX($A$3:$A$216,MATCH($W3,Y$3:Y$216,0)))","v":"Abyssal Blood, Lesser"},{"$f":"AND(SkaldLevel>=$L3,$Q3<$R3,$K3,$M3)","v":true},{"$f":"IF(AA3,COUNTIFS(AA$3:AA$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":3},{"$f":"IF($W3>AC$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AB$3:AB$216,0)))","v":"Abyssal Blood, Lesser"},{"$f":"AND(BloodragerLevel>=$L3,$Q3<$R3,$K3,$M3,$O3)","v":true},{"$f":"IF(AD3,COUNTIFS(AD$3:AD$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":2},{"$f":"IF($W3>AF$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AE$3:AE$216,0)))","v":"Abyssal Blood, Lesser"},{"$f":"AND(RangerLevel-3>=$L3,$Q3<$R3,$K3,$M3,$O3)","v":false},{"$f":"IF(AG3,COUNTIFS(AG$3:AG$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":0},{"$f":"IF($W3>AI$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AH$3:AH$216,0)))","v":""},{"$f":"AND(RangerLevel-3>=$L3,$Q3<$R3,OR($K3,LEFT($A3,5)=\"+2 to\"),$M3,$O3)","v":false},{"$f":"IF(AJ3,COUNTIFS(AJ$3:AJ$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":0},{"$f":"IF($W3>AL$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AK$3:AK$216,0)))","v":""},{"$f":"AND(FighterLevel-3>=$L3,$Q3<$R3,$K3,$M3,$O3)","v":false},{"$f":"IF(AM3,COUNTIFS(AM$3:AM$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":0},{"$f":"IF($W3>AO$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AN$3:AN$216,0)))","v":""},{"$f":"AND(BarbarianLevel>=$L3,$Q3<$R3,$K3,$M3,$P3)","v":true},{"$f":"IF(AP3,COUNTIFS(AP$3:AP$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":2},{"$f":"IF($W3>AR$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AQ$3:AQ$216,0)))","v":"Accurate Stance"},{"$f":"AND(INT(TotalClassLevels/2)>=$L3,$Q3<$R3,$K3,$M3,$O3)","v":true},{"$f":"IF(AS3,COUNTIFS(AS$3:AS$216,TRUE,$A$3:$A$216,\"<=\"&$A3),0)","v":2},{"$f":"IF($W3>AU$2,\"\",INDEX($A$3:$A$216,MATCH($W3,AT$3:AT$216,0)))","v":"Abyssal Blood, Lesser"}]
["Clear Mind",0,"Ex","Core 32",null,"Once per rage, you may reroll a failed Will save before the results are revealed.",null,null,null,null,true,8,true,true,true,false,0,1,null,null,null,null,2,false,0,"Animal Fury",false,0,"Accurate Stance",false,0,"Animal Fury",false,0,"",false,0,"",false,0,"",false,0,"Animal Fury",false,0,"Animal Fury"]
["Fearless Rage",0,"Ex","Core 33",null,"You are immune to the shaken and frightened conditions.",null,null,null,null,true,12,true,true,true,true,0,1,null,null,null,null,3,false,0,"Auspicious Mark",false,0,"Animal Fury",false,0,"Auspicious Mark",false,0,"",false,0,"",false,0,"",false,0,"Auspicious Mark (UC)",false,0,"Auspicious Mark"]
["Guarded Stance",0,"Ex","Core 33",null,{"$f":"\"As a move action you can enter a guarded stance, giving you a +<VAR> dodge bonus to your AC against melee attacks for \"&MAX(1,ModCON)&\" rounds\"","v":"As a move action you can enter a guarded stance, giving you a +<VAR> dodge bonus to your AC against melee attacks for 1 rounds"},"/6+1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,4,true,20,"Beast Totem, Lesser",true,28,"Auspicious Mark",true,20,"Beast Totem, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Beast Totem, Lesser",true,20,"Beast Totem, Lesser"]
["Increased Damage Reduction",0,"Ex","Core 33",null,{"$f":"\"Your damage reduction increases by 1/-*\"","v":"Your damage reduction increases by 1/-*"},null,null,null,null,true,8,true,true,true,false,0,3,null,null,null,null,5,false,0,"Brawler",false,0,"Auspicious Mark (UC)",false,0,"Brawler",false,0,"",false,0,"",false,0,"",false,0,"Brawler",false,0,"Brawler"]
["Internal Fortitude",0,"Ex","Core 33",null,"You are immune to the sickened and nauseated conditions.",null,null,null,null,true,8,true,true,true,true,0,1,null,null,null,null,6,false,0,"Celestial Blood, Lesser",false,0,"Beast Totem, Lesser",false,0,"Celestial Blood, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Calm Stance",false,0,"Celestial Blood, Lesser"]
["Intimidating Glare",0,"Ex","Core 33",null,"You can make an Intimidate check against one adjacent foe as a move action. If you succeed, the foe is shaken for 1d4 rounds + 1 round for every 5 points by which your check exceeds the DC.",null,null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,7,true,23,"Chaos Totem, Lesser",true,32,"Brawler",true,23,"Chaos Totem, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Chaos Totem, Lesser",true,23,"Chaos Totem, Lesser"]
["Knockback",0,"Ex","Core 33",null,{"$f":"\"Once per round, you can make a bull rush attempt against one target in place of a melee attack. If successful, the target takes \"&ModStr&\" points of damage and is moved back as normal.\"","v":"Once per round, you can make a bull rush attempt against one target in place of a melee attack. If successful, the target takes 0 points of damage and is moved back as normal."},null,null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,8,true,24,"Draconic Blood, Lesser",true,34,"Calm Stance",true,24,"Draconic Blood, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Energy Resistance (acid) (UC)",true,24,"Draconic Blood, Lesser"]
["Low-Light Vision",0,"Ex","Core 33",null,"You gain low-light vision*",null,null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,9,true,27,"Elemental Blood, Lesser",true,39,"Celestial Blood, Lesser",true,27,"Elemental Blood, Lesser",false,0,"",false,0,"",false,0,"",true,23,"Energy Resistance (cold) (UC)",true,27,"Elemental Blood, Lesser"]
["Mighty Swing",0,"Ex","Core 33",null,"Once per rage as an immediate reaction, you can automatically confirm a critical hit.",null,null,null,null,true,12,true,true,true,false,0,1,null,null,null,null,10,false,0,"Energy Resistance (acid)",false,0,"Chaos Totem, Lesser",false,0,"Energy Resistance (acid)",false,0,"",false,0,"",false,0,"",false,0,"Energy Resistance (electricity) (UC)",false,0,"Energy Resistance (acid)"]
["Moment of Clarity",0,"Ex","Core 33",null,"As a swift action, you can suppress the benefits and penalties of rage for one round.  This round still counts against your total rage per day, and you can do this once per rage.",null,null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,11,true,28,"Energy Resistance (cold)",true,40,"Draconic Blood, Lesser",true,28,"Energy Resistance (cold)",false,0,"",false,0,"",false,0,"",false,0,"Energy Resistance (fire) (UC)",true,28,"Energy Resistance (cold)"]
["Night Vision",0,"Ex","Core 33",null,"You gain darkvision while raging.*",null,null,null,null,true,null,{"$f":"OR(B11,COUNTIF(CSVision,\"*Low-Light Vision*\"))","v":false},true,true,true,0,1,null,null,null,null,12,false,0,"Energy Resistance (electricity)",false,0,"Elemental Blood, Lesser",false,0,"Energy Resistance (electricity)",false,0,"",false,0,"",false,0,"",false,0,"Energy Resistance (sonic) (UC)",false,0,"Energy Resistance (electricity)"]
["No Escape",0,"Ex","Core 33",null,"Once per rage, when an adjacent foe uses a withdraw action to move away from you, you can move up to double your speed as an immediate action.  You must end your movement adjacent to the withdrawing enemy and you provoke attacks of opportunity during this movement.",null,null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,13,true,29,"Energy Resistance (fire)",true,41,"Energy Resistance (acid)",true,29,"Energy Resistance (fire)",false,0,"",false,0,"",false,0,"",false,0,"Ferocious Mount",true,29,"Energy Resistance (fire)"]
["Powerful Blow",0,"Ex","Core 33",null,"Once per rage, you can take a swift action to give yourself a +<VAR> bonus on a single damage roll.  You must choose to do this before the roll to hit is made.","/4+1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,14,true,31,"Energy Resistance (sonic)",true,44,"Energy Resistance (acid) (UC)",true,31,"Energy Resistance (sonic)",false,0,"",false,0,"",false,0,"",false,0,"Fiend Totem, Lesser",true,31,"Energy Resistance (sonic)"]
["Quick Reflexes",0,"Ex","Core 33",null,"You can make one additional attack of opportunity per round.",null,null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,15,true,32,"Ferocious Mount",true,46,"Energy Resistance (cold)",true,32,"Ferocious Mount",false,0,"",false,0,"",false,0,"",true,27,"Good for What Ails You",true,32,"Ferocious Mount"]
["Raging Climber",0,"Ex","Core 33",null,"Gain a +<VAR> enhancement bonus on Climb checks","x1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,16,true,33,"Fey Blood, Lesser",true,47,"Energy Resistance (cold) (UC)",true,33,"Fey Blood, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Guarded Life",true,33,"Fey Blood, Lesser"]
["Raging Leaper",0,"Ex","Core 33",null,"Gain a +<VAR> enhancement bonus on Acrobatic checks to jump.  When jumping, you are considered to have a running start","x1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,17,true,34,"Fiend Totem, Lesser",true,49,"Energy Resistance (electricity)",true,34,"Fiend Totem, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Guarded Stance (UC)",true,34,"Fiend Totem, Lesser"]
["Raging Swimmer",0,"Ex","Core 33",null,"Gain a +<VAR> enhancement bonus on Swim checks","x1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,18,true,35,"Good for What Ails You",true,51,"Energy Resistance (electricity) (UC)",true,35,"Good for What Ails You",false,0,"",false,0,"",false,0,"",false,0,"Hurling, Lesser",true,35,"Good for What Ails You"]
["Renewed Vigor",0,"Ex","Core 33",null,{"$f":"\"Once per day, you can take a standard action to heal <VAR>d8+\"&ModCON&\" points of damage.\"","v":"Once per day, you can take a standard action to heal <VAR>d8+0 points of damage."},"/4[,5]",null,null,null,true,4,true,false,true,true,0,1,null,null,null,null,19,false,0,"Guarded Life",false,0,"Energy Resistance (fire)",false,0,"Guarded Life",false,0,"",false,0,"",false,0,"",false,0,"Intimidating Glare (UC)",false,0,"Guarded Life"]
["Rolling Dodge",0,"Ex","Core 33",null,{"$f":"\"As a move action, you gain a +<VAR> dodge bonus to AC against ranged attacks for \"&MAX(1,ModCON)&\" round\"&IF(ModCON>1,\"s\",\"\")&\".\"","v":"As a move action, you gain a +<VAR> dodge bonus to AC against ranged attacks for 1 round."},"/6+1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,20,true,38,"Guarded Stance",true,57,"Energy Resistance (fire) (UC)",true,38,"Guarded Stance",false,0,"",false,0,"",false,0,"",false,0,"Knockback (UC)",true,38,"Guarded Stance"]
["Roused Anger",0,"Ex","Core 33",null,"You may enter a rage when fatigued. While raging after using this ability, you are immune to the fatigued condition. Once this rage ends, you are exhausted for 10 minutes per round spent raging.",null,null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,21,true,39,"Hurling, Lesser",true,58,"Energy Resistance (sonic)",true,39,"Hurling, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Knockdown Stance",true,39,"Hurling, Lesser"]
["Scent",0,"Ex","Core 33",null,"You gain the scent ability and can use this ability to locate unseen foes.",null,null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,22,true,40,"Infernal Blood, Lesser",true,60,"Energy Resistance (sonic) (UC)",true,40,"Infernal Blood, Lesser",false,0,"",false,0,"",false,0,"",true,35,"Liquid Courage",true,40,"Infernal Blood, Lesser"]
["Strength Surge",0,"Ex","Core 33",null,"Once per rage, as an immediate action you can add <VAR> to one Strength check, CMB check or to CMD.","x1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,23,true,44,"Intimidating Glare",true,67,"Ferocious Mount",true,44,"Intimidating Glare",false,0,"",false,0,"",false,0,"",false,0,"Low-Light Vision",true,44,"Intimidating Glare"]
["Superstition",0,"Ex","Core 33",null,"You gain a +<VAR> morale bonus on saving throws to resist spells, supernatural abilities and spell-like abilities.  While raging, you cannot be a willing target of any spell and must make saving throws to resist all spells, even those cast by your allies.","SuperstitionRP",null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,24,true,45,"Knockback",true,68,"Fey Blood, Lesser",true,45,"Knockback",false,0,"",false,0,"",false,0,"",true,41,"No Escape (UC)",true,45,"Knockback"]
["Surprise Accuracy",0,"Ex","Core 33",null,"Once per rage, you can take a swift action to give yourself a +<VAR> bonus on a single attack roll.  You must choose to do this before the roll to hit is made.","/4+1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,25,true,46,"Knockdown",true,69,"Fiend Totem, Lesser",true,46,"Knockdown",false,0,"",false,0,"",false,0,"",false,0,"Overbearing Advance",true,46,"Knockdown"]
["Swift Foot",0,"Ex","Core 34",null,"You gain a 5ft enhancement bonus to your speed",null,null,null,null,true,null,true,true,true,false,0,3,null,null,null,null,26,true,47,"Liquid Courage",true,70,"Good for What Ails You",true,47,"Liquid Courage",false,0,"",false,0,"",false,0,"",false,0,"Powerful Stance",true,47,"Liquid Courage"]
["Terrifying Howl",0,"Ex","Core 34",null,"You can unleash a terrifying howl as a standard action.  All shaken enemies within 30ft must make a Will save (DC <VAR>) or become panicked for 1d4+1 rounds.  Once an enemy has made a save against this (successful or not), they cannot be affected by it for 24 hours.","/2+10+ModSTR",null,null,null,true,8,{"$f":"B9","v":0},false,true,false,0,1,null,null,null,null,27,false,0,"Low-Light Vision",false,0,"Guarded Life",false,0,"Low-Light Vision",false,0,"",false,0,"",false,0,"",false,0,"Quick Reflexes",false,0,"Low-Light Vision"]
["Unexpected Strike",0,"Ex","Core 34",null,"Once per rage, you can make an attack of opportunity against a foe that moves into any square you threaten regardless of whether or not that movement would normally provoke an attack of opportunity.",null,null,null,null,true,8,true,true,true,false,0,1,null,null,null,null,28,false,0,"Moment of Clarity",false,0,"Guarded Stance",false,0,"Moment of Clarity",false,0,"",false,0,"",false,0,"",false,0,"Raging Climber (UC)",false,0,"Moment of Clarity"]
["Beast Totem",0,"Su","APG 74",null,"You gain a +<VAR> natural armor bonus.","/4+1",null,null,null,{"$f":"OptAdvPlayGuide","v":true},6,{"$f":"B33","v":0},true,true,true,0,1,{"$f":"INT(B31/4)+1","v":1},null,null,null,29,false,0,"No Escape",false,0,"Guarded Stance (UC)",false,0,"No Escape",false,0,"",false,0,"",false,0,"",false,0,"Raging Leaper (UC)",false,0,"No Escape"]
["Beast Totem, Greater",0,"Su","APG 74",null,{"$f":"\"You gain the pounce special ability, allowing you to make a full attack at the end of a charge.  The damage from your claws increases to \"&VLOOKUP(\"1d8\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" and they do x3 damage on a critical hit.\"","v":"You gain the pounce special ability, allowing you to make a full attack at the end of a charge.  The damage from your claws increases to 1d8 and they do x3 damage on a critical hit."},null,null,null,null,true,10,{"$f":"B31","v":0},true,true,true,0,1,null,null,null,null,30,false,0,"Overbearing Advance",false,0,"Hurling, Lesser",false,0,"Overbearing Advance",false,0,"",false,0,"",false,0,"",false,0,"Raging Swimmer (UC)",false,0,"Overbearing Advance"]
["Beast Totem, Lesser",0,"Su","APG 74",null,{"$f":"\"You gain two natural claw attacks that do a base \"&VLOOKUP(\"1d6\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" damage.\"","v":"You gain two natural claw attacks that do a base 1d6 damage."},null,null,null,null,true,null,{"$f":"NOT(HasTotemRP)","v":true},true,true,true,0,1,null,null,null,null,31,true,4,"Powerful Blow",true,6,"Infernal Blood, Lesser",true,4,"Powerful Blow",false,0,"",false,0,"",false,0,"",true,4,"Reckless Stance",true,4,"Powerful Blow"]
["Boasting Taunt",0,"Ex","APG 74",null,"While raging, you can incite a creature to attack you by making an Intimidate check to demoralize. If the check succeeds, the target is also shaken as long as you are visible and raging or until it makes a melee attack against you. You receive a +2 circumstance bonus on this check for every alcoholic drink you have consumed during this rage.  This is a langugage-dependent mind-affecting effect.",null,null,null,null,true,6,true,true,true,true,0,1,null,null,null,null,32,false,0,"Quick Reflexes",false,0,"Intimidating Glare",false,0,"Quick Reflexes",false,0,"",false,0,"",false,0,"",false,0,"Renewed Vitality (UC)",false,0,"Quick Reflexes"]
["Brawler",{"$f":"MAX(IF(COUNTIF($A$224:$A$243,A35),$C$222,0),IF(COUNTIF($A$247:$A$262,A35),$C$245,0),IF(COUNTIF($A$266:$A$267,A35),$C$264,0),IF(COUNTIF($A$271:$A$278,A35),$C$269,0),IF(COUNTIF($A$282:$A$285,A35),$C$280,0),IF(COUNTIF($A$294:$A$301,A35),$C$292,0))","v":0},"Ex","APG 74",null,{"$f":"IF('Feat Data'!$H$159,\"Your unarmed strike damage increases to \"&VLOOKUP(\"1d6\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\".\",\"You are treated as if you have Improved Unarmed Strike.\")","v":"You are treated as if you have Improved Unarmed Strike."},null,null,null,null,true,null,true,true,true,true,{"$f":"COUNTIF($A$224:$A$243,A35)+COUNTIF($A$247:$A$262,A35)+COUNTIF($A$266:$A$267,A35)+COUNTIF($A$271:$A$278,A35)+COUNTIF($A$282:$A$285,A35)+COUNTIF($A$294:$A$301,A35)","v":0},1,null,null,null,null,33,{"$f":"AND(BarbarianLevel>=$L35,$Q35<$R35,$K35,$M35,$O35)","v":true},{"$f":"IF(X35,COUNTIFS(X$3:X$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":5},{"$f":"IF($W35>Z$2,\"\",INDEX($A$3:$A$216,MATCH($W35,Y$3:Y$216,0)))","v":"Raging Climber"},{"$f":"AND(SkaldLevel>=$L35,$Q35<$R35,$K35,$M35)","v":true},{"$f":"IF(AA35,COUNTIFS(AA$3:AA$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":7},{"$f":"IF($W35>AC$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AB$3:AB$216,0)))","v":"Intimidating Glare (UC)"},{"$f":"AND(BloodragerLevel>=$L35,$Q35<$R35,$K35,$M35,$O35)","v":true},{"$f":"IF(AD35,COUNTIFS(AD$3:AD$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":5},{"$f":"IF($W35>AF$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AE$3:AE$216,0)))","v":"Raging Climber"},{"$f":"AND(RangerLevel-3>=$L35,$Q35<$R35,$K35,$M35,$O35)","v":false},{"$f":"IF(AG35,COUNTIFS(AG$3:AG$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":0},{"$f":"IF($W35>AI$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AH$3:AH$216,0)))","v":""},{"$f":"AND(RangerLevel-3>=$L35,$Q35<$R35,OR($K35,LEFT($A35,5)=\"+2 to\"),$M35,$O35)","v":false},{"$f":"IF(AJ35,COUNTIFS(AJ$3:AJ$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":0},{"$f":"IF($W35>AL$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AK$3:AK$216,0)))","v":""},{"$f":"AND(FighterLevel-3>=$L35,$Q35<$R35,$K35,$M35,$O35)","v":false},{"$f":"IF(AM35,COUNTIFS(AM$3:AM$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":0},{"$f":"IF($W35>AO$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AN$3:AN$216,0)))","v":""},{"$f":"AND(BarbarianLevel>=$L35,$Q35<$R35,$K35,$M35,$P35)","v":true},{"$f":"IF(AP35,COUNTIFS(AP$3:AP$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":5},{"$f":"IF($W35>AR$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AQ$3:AQ$216,0)))","v":"Roaring Drunk"},true,{"$f":"IF(AS35,COUNTIFS(AS$3:AS$216,TRUE,$A$3:$A$216,\"<=\"&$A35),0)","v":5},{"$f":"IF($W35>AU$2,\"\",INDEX($A$3:$A$216,MATCH($W35,AT$3:AT$216,0)))","v":"Raging Climber"}]
["Brawler, Greater",0,"Ex","APG 74",null,"You are treated as if you have Two-Weapon Fighting feat when making unarmed strike attacks.",null,null,null,null,true,null,{"$f":"B35","v":0},true,true,true,0,1,null,null,null,null,34,false,0,"Raging Leaper",false,0,"Knockback",false,0,"Raging Leaper",false,0,"",false,0,"",false,0,"",false,0,"Roused Anger (UC)",false,0,"Raging Leaper"]
["Chaos Totem",0,"Su","APG 74",null,"You gain a +4 bonus on Escape Artist checks* and have a 25% chance to ignore extra damage from critical hits and sneak attacks.",null,null,null,null,true,6,{"$f":"B39","v":0},true,true,true,0,1,null,null,null,null,35,false,0,"Raging Swimmer",false,0,"Knockback (UC)",false,0,"Raging Swimmer",false,0,"",false,0,"",false,0,"",false,0,"Scent",false,0,"Raging Swimmer"]
["Chaos Totem, Greater",0,"Su","APG 74",null,"You gain DR <VAR>/Lawful.  Your weapons and natural weapon are considered chaotic for the purpose of overcoming damage reduction.","/2",null,null,null,true,10,{"$f":"B37","v":0},true,true,true,0,1,{"$f":"INT(B38/2)","v":0},null,null,null,36,false,0,"Reckless Abandon",false,0,"Knockdown",false,0,"Reckless Abandon",false,0,"",false,0,"",false,0,"",false,0,"Shove Aside",false,0,"Reckless Abandon"]
["Chaos Totem, Lesser",0,"Su","APG 74",null,{"$f":"\"You gain gain a +\"&1+IF(B38,1,0)+IF(B37,1,0)&\" deflection bonus to AC against the attacks of lawful creatures and a +\"&1+IF(B38,1,0)+IF(B37,1,0)&\" resistance bonus on saving throws against confusion, insanity, polymorph, and effects with the lawful descriptor.\"","v":"You gain gain a +1 deflection bonus to AC against the attacks of lawful creatures and a +1 resistance bonus on saving throws against confusion, insanity, polymorph, and effects with the lawful descriptor."},null,null,null,null,true,null,{"$f":"NOT(HasTotemRP)","v":true},true,true,true,0,1,null,null,null,null,37,true,7,"Roaring Drunk",true,10,"Knockdown Stance",true,7,"Roaring Drunk",false,0,"",false,0,"",false,0,"",true,7,"Smasher (UC)",true,7,"Roaring Drunk"]
["Come and Get Me",0,"Ex","APG 74",null,"As a free action, you may leave yourself open to attack while preparing counterattacks. Enemies gain a +4 bonus on attack and damage rolls against you until the start of your next turn, but every attack against you provokes an attack of opportunity which is resolved prior to each enemy attack.",null,null,null,null,true,12,true,true,true,false,0,1,null,null,null,null,38,false,0,"Rolling Dodge",false,0,"Liquid Courage",false,0,"Rolling Dodge",false,0,"",false,0,"",false,0,"",false,0,"Spirit Totem, Lesser",false,0,"Rolling Dodge"]
["Disruptive",0,"Ex","APG 74",null,"You gain Disruptive as a bonus feat while raging - while you are aware of an enemy and are capable of taking an attck of opportunity, the DC to cast spells defensively increases by +4",null,null,null,null,true,8,{"$f":"B26","v":0},true,true,true,0,1,null,null,null,null,39,false,0,"Roused Anger",false,0,"Low-Light Vision",false,0,"Roused Anger",false,0,"",false,0,"",false,0,"",false,0,"Staggering Drunk",false,0,"Roused Anger"]
["Elemental Rage",0,"Su","APG 74",null,"All of your melee attacks deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire). The type is chosen when you begins your rage.",null,null,null,null,true,8,{"$f":"B44","v":0},true,true,false,0,1,null,null,null,null,40,false,0,"Scent",false,0,"Moment of Clarity",false,0,"Scent",false,0,"",false,0,"",false,0,"",false,0,"Strength Stance",false,0,"Scent"]
["Elemental Rage, Greater",0,"Su","APG 74",null,"All of your critical hits made with melee weapons deal an additional 1d10 points of energy damage (2d10 if the weapon deals ×3 damage on a critical hit, 3d10 if the weapon deals ×4 on a critical hit). The type of this damage is the same as the type chosen for the elemental rage power.",null,null,null,null,true,12,{"$f":"B42","v":0},true,true,false,0,1,null,null,null,null,41,false,0,"Smasher",false,0,"No Escape",false,0,"Smasher",false,0,"",false,0,"",false,0,"",false,0,"Superstition",false,0,"Smasher"]
["Elemental Rage, Lesser",0,"Su","APG 75",null,"Once per rage as a swift action, you can cause your melee attacks to deal an additional 1d6 points of energy damage (acid, cold, electricity, or fire) for 1 round.",null,null,null,null,true,4,true,true,true,false,0,1,null,null,null,null,42,false,0,"Spirit Totem, Lesser",false,0,"No Escape (UC)",false,0,"Spirit Totem, Lesser",false,0,"",false,0,"",false,0,"",false,0,"Swift Foot (UC)",false,0,"Spirit Totem, Lesser"]
["Energy Absorption",0,"Su","APG 75",null,"You can absorb energy from a single attack of your chosen energy type once per rage. You do not make a saving throw against the effect but take no damage from it, instead gaining 1 temporary hit point per 3 points of damage the attack would have inflicted.  The temporary hit points last until the end of your rage.",null,null,null,null,true,12,{"$f":"B52","v":0},true,true,false,0,1,null,null,null,null,43,false,0,"Staggering Drunk",false,0,"Overbearing Advance",false,0,"Staggering Drunk",false,0,"",false,0,"",false,0,"",false,0,"World Serpent Totem",false,0,"Staggering Drunk"]
["Energy Eruption",0,"Su","APG 75",null,"Once per rage, you can absorb energy from a single attack and unleash it upon your enemies. You do not make a saving throw, but take no damage from it.  At any point during the remainder of your rage, you can unleash the stored energy as a breath weapon in either a 60ft line or a 30ft cone. The breath weapon inflicts damage equal to the absorbed damage.  Creatures within the area may make a DC <VAR> Reflex save for half damage.","/2+10+ModCON",null,null,null,true,16,{"$f":"B45","v":0},true,true,false,0,1,null,null,null,null,44,false,0,"Strength Surge",false,0,"Powerful Blow",false,0,"Strength Surge",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Strength Surge"]
["Energy Resistance (acid)",0,"Ex","APG 75",null,"You gain resistance <VAR> to acid.","/2[1,]",null,null,null,true,null,true,true,true,false,0,1,{"$f":"MAX(1,INT(B47/2))","v":1},null,null,null,45,true,10,"Superstition",true,13,"Powerful Stance",true,10,"Superstition",false,0,"",false,0,"",false,0,"",false,0,"",true,10,"Superstition"]
["Energy Resistance (electricity)",0,"Ex","APG 75",null,"You gain resistance <VAR> to electricity.","/2[1,]",null,null,null,true,null,true,true,true,false,0,1,{"$f":"MAX(1,INT(B48/2))","v":1},null,null,null,46,true,12,"Surprise Accuracy",true,17,"Quick Reflexes",true,12,"Surprise Accuracy",false,0,"",false,0,"",false,0,"",false,0,"",true,12,"Surprise Accuracy"]
["Energy Resistance (fire)",0,"Ex","APG 75",null,"You gain resistance <VAR> to fire.","/2[1,]",null,null,null,true,null,true,true,true,false,0,1,{"$f":"MAX(1,INT(B49/2))","v":1},null,null,null,47,true,13,"Swift Foot",true,19,"Raging Climber",true,13,"Swift Foot",false,0,"",false,0,"",false,0,"",false,0,"",true,13,"Swift Foot"]
["Energy Resistance (cold)",0,"Ex","APG 75",null,"You gain resistance <VAR> to cold.","/2[1,]",null,null,null,true,null,true,true,true,false,0,1,{"$f":"MAX(1,INT(B50/2))","v":1},null,null,null,48,true,11,"Undead Blood, Lesser",true,15,"Raging Climber (UC)",true,11,"Undead Blood, Lesser",false,0,"",false,0,"",false,0,"",false,0,"",true,11,"Undead Blood, Lesser"]
["Energy Resistance (sonic)",0,"Ex","APG 75",null,"You gain resistance <VAR> to sonic.","/2[1,]",null,null,null,true,null,true,true,true,false,0,1,{"$f":"MAX(1,INT(B51/2))","v":1},null,null,null,49,true,14,"World Serpent Totem",true,21,"Raging Leaper",true,14,"World Serpent Totem",false,0,"",false,0,"",false,0,"",false,0,"",true,14,"World Serpent Totem"]
["Energy Resistance, Greater",0,"Ex","APG 75",null,"Once per rage, you can reduce damage by half from a single attack against which you have energy resistance (halve the damage, then apply resistance).",null,null,null,null,true,8,{"$f":"OR(B47:B51)","v":false},true,true,false,0,1,null,null,null,null,50,false,0,"",false,0,"Raging Leaper (UC)",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Ferocious Mount",0,"Ex","APG 75",null,"Your mount also gains the benefits of rage (including greater rage and mighty rage) as long as you are mounted or adjacent to it. While your mount is raging in this way, you must spend one additional round of rage per round.",null,null,null,null,true,null,true,false,true,true,0,1,null,null,null,null,51,true,15,"",true,23,"Raging Swimmer",true,15,"",false,0,"",false,0,"",false,0,"",true,13,"",true,15,""]
["Ferocious Mount, Greater",0,"Ex","APG 75",null,"Your mount gains the benefits of any rage powers that are constant in effect when you are raging. It does not gain the benefit of any rage powers that require actions to activate, even if they are free actions.",null,null,null,null,true,8,{"$f":"B53","v":0},false,true,true,0,1,null,null,null,null,52,false,0,"",false,0,"Raging Swimmer (UC)",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Ferocious Trample",0,"Ex","APG 75",null,"While mounted, your mount gains the trample special attack (Bestiary 305). This attack inflicts 1d8 points of damage for a Medium mount, 2d6 for a Large mount, or 2d8 for a Huge mount, plus 1.5 times the mount’s Strength modifier. A successful Reflex save (DC <VAR> + the mount’s Strength modifier) halves this damage.","/2+10",null,null,null,true,8,{"$f":"B53","v":0},false,true,true,0,1,null,null,null,null,53,false,0,"",false,0,"Reckless Abandon",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Ferocious Trample, Greater",0,"Ex","APG 75",null,"A barbarian’s mount can affect creatures up to its own size with its ferocious trample. In addition, it can make an overrun combat maneuver check as a free action against a creature that fails its Reflex save (or chooses not to save in order to take an attack of opportunity) against its trample.",null,null,null,null,true,12,{"$f":"B55","v":0},false,true,true,0,1,null,null,null,null,54,false,0,"",false,0,"Reckless Stance",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Fiend Totem",0,"Su","APG 75",null,"You sprout dozens of wicked barbs from your body. Anyone striking you with a melee weapon, an unarmed strike, or a natural weapon takes 1d6 points of piercing damage.",null,null,null,null,true,6,{"$f":"B59","v":0},true,true,true,0,1,null,null,null,null,55,false,0,"",false,0,"Renewed Vitality (UC)",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Fiend Totem, Greater",0,"Su","APG 75",null,"You are surrounded by an aura of menace. Good creatures adjacent to you are shaken and take 2d6 points of slashing damage at the beginning of your turn as dozens of small cuts open across their flesh. Neutral creatures that are adjacent to you are shaken, but do not take any damage. Evil creatures are unaffected.",null,null,null,null,true,10,{"$f":"B57","v":0},true,true,true,0,1,null,null,null,null,56,false,0,"",false,0,"Roaring Drunk",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Fiend Totem, Lesser",0,"Su","APG 75",null,{"$f":"\"You grow a pair of large horns, giving you a gore attack that does a base \"&VLOOKUP(\"1d8\",TblWeaponSizeDamage,CSSizeIndex+1,FALSE)&\" damage.\"","v":"You grow a pair of large horns, giving you a gore attack that does a base 1d8 damage."},null,null,null,null,true,null,{"$f":"NOT(HasTotemRP)","v":true},true,true,true,0,1,null,null,null,null,57,true,17,"",true,25,"Rolling Dodge",true,17,"",false,0,"",false,0,"",false,0,"",true,14,"",true,17,""]
["Flesh Wound",0,"Ex","APG 76",null,"Once per rage, you can try to avoid serious harm from an attack. you must make a Fortitude save with a DC equal to the damage that would be dealt by the attack. your armor check penalty applies on this saving throw. If the save succeeds, you take half damage from the attack and the damage is nonlethal. You must elect to you this after the attack roll is made, but before the damage is rolled.",null,null,null,null,true,10,true,true,true,false,0,1,null,null,null,null,58,false,0,"",false,0,"Roused Anger",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Good for What Ails You",0,"Ex","APG 76",null,"If you take a drink of alcohol you may attempt a new saving throw against one of the following conditions that may be affecting you blinded, confused, dazzled, deafened, exhausted, fatigued, frightened, nauseated, panicked, shaken, or sickened. If you succeed at the save, the effect is suppressed for the duration of the rage. You may also attempt a new saving throw if poisoned; a successful save counts against those required for a cure, but a failed save has no ill effect.",null,null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,59,true,18,"",true,26,"Roused Anger (UC)",true,18,"",false,0,"",false,0,"",false,0,"",true,15,"",true,18,""]
["Ground Breaker",0,"Ex","APG 76",null,"Once per rage, you can attack the floor around you as a standard action. This attack automatically hits and deals damage normally. If you manage to deal more damage than the floor’s hardness, the space you occupy and all of the squares adjacent to you become difficult terrain. Creatures in these squares, except you, must make a DC 15 Reflex save or be knocked prone.",null,null,null,null,true,6,true,false,true,false,0,1,null,null,null,null,60,false,0,"",false,0,"Scent",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Guarded Life",0,"Ex","APG 76",null,"While raging, if you are reduced below 0 hit points, <VAR> HP of lethal damage is converted to nonlethal damage. If you are at negative hit points due to lethal damage, you immediately stabilize.","x1",null,null,null,true,null,true,true,true,true,0,1,null,null,null,null,61,true,19,"",true,27,"Shove Aside",true,19,"",false,0,"",false,0,"",false,0,"",true,16,"",true,19,""]
["Inspire Ferocity",0,"Ex","APG 76",null,{"$f":"\"You can use a move action to impart your reckless abandon modifier to all willing allies within 30 feet for \"&MAX(1,ModCHA)&\" rounds. \"","v":"You can use a move action to impart your reckless abandon modifier to all willing allies within 30 feet for 1 rounds. "},null,null,null,null,true,null,{"$f":"B73","v":0},true,true,false,0,1,null,null,null,null,66,false,0,"",false,0,"Strength Stance",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Reckless Abandon",0,"Ex","APG 76",null,"You may take a -<VAR> penalty to AC to gain a +<VAR> bonus on attack rolls.","/4+1",null,null,null,true,null,true,true,true,false,0,1,null,null,null,null,71,true,36,"",true,53,"Swift Foot (UC)",true,36,"",false,0,"",false,0,"",false,0,"",false,0,"",true,36,""]
["Spellbreaker",0,"Su","APG 76",null,"When raging, you gain the effects of the Spellbreaker feat - enemies that fail checks to cast defensively provoke attacks of opportunity.",null,null,null,null,true,12,{"$f":"B41","v":0},true,true,false,0,1,null,null,null,null,74,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Spirit Totem",0,"Su","APG 77",null,"The spirits grant you a 20% miss chance against ranged attacks and melee attacks made by creatures that are not adjacent to you.",null,null,null,null,true,6,{"$f":"B80","v":0},true,true,true,0,1,null,null,null,null,76,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Auspicious Mark",0,"Su","UC 26",null,"Once per rage, as a swift action that costs 2 rounds of rage, you can call upon the spirits’ favor to gain a +1d6 bonus on one d20 roll you have just made. ",null,null,null,null,{"$f":"OptUltCombat","v":true},null,true,false,true,false,0,1,null,null,null,null,81,true,3,"",true,4,"",true,3,"",false,0,"",false,0,"",false,0,"",false,0,"",true,3,""]
["Bestial Leaper",0,"Ex","UC 26",null,"You can take a move action to move and can take your normal standard action at any point during the move.",null,null,null,null,true,6,{"$f":"B19","v":0},true,true,false,0,1,null,null,null,null,83,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Body Bludgeon",0,"Ex","UC 26",null,"If you pin an opponent smaller than you can use that opponent as a two-handed improved weapon.  You can make a single attack using the pinned opponent as part of the action to maintain the grapple.  Damage is done to both the targeted creature and the grappled opponent. A tiny creature deals 1d6 damage, a Small does 1d8, a Medium 1d10 and so on.",null,null,null,null,true,10,true,true,true,true,0,1,null,null,null,null,86,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Dragon Totem Wings",0,"Su","UC 27",null,"Fly is now a class skill.*  While wearing medium or lighter armor, you can spend a standard action to manifest a pair of spiritual dragon wings that grant you a fly speed equal to your base speed (average maneuverability)  You can instead spend 2 rounds of rage to  gain this as an immediate action.  Each round spent raging and flying counts as 2 rounds of rage.",null,null,null,null,true,10,{"$f":"B92","v":0},false,true,true,0,1,null,null,null,null,91,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Hive Totem",0,"Su","UC 27",null,"You take half damage from attacks by swarms of vermin, including spells and effects that act like swarms. You also gain a +<VAR> bonus on Strength ability checks and to CMD against bull rush, drag, and trip attacks.","/4[,5]",null,null,null,true,4,{"$f":"AND(NOT(HasTotemRP),B3)","v":false},true,true,true,0,1,null,null,null,null,96,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Lethal Accuracy",0,"Ex","UC 27",null,"When using your surprise accuracy rage power, your critical multiplier for damage increases by 1",null,null,null,null,true,16,{"$f":"AND(B90,B27)","v":false},true,true,false,0,1,null,null,null,null,99,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Primal Scent",0,"Ex","UC 27",null,"When using your scent rage power, you add +<VAR> on Survival checks made to track by scent and on Perception checks to pinpoint the location of creatures you cannot see. If you pinpoint the location of a creature that has total concealment, you treat it as having concealment.","/2",null,null,null,true,8,{"$f":"B24","v":0},true,true,true,0,1,null,null,null,null,101,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Spell Sunder",0,"Su","UC 28",null,"Once per rage, you can attempt to sunder an ongoing spell effect by succeeding at a combat maneuver check.  For an effect on a creature, you must succeed vs the creature's CMD + 5, for other effects it is vs CMD 15.  If you succeed by less than 5, the effect is suppressed for 1 round.  If you succeed by 5-9, it is suppressed for 2 rounds.  If you exceed the CMD by 10 or more, the effect is dispelled.",null,null,null,null,true,6,{"$f":"B82","v":0},true,true,false,0,1,null,null,null,null,106,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["World Serpent Totem Unity",0,"Su","UC 28",null,"While raging you double your fast movement bonus to land speed and cannot be knocked prone. You double your world serpent totem insight bonus to AC against attack rolls made by an outsider or aberration to confirm a critical hit against you.",null,null,null,null,true,6,{"$f":"B112","v":0},true,true,true,0,1,null,null,null,null,111,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Celestial Totem, Greater",0,"Su","CoP 22",null,"You gain spell resistance equal to <VAR> against spells with the evil descriptor. You also gain a +2 bonus on all saving throws against spells and effects from evil creatures.","+11",null,null,null,{"$f":"OptCoP","v":false},12,true,{"$f":"B116","v":0},true,false,0,1,null,null,null,null,115,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Celestial Totem, Lesser",0,"Su","CoP 22",null,"You benefit from increased magical healing. Whenever you are subject to a spell that cures hit point damage, you heal 1 additional point of damage per caster level.",null,null,null,null,{"$f":"OptCoP","v":false},null,true,{"$f":"NOT(HasTotemRP)","v":true},true,false,0,1,null,null,null,null,116,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Fueled by Vengeance",0,"Ex","BoTM 13",null,"Whenever you deal weapon damage to a creature that dealt damage to you since the end of your last turn, add 1 round to your remaining number of rounds of rage for the current day. You can gain no more than 1 extra round of rage each round. ",null,null,null,null,false,6,true,false,true,false,0,1,null,null,null,null,121,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["+2 to Perception",0,"Ex","UC 68",null,"You gain a +2 insight bonus to Perception",null,null,null,null,false,null,null,false,true,false,0,1,null,null,null,null,125,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Abyssal Blood",0,"Su","ACG 80",null,"Once per day when you enter a rage, you can choose to grow one size category (as Enlarge Person)",null,null,1,"/day",{"$f":"OptACG","v":true},6,{"$f":"B133","v":0},true,true,false,0,1,null,null,null,null,130,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Abyssal Blood, Lesser",0,"Su","ACG 80",null,{"$f":"\"While raging, you gain two primary claw attacks that deal a base \"&VLOOKUP(\"1d6\",TblWeaponSizeDamageModifier,MATCH(CSSize,TblHdrWeaponSizeDamageModifier,0),FALSE)&\" damage.\"","v":"While raging, you gain two primary claw attacks that deal a base 1d6 damage."},null,null,null,null,true,null,{"$f":"NOT($E$217)","v":true},true,true,false,0,1,null,null,null,null,131,true,1,"",true,1,"",true,1,"",false,0,"",false,0,"",false,0,"",false,0,"",true,1,""]
["Draconic Blood, Lesser",0,"Su","ACG 80",null,{"$f":"\"While raging, you gain two primary claw attacks that deal a base \"&VLOOKUP(\"1d6\",TblWeaponSizeDamageModifier,MATCH(CSSize,TblHdrWeaponSizeDamageModifier,0),FALSE)&\" damage.\"","v":"While raging, you gain two primary claw attacks that deal a base 1d6 damage."},null,null,null,null,true,null,{"$f":"NOT($E$217)","v":true},true,true,false,0,1,null,null,null,null,137,true,8,"",true,11,"",true,8,"",false,0,"",false,0,"",false,0,"",false,0,"",true,8,""]
["Elemental Blood, Lesser",0,"Su","ACG 80",null,{"$f":"\"Three times a day while raging, you can spend a swift action to imbue your melee attacks with 1d6 \"&E218&\" damage for one round.\"","v":"Three times a day while raging, you can spend a swift action to imbue your melee attacks with 1d6 0 damage for one round."},null,null,3,"/day",true,null,{"$f":"NOT($E$217)","v":true},true,true,false,0,1,null,null,null,null,140,true,9,"",true,12,"",true,9,"",false,0,"",false,0,"",false,0,"",false,0,"",true,9,""]
["Infernal Blood",0,"Su","ACG 80",null,"While raging, you gain fire resistance 5*, and gain a +2 bonus on saving throws against poison.",null,null,null,null,true,6,{"$f":"B148","v":0},true,true,false,0,1,null,null,null,null,145,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Infernal Blood, Lesser",0,"Su","ACG 80",null,"Three times per day while raging, you can infuse your attacks with hellfire, granting them the flaming weapon ability for 1 round.",null,null,3,"/day",true,null,{"$f":"NOT($E$217)","v":true},true,true,false,0,1,null,null,null,null,146,true,22,"",true,31,"",true,22,"",false,0,"",false,0,"",false,0,"",false,0,"",true,22,""]
["Battle Roar",0,"Su","ACG 114",null,"When you successfully demoralise an opponent with intimidating glare, you also deal 1d6 sonic damage to that opponent.",null,null,null,null,true,6,{"$f":"B9","v":0},true,true,false,0,1,null,null,null,null,151,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Linnorm Death Curse, Fjord",0,"Su","ACG 114",null,{"$f":"\"Your melee attacks do an extra 1 point of cold damage. If you are knocked unconscious or killed by an attack or spell, the attack suffers the Curse of Drowning (Will DC \"&10+INT(B157/2)+ModCHA&\" negates): target is unable to breathe water (even with magic), can hold its breath only half as long as normal, and is sickened when it holds its breath.\"","v":"Your melee attacks do an extra 1 point of cold damage. If you are knocked unconscious or killed by an attack or spell, the attack suffers the Curse of Drowning (Will DC 10 negates): target is unable to breathe water (even with magic), can hold its breath only half as long as normal, and is sickened when it holds its breath."},null,null,null,null,true,4,true,true,true,false,0,1,null,null,null,null,155,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Raging Flier",0,"Su","ACG 114",null,"Once per rage, you can fly up to your base speed as a move action. If you use the charge action, you can use this flight as part of your movement during the charge.",null,null,null,null,true,6,{"$f":"B19","v":0},true,true,false,0,1,null,null,null,null,160,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Auspicious Mark (UC)",0,"Su","PU 9",null,"Once per day as a swift action, you call upon the spirits' favor to increase any d20 roll you just made by 1d6<T04>+<VAR></T>. You can use this after seeing the result of the roll.","/4",null,1,"/day",true,null,true,false,false,true,0,1,null,null,null,null,163,false,0,"",true,5,"",false,0,"",false,0,"",false,0,"",false,0,"",true,3,"",false,0,""]
["Calm Stance",0,"Ex","PU 9",true,"While in this stance, you don't gain any benefits or penalties from rage other than temporary hit points. This is a stance rage power.",null,null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,165,false,0,"",true,8,"",false,0,"",false,0,"",false,0,"",false,0,"",true,6,"",false,0,""]
["Elemental Stance",0,"Su","PU 10",true,"When you adopt this stance, select an energy type (acid, cold, electricity or fire.) Your melee attacks deal an addition 1<T08>d6</T> damage of your chosen energy.<T12> On a critical hit, your attack deals an additional 1d10 damage (2d10 for a x3 weapon, 3d10 for a x4 weapon)",null,null,null,null,true,4,true,false,false,true,0,1,null,null,null,null,170,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Energy Resistance (cold) (UC)",0,"Ex","PU 11",null,"You gain resistance <VAR> to cold.<T08> You also gain limited immunity, absorbing up to <VAR2> points of damage (after applying energy resistance) per rage.</T>","/2[1,]","x2",0,"pts/rage",true,null,true,false,false,true,0,1,null,null,null,null,175,false,0,"",true,16,"",false,0,"",false,0,"",false,0,"",false,0,"",true,9,"",false,0,""]
["Energy Resistance (sonic) (UC)",0,"Ex","PU 11",null,"You gain resistance <VAR> to sonic.<T08> You also gain limited immunity, absorbing up to <VAR2> points of damage (after applying energy resistance) per rage.</T>","/2[1,]","x2",0,"pts/rage",true,null,true,false,false,true,0,1,null,null,null,null,176,false,0,"",true,22,"",false,0,"",false,0,"",false,0,"",false,0,"",true,12,"",false,0,""]
["Guarded Stance (UC)",0,"Ex","PU 11",true,"In this stance, you gain a +<VAR> dodge bonus to AC. This is a stance rage power.","/4+1",null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,180,false,0,"",true,29,"",false,0,"",false,0,"",false,0,"",false,0,"",true,17,"",false,0,""]
["Knockdown Stance",0,"Ex","PU 11",true,"In this stance, once per round you can make a trip attack against a target in place of a melee attack. This trip attempt does not provoke an attack of opportunity. This is a stance rage power.",null,null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,185,false,0,"",true,37,"",false,0,"",false,0,"",false,0,"",false,0,"",true,21,"",false,0,""]
["No Escape (UC)",0,"Ex","PU 11",null,"As an immediate action when an adjacent foe uses a withdraw action to move away from you, you can move up to double your base speed. You must end your movement adjacent to the enemy that withdrew, and this movement provokes attacks of opportunity as normal.",null,null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,188,false,0,"",true,42,"",false,0,"",false,0,"",false,0,"",false,0,"",true,24,"",false,0,""]
["Powerful Stance",0,"Ex","PU 11",true,"In this stance, you gain a +<VAR> bonus on damage rolls for melee and thrown attacks. This is a stance rage power.","/4+1",null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,190,false,0,"",true,45,"",false,0,"",false,0,"",false,0,"",false,0,"",true,26,"",false,0,""]
["Reckless Stance",0,"Ex","PU 12",true,"In this stance, you gain a +<VAR> bonus on attack rolls, but take a -<VAR> penalty to AC. This is a stance rage power.","/4+1",null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,195,false,0,"",true,54,"",false,0,"",false,0,"",false,0,"",false,0,"",true,31,"",false,0,""]
["Renewed Vitality (UC)",0,"Ex","PU 12",null,"You can ignore <VAR> point<T04>s</T> of ability penalty or damage<T06> and up to <VAR2> negative levels</T>. You take the full effects once your rage ends.","/2[1,]","/4",null,null,true,null,true,false,false,true,0,1,null,null,null,null,198,false,0,"",true,55,"",false,0,"",false,0,"",false,0,"",false,0,"",true,32,"",false,0,""]
["Sprint (UC)",0,"Ex","PU 12",null,"You can add half your speed to the distance you can move when you run or charge.",null,null,null,null,true,4,{"$f":"B208","v":0},false,false,true,0,1,null,null,null,null,204,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["Strength Stance",0,"Ex","PU 12",true,"In this stance, you gain a +<VAR> competence bonus on combat manuevers and to your CMD, and gain a +8 competence bonus on Strength checks to lift, push, bend or break objects. This is a stance rage power.","/4+1",null,null,null,true,null,true,false,false,true,0,1,null,null,null,null,205,false,0,"",true,66,"",false,0,"",false,0,"",false,0,"",false,0,"",true,40,"",false,0,""]
["Witch Hunter (UC)",0,"Ex","PU 13",null,"You gain a +<VAR> bonus on damage rolls against creatures possessing spells or spell-like abilities. In addition, if you confirm a critical hit against a creature affected by beneficial spell effects, a random beneficial effect is suppressed for 1 round.","/4+1",null,null,null,true,null,{"$f":"B26","v":0},false,false,true,0,1,null,null,null,null,210,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
["End of List",null,null,null,null,null,null,null,null,null,false,null,null,null,true,false,null,1,null,null,null,null,214,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,""]
[null,null,null,null,null,null,null,null,null,null,"Power","VARVal","VAR2Val","T1","T2","T3","R1","Display","Name","Reference","Description","Hyperlink","Usage","per time"]
["Barbarian","Level",{"$f":"BarbarianLevel+RageProphetLevel","v":0},"DC",{"$f":"10+ModCON+INT(BarbarianLevel/2)","v":10}]
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[]
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[]
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["Wild Stalker","Level",{"$f":"RangerLevel-3","v":-3},"DC",{"$f":"10+ModCON+INT((RangerLevel-3)/2)","v":8}]
[]
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[]
[]
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[]
["Barbarian VMC","Level",{"$f":"TotalClassLevels","v":0},"DC",{"$f":"10+ModCON+INT(TotalClassLevels/2)","v":10}]
[]
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[null,"Level 5",{"$f":"ShifterAspect5","v":0},null,null,null,null,null,null,null,null,8,{"$f":"ShifterLevel>=L2","v":false},{"$f":"VLOOKUP($C2,$C$7:$AN$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},8,{"$f":"ShifterLevel>=AQ2","v":false},{"$f":"VLOOKUP($C2,$C$7:$APF$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,"Level 10",{"$f":"ShifterAspect10","v":0},null,null,null,null,null,null,null,null,15,{"$f":"ShifterLevel>=L3","v":false},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},15,{"$f":"ShifterLevel>=AQ3","v":false},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,"Level 15",{"$f":"ShifterAspect15","v":0},null,null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},".",null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,"Final",{"$f":"-ShifterFinalAspect","v":0},null,null,null,null,null,{"$f":"MAX(B7:B46)","v":0},null,null,null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"VLOOKUP($C5,$C$7:$DN$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($C5,$C$7:$DN$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}},".",null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"VLOOKUP($C5,$C$7:$DN$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($C5,$C$7:$DN$46,COLUMN()-2,FALSE)","v":{"$error":"#N/A"}}]
[null,null,"Aspect","Source","Prereq","ArchLimiter","Taken","Available","Dropdown","CLAWS TEXT","MINOR FORM","MAJOR FORM","Minor Form Table:","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","C1-Target","C1-Bonus","c1-Bonus Type","C1-Condition","C2-Target","C2-Bonus","C2-Bonus Type","C2-Condition","C3-Target","C3-Bonus","C3-Bonus Type","C3-Condition","Feat","Feat","Feature","Feature","Other","Other","Minor Form Text CS","Buff Text",".","Major Form Table","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","Target","Bonus Type","Bonus","C1-Target","C1-Bonus","c1-Bonus Type","C1-Condition","C2-Target","C2-Bonus","C2-Bonus Type","C2-Condition","C3-Target","C3-Bonus","C3-Bonus Type","C3-Condition","C4-Target","C4-Bonus","C4-Bonus Type","C4-Condition","Feat","Feat","Feature","Feature","Other","Other","Major Form Text CS","Buff Text"]
[1,{"$f":"IF(H7,COUNTIFS($H$7:$H$46,TRUE,$C$7:$C$46,\"<=\"&C7),0)","v":0},"Bat",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C7)>0","v":false},{"$f":"AND(D7:F7,G7=FALSE)","v":false},{"$f":"IF(A7>$I$5,\"\",INDEX($C$7:$C$46,MATCH(A7,$B$7:$B$46,0)))","v":""},"Bat: Bite (B, P, S), wing (B). Source PPC:WO","Minor Form: You gain darkvision with a range of 60 feet. If you already have darkvision with this range or greater, the range of your darkvision increases by 30 feet. At 8th level, you gain darkvision with a range of 90 feet instead. If you already have darkvision with this range or greater, your darkvision increases by 30 feet. At 15th level, you gain the 8th-level benefit and gain blindsense with a range of 15 feet or, if you already have blindsense with a range of 15 feet or more, you increase its range by 10 feet.","Major Form: Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of 40 feet (clumsy) and blindsense with a range of 10 feet. At 8th level, the fly speed increases to 60 feet (good), the range of your blindsense increases to 20 feet, and you gain the Flyby Attack feat. At 15th level, your fly speed increases to 80 feet (good) and you gain the Hover feat.",".","Darkvision","Misc",{"$f":"IF($M$3,90,IF($M$2,60,30))","v":30},"Blindsense","Misc",15,"ExtendDarkvision","Misc",{"$f":"IF($M$3,60,IF($M$2,30,30))","v":30},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You have darkvision with a range of \"&HasDarkvision&\".\"&IF(ShifterLevel>=15,\" You have blindsense at a range of \"&'Misc Calc'!$R$8&\".\",\"\")","v":"You have darkvision with a range of 0."},{"$f":"\"You have darkvision with a range of \"&HasDarkvision&\".\"&IF(ShifterLevel>=15,\" You have blindsense at a range of \"&'Misc Calc'!$R$8&\".\",\"\")","v":"You have darkvision with a range of 0."},".","Major Form: Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of 40 feet (clumsy) and blindsense with a range of 10 feet. At 8th level, the fly speed increases to 60 feet (good), the range of your blindsense increases to 20 feet, and you gain the Flyby Attack feat. At 15th level, your fly speed increases to 80 feet (good) and you gain the Hover feat.","Fly Speed","Misc",{"$f":"IF($AR$3,80,IF($AR$2,60,40))","v":40},"Fly Man","Misc",{"$f":"IF($AR$3,4,IF($AR$2,4,-8))","v":-8},"Blindsense","Misc",{"$f":"IF($AR$3,20,IF($AR$2,20,10))","v":10},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"8 Flyby Attack","15 Hover",null,null,{"$f":"IF($AR$3,\"good\",IF($AR$2,\"good\",\"clumsy\"))","v":"clumsy"},null,{"$f":"\"Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of \"&AU7&\" feet (\"&CB7&\") and blindsense with a range of \"&BA7&\" feet.\"&IF(AR3,\" You gain Hoever and Flyby Attack as bonus feats.\",IF(AR2,\" You gain Flyby attack as a bonus feat.\",\"\"))","v":"Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of 40 feet (clumsy) and blindsense with a range of 10 feet."}]
[2,{"$f":"IF(H8,COUNTIFS($H$7:$H$46,TRUE,$C$7:$C$46,\"<=\"&C8),0)","v":0},"Bear",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C8)>0","v":false},{"$f":"AND(D8:F8,G8=FALSE)","v":false},{"$f":"IF(A8>$I$5,\"\",INDEX($C$7:$C$46,MATCH(A8,$B$7:$B$46,0)))","v":""},"Bear: Bite (B, P, S). Source PPC:WO","Minor Form: You gain a +2 enhancement bonus to your Constitution score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.","Major Form: Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). At 8th level, you gain Improved Natural Attack with your claws. At 15th level, the critical multiplier of your claw attack increases by 1 (×2 becomes ×3) to a maximum of ×4, and you gain the Awesome Blow feat.",".","CON","Enhancement",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$8&\" enhancement bonus to your Constitution score.\"","v":"You gain a +2 enhancement bonus to your Constitution score."},{"$f":"\"You gain a +\"&P8&\" enhancement bonus to your Constitution score.*\"","v":"You gain a +2 enhancement bonus to your Constitution score.*"},".","Major Form: Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). At 8th level, you gain Improved Natural Attack with your claws. At 15th level, the critical multiplier of your claw attack increases by 1 (×2 becomes ×3) to a maximum of ×4, and you gain the Awesome Blow feat.","Land Speed","Misc",40,"Low-Light","Misc",30,"Scent","Misc",30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"15 Awesome Blow","8th level, you gain Improved Natural Attack with your claws","15 increase crit on claws",null,null,{"$f":"\"Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet).\"&IF(AR3,\" You gain Improved Natural attack (claws) and Awesome Blow as bonus feats. In addition, the crit multiplier of your claws increases by 1 (×2 becomes ×3) to a maximum of ×4.\",IF(AR2,\" You gain Improved Natural Attack (claws) as a bonus feat.\",\"\"))","v":"Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet)."}]
[3,0,"Bull",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C9)>0","v":false},false,"","Bull: Gore (P), hoof (B), slam (B). Source PPC:WO","Minor Form: You gain a +2 enhancement bonus to your Strength score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.","Major Form: Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack). At 8th level, you gain the trample as per the universal monster rule (dealing gore damage plus 1-1/2 times your Strength modifier). At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat.",".","STR","Enhancement",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$9&\" enhancement bonus to your Strength score.\"","v":"You gain a +2 enhancement bonus to your Strength score."},{"$f":"\"You gain a +\"&P9&\" enhancement bonus to your Strength score.*\"","v":"You gain a +2 enhancement bonus to your Strength score.*"},".","Major Form: Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack). At 8th level, you gain the trample as per the universal monster rule (dealing gore damage plus 1-1/2 times your Strength modifier). At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat.","Land Speed","Misc",40,"Low-Light","Misc",null,"Scent","Misc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"15 Awesome Blow","8 Trample",null,null,null,{"$f":"\"Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (\"&IF(AR3,2,1)&\"d8 damage) with powerful charge (+1d8 on your gore attack).\"&IF(AR2,\"You gain the trample as per the universal monster rule (dealing gore damage plus 1-1/2 times your Strength modifier)\"&IF(AR3,\" as well as Awesome Blow as a bonus feat.\",\".\"),\"\")","v":"Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack)."}]
[4,0,"Boar",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C10)>0","v":false},false,"","Boar: Gore (P), hoof (B). Source PPC:WO","Minor Form: You gain Diehard as a bonus feat. At 8th level, you add your Hit Dice to your Constitution when determining the negative number of hit points at which you die.","Major Form: Your shape changes to that of a dire boar. While in this form, you gain low-light vision, the scent ability, a gore attack (1d8), and a base speed of 40 feet. At 8th level you gain Improved Natural Attack with your gore attack, and you gain powerful charge (+1d8 on your gore attack). At 15th level, you gain 1 additional hit point per Hit Die you have, and you gain Awesome Blow as a bonus feat.",".","Negative HP calculation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diehard bonus",null,null,null,null,null,{"$f":"\"You gain Diehard as a bonus feat.\"&IF(ShifterLevel>=8,\" You add your Hit Dice to your Constitution when determining the negative number of hit points at which you die.\",\"\")","v":"You gain Diehard as a bonus feat."},{"$f":"\"You gain Diehard as a bonus feat.\"&IF(ShifterLevel>=8,\" You add your Hit Dice to your Constitution when determining the negative number of hit points at which you die.\",\"\")","v":"You gain Diehard as a bonus feat."},".","Major Form: Your shape changes to that of a dire boar. While in this form, you gain low-light vision, the scent ability, a gore attack (1d8), and a base speed of 40 feet. At 8th level you gain Improved Natural Attack with your gore attack, and you gain powerful charge (+1d8 on your gore attack). At 15th level, you gain 1 additional hit point per Hit Die you have, and you gain Awesome Blow as a bonus feat.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a dire boar. While in this form, you gain low-light vision, the scent ability, a gore attack (1d8), and a base speed of 40 feet. At 8th level you gain Improved Natural Attack with your gore attack, and you gain powerful charge (+1d8 on your gore attack). At 15th level, you gain 1 additional hit point per Hit Die you have, and you gain Awesome Blow as a bonus feat."]
[5,0,"Crocodile",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C11)>0","v":false},false,"","Crocodile: Bite (B, P, S), tail slap (B). Source PPC:WO","Minor Form: You gain a +2 competence bonus on Swim checks and grapple combat maneuver checks. This bonus increases to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of a crocodile. While in this form, you gain a swim speed of 30 feet, low-light vision, a bite attack (1d8) with the grab ability, and a tail slap attack (a secondary natural attack that deals 1d12 points of damage). At 8th level, once per minute as a free action, you can increase your land speed by 20 feet for 1 round. At 15th level, you gain Improved Natural Attack with your bite attack, and when you successfully grapple a foe, you can knock your grappled foe prone.",".","Swim","Competence",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,"CMB (Grapple)",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence",null,"CMD (Grapple)",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$11&\" competence bonus on Swim checks and grapple combat maneuver checks.\"","v":"You gain a +2 competence bonus on Swim checks and grapple combat maneuver checks."},{"$f":"\"You gain a +\"&$P$11&\" competence bonus on Swim checks* and grapple combat maneuver checks.\"","v":"You gain a +2 competence bonus on Swim checks* and grapple combat maneuver checks."},".","Major Form: Your shape changes to that of a crocodile. While in this form, you gain a swim speed of 30 feet, low-light vision, a bite attack (1d8) with the grab ability, and a tail slap attack (a secondary natural attack that deals 1d12 points of damage). At 8th level, once per minute as a free action, you can increase your land speed by 20 feet for 1 round. At 15th level, you gain Improved Natural Attack with your bite attack, and when you successfully grapple a foe, you can knock your grappled foe prone.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a crocodile. While in this form, you gain a swim speed of 30 feet, low-light vision, a bite attack (1d8) with the grab ability, and a tail slap attack (a secondary natural attack that deals 1d12 points of damage). At 8th level, once per minute as a free action, you can increase your land speed by 20 feet for 1 round. At 15th level, you gain Improved Natural Attack with your bite attack, and when you successfully grapple a foe, you can knock your grappled foe prone."]
[6,0,"Deinonychus",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C12)>0","v":false},false,"","Deinonychus: Bite (B, P, S), talon (S). Source PPC:WO","Minor Form: You gain a +2 bonus on Initiative checks. This bonus increases to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of a deinonychus. While in this form, you gain a base speed of 60 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), two talon attacks (1d8 damage, and your talon attacks can use your shifter claws damage), and pounce. At 8th level, you gain two foreclaw attacks (1d4 damage, and these attacks cannot use your shifter claws damage) and a +4 racial bonus on Acrobatics checks. At 15th level, you gain a +1 dodge bonus to AC and Spring Attack as a bonus feat.",".","Initiative","Misc",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$12&\" bonus on Initiative checks.\"","v":"You gain a +2 bonus on Initiative checks."},{"$f":"\"You gain a +\"&$P$12&\" bonus on Initiative checks.*\"","v":"You gain a +2 bonus on Initiative checks.*"},".","Major Form: Your shape changes to that of a deinonychus. While in this form, you gain a base speed of 60 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), two talon attacks (1d8 damage, and your talon attacks can use your shifter claws damage), and pounce. At 8th level, you gain two foreclaw attacks (1d4 damage, and these attacks cannot use your shifter claws damage) and a +4 racial bonus on Acrobatics checks. At 15th level, you gain a +1 dodge bonus to AC and Spring Attack as a bonus feat.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a deinonychus. While in this form, you gain a base speed of 60 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), two talon attacks (1d8 damage, and your talon attacks can use your shifter claws damage), and pounce. At 8th level, you gain two foreclaw attacks (1d4 damage, and these attacks cannot use your shifter claws damage) and a +4 racial bonus on Acrobatics checks. At 15th level, you gain a +1 dodge bonus to AC and Spring Attack as a bonus feat."]
[7,0,"Dolphin",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C13)>0","v":false},false,"","Dolphin: Bite (B, P, S), slam (B). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Large dolphin, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet.",".",null,null,null,null,null,null,null,null,null,"Knowledge (All)",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},"competence","Identify a creatures abilities and weaknesses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$X$13&\" competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses.\"","v":"You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses."},{"$f":"\"You gain a +\"&$X$13&\" competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses.\"","v":"You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses."},".","Major Form: Your shape changes to that of a Large dolphin, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Large dolphin, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet."]
[8,0,"Dragonfly",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C14)>0","v":false},false,"","Dragonfly: Bite (B, P, S), wing (B). Source PPC:WO","Minor Form: You gain an enhancement bonus of +10 feet to your base speed when charging. This bonus increases to +20 feet at 8th level and +30 feet at 15th level.","Major Form: Your shape changes to that of a giant dragonfly. While in this form, you gain a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a bite attack (2d6) with the grab ability. At 8th level, you gain Flyby Attack as a bonus feat, and your fly speed improves to 60 feet (good). At 15th level, your fly speed increases to 80 feet (perfect), and if you charge while flying, you gain a +4 bonus on grapple combat maneuver checks for 1 round.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,"Movement",{"$f":"IF($M$3,30,IF($M$2,20,10))","v":10},"enhancement","when charging",null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain an enhancement bonus of +\"&$AB$14&\" feet to your base speed when charging.\"","v":"You gain an enhancement bonus of +10 feet to your base speed when charging."},{"$f":"\"You gain an enhancement bonus of +\"&$AB$14&\" feet to your base speed when charging.\"","v":"You gain an enhancement bonus of +10 feet to your base speed when charging."},".","Major Form: Your shape changes to that of a giant dragonfly. While in this form, you gain a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a bite attack (2d6) with the grab ability. At 8th level, you gain Flyby Attack as a bonus feat, and your fly speed improves to 60 feet (good). At 15th level, your fly speed increases to 80 feet (perfect), and if you charge while flying, you gain a +4 bonus on grapple combat maneuver checks for 1 round.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a giant dragonfly. While in this form, you gain a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a bite attack (2d6) with the grab ability. At 8th level, you gain Flyby Attack as a bonus feat, and your fly speed improves to 60 feet (good). At 15th level, your fly speed increases to 80 feet (perfect), and if you charge while flying, you gain a +4 bonus on grapple combat maneuver checks for 1 round."]
[9,0,"Electric Eel",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C15)>0","v":false},false,"","Electric Eel: Bite (B, P, S), tail slap (B). Source PPC:WO","Minor Form: Your attacks deal 1 point of electricity damage in addition to their normal damage. This additional electricity damage increases to 1d3 at 8th level and 1d6 at 15th level.","Major Form: Your shape changes to that of an electric eel. While in this form, you gain a swim speed of 30 feet, low-light vision, electricity resistance 5, a bite attack (1d6), and a tail attack (a secondary natural touch attack that deals 1d6 points of electricity damage). At 8th level, your electricity resistance increases to 10 and you gain a +4 racial bonus on Escape Artist checks. At 15th level, on a critical hit with your tail attack, the creature struck must succeed at a Fortitude save (DC = 10 + half your shifter level + your Constitution modifier) or be stunned for 1d4 rounds.",".",null,null,null,null,null,null,null,null,null,"Damage",{"$f":"IF($M$3,\"1d6 electricity damage\",IF($M$2,\"1d3 electricity damage\",\"1 electricity damage\"))","v":"1 electricity damage"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Your attacks deal \"&$X$15&\" in addition to their normal damage.\"","v":"Your attacks deal 1 electricity damage in addition to their normal damage."},{"$f":"\"Your attacks deal \"&$X$15&\" in addition to their normal damage.\"","v":"Your attacks deal 1 electricity damage in addition to their normal damage."},".","Major Form: Your shape changes to that of an electric eel. While in this form, you gain a swim speed of 30 feet, low-light vision, electricity resistance 5, a bite attack (1d6), and a tail attack (a secondary natural touch attack that deals 1d6 points of electricity damage). At 8th level, your electricity resistance increases to 10 and you gain a +4 racial bonus on Escape Artist checks. At 15th level, on a critical hit with your tail attack, the creature struck must succeed at a Fortitude save (DC = 10 + half your shifter level + your Constitution modifier) or be stunned for 1d4 rounds.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of an electric eel. While in this form, you gain a swim speed of 30 feet, low-light vision, electricity resistance 5, a bite attack (1d6), and a tail attack (a secondary natural touch attack that deals 1d6 points of electricity damage). At 8th level, your electricity resistance increases to 10 and you gain a +4 racial bonus on Escape Artist checks. At 15th level, on a critical hit with your tail attack, the creature struck must succeed at a Fortitude save (DC = 10 + half your shifter level + your Constitution modifier) or be stunned for 1d4 rounds."]
[10,0,"Falcon",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C16)>0","v":false},false,"","Falcon: Bite (B, P, S), talon (S). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Perception checks. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Small falcon. While in this form, you gain a bite attack (1d4 damage), two claw attacks (1d3 damage), a fly speed of 60 feet (good), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, you gain darkvision with a range of 120 feet, and your racial bonus on Perception checks increases to +6. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect).",".","Perception","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$16&\" competence bonus on Perception checks.\"","v":"You gain a +4 competence bonus on Perception checks."},{"$f":"\"You gain a +\"&$P$16&\" competence bonus on Perception checks.*\"","v":"You gain a +4 competence bonus on Perception checks.*"},".","Major Form: Your shape changes to that of a Small falcon. While in this form, you gain a bite attack (1d4 damage), two claw attacks (1d3 damage), a fly speed of 60 feet (good), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, you gain darkvision with a range of 120 feet, and your racial bonus on Perception checks increases to +6. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect).",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Small falcon. While in this form, you gain a bite attack (1d4 damage), two claw attacks (1d3 damage), a fly speed of 60 feet (good), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, you gain darkvision with a range of 120 feet, and your racial bonus on Perception checks increases to +6. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect)."]
[11,0,"Frog",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C17)>0","v":false},false,"","Frog: Bite (B, P, S). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks. These bonuses increase to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). While in this form, you gain a swim speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage) with the grab ability, and the ability to treat all jumps as if you had a running start. At 8th level, you gain a tongue attack (see below). At 15th level, your swim speed increases to 60 feet. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws.",".","Swim","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,"Acrobatics",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},"competence","to jump checks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$18&\" competence bonus on Acrobatics checks when jumping and on Swim checks.\"","v":"You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks."},{"$f":"\"You gain a +\"&$P$18&\" competence bonus on Acrobatics checks when jumping and on Swim checks.*\"","v":"You gain a +4 competence bonus on Acrobatics checks when jumping and on Swim checks.*"},".","Major Form: Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). While in this form, you gain a swim speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage) with the grab ability, and the ability to treat all jumps as if you had a running start. At 8th level, you gain a tongue attack (see below). At 15th level, your swim speed increases to 60 feet. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). While in this form, you gain a swim speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage) with the grab ability, and the ability to treat all jumps as if you had a running start. At 8th level, you gain a tongue attack (see below). At 15th level, your swim speed increases to 60 feet. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws."]
[12,0,"Lizard",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C18)>0","v":false},false,"","Lizard: Bite (B, P, S), tail slap (B). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Acrobatics checks. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of an agile and brightly colored giant lizard (as per the giant frilled lizard, but with the following changes). While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a primary bite attack (1d8 damage) with the grab ability and a secondary tail attack (1d6 damage) with the trip ability. At 8th level, your base speed increases to 60 feet and you gain a climb speed of 30 feet. At 15th level, you gain Improved Natural Attack with your bite and your tail attacks, and the reach of your tail attack becomes 10 feet.",".","Acrobatics","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$18&\" competence bonus on Acrobatics checks.\"","v":"You gain a +4 competence bonus on Acrobatics checks."},{"$f":"\"You gain a +\"&$P$18&\" competence bonus on Acrobatics checks.*\"","v":"You gain a +4 competence bonus on Acrobatics checks.*"},".","Major Form: Your shape changes to that of an agile and brightly colored giant lizard (as per the giant frilled lizard, but with the following changes). While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a primary bite attack (1d8 damage) with the grab ability and a secondary tail attack (1d6 damage) with the trip ability. At 8th level, your base speed increases to 60 feet and you gain a climb speed of 30 feet. At 15th level, you gain Improved Natural Attack with your bite and your tail attacks, and the reach of your tail attack becomes 10 feet.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of an agile and brightly colored giant lizard (as per the giant frilled lizard, but with the following changes). While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), a primary bite attack (1d8 damage) with the grab ability and a secondary tail attack (1d6 damage) with the trip ability. At 8th level, your base speed increases to 60 feet and you gain a climb speed of 30 feet. At 15th level, you gain Improved Natural Attack with your bite and your tail attacks, and the reach of your tail attack becomes 10 feet."]
[13,0,"Mantis",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C19)>0","v":false},false,"","Mantis: Bite (B, P, S). Source PPC:WO","Minor Form: You gain Lunge as a bonus feat. At 12th level, your reach increases by 5 feet.","Major Form: Your shape changes to that of a giant mantis. While in this form, you gain darkvision with a range of 60 feet, a +2 racial bonus on initiative checks, and two primary claw attacks (1d6) with the grab ability. At 8th level, you can always act in the surprise round, but if you fail to notice your foes, you act last, regardless of your initiative result (you act in the normal order in subsequent rounds). At 15th level, whenever you roll for initiative, you can roll three times and use any one of the results.",".","Reach",null,{"$f":"IF(ShifterLevel>=12,5,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lunge",null,null,null,null,null,{"$f":"\"You gain Lunge as a bonus feat.\"&IF(ShifterLevel>=12,\" Your reach increases by 5 feet.\",\"\")","v":"You gain Lunge as a bonus feat."},{"$f":"\"You gain Lunge as a bonus feat.\"&IF(ShifterLevel>=12,\" Your reach increases by 5 feet.\",\"\")","v":"You gain Lunge as a bonus feat."},".","Major Form: Your shape changes to that of a giant mantis. While in this form, you gain darkvision with a range of 60 feet, a +2 racial bonus on initiative checks, and two primary claw attacks (1d6) with the grab ability. At 8th level, you can always act in the surprise round, but if you fail to notice your foes, you act last, regardless of your initiative result (you act in the normal order in subsequent rounds). At 15th level, whenever you roll for initiative, you can roll three times and use any one of the results.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a giant mantis. While in this form, you gain darkvision with a range of 60 feet, a +2 racial bonus on initiative checks, and two primary claw attacks (1d6) with the grab ability. At 8th level, you can always act in the surprise round, but if you fail to notice your foes, you act last, regardless of your initiative result (you act in the normal order in subsequent rounds). At 15th level, whenever you roll for initiative, you can roll three times and use any one of the results."]
[14,0,"Monkey",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C20)>0","v":false},false,"","Monkey: Bite (B, P, S). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Climb checks. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Large monkey (as per the dire ape). While in this form, you gain two claw attacks (1d6 damage) and a bite attack (1d6 damage), a climb speed of 30 feet, low-light vision, and scent (30 feet), and you can still use your hands to wield weapons, hold objects, and manipulate objects normally. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks.",".","Climb","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$20&\" competence bonus on Climb checks.\"","v":"You gain a +4 competence bonus on Climb checks."},{"$f":"\"You gain a +\"&$P$20&\" competence bonus on Climb checks.*\"","v":"You gain a +4 competence bonus on Climb checks.*"},".","Major Form: Your shape changes to that of a Large monkey (as per the dire ape). While in this form, you gain two claw attacks (1d6 damage) and a bite attack (1d6 damage), a climb speed of 30 feet, low-light vision, and scent (30 feet), and you can still use your hands to wield weapons, hold objects, and manipulate objects normally. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Large monkey (as per the dire ape). While in this form, you gain two claw attacks (1d6 damage) and a bite attack (1d6 damage), a climb speed of 30 feet, low-light vision, and scent (30 feet), and you can still use your hands to wield weapons, hold objects, and manipulate objects normally. At 8th level, your climb speed increases to 50 feet, and you can use your tail to hold and manipulate objects as if you had a third hand, but you cannot use it to wield weapons or shields. At 15th level, you gain a rend attack that deals extra damage equal to that of your shifter claws attack plus 1-1/2 times your Strength bonus when you hit with two of your normal shifter claws attacks."]
[15,0,"Mouse",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C21)>0","v":false},false,"","Mouse: Bite (B, P, S). Source PPC:WO","Minor Form: You gain evasion, as per the rogue class feature. At 12th level, this benefit becomes improved evasion, as per the rogue advanced talent.","Major Form: Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet). While in this form, you gain a bite attack (1d4 damage), a climb speed of 20 feet, a swim speed of 20 feet, low-light vision, and scent (30 feet), and you use your Dexterity modifier instead of your Strength modifier on Climb and Swim checks. At 8th level, your climb and swim speeds both increase to 40 feet. At 15th level, you do not provoke attacks of opportunity while moving through or out of a creature’s threatened area or moving into its space, but you do when you leave its space.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Evasion","Improved Evasion",null,null,{"$f":"IF(ShifterLevel>=12,\"You gain improved evasion, as per the rogue advanced talent.\",\"You gain evasion, as per the rogue class feature.\")","v":"You gain evasion, as per the rogue class feature."},{"$f":"IF(ShifterLevel>=12,\"You gain improved evasion, as per the rogue advanced talent.\",\"You gain evasion, as per the rogue class feature.\")","v":"You gain evasion, as per the rogue class feature."},".","Major Form: Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet). While in this form, you gain a bite attack (1d4 damage), a climb speed of 20 feet, a swim speed of 20 feet, low-light vision, and scent (30 feet), and you use your Dexterity modifier instead of your Strength modifier on Climb and Swim checks. At 8th level, your climb and swim speeds both increase to 40 feet. At 15th level, you do not provoke attacks of opportunity while moving through or out of a creature’s threatened area or moving into its space, but you do when you leave its space.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Tiny mouse (as per the dire rat, but with a space of 2-1/2 feet and a reach of 0 feet). While in this form, you gain a bite attack (1d4 damage), a climb speed of 20 feet, a swim speed of 20 feet, low-light vision, and scent (30 feet), and you use your Dexterity modifier instead of your Strength modifier on Climb and Swim checks. At 8th level, your climb and swim speeds both increase to 40 feet. At 15th level, you do not provoke attacks of opportunity while moving through or out of a creature’s threatened area or moving into its space, but you do when you leave its space."]
[16,0,"Octopus",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C22)>0","v":false},false,"","Octopus: Bite (B, P, S), tentacle (B). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Escape Artist checks. It increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of an octopus. While in this form, you gain the aquatic subtype, a swim speed of 30 feet, low-light vision, a bite attack (1d3), a tentacles attack (no damage) with the grab ability, and Multiattack as a bonus feat. At 8th level, you gain the jet ability (20o feet). At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws.",".","Escape Artist","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$22&\" competence bonus on Escape Artist checks.\"","v":"You gain a +4 competence bonus on Escape Artist checks."},{"$f":"\"You gain a +\"&$P$22&\" competence bonus on Escape Artist checks.*\"","v":"You gain a +4 competence bonus on Escape Artist checks.*"},".","Major Form: Your shape changes to that of an octopus. While in this form, you gain the aquatic subtype, a swim speed of 30 feet, low-light vision, a bite attack (1d3), a tentacles attack (no damage) with the grab ability, and Multiattack as a bonus feat. At 8th level, you gain the jet ability (20o feet). At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of an octopus. While in this form, you gain the aquatic subtype, a swim speed of 30 feet, low-light vision, a bite attack (1d3), a tentacles attack (no damage) with the grab ability, and Multiattack as a bonus feat. At 8th level, you gain the jet ability (20o feet). At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws."]
[17,0,"Orca",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C23)>0","v":false},false,"","Orca: Bite (B, P, S), slam (B). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Large orca, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet.",".",null,null,null,null,null,null,null,null,null,"Knowledge (All)",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},"competence","Identify a creatures abilities and weaknesses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$X$23&\" competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses.\"","v":"You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses."},{"$f":"\"You gain a +\"&$X$23&\" competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses.\"","v":"You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses."},".","Major Form: Your shape changes to that of a Large orca, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Large orca, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet."]
[18,0,"Owl",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C24)>0","v":false},false,"","Owl: Bite (B, P, S), talons (S). Source PPC:WO","Minor Form: You gain a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a Medium owl. While in this form, you gain two talon attacks (1d6 damage), a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a +2 racial bonus on Stealth checks. At 8th level, you gain Flyby Attack as a bonus feat, and the range of your darkvision increases to 120 feet. At 15th level, you can take the form of a Large owl and gain the benefits of the Snatch feat, but you can use it only to grab a creature at least one size category smaller than yourself, and you can squeeze a creature grappled with this ability no matter what size it is.",".","Stealth","Competence",{"$f":"IF($M$3,8,IF($M$2,6,4))","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$24&\" competence bonus on Stealth checks.\"","v":"You gain a +4 competence bonus on Stealth checks."},{"$f":"\"You gain a +\"&$P$24&\" competence bonus on Stealth checks.*\"","v":"You gain a +4 competence bonus on Stealth checks.*"},".","Major Form: Your shape changes to that of a Medium owl. While in this form, you gain two talon attacks (1d6 damage), a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a +2 racial bonus on Stealth checks. At 8th level, you gain Flyby Attack as a bonus feat, and the range of your darkvision increases to 120 feet. At 15th level, you can take the form of a Large owl and gain the benefits of the Snatch feat, but you can use it only to grab a creature at least one size category smaller than yourself, and you can squeeze a creature grappled with this ability no matter what size it is.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Medium owl. While in this form, you gain two talon attacks (1d6 damage), a fly speed of 60 feet (average), darkvision with a range of 60 feet, and a +2 racial bonus on Stealth checks. At 8th level, you gain Flyby Attack as a bonus feat, and the range of your darkvision increases to 120 feet. At 15th level, you can take the form of a Large owl and gain the benefits of the Snatch feat, but you can use it only to grab a creature at least one size category smaller than yourself, and you can squeeze a creature grappled with this ability no matter what size it is."]
[19,0,"Scorpion",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C25)>0","v":false},false,"","Scorpion: Pincers (B), sting (P). Source PPC:WO","Minor Form: You gain a +2 competence bonus on Stealth checks and grapple combat maneuver checks. This bonus increases to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of a giant scorpion. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, two primary claw attacks (1d6) with the grab ability, and a secondary sting attack (1d6). At 8th level, the range of your tremorsense increases to 20 feet, and you gain a +4 racial bonus on Climb and Perception checks. At 15th level, when you make an attack of opportunity with your sting attack or maintain a grapple and deal damage with your sting attack, that attack also applies the following poison.",".","Stealth","Competence",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,"CMB (Grapple)",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence",null,"CMD (Grapple)",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$25&\" competence bonus on Stealth checks and grapple combat maneuver checks.\"","v":"You gain a +2 competence bonus on Stealth checks and grapple combat maneuver checks."},{"$f":"\"You gain a +\"&$P$25&\" competence bonus on Stealth checks* and grapple combat maneuver checks.\"","v":"You gain a +2 competence bonus on Stealth checks* and grapple combat maneuver checks."},".","Major Form: Your shape changes to that of a giant scorpion. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, two primary claw attacks (1d6) with the grab ability, and a secondary sting attack (1d6). At 8th level, the range of your tremorsense increases to 20 feet, and you gain a +4 racial bonus on Climb and Perception checks. At 15th level, when you make an attack of opportunity with your sting attack or maintain a grapple and deal damage with your sting attack, that attack also applies the following poison.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a giant scorpion. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, two primary claw attacks (1d6) with the grab ability, and a secondary sting attack (1d6). At 8th level, the range of your tremorsense increases to 20 feet, and you gain a +4 racial bonus on Climb and Perception checks. At 15th level, when you make an attack of opportunity with your sting attack or maintain a grapple and deal damage with your sting attack, that attack also applies the following poison."]
[20,0,"Snake",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C26)>0","v":false},false,"","Snake: Bite (B, P, S), tail slap (B). Source PPC:WO","Minor Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of an emperor cobra. While in this form, you gain a bite attack (2d6 damage), a climb speed of 30 feet, a swim speed of 30 feet, low-light vision, scent (30 feet), and the Combat Reflexes feat. If you already have Combat Reflexes or your Dexterity score is not high enough to gain more attacks of opportunity from Combat Reflexes, you can instead make one additional attack of opportunity each round. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. At 15th level, when you make an attack of opportunity with your bite attack, that attack also applies the following poison.",".",null,null,null,null,null,null,null,null,null,"Attack Rolls",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,"on attacks of opportunity","AC",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"dodge","vs attacks of opportunity",null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$X$26&\" bonus on attack rolls when making attacks of opportunity and a +\"&$AB$26&\" dodge bonus to your AC against attacks of opportunity.\"","v":"You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity."},{"$f":"\"You gain a +\"&$X$26&\" bonus on attack rolls when making attacks of opportunity and a +\"&$AB$26&\" dodge bonus to your AC against attacks of opportunity.\"","v":"You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity."},".","Major Form: Your shape changes to that of an emperor cobra. While in this form, you gain a bite attack (2d6 damage), a climb speed of 30 feet, a swim speed of 30 feet, low-light vision, scent (30 feet), and the Combat Reflexes feat. If you already have Combat Reflexes or your Dexterity score is not high enough to gain more attacks of opportunity from Combat Reflexes, you can instead make one additional attack of opportunity each round. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. At 15th level, when you make an attack of opportunity with your bite attack, that attack also applies the following poison.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of an emperor cobra. While in this form, you gain a bite attack (2d6 damage), a climb speed of 30 feet, a swim speed of 30 feet, low-light vision, scent (30 feet), and the Combat Reflexes feat. If you already have Combat Reflexes or your Dexterity score is not high enough to gain more attacks of opportunity from Combat Reflexes, you can instead make one additional attack of opportunity each round. At 8th level, you gain a +4 racial bonus on Acrobatics and Stealth checks. At 15th level, when you make an attack of opportunity with your bite attack, that attack also applies the following poison."]
[21,0,"Spider",{"$f":"OptWO","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C27)>0","v":false},false,"","Spider: Bite (B, P, S). Source PPC:WO","Minor Form: You gain a +2 competence bonus on Climb checks, Stealth checks, saving throws against web effects (magical or otherwise), and checks to break free of webs. This bonus increases to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of a giant spider. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet.",".","Climb","Competence",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"Stealth","Competence",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,"Saving Throws",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence","vs web effects","*Any Roll",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},"competence","checks to break free of webs",null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$27&\" competence bonus on Climb checks, Stealth checks, saving throws against web effects (magical or otherwise), and checks to break free of webs.\"","v":"You gain a +2 competence bonus on Climb checks, Stealth checks, saving throws against web effects (magical or otherwise), and checks to break free of webs."},{"$f":"\"You gain a +\"&$P$27&\" competence bonus on Climb checks*, Stealth checks*, saving throws against web effects (magical or otherwise), and checks to break free of webs.\"","v":"You gain a +2 competence bonus on Climb checks*, Stealth checks*, saving throws against web effects (magical or otherwise), and checks to break free of webs."},".","Major Form: Your shape changes to that of a giant spider. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a giant spider. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet."]
[22,0,"Stag",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C28)>0","v":false},false,"","Stag: Gore (P), hoof (B). Source PPC:WO","Minor Form: You gain an enhancement bonus of +5 feet to your base speed. This bonus increases to +10 feet at 8th level and +20 feet at 15th level.","Major Form: Your shape changes to that of a Large stag, but its space changes to 10 feet. While in this form, you gain a gore (1d6 damage) and two hooves (1d4 damage), a base speed of 50 feet, low-light vision, and scent (30 feet). At 8th level, you gain a +4 racial bonus on Acrobatic checks when jumping. At 15th level, you gain the Awesome Blow and Improved Natural Attack feats for gore attacks, and you can use Awesome Blow against a creature of your size or smaller.",".","Land Speed","Enhancement",{"$f":"IF($M$3,20,IF($M$2,10,5))","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain an enhancement bonus of +\"&$P$28&\" feet to your base speed.\"","v":"You gain an enhancement bonus of +5 feet to your base speed."},{"$f":"\"You gain an enhancement bonus of +\"&$P$28&\" feet to your base speed.*\"","v":"You gain an enhancement bonus of +5 feet to your base speed.*"},".","Major Form: Your shape changes to that of a Large stag, but its space changes to 10 feet. While in this form, you gain a gore (1d6 damage) and two hooves (1d4 damage), a base speed of 50 feet, low-light vision, and scent (30 feet). At 8th level, you gain a +4 racial bonus on Acrobatic checks when jumping. At 15th level, you gain the Awesome Blow and Improved Natural Attack feats for gore attacks, and you can use Awesome Blow against a creature of your size or smaller.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a Large stag, but its space changes to 10 feet. While in this form, you gain a gore (1d6 damage) and two hooves (1d4 damage), a base speed of 50 feet, low-light vision, and scent (30 feet). At 8th level, you gain a +4 racial bonus on Acrobatic checks when jumping. At 15th level, you gain the Awesome Blow and Improved Natural Attack feats for gore attacks, and you can use Awesome Blow against a creature of your size or smaller."]
[23,0,"Tiger",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C29)>0","v":false},false,"","Tiger: Bite (B, P, S). Source PPC:WO","Minor Form: You gain a +2 enhancement bonus to your Dexterity score. This bonus increases to +4 at 8th level and +6 at 15th level.","Major Form: Your shape changes to that of a dire tiger. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack).",".","DEX","Enhancement",{"$f":"IF($M$3,6,IF($M$2,4,2))","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You gain a +\"&$P$29&\" enhancement bonus to your Dexterity score.\"","v":"You gain a +2 enhancement bonus to your Dexterity score."},{"$f":"\"You gain a +\"&$P$29&\" enhancement bonus to your Dexterity score.*\"","v":"You gain a +2 enhancement bonus to your Dexterity score.*"},".","Major Form: Your shape changes to that of a dire tiger. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack).",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a dire tiger. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack)."]
[24,0,"Wolf",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C30)>0","v":false},false,"","Wolf: Bite (B, P, S). Source PPC:WO","Minor Form: You gain the scent ability with a range of 10 feet, or, if you have the scent ability, the range increases by 10 feet. The range of this scent or the increase to your scent increases to 20 feet at 8th level and 30 feet at 15th level. The range doubles if the opponent is upwind and is halved if the opponent is downwind.","Major Form: Your shape changes to that of a dire wolf. While in this form, you gain a base speed of 50 feet, low-light vision, and scent (30 feet), a bite (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite).",".","Scent","Misc",{"$f":"IF($M$3,30,IF($M$2,20,10))","v":10},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"You have the scent ability with a range of +\"&'Misc Calc'!$P$8&\" feet. The range doubles if the opponent is upwind and is halved if the opponent is downwind.\"","v":"You have the scent ability with a range of +0 feet. The range doubles if the opponent is upwind and is halved if the opponent is downwind."},{"$f":"\"You have the scent ability with a range of +\"&'Misc Calc'!$P$8&\" feet*. The range doubles if the opponent is upwind and is halved if the opponent is downwind.\"","v":"You have the scent ability with a range of +0 feet*. The range doubles if the opponent is upwind and is halved if the opponent is downwind."},".","Major Form: Your shape changes to that of a dire wolf. While in this form, you gain a base speed of 50 feet, low-light vision, and scent (30 feet), a bite (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite).",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a dire wolf. While in this form, you gain a base speed of 50 feet, low-light vision, and scent (30 feet), a bite (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite)."]
[25,0,"Wolverine",{"$f":"OptUW","v":false},true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C31)>0","v":false},false,"","Wolverine: Bite (B, P, S). Source PPC:WO","Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points.","Major Form: Your shape changes to that of a dire wolverine. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage.",".","HP",null,{"$f":"TotalClassLevels","v":0},"Negative HP calculation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diehard",null,null,null,null,null,{"$f":"\"You gain an additional \"&TotalClassLevels&\" hit points. You also reat your Constitution score as \"&IF(ShifterLevel>=15,8,4)&\" points higher than it is for the purpose of determining when you die at negative hit points.\"&IF(ShifterLevel>=8,\"You gain Diehard as a bonus feat.\",\"\")","v":"You gain an additional 0 hit points. You also reat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points."},{"$f":"\"You gain an additional \"&TotalClassLevels&\" hit points*. You also reat your Constitution score as \"&IF(ShifterLevel>=15,8,4)&\" points higher than it is for the purpose of determining when you die at negative hit points.\"&IF(ShifterLevel>=8,\"You gain Diehard as a bonus feat.\",\"\")","v":"You gain an additional 0 hit points*. You also reat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points."},".","Major Form: Your shape changes to that of a dire wolverine. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage.",".",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your shape changes to that of a dire wolverine. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage."]
[26,0,"Dragon",{"$f":"OptWO","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C32)>0","v":false},false,"","Dragon (Dragonblood Shifter Archetype): Bite (B, P, S), tail slap (B), wing (B). Source PPC:WO"]
[27,0,"Fey",{"$f":"OptWO","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C33)>0","v":false},false,"","Fey (Feyform Shifter Archetype): Bite (B, P, S), sting (P). Source PPC:WO",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AR8","v":"Major Form: Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). At 8th level, you gain Improved Natural Attack with your claws. At 15th level, the critical multiplier of your claw attack increases by 1 (×2 becomes ×3) to a maximum of ×4, and you gain the Awesome Blow feat."}]
[28,0,"Swarm",{"$f":"OptWO","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C34)>0","v":false},false,"","Swarm (Swarm Shifter Archetype): Bite (B, P, S), pincers (B), sting (P). Source PPC:WO"]
[29,0,"Air",{"$f":"OptUW","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C35)>0","v":false},false,""]
[30,0,"Earth",{"$f":"OptUW","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C36)>0","v":false},false,""]
[31,0,"Fire",{"$f":"OptUW","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C37)>0","v":false},false,""]
[32,0,"Water",{"$f":"OptUW","v":false},false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C38)>0","v":false},{"$f":"AND(D38:F38,G38=FALSE)","v":false},""]
[33,0,"Elephant",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C39)>0","v":false},false,null,null,"Minor Form: You gain a +4 enhancement bonus on bull rush and overrun combat maneuver checks. At 8th level, this bonus increases to +6, and at 15th level it increases to +8.","Major Form: Your shape changes to that of a Large adolescent elephant (as an elephant, but with a space of 10 feet). While in this form, you gain low-light vision, scent, a gore attack (1d6 damage), and a slam attack (1d8 damage) with a 5-foot reach. You also gain a +2 racial bonus to Strength and to natural armor. While in this form, you can carry a Medium bipedal creature on your back, allowing you to act as the creature’s mount. At 8th level, you gain trample, as the universal monster rule, dealing your shifter claw damage. At 15th level, you gain Improved Bull Rush as a bonus feat, and your racial bonus to Strength and natural armor increases to +4.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +4 enhancement bonus on bull rush and overrun combat maneuver checks. At 8th level, this bonus increases to +6, and at 15th level it increases to +8.",null,null,null,{"$f":"_xlfn._xlws.SORT(_xlfn.UNIQUE('Buff Data'!K:K))","v":0}]
[34,0,"Giant Wasp",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C40)>0","v":false},false,null,null,"Minor Form: You gain a +4 bonus on Will saves against mind-affecting affects. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a giant wasp (Bestiary 275). This ability uses the vermin shapeUM spell, rather than beast shape, for the purposes of wild shape. While in this form, you gain a fly speed of 40 feet (clumsy), and swarms and vermin do not attack you unless magically commanded to do so. At 8th level, this fly speed increases to 60 feet (average), and you gain a sting attack usable a number of times per day equal to 3 + your Wisdom modifier, which applies the following poison.",null,"Wasp Venom (Ex)",null,"Sting—injury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/round for 4 rounds; effect 1d3 Dex damage; cure 2 consecutive saves.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +4 bonus on Will saves against mind-affecting affects. This bonus increases to +6 at 8th level and +8 at 15th level.",null,null,null,155]
[35,0,"Falcon",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C41)>0","v":false},false,null,null,"Minor Form: You gain a +4 bonus on Will saves against mind-affecting affects. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a giant wasp (Bestiary 275). This ability uses the vermin shapeUM spell, rather than beast shape, for the purposes of wild shape. While in this form, you gain a fly speed of 40 feet (clumsy), and swarms and vermin do not attack you unless magically commanded to do so. At 8th level, this fly speed increases to 60 feet (average), and you gain a sting attack usable a number of times per day equal to 3 + your Wisdom modifier, which applies the following poison.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +4 bonus on Will saves against mind-affecting affects. This bonus increases to +6 at 8th level and +8 at 15th level.",null,null,null,""]
[36,0,"Horse",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C42)>0","v":false},false,null,null,"Minor Form: You gain the Endurance feat as well as an enhancement bonus of +5 feet to your base speed. At 8th level, you gain the Run feat. If you already have the Run feat, you instead can run at 6 times your base speed when using the Run feat. At 15th level, your enhancement bonus to your base speed increases to +15.","Major Form: Your shape changes to that of a horse. While in this form, you gain a base speed of 50 feet, low-light vision, scent (30 feet), and the ability to move before and after an attack, as if you had the Ride– By Attack feat. At 8th level, you can move through threatened squares without provoking attacks of opportunity, and you gain trample, as the universal monster rule, dealing your shifter claw damage. At 15th level, you gain Improved Overrun as a bonus feat, even if you do not meet the prerequisites.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain the Endurance feat as well as an enhancement bonus of +5 feet to your base speed. At 8th level, you gain the Run feat. If you already have the Run feat, you instead can run at 6 times your base speed when using the Run feat. At 15th level, your enhancement bonus to your base speed increases to +15.",null,null,null,"                                      "]
[37,0,"Lion",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C43)>0","v":false},false,null,null,"Minor Form: You gain a +4 competence bonus on Intimidate checks. This bonus increases to +6 at 8th level and +8 at 15th level.","Major Form: Your shape changes to that of a dire lion (Bestiary 193). While in this form, you gain a base speed of 40 feet, low-light vision, and scent (30 feet). Once per day for every 2 shifter levels you have, you can utter a mighty roar, allowing you to attempt an Intimidate check with a +5 circumstance bonus to demoralize enemies within 30 feet.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +4 competence bonus on Intimidate checks. This bonus increases to +6 at 8th level and +8 at 15th level.",null,null,null,"AC"]
[38,0,"Peafowl",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C44)>0","v":false},false,null,null,"Minor Form: You gain a +2 enhancement bonus to your Charisma score. At 8th level the bonus increases to +4, and at 15th level it increases to +6.","Major Form: Your shape changes to that of a Small peafowl. While in this form you gain low-light vision, a fly speed of 40 feet (clumsy), two talon attacks (1d3 damage), and a +4 racial bonus on Stealth checks. A peafowl can’t use its fly speed to hover and must end any flying move action by landing or perching on a solid surface. A peafowl can perform a captivating dance targeting all creatures within a 15-foot cone. Each creature in the cone that can see your dance must succeed at a Will save (DC = 10 + half your shifter level + your Charisma modifier) or be stunned for 1 round. At 8th level, the stunned effect lasts for 2 rounds, and at 15th level the duration increases to 4 rounds. Whether or not it succeeds at the initial save, a creature cannot be affected by this ability again for 24 hours.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +2 enhancement bonus to your Charisma score. At 8th level the bonus increases to +4, and at 15th level it increases to +6.",null,null,null,"Acrobatics"]
[39,0,"Snapping Turtle",false,true,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C45)>0","v":false},false,null,null,"Minor Form: You gain a +2 enhancement bonus to Wisdom. At 8th level, this bonus increases to +4, and at 15th level, it increases to +6.","Major Form: Your shape changes to that of a Large giant snapping turtle. While in this form, you gain low-light vision, scent (30 feet), a swim speed of 20 feet, and a bite attack (1d8 + 1-1/2 your Strength modifier damage). At 8th level, you gain an insight bonus equal to your Wisdom modifier to your CMD against bull rush, drag, overrun, reposition, and trip attempts. At 15th level, you gain DR 5/silver.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain a +2 enhancement bonus to Wisdom. At 8th level, this bonus increases to +4, and at 15th level, it increases to +6.",null,null,null,"AllSaves"]
[40,0,"End of List",false,false,{"$f":"NOT(AND(Archetypes!$L$678,LEN(ShifterAspect1)>0))","v":true},{"$f":"COUNTIF('Class Options'!$E$1081:$E$1085,C46)>0","v":false},false,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"AllSkills"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Attack Rolls"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Attack Rolls/Melee"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"B1"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bluff"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CHA"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CHASkill"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climb"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climb Land"]
["Bat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climb Speed"]
["Minor Form: You gain darkvision with a range of 60 feet. If you already have darkvision with this range or greater, the range of your darkvision increases by 30 feet. At 8th level, you gain darkvision with a range of 90 feet instead. If you already have darkvision with this range or greater, your darkvision increases by 30 feet. At 15th level, you gain the 8th-level benefit and gain blindsense with a range of 15 feet or, if you already have blindsense with a range of 15 feet or more, you increase its range by 10 feet.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CMB"]
["Major Form: Your shape changes to that of a dire bat. While in this form, you gain a bite attack (1d8 damage), a fly speed of 40 feet (clumsy) and blindsense with a range of 10 feet. At 8th level, the fly speed increases to 60 feet (good), the range of your blindsense increases to 20 feet, and you gain the Flyby Attack feat. At 15th level, your fly speed increases to 80 feet (good) and you gain the Hover feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CMD"]
["Bear",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CON"]
["Minor Form: You gain a +2 enhancement bonus to your Constitution score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concentration"]
["Major Form: Your shape changes to that of a dire bear. While in this form, you gain two claw attacks (1d6 damage) with the grab ability, a bite attack (1d8 damage), a 40 feet base speed, low-light vision and scent (30 feet). At 8th level, you gain Improved Natural Attack with your claws. At 15th level, the critical multiplier of your claw attack increases by 1 (×2 becomes ×3) to a maximum of ×4, and you gain the Awesome Blow feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Damage"]
["Boar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DEX"]
["Source PPC:WO",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Disable Device"]
["Minor Form: You gain Diehard as a bonus feat. At 8th level, you add your Hit Dice to your Constitution when determining the negative number of hit points at which you die.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR/--"]
["Minor Form: You gain a +2 enhancement bonus to your Strength score. At 8th level, the bonus increases to +4, and at 15th level it increases to +6.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy Resistance (acid)"]
["Major Form: Your shape changes to that of a Large bull (see Cattle). While in this form, you gain a 40 foot base speed, low-light vision, scent, and a gore attack (1d8 damage) with powerful charge (+1d8 on your gore attack). At 8th level, you gain the trample as per the universal monster rule (dealing gore damage plus 1-1/2 times your Strength modifier). At 15th level, your gore damage increases to 2d8 and you gain the Awesome Blow feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy Resistance (cold)"]
["Minor Form: You gain a +2 competence bonus on Swim checks and grapple combat maneuver checks. This bonus increases to +4 at 8th level and +6 at 15th level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy Resistance (sonic)"]
["Major Form: Your shape changes to that of a crocodile. While in this form, you gain a swim speed of 30 feet, low-light vision, a bite attack (1d8) with the grab ability, and a tail slap attack (a secondary natural attack that deals 1d12 points of damage). At 8th level, once per minute as a free action, you can increase your land speed by 20 feet for 1 round. At 15th level, you gain Improved Natural Attack with your bite attack, and when you successfully grapple a foe, you can knock your grappled foe prone.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Escape Artist"]
["Minor Form: You gain a +2 bonus on Initiative checks. This bonus increases to +4 at 8th level and +6 at 15th level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fly Speed"]
["Major Form: Your shape changes to that of a deinonychus. While in this form, you gain a base speed of 60 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage), two talon attacks (1d8 damage, and your talon attacks can use your shifter claws damage), and pounce. At 8th level, you gain two foreclaw attacks (1d4 damage, and these attacks cannot use your shifter claws damage) and a +4 racial bonus on Acrobatics checks. At 15th level, you gain a +1 dodge bonus to AC and Spring Attack as a bonus feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortitude"]
["Minor Form: You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses. This bonus increases to +6 at 8th level and +8 at 15th level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"INT"]
["Major Form: Your shape changes to that of a Large dolphin, but your space is 10 feet instead of 5 feet. While in this form, you gain a swim speed of 60 feet, blindsense with a range of 10 feet, low-light vision, a bite attack (1d8), and the ability to hold your breath for a number of minutes equal to 6 times your Constitution score before you risk drowning. At 8th level, the range of your blindsense increases to 20 feet. At 15th level, the range of your blindsense increases to 60 feet and your swim speed increases to 80 feet.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intimidate"]
["The aspect of the dragonfly offers the ability to make quick, darting attacks at foes.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Physical"]
["Minor Form: You gain an enhancement bonus of +10 feet to your base speed when charging. This bonus increases to +20 feet at 8th level and +30 feet at 15th level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reflex"]
["Source PPC:WO",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resist Energy (electricity)"]
["The aspect of the electric eel imparts the ability to charge attacks with electricity and to slip effortlessly out of danger.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resist Energy (fire)"]
["Elephant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"STR"]
["Source PPC:HoG",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"STRCON"]
["Major Form: Your shape changes to that of a Large adolescent elephant (as an elephant, but with a space of 10 feet). While in this form, you gain low-light vision, scent, a gore attack (1d6 damage), and a slam attack (1d8 damage) with a 5-foot reach. You also gain a +2 racial bonus to Strength and to natural armor. While in this form, you can carry a Medium bipedal creature on your back, allowing you to act as the creature’s mount. At 8th level, you gain trample, as the universal monster rule, dealing your shifter claw damage. At 15th level, you gain Improved Bull Rush as a bonus feat, and your racial bonus to Strength and natural armor increases to +4.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim"]
["Falcon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim Land"]
["Major Form: Your shape changes to that of a Small falcon. While in this form, you gain a bite attack (1d4 damage), two claw attacks (1d3 damage), a fly speed of 60 feet (good), low-light vision, and a +4 racial bonus on vision-based Perception checks. At 8th level, you gain darkvision with a range of 120 feet, and your racial bonus on Perception checks increases to +6. At 15th level, you gain blindsense with a range of 60 feet and your fly speed increases to 90 feet (perfect).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Will"]
["Frog",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WIS"]
["Major Form: Your shape changes to that of a Large frog (as per the giant frog but with a space of 10 feet). While in this form, you gain a swim speed of 30 feet, low-light vision, scent (30 feet), a bite attack (1d6 damage) with the grab ability, and the ability to treat all jumps as if you had a running start. At 8th level, you gain a tongue attack (see below). At 15th level, your swim speed increases to 60 feet. In addition, the reach of your tongue attack increases to 30 feet, and your tongue attack deals bludgeoning damage equal to the damage dealt by your shifter claws."]
["Tongue (Ex)"]
["Source PPC:HoG"]
["The aspect of the wasp grants flight and a venomous sting, as well as great mental resistance. A giant wasp’s alternate attack is sting (P)."]
["Wasp Venom (Ex)"]
["Sting—injury; save Fort DC = 10 + half your shifter level + your Constitution modifier; frequency 1/round for 4 rounds; effect 1d3 Dex damage; cure 2 consecutive saves."]
["Source PPC:HoG"]
["The aspect of the horse grants speed and maneuverability. A horse’s alternate attack is hoof (B)."]
["Lion"]
["Source PPC:HoG"]
["Major Form: Your shape changes to that of a dire lion (Bestiary 193). While in this form, you gain a base speed of 40 feet, low-light vision, and scent (30 feet). Once per day for every 2 shifter levels you have, you can utter a mighty roar, allowing you to attempt an Intimidate check with a +5 circumstance bonus to demoralize enemies within 30 feet."]
["Allies gain a +1 morale bonus on attack and damage rolls against creatures affected by this ability. At 8th level, you gain one of the following teamwork feats as a bonus feat: Outflank, Pack AttackUC, Paired Opportunists, or Shake It OffUC. You can grant allies within 30 feet the benefits of this feat as a swift action for a number of rounds equal to 3 + your Wisdom modifier. At 15th level, you provide a flanking bonus to any ally who threatens the same opponent as you do, and you can change places with an adjacent ally as a move action that does not provoke an attack of opportunity, as if using the Swap Places feat."]
["The aspect of the lizard is one of swift, graceful movement, granting the ability to dart and scurry with an astounding agility and balance."]
["Minor Form: You gain a +4 competence bonus on Acrobatics checks. This bonus increases to +6 at 8th level and +8 at 15th level."]
["Source PPC:WO"]
["The aspect of the mantis imparts uncanny patience and unsettling speed."]
["Monkey"]
["The monkey is a climbing trickster who specializes in mobility and manual agility."]
["Mouse"]
["The aspect of the mouse offers the ability to gain access to hard-to-reach places while avoiding many attacks and effects."]
["Octopus"]
["Source PPC:WO"]
["Major Form: Your shape changes to that of an octopus. While in this form, you gain the aquatic subtype, a swim speed of 30 feet, low-light vision, a bite attack (1d3), a tentacles attack (no damage) with the grab ability, and Multiattack as a bonus feat. At 8th level, you gain the jet ability (20o feet). At 15th level, you gain the ability to produce an ink cloud (see below) and deal an amount of bludgeoning damage with your tentacles attack equal to the damage dealt by your shifter claws."]
["Ink Cloud (Ex)"]
["Source PPC:WO"]
["Minor Form: You gain a +4 competence bonus on Knowledge checks to identify creatures’ abilities and weaknesses. This bonus increases to +6 at 8th level and +8 at 15th level."]
["The aspect of the owl is one of silence. This predator glides through the night unheard, a master of stealthy attacks."]
["Minor Form: You gain a +4 competence bonus on Stealth checks. This bonus increases to +6 at 8th level and +8 at 15th level."]
["Source PPC:HoG"]
["Peafowl are popular ornamental birds due to their spectacular colors, and they are often symbols of royalty or the divine. A shifter using the alternate natural attacks rules can select a bite (B, P, S) or tail slap (B) attack."]
["Scorpion"]
["Source PPC:WO"]
["Major Form: Your shape changes to that of a giant scorpion. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, two primary claw attacks (1d6) with the grab ability, and a secondary sting attack (1d6). At 8th level, the range of your tremorsense increases to 20 feet, and you gain a +4 racial bonus on Climb and Perception checks. At 15th level, when you make an attack of opportunity with your sting attack or maintain a grapple and deal damage with your sting attack, that attack also applies the following poison."]
["Poison (Ex)"]
["The snake is a sneaky and lethal foe who strikes unexpectedly with deadly effect, while avoiding opportune strikes made in return."]
["Minor Form: You gain a +2 bonus on attack rolls when making attacks of opportunity and a +2 dodge bonus to your AC against attacks of opportunity. These bonuses increase to +4 at 8th level and +6 at 15th level."]
["Snapping Turtle"]
["Source PPC:HoG"]
["Major Form: Your shape changes to that of a Large giant snapping turtle. While in this form, you gain low-light vision, scent (30 feet), a swim speed of 20 feet, and a bite attack (1d8 + 1-1/2 your Strength modifier damage). At 8th level, you gain an insight bonus equal to your Wisdom modifier to your CMD against bull rush, drag, overrun, reposition, and trip attempts. At 15th level, you gain DR 5/silver."]
["Spider"]
["Minor Form: You gain a +2 competence bonus on Climb checks, Stealth checks, saving throws against web effects (magical or otherwise), and checks to break free of webs. This bonus increases to +4 at 8th level and +6 at 15th level."]
["Major Form: Your shape changes to that of a giant spider. While in this form, you gain darkvision with a range of 60 feet, tremorsense with a range of 10 feet, a climb speed of 30 feet, the web special attack, and a bite attack (1d6). At 8th level, you gain a +4 racial bonus on Perception checks, and the range of your tremorsense increases to 20 feet. At 15th level, you gain Improved Natural Attack (bite), and the range of your tremorsense increases to 30 feet."]
["The stag can outrun or stand its ground against almost any foe. This aspect offers majestic grace and swift speed."]
["Minor Form: You gain an enhancement bonus of +5 feet to your base speed. This bonus increases to +10 feet at 8th level and +20 feet at 15th level."]
["Major Form: Your shape changes to that of a Large stag, but its space changes to 10 feet. While in this form, you gain a gore (1d6 damage) and two hooves (1d4 damage), a base speed of 50 feet, low-light vision, and scent (30 feet). At 8th level, you gain a +4 racial bonus on Acrobatic checks when jumping. At 15th level, you gain the Awesome Blow and Improved Natural Attack feats for gore attacks, and you can use Awesome Blow against a creature of your size or smaller."]
["Tiger"]
["The tiger is a powerful but graceful hunter of the wild, quietly stalking its prey and then taking it down with ruthless efficiency."]
["Minor Form: You gain a +2 enhancement bonus to your Dexterity score. This bonus increases to +4 at 8th level and +6 at 15th level."]
["Major Form: Your shape changes to that of a dire tiger. While in this form, you gain a base speed of 40 feet, low-light vision, scent (30 feet), two claws (2d4 damage) and a bite (2d6 damage), the grab ability with both your bite and claw attacks, and pounce. At 8th level, you gain a +4 racial bonus on Stealth checks. At 15th level, you gain the rake attack with your back claw attacks (dealing additional damage equal to that of your claw attack)."]
["Wolf"]
["The aspect of the wolf provides the senses and the attacks of the mighty wolf, whose instincts are honed to track and take down its prey."]
["Minor Form: You gain the scent ability with a range of 10 feet, or, if you have the scent ability, the range increases by 10 feet. The range of this scent or the increase to your scent increases to 20 feet at 8th level and 30 feet at 15th level. The range doubles if the opponent is upwind and is halved if the opponent is downwind."]
["Major Form: Your shape changes to that of a dire wolf. While in this form, you gain a base speed of 50 feet, low-light vision, and scent (30 feet), a bite (1d8 damage), and you can make a trip attempt with your bite attack. At 8th level, the range of your scent ability increases to 40 feet and you gain a +4 racial bonus on Survival checks when tracking with scent. At 15th level, you gain Improved Natural Attack (bite)."]
["Wolverine"]
["This aspect unlocks the brutal ferocity and tenacious fury of the wolverine. The wolverine’s lust for battle invigorates its will to live, and it can press on in battle longer than its enemies expect."]
["Minor Form: You gain 1 additional hit point per Hit Die you have, and treat your Constitution score as 4 points higher than it is for the purpose of determining when you die at negative hit points. At 8th level, you gain Diehard as a bonus feat. At 15th level, you treat your Constitution as being 8 points higher for the purpose of determining when you die at negative hit points."]
["Major Form: Your shape changes to that of a dire wolverine. While in this form, you gain two claws (1d8 damage) and a bite (1d6 damage), a climb speed of 10 feet, low-light vision, and scent (30 feet). While in dire wolverine form, you gain the barbarian’s rage power, but can activate this rage only in a round after you’ve taken damage. You can rage for a number of rounds each day equal to your shifter level. This ability otherwise functions the same as the barbarian rage ability (unlike a dire wolverine, you can choose to end this rage voluntarily). At 8th level, you can choose two barbarian rage powers, treating your shifter level as your effective barbarian level for the purposes of meeting prerequisites. At 15th level, you are no longer fatigued at the end of your rage."]

{"sheet":"Medium Data","index":46,"n_rows":3,"n_cols":8,"rows_kept":3,"cut":false,"hidden":true,"merged":[]}
[]
[]
["Spirit","Source Flag","Favored Locations","Taboos","Lesser","Intermediate","Greater","Supreme"]

{"sheet":"Spirit Data","index":47,"n_rows":124,"n_cols":25,"rows_kept":124,"cut":false,"hidden":true,"merged":[]}
["Name","Has","Type","Source","Desc","Hyperlink","<VAR>","<VAR2>","<STAT>","<DIFF>","Uses","Period","Gain","Stats (will need to recalc for other classes)"]
["Battle Spirit",{"$f":"IFERROR(INDEX($N$89:$N$95,MATCH(A2,$A$89:$A$95,0)),0)+IFERROR(INDEX($N$100:$N$101,MATCH(A2,$A$100:$A$101,0)),0)+IFERROR(INDEX($N$107:$N$112,MATCH(A2,$A$107:$A$112,0)),0)+IFERROR(INDEX($N$116:$N$118,MATCH(A2,$A$116:$A$118,0)),0)+IFERROR(INDEX($N$122:$N$124,MATCH(A2,$A$122:$A$124,0)),0)","v":0},"Su","ACG 38","You surround yourself with the spirit of battle. Allies within 30ft (including yourself) receive a +<VAR> morale bonus on attack rolls and weapon damage rolls.  You can use this ability for <STAT> rounds per day.",null,"/8+1[,3]",null,"+3",null,"<STAT>","rounds/day",{"$f":"IFERROR(INDEX($M$89:$M$95,MATCH(A2,$A$89:$A$95,0)),0)+IFERROR(INDEX($M$100:$M$101,MATCH(A2,$A$100:$A$101,0)),0)+IFERROR(INDEX($M$107:$M$112,MATCH(A2,$A$107:$A$112,0)),0)+IFERROR(INDEX($M$116:$M$118,MATCH(A2,$A$116:$A$118,0)),0)+IFERROR(INDEX($M$122:$M$124,MATCH(A2,$A$122:$A$124,0)),0)","v":0}]
["Enemies' Bane",0,"Su","ACG 38","As a swift action, you can imbue a single weapon you are wielding with the bane ability for 1 minute, choosing the type of creature each time you do.  If the weapon already has the bane ability, the additional damage increases to 4d6.  You can use this ability <STAT> times per day.",null,null,null,"+3",null,"<STAT>","/day",0]
["Paragon of Battle",0,"Su","ACG 38","As a standard action, you can assume a form that combines the effects of enlarge person and deadly juggernaut for up to one minute.  You can do this <STAT> times per day.",null,null,null,"+3",null,"<STAT>","/day",0]
["Manifestation of Battle",0,"Su","ACG 38","You become a spirit of battle. As a full-round action, you can make a full attack and move up to your speed.  When you score a critical hit, the attack ignores damage reduction. You gain a +4 insight bonus to AC for confirming critical hits against you.  If you are reduced to 0 hit points, you do not die until your negative hit point total exceeds double your Constitution score.",null,null,null,null,null,null,null,0]
["Touch of the Grave",0,"Su","ACG 39","As a standard action, you can make a melee touch attack infused with negative energy that deals 1d4 + <VAR> points of damage (or heals undead for the same amount).  You can do this <STAT> times per day.<VAR2>",null,"/2","TouchGraveSpirit","+3",null,"<STAT>","/day",0]
["Shard Soul",0,"Su","ACG 39","You gain DR <VAR>/Magic.  In addition, as a standard action you can cause jagged pieces of bone to explode from your body in a 10-foot radius burst, dealing <VAR2>d6 damage (Reflex save for half).  You can use this ability 3 times per day, but must wait 1d4 rounds between each use.",null,"/4+1","/2",null,null,3,"/day",0,{"$f":"INT(B7/4)+1","v":1}]
["Shedding Form",0,"Su","ACG 39","As a standard action, you shed your body and become incorporeal.  While in this form, all your weapons are considered to have the ghost touch ability.  You can use this ability for <VAR> rounds per day.",null,"x1",null,null,null,"<VAR>","rounds/day",0]
["Manifestation of Death",0,"Su","ACG 39","You become a spirit of death.  Once per round, you can cast bleed or stabilize as a free action.  If you are reduced to below 0 hit points, you automatically stabilize.  You can cast animate dead at will without paying a material component cost (although you are still subject to the usual HD control limit.)  Once per day, you can cast power word kill, but the spell can only target a creature with 150hp or fewer.",null,null,null,null,null,1,"/day",0]
["Touch of Flame",0,"Su","ACG 40","As a standard action, you can make a melee touch attack that deals 1d6 + <VAR> fire damage.  You can use this ability <STAT> times perr day.<VAR2>",null,"/2","TouchFlameSpirit","+3",null,"<STAT>","/day",0]
["Fiery Soul",0,"Su","ACG 40","You gain fire resistance 10. In addition, as a standard action you can unleash a 15-ft cone of flame from your mouth, dealing <VAR>d4 points of fire damage. (Reflex save for half)  You can do this 3 times a day, but must wait 1d4 rounds between each use.",null,"x1",null,null,null,3,"/day",0]
["Elemental Form (Flame)",0,"Su","ACG 40","Once per day as a standard action, you can assume the form of a Huge or smaller fire elemental for up to <VAR> hours, as if using Elemental Body IV. ",null,"x1",null,null,null,1,"/day",0]
["Manifestation of Flame",0,"Su","ACG 40","You become a spirit of flame. You gain fire resistance 30.  You can apply any one of Enlarge, Extend, Silent or Still Spell to any fire spell you cast without increasing spell level or casting time, even if you don't have the relevant feat.",null,null,null,null,null,null,null,0]
["Stardust",0,"Sp","ACG 41","As a standard action, you cause stardust to materialize around one creature within 30 feet.  The target sheds light as a candle and cannot benefit from concealment or invisibility effects.  It takes a -<VAR> penalty on any attack rolls and sight-based perception checks.  This effect lasts <VAR2> rounds and you can use this ability <STAT> times per day.",null,"/4+1","/2[1,]","+3",null,"<STAT>","/day",0]
["Void Adaptation",0,"Su","ACG 41","You gain darkvision 60 (or your existing darkvision extends 30) and can see in supernatural darkness.  Additionally, you are constantly under the effects of endure elements and do not need to breathe.",null,null,null,null,null,null,null,0]
["Phantasmagoric Display",0,"Sp","ACG 41","You can cast prismatic wall and prismatic spray each once per day at a caster level of <VAR>",null,"x1",null,null,null,null,null,0]
["Manifestation of Heaven",0,"Su","ACG 41","You become a spirit of the heavens.  You gain a bonus on all saving throws equal to your wisdom modifier. You automatically stabilize if reduce to below 0 hit points and are immunte to fear effects. You automatically confirm all critical hits you threaten. If you die, you are reborn 3 days later in the form of a star child, maturing over the course of 7 days, as reincarnate",null,null,null,null,null,null,null,0]
["Channel",0,"Su","ACG 42",{"$f":"\"You can channel positive energy as a cleric, healing <VAR> to living creatures or damaging <VAR> to undead (Will <VAR2> for half).  You can channel \"&ModCHA+1&\" times per day.\"","v":"You can channel positive energy as a cleric, healing <VAR> to living creatures or damaging <VAR> to undead (Will <VAR2> for half).  You can channel 1 times per day."},null,"ChannelDice","ChannelDC",null,null,{"$f":"1+ModCHA+IF('Feat Data'!H73,2,0)","v":1},"/day",0]
["Healer's Touch",0,"Su","ACG 42","You gain a +4 bonus on Heal checks.  As a standard action, you can move up to half your speed and automatically stabilize up to six dying creatures.",null,null,null,null,null,null,null,0]
["Quick Healing",0,"Su","ACG 42","<STAT> times a day, you can channel positive energy or cast a cure spell as a swift action.",null,null,null,"x1",null,"<STAT>","/day",0]
["Manifestation of Life",0,"Su","ACG 42","You become a perfect channel for life energy.  You gain immunity to bleed, death attacks and negative energy, as well as the exhausted, fatigued, nauseated and sickened conditions.  Ability damage and drain cannot reduce you to below 1 in any ability score.  You automatically succeed at saving throws against massive damage and you do not die until your negative hit point total exceeds double your constitution score.",null,null,null,null,null,null,null,0]
["Monstrous Insight",0,"Su","ACG 43","As a standard action, you can attempt a knowledge skill with a +<VAR> bonus to identify a creature and its abilities. Whether or not the check is successful, you gain a +2 insight bonus on attack rolls and AC against that creature for one minute.  You can use this ability <STAT> times per day.",null,"x1",null,"+3",null,"<STAT>","/day",0]
["Automatic Writing",0,"Su","ACG 43","<VAR> times per day, you can spend 10 minutes of uninterrupted meditation to produce mysterious writings pertaining to the future.  This takes the form of divination with 90% effectiveness.",null,"/4-1",null,null,null,"<VAR>","/day",0]
["Perfect Knowledge",0,"Ex","ACG 43","You gain the benefit of the tongues spell permanently.  You gain a +10 competence bonus on Linguistics, Spellcraft and all Knowledge spells.",null,null,null,null,null,null,null,0]
["Manifestation of Lore",0,"Su","ACG 43","You become an unending font of knowledge and lore.  You can take 20 an all Knowledge checks, including untrained ones.  You can cast wish once per day - this doesn't require a material component but cannot be used to grant ability score bonuses or replicate spells with expensive material components.",null,null,null,null,null,1,"/day",0]
["Storm Burst",0,"Su","ACG 44","As a standard action, you cause a small storm of wind and rain to form around one creature within 30ft.  The target treats all foes as if they had concealment, suffering a 20% miss change for <VAR> rounds. You can use this ability <STAT> times per day. <VAR2>",null,"/4+1","StormBurstSpirit","+3",null,"<STAT>","/day",0]
["Spirit of Nature",0,"Su","ACG 44","Whenever you are reduced to below 0 hit points, you automatically stabilize and gain fast healing <VAR> for 1d4 rounds",null,"/15x2+1",null,null,null,null,null,0]
["Companion Animal",0,"Su","ACG 44","Your spirit animal takes the form of an animal companion of your choice. It retains all special abilities and intelligence of the spirit animal, but also gains the statistics and abilities of an animal companion.",null,null,null,null,null,null,null,0]
["Manifestation of Nature",0,"Su","ACG 44","You become a spirit of nature. Once per day, you can surround yourself with an organic cocoon of silk as a full-round action. While in the coccoon you are considered helpless. Eight hours later, you emerge, having changed your type to plant, animal or humanoid (different from your current type) and having gained superficial physical characteristics of the chosen type as appropriate. The effect is permanent until you transform again.  This also cleanses you of all poisons or disease, restores you to full hit points and heals you of all ability damage.",null,null,null,null,null,null,null,0]
["Touch of Acid",0,"Su","ACG 45","As a standard action you can make a melee touch attack that deals 1d6 + <VAR> points of acid damage.  You can use this ability <STAT> times per day.<VAR2>",null,"/4+1","TouchAcidSpirit","+3",null,"<STAT>","/day",0]
["Body of Earth",0,"Su","ACG 45","You gain DR <VAR>/adamantine.  As a standard action, you can cause jagged pieces of stone to explode from your body in a 10 foot radius, dealing <VAR2>d6  piercing damage (Reflex save for half).  You can use this ability 3 times per day, but must wait 1d4 rounds between each use.",null,"/4","/2[1,]",null,null,3,"/day",0,{"$f":"INT(B31/4)","v":0}]
["Elemental Form (Stone)",0,"Su","ACG 45","Once per day as a standard action, you can assume the form of a Huge or smaller Earth Elemental for <VAR> hours (as Elemental body IV)",null,"x1",null,null,null,1,"/day",0]
["Manifestation of Stone",0,"Su","ACG 45","You become a being of acid and earth. You gain acid resistance 30.  You can apply one of Enlarge, Extend, Silent or Still spell to any acid or earth spell you cast without increasing the spell's level or casting time, even if you don't have the feat.",null,null,null,null,null,null,null,0]
["Wave Strike",0,"Su","ACG 46","As a standard action you can make a melee touch attack that drenches a creature, dealing 1d6 + <VAR> points of non-lethal damage and pushes it 5 feet away from you.   You can use this ability <STAT> times per day.<VAR2>",null,"/4+1","WaveStrikeSpirit","+3",null,"<STAT>","/day",0]
["Fluid Mastery",0,"Su","ACG 46","You gain a swim speed equal to your base land speed, as well as the ability to breathe underwater.  In addition, you can unleash a torrent of ice and water from you hands in a 15-foot cone as a standard action, dealing <VAR>d4 points of cold damage and pushing affected creatures 5ft back.  (Reflex save for half damage and no push)  You can use this 3 times per day, but must wait 1d4 rounds between each use.",null,"/2",null,null,null,3,"/day",0]
["Elemental Form (Waves)",0,"Su","ACG 46","Once per day as a standard action, you can assume the form of a Huge or smaller Water Elemental for <VAR> hours (as Elemental body IV)",null,"x1",null,null,null,1,"/day",0]
["Manifestation of Water",0,"Su","ACG 46","You become a being of cold and water. You gain cold resistance 30.  You can apply one of Enlarge, Extend, Silent or Still spell to any cold or water spell you cast without increasing the spell's level or casting time, even if you don't have the feat.",null,null,null,null,null,null,null,0]
["Shocking Touch",0,"Su","ACG 47","As a standard action you can make a melee touch attack that deals 1d6 + <VAR> points of electricity damage.  You can use this ability <STAT> times per day.<VAR2>",null,"/4+1","ShockingTouchSpirit","+3",null,"<STAT>","/day",0]
["Spark Soul",0,"Su","ACG 47","You gain electricity resistance 10. In addition, as a standard action, you can unleash a 20-foot line of sparks from your fingertips, dealing <VAR>d4 points of electricity damage (Reflex save for half).  You can use this 3 times a day, but must wait 1d4 rounds between each use.",null,"/2",null,null,null,3,"/day",0]
["Elemental Form (Winds)",0,"Su","ACG 47","Once per day as a standard action, you can assume the form of a Huge or smaller Lightning Elemental for <VAR> hours (as Elemental body IV)",null,"x1",null,null,null,1,"/day",0]
["Manifestation of Wind",0,"Su","ACG 47","You become a being of air and electricity. You gain electricity resistance 30.  You can apply one of Enlarge, Extend, Silent or Still spell to any air or electricity spell you cast without increasing the spell's level or casting time, even if you don't have the feat.",null,null,null,null,null,null,null,0]
["Powerful Smash",0,"Ex","ACO 17",{"$f":"\"As a standard action, you can attack with unarmed strikes as if you had the Improve Unarmed Strike feat. If you hit a creature in this way, they must make a DC \"&10+INT(B42/2)+ModCHA&\" Fort save or be dazed for 1 round. You can do this <STAT> times per day.\"","v":"As a standard action, you can attack with unarmed strikes as if you had the Improve Unarmed Strike feat. If you hit a creature in this way, they must make a DC 10 Fort save or be dazed for 1 round. You can do this <STAT> times per day."},null,null,null,"+3",null,"<STAT>","/day",0]
["Strength of the Beast",0,"Ex","ACO 17","You gain a +<DIFF> enhancement bonus to Strength.*",null,null,null,null,"/4+1*2",null,null,0,{"$f":"INT((B43-M43)/4)*2+2","v":2}]
["Megafauna Companion",0,"Su","ACO 17","Your spirit animal transforms into a megafauna animal companion, as that of a level <VAR> druid.  You must select an arsinoitherium, mastodon, megaloceros or other mammalian megafauna. It retains the abilities of a spirit animal, but gains the statistics and abilities of an animal companion.",null,"x1",null,null,null,null,null,0]
["Manifestation of Mammoth",0,"Su","ACO 17","You can transform into any animal listed under the megafauna or elephant heading. This works as Beast Shape IV, but the duration is permanent and you can activate and dismiss it as often as you like.",null,null,null,null,null,null,null,0]
[{"$f":"CusSpiritAbilName","v":0},{"$f":"IFERROR(INDEX($N$89:$N$95,MATCH(A46,$A$89:$A$95,0)),0)+IFERROR(INDEX($N$100:$N$101,MATCH(A46,$A$100:$A$101,0)),0)+IFERROR(INDEX($N$107:$N$112,MATCH(A46,$A$107:$A$112,0)),0)+IFERROR(INDEX($N$116:$N$118,MATCH(A46,$A$116:$A$118,0)),0)+IFERROR(INDEX($N$122:$N$124,MATCH(A46,$A$122:$A$124,0)),0)","v":0},{"$f":"CusSpiritAbilType","v":0},"Custom",{"$f":"CusSpiritAbilDesc","v":0},null,null,null,null,null,null,null,{"$f":"IFERROR(INDEX($M$89:$M$95,MATCH(A46,$A$89:$A$95,0)),0)+IFERROR(INDEX($M$100:$M$101,MATCH(A46,$A$100:$A$101,0)),0)+IFERROR(INDEX($M$107:$M$112,MATCH(A46,$A$107:$A$112,0)),0)+IFERROR(INDEX($M$116:$M$118,MATCH(A46,$A$116:$A$118,0)),0)+IFERROR(INDEX($M$122:$M$124,MATCH(A46,$A$122:$A$124,0)),0)","v":110}]
[{"$f":"CusSpiritGAbilName","v":0},0,{"$f":"CusSpiritGAbilType","v":0},"Custom",{"$f":"CusSpiritGAbilDesc","v":0},null,null,null,null,null,null,null,110]
[{"$f":"CusSpiritTAbilName","v":0},0,{"$f":"CusSpiritTAbilType","v":0},"Custom",{"$f":"CusSpiritTAbilDesc","v":0},null,null,null,null,null,null,null,110]
[{"$f":"CusSpiritManifestName","v":0},0,{"$f":"CusSpiritManifestType","v":0},"Custom",{"$f":"CusSpiritManifestDesc","v":0},null,null,null,null,null,null,null,110]
["End of List",0,null,null,null,null,null,null,null,null,null,null,0]
[]
[]
[null,null,null,null,null,null,null,"Spells"]
[null,"Spirit","Source","Available",null,{"$f":"MAX($E$55:$E$67)","v":10},"Description",1,2,3,4,5,6,7,8,9,"Animal Desc","Main Spirit","Ability","Greater Ability","True Ability","Manifestation"]
[null,"Battle",{"$f":"OptACG","v":true},{"$f":"AND(C55,COUNTIF('Class Options'!$E$1357:$E$1358,B55)=0)","v":true},{"$f":"IF(C55,COUNTIFS($C$55:$C$67,TRUE,$B$55:$B$67,\"<=\"&B55),0)","v":1},{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A1,$E$55:$E$67,0))","v":"Battle"},null,"Enlarge Person","Fog Cloud","Magic Vestment","Wall of Fire","Righteous Might","Bull's Strength, Mass","Control Weather","Earthquake","Storm of Vengeance","Your animal spirit looks like a fiercer version of its species.  Its natural armor bonus increases by 2.*",{"$f":"ShamanSpirit=B55","v":false},"Battle Spirit","Enemies' Bane","Paragon of Battle","Manifestation of Battle"]
[null,"Bones",true,{"$f":"AND(C56,COUNTIF('Class Options'!$E$1357:$E$1358,B56)=0)","v":true},{"$f":"IF(C56,COUNTIFS($C$55:$C$67,TRUE,$B$55:$B$67,\"<=\"&B56),0)","v":2},{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A2,$E$55:$E$67,0))","v":"Bones"},null,"Cause Fear","False Life","Animate Dead","Fear","Slay Living","Circle of Death","Control Undead","Horrid Wilting","Wail of the Banshee",{"$f":"\"Your spirit animal gives off a ghostly glow and seems nearly transparent.  It is under the constant effects of blur spell (20% concealment, CL \"&ShamanLevel&\")\"","v":"Your spirit animal gives off a ghostly glow and seems nearly transparent.  It is under the constant effects of blur spell (20% concealment, CL 0)"},false,"Touch of the Grave","Shard Soul","Shedding Form","Manifestation of Death"]
[null,"Flame",true,{"$f":"AND(C57,COUNTIF('Class Options'!$E$1357:$E$1358,B57)=0)","v":true},3,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A3,$E$55:$E$67,0))","v":"Flame"},null,"Burning Hands","Resist Energy","Fireball","Wall of Fire","Summon Monster V (Fire Elementals)","Fire Seeds","Fire Storm","Incendiary Cloud","Fiery Body","Your spirit animal is surrounded by a nimbus of flame that gives off light like a candle.  The animal is immune to fire damage, but is vulnerable to cold damage.",false,"Touch of Flame","Fiery Soul","Elemental Form (Flame)","Manifestation of Flame"]
[null,"Heavens",true,{"$f":"AND(C58,COUNTIF('Class Options'!$E$1357:$E$1358,B58)=0)","v":true},4,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A4,$E$55:$E$67,0))","v":"Heavens"},null,"Color Spray","Hypnotic Pattern","Daylight","Rainbow Pattern","Overland Flight","Chain Lightning","Prismatic Spray","Sunburst","Meteor Swarm","The flesh of your spirit animal reflects the stars that would be visible in the night sky.  It gains a fly speed of 5ft, or its existing fly speed increases by 10ft*.  While it is flying, a small nimbus of light surrounds it.",false,"Stardust","Void Adaptation","Phantasmagoric Display","Manifestation of Heaven"]
[null,"Life",true,{"$f":"AND(C59,COUNTIF('Class Options'!$E$1357:$E$1358,B59)=0)","v":true},5,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A5,$E$55:$E$67,0))","v":"Life"},null,"Detect Undead","Restoration, Lesser","Neutralize Poison","Restoration","Breath of Life","Heal","Restoration, Greater","Heal, Mass","True Resurrection","Your spirit animal appears to be a beautiful and healthy version of its species. It gains fast healing 1, or its existing fast healing increases by 1.",false,"Channel","Healer's Touch","Quick Healing","Manifestation of Life"]
[null,"Lore",true,{"$f":"AND(C60,COUNTIF('Class Options'!$E$1357:$E$1358,B60)=0)","v":true},6,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A6,$E$55:$E$67,0))","v":"Lore"},null,"Identify","Tongues","Locate Object","Legend Lore","Contact Other Plane","Owl's Wisdom, Mass","Vision","Moment of Prescience","Time Stop","Your spirit animal appears to be quiet and unassuming.  It gains a +2 bonus to initiative checks*, and a +4 bonus on Stealth checks*.",false,"Monstrous Insight","Automatic Writing","Perfect Knowledge","Manifestation of Lore"]
[null,"Nature",true,{"$f":"AND(C61,COUNTIF('Class Options'!$E$1357:$E$1358,B61)=0)","v":true},7,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A7,$E$55:$E$67,0))","v":"Nature"},null,"Charm Animal","Barkskin","Speak with Plants","Grove of Respite","Awaken","Stone Tell","Creeping Doom","Animal Shapes","World Wave","Your spirit animal looks feral and appears in peak form.  It can move at its normal speed through any undergrowth or natural difficult terrain without taking damage.  If it has a fly speed, it can ignore penalties on the Fly skill check for winds of up to windstorm strength.",false,"Storm Burst","Spirit of Nature","Companion Animal","Manifestation of Nature"]
[null,"Stone",true,{"$f":"AND(C62,COUNTIF('Class Options'!$E$1357:$E$1358,B62)=0)","v":true},8,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A8,$E$55:$E$67,0))","v":"Stone"},null,"Magic Stone","Stone Call","Meld into Stone","Wall of Stone","Stoneskin","Stone Tell","Statue","Repel Metal and Stone","Clashing Rocks","Your spirit animal looks as though its made out of earth and stone with embedded gemstones.  It gains DR 5/adamantine*",false,"Touch of Acid","Body of Earth","Elemental Form (Stone)","Manifestation of Stone"]
[null,"Waves",true,{"$f":"AND(C63,COUNTIF('Class Options'!$E$1357:$E$1358,B63)=0)","v":true},9,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A9,$E$55:$E$67,0))","v":"Waves"},null,"Hydraulic Push","Slipstream","Water Breathing","Wall of Ice","Geyser","Fluid Form","Vortex","Seamantle","Tsunami","The skin of your spirit animal constantly distorts, like ripples on a pond's surface.  It gains Mobility as a bonus feat and can breathe underwater.",false,"Wave Strike","Fluid Mastery","Elemental Form (Waves)","Manifestation of Waves"]
[null,"Wind",true,{"$f":"AND(C64,COUNTIF('Class Options'!$E$1357:$E$1358,B64)=0)","v":true},10,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A10,$E$55:$E$67,0))","v":"Wind"},null,"Alter Winds","Gust of Wind","Cloak of Winds","River of Wind","Control Winds","Sirocco","Control Weather","Whirlwind","Winds of Vengeance","Your spirit animal crackles with electrical energy when it moves, giving off light like a candle.  It gains electricity resistance 10*.",false,"Shocking Touch","Spark Soul","Elemental Form (Winds)","Manifestation of Wind"]
[null,"Mammoth",{"$f":"OptACO","v":false},{"$f":"AND(C65,COUNTIF('Class Options'!$E$1357:$E$1358,B65)=0)","v":false},0,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A11,$E$55:$E$67,0))","v":{"$error":"#N/A"}},null,"Enlarge Person","Bull's Strength","Rage","Stoneskin","Beast Shape III","Tar Pool","Summon Nature's Ally VII","Frightful Aspect","Polar Midnight","Your spirit animal appears more primal and prehistoric than others of its kind. It gains a +2 inherent bonus to Strength* (it loses this bonus when it manifests as a megafauna companion)",false,"Powerful Smash","Strength of the Beast","Megafauna Companion","Manifestation of Mammoth"]
[null,{"$f":"CusSpiritName","v":0},{"$f":"NOT(ISBLANK(CusSpiritName))","v":false},{"$f":"AND(C66,COUNTIF('Class Options'!$E$1357:$E$1358,B66)=0)","v":false},0,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A12,$E$55:$E$67,0))","v":{"$error":"#N/A"}},null,{"$f":"CusSpiritSpell2","v":0},{"$f":"CusSpiritSpell4","v":0},{"$f":"CusSpiritSpell6","v":0},{"$f":"CusSpiritSpell8","v":0},{"$f":"CusSpiritSpell10","v":0},{"$f":"CusSpiritSpell12","v":0},{"$f":"CusSpiritSpell14","v":0},{"$f":"CusSpiritSpell16","v":0},{"$f":"CusSpiritSpell18","v":0},{"$f":"CusSpiritAnimal","v":0},true,{"$f":"CusSpiritAbilName","v":0},{"$f":"CusSpiritGAbilName","v":0},{"$f":"CusSpiritTAbilName","v":0},{"$f":"CusSpiritManifestName","v":0}]
[null,"End of List",false,{"$f":"AND(C67,COUNTIF('Class Options'!$E$1357:$E$1358,B67)=0)","v":false},0,{"$f":"INDEX($B$55:$B$67,MATCH('Class Options Data'!A13,$E$55:$E$67,0))","v":{"$error":"#N/A"}}]
[]
["Spirits Taken:",{"$f":"B84","v":0},{"$f":"B85","v":0},{"$f":"OraSpiritGuideSpirit","v":0},{"$f":"B104","v":0},{"$f":"B105","v":0},{"$f":"B106","v":0},{"$f":"B115","v":0},{"$f":"B121","v":0},null,null,"End of List"]
[]
[null,null,null,null,"Slot 1","Spirit Warden Spells",{"$f":"'Class Features'!C4006","v":false},"Detect Undead","Command Undead","Halt Undead","Death Ward","Possess Object","Undead to Death","Ethereal Jaunt","Control Undead","Foresight"]
[null,null,null,null,null,"Unsworn Shaman",{"$f":"Archetypes!$L$595>0","v":true},{"$f":"IFERROR(INDEX(H$55:H$67,$C104),\"\")","v":0},0,0,0,0,0,0,0,0]
[null,null,null,null,null,"Animist",{"$f":"'Class Features'!C4002","v":false},"Speak with Animals","Skinsend","Speak with Plants","Malfunction","Dream","Speak with Stone","Control Construct","Trap the Soul","Soul Bind"]
[null,null,null,null,null,"Archetype spell:",null,{"$f":"IFERROR(INDEX(H$71:H$73,MATCH(TRUE,$G$71:$G$73,0)),\"\")","v":0},{"$f":"IFERROR(INDEX(I$71:I$73,MATCH(TRUE,$G$71:$G$73,0)),\"\")","v":0},0,0,0,0,0,0,0]
[null,null,null,null,null,"Spirit spell:",null,{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(H$55:H$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(I$55:I$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(J$55:J$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(K$55:K$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(L$55:L$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(M$55:M$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(N$55:N$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(O$55:O$67,$C84),\"\")","v":""},{"$f":"IF(AND('Class Features'!$C$3995,'Class Features'!$C$4001),INDEX(P$55:P$67,$C84),\"\")","v":""}]
[null,null,null,null,"Slot 2","Unsworn Shaman",{"$f":"Archetypes!$L$595>0","v":true},{"$f":"IFERROR(INDEX(H$55:H$67,$C105),\"\")","v":0},0,0,0,0,0,0,0,0]
[null,null,null,null,null,"Visionary",{"$f":"Archetypes!$L$596>0","v":true},"See Alignment","See Invisibility","Clairaudience/clairvoyance","Detect Scrying","Prying Eyes","Legend Lore","Vision","Moment of Prescience","Foresight"]
[null,null,null,null,null,"Wandering Archetype:",null,{"$f":"IFERROR(INDEX(H$76:H$77,MATCH(TRUE,$G$76:$G$77,0)),\"\")","v":0},{"$f":"IFERROR(INDEX(I$76:I$77,MATCH(TRUE,$G$76:$G$77,0)),\"\")","v":0},0,0,0,0,0,0,0]
[null,null,null,null,null,"Wandering spell:",null,{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(H$55:H$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(I$55:I$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(J$55:J$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(K$55:K$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(L$55:L$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(M$55:M$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(N$55:N$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(O$55:O$67,$C85),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(OR(Archetypes!$L$591,AND('Class Features'!$C$4010,'Class Features'!$C$4001)),INDEX(P$55:P$67,$C85),\"\"),\"\")","v":""}]
[null,null,null,null,"Slot 3","Visionary",{"$f":"Archetypes!$L$596>0","v":true},{"$f":"IFERROR(INDEX(H$55:H$67,$C85),\"\")","v":0},0,0,0,0,0,0,0,0]
[null,null,null,null,null,"Slot 3:",null,{"$f":"IFERROR(INDEX(H$80:H$80,MATCH(TRUE,$G$80:$G$80,0)),\"\")","v":0},{"$f":"IFERROR(INDEX(I$80:I$80,MATCH(TRUE,$G$80:$G$80,0)),\"\")","v":0},0,0,0,0,0,0,0]
[]
["Shaman","Level",{"$f":"ShamanLevel","v":0},"Stat",{"$f":"ModCHA","v":0},null,"Spells:",1,2,3,4,5,6,7,8,9]
["Spirit",{"$f":"ShamanSpirit","v":0},{"$f":"MATCH(B84,$B$55:$B$67,0)","v":12},"Power",{"$f":"C83+IF(NeckSlot=\"Amulet of the Spirits (\"&B84&\")\",2,0)","v":0},"Actual:",null,{"$f":"IFERROR(IF(LEN(H74)>1,H74,H75),\"\")","v":""},{"$f":"IFERROR(IF(LEN(I74)>1,I74,I75),\"\")","v":""},"","","","","","",""]
["Wandering",{"$f":"ShamanWanderingSpirit","v":0},{"$f":"MATCH(B85,$B$55:$B$67,0)","v":12},"Power",{"$f":"C83+IF(NeckSlot=\"Amulet of the Spirits (\"&B85&\")\",2,0)","v":0},"Wander:",null,{"$f":"IFERROR(IF(LEN(H78)>1,H78,H79),\"\")","v":""},{"$f":"IFERROR(IF(LEN(I78)>1,I78,I79),\"\")","v":""},"","","","","","",""]
[null,null,null,null,null,"Slot 3:",null,{"$f":"IFERROR(IF(LEN(H81)>1,H81,\"\"),\"\")","v":""},{"$f":"IFERROR(IF(LEN(I81)>1,I81,\"\"),\"\")","v":""},"","","","","","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spirit Animal Power:",null,{"$f":"INDEX($Q$55:$Q$67,$C84)","v":0}]
["Name",null,"Type","Source","Desc","Hyperlink","<VAR>","<VAR2>","<STAT>","<DIFF>","Uses","Period","Level","Power","VARVal","VAR2Val","StatVal","DiffVal","Display","Name","Reference","Description","Hyperlink","Usage","per time"]
[{"$f":"INDEX($S$55:$S$67,$C$84)","v":0},{"$f":"MATCH(A89,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B89)","v":0},"Custom",0,0,0,0,0,{"$f":"INDEX(J$2:J$50,$B89)","v":0},{"$f":"INDEX(K$2:K$50,$B89)","v":0},0,{"$f":"IF('Class Features'!$C$3995,1,99)","v":99},{"$f":"IF($C$83>=M89,$E$84,0)","v":0},{"$f":"IF(G89=0,\"\",INDEX(CLFunctionTable,$N89,MATCH(G89,CLFunctionName,0)))","v":""},"",{"$f":"IF(I89=0,\"\",INDEX(CLFunctionTableExtended,$E$83+6,MATCH(I89,CLFunctionName,0)))","v":""},{"$f":"IF(J89=0,\"\",INDEX(CLFunctionTableExtended,(N89-M89)+6,MATCH(J89,CLFunctionName,0)))","v":""},{"$f":"AND(N89>0,NOT(ISERROR(V89)))","v":false},{"$f":"\"@\"&A89&\" (\"&C89&\")\"","v":"@0 (0)"},{"$f":"D89","v":"Custom"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E89,\"<DIFF>\",$R89),\"<STAT>\",$Q89),\"<VAR2>\",$P89),\"<VAR>\",$O89)","v":"0"},"",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K89,\"<STAT>\",$Q89),\"<VAR2>\",$P89),\"<VAR>\",$O89)),0)","v":0},{"$f":"L89","v":0}]
[{"$f":"INDEX($T$55:$T$67,$C$84)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$3995,8,99)","v":99},{"$f":"IF($C$83>=M90,$E$84,0)","v":0},"","","","",false,"@0 (0)","Custom",{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E90,\"<DIFF>\",$R90),\"<STAT>\",$Q90),\"<VAR2>\",$P90),\"<VAR>\",$O90)","v":"0"},"",0,0]
[{"$f":"INDEX($U$55:$U$67,$C$84)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$3995,16,99)","v":99},0,"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($V$55:$V$67,$C$84)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$3995,20,99)","v":99},0,"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($S$55:$S$67,$C$85)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$4010,IF(Archetypes!$L$596,12,4),99)","v":99},{"$f":"IF($C$83>=M93,$E$85,0)","v":0},"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($T$55:$T$67,$C$85)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$4010,IF(Archetypes!$L$596,20,12),99)","v":99},{"$f":"IF($C$83>=M94,$E$85,0)","v":0},"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($U$55:$U$67,$C$85)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,{"$f":"IF('Class Features'!$C$4010,IF(Archetypes!$L$596,99,16),99)","v":99},0,"","","","",false,"@0 (0)","Custom","0","",0,0]
[]
["Spirit Guide","Level",{"$f":"IF(Archetypes!L385,OracleLevel,0)","v":0},"Stat",{"$f":"ModCHA","v":0},null,"Spells:",1,2,3,4,5,6,7,8,9]
[null,"Spirit",{"$f":"MATCH(OraSpiritGuideSpirit,$B$55:$B$67,0)","v":12},"Power",{"$f":"C97","v":0},null,null,{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(H$55:H$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(I$55:I$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(J$55:J$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(K$55:K$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(L$55:L$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(M$55:M$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(N$55:N$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(O$55:O$67,$C98),\"\"),\"\")","v":""},{"$f":"IFERROR(IF(Archetypes!$L$385,INDEX(P$55:P$67,$C98),\"\"),\"\")","v":""}]
[]
[{"$f":"INDEX($S$55:$S$67,$C$98)","v":0},{"$f":"MATCH(A100,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B100)","v":0},"Custom",0,0,0,0,0,0,0,0,7,{"$f":"IF($C$97>=M100,$E$98,0)","v":0},{"$f":"IF(G100=0,\"\",INDEX(CLFunctionTable,$N100,MATCH(G100,CLFunctionName,0)))","v":""},{"$f":"IF(H100=0,\"\",INDEX(CLFunctionTable,$N100,MATCH(H100,CLFunctionName,0)))","v":""},{"$f":"IF(I100=0,\"\",INDEX(CLFunctionTableExtended,$E$97+6,MATCH(I100,CLFunctionName,0)))","v":""},{"$f":"IF(J100=0,\"\",INDEX(CLFunctionTableExtended,(N100-M100)+6,MATCH(J100,CLFunctionName,0)))","v":""},{"$f":"AND(N100>0,NOT(ISERROR(V100)))","v":false},{"$f":"\"@\"&A100&\" (\"&C100&\")\"","v":"@0 (0)"},{"$f":"D100","v":"Custom"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E100,\"<DIFF>\",$R100),\"<STAT>\",$Q100),\"<VAR2>\",$P100),\"<VAR>\",$O100)","v":"0"},"",{"$f":"IFERROR(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K100,\"<STAT>\",$Q100),\"<VAR2>\",$P100),\"<VAR>\",$O100),0)","v":"0"},{"$f":"L100","v":0}]
[{"$f":"INDEX($T$55:$T$67,$C$98)","v":0},{"$f":"MATCH(A101,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B101)","v":0},{"$f":"INDEX(D$2:D$50,$B101)","v":"Custom"}," ",{"$f":"INDEX(F$2:F$50,$B101)","v":0},0,0,0,0,0,0,15,{"$f":"IF($C$97>=M101,$E$98,0)","v":0},{"$f":"IF(G101=0,\"\",INDEX(CLFunctionTable,$N101,MATCH(G101,CLFunctionName,0)))","v":""},{"$f":"IF(H101=0,\"\",INDEX(CLFunctionTable,$N101,MATCH(H101,CLFunctionName,0)))","v":""},{"$f":"IF(I101=0,\"\",INDEX(CLFunctionTableExtended,$E$97+6,MATCH(I101,CLFunctionName,0)))","v":""},{"$f":"IF(J101=0,\"\",INDEX(CLFunctionTableExtended,(N101-M101)+6,MATCH(J101,CLFunctionName,0)))","v":""},{"$f":"AND(N101>0,NOT(ISERROR(V101)))","v":false},{"$f":"\"@\"&A101&\" (\"&C101&\")\"","v":"@0 (0)"},{"$f":"D101","v":"Custom"}," ","",{"$f":"IFERROR(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K101,\"<STAT>\",$Q101),\"<VAR2>\",$P101),\"<VAR>\",$O101),0)","v":"0"},{"$f":"L101","v":0}]
[]
["Unsworn Shaman","Level",{"$f":"IF(Archetypes!$L$595,C83,0)","v":0},"Stat",{"$f":"E83","v":0}]
["Wand 1",{"$f":"'Class Options'!E1412","v":0},{"$f":"MATCH(B104,$B$55:$B$67,0)","v":12},"Power",{"$f":"C103+IF(NeckSlot=\"Amulet of the Spirits (\"&B104&\")\",2,0)","v":0}]
["Wand 2",{"$f":"'Class Options'!E1413","v":0},{"$f":"MATCH(B105,$B$55:$B$67,0)","v":12},"Power",{"$f":"C103+IF(NeckSlot=\"Amulet of the Spirits (\"&B105&\")\",2,0)","v":0}]
["Animal",{"$f":"'Class Options'!E1414","v":0},{"$f":"MATCH(B106,$B$55:$B$67,0)","v":12},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX($Q$55:$Q$67,$C106)","v":0}]
[{"$f":"INDEX($S$55:$S$67,$C$104)","v":0},{"$f":"MATCH(A107,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B107)","v":0},"Custom",0,0,0,0,0,{"$f":"INDEX(J$2:J$50,$B107)","v":0},{"$f":"INDEX(K$2:K$50,$B107)","v":0},0,2,{"$f":"IF($C$83>=M107,$E$104,0)","v":0},{"$f":"IF(G107=0,\"\",INDEX(CLFunctionTable,$N107,MATCH(G107,CLFunctionName,0)))","v":""},"",{"$f":"IF(I107=0,\"\",INDEX(CLFunctionTableExtended,$E$83+6,MATCH(I107,CLFunctionName,0)))","v":""},{"$f":"IF(J107=0,\"\",INDEX(CLFunctionTableExtended,(N107-M107)+6,MATCH(J107,CLFunctionName,0)))","v":""},{"$f":"AND(N107>0,NOT(ISERROR(V107)))","v":false},{"$f":"\"@\"&A107&\" (\"&C107&\")\"","v":"@0 (0)"},{"$f":"D107","v":"Custom"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E107,\"<DIFF>\",$R107),\"<STAT>\",$Q107),\"<VAR2>\",$P107),\"<VAR>\",$O107)","v":"0"},"",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K107,\"<STAT>\",$Q107),\"<VAR2>\",$P107),\"<VAR>\",$O107)),0)","v":0},{"$f":"L107","v":0}]
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[{"$f":"INDEX($U$55:$U$67,$C$104)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,18,0,"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($S$55:$S$67,$C$105)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,6,{"$f":"IF($C$83>=M110,$E$105,0)","v":0},"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($T$55:$T$67,$C$105)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,14,{"$f":"IF($C$83>=M111,$E$105,0)","v":0},"","","","",false,"@0 (0)","Custom","0","",0,0]
[{"$f":"INDEX($U$55:$U$67,$C$105)","v":0},45,0,"Custom",0,0,0,0,0,0,0,0,20,0,"","","","",false,"@0 (0)","Custom","0","",0,0]
[]
["Spirit Whisperer","Level",{"$f":"IF(Archetypes!$L$448,WizardLevel,0)","v":0},"Stat",{"$f":"ModInt","v":0}]
["Spirit Link",{"$f":"'Class Options'!E724","v":0},{"$f":"MATCH(B115,$B$55:$B$67,0)","v":12},"Power",{"$f":"C114+IF(NeckSlot=\"Amulet of the Spirits (\"&B115&\")\",2,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX($Q$55:$Q$67,$C115)","v":0}]
[{"$f":"INDEX($S$55:$S$67,$C$115)","v":0},{"$f":"MATCH(A116,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B116)","v":0},"Custom",0,0,0,0,0,{"$f":"INDEX(J$2:J$50,$B116)","v":0},{"$f":"INDEX(K$2:K$50,$B116)","v":0},0,1,{"$f":"IF($C$114>=M116,$E$115,0)","v":0},{"$f":"IF(G116=0,\"\",INDEX(CLFunctionTable,$N116,MATCH(G116,CLFunctionName,0)))","v":""},"",{"$f":"IF(I116=0,\"\",INDEX(CLFunctionTableExtended,$E$114+6,MATCH(I116,CLFunctionName,0)))","v":""},{"$f":"IF(J116=0,\"\",INDEX(CLFunctionTableExtended,(N116-M116)+6,MATCH(J116,CLFunctionName,0)))","v":""},{"$f":"AND(N116>0,NOT(ISERROR(V116)))","v":false},{"$f":"\"@\"&A116&\" (\"&C116&\")\"","v":"@0 (0)"},{"$f":"D116","v":"Custom"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E116,\"<DIFF>\",$R116),\"<STAT>\",$Q116),\"<VAR2>\",$P116),\"<VAR>\",$O116)","v":"0"},"",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K116,\"<STAT>\",$Q116),\"<VAR2>\",$P116),\"<VAR>\",$O116)),0)","v":0},{"$f":"L116","v":0}]
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[{"$f":"INDEX($V$55:$V$67,$C$115)","v":0},{"$f":"MATCH(A118,$A$2:$A$50,0)","v":45},0,"Custom",0,0,0,0,0,0,0,0,20,0,"","",{"$f":"IF(I118=0,\"\",INDEX(CLFunctionTableExtended,$E$114+6,MATCH(I118,CLFunctionName,0)))","v":""},{"$f":"IF(J118=0,\"\",INDEX(CLFunctionTableExtended,(N118-M118)+6,MATCH(J118,CLFunctionName,0)))","v":""},{"$f":"AND(N118>0,NOT(ISERROR(V118)))","v":false},{"$f":"\"@\"&A118&\" (\"&C118&\")\"","v":"@0 (0)"},{"$f":"D118","v":"Custom"},"0","",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K118,\"<STAT>\",$Q118),\"<VAR2>\",$P118),\"<VAR>\",$O118)),0)","v":0},{"$f":"L118","v":0}]
[]
["Spirit Summoner","Level",{"$f":"IF(Archetypes!$L$413,SummonerLevel,0)","v":0},"Stat",{"$f":"ModCHA","v":0},null,null,1,2,3,4,5,6]
["Spirit",{"$f":"'Class Options'!E1113","v":0},{"$f":"MATCH(B121,$B$55:$B$67,0)","v":12},"Power",{"$f":"C120+IF(NeckSlot=\"Amulet of the Spirits (\"&B121&\")\",2,0)","v":0},null,null,{"$f":"INDEX(H$55:H$67,$C121)","v":0},0,0,0,0,0]
[{"$f":"INDEX($S$55:$S$67,$C$121)","v":0},{"$f":"MATCH(A122,$A$2:$A$50,0)","v":45},{"$f":"INDEX(C$2:C$50,$B122)","v":0},"Custom",0,0,0,0,0,{"$f":"INDEX(J$2:J$50,$B122)","v":0},{"$f":"INDEX(K$2:K$50,$B122)","v":0},0,1,{"$f":"IF($C$120>=M122,$E$121,0)","v":0},{"$f":"IF(G122=0,\"\",INDEX(CLFunctionTable,$N122,MATCH(G122,CLFunctionName,0)))","v":""},"",{"$f":"IF(I122=0,\"\",INDEX(CLFunctionTableExtended,$E$120+6,MATCH(I122,CLFunctionName,0)))","v":""},{"$f":"IF(J122=0,\"\",INDEX(CLFunctionTableExtended,(N122-M122)+6,MATCH(J122,CLFunctionName,0)))","v":""},{"$f":"AND(N122>0,NOT(ISERROR(V122)))","v":false},{"$f":"\"@\"&A122&\" (\"&C122&\")\"","v":"@0 (0)"},{"$f":"D122","v":"Custom"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(E122,\"<DIFF>\",$R122),\"<STAT>\",$Q122),\"<VAR2>\",$P122),\"<VAR>\",$O122)","v":"0"},"",{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(K122,\"<STAT>\",$Q122),\"<VAR2>\",$P122),\"<VAR>\",$O122)),0)","v":0},{"$f":"L122","v":0}]
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{"sheet":"Ki Powers","index":48,"n_rows":118,"n_cols":19,"rows_kept":118,"cut":false,"hidden":true,"merged":[]}
[]
["Name","Has","Type","Source","Source Flag","Description","<VAR>","<VAR2>","Level","Prereq","Qinggong",null,null,"Unchained",null,{"$f":"MAX(O3:O104)","v":6}]
["Abundant Step",{"$f":"IFERROR(INDEX($I$110:$I$118,MATCH(A3,$A$110:$A$118,0)),0)","v":0},"Su","PU 16",{"$f":"OptPU","v":true},"As a move action, you can spend 2 ki points and slip magically between spaces. You can move up to <VAR>, by visualizing the area or stating a direction. You cannot take other creatures with you, and cannot take any other actions after doing this.@--If the destination is occupied by a solid body, you take 1d6 damage and are shunted to a random open space within 100ft of the intended destination. If there are no open space with 100ft, you take an additional 2d6 damage and are shunted to an open space with 1000ft. If none exist, you take an additional 4d6 damage and the ability fails.","long",null,8,true,null,null,1,{"$f":"AND(E3,UnchainedMonkLevel>=I3,J3,NOT(B3))","v":false},{"$f":"IF(N3,COUNTIFS($N$3:$N$104,TRUE,$A$3:$A$104,\"<=\"&A3),0)","v":0},{"$f":"IF($M3>P$2,\"\",INDEX($A$3:$A$104,MATCH($M3,O$3:O$104,0)))","v":"Empty Body"}]
["Cobra Breath",{"$f":"IFERROR(INDEX($I$110:$I$118,MATCH(A4,$A$110:$A$118,0)),0)","v":0},"Su","PU 16",true,"When you use Diamond Body to neutralize a poison, you can instead release it as a ranged touch attack at a foe within 30ft. If it hits, the foe must save against the poison's DC or suffer its effects, even if it is not a contact poison.",null,null,12,{"$f":"B5","v":0},null,null,2,false,{"$f":"IF(N4,COUNTIFS($N$3:$N$104,TRUE,$A$3:$A$104,\"<=\"&A4),0)","v":0},{"$f":"IF($M4>P$2,\"\",INDEX($A$3:$A$104,MATCH($M4,O$3:O$104,0)))","v":"Feather Balance"}]
["Diamond Body",0,"Su","PU 16",true,"By spending one ki point, you can attempt to remove one toxin from your body, by making  a 1d20+<VAR> check against the poison's DC. If successful, you suffer no additional effects from the poison and temporary effects end, but this does not reverse instantaneous effects, such as hit point damage and temporary ability damge.","x1",null,8,true,null,null,3,false,0,"Ki Metabolism"]
["Diamond Mind",0,"Su","PU 16",true,"By spending one ki point as a swift action, you can suppress a fear effect affecting you for 10 minutes. You can spend 2 points to activate this ability when frightened or panicked.",null,null,6,true,null,null,4,false,0,"Ki Range"]
["Diamond Resilience",0,"Ex","PU 16",true,"By spending one ki point as a swift action, you gain DR <VAR>/- for one minute.","-10/3x2[2,6]",null,12,true,null,null,5,false,0,"Sudden Speed"]
["Diamond Soul",0,"Su","PU 16",true,"You can spend 2 ki points as a swift action to gain spell resistance <VAR> for <VAR2> rounds.","+10","x1",12,true,null,null,6,false,0,"Wholeness of Body"]
["Elemental Fury",0,"Su","PU 16",true,{"$f":"\"By spending one ki point as a swift action, you can imbue your natural attacks to deal an additional 1d6 \"&KiPowerElement&\" damgage for <VAR> rounds.\"","v":"By spending one ki point as a swift action, you can imbue your natural attacks to deal an additional 1d6  damgage for <VAR> rounds."},"/2",null,6,true,null,null,7,false,0,""]
["Elemental Burst",0,"Su","PU 16",true,{"$f":"\"You can spend 4 ki points to unleash a gout of \"&KiPowerElement&\" that deals 20d6 damage in a 30ft cone. A <DC> DC Reflex save halves the damage.\"","v":"You can spend 4 ki points to unleash a gout of  that deals 20d6 damage in a 30ft cone. A <DC> DC Reflex save halves the damage."},null,null,18,{"$f":"B9","v":0},null,null,8,false,0,""]
["Empty Body",0,"Su","PU 16",true,"By spending 3 ki points as a move action, you can assume an ethereal state for one minute.",null,null,null,true,null,null,9,true,1,""]
["Feather Balance",0,"Ex","PU 17",true,"You can spend 1 ki point as a swift action to achieve perfect balance - for one minute treat any Acrobatics check made to balance as if you had rolled a 20.",null,null,null,true,null,null,10,true,2,""]
["Formless Mastery",0,"Ex","PU 17",true,{"$f":"\"As long as you don't possess a style feat, you can spend 1 ki point as an immediate action to gain the following until the end of your next turn (or current turn if you activate this on your turn): \"&\"a +4 dodge bonus to AC, a +4 circumstance bonus on attack rolls and a +<VAR> bonus on damage rolls.\"&IF(B14,\" You can activate this ability and the Furious Defense ki power with the same immediate action for 3 ki points.\",\"\")","v":"As long as you don't possess a style feat, you can spend 1 ki point as an immediate action to gain the following until the end of your next turn (or current turn if you activate this on your turn): a +4 dodge bonus to AC, a +4 circumstance bonus on attack rolls and a +<VAR> bonus on damage rolls."},"x1",null,7,true,null,null,11,false,0,""]
["Furious Defense",0,"Ex","PU 17",true,"By spending 1 ki point as an immediate action, you can grant yourself a +4 dodge bonus to AC until the end of your next turn.",null,null,7,true,null,null,12,false,0,""]
["High Jump",0,"Ex","PU 17",true,"You gain a +<VAR> bonus to Acrobatics checks to jump, and always count as having a running start. By spending 1 ki point as a swift action, you can gain a +20 bonus on Acrobatics checks to jump for one round.",null,null,{"$f":"IF(Archetypes!L171,6,4)","v":4},true,null,null,13,false,0,""]
["Insightful Wisdom",0,"Su","PU 17",true,"You can spend 2 ki points as an immediate action to give advice to an ally within 30ft who can hear you, allowing them to reroll a single attack or saving throw. They must take the second result, even if it is worse.",null,null,8,true,null,null,14,false,0,""]
["Ki Blocker",0,"Su","PU 17",true,"As a free action, you can spend 1 ki point before making an unarmed strike against a foe. If the attack damages the foe, the cost to activate ki abilities increases by 1 ki point for 1 hour. If you instead spend 2 ki points, you can use this ability to affect the target's arcane pool, arcane reservoir, grit points, inspiration or panache points. Multiple uses increase the duration by 1 hour.",null,null,10,true,null,null,15,false,0,""]
["Ki Guardian",0,"Su","PU 17",true,"As an immediate action before rolling a saving throw against an effect that also targets or includes other allies, you can spend any number of ki points and designate that number of adjacent allies. You roll a saving throw for each ally, using your own bonus. If a roll succeeds, that ally is treated as having saved against the effect. If any rolls fail (including your own), that ally and yourself are treated as if you had failed the save.",null,null,6,true,null,null,16,{"$f":"AND(E18,UnchainedMonkLevel>=I18,J18,NOT(B18))","v":false},0,""]
["Ki Hurricane",0,"Ex","PU 17",true,"As a full round action, you can move up to twice your speed. At any point in that movement you can spend 1 ki point to make the first attack in your flurry of blows. You can later spend another ki point to make the next attack, and so on until you exhaust all your flurry attacks.",null,null,10,{"$f":"B29","v":0},null,null,17,false,0,""]
["Ki Metabolism",0,"Su","PU 17",true,"As long as you have at least 1 point in your ki pool, you only need to eat and drink 1/4 as often, you only need 2 hours of sleep each night and can hold your breath for up to 1 hour per point of Constitution. As a move action, you can enter a state of suspended animation, falling unconscious and appearing dead to all senses. When you do this, you indicate a preset period of time or a triggering condition, after which you awaken.",null,null,null,true,null,null,18,true,3,""]
["Ki Mount",0,"Su","PU 17",true,"As a standard action, you can spend 1 ki point to grant your mount <VAR> temporary hit points for <VAR2> hours. As long as you are mounted or adjacent to your mount, it shares the benefits of your AC bonus, evasion, high jump, improved evasion ki strike, perfect self and still mind abilities.",null,null,6,true,null,null,19,false,0,""]
["Ki Range",0,"Su","PU 17",true,"You can spend 1 ki point as a swift action to increase the range increment of any thrown monk weapon for 20 feet. This is applied before doubling the range with the Far Shot feat.",null,null,null,true,null,null,20,true,4,""]
["Ki Visions",0,"Su","PU 17",true,"On any given night when you dream, you can gain the benefits of a divination spell. Doing so costs 2 ki points from your next day's total.",null,null,10,true,null,null,21,false,0,""]
["Ki Volley",0,"Su","PU 18",true,"When a targeted spell or spell-like ability fails to overcome your spell resistance from diamond soul, you can spend 2 ki points as an immediate action to send the spell back at its caster as spell turning.",null,null,16,{"$f":"B8","v":0},null,null,22,false,0,""]
["Light Steps",0,"Ex","PU 18",true,"When you use your feather balance ki power, you can also ignore all difficult terrain. In addition, while active, you can also cross any solid surface even if it would nor normally support your weight. This does not allow you to walk on liquids.",null,null,8,{"$f":"B12","v":0},null,null,23,false,0,""]
["One Touch",0,"Ex","PU 18",true,"As long as you have at least 1 point in your ki pool, as a standard action you can make an unarmed strike against a foe as a touch attack. You get a bonus of <VAR> on the damage roll and can spend 1 ki point to double this bonus for that attack.","/2",null,12,true,null,null,24,false,0,""]
["Quivering Palm",0,"Su","PU 18",true,"You can attempt to set up potentially fatal vibrations with the body of another creature. This is a standard action that costs 4 ki points, and you must declare this ability and spend the point before making the attack roll. Creature immune to critical hits are immune to this ability. If the attack hits and the target takes damage from the blow, you can attempt to slay the victim at any time within <VAR> days. To make such an attempt, you will the target to die as a free action. The target must make a DC <DC> Fortitude or die. If the target makes the save, they are no longer in danger from that quivering palm attack, but may be affected by a later one. You can only have one quivering palm in effect at one time - using another negates the first.","x1",null,16,true,null,null,25,false,0,""]
["Slow Fall",0,"Su","PU 18",true,"While within arm's reach of a wall, you can use it slow your descent by expending 1 point from your ki pool. You take no damage from the fall (or reduced damage if only part of the fall was adjacent to the wall)",null,null,4,true,true,null,26,false,0,""]
["Sudden Speed",0,"Su","PU 18",true,"As a swift action, you can spend 1 ki point to increase your base land speed by 30ft for 1 minute.",null,null,null,true,null,null,27,true,5,""]
["Water Sprint",0,"Su","PU 18",true,"As a swift action, you can spend 1 ki point to gain the ability to walk on water for <VAR> minutes.","x1",null,6,true,null,null,28,false,0,""]
["Wind Jump",0,"Su","PU 18",true,"As a move action, you can spend 1 ki point to gain a fly speed (with perfect manueverability) equal to your base land speed. You must end your movement each round on a surface that can support your weight or fall as normal. Once activated, this ability lasts for 1 minute.",null,null,8,{"$f":"B15","v":0},null,null,29,false,0,""]
["Wholeness of Body",0,"Su","PU 18",true,"As a standard action, you can spend 2 ki points to heal yourself for 1d8+<VAR>.",null,null,null,true,null,null,30,true,6,""]
["Acrobatic Steps",0,"Su","UM 52",{"$f":"OptUltMagic","v":true},{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of Acrobatic Steps until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K8,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of Acrobatic Steps until the start of your next turn: Whenever you move, you may move through up to 15 feet of difficult terrain each round as if it were normal terrain. "},null,null,4,true,true,null,31,false,0,""]
["Augury",0,"Sp","UM 52",true,"You can spend 1 ki point to cast augury as a spell-like ability: You can learn whether a particular action will bring good (Weal), bad (Woe), good and bad (Weal and Woe), or neutral (Nothing) results within the next half hour. This has a <VAR> base chance of returning a meaningful reply - if this fails the result will be a Nothing. The casting time for this spell is one minute.","AuguryChance",null,4,true,true,null,32,false,0,""]
["Barkskin",0,"Sp","UM 52",true,"You can spend 1 ki point to cast barkskin on yourself as a spell-like ability: you gain a +<VAR> enhancement bonus to your natural armor bonus for <VAR2> minutes.","/3+1[2,5]","x10",4,true,true,null,33,{"$f":"AND(E35,UnchainedMonkLevel>=I35,J35,NOT(B35))","v":false},0,""]
["Deny Death",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can gain the effects of the Deny Death feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K562,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can gain the effects of the Deny Death feat until the start of your next turn: If you have 1 ki point when you fail your Constitution check to stabilize, you do not lose 1 hit point. If you succeed at the check, you can spend 1 point to heal 1d6. On a natural 20 you can spend 1 ki point to heal 2d6 hit points of damage instead."},null,null,4,true,true,null,34,false,0,""]
["Feather Step",0,"Sp","UM 52",true,"You can spend 1 ki point to cast feather step on yourself as a spell-like ability: for <VAR> minutes, you can ignore the movement effects of difficult terrain and can take 5ft steps in difficult terrain.","x10",null,4,true,true,null,35,false,0,""]
["Hydraulic Push",0,"Sp","UM 52",true,"You can spend 1 ki point to cast hydraulic push as a spell-like ability: you call forth a blast of water to make a bull rush against a creature or object within <VAR>.  Your CMB is equal to <VAR2> plus your highest mental stat modifier. The bull rush does not provoke an attack of opportunity and the water extinguishes any non-magical fire in the target's square.","close","x1",4,true,true,null,36,false,0,""]
["Ki Arrow",0,"Sp","UM 52",true,"You can spend 1 ki point to cast ki arrow as a spell-like ability: You imbue an arrow with your power and throw it at a target up to 100ft away. If it hits (ranged attack roll), the target takes your unarmed strike damage (including your Strength bonus)",null,null,4,true,true,null,37,false,0,""]
["Ki Stand",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can gain the effects of the Ki Stand feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K598,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can gain the effects of the Ki Stand feat until the start of your next turn: While you have at least 1 ki point in your ki pool, you can stand up as a swift action that provokes attacks of opportunity. You may spend 1 point of your ki pool to stand up as a swift action without provoking attacks of opportunity."},null,null,4,true,true,null,38,false,0,""]
["Message",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,4,true,true,null,39,false,0,""]
["Power Attack",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Power Attack feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K199,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Power Attack feat until the start of your next turn: You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased to +3 with two-handed weapons, a one handed weapon using two hands, or a primary natural weapon that deals 1.5 strength damage. This bonus to damage is decreased to +1 if you are making an attack with an off-hand weapon or secondary natural weapon. These effects last until your next turn."},null,null,4,true,true,null,40,false,0,""]
["Quick Draw",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Quick Draw feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K201,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Quick Draw feat until the start of your next turn: You can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon as a move action."},null,null,4,true,true,null,41,false,0,""]
["Scorching Ray",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,4,true,true,null,42,false,0,""]
["Throw Anything",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Throw Anything feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K298,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Throw Anything feat until the start of your next turn: You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons."},null,null,4,true,true,null,43,false,0,""]
["True Strike",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,4,true,true,null,44,false,0,""]
["Cloak of Winds",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,6,true,true,null,45,false,0,""]
["Gaseous Form",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,6,true,true,null,46,false,0,""]
["Heroic Recovery",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Heroic Recovery feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K427,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Heroic Recovery feat until the start of your next turn: As a standard action you may attempt a new saving throw against a harmful condition or affliction requiring a Fortitude save that is affecting you. You may use this feat 1 times a day. "},null,null,6,true,true,null,47,false,0,""]
["Hydraulic Torrent",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,6,true,true,null,48,false,0,""]
["Remove Disease",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,6,true,true,null,49,false,0,""]
["Sidestep",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Sidestep feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K503,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Sidestep feat until the start of your next turn: Whenever an opponent misses you with a melee attack, you may move 5 feet as an immediate action so long as you remain within that opponent’s threatened area. This movement does not provoke attacks of opportunity. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5 feet from your total movement."},null,null,6,true,true,null,50,false,0,""]
["Snatch Arrow",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Snatch Arrows feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K276,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Snatch Arrows feat until the start of your next turn: When using the Deflect Arrows feat you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn't your turn) or kept for later use."},null,null,6,true,true,null,51,false,0,""]
["Spring Attack",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Spring Attack feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K289,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Spring Attack feat until the start of your next turn: As a full-round action, you can move up to your speed and make a single melee attack without provoking any attacks of opportunity from the target of your attack. You can also move after the attack."},null,null,6,true,true,null,52,false,0,""]
["Dragon's Breath",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,8,true,true,null,53,false,0,""]
["Gliding Steps",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Gliding Steps feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K586,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Gliding Steps feat until the start of your next turn: If you have at least one ki point when you move you do not provoke attacks of opportunity when leaving the first square of that movement. You can spend 1 ki point to avoid provoking attacks of opportunity during that entire move."},null,null,8,true,true,null,54,false,0,""]
["Neutralize Poison",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,8,true,true,null,55,false,0,""]
["Poison",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,8,true,true,null,56,false,0,""]
["Restoration",0,"Sp","UM 52",true,"You can spend 2 ki point to cast restoration on yourself as a spell-like ability: Over the course of three rounds, you dispel any magical effects reducing your ability scores, as well as all fatigue, exhaustion, and temporary negative levels, and one permanent negative level. You cure all temporary ability damage and all permanent ability drain from a single ability score.",null,null,8,true,true,null,57,false,0,""]
["Share Memory",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,8,true,true,null,58,false,0,""]
["Silk to Steel",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,8,true,true,null,59,false,0,""]
["Spider Step",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Spider Step feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K508,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Spider Step feat until the start of your next turn: As a move action, you can move up to half your slow fall distance across a wall or ceiling or across ropes, branches, or even water or other surfaces that cannot support your weight. You must reach a solid, level surface by the end of your turn or you will fall."},null,null,8,true,true,null,60,false,0,""]
["Whirlwind Attack",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Spider Step feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K334,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Spider Step feat until the start of your next turn: When you use the full-attack action, you can give up your regular attacks and instead make one melee attack at your highest base attack bonus against each opponent within reach. You must make a separate attack roll against each opponent."},null,null,8,true,true,null,61,false,0,""]
["Discordant Blast",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,10,true,true,null,62,false,0,""]
["Greater Bull Rush",0,"Su","UM 52",{"$f":"OptUltMagic","v":true},{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Bull Rush feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K85,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Bull Rush feat until the start of your next turn: You receive a +2 bonus on checks made to bull rush a foe.  When you bull rush an opponent, its movement provokes attacks of opportunities from you allies."},null,null,10,true,true,null,63,false,0,""]
["Greater Disarm",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Disarm feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K86,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Disarm feat until the start of your next turn: You receive a +2 bonus on checks made to disarm a foe.  When you disarm an opponent, the weapon lands 15 feet away from its wielder in a random direction."},null,null,10,true,true,null,64,false,0,""]
["Greater Feint",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Feint feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K87,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Feint feat until the start of your next turn: Whenever you use feint your opponent loses his Dexterity bonus until the beginning of your next turn."},null,null,10,true,true,null,65,{"$f":"AND(E67,UnchainedMonkLevel>=I67,J67,NOT(B67))","v":false},0,""]
["Greater Sunder",{"$f":"IFERROR(INDEX($I$110:$I$118,MATCH(A68,$A$110:$A$118,0)),0)","v":0},"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Sunder Rush feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K101,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Greater Sunder Rush feat until the start of your next turn: You receive a +2 bonus on checks made to sunder an item.  When you sunder to destroy a weapon, shield or armor, any excess damage is applied to the item's wielder.  No damage is transferred if you leave the item with 1 hit point."},null,null,10,true,true,null,66,false,{"$f":"IF(N68,COUNTIFS($N$3:$N$104,TRUE,$A$3:$A$104,\"<=\"&A68),0)","v":0},{"$f":"IF($M68>P$2,\"\",INDEX($A$3:$A$104,MATCH($M68,O$3:O$104,0)))","v":""}]
["Improved Blind-Fight",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Improved Blind-Fight feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K428,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 1 ki point to gain the effects of the Improved Blind-Fight feat until the start of your next turn: Your melee attacks ignore the miss chance for less than total concealment. You may still reroll your miss chance percentile roll for total concealment."},null,null,10,true,true,null,67,false,0,""]
["Ki Leech",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,10,true,true,null,68,false,0,""]
["Lunge",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 1 ki point to gain the effects of the Lunge feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K167,\"*\",\"\")","v":"As a free action on your turn, you can spend 1 ki point to gain the effects of the Lunge feat until the start of your next turn: You can increase the reach of your melee attacks by 5 feet until the end of your turn by taking a -2 penalty to your AC until your next turn. You must decide to use this ability before any attacks are made."},null,null,10,true,true,null,69,false,0,""]
["Shadow Step",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,10,true,true,null,70,false,0,""]
["Spit Venom",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,10,true,true,null,71,false,0,""]
["Step Up and Strike",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 2 ki points to gain the effects of the Step Up and Strike feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K511,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 2 ki points to gain the effects of the Step Up and Strike feat until the start of your next turn: When using the Step Up or Following Step feats to follow an adjacent foe, you may also make a single melee attack against that foe at your highest base attack bonus. This attack counts as one of your attacks of opportunity for the round."},null,null,10,true,true,null,72,false,0,""]
["Wind Stance",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Wind Stance feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K336,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Wind Stance feat until the start of your next turn: If you move more than 5 feet this turn, you gain 20% concealment for 1 round against ranged attacks."},null,null,10,true,true,null,73,false,0,""]
["Battlemind Link",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,12,true,true,null,74,false,0,""]
["Elemental Fists",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Elemental Fist feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K379,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Elemental Fist feat until the start of your next turn: When you use Elemental Strike pick one of the following energy types: acid, cold, electricity, or fire. On a successful hit, the attack deals damage normally plus 1d6 points of damage of the chosen type. You may attempt an elemental fist attack 0 times per day and no more than once per round."},null,null,12,true,true,null,75,false,0,""]
["Improvised Weapon Mastery",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improvised Weapon Mastery feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K161,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improvised Weapon Mastery feat until the start of your next turn: You do not suffer any penalties for using an improvised weapon. Increase the amount of damage dealt by the improvised weapon by one step and has a critical threat range of 19-20/x2."},null,null,12,true,true,null,76,false,0,""]
["Ki Throw",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Ki Throw feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K443,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Ki Throw feat until the start of your next turn: On a successful unarmed trip attack against a target your size or smaller, you may throw the target prone in any square you threaten rather than its own square."},null,null,12,true,true,null,77,false,0,""]
["Punishing Kick",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Punishing Kick feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K480,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Punishing Kick feat until the start of your next turn: On a successful hit, the attack deals damage normally and you can choose to push your target 5 feet or attempt to knock them prone. You may attempt a punishing kick attack 0 times a day. "},null,null,12,true,true,null,78,false,0,""]
["Shadow Walk",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,12,true,true,null,79,false,0,""]
["Blood Crow Strike",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,14,true,true,null,80,false,0,""]
["Cloud Step",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Cloud Step feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K354,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Cloud Step feat until the start of your next turn: As a move action, you can air walk up to half your slow fall distance."},null,null,14,true,true,null,81,false,0,""]
["Cold Ice Strike",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,14,true,true,null,82,false,0,""]
["Disarming Strike",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Disarming Strike feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K369,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Disarming Strike feat until the start of your next turn: Whenever you score a critical hit with a melee attack, you can disarm your opponent, in addition to the normal damage dealt by the attack. If your confirmation roll exceeds your opponent’s CMD, you may disarm your opponent"},null,null,14,true,true,null,83,false,0,""]
["Improved Ki Throw",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improved Ki Throw feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K431,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improved Ki Throw feat until the start of your next turn: When using the Ki Throw feat, you may throw your target into any square you threaten that is occupied by another creature. Make a bull rush combat maneuver check with a -4 penalty against the secondary  target. If this check succeeds, the thrown creature lands prone in the secondary target’s square, while the secondary target is pushed back and knocked prone in an adjacent square."},null,null,14,true,true,null,84,false,0,""]
["Ki Shout",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,14,true,true,null,85,false,0,""]
["Sonic Thrust",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,14,true,true,null,86,false,0,""]
["Bleeding Critical",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Bleeding Critical feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K24,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Bleeding Critical feat until the start of your next turn: Whenever you score a critical hit with a slashing or piercing weapon, your opponent takes 2d6 points of bleed damage each round on his turn, in addition to the damage dealt by the critical hit."},null,null,16,true,true,null,87,false,0,""]
["Greater Blind-Fight",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn or as an immediate action, you can spend 2 ki points to gain the effects of the Greater Blind-Fight feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K412,\"*\",\"\")","v":"As a free action on your turn or as an immediate action, you can spend 2 ki points to gain the effects of the Greater Blind-Fight feat until the start of your next turn: Your melee attacks ignore the miss chance for less than total concealment, and you treat opponents with total concealment as if they had normal concealment (20% miss chance instead of 50%). You may still reroll a miss chance percentile roll as normal."},null,null,16,true,true,null,88,false,0,""]
["Improved Vital Strike",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improved Vital Strike feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K160,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Improved Vital Strike feat until the start of your next turn: You can make one attack at your highest base attack bonus that deals additional damage. Roll the damage dice for the attack three times and add the results together, but do not multiply damage bonuses from Strength, weapon abilities (such as flaming), or precision-based damage (such as sneak attack). This bonus damage is not multiplied on a critical hit"},null,null,16,true,true,null,89,false,0,""]
["Lightning Stance",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Lightning Stance feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K166,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Lightning Stance feat until the start of your next turn: If you take two actions to move or a withdraw action in a turn, you gain 50% concealment for 1 round."},null,null,16,true,true,null,90,false,0,""]
["Penetrating Strike",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 2 ki points to gain the effects of the Penetrating Strike feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K195,\"*\",\"\")","v":"As a free action on your turn, you can spend 2 ki points to gain the effects of the Penetrating Strike feat until the start of your next turn: Your attacks with the selected weapon ignore up to 5 points of damage reduction.  This does not apply to damage reduction without a type (such as DR 10/-)"},null,null,16,true,true,null,91,false,0,""]
["Quivering Palm",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,16,true,true,null,92,false,0,""]
["Strangling Hair",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,16,true,true,null,93,false,0,""]
["Timeless Body",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,18,true,true,null,94,{"$f":"AND(E96,UnchainedMonkLevel>=I96,J96,NOT(B96))","v":false},{"$f":"IF(N96,COUNTIFS($N$3:$N$104,TRUE,$A$3:$A$104,\"<=\"&A96),0)","v":0},{"$f":"IF($M96>P$2,\"\",INDEX($A$3:$A$104,MATCH($M96,O$3:O$104,0)))","v":""}]
["Tongue of the Sun and Moon",0,"Sp","UM 52",{"$f":"OptUltMagic","v":true},"*** Description and Effects coming soon ***",null,null,18,true,true,null,95,false,0,""]
["Blinding Critical",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Blinding Critical feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K26,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Blinding Critical feat until the start of your next turn: Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save (DC 10) reduces this to dazzled for 1d4 rounds."},null,null,20,true,true,null,96,false,0,""]
["Crippling Critical",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Crippling Critical feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K362,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Crippling Critical feat until the start of your next turn: Whenever you score a critical hit against an opponent, its speed is halved for 1 minute. A successful Fortitude save (DC 10) reduces this duration to 1d4 rounds. "},null,null,20,true,true,null,97,false,0,""]
["Deafening Critical",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Deafening Critical feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K45,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Deafening Critical feat until the start of your next turn: Whenever you score a critical hit, your opponent is permanently deafened A successful Fortitude save (DC 10) reduces this to 1d4 rounds."},null,null,20,true,true,null,98,false,0,""]
["Greater Penetrating Strike",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Greater Penetrating Strike feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K90,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Greater Penetrating Strike feat until the start of your next turn: Your attacks with Weapon Focus weapons ignore up to 10 points of typed damage reduction or 5 points for typeless damage reduction."},null,null,20,true,true,null,99,false,0,""]
["Perfect Self",0,"Sp","UM 52",true,"*** Description and Effects coming soon ***",null,null,20,true,true,null,100,false,0,""]
["Tiring Critical",0,"Su","UM 52",true,{"$f":"\"As a free action on your turn, you can spend 3 ki points to gain the effects of the Tiring Critical feat until the start of your next turn: \"&SUBSTITUTE('Feat Data'!K299,\"*\",\"\")","v":"As a free action on your turn, you can spend 3 ki points to gain the effects of the Tiring Critical feat until the start of your next turn: Whenever you score a critical hit, your opponent becomes fatigued."},null,null,20,true,true,null,101,false,0,""]
["End of List",0,null,null,false,null,null,null,null,null,null,null,102,false,0,""]
[]
[]
[]
[]
["Unchained Monk",null,"Level:",{"$f":"UnchainedMonkLevel","v":0},null,null,null,null,"Power","Var1Val","Var2Val","T1",null,null,null,"Display","Name","Reference","Description"]
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{"sheet":"Implement Data","index":49,"n_rows":114,"n_cols":37,"rows_kept":114,"cut":false,"hidden":true,"merged":[]}
["Focus Powers",null,null,null,null,null,null,null,null,null,null,null,null,"Dropdown"]
["Name","Has","Type","Reference","Description","<VAR>","<VAR2>","<STAT>","School","Source","Min Level","Prereq",null,"Occultist",null,{"$f":"MAX(O$3:O$61)","v":0}]
["Mind Barrier",{"$f":"COUNTIF($A$86:$A$114,A3)","v":0},"Sp","OA 50","As a swift action, you can expend 1 point of mental focus to create a shield that prevents <VAR> damage. It lasts until the start of your next turn or until exhausted. You can activate this ability as a swift action, but doing so costs 2 points of mental focus instead of 1.","x2",null,null,"Abjuration",{"$f":"OptOccAdv","v":true},null,null,1,{"$f":"AND(NOT($B3),COUNTIF($B$77:$B$83,$I3),$J3)","v":false},{"$f":"IF(N3,COUNTIFS(N$3:N$61,TRUE,$A$3:$A$61,\"<=\"&$A3),0)","v":0},{"$f":"IF($M3>P$2,\"\",INDEX($A$3:$A$61,MATCH($M3,$O$3:$O$61,0)))","v":""}]
["Aegis",0,"Su","OA 50","As a standard action, you can expend 1 point of mental focus and touch a suit of armor or shield to grant it a +<VAR> enhancement bonus for 1 minute. This bonus stacks with the armor or shield's existing enhancement bonus to a maximum of +5. You can imbue the armor with one armor or shield special ability by reducing the granted enhancement bonus by the appropriate amount. The item must have a bonus of +1 to gain a special ability.","/6+1",null,null,"Abjuration",true,null,null,2,false,0,""]
["Energy Shield",0,"Sp","OA 50","As a swift action, you can expend 1 point of mental focus to surround yourself that protects you from acid, cold, electricity or fire damage. The shield can absorb up to <VAR> energy damage and last for 1 minute or until exhausted. Its effect doesn't stack with itself, protection from energy or resist energy. You can activate it as an immediate action by spending 2 points of mental focus instead of 1.","x5",null,null,"Abjuration",true,3,null,3,false,0,""]
["Globe of Negation",0,"Sp","OA 50","As a standard action, you can expend 3 points of mental focus to create a stationary globe of negation. The globe is 10ft in diameter and functions as Globe of Invulnerability, but it affects spells of any level. It lasts for <VAR> rounds or until it negates <VAR> spell levels, after which it collapses. Spells that exceed the number of remaining levels remove all remaining levels but are weakened - creatures targets by such spells receive a +4 circumstance bonus on any saving throws. It has no effect on spells originating within the globe, only those that enter its area as or after they are cast.","x1",null,null,"Abjuration",true,11,null,4,false,0,""]
["Loci Sentry",0,"Sp","OA 50","As a standard action, you can expend 1 point of mental focus to set a ward of radius <VAR>ft. When a creature enters this area, a sentry manifested by your psyche appears and strikes out at the intruder, who must make a Will save or be dazed for 1 round. You are immediately aware of the sentry's activation. The sentry lasts for <VAR2> hours or until triggered. When you set the sentry, you can set any number of specific creatures who will avoid triggering it.","x5+10","x1",null,"Abjuration",true,null,null,5,false,0,""]
["Planar Ward",0,"Sp","OA 51","As a standard action, you can expend 2 points of mental focus to surround yourself with a planar ward for 1 minute. Creatures not native the plane that you are currently on take a -4 penalty on attacks against you and you take a +4 circumstance bonus on saving throws against their spells, spell-like abilties and supernatural abilities.",null,null,null,"Abjuration",true,null,null,6,false,0,""]
["Unraveling",0,"Sp","OA 51","As a standard action, you can expend 1 point of mental focus to unravel a magical effect. This functions as a targeted Dispel Magic spell, but you must be adjacent to the effect to unravel it. If the effect is created by psychic magic, you receive a +5 bonus on your caster level check to unravel it. If the effect targets an object in your possession, you automatically succeed at the check.",null,null,null,"Abjuration",true,5,null,7,false,0,""]
["Servitor",0,"Sp","OA 51","As a standard action, you can expend 1 point of mental focus to summon a servitor. This functions a summon monster <VAR>, but you can only use it to summon a single creature and the effect lasts for 1 minute. At any time, you can expend 1 point of mental focus as a free action to extend the duration of an active servitor by 1 minute.","ServitorSummonLevel",null,null,"Conjuration",true,null,null,8,false,0,""]
["Conjure Implement",0,"Sp","OA 51","You can expend 1 point of mental focus to conjure any item that qualifies as an implement that you know how to use. This implement can be used as the item in question, functioning as a masterwork version of that item, and can also be used to cast your psychic spells even though you did not select it at the beginning of the day. The implement cannot be used to store mental focus or create any effects that require mental focus. The confured implement lasts for <VAR> minutes.","x10",null,null,"Conjuration",true,null,null,9,false,0,""]
["Flesh Mend",0,"Sp","OA 51","As a standard action, you can expend 1 point of mental focus to heal a living creature for <VAR>d8+<VAR2>. This has no effect on undead creatures.","+1/4[,5]","x1",null,"Conjuration",true,3,null,10,false,0,""]
["Mind Steed",0,"Sp","OA 51","As a standard action, you can expend 1 point of mental focus to conjure a spectral Medium or Large horse. It lasts for <VAR> minutes.<T05> Its base speed is 20ft more than normal.</T><T09> You can expend 1 additional point, it can fly at a speed of 60ft with good maneuverability, but doing so reduces the duration to <VAR2> minutes.</T09>","x10","x1",null,"Conjuration",true,null,null,11,false,0,""]
["Psychic Fog",0,"Sp","OA 51","As a standard action, you can expend 1 point of mental focus to create a cloud of fog for <VAR> minutes. This functions as Fog Cloud, but can't be dispersed by wind.<T07> You can expend an additional focus point when creating the cloud, to cause it to become more tangible and function as solid fog, except it doesn't slow down any creatures that have psychic powers or can cast psychic spells. If you do this, it's duration is reduces to <VAR> rounds.</T>","x1",null,null,"Conjuration",true,7,null,12,false,0,""]
["Purge Corruption",0,"Sp","OA 52","As a standard action, you can expend 1 point of mental focus to draw corruption out of a creature by touching it with your implement. This functions as Neutralize Poison, or Remove Disease, using a caster level of <VAR>. Each use can cure only one poison or disease.","x1",null,null,"Conjuration",true,5,null,13,false,0,""]
["Side Step",0,"Sp","OA 52","As part of a move action taken to move, you can expend 1 point of mental focus, you can create a tempory fissure in space. This begins in any square you designate and allows you to teleport to any other square you can see within <VAR>ft. Stepping between these location requires you to expend 5ft of movement, but that movement does not provoke attacks of opportunity.","x10",null,null,"Conjuration",true,7,null,14,false,0,""]
["Sudden Insight",0,"Su","OA 52","As a swift action, you can expend 1 point of mental focus to gain an insight into your immediate future. You can use this foreknowledge as a free action before you roll any ability check, attack roll or skill check to gain a +<VAR> insight bonus on that check. You can use this foreknowledge once per turn and you must use it by the end of your turn.","/2[1,]",null,null,"Divination",true,null,null,15,false,0,""]
["Danger Sight",0,"Sp","OA 52","As an immediate action when you are the target of an attack or must attempt a saving throw against a special ability, spell or trap, you can expend 1 point of mental focus to grant a +<VAR> insight bonus to your AC or saving throw. This bonus only applies to the next attack against you or saving throw you make and must be applied before the end of the round.","/2",null,null,"Divination",true,3,null,16,false,0,""]
["Future Gaze",0,"Sp","OA 52","As a standard action, you can expend 1 point of mental focus to gain insight into the future. This functions as augury with a caster level of <VAR>.","x1",null,null,"Divination",true,null,null,17,false,0,""]
["Mind Eye",0,"Sp","OA 52","As a standard action, you can expend 1 point of mental focus to create a mind eye - a magical sensor through which you can see and hear. The mind eye is invisible and of Fine size, with an AC of 18. Any damage destroys it, but it can only be harmed by spells and magic weapons. It has a fly speed of 60ft with perfect maneuverability, and can travel up to 1 mile from you. You must concentrate as a standard action to direct the eye and receive images through it. It uses any additional senses you possess and lasts for up to <VAR> minutes.","x1",null,null,"Divination",true,5,null,18,false,0,""]
["Object Seer",0,"Sp","OA 52","As a full round action, you can expend 1 point of mental focus to gain insight into an object in your possession. You can ask one question that must be tied in some way to the object. You always receive an answer, but they can be cryptic or misleading. This ability otherwise functions as the Commune spell.",null,null,null,"Divination",true,7,null,19,false,0,""]
["Powerful Connection",0,"Su","OA 52","When casting a divination spell that imposes a penalty on saving throws based on the physical connection you have to the target, you can expend 1 point of mental focus to double the penalty from a possession, garment or body part. In addition, when casting any other divination spell that allows a saving throw, you can increase the DC by 2 by adding an object, garment or body part of the target and expending 1 point of mental focus.",null,null,null,"Divination",true,null,null,20,false,0,""]
["Watchful Eye",0,"Sp","OA 52","You can expend 1 point of mental focus as a standard action to create an invisible sensor within 30ft that watches a 5ft square. Whenever any creature enters that square, you receive a mental image of that creature as long as you are on the same plane. It remains active for <VAR> minutes. It does not wake you from slumber, though you receive all images it collected when you wake. The sensor can be deceived by Invisibility and similar magic. You can spend additional focus points when creating the eye to increase the size of the square by 5ft per additional point.","x10",null,null,"Divination",true,null,null,21,false,0,""]
["Cloud Mind",0,"Su","OA 53","As a standard action, you can expend 1 point of mental focus to cloud the mind of one foe within 30ft. If they have <VAR>HD or less, they are dazed for 1 round; if they have more than <VAR>HD, they are staggered instead. They can attempt a DC <DC> Will save to negate the effect. Whether or not they save, they are immune to further uses of this ability for 1 day. This is a mind-affecting effect.","x1",null,null,"Enchantment",true,null,null,22,false,0,""]
["Binding Pattern",0,"Sp","OA 53","As a standard action, you can expend 1 point of mental focus to create a binding pattern of psychic energy to paralyze a living creature. The target must be within 30ft of you and gets a Will save to negate the effect. If it fails the save, it is paralyzed for <VAR> rounds. At the end of each of its turns, it can attempt another Will save to end the paralyzed effect and instead be staggered for the remaining duration. This is a mind-affecting compulsion effect.","/2",null,null,"Enchantment",true,7,null,23,false,0,""]
["Forced Alliance",0,"Sp","OA 53","As a standard action, you can alter a living creature's mind, causing it to see you as an ally. If the target is same creature type as you, this costs 1 point of mental focus, otherwise, it costs 2 points. The creature gets a DC <DC> Will save to negate the effect. On a failure, it treats you as an ally and won't attempt to harm you (although your allies are not protected). You can call on the creature to aid you directly, but while doing so it can attempt a new Will save at the end of each round to end the effect. This otherwise lasts <VAR> rounds. This is a mind-affecting charm effect.","x1",null,null,"Enchantment",true,5,null,24,false,0,""]
["Inspired Assault",0,"Sp","OA 53","As a standard action, you expend 1 point of mental focus and touch a living creature to grant them a +<VAR> morale bonus on attack rolls and saves against fear effects for 1 minute.","/6+1",null,null,"Enchantment",true,null,null,25,false,0,""]
["Mental Discord",0,"Sp","OA 53","As a standard action, you can expend 1 point of mental focus to disupr the mind of a living creature within 30ft. The creature can attempt a DC <DC> Will save to negate the effect - if it fails, it cannot concentrate on any spell effects and must make a concentration check (DC 15 + double spell level) to cast any spell. The creature takes a -4 penalty on this check if the spell inclused a thought component. They also take a -2 penalty on all Will saves while under this effect. The effect lasts for <VAR> round<T02>s</T>.","x1",null,null,"Enchantment",true,null,null,26,false,0,""]
["Mind Slumber",0,"Sp","OA 53","By expending 1 point of mental focus as a standard action, you can lull a living creature into a deep mental slumber. The target must be within 30ft of you, and it can attempt a DC <DC> Will save to negate the effect. If it fails, it falls asleep, although it still perceives the world around it as a dream. It does not fall prone, but drops whatever it is holding. It cannot take actions while in this state, but it isn't helpless. It remains in this state for <VAR> rounds, or until it takes any amount of damage. At the end of each of its turns, it receives another Will save to end the effect. The creature can be manipulated or examined, but cannot be moved from its square without waking it. This is a mind-affecting compulsion effect and the creature cannot be targeted by this again for 24 hours.","x1",null,null,"Enchantment",true,3,null,27,false,0,""]
["Obey",0,"Sp","OA 54","As a standard action, you can issue a command to one living creature within 30ft by expending 1 point of mental focus. This functions as command and the target must be capable of understanding your order. They can attempt a DC <DC> Will save to negate the effect, if the creature is the same type as you, it takes a -2 penalty on this save.",null,null,null,"Enchantment",true,null,null,28,false,0,""]
["Energy Ray",0,"Sp","OA 54","As a standard action that provokes attacks of opportunity, you can expend 1 point of mental focus to fire a ray of pure energy. You decide the damage type (acid, cold, electricity or fire), and the ray deals <VAR>d6 damage on a successful ranged touch attack.","+1/2",null,null,"Evocation",true,null,null,29,false,0,""]
["Energy Blast",0,"Sp","OA 54","As a standard action that provokes attacks of opportunity, you can expend 2 points of mental focus to unleash a blast of energy that deals <VAR>d6 damage. The blast has a range of 100ft and a range of 20ft. Each creature in the burst can attempt a DC <DC> Reflex save for half damage. You decide on the damage type (acid, cold, electricity or fire) when unleashing the blast.","+5/2",null,null,"Evocation",true,5,null,30,false,0,""]
["Energy Ward",0,"Sp","OA 54","As a standard action, you can expend 1 point of mental focus to surround yourself in a swirling ward of energy. When you activate this power, select acid, cold, electricity or fire. You gain resistance <VAR2> against that energy type, and whenever a creature strikes you with a non-reach melee or natural weapon, that creature takes 1d6 energy damage of that type. The ward lasts for <VAR> rounds.","x1","+5/6x5[10,20]",null,"Evocation",true,7,null,31,false,0,""]
["Light Matrix",0,"Sp","OA 54","As a standard action, you can expend 1 point of mental focus to create a glowing orb of swirling light that obeys your commands. The orb illuminates like a Light spell. It can be commanded to hover over your shoulder, moving with you. As a move action, you can direct it to move up to 30ft away from you - if it is ever more than 30ft from you, it returns to hover over your shoulder.<T05> You can direct it to make a melee touch attack against one foe within 30ft - if it hits, the orb bursts and the target must make a DC <DC> Fortitude save or blinded for 1d4 rounds by a flash of light.</T> You can only have one Light Matrix in effect at any time, and it lasts for up to <VAR> hours.","x1",null,null,"Evocation",true,null,null,32,false,0,""]
["Radiance",{"$f":"COUNTIF($A$86:$A$114,A35)","v":0},"Sp","OA 54","As a standard action, you can touch a weapon to cause it glow with light as a torch by expending 1 point of mental focus. For the purpose of darkness spells, this counts as a light spell of level <VAR>. When the weapon scores a critical hit against a foe, the wielder can choose to end the effect, causing the foe to be surrounded by the radiance for 1d4 rounds - the foe cannot benefit from concealment or invisibility, nor can it make Stealth checks to avoid being seen. All attack rolls made against the foe receive a +2 circumstance bonus. The effect otherwise lasts for <VAR2> minutes<T02>s</T>.","/2","x1",null,"Evocation",{"$f":"OptOccAdv","v":true},null,null,33,{"$f":"AND(NOT($B35),COUNTIF($B$77:$B$83,$I35),$J35)","v":false},{"$f":"IF(N35,COUNTIFS(N$3:N$61,TRUE,$A$3:$A$61,\"<=\"&$A35),0)","v":0},{"$f":"IF($M35>P$2,\"\",INDEX($A$3:$A$61,MATCH($M35,$O$3:$O$61,0)))","v":""}]
["Shape Mastery",0,"Su","OA 55","As part of casting an evocation spell with an area of effect, you can expend up to <STAT> points of mental focus to exclude that number of squares from the area.",null,null,"x1","Evocation",true,null,null,34,false,0,""]
["Wall of Power",0,"Sp","OA 55","By expending 1 point of mental focus as a standard action, you can create a wall of pure energy with a length of up to <VAR>ft. This wall is 10ft hight a 1ft thick. It doesn't block passage, line of sight or line of effect, but does deal <VAR2> damage to anyone passing through it. You choose the energy type (acid, cold, electricity or fire) when you create the wall, and it must be straight and cannot pass through a creature's space. The wall lasts for <VAR2> rounds.","x5","x1",null,"Evocation",true,9,null,35,false,0,""]
["Minor Figment",0,"Sp","OA 55","As a standard action, you can expend 1 point of mental focus to create a minor figment. This functions as either Ghost Sound or Minor Image. The effect lasts for <VAR> <R07>round</R><T07>minutes, and you can cause the figment to change once during its duration when a specified condition occur</T><T02>s</T>.","MinorFigmentPower",null,null,"Illusion",true,null,null,36,false,0,""]
["Cloak Image",0,"Sp","OA 55","As a standard action, you expend 1 point of mental focus to hide your appearance behind an illusion, as Disguise Self.<T05> You can instead expend 2 points to appears as a creature of different type, but the same size.</T><T07> You can expend 1 additional point of mental focus to target a willing creature instead of yourself with this ability.</T> This effect lasts for <VAR> minutes.","x1",null,null,"Illusion",true,null,null,37,false,0,""]
["Color Beam",0,"Sp","OA 55","As a standard action, you can expend 1 point of mental focus to unleash a beam of cascading colors at one target within 30ft. This requires a ranged touch attack. If the beam hits, the target is blinded for 1 round if it has <VAR>HD or less - otherwise it is dazzled for 1 round. The target gets a DC <DC> Will save to negate the effect. Regardless of whether it makes its save, it is immune to this effect for 1 day. This is a mind-affecting illusion effect.","x1",null,null,"Illusion",true,null,null,38,false,0,""]
["Masquerade",0,"Sp","OA 55","As a standard action, you can expend 1 point of mental focus to take on the appearance of another creature that you touch. If the target is not friendly, you must make a melee touch attack, but the target doesn't receive a saving throw to negate the effect. You gain a +<VAR> bonus on Disguise checks to look like the creature. This bonus doesn't stack with that from polymorph spells or spells like Disguise Self. While using this ability, you can change your disguise by touching a different creature and assuming its appearance. You can end this effect at any time, otherwise it lasts for <VAR2> minutes, but you can renew the duration by expending 1 additional point of mental focus.","+10","x10",null,"Illusion",true,7,null,39,false,0,""]
["Mirage",0,"Sp","OA 55","As a standard action, you can expend 1 point of mental focus to cloak an area in illusion, allowing you to change it's appearance. You can affect up to <VAR> 5ft cubes, changing the appearance in a way that seems natural to the surroundings. You can't make creature or objects invisible, but you can change the appearance of an object or create an illusion for creatures to hide behind. This functions as Major Image and creatures that physically interact with the illusion can attempt a Will save to see through the mirage.","x1",null,null,"Illusion",true,5,null,40,false,0,""]
["Shadow Beast",0,"Sp","OA 55","As a standard action, you can call forth one or more beasts made of shadow by expending 1 point of mental focus. This functions as Shadow Conjuration, but can only be used to duplicate the effects of Summon Monster spells. Creatures created with this spell deal 50% damage to those that disbelieve the illusion, and nondamaging effects only have a 50% chance of affecting disbelieving targets. This can be used to duplicate any summon monster spell up to Summon Monster <VAR>. The creatures remain for <VAR2> rounds.","ShadowBeast","x1",null,"Illusion",true,9,null,41,false,0,""]
["Unseen",0,"Sp","OA 56","As a standard action, you can expend 1 point of mental focus to become invisibility, as Invisibility. This effect lasts for <VAR> minutes. You can expend 2 points of focus instead of 1 to use this power on a willing adjacent creature instead of yourself. You can still see creatures you make invisible with this power. If the creature makes an attack or other action that would cause the ability to end, you can immediately expend 1 additional point of focus to allow the creature to remain invisible if it is within 30ft of you.","x1",null,null,"Illusion",true,3,null,42,false,0,""]
["Mind Fear",0,"Sp","OA 56","As a standard action, you can expend 1 point of mental focus to cause a living creature within 30ft to succumb to fear. If it fails a DC <DC> Will save and has your HD or fewer, then it is frightened for 1d4 rounds. If it fails and has more HD than you, it is instead shaken for 1d4 rounds. This is a mind-affecting fear effect.",null,null,null,"Necromancy",true,null,null,43,false,0,""]
["Flesh Rot",0,"Sp","OA 56","As a standard action, you can make a melee touch attack and expend 1 point of mental focus to cause the flesh of a living creature to rot and wither. It the attack hits, the target takes <VAR>d8+<VAR2> damage. If you miss the target, the power is wasted with no effect.","+1/4[1,]","x1",null,"Necromancy",true,3,null,44,false,0,""]
["Necromantic Servant",0,"Sp","OA 56","As a standard action, you can expend 1 point of mental focus to raise a single human skeleton or zombie from the ground to serve you for <VAR> minutes or until destroyed. This servant has a number of hit points equal to half yours. It uses your BAB and gains a +<VAR2> bonus on damage rolls<T17>. It gains a teamwork feat of your choice.</T><T05>. Whenever your servant would be destroyed and you are within 100ft, you can expend 1 point of mental focus as an immediate action to cause the servant to return to full hit points</T><T13> and split into two</T>.<T09> You can choose to give the servant the bloody or burning simple template (for skeletons), or the fast simple template (for zombies).</T> You can have up to <VAR2> servants at any one time.","x1","/2",null,"Necromancy",true,null,null,45,false,0,""]
["Pain Wave",0,"Sp","OA 56","As a standard action, you can expend 1 point of mental focus to unleash a wave of pain. This wave hits all creatures other than you in a 20ft radius burst centred on a point within 100ft. All living creatures in this area gain the sickened condition for <VAR> rounds. Affected creatures can make a DC <DC> Will save to reduce the duration to 1 round. This is a mind-affecting pain effect.","x1",null,null,"Necromancy",true,7,null,46,false,0,""]
["Psychic Curse",0,"Sp","OA 56","As a standard action, you can expend 1 point of mental focus to curse a living creature within 30ft with your psychic magic. The target gets a DC <DC> Will save to negate the effect, otherwise it lasts for <VAR> days. A creature cannot be under more than one psychic curse at a time. This is a mind-affecting curse effect. You can choose one of the following effects: Memory Lapse - The target loses its memory of the past <VAR> hours; Mental Block - You can proscribe one specific action, such as attacking with a type of weapon, casting a specific spell, or something suitable specific. The target cannot take this action without first succeeding at a Will save. If it fails, it can take other actions instead. If it attempts the action on subsequent rounds, it gains a +2 bonus on the save until it succeeds; Pain Confusion - The creature is confused for 1d4 rounds when damage by a critical hit.","x1",null,null,"Necromancy",true,5,null,47,false,0,""]
["Soulbound Puppet",0,"Su","OA 57","As a full-round action, you can expend 1 point of mental focus to create a soulbound puppet from a bone, doll or skull. Using a bone or skull build a Tiny or Small flesh puppet that vaguely resembles the creature it came from. Using a doll brings the doll to life. Treat this as a familiar with an effective wizard level of <VAR>. By using the appropriate bone, skull or doll you can select any familiar choices available to a wizard, or you can instead give the puppet the base statistics of a homonculus, but without fly speed, poison bite or telepathic link abilities. You can only have one soulbound pupet at a time, and it remains animated for <VAR2> minutes","x1","x10",null,"Necromancy",true,null,null,48,false,0,""]
["Spirit Shroud",0,"Su","OA 57","As a standard action, you can expend 1 point of mental focus to surround yourself with a shroud of spirit energy. You gain 1d6+<VAR> temporary hit points that last up to <VAR> minutes. These stack with temporary hit points from other sources.<T04> While the shroud remains, you also gain a resistance bonus of +<VAR2> against death and fear effects, as well as any spells or effects that bestow negative levels or deal negative energy damage.</T>","x1","/4",null,"Necromancy",true,3,null,49,false,0,""]
["Legacy Weapon",0,"Su","OA 57","As a standard action, you can expend 1 point of mental focus and touch a weapon to grant it a +<VAR> enhancement bonus. This bonus stacks with those on the weapon, to a maximum of +5. You can also imbue the weapon with any one weapon special ability by reducing the granted bonus by the appropriate amount. The item must have an enhancement bonus of at least +1 before adding an ability. The bonus lasts for 1 minute.","/6+1",null,null,"Transmutation",true,null,null,50,false,0,""]
["Mind over Gravity",0,"Sp","OA 57","As a standard action, you can expend 1 point of mental focus to give yourself a fly speed of 60ft with perfect maneuverability for <VAR> minutes.","x1",null,null,"Transmutation",true,7,null,51,false,0,""]
["Philosopher's Touch",0,"Su","OA 57","As a standard action, you can expend 1 point of mental focus and touch <R04>a weapon</R><T04>up to <VAR2> weapons</T>, causing it to gain the properties of a special material. You can cause it to be treated as <T11>adamantine, </T>cold iron or silver for the purposes of overcoming damage reduction for <VAR> minutes.","x1","/4+1",null,"Transmutation",true,null,null,52,false,0,""]
["Quickness",0,"Sp","OA 57","As a standard action, you can expend 1 point of mental focus to grant supernatural quickness and reflexes to yourself or a willing living creature you touch. This functions as Haste, but the bonus to AC and Reflex saves increase to +2. This effect lasts for <VAR> rounds.","x1",null,null,"Transmutation",true,5,null,53,false,0,""]
["Size Alteration",0,"Sp","OA 58","As a standard action, you can expend 1 point of mental focus and touch a creature to alter its size. This functions as Enlarge Person or Reduce Person but is not limited by the creature's size. If the target is hostile, using this ability requires a successful melee touch attack and the target gets a DC <DC> Fortitude save to negate the effect. The effect lasts <VAR> rounds and does not work on a creature that is already subject to an effect that alters its size.","x1",null,null,"Transmutation",true,null,null,54,false,0,""]
["Sudden Speed",0,"Sp","OA 58","As a swift action, you can expend 1 point of mental focus to increase your land speed by 30ft for 1 minute. This ability does not stack with itself.",null,null,null,"Transmutation",true,null,null,55,false,0,""]
["Telekinetc Mastery",0,"Sp","OA 58","As a standard, you can expend 1 point of mental focus to grant yourself telekinetic power for <VAR> rounds. This functions as telekinesis, except you don't need to concentrate on the effect to maintain it, and using any one of its effects is a standard action.","x1",null,null,"Transmutation",true,9,null,56,false,0,""]
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["End of List",1,null,null,null,null,null,null,null,false,null,null,59,false,0,{"$f":"IF(ISBLANK(H61),\"\",MATCH(H61,CLFunctionName,0))","v":""}]
[]
["Implement Schools"]
["Name","Count","Base Power","Implements","Resonant Power","Type","Description","<VAR>","<VAR2>","Reference","Source","Take Multiple",null,"Available",null,{"$f":"MAX(O65:O73)","v":8},"Taken",{"$f":"MAX(Q65:Q73)","v":0}]
["Abjuration",{"$f":"COUNTIF(OccKnownImpSchools,A65)","v":0},"Mind Barrier","Amulet, armor, bell, bracers, cloak, holy symbol, shield","Warding Talisman","Su","Whoever wears the implement gains a +1 resistance bonus on saving throws for every 2 points of mental focus invested in the implement, to a maximum of bonus of <VAR>.","/4+1",null,"OA 50",{"$f":"OptOccAdv","v":true},true,1,{"$f":"AND(K65,OR(L65,NOT(B65)))","v":true},{"$f":"IF(N65,COUNTIFS(N$65:N$73,TRUE,$A$65:$A$73,\"<=\"&$A65),0)","v":1},{"$f":"IF($M65>P$64,\"\",INDEX($A$65:$A$73,MATCH($M65,O$65:O$73,0)))","v":"Abjuration"},{"$f":"IF($B65,COUNTIFS($B$65:$B$73,\">0\",$A$65:$A$73,\"<=\"&$A65),0)","v":0},""]
["Conjuration",0,"Servitor","Bowl, brazier, compass, figuring, lantern, mirror","Casting Focus","Su","The bearer can add the implement as an additional focus component to any conjuration spell he casts that has a duration measure in rounds per level. For each 2 points of mental focus stored in the implement, you can add 1 to your caster level to determine the spell's duration (to a maximum bonus of +<VAR>). This increase is applied after other effects that adjust a spell's duration.","x1",null,"OA 51",true,true,2,true,{"$f":"IF(N66,COUNTIFS(N$65:N$73,TRUE,$A$65:$A$73,\"<=\"&$A66),0)","v":2},"Conjuration",{"$f":"IF($B66,COUNTIFS($B$65:$B$73,\">0\",$A$65:$A$73,\"<=\"&$A66),0)","v":0},""]
["Divination",0,"Sudden Insight","Book, crystal ball, goggles, harrow deck, headband, lenses, planchette","Third Eye","Su","The implement grants a +1 insight bonus on Perception checks per 2 points of mental focus, to a maximum of +<VAR>.<VAR2>","x1","ThirdEye","OA 52",true,true,3,true,3,"Divination",0,""]
["Enchantment",0,"Cloud Mind","Censer, crown, helm, muscial instrument, necklace","Glorious Presence","Su","The implement's wearer gains a +1 competence bonus on all Charisma-based skill and ability checks for every 2 point of mental focus invested in the implement, to a maximum of +<VAR>.","/4+1",null,"OA 53",true,true,4,true,4,"Enchantment",0,""]
["Evocation",0,"Energy Ray","Gloves, rod, staff, wand","Intense Focus","Su","A spellcaster who bears the implement can add the implement as an additional focus component for any damaging evocation spells that have an instantaneous duration or focus powers with an instantaneous duration. If they do, the spell or focus power deals 1 additional damage of the same type for every 2 points of mental focus invested in the implement, to a maximum of +<VAR>.","/2+1",null,"OA 54",true,true,5,true,5,"Evocation",0,""]
["Illusion",0,"Minor Figment","Crystal, hat, mask, prism, ring","Distortion","Sp",{"$f":"\"The implement allows the bearer to distort their form and location, protecting them from harm. As a standard action, the bearer can gain a concealment miss chance equal to \"&'Fav Class Options'!Z472*2&\"% + 5% for every point of mental focus in the implement, to a maximum of <VAR>%, until the next time they make an attack.<T18>\"&\" If the miss chance is 50%, the bearer gains all the benefits of invisibility.</T> Creatures with see invisibility, true seeing, or similar ignore the miss chance from this ability.\"","v":"The implement allows the bearer to distort their form and location, protecting them from harm. As a standard action, the bearer can gain a concealment miss chance equal to 0% + 5% for every point of mental focus in the implement, to a maximum of <VAR>%, until the next time they make an attack.<T18> If the miss chance is 50%, the bearer gains all the benefits of invisibility.</T> Creatures with see invisibility, true seeing, or similar ignore the miss chance from this ability."},"/2x5+5[,50]",null,"OA 55",true,true,6,true,6,"Illusion",0,""]
["Necromancy",0,"Mind Fear","Bone, coin, doll, drum, robe, skull","Necromantic Focus","Su","Whoever possesses the implement can control an additional 2HD of undead for every point of mental focus in the item, to maximum of <VAR> additional HD. Any spellcaster who bears the implement can add it as an additional focus component for a necromancy spell he casts to create undead. If he does so, he can create additional HD of undead equal to this amount. Undead creatures take a -1 penalty on saving throws against spells cast by the bearer, for every 4 points of mental focus invested.","x4",null,"OA 56",true,true,7,true,7,"Necromancy",0,""]
["Transmutation",0,"Legacy Weapon","Belt, boots, sandals, vest, weapon","Physical Enhancement","Su","When you invest mental focus in the implement, select a physical ability score. The implement grants a +2 temporary enhancement bonus to that stat for every 3 points of focus invested in the implement, to a maximum of +<VAR>","/6x2+2",null,"OA 57",true,true,8,true,8,"Transmutation",0,""]
["End of List",0,null,null,null,null,null,null,null,null,false,null,9,false,0,"",0,""]
[]
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[]
["End of List"]

{"sheet":"Discipline Data","index":50,"n_rows":61,"n_cols":35,"rows_kept":61,"cut":false,"hidden":true,"merged":[]}
["Powers",null,null,null,null,null,null,null,null,"f(level) + statmod",null,null,null,null,null,"Discipline"]
["Name","Has","Type","Source","Description","Uses","Period","<VAR>","<VAR2>","<VARSTAT>","<STAT>","<STAT2>",null,null,null,"Name","Source","Stat","Power 1a","Power 1b","Power 5","Power 13","Spell 1","Spell 2","Spell 3","Spell 4","Spell 5","Spell 6","Spell 7","Spell 8","Spell 9",null,null,null,{"$f":"MAX(AH3:AH12)","v":9}]
["Abomination Discipline",{"$f":"SUMIFS($N$55:$N$61,$A$55:$A$61,A3)","v":0},null,"OA 64","Your mind is tainted by outside forces. When you call forth your psychic powers, you draw upon this dangerous force.",null,null,null,null,null,null,null,null,null,null,"Abomination",{"$f":"OptOccAdv","v":true},"Charisma","Dark Half",null,"Morphic Form","Psychic Safeguard","Ray of Enfeeblement","Alter Self","Excruciating Deformation","Black Tentacles","Explode Head","Repulsion","Insanity","Orb of the Void","Telekinetic Storm",null,1,{"$f":"IF($Q3,COUNTIFS($Q$3:$Q$30,TRUE,$P$3:$P$30,\"<=\"&$P3),0)","v":1},{"$f":"IF($AG3>AI$2,\"\",INDEX($P$3:$P$30,MATCH($AG3,$AH$3:$AH$30,0)))","v":"Abomination"}]
["Dark Half",{"$f":"SUMIFS($N$55:$N$61,$A$55:$A$61,A4)","v":0},"Su","OA 64","As a swift action, you can allow the dark influences to take over and enter a state of instinctual cruelty. In this state, the DCs of your psychic spells increase by 1, you gain a +2 morale bonus on Will saves and you become immune to fear effects. When you cast a damage dealing spell, you can cause 1 creature that took damage to also take <VAR> point<T05>s</T> of bleed damage. You cannot use any Charisma, Dexterity or Intelligence based skills, (except for Acrobatics, Fly, Intimidate and Ride) or any ability that requires patience or concentration other than casting spells using psychic magic, using phrenic amplification or attempting to return to normal. You can attempt to return to normal as a free action, but must make a concentration check with a DC equal to 10 + your caster level. If you fail, you continue to manifest your dark half and cannot attempt to change back for 1 round. You can manifest your dark half for <VARSTAT> rounds per day - when these are expended you return to normal without requiring a check.","<VARSTAT>","rounds/day","+11/8",null,"+6/2",null,null,null,null,null,"Dream",true,"Charisma","Dream Leech","Oneiromancy","Mind Heist","Waking Dream","Sleep","Oneiric Horror","Deep Slumber","Sleepwalk","Nightmare","Cloak of Dreams","Ethereal Jaunt","Dream Voyage","Microcosm",null,2,2,"Dream"]
["Morphic Form",0,"Ex","OA 65","While manifesting your dark half, you gain a random damage reduction: 35% chance of DR 5/bludgeoning; 25% chance of DR 5/cold iron; 40% chance of DR 5/magic.",null,null,null,null,null,null,null,null,null,null,"Faith",true,"Wisdom","Deity","Divine Energy","Resilience of the Faithful","Prayer Aura","Bless","Spiritual Weapon","Magic Vestment","Guardian of Faith","Commune","Psychic Surgery","Scrying, Greater","Planar Ally, Greater","Miracle",null,3,3,"Faith"]
["Psychic Safeguard",0,"Su","OA 65","You project constant mental defenses, gaining spell resistance <VAR>.* While manifesting your dark half, this resistance increases to <VAR2>.*",null,null,"+8","+16",null,null,null,null,null,null,"Lore",true,"Wisdom","Illuminating Answers","Mnemonic Cache","Superior Automatic Writing","Memory Palace","Comprehend Languages","Hypercognition","Dispel Magic","Mind Probe","Retrocognition","Legend Lore","Arcane Sight, Greater","Moment of Prescience","Divide Mind",null,4,4,"Lore"]
["Dream Discipline",0,null,"OA 65","You discover deeper and more powerful corners of your mind through journeys you make in your dreams.",null,null,null,null,null,null,null,null,null,null,"Pain",true,"Charisma","Painful Reminder","Power from Pain","Live On","Agonizing Wound","Persuasive Goad","Pain Strike","Vampiric Touch","Pain Strike, Mass","Synapse Overload","Inflict Pain, Mass","Waves of Exhaustion","Horrid Wilting","Suffocation, Mass",null,5,5,"Pain"]
["Dream Leech",0,"Su","OA 65","While adjacent to a sleeping or unconscious creature, you can take a swift action to siphon their dreams. They can make a DC <DC> Will save to negate this effect - such creatures are never considered willing. Creature that do not dream are immune to this effect. If the subject fails the save, you gain a +4 bonus on your next Bluff, Diplomacy or Intimidate check against them within the next 24 hours, and you regain 1 point in your phrenic pool. You can use this ability <STAT> times per day, but no more than once per hour, and no more than once per creature per day.",null,null,null,null,null,null,null,null,null,null,"Psychedelia",true,"Wisdom","Drug Resistance","Cognatogen","Warped Brain","Hallucinogenic Aura","Polypurpose Panacea","Mad Hallucination","Synesthesia","Confusion","Mirage Arcana","Joyful Rapture","Waves of Ecstasy","Euphoric Tranquility","Astral Projection",null,6,6,"Psychedelia"]
["Oneiromancy",0,"Su","OA 65","As a standard action, you can attempt to plant a subconscious thought in a sleeping creature's mind by attempting a Diplomacy or Intimidate check to modify their attitude to request a service from them. If you succeed, when they awake they behave in the way you dictated (with the normal restrictions for DIplomacy/Intimidate.) The target remains unaware of this manipulation, although if you fail they may have their starting attitude toward you negatively impacted as normal. You can also use this ability as part of the casting of dream, minor dream or nightmare; in which case the effect takes place when the spell is cast. You can use this ability <STAT> times per day.","<STAT>","/day",null,null,null,"+3",null,null,null,"teamwork feats!","Rapport",true,"Charisma","Emotional Bond","Emotional Push","Share Memory","Shared Skill","Charm Person","Enthrall","Coordinated Effort","Geas, Lesser","Telepathy","Battlemind Link","Hold Person, Mass","Charm Monster, Mass","Overwhelming Presence",null,7,7,"Rapport"]
["Mind Heist",0,"Sp","OA 65","You can cast Detect Thoughts as a spell-like ability on any adjacent sleeping creature. Additionally, you can gain the benefit of Detect Thoughts on a target of your dream, monir dream, or nightmare spells as if you have studied the target for 3 rounds. If you case Dream Scan, you know whether you received false information from the dream. A DC <DC> Will save negates this ability. You can use this ability <STAT> times per day.","<STAT>","/day",null,null,null,"x1",null,null,null,null,"Self-Perfection",true,"Wisdom","AC Bonus","Physical Push","Bodily Purge","Pure Body","Expeditious Retreat","Bear's Endurance","Haste","Freedom of Movement","Echolocation","Transformation","Ethereal Jaunt","Iron Body","Akashic Form",null,8,8,"Self-Perfection"]
["Waking Dream",0,"Sp","OA 65","<STAT> times per day as a standard action, you can take control of the body of a sleeping creature within 30ft for <VAR> hours. This functions as magic jar, except your soul travels into the target with no receptable necessary, and the target's consciousness remains dreaming and unaware of its body's actions. When waking dream ends or the host body is destroyed, you immediately wake up in your own body (provided your body hasn't been destroyed). Creatures that don't dream are immune to this ability.","<STAT>","/day","x1",null,null,"+3",null,null,null,null,"Tranquility",true,"Wisdom","Mental Placidity",null,"Calming Presence","Purge Disquiet","Telempathic Projection","Silence","Mantle of Calm","Daze, Mass","Serenity","Psychic Surgery","Mind Blank","Euphoric Tranquility","Time Stop",null,9,9,"Tranquility"]
["Faith Discipline",0,null,"OA 65","Your belief in a higher power fuels your psychic abilities.",null,null,null,null,null,null,null,null,null,null,"Shadow",{"$f":"OptBotS","v":false},"Wisdom","Twilight Influence",null,"Dark Defense","Adumbration","Blurred Movement","Fear the Sun","Deeper Darkness","Shadow Step","Shadow Evocation","Shadow Walk","Lunar Veil","Umbral Strike","Polar Midnight",null,10,0,""]
["Deity",0,"Ex","OA 65","Your alignment must remain within one step of your deity's or else you lose access to your discipline bonus spells and powers.",null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,11,0,""]
["Divine Energy",0,null,"OA 66",{"$f":"\"Each day, you can convert up to one spell from each level you can cast to a \"&IF('Class Options'!B1617=\"Positive\",\"cure\",\"inflict\")&\" spell of the same level. These spells don't count as being on your psychic spell list for the purposes of any other effect. <STAT> times per day when you convert a spell in this way, you regain 1 point in your phrenic pool.\"","v":"Each day, you can convert up to one spell from each level you can cast to a cure spell of the same level. These spells don't count as being on your psychic spell list for the purposes of any other effect. <STAT> times per day when you convert a spell in this way, you regain 1 point in your phrenic pool."},null,null,null,null,null,"x1",null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,12,0,""]
["Resilience of the Faithful",0,"Su","OA 66","You gain a +<VAR> resistance bonus on saving throws.*",null,null,"/5+1",null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,13,0,""]
["Prayer Aura",0,"Su","OA 66",{"$f":"\"As a free action, you can extend an aura around you that functions as the prayer spell, giving your allies a +1 luck bonus and your enemies a -1 penalty on attack rolls, weapon damage rolls, saves and skill checks.\"&IF(SelAlignment=\"Neutral\",\"\",\" The penalty for enemies with an alignment opposing yours increases to -2.\")","v":"As a free action, you can extend an aura around you that functions as the prayer spell, giving your allies a +1 luck bonus and your enemies a -1 penalty on attack rolls, weapon damage rolls, saves and skill checks."},null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,0,""]
["Lore Discipline",0,null,"OA 66","You research proper techniques and rituals to empower your mental abilities. They become stronger through study and science, not instinct.",null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,15,0,""]
["Illuminating Answers",0,"Su","OA 66","When you use a spell or spell-like ability that allows you to get answers to questions and get at least one answer, you regain 1 point in your phrenic pool, even if the answer is false or vague. You can regain a maximum of <STAT> points in this way each day.",null,null,null,null,null,"x1",null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,0,""]
["Mnemonic Cache",0,"Su","OA 66","You can memorize a piece of information and later recall it perfectly. Your cache can hold roughly <VAR> pages of written information, including images and maps, or <VAR2> minutes worth of speech or music (this does not confer the ability to perform music properly.) You can hold one piece of information in your cache at a time - when you memorize a new piece of information, the old piece becomes as imperfect as any other memory. If you are in telepathic contact with another creature, you can transfer the information directly into their mind as a free action - for this creature the information functions as a normal memory.@--You can attempt to sequester a written magical trap in your mnemonic cache and destroy it. This functions as a Disable Device check, using either your Disable Device modifier or +<VARSTAT>, whichever is higher. If you succeed, the trap is erased and destroyed. This ability can't destroy symbol traps; it functions only if written text is involved.",null,null,"x5+5","x5+25","x1+5",null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,17,0,""]
["Superior Automatic Writing",0,"Ex","OA 66","When attempting checks for the Automatic Writing occult skill unlock, you can use +<VARSTAT> as your number of Linguistic skill ranks.<T08> When using automatic writing, you can attempt a DC 35 check to gain information as though you'd used commune. This requires no material component and the duration is <VAR> rounds. You connect to a distant being of great intellect, a fragment of the Akashic Record (or similar bastion on knowledge) instad of to a deity.</T>",null,null,"x1",null,"x1",null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,0,""]
["Memory Palace",0,"Su","OA 67",{"$f":"\"You can mentally construct an extradimensional library to house mental constructs of the volumes of lore you have studied. This functions as the mage's magnificent mansion spell with the following adjustments:\"&\" the palace is limited to <VAR> 10ft cubes; it only contains bookcases and a few desks and sofas for studying; there is no food, but contains <VAR2> unseen servants that function as librarians.\"&\" You can create your memory palace once per day.@--Consulting your memory palace gives anyone (including you) a +4 circumstance bonus on the following knowledge checks - \"&'Class Options Data'!E1619&\" - and it counts as an extensive library for eople attempting those checks untrained. You gain a +2 circumstance bonus on those skills,* even when not consulting the palace.\"","v":"You can mentally construct an extradimensional library to house mental constructs of the volumes of lore you have studied. This functions as the mage's magnificent mansion spell with the following adjustments: the palace is limited to <VAR> 10ft cubes; it only contains bookcases and a few desks and sofas for studying; there is no food, but contains <VAR2> unseen servants that function as librarians. You can create your memory palace once per day.@--Consulting your memory palace gives anyone (including you) a +4 circumstance bonus on the following knowledge checks -  - and it counts as an extensive library for eople attempting those checks untrained. You gain a +2 circumstance bonus on those skills,* even when not consulting the palace."},null,null,"x1","/2",null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,19,0,""]
["Pain Discipline",0,null,"OA 67","Mental blocks prevent your immense inborn psychic energies from flowing freely. They are unleashed only when you suffer pain.",null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,0,""]
["Painful Reminder",0,"Su","OA 67","<STAT> times per day as a swift action, you can cause an enemy to take <VAR>d6 non-lethal damage if you dealt damage to that enemy with a spell since the start of you previous turn.",null,null,"+6/7",null,null,"+3",null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,0,""]
["Power from Pain",0,"Su","OA 67","If your painful reminder deals at least 5 points of damage, you regain 1 point in your phrenic pool.  You can regain up to <STAT> points per day in this way.",null,null,null,null,null,"x1",null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,22,0,""]
["Live On",0,"Sp","OA 67",{"$f":"\"<VARSTAT> times per day as a swift action, you can use lay on hands to heal yourself of <VAR>d6 points of damage. You can only target yourself with this ability. \"&\"This stacks with lay on hands abilities gained from other sources.<T06> When you use this ability you also gain the effects of the following mercies: \"&'Class Options Data'!S266&\"</T>\"","v":"<VARSTAT> times per day as a swift action, you can use lay on hands to heal yourself of <VAR>d6 points of damage. You can only target yourself with this ability. This stacks with lay on hands abilities gained from other sources.<T06> When you use this ability you also gain the effects of the following mercies: </T>"},"<VARSTAT>","/day","-3/2",null,"-3/2",null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,23,0,""]
["Agonizing Wound",0,"Su","OA 67","<STAT2> times per day when you cast a spell that deals damage to a creature, you can also make the creature frightened or sickened for <STAT> rounds. If you expend two uses of this ability, you can instead have the creature become dazed, nauseated or panicked for 1 round. The creature gets a DC <DC> Will save to negate this effect. This is a mind-affecting pain effect.","<STAT2>","/day",null,null,null,"x1","+3",null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,24,0,""]
["Psychedelia Discipline",0,null,"OA 67","You injest hallucinogens to expand your mind.",null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,0,""]
["Drug Resistance",0,"Ex","OA 67","When you ingest drugs, you take half as much ability damage (minimum 1). You gain a +4 bonus on saving throws to avoid becoming addicted to a drug or to overcome being addicted.",null,null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,26,0,""]
["Cognatogen",0,"Su","OA 67",{"$f":"\"Once per day, you can create a cognatogen - a mutagen-like mixture to increase your mental prowess at the cost of your physical body. A cognatogen takes one hour to brew - when you do, you choose a mental ability score to enhance.\"&\" When you imbibe the cognatogen you gain a +2 natural armor bonus, a +4 alchemical bonus to your selected ability (INT, WIS or CHA), and a -2 penalty to the corresponding physical ability (STR, DEX or CON respectively). \"&\"This effect lasts <VAR> minute<T02>s</T>. \"&\" When the effects end, you take 2 points of ability damage to the physical score penalized by the cognatogen. A non-alchemist who drinks your cognatogen does not gain the benefit, but must make a DC <DC> Fort save or become nauseated for one hour.\"","v":"Once per day, you can create a cognatogen - a mutagen-like mixture to increase your mental prowess at the cost of your physical body. A cognatogen takes one hour to brew - when you do, you choose a mental ability score to enhance. When you imbibe the cognatogen you gain a +2 natural armor bonus, a +4 alchemical bonus to your selected ability (INT, WIS or CHA), and a -2 penalty to the corresponding physical ability (STR, DEX or CON respectively). This effect lasts <VAR> minute<T02>s</T>.  When the effects end, you take 2 points of ability damage to the physical score penalized by the cognatogen. A non-alchemist who drinks your cognatogen does not gain the benefit, but must make a DC <DC> Fort save or become nauseated for one hour."},1,"/day","x1",null,null,null,null,null,null,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,27,0,""]
["Warped Brain",0,"Su","OA 68","When another creature uses a mind-affecting spell or ability against you, they must make a DC <DC> Will save. If it fails, they become nauseated for 1 round. This is a mind-affecting effect and applies even if you make your save against the triggering effect, but not if you are a willing subject of the spell.",null,null,null,null,null,null,null,null,null,null,"End of List",false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,28,0,""]
["Hallucinogenic Aura",0,"Su","OA 68","Any creature within 30ft of you must make a DC <DC> Will save or be confused for 1d4 rounds. A creature that makes its save is immune to your aura for 24 hours; a creature that fails, doesn't neet to make further saves while it is confused, and becomes immune for 24 hours once its confusion ends. You are immune to your own aura, as well as that of any other psychic with this ability. You can brew an antidote that protects the imbiber from your aura for 1 month. Brewing 1 dose takes 1 hour and a DC 15 Craft (Alchemy) check."]
["Rapport Discipline",0,null,"OA 68","Through bonding your psyche with another person, you’re able to fill in your own mental gaps and develop new psychic powers."]
["Emotional Bond",0,"Su","OA 68","You can create an empathic link between yourself and up to <STAT> of your allies, allowing you to monitor their emotional states. This takes 10 minutes of uninterrupted concentration from you and all your subjects, who must remain within 10ft of you. The bond lasts until you next regain your spells, you go unconscious or voluntarily end the bond as a free action. You <T04>gain the benefits of the status spell, </T>can monitor their emotions, and can tell when they are unconscious. The bond ends with a subject if they die or move to a different plane than you.",null,null,null,null,null,"x1"]
["Emotional Push",0,"Su","OA 68","<VAR> times per day when you or a subject of your emotional bond must attempt a saving throw, the person making the save can gain a +<STAT> bonus as an immediate action. Allies using this ability don't need your permission, and you can tell when a use has been expended. If the save is successful, you can regain 1 point in your phrenic pool.","<VAR>","/day","/4[1,]",null,null,"x1"]
["Share Memory",0,"Sp","OA 68","You can use Share Memory at will, but only with a willing target. You gain a bonus Teamwork feat."]
["Shared Skill",0,"Ex","OA 68","When you set up an emotional bond, you can choose one Intelligence or Charisma based skill that is a psychic class skill. Any subject of the bond can use your bonus instead of theirs when attempting that skill. You also gain a bonus Teamwork feat."]
["Self-Perfection Discipline",0,null,"OA 68","You hone both your mental and physical attributes to remain in balance. The focus you find while tending to your body broadens your psychic power."]
["AC Bonus",0,"Ex","OA 68","While unarmored and unencumbered, you add your Wisdom bonus to your AC and CMD.* This bonus applies against touch attacks or while flat-footed. You lose the bonus when you are immobilized or helpless, when you wear any armor or shield, or while carrying a medium or heavy load."]
["Physical Push",0,"Su","OA 68","<STAT> times per day when you attempt a Strength, Dexterity or Constitution based ability or skill check, you can add your Wisdom bonus (+<STAT>) to the check. Using this ability is part of the action used to attempt the check. If you succeed at the check, you regain 1 point in your phrenic pool.",null,null,null,null,null,"x1"]
["Bodily Purge",0,"Su","OA 69","You gain a daily pool of healing energy that contains <VAR> d8 dice. As a standard action, you can use any number of these dice to regain hit points from rolling that many d8.  You can spend 2 dice from this pool to instead gain the benefits of lesser restoratio.<T07> Also, you can spend 3 dice from the pool to gain the benefits of neutralize poison, remove disease or restoration. To use restoration to restore a permanent negative level, you must expend 4 dice instead of 3.</T> These abilities can only affect yourself.","<VAR>","d8 dice","+1/2"]
["Pure Body",0,"Ex","OA 69","You are immune to disease and poisons."]
["Tranquility Discipline",0,null,"OA 69","Psychic magic flows through you when you attain a peaceful mental state."]
["Mental Placidity",0,"Su","OA 69","<STAT> times per day as an immediate action, you can gain a +2 bonus on a Will save you are about to attempt. This bonus increases to +4 against an enchantment spell of effect. Any ally who attempts a save against the same effect gains half your bonus on their save. If you succeed at the save, you regain 1 point in your phrenic pool.",null,null,null,null,null,"x1"]
["Calming Presence",0,"Su","OA 69","You can use Calm Emotions <STAT> times per day as a spell-like ability",null,null,null,null,null,"x1"]
["Purge Disquiet",0,"Su","OA 69","You are immune to fear spells and effects and to the confused condition. As a standard action, you can choose a willing creature that is within 30ft or in telepathic contact with you. For <VAR> rounds, you suppress any fear effect or confused, cowering, frightened, panicked or shaken condition affecting that creature. You can only suppress one effect at a time with this ability."]
["Shadow Discipline",0,null,"BotS 17","You perceive the space between light and darkness and draw power from it."]
["Twilight Influence",0,"Su","BotS 17","You can spontaneously cast spells from the Darkness domain.* Each day, you can convert up to one spell from each spell level you cast. Each time you use this ability to convert a spell, you regain 1 point in your phrenic pool, to a maximum of <STAT> each day. The spells do not count as being on your spell list for the purpose of any other effects.",null,null,null,null,null,"x1"]
["Dark Defense",0,"Su","BotS 17","You gain a +2 deflection bonus to AC against any attack while you benefit from concealment against that attack. If you have full conealment from that attack, the deflection bonus increases to +4."]
["Adumbration",0,"Su","BotS 17","You gain +<VAR> bonus on Stealth checks.* You can use the Stealth skill even while being observed and without cover or concealment, as long as you are within 10ft of a shadow other than your own. You gain no benefit from adumbration in areas of bright light.",null,null,"x1"]
["End of List",0]
[]
["Abilities Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spells",1,2,3,4,5,6,7,8,9]
[null,"Psychic",{"$f":"PsychicDiscipline","v":0},{"$f":"MATCH(C53,$P$3:$P$30,0)","v":{"$error":"#N/A"}},"Stat",{"$f":"IFERROR(INDEX($R$3:$R$30,$D$53),\"Charisma\")","v":"Charisma"},"Stat Mod",{"$f":"IF(F53=\"Charisma\",ModCHA,IF(F53=\"Wisdom\",ModWIS,0))","v":0},"Level Gain",{"$f":"PsychicLevel","v":0},null,null,"Power",{"$f":"J53","v":0},"DC",{"$f":"10+INT(N53/2)+ModInt","v":10},null,null,null,null,null,null,{"$f":"IFERROR(INDEX(W$3:W$30,$D53),\"\")","v":""},"","","","","","","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,"Level","Power","StatMod","DC","VarVal","Var2Val","VarStatVal","StatVal","Stat2Val","T1",null,null,null,"Display","Name","Reference","Description","Times","Period"]
[{"$f":"C53&\" Discipline\"","v":"0 Discipline"},{"$f":"MATCH(A55,$A$3:$A$50,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$3:C$50,$B55)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$3:D$50,$B55)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF($J$53>=M55,$N$53,0)","v":0},{"$f":"$H$53","v":0},{"$f":"$P$53","v":10},{"$f":"IF(H55=0,\"\",INDEX(CLFunctionTable,$N55,MATCH(H55,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"IF(J55=0,\"\",INDEX(CLFunctionTable,$N55,MATCH(J55,CLFunctionName,0))+O55)","v":{"$error":"#N/A"}},{"$f":"IF(K55=0,\"\",INDEX(CLFunctionTableExtended,$O55+6,MATCH(K55,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"FIND(\"<T\",E55)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E55)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E55,V55+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(V55),E55,IF($N55<X55,REPLACE(E55,V55,W55-V55+4,\"\"),REPLACE(REPLACE(E55,W55,4,\"\"),V55,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N55>0,NOT(ISERROR(AC55)))","v":false},{"$f":"A55","v":"0 Discipline"},{"$f":"D55","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE($Y55,\"<DC>\",$P55),\"<VAR>\",$Q55),\"<VAR2>\",$R55),\"<VARSTAT>\",$S55),\"<STAT>\",$T55),\"<STAT2>\",$U55)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE($F55,\"<VAR>\",$Q55),\"<VAR2>\",$R55),\"<VARSTAT>\",$S55),\"<STAT>\",$T55),\"<STAT2>\",$U55)),0)","v":0},{"$f":"G55","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($S$3:$S$30,$D$53)","v":{"$error":"#N/A"}},{"$f":"MATCH(A56,$A$3:$A$50,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$3:C$50,$B56)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF($J$53>=M56,$N$53,0)","v":0},{"$f":"$H$53","v":0},{"$f":"$P$53","v":10},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J56=0,\"\",INDEX(CLFunctionTable,$N56,MATCH(J56,CLFunctionName,0))+O56)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",E56)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E56)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E56,V56+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(V56),E56,IF($N56<X56,REPLACE(E56,V56,W56-V56+4,\"\"),REPLACE(REPLACE(E56,W56,4,\"\"),V56,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N56>0,NOT(ISERROR(AC56)))","v":false},{"$f":"\"@\"&A56","v":{"$error":"#N/A"}},{"$f":"D56","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE($Y56,\"<DC>\",$P56),\"<VAR>\",$Q56),\"<VAR2>\",$R56),\"<VARSTAT>\",$S56),\"<STAT>\",$T56),\"<STAT2>\",$U56)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE($F56,\"<VAR>\",$Q56),\"<VAR2>\",$R56),\"<VARSTAT>\",$S56),\"<STAT>\",$T56),\"<STAT2>\",$U56)),0)","v":0},{"$f":"G56","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($T$3:$T$30,$D$53)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,0,0,10,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J57=0,\"\",INDEX(CLFunctionTable,$N57,MATCH(J57,CLFunctionName,0))+O57)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",E57)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E57)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E57,V57+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(V57),E57,IF($N57<X57,REPLACE(E57,V57,W57-V57+4,\"\"),REPLACE(REPLACE(E57,W57,4,\"\"),V57,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N57>0,NOT(ISERROR(AC57)))","v":false},{"$f":"\"@\"&A57","v":{"$error":"#N/A"}},{"$f":"D57","v":{"$error":"#N/A"}},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"INDEX($U$3:$U$30,$D$53)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},5,0,0,10,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J58=0,\"\",INDEX(CLFunctionTable,$N58,MATCH(J58,CLFunctionName,0))+O58)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",E58)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E58)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E58,V58+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(V58),E58,IF($N58<X58,REPLACE(E58,V58,W58-V58+4,\"\"),REPLACE(REPLACE(E58,W58,4,\"\"),V58,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N58>0,NOT(ISERROR(AC58)))","v":false},{"$error":"#N/A"},{"$f":"D58","v":{"$error":"#N/A"}},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"INDEX($V$3:$V$30,$D$53)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},13,0,0,10,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(J59=0,\"\",INDEX(CLFunctionTable,$N59,MATCH(J59,CLFunctionName,0))+O59)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",E59)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",E59)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(E59,V59+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(V59),E59,IF($N59<X59,REPLACE(E59,V59,W59-V59+4,\"\"),REPLACE(REPLACE(E59,W59,4,\"\"),V59,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(N59>0,NOT(ISERROR(AC59)))","v":false},{"$error":"#N/A"},{"$f":"D59","v":{"$error":"#N/A"}},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[]
["End of Abilities"]

{"sheet":"Phrenic Data","index":51,"n_rows":71,"n_cols":36,"rows_kept":71,"cut":false,"hidden":true,"merged":[]}
["Name","Has","Type","Power","Level","Source Page","Descriptions","<VAR>","<VAR2>","Source Flag","Prerequisites","Multiple",null,null,"Psychic",null,{"$f":"MAX(P$2:P$43)","v":12},"Extra Amp",null,{"$f":"MAX(S$2:S$43)","v":12}]
["Complex Countermeasure",{"$f":"SUMIFS($J$48:$J$71,$A$48:$A$71,A2)","v":0},"Ex","Normal",0,"OA 60","You can spend 1 phrenic point to increase by 2 the DCs of concentration or caster level checks the linked spell requires enemies to attempt. This also applies to checks to dispel, counterspell or identify the linked spell. The bonus applies when the spell is cast and for its duration, to a maximum of 24 hours. You can instead spend 2 points to increase the DCs by 4.",null,null,{"$f":"OptOccAdv","v":true},true,false,null,1,{"$f":"AND(J2,K2,PsychicLevel>=E2,OR(NOT(B2),L2))","v":true},{"$f":"IF(O2,COUNTIFS(O$2:O$43,TRUE,$A$2:$A$43,\"<=\"&$A2),0)","v":1},{"$f":"IF($N2>Q$1,\"\",INDEX($A$2:$A$43,MATCH($N2,P$2:P$43,0)))","v":"Complex Countermeasure"},{"$f":"AND(J2,K2,OR(D2=\"Normal\",D2=\"Mutation\"),OR(NOT(B2),L2))","v":true},{"$f":"IF(R2,COUNTIFS(R$2:R$43,TRUE,$A$2:$A$43,\"<=\"&$A2),0)","v":1},{"$f":"IF($N2>T$1,\"\",INDEX($A$2:$A$43,MATCH($N2,S$2:S$43,0)))","v":"Complex Countermeasure"}]
["Conjured Armor",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point to grant a +<VAR> deflection bonus to AC for any creature you conjure or summon with the linked spell. The bonus lasts for <VAR2> rounds or until the creature disappears. This can only be linked to conjuration (calling) or conjuration (summoning) spells.","+13/7","x1",true,true,false,null,2,true,{"$f":"IF(O3,COUNTIFS(O$2:O$43,TRUE,$A$2:$A$43,\"<=\"&$A3),0)","v":2},"Conjured Armor",{"$f":"AND(J3,K3,OR(D3=\"Normal\",D3=\"Mutation\"),OR(NOT(B3),L3))","v":true},{"$f":"IF(R3,COUNTIFS(R$2:R$43,TRUE,$A$2:$A$43,\"<=\"&$A3),0)","v":2},"Conjured Armor"]
["Defensive Prognostication",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point as you cast a divination spell, you gain a +2 insight bonus to AC for a number of rounds equal to the linked spell's level. You can instead spend 2 points to increase the bonus to +4.",null,null,true,true,false,null,3,true,3,"Defensive Prognostication",true,3,"Defensive Prognostication"]
["Focused Force",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point as you cast a force spell to increase the spell's damage die by one step, to a maximum of d12.",null,null,true,true,false,null,4,true,4,"Focused Force",true,4,"Focused Force"]
["Intense Focus",0,"Ex","Normal",0,"OA 61","You can spend 1 phrenic point to gain a +2 bonus on any concentration check you attempt as part of casting the linked spell. You can instead spend 2 points to increase the bonus to +4.",null,null,true,true,false,null,5,true,5,"Intense Focus",true,5,"Intense Focus"]
["Mindshield",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point to give one target of the linked spell a +2 morale bonus to Will saves for <VAR> round<T02>s</T>. You can instead spend 2 points to increase this bonus to +4. If the linked spell affects multiple targets, you can spend the same number of points for each additional creature you wish to affect. Each target must receive the same bonus.","x1[,10]",null,true,true,false,null,6,true,6,"Mindshield",true,6,"Mindshield"]
["Mindtouch",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point to probe the mind of one target creature affected by the linked spell. If the target fails their save or is hit by the spell, you can detect their surface thoughts. If the linked spell doesn't require an attack roll or allow a saving throw, the target can attempt a Will save to avoid the thought-detection effect only. If the linked spell can affect more than one creature, you can attempt to detect more than one target's thoughts by spending 1 additional point per creature beyond the first. This amplification is a mind-affecting effect and can only be linked to spells that affect a target or area.",null,null,true,true,false,null,7,true,7,"Mindtouch",true,7,"Mindtouch"]
["Ongoing Defense",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point when you cast any intellect fortress, mental barrier, thought shield, or tower of iron will spell to extend the spell's duration by 1 round.",null,null,true,true,false,null,8,true,8,"Ongoing Defense",true,8,"Ongoing Defense"]
["Overpowering Mind",0,"Ex","Normal",0,"OA 61","You can spend 2 phrenic points to increase the Will save DC of the linked spell by 1<T08>. You can instead spend 4</T><T15> or 6</T><T08> points to increase the DC by 2</T><T15> or 3 respectively</T>. This amplification can only be linked to spells that have the mind-affecting descriptor and require a Will save.",null,null,true,true,false,null,9,true,9,"Overpowering Mind",true,9,"Overpowering Mind"]
["Relentless Casting",0,"Su","Normal",0,"OA 61","You can spend 1 phrenic point to roll twice on any caster level checks to overcome spell resistance for the linked spell and take the better result. You must decide to use this ability when you start casting the spell, before the GM calls for any caster level check.",null,null,true,true,false,null,10,true,10,"Relentless Casting",true,10,"Relentless Casting"]
["Undercast Surge",0,"Su","Normal",0,"OA 61","When you undercast a spell, you can spend points from your phrenic pool to increase the spell's effective level, essentially using a lower-level spell slot to cast a higher-level version of the spell. This uses 2 points per spell level and you can't use this ability to cast a version higher than you know. This can only be applied to spells that can be undercast.",null,null,true,true,false,null,11,true,11,"Undercast Surge",true,11,"Undercast Surge"]
["Will of the Dead",0,"Su","Normal",0,"OA 61","You can spend 2 phrenic points to overcome an undead creature's immunity to mind-affecting effects for the purposes of the linked spell. This includes mindless undead, but does not include creature that aren't undead. This amplification can only be linked to spells that have the mind-affecting descriptor.",null,null,true,true,false,null,12,true,12,"Will of the Dead",true,12,"Will of the Dead"]
["Dispelling Pulse",0,"Su","Major",11,"OA 63","You can spend 3 phrenic points to entwine dispelling magic with a targeted spell. If the target is hit by the linked spell or fails its saving throw, it's affected as though you had cast a targeted dispel magic on it. This effect can only dispel spells of the linked spell's level or lower. If the linked spell doesn't require an attack roll or allow a saving throw, the target can attempt a Will save to avoid the dispelling effect only. This amplification can be linked only to a spell that targets one creature or object.",null,null,true,true,false,null,13,false,0,"",false,0,""]
["Dual Amplification",0,"Ex","Major",11,"OA 63","You choose two other amplifications you know to apply to the linked spell. You must spend 1 phrenic point to do this, plus the full cost of the two other amplifications. You can't apply the same amplification to the linked spell more than once, even if you could use it for multiple different effects.",null,null,true,true,false,null,14,false,0,"",false,0,""]
["Mimic Metamagic",0,"Ex","Major",11,"OA 63",{"$f":"\"When you cast a spell, you can spend phrenic points to apply a metamagic feats to the linked spell without increasing the spell's level or casting time. \"&\"You must spend a number of points equal to double the number of levels by which the feat normally increases the spell's level (minimum 2 points). \"&\"You must be of a high enough level that you would be able to apply the metamagic feat normally. You can still apply metamagic feats you know to the spell while using this amplification, which increases the spell's level and casting time accordingly. \"&\"You can use this ability with the following metamagic abilities: \"&IF(COUNTIF($A$48:$A$71,\"Mimic Metamagic\")>=1,MimicMeta1&\", \"&MimicMeta2,\"\")&IF(COUNTIF($A$48:$A$71,\"Mimic Metamagic\")>=2,\", \"&MimicMeta3&\", \"&MimicMeta4,\"\")&IF(COUNTIF($A$48:$A$71,\"Mimic Metamagic\")>=3,\", \"&MimicMeta5&\", \"&MimicMeta6,\"\")","v":"When you cast a spell, you can spend phrenic points to apply a metamagic feats to the linked spell without increasing the spell's level or casting time. You must spend a number of points equal to double the number of levels by which the feat normally increases the spell's level (minimum 2 points). You must be of a high enough level that you would be able to apply the metamagic feat normally. You can still apply metamagic feats you know to the spell while using this amplification, which increases the spell's level and casting time accordingly. You can use this ability with the following metamagic abilities: "},null,null,true,true,true,null,15,false,0,"",false,0,""]
["Space-rending Spell",0,"Su","Major",11,"OA 63","You can warp space with your mind, teleporting yourself as you cast your linked spell. You can spend a number of points up to the level of the linked spell - for each point spent you can teleport 10ft (as per dimension door).",null,null,true,true,false,null,16,false,0,"",false,0,""]
["Subordinate Spell",0,"Ex","Major",11,"OA 64","You can divide your mind to cast a less powerful spell alongside the linked spell. The linked spell can't be lower than 5th level and can't take less than a standard action to cast (including Quicken Spell and similar) The subordinate spell's casting time must be 1 standard action or less, and its level can be no higher than the linked spell's level - 5. The subordinate spell must target only you (even if it could normally target other or multiple targets). You must spend a number of phrenic points equal to 3 + double the subordinate spell's level. The subordinate spell uses up a spell slot. The effects of the two spells are separate, so each might require its own concentration check.",null,null,true,true,false,null,17,false,0,"",false,0,""]
["Synaptic Shock",0,"Su","Major",11,"OA 64","You can spend 1 point from your phrenic pool when casting a mind-affecting linked spell to select one of the spell's targets. If the target is affected, it is confused for 1 round after the duration of the spell expires (or immediately if It has an instantaneous duration). If the target succeeds at its save against the linked spell, it is instead confused for 1 round immediately. For each additional point you spend, you can confused one additional target of the linked spell. This can only be applied to a mind-affection spell that can affect a number of targets or has an area. If has no effect on creature that are immune to mind-affection effects, unless the linked spell is able to affect such creatures.",null,null,true,true,false,null,18,false,0,"",false,0,""]
["Turning Shield",0,"Su","Major",11,"OA 64","You can spend a number of points equal to the linked spell's level to gain the effects of spell turning for <VAR> rounds. The number of spell levels you can turn is equal to the level of the linked spell.",null,null,true,true,false,null,19,false,0,"",false,0,""]
["Adhesive",0,"Ex","Mutation",0,"OA 106","Your skin becomes sticky, granting you a +4 bonus of disarm and grapple maneuver checks.",null,null,{"$f":"OptOccAdv","v":true},{"$f":"Archetypes!$L$717","v":false},false,null,20,false,0,"",false,0,""]
["Bite Attack",0,"Ex","Mutation",0,"OA 106","Your mouth fills with sharp teeth, giving you a primary Bite attack.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,21,false,0,"",false,0,""]
["Bulging Eyes",0,"Ex","Mutation",0,"OA 106","Your eyes grow large and round, granting you darkvision with a range of 60ft.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,22,false,0,"",false,0,""]
["Claws",0,"Ex","Mutation",0,"OA 106","Your hands turn into claws, granting you two primary Claw attacks.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,23,false,0,"",false,0,""]
["Elongated Fingers",0,"Ex","Mutation",0,"OA 106","Your fingers grow long and supple, allowing you to increase your reach by 5ft with melee touch attacks.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,24,false,0,"",false,0,""]
["Energy Resistance (acid)",0,"Ex","Mutation",0,"OA 106",{"$f":"\"Your body changes in color and texture, and you gain acid resistance \"&COUNTIF($A$48:$A$71,A26)*5&\".\"","v":"Your body changes in color and texture, and you gain acid resistance 0."},null,null,true,{"$f":"Archetypes!$L$717","v":false},true,null,25,false,0,"",false,0,""]
["Energy Resistance (cold)",null,"Ex","Mutation",0,"OA 106",{"$f":"\"Your body changes in color and texture, and you gain cold resistance \"&COUNTIF($A$48:$A$71,A27)*5&\".\"","v":"Your body changes in color and texture, and you gain cold resistance 0."},null,null,true,{"$f":"Archetypes!$L$717","v":false},true,null,26,false,0,"",false,0,""]
["Energy Resistance (electricity)",null,"Ex","Mutation",0,"OA 106",{"$f":"\"Your body changes in color and texture, and you gain electricity resistance \"&COUNTIF($A$48:$A$71,A28)*5&\".\"","v":"Your body changes in color and texture, and you gain electricity resistance 0."},null,null,true,{"$f":"Archetypes!$L$717","v":false},true,null,27,false,0,"",false,0,""]
["Energy Resistance (fire)",null,"Ex","Mutation",0,"OA 106",{"$f":"\"Your body changes in color and texture, and you gain fire resistance \"&COUNTIF($A$48:$A$71,A29)*5&\".\"","v":"Your body changes in color and texture, and you gain fire resistance 0."},null,null,true,{"$f":"Archetypes!$L$717","v":false},true,null,28,false,0,"",false,0,""]
["Energy Resistance (sonic)",null,"Ex","Mutation",0,"OA 106",{"$f":"\"Your body changes in color and texture, and you gain sonic resistance \"&COUNTIF($A$48:$A$71,A30)*5&\".\"","v":"Your body changes in color and texture, and you gain sonic resistance 0."},null,null,true,{"$f":"Archetypes!$L$717","v":false},true,null,29,false,0,"",false,0,""]
["Elongated Legs",null,"Ex","Mutation",0,"OA 106","Your legs become long and spindly, increasing your base movement by 10ft.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,30,false,0,"",false,0,""]
["Enlarged Torso",null,"Ex","Mutation",0,"OA 106","Your torso enlarges disproportionately, granting you a +2 natural armor bonus to AC",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,31,false,0,"",false,0,""]
["Rubbery",null,"Ex","Mutation",0,"OA 106","Your body becomes soft and rubbery, granting you DR 2/-",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,32,false,0,"",false,0,""]
["Slimy",null,"Ex","Mutation",0,"OA 106","You exude a thin layer of slime over your body, granting you a +4 bonus to CMD.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,33,false,0,"",false,0,""]
["Aquatic Form",null,"Ex","MajorMutation",11,"OA 106","Your legs fuse into a tail and fins sprout from your back and sides. You gain a swim speed of 30ft, tremorsense with a range of 30ft in the same body of water you are in, and the aquatic subtype. Your base land speed is reduced to 10ft.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,34,false,0,"",false,0,""]
["Enlarged Body",null,"Ex","MajorMutation",11,"OA 106","Your body swells and stretches, enlarging you as Enlarge Person, but up to two size categories larger, to a maximum of Huge",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,35,false,0,"",false,0,""]
["Multiple Eyes",null,"Ex","MajorMutation",11,"OA 107","Multiple eyes erupt all over your body. You gain a +4 bonus on Perception checks and cannot be flanked.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,36,false,0,"",false,0,""]
["Recuperation",null,"Ex","MajorMutation",11,"OA 107","Your body heals quickly from physical wounds. You gain fast healing 5.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,37,false,0,"",false,0,""]
["Toppling Fists",null,"Ex","MajorMutation",11,"OA 107","Your fists become large masses of flesh, allowing you to attempt a bullrush maneuver against one creature within 10ft of you as a standard action.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,38,false,0,"",false,0,""]
["Wings",null,"Ex","MajorMutation",11,"OA 107","A pair of fleshy, bat-like wings sprout from your back, giving you a fly speed of 60ft with average maneuverability.",null,null,true,{"$f":"Archetypes!$L$717","v":false},false,null,39,false,0,"",false,0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,40,true,0,"",false,0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,41,true,0,"",false,0,""]
["End of List",{"$f":"SUMIFS($J$48:$J$71,$A$48:$A$71,A43)","v":0},null,null,null,null,null,null,null,false,false,false,null,42,false,0,"",false,0,""]
[]
["Amplifications Gained"]
[null,"Psychic","Power",{"$f":"PsychicLevel","v":0}]
[null,null,null,null,null,null,null,null,null,"Power","VarVal","Var2Val","T1",null,null,null,"T2",null,null,null,"T3",null,null,null,"T4",null,null,null,"Display","Name","Reference","Description",null,"Is Repeat","Is Bodily Mutation","MutationDisplay"]
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{"sheet":"Trick Data","index":52,"n_rows":43,"n_cols":25,"rows_kept":43,"cut":false,"hidden":true,"merged":[]}
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["Astounding Avoidance",{"$f":"IFERROR(INDEX($J$32:$J$43,MATCH(A2,$A$32:$A$43,0)),0)","v":0},"Basic",1,"OA 40","When the subject attempts a saving throw against an attack or spell that normally deals half damage on a successful save, you can trigger this effect before they roll the save. If the save succeeds, the subject takes no damage.<T12> If the save fails, the subject only takes half damage.</T> This benefit does not stack with evasion, stalwart or similar abilities.",null,null,null,{"$f":"OptOccAdv","v":true},true,{"$f":"AND(NOT(B2),J2,K2)","v":true},1,{"$f":"AND(MesmeristLevel>=D2,L2)","v":false},{"$f":"IF(N2,COUNTIFS(N$2:N$28,TRUE,$A$2:$A$28,\"<=\"&$A2),0)","v":0},{"$f":"IF($M2>P$1,\"\",INDEX($A$2:$A$28,MATCH($M2,O$2:O$28,0)))","v":""}]
["Compel Alacrity",{"$f":"IFERROR(INDEX($J$32:$J$43,MATCH(A3,$A$32:$A$43,0)),0)","v":0},"Basic",1,"OA 40","You can trigger this trick when the subject begins their turn within an enemy's reach. The subject can move up to <VAR>ft as a free action without provoking attacks or opportunity. The subject cannot move farther than their speed in this way. This movement doesn't count against the subject's speed for that round.","/5+2x5",null,null,true,true,true,2,false,{"$f":"IF(N3,COUNTIFS(N$2:N$28,TRUE,$A$2:$A$28,\"<=\"&$A3),0)","v":0},""]
["False Flanker",0,"Basic",1,"OA 40","You can trigger this trick when the subject moves into or begins their turn in a square that threatens an enemy. An illusory duplicate of you appears in any unoccupied square adjacent to that enemy. The duplicate counts as threatening the enemy for the purposes of determining flanking. It disappears at the end of the turn during which it was triggered. This is an illusion (figment) effect and a creature that interacts with the duplicate can attempt a DC <DC> Will save to disbelieve the effect.",null,null,null,true,true,true,3,false,0,""]
["Fearsome Guise",0,"Basic",1,"OA 40","While this trick is implanted, the subject's appearance Is altered as Disguise Self. You can trigger the trick when the subject attacks a creature. The illusory appearance briefly makes the subject appear monstrous then ends. You can attempt an Intimidate check to demoralize the attacked creature. Standard restrictions on demoralize attempts apply. This is an illusion (glamer) effect.",null,null,null,true,true,true,4,false,0,""]
["Gift of Will",0,"Basic",1,"OA 40","You can trigger this effect when the subject makes a Will save, a Sense Motive check, or is targeted by an Intimidate check to demoralize. The subject can use your Will save instead of their own, or add your Charisma modifier as a morale bonus to the Sense Motive check or Intimidate DC. You cannot implant this trick on yourself.",null,null,null,true,true,true,5,false,0,""]
["Levitation Buffer",0,"Basic",1,"OA 41","You can trigger this trick when an enemy moves adjacent to the subject or the subject begins their turn with one or more enemies adjacent to her. You can either lift all adjacent enemies slightly into the air, or push them all away from the subject. LIfting enemies causes them to move at half speed and take a -4 penalty to CMD against bullrush, drag and reposition effects for 1 round (DC <DC> Will negates). These penalties do not stack with the hostile levitation spell. Pushing enemies away requires you to make a bull rush combat maneuver using +<VAR> as your CMB.","x1+ModCHA",null,null,true,true,true,6,false,0,""]
["Linked Reaction",0,"Basic",1,"OA 41","You can trigger this trick when either you or the subject is surprised and the other isn't. Both you and the subject can act in the surprise round.",null,null,null,true,true,true,7,false,0,""]
["Mask Misery",0,"Basic",1,"OA 41","You can trigger this trick when the subject becomes affected by one of the following conditions: <T06>confused, dazed, frightened, sickened, </T>fascinated or shaken. The subject can ignore that condition for 1d4 rounds, after which the subject takes full effect. <T06>Fascinated or shaken conditions are ended immediately</T> These rounds still count against the triggering effect's duration. If the triggering effect imposes multiple conditions, all eligible conditions are affected.",null,null,null,true,true,true,8,false,0,""]
["Meek Facade",0,"Basic",1,"OA 41","When the target misses a creature with an attack, you can trigger this trick to make the subject seem weak and goad the creature into attacking them. The enemy must attack no-one other than the subject, and the subject gains a +<VAR> dodge bonus to AC against their attacks. This effect lasts for 1 round and is a mind-affecting compulsion effect.","/5+2",null,null,true,true,true,9,false,0,""]
["Mesmeric Mirror",0,"Basic",1,"OA 41","You can trigger this trick when the subject is attacked or is the target of a spell with an attack roll. <VAR> illusory duplicate<T05>s</T> of the subject appears and the attacked must randomly determine which it hits (as Mirror Image). Each image lasts for <VAR2> minute<T02>s</T> or until destroyed. This is an illusion (figment) effect.","/5+1","x1",null,true,true,true,10,false,0,""]
["Mesmeric Pantomime",0,"Basic",1,"OA 41","You can trigger this trick when the subject attempts a Strength or Dexterity based skill check. The subject either uses your own bonus on the skill check, or gains a +<STAT> morale bonus on the check, whichever results in a higher modifier. You cannot implant this trick on yourself.",null,null,"x1",true,true,true,11,false,0,""]
["Misdirection",0,"Basic",1,"OA 41","You can trigger this trick when the subject makes an attack or uses a spell with an attack roll. You can attempt a Bluff check to feint against a single target of the subject's attack. If the feint succeeds, the target is denied its Dex bonus to AC against the triggering attack. The target doesn't suffer any additional effects you or the subject would cause on a normal feint or Bluff check. This is an illusion (glamer) effect.",null,null,null,true,true,true,12,false,0,""]
["Psychosomatic Surge",0,"Basic",1,"OA 41","When the subject takes damage, you can trigger this trick to grant them 1d8<T02>+<VAR></T> temporary hit points. If the damage would have reduce the subject to 0hp or fewer, the trick grants an additional 1d8 hit points. The hit points last for an hour or until discharged.","/2",null,null,true,true,true,13,false,0,""]
["Reflection of Weakness",0,"Basic",1,"OA 41","You can trigger this effect when an enemy attack or spell causes the subject to take either ability damage, ability drain, bleed damage, or become shaken, fascinated, confused, dazed, frightened or sickened. If triggered by ability damage, ability drain or bleed damage, the damage or drain is reduced by 2 points, and the attacking creature takes 2 points of ability damage to a score of your choice (DC <DC> Will negates the ability damage).  This can be used against curses, disease and poisons that deal damage immediately, with no onset time. If triggered by a condition, the subject is still affected, but the attacking creature takes a condition of your choice (from the same list) for 1 round. (DC <DC> Will negates)",null,null,null,true,true,true,14,false,0,""]
["Shadow Splinter",0,"Basic",1,"OA 42","When the subject takes damage from an attack, you can trigger this trick to redirect the harm to someone else. The subject's damage is reduced by <STAT>, and another creature within range of the original attack, other than the attacked, is affected by a shadow illusion that makes it appear as if they are being attacked instead of the subject. The second creature receives the redirected damage. The target can attempt a DC <DC> Will save to disbelieve the effect - a save means they do not take damage nor believe the attacked targeted it. This can't be triggered if there's no eligible creature within range to take the redirected damage. This is an illusion (shadow) effect.",null,null,"+3",true,true,true,15,false,0,""]
["Spectral Smoke",0,"Basic",1,"OA 42","You can trigger this trick when the subject is targeted by an attack or spell with attack roll. A smoke cloud appears in the subject's square and in a <VAR2>ft radius around it, and last for <VAR> rounds. It functions as fog cloud, but as an illusion (figment) effect that can't be dispersed by wind and works underwater. A creature that interacts with the cloud can attempt a DC <DC> saving throw to disbelieve the effect.","x1","/5+2x5",null,true,true,true,16,false,0,""]
["Vanish Arrow",0,"Basic",1,"OA 42","You can trigger this trick when the subject is targeted by a ranged weapon attack, before the attack roll is made. You make a Sleight of Hand check against the attacker's Perception. If you succeed, the ranged attack automatically misses, and the projectile appears stowed on your person. This only affects one of the attacks. If the attack is with a thrown weapon, the attacker gains a +4 bonus on their Perception check. This trick does not work on unusually massive ranged weapons, nor with natural ranged attacks or those from spell effects.",null,null,null,true,true,true,17,false,0,""]
["Avian Escape",0,"Masterful",12,"OA 43","When the subject takes damage from an enemy's attack, you can trigger this trick to transform them into a bird (as Beast Shape III). The subject can appear as any tiny bird, but uses the statistics for a raven. This is a polymorph effect.",null,null,null,true,true,true,18,false,0,""]
["Cursed Sanction",0,"Masterful",12,"OA 43","When this trick is implanted, a visible circular symbol appears on the subject's forehead. You can trigger this trick when the subject is attacked or is the target of a spell that requires an attack roll. The attacker takes a -4 penalty on attack rolls, saves, ability checks and skill checks for <VAR> minutes (DC <DC> Will negates). This penalty applies to the triggering attack roll. This is a curse effect.","x1",null,null,true,true,true,19,false,0,""]
["Faked Death",0,"Masterful",12,"OA 44","When the subject is damaged by an attack, you can trigger this trick to make them seem to fall down dead (as Programmed Image), but actually turn invisible (as Invisibility) for <VAR> rounds or until they attack. Once the subject is visible, the illusory body disappears. These are illusion effects and a creature that interacts with the false body can attempt a DC <DC> saving throw to disbelieve the effect. The false body is a figment; the invisibility is a glamer.","x1",null,null,true,true,true,20,false,0,""]
["Free in Body",0,"Masterful",12,"OA 44","You can trigger this trick when the subject begins their turn grappled or under an effect that impedes their movement. They gain the benefits of freedom of movement for one minute.",null,null,null,true,true,true,21,false,0,""]
["Greater Mask Misery",0,"Masterful",12,"OA 44","This functions as Mask Misery, but also can suppress the cowering, nauseated, panicked and stunned conditions.",null,null,null,true,{"$f":"B9","v":0},false,22,false,0,""]
["Mental Fallback",0,"Masterful",12,"OA 44","You can trigger this trick when the subject is affected by a charm or compusion effect created by an enemy. The subject acts as though you had cast the spell instead of the enemy. If the effect causes penalties or conditions, the subject can ignore any that you choose. The effect is overridden for <VAR> rounds or until the effect elapses. You cannot implant this trick on yourself.","x1",null,null,true,true,true,23,false,0,""]
["Spatial Switch",0,"Masterful",12,"OA 44","When an enemy moves next to or attacks either you or the subject, you can trigger this trick to physically swap places with the subject, provided you are within 100ft of one another. The swap happens before checking whether the triggering attack hits. This is a conjuration (teleportation) effect.",null,null,null,true,true,true,24,false,0,""]
["Spell Anticipation",0,"Masterful",12,"OA 44","When you implant this spell, you must expend one spell slot to couple a spell you know of that level with the trick. The spell must have a casting time of 1 standard action or less and be able to target one creature. When the subject is targeted by an enemy's spell, you can trigger this trick to cast the spell, affecting only the enemy spellcaster, as long as they are within the spell's range. The spell functions as though you were in the subject's square. The enemy's spell still has its full effect, even if your spell would normally protect against it or make the caster unable to cast it.",null,null,null,true,true,true,25,false,0,""]
["Vision of Blood",0,"Masterful",12,"OA 44","When the subject hits an enemy with a weapon, natural weapon or unarmed strike, you can trigger this trick to make the enemy believe the wound is far more severe. They must make a DC <DC> Will save or be stunned for one round. If the attack was a critical hit, the target doesn't get a saving throw.",null,null,null,true,true,true,26,false,0,""]
["End of List",0,null,null,null,null,null,null,null,false,false,false,27,false,0,""]
[]
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[{"$f":"'Class Options'!E1573","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
["End of List"]

{"sheet":"Talent Data","index":53,"n_rows":461,"n_cols":74,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Name","Has","Type","Power","Level","Sneak Attack Effect","Source Page","Source URL","Source Flag","Prereqs","Available","Description","Uses","Period","<VAR>","<VAR2>","Rogue","Ninja","Investigator","Slayer","URogue","Can take multiple",null,"Investigator",null,{"$f":"MAX(Y2:Y324)","v":47},"Slayer",null,{"$f":"MAX(AB2:AB324)","v":34},"Slayer Advanced",null,{"$f":"MAX(AE2:AE324)","v":42},"Sanctified Slayer",null,{"$f":"MAX(AH2:AH324)","v":34},"Inspired Chemist",null,{"$f":"MAX(AK2:AK324)","v":47},"Psychic Searcher",null,null,{"$f":"MAX(AO2:AO324)","v":7},"Rogue",null,{"$f":"MAX(AR2:AR324)","v":97},"Rogue Advanced",null,{"$f":"MAX(AU2:AU324)","v":97},"Ninja",null,{"$f":"MAX(AX2:AX324)","v":97},"Ninja Advanced",null,{"$f":"MAX(BA2:BA324)","v":137},"Archaeologist",null,{"$f":"MAX(BD2:BD324)","v":97},"White-Haired Witch",null,null,{"$f":"MAX(BH2:BH324)","v":9},"Nature Fang",null,{"$f":"MAX(BK2:BK324)","v":34},"Wild Whisperer",null,{"$f":"MAX(BN2:BN324)","v":47},"Unchained Rogue",null,{"$f":"MAX(BQ2:BQ324)","v":78},"Calcs"]
["Another Day",{"$f":"IF(COUNTIF($A$330:$A$348,A2),$D$329,0)+IF(COUNTIF($A$351:$A$370,A2),$D$350,0)+IF(COUNTIF($A$373:$A$385,A2),$D$372,0)+IF(COUNTIF($A$388:$A$391,A2),$D$387,0)+IF(COUNTIF($A$394:$A$403,A2),$D$393,0)+IF(COUNTIF($A$406:$A$410,A2),$D$405,0)+IF(COUNTIF($A$413:$A$422,A2),$D$412,0)+IF(A2=$A$425,$D$424,0)+IF(A2=A428,$D$427,0)+IF(COUNTIF($A$431:$A$435,A2),$D$430,0)+IF(COUNTIF($A$438:$A$442,A2),$D$437,0)+IF(COUNTIF($A$445:$A$453,A2),$D$444,0)+IF(COUNTIF($A$456:$A$456,A2),$D$455,0)+IF(COUNTIF($A$459:$A$461,A2),$D$458,0)","v":0},"Ex","Advanced",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/another-day-ex",{"$f":"OptAdvPlayGuide","v":true},true,{"$f":"AND(OR(V2,NOT(B2)),I2,J2)","v":true},"Once per day, when you would be reduced to 0 or fewer hit points by a melee attack, you can take a 5-foot step as an immediate action. If the movement takes you out of the reach of the attack, you take no damage from the attack. You are staggered for 1 round on your next turn.",1,"/day",null,null,true,false,false,false,true,null,1,{"$f":"AND($S2,$K2,$D2=\"Normal\",InvestigatorLevel>=$E2)","v":false},{"$f":"IF(X2,COUNTIFS(X$2:X$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>Z$1,\"\",INDEX($A$2:$A$324,MATCH($W2,Y$2:Y$324,0)))","v":"Assault Leader"},{"$f":"AND($T2,$K2,$D2=\"Normal\",SlayerLevel>=$E2)","v":false},{"$f":"IF(AA2,COUNTIFS(AA$2:AA$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AC$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AB$2:AB$324,0)))","v":"Bleeding Attack"},{"$f":"AND($T2,$K2,SlayerLevel>=$E2)","v":false},{"$f":"IF(AD2,COUNTIFS(AD$2:AD$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AF$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AE$2:AE$324,0)))","v":"Bleeding Attack"},{"$f":"AND($T2,$K2,$D2=\"Normal\",InquisitorLevel>=$E2)","v":false},{"$f":"IF(AG2,COUNTIFS(AG$2:AG$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AI$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AH$2:AH$324,0)))","v":"Bleeding Attack"},{"$f":"AND($S2,$K2,$D2=\"Normal\",AlchemistLevel>=$E2)","v":false},{"$f":"IF(AJ2,COUNTIFS(AJ$2:AJ$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AL$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AK$2:AK$324,0)))","v":"Assault Leader"},false,{"$f":"AND(K2,AM2)","v":false},{"$f":"IF(AN2,COUNTIFS(AN$2:AN$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AP$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AO$2:AO$324,0)))","v":"Amazing Inspiration"},{"$f":"AND($K2,RogueLevel>=$E2,OR($D2=\"Normal\",RogueLevel>=10),OR($Q2,AND($R2,OR(NOT($AR$372),$D2=\"Normal\"))))","v":false},{"$f":"IF(AQ2,COUNTIFS(AQ$2:AQ$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AS$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AR$2:AR$324,0)))","v":"Acrobatic Master"},{"$f":"AND($K2,RogueLevel>=$E2,OR($D2=\"Normal\",RogueLevel>=10),OR($Q2,AND($R2,OR(NOT($AR$372),$D2=\"Normal\"))))","v":false},{"$f":"IF(AT2,COUNTIFS(AT$2:AT$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AV$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AU$2:AU$324,0)))","v":"Acrobatic Master"},{"$f":"AND($K2,OR($Q2,$R2),$D2=\"Normal\",NinjaLevel>=$E2)","v":false},{"$f":"IF(AW2,COUNTIFS(AW$2:AW$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>AY$1,\"\",INDEX($A$2:$A$324,MATCH($W2,AX$2:AX$324,0)))","v":"Acrobatic Master"},{"$f":"AND($K2,NinjaLevel>=$E2,OR($R2,AND($Q2,OR(NOT($AR$412),$D2=\"Normal\"))))","v":true},{"$f":"IF(AZ2,COUNTIFS(AZ$2:AZ$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":2},{"$f":"IF($W2>BB$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BA$2:BA$324,0)))","v":"Acrobatic Master"},{"$f":"AND($K2,BardLevel>=$E2,OR($Q2,AND($R2,OR(NOT($AR$430),$D2=\"Normal\"))),OR($D2=\"Normal\",AND($D2=\"Advanced\",BardLevel>=12)))","v":false},{"$f":"IF(BC2,COUNTIFS(BC$2:BC$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>BE$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BD$2:BD$324,0)))","v":"Acrobatic Master"},"Assault Leader",{"$f":"VLOOKUP(BF2,$A$2:$B$324,2,FALSE)=0","v":true},{"$f":"IF(BG2,COUNTIFS(BG$2:BG$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":1},{"$f":"IF($W2>BI$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BH$2:BH$324,0)))","v":"Another Day"},{"$f":"AND($T2,$K2,DruidLevel>=$E2,OR(DruidLevel>=12,D2=\"Normal\"))","v":false},{"$f":"IF(BJ2,COUNTIFS(BJ$2:BJ$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>BL$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BK$2:BK$324,0)))","v":"Bleeding Attack"},{"$f":"AND($S2,$K2,$D2=\"Normal\",DruidLevel>=$E2)","v":false},{"$f":"IF(BM2,COUNTIFS(BM$2:BM$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>BO$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BN$2:BN$324,0)))","v":"Assault Leader"},{"$f":"AND($K2,RogueLevel>=$E2,OR(RogueLevel>=10,D2=\"Normal\"),OR($U2,AND($R2,$D2=\"Normal\")))","v":false},{"$f":"IF(BP2,COUNTIFS(BP$2:BP$324,TRUE,$A$2:$A$324,\"<=\"&$A2),0)","v":0},{"$f":"IF($W2>BR$1,\"\",INDEX($A$2:$A$324,MATCH($W2,BQ$2:BQ$324,0)))","v":"Acrobatic Master"}]
["Assault Leader",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/assault-leader-ex",{"$f":"OptAdvPlayGuide","v":true},true,{"$f":"AND(OR(V3,NOT(B3)),I3,J3)","v":true},"Once per day, when you miss with an attack on a flanked opponent, you can designate a single ally who is also flanking the target. That ally can make a single melee attack against the opponent as an immediate action.",1,"/day",null,null,true,false,true,false,true,null,2,true,1,"Black Market Connections",false,0,"Camouflage",false,0,"Camouflage",false,0,"Camouflage",true,1,"Black Market Connections",false,{"$f":"AND(K3,AM3)","v":false},0,"Eidetic Recollection",true,2,"Assault Leader",true,2,"Assault Leader",true,2,"Assault Leader",true,3,"Another Day",true,2,"Assault Leader","Combat Trick",true,2,"Assault Leader",false,0,"Camouflage",true,1,"Black Market Connections",true,2,"Assault Leader"]
["Befuddling Strike",0,"Ex","Normal",0,true,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/befuddling-strike-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you deal sneak attack damage against an opponent, that opponent takes a –2 penalty on attack rolls against you for 1d4 rounds.",null,null,null,null,true,false,false,false,false,null,3,false,0,"Camouflage",false,0,"Combat Trick",false,0,"Combat Trick",false,0,"Combat Trick",false,0,"Camouflage",false,false,0,"Empathy",true,3,"Befuddling Strike",true,3,"Befuddling Strike",true,3,"Befuddling Strike",true,4,"Assault Leader",true,3,"Befuddling Strike","Finesse Rogue",true,3,"Befuddling Strike",false,0,"Combat Trick",false,0,"Camouflage",false,0,"Black Market Connections"]
["Bleeding Attack",0,"Ex","Normal",0,true,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,{"$f":"\"When you deal sneak attack damage to an opponent, you can cause them to bleed for \"&'Misc Calc'!$W$586&\" damage each round.  This can be healed with a DC 15 Heal check, or any effect that heals hit point damage.  The bleed effect does not stack with itself and bypasses any damage reduction on the target.\"","v":"When you deal sneak attack damage to an opponent, you can cause them to bleed for 0 damage each round.  This can be healed with a DC 15 Heal check, or any effect that heals hit point damage.  The bleed effect does not stack with itself and bypasses any damage reduction on the target."},null,null,null,null,true,true,false,true,true,null,4,false,0,"Canny Observer",true,1,"Fast Stealth",true,1,"Deadly Sneak",true,1,"Fast Stealth",false,0,"Canny Observer",false,false,0,"Hard to Fool",true,5,"Black Market Connections",true,5,"Black Market Connections",true,5,"Black Market Connections",true,6,"Befuddling Strike",true,5,"Black Market Connections","Major Magic",true,4,"Bleeding Attack",true,1,"Fast Stealth",false,0,"Canny Observer",true,4,"Bleeding Attack"]
["Camouflage",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/camouflage-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Once per day, you can craft simple but effective camouflage from the surrounding foliage in 1 minute. You gain a +4 bonus on Stealth checks while within terrain that matches the foliage used to make the camouflage.",1,"/day",null,null,true,false,true,true,true,null,5,true,3,"Charmer",true,2,"Finesse Rogue",true,2,"Fast Stealth",true,2,"Finesse Rogue",true,3,"Charmer",false,false,0,"Inspired Alertness",true,6,"Bleeding Attack",true,6,"Bleeding Attack",true,6,"Bleeding Attack",true,7,"Black Market Connections",true,6,"Bleeding Attack","Minor Magic",true,5,"Camouflage",true,2,"Finesse Rogue",true,3,"Charmer",true,5,"Camouflage"]
["Canny Observer",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/canny-observer-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you make a Perception check to hear the details of a conversation or to find concealed or secret objects (including doors and traps), you gains a +4 bonus.",null,null,null,null,true,false,true,false,true,null,6,true,4,"Coax Information",false,0,"Firearm Training",false,0,"Feat",false,0,"Firearm Training",true,4,"Coax Information",false,false,0,"Item Lore",true,7,"Camouflage",true,7,"Camouflage",true,7,"Camouflage",true,8,"Bleeding Attack",true,7,"Camouflage","Positioning Attack",true,6,"Canny Observer",false,0,"Firearm Training",true,4,"Coax Information",true,6,"Canny Observer"]
["Charmer",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/charmer-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can roll two dice while making a Diplomacy check, and take the better result. You can use this ability <VAR> time<T05>s</T> a day.","<VAR>","/day","/5+1",null,true,false,true,false,false,null,7,true,5,"Combat Swipe",false,0,"Foil Scrutiny",false,0,"Finesse Rogue",false,0,"Foil Scrutiny",true,5,"Combat Swipe",false,false,0,"Tenacious Inspiration",true,8,"Canny Observer",true,8,"Canny Observer",true,8,"Canny Observer",true,9,"Camouflage",true,8,"Canny Observer","Resiliency",true,7,"Charmer",false,0,"Foil Scrutiny",true,5,"Combat Swipe",false,0,"Choking Bomb"]
["Coax Information",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/coax-information-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can use Bluff or Diplomacy in place of Intimidate to force an opponent to act friendly toward you.",null,null,null,null,true,false,true,false,false,null,8,true,6,"Convincing Lie",false,0,"Grit",false,0,"Firearm Training",false,0,"Grit",true,6,"Convincing Lie",false,false,0,"",true,10,"Charmer",true,10,"Charmer",true,10,"Charmer",true,11,"Canny Observer",true,10,"Charmer","Surprise Attack",true,8,"Coax Information",false,0,"Grit",true,6,"Convincing Lie",false,0,"Coax Information (UC)"]
["Combat Swipe",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/combat-swipe",{"$f":"OptAdvPlayGuide","v":true},true,true,"You gain Improved Steal as a bonus feat.* ",null,null,null,null,true,false,true,false,false,null,9,true,7,"Cunning Trigger",false,0,"Hard to Fool",false,0,"Foil Scrutiny",false,0,"Hard to Fool",true,7,"Cunning Trigger",false,false,0,"",true,11,"Choking Bomb",true,11,"Choking Bomb",true,11,"Choking Bomb",true,12,"Charmer",true,11,"Choking Bomb","Weapon Training",true,9,"Combat Swipe",false,0,"Hard to Fool",true,7,"Cunning Trigger",false,0,"Combat Swipe (UC)"]
["Combat Trick",0,null,"Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"You gain a bonus combat feat* ",null,null,null,null,true,true,false,true,true,null,10,false,0,"Deft Palm",true,3,"Lasting Poison",true,3,"Grit",true,3,"Lasting Poison",false,0,"Deft Palm",false,false,0,"",true,12,"Coax Information",true,12,"Coax Information",true,12,"Coax Information",true,13,"Choking Bomb",true,12,"Coax Information","Another Day",{"$f":"AND(VLOOKUP(BF11,$A$2:$B$324,2,FALSE)=0,WitchLevel>=18)","v":false},0,"",true,3,"Lasting Poison",false,0,"Deft Palm",true,10,"Combat Trick"]
["Crippling Strike",0,"Ex","Advanced",0,true,"Core 69",null,{"$f":"OptCoreRulebook","v":true},true,true,"An opponent damaged by one of your sneak attacks also takes 2 points of Strength damage.",null,null,null,null,true,false,false,false,true,null,11,false,0,"Expert Leaper",false,0,"Poison Use",false,0,"Hard to Fool",false,0,"Poison Use",false,0,"Expert Leaper",false,false,0,"",false,0,"Combat Swipe",false,0,"Combat Swipe",false,0,"Combat Swipe",true,16,"Coax Information",false,0,"Combat Swipe","Defensive Roll",false,0,"",false,0,"Poison Use",false,0,"Expert Leaper",false,0,"Cunning Trigger"]
["Cunning Trigger",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/cunning-trigger-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can use a swift action to set off any trap within 30 feet that you constructed.",null,null,null,null,true,false,true,false,true,null,12,true,9,"Fast Fingers",false,0,"Powerful Sneak",false,0,"Hunter’s Surprise",false,0,"Powerful Sneak",true,9,"Fast Fingers",false,false,0,"",true,14,"Combat Trick",true,14,"Combat Trick",true,14,"Combat Trick",true,17,"Combat Swipe",true,14,"Combat Trick","Improved Evasion",false,0,"",false,0,"Powerful Sneak",true,9,"Fast Fingers",true,11,"Darkvision"]
["Deadly Cocktail",0,"Ex","Advanced",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/deadly-cocktail-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can apply two doses of poison to a weapon at once. These can be separate poisons, in which case they both affect the target individually, or two doses of the same toxin, in which case the poisons’ frequency is extended by 50% and the save DC increases by +2.",null,null,null,null,true,false,false,false,true,null,13,false,0,"Fast Getaway",false,0,"Ranger Combat Style Feat 1",false,0,"Knock-Out Blow",false,0,"Ranger Combat Style Feat 1",false,0,"Fast Getaway",false,false,0,"",false,0,"Convincing Lie",false,0,"Convincing Lie",false,0,"Convincing Lie",true,19,"Combat Trick",false,0,"Convincing Lie","Opportunist",false,0,"",false,0,"Ranger Combat Style Feat 1",false,0,"Fast Getaway",false,0,"Deft Palm"]
["Deadly Sneak",0,"Ex","Advanced",0,true,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/deadly-sneak-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Whenever you use the powerful sneak rogue talent, you treats all 1s and 2s on the sneak attack damage dice as 3s. ",null,null,null,null,true,false,false,true,false,null,14,false,0,"Fast Picks",false,0,"Rogue Crawl",true,4,"Lasting Poison",false,0,"Rogue Crawl",false,0,"Fast Picks",false,false,0,"",false,0,"Cunning Trigger",false,0,"Cunning Trigger",false,0,"Cunning Trigger",true,21,"Confounding Blades",false,0,"Cunning Trigger","Redirect Attack",false,0,"",false,0,"Rogue Crawl",false,0,"Fast Picks",false,0,"Distracting Attack"]
["Defensive Roll",0,"Ex","Advanced",0,false,"Core 69",null,{"$f":"OptCoreRulebook","v":true},true,true,"Once per day, when you would be reduced to 0 or fewer hit points by damage in combat (from a weapon or other blow, not a spell or special ability), if you make a reflex save (DC = damage dealt and succeed you take only half damage from the blow",1,"/day",null,null,true,false,false,false,false,null,15,false,0,"Fast Stealth",false,0,"Slow Reactions",false,0,"Master of Disguise",false,0,"Slow Reactions",false,0,"Fast Stealth",false,false,0,"",false,0,"Darkvision",false,0,"Darkvision",false,0,"Darkvision",true,22,"Convincing Lie",false,0,"Darkvision","Slippery Mind",false,0,"",false,0,"Slow Reactions",false,0,"Fast Stealth",false,0,"Esoteric Scholar (UC)"]
["Dispelling Attack",0,"Su","Advanced",0,true,"Core 70",null,{"$f":"OptCoreRulebook","v":true},{"$f":"B37","v":0},false,"Opponents damaged by your sneak attack are affected by a targeted dispel magic (CL <VAR>), targeting the lowest level spell effect on the target.",null,null,"x1",null,true,false,false,false,true,null,16,false,0,"Firearm Training",false,0,"Slowing Strike",false,0,"Opportunist",false,0,"Slowing Strike",false,0,"Firearm Training",false,false,0,"",false,0,"Deft Palm",false,0,"Deft Palm",false,0,"Deft Palm",false,0,"Crippling Strike",false,0,"Deft Palm","Thoughtful Reexamining",false,0,"",false,0,"Slowing Strike",false,0,"Firearm Training",false,0,"Expert Leaper (UC)"]
["Distracting Attack",0,"Ex","Normal",0,true,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/distracting-attack-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can make sneak attacks with subtle flourishes that disorient and distract your enemy. When you hit a creature with a melee attack that deals sneak attack damage, you can forgo the additional damage to cause the creature to become flat-footed against one target of your choosing until the beginning of your next turn.",null,null,null,null,true,false,false,false,true,null,17,false,0,"Grit",false,0,"Snap Shot",false,0,"Poison Use",false,0,"Snap Shot",false,0,"Grit",false,false,0,"",true,17,"Distracting Attack",true,17,"Distracting Attack",true,17,"Distracting Attack",true,24,"Cunning Trigger",true,17,"Distracting Attack",null,null,null,null,false,0,"Snap Shot",false,0,"Grit",true,14,"Fast Getaway"]
["Entanglement of Blades",0,"Ex","Advanced",0,true,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/entanglement-of-blades-ex",true,true,true,"When you hit a creature with a melee attack that deals sneak attack damage, the target cannot take a 5-foot step until the beginning of your next turn.",null,null,null,null,true,false,false,false,false,null,18,false,0,"Hard to Fool",false,0,"Sniper’s Eye",false,0,"Powerful Sneak",false,0,"Sniper’s Eye",false,0,"Hard to Fool",false,false,0,"",false,0,"Esoteric Scholar",false,0,"Esoteric Scholar",false,0,"Esoteric Scholar",true,25,"Darkvision",false,0,"Esoteric Scholar",null,null,null,null,false,0,"Sniper’s Eye",false,0,"Hard to Fool",false,0,"Fast Stealth"]
["Expert Leaper",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/expert-leaper-ex",true,true,true,"When making jump checks, you are always considered to have a running start. Also, when you deliberately fall, a DC 15 Acrobatics check allows you to ignore the first 20 feet fallen, instead of the first 10 feet.",null,null,null,null,true,false,true,false,false,null,19,true,11,"Hold Breath",false,0,"Surprise Attack",false,0,"Ranger Combat Style Feat 1",false,0,"Surprise Attack",true,11,"Hold Breath",false,false,0,"",true,19,"Expert Leaper",true,19,"Expert Leaper",true,19,"Expert Leaper",true,27,"Deadly Cocktail",true,19,"Expert Leaper",null,null,null,null,false,0,"Surprise Attack",true,11,"Hold Breath",false,0,"Feather Fall"]
["Fast Fingers",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/fast-fingers-ex",true,true,true,"You can roll two dice while making a Sleight of Hand check and take the better result. You can use this ability <VAR> time<T05>s</T> a day. ","<VAR>","/day","/5+1",null,true,false,true,false,false,null,20,true,12,"Honeyed Words",false,0,"Swift Poison",false,0,"Rogue Crawl",false,0,"Swift Poison",true,12,"Honeyed Words",false,false,0,null,true,21,"False Friend",true,21,"False Friend",true,21,"False Friend",true,30,"Deadly Shuriken",true,21,"False Friend",null,null,null,null,false,0,"Swift Poison",true,12,"Honeyed Words",false,0,"Firearm Training"]
["Fast Getaway",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/fast-getaway-ex",true,true,true,"After successfully making a sneak attack or Sleight of Hand check, you can spend a move action to take the withdraw action.",null,null,null,null,true,false,true,false,true,null,21,true,13,"Iron Guts",false,0,"Terrain Mastery (Cold)",false,0,"Slow Reactions",false,0,"Terrain Mastery (Cold)",true,13,"Iron Guts",false,false,0,null,true,22,"Fast Fingers",true,22,"Fast Fingers",true,22,"Fast Fingers",true,31,"Deadly Sneak",true,22,"Fast Fingers",null,null,null,null,false,0,"Terrain Mastery (Cold)",true,13,"Iron Guts",true,17,"Flurry of Stars"]
["Fast Picks",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/fast-picks-ex",true,true,true,"You can use the Disable Device skill to attempt to open a lock as a standard action instead of a full-round action.",null,null,null,null,true,false,true,false,false,null,22,true,14,"Lasting Poison",false,0,"Terrain Mastery (Desert)",false,0,"Slowing Strike",false,0,"Terrain Mastery (Desert)",true,14,"Lasting Poison",false,false,0,null,true,23,"Fast Getaway",true,23,"Fast Getaway",true,23,"Fast Getaway",true,32,"Defensive Roll",true,23,"Fast Getaway",null,null,null,null,false,0,"Terrain Mastery (Desert)",true,14,"Lasting Poison",false,0,"Follow Clues"]
["Fast Stealth",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"You can move at full speed using the Stealth skill without penalty.",null,null,null,null,true,true,true,true,true,null,23,true,15,"Minor Magic",true,4,"Terrain Mastery (Forest)",true,5,"Snap Shot",true,4,"Terrain Mastery (Forest)",true,15,"Minor Magic",false,false,0,null,true,24,"Fast Picks",true,24,"Fast Picks",true,24,"Fast Picks",true,33,"Deft Palm",true,24,"Fast Picks",null,null,null,null,true,4,"Terrain Mastery (Forest)",true,15,"Minor Magic",true,18,"Forgotten Trick"]
["Fast Tumble",0,"Ex","Advanced",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/fast-tumble-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you use Acrobatics to move at full speed through a threatened square without provoking an attack of opportunity, the DC of the Acrobatics check does not increase by 10. ",null,null,null,null,true,false,false,false,true,null,24,false,0,"Nimble Climber",false,0,"Terrain Mastery (Jungle)",false,0,"Sniper’s Eye",false,0,"Terrain Mastery (Jungle)",false,0,"Nimble Climber",false,false,0,null,false,0,"Fast Stealth",false,0,"Fast Stealth",false,0,"Fast Stealth",true,34,"Distracting Attack",false,0,"Fast Stealth",null,null,null,null,false,0,"Terrain Mastery (Jungle)",false,0,"Nimble Climber",false,0,"Getaway Artist"]
["Finesse Rogue",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"You gain Weapon Finesse as a bonus feat.* ",null,null,null,null,true,false,false,true,false,null,25,false,0,"Peerless Maneuver",true,5,"Terrain Mastery (Mountain)",true,7,"Stealthy Sniper",true,5,"Terrain Mastery (Mountain)",false,0,"Peerless Maneuver",false,false,0,null,true,26,"Feather Fall",true,26,"Feather Fall",true,26,"Feather Fall",true,37,"Entanglement of Blades",true,26,"Feather Fall",null,null,null,null,true,5,"Terrain Mastery (Mountain)",false,0,"Peerless Maneuver",false,0,"Getaway Master"]
["Follow Clues",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/follow-clues-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can use Perception to follow tracks as per the Survival skill.",null,null,null,null,true,false,false,false,true,null,26,false,0,"Quick Disable",false,0,"Terrain Mastery (Plains)",false,0,"Surprise Attack",false,0,"Terrain Mastery (Plains)",false,0,"Quick Disable",false,false,0,null,true,29,"Finesse Rogue",true,29,"Finesse Rogue",true,29,"Finesse Rogue",true,40,"Esoteric Scholar",true,29,"Finesse Rogue",null,null,null,null,false,0,"Terrain Mastery (Plains)",false,0,"Quick Disable",true,22,"Grit"]
["Frugal Trapsmith",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/frugal-trapsmith-ex",true,true,true,"You only pays 75% of the normal cost to build a trap.",null,null,null,null,true,false,false,false,true,null,27,false,0,"Quick Disguise",false,0,"Terrain Mastery (Planes)",false,0,"Swift Poison",false,0,"Terrain Mastery (Planes)",false,0,"Quick Disguise",false,false,0,null,false,0,"Firearm Training",false,0,"Firearm Training",false,0,"Firearm Training",true,42,"Expert Leaper",false,0,"Firearm Training",null,null,null,null,false,0,"Terrain Mastery (Planes)",false,0,"Quick Disguise",false,0,"Hidden Weapons"]
["Guileful Polyglot",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/guileful-polyglot-ex",true,true,true,{"$f":"IF(Skills!J34>0,\"You gain 4 additional languages\",\"You gain 2 additional languages\")&\".* \"","v":"You gain 2 additional languages.* "},null,null,null,null,true,false,false,false,false,null,28,false,0,"Quick Trapsmith",false,0,"Terrain Mastery (Swamp)",false,0,"Terrain Mastery (Cold)",false,0,"Terrain Mastery (Swamp)",false,0,"Quick Trapsmith",false,false,0,null,true,34,"Flurry of Stars",true,34,"Flurry of Stars",true,34,"Flurry of Stars",true,47,"False Friend",true,34,"Flurry of Stars",null,null,null,null,false,0,"Terrain Mastery (Swamp)",false,0,"Quick Trapsmith",false,0,"High Jumper"]
["Hard to Fool",0,"Ex","Normal",0,false,"APG 130","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/hard-to-fool-ex",true,true,true,"You can roll two dice while making a Sense Motive check, and take the better result. You can use this ability <VAR> time<T05>s</T> a day.","<VAR>","/day","/5+1",null,true,false,true,true,false,null,29,true,18,"Resiliency",true,9,"Terrain Mastery (Underground)",true,11,"Terrain Mastery (Desert)",true,9,"Terrain Mastery (Underground)",true,18,"Resiliency",true,true,4,null,true,35,"Follow Clues",true,35,"Follow Clues",true,35,"Follow Clues",true,49,"Familiar",true,35,"Follow Clues",null,null,null,null,true,9,"Terrain Mastery (Underground)",true,18,"Resiliency",false,0,"Hold Breath (UC)"]
["Honeyed Words",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/honeyed-words-ex",true,true,true,"You can roll two dice while making a Bluff check, and take the better result. You can use this ability <VAR> time<T05>s</T> a day.","<VAR>","/day","/5+1",null,true,false,true,false,false,null,30,true,20,"Rogue Crawl",false,0,"Terrain Mastery (Urban)",false,0,"Terrain Mastery (Forest)",false,0,"Terrain Mastery (Urban)",true,20,"Rogue Crawl",false,false,0,null,true,39,"Forgotten Trick",true,39,"Forgotten Trick",true,39,"Forgotten Trick",true,64,"Fast Fingers",true,39,"Forgotten Trick",null,null,null,null,false,0,"Terrain Mastery (Urban)",true,20,"Rogue Crawl",false,0,"Iron Guts"]
["Hunter’s Surprise",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/hunter-s-surprise-ex",true,true,true,"Once per day, you can designate a single enemy you are adjacent to as your prey. Until the end of your next turn, you can add your sneak attack damage to all attacks made against Your prey, even if you are not flanking it or it is not flat-footed.",null,null,null,null,true,false,false,true,true,null,31,false,0,"Rope Master",false,0,"Terrain Mastery (Water)",true,12,"Terrain Mastery (Jungle)",false,0,"Terrain Mastery (Water)",false,0,"Rope Master",false,false,0,null,false,0,"Getaway Artist",false,0,"Getaway Artist",false,0,"Getaway Artist",true,65,"Fast Getaway",false,0,"Getaway Artist",null,null,null,null,false,0,"Terrain Mastery (Water)",false,0,"Rope Master",false,0,"Ki Block"]
["Improved Evasion",0,"Ex","Advanced",0,false,"Core 70",null,{"$f":"OptCoreRulebook","v":true},true,true,"You still take no damage on a successful Reflex saving throw against attacks, but only take half damage on a failed save. If you are helpless you do not gain the benefit of improved evasion.",null,null,null,null,true,false,false,false,true,null,32,false,0,"Stand Up",false,0,"Trap Spotter",false,0,"Terrain Mastery (Mountain)",false,0,"Trap Spotter",false,0,"Stand Up",false,false,0,null,false,0,"Getaway Master",false,0,"Getaway Master",false,0,"Getaway Master",true,66,"Fast Picks",false,0,"Getaway Master",null,null,null,null,false,0,"Trap Spotter",false,0,"Stand Up",false,0,"Ki Charge"]
["Knock-Out Blow",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/knock-out-blow-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Once per day,you can forgo your sneak attack damage to attempt to knock out an opponent. If the attack hits, it does normal damage and the target falls unconscious for 1d4 rounds. A successful Fortitude save (DC: <VAR>) reduces this effect to staggered for 1 round.",1,"/day","/2+10+ModINT",null,true,false,false,true,true,null,33,false,0,"Strong Stroke",false,0,"Trapfinding",true,13,{"$f":"IF($W34>AF$1,\"\",INDEX($A$2:$A$324,MATCH($W34,AE$2:AE$324,0)))","v":"Terrain Mastery (Plains)"},false,0,"Trapfinding",false,0,"Strong Stroke",false,false,0,null,false,0,"Grit",false,0,"Grit",false,0,"Grit",true,71,"Fast Stealth",false,0,"Grit",null,null,null,null,false,0,"Trapfinding",false,0,"Strong Stroke",false,0,"Lasting Poison (UC)"]
["Lasting Poison",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/lasting-poison-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can apply poison to a weapon in such a way that it is effective for two successful attacks instead of one. The poison has a reduced effect, however, and saves made against the poison receive a +2 circumstance bonus. ",null,null,null,null,true,false,true,true,false,null,34,true,22,"Terrain Mastery (Cold)",true,10,"Weapon Training",true,14,"Terrain Mastery (Planes)",true,10,"Weapon Training",true,22,"Terrain Mastery (Cold)",false,false,0,null,true,44,"Guileful Polyglot",true,44,"Guileful Polyglot",true,44,"Guileful Polyglot",true,72,"Fast Tumble",true,44,"Guileful Polyglot",null,null,null,null,true,10,"Weapon Training",true,22,"Terrain Mastery (Cold)",false,0,"Minor Magic (UC)"]
["Ledge Walker",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"You can move along narrow surfaces at full speed using the Acrobatics skill without penalty and you are not flat-footed when using Acrobatics to move along narrow surfaces.",null,null,null,null,true,false,false,false,false,null,35,false,0,"Terrain Mastery (Desert)",false,0,"",false,0,"Terrain Mastery (Swamp)",false,0,"",false,0,"Terrain Mastery (Desert)",false,false,0,null,true,45,"Hard to Fool",true,45,"Hard to Fool",true,45,"Hard to Fool",true,73,"Feat",true,45,"Hard to Fool",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Desert)",false,0,"Multitalented"]
["Major Magic",0,"Su","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},{"$f":"AND(BaseINT>=11,OR(B39,'Class Features'!$C$1159))","v":false},false,{"$f":"\"You can cast \"&IF(LEN(RTMajorMagic),RTMajorMagic,\"a 1st level wizard/sorcerer spell\")&\" two times a day as a spell-like ability. (Caster Level: <VAR>, DC \"&11+ModInt&\")\"","v":"You can cast a 1st level wizard/sorcerer spell two times a day as a spell-like ability. (Caster Level: <VAR>, DC 11)"},{"$f":"2+'Feat Data'!$H$1879","v":2},"/day","x1",null,true,false,true,false,false,null,36,false,0,"Terrain Mastery (Forest)",false,0,"",false,0,"Terrain Mastery (Underground)",false,0,"",false,0,"Terrain Mastery (Forest)",false,false,0,null,false,0,"Hidden Weapons",false,0,"Hidden Weapons",false,0,"Hidden Weapons",false,0,"Feather Fall",false,0,"Hidden Weapons",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Forest)",false,0,"Nimble Climber (UC)"]
["Master of Disguise",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/master-of-disguise-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Once per day, you gain a +10 bonus on a single Disguise check.",1,"/day",null,null,true,false,false,true,false,null,37,false,0,"Terrain Mastery (Jungle)",false,0,"",true,15,"Terrain Mastery (Urban)",false,0,"",false,0,"Terrain Mastery (Jungle)",false,false,0,null,false,0,"High Jumper",false,0,"High Jumper",false,0,"High Jumper",true,74,"Finesse Rogue",false,0,"High Jumper",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Jungle)",false,0,"Poison Bomb"]
["Minor Magic",0,"Su","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},{"$f":"BaseINT>=10","v":true},true,{"$f":"\"You can cast \"&IF(LEN(RTMinorMagic),RTMinorMagic,\"a 0th level wizard/sorcerer spell\")&\" three times a day as a spell-like ability (Caster Level: <VAR>, DC \"&10+ModInt&\")\"","v":"You can cast a 0th level wizard/sorcerer spell three times a day as a spell-like ability (Caster Level: <VAR>, DC 10)"},{"$f":"3+'Feat Data'!$H$1879","v":3},"/day","x1",null,true,false,true,false,false,null,38,true,23,"Terrain Mastery (Mountain)",false,0,"",false,0,"Terrain Mastery (Water)",false,0,"",true,23,"Terrain Mastery (Mountain)",false,false,0,null,true,46,"Hold Breath",true,46,"Hold Breath",true,46,"Hold Breath",true,75,"Firearm Training",true,46,"Hold Breath",null,null,null,null,false,0,"",true,23,"Terrain Mastery (Mountain)",false,0,"Poison Use"]
["Nimble Climber",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/nimble-climber-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you fail a Climb check by 5 or more, you can immediately make another Climb check at the surface’s base DC +10. If successful, you stop your fall by clinging onto the surface. ",null,null,null,null,true,false,true,false,false,null,39,true,24,"Terrain Mastery (Plains)",false,0,"",false,0,"Trap Spotter",false,0,"",true,24,"Terrain Mastery (Plains)",false,false,0,null,true,47,"Honeyed Words",true,47,"Honeyed Words",true,47,"Honeyed Words",true,76,"Flurry of Stars",true,47,"Honeyed Words",null,null,null,null,false,0,"",true,24,"Terrain Mastery (Plains)",false,0,"Positioning Attack"]
["Offensive Defense",0,"Ex","Normal",0,true,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/offensive-defense-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you hit a creature with a melee attack that deals sneak attack damage,you gain a +1 dodge bonus to AC for each sneak attack die rolled for one round.",null,null,null,null,true,false,false,false,false,null,40,false,0,"Terrain Mastery (Planes)",false,0,"",false,0,"Trapfinding",false,0,"",false,0,"Terrain Mastery (Planes)",false,false,0,null,true,49,"Iron Guts",true,49,"Iron Guts",true,49,"Iron Guts",true,78,"Follow Clues",true,49,"Iron Guts",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Planes)",false,0,"Powerful Sneak (UC)"]
["Opportunist",0,"Ex","Advanced",0,false,"Core 70",null,{"$f":"OptCoreRulebook","v":true},true,true,"Once per round, you can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as an attack of opportunity for that round. ",null,null,null,null,true,false,false,true,true,null,41,false,0,"Terrain Mastery (Swamp)",false,0,"",true,16,"Unwitting Ally",false,0,"",false,0,"Terrain Mastery (Swamp)",false,false,0,null,false,0,"Ki Block",false,0,"Ki Block",false,0,"Ki Block",true,79,"Forgotten Trick",false,0,"Ki Block",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Swamp)",false,0,"Pressure Points"]
["Peerless Maneuver",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/peerless-maneuver-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can roll two dice while making a Acrobatics check, and take the better result. You can use this ability <VAR> time<T05>s</T> a day.","<VAR>","/day","/5+1",null,true,false,true,false,false,null,42,true,25,"Terrain Mastery (Underground)",false,0,"",false,0,"Weapon Training",false,0,"",true,25,"Terrain Mastery (Underground)",false,false,0,null,true,50,"Ki Charge",true,50,"Ki Charge",true,50,"Ki Charge",true,80,"Frugal Trapsmith",true,50,"Ki Charge",null,null,null,null,false,0,"",true,25,"Terrain Mastery (Underground)",false,0,"Quick Disable (UC)"]
["Positioning Attack",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/positioning-attack-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Once per day when you hit a creature with a melee attack, you can move up to 30 feet without provoking attacks of opportunity. The movement must end in a space adjacent to the creature hit with the melee attack.",1,"/day",null,null,true,false,false,false,true,null,43,false,0,"Terrain Mastery (Urban)",false,0,"",false,0,"",false,0,"",false,0,"Terrain Mastery (Urban)",false,false,0,null,true,53,"Ki Pool",true,53,"Ki Pool",true,53,"Ki Pool",true,83,"Getaway Artist",true,53,"Ki Pool",null,null,null,null,false,0,"",false,0,"Terrain Mastery (Urban)",true,39,"Quick Disguise"]
["Powerful Sneak",0,"Ex","Normal",0,true,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/powerful-sneak-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you take a full attack action, you can elect to take a –2 penalty on all attack rolls until the start of your next turn. If an attack during this time is a sneak attack, you treat all 1s on the sneak attack damage dice as 2s. ",null,null,null,null,true,false,false,true,false,null,44,false,0,"Terrain Mastery (Water)",true,12,"",true,18,"",true,12,"",false,0,"Terrain Mastery (Water)",false,false,0,null,true,54,"Lasting Poison",true,54,"Lasting Poison",true,54,"Lasting Poison",true,84,"Getaway Master",true,54,"Lasting Poison",null,null,null,null,true,12,"",false,0,"Terrain Mastery (Water)",false,0,"Quick Trapsmith"]
["Quick Disable",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"It takes you half the normal amount of time to disable a trap using the Disable Device skill (minimum 1 round).",null,null,null,null,true,false,true,false,false,null,45,true,26,"Trap Spotter",false,0,"",false,0,"",false,0,"",true,26,"Trap Spotter",false,false,0,null,true,56,"Ledge Walker",true,56,"Ledge Walker",true,56,"Ledge Walker",true,86,"Ghost Step",true,56,"Ledge Walker",null,null,null,null,false,0,"",true,26,"Trap Spotter",false,0,"Resiliency"]
["Quick Disguise",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/quick-disguise-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can reduce the amount of time it takes to create a disguise",null,null,null,null,true,false,true,false,true,null,46,true,27,"Unconventional Inspiration",false,0,"",false,0,"",false,0,"",true,27,"Unconventional Inspiration",false,false,0,null,true,57,"Minor Magic",true,57,"Minor Magic",true,57,"Minor Magic",true,87,"Grit",true,57,"Minor Magic",null,null,null,null,false,0,"",true,27,"Unconventional Inspiration",true,43,"Rogue Crawl (UC)"]
["Quick Trapsmith",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/quick-trapsmith-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"As a full-round action, you can set a simple trap with a CR no greater than <VAR>",null,null,"/2",null,true,false,true,false,true,null,47,true,28,"Wall Scramble",false,0,"",false,0,"",false,0,"",true,28,"Wall Scramble",false,false,0,null,true,58,"Nimble Climber",true,58,"Nimble Climber",true,58,"Nimble Climber",true,88,"Guileful Polyglot",true,58,"Nimble Climber",null,null,null,null,false,0,"",true,28,"Wall Scramble",true,44,"Rope Master"]
["Redirect Attack",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/redirect-attack-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"Once per day, when you are hit with a melee attack, you can redirect the attack to strike at an adjacent creature with a free action. The creature targeted must be within melee reach of the attack that hit you, and the creature that made the attack must make a new attack roll against the new target.",1,"/day",null,null,true,false,false,false,true,null,48,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"Obfuscate Story",false,0,"Obfuscate Story",false,0,"Obfuscate Story",true,89,"Hard Minded",false,0,"Obfuscate Story",null,null,null,null,false,0,"",false,0,"",false,0,"Shadow Clone"]
["Resiliency",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"Once per day as an immediate action when you fall below 0 hit points, you can gain <VAR> temporary hit points for 1 minute.",1,"/day","x1",null,true,false,true,false,true,null,49,true,29,"",false,0,"",false,0,"",false,0,"",true,29,"",false,false,0,null,true,59,"Offensive Defense",true,59,"Offensive Defense",true,59,"Offensive Defense",true,90,"Hard to Fool",true,59,"Offensive Defense",null,null,null,null,false,0,"",true,29,"",true,45,"Slow Metabolism"]
["Rogue Crawl",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"While prone, you can move at half speed (which provokes attacks of opportunity as normal). You can take a 5-foot step while crawling.",null,null,null,null,true,false,true,true,false,null,50,true,30,"",true,14,"",true,20,"",true,14,"",true,30,"",false,false,0,null,true,60,"Peerless Maneuver",true,60,"Peerless Maneuver",true,60,"Peerless Maneuver",true,91,"Hidden Weapons",true,60,"Peerless Maneuver",null,null,null,null,true,14,"",true,30,"",false,0,"Slow Reactions"]
["Skill Mastery",0,"Ex","Advanced",0,false,"Core 70",null,{"$f":"OptCoreRulebook","v":true},true,true,{"$f":"\"When making a skill check with one of the following skills\"&IF(UnchainedRogue,\" or any of your Rogue Edge skills\",\"\")&\", you may take 10 even if stress and distractions would normally prevent you from doing so: \"&SkillMasterySkill1&IF(LEN(SkillMasterySkill2),\", \"&SkillMasterySkill2,\"\")&IF(LEN(SkillMasterySkill3),\", \"&SkillMasterySkill3,\"\")&IF(LEN(SkillMasterySkill4),\", \"&SkillMasterySkill4,\"\")&IF(LEN(SkillMasterySkill5),\", \"&SkillMasterySkill5,\"\")&IF(LEN(SkillMasterySkill6),\", \"&SkillMasterySkill6,\"\")&IF(LEN(SkillMasterySkill7),\", \"&SkillMasterySkill7,\"\")&IF(LEN(SkillMasterySkill8),\", \"&SkillMasterySkill8,\"\")&IF(LEN(SkillMasterySkill9),\", \"&SkillMasterySkill9,\"\")&IF(LEN(SkillMasterySkill10),\", \"&SkillMasterySkill10,\"\")","v":"When making a skill check with one of the following skills, you may take 10 even if stress and distractions would normally prevent you from doing so: "},null,null,null,null,true,false,false,false,true,null,51,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"Poison Bomb",false,0,"Poison Bomb",false,0,"Poison Bomb",true,96,"Hide in Plain Sight (Cold)",false,0,"Poison Bomb",null,null,null,null,false,0,"",false,0,"",false,0,"Smoke Bomb","Count",{"$f":"COUNTIF($A$330:$A$348,A52)+COUNTIF($A$351:$A$370,A52)+COUNTIF($A$388:$A$391,A52)","v":0}]
["Slippery Mind",0,"Ex","Advanced",0,false,"Core 70",null,{"$f":"OptCoreRulebook","v":true},true,true,"If you are affected by an enchantment spell or effect and fail your saving throw, you can attempt it again 1 round later at the same DC. You only get one additional saving throw against any given effect.",null,null,null,null,true,false,false,false,true,null,52,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"Poison Use",false,0,"Poison Use",false,0,"Poison Use",true,97,"Hide in Plain Sight (Desert)",false,0,"Poison Use",null,null,null,null,false,0,"",false,0,"",false,0,"Snatch Arrows"]
["Slow Reactions",0,"Ex","Normal",0,true,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"Opponents damaged by your sneak attack can’t make attacks of opportunity for 1 round.",null,null,null,null,true,false,false,true,true,null,53,false,0,"",true,15,"",true,21,"",true,15,"",false,0,"",false,false,0,null,true,64,"Positioning Attack",true,64,"Positioning Attack",true,64,"Positioning Attack",true,99,"Hide in Plain Sight (Forest)",true,64,"Positioning Attack",null,null,null,null,true,15,"",false,0,"",true,50,"Strong Stroke"]
["Snap Shot",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/snap-shot-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You may treat your intitiative roll as a 20 for a surprise round, regardless of your initiative, but you may only take an attack action with a ranged weapon. ",null,null,null,null,true,false,false,true,false,null,54,false,0,"",true,17,"",true,23,"",true,17,"",false,0,"",false,false,0,null,true,66,"Powerful Sneak",true,66,"Powerful Sneak",true,66,"Powerful Sneak",true,101,"Hide in Plain Sight (Jungle)",true,66,"Powerful Sneak",null,null,null,null,true,17,"",false,0,"",false,0,"Style Master"]
["Sniper’s Eye",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/sniper-s-eye-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can apply your sneak attack damage on ranged attacks targeting foes within 30 feet that benefit from concealment.",null,null,null,null,true,false,false,true,false,null,55,false,0,"",true,18,"",true,24,"",true,18,"",false,0,"",false,false,0,null,true,68,"Pressure Points",true,68,"Pressure Points",true,68,"Pressure Points",true,103,"Hide in Plain Sight (Mountain)",true,68,"Pressure Points",null,null,null,null,true,18,"",false,0,"",false,0,"Sudden Disguise"]
["Stand Up",0,"Ex","Normal",0,false,"Core 68",null,{"$f":"OptCoreRulebook","v":true},true,true,"You can stand up from a prone position as a free action (This still provokes attacks of opportunity)",null,null,null,null,true,false,true,false,false,null,56,true,32,"",false,0,"",false,0,"",false,0,"",true,32,"",false,false,0,null,true,69,"Quick Disable",true,69,"Quick Disable",true,69,"Quick Disable",true,104,"Hide in Plain Sight (Plains)",true,69,"Quick Disable",null,null,null,null,false,0,"",true,32,"",false,0,"Surprise Attack (UC)"]
["Stealthy Sniper",0,"Ex","Advanced",0,false,"APG 132","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/stealthy-sniper-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"When you use the Stealth skill to snipe, you only suffers a –10 penalty on the Stealth check, instead of –20.",null,null,null,null,true,false,false,true,true,null,57,false,0,"",false,0,"",true,25,"",false,0,"",false,0,"",false,false,0,null,false,0,"Quick Disguise",false,0,"Quick Disguise",false,0,"Quick Disguise",true,106,"Hide in Plain Sight (Planes)",false,0,"Quick Disguise",null,null,null,null,false,0,"",false,0,"",false,0,"Survivalist"]
["Strong Impression",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/strong-impression",{"$f":"OptAdvPlayGuide","v":true},true,true,"You gain Intimidating Prowess as a bonus feat.*",null,null,null,null,true,false,false,false,false,null,58,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,71,"Quick Trapsmith",true,71,"Quick Trapsmith",true,71,"Quick Trapsmith",true,107,"Hide in Plain Sight (Swamp)",true,71,"Quick Trapsmith",null,null,null,null,false,0,"",false,0,"",false,0,"Swift Poison"]
["Surprise Attack",0,"Ex","Normal",0,false,"Core 69",null,{"$f":"OptCoreRulebook","v":true},true,true,"During the surprise round, your opponents are always considered flat-footed to your attacks even if they have already acted",null,null,null,null,true,false,false,true,false,null,59,false,0,"",true,19,"",true,26,"",true,19,"",false,0,"",false,false,0,null,true,75,"Resiliency",true,75,"Resiliency",true,75,"Resiliency",true,111,"Hide in Plain Sight (Underground)",true,75,"Resiliency",null,null,null,null,true,19,"",false,0,"",false,0,"Terrain Mastery (Cold)"]
["Survivalist",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/survivalist",{"$f":"OptAdvPlayGuide","v":true},true,true,"You add Heal and Survival to your list of class skills.*",null,null,null,null,true,false,false,false,true,null,60,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,76,"Rogue Crawl",true,76,"Rogue Crawl",true,76,"Rogue Crawl",true,112,"Hide in Plain Sight (Urban)",true,76,"Rogue Crawl",null,null,null,null,false,0,"",false,0,"",true,57,"Terrain Mastery (Desert)"]
["Swift Poison",0,"Ex","Normal",0,false,"APG 131","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/swift-poison-ex",{"$f":"OptAdvPlayGuide","v":true},true,true,"You can apply poison to a weapon as a move action, instead of a standard action.",null,null,null,null,true,false,false,true,true,null,61,false,0,"",true,20,"",true,27,"",true,20,"",false,0,"",false,false,0,null,true,77,"Rope Master",true,77,"Rope Master",true,77,"Rope Master",true,113,"Hide in Plain Sight (Water)",true,77,"Rope Master",null,null,null,null,true,20,"",false,0,"",true,58,"Terrain Mastery (Forest)"]
["Black Market Connections",{"$f":"IF(COUNTIF($A$330:$A$348,A66),$D$329,0)+IF(COUNTIF($A$351:$A$370,A66),$D$350,0)+IF(COUNTIF($A$373:$A$385,A66),$D$372,0)+IF(COUNTIF($A$388:$A$391,A66),$D$387,0)+IF(COUNTIF($A$394:$A$403,A66),$D$393,0)+IF(COUNTIF($A$406:$A$410,A66),$D$405,0)+IF(COUNTIF($A$413:$A$422,A66),$D$412,0)+IF(A66=$A$425,$D$424,0)+IF(A66=A492,$D$427,0)+IF(COUNTIF($A$431:$A$435,A66),$D$430,0)+IF(COUNTIF($A$438:$A$442,A66),$D$437,0)+IF(COUNTIF($A$445:$A$453,A66),$D$444,0)+IF(COUNTIF($A$456:$A$456,A66),$D$455,0)+IF(COUNTIF($A$459:$A$461,A66),$D$458,0)","v":0},"Ex","Normal",0,false,"UC 69","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/black-market-connections-ex",{"$f":"OptUC","v":true},true,true,"You treat every settlement as one size greater for the purpose of determining the gp limit of the base value of items for sale, as well as the number of minor, medium, and major magic items for sale in the settlement.",null,null,null,null,true,false,true,false,true,null,65,{"$f":"AND($S66,$K66,$D66=\"Normal\",InvestigatorLevel>=$E66)","v":true},{"$f":"IF(X66,COUNTIFS(X$2:X$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":2},{"$f":"IF($W66>Z$1,\"\",INDEX($A$2:$A$324,MATCH($W66,Y$2:Y$324,0)))","v":""},{"$f":"AND($T66,$K66,$D66=\"Normal\",SlayerLevel>=$E66)","v":false},{"$f":"IF(AA66,COUNTIFS(AA$2:AA$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":0},{"$f":"IF($W66>AC$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AB$2:AB$324,0)))","v":""},{"$f":"AND($T66,$K66,SlayerLevel>=$E66)","v":false},{"$f":"IF(AD66,COUNTIFS(AD$2:AD$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":0},{"$f":"IF($W66>AF$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AE$2:AE$324,0)))","v":""},{"$f":"AND($T66,$K66,$D66=\"Normal\",InquisitorLevel>=$E66)","v":false},{"$f":"IF(AG66,COUNTIFS(AG$2:AG$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":0},{"$f":"IF($W66>AI$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AH$2:AH$324,0)))","v":""},{"$f":"AND($S66,$K66,$D66=\"Normal\",AlchemistLevel>=$E66)","v":true},{"$f":"IF(AJ66,COUNTIFS(AJ$2:AJ$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":2},{"$f":"IF($W66>AL$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AK$2:AK$324,0)))","v":""},false,false,{"$f":"IF(AN66,COUNTIFS(AN$2:AN$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":0},null,{"$f":"AND($K66,RogueLevel>=$E66,OR($D66=\"Normal\",RogueLevel>=10),OR($Q66,AND($R66,OR(NOT($AR$372),$D66=\"Normal\"))))","v":true},{"$f":"IF(AQ66,COUNTIFS(AQ$2:AQ$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":4},{"$f":"IF($W66>AS$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AR$2:AR$324,0)))","v":"Smoke Bomb"},{"$f":"AND($K66,RogueLevel>=$E66,OR($D66=\"Normal\",RogueLevel>=10),OR($Q66,AND($R66,OR(NOT($AR$372),$D66=\"Normal\"))))","v":true},{"$f":"IF(AT66,COUNTIFS(AT$2:AT$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":4},{"$f":"IF($W66>AV$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AU$2:AU$324,0)))","v":"Smoke Bomb"},{"$f":"AND($K66,OR($Q66,$R66),$D66=\"Normal\",NinjaLevel>=$E66)","v":true},{"$f":"IF(AW66,COUNTIFS(AW$2:AW$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":4},{"$f":"IF($W66>AY$1,\"\",INDEX($A$2:$A$324,MATCH($W66,AX$2:AX$324,0)))","v":"Smoke Bomb"},{"$f":"AND($K66,NinjaLevel>=$E66,OR($R66,AND($Q66,OR(NOT($AR$412),$D66=\"Normal\"))))","v":true},{"$f":"IF(AZ66,COUNTIFS(AZ$2:AZ$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":5},{"$f":"IF($W66>BB$1,\"\",INDEX($A$2:$A$324,MATCH($W66,BA$2:BA$324,0)))","v":"Hunter’s Surprise"},{"$f":"AND($K66,BardLevel>=$E66,OR($Q66,AND($R66,OR(NOT($AR$430),$D66=\"Normal\"))),OR($D66=\"Normal\",AND($D66=\"Advanced\",BardLevel>=12)))","v":true},{"$f":"IF(BC66,COUNTIFS(BC$2:BC$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":4},{"$f":"IF($W66>BE$1,\"\",INDEX($A$2:$A$324,MATCH($W66,BD$2:BD$324,0)))","v":"Smoke Bomb"},null,null,null,null,{"$f":"AND($T66,$K66,DruidLevel>=$E66,OR(DruidLevel>=12,D66=\"Normal\"))","v":false},{"$f":"IF(BJ66,COUNTIFS(BJ$2:BJ$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":0},{"$f":"IF($W66>BL$1,\"\",INDEX($A$2:$A$324,MATCH($W66,BK$2:BK$324,0)))","v":""},{"$f":"AND($S66,$K66,$D66=\"Normal\",DruidLevel>=$E66)","v":true},{"$f":"IF(BM66,COUNTIFS(BM$2:BM$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":2},{"$f":"IF($W66>BO$1,\"\",INDEX($A$2:$A$324,MATCH($W66,BN$2:BN$324,0)))","v":""},{"$f":"AND($K66,RogueLevel>=$E66,OR(RogueLevel>=10,D66=\"Normal\"),OR($U66,AND($R66,$D66=\"Normal\")))","v":true},{"$f":"IF(BP66,COUNTIFS(BP$2:BP$324,TRUE,$A$2:$A$324,\"<=\"&$A66),0)","v":3},{"$f":"IF($W66>BR$1,\"\",INDEX($A$2:$A$324,MATCH($W66,BQ$2:BQ$324,0)))","v":"Terrain Mastery (Planes)"}]
["Hold Breath",0,"Ex","Normal",0,false,"UC 69","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/hold-breath-ex",true,true,true,"You can hold your breath 2 additional rounds.",null,null,null,null,true,false,true,false,false,null,72,true,19,"",false,0,"",false,0,"",false,0,"",true,19,"",false,false,0,null,true,38,"Strong Stroke",true,38,"Strong Stroke",true,38,"Strong Stroke",true,63,"Lasting Poison",true,38,"Strong Stroke",null,null,null,null,false,0,"",true,19,"",false,0,"Underhanded"]
["Rope Master",0,"Ex","Normal",0,false,"UC 70","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/rope-master-ex",true,true,true,"You can move at your normal speed when using rope on a Climb check, can take 10 when using Acrobatics to move over narrow surfaces even when in danger or distracted, and gains a +4 bonus when determining the DC to escape bonds when you tie up a creature.",null,null,null,null,true,false,true,false,true,null,75,true,31,"",false,0,"",false,0,"",false,0,"",true,31,"",false,false,0,null,true,61,"Surprise Attack",true,61,"Surprise Attack",true,61,"Surprise Attack",true,92,"Minor Magic",true,61,"Surprise Attack",null,null,null,null,false,0,"",true,31,"",true,47,"Ventriloquism"]
["Terrain Mastery (Jungle)",0,"Ex","Normal",0,false,"UC 70","http://www.d20pfsrd.com/classes/core-classes/ranger#TOC-Favored-Terrain-Ex-",true,true,true,"You gain a +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks when you are in this terrain",null,null,null,null,true,false,true,true,true,null,82,true,37,"",true,24,"",true,31,"",true,24,"",true,37,"",false,false,0,null,true,81,"Terrain Mastery (Mountain)",true,81,"Terrain Mastery (Mountain)",true,81,"Terrain Mastery (Mountain)",true,117,"Poison Use",true,81,"Terrain Mastery (Mountain)",null,null,null,null,true,24,"",true,37,"",true,62,"","Jungle",0,{"$error":"#N/A"}]
["Familiar",0,"Ex","Advanced",0,false,"UC 70","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/familiar-ex",true,true,true,"You gain a familiar.* ",null,null,null,null,true,false,false,false,true,null,91,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"Underhanded",false,0,"Underhanded",false,0,"Underhanded",true,29,"Rogue Crawl",false,0,"Underhanded",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Hide in Plain Sight (Desert)",0,"Ex","Advanced",0,false,"UC 71","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/hide-in-plain-sight-ex",true,true,true,"While within this terrain you can use Stealth to hide even while being observed",null,null,null,null,true,false,false,false,true,null,95,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"Wall Climber",false,0,"Wall Climber",false,0,"Wall Climber",true,52,"Shadow Clone",false,0,"Wall Climber",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Hide in Plain Sight (Underground)",0,"Ex","Advanced",0,false,"UC 71","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/hide-in-plain-sight-ex",true,true,true,"While within this terrain you can use Stealth to hide even while being observed",null,null,null,null,true,false,false,false,true,null,102,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",true,59,"Snatch Arrows",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Rumormonger",0,"Ex","Advanced",0,false,"UC 71","http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-advanced-talents/rumormonger-ex",true,true,true,{"$f":"IF(ModCHA=1,\"Once\",ModCHA&\" times\")&\" per week, you can attempt to spread a rumor through a small town or larger settlement by making a Bluff check. If you succeed, the rumor propagates through the settlement in a week and is practically accepted as fact. \"&\"If you succeed by 5 or more, it only takes 1d4 days. Failing by 5 or more causes the opposite or some competing theory about the rumor's subject to take hold. \"&\"The DC of the check depends on the size of the settlement: Small town - 18; Large town - 20; Small city - 25; Large City - 30; Metropolis - 35\"","v":"0 times per week, you can attempt to spread a rumor through a small town or larger settlement by making a Bluff check. If you succeed, the rumor propagates through the settlement in a week and is practically accepted as fact. If you succeed by 5 or more, it only takes 1d4 days. Failing by 5 or more causes the opposite or some competing theory about the rumor's subject to take hold. The DC of the check depends on the size of the settlement: Small town - 18; Large town - 20; Small city - 25; Large City - 30; Metropolis - 35"},null,null,null,null,true,false,false,false,true,null,105,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",true,93,"Steal the Story",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Disarming Luck",0,"Ex","Normal",0,false,"ARG 92","http://www.d20pfsrd.com/races/other-races/featured-races/arg-catfolk#TOC-Catfolk-Rogue-Talents",true,0,false,"Once per day, when you attempt to disable a device and fail by 5 or more, you can reroll the check as a free action. ",1,"/day",null,null,true,false,false,false,false,null,112,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"Survivalist",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Stem the Flow",0,"Ex","Normal",0,false,"CoP 25",null,{"$f":"OptCoP","v":false},true,false,"When making a successful sneak attack against a creature with the ability to channel energy, you may forgo 3d6 points of sneak attack damage to instead prevent the target from channeling energy for <VAR> rounds. ",null,null,"/2",null,true,false,false,false,false,null,121,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"Terrain Mastery (Swamp)",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Scavenger",0,"Ex","Normal",0,false,"BoTM 19",null,{"$f":"OptBOTM","v":false},true,false,"You can pick up and stow an object as a swift action instead of two separate move actions. You gain a +2 bonus on Sleight of Hand checks to pick the pockets of creatures that are stunned or disabled. ",null,null,null,null,true,false,false,false,false,null,125,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"Thoughtful Reexamining",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Effortless Aid",0,"Ex","Normal",3,false,"ACG 32",null,true,true,true,"You can use the aid another action as a move action instead of a standard action. You can expend one use of inspiration to aid another as a swift action. ",null,null,null,null,false,false,true,false,false,null,132,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"Vanishing Trick",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Inspired Intimidator",0,"Ex","Normal",3,false,"ACG 33",null,true,{"$f":"Skills!J23>0","v":false},false,"When you succeed on an intimidate check to demoralize, you can expend one use of inspiration to increase the result by 5 for determining the duration. You can use multiple uses of inspiration to further increase the duration. The Underworld Inspiration talent has no effect on this talent. ",null,null,null,null,false,false,true,false,false,null,141,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Quick Study",0,"Ex","Normal",3,false,"ACG 33",null,true,true,true,"You can use your studied combat ability as a swift action instead of a move action. ",null,null,null,null,false,false,true,false,false,null,144,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Toppling Strike",0,"Ex","Normal",9,true,"ACG 33",null,true,true,true,"When you damage a studied target, you can perform a trip maneuver as a free action against that target. This does not provoke an attack of opportunity. ",null,null,null,null,false,false,true,false,false,null,151,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Deadly Range",0,"Ex","Normal",4,false,"ACG 53",null,true,true,true,"The range at which you can deal sneak attack damage increases by 10ft.",null,null,null,null,false,{"$f":"NOT(OR(Archetypes!$L$581,Archetypes!$L$582))","v":true},false,true,false,true,155,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Trapfinding",0,"Ex","Normal",0,false,"ACG 54",null,true,true,true,"You gain Disable Device as a class skill.  You gain the trapfinding (+<VAR> to Perception checks to locate traps and Disable Device checks, can disable magical traps) and trap sense (+<VAR2> to Reflex saves vs traps and AC vs traps) rogue abilities.",null,null,"/2[1,]","/3[1,6]",false,false,false,true,false,null,162,false,0,"",true,33,"",true,40,"",true,33,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,true,33,"",false,0,"",false,0,"","TF",{"$f":"IF(B163,MAX(INT(B163/2),1),0)","v":0},"TS",{"$f":"IF(B163,MAX(INT(B163/3),1),0)","v":0}]
[{"$f":"'Feat Data'!B1029","v":"Rapid Reload (Error)"},0,"Ex","Normal",0,false,"ACG 103",null,true,true,true,"You gain Rapid Reload (Error) as a bonus feat.*",null,null,null,null,false,false,{"$f":"AND(Archetypes!$L$583,'Feat Weapon Data'!G10<>\"Error\",COUNTIF('Feat Weapon Data'!Q10,\"*firearm*\"))","v":false},false,false,null,171,false,0,"",false,0,"",false,0,null,false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
[{"$f":"'Feat Data'!B1032","v":"Rapid Reload (Error)"},0,"Ex","Normal",0,false,"ACG 103",null,true,true,true,"You gain Rapid Reload (Error) as a bonus feat.*",null,null,null,null,false,false,{"$f":"AND(Archetypes!$L$583,'Feat Weapon Data'!G13<>\"Error\",COUNTIF('Feat Weapon Data'!Q13,\"*firearm*\"))","v":false},false,false,null,174,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
[{"$f":"'Feat Data'!B204","v":"Rapid Reload (Heavy)"},0,"Ex","Normal",0,false,"ACG 103",null,true,true,true,"You gain Rapid Reload (Heavy) as a bonus feat.*",null,null,null,null,false,false,{"$f":"AND(Archetypes!$L$583)","v":false},false,false,null,181,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Deed: Quick Clear",0,"Ex","Normal",11,false,"ACG 103",null,true,true,true,"You can clear the broken quality due to a misfire as a standard action.  You can do this as a move action by spending 1 grit point.",null,null,null,null,false,false,{"$f":"AND(Archetypes!$L$583)","v":false},false,false,null,185,false,0,"",false,0,"",false,0,null,false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Deed: Bleeding Wound",0,"Ex","Normal",15,false,"ACG 103",null,true,true,true,{"$f":"\"When you hit a living creature with a firearm attack, you can spend 1 grit point as a free action to have that attack deal \"&ModDEX&\" bleed damage. Alternatively, you can spend 2 grit points to deal 1 point of Strength, Dexterity, or Constitution bleed damage instead. \"","v":"When you hit a living creature with a firearm attack, you can spend 1 grit point as a free action to have that attack deal 0 bleed damage. Alternatively, you can spend 2 grit points to deal 1 point of Strength, Dexterity, or Constitution bleed damage instead. "},null,null,null,null,false,false,{"$f":"AND(Archetypes!$L$583)","v":false},false,false,null,192,false,0,"",false,0,"",false,0,null,false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Discovery",0,"Su","Advanced",10,false,"ACG 109",null,{"$f":"OptACG","v":true},{"$f":"Archetypes!$L$295","v":false},false,{"$f":"NA()","v":{"$error":"#N/A"}},null,null,null,null,true,false,false,false,false,true,201,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Choking Bomb",0,"Ex","Normal",0,false,"UC 15","http://www.d20pfsrd.com/classes/alternate-classes/ninja#TOC-Ninja-Tricks",true,true,true,"When you throw a smoke bomb, all living creatures in the resulting cloud must make a Fortitude save (DC <DCCHA>) or become staggered by the choking black smoke for 1d4 rounds.",null,null,null,null,false,true,false,false,false,null,204,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,9,"",true,9,null,true,9,"",true,10,"",true,9,"",null,null,null,null,false,0,"",false,0,"",true,7,""]
["High Jumper",0,"Ex","Normal",0,false,"UC 15","http://www.d20pfsrd.com/classes/alternate-classes/ninja#TOC-Ninja-Tricks",true,true,true,"When you make a high jump, the DC for that jump is half the normal DC.",null,null,null,null,false,true,false,false,false,null,211,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,37,"",true,37,null,true,37,"",true,62,"",true,37,"",null,null,null,null,false,0,"",false,0,"",true,28,""]
["Unarmed Combat Training",0,"","Normal",0,false,"UC 16","http://www.d20pfsrd.com/classes/alternate-classes/ninja#TOC-Ninja-Tricks",true,true,true,"You gain Improved Unarmed Strike as a bonus feat.*",null,null,null,null,false,true,false,false,false,null,222,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,90,"",true,90,null,true,90,"",true,127,"",true,90,"",null,null,null,null,false,0,"",false,0,"",true,71,""]
["Vanishing Trick",0,"Su","Normal",0,false,"UC 16","http://www.d20pfsrd.com/classes/alternate-classes/ninja#TOC-Ninja-Tricks",true,true,true,"You can spend a swift action and 1 ki point to disappear for up to <VAR> rounds. This functions as invisibility.",null,null,"x1",null,false,true,false,false,false,null,224,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,true,93,"",true,93,null,true,93,"",true,132,"",true,93,"",null,null,null,null,false,0,"",false,0,"",true,74,""]
["Invisible Blade",0,"Su","Advanced",0,false,"UC 17","http://www.d20pfsrd.com/classes/alternate-classes/ninja#TOC-Master-Tricks",true,{"$f":"B225","v":0},false,"Whenever you use the vanishing trick ninja trick, you are  treated as if you were under the effects of greater invisibility.",null,null,null,null,false,true,false,false,false,null,231,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Papercraft Tools",0,"Ex","Normal",0,false,"HH 21",null,false,true,false,"As long as you have access to a deck of cards, you can destroy one card to attempt a single Disable Device check as if you had a set of thieves' tools. If you use a harrow card, you treat it as a masterwork tools, gaining a +2 circumstance bonus, though the card is still destroyed after use.",null,null,null,null,true,false,false,false,false,null,240,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
["Rapid Boost",0,"Ex","Normal",0,false,"HH 21",null,false,true,false,"<VAR> time<T05>s</T> per day, you can roll two dice while attempting a Sleight of Hand check and take the better result.","<VAR>","/day","/5+1",null,true,false,false,false,false,null,241,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,"",false,0,""]
[{"$f":"\"Certainty (\"&'Class Options'!E567&\")\"","v":"Certainty ()"},0,"Ex","Normal",0,false,"PU 21",null,true,{"$f":"AND('Class Features'!$C$1227,NOT(ISBLANK('Class Options'!E567)))","v":false},false,{"$f":"\"<VAR> times per day when using the \"&'Class Options'!E567&\" skill, you can reroll a check you just made, and take the better result.\"","v":"<VAR> times per day when using the  skill, you can reroll a check you just made, and take the better result."},"<VAR>","/day","/5",null,false,false,false,false,true,null,252,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
[{"$f":"\"Certainty (\"&'Class Options'!E569&\")\"","v":"Certainty ()"},0,"Ex","Normal",0,false,"PU 21",null,true,{"$f":"AND('Class Features'!$C$1227,NOT(ISBLANK('Class Options'!E569)))","v":false},false,{"$f":"\"<VAR> times per day when using the \"&'Class Options'!E569&\" skill, you can reroll a check you just made, and take the better result.\"","v":"<VAR> times per day when using the  skill, you can reroll a check you just made, and take the better result."},"<VAR>","/day","/5",null,false,false,false,false,true,null,254,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Multitalented",0,"Ex","Normal",0,false,"PU 22",null,true,true,true,"<VAR> times per day, you can reuse a rogue talent that is normally only usable once per day an additional time. You cannot use this ability on an advanced talent.","<VAR>","/day","+6/8",null,false,false,false,false,true,null,261,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,true,35,""]
["Double Debilitation",0,"Ex","Advanced",10,false,"PU 24",null,true,true,true,"When you use the debilitating injury class feature, you can select two penalties to inflict. The target can never be subject to more than two penalties in this way at one time - additional penalties end the previous ones. Any effect that heals damage to the target negates both penalties.",null,null,null,null,false,false,false,false,true,null,270,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Greater Multitalented",0,"Ex","Advanced",10,false,"PU 24",null,true,{"$f":"B262","v":0},false,"You can use Multitalented to gain additional uses of advanced talents.",null,null,null,null,false,false,false,false,true,null,273,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Bomber",0,"Su","Normal",0,false,"RTT 7",null,{"$f":"OptRTT","v":false},true,false,{"$f":"\"You can make \"&MAX(1,ModInt)&\" bombs per day, that act as alchemist's bomb except they deal damage equal to your sneak attack damage.\"","v":"You can make 1 bombs per day, that act as alchemist's bomb except they deal damage equal to your sneak attack damage."},{"$f":"MAX(1,ModInt)","v":1},"bombs/day",null,null,true,false,false,false,false,null,280,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Feint from Shadows",0,null,"Normal",0,false,"BotS 8",null,false,true,false,"You can feint in combat using a ranged weapon against a target within 30ft to cause them to lose their Dexterity modifier against your next melee or ranged attack. You must have concealment (but not full concealment) from the target of the feint.",null,null,null,null,true,false,false,true,true,null,289,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Focusing Attack (shaken)",0,null,"Normal",0,true,"BotS 8",null,false,true,false,"When you have the shaken condition and deal sneak attack damage, you can remove the condition.",null,null,null,null,true,false,false,true,true,null,291,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Underhanded Trick",0,null,"Normal",0,false,"BotS 8",null,false,true,false,"You gain Improved Dirty Trick as a bonus feat.*<T06> You count as meeting all the prerequisites for the Greater Dirty Trick feat.*</T> If you succeed in giving your target the blinded condition, they cannot remove the condition during the first round of blindness.",null,null,null,null,true,false,false,true,true,null,300,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Dance of Disorienting Shadows",0,null,"Advanced",10,false,"BotS 9",null,false,true,false,"You can attempt a Perform (Dance) check in place of a combat maneuver check when attempting a reposition maneuver.",null,null,null,null,true,false,false,false,true,null,303,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
["Heads Up",0,null,"Normal",0,false,"CaC 27",null,false,true,false,"When you make a Perception check, as an immediate or swift action you can allow one adjacent ally to act as if they had also made a Perception check with the same result.",null,null,null,null,true,false,false,false,true,null,310,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
[{"$f":"CusTalent2","v":0},0,{"$f":"CusTalentType2","v":0},{"$f":"CusTalentPower2","v":"Normal"},null,{"$f":"CusTalentSA2","v":false},"Custom",null,{"$f":"LEN(CusTalent2)>1","v":false},true,false,{"$f":"CusTalentDesc2","v":0},null,null,null,null,true,true,true,true,true,null,310,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",null,null,null,null,false,0,"",false,0,null,false,0,""]
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[{"$f":"'Class Options'!E223","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,0,{"$error":"#VALUE!"}]
[{"$f":"'Class Options'!E224","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,0,{"$error":"#VALUE!"}]
[{"$f":"'Class Options'!E225","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,0,{"$error":"#VALUE!"}]
[{"$f":"'Class Options'!E226","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,0,{"$error":"#VALUE!"}]
[]
["Wild Whisperer",null,"Level",{"$f":"DruidLevel","v":0},null,"DC",{"$f":"10+INT(D455/2)+ModInt","v":10},"DCCHA",{"$f":"10+INT(D455/2)+ModCHA","v":10}]
[{"$f":"'Class Options'!E232","v":0},{"$f":"IF(A456=0,0,MATCH(A456,$A$2:$A$324,0))","v":0},{"$f":"INDEX(C$2:C$324,$B456)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"$D$455","v":0},{"$f":"IF(O456=0,\"\",INDEX(CLFunctionTable,$D$455,MATCH(O456,CLFunctionName,0)))","v":{"$error":"#VALUE!"}},{"$f":"IF(P456=0,\"\",INDEX(CLFunctionTable,$D$455,MATCH(P456,CLFunctionName,0)))","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"<T\",L456)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",L456)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(L456,T456+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(T456),L456,IF($Q456<V456,REPLACE(L456,T456,U456-T456+4,\"\"),REPLACE(REPLACE(L456,U456,4,\"\"),T456,5,\"\")))","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"<T\",W456)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",W456)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(W456,X456+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(X456),W456,IF($Q456<Z456,REPLACE(W456,X456,Y456-X456+4,\"\"),REPLACE(REPLACE(W456,Y456,4,\"\"),X456,5,\"\")))","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"<T\",AA456)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",AA456)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AA456,AB456+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AB456),AA456,IF($Q456<AD456,REPLACE(AA456,AB456,AC456-AB456+4,\"\"),REPLACE(REPLACE(AA456,AC456,4,\"\"),AB456,5,\"\")))","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"<R\",AE456)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</R>\",AE456)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AE456,AF456+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AF456),AE456,IF($Q456>=AH456,REPLACE(AE456,AF456,AG456-AF456+4,\"\"),REPLACE(REPLACE(AE456,AG456,4,\"\"),AF456,5,\"\")))","v":{"$error":"#VALUE!"}},{"$f":"NOT(ISERROR($AM456))","v":false},{"$f":"\"@\"&A456&IF(LEN(C456)>0,\" (\"&C456&\")\",\"\")","v":{"$error":"#VALUE!"}},{"$f":"G456","v":{"$error":"#VALUE!"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AI456,\"<VAR>\",R456),\"<VAR2>\",S456),\"<DC>\",$G$455),\"<DCCHA>\",$I$455)","v":{"$error":"#VALUE!"}},null,{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(M456,\"<VAR>\",R456),\"<VAR2>\",S456)),0)","v":0},{"$f":"SUBSTITUTE(SUBSTITUTE(N456,\"<VAR>\",S456),\"<VAR2>\",AJ456)","v":{"$error":"#VALUE!"}}]
[]
["Shadowdancer",null,"Level",{"$f":"Shadowdancerlevel","v":0},null,"DC",{"$f":"10+INT(D458/2)+ModInt","v":10},"DCCHA",{"$f":"10+INT(D458/2)+ModCHA","v":10}]
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[{"$f":"'Class Options'!E2048","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"$D$458","v":0},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$f":"\"@\"&A460&IF(LEN(C460)>0,\" (\"&C460&\")\",\"\")","v":{"$error":"#VALUE!"}},{"$f":"G460","v":{"$error":"#VALUE!"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AI460,\"<VAR>\",R460),\"<VAR2>\",S460),\"<DC>\",$G$458),\"<DCCHA>\",$I$458)","v":{"$error":"#VALUE!"}},null,{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(M460,\"<VAR>\",R460),\"<VAR2>\",S460)),0)","v":0},{"$f":"SUBSTITUTE(SUBSTITUTE(N460,\"<VAR>\",S460),\"<VAR2>\",AJ460)","v":{"$error":"#VALUE!"}}]
[{"$f":"'Class Options'!E2049","v":0},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},0,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},false,{"$f":"\"@\"&A461&IF(LEN(C461)>0,\" (\"&C461&\")\",\"\")","v":{"$error":"#VALUE!"}},{"$f":"G461","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},null,{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(M461,\"<VAR>\",R461),\"<VAR2>\",S461)),0)","v":0},{"$f":"SUBSTITUTE(SUBSTITUTE(N461,\"<VAR>\",S461),\"<VAR2>\",AJ461)","v":{"$error":"#VALUE!"}}]

{"sheet":"Order Data","index":54,"n_rows":153,"n_cols":35,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Name","Has/Power","Type","Source","Description","<VAR>","<VAR2>","Times","per period","ConModTarget","Bonus","Type","Condition","ConModTarget","Bonus","Type","Condition","Calc",null,"Order","Source","C.Skill 1","C.Skill 2","Ability 2","Ability 8","Ability 15",null,"Dropdowns",null,{"$f":"MAX(AC2:AC26)","v":15}]
["Order of the Cockatrice Skills",{"$f":"IFERROR(INDEX($S$131:$S$136,MATCH(A2,$A$131:$A$136,0)),0)+IFERROR(INDEX($S$141:$S$146,MATCH(A2,$A$141:$A$146,0)),0)+IFERROR(INDEX($S$150:$S$153,MATCH(A2,$A$150:$A$153,0)),0)","v":0},null,"APG 34",{"$f":"\"You gain Appraise and Perform as class skills.* In addition, you add your Charisma modifier (\"&TEXT(ModCHA,\"+0;-0\")&\") to the DC on another creature’s attempt to demoralize you through Intimidate (in addition to your Wisdom modifier, as normal)\"","v":"You gain Appraise and Perform as class skills.* In addition, you add your Charisma modifier (+0) to the DC on another creature’s attempt to demoralize you through Intimidate (in addition to your Wisdom modifier, as normal)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Cockatrice",{"$f":"OptAdvPlayGuide","v":true},"Appraise","Perform","Braggart","Steal Glory","Moment of Triumph",null,1,{"$f":"IF(U2,COUNTIFS($U$2:$U$125,TRUE,$T$2:$T$125,\"<=\"&T2),0)","v":3},{"$f":"IF($AB2>AD$1,\"\",INDEX($T$2:$T$26,MATCH($AB2,AC$2:AC$26,0)))","v":"Order of the Beast (ACG)"}]
["Braggart",{"$f":"IFERROR(INDEX($S$131:$S$136,MATCH(A3,$A$131:$A$136,0)),0)+IFERROR(INDEX($S$141:$S$146,MATCH(A3,$A$141:$A$146,0)),0)+IFERROR(INDEX($S$150:$S$153,MATCH(A3,$A$150:$A$153,0)),0)","v":0},null,"APG 34","You can spend a standard action to extol your own accomplishments and battle prowess. You receive Dazzling Display as a bonus feat*. You do not need a weapon in hand to use this ability. You receive a +2 morale bonus on melee attack rolls made against demoralized targets.",null,null,null,null,"Attack Rolls (melee)",2,"morale","vs demoralized targets",null,null,null,null,null,null,"Order of the Dragon",true,"Perception","Survival","Aid Allies","Strategy","Act as One",null,2,4,{"$f":"IF($AB3>AD$1,\"\",INDEX($T$2:$T$26,MATCH($AB3,AC$2:AC$26,0)))","v":"Order of the Blue Rose"}]
["Steal Glory",0,"Ex","APG 34","You can steal the glory from another creature’s successful strike. Whenever a creature other than you scores a critical hit against a target that you are threatening, you can make an attack of opportunity against the same target.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Lion",true,"Knowledge (local)","Knowledge (nobility)","Lion's Call","For the King","Shield of the Liege",null,3,6,"Order of the Cockatrice"]
["Moment of Triumph",0,null,"APG 34",{"$f":"\"Once per day as a free action, you can declare a moment of triumph. For 1 round, you receive a competence bonus equal to your Charisma modifier (\"&TEXT(ModCHA,\"+0;-0\")&\") on all ability checks, AC, attack rolls, damage rolls, saving throws, and skill checks. Any critical threats you make are automatically confirmed.\"","v":"Once per day as a free action, you can declare a moment of triumph. For 1 round, you receive a competence bonus equal to your Charisma modifier (+0) on all ability checks, AC, attack rolls, damage rolls, saving throws, and skill checks. Any critical threats you make are automatically confirmed."},null,null,1,"/day",null,null,null,null,null,null,null,null,null,null,"Order of the Shield",true,"Heal","Knowledge (local)","Resolute","Stem the Tide","Protect the Meek",null,4,9,"Order of the Dragon"]
["Order of the Dragon Skills",0,null,"APG 35","You gain Perception and Survival as class skills.* In addition, whenever you use Survival to provide food and water for your allies or to protect your allies from harsh weather, you receive a bonus (+<VAR>) on the check.","/2[1,]",null,null,null,"Survival","<VAR>",null,"to provide food for your allies or protect them from harsh weather",null,null,null,null,null,null,"Order of the Star",true,"Heal","Knowledge (religion)","Calling","For the Faith","Retribution",null,5,11,"Order of the Eastern Star"]
["Aid Allies",0,"Ex","APG 35","Whenever you use the aid another action to assist one of your allies, the ally receives a +<VAR> bonus to his Armor Class, attack roll, saving throw, or skill check.","+16/6",null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Sword",true,"Knowledge (nobility)","Knowledge (religion)","By My Honor","Mounted Mastery","Knight's Challenge",null,6,12,"Order of the Lion"]
["Strategy",0,"Ex","APG 35","As a standard action you can grant any of the following bonuses to your allies: a +2 dodge bonus to AC for 1 round, a +2 morale bonus on all attack rolls for 1 round, or the ability to move up to their speed as an immediate action once. You can grant a different bonus to each ally within range, but allies can only benefit from this ability once per combat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Warrior",true,"Knowledge (history)","Knowledge (nobility)","Honor in All Things","Way of the Samurai","Strike True",null,7,14,"Order of the Paw"]
["Act as One",0,"Ex","APG 35","You can spend a standard action to move up to your speed and make a melee attack. All allies within 30 feet can also move up to their speed and make a melee attack as an immediate action. All attacks are made at a +2 bonus (this stacks with the bonus from a charge) and all participants receive a +2 dodge bonus to their AC for 1 round. You can use this ability once per combat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Blue Rose",{"$f":"OptUC","v":true},"Knowledge (history)","Knowledge (nobility)","Flat of the Blade","Inner Peace","Shield of Blades",null,8,2,"Order of the Seal"]
["Order of the Lion Skills",0,null,"APG 36",{"$f":"\"You gain Knowledge (local) and Knowledge (nobility) as class skills.* \"&IF(Skills!$J$31=0,\"You can make Knowledge (nobility) skill checks untrained.\", \"You receive a +<VAR> bonus on Knowledge (nobility) checks involving your sovereign.\")","v":"You gain Knowledge (local) and Knowledge (nobility) as class skills.* You can make Knowledge (nobility) skill checks untrained."},"/2[1,]",null,null,null,"Knowledge (nobility)",{"$f":"IF(Skills!$J$31=0,0,\"<VAR>\")","v":0},null,"checks involving your sovereign",null,null,null,null,null,null,"Order of the Seal",{"$f":"OptUC","v":true},"Disable Device","Linguistics","Keeper","I Shall Not Be Moved","Staggering Assault",null,9,8,"Order of the Shield"]
["Lion's Call",0,"Ex","APG 36",{"$f":"\"As a standard action, you can give an encouraging speech which grants all allies within 60 feet a \"&TEXT(ModCHA,\"+0;-0\")&\" competence bonus on their saving throws against fear and a +1 competence bonus on attack rolls for <VAR> rounds.\"&\" If an ally within range is under the effect of a spell or ability that causes them to be frightened or panicked, they can immediately make another saving throw to resist the effect (if allowed).\"","v":"As a standard action, you can give an encouraging speech which grants all allies within 60 feet a +0 competence bonus on their saving throws against fear and a +1 competence bonus on attack rolls for <VAR> rounds. If an ally within range is under the effect of a spell or ability that causes them to be frightened or panicked, they can immediately make another saving throw to resist the effect (if allowed)."},"x1",null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Tome",{"$f":"OptUC","v":true},"Knowledge (arcana)","Knowledge (religion)","Specialized Knowledge","Powerful Knowledge","Defensive Knowledge",null,10,13,"Order of the Shroud"]
["For the King",0,"Ex","APG 36",{"$f":"\"As a swift action, you can grant a \"&TEXT(ModCHA,\"+0;-0\")&\" competence bonus on all attack and damage rolls to all allies within 30 feet. This bonus lasts for 1 round. This ability can be used once per combat.\"","v":"As a swift action, you can grant a +0 competence bonus on all attack and damage rolls to all allies within 30 feet. This bonus lasts for 1 round. This ability can be used once per combat."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Paw",{"$f":"OptARG","v":true},"Knowledge (nature)","Survival","Danger Ward","Canine Ferocity","Giant Slayer",null,11,7,"Order of the Star"]
["Shield of the Liege",0,"Ex","APG 36","Allies that are adjacent to you receive a +2 shield bonus to their AC. In addition, as an immediate action,you can redirect an attack made at a creature adjacent to yourself, as long as the creature making the attack is within your reach. This ability must be declared before the attack roll is made. The attack is made against your AC and defenses, even if the creature could not normally reach or attack you.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Land",{"$f":"OptKIS","v":false},"Knowledge (local)","Survival","Adaptive Strike","Terrain Training","Wild Charge",null,12,0,"Order of the Sword"]
["Order of the Shield Skills",0,null,"APG 36","Heal and Knowledge (local) are now class skills.* Whenever you use the Heal skill on a creature other than yourself, you receive a +<VAR> bonus on the check","/2[1,]",null,null,null,"Heal","<VAR>",null,"checks on creatures other than yourself",null,null,null,null,null,null,"Order of the Penitent",{"$f":"OptKIS","v":false},"Escape Artist","Sense Motive","Expert Captor","Adept Disarmer","Saving Grace",null,13,0,"Order of the Tome"]
["Resolute",0,"Ex","APG 36","Whenever you take damage from a melee or ranged attack while wearing heavy armor, you can convert <VAR> point(s) of lethal damage to nonlethal damage. You can use this ability once each time you take damage.","+2/4[1,]",null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Staff",{"$f":"OptKIS","v":false},"Knowledge (arcana)","Knowledge (nature)","Spell Aid","Arcane Vessel","Synchronized Smash",null,14,0,"Order of the Warrior"]
["Stem the Tide",0,"Ex","APG 36","You receive Stand Still as a bonus feat.* Instead of making a combat maneuver check to stop the creature from moving, a cavalier with this ability can elect to make a normal attack instead. If the attack hits and deals damage, the target must stop moving,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Black Daimyo",{"$f":"OptDEP","v":false},"Knowledge (history)","Knowledge (nobility)","Honor in All Things","Way of the Samurai","Strike True",null,15,0,"Ronin"]
["Protect the Meek",0,"Ex","APG 36","As an immediate action, you can move your movement up to your speed and make a single melee attack. This movement provokes attacks of opportunity as normal. You must end adjacent to an enemy. On your next turn, the you are staggered.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ronin",{"$f":"OptUC","v":true},"Knowledge (local)","Survival","Self Reliant","Without Master","Chosen Destiny",null,16,15,""]
["Order of the Star Skills",0,null,"APG 37",{"$f":"\"Heal and Knowledge (religion) are now class skills.* \"&IF(Skills!J33=0,\"You can make Knowledge (religion) skill checks untrained. \",\"You receive a +<VAR> bonus on Knowledge (religion) checks that involve your chosen faith.\")","v":"Heal and Knowledge (religion) are now class skills.* You can make Knowledge (religion) skill checks untrained. "},"/2[1,]",null,null,null,"Knowledge (religion)",{"$f":"IF(Skills!J33=0,0,\"<VAR>\")","v":0},null,"checks involving your chosen faith.",null,null,null,null,null,null,"Order of the Beast (ACG)",{"$f":"OptACG","v":true},"Knowledge (nature)","Survival","Wild Empathy","Wild Mount Shape","Ferocious Charge",null,17,1,""]
["Calling",0,"Ex","APG 37",{"$f":"\"As a standard action, you can make a short prayer as a standard action. At any point in the next minute, you can receive a competence bonus on an ability check, attack roll, saving throw, or skill check equal to your Charisma modifier (\"&TEXT(ModCHA,\"+0;-0\")&\"). You must declare that you are using this bonus before the roll is made. You can use this ability up to four times per day, once for each type of check or roll. \"&\"In addition, you add <VAR> to any levels of paladin or cleric you might possess for the purposes of determining the effects of channel energy* or lay on hands*.\"","v":"As a standard action, you can make a short prayer as a standard action. At any point in the next minute, you can receive a competence bonus on an ability check, attack roll, saving throw, or skill check equal to your Charisma modifier (+0). You must declare that you are using this bonus before the roll is made. You can use this ability up to four times per day, once for each type of check or roll. In addition, you add <VAR> to any levels of paladin or cleric you might possess for the purposes of determining the effects of channel energy* or lay on hands*."},"/2",null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Hammer",{"$f":"OptHH","v":false},"Acrobatics","Knowledge (local)","Mighty Bash","Crushing Grapple","Inspiring Flex",null,18,0,""]
["For the Faith",0,"Ex","APG 37",{"$f":"\"As a free action, you can call out the name of your deity, granting you a +\"&ModCHA&\" morale bonus on attack rolls for 1 round. In addition, any allies within 30 feet that share his faith also receive a +\"&MAX(1,ROUNDDOWN(ModCHA/2,0))&\" bonus. You can use this ability <VAR> times per day.\"","v":"As a free action, you can call out the name of your deity, granting you a +0 morale bonus on attack rolls for 1 round. In addition, any allies within 30 feet that share his faith also receive a +1 bonus. You can use this ability <VAR> times per day."},"/4-1",null,"<VAR>","/day",null,null,null,null,null,null,null,null,null,null,"Order of the Eastern Star",{"$f":"OptOccAdv","v":true},"Knowledge (arcana)","Knowledge (planes)","Guarded","Pierce the Guard","One Purpose",null,19,5,""]
["Retribution",0,"Ex","APG 37","Whenever an enemy makes a successful melee attack against you or an adjacent ally devoted to the same faith, the enemy provokes an attack of opportunity from you. You receive a +2 morale bonus on the attack of opportunity. If the attack made by the enemy was a critical hit, you may treat the enemy as the target of your challenge for the attack of opportunity. You can use this ability once per round.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Order of the Shroud",{"$f":"OptOccAdv","v":true},"Knowledge (local)","Knowledge (religion)","Spiritual Shield","Destroyer of Undead","Stand Against Darkness",null,20,10,""]
["Order of the Sword Skills",0,null,"APG 37","Knowledge (nobility) and Knowledge (religion) are now class skills.* Whenever you use Sense Motive to oppose a Bluff check, you receive a +<VAR> competence bonus.","/2[1,]",null,null,null,"Sense Motive","<VAR>",null,"to oppose a Bluff check",null,null,null,null,null,null,{"$f":"CusOrderName","v":0},{"$f":"NOT(ISBLANK(CusOrderName))","v":false},{"$f":"CusOrderCS1","v":0},{"$f":"CusOrderCS2","v":0},{"$f":"CusOrderAbilName2","v":0},{"$f":"CusOrderAbilName8","v":0},{"$f":"CusOrderAbilName15","v":0},null,21,0,""]
["By My Honor",0,"Ex","APG 37","As long as you maintain your selected alignment, you receive a +2 morale bonus to one saving throw of your choice.*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,22,0,""]
["Mounted Mastery",0,"Ex","APG 37",{"$f":"\"You ignore the armor check penalty when using the Ride skill*, regardless of whether or not the creature you are riding is your mount. Whenever you make a charge attack while mounted, you receive a +4 dodge bonus\"&\" to your AC to avoid attacks set against your charge. When making such an attack, you can add your mount’s Strength modifier (\"&IF(LEN(MntType),TEXT(VLOOKUP(acbasestr,TblAbilityModifier,2,FALSE),\"+0;-0\"),\"\")&\") to the damage roll, in addition to your own. You also receive a bonus feat.*\"","v":"You ignore the armor check penalty when using the Ride skill*, regardless of whether or not the creature you are riding is your mount. Whenever you make a charge attack while mounted, you receive a +4 dodge bonus to your AC to avoid attacks set against your charge. When making such an attack, you can add your mount’s Strength modifier () to the damage roll, in addition to your own. You also receive a bonus feat.*"},null,null,null,null,"AC",4,"dodge","vs attack set against your mounted charge.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,23,0,""]
["Knight's Challenge",0,"Ex","APG 37",{"$f":"\"You can make a knight’s challenge once per day. This functions like a normal challenge, but you add your Charisma bonus (\"&TEXT(ModCHA,\"+0;-0\")&\") on all attack rolls and damage rolls made against the target of your challenge. You receivea +4 circumstance bonus on attack rolls made to confirm critical hits against the target of your knight’s challenge.\"","v":"You can make a knight’s challenge once per day. This functions like a normal challenge, but you add your Charisma bonus (+0) on all attack rolls and damage rolls made against the target of your challenge. You receivea +4 circumstance bonus on attack rolls made to confirm critical hits against the target of your knight’s challenge."},null,null,null,null,"Attack Rolls",4,"circumstance","to confirm critical hits against your Knight's Challenge target.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,24,0,""]
["Order of the Black Daimyo Skills",0,null,"UC 21",{"$f":"\"You gain Knowledge (history) and Knowledge (nobility) as class skills.*\"&IF(Skills!J31>0,\"You gain a +<VAR> bonus on knowledge (nobility) checks if the check involves the politics of your land. \",\"You can use knowledge (nobility) untrained.* \")","v":"You gain Knowledge (history) and Knowledge (nobility) as class skills.*You can use knowledge (nobility) untrained.* "},"/2[1,]",null,null,null,"Knowledge (nobility)",{"$f":"IF(Skills!J30,INT(B26/2),0)","v":0},null,"on checks involving the politics of your land",null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,0,""]
["Order of the Warrior Skills",0,null,"UC 21",{"$f":"\"You gain Knowledge (history) and Knowledge (nobility) as class skills.*\"&IF(Skills!J32>0,\"You gain a +<VAR> bonus on knowledge (nobility) checks if the check involves the politics of your land. \",\"You can use knowledge (nobility) untrained.* \")","v":"You gain Knowledge (history) and Knowledge (nobility) as class skills.*You can use knowledge (nobility) untrained.* "},"/2[1,]",null,null,null,"Knowledge (nobility)",{"$f":"IF(Skills!J31,INT(B27/2),0)","v":0},null,"on checks involving the politics of your land"]
["Honor in All Things",0,"Ex","UC 21","Whenever you make a skill check or saving throw, you can call upon your honor as a free action to grant you a +4 morale bonus on the roll. You can use this ability <VAR> time(s) a day.","+2/4[1,]",null,"<VAR>","/day"]
["Way of the Samurai",0,"Ex","UC 21","You can, as a standard action, focus your mind and will. Once during the next minute, you can choose to roll an attack roll, skill check, or saving throw three times and take the best result. Using this ability expends one daily use of your resolve."]
["Strike True",0,"Ex","UC 21","When you use this ability, you make an attack as normal. If the attack hits, it is a critical threat. The attack deals the maximum amount of damage, although additional dice from weapon qualities, sneak attack, and additional dice from a critical hit are rolled normally. The damage from this attack ignores any damage reduction the target might have and also causes the target to become blinded, deafened, sickened, or staggered for 1d4 rounds (your choice). You can use this ability once per day.",null,null,1,"/day"]
["Ronin Skills",0,null,"UC 21","Knowledge (local)* and Survival* are now class skills. "]
["Self Reliant",0,"Ex","UC 22","Whenever you fail a Will saving throw against an effect with a duration greater than 1 round, you can attempt another saving throw at the end of the second round of the effect. If you make this saving throw, it has the same effect as if you had made the original save. Whenever you are brought below 0 hit points, on your next turn you can roll twice to stabilize, taking the better result."]
["Without Master",0,"Ex","UC 22","You can summon up this willpower as an immediate action, and can use it in one of three ways. You can use your willpower whenever an attack would reduce you to fewer than 0 hit points but wouldn’t kill him, to instead be at 1 hit point and conscious. You can use your willpower after making an attack roll to confirm a critical hit in order to reroll the confirmation roll. Finally, you can use your willpower to take 10 on a skill check during combat, even if the situation or the skill would not normally allow him to take 10. A ronin can use this ability once during a combat."]
["Chosen Destiny",0,"Ex","UC 22","Whenever you make a saving throw against a charm or compulsion effect, you may roll twice and take the better result. Once per day, you can treat any one d20 roll as a natural 20. ",null,null,1,"/day"]
["Order of the Blue Rose Skills",0,null,"UC 34","Knowledge (history) (Int) and Knowledge (nobility) (Int) are now class skills.* Whenever you use Diplomacy to try to mediate a dispute between two parties that do not include you, you gain a +<VAR> bonus. \"","/2[1,]",null,null,null,"Diplomacy","<VAR>",null,"to mediate between two parties that don't include you."]
["Flat of the Blade",0,"Ex","UC 34","You no longer take a –4 penalty when attacking with a lethal weapon to deal nonlethal damage. When dealing nonlethal damage, you receive a +2 bonus on damage rolls.",null,null,null,null,"Damage",2,null,"when dealing non-lethal damage"]
["Inner Peace",0,"Ex","UC 34","As an immediate action you may ignore up to <VAR2> points of damage from a single source. You can use this ability <VAR> times a day.","/4-1","AddModCha","<VAR>","/day"]
["Shield of Blades",0,"Ex","UC 34","When taking the total defense action you can extend your protection to those around you  granting a +2 circumstance bonus to AC to all adjacent allies. While taking the total defense action, as an immediate action, you can attempt to deflect an attack by making an attack roll opposed by the attacker’s original attack roll."]
["Order of the Seal Skills",0,null,"UC 35","Disable Device and Linguistics are now class skills.* Whenever you use Bluff to conceal information about your sworn charge, you receive a <VAR> competence bonus.","/2[1,]",null,null,null,"Bluff","<VAR>","competence","when concealing information about your charge"]
["Keeper",0,"Ex","UC 35","Once per day you must select a location or secret that you have sworn to protect. If you choose a location, you gain a +2 morale bonus on attack rolls when directly defending your charge. If you choose a secret, you gain a +2 morale bonus on saving throws and opposed checks to resist revealing information about your charge. ",null,null,1,"/day"]
["I Shall Not Be Moved",0,"Ex","UC 35","Whenever you do not move more than a 5-foot step, you receive a +2 dodge bonus to your CMD to resist bull rush, overrun, reposition, and trip combat maneuvers until your next turn."]
["Staggering Assault",0,"Ex","UC 35","As a full-round action you can make a single attack at your highest attack bonus. If the attack hits, the attack does damage as normal, and you may attempt a bull rush against the target. You gain a bonus on the bull rush combat maneuver check equal to half the amount of damage dealt on the initial attack."]
["Order of the Tome Skills",0,null,"UC 35",{"$f":"\"Knowledge (arcana), Knowledge (religion), and Linguistics are now class skills.* \"&IF(Skills!J34,\"You receive a +<VAR> bonus on Linguistics checks.* \",\"You can use Linguistics untrained.*\")","v":"Knowledge (arcana), Knowledge (religion), and Linguistics are now class skills.* You can use Linguistics untrained.*"},"/2[1,]"]
["Specialized Knowledge",0,"Ex","UC 35",{"$f":"IF(IF(R44=\"Knowledge (arcana)\",Skills!J24,IF(R44=\"Knowledge (religion)\",Skills!J33,FALSE)),\"You receive a +<VAR> bonus on \"&R44&\" checks as long as that check involves a book, tome, scroll, or any other form of written knowledge. \",\"You can make \"&R44&\" checks untrained.* \")","v":"You can make  checks untrained.* "},"/2[1,]",null,null,null,{"$f":"R44","v":""},"<VAR>",null,"on checks involving a book, tome, scroll or any other form of writte knowledge.",null,null,null,null,{"$f":"IF(LEN(CavalierTomeSK),CavalierTomeSK,IF(LEN(SamTomeSK),SamTomeSK,\"\"))","v":""}]
["Powerful Knowledge",0,"Ex","UC 35",{"$f":"\"You can read scrolls and cast \"&IF(R44=\"Knowledge (arcana)\",\"arcane\",\"divine\")&\" spells from a scroll as if you had a caster level of <VAR>. You gain a +<VAR2> bonus to \"&IF(R44=\"Knowledge (arcana)\",\"Intelligence\",\"Wisdom\")&\" for purposes of determining the level of spells you can cast from a scroll. \"","v":"You can read scrolls and cast divine spells from a scroll as if you had a caster level of <VAR>. You gain a +<VAR2> bonus to Wisdom for purposes of determining the level of spells you can cast from a scroll. "},"-4","/5"]
["Defensive Knowledge",0,"Ex","UC 35",{"$f":"\"While allies are adjacent to you they gain a +2 bonus on all saving throws against spells or spell-like abilities cast by the subject of your challenge.\"&\" As an immediate action you can allow an ally adjacent to him to reroll a single failed saving throw against a spell or spell-like ability from the target of his challenge. You can do this \"&IF(R44=\"Knowledge (arcana)\",ModInt,ModWIS)&\" times a day. \"","v":"While allies are adjacent to you they gain a +2 bonus on all saving throws against spells or spell-like abilities cast by the subject of your challenge. As an immediate action you can allow an ally adjacent to him to reroll a single failed saving throw against a spell or spell-like ability from the target of his challenge. You can do this 0 times a day. "},null,null,{"$f":"IF(R44=\"Knowledge (arcana)\",ModInt,ModWIS)","v":0},"/day"]
["Order of the Paw Skills",0,null,"ARG 65","Knowledge (nature) and Survival are now class skills*. You can make Knowledge (nature) checks untrained. You are adept at following tracks while mounted, using your mount's speed rather than your own to determine the penalty for tracking while moving, whether you are mounted or not."]
["Danger Ward",0,"Ex","ARG 65","As a standard action, you can ready all allies within 30 feet of the danger ahead, granting a bonus on a single type of saving throw (Fortitude, Reflex or Will) that you choose. Within the next minute, when these allies fail a saving throw of that type, they can choose to reroll the saving throw with a +4 competence bonus as an immediate action. You can use this ability up to three times per day, once for each type of saving throw."]
["Canine Ferocity",0,"Ex","ARG 65","When you use your mount to perform a bull rush or overrun maneuver, the mount is considered one size category larger for the purposes of determining the size of creature it is maneuvering against and the mount's CMB. You also receive a bonus feat."]
["Giant Slayer",0,"Ex","ARG 65","When you hit the target of your challenge with a melee attack, and that target is at least two size categories larger than you, you gain a +<VAR> bonus on damage rolls.","/2",null,null,null,"Damage","<VAR>",null,"vs your challenge target if they are at least two size categories larger than you"]
["Order of the Land Skills",0,null,"KIS 24","You gain Knowledge (local) and Survival as class skills.* Whenever you make a Survival check to avoid getting lost, you receive a +<VAR> bonus.","/2[1,]",null,null,null,"Survival","<VAR>",null,"to avoid getting lost"]
["Adaptive Strike",0,"Ex","KIS 24","You gain Catch Off-Guard as a bonus feat*. As a swift action, you can cause an armed opponent to become flat-footed against any attacks you make during that round with an improvised weapon. This ability can be used once per combat."]
["Terrain Training",0,"Ex","KIS 24",{"$f":"\"You have selected the following terrain types: \"&IF(LEN(CavTerrainTraining),CavTerrainTraining,\"\")&IF(LEN(CavTerrainTraining12)>1,\", \"&CavTerrainTraining12,\"\")&IF(LEN(CavTerrainTraining16)>1,\", \"&CavTerrainTraining16,\"\")&IF(LEN(CavTerrainTraining20)>1,\", \"&CavTerrainTraining20,\"\")&IF(LEN(SamTerrainTraining),SamTerrainTraining,\"\")&IF(LEN(SamTerrainTraining12)>1,\", \"&SamTerrainTraining12,\"\")&IF(LEN(SamTerrainTraining16)>1,\", \"&SamTerrainTraining16,\"\")&IF(LEN(SamTerrainTraining20)>1,\", \"&SamTerrainTraining20,\"\")&\". As a standard action, you can shout orders that grant all allies within 60 feet a +\"&ModCHA&\" competence bonuson initiative checks and Knowledge (geography), Perception, and Survival checks while they are in this terrain for <VAR> rounds. \"","v":"You have selected the following terrain types: . As a standard action, you can shout orders that grant all allies within 60 feet a +0 competence bonuson initiative checks and Knowledge (geography), Perception, and Survival checks while they are in this terrain for <VAR> rounds. "},"/2"]
["Wild Charge",0,"Ex","KIS 24","You and your mount can ignore difficult terrain for the purpose of making a charge attack. If the charge attack is successful and both you and your opponent are occupying squares with difficult terrain, you gain a +2 competence bonus when using your mighty charge ability to make a bull rush, disarm, sunder, or trip combat maneuver."]
["Order of the Penitent Skills",0,null,"KIS 25",{"$f":"\"You gain Escape Artist and Sense Motive as class skills.* When you make an Escape Artist check, you may add your Strength bonus (+\"&ModStr&\") to the check* in addition to your Dexterity modifier. \"","v":"You gain Escape Artist and Sense Motive as class skills.* When you make an Escape Artist check, you may add your Strength bonus (+0) to the check* in addition to your Dexterity modifier. "}]
["Expert Captor",0,"Ex","KIS 25","You can tie up a grappled opponent, even if the opponent is not pinned, otherwise restrained, or unconscious, and you don't take the usual –10 penalty. When determining the DC to escape bonds secured by the cavalier, the cavalier's CMB increases by +<VAR>","/2"]
["Adept Disarmer",0,"Ex","KIS 25","You gain Improved Disarm as a bonus feat*. Whenever you makes a successful disarm check, as long as you have at least one hand free and the dropped item can be held in one hand, you can automatically pick up the dropped item in your free hand. "]
["Saving Grace",0,"Ex","KIS 25","Whenever you would strike a creature with a melee attack that deals lethal damage and would bring the creature's hit points below 0, the cavalier can, as a free action, change the type of damage dealt to nonlethal damage. You can use this ability once per round. "]
["Order of the Staff Skills",0,null,"KIS 25","You gain Knowledge (arcana) and Knowledge (nature) as class skills.* You may use Knowledge (arcana) to identify spells being cast by arcane spellcasters as if you were using Spellcraft, and may do the same with Knowledge (nature) for divine spellcasters. If you ready an action to strike a creature when it casts a spell, and identify the spell to be cast with the appropriate Knowledge check, you gain a +1 bonus on the attack roll.",null,null,null,null,"Attack Roll",1,null,"if you have readied an action to interrupt a spell and identify the spell with an appropriate knowledge check."]
["Spell Aid",0,"Ex","KIS 25","When you use the aid another action to assist an ally, the ally receives a +<VAR> competence bonus on the next concentration, dispel or caster level check they make (whichever comes first)","+10/6"]
["Arcane Vessel",0,"Ex","KIS 25","Whenever you gain a bonus on attack rolls, saving throws, or damage rolls from a spell or spell-like ability cast by another creature, you also gain a number of temporary hit points equal to the level of the spell or spell-like ability. These temporary hit points last for 10 minutes."]
["Synchronized Smash",0,"Ex","KIS 25","If you are adjacent to an enemy affected by a targeted or area spell or spell-like ability cast by one of your, you can make an immediate attack of opportunity against the affected creature.  If you are also affected by the spell, you automatically confirm critical hits against that creature for the rest of the round."]
["Order of the Cockatrice Challenge",0,null,"APG 34","Whenever you issue a challenge, you receive a +<VAR> morale bonus on all melee damage rolls made against the target of your challenge as long as you are the only creature threatening the target.","/4+1",null,null,null,"Damage (melee)","<VAR>","morale","vs Challenge target if you are only creature threating them"]
["Order of the Dragon Challenge",0,null,"APG 35","Whenever you issue a challenge, your allies receive a +<VAR> circumstance bonus on melee attack rolls against the target of your challenge whenever you are threatening the target.","/4+1"]
["Order of the Lion Challenge",0,null,"APG 36","Whenever issue a challenge, you receive a +<VAR> dodge bonus to your AC against attacks made by the target of your challenge. ","/4+1",null,null,null,"AC","<VAR>","dodge","vs attacks made by Challenge target"]
["Order of the Shield Challenge",0,null,"APG 36","Whenever you issue a challenge, you receive a +<VAR> morale bonus on attack rolls made against the target of your challenge if the target makes an attack against a target other than you. This bonus lasts for 1 minute.","/4+1",null,null,null,"Attack Rolls","<VAR>","morale","if challenge target makes an attack against another person."]
["Order of the Sword Challenge",0,null,"APG 37","Whenever you issue a challenge, you receive a +<VAR> morale bonus on attack rolls against the target of your challenge so long as you are astride your mount.","/4+1",null,null,null,"Attack Rolls","<VAR>","morale","vs your Challenge Target if you are astride your mount"]
["Order of the Warrior Challenge",0,null,"UC 21","Whenever you declare a challenge, you receive damage reduction <VAR>/— against attacks made by the target of your challenge. ","/4+1",null,null,null,"DR/-","<VAR>",null,"against attacks made by your Challenge target"]
["Order of the Black Daimyo Challenge",0,null,"UC 21","Whenever you declare a challenge, you receive damage reduction <VAR>/— against attacks made by the target of your challenge. ","/4+1",null,null,null,"DR/-","<VAR>",null,"against attacks made by your Challenge target"]
["Ronin Challenge",0,null,"UC 22","Whenever you are the target of a challenge, a smite, a quarry, or similar effect, and you issue a challenge against that character in return, you receive a +<VAR> morale bonus on attack rolls made against the target of your challenge and a +<VAR> dodge bonus to your AC against attacks made by the target of your challenge.","/4+1",null,null,null,"Attack Rolls","<VAR>",null,"if your Challenge target first made you the target of Challenge, Smite, Quarry, etc"]
["Order of the Seal Challenge",0,null,"UC 34","You can make a free bull rush or trip combat maneuver anytime you take the full-attack action against the target of your challenge. This free combat maneuver does not provoke an attack of opportunity."]
["Order of the Tome Challenge",0,null,"UC 35","Whenever you issue a challenge, you receive a +2 bonus on all saving throws against spells or spell-like abilities cast by the subject of your challenge and a +2 bonus on all Bluff and Sense motive checks involving the subject of your challenge."]
["Order of the Paw Challenge",0,null,"ARG 65","Whenever you Issue a challenge, your mount gains a +<VAR> dodge bonus to AC as long it is threatening the target of the cavalier's challenge and the cavalier is riding the mount.","/4+1",null,null,null,"Mount AC","<VAR>","dodge","if you are riding mount and it is threating your Challenge target"]
["Order of the Land Challenge",0,null,"KIS 24","Whenever you issue a challenge, you receive a +<VAR> morale bonus on ranged attack rolls against the target of your challenge.","/4+1",null,null,null,"Attack Rolls (ranged)","<VAR>","morale","vs your Challenge target"]
["Order of the Penitent Challenge",0,null,"KIS 24","Whenever you issue a challenge, you receive a +<VAR> morale bonus to your CMD against combat maneuvers made by the target of your challenge whenever you are threatening the target.","/4+1",null,null,null,"CMD","<VAR>","morale","vs combat maneuvers from your Challenge target if you are threatening them"]
["Order of the Staff Challenge",0,null,"KIS 25","Whenever you issue a challenge, your target takes a –<VAR> penalty on saving throws against spells and spell-like abilities for 1 round after you damage them.","/4+1"]
["Order of the Dragon Edict",0,null,"APG 35","You dedicate yourself to a group of like-minded individuals.  You believe in loyalty and friendship."]
["Order of the Lion Edict",0,null,"APG 36","You have pledged yourself to a sovereign or lord."]
["Order of the Shield Edict",0,null,"APG 36","You devote your life to protecting the common folk."]
["Order of the Star Edict",0,null,"APG 37","You have dedicated yourself to the protection and service of a faith and its members."]
["Order of the Warrior Edict",0,null,"UC 21","You swear yourself to the code of the warrior, which emphasizes duty, honor, loyalty and obedience."]
["Order of the Blue Rose Edict",0,null,"UC 34","You have dedicated yourself to promoting peace in the lands you roam."]
["Order of the Seal Edict",0,null,"UC 34","You are charged with the protection of a specific object, place, or secret."]
["Order of the Tome Edict",0,null,"UC 35","You have devoted yourself to the preservation of knowledge."]
["Order of the Land Edict",0,null,"KIS 24","You must always strive to protect the common folk from the depredations of oppressive regimes. You must not decline any duty or mission because you are not properly equipped for it."]
["Order of the Penitent Edict",0,null,"KIS 24","You must be merciful to wrongdoers and show unfettered fairness whenever you pass judgment. You must assume that only the most heinous monsters are irrevocably evil, and must deliver all foes capable of fair trial to the appropriate local law enforcers."]
["Order of the Staff Edict",0,null,"KIS 25","You cannot refuse a spellcaster's request for aid unless it will interfere with your existing duties, or you believes the spellcaster seeks to directly oppose your aims and goals."]
["Order of the Black Daimyo Edict",0,null,"DEP 25","You have dedicated yourself to war and glory"]
["Order of the Beast (ACG) Edict",0,null,"ACG 90","You must strive to protect nature - including animals and magical beasts - from the encroachment of civilization and from those who seek to harm it. You can slay hostile animals and beast only when attempts to calm or pacify them fail."]
["Order of the Beast (ACG) Challenge",0,null,"ACG 90","Whenever you issue a challenge, your mount gains a +<VAR> circumstance on melee attack rolls against your challenge target whenever you are also threatening the target.","/4+1"]
["Order of the Beast (ACG) Skills",0,null,"ACG 90","You gain Knowledge (nature) and Survival as class skills.* You gain a +<VAR> bonus on Survival checks to follow tracks.","/2[1,]",null,null,null,"Survival","<VAR>",null,"to follow tracks."]
["Wild Empathy",0,"Ex","ACG 90","You can attempt to improve the attitude of an animal. This acts like a diplomacy check to improve the attitude of a person. You roll 1d20+<VAR> to determine the wild empathy check result.","AddModCHA"]
["Ferocious Charge",0,"Ex","ACG 90","When you charge a creature, you can attempt an Intimidate check to demoralize them as a free action. If you succeed at this check, the target is frightened."]
["Order of the Hammer Edict",0,null,"HH 18","You continually strive to prove your own strength and the strength of those you are allied with."]
["Order of the Hammer Challenge",0,null,"HH 18","Whenever you take a full-attack action against the target of your challenge, you can attempt a free grapple or sunder check. This does not provoke an attack of opportunity."]
["Order of the Hammer Skills",0,null,"HH 18","You gain Acrobatics and Knowledge (local) as class skills.* When you use Acrobatics to jump, you can add your Strength bonus to the check in addition to your Dex bonus, and also gain a +<VAR> bonus on the check.","/2[1,]","/2[1,]+ModStr",null,null,"Acrobatics","<VAR2>",null,"on jump checks"]
["Mighty Bash",0,"Ex","HH 18","You do not provoke attacks of opportunity when attacking unarmed so long as you are dealing non-lethal damage. In addition, your non-lethal unarmed damage is treated as that of a <VAR> level monk."]
["Crushing Grapple",0,"Ex","HH 18","You gain Chokehold as a bonus feat.* You do not take the -5 penalty on grapple checks to put an opponent in a chokehold."]
["Order of the Eastern Star Edict",0,null,"OA 116","You must preserve the secrets of your order while acting to protect civilization from occult threats. You receive Psychic Sensitivity as a bonus feat.*"]
["Order of the Eastern Star Challenge",0,null,"OA 116","When you issue a challenge, as long as you are wearing light armor or heavier, and carrying no more than a light load, you receive a +<VAR> dodge bonus to AC and a +<VAR> insight bonus on saves against the attacks and abilities of your challenge target.","/4+1",null,null,null,"AC","<VAR>","dodge","vs your challenge target, while wearing light armor and with no more than a light load","Saving Throws","<VAR>","insight","vs your challenge target, while wearing light armor and with no more than a light load"]
["Order of the Eastern Star Skills",0,null,"OA 116","You gain Knowledge (arcana) and Knowledge (planes) as class skills and can attempt them untrained.* If you have ranks in these spells, you gain a +<VAR> bonus on checks involving knowledge of the occult or supernatural.","/2[1,]",null,null,null,"Knowledge (arcana)",{"$f":"IF(Skills!J24,\"<VAR>\",0)","v":0},null,"on checks involving the occult or supernatural","Knowledge (planes)",{"$f":"IF(Skills!J32,\"<VAR>\",0)","v":0},null,"on checks involving the occult or supernatural"]
["Guarded",0,"Ex","OA 116","If you are wearing light armor and carrying no more than a light load, you gain DR <VAR>/- and a +2 morale bonus on saving throws when fighting defensively or using Combat Expertise.","+2/4[1,]",null,null,null,"DR/-","<VAR>",null,"when fighting defensively or using Combat Expertise and wearing light armor and with no more than a light load","Saving Throws",2,"morale","when fighting defensively or using Combat Expertise and wearing light armor and with no more than a light load"]
["One Purpose",0,"Ex","OA 116","Your mount gains the benefits of your guarded ability as long as you are both wearing light or no armor and carrying less than a light load. You must be fighting defensively or using Combat Expertise, but your mount need not. Your mount also gains all the benefits of your challenge, regardless of its barding."]
["Order of the Shroud Edict",0,null,"OA 117","You must protect the common folk from the scourge of the undead, seeking out and destroying the restless dead and aiding those haunted by them."]
["Order of the Shroud Challenge",0,null,"OA 117","When you challenge an undead creature, you gain a +<VAR> morale bonus on attack rolls against your challenge target for 1 minute.","/4+1",null,null,null,"Attack Rolls","<VAR>","morale","vs an undead challenge target, for one minute after challenging them."]
["Order of the Shroud Skills",0,null,"OA 117",{"$f":"\"You gain Knowledge (local) and Knowledge (religion) as class skills.* \"&IF(Skills!$J$33,\" You receive a +<VAR> bonus on Knowledge (religion) checks involving undead or haunts.\",\"You can attempt Knowledge (religion) checks untrained.\")","v":"You gain Knowledge (local) and Knowledge (religion) as class skills.* You can attempt Knowledge (religion) checks untrained."},"/2[1,]",null,null,null,"Knowledge (religion)","<VAR>",null,"checks involving undead or haunts."]
["Destroyer of Undead",0,"Su","OA 117","Your weapons are treated as having your alignment for the purpose of overcoming the damage reduction of undead. You automatically overcome all damage reduction possessed by an undead challenge target."]
["Stand Against Darkness",0,"Ex or Su","OA 117",{"$f":"\"When an undead challenge target hits you or an adjacent ally with a melee attack, it provokes an attack of opportunity from you. You gain a +2 morale bonus on these attacks of opportunity. If it threatens you with a critical hit, then you gain a +\"&ModCHA&\" deflection bonus against the confirmation roll.\"","v":"When an undead challenge target hits you or an adjacent ally with a melee attack, it provokes an attack of opportunity from you. You gain a +2 morale bonus on these attacks of opportunity. If it threatens you with a critical hit, then you gain a +0 deflection bonus against the confirmation roll."},null,null,null,null,"Attack Rolls",2,"morale","on attacks of opportunity provoked by this ability."]
[{"$f":"CusOrderName&\" Edict\"","v":" Edict"},0,null,"Custom",{"$f":"CusOrderEdict","v":0}]
[{"$f":"CusOrderName&\" Challenge\"","v":" Challenge"},0,null,"Custom",{"$f":"CusOrderChallenge","v":0}]
[{"$f":"CusOrderAbilName2","v":0},0,{"$f":"CusOrderAbilType2","v":0},"Custom",{"$f":"CusOrderAbilDesc2","v":0}]
[{"$f":"CusOrderAbilName8","v":0},0,{"$f":"CusOrderAbilType8","v":0},"Custom",{"$f":"CusOrderAbilDesc8","v":0}]
[{"$f":"CusOrderAbilName15","v":0},0,{"$f":"CusOrderAbilType15","v":0},"Custom",{"$f":"CusOrderAbilDesc15","v":0}]
["End of List",0]
[]
[]
["Cavalier","Level",{"$f":"CavalierLevel","v":0},"Power",{"$f":"C129","v":0}]
[{"$f":"CavalierOrder","v":0},{"$f":"MATCH(A130,$T$2:$T$125,0)","v":21},null,"Cl. Skills:",{"$f":"INDEX(V$2:V$125,$B130)","v":0},{"$f":"INDEX(W$2:W$125,$B130)","v":0},null,null,null,null,null,null,null,null,null,null,null,"Level","Power","VarVal","Var2Val","Display","Name","Reference","Description","Times","Per Period","ConModTarget","Bonus","Type","Condition","ConModTarget","Bonus","Type","Condition"]
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[{"$f":"A130&\" Challenge\"","v":"0 Challenge"},{"$f":"MATCH(A136,$A$2:$A$125,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(S136>0,NOT(ISERROR(Y136)),GetsCavalierChallengeBonus)","v":false},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"SUBSTITUTE(SUBSTITUTE(E136,\"<VAR>\",$T136),\"<VAR2>\",$U136)","v":{"$error":"#N/A"}},0,{"$f":"I136","v":{"$error":"#N/A"}},{"$f":"J136","v":{"$error":"#N/A"}},0,{"$f":"L136","v":{"$error":"#N/A"}},{"$f":"M136","v":{"$error":"#N/A"}},{"$error":"#N/A"},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[]
["Samurai","Level",{"$f":"SamuraiLevel","v":0},"Power",{"$f":"C139","v":0}]
[{"$f":"SamOrder","v":0},{"$f":"MATCH(A140,$T$2:$T$125,0)","v":21},null,"Cl. Skills:",{"$f":"INDEX(V$2:V$125,$B140)","v":0},{"$f":"INDEX(W$2:W$125,$B140)","v":0}]
[{"$f":"A140&\" Edict\"","v":"0 Edict"},{"$f":"MATCH(A141,$A$2:$A$125,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$125,$B141)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$2:D$125,$B141)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF($C$139>=R141,$E$139,0)","v":0},{"$f":"IF(F141=0,\"\",INDEX(CLFunctionTable,$S141,MATCH(F141,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"AND(S141>0,NOT(ISERROR(Y141)))","v":false},{"$f":"A140","v":0},{"$f":"D141","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(E141,\"<VAR>\",$T141),\"<VAR2>\",$U141)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(H141,\"<VAR>\",$T141),\"<VAR2>\",$U141)),0)","v":0},{"$f":"I141","v":{"$error":"#N/A"}},{"$f":"J141","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(K141,\"<VAR>\",$T141),\"<VAR2>\",$U141)),0)","v":0},{"$f":"L141","v":{"$error":"#N/A"}},{"$f":"M141","v":{"$error":"#N/A"}},{"$f":"N141","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(O141,\"<VAR>\",$T141),\"<VAR2>\",$U141)),0)","v":0},{"$f":"P141","v":{"$error":"#N/A"}},{"$f":"Q141","v":{"$error":"#N/A"}}]
[{"$f":"A140&\" Skills\"","v":"0 Skills"},{"$f":"MATCH(A142,$A$2:$A$125,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$125,$B142)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(S142>0,NOT(ISERROR(Y142)))","v":false},"@Order Skills",{"$error":"#N/A"},{"$f":"SUBSTITUTE(SUBSTITUTE(E142,\"<VAR>\",$T142),\"<VAR2>\",$U142)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(H142,\"<VAR>\",$T142),\"<VAR2>\",$U142)),0)","v":0},{"$f":"I142","v":{"$error":"#N/A"}},{"$f":"J142","v":{"$error":"#N/A"}},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"N142","v":{"$error":"#N/A"}},0,{"$error":"#N/A"},{"$error":"#N/A"}]
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[]
["VMC Cavalier","Level",{"$f":"IF(AND(OptPU,VMClass=\"Cavalier\"),TotalClassLevels,0)","v":0},"Power",{"$f":"C148","v":0}]
[{"$f":"CavalierOrder","v":0},{"$f":"MATCH(A149,$T$2:$T$125,0)","v":21}]
[{"$f":"A149&\" Edict\"","v":"0 Edict"},{"$f":"MATCH(A150,$A$2:$A$125,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$2:C$125,$B150)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$2:D$125,$B150)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF($C$148>=R150,$E$148,0)","v":0},{"$f":"IF(F150=0,\"\",INDEX(CLFunctionTable,$S150,MATCH(F150,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"IF(G150=0,\"\",INDEX(CLFunctionTable,$S150,MATCH(G150,CLFunctionName,0)))","v":{"$error":"#N/A"}},{"$f":"AND(S150>0,NOT(ISERROR(Y150)))","v":false},{"$f":"A149","v":0},{"$f":"D150","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(E150,\"<VAR>\",$T150),\"<VAR2>\",$U150)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(H150,\"<VAR>\",$T150),\"<VAR2>\",$U150)),0)","v":0},{"$f":"I150","v":{"$error":"#N/A"}},{"$f":"J150","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(K150,\"<VAR>\",$T150),\"<VAR2>\",$U150)),0)","v":0},{"$f":"L150","v":{"$error":"#N/A"}},{"$f":"M150","v":{"$error":"#N/A"}},{"$f":"N150","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(O150,\"<VAR>\",$T150),\"<VAR2>\",$U150)),0)","v":0},{"$f":"P150","v":{"$error":"#N/A"}},{"$f":"Q150","v":{"$error":"#N/A"}}]
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["Name","Has","Type","Source Page","Source Link","Description","<VAR>","<VAR2>","<VAR3>","<STAT>","<STAT2>","times","per period",null,null,null,null,"Calcs",null,null,null,null,"Domain","Base","Just Name","extra","extra level (default 1)","first","higher","higher level","Spell 1","Spell 2","Spell 3","Spell 4","Spell 5","Spell 6","Spell 7","Spell 8","Spell 9",null,null,"Deity","Source","Druid","Animal/Terrain","Inquisition","Alignment Mismatch","Generic",null,{"$f":"MAX(AW3:AW284)","v":2},"Druid",{"$f":"NOT(OR(Archetypes!$L$90))","v":true},{"$f":"IF(Archetypes!$L$70,\"Familiar\",\"Animal Companion\")","v":"Animal Companion"},"Eccles",null,{"$f":"MAX(BC3:BC284)","v":0},"Separatist",null,{"$f":"MAX(BF3:BF284)","v":108},null,"Has","AC","Domain Options",null,null,null,null,null,null,null,"Available",{"$f":"INDEX(BJ3:BJ18,BI1)","v":{"$error":"#N/A"}},"Animal Companion",null,null,null,{"$f":"MAX(BX3:BX9)","v":0},null,null,{"$f":"MAX(CA3:CA284)","v":44},null,null,{"$f":"MAX(CD3:CD284)","v":0}]
["Lightning Arc",{"$f":"MAX(IFERROR(INDEX($O$296:$O$301,MATCH(A3,$A$296:$A$301,0)),0),IFERROR(INDEX($O$305:$O$307,MATCH(A3,$A$305:$A$307,0)),0),IFERROR(INDEX($O$312:$O$314,MATCH(A3,$A$312:$A$314,0)),0),IFERROR(INDEX($O$318:$O$320,MATCH(A3,$A$318:$A$320,0)),0),IFERROR(INDEX($O$324:$O$326,MATCH(A3,$A$324:$A$326,0)),0),IFERROR(INDEX($O$330:$O$332,MATCH(A3,$A$330:$A$332,0)),0),IFERROR(INDEX($O$336:$O$338,MATCH(A3,$A$336:$A$338,0)),0),IFERROR(INDEX($O$345:$O$346,MATCH(A3,$A$345:$A$346,0)),0),IFERROR(INDEX($O$350:$O$352,MATCH(A3,$A$350:$A$352,0)),0),IFERROR(INDEX($O$356:$O$358,MATCH(A3,$A$356:$A$358,0)),0),IFERROR(INDEX($O$362:$O$364,MATCH(A3,$A$362:$A$364,0)),0),IFERROR(INDEX($O$379:$O$384,MATCH(A3,$A$379:$A$384,0)),0))","v":0},"Sp","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Air-Domain","As a standard action, you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack dealing 1d6+<VAR> points of electricity damage <STAT> times a day.","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,1,"Air","Air","Air",null,null,"Lightning Arc","Electricity Resistance",6,"Obscuring Mist","Wind Wall","Gaseous Form","Air Walk","Control Winds","Chain Lightning","Elemental Body IV (Air Only)","Whirlwind","Elemental Swarm (Air Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y3)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y3),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X3))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y3))>0","v":false},{"$f":"OptCoreRulebook","v":true},{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$71,Archetypes!$L$103))","v":true},false,false,{"$f":"NOT(OR(AND(NOT(IsEvil),X3=\"Evil\"),AND(NOT(IsGood),X3=\"Good\"),AND(NOT(IsChaos),X3=\"Chaos\"),AND(NOT(IsLaw),X3=\"Law\")))","v":true},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP3),AQ3,NOT(AS3))","v":false},{"$f":"IF(AV3,COUNTIFS(AV$3:AV$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":0},{"$f":"IF($V3>AX$2,\"\",INDEX($W$3:$W$284,MATCH($V3,AW$3:AW$284,0)))","v":"Conversion Inquisition"},{"$f":"AND(AQ3,OR(AR3,AND(NOT(Archetypes!$L$103),AS3),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X3))))","v":true},{"$f":"IF(AY3,COUNTIFS(AY$3:AY$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":1},{"$f":"IF($V3>BA$1,\"\",INDEX($W$3:$W$284,MATCH($V3,AZ$3:AZ$284,0)))","v":"Air"},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP3),AQ3,NOT(AS3),NOT(AT3),W3<>ClericDomain1)","v":false},{"$f":"IF(BB3,COUNTIFS(BB$3:BB$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":0},{"$f":"IF($V3>BD$2,\"\",INDEX($W$3:$W$284,MATCH($V3,BC$3:BC$284,0)))","v":""},{"$f":"AND(AQ3,NOT(AP3),NOT(AS3),AU3)","v":true},{"$f":"IF(BE3,COUNTIFS(BE$3:BE$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":1},{"$f":"IF($V3>BG$2,\"\",INDEX($W$3:$W$284,MATCH($V3,BF$3:BF$284,0)))","v":"Air"},"Ape",{"$f":"OR(Archetypes!L91)","v":false},true,"Animal","Community","Destruction","Strength",null,null,null,null,{"$f":"AND($AQ3,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X3))","v":{"$error":"#N/A"}},{"$f":"IF(BS3,COUNTIFS(BS$3:BS$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":{"$error":"#N/A"}},{"$f":"IF($V3>BU$1,\"\",INDEX($W$3:$W$284,MATCH($V3,BT$3:BT$284,0)))","v":{"$error":"#N/A"}},"Knowledge",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP18),AQ18)","v":false},{"$f":"IF(BW3,COUNTIFS($BW$3:$BW$9,TRUE,$BV$3:$BV$9,\"<=\"&BV3),0)","v":0},{"$f":"IF($V3>BY$2,\"\",INDEX($BV$3:$BV$9,MATCH($V3,BX$3:BX$9,0)))","v":""},{"$f":"AND(AQ3,NOT(AT3),AU3,W3=X3)","v":true},{"$f":"IF(BZ3,COUNTIFS(BZ$3:BZ$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":1},{"$f":"IF($V3>CB$2,\"\",INDEX($W$3:$W$284,MATCH($V3,CA$3:CA$284,0)))","v":"Air"},{"$f":"AND(AQ3,NOT(AT3),AU3,W3<>X3,COUNTIF($A$367:$A$370,X3))","v":false},{"$f":"IF(CC3,COUNTIFS(CC$3:CC$284,TRUE,$W$3:$W$284,\"<=\"&$W3),0)","v":0},{"$f":"IF($V3>CE$2,\"\",INDEX($W$3:$W$284,MATCH($V3,CD$3:CD$284,0)))","v":""}]
["Electricity Resistance",0,"Ex","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Air-Domain","<T20>You are immune to electricity</T><R20>You have electricity resistance <VAR></R>","/12+1x10[10,20]",null,null,null,null,null,null,null,null,null,null,"Elec Res",{"$f":"IF(B3<12,10,IF(B3<20,20,9999))","v":10},null,null,2,"Animal","Animal","Animal","Animal Class Skills",1,"Speak with Animals","Animal Companion",4,"Calm Animals","Hold Animal","Dominate Animal","Summon Nature's Ally IV (Animals Only)","Beast Shape III (Animals)","Antilife Shell","Animal Shapes","Summon Nature's Ally VIII (Animals)","Shapechange",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y4)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y4),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X4))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y4))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!L105,Archetypes!$L$90))","v":true},false,false,true,false,0,"Spellkiller Inquisition",{"$f":"AND(AQ4,OR(AR4,AND(NOT(Archetypes!$L$103),AS4),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X4))))","v":true},2,"Animal",false,0,"",{"$f":"AND(AQ4,NOT(AP4),NOT(AS4),AU4)","v":true},4,"Ancestors (Repose)","Bat",{"$f":"OR(Archetypes!L92)","v":false},true,"Animal","Air","Darkness","Trickery",null,null,null,null,{"$f":"AND($AQ4,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X4))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Luck",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP21),AQ21)","v":false},0,"",{"$f":"AND(AQ4,NOT(AT4),AU4,W4=X4)","v":true},2,"Animal",false,0,""]
["Speak with Animals",0,"Sp","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Animal-Domain","You can speak with animals, as per the spell, for <VAR> rounds a day.","+3",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,3,"Artifice","Artifice","Artifice",null,null,"Artificer's Touch","Dancing Weapons",8,"Animate Rope","Wood Shape","Stone Shape","Minor Creation","Fabricate","Major Creation","Wall Of Iron","Statue","Prismatic Sphere",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y5)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y5),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X5))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y5))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ5,OR(AR5,AND(NOT(Archetypes!$L$103),AS5),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X5))))","v":false},0,"Aquatic",false,0,"",true,6,"Anger Inquisition","Boar",{"$f":"OR(Archetypes!L93)","v":false},true,"Animal","Destruction","Protection","Strength",null,null,null,null,{"$f":"AND($AQ5,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X5))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Memory (Knowledge)",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP74),AQ74)","v":false},0,"",true,5,"Aquatic",false,0,""]
["Animal Companion",0,"Ex","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Animal-Domain","You gain the service of an animal companion. Your effective druid level for this animal companion is equal to <VAR>.","-3",null,null,null,null,null,null,null,null,null,null,"AC lev",{"$f":"B6-3","v":-3},null,null,4,"Chaos","Chaos","Chaos",null,null,"Touch of Chaos","Chaos Blade",8,"Protection From Law","Align Weapon (Chaos Only)","Magic Circle Against Law","Chaos Hammer","Dispel Law","Animate Objects","Word Of Chaos","Cloak Of Chaos","Summon Monster IX (Chaos Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y6)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y6),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X6))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y6))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ6,OR(AR6,AND(NOT(Archetypes!$L$103),AS6),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X6))))","v":false},0,"Arctic",false,0,"",false,0,"Animal","Bear",{"$f":"OR(Archetypes!L78)","v":false},true,"Animal","Earth","Protection","Strength",null,null,null,null,{"$f":"AND($AQ6,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X6))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Fate (Luck)",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP83),AQ83)","v":false},0,"",false,0,"Arctic",false,0,""]
["Artificer's Touch",0,"Sp","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Artifice-Domain","You can cast mending at will. You can cause damage to objects and construct creatures (1d6+<VAR>) by striking them with a melee touch attack.This attack bypasses <VAR2> points of damage reduction and hardness. You can use this ability <STAT> times per day.","/2","x1",null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,5,"Charm","Charm","Charm",null,null,"Dazing Touch","Charming Smile",8,"Charm Person","Calm Emotions","Suggestion","Heroism","Charm Monster","Geas/Quest","Insanity","Demand","Dominate Monster",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y7)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y7),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X7))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y7))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ7,OR(AR7,AND(NOT(Archetypes!$L$103),AS7),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X7))))","v":false},0,"Ash (Fire)",false,0,"",true,12,"Arcane (Magic)","Eagle",{"$f":"OR(Archetypes!L79)","v":false},true,"Animal","Air","Nobility","Weather",null,null,null,null,{"$f":"AND($AQ7,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X7))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Fate Inquisition",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP132),AQ132)","v":false},0,"",true,7,"Artifice",false,0,""]
["Dancing Weapons",0,"Su","Core 41","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Artifice-Domain","You can give a weapon touched the dancing special weapon quality for 4 rounds. You can use this ability <VAR> time<T12>s</T> a day.","/4-1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,6,"Community","Community","Community",null,null,"Calming Touch","Unity",8,"Bless","Shield Other","Prayer","Imbue With Spell Ability","Telepathic Bond","Heroes' Feast","Refuge","Cure Light Wounds, Mass","Miracle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y8)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y8),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X8))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y8))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ8,OR(AR8,AND(NOT(Archetypes!$L$103),AS8),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X8))))","v":false},0,"Cave",false,0,"",true,14,"Artifice","Lion",{"$f":"OR(Archetypes!L80)","v":false},true,"Animal","Glory","Nobility","Sun",null,null,null,null,{"$f":"AND($AQ8,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X8))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Fervor Inquisition",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP133),AQ133)","v":false},0,"",true,8,"Cave",false,0,""]
["Touch of Chaos",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Chaos-Domain","You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,7,"Darkness","Darkness","Darkness","Blind-Fight",1,"Touch of Darkness","Eyes of Darkness",8,"Obscuring Mist","Blindness/Deafness (Blindness Only)","Deeper Darkness","Shadow Conjuration","Summon Monster V (Shadows)","Shadow Walk","Power Word Blind","Shadow Evocation, Greater","Shades",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y9)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y9),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X9))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y9))>0","v":false},true,{"$f":"OR(Archetypes!$L$71,'Fav Class Options'!$Z$509)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ9,OR(AR9,AND(NOT(Archetypes!$L$103),AS9),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X9))))","v":false},0,"Caves (Earth)",false,0,"",true,17,"Ash (Fire)","Serpent",{"$f":"OR(Archetypes!L81)","v":false},true,"Animal","Charm","Trickery","Water",null,null,null,null,{"$f":"AND($AQ9,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X9))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},"Illumination Inquisition",{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP135),AQ135)","v":false},0,"",true,9,"Charm",false,0,""]
["Chaos Blade",0,"Su","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Chaos-Domain","You can give a weapon touched the anarchic special weapon quality for <VAR> rounds. You can use this ability <VAR2> time<T12>s</T> a day.","/2","/4-1",null,null,null,"<VAR2>","/day",null,null,null,null,null,null,null,null,8,"Death","Death","Death",null,null,"Bleeding Touch","Death's Embrace",8,"Cause Fear","Death Knell",{"$f":"IF(AND(OptISGods,SelDiety=\"Pharasma\"),\"Speak with Dead\",\"Animate Dead\")","v":"Animate Dead"},"Death Ward","Slay Living",{"$f":"IF(AND(OptISGods,SelDiety=\"Pharasma\"),\"Antilife Shell\",\"Create Undead\")","v":"Create Undead"},"Destruction",{"$f":"IF(AND(OptISGods,SelDiety=\"Pharasma\"),\"Symbol of Death\",\"Create Greater Undead\")","v":"Create Greater Undead"},"Wail of the Banshee",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y10)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y10),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X10))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y10))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ10,OR(AR10,AND(NOT(Archetypes!$L$103),AS10),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X10))))","v":false},0,"Cloud (Air)",false,0,"",true,19,"Black Powder Inquisition","Wolf",{"$f":"OR(Archetypes!L82)","v":false},true,"Animal","Community","Liberation","Travel",null,null,null,null,{"$f":"AND($AQ10,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X10))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,10,"Community",false,0,""]
["Dazing Touch",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Charm-Domain","You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more than <VAR> hit dice are unaffected. You can use this ability <STAT> times a day.","x1",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,9,"Destruction","Destruction","Destruction",null,null,"Destructive Smite","Destructive Aura",8,"True Strike","Shatter","Rage","Inflict Critical Wounds","Shout","Harm","Disintegrate","Earthquake","Implosion",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y11)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y11),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X11))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y11))>0","v":false},true,{"$f":"OR(Archetypes!$L$103,Archetypes!$L$111)","v":false},false,false,true,{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP11),AQ11,NOT(AS11))","v":false},0,"",{"$f":"AND(AQ11,OR(AR11,AND(NOT(Archetypes!$L$103),AS11),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X11))))","v":false},0,"Decay (Plant)",false,0,"",true,23,"Blood (War)","Dragon",{"$f":"OR(Archetypes!L83)","v":false},true,"Animal","Air","Destruction","Earth","Fire","Water","War",null,{"$f":"AND($AQ11,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X11))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,12,"Darkness",false,0,""]
["Charming Smile",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Charm-Domain","You can cast charm person as a swift action (DC <DC>), you can only have one creature charmed in this way at a time. You can use this for <VAR> rounds per day.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,10,"Earth","Earth","Earth",null,null,"Acid Dart","Acid Resistance",6,"Magic Stone","Soften Earth And Stone","Stone Shape","Spike Stones","Wall Of Stone","Stoneskin","Elemental Body IV (Earth Only)","Earthquake","Elemental Swarm (Earth Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y12)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y12),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X12))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y12))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$103,Archetypes!$L$90))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ12,OR(AR12,AND(NOT(Archetypes!$L$103),AS12),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X12))))","v":true},12,"Desert",false,0,"",true,25,"Catastrophe (Destruction)","Saurian",{"$f":"OR(Archetypes!L88)","v":false},true,"Animal","Destruction","Strength","War",null,null,null,null,{"$f":"AND($AQ12,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X12))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,14,"Death",false,0,""]
["Calming Touch",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Community-Domain","You can touch a creature as a standard action to heal it of 1d6+<VAR> points of nonlethal damage. This touch also removes the fatigued, shaken, and sickened conditions (but has no effect on more severe conditions). You can use this ability <STAT> times a day.","x1",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,11,"Evil","Evil","Evil",null,null,"Touch of Evil","Scythe of Evil",8,"Protection From Good","Align Weapon (Evil Only)","Magic Circle Against Good","Unholy Blight","Dispel Good","Create Undead","Blasphemy","Unholy Aura","Summon Monster IX (Evil Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y13)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y13),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X13))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y13))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ13,OR(AR13,AND(NOT(Archetypes!$L$103),AS13),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X13))))","v":false},0,"Eagle",false,0,"",false,0,"Caves (Earth)","Shark",{"$f":"OR(Archetypes!L89)","v":false},true,"Animal","Death","War","Water",null,null,null,null,{"$f":"AND($AQ13,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X13))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Desert",false,0,""]
["Unity",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Community-Domain","Whenever a spell or effect targets you and one or more allies within 30 feet, you can use this ability to allow your allies to use your saving throw against the effect in place of their own. Each ally must decide individually before the rolls are made. Using this ability is an immediate action. You can use this ability <VAR> time<T12>s</T> a day.","/4-1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,12,"Fire","Fire","Fire",null,null,"Fire Bolt","Fire Resistance",6,"Burning Hands","Produce Flame","Fireball","Wall Of Fire","Fire Shield","Fire Seeds","Elemental Body IV (Fire Only)","Incendiary Cloud","Elemental Swarm (Fire Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y14)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y14),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X14))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y14))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$90,Archetypes!$L$103))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ14,OR(AR14,AND(NOT(Archetypes!$L$103),AS14),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X14))))","v":true},14,"Earth",false,0,"",true,33,"Charm","Storm",{"$f":"OR(Archetypes!L90)","v":false},false,"Air","Weather",null,null,null,null,null,null,{"$f":"AND($AQ14,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X14))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,15,"Destruction",false,0,""]
["Touch of Darkness",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Darkness-Domain","As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,13,"Glory","Glory","Glory","Improved Channel DC",1,"Touch of Glory","Divine Presence",8,"Shield Of Faith","Bless Weapon","Searing Light","Holy Smite","Righteous Might","Undeath To Death","Holy Sword","Holy Aura","Gate",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y15)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y15),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X15))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y15))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ15,OR(AR15,AND(NOT(Archetypes!$L$103),AS15),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X15))))","v":false},0,"Feather (Animal)",false,0,"",true,36,"Cloud (Air)","Urban",{"$f":"OR(Archetypes!L77)","v":false},false,"Charm","Community","Knowledge","Nobility","Protection","Repose","Rune","Weather",{"$f":"AND($AQ15,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X15))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,17,"Eagle",false,0,""]
["Eyes of Darkness",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Darkness-Domain","Your vision is not impaired by lighting conditions, even in absolute darkness and magic darkness. You can use this <VAR> rounds per day.","/2",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,14,"Good","Good","Good",null,null,"Touch of Good","Holy Lance",8,"Protection From Evil","Align Weapon (Good Only)","Magic Circle Against Evil","Holy Smite","Dispel Evil","Blade Barrier","Holy Word","Holy Aura","Summon Monster IX (Good Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y16)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y16),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X16))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y16))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ16,OR(AR16,AND(NOT(Archetypes!$L$103),AS16),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X16))))","v":false},0,"Fire",false,0,"",false,0,"Community",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ16,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X16))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Earth",false,0,""]
["Bleeding Touch",0,"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Death-Domain","As a melee touch attack, you can cause a living creature to take 1d6 points of damage per round for <VAR> rounds or until stopped with a DC 15 Heal check or any spell or effect that heals damage. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,15,"Healing","Healing","Healing",null,null,"Rebuke Death","Healer's Blessing",6,"Cure Light Wounds","Cure Moderate Wounds","Cure Serious Wounds","Cure Critical Wounds","Breath Of Life","Heal","Regenerate","Cure Critical Wounds, Mass","Heal, Mass",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y17)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y17),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X17))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y17))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ17,OR(AR17,AND(NOT(Archetypes!$L$103),AS17),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X17))))","v":false},0,"Frog",false,0,"",true,38,"Construct (Artifice)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ17,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X17))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,18,"Fire",false,0,""]
["Death's Embrace",0,"Ex","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Death-Domain","You heal damage instead of taking damage from channeled negative energy.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,"Knowledge","Knowledge","Knowledge","Knowledge Class Skills",1,"Lore Keeper","Remote Viewing",6,"Comprehend Languages","Detect Thoughts","Speak With Dead","Divination","True Seeing","Find The Path","Legend Lore","Discern Location","Foresight",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y18)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y18),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X18))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y18))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ18,OR(AR18,AND(NOT(Archetypes!$L$103),AS18),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X18))))","v":false},0,"Fur (Animal)",false,0,"",true,48,"Curse (Luck)","End of List",false,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ18,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X18))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,20,"Frog",false,0,""]
["Destructive Smite",0,"Su","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Destruction-Domain","You can make a single melee attack with a morale bonus on damage rolls equal to <VAR>. You must declare the destructive smite before making the attack. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,17,"Law","Law","Law",null,null,"Touch of Law","Staff of Order",6,"Protection From Chaos","Align Weapon (Law Only)","Magic Circle Against Chaos","Order's Wrath","Dispel Chaos","Hold Monster","Dictum","Shield Of Law","Summon Monster IX (Law Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y19)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y19),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X19))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y19))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ19,OR(AR19,AND(NOT(Archetypes!$L$103),AS19),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X19))))","v":false},0,"Growth (Plant)",false,0,"",false,0,"Darkness",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ19,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X19))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Glory",false,0,""]
["Destructive Aura",0,"Su","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Destruction-Domain","You can emit a 30-foot aura of destruction for <VAR> rounds per day. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to <VAR2> and all critical threats are automatically confirmed.","x1","/2",null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,18,"Liberation","Liberation","Liberation",null,null,"Liberation","Freedom's Call",8,"Remove Fear","Remove Paralysis","Remove Curse","Freedom Of Movement","Break Enchantment","Dispel Magic, Greater","Refuge","Mind Blank","Freedom",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y20)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y20),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X20))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y20))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ20,OR(AR20,AND(NOT(Archetypes!$L$103),AS20),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X20))))","v":false},0,"Ice (Water)",false,0,"",true,51,"Day (Sun)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ20,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X20))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,21,"Healing",false,0,""]
["Acid Dart",0,"Sp","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Earth-Domain","As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack (1d6+<VAR>). You can use this ability <STAT> times per day.","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,19,"Luck","Luck","Luck",null,null,"Bit of Luck","Good Fortune",8,"True Strike","Aid","Protection From Energy","Freedom Of Movement","Break Enchantment","Mislead","Spell Turning","Moment Of Prescience","Miracle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y21)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y21),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X21))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y21))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ21,OR(AR21,AND(NOT(Archetypes!$L$103),AS21),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X21))))","v":false},0,"Jungle",false,0,"",true,55,"Death",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ21,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X21))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,22,"Jungle",false,0,""]
["Acid Resistance",0,"Ex","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Earth-Domain","<T20>You are immune to acid</T><R20>You have acid resistance <VAR></R>","/12+1x10[10,20]",null,null,null,null,null,null,null,null,null,null,"Acid Res",{"$f":"IF(B21<12,10,IF(B21<20,20,9999))","v":10},null,null,20,"Madness","Madness","Madness",null,null,"Vision of Madness","Aura of Madness",6,"Confusion, Lesser","Touch Of Idiocy","Rage","Confusion","Nightmare","Phantasmal Killer","Insanity","Scintillating Pattern","Weird",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y22)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y22),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X22))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y22))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ22,OR(AR22,AND(NOT(Archetypes!$L$103),AS22),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X22))))","v":false},0,"Monkey",false,0,"",true,57,"Decay (Plant)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ22,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X22))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,23,"Knowledge",false,0,""]
["Touch of Evil",0,"Sp","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Evil-Domain","You can cause a creature to become sickened as a melee touch attack for <VAR> rounds up to <STAT> times per day. Creatures sickened by your touch count as good for the purposes of spells with the evil descriptor.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,21,"Magic","Magic","Magic",null,null,"Hand of the Acolyte","Dispelling Touch",8,"Identify","Magic Mouth","Dispel Magic","Imbue With Spell Ability","Spell Resistance","Antimagic Field","Spell Turning","Protection From Spells","Mage's Disjunction",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y23)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y23),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X23))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y23))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ23,OR(AR23,AND(NOT(Archetypes!$L$103),AS23),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X23))))","v":false},0,"Mountain",false,0,"",true,58,"Deception (Trickery)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ23,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X23))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,24,"Liberation",false,0,""]
["Scythe of Evil",0,"Su","Core 43","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Evil-Domain","You can give a weapon touched the unholy special weapon quality for <VAR> rounds. You can use this ability <VAR2> time<T12>s</T> a day.","/2","/4-1",null,null,null,"<VAR2>","/day",null,null,null,null,null,null,null,null,22,"Nobility","Nobility","Nobility",null,null,"Inspiring Word",{"$f":"IF(OPTPFS,\"Leadership\",\"Persuasive\")","v":"Leadership"},8,"Divine Favor","Enthrall","Magic Vestment","Discern Lies","Command, Greater","Geas/Quest","Repulsion","Demand","Storm Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y24)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y24),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X24))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y24))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ24,OR(AR24,AND(NOT(Archetypes!$L$103),AS24),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X24))))","v":false},0,"Oceans (Water)",false,0,"",true,65,"Defense (Protection)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ24,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X24))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,27,"Luck",false,0,""]
["Fire Bolt",0,"Sp","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Fire-Domain","As a standard action, you can unleash a scorching bolt of divine fire (1d6+<VAR>) from your outstretched hand to any single foe within 30 feet as a ranged touch attack. You can use this ability <STAT> times a day.","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,23,"Plant","Plant","Plant",null,null,"Wooden Fist","Bramble Armor",8,"Entangle","Barkskin","Plant Growth","Command Plants","Wall Of Thorns","Repel Wood","Animate Plants","Control Plants","Shambler",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y25)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y25),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X25))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y25))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ25,OR(AR25,AND(NOT(Archetypes!$L$103),AS25),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X25))))","v":true},24,"Plains",false,0,"",true,70,"Destruction",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ25,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X25))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,29,"Madness",false,0,""]
["Fire Resistance",0,"Ex","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Fire-Domain","<T20>You are immune to fire</T><R20>You have fire resistance <VAR></R>","/12+1x10[10,20]",null,null,null,null,null,null,null,null,null,null,"Fire Res",{"$f":"IF(B25<12,10,IF(B25<20,20,9999))","v":10},null,null,24,"Protection","Protection","Protection","Resistance Bonus",1,"Resistant Touch","Aura of Protection",8,"Sanctuary","Shield Other","Protection From Energy","Spell Immunity","Spell Resistance","Antimagic Field","Repulsion","Mind Blank","Prismatic Sphere",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y26)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y26),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X26))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y26))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ26,OR(AR26,AND(NOT(Archetypes!$L$103),AS26),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X26))))","v":false},0,"Plant",false,0,"",true,71,"Divine (Magic)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ26,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X26))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,30,"Magic",false,0,""]
["Touch of Glory",0,"Sp","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Glory-Domain","You can touch a creature as a standard action and give it a +<VAR> bonus on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. You can use this ability <STAT> times a day.","x1",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,25,"Repose","Repose","Repose",null,null,"Gentle Rest","Ward Against Death",8,"Deathwatch","Gentle Repose","Speak With Dead","Death Ward","Slay Living","Undeath To Death","Destruction","Waves Of Exhaustion","Wail Of The Banshee",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y27)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y27),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X27))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y27))>0","v":false},true,{"$f":"OR(Archetypes!$L$111)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ27,OR(AR27,AND(NOT(Archetypes!$L$103),AS27),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X27))))","v":false},0,"Seasons (Weather)",false,0,"",true,74,"Earth",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ27,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X27))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,31,"Monkey",false,0,""]
["Divine Presence",0,"Su","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Glory-Domain","You can emit a 30-foot aura of divine presence for <VAR> rounds per day. All allies within this aura are treated as if under the effects of a sanctuary spell (DC <DC>).","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,26,"Rune","Rune","Rune",{"$f":"IF(OPTPFS,\"Scribe Scroll\",\"Spell Focus\")","v":"Scribe Scroll"},1,"Blast Rune","Spell Rune",8,"Erase","Secret Page","Glyph Of Warding","Explosive Runes","Planar Binding, Lesser","Glyph Of Warding, Greater","Instant Summons","Symbol Of Death","Teleportation Circle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y28)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y28),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X28))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y28))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ28,OR(AR28,AND(NOT(Archetypes!$L$103),AS28),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X28))))","v":false},0,"Serpent",false,0,"",true,79,"Exploration (Travel)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ28,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X28))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,32,"Mountain",false,0,""]
["Touch of Good",0,"Sp","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Good-Domain","You can touch a creature as a standard action, granting a +<VAR> sacred bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,27,"Scalykind","Scalykind","Scalykind",null,null,"Venomous Stare","Serpent Companion",8,"Magic Fang","Animal Trance","Magic Fang, Greater","Poison","Animal Growth (Viper/Constrictor)","Eyebite","Creeping Doom","Animal Shapes","Shapechange",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y29)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y29),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X29))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y29))>0","v":false},{"$f":"OR(OptCoreRulebook,OptBoD0)","v":true},false,false,false,true,false,0,"",{"$f":"AND(AQ29,OR(AR29,AND(NOT(Archetypes!$L$103),AS29),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X29))))","v":false},0,"Smoke (Fire)",false,0,"",true,80,"Family (Community)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ29,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X29))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,33,"Nobility",false,0,""]
["Holy Lance",0,"Su","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Good-Domain","You can give a weapon you touch the holy special weapon quality for <VAR> rounds. You can use this ability <STAT> time<T12>s</T> a day","/2","/4-1",null,null,null,"<VAR2>","/day",null,null,null,null,null,null,null,null,28,"Strength","Strength","Strength",null,null,"Strength Surge","Might of the Gods",4,"Enlarge Person","Bull's Strength","Magic Vestment","Spell Immunity","Righteous Might","Stoneskin","Grasping Hand","Clenched Fist","Crushing Hand",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y30)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y30),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X30))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y30))>0","v":false},true,{"$f":"OR(Archetypes!$L$103)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ30,OR(AR30,AND(NOT(Archetypes!$L$103),AS30),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X30))))","v":false},0,"Storms (Weather)",false,0,"",true,87,"Fate (Luck)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ30,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X30))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,35,"Plains",false,0,""]
["Rebuke Death",0,"Sp","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Healing-Domain","You can touch a living creature as a standard action, healing it for 1d4+<VAR> points of damage. You can only use this ability on a creature that is below 0 hit points. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,29,"Sun","Sun","Sun",null,null,"Sun's Blessing","Nimbus of Light",8,"Endure Elements","Heat Metal","Searing Light","Fire Shield","Flame Strike","Fire Seeds","Sunbeam","Sunburst","Prismatic Sphere",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y31)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y31),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X31))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y31))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ31,OR(AR31,AND(NOT(Archetypes!$L$103),AS31),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X31))))","v":false},0,"Swamp",false,0,"",true,88,"Fate Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ31,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X31))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,36,"Plant",false,0,""]
["Healer's Blessing",0,"Su","Core 44","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Healing-Domain","All of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,30,"Travel","Travel","Travel","Speed Bonus",1,"Agile Feet","Dimensional Hop",8,"Longstrider","Locate Object","Fly","Dimension Door","Teleport","Find The Path","Teleport, Greater","Phase Door","Astral Projection",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y32)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y32),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X32))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y32))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ32,OR(AR32,AND(NOT(Archetypes!$L$103),AS32),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X32))))","v":false},0,"Water",false,0,"",true,96,"Feather (Animal)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ32,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X32))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,38,"Protection",false,0,""]
["Lore Keeper",0,"Sp","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Knowledge-Domain","You can touch a creature to learn about its abilities and weaknesses. With a successful touch attack, you gain information as if you made the appropriate Knowledge skill check with a result equal to <VAR>.","+15+ModWIS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,31,"Trickery","Trickery","Trickery","Trickery Class Skills",1,"Copycat","Master's Illusion",8,"Disguise Self","Invisibility","Nondetection","Confusion","False Vision","Mislead","Screen","Invisibility, Mass","Time Stop",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y33)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y33),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X33))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y33))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ33,OR(AR33,AND(NOT(Archetypes!$L$103),AS33),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X33))))","v":false},0,"Weather",false,0,"",true,97,"Ferocity (Strength)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ33,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X33))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,39,"Repose",false,0,""]
["Remote Viewing",0,"Sp","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Knowledge-Domain","You can use clairvoyance/clairaudience at will as a spell-like ability using your cleric level as the caster level. You can use this ability <VAR> times a day.","x1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,32,"Void","Void","Void",null,null,"Guarded Mind","Part the Veil",8,"Feather Fall","Levitate","Fly","Planar Binding, Lesser","Overland Flight","Planar Binding","Reverse Gravity","Planar Binding, Greater","Interplanetary Teleport",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y34)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y34),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X34))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y34))>0","v":false},{"$f":"OR(OptCoreRulebook,OptBoD0)","v":true},false,false,false,true,false,0,"",{"$f":"AND(AQ34,OR(AR34,AND(NOT(Archetypes!$L$103),AS34),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X34))))","v":false},0,"Wind (Air)",false,0,"",true,102,"Fervor Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ34,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X34))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,40,"Rune",false,0,""]
["Touch of Law",0,"Sp","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Law-Domain","You can touch a willing creature as a standard action allowing it to treat all attack rolls, skill checks, ability checks, and saving throws for 1 round as if the natural d20 roll resulted in an 11. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,33,"War","War","War",null,null,"Battle Rage","Weapon Master",8,"Magic Weapon","Spiritual Weapon","Magic Vestment","Divine Power","Flame Strike","Blade Barrier","Power Word Blind","Power Word Stun","Power Word Kill",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y35)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y35),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X35))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y35))>0","v":false},true,false,false,false,{"$f":"NOT(OR(AND(NOT(IsEvil),X35=\"Evil\"),AND(NOT(IsGood),X35=\"Good\"),AND(NOT(IsChaos),X35=\"Chaos\"),AND(NOT(IsLaw),X35=\"Law\")))","v":true},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP35),AQ35,NOT(AS35))","v":false},{"$f":"IF(AV35,COUNTIFS(AV$3:AV$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":0},{"$f":"IF($V35>AX$2,\"\",INDEX($W$3:$W$284,MATCH($V35,AW$3:AW$284,0)))","v":""},{"$f":"AND(AQ35,OR(AR35,AND(NOT(Archetypes!$L$103),AS35),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X35))))","v":false},{"$f":"IF(AY35,COUNTIFS(AY$3:AY$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":0},{"$f":"IF($V35>BA$1,\"\",INDEX($W$3:$W$284,MATCH($V35,AZ$3:AZ$284,0)))","v":"Wolf"},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP35),AQ35,NOT(AS35),NOT(AT35),W35<>ClericDomain1)","v":false},{"$f":"IF(BB35,COUNTIFS(BB$3:BB$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":0},{"$f":"IF($V35>BD$2,\"\",INDEX($W$3:$W$284,MATCH($V35,BC$3:BC$284,0)))","v":""},true,{"$f":"IF(BE35,COUNTIFS(BE$3:BE$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":103},{"$f":"IF($V35>BG$2,\"\",INDEX($W$3:$W$284,MATCH($V35,BF$3:BF$284,0)))","v":"Fire"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ35,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X35))","v":{"$error":"#N/A"}},{"$f":"IF(BS35,COUNTIFS(BS$3:BS$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":{"$error":"#N/A"}},{"$f":"IF($V35>BU$1,\"\",INDEX($W$3:$W$284,MATCH($V35,BT$3:BT$284,0)))","v":{"$error":"#N/A"}},null,null,null,null,true,{"$f":"IF(BZ35,COUNTIFS(BZ$3:BZ$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":41},{"$f":"IF($V35>CB$2,\"\",INDEX($W$3:$W$284,MATCH($V35,CA$3:CA$284,0)))","v":"Scalykind"},{"$f":"AND(AQ35,NOT(AT35),AU35,W35<>X35,COUNTIF($A$367:$A$370,X35))","v":false},{"$f":"IF(CC35,COUNTIFS(CC$3:CC$284,TRUE,$W$3:$W$284,\"<=\"&$W35),0)","v":0},{"$f":"IF($V35>CE$2,\"\",INDEX($W$3:$W$284,MATCH($V35,CD$3:CD$284,0)))","v":""}]
["Staff of Order",0,"Su","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Law-Domain","You can give a weapon touched the axiomatic special weapon quality for <VAR> rounds. You can do this <VAR2> times per day.","/2","/4-1",null,null,null,"<VAR2>","/day",null,null,null,null,null,null,null,null,34,"Water","Water","Water",null,null,"Icicle","Cold Resistance",6,"Obscuring Mist","Fog Cloud","Water Breathing","Control Water","Ice Storm","Cone Of Cold","Elemental Body IV (Water Only)","Horrid Wilting","Elemental Swarm (Water Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y36)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y36),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X36))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y36))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ36,OR(AR36,AND(NOT(Archetypes!$L$103),AS36),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X36))))","v":true},30,{"$error":"#N/A"},false,0,"",true,105,"Freedom (Liberation)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ36,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X36))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,42,"Serpent",false,0,""]
["Liberation",0,"Su","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Liberation-Domain","For <VAR> rounds a day, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. This effect occurs automatically as soon as it applies.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,35,"Weather","Weather","Weather",null,null,"Storm Burst","Lightning Lord",8,"Obscuring Mist","Fog Cloud","Call Lightning","Sleet Storm","Ice Storm","Control Winds","Control Weather","Whirlwind","Storm Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y37)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y37),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X37))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y37))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ37,OR(AR37,AND(NOT(Archetypes!$L$103),AS37),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X37))))","v":true},31,"",false,0,"",true,106,"Fur (Animal)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ37,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X37))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,43,"Strength",false,0,""]
["Freedom's Call",0,"Su","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Liberation-Domain","You can emit a 30-foot aura of freedom for <VAR> rounds per day. Allies within this aura are not affected by the confused, grappled, frightened, panicked, paralyzed, pinned, or shaken conditions.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,36,"Agathion (Good)","Good","Agathion",null,null,"Touch of Good","Protective Aura",8,"Shield Of Faith","Align Weapon (Good Only)","Tongues","Holy Smite","Dispel Evil","Planar Ally (Agathions)","Holy Word","Holy Aura","Summon Monster IX (Good Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y38)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y38),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X38))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y38))>0","v":false},{"$f":"OptAdvPlayGuide","v":true},false,false,false,false,false,0,"",{"$f":"AND(AQ38,OR(AR38,AND(NOT(Archetypes!$L$103),AS38),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X38))))","v":false},0,"",false,0,"",false,0,"Glory",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ38,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X38))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Sun",false,0,""]
["Bit of Luck",0,"Sp","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Luck-Domain","You can touch a willing creature as a standard action. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,37,"Cloud (Air)","Air","Cloud",null,null,"Thundercloud","Lightning Arc",6,"Obscuring Mist","Wind Wall","Gaseous Form","Solid Fog","Control Winds","Chain Lightning","Elemental Body IV (Air Only)","Whirlwind","Storm Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y39)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y39),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X39))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y39))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ39,OR(AR39,AND(NOT(Archetypes!$L$103),AS39),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X39))))","v":true},8,"",false,0,"",true,13,"Growth (Plant)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ39,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X39))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Swamp",false,0,""]
["Good Fortune",0,"Ex","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Luck-Domain","You can reroll any one d20 roll you have just made before the results of the roll are revealed (immediate action). You must take the result of the reroll, even if it's worse than the original roll. You can use this ability <VAR> time<T12>s</T> a day.","/6",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,38,"Wind (Air)","Air","Wind",null,null,"Wind Blast","Electricity Resistance",6,"Whispering Wind","Wind Wall","Gaseous Form","Air Walk","Control Winds","Wind Walk","Elemental Body IV (Air Only)","Whirlwind","Winds Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y40)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y40),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X40))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y40))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ40,OR(AR40,AND(NOT(Archetypes!$L$103),AS40),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X40))))","v":true},32,"",false,0,"",true,107,"Healing",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ40,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X40))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Travel",false,0,""]
["Vision of Madness",0,"Sp","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Madness-Domain","You can give a creature a vision of madness as a melee touch attack. Choose one of the following: attack rolls, saving throws, or skill checks. The target receives a bonus (+<VAR>) to the chosen rolls and a penalty (-<VAR>) to the other two types of rolls. This effect fades after 3 rounds. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,39,"Feather (Animal)","Animal","Feather","Feather Class Skills",1,"Eyes of the Hawk","Animal Companion",4,"Calm Animals","Feather Fall","Fly","Summon Nature's Ally IV (Animals Only)","Beast Shape III (Animals)","Fly, Mass","Animal Shapes","Summon Nature's Ally VIII (Animals)","Shapechange",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y41)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y41),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X41))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y41))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ41,OR(AR41,AND(NOT(Archetypes!$L$103),AS41),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X41))))","v":true},13,"",false,0,"",true,30,"Heresy Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ41,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X41))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Trickery",false,0,""]
["Aura of Madness",0,"Su","Core 45","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Madness-Domain","You can emit a 30-foot aura of madness for <VAR> rounds a day. Enemies within this aura are affected by confusion unless they make a Will save (DC <DC>)","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,40,"Fur (Animal)","Animal","Fur","Animal Class Skills",1,"Predator's Grace","Animal Companion",4,"Magic Fang","Hold Animal","Beast Shape I","Summon Nature's Ally IV (Animals Only)","Beast Shape III (Animals)","Antilife Shell","Animal Shapes","Summon Nature's Ally VIII (Animals)","Shapechange",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y42)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y42),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X42))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y42))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ42,OR(AR42,AND(NOT(Archetypes!$L$103),AS42),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X42))))","v":true},16,"",false,0,"",true,35,"Heroism (Glory)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ42,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X42))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Void",false,0,""]
["Hand of the Acolyte",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Magic-Domain","As a standard action, you can cause your melee weapon to fly from your grasp and strike a foe before instantly returning. This attack is treated as a ranged attack with a thrown weapon, except that you add your Wisdom modifier to the attack roll instead of your Dexterity modifier (damage still relies on Strength). This ability cannot be used to perform a combat maneuver. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,41,"Construct (Artifice)","Artifice","Construct",null,null,"Artificer's Touch","Animate Servant",8,"Animate Rope","Wood Shape","Stone Shape","Minor Creation","Fabricate","Major Creation","Limited Wish","Polymorph Any Object","Prismatic Sphere",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y43)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y43),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X43))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y43))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ43,OR(AR43,AND(NOT(Archetypes!$L$103),AS43),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X43))))","v":false},0,"",false,0,"",true,15,"Home (Community)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ43,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X43))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"War",false,0,""]
["Dispelling Touch",0,"Sp","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Magic-Domain","You can use a targeted dispel magic effect as a melee touch attack. You can use this ability <VAR> times a day.","/4-1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,42,"Toil (Artifice)","Artifice","Toil",null,null,"Artificer's Touch","Aura of Repetition",8,"Command","Wood Shape","Stone Shape","Minor Creation","Waves Of Fatigue","Major Creation","Waves Of Exhaustion","Instant Summons","Prismatic Sphere",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y44)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y44),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X44))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y44))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ44,OR(AR44,AND(NOT(Archetypes!$L$103),AS44),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X44))))","v":false},0,"",false,0,"",true,93,"Honor (Glory)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ44,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X44))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Water",false,0,""]
["Inspiring Word",0,"Sp","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Nobility-Domain","As a standard action, you can speak an inspiring word to a creature within 30 feet who receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for <VAR> rounds. You can use this power <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,43,"Azata (Chaos)","Chaos","Azata",null,null,"Elysium's Call","Chaos Blade",8,"Expeditious Retreat","Align Weapon (Chaos Only)","Fly","Chaos Hammer","Dispel Law","Planar Ally","Word Of Chaos","Cloak Of Chaos","Summon Monster IX (Chaos Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y45)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y45),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X45))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y45))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ45,OR(AR45,AND(NOT(Archetypes!$L$103),AS45),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X45))))","v":false},0,"",false,0,"",false,0,"Ice (Water)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ45,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X45))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Weather",false,0,""]
["Leadership",0,"Ex","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Nobility-Domain","You receive Leadership as a bonus feat.* In addition, you gain a +2 bonus on your leadership score as long as you uphold the tenets of your deity.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,44,"Demon (Chaos)","Chaos","Demon",null,null,"Fury of the Abyss","Chaos Blade",8,"Doom","Align Weapon (Chaos Only)","Rage","Chaos Hammer","Dispel Law","Planar Binding (Demons)","Word Of Chaos","Cloak Of Chaos","Summon Monster IX (Chaos Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y46)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y46),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X46))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y46))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ46,OR(AR46,AND(NOT(Archetypes!$L$103),AS46),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X46))))","v":false},0,"",false,0,"",false,0,"Illumination Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ46,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X46))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"Wolf",false,0,""]
["Wooden Fist",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Plant-Domain","As a free action, your hands can become as hard as wood, covered in tiny thorns. Your unarmed strikes do not provoke attacks of opportunity, deal lethal damage, and gain a bonus on damage rolls (+<VAR>).  You can use this power <STAT> rounds a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,45,"Protean (Chaos)","Chaos","Protean",null,null,"Touch of Chaos","Aura of Chaos",8,"Confusion, Lesser","Align Weapon (Chaos Only)","Displacement","Chaos Hammer","Dispel Law","Planar Binding (Proteans)","Word Of Chaos","Cloak Of Chaos","Summon Monster IX (Chaos Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y47)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y47),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X47))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y47))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ47,OR(AR47,AND(NOT(Archetypes!$L$103),AS47),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X47))))","v":false},0,"",false,0,"",false,0,"Imprisonment Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ47,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X47))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Bramble Armor",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Plant-Domain","You can cause a host of wooden thorns to burst from your skin as a free action. Any foe striking you with an unarmed strike or a melee weapon without reach takes 1d6+<VAR> points. You can use this ability <VAR2> rounds per day.","/2","x1",null,null,null,"<VAR2>","rounds/day",null,null,null,null,null,null,null,null,46,"Love (Charm)","Charm","Love",null,null,"Adoration","Charming Smile",8,"Charm Person","Enthrall","Suggestion","Heroism","Charm Monster","Geas/Quest","Insanity","Euphoric Tranquility","Dominate Monster",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y48)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y48),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X48))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y48))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ48,OR(AR48,AND(NOT(Archetypes!$L$103),AS48),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X48))))","v":false},0,"",false,0,"",true,54,"Insanity (Madness)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ48,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X48))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Resistance Bonus",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Protection-Domain","You receive a +<VAR> resistance bonus on saving throws.*","/5+1",null,null,null,null,null,null,null,null,null,null,"Resistance",{"$f":"INT((B49+5)/5)","v":1},null,null,47,"Lust (Charm)","Charm","Lust",null,null,"Dazing Touch","Anything to Please",8,"Charm Person","Touch Of Idiocy","Suggestion","Confusion","Charm Monster","Geas/Quest","Insanity","Demand","Dominate Monster",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y49)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y49),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X49))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y49))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ49,OR(AR49,AND(NOT(Archetypes!$L$103),AS49),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X49))))","v":false},0,"",false,0,"",true,56,"Justice Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ49,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X49))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Resistant Touch",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Protection-Domain"," <STAT> times per day, you can touch an ally to transfer your domain's Resistance Bonus to them for 1 minute.","/5+1",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,48,"Family (Community)","Community","Family",null,null,"Binding Ties","Unity",8,"Bless","Calm Emotions","Create Food And Water","Imbue With Spell Ability","Telepathic Bond","Heroes' Feast","Refuge","Cure Critical Wounds, Mass","Miracle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y50)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y50),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X50))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y50))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ50,OR(AR50,AND(NOT(Archetypes!$L$103),AS50),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X50))))","v":false},0,"",false,0,"",true,27,"Knowledge",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ50,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X50))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Aura of Protection",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Protection-Domain","You can emit a 30 foot aura of protection for <VAR> rounds a day. You and your allies within this aura gain a +<VAR2> deflection bonus to AC and resistance <R14>10</R><T14>5</T> against all elements (acid, cold, electricity, fire, and sonic).","x1","/4+1",null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,49,"Home (Community)","Community","Home",null,null,"Calming Touch","Guarded Health",8,"Alarm","Shield Other","Glyph Of Warding","Imbue With Spell Ability","Telepathic Bond","Heroes' Feast","Guards And Wards","Cure Critical Wounds, Mass","Miracle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y51)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y51),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X51))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y51))>0","v":false},true,{"$f":"OR(Archetypes!$L$110)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ51,OR(AR51,AND(NOT(Archetypes!$L$103),AS51),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X51))))","v":false},0,"",false,0,"",true,41,"Language (Rune)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ51,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X51))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Gentle Rest",0,"Sp","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Repose-Domain","Your touch can fill a creature with lethargy, causing a living creature to become staggered for 1 round as a melee touch attack. If you touch a staggered living creature, that creature falls asleep for 1 round instead. Undead creatures touched are staggered for <VAR> rounds. You can use this ability <STAT> times a day.","ModWIS",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,50,"Loss (Darkness)","Darkness","Loss","Blind-Fight",1,"Touch of Darkness","Aura of Forgetfulness",8,"Obscuring Mist","Blindness/Deafness (Blindness Only)","Deeper Darkness","Shadow Conjuration","Enervation","Modify Memory","Power Word Blind","Shadow Evocation, Greater","Energy Drain",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y52)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y52),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X52))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y52))>0","v":false},true,{"$f":"OR(Archetypes!$L$71)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ52,OR(AR52,AND(NOT(Archetypes!$L$103),AS52),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X52))))","v":false},0,"",false,0,"",true,53,"Leadership (Nobility)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ52,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X52))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Ward Against Death",0,"Su","Core 46","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Repose-Domain","You can emit a 30-foot aura that wards against death for <VAR> rounds. Living creatures in this area are immune to all death effects energy drain and effects that cause negative levels.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,51,"Moon (Darkness)","Darkness","Moon","Blind-Fight",1,"Touch of Darkness","Moonfire",8,"Faerie Fire","Blindness/Deafness (Blindness Only)","Deeper Darkness","Moonstruck","Summon Monster V (Shadows)","Dream","Power Word Blind","Shadow Evocation, Greater","Shades",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y53)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y53),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X53))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y53))>0","v":false},{"$f":"OR(OptDEP,OptISGods,OptBoD0)","v":false},{"$f":"OR(Archetypes!$L$71)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ53,OR(AR53,AND(NOT(Archetypes!$L$103),AS53),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X53))))","v":false},0,"",false,0,"",false,0,"Liberation",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ53,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X53))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Blast Rune",0,"Sp","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Rune-Domain","<STAT> times a day as a standard action, you can create a blast rune in any adjacent square. Any creature entering this square takes 1d6+<VAR> points of damage.","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,52,"Night (Darkness)","Darkness","Night","Blind-Fight",1,"Night Hunter","Eyes of Darkness",8,"Sleep","Blindness/Deafness (Blindness Only)","Deeper Darkness","Shadow Conjuration","Summon Monster V (Shadows)","Nightmare","Power Word Blind","Shadow Evocation, Greater","Shades",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y54)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y54),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X54))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y54))>0","v":false},true,{"$f":"OR(Archetypes!$L$71)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ54,OR(AR54,AND(NOT(Archetypes!$L$103),AS54),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X54))))","v":false},0,"",false,0,"",true,63,"Light (Sun)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ54,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X54))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Spell Rune",0,"Sp","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Rune-Domain","You can attach another spell that you cast to one of your blast runes, causing that spell to affect the creature that triggers the rune, in addition to the damage.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,53,"Murder (Death)","Death","Murder",null,null,"Bleeding Touch","Killing Blow",8,"Cause Fear","Death Knell","Keen Edge","Suffocation","Slay Living","Create Undead","Destruction","Create Greater Undead","Suffocation, Mass",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y55)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y55),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X55))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y55))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ55,OR(AR55,AND(NOT(Archetypes!$L$103),AS55),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X55))))","v":false},0,"",false,0,"",true,62,"Loss (Darkness)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ55,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X55))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Venomous Stare",0,"Sp","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Scalykind-Domain","As a standard action, you can activate a gaze attack on a single creature within a 30-foot range. The target must make a Will save (DC <DC>). Those who fail take 1d6+<VAR> points of nonlethal damage and are fascinated until the beginning of your next turn. You can use this ability <STAT> times a day.","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,54,"Undead (Death)","Death","Undead",null,null,"Death's Kiss","Death's Embrace",8,"Cause Fear","Ghoul Touch","Animate Dead","Enervation","Slay Living","Create Undead","Destruction","Create Greater Undead","Energy Drain",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y56)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y56),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X56))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y56))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ56,OR(AR56,AND(NOT(Archetypes!$L$103),AS56),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X56))))","v":false},0,"",false,0,"",true,99,"Love (Charm)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ56,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X56))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Serpent Companion",0,"Ex","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Scalykind-Domain","You gain the service of an animal companion. Your effective druid level for this animal companion is <VAR>. You may choose either a viper or a constrictor snake as your companion.","-2",null,null,null,null,null,null,null,null,null,null,"AC lev",{"$f":"B57-2","v":-2},null,null,55,"Catastrophe (Destruction)","Destruction","Catastrophe",null,null,"Destructive Smite","Deadly Weather",8,"True Strike","Gust Of Wind","Call Lightning","Inflict Critical Wounds","Shout","Harm","Control Weather","Earthquake","Implosion",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y57)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y57),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X57))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y57))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ57,OR(AR57,AND(NOT(Archetypes!$L$103),AS57),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X57))))","v":false},0,"",false,0,"",true,10,"Luck",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ57,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X57))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Strength Surge",0,"Sp","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Strength-Domain","As a standard action, you can touch a creature to give them an enhancement bonus of +<VAR> to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,56,"Rage (Destruction)","Destruction","Rage",null,null,"Destructive Smite","Rage",8,"True Strike","Bull's Strength","Rage","Inflict Critical Wounds","Shout","Moonstruck","Disintegrate","Earthquake","Implosion",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y58)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y58),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X58))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y58))>0","v":false},true,{"$f":"OR(Archetypes!$L$103)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ58,OR(AR58,AND(NOT(Archetypes!$L$103),AS58),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X58))))","v":false},0,"",false,0,"",true,73,"Lust (Charm)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ58,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X58))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Might of the Gods",0,"Su","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Strength-Domain","You can add +<VAR> as an enhancement bonus to your Strength score for <VAR> rounds a day. This bonus only applies on Strength checks and Strength-based skill checks. These rounds do not need to be consecutive.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,57,"Torture (Destruction)","Destruction","Torture",null,null,"Painful Smite","Destructive Aura",8,"True Strike","Pain Strike","Rage","Inflict Critical Wounds","Symbol Of Pain","Harm","Disintegrate","Demand","Implosion",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y59)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y59),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X59))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y59))>0","v":false},{"$f":"OR(OptISGods,OptGoblinsGolarion,OptBoD0)","v":false},false,false,false,true,false,0,"",{"$f":"AND(AQ59,OR(AR59,AND(NOT(Archetypes!$L$103),AS59),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X59))))","v":false},0,"",false,0,"",false,0,"Madness",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ59,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X59))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Sun's Blessing",0,"Su","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Sun-Domain","Whenever you channel positive energy to harm undead creatures, add +<VAR> to the damage dealt. Undead do not add their channel resistance to their saves when you channel positive energy.","x1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,58,"Caves (Earth)","Earth","Caves",null,null,"Acid Dart","Tunnel Runner",8,"Magic Stone","Create Pit","Spiked Pit","Spike Stones","Wall Of Stone","Hungry Pit","Elemental Body IV (Earth Only)","Earthquake","Elemental Swarm (Earth Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y60)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y60),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X60))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y60))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ60,OR(AR60,AND(NOT(Archetypes!$L$103),AS60),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X60))))","v":true},7,"",false,0,"",true,11,"Magic",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ60,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X60))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Nimbus of Light",0,"Su","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Sun-Domain","You can emit a 30-foot nimbus of light for <VAR> rounds a day. This acts as a Daylight spell. In addition, undead within this radius take <VAR> points of damage  each round that they remain inside the nimbus. Spells and spell-like abilities with the darkness descriptor are automatically dispelled if brought inside this nimbus.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,59,"Metal (Earth)","Earth","Metal",null,null,"Metal Fist","Acid Resistance",6,"Magic Stone","Heat Metal","Stone Shape","Spike Stones","Wall Of Stone","Wall Of Iron","Elemental Body IV (Earth Only)","Iron Body","Elemental Swarm (Earth Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y61)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y61),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X61))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y61))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ61,OR(AR61,AND(NOT(Archetypes!$L$103),AS61),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X61))))","v":false},0,"",false,0,"",true,61,"Martyr (Nobility)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ61,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X61))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Speed Bonus",0,"Ex","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Travel-Domain","Your base speed increases by 10ft.*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,"Daemon (Evil)","Evil","Daemon",null,null,"Touch of Evil","Whispering Evil",8,"Cause Fear","Align Weapon (Evil Only)","Vampiric Touch","Unholy Blight","Dispel Good","Planar Binding (Daemons)","Blasphemy","Unholy Aura","Summon Monster IX (Evil Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y62)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y62),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X62))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y62))>0","v":false},true,false,false,false,false,false,0,"",{"$f":"AND(AQ62,OR(AR62,AND(NOT(Archetypes!$L$103),AS62),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X62))))","v":false},0,"",false,0,"",false,0,"Memory (Knowledge)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ62,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X62))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Dimensional Hop",0,"Sp","Core 47","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Travel-Domain","You can teleport up to <VAR>ft per day as a move action. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. You must have line of sight to your destination to use this ability.","x10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,62,"Devil (Evil)","Evil","Devil",null,null,"Hell's Corruption","Scythe of Evil",8,"Command","Align Weapon (Evil Only)","Suggestion","Unholy Blight","Dispel Good","Planar Binding (Devils)","Blasphemy","Unholy Aura","Summon Monster IX (Evil Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y64)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y64),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X64))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y64))>0","v":false},{"$f":"OR(OptInnerSeaGuide,OptAdvPlayGuide,OptCoP)","v":true},false,false,false,false,false,0,"",{"$f":"AND(AQ64,OR(AR64,AND(NOT(Archetypes!$L$103),AS64),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X64))))","v":false},0,"",false,0,"",false,0,"Murder (Death)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ64,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X64))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Part the Veil",0,"Su","Core 48","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Void-Domain","When you cast a spell that targets a single creature and allows a Will saving throw against the spell's primary effect, you may spend a swift action to lace the spell with the madness in the outer darkness. If the target fails their save, they are confused for a number of rounds up to the spell's level. They get an additional save each round to end the effect. This is a mind-affecting effect and you can do it <VAR> times per day.","/2",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,66,"Heroism (Glory)","Glory","Heroism","Improved Channel DC",1,"Touch of Glory","Aura of Heroism",8,"Shield Of Faith","Bless Weapon","Heroism","Holy Smite","Righteous Might","Heroism, Greater","Holy Sword","Holy Aura","Gate",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y68)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y68),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X68))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y68))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ68,OR(AR68,AND(NOT(Archetypes!$L$103),AS68),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X68))))","v":false},0,"",false,0,"",{"$f":"AND(AQ68,NOT(AP68),NOT(AS68),AU68)","v":true},40,"Oblivion Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ68,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X68))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"AND(AQ68,NOT(AT68),AU68,W68=X68)","v":false},0,"",false,0,""]
["Storm Burst",0,"Sp","Core 48","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Weather-Domain","As a standard action, you can create a storm burst targeting any foe within 30 feet as a ranged touch attack. The storm burst deals 1d6+<VAR> points of nonlethal damage. In addition, the target is buffeted by winds and rain, causing it to take a –2 penalty on attack rolls for 1 round. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,71,"Resurrection (Healing)","Healing","Resurrection",null,null,"Rebuke Death","Gift of Life",8,"Cure Light Wounds","Cure Moderate Wounds","Cure Serious Wounds","Cure Critical Wounds","Raise Dead","Heal","Resurrection","Cure Critical Wounds, Mass","True Resurrection",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y73)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y73),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X73))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y73))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ73,OR(AR73,AND(NOT(Archetypes!$L$103),AS73),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X73))))","v":false},0,"",false,0,"",true,77,"Protection",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ73,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X73))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Predator's Grace",0,"Su","APG 91","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/animal-domain/fur","You can, as a swift action, grant yourself a +<VAR>-foot bonus to your base speed for 1 round. In addition, you gain low-light vision for 1 round. If you already possess low-light vision, the range of your sight becomes three times that of a human in dim light for 1 round. You can use this ability <STAT> times a day.","/5+2x5",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,77,"Slavery (Law)","Law","Slavery",null,null,"Touch of Law","Master's Voice",8,"Charm Person","Align Weapon (Law Only)","Magic Circle Against Chaos","Order's Wrath","Dominate Person","Hold Monster","Dictum","Binding","Summon Monster IX (Law Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y79)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y79),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X79))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y79))>0","v":false},{"$f":"OR(OptISGods,OptGoblinsGolarion,OptBoD0)","v":false},false,false,false,false,false,0,"",{"$f":"AND(AQ79,OR(AR79,AND(NOT(Archetypes!$L$103),AS79),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X79))))","v":false},0,"",false,0,"",false,0,"Resurrection (Healing)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ79,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X79))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Aura of Chaos",0,"Su","APG 94","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/chaos-domain/protean","You can surround yourself with 30-foot aura of chaos for <VAR> rounds per day. All enemies within this aura must declare one type of action at the start of their turn (attack, cast a spell, move, use an item, or activate a special ability) and make a Will save. Creatures that fail the Will save must take an action other than their declared action. If they succeed, they must take the declared action. Creatures cannot select actions that they cannot perform.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,82,"Insanity (Madness)","Madness","Insanity",null,null,"Insane Focus","Aura of Madness",8,"Confusion, Lesser","Touch Of Idiocy","Rage","Moonstruck","Nightmare","Phantasmal Web","Insanity","Scintillating Pattern","Weird",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y84)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y84),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X84))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y84))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ84,OR(AR84,AND(NOT(Archetypes!$L$103),AS84),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X84))))","v":false},0,"",false,0,"",true,46,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ84,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X84))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Aura of Forgetfulness",0,"Su","APG 93","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/darkness-domain/loss","You can emit a 30-foot aura of forgetfulness for <VAR> rounds per day. Creatures you target in this area must make a DC <DC> Will save or have no memory of any time spent inside the area. In addition, spellcasters in the area lose one prepared spell or available spell slot per round spent in the area, starting with 1st-level spells and going up through higher-level spells. Spellcasters are allowed a save each round to negate this loss (separate from the memory loss save).","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,87,"Martyr (Nobility)","Nobility","Martyr",null,null,"Inspiring Word","Sacrificial Bond",8,"Bless","Enthrall","Prayer","Discern Lies","Command, Greater","Brilliant Inspiration","Repulsion","Demand","Storm Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y89)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y89),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X89))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y89))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ89,OR(AR89,AND(NOT(Archetypes!$L$103),AS89),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X89))))","v":false},0,"",false,0,"",true,59,"Strength",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ89,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X89))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Rage",0,"Su","APG 95","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/destruction-domain/rage","You can enter a fearsome rage, like a barbarian of half your level, for <VAR> rounds per day. At 12th and 16th level, you can select one rage power. You cannot select any rage power that possesses a level requirement. These rounds of rage stack with any rounds of rage you might have from levels of barbarian.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,93,"Souls (Repose)","Repose","Souls",null,null,"Touch of Spirit World","Ward Against Death",8,"Deathwatch","Gentle Repose",{"$f":"IF(AND(OptISGods,SelDiety=\"Pharasma\"),\"Speak with Dead\",\"Animate Dead\")","v":"Animate Dead"},"Death Ward","Slay Living","Antilife Shell","Destruction","Waves Of Exhaustion","Trap The Soul",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y95)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y95),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X95))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y95))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ95,OR(AR95,AND(NOT(Archetypes!$L$103),AS95),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X95))))","v":false},0,"",false,0,"",true,85,"Toil (Artifice)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ95,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X95))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Hell's Corruption",0,"Su","APG 90","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/evil-domain/devil","You can cause a creature to become more susceptible to corruption with a melee touch attack. Creatures touched take a –2 penalty on all saving throws and must roll all opposed skill checks twice, taking the worse result. This effect lasts <VAR> rounds and you can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,98,"Ferocity (Strength)","Strength","Ferocity",null,null,"Ferocious Strike","Might of the Gods",8,"Enlarge Person","Bull's Strength","Rage","Spell Immunity","Righteous Might","Bull's Strength, Mass","Grasping Hand","Clenched Fist","Crushing Hand",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y100)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y100),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X100))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y100))>0","v":false},true,{"$f":"OR(Archetypes!$L$103)","v":false},false,false,true,false,0,"",{"$f":"AND(AQ100,OR(AR100,AND(NOT(Archetypes!$L$103),AS100),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X100))))","v":false},0,"",false,0,"",true,31,"Truth Inquisition",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ100,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X100))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Aura of Menace",0,"Su","APG 86","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/good-domain/agathion","You can emit a 30-foot aura of menace as a standard action. Enemies in this aura take a –2 penalty to AC and on attacks and saves as long as they remain inside the aura. You can use this ability for <VAR> rounds per day. These rounds do not need to be consecutive.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,104,"Deception (Trickery)","Trickery","Deception","Trickery Class Skills",1,"Sudden Shift","Master's Illusion",8,"Disguise Self","Mirror Image","Nondetection","Confusion","False Vision","Mislead","Project Image","Invisibility, Mass","Time Stop",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y106)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y106),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X106))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y106))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ106,OR(AR106,AND(NOT(Archetypes!$L$103),AS106),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X106))))","v":false},0,"",false,0,"",true,21,"Wards (Rune)",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ106,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X106))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Command",0,"Su","APG 92","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/law-domain/devil","As a standard action, you can give a creature an emotionless yet undeniable order, as per the spell command. A DC <DC> Will save negates this effect. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,109,"Tactics (War)","War","Tactics",null,null,"Sieze the Initiative","Weapon Master",8,"Magic Weapon","Aid","Magic Vestment","Divine Power","Command, Greater","Blade Barrier","Power Word Blind","Planar Ally, Greater","Power Word Kill",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y111)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y111),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X111))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y111))>0","v":false},true,false,false,false,true,false,0,"",{"$f":"AND(AQ111,OR(AR111,AND(NOT(Archetypes!$L$103),AS111),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X111))))","v":false},0,"",false,0,"",true,89,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ111,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X111))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Tugging Strands",0,"Su","APG 90","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/luck-domain/curse","As a standard action, you can afflict one target within 30 feet with your malign eye, causing it to take a –2 penalty on all saving throws against your spells. The effect lasts for 1 minute or until the target hits you with an attack. You can use this ability <VAR> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,114,"Storms (Weather)","Weather","Storms",null,null,"Storm Burst","Gale Aura",6,"Obscuring Mist","Fog Cloud","Call Lightning","Sleet Storm","Call Lightning Storm","Sirocco","Control Weather","Whirlwind","Storm Of Vengeance",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y116)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y116),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X116))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y116))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$71))","v":true},false,false,true,false,0,"",{"$f":"AND(AQ116,OR(AR116,AND(NOT(Archetypes!$L$103),AS116),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X116))))","v":true},28,"",false,0,"",true,86,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ116,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X116))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Insane Focus",0,"Su","APG 92","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/luck-domain/fate","You can force a creature within line of sight to reroll any one roll that it has just made before the result of the roll is revealed. The result of the reroll must be taken, even if it is worse than the original roll. You can use this ability <STAT> times a day. ",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,115,"Aquatic","Aquatic","Aquatic",null,null,"Sealord","Seastrike",6,"Hydraulic Push","Slipstream","Water Breathing","Freedom Of Movement","Black Tentacles","Freezing Sphere","Animal Shapes (Aquatic)","Seamantle","Tsunami",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y117)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y117),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X117))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y117))>0","v":false},{"$f":"OptUltMagic","v":true},{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$90))","v":true},false,true,false,0,"",{"$f":"AND(AQ117,OR(AR117,AND(NOT(Archetypes!$L$103),AS117),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X117))))","v":true},3,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ117,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X117))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,3,"",false,0,""]
["Sacrificial Bond",0,"Su","APG 93","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/nobility-domain/martyr","When an ally within 30 feet takes damage from an attack, you can, as an immediate action, transfer this damage to yourself. This power also transfers any effects that accompany the damage. The damage done to you cannot be reduced in any way. You can use this ability <VAR> time<T14>s</T> a day.","-2/6",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,120,"Frog","Frog","Frog","Toad Familiar",1,"Sticky Strike","Webfoot",6,"Jump","Delay Poison","Lily Pad Stride","Shout","Blessing Of The Salamander","Confusion","Animal Shapes (Amphibians)","Shout, Greater","Summon Froghemoth",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y122)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y122),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X122))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y122))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$90))","v":true},false,true,false,0,"",{"$f":"AND(AQ122,OR(AR122,AND(NOT(Archetypes!$L$103),AS122),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X122))))","v":true},15,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ122,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X122))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,16,"",false,0,""]
["Speak with Dead",0,"Su","APG 86","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/repose-domain/ancestors","As a standard action, you can ask one question of a dead creature as if using speak with dead. The dead creature you are questioning does not gain a Will saving throw if your alignments are different. You can use this ability <VAR> times a day. ","x1",null,null,null,null,"<VAR>","/day",null,null,null,null,null,null,null,null,125,"Serpent","Serpent","Serpent","Viper Familiar",1,"Slither","Venom Immunity",6,"Charm Animal","Animal Trance","Poison","Strong Jaw","Snake staff","Charm Monster","Animal Shapes (Reptiles/Snakes)","Scintillating Pattern","Crushing Hand",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y127)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y127),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X127))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y127))>0","v":false},true,{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$103,Archetypes!$L$90))","v":true},{"$f":"NOT(OR(Archetypes!L111,Archetypes!$L$110,Archetypes!$L$105,Archetypes!$L$90))","v":true},false,true,false,0,"",{"$f":"AND(AQ127,OR(AR127,AND(NOT(Archetypes!$L$103),AS127),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X127))))","v":true},26,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ127,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X127))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,true,34,"",false,0,""]
["Ferocious Strike",0,"Su","APG 90","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/strength-domain/ferocity","Whenever you make a melee attack, you can designate that attack as a ferocious strike. If the attack hits, it deals <VAR> additional damage. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,131,"Fervor Inquisition","Fervor Inquisition","Fervor Inquisition",null,null,"Fire of Belief","Fervent Action",8,null,null,null,null,null,null,null,null,null,null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y133)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y133),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X133))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y133))>0","v":false},true,false,false,true,true,false,0,"",{"$f":"AND(AQ133,OR(AR133,AND(NOT(Archetypes!$L$103),AS133),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X133))))","v":false},0,"",false,0,"",true,32,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ133,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X133))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Silver-Tongued Haggler",0,"Su","APG 97","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/travel-domain/trade","Whenever you make a Bluff, Diplomacy, or Sense Motive check, you can, as a free action, grant yourself a +<VAR> bonus on the roll. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,136,"Oblivion Inquisition","Oblivion Inquisition","Oblivion Inquisition",null,null,"Life Anchor","Stare of Oblivion",8,null,null,null,null,null,null,null,null,null,null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y138)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y138),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X138))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y138))>0","v":false},true,false,false,true,true,false,0,"",{"$f":"AND(AQ138,OR(AR138,AND(NOT(Archetypes!$L$103),AS138),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X138))))","v":false},0,"",false,0,"",true,66,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ138,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X138))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Sieze the Initiative",0,"Su","APG 96","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/war-domain/tactics","Whenever you and your allies roll for initiative, you can grant one ally within 30 feet the ability to roll twice and take either result. This decision is made before results are revealed. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,142,"Valor Inquisition","Valor Inquisition","Valor Inquisition",null,null,"Touch of Resolve","Fearless",8,null,null,null,null,null,null,null,null,null,null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y144)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y144),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X144))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y144))>0","v":false},true,false,false,true,true,false,0,"",{"$f":"AND(AQ144,OR(AR144,AND(NOT(Archetypes!$L$103),AS144),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X144))))","v":false},0,"",false,0,"",true,100,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ144,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X144))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Gale Aura",0,"Su","APG 96","http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo---domains/weather-domain/storms","As a standard action, you can create a 30-foot aura of gale-like winds that slows the progress of enemies. Creatures in the aura cannot take a 5-foot step. Enemies in the aura treat each square that brings them closer to you as difficult terrain. They can move normally in any other direction. You can use this ability <VAR> rounds per day.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,147,"Banishment Inquisition","Banishment Inquisition","Banishment Inquisition",null,null,"Righteous Awe","Dismissive Touch",8,null,null,null,null,null,null,null,null,null,null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y149)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y149),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X149))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y149))>0","v":false},{"$f":"OptBOA","v":false},false,false,true,true,false,0,"",{"$f":"AND(AQ149,OR(AR149,AND(NOT(Archetypes!$L$103),AS149),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X149))))","v":false},0,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ149,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X149))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Cavesight",0,"Sp","UM 33","http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes/animal-and-terrain-domains/cave-domain","You can grant darkvision 60 feet to a willing creature you touch. This effect lasts 1 minute, or 1 hour if used on yourself. You can use this ability <STAT> times a day.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,152,"Whimsy (Chaos)","Chaos","Whimsy",null,null,"Touch of Chaos","Unexpected Whimsy",8,"Color spray","Align Weapon (Chaos Only)","Magic Circle Against Law","Confusion","Dispel Law","Cloak Of Dreams","Word Of Chaos","Cloak Of Chaos","Summon Monster IX (Chaos Spell Only)",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y154)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y154),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X154))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y154))>0","v":false},{"$f":"OR(OptBOA,OptISGods)","v":false},false,false,false,false,false,0,"",{"$f":"AND(AQ154,OR(AR154,AND(NOT(Archetypes!$L$103),AS154),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X154))))","v":false},0,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ154,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X154))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Aerial evasion",0,"Ex","UM 34","http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes/animal-and-terrain-domains/eagle-domain","You gain the <T12>improved </T>evasion ability (as a rogue) when you are flying.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,158,"Possession Inquisition","Possession Inquisition","Possession Inquisition","Beast Ride",4,"Self-Control","Body Snatch",10,null,null,null,null,null,null,null,null,null,null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y160)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y160),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X160))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y160))>0","v":false},false,false,false,true,true,false,0,"",{"$f":"AND(AQ160,OR(AR160,AND(NOT(Archetypes!$L$103),AS160),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X160))))","v":false},0,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ160,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X160))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Webfoot",0,"Ex","UM 34","http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes/animal-and-terrain-domains/frog-domain","You gain the amphibious special quality. and a swim speed equal to your land speed*. <T12>You gain a climb speed equal to your land speed.*</T>",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,161,"Imagination (Luck)","Luck","Imagination",null,null,"Bit of Luck","Haze of Daydreams",8,"Silent image","Minor Image","Major Image","Freedom Of Movement","Dream","Mislead","Spell Turning","Moment Of Prescience","Miracle",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y163)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y163),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X163))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y163))>0","v":false},{"$f":"OptCoP","v":false},false,false,false,{"$f":"NOT(OR(AND(NOT(IsEvil),X163=\"Evil\"),AND(NOT(IsGood),X163=\"Good\"),AND(NOT(IsChaos),X163=\"Chaos\"),AND(NOT(IsLaw),X163=\"Law\")))","v":true},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP163),AQ163,NOT(AS163))","v":false},{"$f":"IF(AV163,COUNTIFS(AV$3:AV$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>AX$2,\"\",INDEX($W$3:$W$284,MATCH($V163,AW$3:AW$284,0)))","v":""},{"$f":"AND(AQ163,OR(AR163,AND(NOT(Archetypes!$L$103),AS163),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X163))))","v":false},{"$f":"IF(AY163,COUNTIFS(AY$3:AY$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>BA$1,\"\",INDEX($W$3:$W$284,MATCH($V163,AZ$3:AZ$284,0)))","v":""},{"$f":"AND(OR(NOT(OptEnforceDietyDomainRules),AP163),AQ163,NOT(AS163),NOT(AT163),W163<>ClericDomain1)","v":false},{"$f":"IF(BB163,COUNTIFS(BB$3:BB$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>BD$2,\"\",INDEX($W$3:$W$284,MATCH($V163,BC$3:BC$284,0)))","v":""},false,{"$f":"IF(BE163,COUNTIFS(BE$3:BE$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>BG$2,\"\",INDEX($W$3:$W$284,MATCH($V163,BF$3:BF$284,0)))","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ163,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X163))","v":{"$error":"#N/A"}},{"$f":"IF(BS163,COUNTIFS(BS$3:BS$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":{"$error":"#N/A"}},{"$f":"IF($V163>BU$1,\"\",INDEX($W$3:$W$284,MATCH($V163,BT$3:BT$284,0)))","v":{"$error":"#N/A"}},null,null,null,null,false,{"$f":"IF(BZ163,COUNTIFS(BZ$3:BZ$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>CB$2,\"\",INDEX($W$3:$W$284,MATCH($V163,CA$3:CA$284,0)))","v":""},{"$f":"AND(AQ163,NOT(AT163),AU163,W163<>X163,COUNTIF($A$367:$A$370,X163))","v":false},{"$f":"IF(CC163,COUNTIFS(CC$3:CC$284,TRUE,$W$3:$W$284,\"<=\"&$W163),0)","v":0},{"$f":"IF($V163>CE$2,\"\",INDEX($W$3:$W$284,MATCH($V163,CD$3:CD$284,0)))","v":""}]
["Thin Air",0,"Su","UM 35","http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes/animal-and-terrain-domains/mountain-domain","As a free action, you can surround yourself with a <R16>5</R><T16>10</T>ft aura of supernaturally thin air that draws the breath from creatures adjacent to you. Creatures beginning their turn in the aura are fatigued (Fortitude negates). A fatigued creature that begins its turn in the aura must save or suffer from altitude sickness, taking 1 point of ability damage to all ability scores. You can use this ability for <VAR> rounds per day.","x1",null,null,null,null,"<VAR>","rounds/day",null,null,null,null,null,null,null,null,168,"Ambush (Trickery)","Trickery","Ambush","Trickery Class Skills",1,"Chameleon Aspect","Master's Illusion",8,"Alarm","Invisibility","Nondetection","Confusion","Illusory Wall","Veil","Screen","Invisibility, Mass","Time Stop",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y170)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y170),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X170))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y170))>0","v":false},{"$f":"OptKOG","v":false},false,false,false,true,false,0,"",{"$f":"AND(AQ170,OR(AR170,AND(NOT(Archetypes!$L$103),AS170),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X170))))","v":false},0,"",false,0,"",false,0,"",null,null,null,null,null,null,null,null,null,null,null,{"$f":"AND($AQ170,COUNTIF(INDEX($BK$3:$BR$18,$BI$1,1):INDEX($BK$3:$BR$18,$BI$1,7),$X170))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,false,0,"",false,0,""]
["Venom Immunity",0,"Ex","UM 35","http://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo---druid-archetypes/animal-and-terrain-domains/serpent-domain","You gain immunity to <T12>all poisons.</T><R12>poisons from snakes, reptiles, and creatures with the reptilian subtype.</R>",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,173,"Venom (Scalykind)","Scalykind","Venom",null,null,"Venomous Saliva","Serpent Companion",8,"Magic Fang","Pernicious Poison","Magic Fang, Greater","Poison","Animal Growth (Viper/Constrictor)","Cloudkill","Creeping Doom","Animal Shapes","Shapechange",null,null,{"$f":"(COUNTIF('Deity Info v2'!$AG$3:$AG$19,Y175)+IF(OptEnforceDeitySubdomainRules,COUNTIF('Deity Info v2'!$AI$3:$AI$19,Y175),COUNTIF('Deity Info v2'!$AG$3:$AG$19,X175))+COUNTIF('Deity Info v2'!$AK$3:$AK$19,Y175))>0","v":false},{"$f":"OR(OptISGods,OptBoD0)","v":false},false,false,false,true,false,0,"",{"$f":"AND(AQ175,OR(AR175,AND(NOT(Archetypes!$L$103),AS175),AND(Archetypes!$L$70,COUNTIF($W$9:$W$11,X175))))","v":false},0,"",false,0,"",false,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,0,"",false,0,""]
["Hateful Retort",0,"Ex","UM 41","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/anger-inquisition","Once per day after you have been hit with a melee attack, you can make a melee attack (immediate action) against the creature that hit you at your highest attack bonus.",null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,178]
["Divine Anger",0,"Ex","UM 41","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/anger-inquisition","You gain the ability to rage like a barbarian of level <VAR> for up to <VAR2> rounds per day.  These levels stack with any barbarian levels you have.","-3","AddModWIS-3",null,null,null,"<VAR2>","rounds/day",null,null,null,null,null,null,null,null,179]
["Fire of Belief",0,"Sp","UM 42","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/fervor-inquisition",{"$f":"\"You can unleash a gout of holy or unholy flame that sears one target within 30 feet with 1d6+<VAR> fire damage as a ranged touch attack. \"&IF(IsGood,\"The flames only harm nongood targets.\",IF(IsEvil,\"The flames only harm nonevil targets.\",\"When you gain this ability you must decide whether the flames harm only nongood or nonevil targets\"))&\". You can use this ability <STAT> times a day. \"","v":"You can unleash a gout of holy or unholy flame that sears one target within 30 feet with 1d6+<VAR> fire damage as a ranged touch attack. When you gain this ability you must decide whether the flames harm only nongood or nonevil targets. You can use this ability <STAT> times a day. "},"/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,184]
["Illuminating Touch",0,"Sp","UM 42","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/illumination-inquisition","You can touch a creature (standard action) and give it a +<VAR> bonus on a single Will saving throw within one hour, Knowledge check, Perception check, or Sense Motive check. You can use this ability <STAT> times a day.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,189]
["Life Anchor",0,"Su","UM 43","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/oblivion-inquisition","You gain a 10-foot-radius aura that helps dying creatures cling to life. Within this aura, a dying creature (including yourself ) adds +<STAT> to its stabilization checks.",null,null,null,"x1",null,null,null,null,null,null,null,null,null,null,null,195]
["Relentless Footing",0,"Ex","UM 43","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/persistence-inquisition","<VAR> times a day, as a swift action, you can add a 10ft enhancement bonus to your land speed.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,200]
["Critical Precision",0,"Ex","UM 44","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/torture-inquisition","When you roll a critical threat, you may expend one use of your torturer’s touch ability to add +4 on your critical confirmation roll. ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,206]
["Divine Retribution",0,"Sp","UM 44","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/vengeance-inquisition","You can point at one creature within 30 feet (standard action) to indicate that it is the target of divine wrath. A mishap or an accident appropriate to the environment occurs dealing 1d6+<VAR> points of damage (Reflex DC <DC> for half). You can use this ability <STAT> times a day. ","/2",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,211]
["Spellkiller abilities",0,null,"UC 52","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/spellkiller-inquisition","You gain the Disruptive feat as a bonus feat*. When you defeat an enemy you gain a +2 sacred or profane bonus to AC for <VAR> minute<T02>s</T>. When you hit a creature with levels of alchemist or any arcane spellcasting class, or that uses spell-like abilities, you can end this effect to stagger that creature.","x1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,216]
["Hallowed Rite",0,"Su","BoA 27","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/true-death-inquisition","You can perform a sacred funeral rite to prevent turning the body to undead. This takes one day to perform and involves chants, prayers and incense. The body must be interred within 24 hours of the prepartion - once this is done it cannot be turned into an undead creature as though under the effect of a hallow spell.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,222]
[{"$f":"CusDomainAbilPN2","v":0},0,null,"Custom",null,{"$f":"CusDomainDesc2","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,227]
["Collector of Souls",0,"Sp","BoF 27","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/damnation/#TOC-Collector-of-Souls-Sp-","Once per day as a standard action, you call forth an illusory fiend and order it to temporarily drag a living and sentient creature into an afterlife of pain and misery. This otherwise acts identically to phantasmal killer, except targets that fail their Fortitude saving throws become paralyzed for 1d4+<VAR> rounds instead of dying.","x1",null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,232]
["Synergistic Touch",0,"Sp","CoP 20",null,"<STAT> times per day, you can touch a creature as a standard action to confer upon it the benefits of any one Teamwork feat that you possess. This effect persists for <VAR> rounds.","/2[1,]",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,238]
["Intense Celebration",0,"Su","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Chaos-Domain","Any spells you cast that confer a morale effect upon you or your allies are automatically affected as if by the Extend Spell metamagic feat with no increase in spell level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,243]
["Disrupt Animation",0,"Sp","BoF 27","http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/inquisitions/damnation/#TOC-Fear-the-Flames-Su-","<STAT> times a day you can use disrupt undead as a spell-like ability, adding your wisdom modifier to the damage.",null,null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,244]
["Radiating Touch",0,"Su","KoG 13","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Earth-Domain","As a standard action that provokes attacks of opportunity, you can irradiate any unattended object for <VAR> round<T02>s</T>. While an object is irradiated, it emits a faint aura of transmutation. Any creature that passes within 5 feet of the aura must succeed at a Will save (DC <DC>) or become sickened. You are immune to this object’s effect. You can use this ability <STAT> times a day.","x1",null,null,"+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,249]
["Scribe Scroll",0,"Sp","Core 47",null,"You gain Scribe Scroll as a bonus feat.*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,254]
["Aura of Isolation",0,"Su","ISG 225",null,"As a standard action, you can create a 20ft aura of isolation and loss. Enemies treat the aura as difficult terrain, and within it they cannot provide flanking, nor can they use or benefit from the aid another action. This is a mind-affecting emotion effect and you can use this for <STAT> rounds per day.",null,null,null,"+3",null,"<STAT>","rounds/day",null,null,null,null,null,null,null,null,260]
["Rusting Touch",0,"Su","UW 46",null,"You may make a melee touch attack against a creature wearing metal armor or wielding a metal weapon. If you hit, choose a metal weapon, suit of metal armor, or metal shield carried or worn by that creature. The object takes 1d6+<VAR> points of damage. If the item is not magical, or if your caster level is greater than the item’s caster level, this damage bypasses the item’s hardness. You can use this ability <STAT> times per day.","/2",null,null,"ModWIS+3",null,"<STAT>","/day",null,null,null,null,null,null,null,null,266]
[null,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,270]
[null,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,275]
[null,null,null,null,"define:","<DC>",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,280]
["Cleric",null,null,null,null,null,null,null,null,null,null,null,null,null,"Actual List"]
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[{"$f":"INDEX($AC$3:$AC$281,$B$292)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IFERROR(INDEX($AD$3:$AD$281,$B$292),0)","v":0},{"$f":"IFERROR(IF(OR(N298=0,HPRemDomain8=A298),0,IF($D$292>=N298,$F$292,0)),0)","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[{"$f":"InquisitorDomain","v":0},{"$f":"MATCH(A304,$W$3:$W$281,0)","v":{"$error":"#N/A"}},"Level Gain",{"$f":"IF(COUNTIF($A$292:$A$293,A304),0,InquisitorLevel+IF(A304=$A$329,UmbralCourtAgentLevel,0))","v":0},"Power",{"$f":"D304+IF('Mythic Data'!$D$233,4,0)+IF(AND(A304=\"Earth\",OR('Race Features'!$B$24,'Race Features'!$B$566)),1,0)+IF(AND(A304=\"Fire\",'Race Features'!$B$485),1,0)+IF(AND(A304=\"Air\",'Race Features'!$B$639),1,0)+IF(AND(A304=\"Water\",'Race Features'!$B$795),1,0)+IF(AND(A304=\"Darkness\",'Race Features'!$B$831),1,0)","v":0},"Stat",{"$f":"ModWIS","v":0},"DC",{"$f":"10+INT(F304/2)+H304","v":10},null,"ChanUse",{"$f":"3+ModCHA","v":3},"ChanDC",{"$f":"10+INT(F304/2)+ModCHA","v":10}]
["Druid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(INDEX($Y$3:$Y$281,B310),\"\")","v":""}]
[{"$f":"DruidDomain","v":0},{"$f":"MATCH(A310,$W$3:$W$281,0)","v":{"$error":"#N/A"}},"Level Gain",{"$f":"DruidLevel","v":0},"Power",{"$f":"D310+IF('Mythic Data'!$D$233,4,0)+IF(AND(A310=\"Earth\",OR('Race Features'!$B$24,'Race Features'!$B$566)),1,0)+IF(AND(A310=\"Fire\",'Race Features'!$B$485),1,0)+IF(AND(A310=\"Air\",'Race Features'!$B$639),1,0)+IF(AND(A310=\"Water\",'Race Features'!$B$795),1,0)+IF(AND(A310=\"Darkness\",'Race Features'!$B$831),1,0)","v":0},"Stat",{"$f":"ModWIS","v":0},"DC",{"$f":"10+INT(F310/2)+H310","v":10},null,"ChanUse",{"$f":"3+ModCHA","v":3},"ChanDC",{"$f":"10+INT(F310/2)+ModCHA","v":10},{"$f":"IFERROR(IF(ISBLANK(INDEX(AE$3:AE$281,$B310)),\"\",INDEX(AE$3:AE$281,$B310)),\"\")","v":""},"","","","","","","",""]
[]
[{"$f":"INDEX($AC$3:$AC$281,$B$317)","v":{"$error":"#N/A"}},{"$f":"MATCH(A320,$A$3:$A$281,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IFERROR(INDEX($AD$3:$AD$281,$B$317),0)","v":0},{"$f":"IF(N320=0,0,IF($D$317>=N320,$F$317,0))","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F320)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F320)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F320,U320+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U320),F320,IF($O320<W320,REPLACE(F320,U320,V320-U320+4,\"\"),REPLACE(REPLACE(F320,V320,4,\"\"),U320,5,\"\")))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(O320>0,NOT(ISERROR(AN320)))","v":false},{"$f":"\"@\"&A320","v":{"$error":"#N/A"}},{"$f":"D320","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ320,\"<DC>\",$J$317),\"<VAR>\",$P320),\"<VAR2>\",$Q320),\"<VAR3>\",$R320),\"<STAT>\",$S320),\"<STAT2>\",$T320)","v":{"$error":"#N/A"}},{"$f":"E320","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L320,\"<VAR>\",$P320),\"<VAR2>\",$Q320),\"<VAR3>\",$R320),\"<STAT>\",$S320),\"<STAT2>\",$T320)),0)","v":0},{"$f":"M320","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($AC$3:$AC$281,$B$323)","v":{"$error":"#N/A"}},{"$f":"MATCH(A326,$A$3:$A$281,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IFERROR(INDEX($AD$3:$AD$281,$B$323),0)","v":0},{"$f":"IF(N326=0,0,IF($D$323>=N326,$F$323,0))","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F326)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F326)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F326,U326+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U326),F326,IF($O326<W326,REPLACE(F326,U326,V326-U326+4,\"\"),REPLACE(REPLACE(F326,V326,4,\"\"),U326,5,\"\")))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(O326>0,NOT(ISERROR(AN326)))","v":false},{"$f":"\"@\"&A326","v":{"$error":"#N/A"}},{"$f":"D326","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ326,\"<DC>\",$J$323),\"<VAR>\",$P326),\"<VAR2>\",$Q326),\"<VAR3>\",$R326),\"<STAT>\",$S326),\"<STAT2>\",$T326)","v":{"$error":"#N/A"}},{"$f":"E326","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L326,\"<VAR>\",$P326),\"<VAR2>\",$Q326),\"<VAR3>\",$R326),\"<STAT>\",$S326),\"<STAT2>\",$T326)),0)","v":0},{"$f":"M326","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($AB$3:$AB$281,$B$329)","v":"Touch of Darkness"},{"$f":"MATCH(A331,$A$3:$A$281,0)","v":13},"Sp","Core 42","http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Darkness-Domain","As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day.","/2[1,]",0,0,"+3",0,"<STAT>","/day",1,{"$f":"IF(N331=0,0,IF($D$329>=N331,$F$329,0))","v":0},{"$error":"#VALUE!"},"","",3,"",{"$f":"FIND(\"<T\",F331)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",F331)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(F331,U331+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(U331),F331,IF($O331<W331,REPLACE(F331,U331,V331-U331+4,\"\"),REPLACE(REPLACE(F331,V331,4,\"\"),U331,5,\"\")))","v":"As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day."},{"$f":"FIND(\"<T\",X331)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",X331)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(X331,Y331+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(Y331),X331,IF($O331<AA331,REPLACE(X331,Y331,Z331-Y331+4,\"\"),REPLACE(REPLACE(X331,Z331,4,\"\"),Y331,5,\"\")))","v":"As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day."},{"$f":"FIND(\"<T\",AB331)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</T>\",AB331)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AB331,AC331+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AC331),AB331,IF($O331<AE331,REPLACE(AB331,AC331,AD331-AC331+4,\"\"),REPLACE(REPLACE(AB331,AD331,4,\"\"),AC331,5,\"\")))","v":"As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day."},{"$f":"FIND(\"<R\",AF331)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"</R>\",AF331)","v":{"$error":"#VALUE!"}},{"$f":"VALUE(MID(AF331,AG331+2,2))","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(AG331),AF331,IF($O331>=AI331,REPLACE(AF331,AG331,AH331-AG331+4,\"\"),REPLACE(REPLACE(AF331,AH331,4,\"\"),AG331,5,\"\")))","v":"As a melee touch attack, you can cause a creature's vision to be fraught with shadows and darkness. The creature touched treats all other creatures as if they had concealment (20% miss chance on attack rolls). This effect lasts for <VAR> rounds. You can use this ability <STAT> times a day."},{"$f":"AND(O331>0,NOT(ISERROR(AN331)))","v":false},{"$f":"\"@\"&A331","v":"@Touch of Darkness"},{"$f":"D331","v":"Core 42"},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ331,\"<DC>\",$J$329),\"<VAR>\",$P331),\"<VAR2>\",$Q331),\"<VAR3>\",$R331),\"<STAT>\",$S331),\"<STAT2>\",$T331)","v":{"$error":"#VALUE!"}},{"$f":"E331","v":"http://www.d20pfsrd.com/magic/spell-lists-and-domains/domains#TOC-Darkness-Domain"},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L331,\"<VAR>\",$P331),\"<VAR2>\",$Q331),\"<VAR3>\",$R331),\"<STAT>\",$S331),\"<STAT2>\",$T331)),0)","v":0},{"$f":"M331","v":"/day"}]
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[]
[]
[]
[{"$f":"INDEX($AC$3:$AC$281,$B$355)","v":{"$error":"#N/A"}},{"$f":"MATCH(A358,$A$3:$A$281,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},15,{"$f":"IF(N358=0,0,IF($D$355>=N358,$F$355,0))","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F358)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F358)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F358,U358+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U358),F358,IF($O358<W358,REPLACE(F358,U358,V358-U358+4,\"\"),REPLACE(REPLACE(F358,V358,4,\"\"),U358,5,\"\")))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(O358>0,NOT(ISERROR(AN358)))","v":false},{"$f":"\"@@\"&A358","v":{"$error":"#N/A"}},{"$f":"D358","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ358,\"<DC>\",$J$355),\"<VAR>\",$P358),\"<VAR2>\",$Q358),\"<VAR3>\",$R358),\"<STAT>\",$S358),\"<STAT2>\",$T358)","v":{"$error":"#N/A"}},{"$f":"E358","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L358,\"<VAR>\",$P358),\"<VAR2>\",$Q358),\"<VAR3>\",$R358),\"<STAT>\",$S358),\"<STAT2>\",$T358)),0)","v":0},{"$f":"M358","v":{"$error":"#N/A"}}]
[{"$f":"INDEX($AB$3:$AB$281,$B$361)","v":{"$error":"#N/A"}},{"$f":"MATCH(A363,$A$3:$A$281,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},1,{"$f":"IF(N363=0,0,IF($D$361>=N363,$F$361,0))","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"FIND(\"<T\",F363)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",F363)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(F363,U363+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(U363),F363,IF($O363<W363,REPLACE(F363,U363,V363-U363+4,\"\"),REPLACE(REPLACE(F363,V363,4,\"\"),U363,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",X363)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",X363)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(X363,Y363+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(Y363),X363,IF($O363<AA363,REPLACE(X363,Y363,Z363-Y363+4,\"\"),REPLACE(REPLACE(X363,Z363,4,\"\"),Y363,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<T\",AB363)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</T>\",AB363)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AB363,AC363+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AC363),AB363,IF($O363<AE363,REPLACE(AB363,AC363,AD363-AC363+4,\"\"),REPLACE(REPLACE(AB363,AD363,4,\"\"),AC363,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"FIND(\"<R\",AF363)","v":{"$error":"#N/A"}},{"$f":"FIND(\"</R>\",AF363)","v":{"$error":"#N/A"}},{"$f":"VALUE(MID(AF363,AG363+2,2))","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(AG363),AF363,IF($O363>=AI363,REPLACE(AF363,AG363,AH363-AG363+4,\"\"),REPLACE(REPLACE(AF363,AH363,4,\"\"),AG363,5,\"\")))","v":{"$error":"#N/A"}},{"$f":"AND(O363>0,NOT(ISERROR(AN363)))","v":false},{"$f":"\"@\"&A363","v":{"$error":"#N/A"}},{"$f":"D363","v":{"$error":"#N/A"}},{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(AJ363,\"<DC>\",$J$361),\"<VAR>\",$P363),\"<VAR2>\",$Q363),\"<VAR3>\",$R363),\"<STAT>\",$S363),\"<STAT2>\",$T363)","v":{"$error":"#N/A"}},{"$f":"E363","v":{"$error":"#N/A"}},{"$f":"IFERROR(VALUE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(L363,\"<VAR>\",$P363),\"<VAR2>\",$Q363),\"<VAR3>\",$R363),\"<STAT>\",$S363),\"<STAT2>\",$T363)),0)","v":0},{"$f":"M363","v":{"$error":"#N/A"}}]
[{"$f":"Mythic!F44","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[{"$f":"Mythic!F45","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[{"$f":"Mythic!F46","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[{"$f":"Mythic!F47","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[{"$f":"Mythic!F48","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[{"$f":"Mythic!F49","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},"","","","","","","","",""]
[]
["Razmiran Priest"]
[{"$f":"RazmiranPriestDomain","v":0},{"$f":"MATCH(A377,$W$3:$W$281,0)","v":{"$error":"#N/A"}},"Level Gain",{"$f":"ArcaneCasterLevel","v":0},"Power",{"$f":"D377+IF('Mythic Data'!$D$233,4,0)+IF(AND(A377=\"Earth\",OR('Race Features'!$B$24,'Race Features'!$B$566)),1,0)+IF(AND(A377=\"Fire\",'Race Features'!$B$485),1,0)+IF(AND(A377=\"Air\",'Race Features'!$B$639),1,0)+IF(AND(A377=\"Water\",'Race Features'!$B$795),1,0)+IF(AND(A377=\"Darkness\",'Race Features'!$B$831),1,0)","v":0},"Stat",{"$f":"MAX(ModInt,ModCHA)","v":0},"DC",{"$f":"10+INT(F377/2)+H377","v":10},null,"ChanUse",{"$f":"3+ModCHA","v":3},"ChanDC",{"$f":"10+INT(F377/2)+ModCHA","v":10}]
[{"$f":"RazmiranPriestDomain2","v":0},{"$f":"MATCH(A378,$W$3:$W$281,0)","v":{"$error":"#N/A"}},"Level Gain",{"$f":"IF(RazmiranPriestLevel>=5,ArcaneCasterLevel,0)","v":0},"Power",{"$f":"D378+IF('Mythic Data'!$D$233,4,0)+IF(AND(A378=\"Earth\",OR('Race Features'!$B$24,'Race Features'!$B$566)),1,0)+IF(AND(A378=\"Fire\",'Race Features'!$B$485),1,0)+IF(AND(A378=\"Air\",'Race Features'!$B$639),1,0)+IF(AND(A378=\"Water\",'Race Features'!$B$795),1,0)+IF(AND(A378=\"Darkness\",'Race Features'!$B$831),1,0)","v":0},"Stat",{"$f":"MAX(ModInt,ModCHA)","v":0},"DC",{"$f":"10+INT(F378/2)+H378","v":10},null,"ChanUse",{"$f":"3+ModCHA","v":3},"ChanDC",{"$f":"10+INT(F378/2)+ModCHA","v":10}]
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{"sheet":"Domain Data","index":56,"n_rows":65,"n_cols":23,"rows_kept":65,"cut":false,"hidden":true,"merged":[]}
[null,null,null,null,null,null,null,1,{"$f":"VLOOKUP(H1,K$1:L$3,2,FALSE)","v":"Positive"},{"$f":"MAX(K1:K3)","v":2},0,"--- Channel Energy ---",{"$f":"\" (Will Save DC \"&R3&\"). \"","v":" (Will Save DC 10). "}]
[null,null,null,null,null,null,null,{"$f":"H1+1","v":2},{"$f":"VLOOKUP(H2,K$1:L$3,2,FALSE)","v":"Negative"},null,{"$f":"IF(IsEvil,K1,K1+1)","v":1},"Positive",{"$f":"\"You can release a wave of positive energy which \"&IF('Class Features'!C303,\"\",\"either\")&\" heals \"&V5&W5&\" of damage to living creatures\"&IF('Class Features'!C303,\"\",\" or damages undead creatures\")","v":"You can release a wave of positive energy which either heals 1d3 of damage to living creatures or damages undead creatures"},"Core 40",null,null,null,null,null,"Full Dice",{"$f":"INT((ChannelEnergyLevels+1)/2)","v":0}]
[null,null,null,null,null,null,null,null,null,null,{"$f":"IF(IsGood,K2,K2+1)","v":2},"Negative",{"$f":"\"You can release a wave of negative energy which causes \"&V6&IF('Fav Class Options'!Z191>0,\"+\"&ROUNDDOWN('Fav Class Options'!Z191/3,0),\"\")&\" of damage to living creatures. \"","v":"You can release a wave of negative energy which causes 1d3 of damage to living creatures. "},"Core 40",null,null,"Channel Save",{"$f":"SUM(R5:R19)","v":10},null,"Channel Dice",{"$f":"IF(VariantChannelType=\"None\",U2,INT(U2/2))","v":0}]
[null,null,null,null,null,null,null,null,null,null,{"$f":"K3+1","v":3},"--- Variant Channeling ---",null,null,null,null,null,null,null,"(phylactery of pos/neg channeling)"]
[null,null,null,null,null,null,null,null,null,null,{"$f":"K4+1","v":4},"None",null,"UM 28",null,null,"Base",10,null,"Channel Pos",{"$f":"ChannelEnergyDice+IF(Headbandslot=\"\",0,IF(Headbandslot='Equip Data - WI'!C288,2,0))","v":0},{"$f":"IF(U5>0,U5&\"d6\",\"1d3\")","v":"1d3"},{"$f":"IF(OR('Fav Class Options'!Z191>0,COUNTIF(TraitList,\"Blessed Touch\")>0),\"+\"&ROUNDDOWN('Fav Class Options'!Z191/3,0)+COUNTIF(TraitList,\"Blessed Touch\"),\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,5,"Air",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on ranged attacks, and their movement is halved if they move toward you\"","v":"Heal—Creatures gain a +1 bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -1 penalty on ranged attacks, and their movement is halved if they move toward you"},"UM 28",null,null,"Levels",{"$f":"INT(ChannelEnergyLevels/2)","v":0},null,"Channel Neg",{"$f":"ChannelEnergyDice+IF(Headbandslot=\"\",0,IF(Headbandslot='Equip Data - WI'!C287,2,0))","v":0},{"$f":"IF(U6>0,U6&\"d6\",\"1d3\")","v":"1d3"}]
["Spontaneous Spells","Cure","Inflict","Summon Nature's Ally","Evangelist (Cleric Archetype)",null,null,null,null,null,6,"Ale","Heal—Creatures ignore the nauseated and sickened conditions, as well as ability damage and drain from poison, until the end of your next turn. This does not bring back to life creatures killed by Constitution damage. Harm—Creatures are nauseated for 1 round.","UM 28",null,null,"CHA",{"$f":"VLOOKUP(BaseCHA+IF(('Feat Data'!$H1655),2,0),TblAbilityModifier,2,FALSE)","v":0},"Channel DC bon","Max",{"$f":"MAX(U5:U6)","v":0}]
[null,null,null,null,null,null,null,null,null,null,7,"Art",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Perform checks and on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute. Harm—Creatures take a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on Perform checks and on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute. Harm—Creatures take a -1 penalty on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute "},"UM 28",null,null,"Glory Domain",{"$f":"IF('Domain Data v2'!B261,2,0)","v":0},{"$f":"SUM(R8:R19)","v":0}]
[1,"Cure Light Wounds","Inflict Light Wounds","Summon Nature's Ally I","Command",null,null,null,null,null,8,"Battle",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on weapon damage and critical hit confirmation rolls until the end of your next turn. Harm—Creatures take a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on weapon damage and critical hit confirmation rolls until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on weapon damage and critical hit confirmation rolls until the end of your next turn. Harm—Creatures take a -1 penalty on weapon damage and critical hit confirmation rolls until the end of your next turn "},"UM 29",null,null,"Improved Channel",{"$f":"IF(('Feat Data'!$H131),2,0)","v":0}]
[2,"Cure Moderate Wounds","Inflict Moderate Wounds","Summon Nature's Ally II","Enthrall",null,null,null,null,null,9,"Beauty",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against charm effects and effects that fascinate for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -1 penalty on saving throws against charm effects and effects that fascinate for 1 minute "},"UM 29",null,null,"Flames of Hell",{"$f":"IF(COUNTIF(TraitList,Q10),1,0)","v":0}]
[3,"Cure Serious Wounds","Inflict Serious Wounds","Summon Nature's Ally III","Tongues",null,null,null,null,null,10,"Bravery",{"$f":"\"Heal—Creatures affected by fear may attempt another saving throw and receive a channel bonus on the roll. A creature unaffected by fear gains a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus to its Armor Class until the end of your next turn and on its attack roll if it makes a charge attack before your next turn. Harm—This works like a standard channel (not halved) \"","v":"Heal—Creatures affected by fear may attempt another saving throw and receive a channel bonus on the roll. A creature unaffected by fear gains a +1 bonus to its Armor Class until the end of your next turn and on its attack roll if it makes a charge attack before your next turn. Harm—This works like a standard channel (not halved) "},"UM 29",null,null,"Sacred Conduit",{"$f":"IF(COUNTIF(TraitList,\"Sacred Conduit\"),1,0)","v":0}]
[4,"Cure Critical Wounds","Inflict Critical Wounds","Summon Nature's Ally IV","Suggestion",null,null,null,null,null,11,"Cities",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on attack rolls when flanking and to Armor Class when flanked until the end of your next turn. Harm—All creatures’ squares and threatened areas are treated as difficult terrain until the start of your next turn \"&\"(these areas move with the creatures rather than being fixed in place at the time of the channeling). Until the end of your next turn, creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on Acrobatics checks and overrun attempts to move through these squares \"","v":"Heal—Creatures gain a +1 bonus on attack rolls when flanking and to Armor Class when flanked until the end of your next turn. Harm—All creatures’ squares and threatened areas are treated as difficult terrain until the start of your next turn (these areas move with the creatures rather than being fixed in place at the time of the channeling). Until the end of your next turn, creatures gain a -1 penalty on Acrobatics checks and overrun attempts to move through these squares "},"UM 29",null,null,"Student of Faith",{"$f":"IF(COUNTIF(TraitList,Q12),1,0)","v":0}]
[5,"Cure Light Wounds, Mass","Inflict Light Wounds, Mass","Summon Nature's Ally V","Command, Greater",null,null,null,null,null,12,"Contracts",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saves against compulsion effects until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against compulsions until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on saves against compulsion effects until the end of your next turn. Harm—Creatures gain a -1 penalty on saving throws against compulsions until the end of your next turn "},"UM 29"]
[6,"Cure Moderate Wounds, Mass","Inflict Moderate Wounds, Mass","Summon Nature's Ally VI","Geas/Quest",null,null,null,null,null,13,"Darkness",{"$f":"\"Heal—Creatures gain low-light vision \"&IF(ClericLevel>4,\" and darkvision \"&30+IF(ClericLevel>9,30,0)+IF(ClericLevel>14,30,0)+IF(ClericLevel>19,30,0),\"\")&\" until the end of your next turn. Harm—The illumination level in the area drops by \"&1+IF(ClericLevel>9,1,0)+IF(ClericLevel>14,1,0)&\" step(s)\"&IF(ClericLevel>14,\", and areas of dim light or darkness become supernaturally dark (even creatures with darkvision cannot see within it)\",\", as darkness for 1 minute. \")","v":"Heal—Creatures gain low-light vision  until the end of your next turn. Harm—The illumination level in the area drops by 1 step(s), as darkness for 1 minute. "},"UM 29"]
[7,"Cure Serious Wounds, Mass","Inflict Serious Wounds, Mass","Summon Nature's Ally VII","Suggestion, Mass",null,null,null,null,null,14,"Death",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on stabilization checks when dying and on saves against death effects for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on stabilization checks when dying for 1 minute, and subtract the channel penalty from all healing magic, fast healing, and regeneration \"","v":"Heal—Creatures gain a +1 bonus on stabilization checks when dying and on saves against death effects for 1 minute. Harm—Creatures gain a -1 penalty on stabilization checks when dying for 1 minute, and subtract the channel penalty from all healing magic, fast healing, and regeneration "},"UM 29"]
[8,"Cure Critical Wounds, Mass","Inflict Critical Wounds, Mass","Summon Nature's Ally VIII","Sympathy",null,null,null,null,null,15,"Destruction",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on attack and damage rolls against objects, CMB for sunder attempts, and Strength checks to break objects until the end of your next turn. Harm—Unattended objects take full channel damage (not half) \"","v":"Heal—Creatures gain a +1 bonus on attack and damage rolls against objects, CMB for sunder attempts, and Strength checks to break objects until the end of your next turn. Harm—Unattended objects take full channel damage (not half) "},"UM 29"]
[9,"","","Summon Nature's Ally IX","Demand",null,null,null,null,null,16,"Disease",{"$f":"\"Heal—Creatures heal \"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" points of ability damage to one ability score (your choice). Harm—Creatures are sickened until the end of your next turn, plus \"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" rounds. \"&IF(ClericLevel>9,\"You may select one creature as the target of a contagion in addition to the effects of the channeled energy. \",\"\")&IF(ClericLevel>19,\"All creatures in the area are subject to contagion in addition to the effects of the channeled energy \",\"\")","v":"Heal—Creatures heal 1 points of ability damage to one ability score (your choice). Harm—Creatures are sickened until the end of your next turn, plus 1 rounds. "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,17,"Dreams",{"$f":"\"Heal—Creatures affected by sleep effects may attempt another saving throw and apply a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on the roll. Willingly sleeping creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws and Perception checks for up to 8 hours (this bonus ends if the creature awakens). Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on Perception checks and saving throws against exhaustion, fatigue, and sleep effects for 1 minute \"","v":"Heal—Creatures affected by sleep effects may attempt another saving throw and apply a +1 bonus on the roll. Willingly sleeping creatures gain a +1 bonus on saving throws and Perception checks for up to 8 hours (this bonus ends if the creature awakens). Harm—Creatures gain a -1 penalty on Perception checks and saving throws against exhaustion, fatigue, and sleep effects for 1 minute "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,18,"Earth",{"$f":"\"Heal—Creatures gain a DR \"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\"/adamantine until the end of your next turn. This does not allow recipients to overcome DR/adamantine with their own attacks. Harm—All squares in the area are treated as difficult terrain for 1 minute \"","v":"Heal—Creatures gain a DR 1/adamantine until the end of your next turn. This does not allow recipients to overcome DR/adamantine with their own attacks. Harm—All squares in the area are treated as difficult terrain for 1 minute "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,19,"Envy",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on disarm and steal combat maneuvers, Bluff checks, and Sleight of Hand checks for 1 minute. Harm—Creatures must attempt a steal combat maneuver on their next turn against an adjacent enemy. This is a compulsion effect \"","v":"Heal—Creatures gain a +1 bonus on disarm and steal combat maneuvers, Bluff checks, and Sleight of Hand checks for 1 minute. Harm—Creatures must attempt a steal combat maneuver on their next turn against an adjacent enemy. This is a compulsion effect "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,20,"Farming","Heal—Creatures ignore fatigue (but not exhaustion) for 1 minute. The healing effect is enhanced for plant creatures. Harm—The damage effect is enhanced for plant creatures. Creatures are fatigued, as if experiencing starvation.","UM 29"]
[null,null,null,null,null,null,null,null,null,null,21,"Fate",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on one d20 roll made during their next readied action as long as it is taken before the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on ability checks and skill checks for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on one d20 roll made during their next readied action as long as it is taken before the end of your next turn. Harm—Creatures gain a -1 penalty on ability checks and skill checks for 1 minute "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,22,"Fire","Heal—The healing effect is enhanced for creatures with the fire subtype. Harm—The damage effect is enhanced for creatures with the cold subtype. Affected creatures who fail their saves catch on fire.","UM 29"]
[null,null,null,null,null,null,null,null,null,null,23,"Forge",{"$f":"\"Heal—Creatures in metal armor gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus to Armor Class until the end of your next turn. Alternatively, you may repair damage to metal objects and metal constructs as\"&\" if they were creatures, and this healing is enhanced. Harm—The damage effect is enhanced against metal constructs and unattended metal objects \"","v":"Heal—Creatures in metal armor gain a +1 bonus to Armor Class until the end of your next turn. Alternatively, you may repair damage to metal objects and metal constructs as if they were creatures, and this healing is enhanced. Harm—The damage effect is enhanced against metal constructs and unattended metal objects "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,24,"Freedom",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Escape Artist checks, CMB checks to escape a grapple, and saving throws against becoming entangled, paralyzed, or slowed. Harm—Creatures are slowed (as slow) until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on Escape Artist checks, CMB checks to escape a grapple, and saving throws against becoming entangled, paralyzed, or slowed. Harm—Creatures are slowed (as slow) until the end of your next turn "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,25,"Hunting",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Survival checks and ranged attack rolls until the end of your next turn. Harm—Creatures gain a –5 penalty on Stealth checks for 1 minute and temporarily lose effects or special abilities that reduce or negate tracks for that duration \"","v":"Heal—Creatures gain a +1 bonus on Survival checks and ranged attack rolls until the end of your next turn. Harm—Creatures gain a –5 penalty on Stealth checks for 1 minute and temporarily lose effects or special abilities that reduce or negate tracks for that duration "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,26,"Justice",{"$f":"\"Heal—Lawful creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Perception and Sense Motive checks, attack rolls, and saving throws until the end of your next turn. Harm—Creatures are affected by zone of truth until the end of your next turn \"","v":"Heal—Lawful creatures gain a +1 bonus on Perception and Sense Motive checks, attack rolls, and saving throws until the end of your next turn. Harm—Creatures are affected by zone of truth until the end of your next turn "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,27,"Knowledge",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Knowledge and Perception checks until the end of your next turn. Harm—Sentient creatures (Intelligence 3+) who fail their saves take 1d2 points of Intelligence damage. A successful save negates this Intelligence damage \"","v":"Heal—Creatures gain a +1 bonus on Knowledge and Perception checks until the end of your next turn. Harm—Sentient creatures (Intelligence 3+) who fail their saves take 1d2 points of Intelligence damage. A successful save negates this Intelligence damage "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,28,"Law",{"$f":"\"Heal—Lawful creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Perception and Sense Motive checks, attack rolls, and saving throws until the end of your next turn. Harm—Creatures are affected by zone of truth until the end of your next turn \"","v":"Heal—Lawful creatures gain a +1 bonus on Perception and Sense Motive checks, attack rolls, and saving throws until the end of your next turn. Harm—Creatures are affected by zone of truth until the end of your next turn "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,29,"Love",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against charm effects and effects that fascinate for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -1 penalty on saving throws against charm effects and effects that fascinate for 1 minute "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,30,"Luck",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus or a luck bonus (creature’s choice) on one roll (attack roll, CMB check, saving throw, or skill check) made before the end of your next turn. Harm—Creatures take a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on all d20 rolls until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus or a luck bonus (creature’s choice) on one roll (attack roll, CMB check, saving throw, or skill check) made before the end of your next turn. Harm—Creatures take a -1 penalty on all d20 rolls until the end of your next turn "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,31,"Lust",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against charm effects and effects that fascinate for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on saving throws against charm effects and abilities based on fascination or physical attractiveness for 1 minute. Harm—Creatures gain a -1 penalty on saving throws against charm effects and effects that fascinate for 1 minute "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,32,"Madness",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws against confusion, insanity, rage, and similar effects. Harm—Creatures are confused until the end of your next turn. \"","v":"Heal—Creatures gain a +1 bonus on saving throws against confusion, insanity, rage, and similar effects. Harm—Creatures are confused until the end of your next turn. "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,33,"Magic",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on caster level checks and concentration checks until the end of your next turn. Harm—All creatures must make concentration checks (DC = channel energy DC plus spell level) to use spells or spell-like abilities until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on caster level checks and concentration checks until the end of your next turn. Harm—All creatures must make concentration checks (DC = channel energy DC plus spell level) to use spells or spell-like abilities until the end of your next turn "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,34,"Monsters",{"$f":"\"Heal—The healing effect is enhanced for aberrations, dragons, magical beasts, and monstrous humanoids. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus to attack and damage against summoned and called creatures \"","v":"Heal—The healing effect is enhanced for aberrations, dragons, magical beasts, and monstrous humanoids. Harm—Creatures gain a -1 bonus to attack and damage against summoned and called creatures "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,35,"Murder",{"$f":"\"Heal—Creatures that critically hit before the end of your next turn add a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bleed effect. Harm—Creatures gain a bleed effect \"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)","v":"Heal—Creatures that critically hit before the end of your next turn add a +1 bleed effect. Harm—Creatures gain a bleed effect 1"},"UM 28"]
[null,null,null,null,null,null,null,null,null,null,36,"Music",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Perform checks and on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute. Harm—Creatures take a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on Perform checks and on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute. Harm—Creatures take a -1 penalty on saving throws against illusions, sonic effects, and language-dependent effects for 1 minute "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,37,"Nature",{"$f":"\"Heal—The healing effect is enhanced for animals and fey. Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Handle Animal and wild empathy checks for 1 minute. Harm—The harmful effect is enhanced for animals and fey \"","v":"Heal—The healing effect is enhanced for animals and fey. Creatures gain a +1 bonus on Handle Animal and wild empathy checks for 1 minute. Harm—The harmful effect is enhanced for animals and fey "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,38,"Nightmares",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on charm and compulsion saves for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on concentration checks and saves against fear and phantasms \"","v":"Heal—Creatures gain a +1 bonus on charm and compulsion saves for 1 minute. Harm—Creatures gain a -1 penalty on concentration checks and saves against fear and phantasms "},"UM 29"]
[null,null,null,null,null,null,null,null,null,null,39,"Oaths",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saves against compulsion effects until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against compulsions until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on saves against compulsion effects until the end of your next turn. Harm—Creatures gain a -1 penalty on saving throws against compulsions until the end of your next turn "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,40,"Ocean",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. \"&\"Harm—The harming effect is enhanced for creatures with the aquatic or water subtypes \"","v":"Heal—Creatures gain a +1 bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. Harm—The harming effect is enhanced for creatures with the aquatic or water subtypes "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,41,"Pain",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on pain effect saves for 1 minute. Harm—Creatures are sickened until the end of your next turn, plus a number of rounds equal to your channel penalty. \"&IF(ClericLevel>9,\"You may select one creature to be nauseated in addition to the effects of the channeled energy.\",\"\")","v":"Heal—Creatures gain a +1 bonus on pain effect saves for 1 minute. Harm—Creatures are sickened until the end of your next turn, plus a number of rounds equal to your channel penalty. "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,42,"Poison",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on poison saves for 1 minute. Harm—Creatures take 1 point of Strength, Dexterity, or Constitution damage (your choice) as a poison effect \"","v":"Heal—Creatures gain a +1 bonus on poison saves for 1 minute. Harm—Creatures take 1 point of Strength, Dexterity, or Constitution damage (your choice) as a poison effect "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,43,"Protection",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus to Armor Class until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty to Armor Class until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus to Armor Class until the end of your next turn. Harm—Creatures gain a -1 penalty to Armor Class until the end of your next turn "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,44,"Revenge",{"$f":"\"Heal—This works like a standard channel (not halved). Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on attack rolls until the end of your next turn \"","v":"Heal—This works like a standard channel (not halved). Harm—Creatures gain a -1 penalty on attack rolls until the end of your next turn "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,45,"Rulership",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Diplomacy checks and to the DC of their language-dependent and charm effects until the end of your next turn. Harm—Creatures are dazed for 1 round \"","v":"Heal—Creatures gain a +1 bonus on Diplomacy checks and to the DC of their language-dependent and charm effects until the end of your next turn. Harm—Creatures are dazed for 1 round "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,46,"Sea",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. \"&\"Harm—The harming effect is enhanced for creatures with the aquatic or water subtypes \"","v":"Heal—Creatures gain a +1 bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. Harm—The harming effect is enhanced for creatures with the aquatic or water subtypes "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,47,"Secrets",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Sense Motive checks and caster level checks and to save DCs of their divination spells until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saving throws against divinations for 1 minute. Creatures using Sense Motive against affected creatures for the next minute gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Sense Motive checks \"","v":"Heal—Creatures gain a +1 bonus on Sense Motive checks and caster level checks and to save DCs of their divination spells until the end of your next turn. Harm—Creatures gain a -1 penalty on saving throws against divinations for 1 minute. Creatures using Sense Motive against affected creatures for the next minute gain a +1 bonus on Sense Motive checks "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,48,"Self-Perfection",{"$f":"\"Heal—Creatures may ignore one temporary condition of their choice until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on attempts to dispel, remove, or make additional saving throws against all ongoing conditions for 1 minute \"","v":"Heal—Creatures may ignore one temporary condition of their choice until the end of your next turn. Harm—Creatures gain a -1 penalty on attempts to dispel, remove, or make additional saving throws against all ongoing conditions for 1 minute "},"UM 28"]
[null,null,null,null,null,null,null,null,null,null,49,"Sky",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on ranged attacks, and their movement is halved if they move toward you \"","v":"Heal—Creatures gain a +1 bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -1 penalty on ranged attacks, and their movement is halved if they move toward you "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,50,"Slavery",{"$f":"\"Heal—Creatures ignore fatigue and exhaustion for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saves against compulsions, pain, and stun for 1 minute \"","v":"Heal—Creatures ignore fatigue and exhaustion for 1 minute. Harm—Creatures gain a -1 penalty on saves against compulsions, pain, and stun for 1 minute "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,51,"Strategy",{"$f":"\"Heal—Until your next turn, creatures using aid another add +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" to the aided creature’s roll in addition to the normal aid another bonus. Harm—Creatures may not take attacks of opportunity until the end of your next turn \"","v":"Heal—Until your next turn, creatures using aid another add +1 to the aided creature’s roll in addition to the normal aid another bonus. Harm—Creatures may not take attacks of opportunity until the end of your next turn "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,52,"Strength",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on all Strength-based attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks until the end of your next turn. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on all Strength-based rolls and to Strength-based game statistics (such as CMD) until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on all Strength-based attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks until the end of your next turn. Harm—Creatures gain a -1 penalty on all Strength-based rolls and to Strength-based game statistics (such as CMD) until the end of your next turn "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,53,"Sun",{"$f":"\"Heal—The illumination level in the area increases by one step, and creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saves against blindness and light-based effects. Harm—Creatures are dazzled for 1 minute; creatures with light blindness or light sensitivity are blinded instead of dazzled \"","v":"Heal—The illumination level in the area increases by one step, and creatures gain a +1 bonus on saves against blindness and light-based effects. Harm—Creatures are dazzled for 1 minute; creatures with light blindness or light sensitivity are blinded instead of dazzled "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,54,"Trickery",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Bluff, Disguise, Sleight of Hand, and Stealth checks for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on Perception and Sense Motive checks for 1 minute \"","v":"Heal—Creatures gain a +1 bonus on Bluff, Disguise, Sleight of Hand, and Stealth checks for 1 minute. Harm—Creatures gain a -1 penalty on Perception and Sense Motive checks for 1 minute "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,55,"Tyranny",{"$f":"\"Heal—Creatures ignore fatigue and exhaustion for 1 minute. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on saves against compulsions, pain, and stun for 1 minute \"","v":"Heal—Creatures ignore fatigue and exhaustion for 1 minute. Harm—Creatures gain a -1 penalty on saves against compulsions, pain, and stun for 1 minute "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,56,"Undeath","Heal—The healing effect is enhanced for undead creatures and those with negative energy affinity. Harm—This works like a standard channel (not halved).","UM 29"]
[null,null,null,null,null,null,null,null,null,null,57,"Valor",{"$f":"\"Heal—Creatures affected by fear may attempt another saving throw and receive a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on the roll. A creature unaffected by fear gains a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus to its Armor Class until the end of your next turn and on its attack roll if it makes a charge attack before your next turn. Harm—This works like a standard channel (not halved) \"","v":"Heal—Creatures affected by fear may attempt another saving throw and receive a +1 bonus on the roll. A creature unaffected by fear gains a +1 bonus to its Armor Class until the end of your next turn and on its attack roll if it makes a charge attack before your next turn. Harm—This works like a standard channel (not halved) "},"UM 30"]
[null,null,null,null,null,null,null,null,null,null,58,"Vengeance",{"$f":"\"Heal—This works like a standard channel (not halved). Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on attack rolls until the end of your next turn \"","v":"Heal—This works like a standard channel (not halved). Harm—Creatures gain a -1 penalty on attack rolls until the end of your next turn "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,59,"Water",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. Harm—The harming effect is enhanced \"&\"for creatures with the aquatic or water subtypes \"","v":"Heal—Creatures gain a +1 bonus on Climb and Swim checks and Constitution checks to hold their breath; this bonus lasts for 1 minute. Creatures ignore fatigue from thirst and pressure damage from deep water for 1 minute. Harm—The harming effect is enhanced for creatures with the aquatic or water subtypes "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,60,"Weapons",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on attack rolls until the end of your next turn when wielding your deity’s favored weapon. Harm—Creatures gain a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on attack and damage rolls until the end of your next turn when wielding manufactured weapons \"","v":"Heal—Creatures gain a +1 bonus on attack rolls until the end of your next turn when wielding your deity’s favored weapon. Harm—Creatures gain a -1 penalty on attack and damage rolls until the end of your next turn when wielding manufactured weapons "},"UM 31"]
[null,null,null,null,null,null,null,null,null,null,61,"Weather",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on saving throws against electricity, sonic, and wind effects. Harm—Each time you channel energy, you may change half the channeled energy damage to electricity or sonic damage \"","v":"Heal—Creatures gain a +1 bonus on saving throws against electricity, sonic, and wind effects. Harm—Each time you channel energy, you may change half the channeled energy damage to electricity or sonic damage "},"UM 28"]
[null,null,null,null,null,null,null,null,null,null,62,"Wind",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on ranged attacks, and their movement is halved if they move toward you \"","v":"Heal—Creatures gain a +1 bonus on Acrobatics and Fly checks, saving throws against wind effects, and effects with the air descriptor until the end of your next turn. Harm—Creatures are buffeted with wind until the end of your next turn; this wind gives them a -1 penalty on ranged attacks, and their movement is halved if they move toward you "},"UM 28"]
[null,null,null,null,null,null,null,null,null,null,63,"Wine","Heal—Creatures ignore the nauseated and sickened conditions, as well as ability damage and drain from poison, until the end of your next turn. This does not bring back to life creatures killed by Constitution damage. Harm—Creatures are nauseated for 1 round.","UM 28"]
[null,null,null,null,null,null,null,null,null,null,64,"Wrath",{"$f":"\"Heal—Creatures gain a +\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" bonus on weapon damage and critical hit confirmation rolls until the end of your next turn. Harm—Creatures take a -\"&1+ROUNDDOWN((ClericLevel+HolyVindicatorLevel)/5,0)&\" penalty on weapon damage and critical hit confirmation rolls until the end of your next turn \"","v":"Heal—Creatures gain a +1 bonus on weapon damage and critical hit confirmation rolls until the end of your next turn. Harm—Creatures take a -1 penalty on weapon damage and critical hit confirmation rolls until the end of your next turn "}]

{"sheet":"Misc Calc v2","index":57,"n_rows":330,"n_cols":37,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
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[null,null,null,null,null,null,null,null,null,"Initiative","Concentration|Arcane","Concentration|Divine","Concentration|Psychic","Concentration|Alchemy",null,"Short",null,"Long",null,null,"Movement",null,"Land Speed","Burrow Speed","Burrow Increase","Burrow Land","Climb Speed","Climb Increase","Climb Land","Fly Speed","Fly Increase","Fly Man","Fly Land","Swim Speed","Swim Increase","Swim Land","Other Increase"]
[null,null,"Initiative",null,null,null,null,null,"Statistic",{"$f":"C17","v":0},null,null,null,null,null,{"$f":"TEXT(J3,\"+0;-0;+0\")&\" \"&D18&P4","v":"+0 DEX"},null,{"$f":"C18&\": \"&TEXT(C17,\"+0;-0;+0\")","v":"Dexterity: +0"},{"$f":"C18&\": \"&TEXT(C17,\"+0;-0;+0\")&S4","v":"Dexterity: +0"},null,null,"Race"]
["Strength",{"$f":"ModStr","v":0},null,null,null,null,null,"MAX","Alchemical",{"$f":"MAX(($K$22:$K$122=J$2)*($L$22:$L$122=$I4)*$M$22:$M$122)+MIN(($K$22:$K$122=J$2)*($L$22:$L$122=$I4)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(K$1:K$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)+MIN((COUNTIFS(K$1:K$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(L$1:L$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)+MIN((COUNTIFS(L$1:L$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(M$1:M$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)+MIN((COUNTIFS(M$1:M$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(N$1:N$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)+MIN((COUNTIFS(N$1:N$2,$K$22:$K$122))*($L$22:$L$122=$I4)*$M$22:$M$122)","v":0},null,{"$f":"IF(LEN(R4),\", \"&TEXT(J4,\"+0;-0;+0\")&\" \"&LOWER(I4),\"\")&P5","v":""},null,{"$f":"IFERROR(INDEX($N$22:$N$122,MATCH(1,($K$22:$K$122=$P$1)*($L$22:$L$122=$I4),0)),\"\")","v":""},{"$f":"IF(LEN(R4),\";  \"&I4&\":\"&R4,\"\")&S5","v":""},null,null,"Enhancement",{"$f":"MAX(($AB$22:$AB$122=W$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=W$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=X$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=X$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=Y$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=Y$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=Z$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=Z$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AA$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AA$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AB$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AB$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AC$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AC$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AD$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AD$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AE$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AE$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AF$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AF$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AG$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AG$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AH$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AH$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AI$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AI$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AJ$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AJ$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AK$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AK$2)*($AC$22:$AC$122=$V4)*$AD$22:$AD$122)","v":0}]
["Dexterity",{"$f":"ModDEX","v":0},true,null,null,null,null,"MAX","Competence",{"$f":"MAX(($K$22:$K$122=J$2)*($L$22:$L$122=$I5)*$M$22:$M$122)+MIN(($K$22:$K$122=J$2)*($L$22:$L$122=$I5)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(K$1:K$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)+MIN((COUNTIFS(K$1:K$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(L$1:L$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)+MIN((COUNTIFS(L$1:L$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(M$1:M$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)+MIN((COUNTIFS(M$1:M$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)","v":0},{"$f":"MAX((COUNTIFS(N$1:N$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)+MIN((COUNTIFS(N$1:N$2,$K$22:$K$122))*($L$22:$L$122=$I5)*$M$22:$M$122)","v":0},null,{"$f":"IF(LEN(R5),\", \"&TEXT(J5,\"+0;-0;+0\")&\" \"&LOWER(I5),\"\")&P6","v":""},null,{"$f":"IFERROR(INDEX($N$22:$N$122,MATCH(1,($K$22:$K$122=$P$1)*($L$22:$L$122=$I5),0)),\"\")","v":""},{"$f":"IF(LEN(R5),\";  \"&I5&\":\"&R5,\"\")&S6","v":""},null,null,"Misc",{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,W$2,$AC$22:$AC$122,$V5)","v":0},{"$f":"MAX(($AB$22:$AB$122=X$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=X$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,Y$2,$AC$22:$AC$122,$V5)","v":0},{"$f":"MAX(($AB$22:$AB$122=Z$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=Z$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AA$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AA$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,AB$2,$AC$22:$AC$122,$V5)","v":0},{"$f":"MAX(($AB$22:$AB$122=AC$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AC$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AD$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AD$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,AE$2,$AC$22:$AC$122,$V5)","v":0},{"$f":"MAX(($AB$22:$AB$122=AF$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AF$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AG$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AG$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"MAX(($AB$22:$AB$122=AH$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AH$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,AI$2,$AC$22:$AC$122,$V5)","v":0},{"$f":"MAX(($AB$22:$AB$122=AJ$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)+MIN(($AB$22:$AB$122=AJ$2)*($AC$22:$AC$122=$V5)*$AD$22:$AD$122)","v":0},{"$f":"SUMIFS($AD$22:$AD$122,$AB$22:$AB$122,AK$2,$AC$22:$AC$122,$V5)","v":0}]
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[245,null,{"$f":"'Buff Data'!AS65","v":""},{"$f":"'Buff Data'!AT65","v":0},{"$f":"'Buff Data'!AU65","v":0},{"$f":"'Buff Data'!AV65","v":0},false,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!BT65","v":0},{"$f":"'Buff Data'!BU65","v":0},{"$f":"'Buff Data'!BV65","v":0},{"$f":"'Buff Data'!BW65","v":0}]
[249,null,{"$f":"'Buff Data'!AS69","v":""},{"$f":"'Buff Data'!AT69","v":0},{"$f":"'Buff Data'!AU69","v":0},{"$f":"'Buff Data'!AV69","v":0},false,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!BT69","v":0},{"$f":"'Buff Data'!BU69","v":0},{"$f":"'Buff Data'!BV69","v":0},{"$f":"'Buff Data'!BW69","v":0}]
[250,null,{"$f":"'Buff Data'!AS70","v":""},{"$f":"'Buff Data'!AT70","v":0},{"$f":"'Buff Data'!AU70","v":0},{"$f":"'Buff Data'!AV70","v":0},false,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!BT70","v":0},{"$f":"'Buff Data'!BU70","v":0},{"$f":"'Buff Data'!BV70","v":0},{"$f":"'Buff Data'!BW70","v":0}]
[255,null,{"$f":"'Buff Data'!AS75","v":""},{"$f":"'Buff Data'!AT75","v":0},{"$f":"'Buff Data'!AU75","v":0},{"$f":"'Buff Data'!AV75","v":0},false,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!BT75","v":0},{"$f":"'Buff Data'!BU75","v":0},{"$f":"'Buff Data'!BV75","v":0},{"$f":"'Buff Data'!BW75","v":0}]
[260,null,"Deaf Curse","Initiative","Misc",{"$f":"IF('Class Features'!$C$1750,IF(OracleLevel>=10,0,IF(OracleLevel>=5,-2,-4)),IF('Class Features'!$C$1756,-4,0))","v":0},false,0]
[265,null,"Aspect of the Beast (Wild Instinct)/(Mythic Instinct)","Initiative","Misc",{"$f":"IF('Feat Data'!$H$345,2,0)+IF('Mythic Feats'!G28,2,0)","v":0},false,0]
[266,null,"Warrior Priest","Initiative","Misc",{"$f":"IF('Feat Data'!$H$652,1,0)+IF('Mythic Feats'!G236,MAX(1,ROUNDDOWN(MythicTierNum/2,0)),0)","v":0},false,0]
[271,null,"Master (The Lantern Lodge)","Initiative","Misc",{"$f":"IF('Prestige Data'!D39=FALSE,2,0)","v":0},false,0]
[276,null,"Forewarned","Initiative","Misc",{"$f":"IF('Arcane School Data'!B15,'Arcane School Data'!P15,0)","v":0},false,0]
[281,null,"Amazing Initiative (Mythic)","Initiative","Misc",{"$f":"IF('Mythic Data'!D26,MythicTierNum,0)","v":0},false,0]
[282,null,"Temp Ability Modifier","Initiative","Misc",{"$f":"TempAdjDEX","v":0},false,0]
[287,null,"Uncanny Concentration","Concentration","Misc",{"$f":"IF('Feat Data'!$H$645,2,0)","v":0},false,0]
[294,null,{"$f":"IFERROR('Cond Mod Calc'!I892,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J892,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L892,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M892)>1,0,'Cond Mod Calc'!K892),0)","v":0},false,0]
[295,null,{"$f":"IFERROR('Cond Mod Calc'!I893,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J893,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L893,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M893)>1,0,'Cond Mod Calc'!K893),0)","v":0},false,0]
[296,null,{"$f":"IFERROR('Cond Mod Calc'!I894,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J894,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L894,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M894)>1,0,'Cond Mod Calc'!K894),0)","v":0},false,0]
[297,null,{"$f":"IFERROR('Cond Mod Calc'!I895,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J895,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L895,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M895)>1,0,'Cond Mod Calc'!K895),0)","v":0},false,0]
[298,null,{"$f":"IFERROR('Cond Mod Calc'!I896,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J896,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L896,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M896)>1,0,'Cond Mod Calc'!K896),0)","v":0},false,0]
[299,null,{"$f":"IFERROR('Cond Mod Calc'!I897,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J897,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L897,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M897)>1,0,'Cond Mod Calc'!K897),0)","v":0},false,0]
[300,null,{"$f":"IFERROR('Cond Mod Calc'!I898,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J898,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L898,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M898)>1,0,'Cond Mod Calc'!K898),0)","v":0},false,0]
[301,null,{"$f":"IFERROR('Cond Mod Calc'!I899,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J899,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L899,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M899)>1,0,'Cond Mod Calc'!K899),0)","v":0},false,0]
[302,null,{"$f":"IFERROR('Cond Mod Calc'!I900,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J900,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L900,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M900)>1,0,'Cond Mod Calc'!K900),0)","v":0},false,0]
[303,null,{"$f":"IFERROR('Cond Mod Calc'!I901,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J901,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L901,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M901)>1,0,'Cond Mod Calc'!K901),0)","v":0},false,0]
[304,null,{"$f":"IFERROR('Cond Mod Calc'!I902,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J902,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L902,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M902)>1,0,'Cond Mod Calc'!K902),0)","v":0},false,0]
[305,null,{"$f":"IFERROR('Cond Mod Calc'!I903,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J903,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L903,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M903)>1,0,'Cond Mod Calc'!K903),0)","v":0},false,0]
[306,null,"Countenanced Carbuncle","Concentration","Misc",{"$f":"IF('Feat Data'!H2383,-2,0)","v":0},false,0]
[307,null,null,null,null,null,false,0]
[308,null,null,null,null,null,false,0]
[309,null,"End of List",null,null,0,false,0]

{"sheet":"Kineticist Data","index":58,"n_rows":226,"n_cols":39,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Blast Data",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"KineticistLevel","v":0},null,null,null,"Add damage to desc?",null,{"$f":"C175","v":0},null,null,{"$f":"D175","v":0},null,null,{"$f":"E175","v":0}]
["Name","Has","Reference","Description","Element","Element 2","Type","Burn","Blast Type","Damage Type","Source","Dice","Extra","Damage","Output",null,null,null,"Dropdowns","Kin Level 1",null,{"$f":"MAX(U$3:U$23)","v":0},"Kin 7",null,{"$f":"MAX(X$3:X$23)","v":0},"Kin 15",null,{"$f":"MAX(AA$3:AA$23)","v":0}]
["Air Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A3)","v":0},"OA 15","You batter a single foe with a gust of air.","air",null,"Simple",0,"physical","bludgeoning",{"$f":"OptOccAdv","v":true},{"$f":"IF(G3=\"Simple\",INT((N$1+1)/2)&\"d6\",INT((N$1+1)/2)*2&\"d6\")","v":"0d6"},{"$f":"IF($I3=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E3:F3,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E3:F3,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},{"$f":"IF(I3=\"Special\",\"Special\",L3&\"+\"&M3)","v":"0d6+0"},{"$f":"IF(B3,\"@@\"&A3&\" (\"&C3&\"): (element: \"&E3&\"; burn \"&H3&\") \"&D3&\" This deals \"&N3&\" \"&J3&\" damage.\",\"\")&O4","v":""},null,null,null,1,{"$f":"AND($G3=\"Simple\",$E3=T$1,NOT($B3),$K3)","v":false},{"$f":"IF(T3,COUNTIFS(T$3:T$23,TRUE,$A$3:$A$23,\"<=\"&$A3),0)","v":0},{"$f":"IF($S3>V$2,\"\",INDEX($A$3:$A$23,MATCH($S3,U$3:U$23,0)))","v":""},{"$f":"AND($G3=\"Simple\",$E3=W$1,NOT($B3),$K3)","v":false},{"$f":"IF(W3,COUNTIFS(W$3:W$23,TRUE,$A$3:$A$23,\"<=\"&$A3),0)","v":0},{"$f":"IF($S3>Y$2,\"\",INDEX($A$3:$A$23,MATCH($S3,X$3:X$23,0)))","v":""},{"$f":"AND($G3=\"Simple\",$E3=Z$1,NOT($B3),$K3)","v":false},{"$f":"IF(Z3,COUNTIFS(Z$3:Z$23,TRUE,$A$3:$A$23,\"<=\"&$A3),0)","v":0},{"$f":"IF($S3>AB$2,\"\",INDEX($A$3:$A$23,MATCH($S3,AA$3:AA$23,0)))","v":""}]
["Cold Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A4)","v":0},"OA 15","You emit a beam of utter cold to freeze a single foe.","water",null,"Simple",0,"energy","cold",true,{"$f":"IF(G4=\"Simple\",INT((N$1+1)/2)&\"d6\",INT((N$1+1)/2)*2&\"d6\")","v":"0d6"},{"$f":"IF($I4=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E4:F4,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E4:F4,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},{"$f":"IF(I4=\"Special\",\"Special\",L4&\"+\"&M4)","v":"0d6+0"},"",null,null,null,2,{"$f":"AND($G4=\"Simple\",$E4=T$1,NOT($B4),$K4)","v":false},{"$f":"IF(T4,COUNTIFS(T$3:T$23,TRUE,$A$3:$A$23,\"<=\"&$A4),0)","v":0},"",{"$f":"AND($G4=\"Simple\",$E4=W$1,NOT($B4),$K4)","v":false},{"$f":"IF(W4,COUNTIFS(W$3:W$23,TRUE,$A$3:$A$23,\"<=\"&$A4),0)","v":0},"",{"$f":"AND($G4=\"Simple\",$E4=Z$1,NOT($B4),$K4)","v":false},{"$f":"IF(Z4,COUNTIFS(Z$3:Z$23,TRUE,$A$3:$A$23,\"<=\"&$A4),0)","v":0},""]
["Earth Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A5)","v":0},"OA 15","You shape earth into clumps or shards and send them flying at a foe.","earth",null,"Simple",0,"physical","bludgeoning, piercing or slashing",true,"0d6",{"$f":"IF($I5=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E5:F5,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E5:F5,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,3,false,0,"",false,0,"",false,0,""]
["Electric Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A6)","v":0},"OA 15","You shoot an arc of electricity to shock a single foe.","air",null,"Simple",0,"energy","electricity",true,"0d6",{"$f":"IF($I6=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E6:F6,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E6:F6,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,4,false,0,"",false,0,"",false,0,""]
["Fire Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A7)","v":0},"OA 15","You unleash a gout of flickering fire to burn a single foe.","fire",null,"Simple",0,"energy","fire",true,"0d6",{"$f":"IF($I7=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E7:F7,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E7:F7,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,5,false,0,"",false,0,"",false,0,""]
["Telekinetic Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A8)","v":0},"OA 15","You throw a nearby unattended object at a single foe as a ranged attack. The object must weigh no more than 5 pounds per kineticist level you possess. If the attack hits, the target and the thrown object each take the blast's damage. Since the object is enfolded in strands of aether, even if you use this power on a magic weapon or other unusual object, the attack doesn't use any of the magic weapon's bonuses or effects; it simply deals your blast damage. Alternatively, you can loosen the strands of aether in order to deal damage to both the object and the target as though you had thrown the object yourself (instead of dealing your normal blast damage). You substitute your Constitution modifier for your Strength modifier if throwing the object would have added your Strength modifier on the damage roll, and you don't take the -4 penalty on the attack roll for throwing an object that wasn't designed to be thrown. In this case, the object's special effects apply (including effects from its materials), and if the object is a weapon, you must be proficient with it and able to wield it with one hand; otherwise, the item deals damage as a one-handed improvised weapon for a creature of your size.","aether",null,"Simple",0,"physical","bludgeoning, piercing or slashing",true,"0d6",{"$f":"IF($I8=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E8:F8,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E8:F8,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,"check desc",6,false,0,"",false,0,"",false,0,""]
["Water Blast",{"$f":"COUNTIF('Class Options'!$E$1514:$E$1520,A9)","v":0},"OA 15","You slam a single foe with a stream of water.","water",null,"Simple",0,"physical","bludgeoning",true,"0d6",{"$f":"IF($I9=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E9:F9,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E9:F9,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,7,false,0,"",false,0,"",false,0,""]
["Aetheric Boost",{"$f":"AND(B8,D175<>0)","v":false},"OA 15","You infuse a simple blast you know with aether, causing it to deal 1 additional point of damage of the same type for each of its damage dice; it otherwise acts as the simple blast. At 15th level, you can also infuse a composite blast with aether. To infuse a composite blast in this way, you must accept 1 additional point of burn.","aether",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"special","special",true,"0d6",{"$f":"IF($I10=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E10:F10,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E10:F10,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"Special","",null,null,"check desc",8,false,0,"",false,0,"",false,0,""]
["Blizzard Blast",{"$f":"AND(B3,B4)","v":false},"OA 16","You unleash a directed blizzard at a single target.","air","water","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half piercing, half cold",true,"0d6",{"$f":"IF($I11=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E11:F11,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E11:F11,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,9,false,0,"",false,0,"",false,0,""]
["Blue Flame Blast",{"$f":"COUNTIF($C$175:$E$175,\"Fire\")>=2","v":false},"OA 16","You unleash a concentrated blast of intense blue flame.","fire",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"energy","fire",true,"0d6",{"$f":"IF($I12=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E12:F12,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E12:F12,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,10,false,0,"",false,0,"",false,0,""]
["Charged Water Blast",{"$f":"AND(B6,B9)","v":false},"OA 16","You slam a single foe with a stream of electrically charged water.","air","water","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half bludgeoning, half electricity",true,"0d6",{"$f":"IF($I13=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E13:F13,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E13:F13,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,11,false,0,"",false,0,"",false,0,""]
["Force Blast",{"$f":"COUNTIF($C$175:$E$175,\"Aether\")>=2","v":false},"OA 16","You throw a burst of force at a foe. Force blast deals damage as a simple energy blast instead of a composite energy blast.","aether",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"energy","force",true,"0d6",{"$f":"IF($I14=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E14:F14,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E14:F14,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,12,false,0,"",false,0,"",false,0,""]
["Ice Blast",{"$f":"COUNTIF($C$175:$E$175,\"Water\")>=2","v":false},"OA 16","You shoot a chilling icicle to stab a single foe.","water",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half piercing, half cold",true,"0d6",{"$f":"IF($I15=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E15:F15,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E15:F15,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,13,false,0,"",false,0,"",false,0,""]
["Magma Blast",{"$f":"AND(B5,B7)","v":false},"OA 16","You use your fire to superheat the earth into a flow of magma, which you send against a single foe.","earth","fire","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half bludgeoning, half fire",true,"0d6",{"$f":"IF($I16=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E16:F16,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E16:F16,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,14,false,0,"",false,0,"",false,0,""]
["Metal Blast",{"$f":"COUNTIF($C$175:$E$175,\"Earth\")>=2","v":false},"OA 16","You shape metal into clumps, shards, or blades and send them flying.","earth",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","bludgeoning, piercing or slashing",true,"0d6",{"$f":"IF($I17=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E17:F17,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E17:F17,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,15,false,0,"",false,0,"",false,0,""]
["Mud Blast",{"$f":"AND(B5,B9)","v":false},"OA 16","You infuse your water into the earth to create a powerful ball of mud and slam a single foe.","earth","water","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","bludgeoning",true,"0d6",{"$f":"IF($I18=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E18:F18,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E18:F18,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,16,false,0,"",false,0,"",false,0,""]
["Plasma Blast",{"$f":"AND(B3,B7)","v":false},"OA 16","You launch a gust of air and then use your fire to superheat the gust into plasma just as it strikes a single foe.","air","fire","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half bludgeoning, half fire",true,"0d6",{"$f":"IF($I19=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E19:F19,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E19:F19,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,17,false,0,"",false,0,"",false,0,""]
["Sandstorm Blast",{"$f":"AND(B3,B5)","v":false},"OA 16","You use your air to churn up sand, firing a flensing gust at a foe.","air","earth","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","piercing and slashing",true,"0d6",{"$f":"IF($I20=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E20:F20,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E20:F20,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,18,false,0,"",false,0,"",false,0,""]
["Steam Blast",{"$f":"AND(B7,B9)","v":false},"OA 16","You use your fire to superheat water into steam just as it strikes.","fire","water","Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half bludgeoning, half fire",true,"0d6",{"$f":"IF($I21=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E21:F21,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E21:F21,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,19,false,0,"",false,0,"",false,0,""]
["Thunderstorm Blast",{"$f":"COUNTIF($C$175:$E$175,\"Air\")>=2","v":false},"OA 16","You batter a single foe with a gust of air crackling with electricity.","air",null,"Composite",{"$f":"IF('Class Features'!$C$4550,1,2)","v":2},"physical","half bludgeoning, half electricity",true,"0d6",{"$f":"IF($I22=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E22:F22,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E22:F22,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0","",null,null,null,20,false,0,"",false,0,"",false,0,""]
["End of List",0,null,null,null,null,null,null,null,null,false,"0d6",{"$f":"IF($I23=\"Physical\",INT((N$1+1)/2),INT(ModCON/2))+IF(COUNTIF(E23:F23,\"earth\"),INT('Fav Class Options'!$Z$477/3),0)+IF(COUNTIF(E23:F23,\"fire\"),INT('Fav Class Options'!$Z$481/3),0)","v":0},"0d6+0",{"$f":"IF(B23,\"@@\"&A23&\" (\"&C23&\"): (element: \"&E23&\"; burn \"&H23&\") \"&D23&\" This deals \"&N23&\" \"&J23&\" damage.\",\"\")&M24","v":""},null,null,null,21,false,0,"",false,0,"",false,0,""]
[]
["Defense Talents"]
["Name","Has","Reference","Description","<VAR>","<VAR2>","Element"]
["Enveloping Winds",0,"OA 16","You constantly surround yourself with a whirling torrent of air, crackling arcs of lightning, or both to protect yourself from ranged attacks. All ranged attacks made with physical weapons suffer a <VAR>% miss chance against you, except for attacks from massive weapons such as a giant's thrown boulder or a ballista. This ability has no effect on ray attacks. By accepting 1 point of burn, you can increase the miss chance by 5% until the next time your burn is removed. You can continue to accept points of burn to increase the miss chance further, up to a maximum of 75%. Whenever you accept burn while using an air wild talent, the energy surging through you causes your enveloping winds to also affect non-physical ranged attacks such as ray attacks for 1 round. You can dismiss or restore this effect as an immediate action.","+18/5x5",null,"air"]
["Flesh of Stone",0,"OA 17","Your skin hardens like stone, dampening the impact of most attacks. You gain DR <VAR>/adamantine. By accepting 1 point of burn, you can increase the DR by 1 until the next time your burn is removed, to a maximum DR of <VAR2>. Whenever you accept burn while using an earth wild talent, the energy surging through you causes your damage reduction to change from DR/adamantine to DR/- for 1 round. You can dismiss and restore this effect as an immediate action.","/2","x1","earth"]
["Force Ward",0,"OA 17","You constantly surround yourself with a ward of force. You gain <VAR> temporary hit points. You always lose these temporary hit points first, even before other temporary hit points. If an attack deals less damage than you still have as temporary hit points from force ward, it still reduces those temporary hit points but otherwise counts as a miss for the purpose of abilities that trigger on a hit or a miss. These temporary hit points regenerate at a rate of 1 per minute. By accepting 1 point of burn as a standard action, you can increase the maximum number of temporary hit points by <VAR2> until the next time your burn is removed. If you use this ability multiple times, the increases stack. For every 2 points of burn you accept in this way, your force ward's rate of regeneration increases by 1 hit point per minute. Whenever you accept burn while using an aether wild talent, you siphon some of the energy from the aether flowing through you and your force ward recovers <VAR> temporary hit points, up to its current maximum. You can dismiss or restore your force ward as an immediate action, but doing so doesn't change the number of temporary hit points available, and the temporary hit points don't recover while this ability is inactive.","x1","/2","aether"]
["Searing Flesh",0,"OA 17","Your body becomes painfully hot. Whenever a creature hits you with a natural attack or an unarmed strike, that creature takes <VAR> point<T04>s</T> of fire damage. A creature in a grapple with you takes double this amount of damage at the end of each of its turns. Weapons that strike you also take this damage, though the damage is unlikely to penetrate the weapon's hardness. By accepting 1 point of burn, you can increase this damage by <VAR> until the next time your burn is removed. You can increase the damage in this way up to seven times. Whenever you accept burn while using a fire wild talent, the surging flame causes your searing flesh to deal double its current amount of damage for 1 round (a creature in a grapple with you takes a total of four times as much damage as normal). You can dismiss or restore this effect as an immediate action.","/4[1,]",null,"fire"]
["Shroud of Water",0,"OA 17","You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body, functioning as armor, or float around you and block attacks, functioning as a shield. It grants either a +4 armor bonus to AC or a +2 shield bonus to AC, and you can change the type of bonus as a standard action. This bonus increases by 1 for every 4 kineticist levels you possess beyond 2nd. By accepting 1 point of burn, you can increase the bonus by 1 until the next time your burn is removed. You can increase the bonus multiple times in this way, but it can't be increased by more than 50% of its starting value. When you change the shroud to grant a shield bonus, any bonus in excess of this limit doesn't apply, but it remains if you change the shroud's bonus type again. Whenever you accept burn while using a water wild talent, the water coalescing around you allows your shroud to grant both the armor bonus and the shield bonus for 1 round. You can dismiss or restore this effect as an immediate action.",null,null,"water"]
[]
["Infusions"]
["Name","Has","Reference","Description","<VAR>","<VAR2>","<STAT>","Element(s)","Type","Level","Burn","Associated Blasts","Saving Throw","Prerequisites","Source",null,"Dropdowns",null,{"$f":"MAX(R35:R75)","v":4},null,"Expanded 7",null,{"$f":"MAX(V$35:V$163)","v":0},"Either",null,{"$f":"MAX(Y$35:Y$163)","v":5}]
["Bowling Infusion",{"$f":"COUNTIF($A$181:$A$214,A35)","v":0},"OA 17","You bowl your foes over with the sheer mass of your kinetic blast. Attempt a trip combat maneuver check against each target damaged by your infused blast, using your Constitution modifier instead of your Strength modifier to determine your Combat Maneuver Bonus.",null,null,null,"aether, earth","substance infusion",2,2,"earth, magma, metal, mud, telekinetic","none",true,{"$f":"OptOccAdv","v":true},1,{"$f":"AND(NOT(B35),N35,O35,OR(AND(OR($J35=1,KineticistLevel>=2*$J35),OR(H35=\"Universal\",COUNTIF(H35,\"*\"&$C$175&\"*\"))),AND(OR($J35=1,KineticistLevel-4>=2*$J35),OR(COUNTIF(H35,\"*\"&$D$175&\"*\"),COUNTIF(H35,\"*\"&$E$175&\"*\")))))","v":false},{"$f":"IF(Q35,COUNTIFS($Q$35:$Q$75,TRUE,$A$35:$A$75,\"<=\"&$A35),0)","v":0},{"$f":"IF($P35>S$34,\"\",INDEX($A$35:$A$75,MATCH($P35,$R$35:$R$75,0)))","v":"Draining Infusion"},1,{"$f":"AND($C$175=$D$175,NOT(B35),N35,O35,OR($J35=1,KineticistLevel>=2*$J35),COUNTIF(H35,\"*\"&$C$175&\"*\"))","v":false},{"$f":"IF(U35,COUNTIFS(U$35:U$163,TRUE,$A$35:$A$163,\"<=\"&$A35),0)","v":0},{"$f":"IF($T35>W$34,\"\",INDEX($A$35:$A$163,MATCH($T35,V$35:V$163,0)))","v":""},{"$f":"Q35","v":false},{"$f":"IF(X35,COUNTIFS(X$35:X$163,TRUE,$A$35:$A$163,\"<=\"&$A35),0)","v":0},{"$f":"IF($T35>Z$34,\"\",INDEX($A$35:$A$163,MATCH($T35,Y$35:Y$163,0)))","v":"Draining Infusion"}]
["Brilliant Infusion",0,"OA 17","Your kinetic blast leaves an afterglow that banishes the darkness. Treat each square of the path of your ranged attack kinetic blast, the target square of your melee attack kinetic blast, or the area of your area of effect kinetic blast as the center of a continual flame effect that lasts until the end of your next turn. This effect counts as a 6th-level spell with the light descriptor.",null,null,null,"fire","substance infusion",6,4,null,"none",{"$f":"B51","v":0},true,2,false,0,"Extended Range",2,false,{"$f":"IF(U36,COUNTIFS(U$35:U$163,TRUE,$A$35:$A$163,\"<=\"&$A36),0)","v":0},{"$f":"IF($T36>W$34,\"\",INDEX($A$35:$A$163,MATCH($T36,V$35:V$163,0)))","v":""},{"$f":"Q36","v":false},{"$f":"IF(X36,COUNTIFS(X$35:X$163,TRUE,$A$35:$A$163,\"<=\"&$A36),0)","v":0},"Extended Range"]
["Burning Infusion",0,"OA 17","Whenever an infused blast hits a foe and penetrates its spell resistance, that foe catches on fire unless the make a DC <DC> Reflex save, regardless of whether it takes damage. A foe that catches fire takes 1d6 points of fire damage each round until the fire is extinguished. Against a creature on fire from this infusion, any fire kinetic blasts gain a +2 bonus on attack rolls, to DCs, and on caster level checks to overcome spell resistance.",null,null,null,"fire","substance infusion",1,1,null,"Reflex negates",true,true,3,false,0,"Kinetic Blade",3,false,0,"",false,0,"Kinetic Blade"]
["Chain",0,"OA 18","Your electric blast leaps from target to target. When you hit a target with your infused blast, you can attempt a ranged touch attack against an additional target that is within 30 feet of the first. Each additional attack originates from the previous target, which could alter cover and other conditions. Each additional target takes 1d6 fewer points of damage than the last, and you can't chain the blast back to a previous target. You can continue chaining your blasts until a blast misses or fails to deal damage, or until your blast is reduced to a single damage die.",null,null,null,"air","form infusion",5,3,null,"none",true,true,4,false,0,"Kinetic Fist",4,false,0,"",false,0,"Kinetic Fist"]
["Chilling Infusion",0,"OA 18","Your kinetic blast chills your foes to the bone, making their movements sluggish. Whenever an infused blast deals cold damage to a foe, that foe is staggered for 1 round unless they make a DC <DC> Fortitude save.",null,null,null,"water","substance infusion",5,3,null,"Fortitude negates",true,true,5,false,0,"",5,false,0,"",false,0,"Skilled Kineticist"]
["Cloud",0,"OA 18","You release your power in a diffuse cloud. You can center this 20-foot-radius spread anywhere within 120 feet of you. All creatures and objects within the cloud when you create it automatically take 1/4 the normal amount of damage from your blast with no saving throw. Any time a creature enters the cloud, it takes half the normal amount of damage from your blast, as do creatures that end their turns in the cloud. Your cloud obscures vision as obscuring mist. It lasts for <STAT> rounds or until you use the cloud infusion again.",null,null,"x1","air, water","form infusion",7,4,null,"none",{"$f":"$B$48","v":0},true,6,false,0,"",6,false,0,"",false,0,""]
["Cyclone",0,"OA 18","You create a circular rush of wind. All creatures and objects within a 20-foot-radius burst centered on you take half your blast's normal amount of damage. Creatures that make a DC <DC> Reflex save take half damage.",null,null,null,"air","form infusion",4,3,null,"Reflex half",true,true,7,false,0,"",7,false,0,"",false,0,""]
["Deadly Earth",0,"OA 18","You infuse the ground in a 20-foot radius anywhere within 120 feet of you on an earthen surface (or metal surface for a metal blast). The ground roils and buckles beneath the affected area. All creatures and objects in contact with the ground within the area when you create it automatically take 1/4 of the normal damage from your blast with no saving throw. Any time a creature enters the area, it takes half the normal damage from your blast, as do creatures that end their turns in the area. The entire area counts as difficult terrain. This infusion lasts for <STAT> rounds or until you use it again.",null,null,"x1","earth, wood","form infusion",6,4,null,"none",{"$f":"$B$48","v":0},true,8,false,0,"",8,false,0,"",false,0,""]
["Disintegrating Infusion",0,"OA 18","Against creatures, your kinetic blast deals double its normal amount of damage, but targets receive a DC <DC> Fort save to reduce the damage to half the blast's normal amount of damage (1/4 of the blast's increased damage). Any creature reduced to 0 or fewer hit points by the blast is disintegrated, as the spell disintegrate. You can use the infused blast to destroy force effects or objects as disintegrate, but for each force effect or 10-foot cube of nonliving matter you destroy in this way, you must accept 1 point of burn, which can't be reduced by effects such as infusion specialization or gather power.",null,null,null,"aether","substance infusion",6,4,null,"Fortitude partial see text",true,true,9,false,0,"",9,false,0,"",false,0,""]
["Draining Infusion",0,"OA 18","You can drain elemental energy and matter from your foes to strengthen your next attack. When you use this infusion, your kinetic blast affects only creatures with a subtype matching your kinetic blast's element. Against such creatures, your blast targets touch AC (if it requires an attack roll) and always allows spell resistance. Because you are draining energy from the target, your blast doesn't apply your elemental overflow bonuses or Constitution modifier. The target can attempt a DC <DC> Fortitude save to take 1/4 the normal amount of damage. Draining infusion ignores any damage reduction, resistances, and immunities the creature might possess. If at least one creature fails its saving throw against your draining infusion, you can reduce the total burn cost of any one blast wild talent used before the end of your next turn by 1, or by 2 if you have the supercharge ability. If you use draining infusion again before applying this reduction, you still deal the damage from that draining infusion, but the burn reductions don't stack.",null,null,null,"universal","substance infusion",1,1,null,"Fortitude partial see text",true,true,10,true,1,"",10,false,0,"",true,1,""]
["Entangling Infusion",0,"OA 19","Your kinetic blast surrounds your foes in elemental matter. Whenever a blast with this infusion deals damage to a foe, that foe becomes entangled for 1 minute unless they make a DC <DC> Reflex save.. The foe can remove this condition as a standard action with a successful DC <DC> Escape Artist or Strength check or by dealing <VAR> damage to the entangling matter (which has hardness 0). If the foe was already entangled by this infusion and fails its save against a second instance of this infusion, the increased amount of elemental matter fuses to the ground, causing the foe to be rooted in place as though anchored to an immobile object.","x2",null,null,"earth, water, wood","substance infusion",2,2,null,"Reflex negates",true,true,11,false,0,"",11,false,0,"",false,0,""]
["Eruption",0,"OA 19","Your kinetic blast erupts from the ground in a pillar centered anywhere within 120 feet of you. The pillar affects all creatures and objects in a 10-foot-radius cylinder that extends 40 feet above the ground. An energy blast infused with eruption deals its normal damage to each target, while a physical blast deals half its normal amount of damage. A <DC> DC Reflex save halves the damage.",null,null,null,"fire","form infusion",3,2,null,"Reflex half",{"$f":"$B$48","v":0},true,12,false,0,"",12,false,0,"",false,0,""]
["Explosion",0,"OA 19","You focus your energy on a point in space and create a controlled explosion. You can center the explosion anywhere within 120 feet of you, and you can choose the radius of the spread to be 5, 10, 15, or 20 feet. All creatures and objects within the explosion take your blast's damage (DC <DC> Reflex save for half damage)",null,null,null,"fire","form infusion",7,4,null,"Reflex half",{"$f":"$B$48","v":0},true,13,false,0,"",13,false,0,"",false,0,""]
["Extended Range",0,"OA 19","Your kinetic blast can strike any target within 120 feet.",null,null,null,"universal","form infusion",1,1,null,"none",true,true,14,true,2,"",14,false,0,"",true,2,""]
["Extreme Range",0,"OA 19","Your kinetic blast can strike any target within 480 feet.",null,null,null,"universal","form infusion",3,2,null,"none",{"$f":"$B$48","v":0},true,15,false,0,"",15,false,0,"",false,0,""]
["Fan of Flames",0,"OA 19","Your kinetic blast extends in a fan of flames, damaging all creatures and objects in a 15-foot cone. Creatures that make a DC <DC> Reflex save take half damage.",null,null,null,"fire","form infusion",1,1,null,"Reflex half",true,true,16,false,0,"",16,false,0,"",false,0,""]
["Flash Infusion",0,"OA 19","Your kinetic blast is so bright that it blinds your foes. Whenever an infused blast hits a foe and penetrates its spell resistance, that foe must succeed at a DC <DC> Will save or be blinded for 1 round, regardless of whether it takes damage from the blast. You can reduce the blast's damage by half to increase the DC of this save by 2.",null,null,null,"fire","substance infusion",4,3,null,"Will negates",true,true,17,false,0,"",17,false,0,"",false,0,""]
["Flurry of Blasts",0,"OA 19","Instead of a single kinetic blast, you shoot <VAR> kinetic blasts at targets within 120 feet that each deal damage as if your kineticist level were 1st (effects or abilities that increase your kinetic blast's damage don't apply). Haste or similar magic that increases your number of attacks in a full-attack action, increases the number of blasts by 1. No two targets can be more than 30 feet apart. You must assign the targets of all your blasts before rolling any of the attacks. Any blast beyond the first that hits the same target adds 1d6 points of damage; bonuses and penalties to damage don't apply. If you are using a substance infusion that requires a saving throw, a target attempts its save only once, but it takes a penalty on the save equal to the number of times it was hit beyond the first. If you are using a substance infusion that requires a caster level check or combat maneuver check, you roll the check only once against each target, but you gain a bonus on the check equal to the number of times that target was hit beyond the first. If you are using the pushing substance infusion, the maximum distance of the push increases by 5 feet for each time the target was hit beyond the first.","FlurryBlast",null,null,"universal","form infusion",3,2,null,"none",{"$f":"$B$48","v":0},true,18,false,0,"",18,false,0,"",false,0,""]
["Foe Throw",0,"OA 20","Your telekinetic blast can throw a Large or smaller creature instead of an unattended object; you can increase the burn cost by 1 to affect a creature of a larger size. If the creature you attempt to throw succeeds at a DC <DC> Fortitude save, it negates the blast entirely. Otherwise, if your blast hits, both the thrown creature and the target take the full amount of damage from your telekinetic blast, and the thrown creature falls prone in the last unoccupied space along its path. If your blast misses, the thrown creature can choose to occupy any space within 30 feet of the target, it doesn't fall prone, and it takes half the normal amount of damage from your blast. The movement doesn't provoke attacks of opportunity.",null,null,null,"aether","form infusion",3,2,null,"Fortitude negates see text",true,true,19,false,0,"",19,false,0,"",false,0,""]
["Force Hook",0,"OA 20","Your force blast hooks onto its target and drags you adjacent to it. This effect functions as force hook charge, except with the range and damage of your force blast.",null,null,null,"aether","form infusion",3,2,null,"none",true,true,20,false,0,"",20,false,0,"",false,0,""]
["Fragmentation",0,"OA 20","You throw a volatile sphere of solid matter that shatters into countless shards. Attempt a ranged attack roll against a target within 120 feet. If you hit, the target takes your kinetic blast damage with no saving throw. All other creatures and objects within a 20-foot burst take half the normal amount of damage and can attempt a DC <DC> Reflex save to reduce that damage by half again. If the attack misses its target, the blast has no effect.",null,null,null,"earth, water","form infusion",7,4,null,"none or Reflex half see text",{"$f":"$B$48","v":0},true,21,false,0,"",21,false,0,"",false,0,""]
["Grappling Infusion",0,"OA 20","Your cloud, deadly earth, or wall blast grows tendrils that hold your enemies in place. Whenever a creature takes damage from the infused blast, you can attempt a combat maneuver check to have the blast grapple that opponent. Your bonus on this check is equal to +<VAR>. The blast only grapples opponents; it can't perform other functions of grapple maneuvers such as pinning or moving the opponent. If the blast is already grappling an opponent, it receives a +5 bonus on its combat maneuver check to maintain the grapple, as normal.","AddModCon+2",null,null,"universal","substance infusion",5,3,null,"none",{"$f":"OR(B40,B42,B74)","v":false},true,22,false,0,"",22,false,0,"",false,0,""]
["Gusting Infusion",0,"OA 20","The wind from your infusion causes your blast to act as an instantaneous gust of wind. If your blast has a clear path, you can accept 2 additional points of burn or reduce the damage to 0 in order to cause the gust of wind effect to persist for 1 round along that path. A DC <DC> Fortitude save negates this effect.",null,null,null,"air","substance infusion",1,1,null,"Fortitude negates",true,true,23,false,0,"",23,false,0,"",false,0,""]
["Impale",0,"OA 20","You extend a long, sharp spike of elemental matter along a line, impaling multiple foes. Make a single attack roll against each creature or object in a 30-foot line, starting with the closest target. If the result is a critical threat, roll to confirm against only the first target you hit. Calculate damage against each target you hit, starting from the closest. If your attack hits a target but fails to deal physical damage to that target, the spike fails to penetrate and the infused blast doesn't continue. A blast with the impale infusion can penetrate solid barriers, but it must deal enough damage to destroy the barrier in order to continue through. Infused earth and metal blasts always deal piercing damage.",null,null,null,"earth, water, wood","form infusion",3,2,null,"none",true,true,24,false,0,"",24,false,0,"",false,0,""]
["Kinetic Blade",0,"OA 20","You form a weapon using your kinetic abilities. You create a non-reach, light or one-handed weapon in your hand formed of pure energy or elemental matter. (If you're a telekineticist, you instead transfer the power of your kinetic blast to any object held in one hand - this object doesn't prevent you from using gather power.) The kinetic blade's shape is purely cosmetic and doesn't affect the damage dice, critical threat range, or critical multiplier of the kinetic blade, nor does it grant the kinetic blade any weapon special features. You can use this form infusion once as part of an attack action, a charge action, or a full-attack action in order to make melee attacks with your kinetic blade. Since it's part of another action (and isn't an action itself), using this wild talent doesn't provoke any additional attacks of opportunity. The kinetic blade deals your kinetic blast damage on each hit (applying any modifiers to your kinetic blast's damage as normal, but not your Strength modifier). The blade disappears at the end of your turn. The weapon deals the same damage type that your kinetic blast deals, and it interacts with Armor Class and spell resistance as normal for a blast of its type. Even if a telekineticist uses this power on a magic weapon or another unusual object, the attack doesn't use any of the magic weapon's bonuses or effects and simply deals the telekineticist's blast damage. The kinetic blade doesn't add the damage bonus from elemental overflow.",null,null,null,"universal","form infusion",1,1,null,"none",true,true,25,true,3,"",25,false,0,"",true,3,""]
["Kinetic Fist",0,"OA 21","You surround your body with energy or elemental matter from your kinetic abilities. You can use this form infusion as part of an attack action, a charge action, or a full-attack action to add damage to each of your natural attacks and unarmed strikes until the beginning of your next turn. Since kinetic fist is part of another action, using this wild talent doesn't provoke any additional attack of opportunity. You deal an additional 1d6 points of damage per 3 dice of your kinetic blast's damage (minimum 1d6), and this damage is of the same type as your kinetic blast's damage. This extra damage ignores spell resistance and doesn't apply any modifiers to your kinetic blast's damage, such as your Constitution modifier.",null,null,null,"universal","form infusion",1,1,null,"none",true,true,26,true,4,"",26,false,0,"",true,4,""]
["Kinetic Whip",0,"OA 21","You form a long tendril of energy or elemental matter. This functions as kinetic blade but counts as a reach weapon appropriate for your size. Unlike most reach weapons, the kinetic whip can also attack nearby creatures. The kinetic whip disappears at the beginning of your next turn, but in the intervening time, it threatens all squares within its reach, allowing you to make attacks of opportunity that deal the whip's usual damage.",null,null,null,"universal","form infusion",3,2,null,"none",{"$f":"B59","v":0},true,27,false,0,"",27,false,0,"",false,0,""]
["Magnetic Infusion",0,"OA 21","Your kinetic blast causes your foes to become mildly magnetic. Whenever an infused blast deals damage to a foe, attacks made with metal weapons (including metal kinetic blasts) against that foe receive a +4 bonus until the end of your next turn, and the foe takes a -4 penalty on Reflex saving throws to avoid metallic objects.",null,null,null,"air, earth","substance infusion",3,2,null,"none",true,true,28,false,0,"",28,false,0,"",false,0,""]
["Mobile Blast",0,"OA 21","You send an elemental mass, energy ball, or object into a particular square within 30 feet, dealing 1/4 the normal amount of damage (or half the normal amount of damage, for an energy blast) to all creatures in that square, unless they make a DC <DC> Reflex save. The mobile blast lasts until you dismiss it as a free action, lose consciousness, or move farther than 30 feet from it. Each round on your turn as a move action, you can move the mobile blast to another square within range; either way, it continues to deal damage to all creatures in its final square each round if they fail their saving throws. You can have only a single mobile blast in existence at a time. If the mobile blast's total burn cost before applying any reduction for gather power is 0, it has no maximum duration. Otherwise, it lasts for a maximum of <STAT> rounds, and afterward you can't create another mobile blast for a number of minutes equal to the number of rounds it existed. A mobile blast is always extremely loud and visible.",null,null,"x1","universal","form infusion",3,2,null,"Reflex negates",true,true,30,false,0,"",30,false,0,"",false,0,""]
["Pure-Flame Infusion",0,"OA 21","You open a direct conduit to the purest elemental fire and send it surging forth. Your infused blast ignores spell resistance.",null,null,null,"fire","substance infusion",7,4,null,"none",true,true,31,false,0,"",31,false,0,"",false,0,""]
["Rare-Metal Infusion",0,"OA 22","You can control the properties of metal, allowing your metal blast to bypass damage reduction as if it were adamantine, cold iron, or silver (your choice). If your target has an unusual type of damage reduction that could be overcome with the correct type of metal (such as DR/gold), you can also select that metal for this purpose. The metal you create with this infusion crumbles away shortly thereafter and has no gp value.",null,null,null,"earth","substance infusion",3,2,null,"none",true,true,34,false,0,"",34,false,0,"",false,0,""]
["Spray",0,"OA 22","You diffuse your kinetic blast to spray out wildly. All creatures and objects in a 30-foot cone take half your normal amount of blast damage. Creatures in the cone can make a DC <DC> Reflex save for half damage.",null,null,null,"water","form infusion",4,3,null,"Reflex half",true,true,36,false,0,"",36,false,0,"",false,0,""]
["Wall",0,"OA 22","You create a wall of churning elements, flensing debris, or roiling energy. The wall appears within 30 feet and can be either up to 10 feet high and up to 120 feet long or up to 20 feet high and up to 60 feet long. All creatures and objects in one of the wall's squares when you create it take 1/4 the normal damage from your blast with no saving throw (or half the normal damage for an energy blast). Anytime a creature crosses the wall, it takes half the normal damage from your blast (or full damage for an energy blast). The wall is not completely solid, but it does provide cover against attacks from the other side of the wall. The wall lasts for <STAT> rounds or until you use a wall infusion again.",null,null,"x1","universal","form infusion",5,3,null,"none",true,true,40,false,0,"",40,false,0,"",false,0,""]
["End of List",0,null,null,null,null,null,null,null,null,null,null,null,false,false,41,false,0,"",41,false,0,"",false,0,""]
["Name","Has","Talent Type","Source","Description","<VAR>","<VAR2>","<STAT>","Element","Level","Burn","Prerequisites","Saving Throw","SR","Source Flag","Dropdowns",null,null,{"$f":"MAX(R$79:R$163)","v":1},44,false,0,"",false,0,""]
["Aerial Adaptation",{"$f":"COUNTIF($A$181:$A$214,A79)","v":0},"Sp","OA 22","You are immune to altitude sickness, and gain an amount of electricity resistance equal to twice your current amount of burn.*",null,null,null,"air",1,0,true,null,null,{"$f":"OptOccAdv","v":true},1,{"$f":"AND(NOT($B79),$L79,$O79,OR(AND(OR($J79=1,KineticistLevel>=2*$J79),OR($I79=\"Universal\",COUNTIF($I79,\"*\"&$C$175&\"*\"))),AND(OR($J79=1,KineticistLevel-4>=2*$J79),OR(COUNTIF($I79,\"*\"&$D$175&\"*\"),COUNTIF($I79,\"*\"&$E$175&\"*\")))))","v":false},{"$f":"IF(Q79,COUNTIFS(Q$79:Q$163,TRUE,$A$79:$A$163,\"<=\"&$A79),0)","v":0},{"$f":"IF($P79>S$78,\"\",INDEX($A$79:$A$163,MATCH($P79,$R$79:$R$163,0)))","v":"Skilled Kineticist"},45,{"$f":"AND($C$175=$D$175,NOT($B79),$N79,$O79,OR($J79=1,KineticistLevel>=2*$J79),COUNTIF($I79,\"*\"&$C$175&\"*\"))","v":false},0,"",{"$f":"Q79","v":false},0,""]
["Greater Air Shroud",0,"Sp","OA 23","Your air shroud improves, granting you the benefits of life bubble. When you accept burn to grant the benefit to others, the benefit lasts until the next time your burn is removed.",null,null,null,"air",5,0,{"$f":"B82","v":0},null,null,true,5,false,0,"",49,false,0,"",false,0,""]
["Basic Geokinesis",0,"Sp","OA 23","You can move up to <VAR> pounds of rocks, loose earth, sand, clay, and other similar materials up to 15 feet as a move action. You can search earthen and stone areas from a distance as if using the sift cantrip.","x5",null,null,"earth",1,0,false,null,null,true,7,false,0,"",51,false,0,"",false,0,""]
["Basic Telekinesis",0,"Sp","OA 23","This ability is similar to mage hand, except you can move an object that weighs up to <VAR> pounds, and you can move magical objects. Additionally, you can create a container of entwined strands of aether in order to hold liquids or piles of small objects of the same weight. You can dip the container to pick up or drop a liquid as a move action. If you possess the extended range wild talent, you can increase the range of basic telekinesis to medium range and increase the rate of movement to 30 feet per round, and if you possess the extreme range wild talent, you can increase the range of basic telekinesis to long range and increase the rate of movement to 60 feet per round. You can also use your basic telekinesis to duplicate the effects of the open/close cantrip.","/2x5[5,]",null,null,"aether",1,0,false,null,null,true,10,false,0,"",54,false,0,"",false,0,""]
["Celerity",0,"Sp","OA 24","You can galvanize the flow of electricity within your allies to enhance their speed. This acts as haste except it lasts for 1 round. You can accept 1 point of burn to increase the duration to <VAR> rounds.","x1",null,null,"air",3,0,true,null,null,true,11,false,0,"",55,false,0,"",false,0,""]
["Engulfing Winds",0,"Sp","OA 24","You bend your winds into a formidable barrier. Until the start of your next turn, you lose the benefits of enveloping winds, but can create a wind wall as the spell. You can extend the wall's duration to <VAR> rounds by accepting 1 point of burn.","x1",null,null,"air",3,0,true,null,null,true,15,false,0,"",59,false,0,"",false,0,""]
["Fire Sculptor",0,"Sp","OA 24","You can sculpt shapes out of flame or alter a fire's spread. As a standard action, you can move <VAR> 5-foot square<T02>s</T> of an ongoing fire per kineticist level you possess to any square contiguous to that fire. The fire continues to spread normally after you sculpt it.","x1",null,null,"fire",1,0,true,null,null,true,16,false,0,"",60,false,0,"",false,0,""]
["Greater Flame Jet",0,"Sp","OA 25","You can use flame jet as a move action and can emanate a mild jet of flame, allowing you to hover without spending an action.",null,null,null,"fire",5,null,{"$f":"B95","v":0},null,null,true,18,false,0,"",62,false,0,"",false,0,""]
["From the Ashes",0,"Sp","OA 25","When you are about to fall unconscious or die from hit point damage, as an immediate action you can burst into flames that leave behind only ash, which cannot be appreciably affected by most attacks or effects, though a disintegrate spell or similar magic can annihilate it. At the start of your next turn, unless the ash has been completely destroyed, you arise in the square where the most ash is located, having taken the damage from the triggering effect but having also healed <VAR> points of damage.","x5",null,null,"fire",9,2,true,null,null,true,21,false,0,"",65,false,0,"",false,0,{"$f":"IF($T99>Z$34,\"\",INDEX($A$35:$A$163,MATCH($T99,Y$35:Y$163,0)))","v":""}]
["Ice Sculptor",0,"Sp","OA 25","You can sculpt ice and snow into new shapes, as the spell stone shape but affecting ice and snow instead of stone.",null,null,null,"water",4,0,true,null,null,true,24,false,0,"",68,false,0,"",false,0,""]
["Kinetic Cover",0,"Sp","OA 26","You call up elemental matter to defend yourself and your allies from attacks. As a standard action, you can select one face of a square within 30 feet of you and move elemental matter to block that face, providing total cover from that direction. The face you select must be supported by the ground, and the kinetic cover cannot support more than 5 pounds of weight. Water, ice, and telekinetic force are translucent, but earth, metal, mud, and the like are opaque and block line of sight. A creature who strikes the cover can easily destroy it. Regardless of its composition, the cover has hardness 0, AC 5, and <VAR> hit points per kineticist level you possess. You can have <VAR2> kinetic covers in existence at one time.","x2","/2+ModCon",null,"aether, earth, water, wood",1,0,true,null,null,true,26,false,0,"",70,false,0,"",false,0,""]
["Reverse Shift",0,"Sp","OA 26","You reverse the flow of your connection to the planes, sending your body into the Ethereal Plane as ethereal jaunt. As long as you concentrate on reverse shift, you remain on the Ethereal Plane; after each <VAR> consecutive rounds spent on the Ethereal Plane, you must accept 1 point of burn. Once you return to the Material Plane, you cannot use reverse shift again for a number of rounds equal to the number of rounds you spent on the Ethereal Plane.","x1",null,null,"universal",8,0,true,null,null,true,29,false,0,"",73,false,0,"",false,0,""]
["Self Telekinesis",0,"Sp","OA 26","You use your telekinetic abilities to move yourself, propelling you up to 60 feet in a straight line, including into the air; any movement upward costs double. If you end your turn mid-air, you fall on your next turn unless you use Self Telekinesis again.",null,null,null,"aether",3,0,true,null,null,true,32,false,0,"",76,false,0,"",false,0,""]
["Shift Earth",0,"Sp","OA 26","As a standard action, you can push or pull a 5-foot cube of earth or unworked stone within 30 feet, moving the cube 5 feet in any direction. You can create raised platforms, stairs up a cliff, holes, or other useful features. This doesn't cause the earth to float in the air, although in areas with plenty of earth, you can move a cube upward, creating a short pillar. If you move the earth beneath a creature's feet, it can attempt a DC 20 Reflex save to leap elsewhere and avoid moving along with the earth.",null,null,null,"earth",4,0,{"$f":"B104","v":0},"see text","no",true,34,false,0,"",78,false,0,"",false,0,""]
["Greater Shift Earth",0,"Sp","OA 26","You can move greater quantities of earth, as the spell move earth.",null,null,null,"earth",7,0,{"$f":"AND(B104,B112)","v":false},null,null,true,35,false,0,"",79,false,0,"",false,0,""]
["Slick",0,"Sp","OA 27","As a standard action, you call forth slippery water or ice, creating any of the effects of the grease spell for 1 round (DC <DC>). You can accept 1 point of burn at the start of your next turn to extend the duration to <VAR> minutes.","x1",null,null,"water",1,0,true,"Reflex negates","no",true,37,false,0,"",81,false,0,"",false,0,""]
["Spell Deflection",0,"Sp","OA 27","You weave strands of aether around yourself in order to deflect targeted magic back at the caster. Until the beginning of your next turn, every time you are targeted by a spell that could be affected by spell turning, roll 1d10-1 and determine the effects of the spell as if you had spell turning with that many spell levels remaining. You can accept 1 point of burn to increase the duration to <VAR> minutes, but in that case, it deflects only 10 spell levels in total (still rolled 1d10-1 at a time) before ending early.","x10",null,null,"aether",7,0,true,null,null,true,40,false,0,"",84,false,0,"",false,0,""]
["Telekinetic Deflection",0,"Sp","OA 27","You can deflect your foes' attacks, as the spell deflection with a duration of 1 round. You can accept 1 point of burn to increase the duration to <VAR> rounds.","x1",null,null,"aether",8,0,true,null,null,true,43,false,0,"",87,false,0,"",false,0,""]
["Telekinetic Globe",0,"Sp","OA 28","You can create a globe of force, as the telekinetic sphere spell, that lasts as long as you concentrate as a standard action, and you can move the globe as a move action. You can accept 1 point of burn to increase the duration to <VAR> minutes and eliminate the need to concentrate to maintain the globe.","x1",null,null,"aether",8,0,{"$f":"AND(B98,B160)","v":false},null,null,true,45,false,0,"",89,false,0,"",false,0,""]
["Telekinetic Maneuvers",0,"Sp","OA 28","You can perform combat maneuvers as telekinesis, but you use your Constitution modifier to determine your Combat Maneuver Bonus rather than your Intelligence or Charisma modifier. If you possess the telekinetic finesse wild talent, add dirty trick and steal combat maneuvers to the list of combat maneuvers you can perform; when performing these maneuvers, determine your Combat Maneuver Bonus using your Dexterity modifier instead of your Constitution modifier.",null,null,null,"aether",4,0,true,"none","yes",true,48,false,0,"",92,false,0,"",false,0,""]
["Voice of the Wind",0,"Sp","OA 29","When you whisper, you can have the wind carry your voice to the ears of anyone you can see within 120 feet, as if they were one of the targets of a message spell you cast. Alternatively, you can send your voice to a distant location as if casting whispering wind.",null,null,null,"air",1,0,true,"none","yes",true,51,false,0,"",95,false,0,"",false,0,""]
["Waterdancer",0,"Sp","OA 29","You call forth a current of water to increase your speed and allow you to swim with ease, as if under the effects of slipstream with unlimited duration.",null,null,null,"water",3,0,true,null,null,true,53,false,0,"",97,false,0,"",false,0,""]
["Weather Master",0,"Sp","OA 29","By focusing on your connection to air and seeding the air around you for 10 minutes, you can create powerful weather effects, as control weather. You can create tornadoes or hurricane-force winds, as appropriate for the season. If you have access to the fire element, you can create hot weather, a heat wave, a thaw, or an early spring. If you have access to the water element, you can create all other types of weather listed in control weather.",null,null,null,"air",8,0,true,null,null,true,54,false,0,"",98,false,0,"",false,0,""]
["Air's Leap",0,"Su","OA 23","You are always considered to have a running start when jumping, you add +<VAR> as a bonus on all Acrobatics checks to jump, you jump twice as far or high as the results of your check indicate, and you can accept 1 point of burn when jumping to double the distance you jump again (to a total of four times as far).","x1",null,null,"air",1,0,true,null,null,true,58,false,0,"",102,false,0,"",false,0,""]
["Air's Reach",0,"Su","OA 23","When using air blasts, air wild talents, or composite blasts that include air, double the blast's effective range. This effect applies after altering the range due to effects such as the extended range infusion. This doubles only the blast's effective range, not the area of effect for infusions like cloud and cyclone.",null,null,null,"air",1,null,true,null,null,true,59,false,0,"",103,false,0,"",false,0,""]
["Earth Walk",0,"Su","OA 24","Because you meld very slightly into the earth, when you are standing on an earthen surface, you ignore difficult terrain caused by rocks, earth, or mud, and while on such surfaces you add your elemental overflow bonus to your CMD against being moved or tripped and on Acrobatics checks to balance.",null,null,null,"earth",1,null,true,null,null,true,62,false,0,"",106,false,0,"",false,0,""]
["Fire's Fury",0,"Su","OA 24","When using fire blasts or composite blasts that include fire, add your elemental overflow bonus to the damage dealt. If the kinetic blast normally adds double your elemental overflow bonus to damage, these effects stack.",null,null,null,"fire",1,null,true,null,null,{"$f":"OptOccAdv","v":true},65,{"$f":"AND(NOT($B142),$L142,$O142,OR(AND(OR($J142=1,KineticistLevel>=2*$J142),OR($I142=\"Universal\",COUNTIF($I142,\"*\"&$C$175&\"*\"))),AND(OR($J142=1,KineticistLevel-4>=2*$J142),OR(COUNTIF($I142,\"*\"&$D$175&\"*\"),COUNTIF($I142,\"*\"&$E$175&\"*\")))))","v":false},0,"",108,false,0,"",false,0,""]
["Icewalker",0,"Su","OA 25","You can move across wet and icy surfaces without needing to attempt Acrobatics checks due to slipperiness, including across areas under the effects of the slick wild talent. Additionally, you are immune to seasickness.",null,null,null,"water",1,null,true,null,null,true,68,false,0,"",111,false,0,"",false,0,""]
["Skilled Kineticist",0,"Su","OA 27",{"$f":"\"You gain +<VAR> bonus on skill checks with \"&C177&\" and \"&D177&\" checks* and you can use \"&D177&\" to identify elementals of your primary element's subtype.\"","v":"You gain +<VAR> bonus on skill checks with  and  checks* and you can use  to identify elementals of your primary element's subtype."},"/2[1,]",null,null,"universal",1,null,true,null,null,true,70,true,1,"",113,false,0,"",true,5,""]
["Reactive Touchsight",0,"Su","OA 28","Your strands of aether surround you, making it virtually impossible for a violent motion to catch you off guard, so long as the motion originates within their range. You are never denied your Dexterity bonus to AC against attacks from within 30 feet because of being flat-footed or because your assailant is unseen or invisible. You always succeed at any Perception check to act on the surprise round against opponents within 30 feet.",null,null,null,"aether",5,0,{"$f":"B149","v":0},null,null,true,73,false,0,"",116,false,0,"",false,0,""]
["Tremorsense",0,"Su","OA 28","You can take a move action to gain tremorsense 30 feet for 1 round on any earth or stone surface that you touch. You can accept 1 point of burn to increase the duration to 1 round per kineticist level you possess. While benefiting from this tremorsense, your earth blasts and composite blasts that include earth components don't suffer a miss chance from concealment or total concealment against creatures you detect with your tremorsense.",null,null,null,"earth",3,0,true,null,null,true,74,false,0,"",117,false,0,"",false,0,""]
["Watersense",0,"Su","OA 29","You gain tremorsense with a range of 30 feet to detect anything in contact with the same body of water as you. While you are benefiting from this tremorsense, your water blasts and composite blasts that include water don't suffer a miss chance from concealment or total concealment against creatures you detect with this tremorsense.",null,null,null,"water",4,null,true,null,null,true,78,false,0,"",121,false,0,"",false,0,""]
["Windsight",0,"Su","OA 29","You can see through mist and fog (including fog cloud and similar magic). In areas of moderate or stronger wind, you can see and hear as if you were standing at both your own position and a position a number of feet in the wind's direction equal to the wind's speed in miles per hour, potentially allowing you to see around corners and other obstacles.",null,null,null,"air",3,null,true,null,null,true,79,false,0,"",122,false,0,"",false,0,""]
["Force Ward",0,"Su","OA 17","You constantly surround yourself with a ward of force. You gain <VAR> temporary hit points. You always lose these temporary hit points first, even before other temporary hit points. If an attack deals less damage than you still have as temporary hit points from force ward, it still reduces those temporary hit points but otherwise counts as a miss for the purpose of abilities that trigger on a hit or a miss. These temporary hit points regenerate at a rate of 1 per minute. By accepting 1 point of burn as a standard action, you can increase the maximum number of temporary hit points by <VAR2> until the next time your burn is removed. If you use this ability multiple times, the increases stack. For every 2 points of burn you accept in this way, your force ward's rate of regeneration increases by 1 hit point per minute. Whenever you accept burn while using an aether wild talent, you siphon some of the energy from the aether flowing through you and your force ward recovers <VAR> temporary hit points, up to its current maximum. You can dismiss or restore your force ward as an immediate action, but doing so doesn't change the number of temporary hit points available, and the temporary hit points don't recover while this ability is inactive.","x1","/2",null,"aether",4,0,true,null,null,true,83,false,0,"",126,false,0,"",false,0,""]
["Searing Flesh",0,"Su","OA 17","Your body becomes painfully hot. Whenever a creature hits you with a natural attack or an unarmed strike, that creature takes <VAR> point<T08>s</T> of fire damage. A creature in a grapple with you takes double this amount of damage at the end of each of its turns. Weapons that strike you also take this damage, though the damage is unlikely to penetrate the weapon's hardness. By accepting 1 point of burn, you can increase this damage by <VAR> until the next time your burn is removed. You can increase the damage in this way up to seven times. Whenever you accept burn while using a fire wild talent, the surging flame causes your searing flesh to deal double its current amount of damage for 1 round (a creature in a grapple with you takes a total of four times as much damage as normal). You can dismiss or restore this effect as an immediate action.","/4[1,]",null,null,"fire",4,0,true,null,null,true,84,false,0,"",127,false,0,"",false,0,""]
["Element Data"]
["Element","Has","Source Flag","CS1","CS2","Name","Basic Talent","Defensive Talent",null,"Dropdown",{"$f":"MAX(J167:J172)","v":5},"Expanded",null,{"$f":"MAX(M167:M172)","v":5}]
["Fire",0,{"$f":"AND(OptOccAdv,TRUE)","v":true},"Escape Artist","Knowledge (nature)","pyrokinesis","Basic Pyrokinesis","Searing Flesh",4,4,"Fire",true,4,"Fire"]
["Water",0,{"$f":"AND(OptOccAdv,NOT(Archetypes!$L$685))","v":true},"Swim","Knowledge (nature)","hydrokinesis","Basic Hydrokinesis","Shroud of Water",5,5,"Water",true,5,"Water"]
[null,"Kineticist","Level",{"$f":"KineticistLevel","v":0},"Power",{"$f":"KineticistLevel","v":0},"Stat Mod",{"$f":"ModCON","v":0},"CON DC",{"$f":"10+MIN(9,INT(KineticistLevel/2))+ModCON","v":10},"DEX DC",{"$f":"10+MIN(9,INT(KineticistLevel/2))+ModDEX","v":10}]
[null,"Elements",{"$f":"'Class Options'!$E$1513","v":0},{"$f":"'Class Options'!$E$1515","v":0},{"$f":"'Class Options'!$E$1518","v":0}]
[null,"Wild Talents"]
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[null,null,null,null,null,null,null,"Misc",null,null,null,null,null,"Misc","Misc","Misc","Misc","Misc",null,"Misc",null,null,null,null,null,null,null,"Total",{"$f":"SUM(AC6:AC15)","v":0},null,null,{"$f":"IF(COUNTIF(ConditionList,\"[Summoner] Fused Eidolon\"),VLOOKUP(ESize,AL5:AM12,2,FALSE),IF(COUNTIF(ConditionList,'Buff Data'!$H$513),6,IF(COUNTIF(ConditionList,'Buff Data'!$H$512),5,IF(COUNTIF(ConditionList,'Buff Data'!$H$511),4,AF6+MAX(AF7:AF21)+AF8))))","v":4},{"$f":"VLOOKUP(AF5,AK5:AL12,2,FALSE)","v":"Medium"},null,null,null,8,"Colossal",{"$f":"AK5","v":8},{"$f":"AN6*AN7*AN8*AN9*AN10*AN11*AN12","v":64},{"$f":"AO6*AO7*AO8*AO9*AO10*AO11*AO12","v":140},null,null,null,null,null,null,{"$f":"SUM(AV6:AV28)","v":0},null,null,{"$f":"SUM(AY6:AY49)","v":0},{"$f":"SUM(AZ6:AZ49)","v":0},null,{"$f":"MAX(1,SUM(BB6:BB21))","v":10},{"$f":"CarrySTR+BC6+BC7","v":10},"Light",{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP(CarrySTR,TblEncumbrance,2,FALSE)*VLOOKUP('Misc Calc'!$AG$5,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":33},{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP($BC$5,TblEncumbrance,2,FALSE)*VLOOKUP(BF2,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":33},{"$f":"SorcererBLLevel-BH9","v":0},{"$f":"SUM(BH6:BH21)","v":0},null,"Armor",{"$f":"IFERROR(ArmorWeight,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(IF(N8>0,\"Darkvision (\"&N8&\")\"&IF(COUNTIF(N8:N380,\"Low-Light Vision\"),\", Low-Light Vision\",\"\"),IF(COUNTIF(N8:N380,\"Low-Light Vision\"),\"Low-Light Vision\",\"Normal Vision\")),IF(COUNTIF(N8:N380,\"Low-Light Vision\"),\"Low-Light Vision\",\"Normal Vision\"))","v":"Normal Vision"},"Extend Vision Range",{"$f":"COUNTIF($N$17:$N$380,P4)+COUNTIF($C$306:$C$380,P4)+COUNTIF($P$17:$P$380,P4)","v":0},{"$f":"COUNTIF($N$17:$N$380,Q4)+COUNTIF($C$306:$C$380,Q4)","v":0},{"$f":"COUNTIF($N$17:$N$380,R4)+COUNTIF($C$306:$C$380,R4)","v":0},null,{"$f":"SUM(T7:T8)","v":0},null,null,null,null,null,null,null,"Robe of the Magi:",{"$f":"IF(ArcaneCasterLevel,IF(ISERROR(VLOOKUP(BodySlot,'Misc Tables'!C425:F427,2,FALSE)),0,IF(IsGood,VLOOKUP(BodySlot,'Misc Tables'!C425:F427,4,FALSE),IF(IsEvil,VLOOKUP(BodySlot,'Misc Tables'!C425:F427,2,FALSE),VLOOKUP(BodySlot,'Misc Tables'!C425:F427,3,FALSE)))),0)","v":0},null,"Race Size",{"$f":"VLOOKUP(BaseSize,AL5:AM12,2,FALSE)","v":4},{"$f":"BaseSize","v":"Medium"},null,null,null,7,"Gargantuan",7,{"$f":"'Character Creation'!I31","v":64},{"$f":"'Character Creation'!H35","v":140},null,null,"Class Level",{"$f":"IF(OptFractBAB,'Class Data'!BJ3,'Class Data'!BJ4)","v":0},null,"Death Knell",{"$f":"IF(COUNTIF(ConditionList,\"Spell: Death Knell\"),1,0)","v":0},null,null,"Arcane","Divine","Strength",{"$f":"BaseSTR+(COUNTIF(MPathAbilTaken,\"Mule’s Strength (Ex)\")*5)","v":10},{"$f":"IF(COUNTIF(ConditionList,\"Spell: Enlarge Person\"),-2,0)","v":0},"Medium",{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP(CarrySTR,TblEncumbrance,3,FALSE)*VLOOKUP('Misc Calc'!$AG$5,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":66},{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP($BC$5,TblEncumbrance,3,FALSE)*VLOOKUP(BF2,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":66},"Sorcerer Level",{"$f":"SorcererLevel","v":0},null,"Shield",{"$f":"IFERROR(ShieldWeight,0)","v":0}]
[null,null,null,null,null,null,"Max Bonus",{"$f":"SUM(H11:H362)/100","v":0},null,null,null,null,null,{"$f":"_xlfn.TEXTJOIN(\", \",TRUE,N6,P7,Q7,R7)","v":"Normal Vision"},null,{"$f":"IF(HasScent,\"Scent\"&IF(P8>0,\" +\"&P8,\"\"),\"\")","v":""},{"$f":"IF(HasBlindsight,\"Blindsight \"&Q8,\"\")","v":""},{"$f":"IF(HasBlindsense,\"Blindsense \"&R8,\"\")","v":""},null,{"$f":"IF(MAX(T10:T380)>0,MAX(T10:T380),0)","v":0},null,null,null,null,{"$f":"SUM(Y9:Y380)","v":{"$error":"#VALUE!"}},null,null,"Buff Sheet",{"$f":"IF(COUNTIF(ConditionList,'Buff Data'!H126),5,IF(COUNTIF(ConditionList,'Buff Data'!H125),4,IF(COUNTIF(ConditionList,'Buff Data'!H124),3,IF(COUNTIF(ConditionList,'Buff Data'!H123),2,IF(COUNTIF(ConditionList,'Buff Data'!H122),1,0)))))","v":0},null,"Enlarge Person",{"$f":"IF(COUNTIF(ConditionList,\"Spell: Enlarge Person\"),1,0)","v":0},null,null,null,null,6,"Huge",6,{"$f":"IF(AF7>0,2,1)","v":1},{"$f":"IF(AF7>0,8,1)","v":1},null,null,"Spell: Transformation",{"$f":"IF(COUNTIF(ConditionList,AR7),TotalClassLevels-AS6,0)","v":0},null,null,null,null,null,null,null,{"$f":"\"Backpack, masterwork*\"","v":"Backpack, masterwork*"},{"$f":"IF(COUNTIF('Equipment & Wealth'!$BG$168:$BG$288,BA7),1,0)","v":0},{"$f":"IF(COUNTIF(ConditionList,\"Spell: Reduce Person\"),2,0)","v":0},"Heavy",{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP(CarrySTR,TblEncumbrance,4,FALSE)*VLOOKUP('Misc Calc'!$AG$5,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":100},{"$f":"(1+IF(OR(COUNTIF(ConditionList,\"Spell: Ant Haul\"),COUNTIF(BeltSlot,\"*Heavyload*\")),2,0)+IF(COUNTIF(ArmorAbilities,\"Burdenless\"),0.5,0))*VLOOKUP($BC$5,TblEncumbrance,4,FALSE)*VLOOKUP(BF2,'Misc Tables'!$G$257:$I$265,IF($BB$2,3,2),FALSE)","v":100},"Robes of Arcane Heritage",{"$f":"IF(BodySlot=\"\",0,IF(BodySlot=BG7,4,0))","v":0},null,"\"Carried\"",{"$f":"'Equipment & Wealth'!H5","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MAX(N9:N380)+O8","v":0},{"$f":"MAX(O9:O380)","v":0},{"$f":"MAX(P9:P380)","v":0},{"$f":"MAX(Q9:Q380)","v":0},{"$f":"MAX(R9:R380)","v":0},null,{"$f":"IF(MIN(T10:T380)<0,MIN(T10:T380),0)","v":0},null,null,null,null,null,null,null,"Unbound armor",{"$f":"IF(AND(IsLaw,COUNTIF(ArmorName,\"*Unbound*\")),1,0)","v":0},null,"Reduce Person",{"$f":"IF(COUNTIF(ConditionList,\"Spell: Reduce Person\"),-1,0)","v":0},null,null,null,null,5,"Large",5,{"$f":"IF(AF8<0,0.5,1)","v":1},{"$f":"IF(AF8<0,1/8,1)","v":1},null,null,"User Mod",{"$f":"USBAB","v":0},null,null,null,null,null,null,null,"Muleback Cords",{"$f":"IF(ShouldersSlot=\"\",0,IF(ShouldersSlot=BA8,8,0))","v":0},null,"Lift Off Ground",{"$f":"BE7*2","v":200},{"$f":"BF7*2","v":200},"Dragon Disciple",{"$f":"DragonDiscipleLevel","v":0},null,"Container 1",{"$f":"IF(LocationCarried1=\"Yes\",'Equipment & Wealth'!H6,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Scent",{"$f":"COUNTIF(N17:N380,\"Scent\")+COUNTIF(C306:C380,\"Scent\")","v":0},null,null,null,null,null,null,null,null,"Tribal Scars",{"$f":"IF(('Feat Data'!$H1474),6,0)+IF(('Feat Data'!$H1475),6,0)+IF(('Feat Data'!$H1476),6,0)+IF(('Feat Data'!$H1477),6,0)+IF(('Feat Data'!$H1478),6,0)+IF(('Feat Data'!$H1479),6,0)","v":0},null,null,"Vigilant armor",{"$f":"IF(AND(IsChaos,COUNTIF(ArmorName,\"*Vigilant*\")),1,0)","v":0},null,"Spell: Divine Vessel (Anarchic Aspect)",{"$f":"IF(COUNTIF(ConditionList,AE9),1,0)","v":0},null,null,null,null,4,"Medium",4,{"$f":"IF(AF9>0,2,1)","v":1},{"$f":"IF(AF9>0,8,1)","v":1},null,null,"Aspect of War",{"$f":"IF(COUNTIF(ConditionList,'Buff Data'!$H$383),TotalClassLevels-AS6,0)","v":0},null,null,null,null,null,null,null,"Cut Your Losses",{"$f":"IF('Feat Data'!$H$1722,2,0)","v":0},null,"Push/Drag",{"$f":"BE7*5","v":500},{"$f":"BF7*5","v":500},"Mythic Bloodline",{"$f":"IF(COUNTIF(MPathAbilTaken,\"Mythic Bloodline*\"),4,0)","v":0},null,"Cont 2",{"$f":"IF(LocationCarried2=\"Yes\",'Equipment & Wealth'!H7,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Level based HP's",{"$f":"SUM(Levels!AD7:AD26)","v":{"$error":"#VALUE!"}},null,null,"Orb of Foul Abaddon",{"$f":"IF(AND(IsGood,COUNTIF('Equipment & Wealth'!BG430:BG461,'Misc Calc'!AB10)),1,0)","v":0},null,"Spell: Divine Vessel (Axiomatic Aspect)",{"$f":"IF(COUNTIF(ConditionList,AE10),1,0)","v":0},null,null,null,null,3,"Small",3,1,1,null,null,null,null,null,null,null,null,null,null,null,"Muscle of the Society",{"$f":"IF(COUNTIF(TraitList,BA10),2,0)","v":0},null,null,null,null,"Eldritch Heritage (Mythic)",{"$f":"MAX(0,IF(COUNTIF(MythicFeatList,'Mythic Feats'!H61),TotalClassLevels-2,0))","v":0},null,"Cont 3",{"$f":"IF(LocationCarried3=\"Yes\",'Equipment & Wealth'!H8,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Familiar (\"&FamType&\")\"","v":"Familiar ()"},{"$f":"IF(AND(FamLocation<>\"Outside 1 mile\",FamBonusType=\"HP\"),FamBonusNum,0)","v":0},null,null,"Orb of Golden Heaven",{"$f":"IF(AND(IsEvil,COUNTIF('Equipment & Wealth'!BG430:BG461,'Misc Calc'!AB11)),1,0)","v":0},null,"Spell: Divine Vessel (Celestial Aspect)",{"$f":"IF(COUNTIF(ConditionList,AE11),1,0)","v":0},null,null,null,null,2,"Tiny",2,1,1,null,null,null,null,null,null,null,null,null,null,null,"Kurgess Evangelist 3",{"$f":"IF(AND(SelDiety=\"Kurgess\",COUNTIFS('Obedience Data'!$F$3:$F$5,\"Evangelist\",'Obedience Data'!$N$3:$N$5,TRUE)),3,0)","v":0},null,null,null,null,null,null,null,"Cont 4",{"$f":"IF(LocationCarried4=\"Yes\",'Equipment & Wealth'!H9,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat (Toughness)",{"$f":"IF('Feat Data'!$H$300,MAX(3,TotalClassLevels),0)*IF('Mythic Feats'!G223,2,1)","v":0},null,null,null,null,null,"Spell: Divine Vessel (Fiendish Aspect)",{"$f":"IF(COUNTIF(ConditionList,AE12),1,0)","v":0},null,null,null,null,1,"Diminuative",1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 5",{"$f":"IF(LocationCarried5=\"Yes\",'Equipment & Wealth'!H10,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Negative Levels",{"$f":"IF(OR('Race Features'!$B$214,COUNTIF('Custom Data'!F159:K163,'Custom Calcs'!B807)),0,NegativeLevels*-5)","v":0},null,null,null,null,null,"Spell: Frightful Aspect",{"$f":"IF(COUNTIF(ConditionList,AE13),5-AF6,0)","v":0},null,null,null,null,null,null,null,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 6",{"$f":"IF(LocationCarried6=\"Yes\",'Equipment & Wealth'!H11,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,"Race Vision",{"$f":"'Race Tables'!$N$3","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell: Righteous Might",{"$f":"IF(COUNTIF(ConditionList,\"*Righteous Might*\"),1,0)","v":0},null,null,null,null,null,null,null,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 7",{"$f":"IF(LocationCarried7=\"Yes\",'Equipment & Wealth'!H12,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,"Race Vision",{"$f":"IF('Race Tables'!$M$3,\"Low-light Vision\",\"\")","v":""},null,null,null,null,null,null,null,null,null,"Variant Tiefling Ability",{"$f":"IF('Race Features'!$B$788,TotalClassLevels,0)","v":0},null,null,null,null,null,{"$f":"'Buff Data'!H348","v":"[Living Monolith] Soul Stone"},{"$f":"IF(COUNTIF(ConditionList,AE15),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 8",{"$f":"IF(LocationCarried8=\"Yes\",'Equipment & Wealth'!H13,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mythic Bonus Hit points",{"$f":"IFERROR(VLOOKUP(MythicPath,'Mythic Data'!D5:E10,2,FALSE)*MythicTierNum,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 9",{"$f":"IF(LocationCarried9=\"Yes\",'Equipment & Wealth'!H14,0)","v":0}]
[null,null,null,null,null,"bonus 1",{"$f":"'Equipment Calc'!C297","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E297=H$4,'Equipment Calc'!$F297=H$5),'Equipment Calc'!$G297,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E297=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E297=\"Darkvision\",'Equipment Calc'!$G297,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E297=T$4,'Equipment Calc'!$F297=T$5),'Equipment Calc'!$G297,0)","v":0},null,null,null,"Temp Abil Mod",{"$f":"TempAdjCON*TotalClassLevels","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 10",{"$f":"IF(LocationCarried10=\"Yes\",'Equipment & Wealth'!H15,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C298","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E298=H$4,'Equipment Calc'!$F298=H$5),'Equipment Calc'!$G298,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E298=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E298=\"Darkvision\",'Equipment Calc'!$G298,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E298=T$4,'Equipment Calc'!$F298=T$5),'Equipment Calc'!$G298,0)","v":0},null,null,null,"Tireless trait.",{"$f":"IF(COUNTIF(TraitList,\"Tireless\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 11",{"$f":"IF(LocationCarried11=\"Yes\",'Equipment & Wealth'!H16,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C299","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E299=H$4,'Equipment Calc'!$F299=H$5),'Equipment Calc'!$G299,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E299=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E299=\"Darkvision\",'Equipment Calc'!$G299,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E299=T$4,'Equipment Calc'!$F299=T$5),'Equipment Calc'!$G299,0)","v":0},null,null,null,"Emerald Ellipsoid resonant",{"$f":"IF('Equipment Calc'!E293=\"Emerald Ellipsoid\",5,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 12",{"$f":"IF(LocationCarried12=\"Yes\",'Equipment & Wealth'!H18,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C300","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E300=H$4,'Equipment Calc'!$F300=H$5),'Equipment Calc'!$G300,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E300=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E300=\"Darkvision\",'Equipment Calc'!$G300,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E300=T$4,'Equipment Calc'!$F300=T$5),'Equipment Calc'!$G300,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cont 13",{"$f":"IF(LocationCarried13=\"Yes\",'Equipment & Wealth'!H19,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C301","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E301=H$4,'Equipment Calc'!$F301=H$5),'Equipment Calc'!$G301,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E301=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E301=\"Darkvision\",'Equipment Calc'!$G301,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E301=T$4,'Equipment Calc'!$F301=T$5),'Equipment Calc'!$G301,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List",null,null,null,null,null,null,null,null,"Cont 14",{"$f":"IF(LocationCarried14=\"Yes\",'Equipment & Wealth'!H20,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C302","v":"None"},{"$f":"IF(AND('Equipment Calc'!$E302=H$4,'Equipment Calc'!$F302=H$5),'Equipment Calc'!$G302,0)","v":0},null,null,null,null,null,{"$f":"IF('Equipment Calc'!$E302=\"Low-Light Vision\",\"Low-Light Vision\",IF('Equipment Calc'!$E302=\"Darkvision\",'Equipment Calc'!$G302,0))","v":0},null,null,null,null,null,{"$f":"IF(AND('Equipment Calc'!$E302=T$4,'Equipment Calc'!$F302=T$5),'Equipment Calc'!$G302,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Uncanny Concentration",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slotted Items",{"$f":"SUM('Equipment & Wealth'!AX462:AX470)","v":0}]
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[]
[]
[]
[]
[]
[]
[]
[]
[]
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[null,null,null,null,null,"Encumbrance Ignorers"]
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[]
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[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C300","v":"None"},{"$f":"IF(AND('Equipment Calc'!$K300=H$584,'Equipment Calc'!$L300=H$585),'Equipment Calc'!$M300,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K300=I$584,'Equipment Calc'!$L300=I$585),'Equipment Calc'!$M300,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K300=J$584,'Equipment Calc'!$L300=J$585),'Equipment Calc'!$M300,0)","v":0},null,{"$f":"IF(AND('Equipment Calc'!$K300=L$584,'Equipment Calc'!$L300=L$585),'Equipment Calc'!$M300,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K300=M$584,'Equipment Calc'!$L300=M$585),'Equipment Calc'!$M300,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C320","v":"None"},{"$f":"IF(AND('Equipment Calc'!$K320=H$584,'Equipment Calc'!$L320=H$585),'Equipment Calc'!$M320,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K320=I$584,'Equipment Calc'!$L320=I$585),'Equipment Calc'!$M320,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K320=J$584,'Equipment Calc'!$L320=J$585),'Equipment Calc'!$M320,0)","v":0},null,{"$f":"IF(AND('Equipment Calc'!$K320=L$584,'Equipment Calc'!$L320=L$585),'Equipment Calc'!$M320,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K320=M$584,'Equipment Calc'!$L320=M$585),'Equipment Calc'!$M320,0)","v":0}]
[null,null,null,null,null,null,{"$f":"'Equipment Calc'!C326","v":0},{"$f":"IF(AND('Equipment Calc'!$K326=H$584,'Equipment Calc'!$L326=H$585),'Equipment Calc'!$M326,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K326=I$584,'Equipment Calc'!$L326=I$585),'Equipment Calc'!$M326,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K326=J$584,'Equipment Calc'!$L326=J$585),'Equipment Calc'!$M326,0)","v":0},null,{"$f":"IF(AND('Equipment Calc'!$K326=L$584,'Equipment Calc'!$L326=L$585),'Equipment Calc'!$M326,0)","v":0},{"$f":"IF(AND('Equipment Calc'!$K326=M$584,'Equipment Calc'!$L326=M$585),'Equipment Calc'!$M326,0)","v":0}]
[null,null,null,null,null,null,"Spell: Spider Climb",null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$G708),20,0)","v":0}]
[null,null,null,null,null,null,"Spell: Touch of the Sea",null,{"$f":"IF(COUNTIF(ConditionList,G715),30,0)","v":0}]
[null,null,null,null,null,null,"Aspect of the Ki-Rin",null,null,{"$f":"IF('Class Features'!C896,'Misc Calc'!H586-SUM('Misc Calc'!J588:J730),0)","v":0}]
[null,null,null,null,null,null,"[Ranger] Master Shifter (Form of the Otter)",null,{"$f":"IF(COUNTIF(ConditionList,G741),60,0)","v":0}]
[null,null,null,null,null,null,"Webfoot",null,{"$f":"IF(AND(DruidLevel>5,DruidDomain=\"Frog\"),H586,0)","v":0},null,null,{"$f":"IF(AND(DruidLevel>11,DruidDomain=\"Frog\"),H586,0)","v":0}]
[null,null,null,null,null,null,"Custom Magic Items",{"$f":"'Custom Calcs'!AP297","v":0},{"$f":"'Custom Calcs'!AQ297","v":0},{"$f":"'Custom Calcs'!AR297","v":0},null,{"$f":"'Custom Calcs'!AT297","v":0},{"$f":"'Custom Calcs'!AS297","v":0}]
[null,null,null,null,null,null,{"$f":"'Feat Data'!B1357","v":"Totem Spirit (Tamiir-Quah)"},{"$f":"IF(COUNTIF(FeatList,G788),5,0)","v":0}]
[null,null,null,null,null,null,"Tribal Scars",{"$f":"IF(('Feat Data'!$H1478),5,0)","v":0}]
[null,null,null,null,null,null,"Natural Climber",null,null,null,null,{"$f":"IF('Race Features'!$B$455,30,0)","v":0}]
[null,null,null,null,null,null,"Mutagenic Mauler",{"$f":"IF(AND('Class Features'!$C$3840,COUNTIF(ConditionList,\"*Mutagen*\")),'Class Features'!$AB$3840,0)","v":0},null,null,null,{"$f":"IF(AND('Class Features'!$C$3840,COUNTIF(ConditionList,\"*Mutagen*\")),'Class Features'!$AB$3840,0)","v":0}]
[]
[]
[null,null,null,{"$f":"Condition4","v":0},null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Electric Eel"]
[null,null,null,{"$f":"Condition5","v":0},null,null,"End of List",null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Frog"]
[null,null,null,{"$f":"Condition12","v":0},null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Wolverine"]
[null,null,null,{"$f":"Condition12CB","v":true},"Condition12",null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Dragon"]
[null,null,null,{"$f":"Condition13","v":0},null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Fey"]
[null,null,null,{"$f":"Condition13CB","v":true},"Condition13",null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Swarm"]
[null,null,null,{"$f":"Condition14","v":0},null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Air"]
[null,null,null,{"$f":"Condition14CB","v":true},"Condition14",null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Earth"]
[null,null,null,{"$f":"Condition15","v":0},null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Fire"]
[null,null,null,{"$f":"Condition15CB","v":true},"Condition15",null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Water"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Elephant"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Giant Wasp"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Falcon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Horse"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Lion"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Peafowl"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,false,"[Shifter] Major Form - Aspect of Snapping Turtle"]

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[]
[]
[null,"Table 1-1: Ability Score Costs",null,null,"Saves Dropdown","Abilities"]
[null,7,-4,null,"Fortitude","STR","Strength"]
[null,8,-2,null,"Reflex","DEX","Dexterity"]
[null,9,-1,null,"Will","CON","Constitution"]
[null,10,0,null,null,"INT","Intelligence"]
[null,11,1,null,null,"WIS","Wisdom"]
[null,12,2,null,null,"CHA","Charisma"]
[null,13,3]
[null,14,5]
[null,15,7]
[null,16,10]
[null,17,13]
[null,18,17]
[]
[null,"Alignment \"Calculations\"",null,{"$f":"IF(CBPFSOP,6,9)","v":9}]
[null,"Alignments","Law","Chaos","Good","Evil","Neutral","Abbrev"]
[null,"Lawful Good",true,false,true,false,false,"LG"]
[null,"Neutral Good",false,false,true,false,true,"NG"]
[null,"Chaotic Good",false,true,true,false,false,"CG"]
[null,"Lawful Neutral",true,false,false,false,true,"LN"]
[null,"Neutral",false,false,false,false,true,"N"]
[null,"Chaotic Neutral",false,true,false,false,true,"CN"]
[null,"Lawful Evil",true,false,false,true,false,"LE"]
[null,"Neutral Evil",false,false,false,true,true,"NE"]
[null,"Chaotic Evil",false,true,false,true,false,"CE"]
[null,"Other",false,false,false,false,false,"??"]
[null,{"$f":"IFERROR(MATCH(SelAlignment,AlignmentList,0),10)","v":5},"Is Law?","Is Chaos","Is Good","Is Evil","Is Neutral"]
[null,{"$f":"SelAlignment","v":"Neutral"},{"$f":"INDEX(C$19:C$28,$B$29)","v":false},false,false,false,true,"N"]
[]
[null,"Ability Score Generation Tables",null,null,null,null,null,{"$f":"'Misc Tables'!G39","v":6}]
[null,"Table 1-2: Ability Score Points",null,null,"Dice Roll Options",null,null,"List"]
[null,"Low Fantasy",10,null,"Standard Roll","Roll 4d6 and discard the lowest die for each ability score.",{"$f":"IF(LEN(H34)>1,G33+1,G33)","v":1},{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B34,'Misc Tables'!E34)","v":"Low Fantasy"}]
[null,"Standard Fantasy",15,null,"Classic Roll","Roll 3d6 for each ability score.",2,{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B35,'Misc Tables'!E35)","v":"Standard Fantasy"}]
[null,"High Fantasy",20,null,"Heroic Roll","Roll 2d6 and add 6 points for each ability score.",3,{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B36,'Misc Tables'!E36)","v":"High Fantasy"}]
[null,"Epic Fantasy",25,null,"Dice Pool","Divide 24d6 die into the 6 ability scores, then roll that specified number of die.",4,{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B37,'Misc Tables'!E37)","v":"Epic Fantasy"}]
[null,"Custom Point Buy",{"$f":"CusPointBuy","v":0},null,null,null,5,{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B38,'Misc Tables'!E38)","v":"Custom Point Buy"}]
[null,"Average NPC",3,null,null,null,6,{"$f":"IF('Character Creation'!E$3=\"Point Buy\",'Misc Tables'!B39,'Misc Tables'!E39)","v":"Average NPC"}]
[]
[null,"Level Information"]
[null,"Level Information",null,"Slow Prog","Med Prog","Fast Prog","Wealth"]
[null,1,"1st",0,0,0]
[null,2,"2nd",3000,2000,1300,1000,{"$f":"G44-G43","v":1000}]
[null,3,"3rd",7500,5000,3300,3000,{"$f":"G45-G44","v":2000}]
[null,4,"4th",14000,9000,6000,6000,3000]
[null,5,"5th",23000,15000,10000,10500,4500]
[null,6,"6th",35000,23000,15000,16000,5500]
[null,7,"7th",53000,35000,23000,23500,7500]
[null,8,"8th",77000,51000,34000,33000,9500]
[null,9,"9th",115000,75000,50000,46000,13000]
[null,10,"10th",160000,105000,71000,62000,16000]
[null,11,"11th",235000,155000,105000,82000,20000]
[null,12,"12th",330000,220000,145000,108000,26000]
[null,13,"13th",475000,315000,210000,140000,32000]
[null,14,"14th",665000,445000,295000,185000,45000]
[null,15,"15th",955000,635000,425000,240000,55000]
[null,16,"16th",1350000,890000,600000,315000,75000]
[null,17,"17th",1900000,1300000,850000,410000,95000]
[null,18,"18th",2700000,1800000,1200000,530000,120000]
[null,19,"19th",3850000,2550000,1700000,685000,155000]
[null,20,"20th",5350000,3600000,2400000,880000,195000]
[null,"Light Shield Proficiency",{"$f":"OR('Feat Data'!$H$216,Levels!AM7:AM26,COUNTIF(TraitList,'Trait Data'!C738))","v":false},"Buckler Prof",{"$f":"OR('Feat Data'!$H$216,Levels!AP7:AP26,COUNTIF(TraitList,'Trait Data'!C738))","v":false},null,null,null,"Rogue",{"$f":"AND(RogueLevel>=4,Archetypes!R257=0)","v":false},{"$f":"AND(RogueLevel>=8,Archetypes!S257=0)","v":false},{"$f":"RogueLevel","v":0},0,0]
[null,null,"Creature Size"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"3d8",null,"6d8","2d8","2d10","4d8","6d8","8d8","12d8","16d8","20d8"]
[null,19,4,1,1,1,1,0,0,0,0,0]
[null,29,9,3,2,2,2,2,1,1,1,1]
[null,50,20,{"$f":"D158+1","v":5},5,5,5,4,4,4,4,3]
[null,71,30,{"$f":"D179+1","v":8},8,7,7,7,7,6,6,6]
[null,96,43,{"$f":"D204+1","v":11},11,11,10,10,10,10,9,9]
[null,9,"1d8","1d10","2d8",{"$f":"IF(Archetypes!$L$649,\"1d6\",$G231)","v":"1d8"},"1d8"]
[null,3,10,20,30,null,"Tiny",0.5,0.75]
[null,28,400,800,1200]
[null,29,466,933,1400]
[null,57,22144,44352,66560]
[null,80,544768,1089536,1638400]
[null,101,10027008,20054016,30146560]
[null,25,20,-5]
[null,110,75,-35]
[]
[null,null,null,null,null,null,null,null,false,{"$f":"IF(COUNTIF(SlotlessItems,K434),2,0)","v":0},{"$f":"'Equip Data - WI'!C927","v":"Ioun Stone; scarlet and blue sphere"}]
[null,"Enlarge",1,1,null,{"$f":"IF('Feat Data'!$H$57,10,0)","v":0},{"$f":"IF(AND(LEN(B455),COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B455&\"*\")),IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B455&\" greater*\"),9,IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B455&\" normal*\"),6,3)),0)","v":0},2,{"$f":"IF(F455,B455,\"\")","v":""},{"$f":"IF(I455=\"\",0,COUNTIF($I$454:$I$544,\">=\"&I455)+COUNTIF($K$454:$K$544,\">=\"&I455))","v":0},{"$f":"IF(G455,B455&\" (R)\",\"\")","v":""},{"$f":"IF(K455=\"\",0,COUNTIF($I$454:$I$544,\">=\"&K455)+COUNTIF($K$454:$K$544,\">=\"&K455))","v":0},{"$f":"IFERROR(INDEX($I$454:$I$544,MATCH(H455,$J$454:$J$544,0)),INDEX($K$454:$K$544,MATCH(H455,$L$454:$L$544,0)))","v":{"$error":"#N/A"}}]
[null,"Reach",1,3,null,{"$f":"IF('Feat Data'!$H$486,10,0)","v":0},{"$f":"IF(AND(LEN(B481),COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B481&\"*\")),IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B481&\" greater*\"),9,IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B481&\" normal*\"),6,3)),0)","v":0},28,"",0,"",0]
[null,"Eclipsed",0,1,null,{"$f":"IF('Feat Data'!$H$2298,10,0)","v":0},{"$f":"IF(AND(LEN(B502),COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B502&\"*\")),IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B502&\" greater*\"),9,IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B502&\" normal*\"),6,3)),0)","v":0},49,"",0,"",0]
[null,"Steam",0,1,null,{"$f":"IF('Feat Data'!$H2356,10,0)","v":0},{"$f":"IF(AND(LEN(B527),COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B527&\"*\")),IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B527&\" greater*\"),9,IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B527&\" normal*\"),6,3)),0)","v":0},74,"",0,"",0,null,null,"Aquatic Adventures"]
[null,"Threatening Illusion",1,1,null,{"$f":"IF('Feat Data'!$H2361,10,0)","v":0},{"$f":"IF(AND(LEN(B532),COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B532&\"*\")),IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B532&\" greater*\"),9,IF(COUNTIF('Equipment Calc'!$C$227:$C$236,\"*\"&B532&\" normal*\"),6,3)),0)","v":0},79,"",0,"",0,null,null,"PPC:Gnomes of Golarion"]
[0,false,"Gifted Mesmerist","Choose any one charm or compulsion spell you can cast. You can use this spell once per day as a spell-like ability.",null,null,null,null,17,3,{"$error":"#N/A"},{"$error":"#N/A"}]
[0,false,null,null,null,null,null,null,17,15,{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,null,false,"The Grand Lodge",0,null,6,"",null,"The Exchange"]
[null,null,null,false,"Pathfinder Society",0,null,27,""]
[null,7,3,3,2,-1,-1,-1,null,5,4,3,1,-1,-1,-1,null,4,4,3,2,1,-1,-1,-1,-1,-1,null,null,1,0,-1,-1,null,null,6,6,4,-1,-1,-1,-1,-1,-1,null,null,4,4,3,-1,-1,-1,-1,-1,-1,null,null,1,1,-1,-1]
[null,10,3,3,2,1,-1,-1,null,5,5,4,3,1,-1,-1,null,4,4,4,3,3,2,-1,-1,-1,-1,null,null,2,1,0,-1,null,null,6,6,6,5,3,-1,-1,-1,-1,null,null,4,4,4,4,2,-1,-1,-1,-1,null,null,2,1,1,-1]
[null,12,null,null,null,null,null,null,null,6,6,5,4,4,-1,-1,null,{"$f":"'Implement Data'!$L$75","v":0},{"$f":"'Implement Data'!$L$75","v":0},{"$f":"'Implement Data'!$L$75","v":0},{"$f":"'Implement Data'!$L$75","v":0},{"$f":"'Implement Data'!$L$75","v":0},-1,-1,null,null,null,null,null,null,null,null,null,null,9,5,5,4,3,2,1,-1,-1,-1,null,null,null,5,4,4,-1,null,null,null,null,null,6,6,5,4,-1]
[null,"Diminuative","1d2",1,"1d2",1,1,1,"1d2","1d2",1,1,1,null,"Slam",10,null,null,null,null,null,null,"Slam","Primary"]
[null,"Medium/Large",8,-2,4,2,null,null,null,"1d8","2d6","2d6"]
[null,"Bear",{"$f":"\"Gain a +\"&IF(C743<8,2,IF(C743<15,4,6))&\" enhancement bonus to Constitution\"","v":"Gain a +2 enhancement bonus to Constitution"},{"$f":"\"Gain a +\"&IF(D743<8,2,IF(D743<15,4,6))&\" enhancement bonus to Constitution\"","v":"Gain a +2 enhancement bonus to Constitution"},"Gain a +2 enhancement bonus to Constitution","Gain a +2 enhancement bonus to Constitution","Gain a +2 enhancement bonus to Constitution","Gain a +2 enhancement bonus to Constitution","Gain a +2 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +4 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution","Gain a +6 enhancement bonus to Constitution"]
[null,"Mouse",{"$f":"\"Gain evasion\"&IF(C743>=12,\" and improved evasion\",\"\")","v":"Gain evasion"},{"$f":"\"Gain evasion\"&IF(D743>=12,\" and improved evasion\",\"\")","v":"Gain evasion"},"Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion","Gain evasion and improved evasion"]
[]
[]
[null,4,"IV","4th"]
[null,"x2[,40]","x2[,50]",50]
[null,"Deity Specific Spells"]
[null,20,0,"Disabled","Disabled",0]
[null,0,"Erastil","Paladin","Goodberry",2]
[null,0,"Irori","Cleric","Astral Projection",8]
[null,{"$f":"IF(SelDiety=C945,B944+1,B944)","v":0},"Norgorber","Cleric","Nondetection",3]
[null,0,"Pharasma","Oracle","Moment of Prescience",8]
[null,0,"Sarenrae","Inquisitor","Sunbeam",6]
[null,0,"Shelyn","Inquisitor","Charm Animal",2]
[null,0,"Achaekek","Cleric","Spider Climb",2]
[null,0,"Milani","Ranger","Coordinated Effort",3]
[null,"Undercastable Spells"]
[null,"Belial (Archdevil)",28,33,5,378000,"Pathfinder Roleplaying Game Bestiary 6",true,"Belial (Archdevil)"]
[null,"Infernal Duke",25,32,5,337500,"Pathfinder Campaign Setting: Inner Sea Bestiary",true,"Infernal Duke"]
[null,"Salikotal (Vengeance Devil)",7,9,2,94500,"Pathfinder 26: The Sixfold Trial",true,"Salikotal (Vengeance Devil)"]
[null,"Charon"]
[null,"Mammon"]
[null,"Bohga"]
[null,"Llamolaek"]
[null,"Deumus"]
[null,"Lorcan"]
[null,"Morrobahn"]
["Oni Daimyo","Akuma"]
[null,"Ushitora"]
[null,"Vibhishah"]
[null,"Zabha"]
["Sahkil Tormentors","Ananshea"]
[null,"Chamiaholom"]
[null,"Charg"]
[null,"Dachzerul"]
[null,"Hataam"]
[null,"Iggeret"]
[null,"Nameless"]
[null,"Ozranvial"]
[null,"Shawnari"]
[null,"Velgaas"]
[null,"Vermilion Mother"]
[null,"Xiquiripat"]
[null,"Zipacna"]

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["Hide"]
[null,null,null,"Class Options"]
[null,null,null,"Select the + sign to expand the section for your class "]
[null,null,null,"You can select archetypes on the Character Creation sheet"]
[null,null,null,"Core Classes"]
[]
[null,null,null,"Barbarian"]
[]
[{"$f":"OR(BarbarianLevel<2,Archetypes!$T$4,Archetypes!$L$24)","v":true},null,null,"Rage Power (2nd Level)"]
[{"$f":"OR(BarbarianLevel<4,Archetypes!$U$4,,BarbFGCOG=\"4th level\")","v":true},null,null,"Rage Power (4th Level)"]
[{"$f":"OR(BarbarianLevel<6,Archetypes!$V$4,,BarbFGCOG=\"6th level\")","v":true},null,null,"Rage Power (6th Level)"]
[{"$f":"OR(BarbarianLevel<8,Archetypes!$W$4,,BarbFGCOG=\"8th level\")","v":true},null,null,"Rage Power (8th Level)"]
[{"$f":"OR(BarbarianLevel<10,Archetypes!$X$4,,BarbFGCOG=\"10th level\")","v":true},null,null,"Rage Power (10th Level)"]
[{"$f":"OR(BarbarianLevel<12,Archetypes!$Y$4,,BarbFGCOG=\"12th level\")","v":true},null,null,"Rage Power (12th Level)"]
[{"$f":"OR(BarbarianLevel<14,Archetypes!$Z$4,,BarbFGCOG=\"14th level\")","v":true},null,null,"Rage Power (14th Level)"]
[{"$f":"OR(BarbarianLevel<16,Archetypes!$AA$4,,BarbFGCOG=\"16th level\")","v":true},null,null,"Rage Power (16th Level)"]
[{"$f":"OR(BarbarianLevel<18,Archetypes!$AB$4,,BarbFGCOG=\"18th level\")","v":true},null,null,"Rage Power (18th Level)"]
[{"$f":"OR(BarbarianLevel<20,Archetypes!$AC$4,,BarbFGCOG=\"20th level\")","v":true},null,null,"Rage Power (20th Level)"]
[null,"acid"]
[{"$f":"NOT('Rage Powers'!B91)","v":true},"cold",null,"Dragon Totem Type: "]
[{"$f":"AND(NOT('Rage Powers'!B139),NOT('Rage Powers'!B142))","v":true},"fire",null,{"$f":"IF('Rage Powers'!B139,\"Draconic\",\"Elemental\")&\" Blood Energy: \"","v":"Elemental Blood Energy: "}]
[null,"electricity"]
[{"$f":"'Feat Data'!$H$394<B23","v":true},1,null,"Extra Rage Power #1"]
[{"$f":"'Feat Data'!$H$394<B24","v":true},2,null,"Extra Rage Power #2"]
[{"$f":"'Feat Data'!$H$394<B25","v":true},3,null,"Extra Rage Power #3"]
[{"$f":"'Feat Data'!$H$394<B26","v":true},4,null,"Extra Rage Power #4"]
[{"$f":"'Feat Data'!$H$394<B27","v":true},5,null,"Extra Rage Power #5"]
[{"$f":"'Feat Data'!$H$394<B28","v":true},6,null,"Extra Rage Power #6"]
[{"$f":"'Feat Data'!$H$394<B29","v":true},7,null,"Extra Rage Power #7"]
[{"$f":"'Feat Data'!$H$394<B30","v":true},8,null,"Extra Rage Power #8"]
[{"$f":"'Feat Data'!$H$394<B31","v":true},9,null,"Extra Rage Power #9"]
[{"$f":"'Feat Data'!$H$394<B32","v":true},10,null,"Extra Rage Power #10"]
[]
[null,null,null,"Variant Multiclassing"]
[{"$f":"NOT('Class Features'!C106)","v":true},null,null,"Rage Power: "]
[]
[null,null,null,"Archetype: Feral Gnasher"]
[{"$f":"OR(BarbarianLevel<4,NOT(Archetypes!$L$24))","v":true},null,null,"Catch Off Guard Feat","I don't want this feat",{"$f":"IF(OR(AND(BarbFGCOG=\"2nd Level\",LEN(BarbarianRagePower2)),AND(BarbFGCOG=\"4th Level\",LEN(BarbarianRagePower4)),AND(BarbFGCOG=\"6th Level\",LEN(BarbarianRagePower6)),AND(BarbFGCOG=\"8th Level\",LEN(BarbarianRagePower8)),AND(BarbFGCOG=\"10th Level\",LEN(BarbarianRagePower10)),AND(BarbFGCOG=\"12th Level\",LEN(BarbarianRagePower12)),AND(BarbFGCOG=\"14th Level\",LEN(BarbarianRagePower14)),AND(BarbFGCOG=\"16th Level\",LEN(BarbarianRagePower16)),AND(BarbFGCOG=\"18th Level\",LEN(BarbarianRagePower18)),AND(BarbFGCOG=\"20th Level\",LEN(BarbarianRagePower20))),\"Note: Catch Off Guard now replaces the \"&BarbFGCOG&\" Rage Power.  Delete your current selection from the \"&BarbFGCOG&\" Rage Power. \",\"\")","v":""}]
[]
[null,null,null,"Archetype: Hateful Rager"]
[{"$f":"OR(NOT(Archetypes!$L$23),BarbarianLevel<B41)","v":true},2,null,"Favored Enemy Level 2: ",null,"+2 Bonus",null,{"$f":"(COUNTIF(F$42:G$44,HRFav2)*2)+2+IF(AND('Class Features'!C3373,HRFav2=\"Undead\"),2,0)","v":2}]
[{"$f":"OR(NOT(Archetypes!$L$23),BarbarianLevel<B42)","v":true},8,null,"Favored Enemy Level 8: ",null,null,null,{"$f":"((COUNTIF(F$42:G$44,HRFav8)*2)+2)+IF(AND('Class Features'!C3373,HRFav8=\"Undead\"),2,0)","v":2}]
[{"$f":"OR(NOT(Archetypes!$L$23),BarbarianLevel<B43)","v":true},14,null,"Favored Enemy Level 14: ",null,null,null,{"$f":"(COUNTIF(F$42:G$44,HRFav14)*2)+2+IF(AND('Class Features'!C3373,HRFav14=\"Undead\"),2,0)","v":2}]
[{"$f":"OR(NOT(Archetypes!$L$23),BarbarianLevel<B44)","v":true},20,null,"Favored Enemy Level 20: ",null,null,null,{"$f":"(COUNTIF(F$42:G$44,HRFav20)*2)+2+IF(AND('Class Features'!C3373,HRFav20=\"Undead\"),2,0)","v":2}]
[]
[null,null,null,"Archetype: Invulnerable Rager"]
[{"$f":"OR(BarbarianLevel<3,NOT(Archetypes!$L$11))","v":true},null,null,"Select Environment: "]
[]
[null,null,null,"Archetype: True Primitive"]
[{"$f":"OR(NOT(Archetypes!$L$20),BarbarianLevel<B50)","v":true},1,null,"Favored Terrain: "]
[{"$f":"OR(NOT(Archetypes!$L$20),BarbarianLevel<B51)","v":true},3,null,"Trophy Fetish Location Level 3: "]
[{"$f":"OR(NOT(Archetypes!$L$20),BarbarianLevel<B52)","v":true},8,null,"Trophy Fetish Location Level 8: "]
[{"$f":"OR(NOT(Archetypes!$L$20),BarbarianLevel<B53)","v":true},13,null,"Trophy Fetish Location Level 13: "]
[{"$f":"OR(NOT(Archetypes!$L$20),BarbarianLevel<B54)","v":true},18,null,"Trophy Fetish Location Level 18: "]
[]
[]
[null,null,null,"Bard"]
[]
[{"$f":"AND(OR(NOT('Class Features'!$C$221),BardLevel<B59),NOT('Class Features'!$C$276))","v":true},2,null,{"$f":"\"Versatile Performance \"&IF('Class Features'!C276,\"(VMC)\",\"(Level 2)\")","v":"Versatile Performance (Level 2)"}]
[{"$f":"OR(NOT('Class Features'!$C$221),BardLevel<B60)","v":true},6,null,"Versatile Performance (Level 6)"]
[{"$f":"OR(NOT('Class Features'!$C$221),BardLevel<B61)","v":true},10,null,"Versatile Performance (Level 10)"]
[{"$f":"OR(NOT('Class Features'!$C$221),BardLevel<B62)","v":true},14,null,"Versatile Performance (Level 14)"]
[{"$f":"BardLevel<1","v":true},{"$f":"MATCH(E66,'Class Options Data'!$B$132:$B$158,0)","v":{"$error":"#N/A"}},null,"Masterpiece #1: ",null,null,null,null,{"$f":"INDEX('Class Options Data'!H$132:H$158,$B66)","v":{"$error":"#N/A"}},{"$f":"INDEX('Class Options Data'!I$132:I$158,$B66)","v":{"$error":"#N/A"}}]
[null,null,null,"Archetype: Voice of the Wild"]
[{"$f":"OR(NOT(Archetypes!$L$340),ClericLevel<B148)","v":true},8,null,"Level 8 Rune:"]
[null,null,null,"Archetype: Naga Aspirant"]
[{"$f":"OR(NOT(Archetypes!$L$96),DruidLevel<B197)","v":true},6,null,"Level 6 Bonus Spell"]
[]
[null,null,null,"Archetype: Viking"]
[{"$f":"OR(NOT(Archetypes!$L$175),MonkLevel<B318)","v":true},18,null,"Feat/Wild Card","Feat"]
[{"$f":"OR(NOT(Archetypes!$L$192),MonkLevel<1,LEN($E327)<1)","v":true},null,null,"Monk Vow #4: "]
[]
[null,null,null,"Archetype: Stonelord"]
[{"$f":"OR(NOT(Archetypes!$L$232),RangerLevel<B449)","v":true},13,null,"Adaptation Level 13: "]
[{"$f":"OR(NOT(Archetypes!$L$241),RangerLevel<B488)","v":true},5,null,"Feat or Deed?  Level 5: "]
[{"$f":"OR(NOT(Archetypes!$L$236),RangerLevel<B494)","v":true},3,null,"Community Level 3: "]
[{"$f":"OR(RogueLevel<B537,Archetypes!$AD$257)","v":true},20,null,"Rogue Talent Level 20: ",null,{"$f":"'Talent Data'!AQ382","v":""}]
[]
[]
[{"$f":"NOT(OR('Bloodline Data S'!B39,'Bloodline Data S'!B38))","v":true},null,null,"Draconic Heritage Type: ",null,null,"New Arcana Spell Level (13): ",null,{"$f":"'Bloodline Data S'!$B$20<J625","v":true},13]
[{"$f":"NOT(OR('Arcane School Data'!B71=20,'Arcane School Data'!B48=20))","v":true},null,null,{"$f":"IF('Arcane School Data'!$B$71,\"Second Flexible Enhancemen:: \",\"Second Physical Enhancement: \")","v":"Second Physical Enhancement: "}]
[{"$f":"OR(WizardLevel<1,NOT(Archetypes!$L$451),AND(ISBLANK(E706),ISBLANK(E707)))","v":true},null,null,"Shadow stored spell 9:",null,{"$f":"IFERROR(IF(LEN(E707)>1,VLOOKUP(E707,'Class Spell Lists'!$AX$4:$AY$1332,2,FALSE),0),0)","v":0}]
[{"$f":"OR(AlchemistLevel<B746,Archetypes!$AU$301)","v":true},20,null,"Grand Discovery:"]
[null,null,null,"Archetype: Grenadier"]
[null,null,null,"Cavalier"]
[{"$f":"OR(InquisitorLevel<B834,NOT(Archetypes!$L$363))","v":true},16,null,"Slayer Talent Level 16: "]
[{"$f":"OR(MagusLevel<B877,NOT('Class Features'!$C$2283),Archetypes!$L$481,Archetypes!$AI$478)","v":true},3,null,"Magus Arcana Level 3:"]
[{"$f":"OR('Arcana Data'!$N$26<3,F915>=$B$909)","v":true},6,null,"Spell Blending #3b: "]
[{"$f":"NOT(AND(OptPU,VMClass=\"Magus\",TotalClassLevels>=B922))","v":true},19,null,"Greater Arcana:"]
[]
[{"$f":"'Feat Data'!$H$395<B1004","v":true},3,null,"Extra Revelation #3: "]
[{"$f":"OR(OracleLevel<B1047,NOT(Archetypes!$L$384))","v":true},3,null,"Psychic Talent Level 3: ","Talent"]
[null,"1st level",null,"Archetype: Reincarnated Oracle"]
[]
[{"$f":"OR(WitchLevel<B1135,AND(Archetypes!$T$417,NOT(Archetypes!$L$430)))","v":true},8,null,"Hex (Level 8):"]
[{"$f":"OR(WitchLevel<B1174,NOT(Archetypes!$L$427))","v":true},10,null,"Rogue Talent Level 10:",null,"  Please check Rogue section if any talents require further choices."]
[{"$f":"OR(NOT(A657),'Exploit Data'!$B$20=0)","v":true},{"$f":"IFERROR('Arcane School Data'!A112,\"\")","v":""},null,"School Power: "]
[null,"Air",null,"Archetype: Elemental Master"]
[]
[{"$f":"OR(NOT(Archetypes!$L$568),HunterLevel<B1305)","v":true},6,null,"Teamwork Option Level 6: ","Teamwork Feat"]
[{"$f":"NOT('Talent Data'!B137)","v":true},null,null,"Greater Combat Inspiration Weapon: "]
[]
[null,null,null,"Archetype: Possessed Shaman"]
[{"$f":"AND(NOT('Rage Powers'!B139),NOT('Rage Powers'!B142))","v":true},null,null,{"$f":"IF('Rage Powers'!B139,\"Draconic\",\"Elemental\")&\" Blood Element: \"","v":"Elemental Blood Element: "}]
[{"$f":"'Feat Data'!$H$1779+INT('Fav Class Options'!$Z$425/6)<B1475","v":true},4,null,"Extra Slayer Talent 4: "]
[{"$f":"OR(Archetypes!$AC$680,KineticistLevel<B1514)","v":true},1,null,"Simple Blast Level 1: "]
[{"$f":"OR(KineticistLevel<B1520,Archetypes!$AR$680,KinExpElem15<>KinElemFocus,ISBLANK(KinExpElem15))","v":true},15,null,"Infusion/Talent Level 15: "]
[{"$f":"OR(MesmeristLevel<B1563,Archetypes!$S$697)","v":true},1,null,"Mesmerist Trick Level 1: "]
[{"$f":"INT('Fav Class Options'!$Z$476/6)<B1602","v":true},2,null,"Bonus Focus Power #2: "]
[{"$f":"'Feat Data'!$H$2166<B1641","v":true},1,null,"Extra Amplification #1: "]
[]
[null,null,null,"Arcane Trickster"]
[]
[null,null,null,"Daivrat"]
[{"$f":"EvangelistLevel<B1811","v":true},1,null,"Class Skill #1: "]
[{"$f":"ExaltedLevel<B1821","v":true},5,null,"Expanded Portfolio: "]
[{"$f":"HellknightSignifierLevel<B1860","v":true},1,null,"Order: "]
[true,9,null,"Pirate Trick Level 9 "]
[true,6,null,"Halcyon Magic Level 6: ",null,{"$f":"VLOOKUP(E1942,'Class Spell Lists'!$P$4:$Q$1332,2,FALSE)","v":999}]
[null,null,null,"Master Chymist"]
[]
[]
[]
[]
[]
[{"$f":"ExpertLevel<1","v":true},null,null,"Class Skill #1:"]
[true,null,null,"Class Skill #2:"]
[true,null,null,"Class Skill #3:"]
[true,null,null,"Class Skill #4:"]
[true,null,null,"Class Skill #5:"]
[true,null,null,"Class Skill #6:"]
[true,null,null,"Class Skill #7:"]
[true,null,null,"Class Skill #8:"]
[true,null,null,"Class Skill #9:"]
[true,null,null,"Class Skill #10:"]
[]
[null,null,null,"Adept"]
[]
[null,null,null,"No Class Options Needed"]

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[null,null,{"$f":"IF(COUNTIF('Class Options'!$E$59:$E$63,D112)<1,C111+1,C111)","v":9},"Wind",null,null,"Wind",null,{"$f":"IF(Perform1=D112,Skills!G$37,0)+IF(Perform2=D112,Skills!G$38,0)+IF(Perform3=D112,Skills!G$39,0)+IF(Perform4=D112,Skills!G$40,0)+IF(Perform5=D112,Skills!G$41,0)","v":0}]
[null,{"$f":"IF(AND(Archetypes!L$35,BardLevel>6,COUNTIF('Class Options'!E$96:E$100,'Class Options Data'!C119)=0),'Class Options Data'!B118+1,'Class Options Data'!B118)","v":0},"Arcane Eye",null,{"$error":"#N/A"},null,"Percussion","Handle Animal, Intimidate",{"$f":"OR(COUNTIFS('Class Options'!$E$59:$E$63,G119,'Class Options'!$A$59:$A$63,FALSE),COUNTIFS('Class Options'!$E$1419:$E$1422,G119,'Class Options'!$A$1419:$A$1422,FALSE),AND(G119='Feat Options'!$F$51,NOT('Feat Options'!$B$51)))","v":false},0,-99]
[null,"Pallavi of Nir vanas Blossoming",0,"BoA 28","When you complete the performance (3 full rounds), you conjure a daylight spell (100 ft radius) causing a plants to grow as plant growth spell.",{"$f":"OptBOA","v":false},{"$f":"RanksPerformDance>10","v":false},true,4,null,false,0,"",0]
["",{"$f":"IF(AND(F180,E180<>'Class Options'!$N$178),B179+1,B179)","v":5},"",5,"Knowledge (nature)",false,null,null,"","",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Acid Arrow",2,5,"Poison Immunity",null,{"$f":"MIN(8,INT((AX180+IF('Feat Data'!$H$912,RangerLevel,0))/2)-1)+ExtraWildShape+IF(Archetypes!$L$107,-2,0)","v":8},18,{"$f":"IF('Class Features'!$B$473,AW178,IF('Class Features'!$B$473,AW176,AW180))","v":8}," You can use wildshape 8 times per day."," You can turn into a Diminutive to Huge animal, as beast shape III."," You can turn into a Small to Huge Elemental, as elemental body IV."," You can turn into a Small to Huge plant, as plant shape III.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day."," You can turn into a Small to Huge vermin, as beast shape IV.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge vermin, as beast shape IV. You can use wildshape 8 times per day."," You can turn into a Small to Huge ooze, as beast shape IV (treating the ooze as a magical beast without a natural armor bonus). As an ooze, you have no anatomy and are immune to poison, sneak attacks and critical hits.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge ooze, as beast shape IV (treating the ooze as a magical beast without a natural armor bonus). As an ooze, you have no anatomy and are immune to poison, sneak attacks and critical hits. You can use wildshape 8 times per day."," You can turn into a Large or Huge giant, as giant form II.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Large or Huge giant, as giant form II. You can use wildshape 8 times per day."," If you turn into <TOTEM>, it lasts up to 22 hours.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. If you turn into <TOTEM>, it lasts up to 22 hours. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day."," You can turn into a Small to Huge plant, as plant shape III.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day."," If you take the form of a creature with a fly speed, it lasts an extra hour.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day. If you take the form of a creature with a fly speed, it lasts an extra hour.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge animal, as beast shape III. You can use wildshape 8 times per day.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Small to Medium animal, as beast shape I. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day."," You can turn into a Diminutive to Huge dinosaur or megafauna, as beast shape III."," You can turn into a Large or Huge giant, as giant form II.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Diminutive to Huge dinosaur or megafauna, as beast shape III. You can turn into a Large or Huge giant, as giant form II. You can use wildshape 8 times per day."," Your options for wild shape are limited to animals with the aquatic or water subtype or that have the amphibious special quality. Alternatively, you can expend a daily use of wild shape to grow 6 tentacles out of your body while otherwise retaining your own form. The tentacles have a reach of 5 feet, can be used as secondary natural attacks dealing 1d4 points of damage, and impart a +6 racial bonus on Climb, Swim, and dirty trick combat maneuver checks. While in this form, you can expel a 10-foot-radius cloud of ink once per minute as a standard action. This cloud provides total concealment in water and persists for 0 rounds. The ink has no effect out of water. As a move action, you can retract or regrow any number of the additional tentacles. For every 2 retracted tentacles, you can increase the reach of the remaining tentacles by 5 feet (to a maximum of 15 feet), or increase the damage dealt by your tentacles as if you were one size category larger. This form lasts for 0 minutes, or until you change back.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. Your options for wild shape are limited to animals with the aquatic or water subtype or that have the amphibious special quality. Alternatively, you can expend a daily use of wild shape to grow 6 tentacles out of your body while otherwise retaining your own form. The tentacles have a reach of 5 feet, can be used as secondary natural attacks dealing 1d4 points of damage, and impart a +6 racial bonus on Climb, Swim, and dirty trick combat maneuver checks. While in this form, you can expel a 10-foot-radius cloud of ink once per minute as a standard action. This cloud provides total concealment in water and persists for 0 rounds. The ink has no effect out of water. As a move action, you can retract or regrow any number of the additional tentacles. For every 2 retracted tentacles, you can increase the reach of the remaining tentacles by 5 feet (to a maximum of 15 feet), or increase the damage dealt by your tentacles as if you were one size category larger. This form lasts for 0 minutes, or until you change back. You can use wildshape 8 times per day.",6,"You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. When you take the form of a flying animal, your effective druid level is 2. Otherwise, your effective druid level is -2. You can use wildshape 8 times per day.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 minutes. You can turn into a Diminutive to Huge animal, as beast shape III. You can turn into a Small to Huge Elemental, as elemental body IV. You can turn into a Small to Huge plant, as plant shape III. You can use wildshape 8 times per day. When you use wild shape to assume the form of a dinosaur, the wildshape lasts for 0 hours and your gain a +2 size bonus to your Constitution (in addition to the other modifiers granted by beast shape).","You can only assume the form of a Small to Huge plant creature, as plant shape I.","You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours.You can only assume the form of a Small to Huge plant creature, as plant shape I. You can use wildshape 8 times per day.",null,"You can turn yourself into other forms. Changing form is a standard action that doesn't provoke an attack of opportunity, and each use lasts for up to 18 hours. You can turn into a Small to Huge vermin, as beast shape IV. You can use wildshape 8 times per day. You cannot take the form an of an elemental."]
[null,null,null,{"$f":"AND(LEN(E213)>1,COUNTIF('Class Options'!$E$249:$E$252,E213)=0)","v":true},"Blades, Light",3,"Blades, Light",0,{"$f":"IFERROR(INDEX('Class Options'!$F$249:$F$252,MATCH(E213,'Class Options'!$E$249:$E$252,0)),0)","v":0},{"$f":"IFERROR(INDEX('Class Options'!$F$962:$F$964,MATCH(E213,'Class Options'!$E$962:$E$964,0)),0)","v":0},{"$f":"IFERROR(INDEX('Class Options'!$F$348:$F$350,MATCH(E213,'Class Options'!$E$348:$E$350,0)),0)","v":0}]
[null,null,null,{"$error":"#N/A"},{"$f":"IF(AND(FighterLevel>10,COUNTIF('Class Options'!E$257:E$261,F242)=0),E241+1,E241)","v":2},"Grapple"]
[null,8,{"$f":"IF(Archetypes!Q200>0,FALSE,TRUE)","v":true},{"$f":"IF(COUNTIF('Class Options'!E$399:E$401,E256),TRUE,FALSE)","v":false},"Oath of Loyalty",true,null,null,{"$f":"IF($D256,\"Y\",\"N\")","v":"N"},null,null,null,null,null,null,null,null,null,null,null,0,"Wrath","Aid","Helping Hand","Sending",null,null,null,null,null,null,null,8,"Oath of Loyalty",null,{"$f":"IF(AND(AK256,COUNTIF('Class Options'!E$393:E$396,AL256)=0,COUNTIF('Class Options'!F$488:F$491,AL256)=0,'Class Options'!E$487<>AL256),AJ255+1,AJ255)","v":4},{"$f":"PaladinLevel>14","v":false},"Lightning Reload","@Lightning Reload (Ex)",8,"Targeting"]
[null,"Shaken",0,true,{"$f":"COUNTIF('Class Options'!$E$375:$E$381,B277)+COUNTIF('Class Options'!$E$1626:$E$1630,B277)","v":0},false,true,2,"","The target of your lay on hands ability is no longer shaken","Core 62",true,"The target of your lay on hands ability is no longer shaken",{"$f":"COUNTIF('Class Options'!$E$1626:$E$1630,B277)","v":0},false,0,""]
[null,23,{"$f":"IF(COUNTIF('Class Options'!$E$418:$E$422,D310),C309,C309+1)","v":23},"Outsider (earth)",null,23,"Outsider (earth)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tangling Attack",true,{"$f":"IF(COUNTIF('Class Options'!$E$461:$E$468,AA310),0,1)+AC309","v":22},"Tangling Attack",{"$f":"IF(OR(NOT(AB310),COUNTIF('Class Options'!$E$1287:$E$1289,AA310)),0,1)+AE309","v":21},"Uncanny Senses",null,null,null,null,22,"Outsider (chaotic)"]
[null,1,"Precise Shot","Rapid Reload","Trick Riding","Weapon Focus","Two-Weapon Fighting","Shield of Swings","Two-Weapon Fighting","Two-Weapon Fighting",1,"X",{"$error":"#N/A"},null,null,null,{"$f":"AND(OptAdvPlayGuide,NOT(Archetypes!$L$253))","v":true},"Natural Weapon",4,"Natural Weapon"]
[null,"Traps"]
[null,"Alarm Trap",{"$f":"COUNTIF($B$410:$B$417,B378)","v":0},"Ex/Su","UM 64","When the trap is triggered, it also creates a momentary loud noise equivalent to the audible alarm version of alarm.",null,null,{"$f":"OptUltMagic","v":true},{"$f":"AND(NOT(C378),I378)","v":true},{"$f":"IF(J378,COUNTIFS($B$378:$B$406,\"<=\"&B378,$J$378:$J$406,TRUE),0)","v":1},{"$f":"IF(A1>$L$377,\"\",INDEX($B$378:$B$406,MATCH(A1,$K$378:$K$406,0)))","v":"Alarm Trap"}]
[null,{"$f":"'Class Options'!E478","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},false,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,"Iron Will","Great Fortitude","Lightning Reflexes","Iron Will","Low Light Vision","Natural Armor +2","Greed","Elven Immunities","Natural Armor +2","Skill Focus (Stealth)","Natural Armor +2","Hatred (Gnome)","Keen Senses","Lightning Reflexes","Intimidating","Lizardfolk Hold Breath","ZZZ","Low Light Vision","Low Light Vision","Iron Will","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Energy Resistance 5/cold","Iron Will","Iron Will","Great Fortitude",null,"ZZZ",0,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(COUNTIFS(AdaptationList,E458),COUNTIFS($B$451:D$459,E458)),\"ZZZ\",E458)","v":"ZZZ"},0,""]
[null,"Rogue Data"]
[{"$f":"IF(B508=\"ZZZZZZ\",0,COUNTIF(B$508:B$553,\"<\"&B508)+1)","v":22},{"$f":"IF(Archetypes!$L$444,\"ZZZZZZ\",C508)","v":"No specialization"},"No specialization",1,{"$f":"VLOOKUP(D508,A$508:C$553,3,FALSE)","v":"Abjuration"},null,null,"Air",{"$f":"IF(COUNTIF(K508:N508,WizardSpecializationSchool),1,0)","v":0},{"$f":"IF(COUNTIF(K508:N508,WizardSpecializationSchool),J507,J507+1)","v":1},"Abjuration","Banishment","Counterspell",null,1,{"$f":"INDEX($K$508:$K$515,MATCH(O508,$J$508:$J$515,0))","v":"Abjuration"},null,null,null,{"$f":"IF(AND(OptISP,WizardLevel,WizardSpecializationSchool=\"No specialization\"),1,0)","v":0},"Arcanamirium Crafter",null,1,{"$f":"VLOOKUP(W508,T508:U510,2,FALSE)","v":{"$error":"#N/A"}}]
[0,{"$f":"IF(AND(OptISP,OR(SelAlignment=\"Neutral\",SelAlignment=\"Neutral Evil\",SelAlignment=\"Lawful Evil\",SelAlignment=\"Lawful Neutral\"),WizardArcaneBond=\"Familiar\"),C541,\"ZZZZZZ\")","v":"ZZZZZZ"},"Egorian Academy Infernal Binder",34,{"$error":"#N/A"}]
[null,null,"Disguise",null,4,{"$f":"IF(OR(Skills!J14,Skills!CL14=\"Disabled\"),\"\",Skills!CL14)","v":""}]
[null,null,{"$error":"#N/A"},null,24,{"$f":"IF(OR(Skills!J41,Skills!CL41=\"Disabled\"),\"\",Skills!CL41)","v":""}]
[null,null,{"$error":"#N/A"},null,24,{"$f":"IF(OR(Skills!J44,Skills!CL44=\"Disabled\"),\"\",Skills!CL44)","v":""}]
[null,{"$f":"OptAdvPlayGuide","v":true},"Agility","Jump","Cat's Grace","Haste","Freedom Of Movement","Polymorph","Cat'S Grace, Mass","Ethereal Jaunt","Animal Shapes","Shapechange",{"$f":"IF(B638,COUNTIFS($B$638:$B$679,TRUE,$C$638:$C$679,\"<=\"&C638),0)","v":1},{"$f":"IF(A1>$N$637,\"\",INDEX($C$638:$C$679,MATCH(A1,$M$638:$M$679,0)))","v":"Agility"},"Ancestors"]
[null,{"$f":"OptAdvPlayGuide","v":true},"Transformation","Jump","Bear's Endurance","Beast Shape I","Beast Shape II","Beast Shape III","Form Of The Dragon I","Form Of The Dragon II","Form Of The Dragon III","Shapechange",23,"Time"]
[null,"Stand Firm",{"$f":"IF(COUNTIF('Class Options'!E$1713:E$1717,B699),C698,C698+1)","v":12},"Teamwork"]
[null,{"$f":"IF(C706=C704,\"\",C706)","v":1},{"$f":"IF(COUNTIF('Class Options'!$E$1872:$E$1884,D706),C704,C704+1)","v":1},"Cold",1,{"$f":"IF(E706>$D$704,\"\",VLOOKUP(E706,$B$706:$D$716,3,FALSE))","v":"Cold"},{"$f":"IF(G$705=$D706,2,0)","v":0},0,0,0,0,0,0,{"$f":"IF(HorizonWalkerLevel>9,2,0)","v":0},{"$f":"IF(O$705=$D706,2,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AE$705=$D706,2,0)","v":0},0,0,0,0,0,0,{"$f":"IF(AND('Feat Data'!$H$1815,COUNTIFS('Feat Options'!$F$42:$F$45,AN706)),2,0)","v":0},{"$f":"IF(FeetSlot='Equip Data - WI'!C364,2,0)","v":0},{"$f":"D706","v":"Cold"},{"$f":"SUM(G706:M706)+AM706","v":0},{"$f":"SUM(G706:AM706)","v":0},{"$f":"IF(AP706,1,0)+AQ705","v":0},{"$f":"INDEX($D$706:$D$716,MATCH(A1,$AQ$706:$AQ$716,0))","v":{"$error":"#N/A"}},null,null,{"$f":"D706","v":"Cold"},{"$f":"IF(OR(ForesterFavTer5=AU706,ForesterFavTer9=AU706,ForesterFavTer13=AU706,ForesterFavTer17=AU706),\"\",AU706)","v":"Cold"},{"$f":"_xlfn.TEXTJOIN(\",\",TRUE,AV706:AV716)","v":"Cold,Desert,Forest,Jungle,Mountain,Plains,Planes,Swamp,Underground,Urban,Water"},{"$f":"COUNTIF('Class Options'!$E$1312:$G$1315,AU706)*2","v":0},{"$f":"IF(AV706=AU706,\"\",AU706)","v":""},{"$f":"_xlfn.TEXTJOIN(\", \",TRUE,AY706:AY716)","v":""}]
[]
[null,{"$f":"IF(OR(AlchemistLevel+MasterChymistLevel<16,NOT(OR($D$768,'Discovery Data'!$B$23)),OR($D$755:$D$764)),B763,B763+1)","v":2},"Draconic Mutagen (White)",{"$f":"COUNTIF('Class Options'!E$1955:E$1959,C764)","v":0},{"$error":"#N/A"}]
[null,{"$f":"IF(COUNTIF('Class Options'!E$2063:E$2067,C800)=0,B799+1,B799)","v":2},"Clear Mind",null,{"$f":"E799+1","v":2},"Clear Mind"]
[null,{"$f":"IF(AND(AntipaladinLevel>11,COUNTIF('Class Options'!E$783:E$789,C829)=0),B828+1,B828)","v":3},"Paralyzed",14,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,0,{"$f":"IF(AND(ClericLevel>11,COUNTIF('Class Options'!E$139:E$142,M836)=0),TRUE,FALSE)","v":false},"Deafened",{"$error":"#N/A"},null,null,4,"Knowledge (geography)",null,"Knowledge (geography)",null,null,null,{"$f":"IF(COUNTIF('Class Options'!E$145:E$154,Y836),X835,X835+1)","v":4},"Durability",null,"Durability"]
[null,"Greater Blind-Fight",{"$f":"OptAdvPlayGuide","v":true},16,{"$f":"IF(COUNTIF('Class Options'!H$333:H$343,B873)>0,TRUE,FALSE)","v":false},true,false,0,{"$error":"#N/A"}]
[null,"Perfect Self",true,20,{"$f":"IF(COUNTIF('Class Options'!H$333:H$343,B897)>0,TRUE,FALSE)","v":false},{"$f":"OR(NOT(Archetypes!$X$159),QMonkReplace11=\"Yes\")","v":true},false,0,{"$error":"#N/A"}]
[null,null,false,null,null,true,false,0,{"$error":"#N/A"}]
[null,"No",1,{"$f":"IF(SelAlignment=\"Lawful Good\",TRUE,FALSE)","v":false},"Aspect of the Ki-Rin",2,"Aspect of the Monkey"]
[null,{"$f":"IF(AND(OptMonkVows,OptUltMagic,COUNTIF('Class Options'!E$325:E$328,C965)<1),B964+1,B964)","v":5},"Vow of Peace",5,"Vow of Peace"]
[]
[null,null,"Skill Focus (Perception)",{"$f":"IF('Feat Data'!H248,0,1)+D1026","v":10},"Skill Focus (Perception)"]
[12,null,null,null,12,"Shipboard Authority","Shipboard Authority"]
[]
[null,null,null,{"$f":"IF(OR(COUNTIF(CypherLoreList,E1095),CBPFSOP),D1094,D1094+1)","v":8},"Swift Scrivener",12,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,"Skalykind","summon nature's ally III",1,"/day","Reflex",2]
[null,"Arclord of Nex Data"]
[null,null,null,{"$f":"IF(AND(COUNTIF(AspAASList,E1189)=0,'Feat Data'!O553),D1188+1,D1188)","v":1},"Bonus Feat: Advanced Ranger Trap",null,2,"Bonus Feat: Antagonize"]
[null,null,null,{"$f":"IF(AND(COUNTIF(AspAASList,E1196)=0,'Feat Data'!O162),D1195+1,D1195)","v":3},"Bonus Feat: Intimidating Prowness",null,9,"Shrunken Smuggle"]
[]
[null,null,null,null,"Innate Abilities [Humanoid (giant)]",{"$f":"IF(COUNTIF('Class Options'!E$1827:E$1829,'Class Options Data'!E1260)>0,\" @@\"&E1260&\" (+\"&2*COUNTIF('Class Options'!$E$1827:$E$1829,'Class Options Data'!E1260)&\")\"&'Class Options Data'!F1261,'Class Options Data'!F1261)","v":" "}]
[null,"Hellknight Signifier Data"]
[null,null,null,null,"The River Nations",null,null,null,{"$f":"I1318+1","v":1},"Dilettante Scholar",null,2,{"$f":"VLOOKUP(L1319,I$1318:J$1321,2,FALSE)","v":"Dilettante Scoundrel"}]
[null,null,null,5,{"$f":"HLOOKUP(NobleScionRegion,J$1312:S$1316,4,FALSE)","v":{"$error":"#N/A"}},null,3,"Alertness"]
[]
[null,null,null,9,"Know Thy Enemy [Fey]",null,null,null,null,null,5,"Know Thy Enemy [Aberration]",null,{"$f":"IF(COUNTIF(PFFAWayfarerList,O1387),N1386,N1386+1)","v":1},"Dancing Lights"]
[null,null,null,39," Skill Specialization (Knowledge (planes))",null,null,null,null,null,38," Skill Specialization (Knowledge (nobility))"]
[]
[null,"Ooze",{"$f":"IF(COUNTIF('Class Options'!$E$1280:$E$1284,B1474),C1473,1+C1473)","v":9},"Ooze"]
[null,"Plant",{"$f":"IF(COUNTIF('Class Options'!$E$1280:$E$1284,B1484),C1483,1+C1483)","v":19},"Plant"]
[null,"Knowledge (local)","INT",21,"Knowledge (local)"]
[null,"String",{"$f":"OR(B1550=\"ZZZZZZ\",COUNTIF('Class Options'!$E$1419:$E$1422,B1550))","v":false},4,"Wind"]
[null,"Good",{"$f":"IsGood","v":false},{"$f":"IsDeityGood","v":false},{"$f":"AND(C1579:D1579)","v":false},{"$f":"IF(E1579,1,0)+F1578","v":0},{"$f":"IF($F$1582=0,B1579,INDEX($B$1579:$B$1582,MATCH(A1,$F$1579:$F$1582,0)))","v":"Good"}]
[null,"Good",{"$f":"IsDeityGood","v":false},"Celestial",{"$f":"IF(C1585,1,0)+E1584","v":0},{"$f":"INDEX($D$1585:$D$1589,MATCH(A1,$E$1585:$E$1589,0))","v":"Spell Resistant"}]
[null,"Memory Palace",null,{"$f":"C1628","v":10}]
[null,"End of List"]
[null,"Perception",true,4,""]
[null,{"$f":"Profession1Name","v":"Profession ()"},false,4,""]
[null,{"$f":"Profession2Name","v":"Profession ()"},false,4,""]
[null,{"$f":"Profession3Name","v":"Profession ()"},false,4,""]
[null,"Stealth",true,5,""]
[null,"Use Magic Device",true,6,""]
[]
[null,"Souldrinker"]
[null,"Diety is Horseman?",{"$f":"COUNTIF('Misc Tables'!$C$1200:$C$1203,SelDiety)>0","v":false}]
[null,"Diety is Daemon Harbinger?",{"$f":"COUNTIF('Misc Tables'!$B$1199:$B$1228,SelDiety)>0","v":false}]
[null,"Apocalyptic Vow"]
[null,"Apollyon","Horseman of Pestilence",null,{"$f":"IF(NOT(OR(C1667,C1668)),\"\",IF($C$1667,_xlfn._xlws.FILTER(C1670:C1673,B1670:B1673=SelDiety),C1670))","v":""}]
[null,"Charon","Horseman of Death",null,{"$f":"IF($C$1667,\"\",C1671)","v":"Horseman of Death"}]
[null,"Szuriel","Horseman of War",null,{"$f":"IF($C$1667,\"\",C1672)","v":"Horseman of War"}]
[null,"Trelmarixian","Horseman of Famine",null,"Horseman of Famine"]

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[]
[]
[null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ARMOR",null,"Cost Modifier",null,null,null,null,null,"Weight Modifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shield Special materials",null,"Cost Modifier",null,null,null,null,null,null,null,null,"Weight Modifier"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Source","Special Materials","Multiplier","Addition (Light)","Addition (Med)","Addition (Heavy)","Addition/lb","Multiplier","Addition",null,null,{"$f":"MAX(R20:R128)","v":17},null,null,null,null,null,null,null,"Armor Size","Cost Multiplier","Weight Multiplier",null,null,null,null,null,null,null,"Source","Armor Properties",null,null,null,null,null,{"$f":"MAX(AU19:AU128)","v":81},null,null,null,null,null,"Source","Special Materials","Multiplier","Addition (Light)","Addition (Med)","Addition (Heavy)","Addition/lb",null,null,null,null,"Multiplier","Addition",null,null,{"$f":"MAX(BH19:BH128)","v":9},null,null,null,"Source","Shield Properties",null,null,null,null,null,null,{"$f":"MAX(CA19:CA128)","v":48}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,true,"Normal",1,0,0,0,0,1,0,{"$f":"IF(AE19=\"ZZZZZZ\",0,COUNTIF(AE$19:AE$58,\"<\"&AE19)+1)","v":1},1,{"$f":"IFERROR(VLOOKUP(AD19,$R$20:$U$128,4,FALSE),\"ZZZZZZ\")","v":"Adamantine"},{"$f":"\"Provides you with DR \"&IF(ArmorType=\"Heavy\",3,IF(ArmorType=\"Medium\",2,1))&\"/-*\"","v":"Provides you with DR 1/-*"},{"$f":"VLOOKUP(AD19,AC$19:AE$55,3,FALSE)","v":"Adamantine"},null,"Masterwork",null,null,null,"Colossal",16,12,null,null,null,null,null,{"$f":"IF(AV19=\"ZZZZZZ\",0,COUNTIF(AV$19:AV$128,\"<=\"&AV19))","v":19},{"$f":"IF(AW19,AX19,\"ZZZZZZ\")","v":"Energy Resistance (acid)"},true,"Energy Resistance (acid)",0,18000,"Grants DR 10/acid",null,1,{"$f":"VLOOKUP(BC19,AU$19:AV$128,2,FALSE)","v":"Adhesive"},null,null,null,{"$f":"IF(BI19=\"ZZZZZZ\",0,COUNTIF(BI$19:BI$128,\"<\"&BI19)+1)","v":2},{"$f":"IF(BJ19,BK19,\"ZZZZZZ\")","v":"Bone"},{"$f":"OR(OptUE,OptUltCombat)","v":true},"Bone",0.5,0,0,0,0,null,null,null,null,1,0,null,1,{"$f":"VLOOKUP(BX19,$BH$19:$BK$128,4,FALSE)","v":"Adamantine"},null,{"$f":"IF(CB19=\"ZZZZZZ\",0,COUNTIF(CB$19:CB$128,\"<=\"&CB19))","v":1},{"$f":"IF(CC19,CD19,\"ZZZZZZ\")","v":"Animated"},true,"Animated",2,0,"Shield can float",null,null,1,{"$f":"VLOOKUP(CJ19,$CA$19:$CD$128,4,FALSE)","v":"Animated"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(S20<>S19,S20,\"\")","v":1},{"$f":"IF(T20,S19+1,S19)","v":1},true,"Adamantine",1,5000,10000,15000,0,1,0,3,2,"Bone",null,"Angelskin",null,1,1000,null,null,"Gargantuan",8,8,null,null,null,null,null,20,"Energy Resistance (cold)",true,"Energy Resistance (cold)",0,18000,"Grants DR 10/cold",null,{"$f":"BC19+1","v":2},"Amorphous",null,null,null,3,"Darkwood",true,"Darkwood",1,0,0,0,10,null,null,null,null,0.5,0,null,{"$f":"BX19+1","v":2},"Bone",null,2,"Arrow catching",true,"Arrow catching",1,0,"+1 deflection against ranged attacks",null,null,{"$f":"CJ19+1","v":2},"Arrow catching"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,2,{"$f":"OR(OptUltCombat)","v":true},"Bone",0.5,0,0,0,0,1,0,4,3,"Bronze",null,"Bone",null,2,4000,null,null,"Huge",4,5,null,null,null,null,null,21,"Energy Resistance (electricity)",true,"Energy Resistance (electricity)",0,18000,"Grants DR 10/electricity",null,3,"Balanced",null,null,null,4,"Dragonhide",true,"Dragonhide",2,0,0,0,0,"The shield is immune to the energy type of the dragon",null,null,null,1,0,null,3,"Darkwood",null,3,"Arrow deflection",true,"Arrow deflection",2,0,{"$f":"'Feat Data'!K48","v":"If you have one empty hand, once per round when you would normally be hit with an attack from a ranged weapon, you can deflect it and take no damage from it.  You must be aware of the attack and not flat-footed.  This doesn't work on unusually massive ranged weapons (eg boulders) or attacks generated by natural attacks and spell effects."},null,null,3,"Arrow deflection"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,3,3,{"$f":"OR(OptUltCombat)","v":true},"Bronze",1,0,0,0,0,1,0,5,4,"Darkleaf Cloth","Spell failure decreased by 10%*, Max Dex Bonus +2*, ACP -3*","Bronze",null,3,9000,null,null,"Large",2,2,null,null,null,null,null,22,"Energy Resistance (fire)",true,"Energy Resistance (fire)",0,18000,"Grants DR 10/fire",null,4,"Benevolent",null,null,null,5,"Gold",{"$f":"OR(OptUE,OptUltCombat)","v":true},"Gold",10,0,0,0,0,"Hardness of 5, fragile",null,null,null,1.5,0,null,4,"Dragonhide",null,4,"Bashing",true,"Bashing",1,0,"Improved shield bash",null,null,4,"Bashing"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,4,{"$f":"OptARG","v":true},"Darkleaf Cloth",1,600,1350,0,0,0.5,0,7,5,"Dragonhide","The armor is immune to the energy type of the dragon","Darkleaf Cloth",null,4,16000,null,null,"Medium",1,1,null,null,null,null,null,23,"Energy Resistance (sonic)",true,"Energy Resistance (sonic)",0,18000,"Grants DR 10/sonic",null,5,"Bitter",null,null,null,6,"Gold-plating",{"$f":"OptUltCombat","v":true},"Gold-plating",3,0,0,0,0,null,null,null,null,1,0,null,5,"Gold",null,5,"Blinding",true,"Blinding",1,0,"blinds those nearby 2x/day",null,null,5,"Blinding"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,5,5,true,"Dragonhide",2,0,0,0,0,1,0,12,6,"Gold","Hardness of 5, fragile","Darkwood",null,5,25000,null,null,"Small",1,0.5,null,null,null,null,null,24,"Energy Resistance, greater (acid)",true,"Energy Resistance, greater (acid)",0,66000,"Grants DR 30/acid",null,6,"Bolstering",null,null,null,9,"Mithral",true,"Mithral",1,850,850,850,0,{"$f":"AF26","v":"Spell failure decreased by 10%*, Max Dex Bonus +2*, ACP -3*"},null,null,null,0.5,0,null,6,"Gold-plating",null,10,"Energy Resistance (acid)",true,"Energy Resistance (acid)",0,18000,"Grants Energy Resistance 10/acid* ",null,null,6,"Bolstering"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,6,{"$f":"OR(OptUltCombat)","v":true},"Gold",10,0,0,0,0,1.5,0,13,7,"Gold-plated",null,"Dragonhide",null,6,36000,null,null,"Tiny",0.5,0.1,null,null,null,null,null,25,"Energy Resistance, greater (cold)",true,"Energy Resistance, greater (cold)",0,66000,"Grants DR 30/cold",null,7,"Brawling",null,null,null,8,"Living Steel",{"$f":"OptUE","v":true},"Living Steel",1,100,100,100,0,{"$f":"AF34","v":"Heals itself and can damage metal weapons"},null,null,null,1,0,null,7,"Ironwood",null,11,"Energy Resistance (cold)",true,"Energy Resistance (cold)",0,18000,"Grants Energy Resistance 10/cold* ",null,null,7,"Clangorous"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,7,{"$f":"OR(OptUltCombat)","v":true},"Gold-plated",3,0,0,0,0,1,0,17,8,"Mithral","Spell failure decreased by 10%*, Max Dex Bonus +2*, ACP -3*","Eel Hide",null,7,49000,null,null,"Diminuative",0.5,0.1,null,null,null,null,null,26,{"$f":"IF(AW26,AX26,\"ZZZZZZ\")","v":"Energy Resistance, greater (electricity)"},true,"Energy Resistance, greater (electricity)",0,66000,"Grants DR 30/electricity",null,8,"Burdenless",null,null,null,1,"Adamantine",true,"Adamantine",1,3000,3000,3000,0,null,null,null,null,1,0,null,8,"Living Steel",null,12,"Energy Resistance (electricity)",true,"Energy Resistance (electricity)",0,18000,"Grants Energy Resistance 10/electricity* ",null,null,8,"Defiant"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,8,8,true,"Mithral",1,850,3850,8850,0,0.5,0,2,9,"Angelskin","Masks evil auras. 20% chance spells directed at evil creatures will treat them as neutral.","Elysian bronze",null,8,64000,null,null,null,null,null,null,null,null,null,null,27,"Energy Resistance, greater (fire)",true,"Energy Resistance, greater (fire)",0,66000,"Grants DR 30/fire",null,9,"Calming",null,null,null,7,"Ironwood",true,"Ironwood",1,0,0,0,0,null,null,null,null,1,0,null,9,"Mithral",null,13,"Energy Resistance (fire)",true,"Energy Resistance (fire)",0,18000,"Grants Energy Resistance 10/fire* ",null,null,9,"Determination"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,9,9,{"$f":"OptUE","v":true},"Angelskin",1,1000,2000,0,0,1,0,6,10,"Darkwood",null,"Fire-forged Steel",null,9,81000,null,null,null,null,null,null,null,null,null,null,28,"Energy Resistance, greater (sonic)",true,"Energy Resistance, greater (sonic)",0,66000,"Grants DR 30/sonic",null,10,"Champion",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,{"$error":"#N/A"},null,14,"Energy Resistance (sonic)",true,"Energy Resistance (sonic)",0,18000,"Grants Energy Resistance 10/sonic* ",null,null,10,"Energy Resistance (acid)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,10,true,"Darkwood",1,0,0,0,20,0.5,0,8,11,"Eel Hide","Max Dex Bonus +1, ACP -1, You gain Energy Resistance 2 (electricity)","Frost-forged Steel",null,10,100000,null,null,null,null,null,null,null,null,null,null,29,"Energy Resistance, improved (acid)",true,"Energy Resistance, improved (acid)",0,42000,"Grants DR 20/acid",null,11,"Cloudburst",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,11,{"$error":"#N/A"},null,15,"Energy Resistance, greater (acid)",true,"Energy Resistance, greater (acid)",0,66000,"Grants Energy Resistance 30/acid* ",null,null,11,"Energy Resistance (cold)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,11,11,{"$f":"OptUE","v":true},"Eel Hide",1,1050,1650,0,0,1,0,9,12,"Elysian bronze",{"$f":"\"Provides you with DR \"&IF(ArmorType=\"Heavy\",3,IF(ArmorType=\"Medium\",2,1))&\"/- against magical creatures\"","v":"Provides you with DR 1/- against magical creatures"},"Gold",null,null,null,null,null,null,null,null,null,null,null,null,null,30,"Energy Resistance, improved (cold)",true,"Energy Resistance, improved (cold)",0,42000,"Grants DR 20/cold",null,12,"Creeping",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,12,{"$error":"#N/A"},null,16,"Energy Resistance, greater (cold)",true,"Energy Resistance, greater (cold)",0,66000,"Grants Energy Resistance 30/cold* ",null,null,12,"Energy Resistance (electricity)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,12,12,true,"Elysian bronze",1,850,1850,2850,0,1,0,10,13,"Fire-forged Steel","Provides energy Resistance 2 (fire)*","Gold-plated",null,null,null,null,null,null,null,null,null,null,null,null,null,31,"Energy Resistance, improved (electricity)",true,"Energy Resistance, improved (electricity)",0,42000,"Grants DR 20/electricity",null,13,"Dastard",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,13,{"$error":"#N/A"},null,17,"Energy Resistance, greater (electricity)",true,"Energy Resistance, greater (electricity)",0,66000,"Grants Energy Resistance 30/electricity* ",null,null,13,"Energy Resistance (fire)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,13,13,true,"Fire-forged Steel",1,850,1850,2850,0,1,0,11,14,"Frost-forged Steel","Provides energy Resistance 2 (cold)*","Griffon Mane",null,null,null,null,null,null,null,null,null,null,null,null,null,32,"Energy Resistance, improved (fire)",true,"Energy Resistance, improved (fire)",0,42000,"Grants DR 20/fire",null,14,"Deathless",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,{"$error":"#N/A"},null,18,"Energy Resistance, greater (fire)",true,"Energy Resistance, greater (fire)",0,66000,"Grants Energy Resistance 30/fire* ",null,null,14,"Energy Resistance (sonic)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,14,true,"Frost-forged Steel",1,850,1850,2850,0,1,0,14,15,"Griffon Mane","Grants a +2 competence bonus on Fly checks*.","Ironwood",null,"Shield Bash Data",null,null,null,{"$f":"IF(IFERROR(VLOOKUP(SelShield,TblShieldBash,2,FALSE)=\"Heavy\",FALSE),3,2)+MAX(IF(OR(COUNTIF(ShieldName,\"*Bashing*\"),IFERROR(VLOOKUP(SelShield,TblShieldBash,3,FALSE),FALSE)),2,0),IF(OR(SelShield=\"Klar\",ShieldSpikes),1,0))","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(AM33,AM34:AN39,2,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,null,null,33,"Energy Resistance, improved (sonic)",true,"Energy Resistance, improved (sonic)",0,42000,"Grants DR 20/sonic",null,15,{"$f":"VLOOKUP(BC33,AU$19:AV$128,2,FALSE)","v":"Defiant"},null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,15,{"$error":"#N/A"},null,19,"Energy Resistance, greater (sonic)",true,"Energy Resistance, greater (sonic)",0,66000,"Grants Energy Resistance 30/sonic* ",null,null,15,"Energy Resistance, greater (acid)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,15,15,true,"Griffon Mane",1,200,0,0,0,1,0,16,16,"Living Steel","Heals itself and can damage metal weapons","Living Steel",null,"Shield, heavy steel","Heavy",false,null,1,"1d2",null,null,null,null,null,null,34,"Etheralness",true,"Etheralness",0,49000,"Become ethereal 1x/day",null,16,"Deflecting",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,{"$error":"#N/A"},null,20,"Energy Resistance, improved (acid)",true,"Energy Resistance, improved (acid)",0,42000,"Grants Energy Resistance 20/acid* ",null,null,16,"Energy Resistance, greater (cold)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,16,true,"Living Steel",1,500,1000,1500,0,1,0,15,17,"Ironwood",null,"Mithral",null,"Shield, heavy wooden","Heavy",false,null,2,"1d3","Light Shield",null,null,null,null,null,36,"Fortification, heavy",true,"Fortification, heavy",5,0,"75% miss on critical hits",null,17,"Delving",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,17,{"$error":"#N/A"},null,21,"Energy Resistance, improved (cold)",true,"Energy Resistance, improved (cold)",0,42000,"Grants Energy Resistance 20/cold* ",null,null,17,"Energy Resistance, greater (electricity)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,17,17,true,"Ironwood",1,0,0,0,0,1,0,0,18,"ZZZZZZ",null,{"$error":"#N/A"},null,"Shield, light steel","Light",false,null,3,"1d4","Heavy Shield",null,null,null,null,null,37,"Fortification, light",true,"Fortification, light",1,0,"25% miss on critical hits",null,18,"Determination",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,{"$error":"#N/A"},null,22,"Energy Resistance, improved (electricity)",true,"Energy Resistance, improved (electricity)",0,42000,"Grants Energy Resistance 20/electricity* ",null,null,18,"Energy Resistance, greater (fire)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,19,"ZZZZZZ",null,{"$error":"#N/A"},null,"Shield, light wooden","Light",false,null,4,"1d6",null,null,null,null,null,null,38,"Fortification, moderate",true,"Fortification, moderate",3,0,"50% miss on critical hits",null,19,"Energy Resistance (acid)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,19,{"$error":"#N/A"},null,23,"Energy Resistance, improved (fire)",true,"Energy Resistance, improved (fire)",0,42000,"Grants Energy Resistance 20/fire* ",null,null,19,"Energy Resistance, greater (sonic)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,20,"ZZZZZZ",null,{"$error":"#N/A"},null,"Shield, Tower","No",false,null,5,"1d8",null,null,null,null,null,null,39,"Ghost Touch",true,"Ghost Touch",3,0,"Protects against incoporeal",null,20,"Energy Resistance (cold)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,{"$error":"#N/A"},null,24,"Energy Resistance, improved (sonic)",true,"Energy Resistance, improved (sonic)",0,42000,"Grants Energy Resistance 20/sonic* ",null,null,20,"Energy Resistance, improved (acid)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,21,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E215","v":"Absorbing Shield"},"Heavy",false,null,6,"2d6",null,null,null,null,null,null,40,"Glamered",true,"Glamered",0,2700,"Can change shape to clothing",null,21,"Energy Resistance (electricity)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,{"$error":"#N/A"},null,25,"Fortification, heavy",true,"Fortification, heavy",5,0,"75% miss on critical hits",null,null,21,"Energy Resistance, improved (cold)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,22,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E221","v":"Caster's Shield"},"Light",false,null,null,null,null,null,null,null,null,null,45,"Invulnerability",true,"Invulnerability",3,0,"Grants DR 5/magic",null,22,"Energy Resistance (fire)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,22,{"$error":"#N/A"},null,26,"Fortification, light",true,"Fortification, light",1,0,"25% miss on critical hits",null,null,22,"Energy Resistance, improved (electricity)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,23,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E223","v":"Darkwood Buckler"},{"$f":"IF('Class Features'!$C$597,\"Light\",\"No\")","v":"No"},false,null,null,null,null,null,null,null,null,null,58,"Shadow",true,"Shadow",0,3750,"+5 on stealth checks",null,23,"Energy Resistance (sonic)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,23,{"$error":"#N/A"},null,27,"Fortification, moderate",true,"Fortification, moderate",3,0,"50% miss on critical hits",null,null,23,"Energy Resistance, improved (fire)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,24,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E224","v":"Darkwood Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,59,"Shadow, greater",true,"Shadow, greater",0,33750,"+15 on stealth checks",null,24,"Energy Resistance, greater (acid)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,24,{"$error":"#N/A"},null,28,"Ghost Touch",true,"Ghost Touch",3,0,"Protects against incoporeal",null,null,24,"Energy Resistance, improved (sonic)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,25,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E229","v":"Lion's Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,60,"Shadow, improved",true,"Shadow, improved",0,15000,"+10 on stealth checks",null,25,"Energy Resistance, greater (cold)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,{"$error":"#N/A"},null,38,"Reflecting",true,"Reflecting",5,0,"Spell turning 1x/day",null,null,25,"Fortification, heavy"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,26,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E235","v":"Spined Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,61,"Slick",true,"Slick",0,3750,"+5 on escape artist checks",null,26,"Energy Resistance, greater (electricity)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,26,{"$error":"#N/A"},null,39,"Spell Resistance (13)",true,"Spell Resistance (13)",2,0,"Grants SR 13",null,null,26,"Fortification, light"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,27,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E236","v":"Winged Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,62,"Slick, greater",true,"Slick, greater",0,33750,"+15 on escape artist checks",null,27,"Energy Resistance, greater (fire)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,27,{"$error":"#N/A"},null,40,"Spell Resistance (15)",true,"Spell Resistance (15)",3,0,"Grants SR 15",null,null,27,"Fortification, moderate"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,28,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"'Equip Data - Armor'!C24","v":"Quickdraw shield, light steel"},"Light",false,null,null,null,null,null,null,null,null,null,63,"Slick, improved",true,"Slick, improved",0,15000,"+10 on escape artist checks",null,28,"Energy Resistance, greater (sonic)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,28,{"$error":"#N/A"},null,41,"Spell Resistance (17)",true,"Spell Resistance (17)",4,0,"Grants SR 17",null,null,28,"Ghost Touch"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,29,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"'Equip Data - Armor'!C25","v":"Quickdraw shield, light wooden"},"Light",false,null,null,null,null,null,null,null,null,null,65,"Spell Resistance (13)",true,"Spell Resistance (13)",2,0,"Grants SR 13",null,29,"Energy Resistance, improved (acid)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,29,{"$error":"#N/A"},null,42,"Spell Resistance (19)",true,"Spell Resistance (19)",5,0,"Grants SR 19",null,null,29,"Grinding"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,30,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E252","v":"Battlement Shield"},"No",false,null,null,null,null,null,null,null,null,null,66,"Spell Resistance (15)",true,"Spell Resistance (15)",3,0,"Grants SR 15",null,30,"Energy Resistance, improved (cold)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,30,{"$error":"#N/A"},null,43,"Undead controlling",true,"Undead controlling",0,49000,"Control up to 26 HD of undead",null,null,30,"Hosteling"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,31,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E253","v":"Fortress Shield"},"No",false,null,null,null,null,null,null,null,null,null,67,"Spell Resistance (17)",true,"Spell Resistance (17)",4,0,"Grants SR 17",null,31,"Energy Resistance, improved (electricity)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,31,{"$error":"#N/A"},null,44,"Wild",true,"Wild",3,0,"Can use in wild shape",null,null,31,"Impervious"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,32,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E255","v":"Planar Invasion Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,68,"Spell Resistance (19)",true,"Spell Resistance (19)",5,0,"Grants SR 19",null,32,"Energy Resistance, improved (fire)",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,32,{"$error":"#N/A"},null,9,"Determination",true,"Determination",0,30000,"Use breath of life 1x/day",null,null,32,"Merging"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,33,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E258","v":"Celestial Shield"},"Heavy",false,null,null,null,null,null,null,null,null,null,{"$f":"IF(AV51=\"ZZZZZZ\",0,COUNTIF(AV$19:AV$128,\"<=\"&AV51))","v":75},{"$f":"IF(AW51,AX51,\"ZZZZZZ\")","v":"Undead controlling"},true,"Undead controlling",0,49000,"Control up to 26 HD of undead",null,33,{"$f":"VLOOKUP(BC51,AU$19:AV$128,2,FALSE)","v":"Energy Resistance, improved (sonic)"},null,null,null,{"$f":"IF(BI51=\"ZZZZZZ\",0,COUNTIF(BI$19:BI$128,\"<\"&BI51)+1)","v":0},{"$f":"IF(BJ51,BK51,\"ZZZZZZ\")","v":"ZZZZZZ"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,33,{"$f":"VLOOKUP(BX51,$BH$19:$BK$128,4,FALSE)","v":{"$error":"#N/A"}},null,{"$f":"IF(CB51=\"ZZZZZZ\",0,COUNTIF(CB$19:CB$128,\"<=\"&CB51))","v":6},{"$f":"IF(CC51,CD51,\"ZZZZZZ\")","v":"Bolstering"},{"$f":"OptUE","v":true},"Bolstering",1,0,"When you damage a creature with a melee or ranged attack, you gains a +2 competence bonus on saving throws against that creature’s abilities until the start of his next turn.",null,null,33,{"$f":"VLOOKUP(CJ51,$CA$19:$CD$128,4,FALSE)","v":"Mirrored"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,34,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E259","v":"Elysian Shield"},{"$f":"IF('Class Features'!$C$597,\"Light\",\"No\")","v":"No"},false,null,null,null,null,null,null,null,null,null,81,"Wild",true,"Wild",3,0,"Can use in wild shape",null,{"$f":"BC51+1","v":34},"Etheralness",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"BX51+1","v":34},{"$error":"#N/A"},null,7,"Clangorous",true,"Clangorous",1,0,"When shield is struck, can activate thunderstone or sound burst",null,null,{"$f":"CJ51+1","v":34},"Poison-resistant"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,35,"ZZZZZZ",null,{"$error":"#N/A"},null,{"$f":"E278","v":"Avalanche Shield"},"Heavy",true,null,null,null,null,null,null,null,null,null,10,"Champion",{"$f":"OR(OptUE,OptAdvPlayGuide)","v":true},"Champion",1,0,"+2 to AC with smite/challenge",null,35,"Expeditious",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,35,{"$error":"#N/A"},null,8,"Defiant",true,"Defiant",1,0,"Against the designated foe, the armors enhancement bonus to AC is +2 better than normal and provides DR 2/— against attacks from that foe.",null,null,35,"Radiant"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,36,"ZZZZZZ",null,{"$error":"#N/A"},null,"Belligerant Shield","Heavy",true,null,null,null,null,null,null,null,null,null,13,"Dastard",true,"Dastard",1,0,"+2 to AC with smite/challenge",null,36,"Fortification, heavy",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,36,{"$error":"#N/A"},null,29,"Grinding",true,"Grinding",1,0,"Any creature succeeding at a grapple combat maneuver check against the wearer takes damage equal to the armor or shield’s enhancement bonus",null,null,36,"Rallying"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",17,null,null,null,null,null,null,null,null,null,0,37,"ZZZZZZ",null,{"$error":"#N/A"},null,"Burglar's Buckler",{"$f":"IF('Class Features'!$C$597,\"Light\",\"No\")","v":"No"},false,null,null,null,null,null,null,null,null,null,48,"Jousting",true,"Jousting",0,3750,"+5 bonus on Ride*",null,37,"Fortification, light",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,37,{"$error":"#N/A"},null,30,"Hosteling",true,"Hosteling",0,7500,"You can magically store an animal in your shield",null,null,37,"Ramming"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Caster's Shield, Greater","Light",false,null,null,null,null,null,null,null,null,null,56,"Righteous",true,"Righteous",0,27000,"Use righteous might 1x/day",null,38,"Fortification, moderate",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,38,{"$error":"#N/A"},null,31,"Impervious",true,"Impervious",1,0,"This shield is more difficult to destroy",null,null,38,"Reflecting"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Collapsible Tower","No",false,null,null,null,null,null,null,null,null,null,76,"Unrighteous",true,"Unrighteous",0,27000,"Use righteous might 1x/day",null,39,"Ghost Touch",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,39,{"$error":"#N/A"},null,32,"Merging",true,"Merging",2,0,"This shield can meld with a held one-handed or light weapon. You choose each round whether to attack with the weapon or defend with the shield.",null,null,39,"Spell Resistance (13)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dragonslayer's Shield","Heavy",false,null,null,null,null,null,null,null,null,null,18,"Determination",true,"Determination",0,30000,"Use breath of life 1x/day",null,40,"Glamered",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,40,{"$error":"#N/A"},null,33,"Mirrored",true,"Mirrored",1,0,"This shield can be used as a mirror and helps protect against gaze attacks",null,null,40,"Spell Resistance (15)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tower","No",false,null,null,null,null,null,null,null,null,null,5,"Bitter",{"$f":"OR(OptUE,OptPFSFieldGuide)","v":true},"Bitter",1,null,"Biting creatures end grapple unless (Fort DC 14)",null,41,"Grinding",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,41,{"$error":"#N/A"},null,34,"Poison-resistant",true,"Poison-resistant",0,2250,"This shield gives you a +3 resistance bonus on saves against poison.",null,null,41,"Spell Resistance (17)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Living Steel Heavy Shield","Heavy",false,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",{"$f":"OptPFSFieldGuide","v":false},"Comfort",0,5000,"Armor protects you, reduces ACP -1",null,42,"Harmonizing",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,42,{"$error":"#N/A"},null,35,"Radiant",true,"Radiant",0,7500,"This shield can shine as a torch. Once/day you can be brightened for 1 hour",null,null,42,"Spell Resistance (19)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Maelstrom Shield","Heavy",true,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",{"$f":"OptPFSFieldGuide","v":false},"Trapwarding",1,0,"Armor protects you against traps",null,43,"Hosteling",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,43,{"$error":"#N/A"},null,36,"Rallying",true,"Rallying",0,5000,"Allies within 30 feet of you gain a +4 morale bonus on saving throws against fear effects. If you already have an ability that grants a morale bonus on saving throws against fear, the bonus increases to +6.",null,null,43,"Undead controlling"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick Block Buckler",{"$f":"IF('Class Features'!$C$597,\"Light\",\"No\")","v":"No"},false,null,null,null,null,null,null,null,null,null,11,"Cloudburst",{"$f":"OptARG","v":true},"Cloudburst",0,5000,"If an attack deals at least 10 points of electricity damage, the armor becomes visibly charged for 1 round.",null,44,"Impervious",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,44,{"$error":"#N/A"},null,37,"Ramming",true,"Ramming",1,0,"This shield increases attack and damage of shield bash and allows you to attempt a bull rush attempt.",null,null,44,"Wild"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Klar (Metal)","Heavy",false,null,null,null,null,null,null,null,null,null,17,"Delving",true,"Delving",0,10000,"This armor allows you to tunnel through any type of soil, including rocky soil, (but not actual solid stone) at 10 ft/round.",null,53,"Radiant",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,53,{"$error":"#N/A"},null,0,"ZZZZZZ",{"$f":"OptMTT","v":false},"Singing",1,0,"Once per day, you can command the shield to sing for 10 rounds to counter magical effects that depend on sound (as the bard’s countersong ability). Once per round during this time, you can roll 1d20+10, treating that as the result of the shield’s Perform check for countersong.",null,null,53,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,"Mirrored",true,"Mirrored",1,0,"This armor can be used as a mirror and helps protect against gaze attacks",null,60,"Shadow, improved",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,60,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,8,"Burdenless",true,"Burdenless",0,4000,"Your carrying capacity is increased by 50%*",null,77,"Vigilant",null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,77,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,77,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",{"$f":"OptDTT","v":false},"Ghost Spike",2,0,"Once per day as a standard action, armor creates +1 ghost touch armor spikes of force for up to 10 rounds. You can attempt to grapple incorporeal creatures with a –4 penalty. Dismiss as a free action.",null,93,{"$error":"#N/A"},null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,93,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,93,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,101,{"$error":"#N/A"},null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,101,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,101,{"$error":"#N/A"}]
[null,null,null,true,"Chain","Torso",100,4,4,-2,30,30,20,"Medium",25,"UC 204","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",2,3,4,"Chain","ChainTorso",100,4,4,-2,30,30,20,{"$f":"IF(OR(LEN(PMArmor2),LEN(PMArmor3)),N140,\"Light\")","v":"Light"},25,"UC 204","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",null,null,null,null,null,9,{"$f":"VLOOKUP($AM140,R$132:$U$200,4,FALSE)","v":"Lamellar,leather"},{"$f":"VLOOKUP($AM140,S$132:$U$200,3,FALSE)","v":"Lamellar, leather"},{"$f":"VLOOKUP($AM140,T$132:$U$200,2,FALSE)","v":"Kikko"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,36,"Fortification, heavy",null,null,null,"","ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,36,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,36,"Rallying"]
[null,null,null,true,"Hide","Legs",3,1,4,-2,10,30,20,"Medium",7,"UC 202","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",3,4,7,"Hide","HideLegs",3,1,4,-2,10,30,20,"Medium",7,"UC 202","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",null,null,null,null,null,14,{"$f":"VLOOKUP($AM145,R$132:$U$200,4,FALSE)","v":"Plate"},{"$f":"VLOOKUP($AM145,S$132:$U$200,3,FALSE)","v":"Padded"},{"$f":"VLOOKUP($AM145,T$132:$U$200,2,FALSE)","v":"Lamellar, leather"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+15 on escape artist checks",null,41,"Grinding",null,null,null,"","ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,41,{"$error":"#N/A"},null,40,"Spell Resistance (15)",{"$f":"OptCoreRulebook","v":true},"Spell Resistance (15)",3,0,"Grants SR 15",null,null,41,"Spell Resistance (17)"]
[null,null,null,{"$f":"OptUltCombat","v":true},"Lamellar, steel","Torso",100,1,3,-5,25,20,15,"Medium",25,"UC 204","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",{"$f":"IF(AND(D164,F164=\"Legs\"),R163+1,R163)","v":8},{"$f":"IF(AND(D164,F164=\"Arms\"),S163+1,S163)","v":10},{"$f":"IF(AND(D164,F164=\"Torso\"),T163+1,T163)","v":15},{"$f":"E164","v":"Lamellar, steel"},{"$f":"U164&F164","v":"Lamellar, steelTorso"},100,1,3,-5,25,20,15,"Medium",25,"UC 204","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",null,null,null,null,null,33,{"$f":"VLOOKUP($AM164,R$132:$U$200,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($AM164,S$132:$U$200,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($AM164,T$132:$U$200,2,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"BR135+1","v":5},{"$f":"VLOOKUP(BR164,AU$19:AV$128,2,FALSE)","v":"Bitter"},null,null,null,{"$f":"IF(BX164=BX135,\"\",BX164)","v":""},{"$f":"IF(BY164,BX135+1,BX135)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CM135+1","v":5},{"$f":"VLOOKUP(CM164,$BH$19:$BK$128,4,FALSE)","v":"Gold"},null,{"$f":"IF(CQ164=\"ZZZZZZ\",0,COUNTIF(CB$19:CB$128,\"<=\"&CQ164))","v":0},{"$f":"IF(CR164,CS164,\"ZZZZZZ\")","v":"ZZZZZZ"},null,null,null,null,null,null,null,{"$f":"CY135+1","v":5},{"$f":"VLOOKUP(CY164,$CA$19:$CD$128,4,FALSE)","v":"Blinding"}]
[null,null,null,true,"Plate","Arms",375,1,1,-7,35,30,20,"Heavy",10,"UC 201","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",13,15,19,"Plate","PlateArms",375,1,1,-7,35,30,20,"Heavy",10,"UC 201","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",null,null,null,null,null,47,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"50% miss on critical hits",null,{"$f":"BR177+1","v":46},{"$error":"#N/A"},null,null,null,{"$f":"IF(BX178=BX177,\"\",BX178)","v":""},{"$f":"IF(BY178,BX177+1,BX177)","v":"ZZZZZZ"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CM177+1","v":46},{"$error":"#N/A"},null,23,"Energy Resistance, improved (fire)",{"$f":"OptCoreRulebook","v":true},"Energy Resistance, improved (fire)",0,42000,"Grants Energy Resistance 20/fire* ",null,null,{"$f":"CY177+1","v":46},"Wyrmsbreath (cold)"]
[null,null,null,true,"Splint","Arms",50,1,0,-4,40,30,20,"Heavy",5,"UC 201","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",16,18,23,"Splint","SplintArms",50,1,0,-4,40,30,20,"Heavy",5,"UC 201","http://www.d20pfsrd.com/gamemastering/variant-rules#TOC-Piecemeal-Armor",null,null,null,null,null,57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Protects against incoporeal",null,56,"Righteous",null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,56,{"$error":"#N/A"},null,24,"Energy Resistance, improved (sonic)",{"$f":"OptCoreRulebook","v":true},"Energy Resistance, improved (sonic)",0,42000,"Grants Energy Resistance 20/sonic* ",null,null,56,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Energy Resistance (cold)",null,null,null,"",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,{"$error":"#N/A"},null,0,"ZZZZZZ",null,null,null,null,null,null,null,20,"Energy Resistance, improved (acid)"]
[]
[null,null,null,true,"Plate Armor of The Deep","Heavy",24650,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD233)","v":9},1,-6,35,20,15,3,50,"Core 466","http://www.d20pfsrd.com/magic-items/magic-armor#TOC-Plate-Armor-of-the-Deep","Considered unarmored for Swim checks. Allows underwater breathing, and communication with water breathing creatures.",null,null,"Full-Plate",1,null,null,null,null,19,65,"Catskin Leather",{"$f":"MATCH(U233,'Equip Data - Armor'!$C$3:$C$112,0)","v":6}]
[null,null,null,true,"Folding Plate","Heavy",12650,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD241)","v":9},1,-6,35,20,15,3,50,"APG 284","http://www.d20pfsrd.com/magic-items/magic-armor/specific-magic-armor/folding-plate","Armor folds into a brooch",null,null,"Full-Plate",1,null,null,null,null,27,35,"Demon Armor",{"$f":"MATCH(U241,'Equip Data - Armor'!$C$3:$C$112,0)","v":6}]
[null,null,null,{"$f":"OptSecondDarkness","v":false},"Spelunker’s Mail","Light",1000,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD257)","v":4},5,-1,20,30,20,4,25,"APSD 29",null,"This is a +1 slick chain shirt. Ten times a day you can reduce your size by one category for 1 minute",null,null,"Chain shirt",1,null,"Slick",null,null,43,0,"Giant Hide Armor (stone/fire/frost giant)",{"$f":"MATCH(U257,'Equip Data - Armor'!$C$3:$C$112,0)","v":4}]
[null,null,null,true,"Otyugh Hide","Medium",2565,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD274)","v":4},4,-2,20,20,15,4,25,"UE 128",null,"Stench causes any creature ending its turn adjacent or hits with a bite to be sickened (Fort DC 13 negates) as long as remain plus 1 round.  See desc if swallowed. +2 save vs. disease, poison, or effect causing nauseated or sickened.",null,null,"Hide",1,null,null,null,null,60,63,"Mithral Shirt",{"$f":"MATCH(U274,'Equip Data - Armor'!$C$3:$C$112,0)","v":8}]
[null,null,null,true,"Armor of the Shadow Lord","Light",117160,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD293)","v":2},6,0,10,30,20,4,15,"UE 356",null,"+4 Greater shadow greater slick leather armor fits as snugly as silk.  Via telepathy it shares with its wielder gives constant advice on how to be stealthy, reach out of the way spots, and get the drop on foes.  Grants +1d6 sneak attack damage if wearer has as a class feature.  Max Dex bonus of +10 and no arcane spell failure.  Alignment neutral, Senses 120' darkvision, Int 14, Wis 16, Chr 14, Ego 14, Language telepathy (Aklo, Common, Elven).",null,null,"Leather",4,null,"Shadow, Greater","Slick, Greater",null,79,6,"Tempest Shield",{"$f":"MATCH(U293,'Equip Data - Armor'!$C$3:$C$112,0)","v":9}]
[null,null,null,{"$f":"OptCoP","v":false},"Equalizer Shield","Tower Shield",120830,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD302)","v":4},{"$f":"INDEX('Equip Data - Armor'!G$3:G$112,$AD302)","v":2},{"$f":"INDEX('Equip Data - Armor'!H$3:H$112,$AD302)","v":-10},{"$f":"INDEX('Equip Data - Armor'!I$3:I$112,$AD302)","v":50},{"$f":"INDEX('Equip Data - Armor'!J$3:J$112,$AD302)","v":0},{"$f":"INDEX('Equip Data - Armor'!K$3:K$112,$AD302)","v":0},{"$f":"INDEX('Equip Data - Armor'!L$3:L$112,$AD302)","v":0},23,"CoP 30",null,"Once per day, the bearer of this +1 mithral tower shield can issue a challenge to a foe and ring the shield like a gong, resulting in a resonating blast that negates all magic in a 10-foot radius for 1 minute.",1,"/day","Shield, Tower",1,"mithral",null,null,null,88,0,"",{"$f":"MATCH(U302,'Equip Data - Armor'!$C$3:$C$112,0)","v":16}]
[null,null,null,{"$f":"OptBOTM","v":false},"Tiger’s Hide",{"$f":"'Equip Data - Armor'!D10","v":"Medium"},54115,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD308)","v":4},6,0,10,{"$f":"'Equip Data - Armor'!J10","v":20},{"$f":"'Equip Data - Armor'!K10","v":15},{"$f":"'Equip Data - Armor'!L10","v":4},{"$f":"'Equip Data - Armor'!M10","v":25},"BoTM 23",null,null,null,null,"Hide",3,null,null,null,null,94,0,"",{"$f":"MATCH(U308,'Equip Data - Armor'!$C$3:$C$112,0)","v":8}]
[null,null,null,false,"Fangtide Scale Mail","Medium",4890,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD326)","v":5},3,-4,25,20,15,4,30,"ISG 251",null,"This +1 glamered scale mail is decorated with fangs and is usually made from the hide of a reptilian beast such as a basilisk. You can use burst bonds and wrath each once per day; as a full-round action, you can activate both of these abilities at the same time.",null,null,"Scale Mail",1,null,"Glamered",null,null,112,0,"",{"$f":"MATCH(U326,'Equip Data - Armor'!$C$3:$C$112,0)","v":11}]
[null,null,null,false,"Red Stalker Armor","Light",3035,{"$f":"INDEX('Equip Data - Armor'!F$3:F$112,$AD341)","v":2},6,0,10,30,20,4,15,"ISG 253",null,"This dark red +1 leather armor is modeled after the armor worn by the Blood Watch guards in Ilizmagorti, the home city of the Red Mantis assassins. Vented and airy, the armor is suitable for wearing in dense jungles, humid rainforests, and other formidable environments. You also gain a +5 competence bonus on Bluff checks to feint.",null,null,"Leather",1,null,null,null,null,127,0,"",{"$f":"MATCH(U341,'Equip Data - Armor'!$C$3:$C$112,0)","v":9}]
[null,null,null,false,"Spiteful Shield","Heavy Shield",14170,2,99,-2,15,0,0,0,15,"BoD 197","https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Spiteful%20Shield","This +2 mirrored heavy steel shield is infused with the spite of divs, allowing its bearer to terrify and disgust foes with twisted reflections of themselves. As a move action up to three times per day, the wielder can show an adjacent creature its reflection in the shield’s mirrored surface. As the creature looks at its mirror image, the image changes to show the creature hideously warped, covered with plague sores, or otherwise twisted. The creature must succeed at a DC 16 Will save or become shaken and sickened for 2d4 rounds. This is a mind-affecting fear effect, and it can be avoided as though it were a gaze attack.",3,"/day","Shield, Heavy Steel",2,null,"Mirrored",null,null,146,0,"",{"$f":"MATCH(U360,'Equip Data - Armor'!$C$3:$C$112,0)","v":12},null,null,null,null,null,null,""]
[null,{"$f":"IF(C371=\"ZZZZZZ\",0,COUNTIF(C$371:C$399,\"<=\"&C371))","v":8},{"$f":"IF(D371,E371,\"ZZZZZZ\")","v":"Darts, Blowgun"},{"$f":"OptCoreRulebook","v":true},"Darts, Blowgun",0,0.05,"Darts, Blowgun",null,null,null,null,"Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammunition/ammunition-blowgun-darts",null,null,null,null,{"$f":"IF(T371=\"ZZZZZZ\",0,COUNTIF(T$371:T$462,\"<\"&T371)+1)","v":21},{"$f":"IF(D371,H371,\"ZZZZZZ\")","v":"Darts, Blowgun"},{"$f":"IF(ISERROR(W371),U370,U370+1)","v":1},1,{"$f":"VLOOKUP(V371,S$371:T$399,2,FALSE)","v":"Arrows, Bow"},{"$f":"VLOOKUP(V371,$U$371:$W$462,3,FALSE)","v":"Arrows, Bow"},null,{"$f":"IF($H371=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":""},{"$f":"IF($H371=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF($H371=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF($H371=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF($H371=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E371&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E371,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,{"$f":"VLOOKUP(BC371,B$371:C$399,2,FALSE)","v":"Arrow, Blunt"}]
[null,1,"Arrow, Blunt",{"$f":"OptAdvPlayGuide","v":true},"Arrow, Blunt",0.15,0.1,"Arrows, Bow",null,null,null,null,"APG 176","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammunition/ammunition-bow-arrow-blunt",null,null,null,null,1,"Arrows, Bow",1,5,{"$error":"#N/A"},"Darts, Blowgun",{"$f":"IF(H375=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y374","v":""},{"$f":"IF($H375=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z374","v":""},{"$f":"IF($H375=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA374","v":""},{"$f":"IF($H375=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB374","v":""},{"$f":"IF($H375=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC374","v":""},{"$f":"IF($H375=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD374","v":""},{"$f":"IF($H375=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE374","v":""},{"$f":"IF($H375=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF374","v":""},{"$f":"IF($H375=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG374","v":{"$error":"#N/A"}},{"$f":"IF($H375=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH374","v":{"$error":"#N/A"}},{"$f":"IF($H375=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI374","v":{"$error":"#N/A"}},{"$f":"IF($H375=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E375&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E375,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ374","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,5,"Atlatl dart"]
[null,0,"ZZZZZZ",{"$f":"OptRTT","v":false},"Throwing Arrow",0.5,0.5,"Throwing Arrow Cord",null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",7,25,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(H395=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y394","v":""},{"$f":"IF($H395=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z394","v":""},{"$f":"IF($H395=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA394","v":""},{"$f":"IF($H395=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB394","v":""},{"$f":"IF($H395=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC394","v":""},{"$f":"IF($H395=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD394","v":""},{"$f":"IF($H395=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE394","v":""},{"$f":"IF($H395=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF394","v":""},{"$f":"IF($H395=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG394","v":{"$error":"#N/A"}},{"$f":"IF($H395=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH394","v":{"$error":"#N/A"}},{"$f":"IF($H395=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI394","v":{"$error":"#N/A"}},{"$f":"IF($H395=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E395&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E395,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ394","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,{"$error":"#N/A"}]
[null,6,"Bolt, Heartstake",{"$f":"OptARG","v":true},"Bolt, Heartstake",0.1,20,"Bolts, Crossbow",null,null,null,null,null,null,null,null,null,null,9,"Bolts, Crossbow",7,36,{"$error":"#N/A"},{"$f":"VLOOKUP(V408,U408:W463,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(H408=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y407","v":""},{"$f":"IF($H408=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z407","v":""},{"$f":"IF($H408=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA407","v":""},{"$f":"IF($H408=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB407","v":""},{"$f":"IF($H408=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC407","v":""},{"$f":"IF($H408=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD407","v":""},{"$f":"IF($H408=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE407","v":""},{"$f":"IF($H408=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF407","v":""},{"$f":"IF($H408=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG407","v":{"$error":"#N/A"}},{"$f":"IF($H408=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH407","v":{"$error":"#N/A"}},{"$f":"IF($H408=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI407","v":{"$error":"#N/A"}},{"$f":"IF($H408=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E408&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E408,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ407","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Bolt, Hushing"]
[null,7,"Bolt, Hushing",{"$f":"OptUE","v":true},"Bolt, Hushing",0.1,547,"Bolts, Crossbow",null,null,null,null,"UE 155",null,null,null,null,null,9,"Bolts, Crossbow",7,51,{"$error":"#N/A"},{"$f":"VLOOKUP(V423,U423:W463,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(H423=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y422","v":""},{"$f":"IF($H423=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z422","v":""},{"$f":"IF($H423=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA422","v":""},{"$f":"IF($H423=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB422","v":""},{"$f":"IF($H423=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC422","v":""},{"$f":"IF($H423=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD422","v":""},{"$f":"IF($H423=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE422","v":""},{"$f":"IF($H423=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF422","v":""},{"$f":"IF($H423=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG422","v":{"$error":"#N/A"}},{"$f":"IF($H423=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH422","v":{"$error":"#N/A"}},{"$f":"IF($H423=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI422","v":{"$error":"#N/A"}},{"$f":"IF($H423=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E423&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E423,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ422","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,22,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",{"$f":"OptRTT","v":false},"Arrow of Charming",0.05,2886,"Arrows, Bow",3,"When this +3 arrow strikes a creature, it explodes in a small cloud of red dust and deals non-lethal damage. The creature must make a DC 16 Will save or be charmed by you as Charm Monster. You can also inscribe the name of another creature into the shaft (this takes 10 minutes) - in this case the target is instead charmed by that creature on a failed save.",null,null,"RTT 24",null,null,null,null,null,0,"ZZZZZZ",7,68,{"$error":"#N/A"},{"$f":"VLOOKUP(V440,U440:W463,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(H440=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y439","v":""},{"$f":"IF($H440=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z439","v":""},{"$f":"IF($H440=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA439","v":""},{"$f":"IF($H440=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB439","v":""},{"$f":"IF($H440=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC439","v":""},{"$f":"IF($H440=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD439","v":""},{"$f":"IF($H440=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE439","v":""},{"$f":"IF($H440=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF439","v":""},{"$f":"IF($H440=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG439","v":{"$error":"#N/A"}},{"$f":"IF($H440=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH439","v":{"$error":"#N/A"}},{"$f":"IF($H440=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI439","v":{"$error":"#N/A"}},{"$f":"IF($H440=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E440&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E440,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ439","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,39,{"$error":"#N/A"}]
[null,{"$f":"IF(C456=\"ZZZZZZ\",0,COUNTIF(C$402:C$462,\"<=\"&C456))","v":0},"ZZZZZZ",false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(T456=\"ZZZZZZ\",0,COUNTIF(T$371:T$462,\"<\"&T456)+1)","v":0},"ZZZZZZ",{"$f":"IF(ISERROR(W456),U443,U443+1)","v":7},{"$f":"V443+1","v":72},{"$error":"#N/A"},{"$f":"VLOOKUP(V456,U456:W463,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(H456=Y$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Y443","v":""},{"$f":"IF($H456=Z$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&Z443","v":""},{"$f":"IF($H456=AA$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AA443","v":""},{"$f":"IF($H456=AB$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AB443","v":""},{"$f":"IF($H456=AC$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AC443","v":""},{"$f":"IF($H456=AD$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AD443","v":""},{"$f":"IF($H456=AE$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AE443","v":""},{"$f":"IF($H456=AF$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AF443","v":""},{"$f":"IF($H456=AG$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AG443","v":{"$error":"#N/A"}},{"$f":"IF($H456=AH$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AH443","v":{"$error":"#N/A"}},{"$f":"IF($H456=AI$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AI443","v":{"$error":"#N/A"}},{"$f":"IF($H456=AJ$370,IF(SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)>0,\", \"&$E456&\" (\"&SUMIF('Equipment & Wealth'!$E$125:$E$157,'Equip Data'!$E456,'Equipment & Wealth'!$AV$125:$AV$157)&\")\",\"\"),\"\")&AJ443","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,43,{"$f":"VLOOKUP(BC456,B$402:C$462,2,FALSE)","v":{"$error":"#N/A"}}]
[]
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[null,41,"Metamagic; Extend lesser",true,"Metamagic; Extend lesser",3000,5,"Core 485",null,3,"spells/day","The wielder can cast up to three spells per day of 3rd level or lower that are extended as though using the Extend Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Metamagic; Bouncing greater"]
[null,76,"Metamagic; Quicken greater",true,"Metamagic; Quicken greater",170000,5,"Core 485",null,3,"spells/day","The wielder can cast up to three spells per day of 9th level or lower that are quickened as though using the Quicken Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,15,"Metamagic; Burning normal"]
[null,134,"Rod of Negation",true,"Rod of Negation",37000,5,"Core 487",null,3,"/day","This device negates the spell or spell-like function or functions of magic items.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,29,"Metamagic; Ectoplasmic lesser"]
[null,22,"Metamagic; Disruptive greater",true,"Metamagic; Disruptive greater",24500,5,"APG 294",null,3,"spells/day","The wielder can cast up to three spells per day of 9th level or lower with the Disruptive Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,44,"Metamagic; Fearsome lesser"]
[null,59,"Metamagic; Lingering lesser",true,"Metamagic; Lingering lesser",3000,5,"APG 295",null,3,"spells/day","The wielder can cast up to three spells per day of 3rd level or lower with the Lingering Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,"Metamagic; Lingering normal"]
[null,103,"Metamagic; Thundering greater",true,"Metamagic; Thundering greater",73000,5,"APG 296",null,3,"spells/day","The wielder can cast up to three spells per day of 9th level or lower with the Thundering Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,77,"Metamagic; Quicken lesser"]
[null,2,"Conduit Rod",{"$f":"OptUE","v":true},"Conduit Rod",12000,5,"UE 178",null,1,"/day","While holding this rod, gain electricity resistance 5 and +1 caster level for electricity descriptor spells.  Free action: 1/day when casting electricity spell, can teleport anywhere the spell effects.\n",null,null,null,null,null,null,null,null,null,null,null,null,null,null,84,"Metamagic; Rime normal"]
[null,144,"Rod of the Aboleth",true,"Rod of the Aboleth",29000,5,"UE 184",null,1,"/day","Acts as +1 corrosive light mace.  1/day when the rod hits a living creature DC 18 Fort or take 1d4 Con damage. 1/day when the rod hits a living creature, DC 13 Will or be affected as though targeted with a aboleth's lung spell. 1 minute/day, gain swim speed of 60 feet. This time can be spent in 1-round increments.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,96,"Metamagic; Silent normal"]
[null,27,"Metamagic; Echoing normal",true,"Metamagic; Echoing normal",54000,5,"UE 188",null,3,"/day","Can cast up to 3 spells per day that can be cast an additional time that day as if using the Echoing Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,111,"Metamagic; Traumatic normal"]
[null,108,"Metamagic; Toppling normal",true,"Metamagic; Toppling normal",11000,5,"UE 191",null,3,"/day","Can cast up to 3 spells with the force descriptor per day that are affected as though the spells were augmented with the Toppling Spell feat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,129,{"$f":"VLOOKUP(AA776,$B$649:$E$820,4,FALSE)","v":"Rod of Ice"}]
[null,115,"Rod of Abrupt Hexes",{"$f":"OptACG","v":true},"Rod of Abrupt Hexes",35000,5,"ACG 220",null,3,"/day","Three times per day, you can activate a hex (but not an advanced or grand hex) as a swift action instead of a standard action.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,144,"Rod of the Aboleth"]
[null,61,"Metamagic; Logical greater",true,"Metamagic; Logical greater",24500,1,"OA 254",null,3,"/day","Three times per day, you can cast a spell with the Logical Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,153,"Rod that Should Not Be (Greater)"]
[null,111,"Metamagic; Traumatic normal",true,"Metamagic; Traumatic normal",32500,1,"OA 254",null,3,"/day","Three times per day, you can cast a spell of 6th level or lower with the Traumatic Spell feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,163,{"$error":"#N/A"}]
[null,21,"Staff of Charming",true,"Staff of Charming",17600,5,"Core 492","http://www.d20pfsrd.com/magic-items/staves/staff-of-charming","This staff allows use of the following spells: Charm person (1 charge), Charm monster (2 charges)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,3,"Dragon Staff"]
[null,19,"Staff of Bolstering",{"$f":"OR(OptUE,OptAdvPlayGuide)","v":true},"Staff of Bolstering",20800,5,"APG 296","http://www.d20pfsrd.com/magic-items/staves/staff-of-bolstering","The staff allows use of the following spells: bear’s endurance (1 charge), bull’s strength (1 charge), cat’s grace (1 charge), greater magic weapon (1 charge)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,23,"Staff of Courage"]
[null,72,"Staff of Toxins",true,"Staff of Toxins",12600,5,"APG 298","http://www.d20pfsrd.com/magic-items/staves/staff-of-toxins","The staff allows use of the following spells: stinking cloud (1 charge) or cloudkill (2 charges)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,36,"Staff of Frost"]
[null,6,"Heretic's Bane",true,"Heretic's Bane",32000,5,"UE 193","http://www.d20pfsrd.com/magic-items/staves/heretic-s-bane","This sturdy wooden staff is crowned by a holy symbol. Allows use of the following spells: Castigate (1 charge), Command (1 charge), Zone of Truth (1 charge), Denounce (2 charges)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,47,"Staff of Mithril Might"]
[null,47,"Staff of Mithril Might",true,"Staff of Mithril Might",58000,7,"UE 198","http://www.d20pfsrd.com/magic-items/staves/staff-of-mithral-might","Functions as a +2/+2 quarterstaff, grants +2 enhancement bonus to Intelligence.  Allows the use of the following spells: Bull’s strength (1 charge), Enlarge person (1 charge), Telekinesis (3 charges), Flesh to stone (4 charges)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,65,{"$f":"VLOOKUP(AA887,B$824:E$920,4,FALSE)","v":"Staff of Swarming Insects"}]
[null,67,"Staff of the Hierophant",true,"Staff of the Hierophant",220000,5,"UE 201","http://www.d20pfsrd.com/magic-items/staves/staff-of-the-hierophant","Allows use of the following spells: Bless (1 charge), Cure moderate wounds (1 charge), Freedom of movement (1 charge), Hold person (heightened to 5th level, 1 charge), Prayer (1 charge), Searing light (1 charge), Cure critical wounds (2 charges), Flame strike (2 charges), Righteous might (2 charges), True seeing (2 charges) Gain +2 luck bonus to AC and saves. +2/+2 quarterstaff, and may smite opponents. If 1 charge is expended (as a free action), deals double damage (x3 on a critical hit) for 1 round.  Can restore the life of a dead creature by calling upon the wielder’s deity to take the staff as a blessing. This causes the staff to vanish, but restores life to any one dead creature as if casting true resurrection, the wielder receives +2 luck bonus on all ability checks, attack rolls, saving throws, and skill checks for 1 day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,70,"Staff of the Scout"]
[null,11,"Spark Staff",{"$f":"OptACG","v":true},"Spark Staff",12650,2,"ACG 221",null,"Allows use of the follow spells: Shocking Grasp (1 charge), Intensified Shocking Grasp (2 charges), Lightning Bolt (5 charges). Once per day when the user is damaged by an effect that deals 10 or more electricity damage, the staff regains one charge. This does not reduce the amount of damage the user receives.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,84,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",{"$f":"OptCoreRulebookArtifacts","v":false},"Staff of the Magi",0,5,"Core 546",null,"This staff gives you spell resistance 23 and allows use of many spells. It holds up to 50 charges and cannot be recharged normally. If the spell resistance is willingly lowered, it can be used to absorb arcane spell energy, as a rod of absorption, but converting spell levels into charges. If the staff absorbs more than 50 charges, it explodes as if a retributive strike had been performed. The staff does not indicate how many charges it has. The staff has the following spells: 0 charges: Detect Magic, Enlarge Person (Fort DC 15 neg), Hold Portal, Light, Mage Armor, Mage Hand. 1 charge: Dispel Magic, Fireball (10d6, Ref DC 17 half), Ice Storm, Invisibility, Knock, Lightning Bolt (10d6, Ref DC 17 half), Passwall, Pyrotechnics (Will/Fort DC 16 neg), Wall of Fire, Web. 2 charges: Summon Monster IX, Plane Shift (Will DC 19 neg), Telekinesis (400lb max, Will DC 19 neg)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,85,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",{"$f":"OptACO","v":false},"Shory Acolyte's Staff",21600,1,"ACO 29",null,"This staff protects you with a continuous feather fall effect. It contains the following spells: Shocking Grasp (1 charge), Levitate (2 charges), Fly (4 charges)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,86,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",{"$f":"OptACO","v":false},"Zenj Totem Staff",24800,2,"ACO 29",null,"A creature that willingly grasps this staff is affected as though in a zone of truth. This effect has no saving throw, lasts as long as the creature touches the staff and can simultaneously affect as many creatures as can hold the staff at once. The staff contains the following spells: Protection from evil (1 charge), Summon Nature's Ally II (animals only, 2 charges), Aura Sight (3 charges), Summon Nature's Ally IV (animals only, 4 charges). A shaman can cast Summon Nature's Ally II and IV from the staff, even though those spells are not on their list. Once per day when a druid or shaman uses the staff to cast either of those spells, you can instead summon the creature to perform a single task with a duration up to 1 hour per level. If you do so, the creature refuses to enter combat and is immediately dismissed if it takes damage from any source.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,87,{"$error":"#N/A"}]
[null,81,"Vril Staff",{"$f":"OptOccAdv","v":true},"Vril Staff",200000,5,"OA 255",null,{"$f":"\"You can expend 1 charge of the staff and an unused spell slot to channel a blast of vril through the staff. This is a ranged touch attack with a range of 30ft and you can choose whether it damages or heals. \"&\"The damage/healing is 1d6 per level of the spell cast + 1 point per caster level\"&IF(KineticistLevel,\"@--As a kineticist, you can spend 1 charge from the staff as part of your kinetic blast, to use a vril blast that deals untyped damage. A vril blast works only with form and substance infusions that work on any blast. \"&\"You can instead spend 3 charges to ignore spell resistance with the blast. You can restore a single charge to a vril staff by accepting 3 points of burn and can use the staff without a Use Magic Device check.\",\"\")&\"@--The staff allows use of the following spells:@@@1 charge: Mage Hand, Cure Light Wounds@@@2 charges: Cure Moderate Wounds,Telekinesis@@@3 charges: Repulsion (3 charges)\"","v":"You can expend 1 charge of the staff and an unused spell slot to channel a blast of vril through the staff. This is a ranged touch attack with a range of 30ft and you can choose whether it damages or heals. The damage/healing is 1d6 per level of the spell cast + 1 point per caster level@--The staff allows use of the following spells:@@@1 charge: Mage Hand, Cure Light Wounds@@@2 charges: Cure Moderate Wounds,Telekinesis@@@3 charges: Repulsion (3 charges)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,88,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,89,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,90,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,91,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,92,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,93,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,94,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,95,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,96,{"$error":"#N/A"}]
[null,0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,97,{"$f":"VLOOKUP(AA919,B$824:E$920,4,FALSE)","v":{"$error":"#N/A"}}]
[null,{"$f":"IF(C920=\"ZZZZZZ\",0,COUNTIF(C$824:C$920,\"<=\"&C920))","v":0},{"$f":"IF(D920,E920,\"ZZZZZZ\")","v":"ZZZZZZ"},false,"End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,98,{"$error":"#N/A"}]

{"sheet":"Equip Data - ABP","index":64,"n_rows":87,"n_cols":11,"rows_kept":87,"cut":false,"hidden":true,"merged":[]}
[]
[null,"ABP Level",{"$f":"IF(OptAutoBonusProg=\"No\",0,IF(OptAutoBonusProg=\"Yes\",TotalClassLevels,IF(OptAutoBonusProg=\"No Items\",TotalClassLevels+2,0)))","v":0}]
[]
[]
[null,"Enabled","Name","Description","Cumulative Description"]
[null,{"$f":"$C$2>=3","v":false},"Resistance",{"$f":"\"You gain a +\"&VLOOKUP(ABPLevel,$B$42:$C$47,2,TRUE)&\" resistance bonus on all saving throws.*\"","v":"You gain a +0 resistance bonus on all saving throws.*"},{"$f":"IF(B6,\"@\"&C6&\": \"&D6,\"\")&E7","v":""},"Resistance",{"$f":"IFERROR(VLOOKUP(ABPLevel,$B$42:$C$47,2,TRUE),0)","v":0}]
[null,{"$f":"$C$2>=4","v":false},"Armor Attunement",{"$f":"\"You can attune yourself to a suit of armor and shield, gaining an enhancement bonus. A normal set of clothing counts as having a starting enhancement bonus of 0. You can change this attunement once per day. \"&IF(C84,\"You can grant a +5 bonus to both your armor and your shield.\",VLOOKUP(ABPLevel,B18:C24,2,TRUE))","v":"You can attune yourself to a suit of armor and shield, gaining an enhancement bonus. A normal set of clothing counts as having a starting enhancement bonus of 0. You can change this attunement once per day. "},{"$f":"IF(B7,\"@\"&C7&\": \"&D7,\"\")&E8","v":""}]
[null,{"$f":"$C$2>=4","v":false},"Weapon Attunement",{"$f":"\"You can attune yourself to one or two weapons, granting them an enhancement bonus. You can change this attunement once per day. \"&IF(C85,\"You can grant a +5 bonus to both your armor and your shield.\",VLOOKUP(ABPLevel,B58:C64,2,TRUE))","v":"You can attune yourself to one or two weapons, granting them an enhancement bonus. You can change this attunement once per day. "},""]
[null,{"$f":"$C$2>=5","v":false},"Deflection",{"$f":"\"You gain a +\"&VLOOKUP(ABPLevel,B27:C32,2,TRUE)&\" deflection bonus to AC.*\"","v":"You gain a +0 deflection bonus to AC.*"},"",null,{"$f":"IFERROR(VLOOKUP(ABPLevel,B27:C32,2,TRUE),0)","v":0}]
[null,{"$f":"$C$2>=6","v":false},"Mental Prowess",{"$f":"\"You gain \"&IF(G10>0,\"a +\"&G10&\" enhancement bonus to Intelligence\"&IF(AND(I10,K10),\", \",IF(OR(I10,K10),\" and \",\"\")),\"\")&IF(I10,\"a +\"&I10&\" enhancement bonus to Wisdom\"&IF(K10,\" and \",\"\"),\"\")&IF(K10,\"a +\"&K10&\" enhancement bonus to Charisma\",\"\")&\".*\"","v":"You gain .*"},"","INT",{"$f":"IF(OR($C$80,$C$81,$C$83),6,IF($C$82,4,COUNTIFS('Equipment & Wealth'!$A$501:$A$506,TRUE,'Equipment & Wealth'!$F$501:$F$506,F10)*2))","v":0},"WIS",{"$f":"IF(OR($C$80,$C$82,$C$83),6,IF($C$81,4,COUNTIFS('Equipment & Wealth'!$A$501:$A$506,TRUE,'Equipment & Wealth'!$F$501:$F$506,H10)*2))","v":0},"CHA",{"$f":"IF(OR($C$82,$C$81,$C$83),6,IF($C$80,4,COUNTIFS('Equipment & Wealth'!$A$501:$A$506,TRUE,'Equipment & Wealth'!$F$501:$F$506,J10)*2))","v":0}]
[null,{"$f":"$C$2>=7","v":false},"Physical Prowess",{"$f":"\"You gain \"&IF(G11>0,\"a +\"&G11&\" enhancement bonus to Strength\"&IF(AND(I11,K11),\", \",IF(OR(I11,K11),\" and \",\"\")),\"\")&IF(I11,\"a +\"&I11&\" enhancement bonus to Dexterity\"&IF(K11,\" and \",\"\"),\"\")&IF(K11,\"a +\"&K11&\" enhancement bonus to Constitution\",\"\")&\".*\"","v":"You gain .*"},"","STR",{"$f":"IF(OR($C$76,$C$77,$C$79),6,IF($C$78,4,COUNTIFS('Equipment & Wealth'!$A$508:$A$513,TRUE,'Equipment & Wealth'!$F$508:$F$513,F11)*2))","v":0},"DEX",{"$f":"IF(OR($C$76,$C$78,$C$79),6,IF($C$77,4,COUNTIFS('Equipment & Wealth'!$A$508:$A$513,TRUE,'Equipment & Wealth'!$F$508:$F$513,H11)*2))","v":0},"CON",{"$f":"IF(OR($C$78,$C$77,$C$79),6,IF($C$76,4,COUNTIFS('Equipment & Wealth'!$A$508:$A$513,TRUE,'Equipment & Wealth'!$F$508:$F$513,J11)*2))","v":0}]
[null,{"$f":"$C$2>=8","v":false},"Toughening",{"$f":"\"You gain a +\"&VLOOKUP(ABPLevel,$B$50:$C$55,2,TRUE)&\" enhancement bonus to natural armor.*\"","v":"You gain a +0 enhancement bonus to natural armor.*"},"",null,{"$f":"IFERROR(VLOOKUP(ABPLevel,$B$50:$C$55,2,TRUE),0)","v":0}]
[null,{"$f":"$C$2>=3","v":false},"Legendary Gifts",null,{"$f":"IF(LEN(J69),\"@Legendary Gifts:\"&J69,\"\")","v":""},null,{"$f":"IFERROR(VLOOKUP(ABPLevel,$B$35:$C$39,2,TRUE),0)","v":0},{"$f":"G13-G67","v":0}]
[]
[]
["Tables"]
[null,"Armor Attunement"]
[null,0]
[null,4,"You can grant a +1 bonus to either your armor or shield."]
[null,8,"You can grant a +1 bonus to your armor and to your shield."]
[null,9,"You can grant either a +2 bonus to your armor, a +2 bonus to your shield, or a +1 bonus to both."]
[null,14,"You can grant either a +3 bonus to your armor, a +3 bonus to your shield, or a +2 bonus to both."]
[null,15,"You can grant either a +4 bonus to your armor, a +4 bonus to your shield, or a +3 bonus to both."]
[null,17,"You can grant either a +5 bonus to your armor, a +5 bonus to your shield, or a +4 bonus to one and a +3 bonus to the other."]
[]
[null,"Deflection"]
[null,0,0]
[null,5,1]
[null,10,2]
[null,16,3]
[null,17,4]
[null,18,5]
[]
[null,"No. Legendary Gifts"]
[null,0,0]
[null,19,3]
[null,20,8]
[null,21,15]
[null,22,23]
[]
[null,"Resistance"]
[null,0,0]
[null,3,1]
[null,8,2]
[null,10,3]
[null,13,4]
[null,14,5]
[]
[null,"Toughening"]
[null,0,0]
[null,8,1]
[null,13,2]
[null,16,3]
[null,17,4]
[null,18,5]
[]
[null,"Weapon Attunement"]
[null,0]
[null,4,"You can grant a +1 bonus to a single weapon."]
[null,8,"You can grant a +1 bonus to one or two weapons."]
[null,9,"You can grant either a +2 bonus to one weapon, or a +1 bonus to two weapons."]
[null,14,"You can grant either a +3 bonus to one weapon, or a +2 bonus to two weapons."]
[null,15,"You can grant either a +4 bonus to one weapon, or a +3 bonus to two weapons."]
[null,17,"You can grant either a +5 bonus to one weapon, or a +4 and a +3 bonus to two weapons."]
[]
[]
["Legendary Gifts",null,null,null,null,null,{"$f":"SUMIFS($C$69:$C$86,$G$69:$G$86,TRUE)","v":0},"Dropdown",null,"Cumulative Description"]
[null,"Name","Has","Available","Description","Hide Description","Costs 2",null,{"$f":"H86","v":16}]
[1,"Legendary Strength",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B69),0)","v":0},{"$f":"C69<5","v":true},{"$f":"\"You gain a +\"&C69&\" inherent bonus to Strength.*\"","v":"You gain a +0 inherent bonus to Strength.*"},false,false,{"$f":"IF(D69,1+H68,H68)","v":1},{"$f":"IF(A69>$I$68,\"\",INDEX($B$69:$B$86,MATCH(A69,$H$69:$H$86,0)))","v":"Legendary Strength"},{"$f":"IF(AND(C69,NOT(F69)),\"@@\"&B69&\": \"&E69,\"\")&J70","v":""}]
[2,"Legendary Dexterity",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B70),0)","v":0},{"$f":"C70<5","v":true},{"$f":"\"You gain a +\"&C70&\" inherent bonus to Dexterity.*\"","v":"You gain a +0 inherent bonus to Dexterity.*"},false,false,{"$f":"IF(D70,1+H69,H69)","v":2},{"$f":"IF(A70>$I$68,\"\",INDEX($B$69:$B$86,MATCH(A70,$H$69:$H$86,0)))","v":"Legendary Dexterity"},{"$f":"IF(AND(C70,NOT(F70)),\"@@\"&B70&\": \"&E70,\"\")&J71","v":""}]
[3,"Legendary Constitution",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B71),0)","v":0},true,{"$f":"\"You gain a +\"&C71&\" inherent bonus to Constitution.*\"","v":"You gain a +0 inherent bonus to Constitution.*"},false,false,3,"Legendary Constitution",""]
[4,"Legendary Intelligence",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B72),0)","v":0},true,{"$f":"\"You gain a +\"&C72&\" inherent bonus to Intelligence.*\"","v":"You gain a +0 inherent bonus to Intelligence.*"},false,false,4,"Legendary Intelligence",""]
[5,"Legendary Wisdom",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B73),0)","v":0},true,{"$f":"\"You gain a +\"&C73&\" inherent bonus to Wisdom.*\"","v":"You gain a +0 inherent bonus to Wisdom.*"},false,false,5,"Legendary Wisdom",""]
[6,"Legendary Charisma",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B74),0)","v":0},true,{"$f":"\"You gain a +\"&C74&\" inherent bonus to Charisma.*\"","v":"You gain a +0 inherent bonus to Charisma.*"},false,false,6,"Legendary Charisma",""]
[7,"Legendary Armor",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B75),0)","v":0},true,{"$f":"\"You can increase your enhancement bonus from your armor attunement by \"&C75*2&\", split among any attuned armor and shields. The enhancement bonus on a single item cannot exceed +5, but you can use the excess to activate special abilities. This bonus stacks up to +10 on any one item.\"","v":"You can increase your enhancement bonus from your armor attunement by 0, split among any attuned armor and shields. The enhancement bonus on a single item cannot exceed +5, but you can use the excess to activate special abilities. This bonus stacks up to +10 on any one item."},false,false,7,"Legendary Armor",""]
[8,"Legendary Body (+6 STR, +6 DEX, +4 CON)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B76),0)","v":0},{"$f":"NOT(OR($C$76:$C$78))","v":true},null,true,true,8,"Legendary Body (+6 STR, +6 DEX, +4 CON)",""]
[9,"Legendary Body (+6 STR, +4 DEX, +6 CON)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B77),0)","v":0},{"$f":"NOT(OR($C$76:$C$78))","v":true},null,true,true,9,"Legendary Body (+6 STR, +4 DEX, +6 CON)",""]
[10,"Legendary Body (+4 STR, +6 DEX, +6 CON)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B78),0)","v":0},true,null,true,true,10,"Legendary Body (+4 STR, +6 DEX, +6 CON)",""]
[11,"Legendary Body 2",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B79),0)","v":0},{"$f":"AND(OR(C76:C78),NOT(C79))","v":false},null,true,false,10,"Legendary Mind (+6 INT, +6 WIS, +4 CHA)",""]
[12,"Legendary Mind (+6 INT, +6 WIS, +4 CHA)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B80),0)","v":0},{"$f":"NOT(OR($C$80:$C$82))","v":true},null,true,true,11,"Legendary Mind (+6 INT, +4 WIS, +6 CHA)",""]
[13,"Legendary Mind (+6 INT, +4 WIS, +6 CHA)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B81),0)","v":0},{"$f":"NOT(OR($C$80:$C$82))","v":true},null,true,true,12,"Legendary Mind (+4 INT, +6 WIS, +6 CHA)",""]
[14,"Legendary Mind (+4 INT, +6 WIS, +6 CHA)",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B82),0)","v":0},true,null,true,true,13,"Legendary Shieldmaster",""]
[15,"Legendary Mind 2",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B83),0)","v":0},{"$f":"AND(OR(C80:C82),NOT(C83))","v":false},null,true,false,13,"Legendary Twin Weapons",""]
[16,"Legendary Shieldmaster",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B84),0)","v":0},true,{"$f":"\"You can grant a +5 bonus to \"&IF(C84=2,\"one additional suit of armor or shield\",C84-1&\" additional suits of armor or shields.\")","v":"You can grant a +5 bonus to -1 additional suits of armor or shields."},{"$f":"C84<2","v":true},false,14,"Legendary Weapon",""]
[17,"Legendary Twin Weapons",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B85),0)","v":0},true,{"$f":"\"You can grant a +5 bonus to \"&IF(C85=2,\"one additional weapon.\",C85-1&\" additional weapons.\")","v":"You can grant a +5 bonus to -1 additional weapons."},{"$f":"C85<2","v":true},true,15,"",""]
[18,"Legendary Weapon",{"$f":"IF(ABPLevel>=19,COUNTIFS('Equipment & Wealth'!$F$515:$G$537,B86),0)","v":0},true,{"$f":"\"You can increase your enhancement bonus from your weapon attunement by \"&C86&\", split among any attuned weapons. The enhancement bonus on a single item cannot exceed +5, but you can use the excess to activate special abilities. This bonus stacks up to +10 on any one item.\"","v":"You can increase your enhancement bonus from your weapon attunement by 0, split among any attuned weapons. The enhancement bonus on a single item cannot exceed +5, but you can use the excess to activate special abilities. This bonus stacks up to +10 on any one item."},false,false,16,"",""]
[null,null,null,null,null,null,null,null,null,""]

{"sheet":"Equip Data - Kits","index":65,"n_rows":55,"n_cols":9,"rows_kept":55,"cut":false,"hidden":true,"merged":[]}
[null,null,null,null,null,null,null,"Kit, Fighter's [Medium creature]"]
["Kit","Location","Quantity","Item","Material (for weapons)",null,null,{"$f":"MATCH(H1,$A$3:$A$55,0)","v":1},{"$f":"MATCH(\"?*\",)","v":{"$error":"#N/A"}}]
["Kit, Fighter's [Medium creature]","AG",null,"Backpack [Medium creature]",null,{"$f":"COUNTIF(EquipAGDropdown,D3)>0","v":true},1]
[null,"AG",null,"Bedroll [Medium creature]",null,{"$f":"COUNTIF(EquipAGDropdown,D4)>0","v":true},2]
[null,"AG",null,"Pouch, Belt",null,{"$f":"COUNTIF(EquipAGDropdown,D5)>0","v":true},3]
[null,"AG",null,"Flint and Steel",null,{"$f":"COUNTIF(EquipAGDropdown,D6)>0","v":true},4]
[null,"AG",null,"Pot, Iron",null,{"$f":"COUNTIF(EquipAGDropdown,D7)>0","v":true},5]
[null,"AG",null,"Mess Kit",null,{"$f":"IF(B8=\"AG\",COUNTIF(EquipAGDropdown,D8)>0,COUNTIF(WeaponListDropdown,D8)>0)","v":true},6]
[null,"AG",null,"Rope, Hemp (50 ft)",null,{"$f":"IF(B9=\"AG\",COUNTIF(EquipAGDropdown,D9)>0,COUNTIF(WeaponListDropdown,D9)>0)","v":true},7]
[null,"AG",null,"Soap (bar)",null,{"$f":"IF(B10=\"AG\",COUNTIF(EquipAGDropdown,D10)>0,COUNTIF(WeaponListDropdown,D10)>0)","v":true},8]
[null,"AG",10,"Torch",null,{"$f":"IF(B11=\"AG\",COUNTIF(EquipAGDropdown,D11)>0,COUNTIF(WeaponListDropdown,D11)>0)","v":true},9]
[null,"AG",5,"Rations, trail (per day) [Medium creature]",null,{"$f":"IF(B12=\"AG\",COUNTIF(EquipAGDropdown,D12)>0,COUNTIF(WeaponListDropdown,D12)>0)","v":true},10]
[null,"AG",null,"Waterskin [Medium creature]",null,{"$f":"IF(B13=\"AG\",COUNTIF(EquipAGDropdown,D13)>0,COUNTIF(WeaponListDropdown,D13)>0)","v":true},11]
["Kit, Fighter's [Small creature]","AG",null,"Backpack [Small creature]",null,{"$f":"IF(B14=\"AG\",COUNTIF(EquipAGDropdown,D14)>0,COUNTIF(WeaponListDropdown,D14)>0)","v":true},12]
[null,"AG",null,"Bedroll [Small creature]",null,{"$f":"IF(B15=\"AG\",COUNTIF(EquipAGDropdown,D15)>0,COUNTIF(WeaponListDropdown,D15)>0)","v":true},13]
[null,"AG",null,"Pouch, Belt",null,{"$f":"IF(B16=\"AG\",COUNTIF(EquipAGDropdown,D16)>0,COUNTIF(WeaponListDropdown,D16)>0)","v":true},14]
[null,"AG",null,"Flint and Steel",null,{"$f":"IF(B17=\"AG\",COUNTIF(EquipAGDropdown,D17)>0,COUNTIF(WeaponListDropdown,D17)>0)","v":true},15]
[null,"AG",null,"Pot, Iron",null,{"$f":"IF(B18=\"AG\",COUNTIF(EquipAGDropdown,D18)>0,COUNTIF(WeaponListDropdown,D18)>0)","v":true},16]
[null,"AG",null,"Mess Kit",null,{"$f":"IF(B19=\"AG\",COUNTIF(EquipAGDropdown,D19)>0,COUNTIF(WeaponListDropdown,D19)>0)","v":true},17]
[null,"AG",null,"Rope, Hemp (50 ft)",null,{"$f":"IF(B20=\"AG\",COUNTIF(EquipAGDropdown,D20)>0,COUNTIF(WeaponListDropdown,D20)>0)","v":true},18]
[null,"AG",null,"Soap (bar)",null,{"$f":"IF(B21=\"AG\",COUNTIF(EquipAGDropdown,D21)>0,COUNTIF(WeaponListDropdown,D21)>0)","v":true},19]
[null,"AG",10,"Torch",null,{"$f":"IF(B22=\"AG\",COUNTIF(EquipAGDropdown,D22)>0,COUNTIF(WeaponListDropdown,D22)>0)","v":true},20]
[null,"AG",5,"Rations, trail (per day) [Small creature]",null,{"$f":"IF(B23=\"AG\",COUNTIF(EquipAGDropdown,D23)>0,COUNTIF(WeaponListDropdown,D23)>0)","v":true},21]
[null,"AG",null,"Waterskin [Small creature]",null,{"$f":"IF(B24=\"AG\",COUNTIF(EquipAGDropdown,D24)>0,COUNTIF(WeaponListDropdown,D24)>0)","v":true},22]
["Bounty hunter's kit, common","AG",null,"Map, Area",null,{"$f":"IF(B25=\"AG\",COUNTIF(EquipAGDropdown,D25)>0,COUNTIF(WeaponListDropdown,D25)>0)","v":true}]
[null,"AG",null,"Caltrops",null,{"$f":"IF(B26=\"AG\",COUNTIF(EquipAGDropdown,D26)>0,COUNTIF(WeaponListDropdown,D26)>0)","v":true}]
[null,"AG",null,"Manacles",null,{"$f":"IF(B27=\"AG\",COUNTIF(EquipAGDropdown,D27)>0,COUNTIF(WeaponListDropdown,D27)>0)","v":true}]
[null,"AG",null,"Lock, Average",null,{"$f":"IF(B28=\"AG\",COUNTIF(EquipAGDropdown,D28)>0,COUNTIF(WeaponListDropdown,D28)>0)","v":true}]
[null,"Weapon",null,"Net",null,{"$f":"IF(B29=\"AG\",COUNTIF(EquipAGDropdown,D29)>0,COUNTIF(WeaponListDropdown,D29)>0)","v":true}]
[null,"Weapon",null,"Sap",null,{"$f":"IF(B30=\"AG\",COUNTIF(EquipAGDropdown,D30)>0,COUNTIF(WeaponListDropdown,D30)>0)","v":true}]
[null,"AG",null,"Chain (10 ft)",null,{"$f":"IF(B31=\"AG\",COUNTIF(EquipAGDropdown,D31)>0,COUNTIF(WeaponListDropdown,D31)>0)","v":true}]
["Bounty hunter's kit, superior","AG",null,"Map, Area",null,{"$f":"IF(B32=\"AG\",COUNTIF(EquipAGDropdown,D32)>0,COUNTIF(WeaponListDropdown,D32)>0)","v":true}]
[null,"AG",null,"Caltrops",null,{"$f":"IF(B33=\"AG\",COUNTIF(EquipAGDropdown,D33)>0,COUNTIF(WeaponListDropdown,D33)>0)","v":true}]
[null,"AG",null,"Manacles, masterwork",null,{"$f":"IF(B34=\"AG\",COUNTIF(EquipAGDropdown,D34)>0,COUNTIF(WeaponListDropdown,D34)>0)","v":true}]
[null,"AG",null,"Lock, Superior",null,{"$f":"IF(B35=\"AG\",COUNTIF(EquipAGDropdown,D35)>0,COUNTIF(WeaponListDropdown,D35)>0)","v":true}]
[null,"Weapon",null,"Net",null,{"$f":"IF(B36=\"AG\",COUNTIF(EquipAGDropdown,D36)>0,COUNTIF(WeaponListDropdown,D36)>0)","v":true}]
[null,"Weapon",null,"Sap",null,{"$f":"IF(B37=\"AG\",COUNTIF(EquipAGDropdown,D37)>0,COUNTIF(WeaponListDropdown,D37)>0)","v":true}]
[null,"AG",null,"Chain (10 ft)",null,{"$f":"IF(B38=\"AG\",COUNTIF(EquipAGDropdown,D38)>0,COUNTIF(WeaponListDropdown,D38)>0)","v":true}]
[null,"AG",null,"Tanglefoot Bag",null,{"$f":"IF(B39=\"AG\",COUNTIF(EquipAGDropdown,D39)>0,COUNTIF(WeaponListDropdown,D39)>0)","v":true}]
[null,"AG",null,"Footprint book",null,{"$f":"IF(B40=\"AG\",COUNTIF(EquipAGDropdown,D40)>0,COUNTIF(WeaponListDropdown,D40)>0)","v":true}]
[null,"AG",null,"Thieves' Tools, Masterwork",null,{"$f":"IF(B41=\"AG\",COUNTIF(EquipAGDropdown,D41)>0,COUNTIF(WeaponListDropdown,D41)>0)","v":true}]
["Melee contingency kit","Weapon",null,"Morningstar","Iron, Cold",{"$f":"IF(B42=\"AG\",COUNTIF(EquipAGDropdown,D42)>0,COUNTIF(WeaponListDropdown,D42)>0)","v":true}]
[null,"Weapon",null,"Sickle","Alchemical Silver",{"$f":"IF(B43=\"AG\",COUNTIF(EquipAGDropdown,D43)>0,COUNTIF(WeaponListDropdown,D43)>0)","v":true}]
[null,"AG",2,"Acid (flask)",null,{"$f":"IF(B44=\"AG\",COUNTIF(EquipAGDropdown,D44)>0,COUNTIF(WeaponListDropdown,D44)>0)","v":true}]
[null,"AG",2,"Alchemist fire (flask)",null,{"$f":"IF(B45=\"AG\",COUNTIF(EquipAGDropdown,D45)>0,COUNTIF(WeaponListDropdown,D45)>0)","v":true}]
[null,"AG",2,"Holy Water (flask)",null,{"$f":"IF(B46=\"AG\",COUNTIF(EquipAGDropdown,D46)>0,COUNTIF(WeaponListDropdown,D46)>0)","v":true}]
[null,null,null,null,null,{"$f":"IF(B47=\"AG\",COUNTIF(EquipAGDropdown,D47)>0,COUNTIF(WeaponListDropdown,D47)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B48=\"AG\",COUNTIF(EquipAGDropdown,D48)>0,COUNTIF(WeaponListDropdown,D48)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B49=\"AG\",COUNTIF(EquipAGDropdown,D49)>0,COUNTIF(WeaponListDropdown,D49)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B50=\"AG\",COUNTIF(EquipAGDropdown,D50)>0,COUNTIF(WeaponListDropdown,D50)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B51=\"AG\",COUNTIF(EquipAGDropdown,D51)>0,COUNTIF(WeaponListDropdown,D51)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B52=\"AG\",COUNTIF(EquipAGDropdown,D52)>0,COUNTIF(WeaponListDropdown,D52)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B53=\"AG\",COUNTIF(EquipAGDropdown,D53)>0,COUNTIF(WeaponListDropdown,D53)>0)","v":false}]
[null,null,null,null,null,{"$f":"IF(B54=\"AG\",COUNTIF(EquipAGDropdown,D54)>0,COUNTIF(WeaponListDropdown,D54)>0)","v":false}]
["End of List"]

{"sheet":"Equip Data - AG","index":66,"n_rows":1273,"n_cols":37,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,"Adventuring Gear",null,null,null,null,null,null,null,null,null,"Conditional Modifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sorting"]
["Source","Name","Cost","Weight","Source","SRD","Location?","Weight Capacity","Weight Multiplier","Mount?","MountEquip?","Target","Bonus","Bonus Type","Condition","Target","Bonus","Bonus Type","Condition","Target","Bonus","Bonus Type","Condition","Uses","Per Period",null,{"$f":"MATCH(AGFilter,AD2:AF2,0)","v":1},null,{"$f":"MAX(AA3:AA1273)","v":993},"All","A-M","N-Z"]
[true,"Acid (flask)",10,1,"Core 160",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX(AD3:AF3,1,$AA$2)","v":2},1,{"$f":"IF(AB3>AC$2,\"\",INDEX($B$3:$B$1273,MATCH(AB3,$AA$3:$AA$1273,0)))","v":"Abacus"},{"$f":"IF($A3,COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B3),0)","v":2},{"$f":"IF(AND($A3,$B3<\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B3,$B$3:$B$1273,\"<N\"),0)","v":2},{"$f":"IF(AND($A3,$B3>=\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B3,$B$3:$B$1273,\">=N\"),0)","v":0}]
[true,"Alchemist fire (flask)",20,1,"Core 160",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX(AD4:AF4,1,$AA$2)","v":13},2,"Acid (flask)",13,13,0]
[true,"Alchemist's lab",200,40,"Core 161",null,null,null,null,false,false,"Craft (Alchemy)",2,"circumstance","when crafting alchemy items",null,null,null,null,null,null,null,null,null,null,null,16,3,"Air Bladder",16,16,0]
[true,"Ale (gallon)",0.2,8,"Core 159",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,4,"Alchemical Cement",18,18,0]
[true,"Ale (mug)",0.04,1,"Core 159",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,19,5,"Alchemical coal (blinding cinders)",19,19,0]
[true,"Antitoxin (vial)",50,0,"Core 160",null,null,null,null,false,false,"Fortitude",5,"alchemical","vs poison for one hour after drinking",null,null,null,null,null,null,null,null,null,null,null,27,6,"Alchemical coal (choking smoke)",27,27,0]
[true,"Artisian's outfit [Medium creature]",1,4,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,35,7,"Alchemical Glue",35,35,0]
[true,"Artisians tools",5,5,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,37,8,"Alchemical Glue Accelerant",37,37,0]
[true,"Artisians tools masterwork",55,5,"Core 161",null,null,null,null,false,false,"Craft",2,"circumstance","when using masterwork tools",null,null,null,null,null,null,null,null,null,null,null,38,9,"Alchemical grease",38,38,0]
[true,"Backpack [Medium creature]",2,2,"Core 158",null,true,null,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,45,10,"Alchemical kindness",45,45,0]
[true,"Banded Mail Barding (Horse, large animal)",1000,70,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,54,11,"Alchemical preserves",54,54,0]
[true,"Banded Mail Barding (Pony, med animal)",500,35,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,55,12,"Alchemical solvent (vial)",55,55,0]
[true,"Barrel",2,30,"Core 158",null,true,650,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,59,13,"Alchemist fire (flask)",59,59,0]
[true,"Basket",0.4,1,"Core 158",null,true,20,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,60,14,"Alchemist’s kit [Medium creature]",60,60,0]
[true,"Bedroll [Medium creature]",0.1,5,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,65,15,"Alchemist’s lab, portable",65,65,0]
[true,"Bell",1,0,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,67,16,"Alchemist's lab",67,67,0]
[true,"Bit and Bridle",2,1,"Core 159",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,71,17,"Alchemy crafting kit",71,71,0]
[true,"Blanket, Winter",0.5,3,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,77,18,"Ale (gallon)",77,77,0]
[true,"Block and tackle",5,5,"Core 158",null,null,null,null,false,false,"Strength",5,"circumstance","when using block and tackle to lift objects",null,null,null,null,null,null,null,null,null,null,null,79,19,"Ale (mug)",79,79,0]
[true,"Bottle, Glass",2,1,"Core 158",null,true,0.2,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,236,20,"Alkali flask",236,236,0]
[true,"Bread, loaf",0.02,0.5,"Core 159",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,240,21,"Ambrosia (vial)",240,240,0]
[true,"Bucket",0.5,2,"Core 158",null,true,65,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,242,22,"Animal Call",242,242,0]
[true,"Caltrops",1,2,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,254,23,"Animal harness",254,254,0]
[true,"Candle",0.01,0,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,259,24,"Anointing oil",259,259,0]
[true,"Canvas (sq yd)",0.1,1,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,265,25,"Antiemetic Snuff",265,265,0]
[true,"Carriage",100,600,"Core 163",null,true,null,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,269,26,"Antiplague (vial)",269,269,0]
[true,"Cart",15,200,"Core 163",null,true,null,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,270,27,"Antitoxin (vial)",270,270,0]
[true,"Case, map or scroll",1,0.5,"Core 158",null,true,0.1,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,271,28,"Anvil",271,271,0]
[true,"Chain (10 ft)",30,2,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,282,29,"Arcane Family Workbook",282,282,0]
[true,"Chainmail Barding (Horse, large animal)",600,80,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,283,30,"Armor Ointment",283,283,0]
[true,"Chainmail Barding (Pony, med animal)",300,40,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,284,31,"Arrow, Grappling",284,284,0]
[true,"Chalk, 1 piece",0.01,0,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,287,32,"Artificer’s lab, portable",287,287,0]
[true,"Cheese, hunk of",0.1,0.5,"Core 159",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,293,33,"Artisan's Tools, common",293,293,0]
[true,"Chest Huge",25,250,"Core 158",null,true,500,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,294,34,"Artisan's Tools, masterwork",294,294,0]
[true,"Chest Lg",10,100,"Core 158",null,true,400,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,295,35,"Artisian's outfit [Medium creature]",295,295,0]
[true,"Chest Med",5,50,"Core 158",null,true,300,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,296,36,"Artisian's outfit [Small creature]",296,296,0]
[true,"Cleric's vestments [Medium creature]",5,6,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,309,37,"Artisians tools",309,309,0]
[true,"Kit, Climber's [Medium creature]",80,5,"Core 161",null,null,null,null,false,false,"Climb",2,"circumstance","when using kit",null,null,null,null,null,null,null,null,null,null,null,525,38,"Artisians tools masterwork",525,525,0]
[true,"Cold-weather outfit [Medium creature]",8,7,"Core 161",null,null,null,null,false,false,"Fortitude",5,"circumstance","when rolling saving throws from cold weather when wearing",null,null,null,null,null,null,null,null,null,null,null,319,39,"Artist's poster",319,319,0]
[true,"Courtier's outfit [Medium creature]",30,6,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,329,40,"Astrolabe",329,329,0]
[true,"Crowbar",2,5,"Core 158",null,null,null,null,false,false,"Strength",2,"circumstance","when using to force open a door or chest",null,null,null,null,null,null,null,null,null,null,null,333,41,"Aura goggles",333,333,0]
[true,"Darts, Blowgun",0.05,0,"Core 142",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,336,42,"Automatic writing planchette",336,336,0]
[true,"Kit, Disguise [Medium creature]",50,8,"Core 161",null,null,null,null,false,false,"Disguise",2,"circumstance","when using kit",null,null,null,null,null,null,null,null,null,null,null,528,43,"Axe Beak (Combat Trained)",528,528,0]
[true,"Entertainer's outfit [Medium creature]",3,4,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,364,44,"Axe Beak, Egg",364,364,0]
[true,"Everburning torch",110,1,"Core 160",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,366,45,"Backpack [Medium creature]",366,366,0]
[true,"Explorer's outfit [Medium creature]",10,8,"Core 161",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,367,46,"Backpack [Small creature]",367,367,0]
[true,"Feed per day",0.05,10,"Core 159",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,373,47,"Backpack, masterwork [Medium creature]",373,373,0]
[true,"Firewood (per day)",0.01,20,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,381,48,"Backpack, masterwork [Small creature]",381,381,0]
[true,"Fishhook",0.1,0,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,385,49,"Badger",385,385,0]
[true,"Fishing Net, 25 sq ft",4,5,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,387,50,"Bag, bear (Medium Creature)",387,387,0]
[true,"Flaskbn",0.3,1.5,"Core 158",null,true,1,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,392,51,"Bag, bear (Small Creature)",392,392,0]
[true,"Flint and Steel",1,0,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,395,52,"Bag, Waterproof",395,395,0]
[true,"Full-Plate Barding (Horse, large animal)",6000,100,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,409,53,"Balancing pole",409,409,0]
[true,"Full-Plate Barding (Pony, med animal)",3000,50,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,410,54,"Banded Mail Barding (Horse, large animal)",410,410,0]
[true,"Galley",30000,0,"Core 163",null,true,null,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,413,55,"Banded Mail Barding (Pony, med animal)",413,413,0]
[true,"Grappling Hook",1,4,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,425,56,"Bandolier",425,425,0]
[true,"Half-Plate Barding (Horse, large animal)",2400,100,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,431,57,"Banshee Ballarina Firework",431,431,0]
[true,"Half-Plate Barding (Pony, med animal)",1200,50,"Core 162",null,null,null,null,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,432,58,"Barbed vest",432,432,0]
[true,"Hammer",0.5,2,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,433,59,"Barrel",433,433,0]
[true,"Healer's kit",50,1,"Core 161",null,null,null,null,false,false,"Heal",2,"circumstance","when using kit",null,null,null,null,null,null,null,null,10,"uses",null,437,60,"Basket",437,437,0]
[true,"Lantern, hooded",7,2,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,603,75,"Blanket [Medium creature]",603,603,0]
[true,"Lock, Superior",150,1,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,618,81,"Blood-Clotter Salve",618,618,0]
[true,"Pick, Miners",3,10,"Core 158",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,690,100,"Book, Blue (Botosani)",690,0,33]
[true,"Sled",20,300,"Core 163",null,true,null,1,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX(AD132:AF132,1,$AA$2)","v":849},130,"Book, Blue (Ghesed)",849,0,192]
[true,"Thieves' tools, masterwork",100,2,"Core 161",null,null,null,null,false,false,"Disable Device",2,"circumstance","when using masterwork tools",null,null,null,null,null,null,null,null,null,null,null,925,145,"Book, Blue (Ipeq)",925,0,268]
[true,"Butterfly net [Medium creature]",5,2,"APG 181",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,247,164,"Book, Blue (Kraggodan)",247,247,0]
[{"$f":"OR(OptAdvArmory,OptUE,OptAdvPlayGuide)","v":true},"Poison pill ring",20,0,"APG 181",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,697,179,"Book, Blue (Nisroch)",697,0,40]
[{"$f":"OR(OptAdvArmory,OptUE,OptAdvPlayGuide)","v":true},"Sneezing powder (pouch)",60,2,"APG 185",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,860,209,"Book, Blue (Solku)",860,0,203]
[{"$f":"OR(OptUE,OptAdvArmory,OptAdvPlayGuide,OptPiratesInnerSea)","v":true},"Astrolabe",100,6,"APG 185",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,40,215,"Book, Blue (Thornstep)",40,40,0]
[{"$f":"OR(OptAdvArmory,OptUE,OptAdvPlayGuide,OptReignWinter,OptPeopleNorth)","v":true},"Cleats [Medium creature]",5,2,"APG 187",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,307,234,"Book, Blue (Zimar)",307,307,0]
[true,"Scholar's outfit [Small creature]",5,1.5,"Core 162",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,824,272,"Casting plaster",824,0,167]
[{"$f":"OR(OptAdvArmory,OptUE,OptAdvPlayGuide)","v":true},"Tent, small [Small creature]",10,5,"APG 183",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,923,279,"Celestial lamp",923,0,266]
[{"$f":"OR(OptUE,OptPFSFieldGuide)","v":true},"Kit, Riding",16,54,"PFSFG 47",null,null,null,null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,566,298,"Chest, huge",566,566,0]
[{"$f":"OR(OptInnerSeaGuide,OptCrimsonThrone)","v":false},"Perfume, Exotic (1 dose)",10,0,"APCT 12",null,null,null,null,false,false,"Diplomacy",2,"circumstance","when wearing perfume",null,null,null,null,null,null,null,null,null,null,null,0,321,{"$f":"IF(AB323>AC$2,\"\",INDEX($B$3:$B$1273,MATCH(AB323,$AA$3:$AA$1273,0)))","v":"Collapsable Bathtub [Medium creature]"},{"$f":"IF($A323,COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B323),0)","v":0},{"$f":"IF(AND($A323,$B323<\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B323,$B$3:$B$1273,\"<N\"),0)","v":0},{"$f":"IF(AND($A323,$B323>=\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B323,$B$3:$B$1273,\">=N\"),0)","v":0}]
[true,"Roar cord",15,1,"ARG 66",null,null,null,null,null,null,"Perform (string instrument)",2,null,"when using countersong bardic performance",null,null,null,null,null,null,null,null,null,null,null,791,343,"Disguise kit, Half-orc",791,0,134]
[{"$f":"OptPiratesInnerSea","v":false},"Peg Leg (Small creature)",10,{"$f":"5/4","v":1.25},"PIS 20",null,null,null,null,null,null,"Acrobatics",-4,null,"when replacing lost leg. If both legs lost, penalty increases to -10.","Climb",-4,null,"when replacing lost leg. If both legs lost, penalty increases to -10.","Swim",-4,null,"when replacing lost leg. If both legs lost, penalty increases to -10.",null,null,null,0,362,"Elephant",0,0,0]
[true,"Manacles, false",65,2,"AA 6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,625,387,"Fishing Net, 25 sq ft",625,625,0]
[true,"Arrow, Grappling",1,0.5,"AA 7",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,31,390,"Flask, Hip [Medium creature]",31,31,0]
[{"$f":"OptAdvArmory","v":false},"Vermin pellet",5,0,"AA 11",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,426,"Grappling Hook, Mithral",0,0,0]
[{"$f":"OR(OptUE,OptAdvArmory)","v":true},"Wrist Sheath (Small creature)",1,0.25,"AA 9",null,null,null,null,null,null,"Sleight of hand",2,null,"When being frisked or observed for hidden items in wrist sheath",null,null,null,null,null,null,null,null,null,null,null,992,432,"Half-Plate Barding (Pony, med animal)",992,0,335]
[true,"Donkey rat",1,50,"AA 15",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,350,459,"Holy Symbol with flask, Wooden",350,350,0]
[{"$f":"OR(OptUE,OptAdvArmory)","v":true},"Rat",0.01,1,"AA 16",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,775,477,"Hourglass",775,0,118]
[false,"Pesh",20,0,"AA 17",null,null,null,null,null,null,"Saving throws",2,"morale","vs feat effects or one day after use","Wisdom and Charisma",-4,null,"For one day after use",null,null,null,null,null,null,null,0,496,"Iron spike",0,0,0]
[{"$f":"OptARG","v":true},"Ambrosia (vial)",100,1,"ARG 87",null,null,null,null,null,null,"Saving Throws",2,"sacred","vs negative energy, energy drain, death to remove negative levels, for one hour after using.",null,null,null,null,null,null,null,null,null,null,null,21,515,"Kit, Bloodragers (Small Creature)",21,21,0]
[true,"Softpaw boots",25,1,"ARG 93",null,null,null,null,null,null,"Stealth",1,"circumstance","When worn by catfolk",null,null,null,null,null,null,null,null,null,null,null,870,528,"Kit, Disguise [Medium creature]",870,0,213]
[true,"Kit, Alchemist's [Small creature]",40,24,"APG 185",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,506,560,"Kit, Paladin's [Small creature]",506,506,0]
[true,"Kit, Cleric's [Medium creature]",16,32,"UE 62",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,523,579,"Kit, Sorcerer's (Small creature)",523,523,0]
[true,"Kit, Fighter's [Medium creature]",9,29,"UE 64",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,535,597,"Kit, Wizard's (Small creature)",535,535,0]
[true,"Glass cutter",5,0,"UE 65",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,417,605,"Leather Barding (Pony, med animal)",417,417,0]
[true,"Holy Symbol with flask and compartment, iron",40,1,"UE 66",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,451,630,"Marbles",451,451,0]
[true,"Kit, Pathfinder's ",12,22,"UE 69",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,562,646,"Mobile Hospital",562,562,0]
[true,"Kit, Summoner's (Medium creature)",8,19,"UE 73",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,581,669,"Octopus",581,581,0]
[true,"Kit, Midwife",10,2,"UE 78",null,null,null,null,null,null,"Heal",4,"circumstance","When used to deal with humanoid pregnancy or birth","heal",2,"circumstance","when used to deal with creatures (such as animals or monstrous humanoids) pregnancy or birth",null,null,null,null,null,null,null,554,694,"Pitcher, clay",554,554,0]
[true,"Pig ",10,200,"UE 84",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,693,713,"Poison, Giant wasp",693,0,36]
[true,"Squirrel, flying",20,1,"UE 85",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,885,719,"Poison, King’s sleep",885,0,228]
[true,"Chariot, medium",100,0,"UE 86",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,291,739,"Poisoning Sheath [Small creature]",291,291,0]
[true,"Billiards Gear",0.5,8,"UE 92",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,70,758,"Prognostication manual",70,70,0]
[true,"Twich Tonic",45,0,"UE 101",null,null,null,null,null,null,null,2,"alchemical","for saves against sleep paralysis and staggered condition",null,null,null,null,null,null,null,null,null,null,null,949,784,"Rations, Orc Trail (per day) [Small creature]",949,0,292]
[true,"Bottled Lightning",40,1,"UE 106",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,237,803,"Saddle (military)",237,237,0]
[true,"Poison, Arsenic",120,0,"UE 111",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,700,822,"Scent cloak",700,0,43]
[true,"Poison, Medium spider venom",150,0,"UE 111",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,723,847,"Skis",723,0,66]
[{"$f":"OptGoblinsGolarion","v":false},"Caltrops, vicious",50,4,"GooG 12",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,857,{"$f":"IF(AB859>AC$2,\"\",INDEX($B$3:$B$1273,MATCH(AB859,$AA$3:$AA$1273,0)))","v":"Snake oil"},{"$f":"IF($A859,COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B859),0)","v":0},{"$f":"IF(AND($A859,$B859<\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B859,$B$3:$B$1273,\"<N\"),0)","v":0},{"$f":"IF(AND($A859,$B859>=\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B859,$B$3:$B$1273,\">=N\"),0)","v":0}]
[{"$f":"OptPeopleNorth","v":false},"Ember Pot",0.5,1,"PoN 28",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,873,"Spell component pouch",0,0,0]
[false,"Fury drops",50,0,"AnA 13",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,892,"Stink Ink (Arcane)",0,0,0]
[{"$f":"OptUE","v":true},"Book, Blue (Ridwan)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,200,926,"Thrush",200,200,0]
[true,"Book, Blue (Celwynvian)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,108,937,"Tracking Powder",108,108,0]
[true,"Book, Blue (Gundrun)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,134,956,"Vial, ink or potion",134,134,0]
[true,"Book, Blue (Gralton)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,131,975,"Weapon cord",131,131,0]
[true,"Book, Blue (Eranmas)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,123,995,"",123,123,0]
[true,"Book, Blue (Okeno)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,182,1020,"",182,182,0]
[true,"Book, Blue (Totra)",5,1,"UE 60",null,null,null,null,null,null,"Knowledge (local)",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Bluff",2,"circumstance","For one day in relevent city after consulting blue book for an hour","Diplomacy",2,"circumstance","For one day in relevent city after consulting blue book for an hour",null,null,null,217,1026,"",217,217,0]
[{"$f":"OptBOTM","v":false},"Silvercloud oil",60,0.5,"BoTM 30",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1044,"",0,0,0]
[true,"Kit, Arcanists  (Medium Creature )",21,34,"ACG 203",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,508,1065,"",508,508,0]
[true,"Marlinspike",0.8,0.5,"ACG 205",null,null,null,null,null,null,"Skill checks",2,"circumstance","on skills that involve the use of a rope",null,null,null,null,null,null,null,null,null,null,null,632,1090,"",632,632,0]
[true,"Kit, Swashbuckler's (Small Creature)",9,21.75,"ACG 207",null,true,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,587,1109,"",587,587,0]
[true,"Vomit Capsule",12,0,"ACG 209",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,958,1133,"",958,0,301]
[true,"Censer",5,0.5,"OA 248",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,280,1154,"",280,280,0]
[true,"Prismatic crystal",30,0.5,"OA 250",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,757,1173,"",757,0,100]
[true,"Straitjacket, Masterwork",50,1,"OA 250",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,896,1182,"",896,0,239]
[false,"Firework (fire wheel)",200,1,"RTT 20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1199,"",0,0,0]
[false,"Shield boss, illuminating",35,10,"MTT 21",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1218,"",0,0,0]
[false,"Nymph's lure",250,0,"UW 144",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1251,"",0,0,0,null,null,null,null,1]
[false,"Witch-hunter's sword",650,0,"UW 145",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1257,"",0,0,0,null,null,null,null,1]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1258,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1259,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1260,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1261,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1262,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1263,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1264,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1265,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1266,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1267,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1268,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1269,"",0,0,0,null,null,null,null,0]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1270,{"$f":"IF(AB1272>AC$2,\"\",INDEX($B$3:$B$1273,MATCH(AB1272,$AA$3:$AA$1273,0)))","v":""},{"$f":"IF($A1272,COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1272),0)","v":0},{"$f":"IF(AND($A1272,$B1272<\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1272,$B$3:$B$1273,\"<N\"),0)","v":0},{"$f":"IF(AND($A1272,$B1272>=\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1272,$B$3:$B$1273,\">=N\"),0)","v":0},null,null,null,null,0]
[false,"End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,1271,{"$f":"IF(AB1273>AC$2,\"\",INDEX($B$3:$B$1273,MATCH(AB1273,$AA$3:$AA$1273,0)))","v":""},{"$f":"IF($A1273,COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1273),0)","v":0},{"$f":"IF(AND($A1273,$B1273<\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1273,$B$3:$B$1273,\"<N\"),0)","v":0},{"$f":"IF(AND($A1273,$B1273>=\"N\"),COUNTIFS($A$3:$A$1273,TRUE,$B$3:$B$1273,\"<=\"&$B1273,$B$3:$B$1273,\">=N\"),0)","v":0},null,null,null,null,1]

{"sheet":"Equip Data - Rings","index":67,"n_rows":183,"n_cols":23,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,"Rings",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dropdown"]
[null,"Source","Name","Cost","Weight","Reference","SRD","Number","Timeframe","Description","Skill","Bonus Type","Value","Skill","Bonus Type","Value","Skill","Bonus Type","Value",null,null,null,{"$f":"MAX(V3:V183)","v":129}]
[1,{"$f":"OptCoreRulebook","v":true},"Ring of Animal Friendship",10800,0,"Core 478","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Animal-Friendship",null,null,"On command, this ring affects an animal as if the wearer had cast charm animal.",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(B3,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C3),0)","v":7},{"$f":"IF(A3>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A3,$V$3:$V$183,0)))","v":"Cannibal Ring"}]
[2,true,"Ring of Blinking",27000,0,"Core 478","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Blinking",null,null,"On command, this ring makes the wearer blink, as the blink spell.",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(B4,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C4),0)","v":10},{"$f":"IF(A4>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A4,$V$3:$V$183,0)))","v":"Decoy Ring"}]
[3,true,"Ring of Chameleon Power",12700,0,"Core 478","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Chameleon-Power",null,null,"You can magically blend in with the surroundings +10 competence bonus on your Stealth checks) as a free action. As a standard action, you can use the spell disguise self.","Stealth","Competence",10,null,null,null,null,null,null,null,null,11,"Dungeon Ring (jailer)"]
[4,true,"Ring of Climbing",2500,0,"Core 478","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Climbing",null,null,"Grants you a +5 competence bonus on Climb checks.*","Climb","Competence",5,null,null,null,null,null,null,null,null,12,"Dungeon Ring (prisoner)"]
[5,true,"Ring of Climbing; Improved",10000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Climbing-Improved",null,null,"Grants you a +10 competence bonus on Climb checks.*","Climb","Competence",10,null,null,null,null,null,null,null,null,13,"Obsession Ring"]
[6,true,"Ring of Counterspells",4000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Counterspells",null,null,"By storing a spell in the ring, if that spell is cast upon you, it is automatically counterspelled",null,null,null,null,null,null,null,null,null,null,null,16,"Ring of Ancestral Blood Magic"]
[7,true,"Ring of Djinni Calling",125000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Djinni-Calling",null,null,"A djinni faithfully obeys and serves you for up to 1 hour per day",null,null,null,null,null,null,null,null,null,null,null,20,"Ring of Animal Friendship"]
[8,true,"Ring of Elemental Command (Air)",200000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Elemental-Command",null,null,"Air elementals cannot attack you. You may attempt to charm air elementals. Creatures from the air elemental plane take -1 on attacks. You gain +2 to saves and +4 to attacks from creatures of the air elemental plane. Feather fall, Resist energy (electricity), Wind wall on command. Gust of wind 2x/day. Air walk once a day. Chain lightning once a week.",null,null,null,null,null,null,null,null,null,null,null,23,"Ring of Arcane Mastery"]
[9,true,"Ring of Elemental Command (Earth)",200000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Elemental-Command",null,null,"Earth elementals cannot attack you. You may attempt to charm earth elementals. Creatures from the earth elemental plane take -1 on attacks. You gain +2 to saves and +4 to attacks from creatures from the earth elemental plane. Meld into Stone and Soften Earth and Stone on command. Stone shape twice a day. Stoneskin once a week. Passwall twice a week. Wall of stone once a day.",null,null,null,null,null,null,null,null,null,null,null,24,"Ring of Arcane Signets"]
[10,true,"Ring of Elemental Command (Fire)",200000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Elemental-Command",null,null,"Fire elementals cannot attack you. You may attempt to charm fire elementals. Creatures from the fire elemental plane take -1 on attacks. You gain +2 to saves and +4 to attacks from creatures from the fire elemental plane. Resist Energy Fire (20 points) and Burning Hands on command. Flaming sphere and pyrotechnics twice a day. Wall of Fire once a day. Flame strike twice a week.",null,null,null,null,null,null,null,null,null,null,null,25,"Ring of Blinking"]
[11,true,"Ring of Elemental Command (Water)",200000,0,"Core 479","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Elemental-Command",null,null,"Water elementals cannot attack you. You may attempt to charm water elementals. Creatures from the water elemental plane take -1 on attacks. You gain +2 to saves and +4 to attacks from creatures from the water elemental plane. Water Walk, Create Water and Water Breathing on command. Wall of Ice once per day. Ice storm and control water twice a week.",null,null,null,null,null,null,null,null,null,null,null,26,"Ring of Chameleon Power"]
[12,true,"Ring of Energy Resistance greater (acid)",44000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist acid 30","Resist Energy (acid)","Misc",30,null,null,null,null,null,null,null,null,28,"Ring of Climbing"]
[13,true,"Ring of Energy Resistance greater (cold)",44000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist cold 30","Resist Energy (cold)","Misc",30,null,null,null,null,null,null,null,null,29,"Ring of Climbing; Improved"]
[14,true,"Ring of Energy Resistance greater (electricity)",44000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist electricity 30","Resist Energy (electricity)","Misc",30,null,null,null,null,null,null,null,null,30,"Ring of Clumsiness"]
[15,true,"Ring of Energy Resistance greater (fire)",44000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist fire 30","Resist Energy (fire)","Misc",30,null,null,null,null,null,null,null,null,31,"Ring of Continuation"]
[16,true,"Ring of Energy Resistance greater (sonic)",44000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist sonic damage 30","Resist Energy (sonic)","Misc",30,null,null,null,null,null,null,null,null,32,"Ring of Counterspells"]
[17,true,"Ring of Energy Resistance major (acid)",28000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist acid 20","Resist Energy (acid)","Misc",20,null,null,null,null,null,null,null,null,33,"Ring of Craft Magic"]
[18,true,"Ring of Energy Resistance major (cold)",28000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist cold 20","Resist Energy (cold)","Misc",20,null,null,null,null,null,null,null,null,34,"Ring of Curing"]
[19,true,"Ring of Energy Resistance major (electricity)",28000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist electricity 20","Resist Energy (electricity)","Misc",20,null,null,null,null,null,null,null,null,35,"Ring of Delayed Doom"]
[20,true,"Ring of Energy Resistance major (fire)",28000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist fire 20","Resist Energy (fire)","Misc",20,null,null,null,null,null,null,null,null,36,"Ring of Djinni Calling"]
[21,true,"Ring of Energy Resistance major (sonic)",28000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist sonic damage 20","Resist Energy (sonic)","Misc",20,null,null,null,null,null,null,null,null,37,"Ring of Ecclesiarch"]
[22,true,"Ring of Energy Resistance minor (acid)",12000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist acid 10","Resist Energy (acid)","Misc",10,null,null,null,null,null,null,null,null,38,"Ring of Ectoplasmic Invigoration"]
[23,true,"Ring of Energy Resistance minor (cold)",12000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist cold 10","Resist Energy (cold)","Misc",10,null,null,null,null,null,null,null,null,39,"Ring of Elemental Command (Air)"]
[24,true,"Ring of Energy Resistance minor (electricity)",12000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist electricity 10","Resist Energy (electricity)","Misc",10,null,null,null,null,null,null,null,null,40,"Ring of Elemental Command (Earth)"]
[25,true,"Ring of Energy Resistance minor (fire)",12000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist fire 10","Resist Energy (fire)","Misc",10,null,null,null,null,null,null,null,null,41,"Ring of Elemental Command (Fire)"]
[26,true,"Ring of Energy Resistance minor (sonic)",12000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Energy-Resistance",null,null,"You have resist sonic damage 10","Resist Energy (sonic)","Misc",10,null,null,null,null,null,null,null,null,42,"Ring of Elemental Command (Water)"]
[27,true,"Ring of Evasion",25000,0,"Core 480","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Evasion",null,null,"You have the ability to avoid damage as if you had evasion.",null,null,null,null,null,null,null,null,null,null,null,44,"Ring of Eloquence"]
[28,true,"Ring of Feather Falling",2200,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Feather-Falling",null,null,"This ring acts exactly like a feather fall spell, activated immediately if you fall more than 5 feet.",null,null,null,null,null,null,null,null,null,null,null,45,"Ring of Energy Resistance greater (acid)"]
[29,true,"Ring of Force Shield",8500,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Force-Shield",null,null,"This ring generates a shield-sized wall of force that stays with the ring and can be wielded by the wearer as if it were a heavy shield (+2 AC).* This special creation has no armor check penalty or arcane spell failure chance since it is weightless and encumbrance-free. ","AC","Shield",2,null,null,null,null,null,null,null,null,48,"Ring of Energy Resistance greater (cold)"]
[30,true,"Ring of Freedom of Movement",40000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Freedom-of-Movement",null,null,"This ring allows you to act as if continually under the effect of a freedom of movement spell.",null,null,null,null,null,null,null,null,null,null,null,50,"Ring of Energy Resistance greater (electricity)"]
[31,true,"Ring of Friend Shield",50000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Friend-Shield",null,null,"You can cast Shield Other on the person with the mated ring.",null,null,null,null,null,null,null,null,null,null,null,51,"Ring of Energy Resistance greater (fire)"]
[32,true,"Ring of Invisibility",20000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Invisibility",null,null,"By activating this simple silver ring you can benefit from invisibility,",null,null,null,null,null,null,null,null,null,null,null,56,"Ring of Energy Resistance greater (sonic)"]
[33,{"$f":"OptCoreRulebook","v":true},"Ring of Jumping",2500,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Jumping",null,null,"You gain a +5 competence bonus on all your Acrobatics checks made to make high or long jumps.",null,null,null,null,null,null,null,null,null,null,null,57,"Ring of Energy Resistance major (acid)"]
[34,true,"Ring of Jumping; Improved",10000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Jumping-Improved",null,null,"You gain a +10 competence bonus on all your Acrobatics checks made to make high or long jumps.",null,null,null,null,null,null,null,null,null,null,null,58,"Ring of Energy Resistance major (cold)"]
[35,true,"Ring of Mind Shielding",8000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Mind-Shielding",null,null,"You are continually immune to detect thoughts, discern lies, and any attempt to magically discern your alignment.",null,null,null,null,null,null,null,null,null,null,null,63,"Ring of Energy Resistance major (electricity)"]
[36,true,"Ring of Protection +1",2000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Protection",null,null,"This ring provides a +1 deflection bonus*","AC","Deflection",1,null,null,null,null,null,null,null,null,68,"Ring of Energy Resistance major (fire)"]
[37,true,"Ring of Protection +2",8000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Protection",null,null,"This ring provides a +2 deflection bonus*","AC","Deflection",2,null,null,null,null,null,null,null,null,69,"Ring of Energy Resistance major (sonic)"]
[38,true,"Ring of Protection +3",18000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Protection",null,null,"This ring provides a +3 deflection bonus*","AC","Deflection",3,null,null,null,null,null,null,null,null,70,"Ring of Energy Resistance minor (acid)"]
[39,true,"Ring of Protection +4",32000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Protection",null,null,"This ring provides a +4 deflection bonus*","AC","Deflection",4,null,null,null,null,null,null,null,null,71,"Ring of Energy Resistance minor (cold)"]
[40,true,"Ring of Protection +5",50000,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Protection",null,null,"This ring provides a +5 deflection bonus*","AC","Deflection",5,null,null,null,null,null,null,null,null,72,"Ring of Energy Resistance minor (electricity)"]
[41,true,"Ring of Regeneration",90000,0,"Core 482","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Regeneration",null,null,"Heal 1 point of damage and 1 point of non-lethal per round. Regenerate limbs. Immune to bleed damage",null,null,null,null,null,null,null,null,null,null,null,75,"Ring of Energy Resistance minor (fire)"]
[42,true,"Ring of Shooting Stars",50000,0,"Core 482","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Shooting-Stars",null,null,"Ring allows you to manipulate light depending on current time of day",null,null,null,null,null,null,null,null,null,null,null,83,"Ring of Energy Resistance minor (sonic)"]
[43,true,"Ring of Spell Storing",50000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Spell-Storing",null,null,"This ring contains up to 5 levels of spells. Each spell has a caster level equal to the minimum level needed to cast that spell. You need not provide any material components or focus to cast the stored spell, and there is no arcane spell failure chance for wearing armor. The activation time for the ring is the same as the casting time for the relevant spell, with a minimum of 1 standard action. You can cast any spells you know into the ring, so long as the total spell level does not exceed the limit.",null,null,null,null,null,null,null,null,null,null,null,89,"Ring of Energy Shroud"]
[44,true,"Ring of Spell Storing; Major",200000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Spell-Storing-Major",null,null,"This ring contains up to 10 levels of spells. Each spell has a caster level equal to the minimum level needed to cast that spell. You need not provide any material components or focus to cast the stored spell, and there is no arcane spell failure chance for wearing armor. The activation time for the ring is the same as the casting time for the relevant spell, with a minimum of 1 standard action. You can cast any spells you know into the ring, so long as the total spell level does not exceed the limit.",null,null,null,null,null,null,null,null,null,null,null,90,"Ring of Evasion"]
[45,true,"Ring of Spell Storing; Minor",18000,0,"Core 482","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Spell-Storing-Minor",null,null,"This ring contains up to 3 levels of spells. Each spell has a caster level equal to the minimum level needed to cast that spell. You need not provide any material components or focus to cast the stored spell, and there is no arcane spell failure chance for wearing armor. The activation time for the ring is the same as the casting time for the relevant spell, with a minimum of 1 standard action. You can cast any spells you know into the ring, so long as the total spell level does not exceed the limit.",null,null,null,null,null,null,null,null,null,null,null,91,"Ring of Feather Falling"]
[46,true,"Ring of Spell Turning",100000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Spell-Turning",null,null,"Up to three times per day on command, this band automatically reflects the next nine levels of spells cast at you, exactly as if spell turning had been cast upon you",null,null,null,null,null,null,null,null,null,null,null,92,"Ring of Ferocious Action"]
[47,true,"Ring of Sustenance",2500,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Sustenance",null,null,"Ring provides nourishment. Only need to sleep 2 hours a night.",null,null,null,null,null,null,null,null,null,null,null,106,"Ring of Foe Focus"]
[48,true,"Ring of Swimming",2500,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Swimming",null,null,"Grants you a +5 competence bonus on Swim checks.*","Swim","Competence",5,null,null,null,null,null,null,null,null,108,"Ring of Force Shield"]
[49,true,"Ring of Swimming; Improved",10000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Swimming-Improved",null,null,"Grants you a +10 competence bonus on Swim checks.*","Swim","Competence",10,null,null,null,null,null,null,null,null,109,"Ring of Forcefangs"]
[50,true,"Ring of Telekinesis",75000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Telekinesis",null,null,"You can cast telekinesis on command.",null,null,null,null,null,null,null,null,null,null,null,111,"Ring of Freedom of Movement"]
[51,true,"Ring of the Ram",8600,0,"Core 481","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-the-Ram",null,null,"You can send a force shaped like a ram at your opponents",null,null,null,null,null,null,null,null,null,null,null,114,"Ring of Friend Shield"]
[52,true,"Ring of Three Wishes",120000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Three-Wishes",3,"wishes","You may gain up to 3 wishes",null,null,null,null,null,null,null,null,null,null,null,117,"Ring of Grit Mastery"]
[53,true,"Ring of Water Walking",15000,0,"Core 483","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Water-Walking",null,null,"You can continuously use the effects of the spell water walk",null,null,null,null,null,null,null,null,null,null,null,121,"Ring of Inner Fortitude; Greater"]
[54,true,"Ring of Wizardry I",20000,0,"Core 484","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Wizardry",null,null,"Doubles the number of 1st level spells for arcane spellcasters",null,null,null,null,null,null,null,null,null,null,null,122,"Ring of Inner Fortitude; Major"]
[55,true,"Ring of Wizardry II",40000,0,"Core 484","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Wizardry",null,null,"Doubles the number of 2nd level spells for arcane spellcasters",null,null,null,null,null,null,null,null,null,null,null,123,"Ring of Inner Fortitude; Minor"]
[56,true,"Ring of Wizardry III",70000,0,"Core 484","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Wizardry",null,null,"Doubles the number of 3rd level spells for arcane spellcasters",null,null,null,null,null,null,null,null,null,null,null,124,"Ring of Invisibility"]
[57,true,"Ring of Wizardry IV",100000,0,"Core 484","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-Wizardry",null,null,"Doubles the number of 4th level spells for arcane spellcasters",null,null,null,null,null,null,null,null,null,null,null,125,"Ring of Jumping"]
[58,true,"Ring of X-Ray Vision",25000,0,"Core 484","http://www.d20pfsrd.com/magic-items/rings#TOC-Ring-of-X-Ray-Vision",null,null,"You can see through stone, metal or dirt. Using the ring is exhausting",null,null,null,null,null,null,null,null,null,null,null,126,"Ring of Jumping; Improved"]
[59,true,"Ring of Clumsiness",0,0,"Core 542","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Ring-of-Clumsiness",null,"ring","This ring acts exactly like a feather fall spell, activated immediately if you fall more than 5 feet. Additionally it gives you a -4 to Dexterity and gives a 20% Arcane Spell Failure chance.","DEX","Misc",-4,"Arcane Spell Failure","Misc",20,null,null,null,null,null,14,"Ring of Ki Mastery"]
[60,{"$f":"OptAdvPlayGuide","v":true},"Dungeon Ring (jailer)",16000,0,"APG 292","http://www.d20pfsrd.com/magic-items/rings/dungeon-ring",null,null,"You are linked to 1 or more prisoner rings",null,null,null,null,null,null,null,null,null,null,null,3,"Ring of Lifebleed"]
[61,{"$f":"OR(OptUE,OptAdvPlayGuide)","v":true},"Dungeon Ring (prisoner)",250,0,"APG 292","http://www.d20pfsrd.com/magic-items/rings/dungeon-ring",null,null,"You are linked to a jailer's ring",null,null,null,null,null,null,null,null,null,null,null,4,"Ring of Lingering Blood Magic"]
[62,true,"Ring of Arcane Signets",1000,0,"APG 292","http://www.d20pfsrd.com/magic-items/rings/ring-of-arcane-signets",null,null,"You can place a mark as arcane mark",null,null,null,null,null,null,null,null,null,null,null,9,"Ring of Maniacal Devices"]
[65,true,"Ring of Maniacal Devices",5000,0,"APG 292","http://www.d20pfsrd.com/magic-items/rings/ring-of-maniacal-devices",null,null,"You gain a +5 bonus on Craft (traps) and Disable Device* checks.","Disable Device","Competence",5,null,null,null,null,null,null,null,null,62,"Ring of Natural Attunement (Kami)"]
[66,true,"Ring of Retribution",15000,0,"APG 292","http://www.d20pfsrd.com/magic-items/rings/ring-of-retribution",1,"/day","Detonate as fireburst (10d6) 1x/day",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(B68,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C68),0)","v":77},{"$f":"IF(A68>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A68,$V$3:$V$183,0)))","v":"Ring of Natural Attunement (Leshy)"}]
[68,true,"Ring of Revelation (greater)",16000,0,"APG 293","http://www.d20pfsrd.com/magic-items/rings/ring-of-revelation",null,null,"The ring is attached to a revelation that has a 7th level prerequisite. If you have the mystery and meet the prerequisites for that revelation, you may use it. If you already have it, you may use it an additional time per day. Use Magic Device cannot be used with this ring.",null,null,null,null,null,null,null,null,null,null,null,79,"Ring of Protection +1"]
[69,true,"Ring of Revelation (superior)",24000,0,"APG 293","http://www.d20pfsrd.com/magic-items/rings/ring-of-revelation",null,null,"The ring is attached to a revelation that has an 11th level prerequisite. If you have the mystery and meet the prerequisites for that revelation, you may use it. If you already have it, you may use it an additional time per day. Use Magic Device cannot be used with this ring.",null,null,null,null,null,null,null,null,null,null,null,81,"Ring of Protection +2"]
[71,{"$f":"AND(OR(OptUE,OptAdvPlayGuide),OptCoreRulebookCursed)","v":true},"Ring of Truth",0,0,"APG 312","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Ring-of-Truth",null,null,"The wearer of this cursed ring is rendered unable to tell a deliberate lie, in either speech or writing. The wearer may simply omit the truth or choose not to communicate, but even then must succeed on a DC 20  Will saving throw to avoid answering a direct question truthfully.",null,null,null,null,null,null,null,null,null,null,null,119,"Ring of Protection +4"]
[72,{"$f":"AND(OptAdvPlayGuide,AllowHeroPoints)","v":false},"Ring of Heroes",8000,0,"APG 325","http://www.d20pfsrd.com/magic-items/rings/ring-of-heroes",null,null,"This ring grants the wearer the Luck of Heroes feat*. The ring must be worn for 24 hours before it takes effect. The wearer can also call upon the ring’s power to gain a hero point that must be used immediately, although this causes the ring to lose its powers permanently.",null,null,null,null,null,null,null,null,null,null,null,0,"Ring of Protection +5"]
[75,{"$f":"OptPFSFieldGuide","v":false},"Ring of the Savage Beast",8000,0,"PFSFG 53",null,null,null,"Once per day you can activate the ring to gain a +4 to Strength and a -2 to Inteligence",null,null,null,null,null,null,null,null,null,null,null,0,"Ring of Regeneration"]
[76,{"$f":"OptPFSFieldGuide","v":false},"Ring of the Swift Beast",8000,0,"PFSFG 53",null,null,null,"Once per day you can activate the ring to gain a +4 to Dexterity and a -2 to Wisdom",null,null,null,null,null,null,null,null,null,null,null,0,"Ring of Resilience"]
[78,{"$f":"OR(OptUE,OptARG)","v":true},"Ring of Craft Magic",12000,1,"ARG 38","http://www.d20pfsrd.com/magic-items/rings/ring-of-craft-magic",null,null,"You may make a Craft check in place of a Spellcraft check to identify an item that could be created with the Craft skill or expend a spell slot or prepared spell to gain an enhancement bonus equal to the level of the expended spell on a single Craft or Profession check",null,null,null,null,null,null,null,null,null,null,null,17,"Ring of Return"]
[79,{"$f":"OR(OptUE,OptARG)","v":true},"Ring of the Sophisticate",11000,0,"ARG 48",null,null,null,"This ring grants its wearer a +4 competence bonus on Sense Motive and Knowledge (local) checks. Once per day the ring can cast either locate creature or locate object. You can also find the nearest pub.","Sense Motive","Competence",4,"Knowledge (local)","Competence",4,null,null,null,null,null,116,"Ring of Revelation (greater)"]
[82,{"$f":"AND(C84<>\"Disabled\",'Custom Calcs'!AE299=\"Ring\")","v":false},{"$f":"IF(LEN(CusBodyName)>1,CusBodyName,\"Disabled\")","v":"Disabled"},{"$f":"CusBodyCost","v":0},{"$f":"CusBodyWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusBodyUses),CusBodyUses,0)","v":0},{"$f":"CusBodyPeriod","v":0},{"$f":"CusBodyDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF299,0)","v":0},{"$f":"'Custom Calcs'!AG299","v":0},{"$f":"'Custom Calcs'!AH299","v":0},{"$f":"IFERROR('Custom Calcs'!AI299,0)","v":0},{"$f":"'Custom Calcs'!AJ299","v":0},{"$f":"'Custom Calcs'!AK299","v":0},{"$f":"IFERROR('Custom Calcs'!AL299,0)","v":0},{"$f":"'Custom Calcs'!AM299","v":0},{"$f":"'Custom Calcs'!AN299","v":0},null,null,0,"Ring of Sacred Mistletoe"]
[83,{"$f":"AND(C85<>\"Disabled\",'Custom Calcs'!AE300=\"Ring\")","v":false},{"$f":"IF(LEN(CusChestName)>1,CusChestName,\"Disabled\")","v":"Disabled"},{"$f":"CusChestCost","v":0},{"$f":"CusChestWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusChestUses),CusChestUses,0)","v":0},{"$f":"CusChestPeriod","v":0},{"$f":"CusChestDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF300,0)","v":0},{"$f":"'Custom Calcs'!AG300","v":0},{"$f":"'Custom Calcs'!AH300","v":0},{"$f":"IFERROR('Custom Calcs'!AI300,0)","v":0},{"$f":"'Custom Calcs'!AJ300","v":0},{"$f":"'Custom Calcs'!AK300","v":0},{"$f":"IFERROR('Custom Calcs'!AL300,0)","v":0},{"$f":"'Custom Calcs'!AM300","v":0},{"$f":"'Custom Calcs'!AN300","v":0},null,null,0,"Ring of Shooting Stars"]
[85,{"$f":"AND(C87<>\"Disabled\",'Custom Calcs'!AE302=\"Ring\")","v":false},{"$f":"IF(LEN(CusFeetName)>1,CusFeetName,\"Disabled\")","v":"Disabled"},{"$f":"CusFeetCost","v":0},{"$f":"CusFeetWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusFeetUses),CusFeetUses,0)","v":0},{"$f":"CusFeetPeriod","v":0},{"$f":"CusFeetDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF302,0)","v":0},{"$f":"'Custom Calcs'!AG302","v":0},{"$f":"'Custom Calcs'!AH302","v":0},{"$f":"IFERROR('Custom Calcs'!AI302,0)","v":0},{"$f":"'Custom Calcs'!AJ302","v":0},{"$f":"'Custom Calcs'!AK302","v":0},{"$f":"IFERROR('Custom Calcs'!AL302,0)","v":0},{"$f":"'Custom Calcs'!AM302","v":0},{"$f":"'Custom Calcs'!AN302","v":0},null,null,0,"Ring of Spell Knowledge I"]
[86,{"$f":"AND(C88<>\"Disabled\",'Custom Calcs'!AE303=\"Ring\")","v":false},{"$f":"IF(LEN(CusHandsName)>1,CusHandsName,\"Disabled\")","v":"Disabled"},{"$f":"CusHandsCost","v":0},{"$f":"CusHandsWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusHandsUses),CusHandsUses,0)","v":0},{"$f":"CusHandsPeriod","v":0},{"$f":"CusHandsDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF303,0)","v":0},{"$f":"'Custom Calcs'!AG303","v":0},{"$f":"'Custom Calcs'!AH303","v":0},{"$f":"IFERROR('Custom Calcs'!AI303,0)","v":0},{"$f":"'Custom Calcs'!AJ303","v":0},{"$f":"'Custom Calcs'!AK303","v":0},{"$f":"IFERROR('Custom Calcs'!AL303,0)","v":0},{"$f":"'Custom Calcs'!AM303","v":0},{"$f":"'Custom Calcs'!AN303","v":0},null,null,0,"Ring of Spell Knowledge II"]
[89,{"$f":"AND(C91<>\"Disabled\",'Custom Calcs'!AE306=\"Ring\")","v":false},{"$f":"IF(LEN(CusNeckName)>1,CusNeckName,\"Disabled\")","v":"Disabled"},{"$f":"CusNeckCost","v":0},{"$f":"CusNeckWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusNeckUses),CusNeckUses,0)","v":0},{"$f":"CusNeckPeriod","v":0},{"$f":"CusNeckDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF306,0)","v":0},{"$f":"'Custom Calcs'!AG306","v":0},{"$f":"'Custom Calcs'!AH306","v":0},{"$f":"IFERROR('Custom Calcs'!AI306,0)","v":0},{"$f":"'Custom Calcs'!AJ306","v":0},{"$f":"'Custom Calcs'!AK306","v":0},{"$f":"IFERROR('Custom Calcs'!AL306,0)","v":0},{"$f":"'Custom Calcs'!AM306","v":0},{"$f":"'Custom Calcs'!AN306","v":0},null,null,0,"Ring of Spell Storing"]
[90,{"$f":"AND(C92<>\"Disabled\",'Custom Calcs'!AE307=\"Ring\")","v":false},{"$f":"IF(LEN(CusRingName)>1,CusRingName,\"Disabled\")","v":"Disabled"},{"$f":"CusRingCost","v":0},{"$f":"CusRingWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusRingUses),CusRingUses,0)","v":0},{"$f":"CusRingPeriod","v":0},{"$f":"CusRingDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF307,0)","v":0},{"$f":"'Custom Calcs'!AG307","v":0},{"$f":"'Custom Calcs'!AH307","v":0},{"$f":"IFERROR('Custom Calcs'!AI307,0)","v":0},{"$f":"'Custom Calcs'!AJ307","v":0},{"$f":"'Custom Calcs'!AK307","v":0},{"$f":"IFERROR('Custom Calcs'!AL307,0)","v":0},{"$f":"'Custom Calcs'!AM307","v":0},{"$f":"'Custom Calcs'!AN307","v":0},null,null,0,"Ring of Spell Storing; Major"]
[92,{"$f":"AND(C94<>\"Disabled\",'Custom Calcs'!AE309=\"Ring\")","v":false},{"$f":"IF(LEN(CusWristName)>1,CusWristName,\"Disabled\")","v":"Disabled"},{"$f":"CusWristCost","v":0},{"$f":"CusWristWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusWristUses),CusWristUses,0)","v":0},{"$f":"CusWristPeriod","v":0},{"$f":"CusWristDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF309,0)","v":0},{"$f":"'Custom Calcs'!AG309","v":0},{"$f":"'Custom Calcs'!AH309","v":0},{"$f":"IFERROR('Custom Calcs'!AI309,0)","v":0},{"$f":"'Custom Calcs'!AJ309","v":0},{"$f":"'Custom Calcs'!AK309","v":0},{"$f":"IFERROR('Custom Calcs'!AL309,0)","v":0},{"$f":"'Custom Calcs'!AM309","v":0},{"$f":"'Custom Calcs'!AN309","v":0},null,null,0,"Ring of Spell Turning"]
[93,{"$f":"AND(C95<>\"Disabled\",'Custom Calcs'!AE310=\"Ring\")","v":false},{"$f":"IF(LEN(CusUnslotName)>1,CusUnslotName,\"Disabled\")","v":"Disabled"},{"$f":"CusUnslotCost","v":0},{"$f":"CusUnslotWeight","v":0},"Custom",null,{"$f":"IF(ISNUMBER(CusUnslotUses),CusUnslotUses,0)","v":0},{"$f":"CusUnslotPeriod","v":0},{"$f":"CusUnslotDesc","v":0},{"$f":"IFERROR('Custom Calcs'!AF310,0)","v":0},{"$f":"'Custom Calcs'!AG310","v":0},{"$f":"'Custom Calcs'!AH310","v":0},{"$f":"IFERROR('Custom Calcs'!AI310,0)","v":0},{"$f":"'Custom Calcs'!AJ310","v":0},{"$f":"'Custom Calcs'!AK310","v":0},{"$f":"IFERROR('Custom Calcs'!AL310,0)","v":0},{"$f":"'Custom Calcs'!AM310","v":0},{"$f":"'Custom Calcs'!AN310","v":0},null,null,0,"Ring of Strength Sapping"]
[95,{"$f":"OR(OptUE,OptARG)","v":true},"Ring of Swarming Stabs",6000,0,"ARG 155","http://www.d20pfsrd.com/magic-items/rings/ring-of-swarming-stabs",null,null,"Twice per day, when you are flanking an opponent, you can as a swift action deal an additional 1d6 points of damage on a successful melee attack against that opponent. This is a sneak attack.",null,null,null,null,null,null,null,null,null,null,null,107,"Ring of Summoning Affinity (Agathion)"]
[96,{"$f":"OptUE","v":true},"Decoy Ring",12000,0,"UE 166","http://www.d20pfsrd.com/magic-items/rings/decoy-ring",null,null,"Withdraw action or helpless (including falling unconscious) instantly makes you invisible for 3 rounds and creates four illusory duplicates.",null,null,null,null,null,null,null,null,null,null,null,2,"Ring of Summoning Affinity (Angel)"]
[99,true,"Ring of Curing",10000,0,"UE 168","http://www.d20pfsrd.com/magic-items/rings/ring-of-curing",null,null,"If you cast a conjuration spell of the healing subschool, all maximums to the level-dependent healing increase by 2.",null,null,null,null,null,null,null,null,null,null,null,18,"Ring of Summoning Affinity (Daemon)"]
[100,true,"Ring of Ectoplasmic Invigoration",12000,0,"UE 169","http://www.d20pfsrd.com/magic-items/rings/ring-of-ectoplasmic-invigoration",null,null,"A summoner can use his maker’s call class feature to absorb his eidolon (dismissing it in the process) instead of bringing it to his side  gaining temporary hit points.",null,null,null,null,null,null,null,null,null,null,null,22,"Ring of Summoning Affinity (Div)"]
[102,true,"Ring of Foe Focus",10000,0,"UE 170","http://www.d20pfsrd.com/magic-items/rings/ring-of-foe-focus",null,"at will","At will, designate any one opponent gaining a +2  AC and saving throws against attacks made by that opponent.",null,null,null,null,null,null,null,null,null,null,null,47,"Ring of Summoning Affinity (Kyton)"]
[103,true,"Ring of Grit Mastery",6840,0,"UE 171","http://www.d20pfsrd.com/magic-items/rings/ring-of-grit-mastery",2,"grit points","Free action: spend 1 grit point stored in the ring to grant a +2 insight bonus to initiative.  Standard action: spend 2 grit points for a bullet shield as the spell.",null,null,null,null,null,null,null,null,null,null,null,52,"Ring of Summoning Affinity (Protean)"]
[106,true,"Ring of Inner Fortitude; Greater",66000,0,"UE 171","http://www.d20pfsrd.com/magic-items/rings/ring-of-inner-fortitude",null,null,"Reduce ability damage or temporary penalties by 6 points and ability drain by 3. If this prevents any damage, drain or penalty associated with a beneficial effect, it also negates the beneficial effect.",null,null,null,null,null,null,null,null,null,null,null,53,"Ring of Sustenance"]
[107,true,"Ring of Ki Mastery",10000,0,"UE 172","http://www.d20pfsrd.com/magic-items/rings/ring-of-ki-mastery",2,"stored ki points","A ki user can store up to 2 ki pool points as a swift action.  While there is 1 ki point in the ring, you gain +2 CMD against grapple, reposition, and trip attempts. While there are 2 ki points in the ring, you can reduce the ki cost of ninja tricks and ki abilities by 1 point (to a minimum of 1)",null,null,null,null,null,null,null,null,null,null,null,59,"Ring of Swarming Stabs"]
[109,true,"Ring of Sacred Mistletoe",6000,0,"UE 173","http://www.d20pfsrd.com/magic-items/rings/ring-of-sacred-mistletoe",null,null,"+2 competence bonus on Handle Animal*, Knowledge (nature)*, and wild empathy checks, and increased woodland stride ability, also use shillelagh once per day.","Handle Animal","Competence",2,"Knowledge (nature)","Competence",2,null,null,null,null,null,82,"Ring of Swimming; Improved"]
[110,true,"Ring of Spell Knowledge I",1500,0,"UE 174","http://www.d20pfsrd.com/magic-items/rings/ring-of-spell-knowledge",null,null,"Useful only to spontaneous arcane spellcasters.  Gain the knowledge of a single spell of 1st-level.",null,null,null,null,null,null,null,null,null,null,null,85,"Ring of Tactical Precision"]
[113,true,"Ring of Spell Knowledge IV",24000,0,"UE 174","http://www.d20pfsrd.com/magic-items/rings/ring-of-spell-knowledge",null,null,"Useful only to spontaneous arcane spellcasters.  Gain the knowledge of a single spell of up to 4th-level.",null,null,null,null,null,null,null,null,null,null,null,88,"Ring of the Hidden Psyche"]
[114,true,"Ring of Strength Sapping",8000,0,"UE 175","http://www.d20pfsrd.com/magic-items/rings/ring-of-strength-sapping",1,"per day","Living creature hit with an unarmed attack must save DC 20 Fortitude or take 1d4 points of Strength damage you gain a +2  Strength for 1 minute.",null,null,null,null,null,null,null,null,null,null,null,93,"Ring of the Ram"]
[116,true,"Ring of Ecclesiarch",28500,0,"UE 175","http://www.d20pfsrd.com/magic-items/rings/ring-of-the-ecclesiarch",null,null,"+5 competence bonus on Diplomacy and Knowledge (religion) checks. Leadership feat doubles the normal number of followers.  Once per day,  prayer and enter image.","Diplomacy","Competence",5,"Knowledge (religion)","Competence",5,null,null,null,null,null,21,"Ring of the Sophisticate"]
[117,true,"Ring of the Grasping Grave",2000,0,"UE 176","http://www.d20pfsrd.com/magic-items/rings/ring-of-the-grasping-grave",null,null,"You can make a melee touch attack against an undead creature no more than one size category larger than yourself, cutting off that creature from undying energy. You never suffer any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally.",null,null,null,null,null,null,null,null,null,null,null,112,"Ring of Three Wishes"]
[119,{"$f":"OptUE","v":true},"Ring of Transposition",10800,0,"UE 176","http://www.d20pfsrd.com/magic-items/rings/ring-of-transposition",1,"per day","Once per day, exchange places with the creature wearing a bonded ring within 800 feet, as though using a dimension door spell with a willing target.",null,null,null,null,null,null,null,null,null,null,null,118,"Ring of Truth"]
[120,{"$f":"OptUE","v":true},"Scholar's Ring",8700,0,"UE 177","http://www.d20pfsrd.com/magic-items/rings/scholar-s-ring",1,"every 5 days","Grants complete understanding of any written text or spoken language, +5 competence bonus on Knowledge (history)  Every 5 days legend lore spell.","Knowledge (history)","Competence",5,null,null,null,null,null,null,null,null,127,"Ring of Vengeful Blood Magic"]
[123,{"$f":"OptRunelords","v":false},"Sihedron Ring",35000,0,"APRR","http://www.d20pfsrd.com/magic-items/rings/sihedron-ring",null,null,null,"AllSaves","Resistance",3,"AC","Deflection",3,null,null,null,null,null,0,"Ring of Wizardry II"]
[124,{"$f":"WizardBondedObject=\"Ring\"","v":false},{"$f":"IF(LEN(WizardBondedObjectName),WizardBondedObjectName,\"Ring\")& \" (Arcane Bond)\"","v":"Ring (Arcane Bond)"},0,null,"Core 78","http://www.d20pfsrd.com/classes/core-classes/wizard#TOC-Arcane-Bond-Ex-or-Sp-",null,null,"If you are not wearing your Arcane Bond when casting, you must make a concentration check (DC: 20 + spell level) or lose the spell.  Once per day you may cast a spell from your spellbook without preparation.  This spell can not be modified by metamagic feats, nor can it be from an opposition school.",null,null,null,null,null,null,null,null,null,null,null,0,"Ring of Wizardry III"]
[126,{"$f":"AND(OptUE,OptCoreRulebookCursed)","v":true},"Ring of Spell Devouring",0,0,"UE 349",null,null,null,"Appears to be a ring of spell storing or turning, but instead of aiding casting or counterspelling, the ring hinders such efforts. Each time the wearer casts an arcane spell, he suffers a 25% spell failure chance. Furthermore, the wearer of the ring takes a -4 penalty on Spellcraft checks to identify a spell when attempting to counterspell. The ring can only be removed by a calm emotions spell or similar.",null,null,null,null,null,null,null,null,null,null,null,84,"Ring of X-Ray Vision"]
[127,{"$f":"OptUE","v":true},"Obsession Ring",116500,0,"UE 359",null,null,null,"Ring of protection +3 can be of any alignment and each has its own unique personality and proclivities. Each ring has a specific obsession. To determine a particular obsession, roll on Table: Intelligent Item Purpose. When the ring is in pursuit of its purpose, its Ego is 10 points higher than normal.  Gnomes with the obsession racial trait have a unique understanding of the ring's mentality and gain +5 bonus on Will to resist the ring's attempts to dominate the wearer.  When an obsession ring is engaged in action directly related to its obsession, it grants its wearer the following powers, but can choose to withhold such powers if it does not believe their uses would further its obsession. The ring functions as a ring of protection +5 and grants +2 luck bonus on attack rolls against creatures its obsession is sworn to defeat. 3/day can allow its wearer to reroll any saving throw. The wearer gains a +4 luck bonus on the saving throw reroll.  These rings are typically quite emphatic on their desire to fulfill their obsessions, and frequently communicate with their wielder to encourage pursuit of this goal.","AC","Deflection",3,null,null,null,null,null,null,null,null,5,"Scholar's Ring"]
[130,{"$f":"OptMA","v":false},"Ring of Energy Dampening",31500,0,"MA 156","http://www.d20pfsrd.com/mythic/mythic-magic-items/other-magic-items",null,null,"This ring provides resistance 5 to acid, cold, electricity, and fire. The wearer can expend one use of mythic power as an immediate action when taking damage of one of these types to upgrade the resistance to immunity for that attack or effect only. Also, once per day when the wearer takes damage of one of these types, the wearer can grant resistance 5 to the energy type damaging him to all allies within 20 feet. This resistance lasts for 1 minute.",null,"Resist Energy (elemental)","Misc",5,null,null,null,null,null,null,null,{"$f":"IF(B132,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C132),0)","v":0},{"$f":"IF(A132>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A132,$V$3:$V$183,0)))","v":""}]
[131,{"$f":"OptMA","v":false},"Ring of Transcendent Spells",30000,0,"MA 156","http://www.d20pfsrd.com/mythic/mythic-magic-items/other-magic-items",3,"/day","Three times per day, the wearer can use it to empower a spell she casts. This grants her a +2 bonus on caster level checks to overcome spell resistance, and increases the save DC of the spell (if any) by 2. While enhancing a spell this way, the caster can expend one use of mythic power plus an additional use per two spell levels (minimum two uses), to instead cast the mythic version of her spell (though not an augmented version of the mythic spell). ",null,null,null,null,null,null,null,null,null,null,null,0,""]
[133,true,"Ring of Eloquence",3500,0,"ACG 216",null,null,null,"This ring gives you the ability to speak the four languages whose alphabets are inscribed on the ring, even when in a form normally unable to do so.  You gain a +2 competence bonus on Bluff, Diplomacy, Intimidate and Perform (oratory). If you are deafened, your chance of failure when casting a verbal spell is reduced to 10%","Talking","Competence",2,"Perform (Oratory)","Competence",2,null,null,null,null,null,27,""]
[134,true,"Ring of Lingering Blood Magic",2000,0,"ACG 217",null,null,null,"Once per round while bloodraging, as a free action you can expend 1 round of bloodrage to extend the duration of a beneficial spell affecting you by 2 rounds. The spell must originally have a duration of at least 1 round.",null,null,null,null,null,null,null,null,null,null,null,61,""]
[136,true,"Ring of Natural Attunement (Kami)",7800,0,"ACG 217",null,1,"/day","You can add the following monsters summonable by Summon Nature's Ally spells. 3rd: Shikigami; 5th: kodama; 7th: zuishin; 9th: toshigami. Once per day, you can use the ring to summon a shikigami, as if by Summon Nature's Ally III",null,null,null,null,null,null,null,null,null,null,null,65,""]
[137,true,"Ring of Natural Attunement (Leshy)",2800,0,"ACG 217",null,1,"/day","You can add the following monsters summonable by Summon Nature's Ally spells. 1st: leaf leshy; 2nd: gourd leshy; 3rd: fungus leshy; 4th: sea-weed leshy. Once per day, you can use the ring to summon a leaf leshy, as if by Summon Nature's Ally I",null,null,null,null,null,null,null,null,null,null,null,66,""]
[140,true,"Ring of Summoning Affinity (Aeon)",7800,0,"ACG 218",null,1,"/day","You can add the following monsters summonable by Summon Monster spells. 3rd: paracletus; 4th: theletos; 9th: akhana Once per day, you can use the ring to summon a paracletus, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,94,""]
[141,true,"Ring of Summoning Affinity (Agathion)",7700,0,"ACG 218",null,1,"/day","You can add the following monsters summonable by Summon Monster spells.  3rd: silvanshee; 5th: vulpinal; 7th: avoral; 8th: leonal. Once per day, you can use the ring to summon a silvanshee, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,95,""]
[143,true,"Ring of Summoning Affinity (Archon)",7000,0,"ACG 218",null,1,"/day","You can add the following monsters summonable by Summon Monster spells.  3rd: harbinger; 6th: legion archon; 7th: shield archon. Once per day, you can use the ring to summon a harbinger, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,97,""]
[144,true,"Ring of Summoning Affinity (Asura)",7600,0,"ACG 218",null,1,"/day","You can add the following monsters summonable by Summon Monster spells: 3rd: tripurasura; 4th: adhukait; 7th: upasunda; 8th: aghasura.  Once per day, you can use the ring to summon a tripurasura , as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,98,""]
[147,true,"Ring of Summoning Affinity (Inevitable)",8100,0,"ACG 219",null,1,"/day","You can add the following monsters summonable by Summon Monster spells.  3rd: arbiter; 7th: zelekhut; 8th: kolyarut; 9th: marut. Once per day, you can use the ring to summon an arbiter, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,101,""]
[148,true,"Ring of Summoning Affinity (Kyton)",7300,0,"ACG 219",null,1,"/day","You can add the following monsters summonable by Summon Monster spells. 3rd: augur; 7th: sacristan; 9th: interlocutor. Once per day, you can use the ring to summon an augur, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,102,""]
[150,true,"Ring of Summoning Affinity (Psychopomp)",7600,0,"ACG 219",null,1,"/day","You can add the following monsters summonable by Summon Monster spells.  3rd: nosoi; 4th: caltrina; 6th: vanth; 9th: morrigna. Once per day, you can use the ring to summon a nosoi, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,104,""]
[151,true,"Ring of Summoning Affinity (Qlippoth)",8600,0,"ACG 220",null,1,"/day","You can add the following monsters summonable by Summon Monster spells.  3rd: cythnigot; 6th: shoggti; 7th: nyogoth; 8th: chernobue; 9th: augnagar. Once per day, you can use the ring to summon a cythnigot, as if by Summon Monster III",null,null,null,null,null,null,null,null,null,null,null,105,""]
[154,false,"Droskar's Guiding Ring",2600,0,"ISG 258",null,1,"/day",{"$f":"\"This gold ring is misshapen and uncomfortable to wear for long periods of time; inscribed on it is a crude symbol of a fire burning under an arch. Once per day, you may use charm person.\"&IF(SelDiety=\"Droskar\",\"Any time you craft a magic item, you may choose to pay half of the item’s construction cost instead of the full cost. \"&\"You spend time working on the item normally, but at the time of completion there is a 50% chance that the item turns out nonmagical and worthless.\",\"Worshipers of Droskar gain additional benefits.\")","v":"This gold ring is misshapen and uncomfortable to wear for long periods of time; inscribed on it is a crude symbol of a fire burning under an arch. Once per day, you may use charm person.Worshipers of Droskar gain additional benefits."},null,null,null,null,null,null,null,null,null,null,null,0,""]
[155,false,"Ghost Battling Ring",13000,0,"ISG 258",null,null,null,"This silver ring is engraved with a skull flanked by twin hourglasses. You can make a melee touch attack against an undead creature no more than one size category larger than yourself, cutting off that creature from undying energy. You never suffer any ill effects that might normally occur from coming into physical contact with an undead creature touched in this way. On a successful hit, the undead cannot be healed or aided by the effects of negative energy for 1d4 rounds. During this duration, positive energy affects the undead creature normally. In addition, you can use ghostly disguise and haste each once per day.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[157,false,"Gluttonous Feasting Ring",5000,0,"ISG 258",null,1,"/day","This ring is carved from the flat part of a human skull and inscribed along the edge with images of skeletons at a banquet. Any food you eat or drink is automatically cleansed as if by purify food and drink. Once per day after eating an extravagant meal (typically one worth at least 10 gp), you gain the benefit of false life.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[158,false,"Knight-Inheritor's Ring",3000,0,"ISG 258",null,null,null,"This simple gold band is engraved with the holy symbol of Iomedae. It functions as a ring of protection +1.* In addition, you can cast bless weapon and wartrain mount each once per day. At will, you can make yourself presentable as if using prestidigitation to clean up your clothing, skin, hair, and armor.","AC","Deflection",1,null,null,null,null,null,null,null,null,0,""]
[160,false,"Profane Seal Signet",3000,0,"ISG 259",null,1,"/day","This ring is made of red gold with a single ruby cut into a pentagon shape. It functions as a ring of protection +1.* In addition, you may use arcane mark at will, but only on objects and willing creatures. Once per day, you may use wrath.","AC","Deflection",1,null,null,null,null,null,null,null,null,0,""]
[161,false,"Red Hound Ring",4700,0,"ISG 259",null,null,null,"This white gold ring is engraved with the images of a mastiff and a thundercloud. It functions as a ring of protection +1.* In addition, once per day, you may use summon monster I to summon a red mastiff (use statistics for a celestial dog). Additionally, once per day you may use beast shape I to transform into a Small red mastiff.","AC","Deflection",1,null,null,null,null,null,null,null,null,0,""]
[164,false,"Ring of Stairs and Stars",3820,0,"ISG 259",null,null,null,"A stair-step pattern of stars wraps around the outside of this dark blue ring. In addition to the powers of a ring of feather falling, a ring of stairs and stars allows you to use magic missile once per day, with the missiles taking the shape of shooting stars. As a standard action, you may create an illusory butterfly that flits about within your square for 1 minute before fading away.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[165,false,"Ring of Sundering Metals",6000,0,"ISG 259",null,null,null,"This iron ring’s head is shaped like a gilded anvil.  Once per day, when you gain the staggered condition from an enemy’s attack, you can ignore that condition for up to 5 rounds. This does not prevent you from gaining the staggered condition again, and it doesn’t protect you if you gained the staggered condition multiple times. In addition, you can expend 1 charge from a ring of sundering metals to magically imbue a single wielded metal melee weapon with cold iron or silver. For 1 minute, the imbued weapon can bypass either DR/cold iron or DR/silver.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[167,{"$f":"OptGHH","v":false},"Ring of Perfect Sizing",16000,0,"GHH 33",null,null,null,"After being worn for 24 hours, you can resize one weapon or suit of armor to your size. The item must be no more than two size categories too big or too small, and must weigh no more than 125 pounds. The change lasts until 1 round after the item leaves your possession. A new item can be resized after being in your possession for 24 hours, causing the previously resized item to restore to its normal size.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[168,{"$f":"OptRTT","v":false},"Ring of Far Strike",6000,0,"RTT 29",null,1,"/day","Once per day as a standard action, you can make a melee weapon attack or unarmed strike against any opponent within 30ft. You must be otherwise capable of performing the attack to use this ability.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[169,{"$f":"OptOccAdv","v":true},"Ring of Psychic Mastery",50000,0,"OA 252",null,null,null,"The gem in this ring darkens as you deplete your psychic spellcasting potential. It grans you 1 additional psychic spell per day for each spell level from 1st to 4th that you are capable of casting.*",null,null,null,null,null,null,null,null,null,null,null,73,""]
[170,{"$f":"OptOccAdv","v":true},"Ring of the Hidden Psyche",160000,0,"OA 252",null,null,null,"The flawless sapphire in this ring darkens as you deplete your psychic spellcasting potential. It grants you 1 additional psychic spell per day for each spell level from 1st to 4th that you are capable of casting.* If you are wearing the ring upon death, your soul instantly enters the ring. This counts as an object possession spell, except that you cannot animate the ring and must wait for someone to wear it. From inside the ring, you can attempt a Greater Possession on anyone who voluntarily wears the ring (Will DC 23 negates). A successful save renders the wearer immune to further attempt for 24 hours. Dispelling the Object Possession effect on the ring banishes the soul to the appropriate afterlife - otherwise a soul can remain in the ring indefinitely.",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(B172,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C172),0)","v":113},{"$f":"IF(A172>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A172,$V$3:$V$183,0)))","v":""}]
[171,{"$f":"OptBoD0","v":false},"Ring of the Cacodaemon",15000,0,"BoD0 197",null,1,"/day","Once per day, the wearer can interrogate the soul in the gem, as per speak with dead, except the soul answers telepathically. Once per day, the bearer can project the soul’s last tormented moments before it was consumed and bound, creating a cone of terror as per fear.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[172,{"$f":"OptCaC","v":false},"Contract Rings",8500,0,"CaC 29",null,1,"/day","Each ring grants a +10 competence bonus on Sense Motive checks made against the other wearer, and creatures wearers understand each other’s language. Once per day, can seal a contract by joining hands and willingly state what each is agreeing to as lesser geas (no save) to fulfill the terms of the contract. Additional conditions apply.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[173,false,"Elemental Ring (Fire)",30000,0,"CaC 11",null,null,null,"When activated with a command word, a fire elemental is called (as by greater planar ally) and demands to know what service it is to perform. It can only be commanded to protect a specific creature or object, attack a specific creature, damage a specific object, or answer questions about its home plane. The wearer of the ring is able to communicate with the elder elemental as if they shared a common language. The elder elemental serves for no more than 24 hours, after which it returns to its home plane and the ring become a valueless hunk of lead.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[174,false,"Elemental Ring (Water)",30000,0,"CaC 11",null,null,null,"When activated with a command word, a water elemental is called (as by greater planar ally) and demands to know what service it is to perform. It can only be commanded to protect a specific creature or object, attack a specific creature, damage a specific object, or answer questions about its home plane. The wearer of the ring is able to communicate with the elder elemental as if they shared a common language. The elder elemental serves for no more than 24 hours, after which it returns to its home plane and the ring become a valueless hunk of lead.",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(B176,COUNTIFS($B$3:$B$183,TRUE,$C$3:$C$183,\"<=\"&C176),0)","v":0},{"$f":"IF(A176>$W$2,\"\",INDEX($C$3:$C$183,MATCH(A176,$V$3:$V$183,0)))","v":""}]
[175,false,"Elemental Ring (Air)",30000,0,"CaC 11",null,null,null,"When activated with a command word, an air elemental is called (as by greater planar ally) and demands to know what service it is to perform. It can only be commanded to protect a specific creature or object, attack a specific creature, damage a specific object, or answer questions about its home plane. The wearer of the ring is able to communicate with the elder elemental as if they shared a common language. The elder elemental serves for no more than 24 hours, after which it returns to its home plane and the ring become a valueless hunk of lead.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[176,false,"Elemental Ring (Earth)",30000,0,"CaC 11",null,null,null,"When activated with a command word, an earth elemental is called (as by greater planar ally) and demands to know what service it is to perform. It can only be commanded to protect a specific creature or object, attack a specific creature, damage a specific object, or answer questions about its home plane. The wearer of the ring is able to communicate with the elder elemental as if they shared a common language. The elder elemental serves for no more than 24 hours, after which it returns to its home plane and the ring become a valueless hunk of lead.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[177,false,"Rings of Friend-Finding",9000,0,"CaC 29",null,null,null,"These specialized rings are sold in pairs and help allies find one another. Each of the wearers must wear the rings for 24 hours before they function, after which each wearer can activate her ring of friend-finding as a standard action, enabling her to determine the direction, distance, and general condition of the wearer of the other ring as a status spell.",null,null,null,null,null,null,null,null,null,null,null,0,""]
[178,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[179,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[180,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[177,false,"End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]

{"sheet":"Equip Data - Armor","index":68,"n_rows":112,"n_cols":17,"rows_kept":112,"cut":false,"hidden":true,"merged":[]}
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dropdowns"]
[null,"Source","Description","Type","Cost","Bonus","Max Dex Bonus","Armor Check Pen","Arcane Spell Failure","Speed 30","Speed 20","Run Speed","Weight","Reference",null,"All Armor",{"$f":"MAX($P$3:$P$112)","v":52}]
[1,true,"Banded Mail","Heavy",250,7,1,-6,35,20,15,3,35,"Core 150",null,{"$f":"IF($B3,COUNTIFS($B$3:$B$112,TRUE,$C$3:$C$112,\"<=\"&$C3),0)","v":5},{"$f":"IF($A3>Q$2,\"\",INDEX($C$3:$C$112,MATCH($A3,$P$3:$P$112,0)))","v":"Agile breastplate"}]
[2,true,"Breastplate","Medium",200,6,3,-4,25,20,15,4,30,"Core 150",null,{"$f":"IF($B4,COUNTIFS($B$3:$B$112,TRUE,$C$3:$C$112,\"<=\"&$C4),0)","v":6},{"$f":"IF($A4>Q$2,\"\",INDEX($C$3:$C$112,MATCH($A4,$P$3:$P$112,0)))","v":"Agile half-plate"}]
[3,true,"Buckler","Buckler",5,1,99,-1,5,null,null,null,5,"Core 150",null,7,"Armored coat"]
[4,true,"Chain shirt","Light",100,4,4,-2,20,30,20,4,25,"Core 150",null,8,"Armored Kilt"]
[5,true,"Chainmail","Medium",150,6,2,-5,30,20,15,4,40,"Core 150",null,9,"Banded Mail"]
[6,true,"Full-Plate","Heavy",1500,9,1,-6,35,20,15,3,50,"Core 150",null,13,"Breastplate"]
[7,true,"Half-Plate","Heavy",600,8,0,-7,40,20,15,3,50,"Core 151",null,16,"Buckler"]
[8,true,"Hide","Medium",15,4,4,-3,20,20,15,4,25,"Core 151",null,18,"Chain shirt"]
[9,true,"Leather","Light",10,2,6,0,10,30,20,4,15,"Core 151",null,29,"Chainmail"]
[10,true,"Padded","Light",5,1,8,0,5,30,20,4,10,"Core 151",null,35,"Do-maru"]
[11,true,"Scale Mail","Medium",50,5,3,-4,25,20,15,4,30,"Core 151",null,41,"Elven Chain (enchantable)"]
[12,true,"Shield, heavy steel","Heavy Shield",20,2,99,-2,15,null,null,null,15,"Core 151",null,42,"Four-mirror armor"]
[13,true,"Shield, heavy wooden","Heavy Shield",7,2,99,-2,15,null,null,null,10,"Core 151",null,43,"Full-Plate"]
[14,true,"Shield, light steel","Light Shield",9,1,99,-1,5,null,null,null,6,"Core 152",null,44,"Gauntlet, Locking (Left)"]
[15,true,"Shield, light wooden","Light Shield",3,1,99,-1,5,null,null,null,5,"Core 153",null,45,"Gauntlet, Locking (Right)"]
[16,true,"Shield, Tower","Tower Shield",30,4,2,-10,50,null,null,null,45,"Core 153",null,46,"Half-Plate"]
[17,true,"Splint Mail","Heavy",200,7,0,-7,40,20,15,3,45,"Core 153",null,48,"Haramaki"]
[18,true,"Studded Leather","Light",25,3,5,-1,15,30,20,4,20,"Core 153",null,50,"Hide"]
[19,{"$f":"OR(OptUE,OptAdvPlayGuide)","v":true},"Agile breastplate","Medium",400,6,3,-4,25,20,15,3,25,"APG 179",null,1,"Kikko armor"]
[20,true,"Agile half-plate","Heavy",850,8,0,-7,40,20,15,3,55,"APG 179",null,2,"Klar"]
[21,true,"Armored coat","Medium",50,4,3,-2,20,20,15,3,20,"APG 179",null,3,"Klar (Metal)"]
[22,true,"Quickdraw shield, light steel","Light Shield",59,1,99,-2,5,null,null,null,7,"APG 179",null,38,"Kusari gusoku"]
[23,true,"Quickdraw shield, light wooden","Light Shield",53,1,99,-2,5,null,null,null,6,"APG 179",null,39,"Lamellar cuirass"]
[24,true,"Quilted cloth","Light",100,1,8,0,10,30,20,4,15,"APG 179",null,40,"Lamellar, horn"]
[25,true,"Wooden","Light",20,3,3,-1,15,30,20,4,25,"APG 179",null,52,"Lamellar, iron"]
[26,{"$f":"OR(OptUE,OptUltCombat)","v":true},"Haramaki","Light",3,1,99,null,0,30,20,4,1,"UC 129",null,17,"Lamellar, Leather"]
[27,true,"Silken Ceremonial armor","Light",30,1,99,null,0,30,20,4,4,"UC 129",null,47,"Lamellar, Steel"]
[28,true,"Lamellar cuirass","Light",15,2,4,null,5,30,20,4,8,"UC 129",null,23,"Lamellar, stone"]
[29,true,"Lamellar, Leather","Light",60,4,3,-2,20,30,20,4,25,"UC 129",null,26,"Leather"]
[30,true,"Do-maru","Medium",200,5,4,-4,25,20,15,3,30,"UC 129",null,10,"Madu, leather"]
[31,true,"Kikko armor","Medium",250,5,4,-3,20,20,15,3,25,"UC 129",null,19,"Madu, steel"]
[32,true,"Lamellar, horn","Medium",100,5,3,-4,25,20,15,3,30,"UC 129",null,24,"Mountain pattern armor"]
[33,true,"Four-mirror armor","Medium",125,6,2,-5,30,20,15,3,45,"UC 129",null,12,"Normal Clothes"]
[34,true,"Lamellar, Steel","Medium",150,6,3,-5,25,20,15,3,35,"UC 129",null,27,"O-yoroi"]
[35,true,"Mountain pattern armor","Medium",250,6,3,-4,30,20,15,3,40,"UC 129",null,32,"Padded"]
[36,true,"Kusari gusoku","Heavy",350,7,1,-7,35,20,15,3,45,"UC 129",null,22,"Parade Armor"]
[37,true,"Lamellar, iron","Heavy",200,7,0,-7,40,20,15,3,50,"UC 129",null,25,"Piecemeal Armor"]
[38,true,"Tatami-do","Heavy",1000,7,3,-6,35,20,15,3,45,"UC 129",null,51,"Quickdraw shield, light steel"]
[39,true,"O-yoroi","Heavy",1700,8,2,-6,35,20,15,3,45,"UC 129",null,34,"Quickdraw shield, light wooden"]
[40,{"$f":"OR(OptUltCombat,OptUE)","v":true},"Lamellar, stone","Heavy",500,8,0,-7,40,20,15,3,45,"UC 129",null,28,"Quilted cloth"]
[41,{"$f":"OptUltCombat","v":true},"Piecemeal Armor",{"$f":"IF(COUNTIF('Equipment & Wealth'!P42:P44,\"Heavy\"),\"Heavy\",IF(COUNTIF('Equipment & Wealth'!P42:P44,\"Medium\"),\"Medium\",\"Light\"))","v":"Light"},{"$f":"'Equipment & Wealth'!G42+'Equipment & Wealth'!G43+'Equipment & Wealth'!G44","v":0},{"$f":"'Equipment & Wealth'!I42+'Equipment & Wealth'!I43+'Equipment & Wealth'!I44+IF(OR(AND(LEN('Equipment & Wealth'!E42),LEN('Equipment & Wealth'!E43),LEN('Equipment & Wealth'!E44)),AND('Class Features'!C566,OR(AND(LEN(PMArmor1),LEN(PMArmor2)),AND(LEN(PMArmor1),LEN(PMArmor3)),AND(LEN(PMArmor2),LEN(PMArmor3))))),1,0)+IF(LEN('Equipment & Wealth'!E42)>1,IF(VALUE('Equipment & Wealth'!F42)>0,VALUE('Equipment & Wealth'!F42),0),IF(LEN('Equipment & Wealth'!E43)>1,IF(VALUE('Equipment & Wealth'!F43)>0,VALUE('Equipment & Wealth'!F43),0),IF(VALUE('Equipment & Wealth'!F44)>0,VALUE('Equipment & Wealth'!F44),0)))","v":0},{"$f":"MIN('Equipment & Wealth'!H42:H44)","v":0},{"$f":"MIN('Equipment & Wealth'!J42:J44)","v":0},{"$f":"MAX(SUBSTITUTE('Equipment & Wealth'!K42,\"%\",\"\"),SUBSTITUTE('Equipment & Wealth'!K43,\"%\",\"\"),SUBSTITUTE('Equipment & Wealth'!K44,\"%\",\"\"))+IF(OR('Equipment & Wealth'!E42<>'Equipment & Wealth'!E43,'Equipment & Wealth'!E42<>'Equipment & Wealth'!E44,'Equipment & Wealth'!E43<>'Equipment & Wealth'!E44,LEN('Equipment & Wealth'!E42)<2,LEN('Equipment & Wealth'!E43)<2,LEN('Equipment & Wealth'!E44)<2),5,0)","v":5},{"$f":"MIN('Equipment & Wealth'!N42:N44)","v":100},{"$f":"MIN('Equipment & Wealth'!O42:O44)","v":100},{"$f":"IF(D43=\"Heavy\",3,4)","v":4},{"$f":"'Equipment & Wealth'!L42+'Equipment & Wealth'!L43+'Equipment & Wealth'!L44","v":0},null,null,37,"Scale Mail"]
[42,{"$f":"OR(OptUE,OptAdvArmory,OptRunelords,OptInnerSeaGuide,OptVarisia)","v":true},"Klar","Light Shield",12,1,99,-1,5,30,20,null,6,"APRR 13",null,20,"Shield, heavy steel"]
[43,{"$f":"OR(OptUE,OptAdvArmory,OptLegacyFire,OptHuG)","v":true},"Madu, leather","Light Shield",30,1,99,-2,5,null,null,null,5,"APLF 23",null,30,"Shield, heavy wooden"]
[44,{"$f":"OR(OptUE,OptAdvArmory,OptLegacyFire,OptHuG)","v":true},"Madu, steel","Light Shield",40,1,99,-2,5,null,null,null,6,"APLF 23",null,31,"Shield, light steel"]
[45,{"$f":"OR(OptAdvArmory,OptInnerSeaGuide)","v":false},"Leaf Armor","Light",500,3,5,0,15,30,20,4,20,"AA 18",null,0,"Shield, light wooden"]
[46,{"$f":"OR(OptUE,OptAdvArmory)","v":true},"Parade Armor","Light",25,3,5,-1,15,30,20,4,20,"AA 4",null,36,"Shield, Tower"]
[47,{"$f":"OptAdvArmory","v":false},"Rosewood Armor","Light",50,2,6,0,10,30,20,4,15,"AA 18",null,0,"Silken Ceremonial armor"]
[48,{"$f":"OR(OptAdvArmory,OptInnerSeaGuide)","v":false},"Field Plate","Heavy",1200,7,1,-5,35,20,15,3,50,"AA 18",null,0,"Splint Mail"]
[49,{"$f":"OR(OptUE,OptAdvArmory,OptInnerSeaGuide)","v":true},"Stoneplate","Heavy",1800,9,1,-6,35,15,10,3,75,"AA 19",null,49,"Stoneplate"]
[50,{"$f":"OptGnomesGolarion","v":false},"Snarlshield, Steel","Heavy",50,2,99,-3,15,null,null,null,20,"BnoG 22",null,0,"Studded Leather"]
[51,{"$f":"OptGnomesGolarion","v":false},"Snarlshield, Wood","Heavy",37,2,99,-3,15,null,null,null,20,"BnoG 22",null,0,"Tatami-do"]
[52,{"$f":"OptPU","v":true},"Normal Clothes","None",0,0,99,0,0,30,20,4,0,null,null,33,"Wooden"]
[53,{"$f":"OR(OptVarisia,AND(OR(OptVarisia,OptRunelords,OptCrimsonCrown),CBPFSOP=FALSE))","v":false},"Hide Shirt","Light",20,3,4,-1,15,30,20,4,18,"Var 14",null,0,""]
[54,{"$f":"OR(OptUE,OptAdvArmory,OptRunelords,OptInnerSeaGuide,OptVarisia)","v":true},"Klar (Metal)","Light Shield",12,1,99,-1,5,30,20,null,6,"APRR 13",null,21,""]
[55,true,"Gauntlet, Locking (Left)","Gauntlet",8,0,99,0,100,null,null,null,{"$f":"IFERROR(IF(OR(ArmorType=\"None\",ArmorType=\"Light\",SelArmor=\"Breastplate\"),5,0),0)","v":0},"Core 150",null,14,""]
[56,true,"Gauntlet, Locking (Right)","Gauntlet",8,0,99,0,100,null,null,null,{"$f":"M57","v":0},"Core 150",null,15,""]
[57,true,"Elven Chain (enchantable)","Light",4150,6,2,-5,30,20,15,4,40,"Core 466",null,11,""]
[58,{"$f":"IFERROR(WristsSlot=\"Bracers of Armor (Special)\",FALSE)","v":false},"Bracers of Armor","None",-150,0,99,0,0,null,null,null,0,"Core 504",null,0,""]
[59,{"$f":"OR(OptAdvArmory,OptUE)","v":true},"Armored Kilt","Light",20,1,6,0,0,30,20,4,10,"AA 18",null,4,""]
[60,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[61,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[62,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[63,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
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[4,true,"Blowgun","Simple","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E371","v":"Darts, Blowgun"},2,"1d2",null,2,20,1,"Piercing",null,null,"Thrown","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/blowgun",false,false,false,false,false,false,{"$f":"OR(AND(D6=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T6,\"*Performance*\")),AND(COUNTIF(V6,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!L$20,AND(CommonerLevel,CommonerWeaponProf=C3))","v":false},{"$f":"'Race Features'!$B$820","v":false},"",{"$f":"IF(LEN(C6)>1,OR(IF(AL6>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL6),INDEX(MartialWeaponProficiencyFeatList,AL6)),FALSE),AND(SelRace=CRName,C6=CusRaceWeapProf1),AND(SelRace=CRName,C6=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C6=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C6),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C6),COUNTIF('Class Options'!$E$958,C6),AlcGMWProf=$C6,COUNTIF('Custom Data'!H$270:M$274,C6),COUNTIF(MonkWandererWeapLangSel,C6),C6=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C6)),RacialExoticWeapProf=C6,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C6),AND(Archetypes!L$272,SBWeapon=C6),AND(Archetypes!$L$520,BladeAdeptWeapon=C6,OR(D6=\"Simple\",D6=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T6,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C6)),FALSE)","v":false},false,null,0,13,"Atlatl dart",false,0,"",false,0,"Crossbow, repeating hand",false,0,"Axe, throwing",false,false,0,"Bolas",3,"Boar spear",null,11,"Axe, throwing",false,0,"Broadsword, Nine ring",0,"Butterfly sword",false,0,"Butterfly sword",false,0,"Khopesh",false,0,"Chain, spiked"]
[5,true,"Bolas","Exotic","Ranged","???",false,true,false,false,null,null,5,"1d4",null,2,null,2,"Bludgeoning","Non-lethal, trip",null,"Thrown","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/bolas",false,false,false,false,false,false,{"$f":"OR(AND(D7=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T7,\"*Performance*\")),AND(COUNTIF(V7,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"Archetypes!$L$613","v":false},null,"",{"$f":"IF(LEN(C7)>1,OR(IF(AL7>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL7),INDEX(MartialWeaponProficiencyFeatList,AL7)),FALSE),AND(SelRace=CRName,C7=CusRaceWeapProf1),AND(SelRace=CRName,C7=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C7=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C7),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C7),COUNTIF('Class Options'!$E$958,C7),AlcGMWProf=$C7,COUNTIF('Custom Data'!H$270:M$274,C7),COUNTIF(MonkWandererWeapLangSel,C7),C7=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C7)),RacialExoticWeapProf=C7,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C7),AND(Archetypes!L$272,SBWeapon=C7),AND(Archetypes!$L$520,BladeAdeptWeapon=C7,OR(D7=\"Simple\",D7=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T7,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C7)),FALSE)","v":false},false,"Non-lethal, Trip",0,16,"Axe, orc double",false,0,"",false,0,"Crossbow, repeating heavy",false,0,"Bardiche",false,true,4,"Boomerang",0,"Brass Knuckles",null,0,"Bardiche",false,0,"Double chicken saber",0,"Cestus",false,0,"Cestus",false,0,"Nine-section whip",false,0,"Chakram"]
[6,true,"Chain, spiked",{"$f":"IF(OR('Feat Data'!H2308,'Race Features'!$B$135),\"Martial\",\"Exotic\")","v":"Exotic"},{"$f":"IF('Feat Data'!H2308,\"One-handed\",\"Two-handed\")","v":"Two-handed"},{"$f":"E8","v":"Two-handed"},true,false,false,false,null,null,25,"2d4",null,2,null,10,"Piercing","Disarm, trip",null,"Flails","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/chain-spiked",false,false,false,false,false,false,{"$f":"OR(AND(D8=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T8,\"*Performance*\")),AND(COUNTIF(V8,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(UmbralCourtAgentLevel)","v":false},null,"",{"$f":"IF(LEN(C8)>1,OR(IF(AL8>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL8),INDEX(MartialWeaponProficiencyFeatList,AL8)),FALSE),AND(SelRace=CRName,C8=CusRaceWeapProf1),AND(SelRace=CRName,C8=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C8=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C8),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C8),COUNTIF('Class Options'!$E$958,C8),AlcGMWProf=$C8,COUNTIF('Custom Data'!H$270:M$274,C8),COUNTIF(MonkWandererWeapLangSel,C8),C8=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C8)),RacialExoticWeapProf=C8,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C8),AND(Archetypes!L$272,SBWeapon=C8),AND(Archetypes!$L$520,BladeAdeptWeapon=C8,OR(D8=\"Simple\",D8=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T8,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C8)),FALSE)","v":false},true,"Disarm, Trip",0,23,"Axe, throwing",false,0,"",false,0,"Crossbow, repeating light",false,0,"Battleaxe",false,true,7,"Chain spear",0,"Cestus",null,0,"Battle aspergillum",false,0,"Falcata",0,"Dan bong",true,6,"Chain, spiked",false,0,"Nunchaku",true,4,"Dan bong"]
[7,true,"Club","Simple","One-handed","One-handed",true,false,false,false,null,null,0,"1d6",null,2,10,3,"Bludgeoning",null,null,"Hammers/Thrown","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/club",false,false,false,false,false,false,{"$f":"OR(AND(D9=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T9,\"*Performance*\")),AND(COUNTIF(V9,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,Archetypes!L$20,AND(ClericLevel,OR(Archetypes!$L$331,Archetypes!$L$346)),AND(Shadowdancerlevel,CommonerLevel,CommonerWeaponProf=C9),DruidLevel,AND(MonkLevel,NOT(Archetypes!L164)),WizardLevel,AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel,AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},null,"",{"$f":"IF(LEN(C9)>1,OR(IF(AL9>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL9),INDEX(MartialWeaponProficiencyFeatList,AL9)),FALSE),AND(SelRace=CRName,C9=CusRaceWeapProf1),AND(SelRace=CRName,C9=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C9=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C9),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C9),COUNTIF('Class Options'!$E$958,C9),AlcGMWProf=$C9,COUNTIF('Custom Data'!H$270:M$274,C9),COUNTIF(MonkWandererWeapLangSel,C9),C9=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C9)),RacialExoticWeapProf=C9,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C9),AND(Archetypes!L$272,SBWeapon=C9),AND(Archetypes!$L$520,BladeAdeptWeapon=C9,OR(D9=\"Simple\",D9=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T9,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C9)),FALSE)","v":false},false,null,0,25,"Bardiche",false,0,"",false,0,"Crossbow, Underwater, Heavy",false,0,"Bec de corbin",false,false,0,"Chain, spiked",7,"Club",null,18,"Battleaxe",false,0,"Hooked axe",0,"Double chicken saber",false,0,"Curve blade, elven",false,0,"Sai",false,0,"Double chicken saber"]
[8,true,"Crossbow, hand","Exotic","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E372","v":"Bolts, crossbow"},100,"1d4","19-20",2,30,2,"Piercing",null,"You can shoot, but not load, a hand crossbow with one hand with no penalty.","Crossbow/Pirate Weapons","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/crossbow-hand",false,false,false,false,false,false,{"$f":"OR(AND(D10=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T10,\"*Performance*\")),AND(COUNTIF(V10,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(InquisitorLevel,Shadowdancerlevel,AND(InvestigatorLevel,Archetypes!$O$576=0),AND(RogueLevel,NOT(OR(Archetypes!$L$286,Archetypes!$L$260))),Assassinlevel,AND(GunslingerLevel,Archetypes!$L$510),AND(WarpriestLevel,Archetypes!$L$642),AND(Custom1Level,CusRogueWeap1=\"Yes\"),MesmeristLevel)","v":false},{"$f":"OR('Race Features'!$B$383)","v":false},"",{"$f":"IF(LEN(C10)>1,OR(IF(AL10>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL10),INDEX(MartialWeaponProficiencyFeatList,AL10)),FALSE),AND(SelRace=CRName,C10=CusRaceWeapProf1),AND(SelRace=CRName,C10=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C10=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C10),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C10),COUNTIF('Class Options'!$E$958,C10),AlcGMWProf=$C10,COUNTIF('Custom Data'!H$270:M$274,C10),COUNTIF(MonkWandererWeapLangSel,C10),C10=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C10)),RacialExoticWeapProf=C10,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C10),AND(Archetypes!L$272,SBWeapon=C10),AND(Archetypes!$L$520,BladeAdeptWeapon=C10,OR(D10=\"Simple\",D10=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T10,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C10)),FALSE)","v":false},false,null,0,26,"Battle aspergillum",false,0,"",true,1,"Crossbow, Underwater, Light",false,0,"Bill",false,true,8,"Crossbow, hand",0,"Crossbow, heavy",null,0,"Bayonet",false,0,"Iron Brush",0,"Emei piercer",false,0,"Dagger",false,0,"Swordbreaker dagger",false,0,"Emei piercer"]
[9,true,"Crossbow, heavy","Simple","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E372","v":"Bolts, crossbow"},50,"1d10","19-20",2,120,8,"Piercing",null,"You can shoot, but not load, a heavy crossbow with one hand at a -4 penalty on attack rolls.","Crossbow/Pirate Weapons","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/crossbow-heavy",false,false,false,false,false,false,{"$f":"OR(AND(D11=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T11,\"*Performance*\")),AND(COUNTIF(V11,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C11),AND(MonkLevel,NOT(Archetypes!L164)),WizardLevel,Assassinlevel,AND(WarpriestLevel,Archetypes!$L$646),AND(GunslingerLevel,Archetypes!$L$510),AND(ClericLevel,OR(Archetypes!$L$346)),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C11)>1,OR(IF(AL11>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL11),INDEX(MartialWeaponProficiencyFeatList,AL11)),FALSE),AND(SelRace=CRName,C11=CusRaceWeapProf1),AND(SelRace=CRName,C11=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C11=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C11),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C11),COUNTIF('Class Options'!$E$958,C11),AlcGMWProf=$C11,COUNTIF('Custom Data'!H$270:M$274,C11),COUNTIF(MonkWandererWeapLangSel,C11),C11=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C11)),RacialExoticWeapProf=C11,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C11),AND(Archetypes!L$272,SBWeapon=C11),AND(Archetypes!$L$520,BladeAdeptWeapon=C11,OR(D11=\"Simple\",D11=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T11,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C11)),FALSE)","v":false},false,null,0,27,"Battleaxe",false,0,"",true,2,"Double crossbow",false,0,"Broadsword, Nine ring",false,false,0,"Crossbow, repeating hand",8,"Crossbow, light",null,19,"Bec de corbin",false,0,"Kerambit",0,"Fighting fan",false,0,"Dagger, Punching",false,0,"Tekko-kagi (iron claw)",false,0,"Fighting fan"]
[10,true,"Crossbow, light","Simple","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E372","v":"Bolts, crossbow"},35,"1d8","19-20",2,80,4,"Piercing",null,"You can shoot, but not load, a light crossbow with one hand at a -2 penalty on attack rolls.","Crossbow/Pirate Weapons","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/crossbow-light",false,false,false,false,false,false,{"$f":"OR(AND(D12=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T12,\"*Performance*\")),AND(COUNTIF(V12,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C12),AND(MonkLevel,NOT(Archetypes!L164)),WizardLevel,Assassinlevel,AND(WarpriestLevel,Archetypes!$L$646),AND(GunslingerLevel,Archetypes!$L$510),AND(ClericLevel,OR(Archetypes!$L$346)),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C12)>1,OR(IF(AL12>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL12),INDEX(MartialWeaponProficiencyFeatList,AL12)),FALSE),AND(SelRace=CRName,C12=CusRaceWeapProf1),AND(SelRace=CRName,C12=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C12=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C12),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C12),COUNTIF('Class Options'!$E$958,C12),AlcGMWProf=$C12,COUNTIF('Custom Data'!H$270:M$274,C12),COUNTIF(MonkWandererWeapLangSel,C12),C12=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C12)),RacialExoticWeapProf=C12,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C12),AND(Archetypes!L$272,SBWeapon=C12),AND(Archetypes!$L$520,BladeAdeptWeapon=C12,OR(D12=\"Simple\",D12=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T12,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C12)),FALSE)","v":false},false,null,0,28,"Bayonet",false,0,"",true,3,"Tube arrow shooter",false,0,"Butterfly sword",false,false,0,"Crossbow, repeating heavy",9,"Crossbow, Underwater, Heavy",null,20,"Bill",false,0,"Khopesh",0,"Jutte",false,0,"Dan bong",false,0,"Temple sword",false,0,"Hooked lance"]
[11,true,"Crossbow, repeating heavy","Exotic","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E372","v":"Bolts, crossbow"},400,{"$f":"N11","v":"1d10"},"19-20",2,120,12,"Piercing",null,null,"Crossbow/Pirate Weapons","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/crossbow-repeating",false,false,false,false,false,false,{"$f":"OR(AND(D13=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T13,\"*Performance*\")),AND(COUNTIF(V13,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(InquisitorLevel,AND(GunslingerLevel,Archetypes!$L$510))","v":false},null,"",{"$f":"IF(LEN(C13)>1,OR(IF(AL13>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL13),INDEX(MartialWeaponProficiencyFeatList,AL13)),FALSE),AND(SelRace=CRName,C13=CusRaceWeapProf1),AND(SelRace=CRName,C13=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C13=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C13),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C13),COUNTIF('Class Options'!$E$958,C13),AlcGMWProf=$C13,COUNTIF('Custom Data'!H$270:M$274,C13),COUNTIF(MonkWandererWeapLangSel,C13),C13=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C13)),RacialExoticWeapProf=C13,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C13),AND(Archetypes!L$272,SBWeapon=C13),AND(Archetypes!$L$520,BladeAdeptWeapon=C13,OR(D13=\"Simple\",D13=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T13,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C13)),FALSE)","v":false},false,null,0,30,"Bec de corbin",false,0,"",true,5,"",false,0,"Chakram",false,true,10,"Crossbow, repeating light",0,"Crossbow, Underwater, Light",null,0,"Blowgun",false,0,"Klar",0,"Kama",false,0,"Dogslicer",false,0,"Throwing shield",false,0,"Iron Brush"]
[12,true,"Crossbow, repeating light","Exotic","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E372","v":"Bolts, crossbow"},250,{"$f":"N12","v":"1d8"},"19-20",2,80,6,"Piercing",null,null,"Crossbow/Pirate Weapons","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/crossbow-repeating",false,false,false,false,false,false,{"$f":"OR(AND(D14=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T14,\"*Performance*\")),AND(COUNTIF(V14,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(InquisitorLevel,AND(GunslingerLevel,Archetypes!$L$510))","v":false},null,"",{"$f":"IF(LEN(C14)>1,OR(IF(AL14>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL14),INDEX(MartialWeaponProficiencyFeatList,AL14)),FALSE),AND(SelRace=CRName,C14=CusRaceWeapProf1),AND(SelRace=CRName,C14=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C14=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C14),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C14),COUNTIF('Class Options'!$E$958,C14),AlcGMWProf=$C14,COUNTIF('Custom Data'!H$270:M$274,C14),COUNTIF(MonkWandererWeapLangSel,C14),C14=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C14)),RacialExoticWeapProf=C14,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C14),AND(Archetypes!L$272,SBWeapon=C14),AND(Archetypes!$L$520,BladeAdeptWeapon=C14,OR(D14=\"Simple\",D14=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T14,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C14)),FALSE)","v":false},false,null,0,31,"Bill",false,0,"",true,6,"",false,0,"Dart, Jolting",false,true,11,"Curve blade, elven",0,"Dagger",null,0,"Boar spear",false,0,"Knuckle axe",0,"Kama, double-chained",false,0,"Emei piercer",false,0,"Urumi",false,0,"Jutte"]
[13,true,"Curve blade, elven",{"$f":"IF('Race Features'!$B$43,\"Martial\",\"Exotic\")","v":"Exotic"},"Two-handed","Two-handed",true,false,false,false,null,null,80,"1d10","18-20",2,null,7,"Slashing",null,"You gain a +2 circumstance bonus to CMD against attempts to sunder an elven curve blade.","Blades, Heavy","Core 145","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/curve-blade-elven",false,false,false,false,false,false,{"$f":"OR(AND(D15=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T15,\"*Performance*\")),AND(COUNTIF(V15,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"OR('Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C15)>1,OR(IF(AL15>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL15),INDEX(MartialWeaponProficiencyFeatList,AL15)),FALSE),AND(SelRace=CRName,C15=CusRaceWeapProf1),AND(SelRace=CRName,C15=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C15=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C15),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C15),COUNTIF('Class Options'!$E$958,C15),AlcGMWProf=$C15,COUNTIF('Custom Data'!H$270:M$274,C15),COUNTIF(MonkWandererWeapLangSel,C15),C15=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C15)),RacialExoticWeapProf=C15,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C15),AND(Archetypes!L$272,SBWeapon=C15),AND(Archetypes!$L$520,BladeAdeptWeapon=C15,OR(D15=\"Simple\",D15=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T15,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C15)),FALSE)","v":false},false,null,0,34,"Blowgun",false,0,"",false,0,"",false,0,"Dogslicer",false,true,12,"Dan bong",0,"Dagger, Punching",null,0,"Brass Knuckles",false,0,"Lance",0,"Kusarigama (sickle and chain)",true,7,"Fighting fan",false,0,"Wahaika",false,0,"Kama"]
[14,true,"Dagger","Simple","Light","Light",true,true,false,false,null,null,2,"1d4","19-20",2,10,1,"Piercing/Slashing",null,"You gain a +2 bonus on Sleight of Hand checks to conceal a dagger on your body.","Blades, Light/Thrown/Pirate Weapons","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/dagger",false,false,false,false,false,false,{"$f":"OR(AND(D16=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T16,\"*Performance*\")),AND(COUNTIF(V16,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C16),DruidLevel,Assassinlevel,AND(MonkLevel,NOT(Archetypes!L164)),WizardLevel,AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel,AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},{"$f":"OR('Class Features'!C3348,'Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")),Archetypes!L346)","v":false},"",{"$f":"IF(LEN(C16)>1,OR(IF(AL16>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL16),INDEX(MartialWeaponProficiencyFeatList,AL16)),FALSE),AND(SelRace=CRName,C16=CusRaceWeapProf1),AND(SelRace=CRName,C16=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C16=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C16),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C16),COUNTIF('Class Options'!$E$958,C16),AlcGMWProf=$C16,COUNTIF('Custom Data'!H$270:M$274,C16),COUNTIF(MonkWandererWeapLangSel,C16),C16=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C16)),RacialExoticWeapProf=C16,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C16),AND(Archetypes!L$272,SBWeapon=C16),AND(Archetypes!$L$520,BladeAdeptWeapon=C16,OR(D16=\"Simple\",D16=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T16,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C16)),FALSE)","v":false},false,null,0,35,"Bo staff",false,0,"",false,0,"",false,0,"Double chicken saber",false,false,0,"Double crossbow",12,"Dart",null,23,"Broadsword, Nine ring",false,0,"Longsword",0,"Kyoketsu shoge",true,8,"Gauntlet",false,0,"Whip",false,0,"Kama, double-chained"]
[15,true,"Dagger, Punching","Simple","Light","Light",true,false,false,false,null,null,2,"1d4",null,3,null,1,"Piercing",null,null,"Close","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/dagger-punching",false,false,false,false,false,false,{"$f":"OR(AND(D17=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T17,\"*Performance*\")),AND(COUNTIF(V17,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Shadowdancerlevel,Assassinlevel,AND(CommonerLevel,CommonerWeaponProf=C17))","v":false},{"$f":"OR('Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C17)>1,OR(IF(AL17>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL17),INDEX(MartialWeaponProficiencyFeatList,AL17)),FALSE),AND(SelRace=CRName,C17=CusRaceWeapProf1),AND(SelRace=CRName,C17=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C17=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C17),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C17),COUNTIF('Class Options'!$E$958,C17),AlcGMWProf=$C17,COUNTIF('Custom Data'!H$270:M$274,C17),COUNTIF(MonkWandererWeapLangSel,C17),C17=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C17)),RacialExoticWeapProf=C17,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C17),AND(Archetypes!L$272,SBWeapon=C17),AND(Archetypes!$L$520,BladeAdeptWeapon=C17,OR(D17=\"Simple\",D17=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T17,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C17)),FALSE)","v":false},false,null,0,36,"Boar spear",false,0,"",false,0,"",false,0,"Earth Breaker",false,false,0,"Emei piercer",13,"Gauntlet",null,24,"Butterfly sword",false,0,"Lungchuan tamo",0,"Lungchuan tamo",true,9,"Gauntlet, Spiked",false,0,"",false,0,"Katana"]
[16,true,"Dart","Simple","Ranged","???",false,true,false,false,null,null,0.5,"1d4",null,2,20,0.5,"Piercing",null,null,"Thrown","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ammunition/ammunition-thrown-darts",false,false,false,false,false,false,{"$f":"OR(AND(D18=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T18,\"*Performance*\")),AND(COUNTIF(V18,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C18),Assassinlevel,DruidLevel,AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},null,"",{"$f":"IF(LEN(C18)>1,OR(IF(AL18>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL18),INDEX(MartialWeaponProficiencyFeatList,AL18)),FALSE),AND(SelRace=CRName,C18=CusRaceWeapProf1),AND(SelRace=CRName,C18=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C18=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C18),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C18),COUNTIF('Class Options'!$E$958,C18),AlcGMWProf=$C18,COUNTIF('Custom Data'!H$270:M$274,C18),COUNTIF(MonkWandererWeapLangSel,C18),C18=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C18)),RacialExoticWeapProf=C18,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C18),AND(Archetypes!L$272,SBWeapon=C18),AND(Archetypes!$L$520,BladeAdeptWeapon=C18,OR(D18=\"Simple\",D18=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T18,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C18)),FALSE)","v":false},false,null,0,38,"Bolas",false,0,"",false,0,"",false,0,"Falchion",false,false,0,"Falcata",14,"Gauntlet, Spiked",null,25,"Cestus",false,0,"Madu, leather",0,"Monk's spade",false,0,"Gladius",false,0,"",false,0,"Katana, double walking stick"]
[17,true,"Falchion","Martial","Two-handed","Two-handed",true,false,false,false,null,null,75,"2d4","18-20",2,null,8,"Slashing",null,null,"Blades, Heavy","Core 143","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/falchion",false,false,false,false,false,false,{"$f":"OR(AND(D19=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T19,\"*Performance*\")),AND(COUNTIF(V19,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"IF(OR('Race Features'!$B$131,'Race Features'!$B$659,'Race Features'!$B$554,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\"))),TRUE,FALSE)","v":false},"",{"$f":"IF(LEN(C19)>1,OR(IF(AL19>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL19),INDEX(MartialWeaponProficiencyFeatList,AL19)),FALSE),AND(SelRace=CRName,C19=CusRaceWeapProf1),AND(SelRace=CRName,C19=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C19=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C19),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C19),COUNTIF('Class Options'!$E$958,C19),AlcGMWProf=$C19,COUNTIF('Custom Data'!H$270:M$274,C19),COUNTIF(MonkWandererWeapLangSel,C19),C19=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C19)),RacialExoticWeapProf=C19,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C19),AND(Archetypes!L$272,SBWeapon=C19),AND(Archetypes!$L$520,BladeAdeptWeapon=C19,OR(D19=\"Simple\",D19=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T19,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C19)),FALSE)","v":false},false,null,0,46,"Boomerang",false,0,"",false,0,"",true,16,"Flail",false,false,0,"Fighting fan",0,"Javelin",null,30,"Chakram",false,0,"Madu, steel",0,"Nine-section whip",false,0,"Hammer, light",false,0,"",false,0,"Kerambit"]
[18,true,"Flail","Martial","One-handed","One-handed",true,false,false,false,null,null,8,"1d8",null,2,null,5,"Bludgeoning","Disarm, trip",null,"Flails","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/flail",false,false,false,false,false,false,{"$f":"OR(AND(D20=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T20,\"*Performance*\")),AND(COUNTIF(V20,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"OR('Race Features'!$B$135,'Class Features'!C3347)","v":false},"",{"$f":"IF(LEN(C20)>1,OR(IF(AL20>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL20),INDEX(MartialWeaponProficiencyFeatList,AL20)),FALSE),AND(SelRace=CRName,C20=CusRaceWeapProf1),AND(SelRace=CRName,C20=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C20=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C20),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C20),COUNTIF('Class Options'!$E$958,C20),AlcGMWProf=$C20,COUNTIF('Custom Data'!H$270:M$274,C20),COUNTIF(MonkWandererWeapLangSel,C20),C20=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C20)),RacialExoticWeapProf=C20,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C20),AND(Archetypes!L$272,SBWeapon=C20),AND(Archetypes!$L$520,BladeAdeptWeapon=C20,OR(D20=\"Simple\",D20=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T20,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C20)),FALSE)","v":false},false,"Disarm, Trip",0,48,"Brass Knuckles",false,0,"",false,0,"",true,17,"Flail, heavy",false,false,0,"Flail, dire",0,"Longspear",null,31,"Club",false,0,"Mere club",0,"Nunchaku",false,0,"Handaxe",false,0,"",false,0,"Kukri"]
[19,true,"Flail, dire",{"$f":"IF('Race Features'!$B$135,\"Martial\",\"Exotic\")","v":"Exotic"},"Two-handed","Two-handed",true,false,false,true,null,null,90,"1d8/1d8",null,2,null,10,"Bludgeoning","Disarm, trip",null,"Double/Flails","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/flail-dire",false,false,false,false,false,false,{"$f":"OR(AND(D21=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T21,\"*Performance*\")),AND(COUNTIF(V21,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C21)>1,OR(IF(AL21>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL21),INDEX(MartialWeaponProficiencyFeatList,AL21)),FALSE),AND(SelRace=CRName,C21=CusRaceWeapProf1),AND(SelRace=CRName,C21=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C21=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C21),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C21),COUNTIF('Class Options'!$E$958,C21),AlcGMWProf=$C21,COUNTIF('Custom Data'!H$270:M$274,C21),COUNTIF(MonkWandererWeapLangSel,C21),C21=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C21)),RacialExoticWeapProf=C21,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C21),AND(Archetypes!L$272,SBWeapon=C21),AND(Archetypes!$L$520,BladeAdeptWeapon=C21,OR(D21=\"Simple\",D21=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T21,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C21)),FALSE)","v":false},false,"Disarm, Double, Trip",0,49,"Broadsword, Nine ring",false,0,"",false,0,"",false,0,"Flail, Light",false,true,18,"Flying blade",0,"Mace, Heavy",null,0,"Crossbow, heavy",false,0,"Morningstar",0,"Quarterstaff",false,0,"Helmet, Dwarven Boulder",false,0,"",false,0,"Kusarigama (sickle and chain)"]
[20,true,"Flail, heavy","Martial","Two-handed","Two-handed",true,false,false,false,null,null,15,"1d10","19-20",2,null,10,"Bludgeoning",null,null,"Flails","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/flail-heavy",false,false,false,false,false,false,{"$f":"OR(AND(D22=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T22,\"*Performance*\")),AND(COUNTIF(V22,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"'Race Features'!$B$135","v":false},"",{"$f":"IF(LEN(C22)>1,OR(IF(AL22>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL22),INDEX(MartialWeaponProficiencyFeatList,AL22)),FALSE),AND(SelRace=CRName,C22=CusRaceWeapProf1),AND(SelRace=CRName,C22=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C22=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C22),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C22),COUNTIF('Class Options'!$E$958,C22),AlcGMWProf=$C22,COUNTIF('Custom Data'!H$270:M$274,C22),COUNTIF(MonkWandererWeapLangSel,C22),C22=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C22)),RacialExoticWeapProf=C22,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C22),AND(Archetypes!L$272,SBWeapon=C22),AND(Archetypes!$L$520,BladeAdeptWeapon=C22,OR(D22=\"Simple\",D22=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T22,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C22)),FALSE)","v":false},false,"Disarm, Trip",0,50,"Butterfly sword",false,0,"",false,0,"",true,18,"Gladius",false,false,0,"Hammer, gnome hooked",0,"Mace, light",null,32,"Crossbow, light",false,0,"Pata",0,"Rope dart",false,0,"Kama",false,0,"",false,0,"Kyoketsu shoge"]
[21,true,"Gauntlet","Simple","Light","Light",true,false,false,false,null,null,2,"1d3",null,2,null,1,"Bludgeoning",null,"You cannot be disarmed of a gauntlet with a disarm action.","Close","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/gauntlet",false,false,false,false,false,false,{"$f":"OR(AND(D23=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T23,\"*Performance*\")),AND(COUNTIF(V23,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AND(CommonerLevel,CommonerWeaponProf=C23)","v":false},null,"",{"$f":"IF(LEN(C23)>1,OR(IF(AL23>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL23),INDEX(MartialWeaponProficiencyFeatList,AL23)),FALSE),AND(SelRace=CRName,C23=CusRaceWeapProf1),AND(SelRace=CRName,C23=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C23=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C23),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C23),COUNTIF('Class Options'!$E$958,C23),AlcGMWProf=$C23,COUNTIF('Custom Data'!H$270:M$274,C23),COUNTIF(MonkWandererWeapLangSel,C23),C23=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C23)),RacialExoticWeapProf=C23,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C23),AND(Archetypes!L$272,SBWeapon=C23),AND(Archetypes!$L$520,BladeAdeptWeapon=C23,OR(D23=\"Simple\",D23=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T23,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C23)),FALSE)","v":false},false,null,0,53,"Cestus",false,0,"",false,0,"",false,0,"Glaive",false,false,0,"Harpoon",15,"Mere club",null,34,"Crossbow, Underwater, Heavy",false,0,"Pick, heavy",0,"Sai",true,14,"Kobold Tail Attachment (Long Lash)",false,0,"",false,0,"Lungchuan tamo"]
[22,true,"Gauntlet, Spiked","Simple","Light","Light",true,false,false,false,null,null,5,"1d4",null,2,null,1,"Piercing",null,"You cannot be disarmed of a gauntlet with a disarm action.","Close","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/gauntlet-spiked",false,false,false,false,false,false,{"$f":"OR(AND(D24=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T24,\"*Performance*\")),AND(COUNTIF(V24,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AND(CommonerLevel,CommonerWeaponProf=C24)","v":false},null,"",{"$f":"IF(LEN(C24)>1,OR(IF(AL24>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL24),INDEX(MartialWeaponProficiencyFeatList,AL24)),FALSE),AND(SelRace=CRName,C24=CusRaceWeapProf1),AND(SelRace=CRName,C24=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C24=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C24),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C24),COUNTIF('Class Options'!$E$958,C24),AlcGMWProf=$C24,COUNTIF('Custom Data'!H$270:M$274,C24),COUNTIF(MonkWandererWeapLangSel,C24),C24=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C24)),RacialExoticWeapProf=C24,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C24),AND(Archetypes!L$272,SBWeapon=C24),AND(Archetypes!$L$520,BladeAdeptWeapon=C24,OR(D24=\"Simple\",D24=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T24,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C24)),FALSE)","v":false},false,null,0,54,"Chain spear",false,0,"",false,0,"",false,0,"Glaive-guisarme",false,false,0,"Helmet, Dwarven Boulder",16,"Morningstar",null,35,"Crossbow, Underwater, Light",false,0,"Quadrens",0,"Sansetsukon",true,15,"Kobold Tail Attachment (Pounder)",false,0,"",false,0,"Madu, leather"]
[23,true,"Glaive","Martial","Two-handed","Two-handed",true,false,false,false,null,null,8,"1d10",null,3,null,10,"Slashing",null,null,"Pole Arms","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/glaive",false,false,false,false,false,false,{"$f":"OR(AND(D25=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T25,\"*Performance*\")),AND(COUNTIF(V25,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"'Class Features'!C3351","v":false},"",{"$f":"IF(LEN(C25)>1,OR(IF(AL25>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL25),INDEX(MartialWeaponProficiencyFeatList,AL25)),FALSE),AND(SelRace=CRName,C25=CusRaceWeapProf1),AND(SelRace=CRName,C25=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C25=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C25),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C25),COUNTIF('Class Options'!$E$958,C25),AlcGMWProf=$C25,COUNTIF('Custom Data'!H$270:M$274,C25),COUNTIF(MonkWandererWeapLangSel,C25),C25=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C25)),RacialExoticWeapProf=C25,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C25),AND(Archetypes!L$272,SBWeapon=C25),AND(Archetypes!$L$520,BladeAdeptWeapon=C25,OR(D25=\"Simple\",D25=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T25,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C25)),FALSE)","v":false},false,"Reach",0,56,"Chain, spiked",false,0,"",false,0,"",true,21,"Greataxe",false,false,0,"Hooked axe",0,"Quarterstaff",null,37,"Dagger",false,0,"Rapier",0,"Shang gou",false,0,"Kobold Tail Attachment (Razored)",false,0,"",false,0,"Madu, steel"]
[24,true,"Greataxe","Martial","Two-handed","Two-handed",true,false,false,false,null,null,20,"1d12",null,3,null,12,"Slashing",null,null,"Axes","Core 143","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/axe-great",false,false,false,false,false,false,{"$f":"OR(AND(D26=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T26,\"*Performance*\")),AND(COUNTIF(V26,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"OR('Race Features'!$B$554,'Race Features'!$B$131)","v":false},"",{"$f":"IF(LEN(C26)>1,OR(IF(AL26>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL26),INDEX(MartialWeaponProficiencyFeatList,AL26)),FALSE),AND(SelRace=CRName,C26=CusRaceWeapProf1),AND(SelRace=CRName,C26=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C26=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C26),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C26),COUNTIF('Class Options'!$E$958,C26),AlcGMWProf=$C26,COUNTIF('Custom Data'!H$270:M$274,C26),COUNTIF(MonkWandererWeapLangSel,C26),C26=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C26)),RacialExoticWeapProf=C26,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C26),AND(Archetypes!L$272,SBWeapon=C26),AND(Archetypes!$L$520,BladeAdeptWeapon=C26,OR(D26=\"Simple\",D26=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T26,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C26)),FALSE)","v":false},false,null,0,58,"Chakram",false,0,"",false,0,"",true,23,"Greatclub",false,false,0,"Kama",0,"Sea-Knife",null,39,"Dagger, Punching",false,0,"Rhoka",0,"Shuriken",false,0,"Kobold Tail Attachment (Spiked)",false,0,"",false,0,"Meteor hammer"]
[25,true,"Greatclub","Martial","Two-handed","Two-handed",true,false,false,false,null,null,5,"1d10",null,2,null,8,"Bludgeoning",null,null,"Hammers","Core 143","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/club-great",false,false,false,false,false,false,{"$f":"OR(AND(D27=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T27,\"*Performance*\")),AND(COUNTIF(V27,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(AND(BarbarianLevel,Archetypes!L$20),Archetypes!L286,AND(BarbarianLevel,Archetypes!L24),AND(SkaldLevel,Archetypes!L607))","v":false},null,"",{"$f":"IF(LEN(C27)>1,OR(IF(AL27>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL27),INDEX(MartialWeaponProficiencyFeatList,AL27)),FALSE),AND(SelRace=CRName,C27=CusRaceWeapProf1),AND(SelRace=CRName,C27=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C27=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C27),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C27),COUNTIF('Class Options'!$E$958,C27),AlcGMWProf=$C27,COUNTIF('Custom Data'!H$270:M$274,C27),COUNTIF(MonkWandererWeapLangSel,C27),C27=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C27)),RacialExoticWeapProf=C27,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C27),AND(Archetypes!L$272,SBWeapon=C27),AND(Archetypes!$L$520,BladeAdeptWeapon=C27,OR(D27=\"Simple\",D27=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T27,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C27)),FALSE)","v":false},false,null,0,59,"Club",false,0,"",false,0,"",true,24,"Greatsword",false,false,0,"Kama, double-chained",0,"Shortspear",null,40,"Dart",false,0,"Scimitar",0,"Siangham",false,0,"Kobold Tail Attachment (Sweeper)",false,0,"",false,0,"Monk's spade"]
[26,true,"Greatsword","Martial","Two-handed","Two-handed",true,false,false,false,null,null,50,"2d6","19-20",2,null,8,"Slashing",null,null,"Blades, Heavy","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/greatsword",false,false,false,false,false,false,{"$f":"OR(AND(D28=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T28,\"*Performance*\")),AND(COUNTIF(V28,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"OR('Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C28)>1,OR(IF(AL28>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL28),INDEX(MartialWeaponProficiencyFeatList,AL28)),FALSE),AND(SelRace=CRName,C28=CusRaceWeapProf1),AND(SelRace=CRName,C28=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C28=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C28),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C28),COUNTIF('Class Options'!$E$958,C28),AlcGMWProf=$C28,COUNTIF('Custom Data'!H$270:M$274,C28),COUNTIF(MonkWandererWeapLangSel,C28),C28=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C28)),RacialExoticWeapProf=C28,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C28),AND(Archetypes!L$272,SBWeapon=C28),AND(Archetypes!$L$520,BladeAdeptWeapon=C28,OR(D28=\"Simple\",D28=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T28,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C28)),FALSE)","v":false},false,null,0,60,"Crossbow, hand",false,0,"",false,0,"",true,25,"Guisarme",false,false,0,"Katana",0,"Sickle",null,41,"Dart, Jolting",false,0,"Scizore",0,"Sword, seven-branched",false,0,"Kukri",false,0,"",false,0,"Naginata"]
[27,true,"Guisarme","Martial","Two-handed","Two-handed",true,false,false,false,null,null,9,"2d4",null,3,null,12,"Slashing",null,null,"Pole Arms","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/guisarme",false,false,false,false,false,false,{"$f":"OR(AND(D29=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T29,\"*Performance*\")),AND(COUNTIF(V29,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C29)>1,OR(IF(AL29>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL29),INDEX(MartialWeaponProficiencyFeatList,AL29)),FALSE),AND(SelRace=CRName,C29=CusRaceWeapProf1),AND(SelRace=CRName,C29=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C29=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C29),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C29),COUNTIF('Class Options'!$E$958,C29),AlcGMWProf=$C29,COUNTIF('Custom Data'!H$270:M$274,C29),COUNTIF(MonkWandererWeapLangSel,C29),C29=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C29)),RacialExoticWeapProf=C29,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C29),AND(Archetypes!L$272,SBWeapon=C29),AND(Archetypes!$L$520,BladeAdeptWeapon=C29,OR(D29=\"Simple\",D29=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T29,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C29)),FALSE)","v":false},false,"Reach, Trip",0,61,"Crossbow, heavy",false,0,"",false,0,"",true,26,"Halberd",false,false,0,"Katana, double walking stick",0,"Sling",null,42,"Dogslicer",false,0,"Scorpion whip",0,"Sword, tri-point double-edged",false,0,"Mace, light",false,0,"",false,0,"Nine-section whip"]
[28,true,"Halberd","Martial","Two-handed","Two-handed",true,false,false,false,null,null,10,"1d10",null,3,null,12,"Piercing or Slashing",null,null,"Pole Arms","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/halberd",false,false,false,false,false,false,{"$f":"OR(AND(D30=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T30,\"*Performance*\")),AND(COUNTIF(V30,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"Hellknightsignifierfw=\"Halberd\"","v":false},"",{"$f":"IF(LEN(C30)>1,OR(IF(AL30>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL30),INDEX(MartialWeaponProficiencyFeatList,AL30)),FALSE),AND(SelRace=CRName,C30=CusRaceWeapProf1),AND(SelRace=CRName,C30=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C30=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C30),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C30),COUNTIF('Class Options'!$E$958,C30),AlcGMWProf=$C30,COUNTIF('Custom Data'!H$270:M$274,C30),COUNTIF(MonkWandererWeapLangSel,C30),C30=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C30)),RacialExoticWeapProf=C30,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C30),AND(Archetypes!L$272,SBWeapon=C30),AND(Archetypes!$L$520,BladeAdeptWeapon=C30,OR(D30=\"Simple\",D30=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T30,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C30)),FALSE)","v":false},false,"Brace, Trip",0,62,"Crossbow, light",false,0,"",false,0,"",true,27,"Hammer, light",false,false,0,"Kestros",0,"Spear",null,43,"Double chicken saber",false,0,"Shortspear",0,"Temple sword",false,0,"Nine-section whip",false,0,"",false,0,"Nodachi"]
[29,true,"Hammer, gnome hooked",{"$f":"IF('Race Features'!$B$69,\"Martial\",\"Exotic\")","v":"Exotic"},"Two-handed","Two-handed",true,false,false,true,null,null,20,"1d8/1d6",null,"3/4",null,6,"Bludgeoning or Piercing","Trip",null,"Double","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/hammer-gnome-hooked",false,false,false,false,false,false,{"$f":"OR(AND(D31=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T31,\"*Performance*\")),AND(COUNTIF(V31,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C31)>1,OR(IF(AL31>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL31),INDEX(MartialWeaponProficiencyFeatList,AL31)),FALSE),AND(SelRace=CRName,C31=CusRaceWeapProf1),AND(SelRace=CRName,C31=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C31=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C31),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C31),COUNTIF('Class Options'!$E$958,C31),AlcGMWProf=$C31,COUNTIF('Custom Data'!H$270:M$274,C31),COUNTIF(MonkWandererWeapLangSel,C31),C31=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C31)),RacialExoticWeapProf=C31,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C31),AND(Archetypes!L$272,SBWeapon=C31),AND(Archetypes!$L$520,BladeAdeptWeapon=C31,OR(D31=\"Simple\",D31=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T31,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C31)),FALSE)","v":false},false,"Double, Trip",0,63,"Crossbow, repeating hand",false,0,"",false,0,"",false,0,"Handaxe",false,true,20,"Kestros dart (10)",0,"Unarmed Strike",null,0,"Earth Breaker",false,0,"Shotel",0,"Tiger fork",false,0,"Nunchaku",false,0,"",false,0,"Nunchaku"]
[30,true,"Hammer, light","Martial","Light","Light",true,true,false,false,null,null,1,"1d4",null,2,20,2,"Bludgeoning",null,null,"Hammers/Thrown","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/hammer-light",false,false,false,false,false,false,{"$f":"OR(AND(D32=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T32,\"*Performance*\")),AND(COUNTIF(V32,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C32)>1,OR(IF(AL32>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL32),INDEX(MartialWeaponProficiencyFeatList,AL32)),FALSE),AND(SelRace=CRName,C32=CusRaceWeapProf1),AND(SelRace=CRName,C32=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C32=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C32),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C32),COUNTIF('Class Options'!$E$958,C32),AlcGMWProf=$C32,COUNTIF('Custom Data'!H$270:M$274,C32),COUNTIF(MonkWandererWeapLangSel,C32),C32=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C32)),RacialExoticWeapProf=C32,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C32),AND(Archetypes!L$272,SBWeapon=C32),AND(Archetypes!$L$520,BladeAdeptWeapon=C32,OR(D32=\"Simple\",D32=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T32,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C32)),FALSE)","v":false},false,null,0,64,"Crossbow, repeating heavy",false,0,"",false,0,"",true,28,"Hooked lance",false,false,0,"Khopesh",0,"Wooden stake",null,44,"Falchion",false,0,"Sibat",0,"Tonfa",true,17,"Pick, light",false,0,"",false,0,"Pata"]
[31,true,"Handaxe","Martial","Light","Light",true,false,false,false,null,null,6,"1d6",null,3,null,3,"Slashing",null,null,"Axes","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/handaxe",false,false,false,false,false,false,{"$f":"OR(AND(D33=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T33,\"*Performance*\")),AND(COUNTIF(V33,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(AND(Archetypes!$O$552=0,BrawlerLevel),Archetypes!L$20,AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$188))),AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C33)>1,OR(IF(AL33>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL33),INDEX(MartialWeaponProficiencyFeatList,AL33)),FALSE),AND(SelRace=CRName,C33=CusRaceWeapProf1),AND(SelRace=CRName,C33=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C33=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C33),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C33),COUNTIF('Class Options'!$E$958,C33),AlcGMWProf=$C33,COUNTIF('Custom Data'!H$270:M$274,C33),COUNTIF(MonkWandererWeapLangSel,C33),C33=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C33)),RacialExoticWeapProf=C33,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C33),AND(Archetypes!L$272,SBWeapon=C33),AND(Archetypes!$L$520,BladeAdeptWeapon=C33,OR(D33=\"Simple\",D33=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T33,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C33)),FALSE)","v":false},false,null,0,65,"Crossbow, repeating light",false,0,"",false,0,"",true,29,"Horsechopper",false,false,0,"Knuckle axe",0,"",null,45,"Flail",false,0,"Sica",0,"Unarmed Strike",true,18,"Rapier",false,0,"",false,0,"Poisoned sand tube"]
[32,true,"Javelin","Simple","Ranged","???",false,true,false,false,null,null,1,"1d6",null,2,30,2,"Piercing",null,null,"Spears/Thrown","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/javelin",false,false,false,false,false,false,{"$f":"OR(AND(D34=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T34,\"*Performance*\")),AND(COUNTIF(V34,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!L105,Archetypes!L98,AND(CommonerLevel,CommonerWeaponProf=C34),AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$188))),AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C34)>1,OR(IF(AL34>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL34),INDEX(MartialWeaponProficiencyFeatList,AL34)),FALSE),AND(SelRace=CRName,C34=CusRaceWeapProf1),AND(SelRace=CRName,C34=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C34=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C34),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C34),COUNTIF('Class Options'!$E$958,C34),AlcGMWProf=$C34,COUNTIF('Custom Data'!H$270:M$274,C34),COUNTIF(MonkWandererWeapLangSel,C34),C34=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C34)),RacialExoticWeapProf=C34,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C34),AND(Archetypes!L$272,SBWeapon=C34),AND(Archetypes!$L$520,BladeAdeptWeapon=C34,OR(D34=\"Simple\",D34=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T34,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C34)),FALSE)","v":false},false,null,0,73,"Crossbow, Underwater, Heavy",false,0,"",false,0,"",false,0,"Hunga munga",false,false,0,"Kusarigama (sickle and chain)",17,"",null,50,"Flail, heavy",false,0,"Spiked Shield, heavy",0,"Urumi",false,0,"Sai",false,0,"",false,0,"Rope dart"]
[33,true,"Kama","Exotic","Light","Light",true,false,false,false,null,null,2,"1d6",null,2,null,2,"Slashing","Trip",null,"Blades, Light/Monk","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/kama",false,false,false,false,false,false,{"$f":"OR(AND(D35=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T35,\"*Performance*\")),AND(COUNTIF(V35,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(NinjaLevel,COUNTIF(TraitList,\"Weapon Style (kama)\"),AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$177,Archetypes!$L$188))),AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C35)>1,OR(IF(AL35>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL35),INDEX(MartialWeaponProficiencyFeatList,AL35)),FALSE),AND(SelRace=CRName,C35=CusRaceWeapProf1),AND(SelRace=CRName,C35=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C35=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C35),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C35),COUNTIF('Class Options'!$E$958,C35),AlcGMWProf=$C35,COUNTIF('Custom Data'!H$270:M$274,C35),COUNTIF(MonkWandererWeapLangSel,C35),C35=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C35)),RacialExoticWeapProf=C35,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C35),AND(Archetypes!L$272,SBWeapon=C35),AND(Archetypes!$L$520,BladeAdeptWeapon=C35,OR(D35=\"Simple\",D35=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T35,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C35)),FALSE)","v":false},true,"Trip",0,75,"Crossbow, Underwater, Light",false,0,"",false,0,"",false,0,"Iron Brush",false,true,24,"Kyoketsu shoge",0,"",null,0,"Flail, Light",false,0,"Sword cane",11,"Wushu dart",true,20,"Sap",true,3,"",true,13,"Sai"]
[34,true,"Kukri","Martial","Light","Light",true,false,false,false,null,null,8,"1d4","18-20",2,null,2,"Slashing",null,null,"Blades, Light","Core 146","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/kukri",false,false,false,false,false,false,{"$f":"OR(AND(D36=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T36,\"*Performance*\")),AND(COUNTIF(V36,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!L50,SpiritualistLevel)","v":false},{"$f":"OR('Race Features'!$B$659,'Race Features'!$B$820,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C36)>1,OR(IF(AL36>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL36),INDEX(MartialWeaponProficiencyFeatList,AL36)),FALSE),AND(SelRace=CRName,C36=CusRaceWeapProf1),AND(SelRace=CRName,C36=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C36=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C36),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C36),COUNTIF('Class Options'!$E$958,C36),AlcGMWProf=$C36,COUNTIF('Custom Data'!H$270:M$274,C36),COUNTIF(MonkWandererWeapLangSel,C36),C36=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C36)),RacialExoticWeapProf=C36,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C36),AND(Archetypes!L$272,SBWeapon=C36),AND(Archetypes!$L$520,BladeAdeptWeapon=C36,OR(D36=\"Simple\",D36=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T36,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C36)),FALSE)","v":false},true,null,0,90,"Curve blade, elven",false,0,"",false,0,"",true,42,"Jutte",false,false,0,"Lasso",0,"",null,60,"Gauntlet",false,0,"Taiaha",0,"",true,26,"Sawtooth Sabre",false,0,"",true,18,"Sansetsukon"]
[35,true,"Lance","Martial","One-handed","One-handed",true,false,false,false,null,null,10,"1d8",null,3,null,10,"Piercing",null,"A lance deals double damage when use from the back of a charging mount.","Spears","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/lance",false,false,false,false,false,false,{"$f":"OR(AND(D37=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T37,\"*Performance*\")),AND(COUNTIF(V37,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"Hellknightsignifierfw=\"Lance\"","v":false},"",{"$f":"IF(LEN(C37)>1,OR(IF(AL37>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL37),INDEX(MartialWeaponProficiencyFeatList,AL37)),FALSE),AND(SelRace=CRName,C37=CusRaceWeapProf1),AND(SelRace=CRName,C37=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C37=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C37),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C37),COUNTIF('Class Options'!$E$958,C37),AlcGMWProf=$C37,COUNTIF('Custom Data'!H$270:M$274,C37),COUNTIF(MonkWandererWeapLangSel,C37),C37=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C37)),RacialExoticWeapProf=C37,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C37),AND(Archetypes!L$272,SBWeapon=C37),AND(Archetypes!$L$520,BladeAdeptWeapon=C37,OR(D37=\"Simple\",D37=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T37,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C37)),FALSE)","v":false},false,"Reach",0,93,"Dagger",false,0,"",false,0,"",true,43,"Kerambit",false,false,0,"Longaxe, Dwarven",0,"",null,61,"Gauntlet, Spiked",true,13,"Temple sword",0,"",false,0,"Scorpion whip",false,0,"",false,0,"Shang gou"]
[36,true,"Longbow","Martial","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E374","v":"Arrows"},75,"1d8",null,3,100,3,"Piercing",null,null,"Bows","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/longbow",false,false,false,false,false,false,{"$f":"OR(AND(D38=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T38,\"*Performance*\")),AND(COUNTIF(V38,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(COUNTIF(TraitList,\"Hunter’s Eye (longbow)\"),InquisitorLevel,Archetypes!L170)","v":false},{"$f":"OR('Race Features'!$B$43,COUNTIF(WristsSlot,\"Bracers of Archery*\"),COUNTIF(WristsSlot,\"Bracers of the Immortal Hunt\"))","v":false},"",{"$f":"IF(LEN(C38)>1,OR(IF(AL38>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL38),INDEX(MartialWeaponProficiencyFeatList,AL38)),FALSE),AND(SelRace=CRName,C38=CusRaceWeapProf1),AND(SelRace=CRName,C38=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C38=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C38),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C38),COUNTIF('Class Options'!$E$958,C38),AlcGMWProf=$C38,COUNTIF('Custom Data'!H$270:M$274,C38),COUNTIF(MonkWandererWeapLangSel,C38),C38=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C38)),RacialExoticWeapProf=C38,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C38),AND(Archetypes!L$272,SBWeapon=C38),AND(Archetypes!$L$520,BladeAdeptWeapon=C38,OR(D38=\"Simple\",D38=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T38,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C38)),FALSE)","v":false},false,null,0,96,"Dagger, Punching",false,0,"",false,0,"",true,44,"Klar",false,false,0,"Longhammer, Dwarven",0,"",null,62,"Gladius",false,0,"Terbutje",0,"",false,0,"Sea-Knife",false,0,"",false,0,"Shuriken"]
[37,true,"Longbow, composite (+0)","Martial","Ranged","???",false,true,false,false,true,{"$f":"'Equip Data'!E374","v":"Arrows"},100,{"$f":"N38","v":"1d8"},null,3,110,3,"Piercing",null,null,"Bows","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/longbow-composite",{"$f":"Y38","v":false},false,false,false,false,false,{"$f":"OR(AND(D39=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T39,\"*Performance*\")),AND(COUNTIF(V39,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AF38","v":false},{"$f":"AG38","v":false},"",{"$f":"IF(LEN(C39)>1,OR(IF(AL39>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL39),INDEX(MartialWeaponProficiencyFeatList,AL39)),FALSE),AND(SelRace=CRName,C39=CusRaceWeapProf1),AND(SelRace=CRName,C39=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C39=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C39),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C39),COUNTIF('Class Options'!$E$958,C39),AlcGMWProf=$C39,COUNTIF('Custom Data'!H$270:M$274,C39),COUNTIF(MonkWandererWeapLangSel,C39),C39=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C39)),RacialExoticWeapProf=C39,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C39),AND(Archetypes!L$272,SBWeapon=C39),AND(Archetypes!$L$520,BladeAdeptWeapon=C39,OR(D39=\"Simple\",D39=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T39,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C39)),FALSE)","v":false},false,null,0,97,"Dan bong",false,0,"",false,0,"",true,45,"Kobold Tail Attachment (Long Lash)",false,false,0,"Madu, leather",0,"",null,63,"Glaive",false,0,"Trident",0,"",false,0,"Shield, light",false,0,"",false,0,"Siangham"]
[38,true,"Longspear","Simple","Two-handed","Two-handed",true,false,true,false,null,null,5,"1d8",null,3,null,9,"Piercing","Reach",null,"Spears","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/longspear",{"$f":"OR(AI40,Z40:AG40)","v":false},false,false,false,false,false,{"$f":"OR(AND(D40=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T40,\"*Performance*\")),AND(COUNTIF(V40,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!L$20,AND(CommonerLevel,CommonerWeaponProf=C40))","v":false},{"$f":"'Race Features'!$B$49","v":false},"",{"$f":"IF(LEN(C40)>1,OR(IF(AL40>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL40),INDEX(MartialWeaponProficiencyFeatList,AL40)),FALSE),AND(SelRace=CRName,C40=CusRaceWeapProf1),AND(SelRace=CRName,C40=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C40=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C40),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C40),COUNTIF('Class Options'!$E$958,C40),AlcGMWProf=$C40,COUNTIF('Custom Data'!H$270:M$274,C40),COUNTIF(MonkWandererWeapLangSel,C40),C40=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C40)),RacialExoticWeapProf=C40,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C40),AND(Archetypes!L$272,SBWeapon=C40),AND(Archetypes!$L$520,BladeAdeptWeapon=C40,OR(D40=\"Simple\",D40=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T40,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C40)),FALSE)","v":false},false,"Brace, Reach",0,109,"Dart",false,0,"",false,0,"",false,0,"Kobold Tail Attachment (Pounder)",false,false,0,"Madu, steel",18,"",null,74,"Glaive-guisarme",false,0,"Tube arrow shooter",0,"",false,0,"Siangham",false,0,"",false,0,"Sibat"]
[39,true,"Longsword","Martial","One-handed","One-handed",true,false,false,false,null,null,15,"1d8","19-20",2,null,4,"Slashing",null,null,"Blades, Heavy","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/longsword",false,false,false,false,false,false,{"$f":"OR(AND(D41=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T41,\"*Performance*\")),AND(COUNTIF(V41,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(AND(BardLevel,Archetypes!L45=FALSE,Archetypes!L64=FALSE))","v":false},{"$f":"OR(Hellknightsignifierfw=\"Longsword\",'Race Features'!$B$659,'Race Features'!$B$43,'Race Features'!$B$143,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C41)>1,OR(IF(AL41>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL41),INDEX(MartialWeaponProficiencyFeatList,AL41)),FALSE),AND(SelRace=CRName,C41=CusRaceWeapProf1),AND(SelRace=CRName,C41=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C41=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C41),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C41),COUNTIF('Class Options'!$E$958,C41),AlcGMWProf=$C41,COUNTIF('Custom Data'!H$270:M$274,C41),COUNTIF(MonkWandererWeapLangSel,C41),C41=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C41)),RacialExoticWeapProf=C41,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C41),AND(Archetypes!L$272,SBWeapon=C41),AND(Archetypes!$L$520,BladeAdeptWeapon=C41,OR(D41=\"Simple\",D41=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T41,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C41)),FALSE)","v":false},false,null,0,110,"Dart, Jolting",false,0,"",false,0,"",true,56,"Kobold Tail Attachment (Razored)",false,false,0,"Mancatcher",0,"",null,75,"Greataxe",true,14,"Urumi",0,"",false,0,"Sickle",false,0,"",false,0,"Sword, seven-branched"]
[40,true,"Mace, Heavy","Simple","One-handed","One-handed",true,false,false,false,null,null,12,"1d8",null,2,null,8,"Bludgeoning",null,null,"Hammers","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/mace-heavy",false,false,false,false,false,false,{"$f":"OR(AND(D42=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T42,\"*Performance*\")),AND(COUNTIF(V42,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(AND(ClericLevel,Archetypes!L331),Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C42))","v":false},{"$f":"Hellknightsignifierfw=\"Mace, Heavy\"","v":false},"",{"$f":"IF(LEN(C42)>1,OR(IF(AL42>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL42),INDEX(MartialWeaponProficiencyFeatList,AL42)),FALSE),AND(SelRace=CRName,C42=CusRaceWeapProf1),AND(SelRace=CRName,C42=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C42=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C42),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C42),COUNTIF('Class Options'!$E$958,C42),AlcGMWProf=$C42,COUNTIF('Custom Data'!H$270:M$274,C42),COUNTIF(MonkWandererWeapLangSel,C42),C42=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C42)),RacialExoticWeapProf=C42,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C42),AND(Archetypes!L$272,SBWeapon=C42),AND(Archetypes!$L$520,BladeAdeptWeapon=C42,OR(D42=\"Simple\",D42=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T42,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C42)),FALSE)","v":false},false,null,0,113,"Dogslicer",false,0,"",false,0,"",false,0,"Kobold Tail Attachment (Spiked)",false,false,0,"Meteor hammer",19,"",null,78,"Greatclub",false,0,"Waraxe, Dwarven Double",0,"",false,0,"Spiked Armor",false,0,"",false,0,"Sword, tri-point double-edged"]
[41,true,"Mace, light","Simple","Light","Light",true,false,false,false,null,null,5,"1d6",null,2,null,4,"Bludgeoning",null,null,"Hammers","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/mace-light",false,false,false,false,false,false,{"$f":"OR(AND(D43=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T43,\"*Performance*\")),AND(COUNTIF(V43,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(AND(ClericLevel,Archetypes!L331),Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C43))","v":false},null,"",{"$f":"IF(LEN(C43)>1,OR(IF(AL43>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL43),INDEX(MartialWeaponProficiencyFeatList,AL43)),FALSE),AND(SelRace=CRName,C43=CusRaceWeapProf1),AND(SelRace=CRName,C43=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C43=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C43),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C43),COUNTIF('Class Options'!$E$958,C43),AlcGMWProf=$C43,COUNTIF('Custom Data'!H$270:M$274,C43),COUNTIF(MonkWandererWeapLangSel,C43),C43=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C43)),RacialExoticWeapProf=C43,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C43),AND(Archetypes!L$272,SBWeapon=C43),AND(Archetypes!$L$520,BladeAdeptWeapon=C43,OR(D43=\"Simple\",D43=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T43,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C43)),FALSE)","v":false},false,null,0,114,"Double chicken saber",false,0,"",false,0,"",false,0,"Kobold Tail Attachment (Sweeper)",false,false,0,"Net",20,"",null,79,"Greatsword",false,0,"Whip",0,"",true,27,"Spiked Shield, light",false,0,"",false,0,"Tekko-kagi (iron claw)"]
[42,true,"Morningstar","Simple","One-handed","One-handed",true,false,false,false,null,null,8,"1d8",null,2,null,6,"Bludgeoning and Piercing",null,null,"Flails","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/morningstar",false,false,false,false,false,false,{"$f":"OR(AND(D44=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T44,\"*Performance*\")),AND(COUNTIF(V44,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AND(Shadowdancerlevel,CommonerLevel,CommonerWeaponProf=C44)","v":false},{"$f":"'Class Features'!C3349","v":false},"",{"$f":"IF(LEN(C44)>1,OR(IF(AL44>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL44),INDEX(MartialWeaponProficiencyFeatList,AL44)),FALSE),AND(SelRace=CRName,C44=CusRaceWeapProf1),AND(SelRace=CRName,C44=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C44=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C44),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C44),COUNTIF('Class Options'!$E$958,C44),AlcGMWProf=$C44,COUNTIF('Custom Data'!H$270:M$274,C44),COUNTIF(MonkWandererWeapLangSel,C44),C44=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C44)),RacialExoticWeapProf=C44,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C44),AND(Archetypes!L$272,SBWeapon=C44),AND(Archetypes!$L$520,BladeAdeptWeapon=C44,OR(D44=\"Simple\",D44=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T44,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C44)),FALSE)","v":false},false,null,0,122,"Double crossbow",false,0,"",false,0,"",false,0,"Kukri",false,false,0,"Net, snag",22,"",null,83,"Guisarme",true,19,"Wushu dart",0,"",false,0,"Starknife",false,0,"",false,0,"Temple sword"]
[43,true,"Net","Exotic","Ranged","???",false,true,false,false,null,null,20,"0","19-20",null,null,6,"None",null,null,"Thrown","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/net",{"$f":"OR(AI45,Z45:AG45)","v":false},false,false,false,false,false,{"$f":"OR(AND(D45=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T45,\"*Performance*\")),AND(COUNTIF(V45,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"Archetypes!$L$613","v":false},{"$f":"OR('Race Features'!$B$49,'Race Features'!$B$463,Archetypes!L476)","v":false},"",{"$f":"IF(LEN(C45)>1,OR(IF(AL45>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL45),INDEX(MartialWeaponProficiencyFeatList,AL45)),FALSE),AND(SelRace=CRName,C45=CusRaceWeapProf1),AND(SelRace=CRName,C45=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C45=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C45),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C45),COUNTIF('Class Options'!$E$958,C45),AlcGMWProf=$C45,COUNTIF('Custom Data'!H$270:M$274,C45),COUNTIF(MonkWandererWeapLangSel,C45),C45=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C45)),RacialExoticWeapProf=C45,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C45),AND(Archetypes!L$272,SBWeapon=C45),AND(Archetypes!$L$520,BladeAdeptWeapon=C45,OR(D45=\"Simple\",D45=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T45,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C45)),FALSE)","v":false},false,null,0,124,"Earth Breaker",false,0,"",false,0,"",false,0,"Lance",false,true,41,"Nine-section whip",0,"",null,0,"Halberd",false,0,"",0,"",false,0,"Sword cane",false,0,"",false,0,"Tetsubo"]
[44,true,"Nunchaku","Exotic","Light","Light",true,false,false,false,null,null,2,"1d6",null,2,null,2,"Bludgeoning","Disarm",null,"Flails/Monk","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/nunchaku",false,false,false,false,false,false,{"$f":"OR(AND(D46=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T46,\"*Performance*\")),AND(COUNTIF(V46,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR('Class Features'!C568,NinjaLevel,COUNTIF(TraitList,\"Weapon Style (nunchaku)\"),AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$177,Archetypes!$L$188))),AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C46)>1,OR(IF(AL46>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL46),INDEX(MartialWeaponProficiencyFeatList,AL46)),FALSE),AND(SelRace=CRName,C46=CusRaceWeapProf1),AND(SelRace=CRName,C46=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C46=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C46),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C46),COUNTIF('Class Options'!$E$958,C46),AlcGMWProf=$C46,COUNTIF('Custom Data'!H$270:M$274,C46),COUNTIF(MonkWandererWeapLangSel,C46),C46=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C46)),RacialExoticWeapProf=C46,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C46),AND(Archetypes!L$272,SBWeapon=C46),AND(Archetypes!$L$520,BladeAdeptWeapon=C46,OR(D46=\"Simple\",D46=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T46,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C46)),FALSE)","v":false},true,"Disarm",0,128,"Emei piercer",false,0,"",false,0,"",false,0,"Longbow",false,true,44,"Nunchaku",0,"",null,0,"Hammer, light",false,0,"",18,"",true,29,"Sword, short",true,6,"",true,29,"Tiger fork"]
[45,true,"Pick, heavy","Martial","One-handed","One-handed",true,false,false,false,null,null,8,"1d6",null,4,null,6,"Piercing",null,null,"Axes","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/pick-heavy",false,false,false,false,false,false,{"$f":"OR(AND(D47=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T47,\"*Performance*\")),AND(COUNTIF(V47,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"'Race Features'!$B$17","v":false},"",{"$f":"IF(LEN(C47)>1,OR(IF(AL47>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL47),INDEX(MartialWeaponProficiencyFeatList,AL47)),FALSE),AND(SelRace=CRName,C47=CusRaceWeapProf1),AND(SelRace=CRName,C47=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C47=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C47),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C47),COUNTIF('Class Options'!$E$958,C47),AlcGMWProf=$C47,COUNTIF('Custom Data'!H$270:M$274,C47),COUNTIF(MonkWandererWeapLangSel,C47),C47=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C47)),RacialExoticWeapProf=C47,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C47),AND(Archetypes!L$272,SBWeapon=C47),AND(Archetypes!$L$520,BladeAdeptWeapon=C47,OR(D47=\"Simple\",D47=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T47,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C47)),FALSE)","v":false},false,null,0,131,"Falcata",false,0,"",false,0,"",true,64,"Longbow, composite (+0)",false,false,0,"Pata",0,"",null,87,"Handaxe",true,21,"",0,"",false,0,"Swordbreaker dagger",false,0,"",false,0,"Tonfa"]
[46,true,"Pick, light","Martial","Light","Light",true,false,false,false,null,null,4,"1d4",null,4,null,3,"Piercing",null,null,"Axes","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/pick-light",false,false,false,false,false,false,{"$f":"OR(AND(D48=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T48,\"*Performance*\")),AND(COUNTIF(V48,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C48)>1,OR(IF(AL48>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL48),INDEX(MartialWeaponProficiencyFeatList,AL48)),FALSE),AND(SelRace=CRName,C48=CusRaceWeapProf1),AND(SelRace=CRName,C48=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C48=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C48),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C48),COUNTIF('Class Options'!$E$958,C48),AlcGMWProf=$C48,COUNTIF('Custom Data'!H$270:M$274,C48),COUNTIF(MonkWandererWeapLangSel,C48),C48=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C48)),RacialExoticWeapProf=C48,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C48),AND(Archetypes!L$272,SBWeapon=C48),AND(Archetypes!$L$520,BladeAdeptWeapon=C48,OR(D48=\"Simple\",D48=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T48,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C48)),FALSE)","v":false},false,null,0,132,"Falchion",false,0,"",false,0,"",true,65,"Longbow, composite (+1)",false,false,0,"Quadrens",0,"",null,88,"Hooked lance",false,0,"",0,"",true,30,"Tailblade (Ratfolk)",false,0,"",false,0,"Tube arrow shooter"]
[47,true,"Quarterstaff","Simple",{"$f":"IF('Feat Data'!$H$610,\"One-handed\",\"Two-handed\")","v":"Two-handed"},{"$f":"E49","v":"Two-handed"},true,false,false,true,null,null,0,"1d6/1d6",null,2,null,4,"Bludgeoning",null,null,"Double/Monk","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/quarterstaff",false,false,false,false,false,false,{"$f":"OR(AND(D49=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T49,\"*Performance*\")),AND(COUNTIF(V49,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,'Class Features'!C$568,AND(MonkLevel,NOT(Archetypes!L164)),AND(ClericLevel,OR(Archetypes!$L$346,Archetypes!L331)),Shadowdancerlevel,AND(CommonerLevel,CommonerWeaponProf=C49),DruidLevel,WizardLevel,AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel,AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},null,"",{"$f":"IF(LEN(C49)>1,OR(IF(AL49>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL49),INDEX(MartialWeaponProficiencyFeatList,AL49)),FALSE),AND(SelRace=CRName,C49=CusRaceWeapProf1),AND(SelRace=CRName,C49=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C49=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C49),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C49),COUNTIF('Class Options'!$E$958,C49),AlcGMWProf=$C49,COUNTIF('Custom Data'!H$270:M$274,C49),COUNTIF(MonkWandererWeapLangSel,C49),C49=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C49)),RacialExoticWeapProf=C49,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C49),AND(Archetypes!L$272,SBWeapon=C49),AND(Archetypes!$L$520,BladeAdeptWeapon=C49,OR(D49=\"Simple\",D49=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T49,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C49)),FALSE)","v":false},false,"Double",0,136,"Fighting fan",false,0,"",false,0,"",false,0,"Longbow, composite (+10)",false,false,0,"Rhoka",23,"",null,91,"Horsechopper",false,0,"",19,"",false,0,"Tekko-kagi (iron claw)",false,0,"",false,0,"Urumi"]
[48,true,"Ranseur","Martial","Two-handed","Two-handed",true,false,false,false,null,null,10,"2d4",null,3,null,12,"Piercing",null,null,"Pole Arms","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/ranseur",false,false,false,false,false,false,{"$f":"OR(AND(D50=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T50,\"*Performance*\")),AND(COUNTIF(V50,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C50)>1,OR(IF(AL50>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL50),INDEX(MartialWeaponProficiencyFeatList,AL50)),FALSE),AND(SelRace=CRName,C50=CusRaceWeapProf1),AND(SelRace=CRName,C50=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C50=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C50),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C50),COUNTIF('Class Options'!$E$958,C50),AlcGMWProf=$C50,COUNTIF('Custom Data'!H$270:M$274,C50),COUNTIF(MonkWandererWeapLangSel,C50),C50=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C50)),RacialExoticWeapProf=C50,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C50),AND(Archetypes!L$272,SBWeapon=C50),AND(Archetypes!$L$520,BladeAdeptWeapon=C50,OR(D50=\"Simple\",D50=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T50,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C50)),FALSE)","v":false},false,"Disarm, Reach",0,137,"Flail",false,0,"",false,0,"",true,68,"Longbow, composite (+2)",false,false,0,"Rope dart",0,"",null,92,"Hunga munga",false,0,"",0,"",false,0,"Unarmed Strike",false,0,"",false,0,"Wakizashi"]
[49,true,"Rapier","Martial","One-handed","One-handed",true,false,false,false,null,null,20,"1d6","18-20",2,null,2,"Piercing",null,null,"Blades, Light/Pirate Weapons","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/rapier",false,false,false,false,false,false,{"$f":"OR(AND(D51=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T51,\"*Performance*\")),AND(COUNTIF(V51,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Shadowdancerlevel,AND(InvestigatorLevel,NOT(Archetypes!$O$576)),Archetypes!$L$583,AND(BardLevel,NOT(OR(Archetypes!L50,Archetypes!L45,Archetypes!L64,Archetypes!$L$57))),Assassinlevel,AND(RogueLevel,NOT(OR(Archetypes!$L$286,Archetypes!$L$260))),AND(WarpriestLevel,Archetypes!$L$642),AND(MonkLevel,Archetypes!$L$188),AND(Custom1Level,CusRogueWeap1=\"Yes\"))","v":false},{"$f":"OR('Race Features'!$B$467,'Race Features'!$B$383,'Race Features'!$B$659,'Race Features'!$B$43,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C51)>1,OR(IF(AL51>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL51),INDEX(MartialWeaponProficiencyFeatList,AL51)),FALSE),AND(SelRace=CRName,C51=CusRaceWeapProf1),AND(SelRace=CRName,C51=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C51=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C51),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C51),COUNTIF('Class Options'!$E$958,C51),AlcGMWProf=$C51,COUNTIF('Custom Data'!H$270:M$274,C51),COUNTIF(MonkWandererWeapLangSel,C51),C51=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C51)),RacialExoticWeapProf=C51,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C51),AND(Archetypes!L$272,SBWeapon=C51),AND(Archetypes!$L$520,BladeAdeptWeapon=C51,OR(D51=\"Simple\",D51=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T51,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C51)),FALSE)","v":false},false,null,0,138,"Flail, dire",false,0,"",false,0,"",true,69,"Longbow, composite (+3)",false,false,0,"Sai",0,"",null,93,"Iron Brush",true,23,"",0,"",true,31,"Wakizashi",false,0,"",false,0,"Wushu dart"]
[50,true,"Sai","Exotic","Light","Light",true,false,false,false,null,null,1,"1d4",null,2,null,1,"Bludgeoning","Disarm","You gain a +2 bonus on CMB checks to sunder an enemy's weapon with a sai.","Monk","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/sai",false,false,false,false,false,false,{"$f":"OR(AND(D52=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T52,\"*Performance*\")),AND(COUNTIF(V52,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR('Class Features'!C568,NinjaLevel,COUNTIF(TraitList,\"Weapon Style (sai)\"),AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$177,Archetypes!$L$188))),Archetypes!L64,AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C52)>1,OR(IF(AL52>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL52),INDEX(MartialWeaponProficiencyFeatList,AL52)),FALSE),AND(SelRace=CRName,C52=CusRaceWeapProf1),AND(SelRace=CRName,C52=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C52=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C52),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C52),COUNTIF('Class Options'!$E$958,C52),AlcGMWProf=$C52,COUNTIF('Custom Data'!H$270:M$274,C52),COUNTIF(MonkWandererWeapLangSel,C52),C52=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C52)),RacialExoticWeapProf=C52,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C52),AND(Archetypes!L$272,SBWeapon=C52),AND(Archetypes!$L$520,BladeAdeptWeapon=C52,OR(D52=\"Simple\",D52=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T52,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C52)),FALSE)","v":false},true,"Disarm",0,142,"Flail, heavy",false,0,"",false,0,"",false,0,"Longbow, composite (+4)",false,true,49,"Sawtooth Sabre",0,"",null,0,"Javelin",false,0,"",21,"",true,32,"Whip",true,7,"",true,33,""]
[51,true,"Siangham","Exotic","Light","Light",true,false,false,false,null,null,3,"1d6",null,2,null,1,"Piercing",null,null,"Monk","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/siangham",false,false,false,false,false,false,{"$f":"OR(AND(D53=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T53,\"*Performance*\")),AND(COUNTIF(V53,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR('Class Features'!C568,NinjaLevel,AND(MonkLevel,NOT(OR(Archetypes!$L$164,Archetypes!$L$177,Archetypes!$L$188))),AND(WarpriestLevel,Archetypes!$L$646),UnchainedMonkLevel)","v":false},null,"",{"$f":"IF(LEN(C53)>1,OR(IF(AL53>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL53),INDEX(MartialWeaponProficiencyFeatList,AL53)),FALSE),AND(SelRace=CRName,C53=CusRaceWeapProf1),AND(SelRace=CRName,C53=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C53=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C53),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C53),COUNTIF('Class Options'!$E$958,C53),AlcGMWProf=$C53,COUNTIF('Custom Data'!H$270:M$274,C53),COUNTIF(MonkWandererWeapLangSel,C53),C53=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C53)),RacialExoticWeapProf=C53,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C53),AND(Archetypes!L$272,SBWeapon=C53),AND(Archetypes!$L$520,BladeAdeptWeapon=C53,OR(D53=\"Simple\",D53=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T53,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C53)),FALSE)","v":false},true,null,0,169,"Flail, Light",false,0,"",false,0,"",false,0,"Longbow, composite (+5)",false,true,54,"Scorpion whip",0,"",null,0,"Jutte",false,0,"",25,"",true,38,"Wooden stake",false,0,"",true,37,""]
[52,true,"Sap","Martial","Light","Light",true,false,false,false,null,null,1,"1d6",null,2,null,2,"Bludgeoning","Causes non-lethal damage",null,"Close","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/sap",false,false,false,false,false,false,{"$f":"OR(AND(D54=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T54,\"*Performance*\")),AND(COUNTIF(V54,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Shadowdancerlevel,Assassinlevel,AND(InvestigatorLevel,Archetypes!$O$576=0),Archetypes!$L$583,AND(BardLevel,NOT(Archetypes!L45),NOT(Archetypes!L64)),AND(RogueLevel,NOT(OR(Archetypes!$L$260))),AND(WarpriestLevel,Archetypes!$L$642),AND(Custom1Level,CusRogueWeap1=\"Yes\"),MesmeristLevel,SpiritualistLevel)","v":false},null,"",{"$f":"IF(LEN(C54)>1,OR(IF(AL54>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL54),INDEX(MartialWeaponProficiencyFeatList,AL54)),FALSE),AND(SelRace=CRName,C54=CusRaceWeapProf1),AND(SelRace=CRName,C54=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C54=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C54),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C54),COUNTIF('Class Options'!$E$958,C54),AlcGMWProf=$C54,COUNTIF('Custom Data'!H$270:M$274,C54),COUNTIF(MonkWandererWeapLangSel,C54),C54=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C54)),RacialExoticWeapProf=C54,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C54),AND(Archetypes!L$272,SBWeapon=C54),AND(Archetypes!$L$520,BladeAdeptWeapon=C54,OR(D54=\"Simple\",D54=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T54,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C54)),FALSE)","v":false},false,"Non-lethal",0,144,"Flying blade",false,0,"",false,0,"",true,72,"Longbow, composite (+6)",false,false,0,"Shotel",0,"",null,96,"Katana",false,0,"",0,"",true,33,"",false,0,"",false,0,""]
[53,true,"Scimitar","Martial","One-handed","One-handed",true,false,false,false,null,null,15,"1d6","18-20",2,null,4,"Slashing",null,null,"Blades, Heavy","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/scimitar",false,false,false,false,false,false,{"$f":"OR(AND(D55=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T55,\"*Performance*\")),AND(COUNTIF(V55,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,Archetypes!L57,Archetypes!L50,AND(DruidLevel,NOT(Archetypes!L105),NOT(Archetypes!L98)),AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},{"$f":"OR('Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C55)>1,OR(IF(AL55>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL55),INDEX(MartialWeaponProficiencyFeatList,AL55)),FALSE),AND(SelRace=CRName,C55=CusRaceWeapProf1),AND(SelRace=CRName,C55=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C55=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C55),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C55),COUNTIF('Class Options'!$E$958,C55),AlcGMWProf=$C55,COUNTIF('Custom Data'!H$270:M$274,C55),COUNTIF(MonkWandererWeapLangSel,C55),C55=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C55)),RacialExoticWeapProf=C55,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C55),AND(Archetypes!L$272,SBWeapon=C55),AND(Archetypes!$L$520,BladeAdeptWeapon=C55,OR(D55=\"Simple\",D55=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T55,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C55)),FALSE)","v":false},false,null,0,146,"Gauntlet",false,0,"",false,0,"",true,73,"Longbow, composite (+7)",false,false,0,"Shuriken",0,"",null,97,"Kerambit",true,25,"",0,"",false,0,"",false,0,"",false,0,""]
[54,true,"Scythe","Martial","Two-handed","Two-handed",true,false,false,false,null,null,18,"2d4",null,4,null,10,"Piercing or Slashing",null,null,"Blades, Heavy","Core 143","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/scythe",false,false,false,false,false,false,{"$f":"OR(AND(D56=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T56,\"*Performance*\")),AND(COUNTIF(V56,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,AND(DruidLevel,NOT(Archetypes!L105),NOT(Archetypes!L98)),AND(Custom1Level,CusDruidWeap1=\"Yes\"),SpiritualistLevel)","v":false},null,"",{"$f":"IF(LEN(C56)>1,OR(IF(AL56>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL56),INDEX(MartialWeaponProficiencyFeatList,AL56)),FALSE),AND(SelRace=CRName,C56=CusRaceWeapProf1),AND(SelRace=CRName,C56=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C56=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C56),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C56),COUNTIF('Class Options'!$E$958,C56),AlcGMWProf=$C56,COUNTIF('Custom Data'!H$270:M$274,C56),COUNTIF(MonkWandererWeapLangSel,C56),C56=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C56)),RacialExoticWeapProf=C56,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C56),AND(Archetypes!L$272,SBWeapon=C56),AND(Archetypes!$L$520,BladeAdeptWeapon=C56,OR(D56=\"Simple\",D56=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T56,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C56)),FALSE)","v":false},false,"Trip",0,149,"Gauntlet, Spiked",false,0,"",false,0,"",true,75,"Longbow, composite (+8)",false,false,0,"Siangham",0,"",null,99,"Klar",false,0,"",0,"",false,0,"",false,0,"",false,0,""]
[55,true,"Shield, heavy","Martial","One-handed","One-handed",true,false,false,false,null,null,0,"1d4",null,2,{"$f":"IF('Class Features'!$C$3830,10,0)","v":0},0,"Bludgeoning","Shield",null,"Close","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shield-heavy-or-light",false,false,false,false,false,false,{"$f":"OR(AND(D57=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T57,\"*Performance*\")),AND(COUNTIF(V57,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!$L$556)","v":false},null,"",{"$f":"IF(LEN(C57)>1,OR(IF(AL57>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL57),INDEX(MartialWeaponProficiencyFeatList,AL57)),FALSE),AND(SelRace=CRName,C57=CusRaceWeapProf1),AND(SelRace=CRName,C57=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C57=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C57),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C57),COUNTIF('Class Options'!$E$958,C57),AlcGMWProf=$C57,COUNTIF('Custom Data'!H$270:M$274,C57),COUNTIF(MonkWandererWeapLangSel,C57),C57=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C57)),RacialExoticWeapProf=C57,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C57),AND(Archetypes!L$272,SBWeapon=C57),AND(Archetypes!$L$520,BladeAdeptWeapon=C57,OR(D57=\"Simple\",D57=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T57,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C57)),FALSE)","v":false},false,null,0,152,"Gladius",false,0,"",false,0,"",true,77,"Longbow, composite (+9)",false,false,0,"Sica",0,"",null,102,"Kobold Tail Attachment (Long Lash)",false,0,"",0,"",false,0,"",false,0,"",false,0,""]
[56,true,"Shield, light","Martial","Light","Light",true,false,false,false,null,null,0,"1d3",null,2,{"$f":"IF('Class Features'!$C$3830,10,0)","v":0},0,"Bludgeoning","Shield",null,"Close","Core 142","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shield-heavy-or-light",false,false,false,false,false,false,{"$f":"OR(AND(D58=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T58,\"*Performance*\")),AND(COUNTIF(V58,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!$L$556)","v":false},null,"",{"$f":"IF(LEN(C58)>1,OR(IF(AL58>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL58),INDEX(MartialWeaponProficiencyFeatList,AL58)),FALSE),AND(SelRace=CRName,C58=CusRaceWeapProf1),AND(SelRace=CRName,C58=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C58=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C58),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C58),COUNTIF('Class Options'!$E$958,C58),AlcGMWProf=$C58,COUNTIF('Custom Data'!H$270:M$274,C58),COUNTIF(MonkWandererWeapLangSel,C58),C58=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C58)),RacialExoticWeapProf=C58,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C58),AND(Archetypes!L$272,SBWeapon=C58),AND(Archetypes!$L$520,BladeAdeptWeapon=C58,OR(D58=\"Simple\",D58=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T58,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C58)),FALSE)","v":false},false,null,0,153,"Glaive",false,0,"",false,0,"",true,78,"Longsword",false,false,0,"Sling staff, halfling",0,"",null,103,"Kobold Tail Attachment (Pounder)",false,0,"",0,"",true,37,"",false,0,"",false,0,""]
[57,true,"Shortbow","Martial","Ranged","???",false,true,false,false,null,{"$f":"'Equip Data'!E374","v":"Arrows"},30,"1d6",null,3,60,2,"Piercing",null,null,"Bows","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shortbow",false,false,false,false,false,false,{"$f":"OR(AND(D59=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T59,\"*Performance*\")),AND(COUNTIF(V59,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(Archetypes!L105,Archetypes!L98,NinjaLevel,COUNTIF(TraitList,\"Hunter’s Eye (shortbow)\"),InquisitorLevel,AND(InvestigatorLevel,Archetypes!$O$576=0),Shadowdancerlevel,Assassinlevel,AND(BardLevel,NOT(Archetypes!L45)),AND(RogueLevel,NOT(OR(Archetypes!$L$260))),Archetypes!L170,AND(WarpriestLevel,Archetypes!$L$642),AND(Custom1Level,CusRogueWeap1=\"Yes\"))","v":false},{"$f":"OR(COUNTIF(WristsSlot,\"Bracers of Archery*\"),'Race Features'!$B$43)","v":false},"",{"$f":"IF(LEN(C59)>1,OR(IF(AL59>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL59),INDEX(MartialWeaponProficiencyFeatList,AL59)),FALSE),AND(SelRace=CRName,C59=CusRaceWeapProf1),AND(SelRace=CRName,C59=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C59=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C59),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C59),COUNTIF('Class Options'!$E$958,C59),AlcGMWProf=$C59,COUNTIF('Custom Data'!H$270:M$274,C59),COUNTIF(MonkWandererWeapLangSel,C59),C59=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C59)),RacialExoticWeapProf=C59,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C59),AND(Archetypes!L$272,SBWeapon=C59),AND(Archetypes!$L$520,BladeAdeptWeapon=C59,OR(D59=\"Simple\",D59=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T59,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C59)),FALSE)","v":false},false,null,0,154,"Glaive-guisarme",false,0,"",false,0,"",true,79,"Lucerne hammer",false,false,0,"Sword, bastard",0,"",null,104,"Kobold Tail Attachment (Razored)",false,0,"",0,"",false,0,"",false,0,"",false,0,""]
[58,true,"Shortbow, composite (+0)","Martial","Ranged","???",false,true,false,false,true,{"$f":"'Equip Data'!E374","v":"Arrows"},75,{"$f":"N59","v":"1d6"},null,3,70,2,"Piercing",null,null,"Bows","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shortbow-composite",false,false,false,false,false,false,{"$f":"OR(AND(D60=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T60,\"*Performance*\")),AND(COUNTIF(V60,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AF59","v":false},{"$f":"AG59","v":false},"",{"$f":"IF(LEN(C60)>1,OR(IF(AL60>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL60),INDEX(MartialWeaponProficiencyFeatList,AL60)),FALSE),AND(SelRace=CRName,C60=CusRaceWeapProf1),AND(SelRace=CRName,C60=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C60=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C60),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C60),COUNTIF('Class Options'!$E$958,C60),AlcGMWProf=$C60,COUNTIF('Custom Data'!H$270:M$274,C60),COUNTIF(MonkWandererWeapLangSel,C60),C60=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C60)),RacialExoticWeapProf=C60,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C60),AND(Archetypes!L$272,SBWeapon=C60),AND(Archetypes!$L$520,BladeAdeptWeapon=C60,OR(D60=\"Simple\",D60=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T60,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C60)),FALSE)","v":false},false,null,0,155,"Greataxe",false,0,"",false,0,"",true,80,"Lungchuan tamo",false,false,0,"Sword, seven-branched",0,"",null,105,"Kobold Tail Attachment (Spiked)",false,0,"",0,"",false,0,"",false,0,"",false,0,""]
[59,true,"Shortspear","Simple","One-handed","One-handed",true,true,false,false,null,null,1,"1d6",null,2,20,3,"Piercing",null,null,"Spears/Thrown","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shortspear",false,false,false,false,false,false,{"$f":"OR(AND(D61=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T61,\"*Performance*\")),AND(COUNTIF(V61,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(ShifterLevel>=1,Archetypes!L$20,AND(CommonerLevel,CommonerWeaponProf=C61),AND(MonkLevel,NOT(Archetypes!L164)),DruidLevel,UnchainedMonkLevel,AND(Custom1Level,CusDruidWeap1=\"Yes\"))","v":false},null,"",{"$f":"IF(LEN(C61)>1,OR(IF(AL61>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL61),INDEX(MartialWeaponProficiencyFeatList,AL61)),FALSE),AND(SelRace=CRName,C61=CusRaceWeapProf1),AND(SelRace=CRName,C61=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C61=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C61),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C61),COUNTIF('Class Options'!$E$958,C61),AlcGMWProf=$C61,COUNTIF('Custom Data'!H$270:M$274,C61),COUNTIF(MonkWandererWeapLangSel,C61),C61=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C61)),RacialExoticWeapProf=C61,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C61),AND(Archetypes!L$272,SBWeapon=C61),AND(Archetypes!$L$520,BladeAdeptWeapon=C61,OR(D61=\"Simple\",D61=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T61,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C61)),FALSE)","v":false},false,null,0,166,"Greatclub",false,0,"",false,0,"",false,0,"Mattock",false,false,0,"Sword, two-bladed",25,"",null,116,"Kobold Tail Attachment (Sweeper)",true,28,"",0,"",false,0,"",false,0,"",false,0,""]
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[70,true,"Sword, short","Martial","Light","Light",true,false,false,false,null,null,10,"1d6","19-20",2,null,2,"Piercing",null,null,"Blades, Light/Pirate Weapons","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shortsword",{"$f":"OR(AI72,Z72:AG72)","v":false},false,false,false,false,false,{"$f":"OR(AND(D72=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T72,\"*Performance*\")),AND(COUNTIF(V72,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(NinjaLevel,AND(InvestigatorLevel,Archetypes!$O$576=0),Shadowdancerlevel,AND(BardLevel,Archetypes!L45=FALSE,Archetypes!L64=FALSE),AND(MonkLevel,NOT(Archetypes!L164)),AND(RogueLevel,NOT(OR(Archetypes!$L$260))),Assassinlevel,AND(Archetypes!$O$552=0,BrawlerLevel),AND(WarpriestLevel,Archetypes!$L$642),AND(Custom1Level,CusRogueWeap1=\"Yes\"))","v":false},{"$f":"OR('Race Features'!$B$383,'Race Features'!$B$659,AND(SelRace=CRName,COUNTIF('Custom Data'!F$183:K$187,\"Swordtrained\")))","v":false},"",{"$f":"IF(LEN(C72)>1,OR(IF(AL72>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL72),INDEX(MartialWeaponProficiencyFeatList,AL72)),FALSE),AND(SelRace=CRName,C72=CusRaceWeapProf1),AND(SelRace=CRName,C72=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C72=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C72),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C72),COUNTIF('Class Options'!$E$958,C72),AlcGMWProf=$C72,COUNTIF('Custom Data'!H$270:M$274,C72),COUNTIF(MonkWandererWeapLangSel,C72),C72=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C72)),RacialExoticWeapProf=C72,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C72),AND(Archetypes!L$272,SBWeapon=C72),AND(Archetypes!$L$520,BladeAdeptWeapon=C72,OR(D72=\"Simple\",D72=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T72,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C72)),FALSE)","v":false},false,null,0,183,"Horsechopper",false,0,"",false,0,"",true,97,"Rhomphaia",false,false,0,"Wakizashi",0,"",null,127,"Longbow, composite (+6)",false,0,"",0,"",true,44,"",false,0,"",false,0,""]
[83,{"$f":"OR(OptUE,OptAdvPlayGuide)","v":true},"Boar spear","Simple","Two-handed","Two-handed",true,false,true,false,null,null,5,"1d8",null,2,null,8,"Piercing",null,null,"Spears","APG 176","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/spear-boar",false,false,false,false,false,false,{"$f":"OR(AND(D85=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T85,\"*Performance*\")),AND(COUNTIF(V85,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C85)>1,OR(IF(AL85>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL85),INDEX(MartialWeaponProficiencyFeatList,AL85)),FALSE),AND(SelRace=CRName,C85=CusRaceWeapProf1),AND(SelRace=CRName,C85=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C85=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C85),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C85),COUNTIF('Class Options'!$E$958,C85),AlcGMWProf=$C85,COUNTIF('Custom Data'!H$270:M$274,C85),COUNTIF(MonkWandererWeapLangSel,C85),C85=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C85)),RacialExoticWeapProf=C85,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C85),AND(Archetypes!L$272,SBWeapon=C85),AND(Archetypes!$L$520,BladeAdeptWeapon=C85,OR(D85=\"Simple\",D85=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T85,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C85)),FALSE)","v":false},false,"Brace",0,15,"Klar",false,0,"",false,0,"",false,0,"Shortbow, composite (+2)",false,false,0,"",4,"",null,12,"Morningstar",false,0,"",0,"",false,0,"",false,0,"",false,0]
[90,{"$f":"OR(OptAdvArmory,OptUE,OptAdvPlayGuide,OptHuG)","v":true},"Falcata","Exotic","One-handed","One-handed",true,false,false,false,null,null,18,"1d8","19-20",3,null,4,"Slashing",null,null,"Blades, Heavy","APG 178","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/falcata",false,false,false,false,false,false,{"$f":"OR(AND(D92=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T92,\"*Performance*\")),AND(COUNTIF(V92,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C92)>1,OR(IF(AL92>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL92),INDEX(MartialWeaponProficiencyFeatList,AL92)),FALSE),AND(SelRace=CRName,C92=CusRaceWeapProf1),AND(SelRace=CRName,C92=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C92=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C92),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C92),COUNTIF('Class Options'!$E$958,C92),AlcGMWProf=$C92,COUNTIF('Custom Data'!H$270:M$274,C92),COUNTIF(MonkWandererWeapLangSel,C92),C92=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C92)),RacialExoticWeapProf=C92,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C92),AND(Archetypes!L$272,SBWeapon=C92),AND(Archetypes!$L$520,BladeAdeptWeapon=C92,OR(D92=\"Simple\",D92=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T92,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C92)),FALSE)","v":false},false,null,0,45,"Kukri",false,0,"",false,0,"",false,0,"Shortbow, composite (+9)",false,true,16,"",0,"",null,0,"Poisoned sand tube",true,6,"",0,"",false,0,"",false,0,"",false,0]
[106,true,"Shang gou","Martial",null,null,true,false,false,false,null,null,6,"1d4",null,2,null,1,"Slashing","disarm or trip (see description), monk","When used individually, shang gou have the disarm feature. A pair can be combined into a single one-handed weapon to gain the trip feature.","Monk","UC 131","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shag-gou",false,false,false,false,false,false,{"$f":"OR(AND(D108=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T108,\"*Performance*\")),AND(COUNTIF(V108,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C108)>1,OR(IF(AL108>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL108),INDEX(MartialWeaponProficiencyFeatList,AL108)),FALSE),AND(SelRace=CRName,C108=CusRaceWeapProf1),AND(SelRace=CRName,C108=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C108=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C108),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C108),COUNTIF('Class Options'!$E$958,C108),AlcGMWProf=$C108,COUNTIF('Custom Data'!H$270:M$274,C108),COUNTIF(MonkWandererWeapLangSel,C108),C108=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C108)),RacialExoticWeapProf=C108,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C108),AND(Archetypes!L$272,SBWeapon=C108),AND(Archetypes!$L$520,BladeAdeptWeapon=C108,OR(D108=\"Simple\",D108=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T108,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C108)),FALSE)","v":false},true,"Disarm or Trip",0,151,"Longbow, composite (+8)",false,0,"",false,0,"",true,76,"Warhammer",false,false,0,"",0,"",null,101,"Shortbow, composite (+1)",false,0,"",23,"",false,0,"",false,0,"",true,35]
[112,true,"Hooked lance","Martial","Two-handed","Two-handed",true,false,false,false,null,null,3,"1d8",null,4,null,10,"piercing","reach, trip",null,"Pole Arms","UC 131","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/lance-hooked",false,false,false,false,false,false,{"$f":"OR(AND(D114=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T114,\"*Performance*\")),AND(COUNTIF(V114,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C114)>1,OR(IF(AL114>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL114),INDEX(MartialWeaponProficiencyFeatList,AL114)),FALSE),AND(SelRace=CRName,C114=CusRaceWeapProf1),AND(SelRace=CRName,C114=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C114=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C114),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C114),COUNTIF('Class Options'!$E$958,C114),AlcGMWProf=$C114,COUNTIF('Custom Data'!H$270:M$274,C114),COUNTIF(MonkWandererWeapLangSel,C114),C114=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C114)),RacialExoticWeapProf=C114,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C114),AND(Archetypes!L$272,SBWeapon=C114),AND(Archetypes!$L$520,BladeAdeptWeapon=C114,OR(D114=\"Simple\",D114=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T114,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C114)),FALSE)","v":false},true,"Reach, Trip",0,69,"Lungchuan tamo",false,0,"",false,0,"",true,30,"",false,false,0,"",0,"",null,46,"Shortbow, composite (+6)",false,0,"",0,"",false,0,"",false,0,"",true,10]
[125,true,"Wakizashi","Exotic","Light","Light",true,false,false,false,null,null,35,"1d6","18-20",2,null,2,"Piercing or Slashing","deadly",null,"Blades, Light","UC 132","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/wakizashi",false,false,false,false,false,false,{"$f":"OR(AND(D127=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T127,\"*Performance*\")),AND(COUNTIF(V127,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"OR(SamuraiLevel,NinjaLevel)","v":false},null,"",{"$f":"IF(LEN(C127)>1,OR(IF(AL127>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL127),INDEX(MartialWeaponProficiencyFeatList,AL127)),FALSE),AND(SelRace=CRName,C127=CusRaceWeapProf1),AND(SelRace=CRName,C127=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C127=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C127),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C127),COUNTIF('Class Options'!$E$958,C127),AlcGMWProf=$C127,COUNTIF('Custom Data'!H$270:M$274,C127),COUNTIF(MonkWandererWeapLangSel,C127),C127=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C127)),RacialExoticWeapProf=C127,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C127),AND(Archetypes!L$272,SBWeapon=C127),AND(Archetypes!$L$520,BladeAdeptWeapon=C127,OR(D127=\"Simple\",D127=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T127,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C127)),FALSE)","v":false},true,"Deadly",0,204,"Net, snag",false,0,"",false,0,"",false,0,"",false,true,70,"",0,"",null,0,"Sword cane",false,0,"",0,"",true,49,"",false,0,"",true,48]
[147,true,"Longbow, composite (+1)","Martial","Ranged","???",false,true,false,false,true,"Arrows",200,{"$f":"N$38","v":"1d8"},null,3,110,3,"Piercing",null,null,"Bows","Core 147","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/longbow-composite",{"$f":"Y$39","v":false},false,false,false,false,false,{"$f":"OR(AND(D149=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T149,\"*Performance*\")),AND(COUNTIF(V149,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"AG$39","v":false},"",{"$f":"IF(LEN(C149)>1,OR(IF(AL149>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL149),INDEX(MartialWeaponProficiencyFeatList,AL149)),FALSE),AND(SelRace=CRName,C149=CusRaceWeapProf1),AND(SelRace=CRName,C149=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C149=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C149),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C149),COUNTIF('Class Options'!$E$958,C149),AlcGMWProf=$C149,COUNTIF('Custom Data'!H$270:M$274,C149),COUNTIF(MonkWandererWeapLangSel,C149),C149=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C149)),RacialExoticWeapProf=C149,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C149),AND(Archetypes!L$272,SBWeapon=C149),AND(Archetypes!$L$520,BladeAdeptWeapon=C149,OR(D149=\"Simple\",D149=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T149,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C149)),FALSE)","v":false},false,null,0,98,"Scizore",false,0,"",false,0,"",true,46,"",false,false,0,"",0,"",null,64,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[148,{"$f":"OR(OptAdvArmory,OptUE,OptUltCombat,OptHuG)","v":true},"Mere club","Simple","One-handed","One-handed",true,false,false,false,null,null,2,"1d4",null,2,null,2,"Bludgeoning or Piercing","Fragile",null,"Close/Hammers","UC 250","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/mere-club",{"$f":"OR(AI150,Z150:AG150)","v":false},false,false,false,false,false,{"$f":"OR(AND(D150=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T150,\"*Performance*\")),AND(COUNTIF(V150,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C150)>1,OR(IF(AL150>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL150),INDEX(MartialWeaponProficiencyFeatList,AL150)),FALSE),AND(SelRace=CRName,C150=CusRaceWeapProf1),AND(SelRace=CRName,C150=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C150=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C150),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C150),COUNTIF('Class Options'!$E$958,C150),AlcGMWProf=$C150,COUNTIF('Custom Data'!H$270:M$274,C150),COUNTIF(MonkWandererWeapLangSel,C150),C150=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C150)),RacialExoticWeapProf=C150,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C150),AND(Archetypes!L$272,SBWeapon=C150),AND(Archetypes!$L$520,BladeAdeptWeapon=C150,OR(D150=\"Simple\",D150=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T150,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C150)),FALSE)","v":false},false,"Fragile",0,119,"Scorpion whip",false,0,"",false,0,"",false,0,"",false,false,0,"",21,"",null,81,"",true,18,"",0,"",false,0,"",false,0,"",false,0]
[169,{"$f":"OR(OptUE,OptUltCombat)","v":true},"Taiaha","Exotic","One-handed","One-handed",true,false,false,true,null,null,10,"1d10/1d6",null,2,null,8,"Bludgeoning or Piercing","Double",null,"Hammers/Double","UC 251","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/taiaha",false,false,false,false,false,false,{"$f":"OR(AND(D171=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T171,\"*Performance*\")),AND(COUNTIF(V171,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C171)>1,OR(IF(AL171>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL171),INDEX(MartialWeaponProficiencyFeatList,AL171)),FALSE),AND(SelRace=CRName,C171=CusRaceWeapProf1),AND(SelRace=CRName,C171=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C171=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C171),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C171),COUNTIF('Class Options'!$E$958,C171),AlcGMWProf=$C171,COUNTIF('Custom Data'!H$270:M$274,C171),COUNTIF(MonkWandererWeapLangSel,C171),C171=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C171)),RacialExoticWeapProf=C171,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C171),AND(Archetypes!L$272,SBWeapon=C171),AND(Archetypes!$L$520,BladeAdeptWeapon=C171,OR(D171=\"Simple\",D171=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T171,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C171)),FALSE)","v":false},false,"Double",0,187,"Siangham",false,0,"",false,0,"",false,0,"",false,true,61,"",0,"",null,0,"",true,34,"",0,"",false,0,"",false,0,"",false,0]
[183,false,"Pistol, dragon","Exotic","Ranged","???",false,true,false,false,null,"Bullets/cartridges",{"$f":"IF(GunRarity=\"Guns Everywhere\",100,IF(GunRarity=\"Commonplace Guns\",1000/4,1000))","v":1000},"1d6",null,4,20,3,"Bludgeoning and Piercing","One-handed, scatter",null,"Firearm","UC 139","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/pistol-dragon",false,false,false,false,false,false,{"$f":"OR(AND(D185=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T185,\"*Performance*\")),AND(COUNTIF(V185,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C185)>1,OR(IF(AL185>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL185),INDEX(MartialWeaponProficiencyFeatList,AL185)),FALSE),AND(SelRace=CRName,C185=CusRaceWeapProf1),AND(SelRace=CRName,C185=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C185=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C185),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C185),COUNTIF('Class Options'!$E$958,C185),AlcGMWProf=$C185,COUNTIF('Custom Data'!H$270:M$274,C185),COUNTIF(MonkWandererWeapLangSel,C185),C185=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C185)),RacialExoticWeapProf=C185,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C185),AND(Archetypes!L$272,SBWeapon=C185),AND(Archetypes!$L$520,BladeAdeptWeapon=C185,OR(D185=\"Simple\",D185=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T185,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C185)),FALSE)","v":false},false,"Scatter",0,0,"Sword, short",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[192,false,"Musket, warhammer","Exotic","Ranged","???",false,true,false,false,null,"Bullets/cartridges",{"$f":"IF(GunRarity=\"Guns Everywhere\",160,IF(GunRarity=\"Commonplace Guns\",400,1600))","v":1600},"1d8",null,4,30,6,"Bludgeoning and Piercing","Two-handed",null,"Firearm","UC 138","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/musket-warhammer",false,false,false,false,false,false,{"$f":"OR(AND(D194=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T194,\"*Performance*\")),AND(COUNTIF(V194,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"Archetypes!$L$503","v":false},null,"",{"$f":"IF(LEN(C194)>1,OR(IF(AL194>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL194),INDEX(MartialWeaponProficiencyFeatList,AL194)),FALSE),AND(SelRace=CRName,C194=CusRaceWeapProf1),AND(SelRace=CRName,C194=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C194=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C194),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C194),COUNTIF('Class Options'!$E$958,C194),AlcGMWProf=$C194,COUNTIF('Custom Data'!H$270:M$274,C194),COUNTIF(MonkWandererWeapLangSel,C194),C194=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C194)),RacialExoticWeapProf=C194,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C194),AND(Archetypes!L$272,SBWeapon=C194),AND(Archetypes!$L$520,BladeAdeptWeapon=C194,OR(D194=\"Simple\",D194=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T194,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C194)),FALSE)","v":false},false,null,0,0,"Terbutje",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[197,false,"Shotgun, double barreled","Exotic","Ranged","???",false,true,false,false,null,"Cartridges",{"$f":"IF(GunRarity=\"Guns Everywhere\",700,7000)","v":7000},"1d8",null,2,20,15,"Bludgeoning and Piercing","Two-handed, scatter",null,"Firearm","UC 140","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shotgun-double-barreled",false,false,false,false,false,false,{"$f":"OR(AND(D199=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T199,\"*Performance*\")),AND(COUNTIF(V199,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"Archetypes!$L$503","v":false},null,"",{"$f":"IF(LEN(C199)>1,OR(IF(AL199>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL199),INDEX(MartialWeaponProficiencyFeatList,AL199)),FALSE),AND(SelRace=CRName,C199=CusRaceWeapProf1),AND(SelRace=CRName,C199=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C199=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C199),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C199),COUNTIF('Class Options'!$E$958,C199),AlcGMWProf=$C199,COUNTIF('Custom Data'!H$270:M$274,C199),COUNTIF(MonkWandererWeapLangSel,C199),C199=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C199)),RacialExoticWeapProf=C199,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C199),AND(Archetypes!L$272,SBWeapon=C199),AND(Archetypes!$L$520,BladeAdeptWeapon=C199,OR(D199=\"Simple\",D199=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T199,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C199)),FALSE)","v":false},false,null,0,0,"Tonfa",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[215,{"$f":"OR(OptSkullShackles,OptPiratesInnerSea)","v":false},"Cutlass","Martial","One-handed","One-handed",true,false,false,false,null,null,15,"1d6","18-20",2,null,4,"Slashing",null,null,"Blades, Light/Pirate Weapons","APSkS 6",null,false,false,false,false,false,false,{"$f":"OR(AND(D217=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T217,\"*Performance*\")),AND(COUNTIF(V217,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"OR('Race Features'!$B$659)","v":false},"",{"$f":"IF(LEN(C217)>1,OR(IF(AL217>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL217),INDEX(MartialWeaponProficiencyFeatList,AL217)),FALSE),AND(SelRace=CRName,C217=CusRaceWeapProf1),AND(SelRace=CRName,C217=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C217=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C217),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C217),COUNTIF('Class Options'!$E$958,C217),AlcGMWProf=$C217,COUNTIF('Custom Data'!H$270:M$274,C217),COUNTIF(MonkWandererWeapLangSel,C217),C217=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C217)),RacialExoticWeapProf=C217,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C217),AND(Archetypes!L$272,SBWeapon=C217),AND(Archetypes!$L$520,BladeAdeptWeapon=C217,OR(D217=\"Simple\",D217=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T217,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C217)),FALSE)","v":false},false,null,0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[223,{"$f":"OptPiratesInnerSea","v":false},"Gaff, Boarding","Exotic","Two-handed","Two-handed",true,false,false,true,null,null,8,"1d6/1d6",null,2,null,8,"Slashing","Double,reach,trip",null,"Double/Pole Arms","PIS 19","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/boarding-gaff",false,false,false,false,false,false,{"$f":"OR(AND(D225=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T225,\"*Performance*\")),AND(COUNTIF(V225,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C225)>1,OR(IF(AL225>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL225),INDEX(MartialWeaponProficiencyFeatList,AL225)),FALSE),AND(SelRace=CRName,C225=CusRaceWeapProf1),AND(SelRace=CRName,C225=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C225=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C225),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C225),COUNTIF('Class Options'!$E$958,C225),AlcGMWProf=$C225,COUNTIF('Custom Data'!H$270:M$274,C225),COUNTIF(MonkWandererWeapLangSel,C225),C225=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C225)),RacialExoticWeapProf=C225,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C225),AND(Archetypes!L$272,SBWeapon=C225),AND(Archetypes!$L$520,BladeAdeptWeapon=C225,OR(D225=\"Simple\",D225=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T225,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C225)),FALSE)","v":false},false,"Double, Reach, Trip",0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[238,{"$f":"OR(OptUE,OptAdvArmory)","v":true},"Rhoka","Exotic","One-handed","One-handed",true,false,false,false,null,null,5,"1d8","18-20",2,null,6,"Slashing",null,null,"Blades,Heavy","AA 4","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/rhoka",false,false,false,false,false,false,{"$f":"OR(AND(D240=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T240,\"*Performance*\")),AND(COUNTIF(V240,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C240)>1,OR(IF(AL240>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL240),INDEX(MartialWeaponProficiencyFeatList,AL240)),FALSE),AND(SelRace=CRName,C240=CusRaceWeapProf1),AND(SelRace=CRName,C240=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C240=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C240),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C240),COUNTIF('Class Options'!$E$958,C240),AlcGMWProf=$C240,COUNTIF('Custom Data'!H$270:M$274,C240),COUNTIF(MonkWandererWeapLangSel,C240),C240=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C240)),RacialExoticWeapProf=C240,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C240),AND(Archetypes!L$272,SBWeapon=C240),AND(Archetypes!$L$520,BladeAdeptWeapon=C240,OR(D240=\"Simple\",D240=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T240,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C240)),FALSE)","v":false},false,null,0,139,"",false,0,"",false,0,"",false,0,"",false,true,47,"",0,"",null,0,"",true,24,"",0,"",false,0,"",false,0,"",false,0]
[258,true,"Shortbow, composite (+8)","Martial","Ranged","???",false,true,false,false,true,"Arrows",225,{"$f":"N$59","v":"1d6"},null,3,70,2,"Piercing",null,null,"Bows","Core 148","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/shortbow-composite",{"$f":"Y$60","v":false},false,false,false,false,false,{"$f":"OR(AND(D260=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T260,\"*Performance*\")),AND(COUNTIF(V260,\"*Firearm*\"),FirearmProficient))","v":false},false,{"$f":"AG$60","v":false},"",{"$f":"IF(LEN(C260)>1,OR(IF(AL260>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL260),INDEX(MartialWeaponProficiencyFeatList,AL260)),FALSE),AND(SelRace=CRName,C260=CusRaceWeapProf1),AND(SelRace=CRName,C260=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C260=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C260),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C260),COUNTIF('Class Options'!$E$958,C260),AlcGMWProf=$C260,COUNTIF('Custom Data'!H$270:M$274,C260),COUNTIF(MonkWandererWeapLangSel,C260),C260=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C260)),RacialExoticWeapProf=C260,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C260),AND(Archetypes!L$272,SBWeapon=C260),AND(Archetypes!$L$520,BladeAdeptWeapon=C260,OR(D260=\"Simple\",D260=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T260,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C260)),FALSE)","v":false},false,null,0,164,"",false,0,"",false,0,"",true,89,"",false,false,0,"",{"$f":"IF(AND(D260=\"Simple\",B260),COUNTIFS($B$3:$B$328,TRUE,$D$3:$D$328,\"Simple\",$C$3:$C$328,\"<=\"&C260),0)","v":0},"",null,114,"",false,0,"",0,"",false,0,"",false,0,"",{"$f":"AND($AJ260,$B260)","v":false},{"$f":"IF(BR260,COUNTIFS($C$3:$C$328,\"<=\"&$C260,BR$3:BR$328,TRUE),0)","v":0}]
[261,{"$f":"OptARG","v":true},"Dart, Jolting","Martial","Ranged","???",false,true,false,false,true,null,100,"1d4",null,2,20,0.5,"Piercing",null,null,{"$f":"V18","v":"Thrown"},"ARG 205","http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/dart-jolting",{"$f":"Y18","v":false},false,false,false,false,false,{"$f":"OR(AND(D263=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T263,\"*Performance*\")),AND(COUNTIF(V263,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AF18","v":false},{"$f":"AG18","v":0},"",{"$f":"IF(LEN(C263)>1,OR(IF(AL263>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL263),INDEX(MartialWeaponProficiencyFeatList,AL263)),FALSE),AND(SelRace=CRName,C263=CusRaceWeapProf1),AND(SelRace=CRName,C263=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C263=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C263),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C263),COUNTIF('Class Options'!$E$958,C263),AlcGMWProf=$C263,COUNTIF('Custom Data'!H$270:M$274,C263),COUNTIF(MonkWandererWeapLangSel,C263),C263=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C263)),RacialExoticWeapProf=C263,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C263),AND(Archetypes!L$272,SBWeapon=C263),AND(Archetypes!$L$520,BladeAdeptWeapon=C263,OR(D263=\"Simple\",D263=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T263,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C263)),FALSE)","v":false},false,null,0,39,"",false,0,"",false,0,"",true,12,"",false,false,0,"",0,"",null,26,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[280,{"$f":"COUNTIF('Equipment & Wealth'!CB$81:CB$120,'Equip Data - Weapons'!C192)>0","v":false},"Musket, axe (melee attack)",{"$f":"D5","v":"Martial"},{"$f":"E5","v":"One-handed"},"One-handed",true,false,false,false,true,null,0,{"$f":"N5","v":"1d8"},{"$f":"O5","v":0},{"$f":"P5","v":3},null,0,{"$f":"S5","v":"Slashing"},null,null,{"$f":"V5","v":"Axes"},{"$f":"W192","v":"UC 137"},{"$f":"X192","v":"http://www.d20pfsrd.com/equipment---final/weapons/weapon-descriptions/musket-axe"},{"$f":"Y192","v":false},false,false,false,false,false,{"$f":"OR(AND(D282=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T282,\"*Performance*\")),AND(COUNTIF(V282,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"AF192","v":false},{"$f":"AG192","v":0},"",{"$f":"IF(LEN(C282)>1,OR(IF(AL282>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL282),INDEX(MartialWeaponProficiencyFeatList,AL282)),FALSE),AND(SelRace=CRName,C282=CusRaceWeapProf1),AND(SelRace=CRName,C282=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C282=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C282),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C282),COUNTIF('Class Options'!$E$958,C282),AlcGMWProf=$C282,COUNTIF('Custom Data'!H$270:M$274,C282),COUNTIF(MonkWandererWeapLangSel,C282),C282=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C282)),RacialExoticWeapProf=C282,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C282),AND(Archetypes!L$272,SBWeapon=C282),AND(Archetypes!$L$520,BladeAdeptWeapon=C282,OR(D282=\"Simple\",D282=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T282,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C282)),FALSE)","v":false},false,null,0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[292,false,"Spear-sling","Martial","Ranged",null,false,true,false,false,null,null,50,"1d8",null,3,"Special",2,"Piercing",null,"A weapon shot from a spear-sling is treated as a projectile weapon instead of a thrown weapon, increasing its maximum range and allowing it be used underwater.","Spears","RTT 18",null,false,false,false,false,false,false,{"$f":"OR(AND(D294=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T294,\"*Performance*\")),AND(COUNTIF(V294,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C294)>1,OR(IF(AL294>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL294),INDEX(MartialWeaponProficiencyFeatList,AL294)),FALSE),AND(SelRace=CRName,C294=CusRaceWeapProf1),AND(SelRace=CRName,C294=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C294=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C294),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C294),COUNTIF('Class Options'!$E$958,C294),AlcGMWProf=$C294,COUNTIF('Custom Data'!H$270:M$274,C294),COUNTIF(MonkWandererWeapLangSel,C294),C294=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C294)),RacialExoticWeapProf=C294,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C294),AND(Archetypes!L$272,SBWeapon=C294),AND(Archetypes!$L$520,BladeAdeptWeapon=C294,OR(D294=\"Simple\",D294=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T294,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C294)),FALSE)","v":false},false,null,0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[302,false,"Halfling rope-shot",{"$f":"IF('Race Features'!$B$152,\"Martial\",\"Exotic\")","v":"Exotic"},"Light",null,true,false,false,false,null,null,1,"1d6",null,2,null,1,"Bludgeoning","Disarm","You gain a +2 bonus on Sleight of Hand checks to conceal a rope-shot on your body. If the loop at the end of the rope-shot is wrapped around your wrist and you drop the rope-shot or are disarmed, you can retrieve it with a swift action. Attaching or removing the loop is a standard action.","Flails","MTT 18",null,false,false,false,false,false,false,{"$f":"OR(AND(D304=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T304,\"*Performance*\")),AND(COUNTIF(V304,\"*Firearm*\"),FirearmProficient))","v":false},false,null,"",{"$f":"IF(LEN(C304)>1,OR(IF(AL304>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL304),INDEX(MartialWeaponProficiencyFeatList,AL304)),FALSE),AND(SelRace=CRName,C304=CusRaceWeapProf1),AND(SelRace=CRName,C304=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C304=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C304),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C304),COUNTIF('Class Options'!$E$958,C304),AlcGMWProf=$C304,COUNTIF('Custom Data'!H$270:M$274,C304),COUNTIF(MonkWandererWeapLangSel,C304),C304=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C304)),RacialExoticWeapProf=C304,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C304),AND(Archetypes!L$272,SBWeapon=C304),AND(Archetypes!$L$520,BladeAdeptWeapon=C304,OR(D304=\"Simple\",D304=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T304,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C304)),FALSE)","v":false},false,null,0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[315,false,"Kinetic Blast","Blast","Ranged",null,false,true,false,false,null,null,null,null,null,null,30,null,null,null,null,null,null,null,false,false,false,false,false,false,{"$f":"OR(AND(D317=\"Exotic\",ExoticWeaponProficiency),AND(OR(PitFighterLevel>0,'Feat Data'!$H$846),COUNTIF(T317,\"*Performance*\")),AND(COUNTIF(V317,\"*Firearm*\"),FirearmProficient))","v":false},{"$f":"'Equipment & Wealth'!Q108=\"Yes\"","v":false},null,"",{"$f":"IF(LEN(C317)>1,OR(IF(AL317>0,OR(INDEX(ExoticWeaponProficiencyFeatList,AL317),INDEX(MartialWeaponProficiencyFeatList,AL317)),FALSE),AND(SelRace=CRName,C317=CusRaceWeapProf1),AND(SelRace=CRName,C317=CusRaceWeapProf2),AND(ProficientWithDeityWeapon,C317=ClrFavWeapon),COUNTIF('Character Creation'!Q$38,C317),AND(BardLevel,Archetypes!$L$45,GeishaWeaponProf=C317),COUNTIF('Class Options'!$E$958,C317),AlcGMWProf=$C317,COUNTIF('Custom Data'!H$270:M$274,C317),COUNTIF(MonkWandererWeapLangSel,C317),C317=OWIounStoneWeap,AND('Race Features'!$B$663,COUNTIF('Character Creation'!R$9:R$16,C317)),RacialExoticWeapProf=C317,AND(COUNTIF(TraitList,\"Heirloom Weapon (weapon proficiency)\"),HeirloomWeapon=C317),AND(Archetypes!L$272,SBWeapon=C317),AND(Archetypes!$L$520,BladeAdeptWeapon=C317,OR(D317=\"Simple\",D317=\"Martial\")),AND(UnchainedMonkLevel,COUNTIF(T317,\"*monk*\")),AND(Archetypes!$L$498,SpireDefWeapProf=C317)),FALSE)","v":false},false,null,0,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",0,"",null,0,"",false,0,"",0,"",false,0,"",false,0,"",false,0]
[]
[null,2,8000]
[null,6,72000]
[null,18,"Gold-plated",{"$f":"OptUltCombat","v":true},"Stone",0.5,0,0,0,0,0,0,0.75,0,false,"Non magical stone weapons have the fragile quality."]
[null,0,""]
[null,0,""]
[]
[null,null,"Claw (Claw Blades)","Ranged Touch","Nine-section whip",null,"Longbow, composite (+3)","Shortbow, composite (+6)"]
[4,true,"Bane (Animals)","Weapon has +2 to attack and +2d6+2 damage against animals","A bane weapon excels against certain foes. Against a designated foe, the weapon’s enhancement bonus is +2 better than its actual bonus. It also deals an extra 2d6 points of damage against such foes.",1,null,true,true,null,8,"Anchoring",6,"Axiomatic",9,"Anarchic","Allying",40]
[11,true,"Bane (Oozes)","Weapon has +2 to attack and +2d6+2 damage against oozes","A bane weapon excels against certain foes. Against a designated foe, the weapon’s enhancement bonus is +2 better than its actual bonus. It also deals an extra 2d6 points of damage against such foes.",1,null,true,true,null,15,"Bane (Fey)",13,"Bane (Magical Beasts)",16,"Bane (Dragons)","Bane (Animals)",4]
[23,true,"Ghost Touch","Weapon damages incorporeal creatures normally",null,1,null,true,false,null,56,"Bloodsong",0,"Corrosive",62,"Blood-Hunting","Bashing",121]
[36,true,"Unholy","Weapon is evil-aligned and deals an extra 2d6 to good creatures.",null,2,null,true,true,null,107,"Deadly",64,"Fitting",117,"Cunning","Countering",60]
[52,{"$f":"OptPFSFieldGuide","v":false},"Agile","Can use Dex mod on Damage",null,1,null,true,false,null,0,"Fortuitous",0,"Phase Locking",0,"Fate-Stealing","Dispelling Burst",66]
[67,true,"Furyborn","Each time you damage an opponent with this weapon, its enhancement bonus increases by +1 (up to +55) when making attacks against that opponent",null,2,null,true,false,null,55,"Icy Burst",0,{"$error":"#N/A"},61,"Greater Flamboyant","Flaming",20]
[74,true,"Impervious","This weapon is protected from damage and decay",null,0,3000,true,true,null,70,"Keen",46,{"$error":"#N/A"},76,"Igniting","Ghost Touch",23]
[90,true,"Stalking","When you attack the studied creature, on a successful hit the stalking weapon deals +1d6 points of bonus damage per consecutive round spent studying a target,",null,2,null,true,true,null,102,"Quenching",62,{"$error":"#N/A"},112,"Neutralizing","Huntsman",48]
[109,{"$f":"OptUE","v":true},"Seeking","Weapon ignores concealment",null,1,null,false,true,null,0,"Vicious",57,{"$error":"#N/A"},104,"Spell Storing","Mighty Cleaving",29]
[113,{"$f":"AND(OptUE,OptFirearms)","v":false},"Reliable, Greater","Reduce Misfire by 4",null,3,null,false,true,null,0,{"$error":"#N/A"},0,{"$error":"#N/A"},0,"Thawing","Neutralizing",81]
[122,{"$f":"OptACG","v":true},"Answering","When using for opp. parry and riposte, bonus increases to +5",null,1,null,true,false,null,5,{"$error":"#N/A"},0,{"$error":"#N/A"},6,{"$error":"#N/A"},"Plummeting",172]
[136,true,"Inspired",{"$f":"IF('Talent Data'!$B$129,\"When you use Combat Inspiration, add double the inspiration roll to damage.\",\"You can augment your attack roll with only one inspiration use.\")","v":"You can augment your attack roll with only one inspiration use."},null,1,null,true,true,null,71,{"$error":"#N/A"},47,{"$error":"#N/A"},77,{"$error":"#N/A"},"Runeforged (Tyrannical/Liberal)",101]
[157,false,"Veering",null,"Attacks with a veering weapon ignore a target’s bonus to AC from partial cover and reduce the target’s bonus to AC from cover and soft cover by 2. A veering weapon bestows no benefit against targets with total cover.",1,null,false,true,"RTT 27",0,{"$error":"#N/A"},0,{"$error":"#N/A"},0,{"$error":"#N/A"},"Spellstealing",89]
[159,false,"Sniping, Improved",null,"You gain a +10 competence bonus on Stealth checks to remain hidden after sniping with this weapon.",null,7500,false,true,"RTT 27",0,{"$error":"#N/A"},0,{"$error":"#N/A"},0,{"$error":"#N/A"},"Stalking",90]
[180,false,null,null,null,null,null,null,null,null,{"$f":"IFERROR(IF(AND($B606,$H606),COUNTIFS($B$427:$B$607,TRUE,$H$427:$H$607,TRUE,$C$427:$C$607,\"<=\"&$C606),0),0)","v":0},{"$error":"#N/A"},0,{"$error":"#N/A"},0,{"$error":"#N/A"},0,{"$error":"#N/A"}]
["Specific Weapons",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calculated Cost"]
[17,true,"Oathbow","Martial","Ranged",false,true,false,false,null,25600,"1d8"," ",3,110,3,"Piercing","Of elven make, this white +2 composite longbow (+2 Str bonus) whispers, \"Swift defeat to my enemies\" in Elven when nocked and pulled. Once per day, if the archer swears aloud to slay her target (a free action), the bow's whisper becomes the shout \"Death to those who have wronged me!\" Against such a sworn enemy, the bow has a +5 enhancement bonus, and arrows launched from it deal an additional 2d6 points of damage (and x4 on a critical hit instead of the normal x3). After an enemy has been sworn, the bow is treated as only a masterwork weapon against all foes other than the sworn enemy, and the archer takes a -1 penalty on attack rolls with any weapon other than the oathbow. These bonuses and penalties last for 7 days or until the sworn enemy is slain or destroyed by the wielder of the oathbow, whichever comes first. The oathbow may only have one sworn enemy at a time. Once the wielder swears to slay a target, he cannot make a new oath until he has slain that target or 7 days have passed. Even if the wielder slays the sworn enemy on the same day that he makes the oath, he cannot activate the oathbow's special power again until 24 hours have passed from the time he made the oath.","Bows","Core 474","http://www.d20pfsrd.com/equipment---final/magic-items/magic-weapons---final#TOC-Oathbow","Longbow","Longbow, Composite (+2)",2,null,null,null,null,142,300,3,"Ranged",0,0,0,0,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8600,null,null,null,61,"Deadly Returns Throwing Axe"]
[34,{"$f":"OptCoreRulebookCursed","v":true},"Sword; -2 Cursed","Martial","One-handed",true,false,false,false,null,null,"1d8","19-20",2,0,4,"Slashing","This -2 longsword is cursed and you are compelled to use it even if you intended to draw another weapon","Blades, Heavy","Core 543","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Sword-2-Cursed","Longsword","Longsword",-2,null,null,null,null,39,15,4,"One-handed",0,0,0,0,0,0,0,0,0,-2,0,1,0,0,0,0,0,0,false,{"$error":"#N/A"},null,null,null,95,"Gloom Blade"]
[36,{"$f":"OptCoreRulebookArtifacts","v":false},"Axe of the Dwarvish Lords","Exotic","One-handed",true,false,false,false,null,null,"1d10",null,3,null,12,"Slashing","This is a +6 keen throwing goblinoid bane dwarven waraxe which provides bonuses to Dwarves and non-dwarves alike.","Axes","Core 547","http://www.d20pfsrd.com/magic-items/artifacts/major-artifacts/axe-of-the-dwarvish-lords","Waraxe, dwarven","Waraxe, dwarven",6,null,"Keen","Throwing","Bane (Goblinoid)",75,30,8,"Two-handed",26,34,{"$error":"#N/A"},1,1,{"$error":"#N/A"},0,0,{"$error":"#N/A"},8,0,1,0,0,0,0,0,0,false,{"$error":"#N/A"},null,null,null,0,"Hammer of Enemies"]
[56,{"$f":"OR(OptUE,OptARG)","v":true},"Swift Obsidian Greataxe","Martial","Two-handed",true,false,false,false,null,11320,"1d12",null,3,null,12,"Slashing","The blade of this +1 keen greataxe provides you a +10 enhancement to your speed when charging. Once a day you can give all allies a +10 foot enhancement bonus to base speed for 1 round.","Blades, Heavy","Core 143",null,"Greataxe","Greataxe",1,"Obsidian","Keen",null,null,24,20,12,"Two-handed",26,0,0,1,0,0,0,0,0,2,10,0.5,0,0,0,0,0,0,false,8310,null,null,null,90,"Mace of Smiting, Lesser"]
[71,true,"Spirit Caller","Simple","One-Handed",true,false,false,false,null,25302,"1d6",20,2,1,2,"Bludgeoning","Ghost touch mere, incorporeal undead and ghosts struck DC 16 Will or trapped inside club 1 hour.  When holding spirit +2 undead bane.  Only holds 1 spirit at a time, can release as standard action.","Hammers/Thrown","UE 161",null,"Mere club","Mere club",1,null,"Ghost Touch",null,null,148,2,2,"One-handed",23,0,0,1,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8302,null,null,null,85,"Scimitar of the Spellthief"]
[78,true,"Dragoncatch Guisarme","Martial","Two-Handed",true,false,false,false,null,13308,"2d4",20,4,null,12,"Slashing","Dragon bane, can make special trip vs. creatures using wings to fly on success creature falls to ground entangled DC 15 Fly as move action to remove.","Polearms","UE 154",null,"Guisarme","Guisarme",1,null,"Bane (Dragons)",null,null,27,9,12,"Two-handed",6,0,0,1,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8309,null,null,null,20,"Slaying Arrow"]
[94,true,"Heartswood Spear","Simple","One-Handed",true,true,false,false,null,50302,"1d6",20,2,null,6,"Piercing","Undead bane deals bludgeoning when swung as a staff also gaining disruption.","Spears/Thrown","UE 156",null,"Spear","Spear",2,null,"Bane (Undead)",null,null,64,2,6,"Two-handed",14,0,0,1,0,0,0,0,0,3,0,1,0,0,0,0,0,0,false,18302,null,null,null,38,"Sword of the Planes"]
[103,{"$f":"OptPeopleNorth","v":false},"Buoyant Harpoon","Exotic","Two-handed",true,false,false,false,null,8305,"1d8",null,3,10,16,"Piercing","After a successful attack, this harpoon can be commanded to try to hamper the movement of your advisary. ",null,"PoN 28",null,"Harpoon","Harpoon",1,null,null,null,null,216,5,16,"Two-handed",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2305,null,null,null,0,"Triton's Trident"]
[119,true,"Nearfiring Bow","Martial","Ranged",false,true,false,false,{"$f":"'Equip Data - AG'!C233","v":500},30,"1d6",null,3,60,2,"Piercing","Appears to be a +2 distance shortbow, but its curse is that it suffers a -4 cumulative penalty for each range increment beyond the first. Furthermore, it takes an additional -4 penalty on critical confirmation rolls when firing beyond the first range increment. This bow must be used as its wielder's primary ranged weapon and can only be discarded after the owner is subject to a remove curse spell or similar.","Bows","UE 347",null,"shortbow","shortbow",2,null,null,null,null,57,30,2,"Ranged",0,0,0,0,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8330,null,null,null,58,""]
[126,{"$f":"OptAnArc","v":false},"Tamers Whip",{"$f":"'Equip Data - Weapons'!D79","v":"Exotic"},{"$f":"'Equip Data - Weapons'!E79","v":"One-handed"},{"$f":"'Equip Data - Weapons'!G79","v":true},{"$f":"'Equip Data - Weapons'!H79","v":false},{"$f":"'Equip Data - Weapons'!I79","v":false},{"$f":"'Equip Data - Weapons'!J79","v":false},null,11901,{"$f":"'Equip Data - Weapons'!N79","v":"1d3"},null,{"$f":"'Equip Data - Weapons'!P79","v":2},null,{"$f":"'Equip Data - Weapons'!R79","v":2},{"$f":"'Equip Data - Weapons'!S79","v":"Slashing"},"This +1 animal-bane whip deals lethal damage to animals and magical beasts. Cracking a tamer’s whip (move action) grants the wielder the following benefits until the end of her turn: a +4 competence bonus on Intimidate checks made against animals and magical beasts, a +4 competence bonus on Handle Animal checks made to push them, and a +2 bonus on any combat maneuvers against animals or magical beasts.",{"$f":"'Equip Data - Weapons'!V79","v":"Flails"},"AnA 27",null,"Whip","Whip",1,null,"Bane (Animals)",null,null,77,1,2,"One-handed",4,0,0,1,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8301,null,null,null,0,""]
[141,false,"Fire Goddess's Blade",{"$f":"'Equip Data - Weapons'!D55","v":"Martial"},{"$f":"'Equip Data - Weapons'!E55","v":"One-handed"},{"$f":"'Equip Data - Weapons'!G55","v":true},{"$f":"'Equip Data - Weapons'!H55","v":false},{"$f":"'Equip Data - Weapons'!I55","v":false},{"$f":"'Equip Data - Weapons'!J55","v":false},null,33315,{"$f":"'Equip Data - Weapons'!N55","v":"1d6"},{"$f":"'Equip Data - Weapons'!O55","v":"18-20"},{"$f":"'Equip Data - Weapons'!P55","v":2},null,{"$f":"'Equip Data - Weapons'!R55","v":4},{"$f":"'Equip Data - Weapons'!S55","v":"Slashing"},{"$f":"\"Three times per day as a swift action, the wielder of this +1 flaming scimitar can transform the sword into a blade of pure flame. In this form, the blade deals 1d8+9 points of fire damage. \"&IF(MythicTierNum>0,\"Once per day, you can expend one use of mythic power to transform the blade into a Large fire elemental for 10 minutes. \",\"\")","v":"Three times per day as a swift action, the wielder of this +1 flaming scimitar can transform the sword into a blade of pure flame. In this form, the blade deals 1d8+9 points of fire damage. "},{"$f":"'Equip Data - Weapons'!V55","v":"Blades, Heavy"},"MA 144",null,"Scimitar","Scimitar",1,null,"Flaming",null,null,53,15,4,"One-handed",20,0,0,1,0,0,0,0,0,2,0,1,0,0,0,0,0,0,false,8315,null,null,null,0,""]
[149,false,"Stormcaller",{"$f":"D759","v":"Simple"},"Two-handed",true,true,true,false,null,98302,{"$f":"L759","v":"1d8"},null,{"$f":"N759","v":3},{"$f":"O759","v":20},{"$f":"P759","v":6},{"$f":"Q759","v":"Piercing"},{"$f":"\"When casting spells with the electricity descriptor, you add 1 to your effective caster level. (This doesn’t stack with other effects or feats that increase caster level.) Once per week, you can cast control \"&\"weather for the purposes of summoning a storm or increasing the severity of an existing storm. \"&IF(MythicTierNum>0,\"As a full-round action, you can expend one use of mythic power to call lightning down on foes you hit. This works like the call lightning spell (CL 13th), with the following differences: For 13 rounds the lightning is called down\"&\" on the first opponent hit by the spear each round. This effect bypasses lightning resistance and treats lightning immunity as lightning resistance 10. If you confirm a\"&\" critical hit on an attack that calls down a lightning bolt, the lightning also deals double damage. \",\"\")","v":"When casting spells with the electricity descriptor, you add 1 to your effective caster level. (This doesn’t stack with other effects or feats that increase caster level.) Once per week, you can cast control weather for the purposes of summoning a storm or increasing the severity of an existing storm. "},{"$f":"S759","v":"Spears"},"MA 146",null,"Spear","Spear",1,null,"Keen","Shock",null,64,2,6,"Two-handed",26,30,0,1,1,0,0,0,0,3,0,1,0,0,0,0,0,0,false,18302,null,null,null,0,""]
[167,{"$f":"OptACO","v":false},"Signifier's Fist","Simple","Light",true,false,false,false,null,null,"1d6",null,2,null,2,"Bludgeoning","As a standard action, you can expend 1 point from your arcane pool, arcane reservoir, or one use of fervor to make a single melee attack with this +1 light mace. If the attack deals damage to a creature, the signifer's fist gains the bane property against that creature's type (or subtype for humanoids or outsiders) for 1 minute. The benefit doesn't apply if the target is immune to bleed.","Hammers","ACO 29",null,"Mace, Light","Mace, Light",1,null,null,null,null,41,5,4,"Light",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2305,null,null,null,0,""]
[184,false,"Perfectionist Shavtoosh","Exotic","One-handed",true,false,false,false,null,4461,"1d3",0,2,0,2,"Slashing","This long piece of cloth is so fine that it can pass through a finger ring. Delicately woven with multiple colors to spell out Iroran prayers, it is usually worn as a shawl or belt, or wrapped around the chest and shoulders - it does not use a magic item body slot. If wrapped around at least one limb, it grants the wearer the Improved Unarmed Strike feat. It may also be wielded as a +1 whip. You can meditate on the shawl’s sacred mantras to use cure light wounds and know the enemy each once per day.","Flails","ISG 256",null,"Whip","Whip",1,null,null,null,null,77,1,2,"One-handed",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2301,null,null,null,0,""]
[189,false,"Shooting Starknife","Martial","Light",{"$f":"INDEX(G$3:G$328,$AC801)","v":true},true,false,false,null,7724,"1d4",0,3,20,3,"Piercing","This bright +1 starknife is engraved with a beautiful moth icon. When wielded, it leaves a trail of harmless starry motes that shed light as a candle in any squares you occupies or moves through. These motes last for 1 round before fading away. Once per day, you can speak a command word to use jump (with a +20 bonus), but this effect immediately ends if you lose your grasp on the weapon. Additionally, once per day you can use it to fire a blast of motes, with the same effect as color spray.","Blades, Light/Thrown","ISG 257",null,"Starknife","Starknife",1,null,null,null,null,68,24,3,"Light",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2324,null,null,null,0,""]
[203,false,"Secret Crossbow","Exotic","Ranged",false,true,false,false,null,4400,"1d4","19-20",2,30,2,"Piercing","This +1 hand crossbow seems to hide itself and leaps from hiding when needed. It grants a +5 competence bonus on Sleight of Hand checks made to conceal it and doesn’t take longer to draw when concealed.","Crossbow/Pirate Weapons","RTT 23",null,"Crossbow, Hand","Crossbow, Hand",1,null,null,null,null,8,100,2,"Ranged",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2400,null,null,null,0,""]
[211,false,"Diplomat's Traveling Stick","Martial","One-handed",true,false,false,false,null,9345,"1d6",0,2,0,4,"Piercing","When sheathed, this +1 sword cane grants you a +3 competence bonus on Diplomacy checks. Once per day as part of an action to draw the blade, you can attempt an Intimidate check to demoralize all foes within 30 feet who can see or hear him.","Blades, Light","MTT 24",null,"Sword Cane","Sword Cane",1,null,null,null,null,97,45,4,"One-handed",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2345,null,null,null,0,""]
[223,false,"Doppleganger's Sword",{"$f":"INDEX($D$3:$D$328,AC835)","v":"Martial"},{"$f":"AF835","v":"Light"},{"$f":"INDEX(G$3:G$328,$AC835)","v":true},{"$f":"INDEX(H$3:H$328,$AC835)","v":false},{"$f":"INDEX(I$3:I$328,$AC835)","v":false},{"$f":"INDEX(J$3:J$328,$AC835)","v":false},null,18310,{"$f":"INDEX(N$3:N$328,$AC835)","v":"1d6"},{"$f":"INDEX(O$3:O$328,$AC835)","v":"19-20"},{"$f":"INDEX(P$3:P$328,$AC835)","v":2},{"$f":"INDEX(Q$3:Q$328,$AC835)","v":0},2,{"$f":"INDEX(S$3:S$328,$AC835)","v":"Piercing"},"Once per day as a standard action, the wielder of this +1 short sword can appear as a specific humanoid enemy the blade has injured within the previous 7 minutes. The target must be within one size category of the wielder. The wielder can appear as that humanoid for up to 7 minutes and can dismiss the effect as a free action. Anyone interacting with the wielder of a doppelganger’s sword who is familiar with the impersonated humanoid can attempt a DC 14 Will saving throw to disbelieve the illusion.",{"$f":"INDEX(V$3:V$328,$AC835)","v":"Blades, Light/Pirate Weapons"},"BTT 25",null,"Sword, Short","Sword, Short",1,null,null,null,null,{"$f":"MATCH(W835,$C$3:$C$328,0)","v":70},10,2,"Light",{"$f":"IF(OR(ISBLANK(Z835),Z835=\"\"),0,MATCH(Z835,$C$427:$C$607,0))","v":0},{"$f":"IF(OR(ISBLANK(AA835),AA835=\"\"),0,MATCH(AA835,$C$427:$C$607,0))","v":0},{"$f":"IF(OR(ISBLANK(AB835),AB835=\"\"),0,MATCH(AB835,$C$427:$C$607,0))","v":0},{"$f":"IF(AG835=0,0,INDEX($F$427:$F$607,AG835))","v":0},{"$f":"IF(AH835=0,0,INDEX($F$427:$F$607,AH835))","v":0},{"$f":"IF(AI835=0,0,INDEX($F$427:$F$607,AI835))","v":0},{"$f":"IF(AG835=0,0,INDEX($G$427:$G$607,AG835))","v":0},{"$f":"IF(AH835=0,0,INDEX($G$427:$G$607,AH835))","v":0},{"$f":"IF(AI835=0,0,INDEX($G$427:$G$607,AI835))","v":0},{"$f":"IF(X835=\"Masterwork\",0,X835)+IFERROR(AJ835,0)+IFERROR(AK835,0)+IFERROR(AL835,0)","v":1},{"$f":"IF(Y835=\"\",0,MATCH(Y835,$E$357:$E$406,0))","v":0},{"$f":"IF($AQ835=0,1,INDEX(F$357:F$406,$AQ835))","v":1},{"$f":"IF($AQ835=0,0,INDEX(G$357:G$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,0,INDEX(H$357:H$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,0,INDEX(I$357:I$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,0,INDEX(J$357:J$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,0,INDEX(K$357:K$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,0,INDEX(L$357:L$406,$AQ835))","v":0},{"$f":"IF($AQ835=0,FALSE,INDEX(O$357:O$406,$AQ835))","v":false},{"$f":"AD835*AR835+IF(AND(OR(AP835>0,X835=\"Masterwork\"),NOT(AY835)),300,0)+VLOOKUP(AP835,$B$343:$C$353,2,FALSE)+SUM(AM835:AO835)+AS835+AT835*AE835+IF(AP835>0,AU835,0)+IF(AF835=\"Light\",AV835,IF(AF835=\"One-handed\",AW835,AX835))","v":2310},null,null,null,{"$f":"IF(B835,COUNTIFS($B$613:$B$844,TRUE,$C$613:$C$844,\"<=\"&$C835),0)","v":0},""]
[224,false,"Nimble Whip","Exotic","One-handed",true,false,false,false,null,5005,"1d4",0,2,0,2,"Slashing","On a successful critical hit with this +1 scorpion whip, the wielder can attempt a steal combat maneuver against the target as a swift action as if they had the Improved Steal feat.","Flails","BTT 25",null,"Whip, Scorpion","Whip, Scorpion",1,null,null,null,null,209,5,3,"One-handed",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2305,null,null,null,0,""]
[225,false,"Shade Bow","Simple","Ranged",false,true,false,false,null,41535,"1d8","19-20",2,80,4,"Piercing","This +2 distance light crossbow shrouds its wielder in shadows, granting you a +4 competence bonus on Stealth checks. Three times per day, you can also become invisible, as per the invisibility spell, for up to 6 minutes.","Crossbow/Pirate Weapons","BTT 25",null,"Crossbow, light","Crossbow, light",2,null,"Distance",null,null,10,35,4,"Ranged",108,0,0,1,0,0,0,0,0,3,0,1,0,0,0,0,0,0,false,18335,null,null,null,0,""]
[226,false,"Stirge Dart","Simple","Ranged",false,true,false,false,null,4501,"1d4",0,2,20,0.5,"Piercing","When thrown, this +1 dart animates and attacks a single target as a dancing weapon for 4 rounds. When a stirge dart hits, instead of dealing normal damage, the dart drains blood from the target, dealing 1 point of Constitution damage. The dart falls to the ground harmlessly once it stops attacking. A stirge dart can be used only once before it loses all of its magical properties.","Thrown","BTT 25",null,"Dart","Dart",1,null,null,null,null,16,0.5,0.5,"Ranged",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2300.5,null,null,null,0,""]
[227,false,"Traitor's Blade","Simple","Light",true,true,false,false,null,50302,"1d4","19-20",2,10,1,"Piercing/Slashing","This +2 wounding dagger allows the wielder to use charm monster (DC 18) three times per day. When the wielder hits a creature affected by the dagger’s charm effect, the dagger deals an additional 2d6 points of damage to that creature, even if the creature is no longer charmed because of the hostile action. All other creatures charmed by the blade that see this act of betrayal become sickened for 1d4 rounds, but are immediately freed from the charm effect.","Blades, Light/Thrown/Pirate Weapons","BTT 25",null,"Dagger","Dagger",2,null,"Wounding",null,null,14,2,1,"Light",39,0,0,3,0,0,0,0,0,5,0,1,0,0,0,0,0,0,false,50302,null,null,null,0,""]
[228,false,"Arachnid's Fang","Simple","Light",true,true,false,false,null,18302,"1d4","19-20",2,10,1,"Piercing/Slashing","Poison applied to this +1 dagger seeps into the blade, awaiting the perfect moment for release. After a hit with the dagger but before damage is determined, the wielder of an arachnid’s fang can release a stored dose of poison into the creature struck by the blade as a free action. Up to 8 doses of poison can be stored in the dagger at a time, but only 1 dose can be released on a given attack.","Blades, Light/Thrown/Pirate Weapons","BTT 25",null,"Dagger","Dagger",1,null,null,null,null,14,2,1,"Light",0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,false,2302,null,null,null,0,""]
[229,false,null,"None","None",0,0,0,0,null,null,0,0,0,0,null,0,null,0,null,null,null,null,null,null,null,null,null,316,0,0,"None",0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,false,0,null,null,null,0,""]
[230,false,null,"None","None",{"$f":"INDEX(G$3:G$328,$AC842)","v":0},0,0,0,null,null,0,0,0,0,null,0,null,0,null,null,null,null,null,null,null,null,null,316,0,0,"None",0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,false,0,null,null,null,0,""]
[231,false,null,"None","None",0,0,0,0,null,null,0,0,0,0,null,0,null,0,null,null,null,null,null,null,null,null,null,316,0,0,"None",0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,false,0,null,null,null,0,""]
[232,false,"End of List","None",{"$f":"AF844","v":"None"},0,0,0,0,null,null,0,0,0,0,null,0,null,0,null,null,null,null,null,null,null,null,null,316,0,0,"None",0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,false,0,null,null,null,{"$f":"IF(B844,COUNTIFS($B$613:$B$844,TRUE,$C$613:$C$844,\"<=\"&$C844),0)","v":0},{"$f":"IF($A844>BE$612,\"\",INDEX($C$613:$C$844,MATCH($A844,$BD$613:$BD$844,0)))","v":""}]
[]
[]
[]
[]
[null,"Source","Name","Weapon Type","Use","Melee Weapon","Ranged Weapon","Brace Weapon","Double Ended","Ammunition","Cost (gp)","Damage (M)","Crit Range","Critical","Range","Weight","Damage Type","Notes","Weapon Training Group","Source","SRD","Proficiency Weapon","Base Weapon","Enhancement","Material","Ability 1","Ability 2","Ability 3","Base index","Base cost","Base wt.","Base type","Ab1 index","Ab2 index","Ab3 index","Ab1 enh","Ab2 enh","Ab3 enh","Ab1 cost","Ab2 cost","Ab3 cost","Total Enh","Mat. Index","Mat. Mult","Addition","Addition/lb","Make Magical","Light Weapon","One Handed","Two Handed","Incl MW","Cost",null,null,null,null,214]

{"sheet":"Equip Data - WI","index":70,"n_rows":1881,"n_cols":48,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
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[null,null,"Wondrous Items",null,null,null,null,null,null,null,null,null,null,null,null,null,"Permanent Bonus",null,null,null,null,null,null,null,null,"Conditional Modifiers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"WIFilter","v":"All"}]
[null,"Source","Name","Cost","Weight","Source","SRD","Desc","Slot","Work without slot","Location?","Weight Multiplier","Weight Capacity","Charges","Number of times","Time period","Bonus","Bonus Type","Value","Bonus","Bonus Type","Value","Bonus","Bonus Type","Value","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition",null,"Filter Dropdown",null,null,null,null,null,{"$f":"MATCH(AO2,$AQ$3:$AU$3,0)","v":1},{"$f":"MAX(AO4:AO1840)","v":1150},"All","A-L","M-Z","Other",{"$f":"WIFilter","v":"All"}]
["Core",{"$f":"OptCoreRulebookCursed","v":true},"Amulet of Inescapable Location",0,0.5,"Core 538","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Amulet-of-Inescapable-Location","Gives the wearer a -10 on saves against divination","neck",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,"Saving Throws",-10,null,"vs divination spells",null,null,null,null,null,17,null,null,null,null,null,{"$f":"INDEX(WIDropdownIndexing,AV4,$AO$3)","v":11},{"$f":"IF($AV4>AP$3,\"\",INDEX($C$4:$C$1840,MATCH($AV4,AO$4:AO$1840,0),1))","v":"Acrobat Slippers"},{"$f":"IF($B4,COUNTIFS($C$4:$C$1840,\"<=\"&$C4,$B$4:$B$1840,TRUE),0)","v":11},{"$f":"IF(AND($B4,$C4<\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C4,$B$4:$B$1840,TRUE),0)","v":11},{"$f":"IF(AND($B4,$C4>=\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C4,$C$4:$C$1840,\">=M\",$B$4:$B$1840,TRUE),0)","v":0},{"$f":"IF(AND($B4,$I4=\"\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C4,$I$4:$I$1840,\"\",$B$4:$B$1840,TRUE),0)","v":0},{"$f":"IF(AND($B4,$I4=AU$3),COUNTIFS($C$4:$C$1840,\"<=\"&$C4,$I$4:$I$1840,AU$3,$B$4:$B$1840,TRUE),0)","v":0},1]
[null,true,"Amulet of Mighty Fists +1",4000,0,"Core 496","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists","This amulet grants an enhancement bonus of +1 on attack and damage rolls with unarmed attacks and natural weapons.","neck",false,false,null,null,false,null,null,"Natural Weapon","Enhancement",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"All",null,null,"Golden Eagle Epaulets",null,null,13,"Admixture Vial",13,13,0,0,0,2]
[null,true,"Amulet of Mighty Fists +2",16000,0,"Core 496","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists","This amulet grants an enhancement bonus of +2 on attack and damage rolls with unarmed attacks and natural weapons.","neck",false,false,null,null,false,null,null,"Natural Weapon","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"A-L",null,null,"Acrobatics",null,null,14,"Aegis of Recovery",14,14,0,0,0,3]
[null,true,"Amulet of Mighty Fists +3",36000,0,"Core 496","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists","This amulet grants an enhancement bonus of +3 on attack and damage rolls with unarmed attacks and natural weapons.","neck",false,false,null,null,false,null,null,"Natural Weapon","Enhancement",3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"M-Z",null,null,"Appraise",null,null,15,"Agile Alpenstock",15,15,0,0,0,4]
[null,true,"Amulet of Mighty Fists +4",64000,0,"Core 496","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists","This amulet grants an enhancement bonus of +4 on attack and damage rolls with unarmed attacks and natural weapons.","neck",false,false,null,null,false,null,null,"Natural Weapon","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Belt",null,null,"Bluff",null,null,16,"All Tools Vest",16,16,0,0,0,5]
[null,true,"Amulet of Mighty Fists +5",100000,0,"Core 496","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists","This amulet grants an enhancement bonus of +5 on attack and damage rolls with unarmed attacks and natural weapons.","neck",false,false,null,null,false,null,null,"Natural Weapon","Enhancement",5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Body",null,null,"Climb",null,null,17,"Ampoule of False Blood",17,17,0,0,0,6]
[null,true,"Amulet of Natural Armor +1",2000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor","This amulet toughens your body and flesh giving you a +1 enhancement bonus to your natural armor","neck",false,false,null,null,false,null,null,"AC","Enhanc (NA)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chest",null,null,"Disable Device",null,null,18,"Amulet of Channeled Life",18,18,0,0,0,7]
[null,true,"Amulet of Natural Armor +2",8000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor","This amulet toughens your body and flesh giving you a +2 enhancement bonus to your natural armor","neck",false,false,null,null,false,null,null,"AC","Enhanc (NA)",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eyes",null,null,"Disguise",null,null,19,"Amulet of Elemental Strife",19,19,0,0,0,8]
[null,true,"Amulet of Natural Armor +3",18000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor","This amulet toughens your body and flesh giving you a +3 enhancement bonus to your natural armor","neck",false,false,null,null,false,null,null,"AC","Enhanc (NA)",3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feet",null,null,"Escape Artist",null,null,20,"Amulet of Hidden Light",20,20,0,0,0,9]
[null,true,"Amulet of Natural Armor +4",32000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor","This amulet toughens your body and flesh giving you a +4 enhancement bonus to your natural armor","neck",false,false,null,null,false,null,null,"AC","Enhanc (NA)",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hands",null,null,"Fly",null,null,21,"Amulet of Hidden Strength",21,21,0,0,0,10]
[null,true,"Amulet of Natural Armor +5",50000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor","This amulet toughens your body and flesh giving you a +5 enhancement bonus to your natural armor","neck",false,false,null,null,false,null,null,"AC","Enhanc (NA)",5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Head",null,null,"Handle Animal",null,null,22,"Amulet of Inescapable Location",22,22,0,0,0,11]
[null,true,"Amulet of Proof against Detection and Location",35000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-proof-against-detection-and-location","You are protected from scrying and magical location (as spell nondetection). Divination spells cast against you must make a DC 19 caster check to succeed.","neck",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Headband",null,null,"Heal",null,null,23,"Amulet of Magecraft",23,23,0,0,0,12]
[null,true,"Amulet of the Planes",120000,0,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-the-planes","You can use plane shift (DC (Int): 15 to go to the correct location","neck",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ioun",null,null,"Intimidate",null,null,43,"Amulet of Mighty Fists +1",43,43,0,0,0,13]
[null,true,"Apparatus of the Crab",90000,500,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/apparatus-of-the-crab","Large mechanical crab machine for two people",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neck",null,null,"Knowledge (arcana)",null,null,57,"Amulet of Mighty Fists +2",57,57,0,4,0,14]
[null,{"$f":"OptCoreRulebookCursed","v":true},"Bag of Devouring",0,15,"Core 539","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Bag-of-Devouring","Appears as a bag of holding but is actually a feeding orifice for an extradimensional creature",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shoulders",null,null,"Knowledge (dungeoneering)",null,null,68,"Amulet of Mighty Fists +3",68,68,0,9,0,15]
[null,true,"Bag of Holding type I",2500,15,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-holding","A bag opening into nondimensional space. Capacity is 250 lbs or 30 cubic feet.",null,false,true,0,250,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrist",null,null,"Knowledge (engineering)",null,null,69,"Amulet of Mighty Fists +4",69,69,0,10,0,16]
[null,true,"Bag of Holding type II",5000,25,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-holding","A bag opening into nondimensional space. Capacity is 500 lbs or 70 cubic feet.",null,false,true,0,500,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hooves",null,null,"Knowledge (geography)",null,null,70,"Amulet of Mighty Fists +5",70,70,0,11,0,17]
[null,true,"Bag of Holding type III",7400,35,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-holding","A bag opening into nondimensional space. Capacity is 1000 lbs or 150 cubic feet.",null,false,true,0,1000,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saddle",null,null,"Knowledge (history)",null,null,71,"Amulet of Natural Armor +1",71,71,0,12,0,18]
[null,true,"Bag of Holding type IV",10000,60,"Core 500","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-holding","A bag opening into nondimensional space. Capacity is 1500 lbs or 250 cubic feet.",null,false,true,0,1500,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Other",null,null,"Knowledge (local)",null,null,72,"Amulet of Natural Armor +2",72,72,0,13,0,19]
[null,true,"Bag of Tricks gray",3400,0,"Core 501","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-tricks","Anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal (Bat, Rat,Cat). The animal serves the character who drew it from the bag for 10 minutes. Can be used up to 2x/day (10x/week).",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (nature)",null,null,74,"Amulet of Natural Armor +3",74,74,0,15,0,20]
[null,true,"Bag of Tricks rust",8500,0,"Core 501","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-tricks","Anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal (Wolverine, Wolf,Boar). The animal serves the character who drew it from the bag for 10 minutes. Can be used up to 2x/day (10x/week).",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (nobility)",null,null,75,"Amulet of Natural Armor +4",75,75,0,16,0,21]
[null,true,"Bag of Tricks tan",16000,0,"Core 501","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-tricks","Anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal (Grizzley Bear, Lion, Heavy Horse). The animal serves the character who drew it from the bag for 10 minutes. Can be used up to 2x/day (10x/week).",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (planes)",null,null,76,"Amulet of Natural Armor +5",76,76,0,17,0,22]
[null,true,"Bead of Force",3000,0,"Core 501","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bead-of-force","This bead can be thrown up to 60 feet where it explodes and entraps a creature (large size or smaller). Once formed this acts as a resilient sphere.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge (religion)",null,null,83,"Amulet of Proof against Detection and Location",83,83,0,21,0,23]
[null,true,"Belt of Dwarvenkind",14900,1,"Core 501","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-dwarvenkind","You have a +4 competence bonus on Charisma checks and Charisma-based skill checks as they relate to dealing with dwarves, a +2 competence bonus on similar checks when dealing with gnomes and halflings, and a –2 competence penalty on similar checks when dealing with anyone else. The wearer can understand, speak, and read Dwarven*. If the wearer is not a dwarf, he gains 60-foot darkvision*, dwarven stonecunning, a +2 enhancement bonus to Constitution*, and a +2 resistance bonus on saves against poison, spells, and spell-like effects.","belt",false,false,null,null,false,null,null,"Vision","Misc",60,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Linguistics",null,null,87,"Amulet of Proof against Petrification",87,87,0,0,0,24]
[null,true,"Belt of Giant Strength +2",4000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-giant-strength","You receive a +2 enhancement bonus to strength*","belt",false,false,null,null,false,null,null,"STR","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Perception",null,null,91,"Amulet of Spell Cunning",91,91,0,0,0,25]
[null,true,"Belt of Giant Strength +4",16000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-giant-strength","You receive a +4 enhancement bonus to strength*","belt",false,false,null,null,false,null,null,"STR","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ride",null,null,92,"Amulet of Spell Mastery",92,92,0,0,0,26]
[null,true,"Belt of Giant Strength +6",36000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-giant-strength","You receive a +6 enhancement bonus to strength*","belt",false,false,null,null,false,null,null,"STR","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sense Motive",null,null,93,"Amulet of the Blooded (Aberrant)",93,93,0,0,0,27]
[null,true,"Belt of Incredible Dexterity +2",4000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-incredible-dexterity","You receive a +2 enhancement bonus to dexterity*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sleight of Hand",null,null,94,"Amulet of the Blooded (Abyssal)",94,94,0,0,0,28]
[null,true,"Belt of Incredible Dexterity +4",16000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-incredible-dexterity","You receive a +4 enhancement bonus to dexterity*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spellcraft",null,null,95,"Amulet of the Blooded (Accursed)",95,95,0,0,0,29]
[null,true,"Belt of Incredible Dexterity +6",36000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-incredible-dexterity","You receive a +6 enhancement bonus to dexterity*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth",null,null,96,"Amulet of the Blooded (Celestial)",96,96,0,0,0,30]
[null,true,"Belt of Mighty Constitution +2",4000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-mighty-constitution","You receive a +2 enhancement bonus to constitution*","belt",false,false,null,null,false,null,null,"CON","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Survival",null,null,97,"Amulet of the Blooded (Destined)",97,97,0,0,0,31]
[null,true,"Belt of Mighty Constitution +4",16000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-mighty-constitution","You receive a +4 enhancement bonus to constitution*","belt",false,false,null,null,false,null,null,"CON","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim",null,null,98,"Amulet of the Blooded (Draconic) (azurite)",98,98,0,0,0,32]
[null,true,"Belt of Mighty Constitution +6",36000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-mighty-constitution","You receive a +6 enhancement bonus to constitution*","belt",false,false,null,null,false,null,null,"CON","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use Magic Device",null,null,99,"Amulet of the Blooded (Draconic) (calcite)",99,99,0,0,0,33]
[null,true,"Belt of Physical Might +2 (DEX/CON)",10000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +2 enhancement bonus to dexterity and constitution*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",2,"CON","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,102,"Amulet of the Blooded (Draconic) (malachite)",102,102,0,0,0,34]
[null,true,"Belt of Physical Might +2 (STR/CON)",10000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +2 enhancement bonus to strength and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",2,"CON","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,103,"Amulet of the Blooded (Draconic) (red agate)",103,103,0,0,0,35]
[null,true,"Belt of Physical Might +2 (STR/DEX)",10000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +2 enhancement bonus to strength and dexterity*","belt",false,false,null,null,false,null,null,"STR","Enhancement",2,"DEX","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,104,"Amulet of the Blooded (Elemental) (anhydrite)",104,104,0,0,0,36]
[null,true,"Belt of Physical Might +4 (DEX/CON)",40000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +4 enhancement bonus to dexterity and constitution*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",4,"CON","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,105,"Amulet of the Blooded (Elemental) (beryl)",105,105,0,0,0,37]
[null,true,"Belt of Physical Might +4 (STR/CON)",40000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +4 enhancement bonus to strength and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",4,"CON","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,106,"Amulet of the Blooded (Elemental) (fosterite)",106,106,0,0,0,38]
[null,true,"Belt of Physical Might +4 (STR/DEX)",40000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +4 enhancement bonus to strength and dexterity*","belt",false,false,null,null,false,null,null,"STR","Enhancement",4,"DEX","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,107,"Amulet of the Blooded (Elemental) (hematite)",107,107,0,0,0,39]
[null,true,"Belt of Physical Might +6 (DEX/CON)",90000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +6 enhancement bonus to dexterity and constitution*","belt",false,false,null,null,false,null,null,"DEX","Enhancement",6,"CON","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,108,"Amulet of the Blooded (Fey)",108,108,0,0,0,40]
[null,true,"Belt of Physical Might +6 (STR/CON)",90000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +6 enhancement bonus to strength and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",6,"CON","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,109,"Amulet of the Blooded (Infernal)",109,109,0,0,0,41]
[null,true,"Belt of Physical Might +6 (STR/DEX)",90000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-might","You receive a +6 enhancement bonus to strength and dexterity*","belt",false,false,null,null,false,null,null,"STR","Enhancement",6,"DEX","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,110,"Amulet of the Blooded (Undead)",110,110,0,0,0,42]
[null,true,"Belt of Physical Perfection +2",16000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-perfection","You receive a +2 enhancement bonus to strength, dexterity and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",2,"DEX","Enhancement",2,"CON","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,111,"Amulet of the Planes",111,111,0,0,0,43]
[null,true,"Belt of Physical Perfection +4",64000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-perfection","You receive a +4 enhancement bonus to strength, dexterity and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",4,"DEX","Enhancement",4,"CON","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,112,"Amulet of the Spirits (Battle)",112,112,0,0,0,44]
[null,true,"Belt of Physical Perfection +6",144000,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-physical-perfection","You receive a +6 enhancement bonus to strength, dexterity and constitution*","belt",false,false,null,null,false,null,null,"STR","Enhancement",6,"DEX","Enhancement",6,"CON","Enhancement",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,113,"Amulet of the Spirits (Bones)",113,113,0,0,0,45]
[null,true,"Blessed Book",12500,1,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/book-blessed","A wizard can fill the 1,000 pages of a blessed book with spells without paying the material cost.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,130,"Amulet of the Spirits (Flame)",130,130,0,26,0,46]
[null,true,"Boat; Folding",7200,4,"Core 502","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boat-folding","Upon command this box unfolds to a boat (2 sizes)",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,136,"Amulet of the Spirits (Heavens)",136,136,0,28,0,47]
[null,{"$f":"OptCoreRulebookArtifacts","v":false},"Book of Infinite Spells",null,3,"Core 543","http://www.d20pfsrd.com/magic-items/artifacts/minor-artifacts/book-of-infinite-spells","This work bestows upon any character of any class the ability to use the spells within its pages.",null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Amulet of the Spirits (Life)",0,0,0,0,0,48]
[null,{"$f":"OptCoreRulebookCursed","v":true},"Boots of Dancing",0,1,"Core 539","http://www.d20pfsrd.com/magic-items/cursed-items#TOC-Boots-of-Dancing","While wearing these boots you are under the effect of an irresistable dance spell until a remove curse is cast","feet",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,154,"Amulet of the Spirits (Stone)",154,154,0,0,0,49]
[null,true,"Boots of Elvenkind",2500,1,"Core 503","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-elvenkind","These boots grant a +5 bonus on Acrobatics checks.*","feet",false,false,null,null,false,null,null,"Acrobatics","Competence",5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,155,"Amulet of the Spirits (Waves)",155,155,0,0,0,50]
[null,true,"Boots of Levitation",7500,1,"Core 503","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-levitation","On command, these boots allow you to levitate as if you had cast levitate on yourself.","feet",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,169,"Amulet of the Spirits (Wind)",169,169,0,0,0,51]
[null,true,"Boots of Speed",12000,1,"Core 503","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-speed","You can move as if affected by a haste spell for up to 10 rounds/day","feet",false,false,null,null,false,10,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,170,"Amulet of Uncanny Defense",170,170,0,0,0,52]
[null,true,"Boots of Striding and Springing",5500,1,"Core 503","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-striding-and-springing","Your land speed is increased by 10 feet.* You also gain a +5 Competence bonus to Acrobatics checks for jumping.","feet",false,false,null,null,false,null,null,"Land Speed","Misc",10,null,null,null,null,null,null,"Acrobatics",5,null,"on jump checks",null,null,null,null,null,null,null,null,null,null,null,171,"Amulet, Darksire",171,171,0,0,0,53]
[null,true,"Boots of Teleportation",49000,3,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-teleportation","You may teleport three times per day, exactly as if you had cast the spell of the same name.","feet",false,false,null,null,false,3,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,173,"Amulet, Shark Tooth",173,173,0,0,0,54]
[null,true,"Boots of the Winterlands",2500,1,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-the-winterlands","You can travel across snow at normal speed without leaving tracks, you do not slip on ice and the boots warm you as if you were affected by an endure elements spell.","feet",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,179,"Ancestral Clasp",179,179,0,0,0,55]
[null,true,"Boots, Winged",16000,1,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-winged","Up to three times a day for up to 5 min per flight, you can fly as if affected by the fly spell (with a +4 to fly skill checks).","feet",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,181,"Annihilation Spectacles",181,181,0,0,0,56]
[null,true,"Bottle of Air",7250,2,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bottle-of-air","When taken to any airless environment, this bottle retains air within it at all times, continually renewing its contents.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,188,"Apparatus of the Crab",188,188,0,44,0,57]
[null,true,"Bracelet of Friends",19000,0,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bracelet-of-friends","You may call a specific person to your side with a moments notice","wrist",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,198,"Apple of Eternal Sleep",198,198,0,0,0,58]
[null,true,"Bracers of Archery, Greater",25000,1,"Core 504","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bracers-of-archery","You can use any bow (not including crossbows) as if you were proficient in its use.* If you already have proficiency with any type of bow, you gains a +2 competence bonuson attack rolls and a +1 competence bonus on damage rolls whenever using that type of bow.*","wrist",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,201,"Apprentice's Cheating Gloves",201,201,0,0,0,59]
[null,true,"Chime of Opening",3000,1,"Core 506","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/chime-of-opening","When this chime is struck, it sends forth magical vibrations that cause locks, lids, doors, valves, and portals to open. The device functions against normal bars, shackles, chains, bolts, and so on. A chime of opening also automatically dispels a hold portal spell or arcane lock.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,266,"Bane Baldric",266,266,0,76,0,80]
[null,true,"Crystal Ball (see invisibility)",50000,7,"Core 507","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/crystal-ball","You can use this magical crystal ball to see over virtually any distance or into other planes of existence, as with the spell scrying (Will DC 16 negates). A crystal ball can be used multiple times per day, but the DC to resist its power decreases by 1 for each additional use.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,322,"Belt of Mighty Constitution +4",322,322,0,86,0,98]
[null,true,"Elixir of Vision",250,0,"Core 512","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/elixir-of-vision","A character drinking this liquid gains a+10 competence bonus on Perception checks for 1 hour",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WIDropdownIndexing,AV132,$AO$3)","v":399},{"$f":"IF($AV132>AP$3,\"\",INDEX($C$4:$C$1840,MATCH($AV132,AO$4:AO$1840,0),1))","v":"Blazing Robe"},{"$f":"IF($B132,COUNTIFS($C$4:$C$1840,\"<=\"&$C132,$B$4:$B$1840,TRUE),0)","v":399},{"$f":"IF(AND($B132,$C132<\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C132,$B$4:$B$1840,TRUE),0)","v":399},{"$f":"IF(AND($B132,$C132>=\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C132,$C$4:$C$1840,\">=M\",$B$4:$B$1840,TRUE),0)","v":0},{"$f":"IF(AND($B132,$I132=\"\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C132,$I$4:$I$1840,\"\",$B$4:$B$1840,TRUE),0)","v":146},{"$f":"IF(AND($B132,$I132=AU$3),COUNTIFS($C$4:$C$1840,\"<=\"&$C132,$I$4:$I$1840,AU$3,$B$4:$B$1840,TRUE),0)","v":0},129]
[null,true,"Figurine of Wondrous Power (serpentine owl)",9100,1,"Core 514","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/figurines-of-wondrous-power/serpentine-owl-figurine-of-wondrous-power","When the figurine is tossed down and the correct command word spoken, it becomes either a normal sized owl or a giant owl which obeys and serves its owner. This can be used 1x/day for up to 8 hours each.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,439,"Book of Extended Summoning, Lesser",439,439,0,171,0,147]
[null,true,"Headband of Mental Prowess +4 (CHA/WIS)",40000,1,"Core 517","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/headband-of-mental-prowess","The headband grants the wearer an enhancement bonus to Charisma and Wisdom of +4.* ","headband",false,false,null,null,false,null,null,"CHA","Enhancement",4,"WIS","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,553,"Boots of the Mire",553,553,0,0,0,178]
[null,{"$f":"OR(OptSos,OptAPRoA)","v":false},"Wayfinder",500,1,"SoS 52","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/wayfinder-standard","Can (on command) shine light. You gain +2 bonus on Survival checks not to get lost. Can hold an Ioun Stone.",null,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Survival",2,"circumstance","to avoid becoming lost",null,null,null,null,null,null,null,null,null,null,null,0,"Bracers of Armor +6",0,0,0,0,0,209]
[null,true,"Necklace of Fireballs type I",1650,1,"Core 524","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/necklace-of-fireballs","You can throw beads from this necklace.  The beads explode and create a fireball.  This necklace initially has: 1-5d6 bead and 2 3d6 beads.","neck",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,785,"Cauldron of Seeing",785,0,63,0,0,256]
[null,true,"Pipes of Sounding",1800,3,"Core 526","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/m-p/pipes-of-sounding","When played by someone who has the Perform (wind instruments) skill, these shiny metallic pan pipes create a variety of sounds (equivalent of ghost sound).",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,854,"Cloak of Resistance +5",854,0,132,330,0,287]
[null,true,"Robe, Monk's",13000,1,"Core 528","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/robe-monk-s",{"$f":"IF(UnchainedMonkLevel+MonkLevel,\"Your AC and unarmed damage are treated as a monk 5 levels higher.* \",\"If not wearing armor, you gain the AC bonus of a 5th level Monk.* \")&IF('Feat Data'!S297=FALSE,\"You get one additional Stunning Fist per day.* \",\"\")","v":"If not wearing armor, you gain the AC bonus of a 5th level Monk.* "},"body",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,913,"Collar of the True Companion",913,0,191,0,0,305]
[null,true,"Tome of Leadership and Influence +2",55000,5,"Core 531","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/tome-of-leadership-and-influence","After reading this book you get a +2 bonus to Charisma",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1078,"Darkskull",1078,0,356,446,0,336]
[null,true,"Boots of Friendly Terrain (Underground)",2400,1,"APG 301","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/boots-of-friendly-terrain","A ranger wearing the boots can treat Underground as one of their favored terrains. If it already is, the bonus for that terrain increases by +2.*","feet",false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,165,"Eagle Cape",165,165,0,0,0,369]
[null,true,"Defoliant Polish",800,0,"APG 304","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/defoliant-polish","This container of sickly gray paste can coat the armor of one Medium or two Small creatures. Affected objects produce dark gray fumes for the next 24 hours. These fumes cause natural plants to wilt and diminish as soon as they come into contact with the affected armor. This allows the wearer to move through terrain made difficult due to the presence of vegetation as if it were normal terrain, though the creature leaves a clear path of ruined vegetation.",null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,341,"Elixir of Dragon Breath (Green)",341,341,0,98,0,386]
[null,true,"Scabbard of Vigor",1800,3,"APG 309","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/scabbard-of-vigor","Once per day, as part of the action of drawing forth the weapon held by the scabbard, the wearer can order it to endow the weapon with an enhancement bonus on attack and damage rolls (+4 for 1 round, +3 for 3 rounds, +2 for 5 rounds, or +1 for 10 rounds).","belt",false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,939,"Eyes of the Eagle",939,0,217,0,0,417]
[null,true,"Spellbook (Tome of the Transmuter)",2635,null,"APG 123","http://www.d20pfsrd.com/magic/spellbooks#TOC-Tome-of-the-Transmuter-Level-8-Tran","Preconstructed Spellbook",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1027,"Formula Book (Chymist’s Guidebook)",1027,0,305,411,0,448]
[null,false,"Runestone of Power (9th Level)",162000,0,"PFSFG 53",null,"You may draw power from this stone to cast one spell of 9th level per 24 hours",null,null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Goblin Fire Drum, Normal",0,0,0,0,0,495]
[null,{"$f":"OptPFSFieldGuide","v":false},"Trapspringer’s Gloves",4000,1,"PFSFG 54",null,"While worn, these gloves grant a +5 competence bonus on all Disable Device checks made to disarm traps. In addition, the gloves grant the user a +1 luck bonus on all saving throws made against traps.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Goggles of Brilliant Light",0,0,0,0,0,497]
[null,false,{"$f":"IF(LEN(CusNeckName)>1,CusNeckName,\"Disabled\")","v":"Disabled"},{"$f":"CusNeckCost","v":0},{"$f":"CusNeckWeight","v":0},"Custom",null,{"$f":"CusNeckDesc","v":0},{"$f":"IF('Custom Calcs'!AE306=\"Unslotted\",\"\",'Custom Calcs'!AE306)","v":"Neck"},false,null,null,null,null,{"$f":"IF(ISNUMBER(CusNeckUses),CusNeckUses,0)","v":0},{"$f":"CusNeckPeriod","v":0},{"$f":"IFERROR('Custom Calcs'!AF306,0)","v":0},{"$f":"IF('Custom Calcs'!AG306=\"Untyped\",\"Misc\",'Custom Calcs'!AG306)","v":0},{"$f":"'Custom Calcs'!AH306","v":0},{"$f":"IFERROR('Custom Calcs'!AI306,0)","v":0},{"$f":"IF('Custom Calcs'!AJ306=\"Untyped\",\"Misc\",'Custom Calcs'!AJ306)","v":0},{"$f":"'Custom Calcs'!AK306","v":0},{"$f":"IFERROR('Custom Calcs'!AL306,0)","v":0},{"$f":"IF('Custom Calcs'!AM306=\"Untyped\",\"Misc\",'Custom Calcs'!AM306)","v":0},{"$f":"'Custom Calcs'!AN306","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Headband of Inspired Wisdom +2",0,0,0,0,0,544]
[null,true,"Amulet of Channeled Life",12000,0.5,"ARG 100","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-channeled-life","When targeted by positive energy that heals living creatures, the wearer instead gains half the hit points the positive energy heals as temporary hit points. These temporary hit points go away after 10 minutes.","neck",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Heavyload Belt",7,7,0,0,0,575]
[null,false,"Banner, Champion's",8000,3,"KIS 31","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/champion-s-banner","If you have the challenge class feature, if you are carrying a champion's banner you treat your class level as 4 levels higher when determining the effect of your challenge ability.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Horn of Valhalla, Bronze",0,0,0,0,0,606]
[null,true,"Belt of Tumbling",800,1,"UE 211","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-tumbling","You gain a +4 competence bonus on Acrobatics checks made to move through a threatened square or through an enemy’s space.","belt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,122,"Hourglass of Last Chances",122,122,0,0,0,624]
[null,{"$f":"OptFactionGuide","v":false},"Daring Dancers",16000,0,"FG 58",null,{"$f":"\"These anklets grant a +5 competence bonus to Perform (dance) checks*. You can dance gracefully on any surface and make a 5-foot step even in difficult terrain. \"&IF(OR(AND(Skills!J37>4,Perform1=\"Dance\"),AND(Skills!J38>4,Perform2=\"Dance\"),AND(Skills!J39>4,Perform3=\"Dance\")), \"You can cast dimension door on yourself once per day to travel up to 700 feet. \",\"\")","v":"These anklets grant a +5 competence bonus to Perform (dance) checks*. You can dance gracefully on any surface and make a 5-foot step even in difficult terrain. "},"feet",null,null,null,null,null,{"$f":"IF(OR(AND(Skills!J37>4,Perform1=\"Dance\"),AND(Skills!J38>4,Perform2=\"Dance\"),AND(Skills!J39>4,Perform3=\"Dance\")), 1,0)","v":0},"/day","Perform (Dance)","Competence",5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Ioun Stone; pale green prism",0,0,0,0,0,664]
[null,{"$f":"AND(OptUE,NOT(OptPFSEnforced))","v":true},"Quick Runner's Shirt",1000,0,"UE 222","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shirt-quick-runners","1/day as a swift action, you can take an additional move action to move and then immediately end your turn, losing any unspent actions. You must wear the shirt for 24 hours before gaining its benefits.","chest",false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,885,"Ioun Stone; Silver Spindle, cracked",885,0,163,0,0,674]
[null,true,"Spectacles of Understanding",3000,0,"UE 227","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/spectacles-of-understanding","Convert any written language to one known by the wearer, as the comprehend languages spell. +5 Linguistics checks to identify forgeries and the ability make such checks untrained.","eyes",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WIDropdownIndexing,AV708,$AO$3)","v":999},{"$f":"IF($AV708>AP$3,\"\",INDEX($C$4:$C$1840,MATCH($AV708,AO$4:AO$1840,0),1))","v":"Lens of Detection"},{"$f":"IF($B708,COUNTIFS($C$4:$C$1840,\"<=\"&$C708,$B$4:$B$1840,TRUE),0)","v":999},{"$f":"IF(AND($B708,$C708<\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C708,$B$4:$B$1840,TRUE),0)","v":0},{"$f":"IF(AND($B708,$C708>=\"M\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C708,$C$4:$C$1840,\">=M\",$B$4:$B$1840,TRUE),0)","v":277},{"$f":"IF(AND($B708,$I708=\"\"),COUNTIFS($C$4:$C$1840,\"<=\"&$C708,$I$4:$I$1840,\"\",$B$4:$B$1840,TRUE),0)","v":0},{"$f":"IF(AND($B708,$I708=AU$3),COUNTIFS($C$4:$C$1840,\"<=\"&$C708,$I$4:$I$1840,AU$3,$B$4:$B$1840,TRUE),0)","v":0},705]
[null,true,"Slippers of Cloudwalking",4400,1,"UE 233","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/slippers-of-cloud-walking","May walk on air (as the spell air walk) for 10 minutes/day, which may be used in 1-minute increments and requires no action to activate. However, she may only walk on air within or on top of natural or magical mist or fog, including fog-like gases such as those created by acid fog, cloudkill, incendiary cloud, or stinking cloud. Walking on top of such clouds carries no danger for the wearer, but walking through the cloud has its normal effect.","feet",false,false,null,null,false,10,"minutes/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,985,"Manual of Bodily Health +5",985,0,263,0,0,736]
[null,{"$f":"OptUE","v":true},"Helm of Electric Radiance",125000,3,"UE 243","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/helm-of-electric-radiance","Similar to a helm of brilliance, except its spells focus on electricity rather than fire.  Other aspects of the helm, such as detecting and damaging undead, remain unchanged. The helm has 10 sapphires that can be used for chain lightning, 20 pieces of amber that can be used for lightning bolt, 30 pieces of petrified wood that can be used for shocking sphere (as flaming sphere but dealing electricity damage), and 40 opals that can be used for daylight. In addition, the wearer gains resistance to electricity 30 and his weapons become shocking weapons.","head",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,579,"Nagaji Scale Polish",579,579,0,0,0,783]
[null,{"$f":"OptSos","v":false},"Ioun Stone; crimson sphere, flawed",16000,0,"SoS 50","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/crimson-sphere-ioun-stone","You gain +2 enhancement to intelligence*. ","ioun",true,false,null,null,false,null,null,"INT","Enhancement",{"$f":"MIN(4,SUMIF('Equipment & Wealth'!$BG$430:$BG$459,'Equip Data - WI'!$C817,'Equipment & Wealth'!$BH$430:$BH$459)*2)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Page of Spell Knowledge (1st Level)",0,0,0,0,0,814]
[null,{"$f":"OptSos","v":false},"Ioun Stone; dark blue rhomboid, cracked",400,0,"SoS 50","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/dark-blue-rhomboid-ioun-stone","You gain a +1 competence bonus on Perception* and Sense Motive* checks.","ioun",true,false,null,null,false,null,null,"Perception","Competence",1,"Sense Motive","Competence",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Page of Spell Knowledge (3rd Level)",0,0,0,0,0,816]
[null,false,"Ioun Stone; Mossy Disk (local), cracked",200,0,"SoS 50","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/mossy-disk","You gain +1 Competence bonus on Knowledge (local) checks*. ","ioun",true,false,null,null,false,null,null,"Knowledge (local)","Competence",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Poet's Cloak",0,0,0,0,0,863]
[null,false,"Ioun Stone; orange prism, flawed",25000,0,"SoS 51","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/orange-prism-ioun-stone","You gain +1 to caster level* but suffer a -2 to your spell casting ability*.","ioun",true,false,null,null,false,null,null,"INT",{"$f":"IF(OR(MagusLevel,WitchLevel,AlchemistLevel,WizardLevel),\"Misc\",\"Disabled\")","v":"Disabled"},-2,"CHA",{"$f":"IF(OR(OracleLevel,SorcererLevel,BardLevel),\"Misc\",\"Disabled\")","v":"Disabled"},-2,"WIS",{"$f":"IF(OR(InquisitorLevel,SummonerLevel,PaladinLevel,RangerLevel,DruidLevel,ClericLevel),\"Misc\",\"Disabled\")","v":"Disabled"},-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"Righteous Fist Amulet",0,0,0,0,0,894]
[null,true,"Ioun Stone; pink and green sphere",8000,0,"Core 520","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/pink-and-green-sphere-ioun-stone","You gain a +2 enhancement bonus to Charisma.* ","ioun",true,false,null,null,false,null,null,"CHA","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,670,"Robe of Vermin",670,670,0,0,0,912]
[null,true,"Headband of Aerial Agility +4 CHA",42000,0,"UE 248","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/headband-of-aerial-agility","Treats caster level as if it were one level higher when casting spells or creating extracts that grant flight.  Grants a +2 enhancement bonus to Charisma*. You can use the fly spell 3x/day.","headband",false,false,null,null,false,3,"/day","CHA","Enhancement",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,530,"Shawl, Seafoam",530,530,0,0,0,959]
[null,true,"Headband of Unshakeable Resolve",5600,1,"UE 251","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/headband-of-unshakeable-resolve","Grant +2 enhancement to Wisdom. 3/day whenever you suffer a fear effect, you may spend an immediate action to reduce the severity of the fear effect by one step.","headband",false,false,null,null,false,3,"/day","WIS","Enhancement",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,569,"Shroud of Disintegration",569,569,0,0,0,975]
[null,true,"Amulet of Spell Mastery",22000,1,"UE 256",null,"When used as a wizard's bonded object allows him to prepare 6 extra spells per day.","neck",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,26,"Sniper Goggles, Greater",26,26,0,0,0,993]
[null,true,"Cocoon Cloak",10000,1,"UE 265",null,"Anytime wearer falls asleep (natural or magical) cloak forms sticky cocoon granting +4 enhancement to natural armor and protects as light fortification.  Cocoon transforms back into a cloak upon waking.","shoulders",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,"Natural Armor",4,"enhancement","when you are asleep",null,null,null,null,null,null,null,null,null,null,null,303,"Spellbook (Mastery of Word and Thought)",303,303,0,0,0,1024]
[null,{"$f":"OptUE","v":true},"Bracers of Steadiness",2000,2,"UE 272","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bracers-of-steadiness"," Whenever wearer takes 20 on a skill check for a skill that primarily depends on her arms and hands, she gains a +5 competence on the check.","wrist",false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,"Skill checks",5,"competence","taking 20 on a skill check for a skill that primarily depends on you arms and hands",null,null,null,null,null,null,null,null,null,null,null,214,"Summoning Shackle",214,214,0,0,0,1055]
[null,true,"Bowl of Conjuring Fire Elementals",90000,5,"UE 285",null,"Must be filled with coals or wood and a fire lit to function.  On command as a full-round action, the bearer may summon a fire elemental. If 1 pound of brimstone (sulfur) is burning in the brazier, it conjures a Huge fire elemental as if using summon monster VI. Otherwise, it conjures a Large fire elemental as if using summon monster V. Conjuring an elemental extinguishes the fire, annot summon another elemental until the previous one is dismissed, killed, or the duration of its summoning expires.",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,195,"Tunic of Careful Casting",195,195,0,51,0,1102]
[null,true,"Goblin Skull Bomb",1200,1,"UE 300","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/goblin-skull-bomb","Goblin's skull is very brittle and shatters if dropped on solid ground. When it breaks, the very last creature to touch it bursts into a raging magical flame, automatically suffering 5d6 points of fire damage and also catching fire should it fail a Ref DC 13. If this kills the creature, its body burns away in 1 round, leaving behind only a pile of ash and the creature's blackened, burned-out skull, which is a new goblin skull bomb. If the target survives the fire, doesn't have a skull, or if its skull is destroyed before another creature touches it, it does not create a new goblin skull bomb. A skull bomb can be used as a thrown weapon with a range increment of 10' If the attacker hits, the skull shatters, immolating the target as above. If it misses, the skull breaks upon the floor or another nearby hard surface and the attacker bursts into flame. Touching the skull using gloves, gauntlets, or handheld items such as tools or weapons counts as touching the skull. It can be safely moved using spells (such as mage hand or telekinesis) or attacked with ranged weapons (hardness 0, 1 hp).",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,496,"Volatile Vaporizer (3rd Level)",496,496,0,190,0,1133]
[null,true,"Elixir of Dragon Breath (Red)",1400,0,"UE 295","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/elixer-of-dragon-breath","Drinking the elixir as a standard action can breathe out a 15 foot cone of fire, similar to a dragon's breath weapon, dealing 7d6 energy damage (DC 16 Ref for half). The elixir ends after 1 use or after 1 hour has passed, whichever comes first. ",null,false,false,null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,387,"",387,387,0,134,0,1151]
[null,true,"Page of Spell Knowledge (2nd Level)",4000,0,"UE 314",null,"This page contains the knowledge of a single spell.",null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,815,"",815,0,93,307,0,1182]
[null,true,"Singing Bell of Striking (cold Iron)",6000,3,"UE 319",null,"When playing the bell to regain ki, your ki strikes count as cold iron",null,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,978,"",978,0,256,378,0,1213]
[null,true,"Volatile Vaporizer (3rd Level)",3800,0,"UE 324",null,"When placed in a 3rd level potion converts the potion into a 10 foot cloud. Everyone in the cloud gains the benefits of the potion.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1133,"",1133,0,411,471,0,1231]
[null,false,"Horns of Naraga",null,8,"UE 338",null,"This crown gives you the ability to transfer 5d6 points of negative energy damage from your victum to you and reduces the damage from positive energy to undead","Head",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1268]
[null,{"$f":"OptSar","v":false},"Expedition Pavilion",6400,10,"Sar 28",null,"This tent is larger on the inside than the outside",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1310]
[null,{"$f":"OptUE","v":true},"Corset of Dire Witchraft",22000,1,"UE 214",null,{"$f":"\"This grants a +4 bonus to AC*. \"&IF(WitchLevel,\"Once per day when you prepare spells you may enhance one hex with a +2 caster level. \",\"\")","v":"This grants a +4 bonus to AC*. "},"body",null,null,null,null,null,null,null,"AC","Armor",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,311,"",311,311,0,0,0,1312]
[null,false,"Dragon Herald Vestments (electricity)",30000,1,"KoG 30",null,{"$f":"\"This grants electricity resistance 5.* \"&IF(BaseRace=\"Kobold\",\"You can speak a command word in Draconic to change the vestments’ scales to the same color as your own, or back to the color chosen when the vestments were constructed.\",\"\")","v":"This grants electricity resistance 5.* "},"body",null,null,null,null,null,null,null,"Resist Energy (electricity)","Misc",5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1343]
[null,false,"Dolorous Rod",120000,5,"MA 150","http://www.d20pfsrd.com/mythic/mythic-magic-items/other-magic-items","At the start of each successive round of holding the rod after comman, its bearer takes 1d10 points of damage that can't be reduced in any way, and must succeed at a DC 20 Fortitude save or gain a permanent negative level. While the rod is held, creatures within 120 feet take a –2 penalty onattack rolls, saving throws, ability checks, skill checks, and weapon damage rolls. While held by a mythic creature, the rod prevents all creatures of an equal or lower mythic tier within its radius from expending mythic power. ",null,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1390]
[null,{"$f":"OptMA","v":false},"Root of the World Tree, Lesser",300,0,"MA 156","http://www.d20pfsrd.com/mythic/mythic-magic-items/other-magic-items","When thrown in the air as part of casting a conjuration (summoning) spell, it grants the creatures summoned the advanced simple template. If the caster also expends one use of mythic power, the summoned creatures gain DR 5/epic, or DR 10/epic if they have at least 11 HD. Lesser root affects conjuration (summoning) spells up to 3rd level.",null,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1421]
[null,{"$f":"OptUE","v":true},"Amulet of Elemental Strife",4000,1,"UE 254","http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-elemental-strife","This amulet shines brightly when brought within 60ft of an outsider with the elemental subtype, shedding light as a torch. The color depends on the subtype of the element or elementals. If more than one subtype is present, the gem flickers back and forth between the colors. The wearer gains resistance 5 against the energy of the closest elemental present - if the closest has multiple subtypes, the wearer chooses. This resistance only applies against attacks from elementals.  The amulet also allows any attacks to bypass the damage reduction of such creatures.","neck",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,8,"",8,8,0,0,0,1452]
[null,false,"Raucous Canard",100,0,"TAL 27",null,"This piece of parchment allows you to distribute a message. ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1470]
[null,true,"Ioun Stone; Agate Ellipsoid, cracked",500,0,"PSP 22",null,"This stone grants you a single use of the augury spell with a 80% success rate. The stone must have been orbiting your head for at least 24 hours. After being used in this manner, the stone becomes a dull gray ioun stone.","ioun",true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,645,"",645,645,0,0,0,1501]
[null,true,"Ioun Stone; Tourmaline Sphere, cracked",800,0,"PSP 23",null,"This stone grants a +1 insight bonus on saves against death effects.","ioun",true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saving Throws",1,"insight","vs death effects",null,null,null,null,null,null,null,null,null,null,null,677,"",677,677,0,0,0,1519]
[null,true,"Swordmaster's Flair (White Lace Kerchief)",2500,null,"ACG 236",null,"You can spend one panache point as a swift action to pinpoint an unseen, adjacent enemy and gain the benefit of theBlind-Fight feat for 1 round. Once per day, you can can activate this without spending the panache.",null,null,null,null,null,null,1,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1063,"",1063,0,341,435,0,1563]
["Heavens",true,"Amulet of the Spirits (Heavens)",8000,1,"ACG 224",null,{"$f":"IF(COUNTIF(SpiritsGained,A1585),\"The effective level of your \"&A1585&\" spirit powers increases by 2.*\",IF(COUNTIF(MysteriesGained,A1585),\"The effective level of your \"&A1585&\" mystery powers increases by 2.*\",\"When you can see the open sky at night, you can determine your precise location and can add your Wisdom modifier to Charisma checks and Charisma-based skill checks. \"&\"In addition, as a standard action you can cause one enemy within 30ft to treat the light level as two steps lower for 8 rounds (DC 13 Will negates)\"))","v":"When you can see the open sky at night, you can determine your precise location and can add your Wisdom modifier to Charisma checks and Charisma-based skill checks. In addition, as a standard action you can cause one enemy within 30ft to treat the light level as two steps lower for 8 rounds (DC 13 Will negates)"},"neck",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,47,"",47,47,0,0,0,1582]
[null,true,"Preyfinder",85000,null,"ACG 233",null,"These can function as standard compasses, but also have the power to magically identify and track down creatures. You must take a drop of blood from a creature, smear it on the compass's faceplate, and touch it to your head. The blood must be no older than a week. A living or undead creature can attempt a DC 18 Will save to resist its effects. If they pass, the preyfinder's magical powers do not function for 24 hours. If they fail the save, the preyfinder telepathically provides you with an image of the creature to which the blood belonged and marks them as your quarry. After being marked, you can spend a standard action to magically divine the creature's current location if it is within 100 miles (distance and direction.) A preyfinder can have one designated quarry at a time.@--If you are a slayer, this grants you a +1 insight bonus on attack and damage rolls against the quarry. You can also use a drop of your own blood as a standard action to gain a +2 morale bonus on all attack rolls, saves and skill checks for 1 minute. After this minute, none of the preyfinder's powers function for 24 hours.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,881,"",881,0,159,345,0,1629]
[null,{"$f":"OptHH","v":false},"Fate-Reader's Lenses",11250,0,"HH 30",null,"This is a pair of harrow decks. Each has a stylized image of an eye on the back of each card - one deck has red, one deck has blue. You can peer through the eye of any card of the red deck to see whatever is in front of the corresponding blue-eyed card, as if using enter image.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1631]
[null,false,"Iron Lord's Transforming Slivers",1000,2,"ISG 266",null,"The metal filings within this pouch are a mixture of adamantine, cold iron, mithral, and steel. The filings are faintly magnetic and stick to ferrous metal but are easily wiped away. If a metal or partly metal weapon is covered in the entire contents of the pouch and placed in a hot forge overnight, it slowly grows or shrinks by one size category toward the size of the creature who applied the powder. This transformation is permanent. The pouch contains enough material to transform one weapon, regardless of size.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1678]
[null,{"$f":"OptISGods","v":false},"Altar of Asmodeus",16000,750,"ISG 246",null,"This altar is an elaborate nine-tiered iron frame built over a shallow nine-tiered pit and features many trappings of prisons and slavery. Praying at the altar grants the ability to cast hold person (DC 13) as a spell-like ability once in the next 24 hours.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1709]
[null,false,"Impact Gauntlets",4500,1,"GHH 29",null,"If you have one hand free, you can catch Small, Medium or Large rocks and similar projectiles as if you possessed the rock catching monster ability. A caught rock shrinks and is permanently absorbed into the gauntlets. If you also possess the rock catching ability, you can catch rocks twice per round instead of once.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1740]
[null,{"$f":"OptMTT","v":false},"Amulet of Quaking Strikes",28000,null,"MTT 28",null,"Twice per day, you can make a single melee attack against the ground as a standard action. You can choose a point of origin within 100 feet of yourself and apply your attack roll against all creatures within a 20ft radius of that point. You roll your attack’s damage once and apply it to all creatures in the affected area. The damage includes the weapon’s base damage dice, your Strength modifier, and damage from feats such as Power Attack and Vital Strike; it doesn’t include damage from other magical sources, such as enhancement bonuses, spells, and magic weapon special abilities.","neck",null,null,null,null,null,2,"/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1758]
[null,{"$f":"AND(OptCoreRulebookArtifacts,OptMO)","v":false},"Bracers of the Immortal Hunt",0,1,"MO 19",null,"Any wearer who shares this items special purpose (slaying mythic animals and magical beasts) gains 1/day blessing of fervor, and this item acts as greater bracers or archery. A non-mythic wearer deemed worthy by this lawful good intelligent major artifact immediately gains two tiers in the champion path and the following benefits (us the Mythic tab to make the following selections): @@@Champion's Strike: Distant Barrage@@@+2 Ability Score Bonus: Dexterity@@@Feat: Mythic Rapid Shot feat (or Rapid Shot if qualified for and not already possessed)@@@Mythic Path Abilities: Endless Hatred and Limitless Rage","wrist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",0,0,0,0,0,1789]
[null,false,"Bottled Sunlight",200,0,"UW 25",null,"On command up to once per day, it releases a small vial of sunlight that produces a bright light in its square for 1 hour, during which time it provides enough energy to satisfy a single plant creature’s daily nourishment requirements. The light counts as natural sunlight in the square containing the vial. If the vial enters the square of an undead creature with a weakness to sunlight, the creature can attempt a DC 11 Will save; if it succeeds, the vial is instantly extinguished. The creature can attempt this saving throw each round the vial remains in its square, but the sunlight isn’t strong enough to actually damage creatures susceptible to sunlight. Shattering the vial extinguishes its light. A vial has hardness 2 and 5 hit points. After the orb has released 50 vials of sunlight, it loses its magical properties.",null,true,null,null,null,50]
[null,null,"Iridescent Spindle",null,null,"SOS 54",null,"You gain the effects of Endure Elements, as well as protection against exposure to vacuum and underwater pressure."]
[null,null,"Opalescent White Pyramid",null,null,"SOS 54",null,{"$f":"\"You gain Weapon Focus (\"&OWIounStoneWeap&\") as a bonus feat.*\"","v":"You gain Weapon Focus () as a bonus feat.*"}]
[null,null,"Orange Prism",null,null,"SOS 54",null,"Every time you cast a spell, roll 1d4-2 and add it (as well as the +1 from the normal ioun stone power) to your caster level. If the caster level is too low to cast the spell, the spell fails and is lost."]
[null,null,"Pale Blue Rhomboid",null,null,"SOS 54",null,"You gain a +1 bonus on Fortitude saves.",null,null,null,null,null,null,null,null,"Fortitude","Misc",1]
[null,null,"Pale green prism",null,null,"SOS 54",null,"Twice per day as a free action, you can remove the fatigued condition from yourself (or reduce the exhausted condition to fatigued)"]
[null,null,"Pale lavender ellipsoid",null,null,"SOS 54",null,"If you are holding the wayfinder, you can use the stone's absorption ability as an immediate action instead of a readied action."]
[null,null,"Pale Ruby Trillian",null,null,"SOS 54",null,"The amount you can fall safely increases by 10ft."]
[null,null,"Pearly White Spindle",null,null,"SOS 54",null,"You gain a +1 sacred bonus on saves against attacks that rely on negative energy.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saving Throws",1,"sacred","vs attacks that rely on negative energy"]
[null,null,"Pink and Green Sphere",null,null,"SOS 55",null,"You gain a +1 bonus on Will saves.*",null,null,null,null,null,null,null,null,"Will","Misc",1]
[null,null,"Pink Rhomboid",null,null,"SOS 55",null,"You gain a +1 bonus on Reflex saves.*",null,null,null,null,null,null,null,null,"Reflex","Misc",1]
[null,null,"Scarlet and Blue Sphere",null,null,"SOS 55",null,"You gain a +1 bonus on Will saves.*",null,null,null,null,null,null,null,null,"Will","Misc",1]
[null,null,"Scarlet and Green Cabochon",null,null,"SOS 55",null,"You gain a +5 bonus on Constitution checks made to stabilize",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Constitution checks",5,null,"to stabilize while dying"]
[null,null,"Turquoise Sphere",null,null,"SOS 55",null,"You gain a +2 competence bonus on Handle Animal checks.*",null,null,null,null,null,null,null,null,"Handle Animal","competence",5]
[null,null,"Vermillion Rhomboid",null,null,"SOS 55",null,"You can breathe water for up to 10 minutes per day.",null,null,null,null,null,null,10,"minutes/day"]
[null,null,"Vibrant Purple Prism",null,null,"SOS 55",null,"You can use a standard action to expend one stored spell in the stone, refreshing a cast 1st level spell, as if using a pearl of power."]
[null,null,"End of List"]

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[null,"Eye Slot","None",{"$error":"#N/A"},{"$f":"IFERROR(INDEX('Equip Data - WI'!Q$4:Q$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!R$4:R$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!S$4:S$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!T$4:T$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!U$4:U$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!V$4:V$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!W$4:W$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!X$4:X$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Y$4:Y$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Z$4:Z$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AA$4:AA$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AB$4:AB$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AC$4:AC$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AD$4:AD$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AE$4:AE$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AF$4:AF$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AG$4:AG$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!O$4:O$1840,$D300),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!P$4:P$1840,$D300),0)","v":0}]
[null,"Neck Slot","None",{"$error":"#N/A"},{"$f":"IFERROR(INDEX('Equip Data - WI'!Q$4:Q$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!R$4:R$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!S$4:S$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!T$4:T$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!U$4:U$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!V$4:V$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!W$4:W$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!X$4:X$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Y$4:Y$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Z$4:Z$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AA$4:AA$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AB$4:AB$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AC$4:AC$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AD$4:AD$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AE$4:AE$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AF$4:AF$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AG$4:AG$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!O$4:O$1840,$D305),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!P$4:P$1840,$D305),0)","v":0}]
[null,"Shoulders Slot","None",{"$error":"#N/A"},{"$f":"IFERROR(INDEX('Equip Data - WI'!Q$4:Q$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!R$4:R$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!S$4:S$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!T$4:T$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!U$4:U$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!V$4:V$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!W$4:W$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!X$4:X$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Y$4:Y$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!Z$4:Z$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AA$4:AA$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AB$4:AB$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AC$4:AC$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AD$4:AD$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AE$4:AE$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AF$4:AF$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!AG$4:AG$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!O$4:O$1840,$D306),0)","v":0},{"$f":"IFERROR(INDEX('Equip Data - WI'!P$4:P$1840,$D306),0)","v":0}]
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[]
[null,"Phantom Chest Slot","None",0,{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D337))","v":0},{"$f":"IF($D337=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D337))","v":0}]
[null,"Phantom Headband Slot","None",0,{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D342))","v":0},{"$f":"IF($D342=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D342))","v":0}]
[3,{"$f":"\"Phantom \"&B310","v":"Phantom Slotless 3"},"None",0,{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D348))","v":0},{"$f":"IF($D348=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D348))","v":0}]
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["Eidolon","Slotted","Item","Index","Bonus","Bonus Type","Value","Bonus","Bonus Type","Value","Bonus","Bonus Type","Value","Target","Bonus","Type","Condition","Target","Bonus","Type","Condition","Uses","Period"]
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[null,"Eidolon Head Slot","None",0,{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D365))","v":0},{"$f":"IF($D365=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D365))","v":0}]
[null,"Eidolon Headband Slot","None",0,{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D366))","v":0},{"$f":"IF($D366=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D366))","v":0}]
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[null,"Eidolon Shoulders Slot","None",0,{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D368))","v":0},{"$f":"IF($D368=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D368))","v":0}]
[null,"Eidolon Wrist Slot","None",0,{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D369))","v":0},{"$f":"IF($D369=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D369))","v":0}]
[1,"Eidolon Slotless 1",{"$f":"IFERROR(INDEX(C$262:C$291,MATCH($A370,$O$262:$O$291,0)),\"None\")","v":"None"},{"$f":"IFERROR(INDEX(F$262:F$291,MATCH($A370,$O$262:$O$291,0)),0)","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D370))","v":0},{"$f":"IF($D370=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D370))","v":0}]
[2,"Eidolon Slotless 2",{"$f":"IFERROR(INDEX(C$262:C$291,MATCH($A371,$O$262:$O$291,0)),\"None\")","v":"None"},{"$f":"IFERROR(INDEX(F$262:F$291,MATCH($A371,$O$262:$O$291,0)),0)","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D371))","v":0},{"$f":"IF($D371=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D371))","v":0}]
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[5,"Eidolon Slotless 5","None",0,{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!Q$4:Q$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!R$4:R$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!S$4:S$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!T$4:T$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!U$4:U$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!V$4:V$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!W$4:W$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!X$4:X$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!Y$4:Y$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!Z$4:Z$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AA$4:AA$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AB$4:AB$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AC$4:AC$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AD$4:AD$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AE$4:AE$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AF$4:AF$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!AG$4:AG$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!O$4:O$1840,$D374))","v":0},{"$f":"IF($D374=0,0,INDEX('Equip Data - WI'!P$4:P$1840,$D374))","v":0}]
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Recollection"},{"$f":"AND(T7,AJ7)","v":false},{"$f":"IF(CP7,COUNTIFS(CP$7:CP$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>CR$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,CQ$7:CQ$2447,0)))","v":"Bouncing Spell"},{"$f":"AND(T7,AO7)","v":false},{"$f":"IF(CS7,COUNTIFS(CS$7:CS$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>CU$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,CT$7:CT$2447,0)))","v":""},{"$f":"AND(T7,OR(AND(AJ7,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B7)+COUNTIF(BloodragerBonusFeats,C7)>0))","v":false},{"$f":"IF(CV7,COUNTIFS(CV$7:CV$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>CX$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,CW$7:CW$2447,0)))","v":""},{"$f":"AND($T7,$AI7)","v":false},{"$f":"IF(CY7,COUNTIFS(CY$7:CY$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DA$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,CZ$7:CZ$2447,0)))","v":"Agile Maneuvers"},{"$f":"AND(T7,OR(AS7,COUNTIF('Feat Lists'!$G$3:$G$11,B7),COUNTIF('Feat Lists'!$G$3:$G$11,C7)))","v":false},{"$f":"IF(DB7,COUNTIFS(DB$7:DB$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DD$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DC$7:DC$2447,0)))","v":"Agile Maneuvers"},false,{"$f":"AND(OR(DE7,$T$4,AND(Archetypes!$L$645,AO7)),Q7,S7,AS7)","v":false},{"$f":"IF(DF7,COUNTIFS(DF$7:DF$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DH$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DG$7:DG$2447,0)))","v":"Agile Maneuvers"},false,{"$f":"AND(OR(DI7,$T$4),Q7,S7,OR(AN7,C7=\"Style\"))","v":false},{"$f":"IF(DJ7,COUNTIFS(DJ$7:DJ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DL$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DK$7:DK$2447,0)))","v":""},{"$f":"AND(Q7,S7,OR(COUNTIF(SlayerCombatFeats,B7),COUNTIF(SlayerCombatFeats,C7)))","v":false},{"$f":"IF(DM7,COUNTIFS(DM$7:DM$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DO$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DN$7:DN$2447,0)))","v":""},{"$f":"AND(O7,Q7,S7,OR(COUNTIF(I7,\"*Combat*\"),I7=\"Technique\"))","v":false},{"$f":"IF(DP7,COUNTIFS(DP$7:DP$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DR$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DQ$7:DQ$2447,0)))","v":"Agile Maneuvers"},false,{"$f":"IF(DS7,COUNTIFS(DS$7:DS$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DU$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DT$7:DT$2447,0)))","v":"Endurance"},{"$f":"OR(AND(T7,AS7),C7=\"Dare\")","v":false},{"$f":"IF(DV7,COUNTIFS(DV$7:DV$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>DX$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,DW$7:DW$2447,0)))","v":"Agile Maneuvers"},false,{"$f":"AND(DY7,Q7,S7)","v":false},{"$f":"IF(DZ7,COUNTIFS(DZ$7:DZ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>EB$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,EA$7:EA$2447,0)))","v":"Bouncing Spell"},{"$f":"AND(C7=\"Style\",NOT(AN7),T7)","v":false},{"$f":"IF(EC7,COUNTIFS(EC$7:EC$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":0},{"$f":"IF($A7>EE$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,ED$7:ED$2447,0)))","v":""},{"$f":"IF(LEN(B7)>1,COUNTIF(PhantomFeats,B7),0)","v":0},true,{"$f":"AND(LEN(B7)>1,EG7,Q7,NOT(EF7),OR($T$2,NOT(AM7)))","v":true},{"$f":"IF(EH7,COUNTIFS(EH$7:EH$2447,TRUE,$B$7:$B$2447,\"<=\"&$B7),0)","v":1},{"$f":"IF($A7>EJ$6,\"\",INDEX($B$7:$B$2447,MATCH($A7,EI$7:EI$2447,0)))","v":"Acrobatic"},null,null,null,{"$f":"_xlfn._xlws.SORT(_xlfn.UNIQUE(_xlfn._xlws.FILTER(B7:B2447,LEFT(B7:B2447,LEN($O$2))=$O$2)))","v":"Pummeling Bully"}]
[2,"Acrobatic Steps",null,null,{"$f":"OR('Mystery Data v2'!C22>=10,AND(ShamanLevel>=10,'Hex Data'!$B$78))","v":false},{"$f":"IFERROR(IF(AND(LEN(B8),E8),F7+1,F7),F7)","v":0},0,{"$f":"G8+IF(ISNUMBER(E8),E8,IF(E8,1,0))","v":0},"Normal","Core 113","Whenever you move, you may move through up to 15 feet of difficult terrain each round as if it were normal terrain. ","",null,null,{"$f":"AND($H$194,DexForFeats>14)","v":false},null,true,true,true,{"$f":"AND(B8<>\"\",OR(O8,$T$4),Q8,S8,OR($T$2,NOT(AM8)),OR(NOT(AQ8),$T$3))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/acrobatic-steps---final",{"$f":"IF(AND(AV194,EDex>14),TRUE,FALSE)","v":false},0,{"$f":"AND(B8<>\"\",AND(NOT(ISBLANK(AU8)),AU8),Q8,NOT(AV8))","v":false},"Yes",null,false,0,"Additional Traits",{"$f":"AND(T8,AS8)","v":false},0,"Amateur Gunslinger",{"$f":"AND(OR(AJ8,AK8,AO8,B8=\"Spell Mastery\",AND(Archetypes!$L$450,AQ8)),T8)","v":false},0,"Burning Spell",false,0,"",false,0,"",{"$f":"AND(T8,AQ8)","v":false},0,"Coordinated Defense",{"$f":"AND(T8,OR(AS8,AJ8,AO8))","v":false},0,"Amateur Gunslinger",{"$f":"OR(AND(T8,OR(AS8,AR8)),C8=\"Dare\")","v":false},0,"Amateur Gunslinger",{"$f":"AND(T8,OR(AS8,AL8))","v":false},0,"Amateur Gunslinger",{"$f":"AND(T8,OR(AS8,AQ8,C8=\"Skill Focus\"))","v":false},0,"Amateur Gunslinger",{"$f":"AND(T8,C8=\"Style\")","v":false},0,"",{"$f":"AND(T8,OR(AQ8,C8=\"Alignment Channel\",B8=\"Spell Penetration\",B8=\"Greater Spell Penetration\",B8=\"Leadership\"))","v":false},0,"Coordinated Defense",{"$f":"AND(Q8,AW8)","v":false},0,"Additional Traits",{"$f":"AND(OR(T8,C8=\"Skill Focus\"),AQ8)","v":false},0,"Coordinated Defense",{"$f":"AND(T8,AJ8)","v":false},0,"Burning Spell",{"$f":"AND(T8,AO8)","v":false},0,"",{"$f":"AND(T8,OR(AND(AJ8,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B8)+COUNTIF(BloodragerBonusFeats,C8)>0))","v":false},0,"",{"$f":"AND($T8,$AI8)","v":false},0,"Blind-Fight",{"$f":"AND(T8,OR(AS8,COUNTIF('Feat Lists'!$G$3:$G$11,B8),COUNTIF('Feat Lists'!$G$3:$G$11,C8)))","v":false},0,"Alertness",false,{"$f":"AND(OR(DE8,$T$4,AND(Archetypes!$L$645,AO8)),Q8,S8,AS8)","v":false},0,"Amateur Gunslinger",false,{"$f":"AND(OR(DI8,$T$4),Q8,S8,OR(AN8,C8=\"Style\"))","v":false},0,"",{"$f":"AND(Q8,S8,OR(COUNTIF(SlayerCombatFeats,B8),COUNTIF(SlayerCombatFeats,C8)))","v":false},0,"",{"$f":"AND(O8,Q8,S8,OR(COUNTIF(I8,\"*Combat*\"),I8=\"Technique\"))","v":false},0,"Amateur Gunslinger",false,0,"",{"$f":"OR(AND(T8,AS8),C8=\"Dare\")","v":false},0,"Amateur Gunslinger",false,{"$f":"AND(DY8,Q8,S8)","v":false},0,"Burning Spell",{"$f":"AND(C8=\"Style\",NOT(AN8),T8)","v":false},0,"",0,{"$f":"AND($EF$194,DexForFeats>14)","v":false},{"$f":"AND(LEN(B8)>1,EG8,Q8,NOT(EF8),OR($T$2,NOT(AM8)))","v":false},0,"Additional Traits",null,null,null,"Pummeling Charge"]
[3,"Agile Maneuvers",null,null,false,0,0,0,"Combat","Core 117","Use your DEX Bonus instead of your STR bonus to calculate CMB* ","You can spend a number of stamina points equal to your Dexterity bonus while attempting combat maneuver checks. For every 2 stamina points that you spend in this way, you are considered to be one size category larger than your actual size when determining whether you can affect a target creature with your combat maneuver and when calculating your size bonus for that check.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/agile-maneuvers-combat",true,0,true,"Yes",null,true,3,"Agile Maneuvers",true,1,"Amateur Swashbuckler",{"$f":"AND(OR(AJ9,AK9,AO9,B9=\"Spell Mastery\",AND(Archetypes!$L$450,AQ9)),T9)","v":false},0,"Concussive Spell",false,0,"",false,0,"",false,0,"Coordinated Maneuvers",true,1,"Amateur Swashbuckler",true,1,"Amateur Swashbuckler",true,1,"Amateur Swashbuckler",true,1,"Amateur Swashbuckler",false,0,"",false,0,"Coordinated Maneuvers",true,3,"Agile Maneuvers",false,0,"Coordinated Maneuvers",false,0,"Concussive Spell",false,0,"",{"$f":"AND(T9,OR(AND(AJ9,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B9)+COUNTIF(BloodragerBonusFeats,C9)>0))","v":false},0,"",true,1,"Bludgeoner",{"$f":"AND(T9,OR(AS9,COUNTIF('Feat Lists'!$G$3:$G$11,B9),COUNTIF('Feat Lists'!$G$3:$G$11,C9)))","v":true},1,"Amateur Gunslinger",true,{"$f":"AND(OR(DE9,$T$4,AND(Archetypes!$L$645,AO9)),Q9,S9,AS9)","v":true},1,"Amateur Swashbuckler",false,false,0,"",false,0,"",true,1,"Amateur Swashbuckler",false,0,"",true,1,"Amateur Swashbuckler",false,false,0,"Concussive Spell",false,0,"",0,true,true,3,"Agile Maneuvers",null,null,null,"Pummeling Style"]
[4,"Alertness",null,null,{"$f":"OR('Class Features'!C2353,COUNTIF('Equipment & Wealth'!E430:E459,\"Ioun Stone; dark blue rhomboid\"),'Familiar Data'!L261,'Discovery Data'!B115)","v":false},0,0,0,"Normal","Core 117","You get a +2 bonus on all Perception and Sense Motive skill checks. Increases to +4 if you have 10 or more ranks.*","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/alertness---final",true,0,true,"Yes",null,true,4,"Alertness",false,0,"Arcane Strike",{"$f":"AND(OR(AJ10,AK10,AO10,B10=\"Spell Mastery\",AND(Archetypes!$L$450,AQ10)),T10)","v":false},0,"Dazing Spell",false,0,"",false,0,"",false,0,"Distracting Charge",false,0,"Arcane Strike",false,0,"Arcane Strike",false,0,"Arcane Strike",false,0,"Arcane Strike",false,0,"",false,0,"Distracting Charge",true,4,"Alertness",false,0,"Distracting Charge",false,0,"Dazing Spell",false,0,"",{"$f":"AND(T10,OR(AND(AJ10,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B10)+COUNTIF(BloodragerBonusFeats,C10)>0))","v":false},0,"",false,0,"Catch Off-Guard",{"$f":"AND(T10,OR(AS10,COUNTIF('Feat Lists'!$G$3:$G$11,B10),COUNTIF('Feat Lists'!$G$3:$G$11,C10)))","v":true},2,"Amateur Swashbuckler",false,{"$f":"AND(OR(DE10,$T$4,AND(Archetypes!$L$645,AO10)),Q10,S10,AS10)","v":false},0,"Arcane Strike",false,false,0,"",{"$f":"AND(Q10,S10,OR(COUNTIF(SlayerCombatFeats,B10),COUNTIF(SlayerCombatFeats,C10)))","v":false},0,"",false,0,"Arcane Strike",false,0,"",false,0,"Arcane Strike",false,false,0,"Dazing Spell",false,0,"",0,true,true,4,"Alertness"]
[5,"Alignment Channel (Chaos)","Alignment Channel",null,false,0,0,0,"Normal","Core 117","You can channel divine energy to affect chaotic outsiders ","",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final",false,0,false,"Yes",null,false,0,"Amateur Gunslinger",false,0,"Blind-Fight",{"$f":"AND(OR(AJ11,AK11,AO11,B11=\"Spell Mastery\",AND(Archetypes!$L$450,AQ11)),T11)","v":false},0,"Disruptive Spell",false,0,"",false,0,"",false,0,"Duck and Cover",false,0,"Blind-Fight",false,0,"Blind-Fight",false,0,"Blind-Fight",false,0,"Blind-Fight",false,0,"",false,0,"Duck and Cover",false,0,"Amateur Gunslinger",false,0,"Duck and Cover",false,0,"Disruptive Spell",false,0,"",{"$f":"AND(T11,OR(AND(AJ11,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B11)+COUNTIF(BloodragerBonusFeats,C11)>0))","v":false},0,"",false,0,"Combat Reflexes",{"$f":"AND(T11,OR(AS11,COUNTIF('Feat Lists'!$G$3:$G$11,B11),COUNTIF('Feat Lists'!$G$3:$G$11,C11)))","v":false},0,"Antagonize",false,{"$f":"AND(OR(DE11,$T$4,AND(Archetypes!$L$645,AO11)),Q11,S11,AS11)","v":false},0,"Blind-Fight",false,false,0,"",false,0,"",false,0,"Blind-Fight",false,0,"",false,0,"Blind-Fight",false,false,0,"Disruptive Spell",false,0,"",0,{"$f":"CanChannel","v":false},false,0,"Amateur Swashbuckler"]
[6,"Alignment Channel (Evil)","Alignment Channel",null,false,0,0,0,"Normal","Core 117","You can channel divine energy to affect evil outsiders ","",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final",false,0,false,"Yes",null,false,0,"Amateur Swashbuckler",false,0,"Bludgeoner",{"$f":"AND(OR(AJ12,AK12,AO12,B12=\"Spell Mastery\",AND(Archetypes!$L$450,AQ12)),T12)","v":false},0,"Echoing Spell",false,0,"",false,0,"",false,0,"Escape Route",false,0,"Bludgeoner",false,0,"Bludgeoner",false,0,"Bludgeoner",false,0,"Bludgeoner",false,0,"",false,0,"Escape Route",false,0,"Animal Affinity",false,0,"Escape Route",false,0,"Echoing Spell",false,0,"",{"$f":"AND(T12,OR(AND(AJ12,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B12)+COUNTIF(BloodragerBonusFeats,C12)>0))","v":false},0,"",false,0,"Coordinated Defense",{"$f":"AND(T12,OR(AS12,COUNTIF('Feat Lists'!$G$3:$G$11,B12),COUNTIF('Feat Lists'!$G$3:$G$11,C12)))","v":false},0,"Arcane Strike",false,{"$f":"AND(OR(DE12,$T$4,AND(Archetypes!$L$645,AO12)),Q12,S12,AS12)","v":false},0,"Bludgeoner",false,false,0,"",false,0,"",false,0,"Bludgeoner",false,0,"",false,0,"Bludgeoner",false,false,0,"Echoing Spell",false,0,"",0,{"$f":"CanChannel","v":false},false,0,"Animal Affinity"]
[7,"Alignment Channel (Good)","Alignment Channel",null,false,0,0,0,"Normal","Core 117","You can channel divine energy to affect good outsiders ","",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final",false,0,false,"Yes",null,false,0,"Animal Affinity",false,0,"Catch Off-Guard",{"$f":"AND(OR(AJ13,AK13,AO13,B13=\"Spell Mastery\",AND(Archetypes!$L$450,AQ13)),T13)","v":false},0,"Ectoplasmic Spell",false,0,"",false,0,"",false,0,"Improved Spell Sharing",false,0,"Bouncing Spell",false,0,"Catch Off-Guard",false,0,"Catch Off-Guard",false,0,"Catch Off-Guard",false,0,"",false,0,"Improved Spell Sharing",{"$f":"AND(Q13,AW13)","v":false},0,"Antagonize",false,0,"Improved Spell Sharing",false,0,"Ectoplasmic Spell",false,0,"",{"$f":"AND(T13,OR(AND(AJ13,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B13)+COUNTIF(BloodragerBonusFeats,C13)>0))","v":false},0,"",false,0,"Coordinated Maneuvers",{"$f":"AND(T13,OR(AS13,COUNTIF('Feat Lists'!$G$3:$G$11,B13),COUNTIF('Feat Lists'!$G$3:$G$11,C13)))","v":false},0,"Blind-Fight",false,{"$f":"AND(OR(DE13,$T$4,AND(Archetypes!$L$645,AO13)),Q13,S13,AS13)","v":false},0,"Catch Off-Guard",false,false,0,"",false,0,"",false,0,"Catch Off-Guard",false,0,"",false,0,"Catch Off-Guard",false,false,0,"Ectoplasmic Spell",false,0,"",0,{"$f":"CanChannel","v":false},false,0,"Antagonize"]
[8,"Alignment Channel (Law)","Alignment Channel",null,false,0,0,0,"Normal","Core 117","You can channel divine energy to affect lawful outsiders  ","",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final",false,0,false,"Yes",null,false,0,"Antagonize",false,0,"Combat Casting",{"$f":"AND(OR(AJ14,AK14,AO14,B14=\"Spell Mastery\",AND(Archetypes!$L$450,AQ14)),T14)","v":false},0,"Elemental Spell (acid)",false,0,"",false,0,"",false,0,"Intercept Charge",false,0,"Burning Spell",false,0,"Combat Casting",false,0,"Combat Casting",false,0,"Collective Recollection",false,0,"",false,0,"Intercept Charge",false,0,"Armor Proficiency, Light",false,0,"Intercept Charge",false,0,"Elemental Spell (acid)",false,0,"",{"$f":"AND(T14,OR(AND(AJ14,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B14)+COUNTIF(BloodragerBonusFeats,C14)>0))","v":false},0,"",false,0,"Death from Above",{"$f":"AND(T14,OR(AS14,COUNTIF('Feat Lists'!$G$3:$G$11,B14),COUNTIF('Feat Lists'!$G$3:$G$11,C14)))","v":false},0,"Bludgeoner",false,{"$f":"AND(OR(DE14,$T$4,AND(Archetypes!$L$645,AO14)),Q14,S14,AS14)","v":false},0,"Combat Casting",false,false,0,"",false,0,"",false,0,"Combat Reflexes",false,0,"",false,0,"Combat Casting",false,false,0,"Elemental Spell (acid)",false,0,"",0,{"$f":"CanChannel","v":false},false,0,"Arcane Strike"]
[9,"Animal Affinity",null,null,false,0,0,0,"Normal","Core 118","You get a +2 bonus on all Handle Animal and Ride skill checks. Increases to +4 if you have 10 or more ranks.* ","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/animal-affinity---final",true,0,true,"Yes",null,true,7,"Arcane Strike",false,0,"Combat Reflexes",{"$f":"AND(OR(AJ15,AK15,AO15,B15=\"Spell Mastery\",AND(Archetypes!$L$450,AQ15)),T15)","v":false},0,"Elemental Spell (cold)",false,0,"",false,0,"",false,0,"Lookout",false,0,"Catch Off-Guard",false,0,"Combat Reflexes",false,0,"Combat Reflexes",false,0,"Combat Casting",false,0,"",false,0,"Lookout",true,6,"Athletic",false,0,"Lookout",false,0,"Elemental Spell (cold)",false,0,"",{"$f":"AND(T15,OR(AND(AJ15,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B15)+COUNTIF(BloodragerBonusFeats,C15)>0))","v":false},0,"",false,0,"Defensive Combat Training",{"$f":"AND(T15,OR(AS15,COUNTIF('Feat Lists'!$G$3:$G$11,B15),COUNTIF('Feat Lists'!$G$3:$G$11,C15)))","v":false},0,"Catch Off-Guard",false,{"$f":"AND(OR(DE15,$T$4,AND(Archetypes!$L$645,AO15)),Q15,S15,AS15)","v":false},0,"Combat Reflexes",false,false,0,"",false,0,"",false,0,"Coordinated Defense",false,0,"",false,0,"Combat Reflexes",false,false,0,"Elemental Spell (cold)",false,0,"",0,true,true,6,"Armor Proficiency, Light"]
[10,"Arcane Armor Mastery",null,null,false,0,0,0,"Combat","Core 118","As a swift action, reduce the arcane spell failure chance due to the armor you are wearing by 20% for any spells you cast this round.","When casting a spell while wearing armor, you can spend 1 stamina point to activate Arcane Armor Mastery as a free action, or spend a number of stamina points equal to the spell’s level (minimum 1) to ignore your armor’s arcane spell failure chance entirely for that casting.",null,null,{"$f":"AND($H$17,MedArmorProf,CasterLevel>6)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/arcane-armor-mastery-combat",false,0,false,"Yes",null,false,0,"Armor Proficiency, Light",false,0,"Coordinated Defense",{"$f":"AND(OR(AJ16,AK16,AO16,B16=\"Spell Mastery\",AND(Archetypes!$L$450,AQ16)),T16)","v":false},0,"Elemental Spell (electricity)",false,0,"",false,0,"",false,0,"Paired Opportunists",false,0,"Combat Casting",false,0,"Coordinated Defense",false,0,"Coordinated Defense",false,0,"Combat Reflexes",false,0,"",false,0,"Paired Opportunists",false,0,"Blind-Fight",false,0,"Paired Opportunists",false,0,"Elemental Spell (electricity)",false,0,"",{"$f":"AND(T16,OR(AND(AJ16,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B16)+COUNTIF(BloodragerBonusFeats,C16)>0))","v":false},0,"",false,0,"Flanking Foil",{"$f":"AND(T16,OR(AS16,COUNTIF('Feat Lists'!$G$3:$G$11,B16),COUNTIF('Feat Lists'!$G$3:$G$11,C16)))","v":false},0,"Combat Casting",{"$f":"AND($H$17,MedArmorProf,CasterLevel>6)","v":false},{"$f":"AND(OR(DE16,$T$4,AND(Archetypes!$L$645,AO16)),Q16,S16,AS16)","v":false},0,"Coordinated Defense",false,false,0,"",false,0,"",false,0,"Coordinated Maneuvers",false,0,"",false,0,"Coordinated Defense",false,false,0,"Elemental Spell (electricity)",false,0,"",0,false,false,0,"Athletic"]
[11,"Arcane Armor Training",null,null,false,0,0,0,"Combat","Core 118","As a swift action, reduce the arcane spell failure chance due to the armor you are wearing by 10% for any spells you cast this round.","When casting a spell while wearing armor, you can spend 1 stamina point to activate Arcane Armor Training as a free action.",null,null,{"$f":"AND(LightArmorProf,CasterLevel>2)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/arcane-armor-training-combat",false,0,false,"Yes",null,false,0,"Athletic",false,0,"Coordinated Maneuvers",{"$f":"AND(OR(AJ17,AK17,AO17,B17=\"Spell Mastery\",AND(Archetypes!$L$450,AQ17)),T17)","v":false},0,"Elemental Spell (fire)",false,0,"",false,0,"",false,0,"Shake It Off",false,0,"Combat Reflexes",false,0,"Coordinated Maneuvers",false,0,"Coordinated Maneuvers",false,0,"Coordinated Defense",false,0,"",false,0,"Shake It Off",false,0,"Bludgeoner",false,0,"Shake It Off",false,0,"Elemental Spell (fire)",false,0,"",{"$f":"AND(T17,OR(AND(AJ17,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B17)+COUNTIF(BloodragerBonusFeats,C17)>0))","v":false},0,"",false,0,"Fortified Armor Training",{"$f":"AND(T17,OR(AS17,COUNTIF('Feat Lists'!$G$3:$G$11,B17),COUNTIF('Feat Lists'!$G$3:$G$11,C17)))","v":false},0,"Combat Reflexes",{"$f":"AND(LightArmorProf,CasterLevel>2)","v":false},{"$f":"AND(OR(DE17,$T$4,AND(Archetypes!$L$645,AO17)),Q17,S17,AS17)","v":false},0,"Coordinated Maneuvers",false,false,0,"",false,0,"",false,0,"Death from Above",false,0,"",false,0,"Coordinated Maneuvers",false,false,0,"Elemental Spell (fire)",false,0,"",0,false,false,0,"Blind-Fight"]
[12,"Arcane Strike",null,null,{"$f":"OR(Archetypes!L32,'Exploit Data'!B54)","v":false},0,0,0,"Combat","Core 118",{"$f":"\"As a swift action, for 1 round, your weapons deal +\"&ROUNDDOWN(ArcaneCasterLevel/5,0)+1&\" damage and are treated as magic for the purpose of overcoming damage reduction.\"","v":"As a swift action, for 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction."},"You can spend any number of stamina points to increase the duration of this feat’s effects by 1 round for each stamina point spent.",null,null,{"$f":"OR(LEN(TraitSpells)>0,'Variable Names'!$V$2)","v":true},null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/arcane-strike-combat",false,0,false,"Yes",null,true,9,"Blind-Fight",true,4,"Death from Above",{"$f":"AND(OR(AJ18,AK18,AO18,B18=\"Spell Mastery\",AND(Archetypes!$L$450,AQ18)),T18)","v":false},0,"Empower Spell",false,0,"",false,0,"",false,0,"Shielded Caster",true,4,"Concussive Spell",true,4,"Death from Above",true,4,"Death from Above",true,4,"Coordinated Maneuvers",false,0,"",false,0,"Shielded Caster",false,0,"Bouncing Spell",false,0,"Shielded Caster",false,0,"Empower Spell",false,0,"",{"$f":"AND(T18,OR(AND(AJ18,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B18)+COUNTIF(BloodragerBonusFeats,C18)>0))","v":false},0,"",false,0,"Improved Initiative",{"$f":"AND(T18,OR(AS18,COUNTIF('Feat Lists'!$G$3:$G$11,B18),COUNTIF('Feat Lists'!$G$3:$G$11,C18)))","v":true},6,"Coordinated Defense",{"$f":"OR(LEN(TraitSpells)>0,'Variable Names'!$V$2)","v":true},{"$f":"AND(OR(DE18,$T$4,AND(Archetypes!$L$645,AO18)),Q18,S18,AS18)","v":true},4,"Death from Above",false,false,0,"",false,0,"",true,4,"Defensive Combat Training",false,0,"",true,4,"Death from Above",false,false,0,"Empower Spell",false,0,"",0,{"$f":"OR(LEN(TraitSpells)>0,'Variable Names'!$V$2)","v":true},true,8,"Bludgeoner"]
[13,"Armor Proficiency, Heavy",null,null,{"$f":"OR(AND(NOT(OPTPFS),'Class Features'!C2772),'Fav Class Options'!Z411>=10)","v":false},0,0,0,"Normal","Core 118","You are proficient wearing heavy armor.","",null,null,{"$f":"AND(LightArmorProf,MedArmorProf,NOT(HeavyArmorProf))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/combat-feats/armor-proficiency-heavy",false,0,false,"Yes",null,false,0,"Bludgeoner",false,0,"Defensive Combat Training",{"$f":"AND(OR(AJ19,AK19,AO19,B19=\"Spell Mastery\",AND(Archetypes!$L$450,AQ19)),T19)","v":false},0,"Enlarge Spell",false,0,"",false,0,"",false,0,"Stealth Synergy",false,0,"Coordinated Defense",false,0,"Defensive Combat Training",false,0,"Defensive Combat Training",false,0,"Death from Above",false,0,"",false,0,"Spell Penetration",false,0,"Burning Spell",false,0,"Stealth Synergy",false,0,"Enlarge Spell",false,0,"",{"$f":"AND(T19,OR(AND(AJ19,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B19)+COUNTIF(BloodragerBonusFeats,C19)>0))","v":false},0,"",false,0,"Improved Unarmed Strike",{"$f":"AND(T19,OR(AS19,COUNTIF('Feat Lists'!$G$3:$G$11,B19),COUNTIF('Feat Lists'!$G$3:$G$11,C19)))","v":false},0,"Coordinated Maneuvers",false,{"$f":"AND(OR(DE19,$T$4,AND(Archetypes!$L$645,AO19)),Q19,S19,AS19)","v":false},0,"Defensive Combat Training",false,false,0,"",false,0,"",false,0,"Distracting Charge",false,0,"",false,0,"Defensive Combat Training",false,false,0,"Enlarge Spell",false,0,"",0,{"$f":"AND(LightArmorProf,MedArmorProf)","v":false},false,0,"Bouncing Spell"]
[14,"Armor Proficiency, Medium",null,null,false,0,0,0,"Normal","Core 118","You are proficient wearing medium armor.","",null,null,{"$f":"AND(LightArmorProf,NOT(MedArmorProf))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/combat-feats/armor-proficiency-medium",false,0,false,"Yes",null,false,0,"Bouncing Spell",false,0,"Distracting Charge",{"$f":"AND(OR(AJ20,AK20,AO20,B20=\"Spell Mastery\",AND(Archetypes!$L$450,AQ20)),T20)","v":false},0,"Extend Spell",false,0,"",false,0,"",false,0,"Swap Places",false,0,"Coordinated Maneuvers",false,0,"Desperate Evasion (Dare)",false,0,"Distracting Charge",false,0,"Defensive Combat Training",false,0,"",false,0,"Stealth Synergy",false,0,"Catch Off-Guard",false,0,"Swap Places",false,0,"Extend Spell",false,0,"",{"$f":"AND(T20,OR(AND(AJ20,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B20)+COUNTIF(BloodragerBonusFeats,C20)>0))","v":false},0,"",false,0,"Intimidating Prowess",{"$f":"AND(T20,OR(AS20,COUNTIF('Feat Lists'!$G$3:$G$11,B20),COUNTIF('Feat Lists'!$G$3:$G$11,C20)))","v":false},0,"Cosmopolitan",false,{"$f":"AND(OR(DE20,$T$4,AND(Archetypes!$L$645,AO20)),Q20,S20,AS20)","v":false},0,"Distracting Charge",false,false,0,"",false,0,"",false,0,"Flanking Foil",false,0,"",false,0,"Desperate Evasion (Dare)",false,false,0,"Extend Spell",false,0,"",0,{"$f":"LightArmorProf","v":false},false,0,"Burning Spell"]
[15,"Armor Proficiency, Light",null,null,false,0,0,0,"Normal","Core 118","You are proficient wearing light armor.","",null,null,{"$f":"NOT(LightArmorProf)","v":true},null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/combat-feats/armor-proficiency-light",true,0,true,"Yes",null,true,10,"Burning Spell",false,0,"Flanking Foil",{"$f":"AND(OR(AJ21,AK21,AO21,B21=\"Spell Mastery\",AND(Archetypes!$L$450,AQ21)),T21)","v":false},0,"Fearsome Spell",false,0,"",false,0,"",false,0,"Tandem Trip",false,0,"Dazing Spell",false,0,"Distracting Charge",false,0,"Flanking Foil",false,0,"Distracting Charge",false,0,"",false,0,"Swap Places",true,8,"Combat Casting",false,0,"Tandem Trip",false,0,"Fearsome Spell",false,0,"",{"$f":"AND(T21,OR(AND(AJ21,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B21)+COUNTIF(BloodragerBonusFeats,C21)>0))","v":false},0,"",false,0,"Lookout",{"$f":"AND(T21,OR(AS21,COUNTIF('Feat Lists'!$G$3:$G$11,B21),COUNTIF('Feat Lists'!$G$3:$G$11,C21)))","v":false},0,"Death from Above",false,{"$f":"AND(OR(DE21,$T$4,AND(Archetypes!$L$645,AO21)),Q21,S21,AS21)","v":false},0,"Flanking Foil",false,false,0,"",false,0,"",false,0,"Fortified Armor Training",false,0,"",false,0,"Distracting Charge",false,false,0,"Fearsome Spell",false,0,"",0,true,true,9,"Catch Off-Guard"]
[16,"Athletic",null,null,false,0,0,0,"Normal","Core 118","You get a +2 bonus on all Climb and Swim skill checks. Increases to +4 if you have 10 or more ranks.*","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/athletic---final",true,0,true,"Yes",null,true,11,"Catch Off-Guard",false,0,"Fortified Armor Training",{"$f":"AND(OR(AJ22,AK22,AO22,B22=\"Spell Mastery\",AND(Archetypes!$L$450,AQ22)),T22)","v":false},0,"Flaring Spell",false,0,"",false,0,"",false,0,"",false,0,"Death from Above",false,0,"Flanking Foil",false,0,"Fortified Armor Training",false,0,"Duck and Cover",false,0,"",false,0,"Tandem Trip",true,9,"Combat Reflexes",false,0,"",false,0,"Flaring Spell",false,0,"",{"$f":"AND(T22,OR(AND(AJ22,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B22)+COUNTIF(BloodragerBonusFeats,C22)>0))","v":false},0,"",false,0,"Paired Opportunists",{"$f":"AND(T22,OR(AS22,COUNTIF('Feat Lists'!$G$3:$G$11,B22),COUNTIF('Feat Lists'!$G$3:$G$11,C22)))","v":false},0,"Deceitful",false,{"$f":"AND(OR(DE22,$T$4,AND(Archetypes!$L$645,AO22)),Q22,S22,AS22)","v":false},0,"Fortified Armor Training",false,false,0,"",false,0,"",false,0,"Improved Initiative",false,0,"",false,0,"Flanking Foil",false,false,0,"Flaring Spell",false,0,"",0,true,true,10,"Collective Recollection"]
[17,"Augment Summoning",null,null,{"$f":"OR('Class Features'!C1836,DiabolistLevel>2)","v":false},0,0,0,"Normal","Core 118","Each creature you conjure with any summon spell gains a +4 enhancement bonus to Strength and Constitution for the duration of the spell that summoned it.","",null,null,{"$f":"OR($H$278,'Mystery Data v2'!$B$251)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/augment-summoning---final",{"$f":"IF(AV278,TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Collective Recollection",false,0,"Improved Initiative",{"$f":"AND(OR(AJ23,AK23,AO23,B23=\"Spell Mastery\",AND(Archetypes!$L$450,AQ23)),T23)","v":false},0,"Focused Spell",false,0,"",false,0,"",false,0,"",false,0,"Defensive Combat Training",false,0,"Fortified Armor Training",false,0,"Improved Initiative",false,0,"Escape Route",false,0,"",false,0,"",false,0,"Concussive Spell",false,0,"",false,0,"Focused Spell",false,0,"",{"$f":"AND(T23,OR(AND(AJ23,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B23)+COUNTIF(BloodragerBonusFeats,C23)>0))","v":false},0,"",false,0,"Performance Weapon Mastery",{"$f":"AND(T23,OR(AS23,COUNTIF('Feat Lists'!$G$3:$G$11,B23),COUNTIF('Feat Lists'!$G$3:$G$11,C23)))","v":false},0,"Defensive Combat Training",false,{"$f":"AND(OR(DE23,$T$4,AND(Archetypes!$L$645,AO23)),Q23,S23,AS23)","v":false},0,"Improved Initiative",false,false,0,"",false,0,"",false,0,"Improved Unarmed Strike",false,0,"",false,0,"Fortified Armor Training",false,false,0,"Focused Spell",false,0,"",0,{"$f":"$EF$278","v":0},false,0,"Combat Casting"]
[18,"Bleeding Critical",null,null,false,0,0,0,"Combat/Critical","Core 118","Whenever you score a critical hit with a slashing or piercing weapon, your opponent takes 2d6 points of bleed damage each round on his turn, in addition to the damage dealt by the critical hit.","When you deal bleed damage with this feat, you can spend up to 3 stamina points to increase the amount of bleed damage dealt by double the number of stamina points you spent.",null,null,{"$f":"AND(BaseBAB>=11,$H$40)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,true,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/bleeding-critical-combat-critical",{"$f":"IF(AND(EBAB>10,AV40),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Combat Casting",false,0,"Improved Unarmed Strike",{"$f":"AND(OR(AJ24,AK24,AO24,B24=\"Spell Mastery\",AND(Archetypes!$L$450,AQ24)),T24)","v":false},0,"Furious Spell",false,0,"",false,0,"",false,0,"",false,0,"Disruptive Spell",false,0,"Frantically Nimble (Dare)",false,0,"Improved Unarmed Strike",false,0,"Flanking Foil",false,0,"",false,0,"",false,0,"Coordinated Defense",false,0,"",false,0,"Furious Spell",false,0,"",{"$f":"AND(T24,OR(AND(AJ24,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B24)+COUNTIF(BloodragerBonusFeats,C24)>0))","v":false},0,"",false,0,"Repositioning Strike",{"$f":"AND(T24,OR(AS24,COUNTIF('Feat Lists'!$G$3:$G$11,B24),COUNTIF('Feat Lists'!$G$3:$G$11,C24)))","v":false},0,"Deft Hands",{"$f":"AND(WarpriestFeatBAB>=11,$H$40)","v":false},{"$f":"AND(OR(DE24,$T$4,AND(Archetypes!$L$645,AO24)),Q24,S24,AS24)","v":false},0,"Improved Unarmed Strike",false,false,0,"",false,0,"",false,0,"Intercept Charge",false,0,"",false,0,"Frantically Nimble (Dare)",false,false,0,"Furious Spell",false,0,"",0,{"$f":"AND(PhanBAB>=11,$EF$40)","v":false},false,0,"Combat Reflexes"]
[19,"Blind-Fight",null,null,{"$f":"OR('Class Features'!C1991,'Domain Data v2'!$B$254,'Equipment Calc'!E293=\"Incandescent Blue Sphere\")","v":false},0,0,0,"Combat","Core 118","In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll once. When blinded, you don't lose your Dex bonus. Can move full speed while blinded.","Once per round, when you hit a creature that benefits from concealment, you can spend 2 stamina points to ignore the miss chance from that creature’s concealment until the end of your next turn.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/blind-fight-combat",true,0,true,"Yes",null,true,12,"Combat Reflexes",true,5,"Intercept Charge",{"$f":"AND(OR(AJ25,AK25,AO25,B25=\"Spell Mastery\",AND(Archetypes!$L$450,AQ25)),T25)","v":false},0,"Heighten Spell",false,0,"",false,0,"",false,0,"",true,5,"Distracting Charge",true,5,"Improved Initiative",true,5,"Intercept Charge",true,5,"Fortified Armor Training",false,0,"",false,0,"",true,10,"Coordinated Maneuvers",false,0,"",false,0,"Heighten Spell",false,0,"",{"$f":"AND(T25,OR(AND(AJ25,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B25)+COUNTIF(BloodragerBonusFeats,C25)>0))","v":false},0,"",true,2,"Shatterspell",{"$f":"AND(T25,OR(AS25,COUNTIF('Feat Lists'!$G$3:$G$11,B25),COUNTIF('Feat Lists'!$G$3:$G$11,C25)))","v":true},7,"Distracting Charge",true,{"$f":"AND(OR(DE25,$T$4,AND(Archetypes!$L$645,AO25)),Q25,S25,AS25)","v":true},5,"Intercept Charge",false,false,0,"",false,0,"",true,5,"Intimidating Prowess",false,0,"",true,5,"Improved Initiative",false,false,0,"Heighten Spell",false,0,"",0,true,true,11,"Concussive Spell"]
[20,"Blinding-Critical",null,null,{"$f":"'Talent Data'!$B$303","v":0},0,0,0,"Combat/Critical","Core 119",{"$f":"\"Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save (DC \"&10+BaseBAB&\") reduces this to dazzled for 1d4 rounds.\"","v":"Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save (DC 10) reduces this to dazzled for 1d4 rounds."},"When you confirm a critical hit and attempt to blind an opponent with this feat, you can spend up to 5 stamina points to increase the DC of this feat’s saving throw by an amount equal to the number of stamina points you spent.",null,null,{"$f":"AND(BaseBAB>=15,$H$40)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,true,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/blinding-critical-combat-critical",{"$f":"IF(AND(EBAB>14,AV40),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Concussive Spell",false,0,"Intimidating Prowess",{"$f":"AND(OR(AJ26,AK26,AO26,B26=\"Spell Mastery\",AND(Archetypes!$L$450,AQ26)),T26)","v":false},0,"Intensified Spell",false,0,"",false,0,"",false,0,"",false,0,"Echoing Spell",false,0,"Improved Unarmed Strike",false,0,"Intimidating Prowess",false,0,"Improved Initiative",false,0,"",false,0,"",false,0,"Cosmopolitan",false,0,"",false,0,"Intensified Spell",false,0,"",{"$f":"AND(T26,OR(AND(AJ26,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B26)+COUNTIF(BloodragerBonusFeats,C26)>0))","v":false},0,"",false,0,"Simple Weapon Proficiency",{"$f":"AND(T26,OR(AS26,COUNTIF('Feat Lists'!$G$3:$G$11,B26),COUNTIF('Feat Lists'!$G$3:$G$11,C26)))","v":false},0,"Flanking Foil",{"$f":"AND(WarpriestFeatBAB>=15,$H$40)","v":false},{"$f":"AND(OR(DE26,$T$4,AND(Archetypes!$L$645,AO26)),Q26,S26,AS26)","v":false},0,"Intimidating Prowess",false,false,0,"",false,0,"",false,0,"Lookout",false,0,"",false,0,"Improved Unarmed Strike",false,false,0,"Intensified Spell",false,0,"",0,{"$f":"AND(PhanBAB>=15,$EF$40)","v":false},false,0,"Coordinated Defense"]
[21,"Brew Potion",null,null,{"$f":"OR(AND(AlchemistLevel,NOT(CBPFSOP),'Class Features'!C1451),'Hex Data'!$B$5,COUNTIF('Class Options'!$E$1208:$E$1210,B27))","v":false},0,0,0,"Item Creation","Core 119","You can create a potion of any 3rd-level or lower spell that you know  ","",null,null,{"$f":"CasterLevel>2","v":false},null,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/brew-potion-item-creation---final",false,0,false,"Yes",null,false,0,"Coordinated Defense",false,0,"Lookout",{"$f":"AND(OR(AJ27,AK27,AO27,B27=\"Spell Mastery\",AND(Archetypes!$L$450,AQ27)),T27)","v":false},0,"Intuitive Spell",false,0,"",false,0,"",false,0,"",false,0,"Ectoplasmic Spell",false,0,"Intercept Charge",false,0,"Lookout",false,0,"Improved Spell Sharing",false,0,"",false,0,"",false,0,"Dazing Spell",false,0,"",false,0,"Intuitive Spell",false,0,null,{"$f":"AND(T27,OR(AND(AJ27,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B27)+COUNTIF(BloodragerBonusFeats,C27)>0))","v":false},0,"",false,0,"Swap Places",{"$f":"AND(T27,OR(AS27,COUNTIF('Feat Lists'!$G$3:$G$11,B27),COUNTIF('Feat Lists'!$G$3:$G$11,C27)))","v":false},0,"Fortified Armor Training",false,{"$f":"AND(OR(DE27,$T$4,AND(Archetypes!$L$645,AO27)),Q27,S27,AS27)","v":false},0,"Lookout",false,false,0,"",false,0,"",false,0,"Opening Volley",false,0,"",false,0,"Intercept Charge",{"$f":"CasterLevel>2","v":false},false,0,"Intuitive Spell",false,0,"",0,false,false,0,"Coordinated Maneuvers"]
[22,"Catch Off-Guard",null,null,{"$f":"OR('Order Data'!$B$52,'Class Features'!$C$1116,'Class Features'!C611,AND('Class Features'!C62,BarbFGCOG<>\"I don't want this feat\"))","v":false},0,0,0,"Combat","Core 119","You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flatfooted against attacks you make with an improvised weapon.","When making an attack with an improvised weapon against an armed opponent, you can spend 5 stamina points. If you do, the target is considered flat-footed during that attack. An opponent who recognizes you and has seen you use Catch Off-Guard in this way is immune to this effect.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/catch-off-guard-combat",true,0,true,"Yes",null,true,16,"Coordinated Maneuvers",true,7,"Opening Volley",{"$f":"AND(OR(AJ28,AK28,AO28,B28=\"Spell Mastery\",AND(Archetypes!$L$450,AQ28)),T28)","v":false},0,"Lingering Spell",false,0,"",false,0,"",false,0,"",true,9,"Elemental Spell (acid)",true,7,"Intimidating Prowess",true,7,"Opening Volley",true,7,"Improved Unarmed Strike",false,0,"",false,0,"",true,14,"Death from Above",false,0,"",false,0,"Lingering Spell",false,0,null,{"$f":"AND(T28,OR(AND(AJ28,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B28)+COUNTIF(BloodragerBonusFeats,C28)>0))","v":false},0,"",true,4,"Tandem Trip",{"$f":"AND(T28,OR(AS28,COUNTIF('Feat Lists'!$G$3:$G$11,B28),COUNTIF('Feat Lists'!$G$3:$G$11,C28)))","v":true},9,"Improved Initiative",true,{"$f":"AND(OR(DE28,$T$4,AND(Archetypes!$L$645,AO28)),Q28,S28,AS28)","v":true},7,"Opening Volley",false,false,0,"",false,0,"",true,7,"Paired Opportunists",false,0,"",true,7,"Intimidating Prowess",false,false,0,"Lingering Spell",false,0,"",0,true,true,15,"Cosmopolitan"]
[23,"Channel Smite",null,null,{"$f":"IF(HolyVindicatorLevel>4,TRUE,FALSE)","v":false},0,0,0,"Combat","Core 119","You can channel your divine energy through a melee weapon you wield.","When making an attack using this feat, you can spend a number of stamina points up to the number of dice in your channel energy. For each stamina point you spend in this way, add an additional 1d6 points of positive or negative energy damage to your Channel Smite attack. This damage is also halved if the target succeeds at its Will save against the Channel Smite attack.",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat",false,0,false,"Yes",null,false,0,"Cosmopolitan",false,0,"Paired Opportunists",{"$f":"AND(OR(AJ29,AK29,AO29,B29=\"Spell Mastery\",AND(Archetypes!$L$450,AQ29)),T29)","v":false},0,"Logical Spell",false,0,"",false,0,"",false,0,"",false,0,"Elemental Spell (cold)",false,0,"Lookout",false,0,"Paired Opportunists",false,0,"Intercept Charge",false,0,"",false,0,"",false,0,"Deceitful",false,0,"",false,0,"Logical Spell",false,0,null,{"$f":"AND(T29,OR(AND(AJ29,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B29)+COUNTIF(BloodragerBonusFeats,C29)>0))","v":false},0,"",false,0,"Throw Anything",{"$f":"AND(T29,OR(AS29,COUNTIF('Feat Lists'!$G$3:$G$11,B29),COUNTIF('Feat Lists'!$G$3:$G$11,C29)))","v":false},0,"Improved Unarmed Strike",{"$f":"CanChannel","v":false},{"$f":"AND(OR(DE29,$T$4,AND(Archetypes!$L$645,AO29)),Q29,S29,AS29)","v":false},0,"Paired Opportunists",false,false,0,"",false,0,"",false,0,"Performance Weapon Mastery",false,0,"",false,0,"Lookout",false,false,0,"Logical Spell",false,0,"",0,{"$f":"CanChannel","v":false},false,0,"Cut Your Losses"]
[24,"Cleave",null,null,{"$f":"OR('Class Features'!C2830)","v":false},0,0,0,"Combat","Core 119","As a standard action, make a single attack at full BAB against a foe within reach.  If you hit, you deal damage normally and can make an additional attack against a foe that is adjacent to the first and also within reach.  When you use this feat, take a -2 penalty to AC until your next turn.","When using the Cleave or Great Cleave feat, you can spend 4 stamina points to negate the –2 penalty to Armor Class until your next turn.",null,null,{"$f":"AND(BaseSTR>12,$H$199,BaseBAB>=1)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/cleave-combat",{"$f":"IF(AND(ESTR>12,AV199,EBAB>0),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Cut Your Losses",false,0,"Performance Weapon Mastery",{"$f":"AND(OR(AJ30,AK30,AO30,B30=\"Spell Mastery\",AND(Archetypes!$L$450,AQ30)),T30)","v":false},0,"Maximize Spell",false,0,"",false,0,"",false,0,"",false,0,"Elemental Spell (electricity)",false,0,"Opening Volley",false,0,"Performance Weapon Mastery",false,0,"Intimidating Prowess",false,0,"",false,0,"",false,0,"Deepsight",false,0,"",false,0,"Maximize Spell",false,0,null,{"$f":"AND(T30,OR(AND(AJ30,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B30)+COUNTIF(BloodragerBonusFeats,C30)>0))","v":false},0,"",false,0,"Wave Strike",{"$f":"AND(T30,OR(AS30,COUNTIF('Feat Lists'!$G$3:$G$11,B30),COUNTIF('Feat Lists'!$G$3:$G$11,C30)))","v":false},0,"Intercept Charge",{"$f":"AND(BaseSTR>12,$H$199,WarpriestFeatBAB>=1)","v":false},{"$f":"AND(OR(DE30,$T$4,AND(Archetypes!$L$645,AO30)),Q30,S30,AS30)","v":false},0,"Performance Weapon Mastery",false,false,0,"",false,0,"",false,0,"Point-Blank Shot",false,0,"",false,0,"Opening Volley",false,false,0,"Maximize Spell",false,0,"",0,{"$f":"AND(PhanSTR>12,$EF$199,PhanBAB>=1)","v":false},false,0,"Dazing Spell"]
[25,"Combat Casting",null,null,{"$f":"AND(BardLevel>1,Archetypes!L32)","v":false},0,0,0,"Normal","Core 119","You get a +4 bonus on concentration checks when casting on the defensive or while grappled","",null,null,true,null,true,true,true,true,null,"Concentration",4,null,"when casting defensively or grappled",null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,{"$f":"Archetypes!$L$398>0","v":true},"http://www.d20pfsrd.com/feats/general-feats/combat-casting---final",true,0,true,"Yes",null,true,18,"Dazing Spell",true,8,"Point-Blank Shot",{"$f":"AND(OR(AJ31,AK31,AO31,B31=\"Spell Mastery\",AND(Archetypes!$L$450,AQ31)),T31)","v":false},0,"Merciful Spell",false,0,"",false,0,"",false,0,"",true,10,"Elemental Spell (fire)",true,8,"Out for Blood (Dare)",true,8,"Point-Blank Shot",true,9,"Lookout",false,0,"",false,0,"",true,15,"Defensive Combat Training",false,0,"",false,0,"Merciful Spell",false,0,null,{"$f":"AND(T31,OR(AND(AJ31,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B31)+COUNTIF(BloodragerBonusFeats,C31)>0))","v":false},0,"",false,0,"Weapon Finesse",{"$f":"AND(T31,OR(AS31,COUNTIF('Feat Lists'!$G$3:$G$11,B31),COUNTIF('Feat Lists'!$G$3:$G$11,C31)))","v":true},10,"Intimidating Prowess",true,{"$f":"AND(OR(DE31,$T$4,AND(Archetypes!$L$645,AO31)),Q31,S31,AS31)","v":true},8,"Point-Blank Shot",false,false,0,"",false,0,"",false,0,"Prone Slinger",false,0,"",true,8,"Out for Blood (Dare)",false,false,0,"Merciful Spell",false,0,"",0,true,true,17,"Death from Above"]
[26,"Combat Expertise",null,null,{"$f":"OR('Class Features'!C2738,'Class Features'!C3198,'Class Features'!C3105)","v":false},0,0,0,"Combat","Core 119",{"$f":"IF(AND(IntForCombatFeats<13,$H$1913),\"You gain the benefit of this feat only as long as you have at least 1 stamina point in your pool. \",\"\")&\"You can choose to take a -\"&INT(BaseBAB/4)+1-IF(COUNTIF(TraitList,\"Threatening Defender\"),1,0)&\" penalty on melee attack rolls and combat maneuver checks to gain a +\"&INT(BaseBAB/4)+1&\" to your Armor Class.\"","v":"You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 to your Armor Class."},"If you spend stamina points to raise an attack roll using the Combat Stamina feat’s benefits, ignore an amount of your Combat Expertise penalty equal to the number of stamina points you spent.",null,null,{"$f":"OR(IntForCombatFeats>=13,$H$1913)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/combat-expertise-combat",{"$f":"IF(EInt>12,TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Death from Above",false,0,"Prone Slinger",{"$f":"AND(OR(AJ32,AK32,AO32,B32=\"Spell Mastery\",AND(Archetypes!$L$450,AQ32)),T32)","v":false},0,"Persistent Spell",false,0,"",false,0,"",false,0,"",false,0,"Empower Spell",false,0,"Paired Opportunists",false,0,"Prone Slinger",false,0,"Opening Volley",false,0,"",false,0,"",false,0,"Deft Hands",false,0,"",false,0,"Persistent Spell",false,0,null,{"$f":"AND(T32,OR(AND(AJ32,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B32)+COUNTIF(BloodragerBonusFeats,C32)>0))","v":false},0,"",false,0,"",{"$f":"AND(T32,OR(AS32,COUNTIF('Feat Lists'!$G$3:$G$11,B32),COUNTIF('Feat Lists'!$G$3:$G$11,C32)))","v":false},0,"Lookout",{"$f":"OR(IntForCombatFeats>=13,$H$1913)","v":false},{"$f":"AND(OR(DE32,$T$4,AND(Archetypes!$L$645,AO32)),Q32,S32,AS32)","v":false},0,"Prone Slinger",false,false,0,"",false,0,"",false,0,"Quarterstaff Master",false,0,"",false,0,"Paired Opportunists",false,false,0,"Persistent Spell",false,0,null,0,{"$f":"OR(PhanINT>=13,$EF$1913)","v":false},false,0,"Deceitful"]
[27,"Combat Reflexes",null,null,false,0,0,0,"Combat","Core 119",{"$f":"\"You can make \"&MAX(0,ModDEX)&\" additional attack\"&IF(ModDEX=1,\"\",\"s\")&\" of opportunity per round. You can make attacks of opportunity while flat-footed.\"","v":"You can make 0 additional attacks of opportunity per round. You can make attacks of opportunity while flat-footed."},"When you miss with an attack of opportunity, you can spend 5 stamina points to make a second attack for the same provoking action. That second attack of opportunity takes a –5 penalty on the attack roll and costs one of your attacks of opportunity for the round.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/combat-reflexes-combat",true,0,true,"Yes",null,true,19,"Deceitful",true,9,"Quarterstaff Master",{"$f":"AND(OR(AJ33,AK33,AO33,B33=\"Spell Mastery\",AND(Archetypes!$L$450,AQ33)),T33)","v":false},0,"Piercing Spell",false,0,"",false,0,"",false,0,"",true,11,"Enlarge Spell",true,9,"Performance Weapon Mastery",true,9,"Quarterstaff Master",true,10,"Paired Opportunists",false,0,"",false,0,"",true,16,"Dimensional Agility",false,0,"",false,0,"Piercing Spell",false,0,null,{"$f":"AND(T33,OR(AND(AJ33,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B33)+COUNTIF(BloodragerBonusFeats,C33)>0))","v":false},0,"",true,5,"",{"$f":"AND(T33,OR(AS33,COUNTIF('Feat Lists'!$G$3:$G$11,B33),COUNTIF('Feat Lists'!$G$3:$G$11,C33)))","v":true},11,"Opening Volley",true,{"$f":"AND(OR(DE33,$T$4,AND(Archetypes!$L$645,AO33)),Q33,S33,AS33)","v":true},9,"Quarterstaff Master",false,false,0,"",false,0,"",true,8,"Rapid Reload (Hand)",false,0,"",true,9,"Performance Weapon Mastery",false,false,0,"Piercing Spell",false,0,null,0,true,true,18,"Defensive Combat Training"]
[28,"Command Undead",null,null,{"$f":"OR('Mystery Data v2'!B20,'Class Features'!C290,AND('Arcane School Data'!B42,'Class Options'!$E$662=\"Command Undead\"))","v":false},0,0,0,"Normal","Core 120","Use one of your uses of channel negative energy to enslave undead within 30 feet.","",null,null,{"$f":"CanChannelNegative","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/command-undead---final",false,0,false,"Yes",null,false,0,"Defensive Combat Training",false,0,"Rapid Reload (Hand)",{"$f":"AND(OR(AJ34,AK34,AO34,B34=\"Spell Mastery\",AND(Archetypes!$L$450,AQ34)),T34)","v":false},0,"Quicken Spell",false,0,"",false,0,"",false,0,"",false,0,"Extend Spell",false,0,"Point-Blank Shot",false,0,"Rapid Reload (Hand)",false,0,"Performance Weapon Mastery",false,0,"",false,0,"",false,0,"Disposable Weapon",false,0,"",false,0,"Quicken Spell",false,0,null,{"$f":"AND(T34,OR(AND(AJ34,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B34)+COUNTIF(BloodragerBonusFeats,C34)>0))","v":false},0,"",false,0,"",{"$f":"AND(T34,OR(AS34,COUNTIF('Feat Lists'!$G$3:$G$11,B34),COUNTIF('Feat Lists'!$G$3:$G$11,C34)))","v":false},0,"Paired Opportunists",false,{"$f":"AND(OR(DE34,$T$4,AND(Archetypes!$L$645,AO34)),Q34,S34,AS34)","v":false},0,"Rapid Reload (Hand)",false,false,0,"",false,0,"",false,0,"Rapid Reload (Heavy)",false,0,"",false,0,"Point-Blank Shot",false,false,0,"Quicken Spell",false,0,null,0,{"$f":"CanChannelNegative","v":false},false,0,"Deft Hands"]
[29,"Craft Magic Arms and Armor",null,null,{"$f":"OR(AND(OPTPFS,'Class Features'!C2772),COUNTIF('Class Options'!$E$1208:$E$1210,B35),'Class Features'!$C$4288,'Class Features'!$C$4121)","v":false},0,0,0,"Item Creation","Core 120","You can create magic weapons, armor, or shields.","",null,null,{"$f":"OR(CasterLevel>4,AND($H$182,RanksCraft1>4),AND(($H$183),RanksCraft2>4),AND(($H$184),RanksCraft3>4),AND(($H$185),RanksProf1>4),AND(($H$186),RanksProf2>4),AND(($H$187),RanksProf3>4))","v":false},null,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/craft-magic-arms-and-armor-item-creation---final",false,0,false,"Yes",null,false,0,"Defiant Luck",false,0,"Rapid Reload (Heavy)",{"$f":"AND(OR(AJ35,AK35,AO35,B35=\"Spell Mastery\",AND(Archetypes!$L$450,AQ35)),T35)","v":false},0,"Reach Spell",false,0,"",false,0,"",false,0,"",false,0,"Fearsome Spell",false,0,"Prone Slinger",false,0,"Rapid Reload (Heavy)",false,0,"Point-Blank Shot",false,0,"",false,0,"",false,0,"Disruptive Spell",false,0,"",false,0,"Reach Spell",false,0,null,{"$f":"AND(T35,OR(AND(AJ35,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B35)+COUNTIF(BloodragerBonusFeats,C35)>0))","v":false},0,"",false,0,"",{"$f":"AND(T35,OR(AS35,COUNTIF('Feat Lists'!$G$3:$G$11,B35),COUNTIF('Feat Lists'!$G$3:$G$11,C35)))","v":false},0,"Performance Weapon Mastery",false,{"$f":"AND(OR(DE35,$T$4,AND(Archetypes!$L$645,AO35)),Q35,S35,AS35)","v":false},0,"Rapid Reload (Heavy)",false,false,0,"",false,0,"",false,0,"Rapid Reload (Light)",false,0,"",false,0,"Prone Slinger",{"$f":"OR(CasterLevel>4,AND($H$182,RanksCraft1>4),AND(($H$183),RanksCraft2>4),AND(($H$184),RanksCraft3>4),AND(($H$185),RanksProf1>4),AND(($H$186),RanksProf2>4),AND(($H$187),RanksProf3>4))","v":false},false,0,"Reach Spell",false,0,null,0,false,false,0,"Dimensional Agility"]
[30,"Craft Rod",null,null,{"$f":"COUNTIF('Class Options'!$E$1208:$E$1210,B36)","v":0},0,0,0,"Item Creation","Core 120","You can create magic rods","",null,null,{"$f":"CasterLevel>8","v":false},null,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/craft-rod-item-creation---final",false,0,false,"Yes",null,false,0,"Deft Hands",false,0,"Rapid Reload (Light)",{"$f":"AND(OR(AJ36,AK36,AO36,B36=\"Spell Mastery\",AND(Archetypes!$L$450,AQ36)),T36)","v":false},0,"Rime Spell",false,0,"",false,0,"",false,0,"",false,0,"Flanking Foil",false,0,"Quarterstaff Master",false,0,"Rapid Reload (Light)",false,0,"Prone Slinger",false,0,"",false,0,"",false,0,"Duck and Cover",false,0,"",false,0,"Rime Spell",false,0,null,{"$f":"AND(T36,OR(AND(AJ36,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B36)+COUNTIF(BloodragerBonusFeats,C36)>0))","v":false},0,"",false,0,"",{"$f":"AND(T36,OR(AS36,COUNTIF('Feat Lists'!$G$3:$G$11,B36),COUNTIF('Feat Lists'!$G$3:$G$11,C36)))","v":false},0,"Persuasive",false,{"$f":"AND(OR(DE36,$T$4,AND(Archetypes!$L$645,AO36)),Q36,S36,AS36)","v":false},0,"Rapid Reload (Light)",false,false,0,"",false,0,"",false,0,"Repositioning Strike",false,0,"",false,0,"Quarterstaff Master",{"$f":"CasterLevel>8","v":false},false,0,"Rime Spell",false,0,null,0,false,false,0,"Disruptive Spell"]
[31,"Craft Staff",null,null,{"$f":"COUNTIF('Class Options'!$E$1208:$E$1210,B37)","v":0},0,0,0,"Item Creation","Core 120","You can create magic staves","",null,null,{"$f":"CasterLevel>10","v":false},null,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/craft-staff-item-creation---final",false,0,false,"Yes",null,false,0,"Dimensional Agility",false,0,"Repositioning Strike",{"$f":"AND(OR(AJ37,AK37,AO37,B37=\"Spell Mastery\",AND(Archetypes!$L$450,AQ37)),T37)","v":false},0,"Scarring Spell",false,0,"",false,0,"",false,0,"",false,0,"Flaring Spell",false,0,"Rapid Reload (Hand)",false,0,"Repositioning Strike",false,0,"Quarterstaff Master",false,0,"",false,0,"",false,0,"Echoing Spell",false,0,"",false,0,"Scarring Spell",false,0,null,{"$f":"AND(T37,OR(AND(AJ37,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B37)+COUNTIF(BloodragerBonusFeats,C37)>0))","v":false},0,"",false,0,"",{"$f":"AND(T37,OR(AS37,COUNTIF('Feat Lists'!$G$3:$G$11,B37),COUNTIF('Feat Lists'!$G$3:$G$11,C37)))","v":false},0,"Point-Blank Shot",false,{"$f":"AND(OR(DE37,$T$4,AND(Archetypes!$L$645,AO37)),Q37,S37,AS37)","v":false},0,"Repositioning Strike",false,false,0,"",false,0,"",false,0,"Shatterspell",false,0,"",false,0,"Rapid Reload (Hand)",{"$f":"CasterLevel>10","v":false},false,0,"Scarring Spell",false,0,null,0,false,false,0,"Distracting Charge"]
[32,"Craft Wands",null,null,{"$f":"COUNTIF('Class Options'!$E$1208:$E$1210,B38)","v":0},0,0,0,"Item Creation","Core 120","You can create magic wands","",null,null,{"$f":"CasterLevel>4","v":false},null,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/craft-wand-item-creation---final",false,0,false,"Yes",null,false,0,"Disruptive Spell",false,0,"Shatterspell",{"$f":"AND(OR(AJ38,AK38,AO38,B38=\"Spell Mastery\",AND(Archetypes!$L$450,AQ38)),T38)","v":false},0,"Sickening Spell",false,0,"",false,0,"",false,0,"",false,0,"Focused Spell",false,0,"Rapid Reload (Heavy)",false,0,"Shatterspell",false,0,"Rapid Reload (Hand)",false,0,"",false,0,"",false,0,"Ectoplasmic Spell",false,0,"",false,0,"Sickening Spell",false,0,null,{"$f":"AND(T38,OR(AND(AJ38,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B38)+COUNTIF(BloodragerBonusFeats,C38)>0))","v":false},0,"",false,0,"",{"$f":"AND(T38,OR(AS38,COUNTIF('Feat Lists'!$G$3:$G$11,B38),COUNTIF('Feat Lists'!$G$3:$G$11,C38)))","v":false},0,"Prodigy",false,{"$f":"AND(OR(DE38,$T$4,AND(Archetypes!$L$645,AO38)),Q38,S38,AS38)","v":false},0,"Shatterspell",false,false,0,"",false,0,"",false,0,"Shield Proficiency",false,0,"",false,0,"Rapid Reload (Heavy)",{"$f":"CasterLevel>4","v":false},false,0,"Sickening Spell",false,0,null,0,false,false,0,"Duck and Cover"]
[33,"Craft Wondrous Item",null,null,{"$f":"OR(COUNTIF('Class Options'!$E$1208:$E$1210,B39),'Hex Data'!$B$63)","v":false},0,0,0,"Item Creation","Core 120","You can create magic wonderous items","",null,null,{"$f":"OR(CasterLevel>2,AND($H$182,RanksCraft1>2),AND(($H$183),RanksCraft2>2),AND(($H$184),RanksCraft3>2),AND(($H$185),RanksProf1>2),AND(($H$186),RanksProf2>2),AND(($H$187),RanksProf3>2))","v":false},null,true,false,{"$f":"NOT(H39)","v":true},false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,true,false,false,false,false,"http://www.d20pfsrd.com/feats/item-creation-feats/craft-wondrous-item-item-creation---final",false,0,false,"Yes",null,false,0,"Distracting Charge",false,0,"Shield Proficiency",{"$f":"AND(OR(AJ39,AK39,AO39,B39=\"Spell Mastery\",AND(Archetypes!$L$450,AQ39)),T39)","v":false},0,{"$f":"IF($A39>BH$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,BG$7:BG$2447,0)))","v":"Silent Spell"},false,0,{"$f":"IF($A39>BK$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,BJ$7:BJ$2447,0)))","v":""},false,0,{"$f":"IF($A39>BN$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,BM$7:BM$2447,0)))","v":""},false,0,{"$f":"IF($A39>BQ$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,BP$7:BP$2447,0)))","v":""},false,0,"Fortified Armor Training",false,0,"Rapid Reload (Light)",false,0,"Shield Proficiency",false,0,"Rapid Reload (Heavy)",false,0,{"$f":"IF($A39>CF$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,CE$7:CE$2447,0)))","v":""},false,0,{"$f":"IF($A39>CI$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,CH$7:CH$2447,0)))","v":""},false,0,"Elemental Focus (acid)",false,0,{"$f":"IF($A39>CO$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,CN$7:CN$2447,0)))","v":""},false,0,{"$f":"IF($A39>CR$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,CQ$7:CQ$2447,0)))","v":"Silent Spell"},false,0,null,{"$f":"AND(T39,OR(AND(AJ39,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B39)+COUNTIF(BloodragerBonusFeats,C39)>0))","v":false},0,{"$f":"IF($A39>CX$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,CW$7:CW$2447,0)))","v":""},false,0,"",{"$f":"AND(T39,OR(AS39,COUNTIF('Feat Lists'!$G$3:$G$11,B39),COUNTIF('Feat Lists'!$G$3:$G$11,C39)))","v":false},0,"Prone Slinger",false,{"$f":"AND(OR(DE39,$T$4,AND(Archetypes!$L$645,AO39)),Q39,S39,AS39)","v":false},0,"Shield Proficiency",false,false,0,{"$f":"IF($A39>DL$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,DK$7:DK$2447,0)))","v":""},false,0,{"$f":"IF($A39>DO$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,DN$7:DN$2447,0)))","v":""},false,0,"Simple Weapon Proficiency",false,0,"",false,0,"Rapid Reload (Light)",{"$f":"OR(CasterLevel>2,AND($H$182,RanksCraft1>2),AND(($H$183),RanksCraft2>2),AND(($H$184),RanksCraft3>2),AND(($H$185),RanksProf1>2),AND(($H$186),RanksProf2>2),AND(($H$187),RanksProf3>2))","v":false},false,0,{"$f":"IF($A39>EB$6,\"\",INDEX($B$7:$B$2447,MATCH($A39,EA$7:EA$2447,0)))","v":"Silent Spell"},false,0,null,0,false,false,0,"Echoing Spell"]
[34,"Critical Focus",null,null,false,0,0,0,"Combat","Core 120","You receive a +4 circumstance bonus on attack rolls made to confirm critical hits.","If your successful critical confirmation roll is a natural 19 or 20, you can spend 2 stamina points to roll another confirmation roll. If this confirmation roll also succeeds, increase your critical multiplier by 1 for this attack, and you can roll again. If you continue to roll 19 or 20, you can continue to spend stamina points for additional rolls, and the increases to the critical multiplier stack.",null,null,{"$f":"BaseBAB>=9","v":false},null,true,true,true,false,null,"Attack Rolls",4,"circumstance","to confirm critical hits",null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/critical-focus-combat",{"$f":"IF(EBAB>8,TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Duck and Cover",false,0,"Simple Weapon Proficiency",{"$f":"AND(OR(AJ40,AK40,AO40,B40=\"Spell Mastery\",AND(Archetypes!$L$450,AQ40)),T40)","v":false},0,"Still Spell",false,0,"",false,0,"",false,0,"",false,0,"Furious Spell",false,0,"Repositioning Strike",false,0,"Simple Weapon Proficiency",false,0,"Rapid Reload (Light)",false,0,"",false,0,"",false,0,"Elemental Focus (cold)",false,0,"",false,0,"Still Spell",false,0,null,{"$f":"AND(T40,OR(AND(AJ40,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B40)+COUNTIF(BloodragerBonusFeats,C40)>0))","v":false},0,"",false,0,"",{"$f":"AND(T40,OR(AS40,COUNTIF('Feat Lists'!$G$3:$G$11,B40),COUNTIF('Feat Lists'!$G$3:$G$11,C40)))","v":false},0,"Quarterstaff Master",{"$f":"WarpriestFeatBAB>=9","v":false},{"$f":"AND(OR(DE40,$T$4,AND(Archetypes!$L$645,AO40)),Q40,S40,AS40)","v":false},0,"Simple Weapon Proficiency",false,false,0,"",false,0,"",false,0,"Swap Places",false,0,"",false,0,"Repositioning Strike",false,false,0,"Still Spell",false,0,null,0,{"$f":"PhanBAB>=9","v":false},false,0,"Ectoplasmic Spell"]
[35,"Critical Mastery",null,null,false,0,0,0,"Combat","Core 120","When you score a critical hit, you can apply the effects of two critical feats in addition to the damage dealt.","When you confirm a critical hit, instead of applying the effects of two critical feats you possess, you can spend 2 stamina points to apply the effect of any one critical feat you don’t possess (but for which you qualify).",null,null,{"$f":"AND($H$40,FighterFeatPrequisiteLevel>13,CriticalFeatCount>=2)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/critical-mastery-combat",false,0,false,"Yes",null,false,0,"Echoing Spell",false,0,"Swap Places",{"$f":"AND(OR(AJ41,AK41,AO41,B41=\"Spell Mastery\",AND(Archetypes!$L$450,AQ41)),T41)","v":false},0,"Thundering Spell",false,0,"",false,0,"",false,0,"",false,0,"Heighten Spell",false,0,"Run Like Hell (Dare)",false,0,"Swap Places",false,0,"Repositioning Strike",false,0,"",false,0,"",false,0,"Elemental Focus (electricity)",false,0,"",false,0,"Thundering Spell",false,0,null,{"$f":"AND(T41,OR(AND(AJ41,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B41)+COUNTIF(BloodragerBonusFeats,C41)>0))","v":false},0,"",false,0,"",{"$f":"AND(T41,OR(AS41,COUNTIF('Feat Lists'!$G$3:$G$11,B41),COUNTIF('Feat Lists'!$G$3:$G$11,C41)))","v":false},0,"Rapid Reload (Hand)",{"$f":"AND($H$40,WarpriestFeatFighterLevel>13,CriticalFeatCount>=2)","v":false},{"$f":"AND(OR(DE41,$T$4,AND(Archetypes!$L$645,AO41)),Q41,S41,AS41)","v":false},0,"Swap Places",false,false,0,"",false,0,"",false,0,"Tandem Trip",false,0,"",false,0,"Run Like Hell (Dare)",false,false,0,"Thundering Spell",false,0,null,0,false,false,0,"Elemental Focus (acid)"]
[36,"Dazzling Display",null,null,{"$f":"OR('Order Data'!B3)","v":false},0,0,0,"Combat","Core 120","While wielding a weapon you have Weapon Focus in, you can perform a bewildering show of prowess as a full-round action to demoralize all foes within 30 feet who can see your display.","When wielding a melee weapon with which you have Weapon Focus, you can make a single melee attack as a standard action against a foe. If the attack hits, you can select any number of foes within 30 feet who saw the attack, including that foe. Spend 2 stamina points per foe you have selected, then attempt an Intimidate check to demoralize those foes.",null,null,{"$f":"HasWeaponFocus","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/dazzling-display-combat",false,0,false,"Yes",null,false,0,"Eclectic",false,0,"Tandem Trip",{"$f":"AND(OR(AJ42,AK42,AO42,B42=\"Spell Mastery\",AND(Archetypes!$L$450,AQ42)),T42)","v":false},0,"Toppling Spell",false,0,"",false,0,"",false,0,"",false,0,"Improved Initiative",false,0,"Shatterspell",false,0,"Tandem Trip",false,0,"Shake It Off",false,0,"",false,0,"",false,0,"Elemental Focus (fire)",false,0,"",false,0,"Toppling Spell",false,0,null,{"$f":"AND(T42,OR(AND(AJ42,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B42)+COUNTIF(BloodragerBonusFeats,C42)>0))","v":false},0,"",false,0,"",{"$f":"AND(T42,OR(AS42,COUNTIF('Feat Lists'!$G$3:$G$11,B42),COUNTIF('Feat Lists'!$G$3:$G$11,C42)))","v":false},0,"Rapid Reload (Heavy)",{"$f":"HasWeaponFocus","v":false},{"$f":"AND(OR(DE42,$T$4,AND(Archetypes!$L$645,AO42)),Q42,S42,AS42)","v":false},0,"Tandem Trip",false,false,0,"",false,0,"",false,0,"Throw Anything",false,0,"",false,0,"Shatterspell",false,false,0,"Toppling Spell",false,0,null,0,{"$f":"HasWeaponFocus","v":false},false,0,"Elemental Focus (cold)"]
[37,"Deadly Aim",null,null,false,0,0,0,"Combat","Core 121",{"$f":"\"You can choose to take a -\"&ROUNDDOWN(BaseBAB/4,0)+1&\" penalty on all ranged attack rolls and combat maneuver checks to gain a +\"&2*(ROUNDDOWN(BaseBAB/4,0)+1)&\" to your damage roll.\"","v":"You can choose to take a -1 penalty on all ranged attack rolls and combat maneuver checks to gain a +2 to your damage roll."},"When using this feat, you can spend 4 stamina points to reduce the penalty to attack rolls imposed by the feat by 1 until the beginning of your next turn. You can’t reduce the penalty below 0.",null,null,{"$f":"AND(DexForCombatFeats>12,BaseBAB>=1)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/deadly-aim-combat",{"$f":"IF(AND(EDex>12,EBAB>0),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Ectoplasmic Spell",false,0,"Throw Anything",{"$f":"AND(OR(AJ43,AK43,AO43,B43=\"Spell Mastery\",AND(Archetypes!$L$450,AQ43)),T43)","v":false},0,"Traumatic Spell",false,0,"",false,0,"",false,0,"",false,0,"Improved Unarmed Strike",false,0,"Shield Proficiency",false,0,"Throw Anything",false,0,"Shatterspell",false,0,"",false,0,"",false,0,"Elemental Spell (acid)",false,0,"",false,0,"Traumatic Spell",false,0,null,{"$f":"AND(T43,OR(AND(AJ43,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B43)+COUNTIF(BloodragerBonusFeats,C43)>0))","v":false},0,"",false,0,"",{"$f":"AND(T43,OR(AS43,COUNTIF('Feat Lists'!$G$3:$G$11,B43),COUNTIF('Feat Lists'!$G$3:$G$11,C43)))","v":false},0,"Rapid Reload (Light)",{"$f":"AND(DexForCombatFeats>12,WarpriestFeatBAB>=1)","v":false},{"$f":"AND(OR(DE43,$T$4,AND(Archetypes!$L$645,AO43)),Q43,S43,AS43)","v":false},0,"Throw Anything",false,false,0,"",false,0,"",false,0,"Wave Strike",false,0,"",false,0,"Shield Proficiency",false,false,0,"Traumatic Spell",false,0,null,0,{"$f":"AND(DexForCombatFeats>12,PhanBAB>=1)","v":false},false,0,"Elemental Focus (electricity)"]
[38,"Deadly Stroke",null,null,false,0,0,0,"Combat","Core 121","Make a single attack and deal double the normal damage and the target takes 1 point of Constitution bleed","You can spend 5 stamina points to make a Deadly Stroke attack against a dazed opponent, or 10 stamina points to make a Deadly Stroke against an opponent you are flanking.",null,null,{"$f":"AND(OR($H$868,$H$42),OR($H$105:$H$116),$H$213,OR(HasWeaponFocusList),BaseBAB>=11)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/deadly-stroke-combat",{"$f":"IF(AND(OR(COUNTIF(EFeatList,\"Nightmare Weaver\"),AV42),OR(AV105:AV116),AV213,OR(AV310:AV321),EBAB>10),TRUE,FALSE)","v":false},0,false,"No",null,false,0,"Elemental Focus (acid)",false,0,"Wave Strike",{"$f":"AND(OR(AJ44,AK44,AO44,B44=\"Spell Mastery\",AND(Archetypes!$L$450,AQ44)),T44)","v":false},0,"Widen Spell",false,0,"",false,0,"",false,0,"",false,0,"Intensified Spell",false,0,"Simple Weapon Proficiency",false,0,"Wave Strike",false,0,"Shield Proficiency",false,0,"",false,0,"",false,0,"Elemental Spell (cold)",false,0,"",false,0,"Widen Spell",false,0,null,{"$f":"AND(T44,OR(AND(AJ44,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B44)+COUNTIF(BloodragerBonusFeats,C44)>0))","v":false},0,"",false,0,"",{"$f":"AND(T44,OR(AS44,COUNTIF('Feat Lists'!$G$3:$G$11,B44),COUNTIF('Feat Lists'!$G$3:$G$11,C44)))","v":false},0,"Repositioning Strike",{"$f":"AND(OR($H$868,$H$42),OR($H$105:$H$116),$H$213,OR(HasWeaponFocusList),WarpriestFeatBAB>=11)","v":false},{"$f":"AND(OR(DE44,$T$4,AND(Archetypes!$L$645,AO44)),Q44,S44,AS44)","v":false},0,"Wave Strike",false,false,0,"",false,0,"",false,0,"Weapon Finesse",false,0,"",false,0,"Simple Weapon Proficiency",false,false,0,"Widen Spell",false,0,null,0,{"$f":"AND(OR($EF$868,$EF$42),OR($EF$105:$EF$116),$EF$213,OR(HasWeaponFocusList),PhanBAB>=11)","v":false},false,0,"Elemental Focus (fire)"]
[39,"Deafening Critical",null,null,false,0,0,0,"Combat/Critical","Core 121",{"$f":"\"Whenever you score a critical hit, your opponent is permanently deafened A successful Fortitude save (DC \"&10+BaseBAB&\") reduces this to 1d4 rounds.\"","v":"Whenever you score a critical hit, your opponent is permanently deafened A successful Fortitude save (DC 10) reduces this to 1d4 rounds."},"When you confirm a critical hit and attempt to deafen an opponent with this feat, you can spend up to 5 stamina points to increase the DC of this feat’s saving throw by an amount equal to the number of stamina points you spent.",null,null,{"$f":"AND(BaseBAB>=13,$H$40)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,true,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/deafening-critical-combat-critical",{"$f":"IF(AND(EBAB>12,AV40),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Elemental Focus (cold)",false,0,"Weapon Finesse",{"$f":"AND(OR(AJ45,AK45,AO45,B45=\"Spell Mastery\",AND(Archetypes!$L$450,AQ45)),T45)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Intercept Charge",false,0,"Swap Places",false,0,"Weapon Finesse",false,0,"Shielded Caster",false,0,"",false,0,"",false,0,"Elemental Spell (electricity)",false,0,"",false,0,"",false,0,null,{"$f":"AND(T45,OR(AND(AJ45,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B45)+COUNTIF(BloodragerBonusFeats,C45)>0))","v":false},0,"",false,0,"",{"$f":"AND(T45,OR(AS45,COUNTIF('Feat Lists'!$G$3:$G$11,B45),COUNTIF('Feat Lists'!$G$3:$G$11,C45)))","v":false},0,"Shatterspell",{"$f":"AND(WarpriestFeatBAB>=13,$H$40)","v":false},{"$f":"AND(OR(DE45,$T$4,AND(Archetypes!$L$645,AO45)),Q45,S45,AS45)","v":false},0,"Weapon Finesse",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Swap Places",false,false,0,"",false,0,null,0,{"$f":"AND(PhanBAB>=13,$EF$40)","v":false},false,0,"Elemental Spell (acid)"]
[40,"Deceitful",null,null,{"$f":"'Class Features'!$C$4133","v":false},0,0,0,"Normal","Core 121","You get a +2 bonus on all Bluff and Disguise skill checks. Increases to +4 if you have 10 or more ranks.* ","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/deceitful---final",true,0,true,"Yes",null,true,27,"Elemental Focus (electricity)",false,0,"",{"$f":"AND(OR(AJ46,AK46,AO46,B46=\"Spell Mastery\",AND(Archetypes!$L$450,AQ46)),T46)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Intimidating Prowess",false,0,"Tandem Trip",false,0,"",false,0,"Simple Weapon Proficiency",false,0,"",false,0,"",true,23,"Elemental Spell (fire)",false,0,"",false,0,"",false,0,null,{"$f":"AND(T46,OR(AND(AJ46,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B46)+COUNTIF(BloodragerBonusFeats,C46)>0))","v":false},0,"",false,0,"",{"$f":"AND(T46,OR(AS46,COUNTIF('Feat Lists'!$G$3:$G$11,B46),COUNTIF('Feat Lists'!$G$3:$G$11,C46)))","v":true},16,"Shield Proficiency",false,{"$f":"AND(OR(DE46,$T$4,AND(Archetypes!$L$645,AO46)),Q46,S46,AS46)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Tandem Trip",false,false,0,"",false,0,null,0,true,true,26,"Elemental Spell (cold)"]
[41,"Defensive Combat Training",null,null,false,0,0,0,"Combat","Core 121","You treat your total Hit Dice as your base attack bonus when calculating your CMD*","When targeted with a combat maneuver, you can spend any number of stamina points to gain a bonus to your CMD equal to the number of stamina points you spent.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/defensive-combat-training-combat",true,0,true,"Yes",null,true,28,"Elemental Focus (fire)",true,13,"",{"$f":"AND(OR(AJ47,AK47,AO47,B47=\"Spell Mastery\",AND(Archetypes!$L$450,AQ47)),T47)","v":false},0,"",false,0,"",false,0,"",false,0,"",true,17,"Intuitive Spell",true,13,"Throw Anything",true,13,"",true,14,"Skill Focus (Acrobatics)",false,0,"",false,0,"",true,25,"Empower Spell",false,0,"",false,0,"",false,0,null,{"$f":"AND(T47,OR(AND(AJ47,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B47)+COUNTIF(BloodragerBonusFeats,C47)>0))","v":false},0,"",true,9,"",{"$f":"AND(T47,OR(AS47,COUNTIF('Feat Lists'!$G$3:$G$11,B47),COUNTIF('Feat Lists'!$G$3:$G$11,C47)))","v":true},17,"Simple Weapon Proficiency",true,{"$f":"AND(OR(DE47,$T$4,AND(Archetypes!$L$645,AO47)),Q47,S47,AS47)","v":true},13,"",false,false,0,"",false,0,"",true,12,"",false,0,"",true,13,"Throw Anything",false,false,0,"",false,0,null,0,true,true,27,"Elemental Spell (electricity)"]
[42,"Deflect Arrows",null,null,{"$f":"OR('Talent Data'!B207,'Class Options Data'!G1492,'Class Features'!C133)","v":false},0,0,0,"Combat","Core 121","If you have one empty hand, once per round when you would normally be hit with an attack from a ranged weapon, you can deflect it and take no damage from it.  You must be aware of the attack and not flat-footed.  This doesn't work on unusually massive ranged weapons (eg boulders) or attacks generated by natural attacks and spell effects.","You can spend 5 stamina points to deflect an arrow while you’re flat-footed. You must still be aware of the attack.",null,null,{"$f":"AND(DexForCombatFeats>12,$H$159)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/deflect-arrows-combat",{"$f":"AND(EDex>12,AV159)","v":false},0,false,"Yes",null,false,0,"Elemental Spell (acid)",false,0,"",{"$f":"AND(OR(AJ48,AK48,AO48,B48=\"Spell Mastery\",AND(Archetypes!$L$450,AQ48)),T48)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Lingering Spell",false,0,"Wave Strike",false,0,"",false,0,"Skill Focus (Appraise)",false,0,"",false,0,"",false,0,"Endurance",false,0,"",false,0,"",false,0,null,{"$f":"AND(T48,OR(AND(AJ48,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B48)+COUNTIF(BloodragerBonusFeats,C48)>0))","v":false},0,"",false,0,"",{"$f":"AND(T48,OR(AS48,COUNTIF('Feat Lists'!$G$3:$G$11,B48),COUNTIF('Feat Lists'!$G$3:$G$11,C48)))","v":false},0,"Skill Focus (Acrobatics)",{"$f":"AND(DexForCombatFeats>12,$H$159)","v":false},{"$f":"AND(OR(DE48,$T$4,AND(Archetypes!$L$645,AO48)),Q48,S48,AS48)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Wave Strike",false,false,0,"",false,0,null,0,{"$f":"AND(DexForCombatFeats>12,$EF$159)","v":false},false,0,"Elemental Spell (fire)"]
[43,"Deft Hands",null,null,false,0,0,0,"Normal","Core 121","You get a +2 bonus on all Disable Device and Sleight of Hand skill checks. Increases to +4 if you have 10 or more ranks.* ","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/deft-hands---final",true,0,true,"Yes",null,true,30,"Elemental Spell (cold)",false,0,"",{"$f":"AND(OR(AJ49,AK49,AO49,B49=\"Spell Mastery\",AND(Archetypes!$L$450,AQ49)),T49)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Logical Spell",false,0,"Weapon Finesse",false,0,"",false,0,"Skill Focus (Bluff)",false,0,"",false,0,"",true,26,"Enlarge Spell",false,0,"",false,0,"",false,0,null,{"$f":"AND(T49,OR(AND(AJ49,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B49)+COUNTIF(BloodragerBonusFeats,C49)>0))","v":false},0,"",false,0,"",{"$f":"AND(T49,OR(AS49,COUNTIF('Feat Lists'!$G$3:$G$11,B49),COUNTIF('Feat Lists'!$G$3:$G$11,C49)))","v":true},18,"Skill Focus (Appraise)",false,{"$f":"AND(OR(DE49,$T$4,AND(Archetypes!$L$645,AO49)),Q49,S49,AS49)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Weapon Finesse",false,false,0,"",false,0,null,0,true,true,28,"Elongated Cranium (Fronto-Occipital)"]
[44,"Diehard",null,null,{"$f":"OR('Class Features'!C570,'Mystery Data v2'!C8>=7)","v":false},0,0,0,"Normal","Core 122","When your hit point total is below 0, but you are not dead, you automatically stabilize. You may choose to act as if you were disabled, rather than dying.","",null,null,{"$f":"IF(COUNTIF(TraitList,\"Boar Resilience\"),TRUE,IF($H$56,TRUE,FALSE))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/diehard---final",{"$f":"IF(AV56,TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Elemental Spell (electricity)",false,0,"",{"$f":"AND(OR(AJ50,AK50,AO50,B50=\"Spell Mastery\",AND(Archetypes!$L$450,AQ50)),T50)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Lookout",false,0,"",false,0,"",false,0,"Skill Focus (Climb)",false,0,"",false,0,"",false,0,"Escape Route",false,0,"",false,0,"",false,0,null,{"$f":"AND(T50,OR(AND(AJ50,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B50)+COUNTIF(BloodragerBonusFeats,C50)>0))","v":false},0,"",false,0,"",{"$f":"AND(T50,OR(AS50,COUNTIF('Feat Lists'!$G$3:$G$11,B50),COUNTIF('Feat Lists'!$G$3:$G$11,C50)))","v":false},0,"Skill Focus (Bluff)",false,{"$f":"AND(OR(DE50,$T$4,AND(Archetypes!$L$645,AO50)),Q50,S50,AS50)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",{"$f":"AND(IF(COUNTIF(TraitList,\"Boar Resilience\"),TRUE,IF($H$56,TRUE,FALSE)),NOT(H50))","v":false},0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"IF(COUNTIF(TraitList,\"Boar Resilience\"),TRUE,IF($EF$56,TRUE,FALSE))","v":false},false,0,"Elongated Cranium (Ovoid Compression)"]
[45,"Disruptive",null,null,{"$f":"OR('Arcana Data'!B41,AND(InquisitorLevel,InquisitorDomain=\"Spellkiller Inquisition\"),AND(BardLevel>5,Archetypes!L32),AND(RagePowersActive,'Rage Powers'!B41))","v":false},0,0,0,"Combat","Core 122","The DC to cast spells defensively increases by +4 for all enemies that are within your threatened area.","When you use your last attack of opportunity available to you in a round, you can spend 2 stamina points to extend the duration of this feat’s increase to DCs for enemies casting defensively within your threatened area until the start of your next turn.",null,null,{"$f":"FighterFeatPrequisiteLevel+IF(OR(BloodragerBloodline=\"Arcane\",BloodragerCBBloodline=\"Arcane\"),BloodragerLevel,0)>5","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/disruptive-combat---final",false,0,false,"Yes",null,false,0,"Elemental Spell (fire)",false,0,"",{"$f":"AND(OR(AJ51,AK51,AO51,B51=\"Spell Mastery\",AND(Archetypes!$L$450,AQ51)),T51)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Maximize Spell",false,0,"",false,0,"",false,0,"Skill Focus (Diplomacy)",false,0,"",false,0,"",false,0,"Eschew Materials",false,0,"",false,0,"",false,0,null,{"$f":"AND(T51,OR(AND(AJ51,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B51)+COUNTIF(BloodragerBonusFeats,C51)>0))","v":false},0,"",false,0,"",{"$f":"AND(T51,OR(AS51,COUNTIF('Feat Lists'!$G$3:$G$11,B51),COUNTIF('Feat Lists'!$G$3:$G$11,C51)))","v":false},0,"Skill Focus (Climb)",{"$f":"WarpriestFeatFighterLevel+IF(OR(BloodragerBloodline=\"Arcane\",BloodragerCBBloodline=\"Arcane\"),BloodragerLevel,0)>5","v":false},{"$f":"AND(OR(DE51,$T$4,AND(Archetypes!$L$645,AO51)),Q51,S51,AS51)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,false,false,0,"Elongated Cranium (Sagittal Elongation)"]
[46,"Dodge",null,null,{"$f":"OR('Mystery Data v2'!$C$81>=5,'Class Features'!$C$3105,'Mystery Data v2'!$C$246)","v":false},0,0,0,"Combat","Core 122","You gain a +1 dodge bonus to your AC.* ","When you move your speed or farther, you can spend a number of stamina points up to double your Dexterity bonus. If you do, until the start of your next turn, you gain an increase to the dodge bonus granted by the Dodge feat equal to half the number of stamina points you spent.",null,null,{"$f":"DexForCombatFeats>12","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/dodge-combat---final",{"$f":"IF(EDex>12,TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Elongated Cranium (Fronto-Occipital)",false,0,"",{"$f":"AND(OR(AJ52,AK52,AO52,B52=\"Spell Mastery\",AND(Archetypes!$L$450,AQ52)),T52)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Merciful Spell",false,0,"",false,0,"",false,0,"Skill Focus (Disable Device)",false,0,"",false,0,"",false,0,"Extend Spell",false,0,"",false,0,"",false,0,null,{"$f":"AND(T52,OR(AND(AJ52,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B52)+COUNTIF(BloodragerBonusFeats,C52)>0))","v":false},0,"",false,0,"",{"$f":"AND(T52,OR(AS52,COUNTIF('Feat Lists'!$G$3:$G$11,B52),COUNTIF('Feat Lists'!$G$3:$G$11,C52)))","v":false},0,"Skill Focus (Diplomacy)",{"$f":"DexForCombatFeats>12","v":false},{"$f":"AND(OR(DE52,$T$4,AND(Archetypes!$L$645,AO52)),Q52,S52,AS52)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"DexForCombatFeats>12","v":false},false,0,"Empower Spell"]
[47,"Double Slice",null,null,false,0,0,0,"Combat","Core 122","Add your Strength bonus to damage rolls made with your off-hand weapon.*","When you hit an opponent with both a primary-hand attack and an off-hand attack while using Two-Weapon Fighting, you can spend a number of stamina points up to half your Strength bonus. If you do, add a bonus on the damage roll of the second of the two attacks equal to the number of stamina points you spent. You can use this combat trick only once per round.",null,null,{"$f":"AND(DexForCombatFeats>14,HasTwoWeaponFightingForFeat)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/double-slice-combat---final",{"$f":"IF(AND(EDex>14,AV305),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Elongated Cranium (Ovoid Compression)",false,0,"",{"$f":"AND(OR(AJ53,AK53,AO53,B53=\"Spell Mastery\",AND(Archetypes!$L$450,AQ53)),T53)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Opening Volley",false,0,"",false,0,"",false,0,"Skill Focus (Disguise)",false,0,"",false,0,"",false,0,"Fast Healer",false,0,"",false,0,"",false,0,null,{"$f":"AND(T53,OR(AND(AJ53,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B53)+COUNTIF(BloodragerBonusFeats,C53)>0))","v":false},0,"",false,0,"",{"$f":"AND(T53,OR(AS53,COUNTIF('Feat Lists'!$G$3:$G$11,B53),COUNTIF('Feat Lists'!$G$3:$G$11,C53)))","v":false},0,"Skill Focus (Disable Device)",{"$f":"AND(DexForCombatFeats>14,HasTwoWeaponFightingForFeat)","v":false},{"$f":"AND(OR(DE53,$T$4,AND(Archetypes!$L$645,AO53)),Q53,S53,AS53)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"AND(DexForCombatFeats>14,HasTwoWeaponFightingForFeat)","v":false},false,0,"Endurance"]
[48,"Elemental Channel",null,null,false,0,0,0,"Normal","Core 122","Choose one elemental subtype and you can heal or harm an outsider with this subtype.","",null,null,{"$f":"CanChannel","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/elemental-channel---final",false,0,false,"Yes",null,false,0,"Elongated Cranium (Sagittal Elongation)",false,0,"",{"$f":"AND(OR(AJ54,AK54,AO54,B54=\"Spell Mastery\",AND(Archetypes!$L$450,AQ54)),T54)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Paired Opportunists",false,0,"",false,0,"",false,0,"Skill Focus (Escape Artist)",false,0,"",false,0,"",false,0,"Flanking Foil",false,0,"",false,0,"",false,0,null,{"$f":"AND(T54,OR(AND(AJ54,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B54)+COUNTIF(BloodragerBonusFeats,C54)>0))","v":false},0,"",false,0,"",{"$f":"AND(T54,OR(AS54,COUNTIF('Feat Lists'!$G$3:$G$11,B54),COUNTIF('Feat Lists'!$G$3:$G$11,C54)))","v":false},0,"Skill Focus (Disguise)",false,{"$f":"AND(OR(DE54,$T$4,AND(Archetypes!$L$645,AO54)),Q54,S54,AS54)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"CanChannel","v":false},false,0,"Enlarge Spell"]
[49,"Empower Spell",null,null,{"$f":"OR(ShamanSecretHex=B55,COUNTIF('Class Options'!$E$1208:$E$1210,B55))","v":false},0,0,0,"Metamagic","Core 122","All variable, numeric effects of an empowered spell are increased by half*. Uses a spell 2 slots higher.","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,true,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/metamagic-feats/empower-spell-metamagic---final",true,0,true,"Yes",null,true,49,"Empower Spell",false,0,"",{"$f":"AND(OR(AJ55,AK55,AO55,B55=\"Spell Mastery\",AND(Archetypes!$L$450,AQ55)),T55)","v":true},12,"",false,0,"",false,0,"",false,0,"",true,26,"Performance Weapon Mastery",false,0,"",false,0,"",false,0,"Skill Focus (Fly)",false,0,"",false,0,"",true,41,"Flaring Spell",false,0,"",true,12,"",false,0,null,{"$f":"AND(T55,OR(AND(AJ55,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B55)+COUNTIF(BloodragerBonusFeats,C55)>0))","v":false},0,"",false,0,"",{"$f":"AND(T55,OR(AS55,COUNTIF('Feat Lists'!$G$3:$G$11,B55),COUNTIF('Feat Lists'!$G$3:$G$11,C55)))","v":false},0,"Skill Focus (Escape Artist)",false,{"$f":"AND(OR(DE55,$T$4,AND(Archetypes!$L$645,AO55)),Q55,S55,AS55)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",true,true,12,"",false,0,null,0,true,true,46,"Escape Route"]
[50,"Endurance",null,null,{"$f":"IF(OR(COUNTIF('Equipment & Wealth'!BF473:BF483,'Equip Data - WI'!C946),COUNTIF('Equipment & Wealth'!BF473:BF483,'Equip Data - WI'!C948),'Race Features'!$B$145,AND(RangerLevel>2,Archetypes!AM227=0),'Class Features'!C570),TRUE,FALSE)","v":false},0,0,0,"Normal","Core 122","You may sleep in light or medium armor without becoming fatigued. You gain a +4 bonus on the following checks and saves: @@Swim checks to resist nonlethal damage from exhaustion @@to continue running @@to avoid nonlethal damage from a forced march @@to hold your breath @@to avoid nonlethal damage from starvation or thirst @@saves to avoid nonlethal damage from hot or cold environments @@saves to resist damage from suffocation. ","",null,null,true,null,true,true,true,true,null,"Constitution checks",4,null,"to continue running or holding your breath, or to avoid non-lethal damage from a forced march, starvation or thirst.","Fortitude",4,null,"to resist damage from suffocation or to avoid non-lethal damage from hot or cold environments.",null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/endurance---final",true,0,true,"Yes",null,true,50,"Endurance",false,0,"",{"$f":"AND(OR(AJ56,AK56,AO56,B56=\"Spell Mastery\",AND(Archetypes!$L$450,AQ56)),T56)","v":false},0,"",false,0,"",false,0,"",false,0,"",false,0,"Persistent Spell",false,0,"",false,0,"",false,0,"Skill Focus (Handle Animal)",false,0,"",false,0,"",true,42,"Fleet",false,0,"",false,0,"",false,0,null,{"$f":"AND(T56,OR(AND(AJ56,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B56)+COUNTIF(BloodragerBonusFeats,C56)>0))","v":false},0,"",false,0,"",{"$f":"AND(T56,OR(AS56,COUNTIF('Feat Lists'!$G$3:$G$11,B56),COUNTIF('Feat Lists'!$G$3:$G$11,C56)))","v":false},0,"Skill Focus (Fly)",false,{"$f":"AND(OR(DE56,$T$4,AND(Archetypes!$L$645,AO56)),Q56,S56,AS56)","v":false},0,"",false,false,0,"",false,0,"",false,0,"",{"$f":"NOT(H56)","v":true},1,"",false,0,"",false,false,0,"",false,0,null,0,true,true,47,"Eschew Materials"]
[51,"Enlarge Spell",null,null,{"$f":"OR(ShamanSecretHex=B57,COUNTIF('Class Options'!$E$1208:$E$1210,B57))","v":false},0,0,0,"Metamagic","Core 122","Double the range of a spell*. Uses one slot higher","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,true,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/metamagic-feats/enlarge-spell-metamagic---final",true,0,true,"Yes",null,true,51,"Enlarge Spell",false,0,"",{"$f":"AND(OR(AJ57,AK57,AO57,B57=\"Spell Mastery\",AND(Archetypes!$L$450,AQ57)),T57)","v":true},13,"",false,0,null,false,0,null,false,0,"",true,27,"Piercing Spell",false,0,"",false,0,"",false,0,"Skill Focus (Heal)",false,0,null,false,0,"",true,43,"Focused Spell",false,0,"",true,13,"",false,0,null,{"$f":"AND(T57,OR(AND(AJ57,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B57)+COUNTIF(BloodragerBonusFeats,C57)>0))","v":false},0,null,false,0,"",{"$f":"AND(T57,OR(AS57,COUNTIF('Feat Lists'!$G$3:$G$11,B57),COUNTIF('Feat Lists'!$G$3:$G$11,C57)))","v":false},0,"Skill Focus (Handle Animal)",false,{"$f":"AND(OR(DE57,$T$4,AND(Archetypes!$L$645,AO57)),Q57,S57,AS57)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",true,true,13,"",false,0,null,0,true,true,48,"Experimental Spellcaster"]
[52,"Eschew Materials",null,null,{"$f":"OR('Class Features'!$C$1262,,'Class Features'!$C$3282,'Class Features'!$C$3790)","v":false},0,0,0,"Normal","Core 123","You can cast many spells without needing to utilize minor material components.","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/eschew-materials---final",true,0,true,"Yes",null,true,53,"Escape Route",false,0,"",{"$f":"AND(OR(AJ58,AK58,AO58,B58=\"Spell Mastery\",AND(Archetypes!$L$450,AQ58)),T58)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"Point-Blank Shot",false,0,"",false,0,"",false,0,"Skill Focus (Intimidate)",false,0,null,false,0,"",true,45,"Fortified Armor Training",false,0,"",false,0,"",false,0,null,{"$f":"AND(T58,OR(AND(AJ58,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B58)+COUNTIF(BloodragerBonusFeats,C58)>0))","v":false},0,null,false,0,"",{"$f":"AND(T58,OR(AS58,COUNTIF('Feat Lists'!$G$3:$G$11,B58),COUNTIF('Feat Lists'!$G$3:$G$11,C58)))","v":false},0,"Skill Focus (Heal)",false,{"$f":"AND(OR(DE58,$T$4,AND(Archetypes!$L$645,AO58)),Q58,S58,AS58)","v":false},0,"",false,false,0,"",{"$f":"AND(Q58,S58,OR(COUNTIF(SlayerCombatFeats,B58),COUNTIF(SlayerCombatFeats,C58)))","v":false},0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,true,true,50,"Extend Spell"]
[53,"Exhausting Critical",null,null,false,0,0,0,"Combat/Critical","Core 123","Your critical hits cause opponents to become exhausted.","When you threaten a critical hit against an exhausted target and choose to use Exhausting Critical, you can spend up to 5 stamina points. If you do, you gain a +2 bonus on the confirmation roll for each stamina point you spent.",null,null,{"$f":"AND(BaseBAB>=15,$H$299)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,true,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/exhausting-critical-combat-critical---final",{"$f":"IF(AND(EBAB>14,AV299),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"Eschew Materials",false,0,"",{"$f":"AND(OR(AJ59,AK59,AO59,B59=\"Spell Mastery\",AND(Archetypes!$L$450,AQ59)),T59)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"Prone Slinger",false,0,"",false,0,"",false,0,"Skill Focus (Knowledge (arcana))",false,0,null,false,0,"",false,0,"Great Fortitude",false,0,"",false,0,"",false,0,null,{"$f":"AND(T59,OR(AND(AJ59,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B59)+COUNTIF(BloodragerBonusFeats,C59)>0))","v":false},0,null,false,0,"",{"$f":"AND(T59,OR(AS59,COUNTIF('Feat Lists'!$G$3:$G$11,B59),COUNTIF('Feat Lists'!$G$3:$G$11,C59)))","v":false},0,"Skill Focus (Intimidate)",{"$f":"AND(WarpriestFeatBAB>=15,$H$299)","v":false},{"$f":"AND(OR(DE59,$T$4,AND(Archetypes!$L$645,AO59)),Q59,S59,AS59)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"AND(PhanBAB>=15,$EF$299)","v":false},false,0,"Extra Cantrips/Orisons"]
[54,{"$f":"\"Exotic Weapon Proficiency (\"&'Feat Weapon Data'!G7&\")\"","v":"Exotic Weapon Proficiency (Error)"},"Exotic Weapon Proficiency",null,{"$f":"AND(OR(AND('Feat Weapon Data'!G7=\"kama\",NOT('Prestige Data'!D$32)),AND('Feat Weapon Data'!G7=\"nunchaku\",NOT('Prestige Data'!D$33)),AND('Feat Weapon Data'!G7=\"sai\",NOT('Prestige Data'!D$34)),AND('Feat Weapon Data'!G7=\"shuriken\",NOT('Prestige Data'!D$35)),AND('Feat Weapon Data'!G7=\"siangham\",NOT('Prestige Data'!D$36)),AND('Feat Weapon Data'!G7=\"chain\",NOT('Prestige Data'!D$37)),OR(Levels!$AK$7:$AK$26),RacialExoticWeapProf='Feat Weapon Data'!G7,SteelhoundFirearm='Feat Weapon Data'!G7),'Feat Weapon Data'!G7<>\"Error\")","v":false},0,0,0,"Combat","Core 123","You understand how to use this weapon in combat and can utilize any special tricks or qualities it allows.","",null,null,{"$f":"BaseBAB>=1","v":false},null,{"$f":"AND('Feat Weapon Data'!G7<>\"Error\",OR('Feat Weapon Data'!I7=\"Exotic\",COUNTIF(TwoHandMartialWeapons,'Feat Weapon Data'!G7)),'Feat Weapon Data'!Q7<>\"Firearm\")","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L7","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/exotic-weapon-proficiency-combat---final",{"$f":"AND('Feat Weapon Data'!I7=\"Exotic\",'Feat Weapon Data'!G7<>\"Error\",EBAB>=1)","v":false},0,false,"Yes",null,false,0,"Experimental Spellcaster",false,0,"",{"$f":"AND(OR(AJ60,AK60,AO60,B60=\"Spell Mastery\",AND(Archetypes!$L$450,AQ60)),T60)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"Quarterstaff Master",false,0,"",false,0,"",false,0,"Skill Focus (Knowledge (dungeoneering))",false,0,null,false,0,"",false,0,"Heighten Spell",false,0,"",false,0,"",false,0,null,{"$f":"AND(T60,OR(AND(AJ60,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B60)+COUNTIF(BloodragerBonusFeats,C60)>0))","v":false},0,null,false,0,"",{"$f":"AND(T60,OR(AS60,COUNTIF('Feat Lists'!$G$3:$G$11,B60),COUNTIF('Feat Lists'!$G$3:$G$11,C60)))","v":false},0,"Skill Focus (Knowledge (arcana))",{"$f":"WarpriestFeatBAB>=1","v":false},{"$f":"AND(OR(DE60,$T$4,AND(Archetypes!$L$645,AO60)),Q60,S60,AS60)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,{"$f":"PhanBAB>=1","v":false},false,0,"Favored Enemy Spellcasting"]
[55,{"$f":"\"Exotic Weapon Proficiency (\"&'Feat Weapon Data'!G8&\")\"","v":"Exotic Weapon Proficiency (Error)"},"Exotic Weapon Proficiency",null,{"$f":"AND(OR(AND('Feat Weapon Data'!G8=\"kama\",NOT('Prestige Data'!D$32)),AND('Feat Weapon Data'!G8=\"nunchaku\",NOT('Prestige Data'!D$33)),AND('Feat Weapon Data'!G8=\"sai\",NOT('Prestige Data'!D$34)),AND('Feat Weapon Data'!G8=\"shuriken\",NOT('Prestige Data'!D$35)),AND('Feat Weapon Data'!G8=\"siangham\",NOT('Prestige Data'!D$36)),AND('Feat Weapon Data'!G8=\"chain\",NOT('Prestige Data'!D$37)),OR(Levels!$AK$7:$AK$26),RacialExoticWeapProf='Feat Weapon Data'!G8,SteelhoundFirearm='Feat Weapon Data'!G8),'Feat Weapon Data'!G8<>\"Error\")","v":false},0,0,0,"Combat","Core 123","You understand how to use this weapon in combat and can utilize any special tricks or qualities it allows.","",null,null,false,null,{"$f":"AND('Feat Weapon Data'!G8<>\"Error\",OR('Feat Weapon Data'!I8=\"Exotic\",COUNTIF(TwoHandMartialWeapons,'Feat Weapon Data'!G8)),'Feat Weapon Data'!Q8<>\"Firearm\")","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L8","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/exotic-weapon-proficiency-combat---final",{"$f":"AND('Feat Weapon Data'!I8=\"Exotic\",'Feat Weapon Data'!G8<>\"Error\",EBAB>=1)","v":false},0,false,"Yes",null,false,0,"Extend Spell",false,0,"",{"$f":"AND(OR(AJ61,AK61,AO61,B61=\"Spell Mastery\",AND(Archetypes!$L$450,AQ61)),T61)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"Quicken Spell",false,0,"",false,0,"",false,0,"Skill Focus (Knowledge (engineering))",false,0,null,false,0,"",false,0,"Improved Bull Rush",false,0,"",false,0,"",false,0,null,{"$f":"AND(T61,OR(AND(AJ61,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B61)+COUNTIF(BloodragerBonusFeats,C61)>0))","v":false},0,null,false,0,"",{"$f":"AND(T61,OR(AS61,COUNTIF('Feat Lists'!$G$3:$G$11,B61),COUNTIF('Feat Lists'!$G$3:$G$11,C61)))","v":false},0,"Skill Focus (Knowledge (dungeoneering))",false,{"$f":"AND(OR(DE61,$T$4,AND(Archetypes!$L$645,AO61)),Q61,S61,AS61)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,false,false,0,"Fearsome Spell"]
[56,{"$f":"\"Exotic Weapon Proficiency (\"&'Feat Weapon Data'!G9&\")\"","v":"Exotic Weapon Proficiency (Error)"},"Exotic Weapon Proficiency",null,{"$f":"AND(OR(AND('Feat Weapon Data'!G9=\"kama\",NOT('Prestige Data'!D$32)),AND('Feat Weapon Data'!G9=\"nunchaku\",NOT('Prestige Data'!D$33)),AND('Feat Weapon Data'!G9=\"sai\",NOT('Prestige Data'!D$34)),AND('Feat Weapon Data'!G9=\"shuriken\",NOT('Prestige Data'!D$35)),AND('Feat Weapon Data'!G9=\"siangham\",NOT('Prestige Data'!D$36)),AND('Feat Weapon Data'!G9=\"chain\",NOT('Prestige Data'!D$37)),OR(Levels!$AK$7:$AK$26),RacialExoticWeapProf='Feat Weapon Data'!G9,SteelhoundFirearm='Feat Weapon Data'!G9),'Feat Weapon Data'!G9<>\"Error\")","v":false},0,0,0,"Combat","Core 123","You understand how to use this weapon in combat and can utilize any special tricks or qualities it allows.","",null,null,false,null,{"$f":"AND('Feat Weapon Data'!G9<>\"Error\",OR('Feat Weapon Data'!I9=\"Exotic\",COUNTIF(TwoHandMartialWeapons,'Feat Weapon Data'!G9)),'Feat Weapon Data'!Q9<>\"Firearm\")","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L9","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/exotic-weapon-proficiency-combat---final",{"$f":"AND('Feat Weapon Data'!I9=\"Exotic\",'Feat Weapon Data'!G9<>\"Error\",EBAB>=1)","v":false},0,false,"Yes",null,false,0,"Extra Cantrips/Orisons",false,0,"",{"$f":"AND(OR(AJ62,AK62,AO62,B62=\"Spell Mastery\",AND(Archetypes!$L$450,AQ62)),T62)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"Rapid Reload (Hand)",false,0,"",false,0,"",false,0,"Skill Focus (Knowledge (geography))",false,0,null,false,0,"",false,0,"Improved Familiar",false,0,"",false,0,"",false,0,null,{"$f":"AND(T62,OR(AND(AJ62,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B62)+COUNTIF(BloodragerBonusFeats,C62)>0))","v":false},0,null,false,0,"",{"$f":"AND(T62,OR(AS62,COUNTIF('Feat Lists'!$G$3:$G$11,B62),COUNTIF('Feat Lists'!$G$3:$G$11,C62)))","v":false},0,"Skill Focus (Knowledge (engineering))",false,{"$f":"AND(OR(DE62,$T$4,AND(Archetypes!$L$645,AO62)),Q62,S62,AS62)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,false,false,0,"Flanking Foil"]
[78,"Great Fortitude",null,null,{"$f":"OR('Discovery Data'!B117)","v":false},0,0,0,"Normal","Core 124","You get a +2 bonus on all Fortitude saving throws.*","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/great-fortitude",true,0,true,"Yes",null,true,65,"Improved Day Job (Heal)",false,0,"",{"$f":"AND(OR(AJ84,AK84,AO84,B84=\"Spell Mastery\",AND(Archetypes!$L$450,AQ84)),T84)","v":false},0,"",false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"Weapon Finesse",false,0,null,false,0,"",true,53,"Prone Slinger",false,0,"",false,0,"",false,0,null,{"$f":"AND(T84,OR(AND(AJ84,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B84)+COUNTIF(BloodragerBonusFeats,C84)>0))","v":false},0,null,false,0,"",{"$f":"AND(T84,OR(AS84,COUNTIF('Feat Lists'!$G$3:$G$11,B84),COUNTIF('Feat Lists'!$G$3:$G$11,C84)))","v":false},0,"Weapon Finesse",false,{"$f":"AND(OR(DE84,$T$4,AND(Archetypes!$L$645,AO84)),Q84,S84,AS84)","v":false},0,"",false,false,0,"",false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,true,true,62,"Improved Day Job (Knowledge (dungeoneering))"]
[122,{"$f":"\"Greater Weapon Specialization (\"&'Feat Weapon Data'!G18&\")\"","v":"Greater Weapon Specialization (Error)"},null,null,{"$f":"AND('Feat Weapon Data'!G18<>\"Error\",OR(AND('Class Features'!$C$2966,'Feat Weapon Data'!G18=\"Sawtooth Sabre\",RedMantisAssassinLevel>=7)))","v":false},0,0,0,"Combat","Core 126","You gain a +2 bonus on all damage rolls you make using the selected weapon.*","Once per round, you can spend 2 stamina points to gain your Greater Weapon Specialization bonus on damage rolls with another weapon. This bonus lasts until the start of your next turn.",null,null,{"$f":"AND(OR(DivineScionLevel,IF(AND('Class Features'!$C$2570,'Feat Weapon Data'!G18=SamChosenWeapon),SamuraiLevel,0)+MAX(IF(AND('Feat Weapon Data'!G18=\"Longsword\",$H$1982),MAX(ClericLevel,InquisitorLevel),0),FighterFeatPrequisiteLevel)>=12),$H$116,$H$321,$H$333)","v":false},null,{"$f":"'Feat Weapon Data'!G18<>\"Error\"","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L18","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/greater-weapon-specialization-combat---final",false,0,false,"Yes",null,false,0,"Piercing Spell",false,0,"",{"$f":"AND(OR(AJ128,AK128,AO128,B128=\"Spell Mastery\",AND(Archetypes!$L$450,AQ128)),T128)","v":false},0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,"",false,0,"Skill Focus (Perception)",false,0,"",false,0,null,false,0,null,{"$f":"AND(T128,OR(AND(AJ128,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B128)+COUNTIF(BloodragerBonusFeats,C128)>0))","v":false},0,null,false,0,"",{"$f":"AND(T128,OR(AS128,COUNTIF('Feat Lists'!$G$3:$G$11,B128),COUNTIF('Feat Lists'!$G$3:$G$11,C128)))","v":false},0,"",{"$f":"AND(OR(DivineScionLevel,IF(AND('Class Features'!$C$2570,'Feat Weapon Data'!G18=SamChosenWeapon),SamuraiLevel,0)+MAX(IF(AND('Feat Weapon Data'!G18=\"Longsword\",$H$1982),MAX(ClericLevel,InquisitorLevel),0),WarpriestFeatFighterLevel)>=12),$H$116,$H$321,$H$333)","v":false},{"$f":"AND(OR(DE128,$T$4,AND(Archetypes!$L$645,AO128)),Q128,S128,AS128)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,"",false,0,null,0,false,false,0,"Prone Slinger"]
[167,{"$f":"\"Martial Weapon Proficiency (\"&'Feat Weapon Data'!G10&\")\"","v":"Martial Weapon Proficiency (Error)"},"Martial Weapon Proficiency",null,{"$f":"'Feat Weapon Data'!G10=RacialMartialWeaponProf","v":false},0,0,0,"Combat","Core 130","You understand how to use this weapon in combat.","",null,null,{"$f":"AND(NOT(MartialWeaponProficiency),'Feat Weapon Data'!I10=\"Martial\")","v":false},null,{"$f":"AND('Feat Weapon Data'!G10<>\"Error\",'Feat Weapon Data'!I10=\"Martial\",NOT(COUNTIF(TwoHandMartialWeapons,'Feat Weapon Data'!G10)))","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L10","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/martial-weapon-proficiency---final",{"$f":"AND('Feat Weapon Data'!I10=\"Martial\",'Feat Weapon Data'!G10<>\"Error\")","v":false},0,false,"Yes",null,false,0,"Skill Focus (Knowledge (nature))",false,0,"",{"$f":"AND(OR(AJ173,AK173,AO173,B173=\"Spell Mastery\",AND(Archetypes!$L$450,AQ173)),T173)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T173,OR(AND(AJ173,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B173)+COUNTIF(BloodragerBonusFeats,C173)>0))","v":false},0,null,false,0,"",{"$f":"AND(T173,OR(AS173,COUNTIF('Feat Lists'!$G$3:$G$11,B173),COUNTIF('Feat Lists'!$G$3:$G$11,C173)))","v":false},0,"",{"$f":"AND(NOT(MartialWeaponProficiency),'Feat Weapon Data'!I10=\"Martial\")","v":false},{"$f":"AND(OR(DE173,$T$4,AND(Archetypes!$L$645,AO173)),Q173,S173,AS173)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(NOT(MartialWeaponProficiency),'Feat Weapon Data'!I10=\"Martial\")","v":false},false,0,"Skill Focus (Linguistics)"]
[187,"Natural Spell",null,null,false,0,0,0,"General","Core 131","You can complete the verbal and somatic components of spells while using wild shape.","",null,null,{"$f":"AND(BaseWIS>12,HasWildShape)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/natural-spell---final",false,0,false,"Yes",null,false,0,"Spell Focus (Divination)",false,0,"",{"$f":"AND(OR(AJ193,AK193,AO193,B193=\"Spell Mastery\",AND(Archetypes!$L$450,AQ193)),T193)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T193,OR(AND(AJ193,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B193)+COUNTIF(BloodragerBonusFeats,C193)>0))","v":false},0,null,false,0,"",{"$f":"AND(T193,OR(AS193,COUNTIF('Feat Lists'!$G$3:$G$11,B193),COUNTIF('Feat Lists'!$G$3:$G$11,C193)))","v":false},0,"",false,{"$f":"AND(OR(DE193,$T$4,AND(Archetypes!$L$645,AO193)),Q193,S193,AS193)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(PhanWIS>12,HasWildShape)","v":false},false,0,"Spell Focus (Necromancy)"]
[217,"Skill Focus (Appraise)","Skill Focus","Appraise",{"$f":"OR(AND(Adaptability,HalfElfSkillFocus=D223),AND(OR(AND('Class Features'!$C$4399,'Phantom Data'!$I$118),'Class Features'!$C$4410),COUNTIF('Phantom Data'!$C$58:$D$58,D223)))","v":false},0,0,0,"General","Core 134",{"$f":"\"You get a +\"&IF(RanksAppraise>9,6,3)&\" bonus on all checks involving the chosen skill.* \"","v":"You get a +3 bonus on all checks involving the chosen skill.* "},"",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/skill-focus---final",true,0,true,"Yes",null,true,150,"",false,0,"",{"$f":"AND(OR(AJ223,AK223,AO223,B223=\"Spell Mastery\",AND(Archetypes!$L$450,AQ223)),T223)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",true,42,"",false,0,null,false,0,null,true,100,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T223,OR(AND(AJ223,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B223)+COUNTIF(BloodragerBonusFeats,C223)>0))","v":false},0,null,false,0,"",{"$f":"AND(T223,OR(AS223,COUNTIF('Feat Lists'!$G$3:$G$11,B223),COUNTIF('Feat Lists'!$G$3:$G$11,C223)))","v":true},43,"",false,{"$f":"AND(OR(DE223,$T$4,AND(Archetypes!$L$645,AO223)),Q223,S223,AS223)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,true,true,146,""]
[276,"Spell Focus (Illusion)","Spell Focus",null,{"$f":"AND(ClrDomSpellFocus=B282,'Domain Data v2'!$B$257)","v":false},0,0,0,"General","Core 134","Add +1 to the Difficulty Class for all saving throws against spells from the school of illusion.*","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/spell-focus---final",true,0,true,"Yes",null,true,190,"",false,0,"",{"$f":"AND(OR(AJ282,AK282,AO282,B282=\"Spell Mastery\",AND(Archetypes!$L$450,AQ282)),T282)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,true,140,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T282,OR(AND(AJ282,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B282)+COUNTIF(BloodragerBonusFeats,C282)>0))","v":false},0,null,false,0,"",{"$f":"AND(T282,OR(AS282,COUNTIF('Feat Lists'!$G$3:$G$11,B282),COUNTIF('Feat Lists'!$G$3:$G$11,C282)))","v":false},0,"",false,{"$f":"AND(OR(DE282,$T$4,AND(Archetypes!$L$645,AO282)),Q282,S282,AS282)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,true,true,186,""]
[306,{"$f":"\"Weapon Focus (\"&'Feat Weapon Data'!G9&\")\"","v":"Weapon Focus (Error)"},"Weapon Focus",null,{"$f":"AND('Feat Weapon Data'!G9<>\"Error\",OR(AND('Class Features'!$C$4276,'Feat Weapon Data'!G9=WarpriestWeaponFocus),AND('Class Features'!$C$2603,MagKensaiWeap='Feat Weapon Data'!G9),AND('Talent Data'!$B$65,OR(NTWeaponFocusWeapon='Feat Weapon Data'!G9,RTWeaponFocusWeapon='Feat Weapon Data'!G9,SlayerWeaponTraining='Feat Weapon Data'!G9)),AND('Class Features'!C$818,MonkWeaponMaster='Feat Weapon Data'!G9),AND('Class Features'!$C$819,MonkZAWF='Feat Weapon Data'!G9),AND('Class Features'!$C$3013,'Feat Weapon Data'!G9=\"Scarf, Bladed\"),AND('Feat Weapon Data'!G9=OracleWeaponMastery,'Mystery Data v2'!$C$12>0),AND('Feat Weapon Data'!G9=\"Rapier\",'Class Features'!$C$4248),AND('Feat Weapon Data'!G9=BladeAdeptWeapon,'Exploit Data'!$B$56),AND('Feat Weapon Data'!G9=\"Unarmed Strike\",'Discovery Data'!$B$123),AND('Feat Weapon Data'!G9=OWIounStoneWeap,'Equipment Calc'!$E$293=\"Opalescent White Pyramid\")))","v":false},0,0,0,"Combat","Core 136","You gain a +1 bonus on all attack rolls you make with this weapon.*","Once per round, you can spend 2 stamina points to gain your Weapon Focus bonus on attack rolls with a weapon with which you don’t have Weapon Focus. This bonus lasts until the start of your next turn.",null,null,{"$f":"IFERROR(IF('Feat Weapon Data'!G9<>\"Error\",AND(BaseBAB,'Feat Weapon Data'!J9),FALSE),FALSE)","v":false},null,{"$f":"'Feat Weapon Data'!G9<>\"Error\"","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,{"$f":"'Feat Weapon Data'!L9","v":false},false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/weapon-focus-combat---final",{"$f":"IFERROR(IF('Feat Weapon Data'!G9<>\"Error\",AND(EBAB,'Feat Weapon Data'!K9),FALSE),FALSE)","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ312,AK312,AO312,B312=\"Spell Mastery\",AND(Archetypes!$L$450,AQ312)),T312)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T312,OR(AND(AJ312,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B312)+COUNTIF(BloodragerBonusFeats,C312)>0))","v":false},0,null,false,0,"",{"$f":"AND(T312,OR(AS312,COUNTIF('Feat Lists'!$G$3:$G$11,B312),COUNTIF('Feat Lists'!$G$3:$G$11,C312)))","v":false},0,"",{"$f":"IFERROR(IF('Feat Weapon Data'!G9<>\"Error\",AND(WarpriestFeatBAB,'Feat Weapon Data'!J9),FALSE),FALSE)","v":false},{"$f":"AND(OR(DE312,$T$4,AND(Archetypes!$L$645,AO312)),Q312,S312,AS312)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"IFERROR(IF('Feat Weapon Data'!G9<>\"Error\",AND(PhanBAB,'Feat Weapon Data'!J9),FALSE),FALSE)","v":false},false,0,""]
[341,"Bloody Assault",null,null,false,0,0,0,"Combat","APG 151","You can choose to take a -5 penalty on all melee attack rolls and combat maneuver checks to inflict 1d4 points of bleed damage with your weapon melee attacks, in addition to the normal damage dealt by the weapon.","Each round you use this feat, you can spend up to 5 stamina points. If you do, until the end of your next turn, you reduce the penalty on all your attack rolls by an amount equal to the number of stamina points you spent.",null,null,{"$f":"AND(BaseSTR>12,BaseBAB>=6,$H$199)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/bloody-assault-combat",{"$f":"AND(ESTR>12,EBAB>5,COUNTIF(EFeatList,\"Power Attack\"))","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ347,AK347,AO347,B347=\"Spell Mastery\",AND(Archetypes!$L$450,AQ347)),T347)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T347,OR(AND(AJ347,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B347)+COUNTIF(BloodragerBonusFeats,C347)>0))","v":false},0,null,false,0,"",{"$f":"AND(T347,OR(AS347,COUNTIF('Feat Lists'!$G$3:$G$11,B347),COUNTIF('Feat Lists'!$G$3:$G$11,C347)))","v":false},0,"",{"$f":"AND(BaseSTR>12,WarpriestFeatBAB>=6,$H$199)","v":false},{"$f":"AND(OR(DE347,$T$4,AND(Archetypes!$L$645,AO347)),Q347,S347,AS347)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(PhanSTR>12,PhanBAB>=6,$EF$199)","v":false},false,0,""]
[395,{"$f":"IF(RangerFavL10=\"\",\"\",\"Favored Defense (\"&RangerFavL10&\")\")","v":""},null,null,false,0,0,0,"General","APG 160","You add half your favored enemy bonus to your CMD and as a dodge bonus to AC when attacked by a favored enemy.","",null,null,{"$f":"'Class Features'!$C$1057","v":false},null,{"$f":"OptAdvPlayGuide","v":true},true,true,false,null,"CMD",{"$f":"INT('Class Options Data'!$AI291/2)","v":0},null,{"$f":"\"vs \"&'Class Options Data'!$AH291","v":"vs 0"},"AC",{"$f":"INT('Class Options Data'!$AI291/2)","v":0},"dodge",{"$f":"\"vs \"&'Class Options Data'!$AH291","v":"vs 0"},null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/favored-defense",false,false,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ401,AK401,AO401,B401=\"Spell Mastery\",AND(Archetypes!$L$450,AQ401)),T401)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T401,OR(AND(AJ401,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B401)+COUNTIF(BloodragerBonusFeats,C401)>0))","v":false},0,null,false,0,"",{"$f":"AND(T401,OR(AS401,COUNTIF('Feat Lists'!$G$3:$G$11,B401),COUNTIF('Feat Lists'!$G$3:$G$11,C401)))","v":false},0,"",false,{"$f":"AND(OR(DE401,$T$4,AND(Archetypes!$L$645,AO401)),Q401,S401,AS401)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[446,"Master Alchemist",null,null,false,0,0,0,"General","APG 165","You receive a +2 bonus on Craft (alchemy) checks, and you may create mundane alchemical items much more quickly than normal.","",null,null,{"$f":"RanksCraftAlchemy>=5","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/master-alchemist",{"$f":"RanksCraftAlchemy>=5","v":false},0,false,"No",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ452,AK452,AO452,B452=\"Spell Mastery\",AND(Archetypes!$L$450,AQ452)),T452)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T452,OR(AND(AJ452,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B452)+COUNTIF(BloodragerBonusFeats,C452)>0))","v":false},0,null,false,0,"",{"$f":"AND(T452,OR(AS452,COUNTIF('Feat Lists'!$G$3:$G$11,B452),COUNTIF('Feat Lists'!$G$3:$G$11,C452)))","v":false},0,"",false,{"$f":"AND(OR(DE452,$T$4,AND(Archetypes!$L$645,AO452)),Q452,S452,AS452)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"PhanRanksCraftAlchemy>=5","v":false},false,0,""]
[462,{"$f":"\"Point-Blank Master (\"&'Feat Weapon Data'!G10&\")\"","v":"Point-Blank Master (Error)"},"Point-Blank Master",null,{"$f":"AND('Feat Weapon Data'!G10<>\"Error\",'Class Features'!$C$830,'Feat Weapon Data'!G10=MonkZAPBM)","v":false},0,0,0,"Combat","APG 170","You do not provoke attacks of opportunity when firing this weapon while threatened.","When firing any type of ranged weapon, throwing a weapon, or making a ranged touch attack, you can spend 2 stamina points to avoid provoking an attack of opportunity.",null,null,{"$f":"AND($H$325)","v":false},null,{"$f":"AND(OptAdvPlayGuide,'Feat Weapon Data'!M10)","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/point-blank-master-combat",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ468,AK468,AO468,B468=\"Spell Mastery\",AND(Archetypes!$L$450,AQ468)),T468)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T468,OR(AND(AJ468,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B468)+COUNTIF(BloodragerBonusFeats,C468)>0))","v":false},0,null,false,0,"",{"$f":"AND(T468,OR(AS468,COUNTIF('Feat Lists'!$G$3:$G$11,B468),COUNTIF('Feat Lists'!$G$3:$G$11,C468)))","v":false},0,"",{"$f":"AND($H$325)","v":false},{"$f":"AND(OR(DE468,$T$4,AND(Archetypes!$L$645,AO468)),Q468,S468,AS468)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND($EF$325)","v":false},false,0,""]
[511,"Sundering Strike",null,null,false,0,0,0,"Combat","APG 171","Whenever you score a critical hit with a melee attack, you can sunder your opponent’s weapon, in addition to the normal damage dealt by the attack. If your confirmation roll exceeds your opponent’s CMD, you may deal damage to your opponent’s weapon as if from the sunder combat maneuver","When you fail to confirm a critical hit with a melee attack, you can spend 2 stamina points to attempt to sunder the target’s weapon anyway. When you do, reroll the confirmation roll and use it to determine if the sunder attempt exceeds the opponent’s CMD. This reroll is used only for the sunder combat maneuver; it can’t cause the critical hit to be confirmed. You still can’t make the attempt if the target is immune to critical hits.",null,null,{"$f":"AND(BaseSTR>12,BaseBAB>=9,$H$156,$H$199)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/sundering-strike-combat",{"$f":"AND(ESTR>12,EBAB>8,COUNTIF(EFeatList,\"Improved Sunder\"),COUNTIF(EFeatList,\"Power Attack\"))","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ517,AK517,AO517,B517=\"Spell Mastery\",AND(Archetypes!$L$450,AQ517)),T517)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T517,OR(AND(AJ517,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B517)+COUNTIF(BloodragerBonusFeats,C517)>0))","v":false},0,null,false,0,"",{"$f":"AND(T517,OR(AS517,COUNTIF('Feat Lists'!$G$3:$G$11,B517),COUNTIF('Feat Lists'!$G$3:$G$11,C517)))","v":false},0,"",{"$f":"AND(BaseSTR>12,WarpriestFeatBAB>=9,$H$156,$H$199)","v":false},{"$f":"AND(OR(DE517,$T$4,AND(Archetypes!$L$645,AO517)),Q517,S517,AS517)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(PhanSTR>12,PhanBAB>=9,$EF$156,$EF$199)","v":false},false,0,""]
[551,"Channeled Shield Wall",null,null,false,0,0,0,"General","UM 143",{"$f":"\"As a swift action, you can spend a use of your channel energy to grant yourself and allies with shields a +2 deflection bonus while using a shield. This bonus lasts \"&ClericLevel&\" minutes. \"","v":"As a swift action, you can spend a use of your channel energy to grant yourself and allies with shields a +2 deflection bonus while using a shield. This bonus lasts 0 minutes. "},"",null,null,{"$f":"AND(CanChannel,ChannelEnergyMaxDice>2,ShieldProf)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/channeled-shield-wall",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ557,AK557,AO557,B557=\"Spell Mastery\",AND(Archetypes!$L$450,AQ557)),T557)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T557,OR(AND(AJ557,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B557)+COUNTIF(BloodragerBonusFeats,C557)>0))","v":false},0,null,false,0,"",{"$f":"AND(T557,OR(AS557,COUNTIF('Feat Lists'!$G$3:$G$11,B557),COUNTIF('Feat Lists'!$G$3:$G$11,C557)))","v":false},0,"",false,{"$f":"AND(OR(DE557,$T$4,AND(Archetypes!$L$645,AO557)),Q557,S557,AS557)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(CanChannel,ChannelEnergyMaxDice>2,ShieldProf)","v":false},false,0,""]
[600,"Powerful Shape",null,null,false,0,0,0,"General","UM 154","When in wild shape, treat your size as one category larger for the purpose of calculating CMB, CMD, carrying capacity, and any size-based special attacks you use or that are used against you","",null,null,{"$f":"AND(HasWildShape,WildShapeDruidEffLevel>=8)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/powerful-shape",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ606,AK606,AO606,B606=\"Spell Mastery\",AND(Archetypes!$L$450,AQ606)),T606)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T606,OR(AND(AJ606,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B606)+COUNTIF(BloodragerBonusFeats,C606)>0))","v":false},0,null,false,0,"",{"$f":"AND(T606,OR(AS606,COUNTIF('Feat Lists'!$G$3:$G$11,B606),COUNTIF('Feat Lists'!$G$3:$G$11,C606)))","v":false},0,"",false,{"$f":"AND(OR(DE606,$T$4,AND(Archetypes!$L$645,AO606)),Q606,S606,AS606)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[640,"Undead Master",null,null,false,0,0,0,"General","UM 158","When you cast animate dead or use the Command Undead feat, you are considered to be four levels higher when determining the number of Hit Dice you animate.","",null,null,{"$f":"$H$283","v":0},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/undead-master",{"$f":"IF(COUNTIF(EFeatList,\"Spell focus (necromancy)\"),TRUE,FALSE)","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ646,AK646,AO646,B646=\"Spell Mastery\",AND(Archetypes!$L$450,AQ646)),T646)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T646,OR(AND(AJ646,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B646)+COUNTIF(BloodragerBonusFeats,C646)>0))","v":false},0,null,false,0,"",{"$f":"AND(T646,OR(AS646,COUNTIF('Feat Lists'!$G$3:$G$11,B646),COUNTIF('Feat Lists'!$G$3:$G$11,C646)))","v":false},0,"",false,{"$f":"AND(OR(DE646,$T$4,AND(Archetypes!$L$645,AO646)),Q646,S646,AS646)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"$EF$283","v":0},false,0,""]
[665,"Spell Specialization (Evocation)",null,null,false,0,0,0,"General","UM 156","Select one spell of a school for which you have taken the Spell Focus feat and cast this spell at a +2 caster level.","",null,null,{"$f":"AND(BaseINT>12,$H$281)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/spell-specialization",{"$f":"AND(EInt>12,COUNTIF(EFeatList,\"Spell Focus (Evocation)\"))","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ671,AK671,AO671,B671=\"Spell Mastery\",AND(Archetypes!$L$450,AQ671)),T671)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T671,OR(AND(AJ671,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B671)+COUNTIF(BloodragerBonusFeats,C671)>0))","v":false},0,null,false,0,"",{"$f":"AND(T671,OR(AS671,COUNTIF('Feat Lists'!$G$3:$G$11,B671),COUNTIF('Feat Lists'!$G$3:$G$11,C671)))","v":false},0,"",false,{"$f":"AND(OR(DE671,$T$4,AND(Archetypes!$L$645,AO671)),Q671,S671,AS671)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND(PhanINT>12,$EF$281)","v":false},false,0,""]
[690,{"$f":"\"Opposition Research (\"&'Class Options Data'!U521&\")\"","v":"Opposition Research ()"},null,null,false,0,0,0,"Arcane Discovery","UM 87","Preparing spells of this school now only requires one spell slot of the appropriate level instead of two, and you no longer have the -4 Spellcraft penalty for crafting items from that school. ","",null,null,{"$f":"WizardLevel>8","v":false},null,true,true,{"$f":"AND(NOT(H696),'Class Options Data'!U521<>\"\")","v":false},false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,true,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/classes/core-classes/wizard/archetypes/paizo---wizard-archetypes/arcane-discoveries/opposition-research",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ696,AK696,AO696,B696=\"Spell Mastery\",AND(Archetypes!$L$450,AQ696)),T696)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T696,OR(AND(AJ696,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B696)+COUNTIF(BloodragerBonusFeats,C696)>0))","v":false},0,null,false,0,"",{"$f":"AND(T696,OR(AS696,COUNTIF('Feat Lists'!$G$3:$G$11,B696),COUNTIF('Feat Lists'!$G$3:$G$11,C696)))","v":false},0,"",false,{"$f":"AND(OR(DE696,$T$4,AND(Archetypes!$L$645,AO696)),Q696,S696,AS696)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",{"$f":"TotalClassLevels>8","v":false},false,0,null,false,0,null,0,false,false,0,""]
[730,"Combat Style Master",null,null,{"$f":"OR(AND('Class Features'!$C$3785,BloodragerLevel>=5))","v":false},0,0,0,"Combat","UC 93","You can switch your style as a free action. At the start of combat, pick one of your styles. You start the combat in that style, even in the surprise round.","When it is not your turn, you can spend 2 stamina points to take the free action to switch your style.",null,null,{"$f":"AND(OR(BaseBAB>=6,MonkFeatPrerequisiteLevel>4),'Feat Calc'!AL4,$H$159)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/combat-style-master-combat",{"$f":"AND(EBAB>5,'Feat Calc'!AL4,COUNTIF(EFeatList,\"Improved Unarmed Strike\"))","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ736,AK736,AO736,B736=\"Spell Mastery\",AND(Archetypes!$L$450,AQ736)),T736)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T736,OR(AND(AJ736,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B736)+COUNTIF(BloodragerBonusFeats,C736)>0))","v":false},0,null,false,0,"",{"$f":"AND(T736,OR(AS736,COUNTIF('Feat Lists'!$G$3:$G$11,B736),COUNTIF('Feat Lists'!$G$3:$G$11,C736)))","v":false},0,"",{"$f":"AND(OR(WarpriestFeatBAB>=6,MonkFeatPrerequisiteLevel>4),'Feat Calc'!AL4,$H$159)","v":false},{"$f":"AND(OR(DE736,$T$4,AND(Archetypes!$L$645,AO736)),Q736,S736,AS736)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[796,"Fortified Armor Training",null,null,false,0,0,0,"Combat","UC 102","If an opponent scores a critical hit against you, you can turn the critical hit into a normal hit. If you do, either your armor or your shield gains the broken condition (your choice).","When you use this feat to negate a critical hit, you can spend 5 stamina points to give your armor or shield a 50% chance to avoid gaining the broken condition.",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/fortified-armor-training-combat",true,0,true,"Yes",null,true,63,"",true,16,"",{"$f":"AND(OR(AJ802,AK802,AO802,B802=\"Spell Mastery\",AND(Archetypes!$L$450,AQ802)),T802)","v":false},0,null,false,0,null,false,0,null,false,0,null,true,33,"",true,17,"",true,16,"",true,19,"",false,0,null,false,0,null,true,52,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T802,OR(AND(AJ802,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B802)+COUNTIF(BloodragerBonusFeats,C802)>0))","v":false},0,null,true,11,"",{"$f":"AND(T802,OR(AS802,COUNTIF('Feat Lists'!$G$3:$G$11,B802),COUNTIF('Feat Lists'!$G$3:$G$11,C802)))","v":true},21,"",true,{"$f":"AND(OR(DE802,$T$4,AND(Archetypes!$L$645,AO802)),Q802,S802,AS802)","v":true},16,"",false,false,0,null,false,0,null,true,15,"",false,0,"",true,17,"",false,false,0,null,false,0,null,0,true,true,60,""]
[835,"Mantis Torment","Style",null,false,0,0,0,"Combat","UC 108","You gain one additional Stunning Fist attempt per day.* While using Mantis Style, you make an unarmed attack that expends two daily attempts of your Stunning Fist. If you hit and your opponent fails its saving throw it becomes dazzled and staggered with crippling pain until the start of your next turn after which it is fatigued.","Instead of expending two uses of Stunning Fist to make the Mantis Torment unarmed strike, you can choose to spend either 5 stamina points or one use of Stunning Fist and 2 stamina points.",null,null,{"$f":"AND($H$159,OR('Class Features'!C795,$H$297),RanksHeal>8,$H$842,$H$840)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/mantis-torment-combat",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ841,AK841,AO841,B841=\"Spell Mastery\",AND(Archetypes!$L$450,AQ841)),T841)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T841,OR(AND(AJ841,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B841)+COUNTIF(BloodragerBonusFeats,C841)>0))","v":false},0,null,false,0,"",{"$f":"AND(T841,OR(AS841,COUNTIF('Feat Lists'!$G$3:$G$11,B841),COUNTIF('Feat Lists'!$G$3:$G$11,C841)))","v":false},0,"",{"$f":"AND($H$159,OR('Class Features'!C795,$H$297),RanksHeal>8,$H$842,$H$840)","v":false},{"$f":"AND(OR(DE841,$T$4,AND(Archetypes!$L$645,AO841)),Q841,S841,AS841)","v":false},0,"",{"$f":"AND($H$159,OR('Class Features'!C795,$H$297),RanksHeal>8,$H$842,$H$840)","v":false},false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[885,"Raging Hurler",null,null,false,0,0,0,"General","UC 114","While raging, you can throw a two-handed weapon as a standard action, and you double the range increment for weapons you throw. If you also have the Quick Draw feat, you can throw two-handed weapons at your full normal rate of attacks. Further, you can pick up an unattended object that you can use as a improvised weapon within your reach as part of the attack action to throw that item.","",null,null,{"$f":"AND('Class Features'!C29,$H$298)","v":false},null,true,true,{"$f":"NOT(H891)","v":true},false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/raging-hurler",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ891,AK891,AO891,B891=\"Spell Mastery\",AND(Archetypes!$L$450,AQ891)),T891)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T891,OR(AND(AJ891,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B891)+COUNTIF(BloodragerBonusFeats,C891)>0))","v":false},0,null,false,0,"",{"$f":"AND(T891,OR(AS891,COUNTIF('Feat Lists'!$G$3:$G$11,B891),COUNTIF('Feat Lists'!$G$3:$G$11,C891)))","v":false},0,"",false,{"$f":"AND(OR(DE891,$T$4,AND(Archetypes!$L$645,AO891)),Q891,S891,AS891)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[900,"Seize the Moment",null,null,false,0,0,0,"Combat/Teamwork","UC 117","When an ally who also has this feat confirms a critical hit against an opponent that you also threaten, you can make an attack of opportunity against that opponent.","When an ally with this feat threatens a critical hit but fails to confirm it, you can spend 5 stamina points to make your attack of opportunity anyway.",null,null,{"$f":"AND($H$33,OR($H$133:$H$144))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,true,false,true,"http://www.d20pfsrd.com/feats/combat-feats/seize-the-moment-combat-teamwork",{"$f":"AND(COUNTIF(EFeatList,\"Combat Reflexes\"),COUNTIF(EFeatList,\"Improved Critcal\"))","v":false},0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ906,AK906,AO906,B906=\"Spell Mastery\",AND(Archetypes!$L$450,AQ906)),T906)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T906,OR(AND(AJ906,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B906)+COUNTIF(BloodragerBonusFeats,C906)>0))","v":false},0,null,false,0,"",{"$f":"AND(T906,OR(AS906,COUNTIF('Feat Lists'!$G$3:$G$11,B906),COUNTIF('Feat Lists'!$G$3:$G$11,C906)))","v":false},0,"",{"$f":"AND($H$33,OR($H$133:$H$144))","v":false},{"$f":"AND(OR(DE906,$T$4,AND(Archetypes!$L$645,AO906)),Q906,S906,AS906)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND($EF$33,OR($EF$133:$EF$144))","v":false},false,0,""]
[935,"Tiger Claws","Style",null,false,0,0,0,"Combat","UC 122",{"$f":"\"While you are using the Tiger Style feat and have both hands free, you can use a full-round action to make a single unarmed strike with both hands.\"&\" Use your highest base attack bonus, rolling unarmed strike damage for each hand separately and multiplying both if you score a critical hit.\"&\" If you use Power Attack in conjunction with this attack, increase your Strength bonus on one of the damage rolls by an additional \"&+ROUNDDOWN(ModStr/2,1)&\".\"&\" If you hit, you can attempt a bull rush maneuver with a +2 bonus on the combat maneuver check.\"&\" This bull rush attempt provokes no attack of opportunity from your opponent, but you cannot move with that opponent if your bull rush is successful.\"","v":"While you are using the Tiger Style feat and have both hands free, you can use a full-round action to make a single unarmed strike with both hands. Use your highest base attack bonus, rolling unarmed strike damage for each hand separately and multiplying both if you score a critical hit. If you use Power Attack in conjunction with this attack, increase your Strength bonus on one of the damage rolls by an additional 0. If you hit, you can attempt a bull rush maneuver with a +2 bonus on the combat maneuver check. This bull rush attempt provokes no attack of opportunity from your opponent, but you cannot move with that opponent if your bull rush is successful."},"If your bull rush attempt from this feat succeeds, you can spend 2 stamina points to move with your opponent normally.",null,null,{"$f":"AND($H$159,$H$943,OR(BaseBAB>=6,MonkFeatPrerequisiteLevel>4))","v":false},null,true,true,true,false,null,"CMB (Bull Rush)",2,null,"when the attack from this feat hits and you attempt the bull rush maneuver",null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/tiger-claws-combat",{"$f":"AND(COUNTIF(EFeatList,\"Improved Unarmed Strike\"),AV943,EBAB>5)","v":false},0,false,"No",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ941,AK941,AO941,B941=\"Spell Mastery\",AND(Archetypes!$L$450,AQ941)),T941)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T941,OR(AND(AJ941,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B941)+COUNTIF(BloodragerBonusFeats,C941)>0))","v":false},0,null,false,0,"",{"$f":"AND(T941,OR(AS941,COUNTIF('Feat Lists'!$G$3:$G$11,B941),COUNTIF('Feat Lists'!$G$3:$G$11,C941)))","v":false},0,"",{"$f":"AND($H$159,$H$943,OR(WarpriestFeatBAB>=6,MonkFeatPrerequisiteLevel>4))","v":false},{"$f":"AND(OR(DE941,$T$4,AND(Archetypes!$L$645,AO941)),Q941,S941,AS941)","v":false},0,"",{"$f":"AND($H$159,$H$943,OR(BaseBAB>=6,SacredFistMonkLevel>4))","v":false},false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,false,false,0,""]
[989,{"$f":"\"Feral Combat Training (\"&'Feat Weapon Data'!G18&\")\"","v":"Feral Combat Training (Error)"},null,null,false,0,0,0,"Combat","UC 101","While using the selected natural attack you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite.","At the start of your turn, you can spend any number of stamina points. Until the beginning of your next turn, for every 2 stamina points you spent this way, you can apply the effects of Feral Combat Training to a single natural weapon attack made with a natural weapon other than the weapon chosen with this feat.",null,null,{"$f":"AND($H$159,$H$321,'Feat Weapon Data'!R18)","v":false},null,{"$f":"AND(OptUltCombat,'Feat Weapon Data'!G18<>\"Error\")","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/feral-combat-training-combat",false,0,false,"Yes",null,false,0,"",false,0,"",{"$f":"AND(OR(AJ995,AK995,AO995,B995=\"Spell Mastery\",AND(Archetypes!$L$450,AQ995)),T995)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,0,"",false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T995,OR(AND(AJ995,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B995)+COUNTIF(BloodragerBonusFeats,C995)>0))","v":false},0,null,false,0,"",{"$f":"AND(T995,OR(AS995,COUNTIF('Feat Lists'!$G$3:$G$11,B995),COUNTIF('Feat Lists'!$G$3:$G$11,C995)))","v":false},0,"",{"$f":"AND($H$159,$H$321,'Feat Weapon Data'!R18)","v":false},{"$f":"AND(OR(DE995,$T$4,AND(Archetypes!$L$645,AO995)),Q995,S995,AS995)","v":false},0,"",false,false,0,null,false,0,null,false,0,"",false,0,"",false,0,"",false,false,0,null,false,0,null,0,{"$f":"AND($EF$159,$EF$321,'Feat Weapon Data'!R18)","v":false},false,0,""]
[1024,{"$f":"\"Rapid Reload (\"&'Feat Weapon Data'!G11&\")\"","v":"Rapid Reload (Error)"},"Rapid Reload",null,{"$f":"OR(AND('Class Features'!$C$1591,CavMSwiftPowder='Feat Weapon Data'!G11),AND('Feat Weapon Data'!G11=\"Musket\",OR(Archetypes!$L$503,'Class Features'!$C$4250)),'Talent Data'!B173,AND('Class Features'!$C$1591,'Class Options'!$B$811='Feat Weapon Data'!G11))","v":false},0,0,0,"Combat","UC 115","The time required for you to reload your chosen type of weapon is reduced to a free action (for a hand or light crossbow or advanced firearm), a move action (for heavy crossbow or one-handed firearm), or a standard action (two-handed firearm). Reloading a crossbow or firearm still provokes attacks of opportunity.","When reloading a crossbow or firearm, you can spend 5 stamina points to reduce the reload time by one step; a standard action becomes a move action, a move action becomes a swift action, and a swift action becomes a free action. The weapon you are reloading doesn’t need to be the one you chose when you took this feat. If the weapon already has a reload time of one free action, when you make a full attack with the weapon, you can spend 2 stamina points to gain a +1 bonus on all damage rolls with the weapon during that full attack.",null,null,{"$f":"AND(COUNTIF('Feat Weapon Data'!Q11,\"*firearm*\"),'Feat Weapon Data'!J11)","v":false},null,{"$f":"AND(OptUltCombat,'Feat Weapon Data'!G11<>\"Error\")","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/rapid-reload-combat",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1030,AK1030,AO1030,B1030=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1030)),T1030)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1030,OR(AND(AJ1030,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1030)+COUNTIF(BloodragerBonusFeats,C1030)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1030,OR(AS1030,COUNTIF('Feat Lists'!$G$3:$G$11,B1030),COUNTIF('Feat Lists'!$G$3:$G$11,C1030)))","v":false},0,null,{"$f":"AND(COUNTIF('Feat Weapon Data'!Q11,\"*firearm*\"),'Feat Weapon Data'!J11)","v":false},{"$f":"AND(OR(DE1030,$T$4,AND(Archetypes!$L$645,AO1030)),Q1030,S1030,AS1030)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(COUNTIF('Feat Weapon Data'!Q11,\"*firearm*\"),'Feat Weapon Data'!J11)","v":false},false,0,""]
[1054,"All Gnolls Must Die",null,null,false,0,0,0,"Achievement","APLF 29","As long as you carry some sort of trophy harvested from a gnoll, you gain a +2 morale bonus on all Will saves.* You also gain a +2 competence bonus on attack rolls and weapon damage rolls against gnolls, hyenas, dire hyenas, werehyenas, jackalweres, and minions of Lamashtu.","",null,null,false,null,false,true,true,false,null,"Will saves",2,"morale","when carrying some sor of trophy harvested from gnolls","Attack Rolls and damage",2,"competence","when making an attack and damage rolls against gnolls, hyenas, dire hyenas, werehyenas, jackalweres, and minions of Lamashtu.",null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/achievement-feats/all-gnolls-must-die-achievement",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1060,AK1060,AO1060,B1060=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1060)),T1060)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1060,OR(AND(AJ1060,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1060)+COUNTIF(BloodragerBonusFeats,C1060)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1060,OR(AS1060,COUNTIF('Feat Lists'!$G$3:$G$11,B1060),COUNTIF('Feat Lists'!$G$3:$G$11,C1060)))","v":false},0,null,false,{"$f":"AND(OR(DE1060,$T$4,AND(Archetypes!$L$645,AO1060)),Q1060,S1060,AS1060)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1091,"Expanded Resistance (Conjuration)",null,null,false,0,0,0,"General","ARG 37","You gain a +2 racial bonus on saving throws against spells or effects from the conjuration school.","",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Gnome\"),'Race Features'!$B$66)","v":false},null,true,true,true,false,null,"Saving throws",2,"racial","when saving against spell from the Conjuration school",null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/arg-feats/expanded-resistance-gnome",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1097,AK1097,AO1097,B1097=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1097)),T1097)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1097,OR(AND(AJ1097,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1097)+COUNTIF(BloodragerBonusFeats,C1097)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1097,OR(AS1097,COUNTIF('Feat Lists'!$G$3:$G$11,B1097),COUNTIF('Feat Lists'!$G$3:$G$11,C1097)))","v":false},0,null,false,{"$f":"AND(OR(DE1097,$T$4,AND(Archetypes!$L$645,AO1097)),Q1097,S1097,AS1097)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1159,"Fire Tamer",null,null,{"$f":"'Discovery Data'!B131","v":0},0,0,0,"General","PIS 118","You gain a +2 bonus on saves against spells with the fire descriptor. Additionally, your scars mark you as a talented fire tamer, granting you a +2 circumstance bonus on Diplomacy and Intimidate checks when dealing with other goblins.","",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Goblin\"))","v":false},null,true,true,true,false,null,"Saving throws",2,null,"when making saves against spells with the fire descriptor","Intimidate, Diplomacy",2,"circumstance","when dealing with other goblins",null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/arg-feats/fire-tamer-goblin",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1165,AK1165,AO1165,B1165=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1165)),T1165)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1165,OR(AND(AJ1165,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1165)+COUNTIF(BloodragerBonusFeats,C1165)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1165,OR(AS1165,COUNTIF('Feat Lists'!$G$3:$G$11,B1165),COUNTIF('Feat Lists'!$G$3:$G$11,C1165)))","v":false},0,null,false,{"$f":"AND(OR(DE1165,$T$4,AND(Archetypes!$L$645,AO1165)),Q1165,S1165,AS1165)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1180,"Angelic Flesh (Golden)",null,null,false,0,0,0,"General","ARG 88","You take a -2 penalty on Disguise and Stealth checks*. You gain a +2 bonus on saves against blindness, dazzling, patterns, and effects with the light descriptor. When you cast spells or use spell-like abilities that are from the illusion (pattern) subschool or have the light descriptor, you do so at +1 caster level*.","",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Aasimar\"),$H$1174,NOT(OR($H$1185:$H$1188)))","v":false},null,true,true,true,false,null,"Saving throws",2,null,"when saving against blindness, dazzling, patterns, and effects with the light descriptor",null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/racial-feats/angelic-flesh-aasimar",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1186,AK1186,AO1186,B1186=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1186)),T1186)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1186,OR(AND(AJ1186,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1186)+COUNTIF(BloodragerBonusFeats,C1186)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1186,OR(AS1186,COUNTIF('Feat Lists'!$G$3:$G$11,B1186),COUNTIF('Feat Lists'!$G$3:$G$11,C1186)))","v":false},0,null,false,{"$f":"AND(OR(DE1186,$T$4,AND(Archetypes!$L$645,AO1186)),Q1186,S1186,AS1186)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1224,"Orc Weapon Expertise (Killer)",null,null,false,0,0,0,"Combat","ARG 142","Whenever you wield a weapon that has “orc” in its name, you gain a +2 competence bonus on attack rolls made to confirm critical hits.","When wielding a weapon with “orc” in its name that you are proficient with, you can spend 5 stamina points to gain one of the benefits for this feat that you don’t already have for 1 minute.",null,null,false,null,true,true,true,false,null,"Critical confirmation",2,null,"when wielding a weapon with \"orc\" in the name",null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/arg-feats/orc-weapon-expertise-combat-orc",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1230,AK1230,AO1230,B1230=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1230)),T1230)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1230,OR(AND(AJ1230,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1230)+COUNTIF(BloodragerBonusFeats,C1230)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1230,OR(AS1230,COUNTIF('Feat Lists'!$G$3:$G$11,B1230),COUNTIF('Feat Lists'!$G$3:$G$11,C1230)))","v":false},0,null,false,{"$f":"AND(OR(DE1230,$T$4,AND(Archetypes!$L$645,AO1230)),Q1230,S1230,AS1230)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1269,"Natural Charmer",null,null,false,0,0,0,"General","ARG 100","You can take 20 on any Charisma-based skills to charm, convince, persuade, or seduce humanoids whose attitude is at least friendly to you.","",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Dhampir\"),BaseCHA>16)","v":false},null,true,true,{"$f":"NOT(H1275)","v":true},false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/arg-feats/natural-charmer-dhampir",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1275,AK1275,AO1275,B1275=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1275)),T1275)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1275,OR(AND(AJ1275,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1275)+COUNTIF(BloodragerBonusFeats,C1275)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1275,OR(AS1275,COUNTIF('Feat Lists'!$G$3:$G$11,B1275),COUNTIF('Feat Lists'!$G$3:$G$11,C1275)))","v":false},0,null,false,{"$f":"AND(OR(DE1275,$T$4,AND(Archetypes!$L$645,AO1275)),Q1275,S1275,AS1275)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1313,"Andoren Falconry (+1 to AC)",null,null,false,0,0,0,"General","ISWG 284","You improve your affinity with birds of prey, such as eagles, falcons, hawks, and owls. You gain a +2 bonus on Handle Animal checks made to train or control birds of prey. In addition, if you have a bird of prey as an animal companion, your animal companion gains a +1 dodge bonus to AC","",null,null,{"$f":"AND(BaseCHA>12,$H$15)","v":false},null,false,true,true,false,null,"Handle animal",2,null,"when making checks to train or control birds of prey",null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/andoren-falconry-local",{"$f":"AND(ECha>12,COUNTIF(EFeatList,\"Animal Affinity\"))","v":false},0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1319,AK1319,AO1319,B1319=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1319)),T1319)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1319,OR(AND(AJ1319,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1319)+COUNTIF(BloodragerBonusFeats,C1319)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1319,OR(AS1319,COUNTIF('Feat Lists'!$G$3:$G$11,B1319),COUNTIF('Feat Lists'!$G$3:$G$11,C1319)))","v":false},0,null,false,{"$f":"AND(OR(DE1319,$T$4,AND(Archetypes!$L$645,AO1319)),Q1319,S1319,AS1319)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(PhanCHA>12,$EF$15)","v":false},false,0,""]
[1358,"Noble Scion (Scion of War)",null,null,false,0,0,0,"General","ISWG 288","You gain a +2 bonus on all Knowledge (nobility) checks, and that chosen Knowledge skill is always considered a class skill for you. You use your Charisma modifier to adjust Initiative checks instead of your Dexterity modifier*.","",null,null,{"$f":"OR(BaseCHA>12,COUNTIF(TraitList,'Trait Data'!$C$1561))","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/noble-scion",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1364,AK1364,AO1364,B1364=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1364)),T1364)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1364,OR(AND(AJ1364,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1364)+COUNTIF(BloodragerBonusFeats,C1364)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1364,OR(AS1364,COUNTIF('Feat Lists'!$G$3:$G$11,B1364),COUNTIF('Feat Lists'!$G$3:$G$11,C1364)))","v":false},0,null,false,{"$f":"AND(OR(DE1364,$T$4,AND(Archetypes!$L$645,AO1364)),Q1364,S1364,AS1364)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"OR(PhanCHA>12,COUNTIF(TraitList,'Trait Data'!$C$1561))","v":true},false,0,""]
[1378,"Spit Venom",null,null,false,0,0,0,"Combat","ARG 197",{"$f":"\" As a full-round action, you can spit poison up to 10 feet as a ranged touch attack. If you hit, the target must make a successful Fortitude save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModCON&\") or be blinded for 1d6 rounds. \"","v":" As a full-round action, you can spit poison up to 10 feet as a ranged touch attack. If you hit, the target must make a successful Fortitude save (DC 10) or be blinded for 1d6 rounds. "},"When you spit poison, you can spend up to 5 stamina points. For each stamina point spent, you can increase the range of the attack by 5 feet.",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Nagaji\"))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/arg-feats/spit-venom-combat-nagaji",false,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1384,AK1384,AO1384,B1384=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1384)),T1384)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1384,OR(AND(AJ1384,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1384)+COUNTIF(BloodragerBonusFeats,C1384)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1384,OR(AS1384,COUNTIF('Feat Lists'!$G$3:$G$11,B1384),COUNTIF('Feat Lists'!$G$3:$G$11,C1384)))","v":false},0,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Nagaji\"))","v":false},{"$f":"AND(OR(DE1384,$T$4,AND(Archetypes!$L$645,AO1384)),Q1384,S1384,AS1384)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1425,"Sleeper Hold",null,null,false,0,0,0,"Combat","DEP 25",{"$f":"\"If you maintain a grapple for a number of consecutive rounds equal to your opponent’s Constitution bonus (minimum 1 round), you can attempt to knock out your opponent. The victim must succeed at a Fortitude save (DC \"&10+ROUNDDOWN(TotalClassLevels/2,0)+ModStr&\") or else it falls unconscious for 1d4 rounds. Each successive round you attempt this, the target takes a cumulative -1 penalty on its saving throw. When you use this feat, you take an additional -2 penalty to your AC. \"","v":"If you maintain a grapple for a number of consecutive rounds equal to your opponent’s Constitution bonus (minimum 1 round), you can attempt to knock out your opponent. The victim must succeed at a Fortitude save (DC 10) or else it falls unconscious for 1d4 rounds. Each successive round you attempt this, the target takes a cumulative -1 penalty on its saving throw. When you use this feat, you take an additional -2 penalty to your AC. "},"",null,null,{"$f":"AND(BaseBAB>=8,$H$88)","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/sleeper-hold-combat",{"$f":"AND(EBAB>7,COUNTIF(EFeatList,\"Greater Grapple\"))","v":false},0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1431,AK1431,AO1431,B1431=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1431)),T1431)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1431,OR(AND(AJ1431,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1431)+COUNTIF(BloodragerBonusFeats,C1431)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1431,OR(AS1431,COUNTIF('Feat Lists'!$G$3:$G$11,B1431),COUNTIF('Feat Lists'!$G$3:$G$11,C1431)))","v":false},0,null,{"$f":"AND(WarpriestFeatBAB>=8,$H$88)","v":false},{"$f":"AND(OR(DE1431,$T$4,AND(Archetypes!$L$645,AO1431)),Q1431,S1431,AS1431)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(PhanBAB>=8,$EF$88)","v":false},false,0,""]
[1443,"City Born (Magnimar)",null,null,false,0,0,0,"General","APRR 15","You gain a +1 on Reflex Saves.* You gain a +2 on Diplomacy checks.*","",null,null,true,null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/local-feats/city-born-local",true,0,false,"Yes",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1449,AK1449,AO1449,B1449=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1449)),T1449)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1449,OR(AND(AJ1449,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1449)+COUNTIF(BloodragerBonusFeats,C1449)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1449,OR(AS1449,COUNTIF('Feat Lists'!$G$3:$G$11,B1449),COUNTIF('Feat Lists'!$G$3:$G$11,C1449)))","v":false},0,null,false,{"$f":"AND(OR(DE1449,$T$4,AND(Archetypes!$L$645,AO1449)),Q1449,S1449,AS1449)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[1514,"Sluggish Jinx",null,null,false,0,0,0,"General","HoG 27","Your jinx’s penalty on saving throws also applies to the target’s initiative and attack rolls.","",null,null,{"$f":"AND(COUNTIF(AltRaceTraitList,\"Halfling Jinx\"))","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/sluggish-jinx",null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1520,AK1520,AO1520,B1520=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1520)),T1520)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1520,OR(AND(AJ1520,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1520)+COUNTIF(BloodragerBonusFeats,C1520)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1520,OR(AS1520,COUNTIF('Feat Lists'!$G$3:$G$11,B1520),COUNTIF('Feat Lists'!$G$3:$G$11,C1520)))","v":false},0,null,false,{"$f":"AND(OR(DE1520,$T$4,AND(Archetypes!$L$645,AO1520)),Q1520,S1520,AS1520)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(COUNTIF(AltRaceTraitList,\"Halfling Jinx\"))","v":false},false,0,""]
[1548,"Fiendish Heritage (Qlippothspawn)",null,null,false,0,0,0,"General",null,"You use the Qlippothspawn ability score modifiers*. Roll 3 times on the Variant Tiefling Abilities table and choose the most favorable ability. ","",null,null,0,"You must take this feat at 1st level",false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1554,AK1554,AO1554,B1554=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1554)),T1554)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1554,OR(AND(AJ1554,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1554)+COUNTIF(BloodragerBonusFeats,C1554)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1554,OR(AS1554,COUNTIF('Feat Lists'!$G$3:$G$11,B1554),COUNTIF('Feat Lists'!$G$3:$G$11,C1554)))","v":false},0,null,false,{"$f":"AND(OR(DE1554,$T$4,AND(Archetypes!$L$645,AO1554)),Q1554,S1554,AS1554)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1564,"Mounted Onslaught",null,null,false,0,0,0,"Combat","CoG 50","On your turn you may overrun more than one creature (at a cumulative -5 penalty). If you fail to overrun a target, your movement ends.","",null,null,{"$f":"AND($H$192,$H$302,RanksRide>4)","v":false},null,{"$f":"OptCoG","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,"http://www.d20pfsrd.com/feats/combat-feats/mounted-onslaught-combat-local",null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1570,AK1570,AO1570,B1570=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1570)),T1570)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1570,OR(AND(AJ1570,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1570)+COUNTIF(BloodragerBonusFeats,C1570)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1570,OR(AS1570,COUNTIF('Feat Lists'!$G$3:$G$11,B1570),COUNTIF('Feat Lists'!$G$3:$G$11,C1570)))","v":false},0,null,{"$f":"AND($H$192,$H$302,RanksRide>4)","v":false},{"$f":"AND(OR(DE1570,$T$4,AND(Archetypes!$L$645,AO1570)),Q1570,S1570,AS1570)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND($EF$192,$EF$302,PhanRanksRide>4)","v":false},false,0,""]
[1597,"Summon Good Monster",null,null,false,0,0,0,"General","CoP (Cover)","When casting summon monster, you also gain access to a list of good monsters","",null,null,{"$f":"AND(IsGood,ArcaneCasterLevel+DivineCasterLevel>0)","v":false},null,{"$f":"OptCoP","v":false},true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,"http://www.d20pfsrd.com/feats/general-feats/summon-good-monster",null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1603,AK1603,AO1603,B1603=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1603)),T1603)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1603,OR(AND(AJ1603,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1603)+COUNTIF(BloodragerBonusFeats,C1603)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1603,OR(AS1603,COUNTIF('Feat Lists'!$G$3:$G$11,B1603),COUNTIF('Feat Lists'!$G$3:$G$11,C1603)))","v":false},0,null,false,{"$f":"AND(OR(DE1603,$T$4,AND(Archetypes!$L$645,AO1603)),Q1603,S1603,AS1603)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1653,"Mixed Scales (Blue)",null,null,false,0,0,0,"General","KoG 24",{"$f":"IF(OR('Race Features'!$B$513:$B$516),\"You gain +1 Natural Armor Bonus*.\",\"You gain electricity resistance 5*. \")","v":"You gain electricity resistance 5*. "},"",null,null,{"$f":"AND(COUNTIF(PrereqRaces,\"Kobold\"),OR($H$1289:$H$1294,$H$1300:$H$1303,'Race Features'!$B$513:$B$516))","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1659,AK1659,AO1659,B1659=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1659)),T1659)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1659,OR(AND(AJ1659,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1659)+COUNTIF(BloodragerBonusFeats,C1659)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1659,OR(AS1659,COUNTIF('Feat Lists'!$G$3:$G$11,B1659),COUNTIF('Feat Lists'!$G$3:$G$11,C1659)))","v":false},0,null,false,{"$f":"AND(OR(DE1659,$T$4,AND(Archetypes!$L$645,AO1659)),Q1659,S1659,AS1659)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1702,"Improved Day Job (Use Magic Device)",null,null,false,0,0,0,"General","PSP 8","You gain a +3 bonus on Day Job checks using this skill. ","",null,null,true,null,true,true,true,true,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,true,99,"",false,0,null,{"$f":"AND(OR(AJ1708,AK1708,AO1708,B1708=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1708)),T1708)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1708,OR(AND(AJ1708,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1708)+COUNTIF(BloodragerBonusFeats,C1708)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1708,OR(AS1708,COUNTIF('Feat Lists'!$G$3:$G$11,B1708),COUNTIF('Feat Lists'!$G$3:$G$11,C1708)))","v":false},0,null,false,{"$f":"AND(OR(DE1708,$T$4,AND(Archetypes!$L$645,AO1708)),Q1708,S1708,AS1708)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,true,96,""]
[1742,"Blooded Arcane Strike",null,null,false,0,0,0,"Combat","ACG 143","While bloodraging, Arcane Strike is always in effect.*  The extra damage from Arcane Strike is multiplied by the effects of Vital Strike feats.","When you imbue your weapon with Arcane Strike, you can spend 5 stamina points to increase its damage by 1 for the duration of the Arcane Strike effect.",null,null,{"$f":"AND($H$18,'Variable Names'!$V$2,'Class Features'!$C$3754)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,true,false,false,false,false,false,false,false,false,false,true,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1748,AK1748,AO1748,B1748=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1748)),T1748)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1748,OR(AND(AJ1748,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1748)+COUNTIF(BloodragerBonusFeats,C1748)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1748,OR(AS1748,COUNTIF('Feat Lists'!$G$3:$G$11,B1748),COUNTIF('Feat Lists'!$G$3:$G$11,C1748)))","v":false},0,null,{"$f":"AND($H$18,'Variable Names'!$V$2,'Class Features'!$C$3754)","v":false},{"$f":"AND(OR(DE1748,$T$4,AND(Archetypes!$L$645,AO1748)),Q1748,S1748,AS1748)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1767,"Extra Arcanist Exploit",null,null,false,0,0,0,"General","ACG 146","You gain an extra arcanist exploit.*","",null,null,{"$f":"HasExploits","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1773,AK1773,AO1773,B1773=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1773)),T1773)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1773,OR(AND(AJ1773,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1773)+COUNTIF(BloodragerBonusFeats,C1773)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1773,OR(AS1773,COUNTIF('Feat Lists'!$G$3:$G$11,B1773),COUNTIF('Feat Lists'!$G$3:$G$11,C1773)))","v":false},0,null,false,{"$f":"AND(OR(DE1773,$T$4,AND(Archetypes!$L$645,AO1773)),Q1773,S1773,AS1773)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"HasExploits","v":false},false,0,""]
[1809,"Lay of the Land",null,null,false,0,0,0,"General","ACG 152",{"$f":"\"You gain the following favored terrains:\"&IF(LEN(LayOfTheLand1),\" \"&LayOfTheLand1,\"\")&IF(LEN(LayOfTheLand2),\", \"&LayOfTheLand2,\"\")&IF(LEN(LayOfTheLand3),\", \"&LayOfTheLand3,\"\")&IF(LEN(LayOfTheLand4),\", \"&LayOfTheLand4,\"\")&\". While in one of these terrains, you gain a +2 bonus on initiative, Knowledge (geography), Perception, Stealth and Survival checks. You leave no trail and cannot be tracked.\"","v":"You gain the following favored terrains:. While in one of these terrains, you gain a +2 bonus on initiative, Knowledge (geography), Perception, Stealth and Survival checks. You leave no trail and cannot be tracked."},"",null,null,{"$f":"AND(HasAnimalFocus,HasWildEmpathy)","v":false},null,true,true,{"$f":"H1815<4","v":true},false,true,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1815,AK1815,AO1815,B1815=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1815)),T1815)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1815,OR(AND(AJ1815,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1815)+COUNTIF(BloodragerBonusFeats,C1815)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1815,OR(AS1815,COUNTIF('Feat Lists'!$G$3:$G$11,B1815),COUNTIF('Feat Lists'!$G$3:$G$11,C1815)))","v":false},0,null,false,{"$f":"AND(OR(DE1815,$T$4,AND(Archetypes!$L$645,AO1815)),Q1815,S1815,AS1815)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(HasAnimalFocus,HasWildEmpathy)","v":false},false,0,""]
[1872,"Surprise Maneuver",null,null,false,0,0,0,"General","ACG 157",{"$f":"IF(SneakAttackDice,\"When you attempt a combat maneuver check against a creature that you are flanking, or that is denied its Dexterity bonus against your attack, you gain a +\"&SneakAttackDice&\" bonus to your CMB check. \",\"\")&IF('Class Features'!$AB$3911,\"You can use studied strike on a CMB check - doing so gives you a +\"&'Class Features'!$AB$3911&\" bonus on the roll.\",\"\")","v":""},"",null,null,{"$f":"AND($H$32,OR(SneakAttackDice>=3,'Class Features'!$AB$3911>=3))","v":false},null,true,true,true,false,null,"CMB",{"$f":"SneakAttackDice","v":0},null,"to a creature you are flanking or that is denied its Dexterity bonus.",null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1878,AK1878,AO1878,B1878=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1878)),T1878)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1878,OR(AND(AJ1878,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1878)+COUNTIF(BloodragerBonusFeats,C1878)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1878,OR(AS1878,COUNTIF('Feat Lists'!$G$3:$G$11,B1878),COUNTIF('Feat Lists'!$G$3:$G$11,C1878)))","v":false},0,null,false,{"$f":"AND(OR(DE1878,$T$4,AND(Archetypes!$L$645,AO1878)),Q1878,S1878,AS1878)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1898,"Expanded Studies",null,null,false,0,0,0,"General","ACO 26","You are treated as having 7th level spells (druid for Hunters, cleric for Warpriests) on your spell list for the purposes of using spell completion and spell trigger magic items.","",null,null,{"$f":"AND(BaseWIS>=17,OR(HunterLevel>=16,WarpriestLevel>=16))","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1904,AK1904,AO1904,B1904=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1904)),T1904)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1904,OR(AND(AJ1904,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1904)+COUNTIF(BloodragerBonusFeats,C1904)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1904,OR(AS1904,COUNTIF('Feat Lists'!$G$3:$G$11,B1904),COUNTIF('Feat Lists'!$G$3:$G$11,C1904)))","v":false},0,null,false,{"$f":"AND(OR(DE1904,$T$4,AND(Archetypes!$L$645,AO1904)),Q1904,S1904,AS1904)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[1921,"Signature Skill (Fly)","Signature Skill","Fly",{"$f":"AND('Class Features'!$D$1169,COUNTIF('Class Options'!$E$566:$E$575,D1927))","v":false},0,0,0,"General","PU 84",{"$f":"\"You gain the following benefits:\"&IF(RanksFly>=5,\"@@A successful DC 20 Fly check allows you to make a 45-degree turn without sacrificing movement.\",\"\")&IF(RanksFly>=10,\"@@A successful DC 30 Fly check allows you to ascend at a 45-degree angle at full speed. You treat falls after midair collisions as 10 feet shorter with a successful DC 10 Fly check, plus 10 feet for every 10 points by which you exceed the DC.\",\"\")&IF(RanksFly>=15,\"@@A successful DC 30 Fly check allows you to make a 90-degree turn without sacrificing movement, or a 180-degree turn by sacrificing 5 feet of movement. You are considered \"&IF(RanksFly>=20,\"two size categories larger\",\"one size category larger\")&\" when determining wind effects on Fly checks.\",\"\")&IF(RanksFly>=20,\"@@A successful DC 35 Fly check allows you to fly straight up at full speed.\",\"\")","v":"You gain the following benefits:"},"",null,null,{"$f":"RanksFly>=5","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,{"$f":"IF(AZ1927,COUNTIFS(AZ$7:AZ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},{"$f":"IF($A1927>BB$6,\"\",INDEX($B$7:$B$2447,MATCH($A1927,BA$7:BA$2447,0)))","v":""},false,{"$f":"IF(BC1927,COUNTIFS(BC$7:BC$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,{"$f":"AND(OR(AJ1927,AK1927,AO1927,B1927=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1927)),T1927)","v":false},{"$f":"IF(BF1927,COUNTIFS(BF$7:BF$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BI1927,COUNTIFS(BI$7:BI$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BL1927,COUNTIFS(BL$7:BL$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BO1927,COUNTIFS(BO$7:BO$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BR1927,COUNTIFS(BR$7:BR$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BU1927,COUNTIFS(BU$7:BU$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(BX1927,COUNTIFS(BX$7:BX$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CA1927,COUNTIFS(CA$7:CA$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CD1927,COUNTIFS(CD$7:CD$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CG1927,COUNTIFS(CG$7:CG$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CJ1927,COUNTIFS(CJ$7:CJ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},{"$f":"IF($A1927>CL$6,\"\",INDEX($B$7:$B$2447,MATCH($A1927,CK$7:CK$2447,0)))","v":""},false,{"$f":"IF(CM1927,COUNTIFS(CM$7:CM$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CP1927,COUNTIFS(CP$7:CP$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CS1927,COUNTIFS(CS$7:CS$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,{"$f":"AND(T1927,OR(AND(AJ1927,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1927)+COUNTIF(BloodragerBonusFeats,C1927)>0))","v":false},{"$f":"IF(CV1927,COUNTIFS(CV$7:CV$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(CY1927,COUNTIFS(CY$7:CY$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,{"$f":"AND(T1927,OR(AS1927,COUNTIF('Feat Lists'!$G$3:$G$11,B1927),COUNTIF('Feat Lists'!$G$3:$G$11,C1927)))","v":false},{"$f":"IF(DB1927,COUNTIFS(DB$7:DB$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"AND(OR(DE1927,$T$4,AND(Archetypes!$L$645,AO1927)),Q1927,S1927,AS1927)","v":false},{"$f":"IF(DF1927,COUNTIFS(DF$7:DF$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,false,{"$f":"IF(DJ1927,COUNTIFS(DJ$7:DJ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(DM1927,COUNTIFS(DM$7:DM$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(DP1927,COUNTIFS(DP$7:DP$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},{"$f":"IF($A1927>DR$6,\"\",INDEX($B$7:$B$2447,MATCH($A1927,DQ$7:DQ$2447,0)))","v":""},false,{"$f":"IF(DS1927,COUNTIFS(DS$7:DS$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(DV1927,COUNTIFS(DV$7:DV$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,false,{"$f":"IF(DZ1927,COUNTIFS(DZ$7:DZ$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,false,{"$f":"IF(EC1927,COUNTIFS(EC$7:EC$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},null,0,{"$f":"PhanRanksFly>=5","v":false},false,{"$f":"IF(EH1927,COUNTIFS(EH$7:EH$2447,TRUE,$B$7:$B$2447,\"<=\"&$B1927),0)","v":0},{"$f":"IF($A1927>EJ$6,\"\",INDEX($B$7:$B$2447,MATCH($A1927,EI$7:EI$2447,0)))","v":""}]
[1987,"Forceful Channel",null,null,false,0,0,0,"General","ISG 212","Once per day when you channel negative energy to damage living creatures, you can instead cause force damage. This changes the saving throw for half damage from Will to Fortitude. Creatures that fail their saves are also knocked prone.",null,null,null,{"$f":"AND(ChannelEnergyNegDice>=7,SelDiety=\"Nethys\")","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ1993,AK1993,AO1993,B1993=\"Spell Mastery\",AND(Archetypes!$L$450,AQ1993)),T1993)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T1993,OR(AND(AJ1993,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B1993)+COUNTIF(BloodragerBonusFeats,C1993)>0))","v":false},0,null,false,0,null,{"$f":"AND(T1993,OR(AS1993,COUNTIF('Feat Lists'!$G$3:$G$11,B1993),COUNTIF('Feat Lists'!$G$3:$G$11,C1993)))","v":false},0,null,false,{"$f":"AND(OR(DE1993,$T$4,AND(Archetypes!$L$645,AO1993)),Q1993,S1993,AS1993)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(ChannelEnergyNegDice>=7,SelDiety=\"Nethys\")","v":false},false,0,""]
[2026,"Accursed (Complete)",null,null,false,0,0,0,"Story","UCa 67",{"$f":"\"@@Completion Benefit: You gain spell resistance \"&11+TotalClassLevels&\" but only against harmful enchantment, necromancy, and transmutation spells and spell-like abilities. Harmless spells automatically bypass this spell resistance whether you desire it or not. This spell resistance can be voluntarily lowered.\"","v":"@@Completion Benefit: You gain spell resistance 11 but only against harmful enchantment, necromancy, and transmutation spells and spell-like abilities. Harmless spells automatically bypass this spell resistance whether you desire it or not. This spell resistance can be voluntarily lowered."},null,null,null,true,"You must carry a curse that can only be lifted by a quest of similar great undertaking, or have the Cursed Birth background",true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,true,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2032,AK2032,AO2032,B2032=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2032)),T2032)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2032,OR(AND(AJ2032,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2032)+COUNTIF(BloodragerBonusFeats,C2032)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2032,OR(AS2032,COUNTIF('Feat Lists'!$G$3:$G$11,B2032),COUNTIF('Feat Lists'!$G$3:$G$11,C2032)))","v":false},0,null,false,{"$f":"AND(OR(DE2032,$T$4,AND(Archetypes!$L$645,AO2032)),Q2032,S2032,AS2032)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2037,"Damned (INT) (Complete)",null,null,false,0,0,0,"Story","UCa 67","@@Initial Benefit: You gain a +2 bonus on Charisma-based checks involving evil-aligned outsiders and +1 bonus to the DC of spells and spell-like abilities you use against such creatures. You take a –2 penalty on Charisma-based checks involving good-aligned outsiders.@@Completion Benefit: You gain a +2 enhancement bonus to Intelligence*. You gain a +2 bonus on caster level checks (including dispel checks and checks to bypass spell resistance) against good aligned outsiders. If you die while under the effects of this agreement, you can’t be brought back from the dead unless the evil outsider permits it.",null,null,null,true,"You must have had friendly contact with an evil-aligned outsider that would qualify as a challenging foe, have a fiend-related sorcerous bloodline such as abyssal or infernal, have direct fiendish ancestry (such as being a tiefling or half-fiend), or have the Fiend Raised or The Fiend background.",true,true,true,false,null,"Charisma Checks",2,null,"involving evil-aligned outsiders","Charisma Checks",-2,null,"involving good-aligned outsiders","DC",1,null,"for spells and spell-like abilities against evil outsiders",false,false,false,false,false,true,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2043,AK2043,AO2043,B2043=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2043)),T2043)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2043,OR(AND(AJ2043,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2043)+COUNTIF(BloodragerBonusFeats,C2043)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2043,OR(AS2043,COUNTIF('Feat Lists'!$G$3:$G$11,B2043),COUNTIF('Feat Lists'!$G$3:$G$11,C2043)))","v":false},0,null,false,{"$f":"AND(OR(DE2043,$T$4,AND(Archetypes!$L$645,AO2043)),Q2043,S2043,AS2043)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2091,"Redemption",null,null,false,0,0,0,"Story","UCa 67","@@Initial Benefit: As an immediate action, you can add a +1 bonus to the result of an ability check, attack roll, saving throw, or skill check you have just rolled by becoming shaken for 1 minute.@@Goal: Regain any lost class features and complete a quest to prove your worth.",null,null,null,true,"You must have lost class features by violating the code of conduct of a class that possesses such a code, or have the Dishonored Family background.",true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,true,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2097,AK2097,AO2097,B2097=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2097)),T2097)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2097,OR(AND(AJ2097,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2097)+COUNTIF(BloodragerBonusFeats,C2097)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2097,OR(AS2097,COUNTIF('Feat Lists'!$G$3:$G$11,B2097),COUNTIF('Feat Lists'!$G$3:$G$11,C2097)))","v":false},0,null,false,{"$f":"AND(OR(DE2097,$T$4,AND(Archetypes!$L$645,AO2097)),Q2097,S2097,AS2097)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2143,"Efficient Focus Shift",null,null,false,0,0,0,"General","OA 132",{"$f":"H2149*2&\" times per day when you shift focus from one implement to another, you can do so without losing a focus point.\"","v":"0 times per day when you shift focus from one implement to another, you can do so without losing a focus point."},null,{"$f":"H2149*2","v":0},"/day",{"$f":"AND(OccultistLevel>=7)","v":false},null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2149,AK2149,AO2149,B2149=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2149)),T2149)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2149,OR(AND(AJ2149,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2149)+COUNTIF(BloodragerBonusFeats,C2149)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2149,OR(AS2149,COUNTIF('Feat Lists'!$G$3:$G$11,B2149),COUNTIF('Feat Lists'!$G$3:$G$11,C2149)))","v":false},0,null,false,{"$f":"AND(OR(DE2149,$T$4,AND(Archetypes!$L$645,AO2149)),Q2149,S2149,AS2149)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[2156,{"$f":"\"Extend Resonant Power (\"&'Implement Data'!R70&\")\"","v":"Extend Resonant Power ()"},null,null,false,0,0,0,"General","OA 138",{"$f":"\"When you place mental focus in an \"&'Implement Data'!R70&\" implement, you can choose to gain benefits as if you had placed only half as many points into the implement. If you do, you can extend the same benefits to one additional ally within 30ft at the time of investment.\"&\" If the ally moves outside this range, the power is suppressed until the move within range again. You can spend 1 point of mental focus to pass the effect to a new target, as long as both the original and new targets are within 30ft. \"&\"This feat can only affect one implement from a given school at a time.\"","v":"When you place mental focus in an  implement, you can choose to gain benefits as if you had placed only half as many points into the implement. If you do, you can extend the same benefits to one additional ally within 30ft at the time of investment. If the ally moves outside this range, the power is suppressed until the move within range again. You can spend 1 point of mental focus to pass the effect to a new target, as long as both the original and new targets are within 30ft. This feat can only affect one implement from a given school at a time."},null,null,null,{"$f":"AND(HasMentalFocus,LEN('Implement Data'!R70))","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2162,AK2162,AO2162,B2162=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2162)),T2162)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2162,OR(AND(AJ2162,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2162)+COUNTIF(BloodragerBonusFeats,C2162)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2162,OR(AS2162,COUNTIF('Feat Lists'!$G$3:$G$11,B2162),COUNTIF('Feat Lists'!$G$3:$G$11,C2162)))","v":false},0,null,false,{"$f":"AND(OR(DE2162,$T$4,AND(Archetypes!$L$645,AO2162)),Q2162,S2162,AS2162)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(HasMentalFocus,LEN('Implement Data'!R70))","v":false},false,0,""]
[2193,"Psychic Adept",null,null,false,0,0,0,"General","OA 137","*** Description and Effects coming soon ***",null,null,null,{"$f":"AND(BaseINT>=11,$H$2205)","v":false},null,true,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2199,AK2199,AO2199,B2199=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2199)),T2199)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2199,OR(AND(AJ2199,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2199)+COUNTIF(BloodragerBonusFeats,C2199)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2199,OR(AS2199,COUNTIF('Feat Lists'!$G$3:$G$11,B2199),COUNTIF('Feat Lists'!$G$3:$G$11,C2199)))","v":false},0,null,false,{"$f":"AND(OR(DE2199,$T$4,AND(Archetypes!$L$645,AO2199)),Q2199,S2199,AS2199)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,{"$f":"AND(PhanINT>=11,$EF$2205)","v":false},false,0,""]
[2261,"Cudgeler Takedown","Style",null,false,0,0,0,"Combat","MTT 13",{"$f":"\"When you hit with a charge attack using the Cudgeler Style feat, your weapon deals damage as though it were one size category larger for 1 round or until it leaves your hand.\"&\" When you successfully trip an opponent with the Cudgeler Sweep feat, your opponent must succeed at a Fortitude save (DC \"&10+TotalClassLevels+ModStr&\") or be stunned for 1 round.\"","v":"When you hit with a charge attack using the Cudgeler Style feat, your weapon deals damage as though it were one size category larger for 1 round or until it leaves your hand. When you successfully trip an opponent with the Cudgeler Sweep feat, your opponent must succeed at a Fortitude save (DC 10) or be stunned for 1 round."},null,null,null,{"$f":"AND($H$705,$H$2265,$H$2266,OR(BaseBAB>=9,MonkFeatEffectLevel>=9))","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2267,AK2267,AO2267,B2267=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2267)),T2267)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2267,OR(AND(AJ2267,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2267)+COUNTIF(BloodragerBonusFeats,C2267)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2267,OR(AS2267,COUNTIF('Feat Lists'!$G$3:$G$11,B2267),COUNTIF('Feat Lists'!$G$3:$G$11,C2267)))","v":false},0,null,{"$f":"AND($H$705,$H$2265,$H$2266,OR(WarpriestFeatBAB>=9,MonkFeatEffectLevel>=9))","v":false},{"$f":"AND(OR(DE2267,$T$4,AND(Archetypes!$L$645,AO2267)),Q2267,S2267,AS2267)","v":false},0,null,{"$f":"AND($H$705,$H$2265,$H$2266,OR(BaseBAB>=9,MonkFeatEffectLevel>=9))","v":false},false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,false,false,0,""]
[2282,"Steadfast Slayer",null,null,false,0,0,0,"Combat","MTT 7","If you are the only character threatening an opponent and you successfully attack the opponent with a two-handed melee weapon, for each size category larger than you that opponent is, you gain a +2 bonus on your melee damage roll.",null,null,null,true,null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2288,AK2288,AO2288,B2288=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2288)),T2288)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2288,OR(AND(AJ2288,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2288)+COUNTIF(BloodragerBonusFeats,C2288)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2288,OR(AS2288,COUNTIF('Feat Lists'!$G$3:$G$11,B2288),COUNTIF('Feat Lists'!$G$3:$G$11,C2288)))","v":false},0,null,true,{"$f":"AND(OR(DE2288,$T$4,AND(Archetypes!$L$645,AO2288)),Q2288,S2288,AS2288)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2310,"Nightmare Chains ",null,null,false,0,0,0,"General","BoD0 179",null,null,null,null,{"$f":"AND(\"Kyton\"=\"Kyton\",TotalClassLevels>4)","v":false},null,false,true,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2316,AK2316,AO2316,B2316=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2316)),T2316)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2316,OR(AND(AJ2316,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2316)+COUNTIF(BloodragerBonusFeats,C2316)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2316,OR(AS2316,COUNTIF('Feat Lists'!$G$3:$G$11,B2316),COUNTIF('Feat Lists'!$G$3:$G$11,C2316)))","v":false},0,null,false,{"$f":"AND(OR(DE2316,$T$4,AND(Archetypes!$L$645,AO2316)),Q2316,S2316,AS2316)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0]
[2371,"Vampire Scholar","Technique",null,false,0,0,0,"Technique","VHD 16","You gain Knowledge (history) and Knowledge (nobility) as class skills*. Additionally, you can use Knowledge (nobility) to recall the lore of all known vampires, their lands, their servants, and similar specific lore surrounding them. In general, the DC to know about specific vampires is equal to 15 + the vampire’s Hit Dice.",null,null,null,{"$f":"OR($H$2382,VampireHunterLevel>0)","v":false},null,false,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2377,AK2377,AO2377,B2377=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2377)),T2377)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2377,OR(AND(AJ2377,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2377)+COUNTIF(BloodragerBonusFeats,C2377)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2377,OR(AS2377,COUNTIF('Feat Lists'!$G$3:$G$11,B2377),COUNTIF('Feat Lists'!$G$3:$G$11,C2377)))","v":false},0,null,false,{"$f":"AND(OR(DE2377,$T$4,AND(Archetypes!$L$645,AO2377)),Q2377,S2377,AS2377)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2414,"Inspired Sneak Attack","Combat",null,false,0,0,0,"Combat","DTT 11","When dealing sneak attack or studied strike damage, you can expend a use of inspiration from your pool to reroll all of your sneak attack dice that resulted in 1s. If you have the powerful sneak rogue talent, rather than treat all 1s on your sneak attack damage dice as 2s, you can reroll all your sneak attack dice that resulted in 1s. If you have the deadly sneak advanced rogue talent, rather than treat all 1s and 2s on your sneak attack damage dice as 3s, you can reroll all your sneak attack damage dice that resulted in 1s or 2s. In either case, you must take the result of the rerolls, even if it’s worse than the original result.",null,null,null,{"$f":"AND(HasInspiration,OR(SneakAttackDice>0,'Class Features'!C3911))","v":false},null,false,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,true,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2421,AK2421,AO2421,B2421=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2421)),T2421)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2421,OR(AND(AJ2421,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2421)+COUNTIF(BloodragerBonusFeats,C2421)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2421,OR(AS2421,COUNTIF('Feat Lists'!$G$3:$G$11,B2421),COUNTIF('Feat Lists'!$G$3:$G$11,C2421)))","v":false},0,null,false,{"$f":"AND(OR(DE2421,$T$4,AND(Archetypes!$L$645,AO2421)),Q2421,S2421,AS2421)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[2437,"Wasp Familiar",null,null,false,0,0,0,"General","DTT 17","You gain a wasp familiar.",null,null,null,{"$f":"AND(SelAlignment=\"Chaotic Neutral\",SelDiety=\"Calistria\")","v":false},null,false,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,false,false,false,false,false,false,false,false,false,false,false,false,null,null,0,false,"No",null,false,0,"",false,0,null,{"$f":"AND(OR(AJ2444,AK2444,AO2444,B2444=\"Spell Mastery\",AND(Archetypes!$L$450,AQ2444)),T2444)","v":false},0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,0,null,{"$f":"AND(T2444,OR(AND(AJ2444,'Class Features'!$C$3795),COUNTIF(BloodragerBonusFeats,B2444)+COUNTIF(BloodragerBonusFeats,C2444)>0))","v":false},0,null,false,0,null,{"$f":"AND(T2444,OR(AS2444,COUNTIF('Feat Lists'!$G$3:$G$11,B2444),COUNTIF('Feat Lists'!$G$3:$G$11,C2444)))","v":false},0,null,false,{"$f":"AND(OR(DE2444,$T$4,AND(Archetypes!$L$645,AO2444)),Q2444,S2444,AS2444)","v":false},0,null,false,false,0,null,false,0,null,false,0,"",false,0,null,false,0,null,false,false,0,null,false,0,null,0,true,false,0,""]
[null,null,null,"Spellcraft",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concentration"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saves based on Constitution"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saving Throws"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sense motive"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skill checks"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell resistance"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spellcraft"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength Checks"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength skills"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Survival"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use magic device"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Will"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Will saves"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0]

{"sheet":"Feat Lists","index":74,"n_rows":122,"n_cols":119,"rows_kept":122,"cut":false,"hidden":true,"merged":[]}
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[35,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Bodyguard",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$348","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Shield Specialization (buckler)",{"$f":"AND('Feat Data'!Q496,'Feat Data'!S496)","v":true},false,0,"",{"$f":"'Feat Data'!B256","v":""},{"$f":"'Feat Data'!T256","v":false},0,""]
[36,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Ki Throw",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$443","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Shield Specialization (light)",{"$f":"AND('Feat Data'!Q497,'Feat Data'!S497)","v":true},false,0,"",{"$f":"'Feat Data'!B257","v":"Skill Focus (Ride)"},{"$f":"'Feat Data'!T257","v":true},25,""]
[37,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Second Chance",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$490","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Shield Specialization (heavy)",{"$f":"AND('Feat Data'!Q498,'Feat Data'!S498)","v":true},false,0,"",{"$f":"'Feat Data'!B258","v":"Skill Focus (Sense Motive)"},{"$f":"'Feat Data'!T258","v":true},26,""]
[38,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Sidestep",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$503","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Shield Specialization (tower)",{"$f":"AND('Feat Data'!Q499,'Feat Data'!S499)","v":true},false,0,"",{"$f":"'Feat Data'!B259","v":"Skill Focus (Sleight of Hand)"},{"$f":"'Feat Data'!T259","v":true},27,""]
[39,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"In Harms Way",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$438","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,{"$f":"\"Weapon Specialization (\"&ClrFavWeapon&\")\"","v":"Weapon Specialization (None)"},{"$f":"IF($DH$1,AND(INDEX('Feat Data'!$Q$322:$Q$333,$DH$1),INDEX('Feat Data'!$S$322:$S$333,$DH$1)),FALSE)","v":false},false,0,"",{"$f":"'Feat Data'!B260","v":"Skill Focus (Spellcraft)"},{"$f":"'Feat Data'!T260","v":true},28,""]
[40,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Repositioning Strike",{"$f":"OR(Archetypes!$L$172,Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$488","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,{"$f":"\"Greater Weapon Specialization (\"&ClrFavWeapon&\")\"","v":"Greater Weapon Specialization (None)"},{"$f":"IF($DH$1,AND(INDEX('Feat Data'!$Q$117:$Q$128,$DH$1),INDEX('Feat Data'!$S$117:$S$128,$DH$1)),FALSE)","v":false},false,0,"",{"$f":"'Feat Data'!B261","v":"Skill Focus (Stealth)"},{"$f":"'Feat Data'!T261","v":true},29,""]
[41,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Tripping Strike",{"$f":"OR(Archetypes!$L$172,Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$527","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Greater Shield Specialization (buckler)",{"$f":"AND('Feat Data'!Q420,'Feat Data'!S420)","v":true},false,0,"",{"$f":"'Feat Data'!B262","v":"Skill Focus (Survival)"},{"$f":"'Feat Data'!T262","v":true},30,""]
[42,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Nimble Moves",{"$f":"OR(Archetypes!$L$172)","v":false},{"$f":"'Feat Data'!$S$194","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Greater Shield Specialization (light)",{"$f":"AND('Feat Data'!Q421,'Feat Data'!S421)","v":true},false,0,"",{"$f":"'Feat Data'!B263","v":"Skill Focus (Swim)"},{"$f":"'Feat Data'!T263","v":true},31,""]
[43,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Power Attack",{"$f":"OR(Archetypes!$L$180)","v":false},{"$f":"'Feat Data'!$S$199","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Greater Shield Specialization (heavy)",{"$f":"AND('Feat Data'!Q422,'Feat Data'!S422)","v":true},false,0,"",{"$f":"'Feat Data'!B264","v":"Skill Focus (Use Magic Device)"},{"$f":"'Feat Data'!T264","v":true},32,""]
[44,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(Archetypes!$L$173),1,6)","v":6},"Improved Sunder",{"$f":"OR(Archetypes!$L$180,Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$156","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Greater Shield Specialization (tower)",{"$f":"AND('Feat Data'!Q423,'Feat Data'!S423)","v":true},false,0,"",{"$f":"'Feat Data'!B265","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T265","v":false},0,""]
[45,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(Archetypes!$L$173),6,10)","v":10},"Greater Sunder",{"$f":"OR(Archetypes!$L$180,Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$101","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B266","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T266","v":false},0,""]
[46,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Improved Overrun",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$153","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B267","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T267","v":false},0,""]
[47,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Bull Rush",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$85","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B268","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T268","v":false},0,""]
[48,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Disarm",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$86","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B269","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T269","v":false},0,""]
[49,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Feint",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$87","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B270","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T270","v":false},0,""]
[50,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Grapple",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$88","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B271","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T271","v":false},0,""]
[51,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Overrun",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$89","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B272","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T272","v":false},0,""]
[52,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Trip",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$102","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B273","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T273","v":false},0,""]
[53,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Dirty Trick",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$413","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B274","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T274","v":false},0,""]
[54,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Drag",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$414","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"",{"$f":"'Feat Data'!B275","v":"Skill Focus (Disabled)"},{"$f":"'Feat Data'!T275","v":false},0,""]
[55,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Reposition",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$419","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[56,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Greater Steal",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$424","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(Archetypes!$L$173),1,6)","v":6},"Improved Dirty Trick",{"$f":"OR(Archetypes!$L$173,Archetypes!$L$164)","v":false},{"$f":"'Feat Data'!$S$429","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[58,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Improved Drag",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$430","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[59,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(Archetypes!$L$173),1,6)","v":6},"Improved Steal",{"$f":"OR(Archetypes!$L$173,Archetypes!$L$164)","v":false},{"$f":"'Feat Data'!$S$436","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[60,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Bull Rush Strike",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$351","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[61,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Disarming Strike",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$369","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[62,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Sundering Strike",{"$f":"OR(Archetypes!$L$173)","v":false},{"$f":"'Feat Data'!$S$517","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[63,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Archon Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$1435","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[64,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Boar Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$708","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[65,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Crane Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$740","v":true},{"$f":"IF(AND(MonkLevel>=AZ67,BB67,BC67),COUNTIFS($BB$3:$BB$121,TRUE,$BC$3:$BC$121,TRUE,$BA$3:$BA$121,\"<=\"&BA67,$AZ$3:$AZ$121,\"<=\"&MonkLevel),0)","v":0},"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[66,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Dijinni Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$774","v":true},0,{"$f":"IF($A68>BE$2,\"\",INDEX($BA$3:$BA$121,MATCH($A68,$BD$3:$BD$121,0)))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,{"$f":"IF($A68>DK$2,\"\",INDEX(DG$3:DG$46,MATCH($A68,DJ$3:DJ$46,0)))","v":""}]
[67,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Dragon Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$780","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(DI69,COUNTIFS(DI$3:DI$46,TRUE,DG$3:DG$46,\"<=\"&DG69),0)","v":0},""]
[68,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Earth Child Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$783","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[69,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Efreeti Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$786","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[70,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Grabbing Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$1790","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[71,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Jabbing Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$1812","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[72,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Janni Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$831","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[73,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Kirin Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$836","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[74,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Mantis Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$840","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[75,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Marid Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$845","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[76,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Monkey Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$856","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Panther Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$874","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[78,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Pummeling Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$1826","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[79,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Archetypes!$L$182,10,1)","v":1},"Shaitain Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$909","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[80,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Snake Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$922","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[81,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Snapping Turtle Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$925","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[82,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Tiger Style",{"$f":"OR(Archetypes!$L$175)","v":false},{"$f":"'Feat Data'!$S$943","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[83,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Archetypes!$L$182,6,1)","v":1},"Elemental Fist",{"$f":"OR(AND(Archetypes!$L$175,'Feat Data'!$O$379),Archetypes!$L$182)","v":false},{"$f":"'Feat Data'!$S$379","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[84,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Archetypes!$L$190,10,6)","v":6},"Improvised Weapon Mastery",{"$f":"OR(Archetypes!$L$164,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$161","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[85,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,"Shaitan Skin",{"$f":"OR(Archetypes!$L$182)","v":false},{"$f":"'Feat Data'!$S$908","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[86,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,"Shaitan Earthblast",{"$f":"OR(Archetypes!$L$182)","v":false},{"$f":"'Feat Data'!$S$907","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[87,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Mounted Archery",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$191","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Mounted Combat",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$192","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[89,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Mounted Shield",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$456","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[90,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Mounted Skirmisher",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$457","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[91,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Ride-By Attack",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$207","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[92,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Spirited Charge",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$288","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[93,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Unseat",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$307","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[94,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Far Shot",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$79","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[95,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Point-Blank Shot",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$198","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[96,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Precise Shot",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$200","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[97,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Rapid Shot",{"$f":"OR(Archetypes!$L$170)","v":false},{"$f":"'Feat Data'!$S$206","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[98,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Focused Shot",{"$f":"OR(Archetypes!$L$170)","v":false},{"$f":"'Feat Data'!$S$405","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[99,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Improved Precise Shot",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$154","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Manyshot",{"$f":"OR(Archetypes!$L$170)","v":false},{"$f":"'Feat Data'!$S$169","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Parting Shot",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$461","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[102,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Pinpoint Targeting",{"$f":"OR(Archetypes!$L$170,Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$197","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[103,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Shot on the Run",{"$f":"OR(Archetypes!$L$170)","v":false},{"$f":"'Feat Data'!$S$218","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[104,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Trick Riding",{"$f":"OR(Archetypes!$L$177)","v":false},{"$f":"'Feat Data'!$S$526","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[105,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Quick Dirty Trick",{"$f":"OR(Archetypes!$L$187)","v":false},{"$f":"'Feat Data'!$S$885","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[106,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Quick Reposition",{"$f":"OR(Archetypes!$L$187)","v":false},{"$f":"'Feat Data'!$S$887","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[107,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Quick Steal",{"$f":"OR(Archetypes!$L$187)","v":false},{"$f":"'Feat Data'!$S$888","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[108,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Trick Shooter",{"$f":"OR(Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$2256","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[109,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Ranged Disarm",{"$f":"OR(Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$2251","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[110,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,"Ranged Trip",{"$f":"OR(Archetypes!$L$190)","v":false},{"$f":"'Feat Data'!$S$2252","v":true},0,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[111,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[112,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
[113,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,""]
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{"sheet":"Feat Weapon Data","index":75,"n_rows":78,"n_cols":19,"rows_kept":78,"cut":false,"hidden":true,"merged":[]}
[null,null,null,null,null,null,null,null,null,"Simple Weapon Prof",{"$f":"'Eidolon Data'!$C$256>=1","v":false}]
[null,null,null,null,null,null,null,null,null,"Martial Weapon Prof",{"$f":"'Eidolon Data'!$C$256>=2","v":false}]
[]
[]
[null,null,"Weapon Info for Feats",null,null,null,"Master Weapon List for Feats"]
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[null,null," "]
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[null,null," "]
[null,null,null,null,null,null,{"$f":"\"                                        * Denotes bonuses or penalties already included in the calculations\"","v":"                                        * Denotes bonuses or penalties already included in the calculations"},null," ",null,null,null,null," "]
[null,null,"Automatic Feats:",{"$f":"IF(LEN(C46)>2,RIGHT(C46,LEN(C46)-2),\"\")","v":""}]
[null,null,"(from Class, Level, Race, etc)"]
[]
[]
[]
[]
[]
[]
[]
[]
[null,null,"Achievement Feats:"]

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[3]
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[7,{"$f":"NOT('Feat Data'!H360)","v":true},null,null,"Cosmopolitan: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A1,Skills!BX$8:BX$68,0))","v":"Appraise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A1,Skills!BZ$8:BZ$68,0))","v":"Acrobatics"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A1,Skills!CD$8:CD$68,0))","v":"Acrobatics"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A1,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H237,1,0)+N6","v":0},{"$f":"IF(A1>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A1,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Craft1Name","v":"Craft ()"},{"$f":"IF(ISERROR(FIND(\"()\",P7)),1,0)+Q6","v":0},{"$f":"IF(A1>$R$6,\"\",INDEX($P$7:$P$17,MATCH(A1,$Q$7:$Q$17,0)))","v":""},null,null,null,null,null,"Expanded Arcana data"]
[8,{"$f":"NOT('Feat Data'!H568)","v":true},null,null,"Eldritch Heritage: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A2,Skills!BX$8:BX$68,0))","v":"Bluff"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A2,Skills!BZ$8:BZ$68,0))","v":"Appraise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A2,Skills!CD$8:CD$68,0))","v":"Appraise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A2,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H238,1,0)+N7","v":0},{"$f":"IF(A2>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A2,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Craft2Name","v":"Craft ()"},{"$f":"IF(ISERROR(FIND(\"()\",P8)),1,0)+Q7","v":0},{"$f":"IF(A4>$R$6,\"\",INDEX($P$7:$P$17,MATCH(A4,$Q$7:$Q$17,0)))","v":""},null,null,null,0,null,"Max Spell Level",null,"Actual Bonus"]
[9,{"$f":"NOT('Feat Data'!H593)","v":true},null,null,"Improved Eldritch Heritage: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A3,Skills!BX$8:BX$68,0))","v":"Diplomacy"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A3,Skills!BZ$8:BZ$68,0))","v":"Bluff"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A3,Skills!CD$8:CD$68,0))","v":"Bluff"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A3,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H239,1,0)+N8","v":0},{"$f":"IF(A3>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A3,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Craft3Name","v":"Craft ()"},0,"",null,null,null,1,null,{"$f":"INDEX('Caster Tables'!$V$9:$V$39,MATCH(F19,'Caster Tables'!$B$9:$B$39,0))","v":{"$error":"#N/A"}},null,{"$f":"IF($X$6>V8,G19,\"No\")","v":"No"},{"$f":"IF(AND($X$6>V8,G19<X9,NOT(ISBLANK(H19))),H19,\"No\")","v":{"$error":"#N/A"}}]
[10,{"$f":"NOT('Feat Data'!H589)","v":true},null,null,"Greater Eldritch Heritage: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A4,Skills!BX$8:BX$68,0))","v":"Disguise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A4,Skills!BZ$8:BZ$68,0))","v":"Diplomacy"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A4,Skills!CD$8:CD$68,0))","v":"Climb"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A4,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H240,1,0)+N9","v":0},{"$f":"IF(A4>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A4,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Perform1Name","v":"Perform ()"},0,"",null,null,null,2,null,{"$f":"INDEX('Caster Tables'!$V$9:$V$39,MATCH(F20,'Caster Tables'!$B$9:$B$39,0))","v":{"$error":"#N/A"}},null,{"$f":"IF($X$6>V9,G20,\"No\")","v":"No"},{"$f":"IF(AND($X$6>V9,G20<X10,NOT(ISBLANK(H20))),H20,\"No\")","v":{"$error":"#N/A"}}]
[11,{"$f":"'Feat Data'!$H$607<C11","v":true},1,null,"Prodigy: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A5,Skills!BX$8:BX$68,0))","v":"Handle Animal"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A5,Skills!BZ$8:BZ$68,0))","v":"Disable Device"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A5,Skills!CD$8:CD$68,0))","v":"Diplomacy"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A5,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H241,1,0)+N10","v":0},{"$f":"IF(A5>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A5,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Perform2Name","v":"Perform ()"},0,"",null,null,null,3,null,{"$f":"INDEX('Caster Tables'!$V$9:$V$39,MATCH(F21,'Caster Tables'!$B$9:$B$39,0))","v":{"$error":"#N/A"}},null,{"$f":"IF($X$6>V10,G21,\"No\")","v":"No"},{"$f":"IF(AND($X$6>V10,G21<X11,NOT(ISBLANK(H21))),H21,\"No\")","v":{"$error":"#N/A"}}]
[12,{"$f":"'Feat Data'!$H$607<C12","v":true},2,null,"Prodigy #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A6,Skills!BX$8:BX$68,0))","v":"Heal"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A6,Skills!BZ$8:BZ$68,0))","v":"Disguise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A6,Skills!CD$8:CD$68,0))","v":"Disguise"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A6,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H242,1,0)+N11","v":0},{"$f":"IF(A6>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A6,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Perform3Name","v":"Perform ()"},0,"",null,"Expanded Prep",{"$f":"'Feat Data'!$H$1771","v":0},4]
[13,{"$f":"'Feat Data'!$H$1103<C13","v":true},1,null,"Gnome Vast Hatred: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A7,Skills!BX$8:BX$68,0))","v":"Intimidate"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A7,Skills!BZ$8:BZ$68,0))","v":"Escape Artist"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A7,Skills!CD$8:CD$68,0))","v":"Escape Artist"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A7,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H243,1,0)+N12","v":0},{"$f":"IF(A7>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A7,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Perform4Name","v":"Perform ()"},0,"",null,null,null,5,null,{"$f":"'Caster Tables'!$V$26","v":0},null,{"$f":"IF($U$12>V8,G23,\"No\")","v":"No"},{"$f":"IF(AND($U$12>V8,G23<X13,NOT(ISBLANK(H23))),H23,\"No\")","v":"No"}]
[14,{"$f":"'Feat Data'!$H$1103<C14","v":true},2,null,"Gnome Vast Hatred #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A8,Skills!BX$8:BX$68,0))","v":"Knowledge (arcana)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A8,Skills!BZ$8:BZ$68,0))","v":"Fly"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A8,Skills!CD$8:CD$68,0))","v":"Fly"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A8,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H244,1,0)+N13","v":0},{"$f":"IF(A8>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A8,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Perform5Name","v":"Perform ()"},0,"",null,null,null,6,null,{"$f":"'Caster Tables'!$V$26","v":0},null,{"$f":"IF($U$12>V9,G24,\"No\")","v":"No"},{"$f":"IF(AND($U$12>V9,G24<X14,NOT(ISBLANK(H24))),H24,\"No\")","v":"No"}]
[15,{"$f":"'Feat Data'!$H$1103<C15","v":true},3,null,"Gnome Vast Hatred #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A9,Skills!BX$8:BX$68,0))","v":"Knowledge (dungeoneering)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A9,Skills!BZ$8:BZ$68,0))","v":"Handle Animal"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A9,Skills!CD$8:CD$68,0))","v":"Heal"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A9,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H245,1,0)+N14","v":0},{"$f":"IF(A9>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A9,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Profession1Name","v":"Profession ()"},0,"",null,null,null,7,null,{"$f":"'Caster Tables'!$V$26","v":0},null,{"$f":"IF($U$12>V10,G25,\"No\")","v":"No"},{"$f":"IF(AND($U$12>V10,G25<X15,NOT(ISBLANK(H25))),H25,\"No\")","v":"No"}]
[16,{"$f":"'Feat Data'!$H$1343=0","v":true},null,null,"Scholar: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A10,Skills!BX$8:BX$68,0))","v":"Knowledge (engineering)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A10,Skills!BZ$8:BZ$68,0))","v":"Intimidate"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A10,Skills!CD$8:CD$68,0))","v":"Intimidate"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A10,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},{"$f":"IF('Feat Data'!H246,1,0)+N15","v":0},{"$f":"IF(A10>O$6,\"\",SUBSTITUTE(SUBSTITUTE(INDEX('Feat Data'!$B$237:$B$246,MATCH(A10,$N$7:$N$16,0)),\"))\",\")\"),\"Skill Focus (\",\"\"))","v":""},{"$f":"Profession2Name","v":"Profession ()"},0,"",null,null,null,8]
[17,{"$f":"'Feat Data'!H482=0","v":true},null,null,"Racial Heritage: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A11,Skills!BX$8:BX$68,0))","v":"Knowledge (geography)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A11,Skills!BZ$8:BZ$68,0))","v":"Knowledge (arcana)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A11,Skills!CD$8:CD$68,0))","v":"Perception"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A11,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,{"$f":"Profession3Name","v":"Profession ()"},0,"",null,null,null,9]
[18,{"$f":"'Feat Data'!$H$390<A1","v":true},null,null,null,"Class","Spell Level #1","Spell Level #2",null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A12,Skills!BX$8:BX$68,0))","v":"Knowledge (history)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A12,Skills!BZ$8:BZ$68,0))","v":"Knowledge (dungeoneering)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A12,Skills!CD$8:CD$68,0))","v":"Ride"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A12,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,10]
[19,{"$f":"'Feat Data'!$H$390<A1","v":true},null,null,"Expanded Arcana: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A13,Skills!BX$8:BX$68,0))","v":"Knowledge (local)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A13,Skills!BZ$8:BZ$68,0))","v":"Knowledge (engineering)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A13,Skills!CD$8:CD$68,0))","v":"Sense Motive"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A13,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,11]
[20,{"$f":"'Feat Data'!$H$390<A2","v":true},null,null,"Expanded Arcana #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A14,Skills!BX$8:BX$68,0))","v":"Knowledge (nature)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A14,Skills!BZ$8:BZ$68,0))","v":"Knowledge (geography)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A14,Skills!CD$8:CD$68,0))","v":"Stealth"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A14,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,"Amateur Swashbuckler","Amateur Gunslinger",null,null,null,12]
[21,{"$f":"'Feat Data'!$H$390<A3","v":true},null,null,"Expanded Arcana #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A15,Skills!BX$8:BX$68,0))","v":"Knowledge (nobility)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A15,Skills!BZ$8:BZ$68,0))","v":"Knowledge (history)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A15,Skills!CD$8:CD$68,0))","v":"Survival"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A15,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,{"$f":"MATCH(F26,Q22:Q24,0)","v":{"$error":"#N/A"}},{"$f":"MATCH(F32,R22:R24,0)","v":{"$error":"#N/A"}},null,null,null,13]
[22,{"$f":"'Feat Data'!$H$1771<A1","v":true},null,null,null,null,"Spell Level #1","Spell Level #2",null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A16,Skills!BX$8:BX$68,0))","v":"Knowledge (planes)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A16,Skills!BZ$8:BZ$68,0))","v":"Knowledge (local)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A16,Skills!CD$8:CD$68,0))","v":"Swim"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A16,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,"Derring-Do","Deadeye",null,null,null,14]
[23,{"$f":"'Feat Data'!$H$1771<A1","v":true},null,null,"Expanded Preparation: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A17,Skills!BX$8:BX$68,0))","v":"Knowledge (religion)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A17,Skills!BZ$8:BZ$68,0))","v":"Knowledge (nature)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A17,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A17,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,"Dodging Panache","Gunslinger's Dodge"]
[24,{"$f":"'Feat Data'!$H$1771<A2","v":true},null,null,"Expanded Preparation #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A18,Skills!BX$8:BX$68,0))","v":"Linguistics"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A18,Skills!BZ$8:BZ$68,0))","v":"Knowledge (nobility)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A18,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A18,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}},null,null,null,null,"Quick Clear"]
[25,{"$f":"'Feat Data'!$H$1771<A3","v":true},null,null,"Expanded Preparation #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A19,Skills!BX$8:BX$68,0))","v":"Perception"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A19,Skills!BZ$8:BZ$68,0))","v":"Knowledge (planes)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A19,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A19,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[26,{"$f":"'Feat Data'!$H$1738=0","v":true},null,null,"Amateur Swashbuckler: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A20,Skills!BX$8:BX$68,0))","v":"Sense Motive"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A20,Skills!BZ$8:BZ$68,0))","v":"Knowledge (religion)"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A20,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A20,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[27,{"$f":"'Feat Data'!$H$1884=0","v":true},null,null,"War Blessing #1: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A21,Skills!BX$8:BX$68,0))","v":"Spellcraft"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A21,Skills!BZ$8:BZ$68,0))","v":"Linguistics"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A21,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A21,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[28,{"$f":"'Feat Data'!$H$1884=0","v":true},null,null,"War Blessing #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A22,Skills!BX$8:BX$68,0))","v":"Survival"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A22,Skills!BZ$8:BZ$68,0))","v":"Ride"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A22,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A22,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[29,{"$f":"'Feat Data'!$H$631<A1","v":true},null,null,"Spontaneous Metafocus #1",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A23,Skills!BX$8:BX$68,0))","v":"Use Magic Device"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A23,Skills!BZ$8:BZ$68,0))","v":"Sleight of Hand"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A23,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A23,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[30,{"$f":"'Feat Data'!$H$631<A2","v":true},null,null,"Spontaneous Metafocus #2",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A24,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A24,Skills!BZ$8:BZ$68,0))","v":"Spellcraft"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A24,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A24,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[31,{"$f":"'Feat Data'!$H$631<A3","v":true},null,null,"Spontaneous Metafocus #3",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A25,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A25,Skills!BZ$8:BZ$68,0))","v":"Stealth"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A25,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A25,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[32,{"$f":"'Feat Data'!H700=0","v":true},null,null,"Amateur Gunslinger: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A26,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A26,Skills!BZ$8:BZ$68,0))","v":"Use Magic Device"},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A26,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A26,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[33,{"$f":"'Feat Data'!$H$1781<A1","v":true},null,null,"Favored Enemy Spellcaster #1:",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A27,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A27,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A27,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A27,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[34,{"$f":"'Feat Data'!$H$1781<A2","v":true},null,null,"Favored Enemy Spellcaster #2:",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A28,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A28,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A28,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A28,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[35,{"$f":"'Feat Data'!$H$1781<A3","v":true},null,null,"Favored Enemy Spellcaster #3:",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A29,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A29,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A29,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A29,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[36,{"$f":"NOT('Feat Data'!H1874)","v":true},null,null,"Stalker's Focus: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A30,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A30,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A30,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A30,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[37,{"$f":"NOT('Feat Data'!H1849)","v":true},null,null,"Seething Hatred: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A31,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A31,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A31,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A31,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[38,{"$f":"'Feat Data'!$H$1854<A1","v":true},null,null,"Skilled Rager #1: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A32,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A32,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A32,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A32,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[39,{"$f":"'Feat Data'!$H$1854<A2","v":true},null,null,"Skilled Rager #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A33,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A33,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A33,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A33,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[40,{"$f":"'Feat Data'!$H$1854<A3","v":true},null,null,"Skilled Rager #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A34,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A34,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A34,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A34,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[41,{"$f":"NOT('Feat Data'!H1785)","v":true},null,null,"Focused Inspiration: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A35,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A35,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A35,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A35,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[42,{"$f":"'Feat Data'!$H$1815<A1","v":true},null,null,"Lay of the Land #1: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A36,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A36,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A36,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A36,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[43,{"$f":"'Feat Data'!$H$1815<A2","v":true},null,null,"Lay of the Land #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A37,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A37,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A37,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A37,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[44,{"$f":"'Feat Data'!$H$1815<A3","v":true},null,null,"Lay of the Land #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A38,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A38,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A38,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A38,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[45,{"$f":"'Feat Data'!$H$1815<A4","v":true},null,null,"Lay of the Land #4: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A39,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A39,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A39,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A39,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[46,{"$f":"NOT('Feat Data'!$H$1830)","v":true},null,null,"Raging Blood: ",null,"Please make any bloodline specific selections in Class Options - Bloodrager",null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A40,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A40,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A40,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A40,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[47,{"$f":"NOT('Feat Data'!$H$1911)","v":true},null,null,"Totem Beast: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A41,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A41,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A41,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A41,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[48,{"$f":"NOT(OR('Feat Data'!$H$1943:$H$1947))","v":true},null,null,"Signature Skill (Perform): ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A42,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A42,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A42,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A42,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[49,{"$f":"OR(NOT('Feat Data'!$H$1978),IsGood,IsEvil,IsDeityGood,IsDeityEvil)","v":true},null,null,"Deific Obedience bonus type: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A43,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A43,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A43,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A43,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[50,{"$f":"NOT(AND('Feat Data'!$H$1978,SelDiety=\"Gozreh\",'Obedience Data'!$F$3=\"Sentinel\"))","v":true},null,null,"Gozreh Sentinel Boon 2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A44,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A44,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A44,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A44,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[51,{"$f":"NOT(AND('Feat Data'!$H$1978,SelDiety=\"Shelyn\",'Obedience Data'!$F$3=\"Evangelist\"))","v":true},null,null,"Shelyn Evangelist Boon 2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A45,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A45,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A45,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A45,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[52,{"$f":"'Feat Data'!$H$581<C52","v":true},1,null,"Favored Judgment #1: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A46,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A46,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A46,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A46,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[53,{"$f":"'Feat Data'!$H$581<C53","v":true},2,null,"Favored Judgment #2: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A47,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A47,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A47,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A47,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[54,{"$f":"'Feat Data'!$H$581<C54","v":true},3,null,"Favored Judgment #3: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A48,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A48,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A48,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A48,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[55,{"$f":"NOT('Feat Data'!H2003)","v":true},null,null,"Master of Knowledge: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A49,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A49,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A49,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A49,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[56,{"$f":"NOT('Feat Data'!$H$648)","v":true},null,null,"Unsanctioned Knowledge Level 1: ",null,null,null,null,{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A50,Skills!BX$8:BX$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A50,Skills!BZ$8:BZ$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A50,Skills!CD$8:CD$68,0))","v":{"$error":"#N/A"}},{"$f":"INDEX(Skills!$CL$8:$CL$68,MATCH($A50,Skills!CB$8:CB$68,0))","v":{"$error":"#N/A"}}]
[57,{"$f":"NOT('Feat Data'!$H$648)","v":true},null,null,"Unsanctioned Knowledge Level 2: "]
[58,{"$f":"NOT('Feat Data'!$H$648)","v":true},null,null,"Unsanctioned Knowledge Level 3: "]
[59,{"$f":"NOT('Feat Data'!$H$648)","v":true},null,null,"Unsanctioned Knowledge Level 4: "]
[60,{"$f":"NOT('Feat Data'!$H$676)","v":true},null,null,"Learn Ranger Trap: "]
[61,{"$f":"NOT('Feat Data'!$H$1651)","v":true},null,null,"Improved Learn Ranger Trap: "]
[62,{"$f":"NOT('Feat Data'!$H$2385)","v":true},null,null,"Hand's Knowledge Skill: "]
[63,{"$f":"NOT('Feat Data'!$H$2385)","v":true},null,null,"Hand's Knowledge Skill: "]
[64,{"$f":"COUNTIF(FeatList,\"Dedicated Adversary\")","v":0},{"$f":"_xlfn.TEXTJOIN(\", \",TRUE,F64:H66)","v":""},null,"Dedicated Adversary:"]
[65,true]
[66,true]
[67,{"$f":"COUNTIF(FeatList,\"Superior Dirty Trick\")","v":0},null,null,"Superior Dirty Trick:"]
[68,true]
[69,true]
[70,true]

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[null,null,{"$f":"Feats!C17","v":""},{"$f":"Feats!E17","v":0},{"$error":"#N/A"},{"$f":"INDEX('Feat Data'!I$7:I$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!K$7:K$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!J$7:J$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!L$7:L$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AT$7:AT$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!V$7:V$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!W$7:W$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!X$7:X$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Y$7:Y$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Z$7:Z$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AA$7:AA$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AB$7:AB$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AC$7:AC$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AD$7:AD$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AE$7:AE$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AF$7:AF$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AG$7:AG$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!M$7:M$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!N$7:N$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!O$7:O$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!P$7:P$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Q$7:Q$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!R$7:R$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!U$7:U$2447,$E11)","v":{"$error":"#N/A"}},{"$f":"IFERROR(AND(LEN(D11)>1,IF(AC11,COUNTIF($D$2:D11,D11)=1,TRUE)),FALSE)","v":false},0,{"$f":"IFERROR(IF(AD11,\"@\"&D11&IF(AND(AC11,COUNTIF($D$2:$D$79,D11)>1),\" x\"&COUNTIF($D$2:$D$79,D11),\"\")&\" (\"&H11&\"): \"&G11&IF(AND(LEN(I11)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C11,18)=\"Fighter Bonus Feat\")),\"@@Combat Trick: \"&I11,\"\"),\"\"),\"\")&AF12","v":""},"",{"$f":"IFERROR(IF(AD11,SBBoldStart&D11&IF(AND(AC11,COUNTIF($D$2:$D$79,D11)>1),\" x\"&COUNTIF($D$2:$D$79,D11),\"\")&\" (\"&H11&\"): \"&SBBoldEnd&G11&Linefeed&IF(AND(LEN(I11)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C11,18)=\"Fighter Bonus Feat\")),\"  Combat Trick: \"&I11&Linefeed,\"\"),\"\"),\"\")&AH12","v":""},null,""]
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[null,null,{"$f":"Feats!C21","v":""},{"$f":"Feats!E21","v":0},{"$error":"#N/A"},{"$f":"INDEX('Feat Data'!I$7:I$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!K$7:K$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!J$7:J$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!L$7:L$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AT$7:AT$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!V$7:V$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!W$7:W$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!X$7:X$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Y$7:Y$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Z$7:Z$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AA$7:AA$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AB$7:AB$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AC$7:AC$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AD$7:AD$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AE$7:AE$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AF$7:AF$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AG$7:AG$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!M$7:M$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!N$7:N$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!O$7:O$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!P$7:P$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Q$7:Q$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!R$7:R$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!U$7:U$2447,$E15)","v":{"$error":"#N/A"}},{"$f":"IFERROR(AND(LEN(D15)>1,IF(AC15,COUNTIF($D$2:D15,D15)=1,TRUE)),FALSE)","v":false},0,{"$f":"IFERROR(IF(AD15,\"@\"&D15&IF(AND(AC15,COUNTIF($D$2:$D$79,D15)>1),\" x\"&COUNTIF($D$2:$D$79,D15),\"\")&\" (\"&H15&\"): \"&G15&IF(AND(LEN(I15)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C15,18)=\"Fighter Bonus Feat\")),\"@@Combat Trick: \"&I15,\"\"),\"\"),\"\")&AF16","v":""},"",{"$f":"IFERROR(IF(AD15,SBBoldStart&D15&IF(AND(AC15,COUNTIF($D$2:$D$79,D15)>1),\" x\"&COUNTIF($D$2:$D$79,D15),\"\")&\" (\"&H15&\"): \"&SBBoldEnd&G15&Linefeed&IF(AND(LEN(I15)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C15,18)=\"Fighter Bonus Feat\")),\"  Combat Trick: \"&I15&Linefeed,\"\"),\"\"),\"\")&AH16","v":""},null,""]
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[null,13,{"$f":"MATCH(B72,'Feat Data'!$F$7:$F$2447,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"INDEX('Feat Data'!I$7:I$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!K$7:K$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!J$7:J$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!L$7:L$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AT$7:AT$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!V$7:V$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!W$7:W$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!X$7:X$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Y$7:Y$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Z$7:Z$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AA$7:AA$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AB$7:AB$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AC$7:AC$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AD$7:AD$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AE$7:AE$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AF$7:AF$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AG$7:AG$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!M$7:M$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!N$7:N$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!O$7:O$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!P$7:P$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Q$7:Q$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!R$7:R$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!U$7:U$2447,$E72)","v":{"$error":"#N/A"}},{"$f":"IFERROR(AND(LEN(D72)>1,IF(AC72,COUNTIF($D$2:D72,D72)=1,TRUE)),FALSE)","v":false},0,{"$f":"IFERROR(IF(AD72,\"@\"&D72&IF(AND(AC72,COUNTIF($D$2:$D$79,D72)>1),\" x\"&COUNTIF($D$2:$D$79,D72),\"\")&\" (\"&H72&\"): \"&G72&IF(AND(LEN(I72)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C72,18)=\"Fighter Bonus Feat\")),\"@@Combat Trick: \"&I72,\"\"),\"\"),\"\")&AF73","v":""},"",{"$f":"IFERROR(IF(AD72,SBBoldStart&D72&IF(AND(AC72,COUNTIF($D$2:$D$79,D72)>1),\" x\"&COUNTIF($D$2:$D$79,D72),\"\")&\" (\"&H72&\"): \"&SBBoldEnd&G72&Linefeed&IF(AND(LEN(I72)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C72,18)=\"Fighter Bonus Feat\")),\"  Combat Trick: \"&I72&Linefeed,\"\"),\"\"),\"\")&AH73","v":""}]
[null,17,{"$f":"MATCH(B76,'Feat Data'!$F$7:$F$2447,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"INDEX('Feat Data'!I$7:I$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!K$7:K$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!J$7:J$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!L$7:L$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AT$7:AT$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!V$7:V$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!W$7:W$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!X$7:X$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Y$7:Y$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Z$7:Z$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AA$7:AA$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AB$7:AB$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AC$7:AC$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AD$7:AD$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AE$7:AE$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AF$7:AF$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!AG$7:AG$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!M$7:M$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!N$7:N$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!O$7:O$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!P$7:P$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!Q$7:Q$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!R$7:R$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"INDEX('Feat Data'!U$7:U$2447,$E76)","v":{"$error":"#N/A"}},{"$f":"IFERROR(AND(LEN(D76)>1,IF(AC76,COUNTIF($D$2:D76,D76)=1,TRUE)),FALSE)","v":false},0,{"$f":"IFERROR(IF(AD76,\"@\"&D76&IF(AND(AC76,COUNTIF($D$2:$D$79,D76)>1),\" x\"&COUNTIF($D$2:$D$79,D76),\"\")&\" (\"&H76&\"): \"&G76&IF(AND(LEN(I76)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C76,18)=\"Fighter Bonus Feat\")),\"@@Combat Trick: \"&I76,\"\"),\"\"),\"\")&AF77","v":""},"",{"$f":"IFERROR(IF(AD76,SBBoldStart&D76&IF(AND(AC76,COUNTIF($D$2:$D$79,D76)>1),\" x\"&COUNTIF($D$2:$D$79,D76),\"\")&\" (\"&H76&\"): \"&SBBoldEnd&G76&Linefeed&IF(AND(LEN(I76)>1,'Feat Data'!$H$1913,OR(OptStamina<>\"Fighter Bonus Feats\",RIGHT(C76,18)=\"Fighter Bonus Feat\")),\"  Combat Trick: \"&I76&Linefeed,\"\"),\"\"),\"\")&AH77","v":""}]
[]
["Racial Feat","Any","Any",1,{"$f":"OR('Race Features'!$B$174,COUNTIF(CusFST,\"Flexible Bonus Feat\"))","v":true},{"$f":"IFERROR(IF(E86,IF(C86=\"Any\",IF(TotalClassLevels>=D86,D86,999),SMALL(IF(Levels!$AQ$7:$AQ$26=C86,Levels!$AC$7:$AC$26,999),D86)),999),999)","v":999},{"$f":"IF(F86<100,COUNTIFS($F$86:$F$347,\"<\"&F86)+COUNTIFS($F$86:$F86,\"=\"&F86),-1)","v":-1},1,{"$f":"IF(H86>$I$85,0,MATCH(H86,$G$86:$G$347,0))","v":0},{"$f":"IF($H86>$I$85,\"\",INDEX(A$86:A$347,$I86))","v":""},{"$f":"IF($H86>$I$85,\"\",INDEX(B$86:B$347,$I86))","v":""}]
["Level 11 Feat","Any","Any",11,{"$f":"OR(NOT(OptPU),VMClass=\"None\",VMClass=\"\")","v":true},{"$f":"IFERROR(IF(E92,IF(C92=\"Any\",IF(TotalClassLevels>=D92,D92,999),SMALL(IF(Levels!$AQ$7:$AQ$26=C92,Levels!$AC$7:$AC$26,999),D92)),999),999)","v":999},{"$f":"IF(F92<100,COUNTIFS($F$86:$F$347,\"<\"&F92)+COUNTIFS($F$86:$F92,\"=\"&F92),-1)","v":-1},7,0,"",""]
["Level 13 Feat","Any","Any",13,true,{"$f":"IFERROR(IF(E93,IF(C93=\"Any\",IF(TotalClassLevels>=D93,D93,999),SMALL(IF(Levels!$AQ$7:$AQ$26=C93,Levels!$AC$7:$AC$26,999),D93)),999),999)","v":999},{"$f":"IF(F93<100,COUNTIFS($F$86:$F$347,\"<\"&F93)+COUNTIFS($F$86:$F93,\"=\"&F93),-1)","v":-1},8,0,"",""]
["Level 8 Fighter Bonus Feat",{"$f":"IF(Archetypes!L$135,\"Tactician\",IF(Archetypes!L$134,\"Gladiator\",\"Combat\"))","v":"Combat"},"Fighter",8,{"$f":"AND(NOT(Archetypes!$AE$115),'Class Options'!E281=\"Feat\")","v":true},{"$f":"IFERROR(IF(E101,IF(C101=\"Any\",IF(TotalClassLevels>=D101,D101,999),SMALL(IF(Levels!$AQ$7:$AR$26=C101,Levels!$AC$7:$AC$26,999),D101)),999),999)","v":999},{"$f":"IF(F101<100,COUNTIFS($F$86:$F$347,\"<\"&F101)+COUNTIFS($F$86:$F101,\"=\"&F101),-1)","v":-1},16,0,"",""]
[{"$f":"IF(Archetypes!$L$149,\"Level 14 Swarm Fighter Bonus Feat\",\"Level 14 Fighter Bonus Feat\")","v":"Level 14 Fighter Bonus Feat"},{"$f":"IF(Archetypes!$L$149,\"Teamwork\",IF(Archetypes!L$135,\"Tactician\",IF(Archetypes!L$134,\"Gladiator\",\"Combat\")))","v":"Combat"},"Fighter",14,{"$f":"AND(NOT(Archetypes!$AH$115),'Class Options'!E284=\"Feat\")","v":true},{"$f":"IFERROR(IF(E104,IF(C104=\"Any\",IF(TotalClassLevels>=D104,D104,999),SMALL(IF(Levels!$AQ$7:$AR$26=C104,Levels!$AC$7:$AC$26,999),D104)),999),999)","v":999},{"$f":"IF(F104<100,COUNTIFS($F$86:$F$347,\"<\"&F104)+COUNTIFS($F$86:$F104,\"=\"&F104),-1)","v":-1},19,0,"",""]
["Level 2 Monk Bonus Feat",{"$f":"IF(Archetypes!$L$175,\"MoMS\",\"Monk\")","v":"Monk"},"Monk",2,{"$f":"NOT(Archetypes!$AL$157)","v":true},{"$f":"IFERROR(IF(E109,IF(C109=\"Any\",IF(TotalClassLevels>=D109,D109,999),SMALL(IF(Levels!$AQ$7:$AR$26=C109,Levels!$AC$7:$AC$26,999),D109)),999),999)","v":999},{"$f":"IF(F109<100,COUNTIFS($F$86:$F$347,\"<\"&F109)+COUNTIFS($F$86:$F109,\"=\"&F109),-1)","v":-1},24,0,"",""]
["Level 6 Monk Bonus Feat",{"$f":"IF(Archetypes!$L$175,\"MoMS\",\"Monk\")","v":"Monk"},"Monk",6,{"$f":"AND(NOT(Archetypes!$AM$157),'Class Options'!E315=\"Feat\")","v":true},{"$f":"IFERROR(IF(E110,IF(C110=\"Any\",IF(TotalClassLevels>=D110,D110,999),SMALL(IF(Levels!$AQ$7:$AR$26=C110,Levels!$AC$7:$AC$26,999),D110)),999),999)","v":999},{"$f":"IF(F110<100,COUNTIFS($F$86:$F$347,\"<\"&F110)+COUNTIFS($F$86:$F110,\"=\"&F110),-1)","v":-1},25,0,"",""]
["Level 15 Wizard Bonus Feat","Wizard","Wizard",15,{"$f":"OR(NOT(Archetypes!$V$435),AND(Archetypes!$L$448,'Class Options'!E727=\"Wizard Bonus Feat\"))","v":true},{"$f":"IFERROR(IF(E116,IF(C116=\"Any\",IF(TotalClassLevels>=D116,D116,999),SMALL(IF(Levels!$AQ$7:$AR$26=C116,Levels!$AC$7:$AC$26,999),D116)),999),999)","v":999},{"$f":"IF(F116<100,COUNTIFS($F$86:$F$347,\"<\"&F116)+COUNTIFS($F$86:$F116,\"=\"&F116),-1)","v":-1}]
["Level 2 Ranger Combat Style Feat","Ranger","Ranger",2,{"$f":"NOT(Archetypes!$Q$227)","v":true},{"$f":"IFERROR(IF(E121,IF(C121=\"Any\",IF(TotalClassLevels>=D121,D121,999),SMALL(IF(Levels!$AQ$7:$AR$26=C121,Levels!$AC$7:$AC$26,999),D121)),999),999)","v":999},{"$f":"IF(F121<100,COUNTIFS($F$86:$F$347,\"<\"&F121)+COUNTIFS($F$86:$F121,\"=\"&F121),-1)","v":-1}]
["Level 14 Ranger Combat Style Feat","Ranger","Ranger",14,{"$f":"NOT(Archetypes!$T$227)","v":true},{"$f":"IFERROR(IF(E124,IF(C124=\"Any\",IF(TotalClassLevels>=D124,D124,999),SMALL(IF(Levels!$AQ$7:$AR$26=C124,Levels!$AC$7:$AC$26,999),D124)),999),999)","v":999},{"$f":"IF(F124<100,COUNTIFS($F$86:$F$347,\"<\"&F124)+COUNTIFS($F$86:$F124,\"=\"&F124),-1)","v":-1}]
["Level 8 Dragon Disciple Feat","DragonDisciple","Dragon Disciple",8,true,{"$f":"IFERROR(IF(E128,IF(C128=\"Any\",IF(TotalClassLevels>=D128,D128,999),SMALL(IF(Levels!$AQ$7:$AR$26=C128,Levels!$AC$7:$AC$26,999),D128)),999),999)","v":999},{"$f":"IF(F128<100,COUNTIFS($F$86:$F$347,\"<\"&F128)+COUNTIFS($F$86:$F128,\"=\"&F128),-1)","v":-1}]
["Cavalier Bonus Feat (Greater Tactician)","Teamwork","Cavalier",9,{"$f":"OR(NOT(Archetypes!Y460),Archetypes!$L$476)","v":true},{"$f":"IFERROR(IF(E134,IF(C134=\"Any\",IF(TotalClassLevels>=D134,D134,999),SMALL(IF(Levels!$AQ$7:$AR$26=C134,Levels!$AC$7:$AC$26,999),D134)),999),999)","v":999},{"$f":"IF(F134<100,COUNTIFS($F$86:$F$347,\"<\"&F134)+COUNTIFS($F$86:$F134,\"=\"&F134),-1)","v":-1}]
["Level 3 Inquisitor Teamwork Feat","Teamwork","Inquisitor",3,{"$f":"OR(Archetypes!$L$362,AND(Archetypes!$AE$349=0,'Class Options'!E820=\"Teamwork Feat\"))","v":true},{"$f":"IFERROR(IF(E139,IF(C139=\"Any\",IF(TotalClassLevels>=D139,D139,999),SMALL(IF(Levels!$AQ$7:$AR$26=C139,Levels!$AC$7:$AC$26,999),D139)),999),999)","v":999},{"$f":"IF(F139<100,COUNTIFS($F$86:$F$347,\"<\"&F139)+COUNTIFS($F$86:$F139,\"=\"&F139),-1)","v":-1}]
["Level 18 Inquisitor Teamwork Feat","Teamwork","Inquisitor",18,{"$f":"OR(Archetypes!$L$362,AND(Archetypes!$AJ$349=0,'Class Options'!E825=\"Teamwork Feat\"))","v":true},{"$f":"IFERROR(IF(E144,IF(C144=\"Any\",IF(TotalClassLevels>=D144,D144,999),SMALL(IF(Levels!$AQ$7:$AR$26=C144,Levels!$AC$7:$AC$26,999),D144)),999),999)","v":999},{"$f":"IF(F144<100,COUNTIFS($F$86:$F$347,\"<\"&F144)+COUNTIFS($F$86:$F144,\"=\"&F144),-1)","v":-1}]
["Bear Shaman Bonus Feat (Level 17)","BearShaman","Druid",17,{"$f":"Archetypes!$L$78","v":false},{"$f":"IFERROR(IF(E148,IF(C148=\"Any\",IF(TotalClassLevels>=D148,D148,999),SMALL(IF(Levels!$AQ$7:$AR$26=C148,Levels!$AC$7:$AC$26,999),D148)),999),999)","v":999},{"$f":"IF(F148<100,COUNTIFS($F$86:$F$347,\"<\"&F148)+COUNTIFS($F$86:$F148,\"=\"&F148),-1)","v":-1}]
["Eagle Shaman Bonus Feat (Level 17)","EagleShaman","Druid",17,{"$f":"Archetypes!$L$79","v":false},{"$f":"IFERROR(IF(E151,IF(C151=\"Any\",IF(TotalClassLevels>=D151,D151,999),SMALL(IF(Levels!$AQ$7:$AR$26=C151,Levels!$AC$7:$AC$26,999),D151)),999),999)","v":999},{"$f":"IF(F151<100,COUNTIFS($F$86:$F$347,\"<\"&F151)+COUNTIFS($F$86:$F151,\"=\"&F151),-1)","v":-1}]
["Serpent Shaman Bonus Feat (Level 13)","SerpentShaman","Druid",13,{"$f":"Archetypes!$L$81","v":false},{"$f":"IFERROR(IF(E156,IF(C156=\"Any\",IF(TotalClassLevels>=D156,D156,999),SMALL(IF(Levels!$AQ$7:$AR$26=C156,Levels!$AC$7:$AC$26,999),D156)),999),999)","v":999},{"$f":"IF(F156<100,COUNTIFS($F$86:$F$347,\"<\"&F156)+COUNTIFS($F$86:$F156,\"=\"&F156),-1)","v":-1}]
["Magus Bonus Feat Level 11","Magus","Magus",11,{"$f":"NOT(Archetypes!$AF$478)","v":true},{"$f":"IFERROR(IF(E162,IF(C162=\"Any\",IF(TotalClassLevels>=D162,D162,999),SMALL(IF(Levels!$AQ$7:$AR$26=C162,Levels!$AC$7:$AC$26,999),D162)),999),999)","v":999},{"$f":"IF(F162<100,COUNTIFS($F$86:$F$347,\"<\"&F162)+COUNTIFS($F$86:$F162,\"=\"&F162),-1)","v":-1}]
["Magus Bonus Feat Level 17","Magus","Magus",17,{"$f":"NOT(Archetypes!$AG$478)","v":true},{"$f":"IFERROR(IF(E163,IF(C163=\"Any\",IF(TotalClassLevels>=D163,D163,999),SMALL(IF(Levels!$AQ$7:$AR$26=C163,Levels!$AC$7:$AC$26,999),D163)),999),999)","v":999},{"$f":"IF(F163<100,COUNTIFS($F$86:$F$347,\"<\"&F163)+COUNTIFS($F$86:$F163,\"=\"&F163),-1)","v":-1}]
["Saurian Shaman Bonus Feat (Level 9)","SaurianShaman","Druid",9,{"$f":"Archetypes!$L$88","v":false},{"$f":"IFERROR(IF(E168,IF(C168=\"Any\",IF(TotalClassLevels>=D168,D168,999),SMALL(IF(Levels!$AQ$7:$AR$26=C168,Levels!$AC$7:$AC$26,999),D168)),999),999)","v":999},{"$f":"IF(F168<100,COUNTIFS($F$86:$F$347,\"<\"&F168)+COUNTIFS($F$86:$F168,\"=\"&F168),-1)","v":-1}]
["Shark Shaman Bonus Feat (Level 9)","SharkShaman","Druid",9,{"$f":"Archetypes!$L$89","v":false},{"$f":"IFERROR(IF(E171,IF(C171=\"Any\",IF(TotalClassLevels>=D171,D171,999),SMALL(IF(Levels!$AQ$7:$AR$26=C171,Levels!$AC$7:$AC$26,999),D171)),999),999)","v":999},{"$f":"IF(F171<100,COUNTIFS($F$86:$F$347,\"<\"&F171)+COUNTIFS($F$86:$F171,\"=\"&F171),-1)","v":-1}]
["Level 12 Gunslinger Bonus Feat","Gunslinger","Gunslinger",12,{"$f":"OR(Archetypes!$L$508,NOT(Archetypes!$AB$500))","v":true},{"$f":"IFERROR(IF(E179,IF(C179=\"Any\",IF(TotalClassLevels>=D179,D179,999),SMALL(IF(Levels!$AQ$7:$AR$26=C179,Levels!$AC$7:$AC$26,999),D179)),999),999)","v":999},{"$f":"IF(F179<100,COUNTIFS($F$86:$F$347,\"<\"&F179)+COUNTIFS($F$86:$F179,\"=\"&F179),-1)","v":-1}]
["Level 16 Gunslinger Bonus Feat","Gunslinger","Gunslinger",16,{"$f":"OR(Archetypes!$L$508,NOT(Archetypes!$AC$500))","v":true},{"$f":"IFERROR(IF(E180,IF(C180=\"Any\",IF(TotalClassLevels>=D180,D180,999),SMALL(IF(Levels!$AQ$7:$AR$26=C180,Levels!$AC$7:$AC$26,999),D180)),999),999)","v":999},{"$f":"IF(F180<100,COUNTIFS($F$86:$F$347,\"<\"&F180)+COUNTIFS($F$86:$F180,\"=\"&F180),-1)","v":-1}]
["Level 1 Bonus Gendarme Feat",{"$f":"IF(GendarmeFeatListNum,\"Gendarme\",\"Combat\")","v":"Gendarme"},"Cavalier",1,{"$f":"Archetypes!$L$464","v":false},{"$f":"IFERROR(IF(E185,IF(C185=\"Any\",IF(TotalClassLevels>=D185,D185,999),SMALL(IF(Levels!$AQ$7:$AR$26=C185,Levels!$AC$7:$AC$26,999),D185)),999),999)","v":999},{"$f":"IF(F185<100,COUNTIFS($F$86:$F$347,\"<\"&F185)+COUNTIFS($F$86:$F185,\"=\"&F185),-1)","v":-1}]
["Level 20 Bonus Gendarme Feat","Gendarme","Cavalier",20,{"$f":"Archetypes!$L$464","v":false},{"$f":"IFERROR(IF(E191,IF(C191=\"Any\",IF(TotalClassLevels>=D191,D191,999),SMALL(IF(Levels!$AQ$7:$AR$26=C191,Levels!$AC$7:$AC$26,999),D191)),999),999)","v":999},{"$f":"IF(F191<100,COUNTIFS($F$86:$F$347,\"<\"&F191)+COUNTIFS($F$86:$F191,\"=\"&F191),-1)","v":-1}]
["Level 15 Crusader Bonus Feat","Crusader","Cleric",15,{"$f":"Archetypes!L$335","v":false},{"$f":"IFERROR(IF(E195,IF(C195=\"Any\",IF(TotalClassLevels>=D195,D195,999),SMALL(IF(Levels!$AQ$7:$AR$26=C195,Levels!$AC$7:$AC$26,999),D195)),999),999)","v":999},{"$f":"IF(F195<100,COUNTIFS($F$86:$F$347,\"<\"&F195)+COUNTIFS($F$86:$F195,\"=\"&F195),-1)","v":-1}]
["Ape Shaman Bonus Feat (Level 13)","ApeShaman","Druid",13,{"$f":"Archetypes!$L$91","v":false},{"$f":"IFERROR(IF(E198,IF(C198=\"Any\",IF(TotalClassLevels>=D198,D198,999),SMALL(IF(Levels!$AQ$7:$AR$26=C198,Levels!$AC$7:$AC$26,999),D198)),999),999)","v":999},{"$f":"IF(F198<100,COUNTIFS($F$86:$F$347,\"<\"&F198)+COUNTIFS($F$86:$F198,\"=\"&F198),-1)","v":-1}]
["Boar Shaman Bonus Feat (Level 9)","BoarShaman","Druid",9,{"$f":"Archetypes!$L$93","v":false},{"$f":"IFERROR(IF(E203,IF(C203=\"Any\",IF(TotalClassLevels>=D203,D203,999),SMALL(IF(Levels!$AQ$7:$AR$26=C203,Levels!$AC$7:$AC$26,999),D203)),999),999)","v":999},{"$f":"IF(F203<100,COUNTIFS($F$86:$F$347,\"<\"&F203)+COUNTIFS($F$86:$F203,\"=\"&F203),-1)","v":-1}]
["Level 11 Holy Tactician Feat","Teamwork","Paladin",11,{"$f":"Archetypes!$L$216","v":false},{"$f":"IFERROR(IF(E209,IF(C209=\"Any\",IF(TotalClassLevels>=D209,D209,999),SMALL(IF(Levels!$AQ$7:$AR$26=C209,Levels!$AC$7:$AC$26,999),D209)),999),999)","v":999},{"$f":"IF(F209<100,COUNTIFS($F$86:$F$347,\"<\"&F209)+COUNTIFS($F$86:$F209,\"=\"&F209),-1)","v":-1}]
["Level 8 Focused Study","SkillFocus","Any",8,{"$f":"OR(AND(SelRace=CRName,COUNTIF('Custom Data'!$F$165:$K$169,\"Focused Study\")),'Race Features'!$B$190)","v":false},{"$f":"IFERROR(IF(E214,IF(C214=\"Any\",IF(TotalClassLevels>=D214,D214,999),SMALL(IF(Levels!$AQ$7:$AR$26=C214,Levels!$AC$7:$AC$26,999),D214)),999),999)","v":999},{"$f":"IF(F214<100,COUNTIFS($F$86:$F$347,\"<\"&F214)+COUNTIFS($F$86:$F214,\"=\"&F214),-1)","v":-1}]
["Level 16 Focused Study","SkillFocus","Any",16,{"$f":"OR(AND(SelRace=CRName,COUNTIF('Custom Data'!$F$165:$K$169,\"Focused Study\")),'Race Features'!$B$190)","v":false},{"$f":"IFERROR(IF(E215,IF(C215=\"Any\",IF(TotalClassLevels>=D215,D215,999),SMALL(IF(Levels!$AQ$7:$AR$26=C215,Levels!$AC$7:$AC$26,999),D215)),999),999)","v":999},{"$f":"IF(F215<100,COUNTIFS($F$86:$F$347,\"<\"&F215)+COUNTIFS($F$86:$F215,\"=\"&F215),-1)","v":-1}]
["Level 8 Student of War Bonus Feat","Combat","Student of War",8,true,{"$f":"IFERROR(IF(E223,IF(C223=\"Any\",IF(TotalClassLevels>=D223,D223,999),SMALL(IF(Levels!$AQ$7:$AR$26=C223,Levels!$AC$7:$AC$26,999),D223)),999),999)","v":999},{"$f":"IF(F223<100,COUNTIFS($F$86:$F$347,\"<\"&F223)+COUNTIFS($F$86:$F223,\"=\"&F223),-1)","v":-1}]
["Level 3 Arcanamirium Crafter","Wizard","Wizard",3,{"$f":"WizardSpecializationSchool=\"Arcanamirium Crafter\"","v":false},{"$f":"IFERROR(IF(E226,IF(C226=\"Any\",IF(TotalClassLevels>=D226,D226,999),SMALL(IF(Levels!$AQ$7:$AR$26=C226,Levels!$AC$7:$AC$26,999),D226)),999),999)","v":999},{"$f":"IF(F226<100,COUNTIFS($F$86:$F$347,\"<\"&F226)+COUNTIFS($F$86:$F226,\"=\"&F226),-1)","v":-1}]
["Level 4 Grey Gardener Feat","GrayGardener","Gray Gardener",4,true,{"$f":"IFERROR(IF(E231,IF(C231=\"Any\",IF(TotalClassLevels>=D231,D231,999),SMALL(IF(Levels!$AQ$7:$AR$26=C231,Levels!$AC$7:$AC$26,999),D231)),999),999)","v":999},{"$f":"IF(F231<100,COUNTIFS($F$86:$F$347,\"<\"&F231)+COUNTIFS($F$86:$F231,\"=\"&F231),-1)","v":-1}]
["Level 6 Grey Gardener Feat","GrayGardener","Gray Gardener",6,true,{"$f":"IFERROR(IF(E232,IF(C232=\"Any\",IF(TotalClassLevels>=D232,D232,999),SMALL(IF(Levels!$AQ$7:$AR$26=C232,Levels!$AC$7:$AC$26,999),D232)),999),999)","v":999},{"$f":"IF(F232<100,COUNTIFS($F$86:$F$347,\"<\"&F232)+COUNTIFS($F$86:$F232,\"=\"&F232),-1)","v":-1}]
["Level 3 Knight of Ozem Bonus Feat","Aegis","Knight of Ozem",3,true,{"$f":"IFERROR(IF(E238,IF(C238=\"Any\",IF(TotalClassLevels>=D238,D238,999),SMALL(IF(Levels!$AQ$7:$AR$26=C238,Levels!$AC$7:$AC$26,999),D238)),999),999)","v":999},{"$f":"IF(F238<100,COUNTIFS($F$86:$F$347,\"<\"&F238)+COUNTIFS($F$86:$F238,\"=\"&F238),-1)","v":-1}]
["Level 4 Noble Scion Bonus Feat","NobleScion","Noble Scion",4,true,{"$f":"IFERROR(IF(E243,IF(C243=\"Any\",IF(TotalClassLevels>=D243,D243,999),SMALL(IF(Levels!$AQ$7:$AR$26=C243,Levels!$AC$7:$AC$26,999),D243)),999),999)","v":999},{"$f":"IF(F243<100,COUNTIFS($F$86:$F$347,\"<\"&F243)+COUNTIFS($F$86:$F243,\"=\"&F243),-1)","v":-1}]
["Level 5 Pathfinder Field Agent Bonus Feat","PFFieldAgent","Pathfinder Field Agent",5,true,{"$f":"IFERROR(IF(E247,IF(C247=\"Any\",IF(TotalClassLevels>=D247,D247,999),SMALL(IF(Levels!$AQ$7:$AR$26=C247,Levels!$AC$7:$AC$26,999),D247)),999),999)","v":999},{"$f":"IF(F247<100,COUNTIFS($F$86:$F$347,\"<\"&F247)+COUNTIFS($F$86:$F247,\"=\"&F247),-1)","v":-1}]
["Level 6 Bloodrager Bloodline Feat","Bloodrager","Bloodrager",6,{"$f":"OR(Archetypes!$V$535=0,Archetypes!$L$537,Archetypes!$L$539)","v":true},{"$f":"IFERROR(IF(E250,IF(C250=\"Any\",IF(TotalClassLevels>=D250,D250,999),SMALL(IF(Levels!$AQ$7:$AR$26=C250,Levels!$AC$7:$AC$26,999),D250)),999),999)","v":999},{"$f":"IF(F250<100,COUNTIFS($F$86:$F$347,\"<\"&F250)+COUNTIFS($F$86:$F250,\"=\"&F250),-1)","v":-1}]
["Level 2 Brawler Bonus Feat","Brawler","Brawler",2,{"$f":"Archetypes!$T$552=0","v":true},{"$f":"IFERROR(IF(E255,IF(C255=\"Any\",IF(TotalClassLevels>=D255,D255,999),SMALL(IF(Levels!$AQ$7:$AR$26=C255,Levels!$AC$7:$AC$26,999),D255)),999),999)","v":999},{"$f":"IF(F255<100,COUNTIFS($F$86:$F$347,\"<\"&F255)+COUNTIFS($F$86:$F255,\"=\"&F255),-1)","v":-1}]
["Level 20 Brawler Bonus Feat","Brawler","Brawler",20,{"$f":"Archetypes!$Z$552=0","v":true},{"$f":"IFERROR(IF(E261,IF(C261=\"Any\",IF(TotalClassLevels>=D261,D261,999),SMALL(IF(Levels!$AQ$7:$AR$26=C261,Levels!$AC$7:$AC$26,999),D261)),999),999)","v":999},{"$f":"IF(F261<100,COUNTIFS($F$86:$F$347,\"<\"&F261)+COUNTIFS($F$86:$F261,\"=\"&F261),-1)","v":-1}]
["Level 6 Hunter Teamwork Feat","Teamwork","Hunter",6,{"$f":"OR(Archetypes!$Z$564=0,AND(Archetypes!$L$568,'Class Options'!E1305=\"Teamwork Feat\"))","v":true},{"$f":"IFERROR(IF(E266,IF(C266=\"Any\",IF(TotalClassLevels>=D266,D266,999),SMALL(IF(Levels!$AQ$7:$AR$26=C266,Levels!$AC$7:$AC$26,999),D266)),999),999)","v":999},{"$f":"IF(F266<100,COUNTIFS($F$86:$F$347,\"<\"&F266)+COUNTIFS($F$86:$F266,\"=\"&F266),-1)","v":-1}]
["Level 18 Hunter Teamwork Feat","Teamwork","Hunter",18,{"$f":"OR(Archetypes!$AD$564=0,AND(Archetypes!$L$568,'Class Options'!E1309=\"Teamwork Feat\"))","v":true},{"$f":"IFERROR(IF(E270,IF(C270=\"Any\",IF(TotalClassLevels>=D270,D270,999),SMALL(IF(Levels!$AQ$7:$AR$26=C270,Levels!$AC$7:$AC$26,999),D270)),999),999)","v":999},{"$f":"IF(F270<100,COUNTIFS($F$86:$F$347,\"<\"&F270)+COUNTIFS($F$86:$F270,\"=\"&F270),-1)","v":-1}]
["Level 12 Swashbuckler Feat","Swashbuckler","Swashbuckler",12,{"$f":"Archetypes!$AP$624=0","v":true},{"$f":"IFERROR(IF(E273,IF(C273=\"Any\",IF(TotalClassLevels>=D273,D273,999),SMALL(IF(Levels!$AQ$7:$AR$26=C273,Levels!$AC$7:$AC$26,999),D273)),999),999)","v":999},{"$f":"IF(F273<100,COUNTIFS($F$86:$F$347,\"<\"&F273)+COUNTIFS($F$86:$F273,\"=\"&F273),-1)","v":-1}]
["Level 9 Warpriest Feat","Warpriest","Warpriest",9,{"$f":"OR(Archetypes!$Y$639=0,Archetypes!$L$645)","v":true},{"$f":"IFERROR(IF(E278,IF(C278=\"Any\",IF(TotalClassLevels>=D278,D278,999),SMALL(IF(Levels!$AQ$7:$AR$26=C278,Levels!$AC$7:$AC$26,999),D278)),999),999)","v":999},{"$f":"IF(F278<100,COUNTIFS($F$86:$F$347,\"<\"&F278)+COUNTIFS($F$86:$F278,\"=\"&F278),-1)","v":-1}]
["Level 15 Warpriest Feat","Warpriest","Warpriest",15,{"$f":"OR(Archetypes!$AA$639=0,Archetypes!$L$645)","v":true},{"$f":"IFERROR(IF(E280,IF(C280=\"Any\",IF(TotalClassLevels>=D280,D280,999),SMALL(IF(Levels!$AQ$7:$AR$26=C280,Levels!$AC$7:$AC$26,999),D280)),999),999)","v":999},{"$f":"IF(F280<100,COUNTIFS($F$86:$F$347,\"<\"&F280)+COUNTIFS($F$86:$F280,\"=\"&F280),-1)","v":-1}]
["Level 6 Sacred Fist","SacredFist","Warpriest",6,{"$f":"Archetypes!$L$646","v":false},{"$f":"IFERROR(IF(E285,IF(C285=\"Any\",IF(TotalClassLevels>=D285,D285,999),SMALL(IF(Levels!$AQ$7:$AR$26=C285,Levels!$AC$7:$AC$26,999),D285)),999),999)","v":999},{"$f":"IF(F285<100,COUNTIFS($F$86:$F$347,\"<\"&F285)+COUNTIFS($F$86:$F285,\"=\"&F285),-1)","v":-1}]
["Fighter Martial Flexibility 3","Combat","Fighter",14,{"$f":"Archetypes!$L$152","v":false},{"$f":"IFERROR(IF(E290,IF(C290=\"Any\",IF(TotalClassLevels>=D290,D290,999),SMALL(IF(Levels!$AQ$7:$AR$26=C290,Levels!$AC$7:$AC$26,999),D290)),999),999)","v":999},{"$f":"IF(F290<100,COUNTIFS($F$86:$F$347,\"<\"&F290)+COUNTIFS($F$86:$F290,\"=\"&F290),-1)","v":-1}]
["Warsighted Martial Flexibility 3","Combat","Oracle",11,{"$f":"Archetypes!$L$386","v":false},{"$f":"IFERROR(IF(E294,IF(C294=\"Any\",IF(TotalClassLevels>=D294,D294,999),SMALL(IF(Levels!$AQ$7:$AR$26=C294,Levels!$AC$7:$AC$26,999),D294)),999),999)","v":999},{"$f":"IF(F294<100,COUNTIFS($F$86:$F$347,\"<\"&F294)+COUNTIFS($F$86:$F294,\"=\"&F294),-1)","v":-1}]
["Holy Guide Teamwork Feat","Teamwork","Paladin",6,{"$f":"Archetypes!$L$220","v":false},{"$f":"IFERROR(IF(E301,IF(C301=\"Any\",IF(TotalClassLevels>=D301,D301,999),SMALL(IF(Levels!$AQ$7:$AR$26=C301,Levels!$AC$7:$AC$26,999),D301)),999),999)","v":999},{"$f":"IF(F301<100,COUNTIFS($F$86:$F$347,\"<\"&F301)+COUNTIFS($F$86:$F301,\"=\"&F301),-1)","v":-1}]
["Disenchanter 3","Disenchanter","Warpriest",3,{"$f":"Archetypes!$L$643","v":false},{"$f":"IFERROR(IF(E302,IF(C302=\"Any\",IF(TotalClassLevels>=D302,D302,999),SMALL(IF(Levels!$AQ$7:$AR$26=C302,Levels!$AC$7:$AC$26,999),D302)),999),999)","v":999},{"$f":"IF(F302<100,COUNTIFS($F$86:$F$347,\"<\"&F302)+COUNTIFS($F$86:$F302,\"=\"&F302),-1)","v":-1}]
["Level 8 Daring Infiltrator","DaringInfiltrator","Swashbuckler",8,{"$f":"Archetypes!$L$626","v":false},{"$f":"IFERROR(IF(E308,IF(C308=\"Any\",IF(TotalClassLevels>=D308,D308,999),SMALL(IF(Levels!$AQ$7:$AR$26=C308,Levels!$AC$7:$AC$26,999),D308)),999),999)","v":999},{"$f":"IF(F308<100,COUNTIFS($F$86:$F$347,\"<\"&F308)+COUNTIFS($F$86:$F308,\"=\"&F308),-1)","v":-1}]
["Level 2 Monk Bonus Feat","UCMonk","UC Monk",2,{"$f":"NOT(Archetypes!$R$194)","v":true},{"$f":"IFERROR(IF(E313,IF(C313=\"Any\",IF(TotalClassLevels>=D313,D313,999),SMALL(IF(Levels!$AQ$7:$AR$26=C313,Levels!$AC$7:$AC$26,999),D313)),999),999)","v":999},{"$f":"IF(F313<100,COUNTIFS($F$86:$F$347,\"<\"&F313)+COUNTIFS($F$86:$F313,\"=\"&F313),-1)","v":-1}]
["Level 2 Sentinel Bonus Feat","Combat","Sentinel",2,true,{"$f":"IFERROR(IF(E318,IF(C318=\"Any\",IF(TotalClassLevels>=D318,D318,999),SMALL(IF(Levels!$AQ$7:$AR$26=C318,Levels!$AC$7:$AC$26,999),D318)),999),999)","v":999},{"$f":"IF(F318<100,COUNTIFS($F$86:$F$347,\"<\"&F318)+COUNTIFS($F$86:$F318,\"=\"&F318),-1)","v":-1}]
["Tactician (VMC Cavalier)","Teamwork","Any",11,{"$f":"AND(OptPU,VMClass=\"Cavalier\")","v":false},{"$f":"IFERROR(IF(E322,IF(C322=\"Any\",IF(TotalClassLevels>=D322,D322,999),SMALL(IF(Levels!$AQ$7:$AR$26=C322,Levels!$AC$7:$AC$26,999),D322)),999),999)","v":999},{"$f":"IF(F322<100,COUNTIFS($F$86:$F$347,\"<\"&F322)+COUNTIFS($F$86:$F322,\"=\"&F322),-1)","v":-1}]
["Drill Sergeant Greater Tactician","Teamwork","Fighter",9,{"$f":"Archetypes!$L$117","v":false},{"$f":"IFERROR(IF(E325,IF(C325=\"Any\",IF(TotalClassLevels>=D325,D325,999),SMALL(IF(Levels!$AQ$7:$AR$26=C325,Levels!$AC$7:$AC$26,999),D325)),999),999)","v":999},{"$f":"IF(F325<100,COUNTIFS($F$86:$F$347,\"<\"&F325)+COUNTIFS($F$86:$F325,\"=\"&F325),-1)","v":-1}]
["Level 7 Divine Guardian Bonus Feat","DivineGuardian","Paladin",7,{"$f":"Archetypes!L218","v":false},{"$f":"IFERROR(IF(E332,IF(C332=\"Any\",IF(TotalClassLevels>=D332,D332,999),SMALL(IF(Levels!$AQ$7:$AR$26=C332,Levels!$AC$7:$AC$26,999),D332)),999),999)","v":999},{"$f":"IF(F332<100,COUNTIFS($F$86:$F$347,\"<\"&F332)+COUNTIFS($F$86:$F332,\"=\"&F332),-1)","v":-1}]
["Level 10 Divine Guardian Bonus Feat","DivineGuardian","Paladin",10,{"$f":"Archetypes!L218","v":false},{"$f":"IFERROR(IF(E333,IF(C333=\"Any\",IF(TotalClassLevels>=D333,D333,999),SMALL(IF(Levels!$AQ$7:$AR$26=C333,Levels!$AC$7:$AC$26,999),D333)),999),999)","v":999},{"$f":"IF(F333<100,COUNTIFS($F$86:$F$347,\"<\"&F333)+COUNTIFS($F$86:$F333,\"=\"&F333),-1)","v":-1}]
["Level 13 Divine Guardian Bonus Feat","DivineGuardian","Paladin",13,{"$f":"Archetypes!L218","v":false},{"$f":"IFERROR(IF(E334,IF(C334=\"Any\",IF(TotalClassLevels>=D334,D334,999),SMALL(IF(Levels!$AQ$7:$AR$26=C334,Levels!$AC$7:$AC$26,999),D334)),999),999)","v":999},{"$f":"IF(F334<100,COUNTIFS($F$86:$F$347,\"<\"&F334)+COUNTIFS($F$86:$F334,\"=\"&F334),-1)","v":-1}]
["Level 1 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",1,true,{"$f":"IFERROR(IF(E335,IF(C335=\"Any\",IF(TotalClassLevels>=D335,D335,999),SMALL(IF(Levels!$AQ$7:$AR$26=C335,Levels!$AC$7:$AC$26,999),D335)),999),999)","v":999},{"$f":"IF(F335<100,COUNTIFS($F$86:$F$347,\"<\"&F335)+COUNTIFS($F$86:$F335,\"=\"&F335),-1)","v":-1}]
["Level 3 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",3,true,{"$f":"IFERROR(IF(E336,IF(C336=\"Any\",IF(TotalClassLevels>=D336,D336,999),SMALL(IF(Levels!$AQ$7:$AR$26=C336,Levels!$AC$7:$AC$26,999),D336)),999),999)","v":999},{"$f":"IF(F336<100,COUNTIFS($F$86:$F$347,\"<\"&F336)+COUNTIFS($F$86:$F336,\"=\"&F336),-1)","v":-1}]
["Level 6 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",6,true,{"$f":"IFERROR(IF(E337,IF(C337=\"Any\",IF(TotalClassLevels>=D337,D337,999),SMALL(IF(Levels!$AQ$7:$AR$26=C337,Levels!$AC$7:$AC$26,999),D337)),999),999)","v":999},{"$f":"IF(F337<100,COUNTIFS($F$86:$F$347,\"<\"&F337)+COUNTIFS($F$86:$F337,\"=\"&F337),-1)","v":-1}]
["Level 9 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",9,true,{"$f":"IFERROR(IF(E338,IF(C338=\"Any\",IF(TotalClassLevels>=D338,D338,999),SMALL(IF(Levels!$AQ$7:$AR$26=C338,Levels!$AC$7:$AC$26,999),D338)),999),999)","v":999},{"$f":"IF(F338<100,COUNTIFS($F$86:$F$347,\"<\"&F338)+COUNTIFS($F$86:$F338,\"=\"&F338),-1)","v":-1}]
["Level 12 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",12,true,{"$f":"IFERROR(IF(E339,IF(C339=\"Any\",IF(TotalClassLevels>=D339,D339,999),SMALL(IF(Levels!$AQ$7:$AR$26=C339,Levels!$AC$7:$AC$26,999),D339)),999),999)","v":999},{"$f":"IF(F339<100,COUNTIFS($F$86:$F$347,\"<\"&F339)+COUNTIFS($F$86:$F339,\"=\"&F339),-1)","v":-1}]
["Level 15 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",15,true,{"$f":"IFERROR(IF(E340,IF(C340=\"Any\",IF(TotalClassLevels>=D340,D340,999),SMALL(IF(Levels!$AQ$7:$AR$26=C340,Levels!$AC$7:$AC$26,999),D340)),999),999)","v":999},{"$f":"IF(F340<100,COUNTIFS($F$86:$F$347,\"<\"&F340)+COUNTIFS($F$86:$F340,\"=\"&F340),-1)","v":-1}]
["Level 18 Vampire Hunter Bonus Feat","Technique","Vampire Hunter",18,true,{"$f":"IFERROR(IF(E341,IF(C341=\"Any\",IF(TotalClassLevels>=D341,D341,999),SMALL(IF(Levels!$AQ$7:$AR$26=C341,Levels!$AC$7:$AC$26,999),D341)),999),999)","v":999},{"$f":"IF(F341<100,COUNTIFS($F$86:$F$347,\"<\"&F341)+COUNTIFS($F$86:$F341,\"=\"&F341),-1)","v":-1}]
["Level 7 Forester Bonus Feat","Combat","Hunter",7,{"$f":"Archetypes!$L$573","v":false},{"$f":"IFERROR(IF(E342,IF(C342=\"Any\",IF(TotalClassLevels>=D342,D342,999),SMALL(IF(Levels!$AQ$7:$AR$26=C342,Levels!$AC$7:$AC$26,999),D342)),999),999)","v":999},{"$f":"IF(F342<100,COUNTIFS($F$86:$F$347,\"<\"&F342)+COUNTIFS($F$86:$F342,\"=\"&F342),-1)","v":-1}]
["Level 13 Forester Bonus Feat","Combat","Hunter",13,{"$f":"Archetypes!$L$573","v":false},{"$f":"IFERROR(IF(E343,IF(C343=\"Any\",IF(TotalClassLevels>=D343,D343,999),SMALL(IF(Levels!$AQ$7:$AR$26=C343,Levels!$AC$7:$AC$26,999),D343)),999),999)","v":999},{"$f":"IF(F343<100,COUNTIFS($F$86:$F$347,\"<\"&F343)+COUNTIFS($F$86:$F343,\"=\"&F343),-1)","v":-1}]
["Level 19 Forester Bonus Feat","Combat","Hunter",19,{"$f":"Archetypes!$L$573","v":false},{"$f":"IFERROR(IF(E344,IF(C344=\"Any\",IF(TotalClassLevels>=D344,D344,999),SMALL(IF(Levels!$AQ$7:$AR$26=C344,Levels!$AC$7:$AC$26,999),D344)),999),999)","v":999},{"$f":"IF(F344<100,COUNTIFS($F$86:$F$347,\"<\"&F344)+COUNTIFS($F$86:$F344,\"=\"&F344),-1)","v":-1}]
[null,null,null,null,null,{"$f":"IFERROR(IF(E345,IF(C345=\"Any\",IF(TotalClassLevels>=D345,D345,999),SMALL(IF(Levels!$AQ$7:$AR$26=C345,Levels!$AC$7:$AC$26,999),D345)),999),999)","v":999},{"$f":"IF(F345<100,COUNTIFS($F$86:$F$347,\"<\"&F345)+COUNTIFS($F$86:$F345,\"=\"&F345),-1)","v":-1}]
[null,null,null,null,null,{"$f":"IFERROR(IF(E346,IF(C346=\"Any\",IF(TotalClassLevels>=D346,D346,999),SMALL(IF(Levels!$AQ$7:$AR$26=C346,Levels!$AC$7:$AC$26,999),D346)),999),999)","v":999},{"$f":"IF(F346<100,COUNTIFS($F$86:$F$347,\"<\"&F346)+COUNTIFS($F$86:$F346,\"=\"&F346),-1)","v":-1}]
["End of List",null,null,null,null,{"$f":"IFERROR(IF(E347,IF(C347=\"Any\",IF(TotalClassLevels>=D347,D347,999),SMALL(IF(Levels!$AQ$7:$AR$26=C347,Levels!$AC$7:$AC$26,999),D347)),999),999)","v":999},{"$f":"IF(F347<100,COUNTIFS($F$86:$F$347,\"<\"&F347)+COUNTIFS($F$86:$F347,\"=\"&F347),-1)","v":-1}]

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[]
[]
[]
[]
[null,"Extra Attack from Haste-like",{"$f":"OR(COUNTIF(ConditionList,\"Spell: Haste\"),AND(BloodragePowersActive,'Bloodline Data BR'!$B$47),'Buff Data'!$AD$490>0)","v":false},null,null,null,"Flurry level",{"$f":"MAX(MonkLevel+BrotherOfTheSealLevel+ChampionOfIroriLevel,IF(Archetypes!$L$646,WarpriestLevel,0))","v":0},null,"Melee",null,null,null,null,null,null,null,null,"Flurry attack"]
[null,"HasteChar","°",null,null,null,"BAB adjust",{"$f":"MAX(MonkLevel-MonkBAB+BrotherOfTheSealLevel-'Class Data'!$BJ$91)","v":0},null,"Light","One-handed","Two-handed","Natural","Natural (Secondary)","Unarmed","Double Weapon",null,null,"Flurry of Blows","Flurry of Blows (two-handed)","Brawler's Flurry","Flurry of Blows (UC)",null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(S9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(BB9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(CK9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(DT9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(FC9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(GL9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(HU9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(JD9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(KM9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(LV9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(NE9)>1","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Has off-hand action",{"$f":"LEN(ON9)>1","v":{"$error":"#N/A"}}]
[null,{"$f":"\"Weapon 1 (primary hand)\"&IF(LEN(B9),\" [\"&Weapon1Name&\"]\")","v":"Weapon 1 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 1 (off hand)\"&IF(LEN(S9),\" [\"&S9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 2 (primary hand)\"&IF(LEN(AK9),\" [\"&Weapon2Name&\"]\")","v":"Weapon 2 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 2 (off hand)\"&IF(LEN(BB9),\" [\"&BB9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 3 (primary hand)\"&IF(LEN(BT9),\" [\"&Weapon3Name&\"]\")","v":"Weapon 3 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 3 (off hand)\"&IF(LEN(CK9),\" [\"&CK9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 4 (primary hand)\"&IF(LEN(DC9),\" [\"&Weapon4Name&\"]\")","v":"Weapon 4 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 4 (off hand)\"&IF(LEN(DT9),\" [\"&DT9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 5 (primary hand)\"&IF(LEN(EL9),\" [\"&Weapon5Name&\"]\")","v":"Weapon 5 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 5 (off hand)\"&IF(LEN(FC9),\" [\"&FC9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 6 (primary hand)\"&IF(LEN(FU9),\" [\"&SelWeapon6&\"]\")","v":"Weapon 6 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 6 (off hand)\"&IF(LEN(GL9),\" [\"&GL9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 7 (primary hand)\"&IF(LEN(HD9),\" [\"&HD9&\"]\")","v":"Weapon 7 (primary hand) [0]"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 7 (off hand)\"&IF(LEN(HU9),\" [\"&HU9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 8 (primary hand)\"&IF(LEN(IM9),\" [\"&SelWeapon8&\"]\")","v":"Weapon 8 (primary hand) []"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 8 (off hand)\"&IF(LEN(JD9),\" [\"&JD9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 9 (primary hand)\"&IF(LEN(JV9),\" [\"&JV9&\"]\")","v":"Weapon 9 (primary hand) [0]"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 9 (off hand)\"&IF(LEN(KM9),\" [\"&KM9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 10 (primary hand)\"&IF(LEN(LE9),\" [\"&LE9&\"]\")","v":"Weapon 10 (primary hand) [0]"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 10 (off hand)\"&IF(LEN(LV9),\" [\"&LV9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 11 (primary hand)\"&IF(LEN(MN9),\" [\"&MN9&\"]\")","v":"Weapon 11 (primary hand) [0]"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 11 (off hand)\"&IF(LEN(NE9),\" [\"&NE9&\"]\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 12 (primary hand)\"&IF(LEN(NW9),\" [\"&NW9&\"]\")","v":"Weapon 12 (primary hand) [0]"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Weapon 12 (off hand)\"&IF(LEN(ON9),\" [\"&ON9&\"]\")","v":{"$error":"#N/A"}}]
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[null,{"$f":"SelWeapon1","v":0},{"$f":"TEXT(C10,\"+0;-0;+0\")&IF(B10=\"Flurry of Blows (UC)\",\" / \"&TEXT(C10-C96+D96,\"+0;-0+0\")&IF(UnchainedMonkLevel+BrotherOfTheSealLevel+ChampionOfIroriLevel>=11,\" / \"&TEXT(C10-C96+D96,\"+0;-0+0\"),\"\"),\"\")&IF(AND(NOT(K12),C22>0,OR(COUNTIF(B9,\"*Speed*\"),IsHasted)),\" / \"&TEXT(C10-C96+D96,\"+0;-0;+0\")&IF(AND(IsHasted,LEN(S9)>1),HasteChar,\"\"),\"\")&IF(AND(NOT(C18),COUNTIF(C11:E11,\"*Rapid Shot*\")),\" / \"&TEXT(C10,\"+0;-0;+0\"),\"\")&IF(AND(NOT(C18),COUNTIF(C11:E11,\"Mythic Rapid Shot (extra attack)\")),\" / \"&TEXT(C10,\"+0;-0;+0\"),\"\")&IF(K11,\" / \"&TEXT(IF(LEN(S9)>1,T10,C10-C96+D96),\"+0;-0;+0\")&\"*\",\"\")&IF(K12,\"\",IF(OR(B8=\"Claw\",B8=\"Hoof\",AND(B14<>\"Natural\",D22>0)),\" / \"&TEXT(D10,\"+0;-0;+0\"),\"\")&IF(AND($H$5>7,K11),\" / \"&TEXT(IF(LEN(S9)>1,U10,D10),\"+0;-0;+0\")&\"*\",\"\")&IF(AND(B14<>\"Natural\",E22>0),\" / \"&TEXT(E10,\"+0;-0;+0\"),\"\")&IF(AND($H$5>14,K11),\" / \"&TEXT(IF(LEN(S9)>1,V10,E10),\"+0;-0;+0\")&\"*\",\"\")&IF(AND(B14<>\"Natural\",F22>0),\" / \"&TEXT(F10,\"+0;-0;+0\"),\"\"))","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(COUNTIF(C11:E11,\"Hand of the Acolyte\"),\"WIS\",IF(COUNTIF(C11:E11,\"Hand of the Apprentice\"),\"INT\",IF(OR(COUNTIF(B9,\"*Guided*\"),AND('Feat Data'!$H$809,ClrFavWeapon=B8),AND('Class Features'!$C$829,B14=\"Bows\",ModWIS>=ModDEX),AND('Class Features'!$C$2643,OR(B8=\"Unarmed Strike\",COUNTIF(B14,\"*Monk*\")))),\"WIS\",IF(OR(AND(COUNTIF(BeltSlot,\"*Mighty Hurling*\")=0,B10=\"Thrown\"),AND(OR(K11,B10=\"Flurry of Blows (UC)\"), OR(AND(B8=\"Shuriken\",NOT(COUNTIF(BeltSlot,\"*Mighty Hurling*\"))),B8=\"Rope Dart\",B14=\"Bows\")),B10=\"Ranged\",AND(B8=\"Sling, Double\",B10=\"Double 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Size",{"$f":"INDEX(TblSizes,MATCH(IF(EM12=\"Splash\",\"Medium\",IF(OR(EL10=\"Thrown\",EL10=\"Ranged\"),EL11,ER11)),TblSizes,0)+IF(OR(COUNTIF(EL9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(EL8=\"Longbow\",EL8=\"Shortbow\",COUNTIF(EL8,\"Crossbow*\")))),1,0)+IF(COUNTIF(EL9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(EL8=\"Quarterstaff\",EL8=\"Club\"),COUNTIF(EL9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&EL8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),EM17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,EM11:EO11))","v":0},null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&FC8&\")\"","v":{"$error":"#N/A"}},{"$f":"Weapon5BDamageType","v":""},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(FD12=\"Splash\",\"Medium\",IF(OR(FC10=\"Thrown\",FC10=\"Ranged\"),FC11,FI11)),TblSizes,0)+IF(OR(COUNTIF(FC9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(FC8=\"Longbow\",FC8=\"Shortbow\",COUNTIF(FC8,\"Crossbow*\")))),1,0)+IF(COUNTIF(FC9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(FC8=\"Quarterstaff\",FC8=\"Club\"),COUNTIF(FC9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&FC8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),FD17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,FD11:FF11))","v":0},null,null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&FU8&\")\"","v":"Weapon Focus (Error)"},{"$f":"Weapon6DamageType","v":{"$error":"#N/A"}},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(FV12=\"Splash\",\"Medium\",IF(OR(FU10=\"Thrown\",FU10=\"Ranged\"),FU11,GA11)),TblSizes,0)+IF(OR(COUNTIF(FU9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(FU8=\"Longbow\",FU8=\"Shortbow\",COUNTIF(FU8,\"Crossbow*\")))),1,0)+IF(COUNTIF(FU9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(FU8=\"Quarterstaff\",FU8=\"Club\"),COUNTIF(FU9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&FU8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),FV17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,FV11:FX11))","v":0},null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&GL8&\")\"","v":{"$error":"#N/A"}},{"$f":"Weapon6BDamageType","v":""},null,null,null,"Damage 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Size",{"$f":"INDEX(TblSizes,MATCH(IF(HV12=\"Splash\",\"Medium\",IF(OR(HU10=\"Thrown\",HU10=\"Ranged\"),HU11,IA11)),TblSizes,0)+IF(OR(COUNTIF(HU9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(HU8=\"Longbow\",HU8=\"Shortbow\",COUNTIF(HU8,\"Crossbow*\")))),1,0)+IF(COUNTIF(HU9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(HU8=\"Quarterstaff\",HU8=\"Club\"),COUNTIF(HU9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&HU8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),HV17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,HV11:HX11))","v":0},null,null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&IM8&\")\"","v":"Weapon Focus (Error)"},{"$f":"Weapon8DamageType","v":{"$error":"#N/A"}},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(IN12=\"Splash\",\"Medium\",IF(OR(IM10=\"Thrown\",IM10=\"Ranged\"),IM11,IS11)),TblSizes,0)+IF(OR(COUNTIF(IM9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(IM8=\"Longbow\",IM8=\"Shortbow\",COUNTIF(IM8,\"Crossbow*\")))),1,0)+IF(COUNTIF(IM9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(IM8=\"Quarterstaff\",IM8=\"Club\"),COUNTIF(IM9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&IM8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),IN17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,IN11:IP11))","v":0},null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&JD8&\")\"","v":{"$error":"#N/A"}},{"$f":"Weapon8BDamageType","v":""},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(JE12=\"Splash\",\"Medium\",IF(OR(JD10=\"Thrown\",JD10=\"Ranged\"),JD11,JJ11)),TblSizes,0)+IF(OR(COUNTIF(JD9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(JD8=\"Longbow\",JD8=\"Shortbow\",COUNTIF(JD8,\"Crossbow*\")))),1,0)+IF(COUNTIF(JD9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(JD8=\"Quarterstaff\",JD8=\"Club\"),COUNTIF(JD9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&JD8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),JE17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,JE11:JG11))","v":0},null,null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&JV8&\")\"","v":"Weapon Focus (Error)"},{"$f":"Weapon9DamageType","v":{"$error":"#N/A"}},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(JW12=\"Splash\",\"Medium\",IF(OR(JV10=\"Thrown\",JV10=\"Ranged\"),JV11,KB11)),TblSizes,0)+IF(OR(COUNTIF(JV9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(JV8=\"Longbow\",JV8=\"Shortbow\",COUNTIF(JV8,\"Crossbow*\")))),1,0)+IF(COUNTIF(JV9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(JV8=\"Quarterstaff\",JV8=\"Club\"),COUNTIF(JV9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&JV8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),JW17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,JW11:JY11))","v":0},null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&KM8&\")\"","v":{"$error":"#N/A"}},{"$f":"Weapon9BDamageType","v":""},null,null,null,"Damage 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Size",{"$f":"INDEX(TblSizes,MATCH(IF(MO12=\"Splash\",\"Medium\",IF(OR(MN10=\"Thrown\",MN10=\"Ranged\"),MN11,MT11)),TblSizes,0)+IF(OR(COUNTIF(MN9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(MN8=\"Longbow\",MN8=\"Shortbow\",COUNTIF(MN8,\"Crossbow*\")))),1,0)+IF(COUNTIF(MN9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(MN8=\"Quarterstaff\",MN8=\"Club\"),COUNTIF(MN9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&MN8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),MO17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,MO11:MQ11))","v":0},null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&NE8&\")\"","v":{"$error":"#N/A"}},{"$f":"Weapon11BDamageType","v":""},null,null,null,"Damage Size",{"$f":"INDEX(TblSizes,MATCH(IF(NF12=\"Splash\",\"Medium\",IF(OR(NE10=\"Thrown\",NE10=\"Ranged\"),NE11,NK11)),TblSizes,0)+IF(OR(COUNTIF(NE9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(NE8=\"Longbow\",NE8=\"Shortbow\",COUNTIF(NE8,\"Crossbow*\")))),1,0)+IF(COUNTIF(NE9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(NE8=\"Quarterstaff\",NE8=\"Club\"),COUNTIF(NE9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&NE8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),NF17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,NF11:NH11))","v":0},null,null,null,null,null,null,null,null,{"$f":"\"Weapon Focus (\"&NW8&\")\"","v":"Weapon Focus (Error)"},{"$f":"Weapon12DamageType","v":{"$error":"#N/A"}},null,null,null,"Damage 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Size",{"$f":"INDEX(TblSizes,MATCH(IF(OO12=\"Splash\",\"Medium\",IF(OR(ON10=\"Thrown\",ON10=\"Ranged\"),ON11,OT11)),TblSizes,0)+IF(OR(COUNTIF(ON9,\"*Impact*\"),AND(COUNTIF(ConditionList,\"Spell: Gravity Bow\"),OR(ON8=\"Longbow\",ON8=\"Shortbow\",COUNTIF(ON8,\"Crossbow*\")))),1,0)+IF(COUNTIF(ON9,\"*Bashing*\"),2,IF(AND(COUNTIF(ConditionList,\"Spell: Shillelagh\"),OR(ON8=\"Quarterstaff\",ON8=\"Club\"),COUNTIF(ON9,\"*+*\")=0),2,IF(COUNTIF(FeatList,\"Improved Natural Attack (\"&ON8&\")\"),1,IF(AND(COUNTIF(ConditionList,\"Spell: Lead Blades\"),OO17),1,0)))),1)","v":{"$error":"#N/A"}},null,"Single Attack",{"$f":"SUMPRODUCT(COUNTIF(SingleAttackList,OO11:OQ11))","v":0}]
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(Ex)\")>=3,5,0),0)","v":{"$error":"#N/A"}},"Morale","Luck","Competence","Sacred",{"$f":"IF(LEN(OG22)>1,(LEFT(OG22,2)*10)+10-OH22,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(LEN(VLOOKUP(NW$9,Attacks!$CS$3:$DM$42,10,FALSE))>1,VLOOKUP(NW$9,Attacks!$CS$3:$DK$50,10,FALSE),20)","v":{"$error":"#N/A"}},{"$f":"IF(LEN(NW$9)>1,SUBSTITUTE(VLOOKUP(NW$9,Attacks!$CS$3:$DK$50,11,FALSE),\"x\",\"\"),\"\")","v":""},null,null,{"$f":"IF(COUNTIF(OK21,\"*/*\"),LEFT(OK21,SEARCH(\"/\",OK21)-1),OK21)","v":{"$error":"#N/A"}},null,null,"BAB",{"$f":"BaseBAB+IF(OW11,$H$6,0)","v":{"$error":"#N/A"}},{"$f":"IF(OR(AND(NW10=\"Brawler's Flurry\",BrawlerLevel>=8),'Feat Data'!$H$158),IF(OO22+OO23>5,OO22+OO23-5,0),0)","v":{"$error":"#N/A"}},{"$f":"IF(OR(AND(NW10=\"Brawler's Flurry\",BrawlerLevel>=15),'Feat 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[null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(G25:G470)+G21","v":0},{"$f":"MAX(H25:H470)+H21","v":0},{"$error":"#N/A"},0,"",{"$f":"IF(AND(B8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(B9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&B8&\")\"),AND(K13,'Class Features'!$C$4259),AND(B8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(B8=\"Dagger\",B8=\"Starknife\"))),VLOOKUP(L$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(K13,'Class Features'!$C$1636),L22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(L23),IF(OR(AND(K13,OR('Class Features'!$C$4264,'Class Features'!$C$4265,'Class Features'!$C$1636)),AND(B8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(B8=\"Dagger\",B8=\"Starknife\"))),M22+1,M22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,B8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(P23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(H12=\"Medium\",P22,VLOOKUP(P22,TblWeaponSizeDamageModifier,MATCH(H12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(X25:X470)+X21","v":0},{"$f":"MAX(Y25:Y470)+Y21","v":0},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(AC23)>1,(LEFT(AC23,2)*10)+10-AD23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(S8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(S9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&S8&\")\"),AND(AB13,'Class Features'!$C$4259),AND(S8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(S8=\"Dagger\",S8=\"Starknife\"))),VLOOKUP(AC$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(AB13,'Class Features'!$C$1636),AC22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(AC23),IF(OR(AND(AB13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(S8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(S8=\"Dagger\",S8=\"Starknife\"))),AD22+1,AD22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(AG23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(Y12=\"Medium\",AG22,VLOOKUP(AG22,TblWeaponSizeDamageModifier,MATCH(Y12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(AP25:AP470)+AP21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(AU23)>1,(LEFT(AU23,2)*10)+10-AV23,\"\")","v":""},{"$f":"IF(AND(AK8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(AK9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&AK8&\")\"),AND(AT13,'Class Features'!$C$4259),AND(AK8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(AK8=\"Dagger\",AK8=\"Starknife\"))),VLOOKUP(AU$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(AT13,'Class Features'!$C$1636),AU22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(AU23),IF(OR(AND(AT13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(AK8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(AK8=\"Dagger\",AK8=\"Starknife\"))),AV22+1,AV22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,AK8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(AY23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(AQ12=\"Medium\",AY22,VLOOKUP(AY22,TblWeaponSizeDamageModifier,MATCH(AQ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(BG25:BG470)+BG21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(BL23)>1,(LEFT(BL23,2)*10)+10-BM23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(BB8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(BB9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&BB8&\")\"),AND(BK13,'Class Features'!$C$4259),AND(BB8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(BB8=\"Dagger\",BB8=\"Starknife\"))),VLOOKUP(BL$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(BK13,'Class Features'!$C$1636),BL22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(BL23),IF(OR(AND(BK13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(BB8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(BB8=\"Dagger\",BB8=\"Starknife\"))),BM22+1,BM22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(BP23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(BH12=\"Medium\",BP22,VLOOKUP(BP22,TblWeaponSizeDamageModifier,MATCH(BH12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(BY25:BY470)+BY21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(CD23)>1,(LEFT(CD23,2)*10)+10-CE23,\"\")","v":""},{"$f":"IF(AND(BT8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(BT9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&BT8&\")\"),AND(CC13,'Class Features'!$C$4259),AND(BT8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(BT8=\"Dagger\",BT8=\"Starknife\"))),VLOOKUP(CD$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(CC13,'Class Features'!$C$1636),CD22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(CD23),IF(OR(AND(CC13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(BT8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(BT8=\"Dagger\",BT8=\"Starknife\"))),CE22+1,CE22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,BT8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(CH23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(BZ12=\"Medium\",CH22,VLOOKUP(CH22,TblWeaponSizeDamageModifier,MATCH(BZ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(CP25:CP470)+CP21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(CU23)>1,(LEFT(CU23,2)*10)+10-CV23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(CK8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(CK9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&CK8&\")\"),AND(CT13,'Class Features'!$C$4259),AND(CK8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(CK8=\"Dagger\",CK8=\"Starknife\"))),VLOOKUP(CU$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(CT13,'Class Features'!$C$1636),CU22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(CU23),IF(OR(AND(CT13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(CK8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(CK8=\"Dagger\",CK8=\"Starknife\"))),CV22+1,CV22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(CY23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(CQ12=\"Medium\",CY22,VLOOKUP(CY22,TblWeaponSizeDamageModifier,MATCH(CQ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(DH25:DH470)+DH21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(DM23)>1,(LEFT(DM23,2)*10)+10-DN23,\"\")","v":""},{"$f":"IF(AND(DC8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(DC9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&DC8&\")\"),AND(DL13,'Class Features'!$C$4259),AND(DC8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(DC8=\"Dagger\",DC8=\"Starknife\"))),VLOOKUP(DM$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(DL13,'Class Features'!$C$1636),DM22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(DM23),IF(OR(AND(DL13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(DC8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(DC8=\"Dagger\",DC8=\"Starknife\"))),DN22+1,DN22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,DC8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(DQ23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(DI12=\"Medium\",DQ22,VLOOKUP(DQ22,TblWeaponSizeDamageModifier,MATCH(DI12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(DY25:DY470)+DY21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(ED23)>1,(LEFT(ED23,2)*10)+10-EE23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(DT8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(DT9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&DT8&\")\"),AND(EC13,'Class Features'!$C$4259),AND(DT8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(DT8=\"Dagger\",DT8=\"Starknife\"))),VLOOKUP(ED$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(EC13,'Class Features'!$C$1636),ED22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(ED23),IF(OR(AND(EC13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(DT8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(DT8=\"Dagger\",DT8=\"Starknife\"))),EE22+1,EE22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(EH23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(DZ12=\"Medium\",EH22,VLOOKUP(EH22,TblWeaponSizeDamageModifier,MATCH(DZ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(EQ25:EQ470)+EQ21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(EV23)>1,(LEFT(EV23,2)*10)+10-EW23,\"\")","v":""},{"$f":"IF(AND(EL8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(EL9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&EL8&\")\"),AND(EU13,'Class Features'!$C$4259),AND(EL8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(EL8=\"Dagger\",EL8=\"Starknife\"))),VLOOKUP(EV$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(EU13,'Class Features'!$C$1636),EV22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(EV23),IF(OR(AND(EU13,OR('Class Features'!$C$4264,'Class 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Tables'!$B$550:$C$553,2,FALSE),IF(AND(FL13,'Class Features'!$C$1636),FM22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(FM23),IF(OR(AND(FL13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(FC8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(FC8=\"Dagger\",FC8=\"Starknife\"))),FN22+1,FN22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(FQ23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(FI12=\"Medium\",FQ22,VLOOKUP(FQ22,TblWeaponSizeDamageModifier,MATCH(FI12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(FZ25:FZ470)+FZ21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(GE23)>1,(LEFT(GE23,2)*10)+10-GF23,\"\")","v":""},{"$f":"IF(AND(FU8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(FU9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&FU8&\")\"),AND(GD13,'Class Features'!$C$4259),AND(FU8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(FU8=\"Dagger\",FU8=\"Starknife\"))),VLOOKUP(GE$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(GD13,'Class Features'!$C$1636),GE22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(GE23),IF(OR(AND(GD13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(FU8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(FU8=\"Dagger\",FU8=\"Starknife\"))),GF22+1,GF22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,FU8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(GI23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(GA12=\"Medium\",GI22,VLOOKUP(GI22,TblWeaponSizeDamageModifier,MATCH(GA12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(GQ25:GQ470)+GQ21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(GV23)>1,(LEFT(GV23,2)*10)+10-GW23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(GL8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(GL9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&GL8&\")\"),AND(GU13,'Class Features'!$C$4259),AND(GL8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(GL8=\"Dagger\",GL8=\"Starknife\"))),VLOOKUP(GV$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(GU13,'Class Features'!$C$1636),GV22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(GV23),IF(OR(AND(GU13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(GL8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(GL8=\"Dagger\",GL8=\"Starknife\"))),GW22+1,GW22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(GZ23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(GR12=\"Medium\",GZ22,VLOOKUP(GZ22,TblWeaponSizeDamageModifier,MATCH(GR12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(HI25:HI470)+HI21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(HN23)>1,(LEFT(HN23,2)*10)+10-HO23,\"\")","v":""},{"$f":"IF(AND(HD8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(HD9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&HD8&\")\"),AND(HM13,'Class Features'!$C$4259),AND(HD8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(HD8=\"Dagger\",HD8=\"Starknife\"))),VLOOKUP(HN$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(HM13,'Class Features'!$C$1636),HN22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(HN23),IF(OR(AND(HM13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(HD8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(HD8=\"Dagger\",HD8=\"Starknife\"))),HO22+1,HO22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,HD8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(HR23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(HJ12=\"Medium\",HR22,VLOOKUP(HR22,TblWeaponSizeDamageModifier,MATCH(HJ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(HZ25:HZ470)+HZ21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(IE23)>1,(LEFT(IE23,2)*10)+10-IF23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(HU8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(HU9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&HU8&\")\"),AND(ID13,'Class Features'!$C$4259),AND(HU8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(HU8=\"Dagger\",HU8=\"Starknife\"))),VLOOKUP(IE$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(ID13,'Class Features'!$C$1636),IE22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(IE23),IF(OR(AND(ID13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(HU8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(HU8=\"Dagger\",HU8=\"Starknife\"))),IF22+1,IF22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(II23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(IA12=\"Medium\",II22,VLOOKUP(II22,TblWeaponSizeDamageModifier,MATCH(IA12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(IR25:IR470)+IR21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(IW23)>1,(LEFT(IW23,2)*10)+10-IX23,\"\")","v":""},{"$f":"IF(AND(IM8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(IM9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&IM8&\")\"),AND(IV13,'Class Features'!$C$4259),AND(IM8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(IM8=\"Dagger\",IM8=\"Starknife\"))),VLOOKUP(IW$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(IV13,'Class Features'!$C$1636),IW22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(IW23),IF(OR(AND(IV13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(IM8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(IM8=\"Dagger\",IM8=\"Starknife\"))),IX22+1,IX22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,IM8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(JA23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(IS12=\"Medium\",JA22,VLOOKUP(JA22,TblWeaponSizeDamageModifier,MATCH(IS12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(JI25:JI470)+JI21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(JN23)>1,(LEFT(JN23,2)*10)+10-JO23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(JD8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(JD9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&JD8&\")\"),AND(JM13,'Class Features'!$C$4259),AND(JD8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(JD8=\"Dagger\",JD8=\"Starknife\"))),VLOOKUP(JN$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(JM13,'Class Features'!$C$1636),JN22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(JN23),IF(OR(AND(JM13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(JD8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(JD8=\"Dagger\",JD8=\"Starknife\"))),JO22+1,JO22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(JR23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(JJ12=\"Medium\",JR22,VLOOKUP(JR22,TblWeaponSizeDamageModifier,MATCH(JJ12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(KA25:KA470)+KA21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(KF23)>1,(LEFT(KF23,2)*10)+10-KG23,\"\")","v":""},{"$f":"IF(AND(JV8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(JV9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&JV8&\")\"),AND(KE13,'Class Features'!$C$4259),AND(JV8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(JV8=\"Dagger\",JV8=\"Starknife\"))),VLOOKUP(KF$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(KE13,'Class Features'!$C$1636),KF22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(KF23),IF(OR(AND(KE13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(JV8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(JV8=\"Dagger\",JV8=\"Starknife\"))),KG22+1,KG22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,JV8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(KJ23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(KB12=\"Medium\",KJ22,VLOOKUP(KJ22,TblWeaponSizeDamageModifier,MATCH(KB12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(KR25:KR470)+KR21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(KW23)>1,(LEFT(KW23,2)*10)+10-KX23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(KM8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(KM9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&KM8&\")\"),AND(KV13,'Class Features'!$C$4259),AND(KM8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(KM8=\"Dagger\",KM8=\"Starknife\"))),VLOOKUP(KW$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(KV13,'Class Features'!$C$1636),KW22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(KW23),IF(OR(AND(KV13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(KM8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(KM8=\"Dagger\",KM8=\"Starknife\"))),KX22+1,KX22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(LA23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(KS12=\"Medium\",LA22,VLOOKUP(LA22,TblWeaponSizeDamageModifier,MATCH(KS12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(LJ25:LJ470)+LJ21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(LO23)>1,(LEFT(LO23,2)*10)+10-LP23,\"\")","v":""},{"$f":"IF(AND(LE8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(LE9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&LE8&\")\"),AND(LN13,'Class Features'!$C$4259),AND(LE8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(LE8=\"Dagger\",LE8=\"Starknife\"))),VLOOKUP(LO$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(LN13,'Class Features'!$C$1636),LO22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(LO23),IF(OR(AND(LN13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(LE8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(LE8=\"Dagger\",LE8=\"Starknife\"))),LP22+1,LP22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,LE8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(LS23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(LK12=\"Medium\",LS22,VLOOKUP(LS22,TblWeaponSizeDamageModifier,MATCH(LK12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(MA25:MA470)+MA21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(MF23)>1,(LEFT(MF23,2)*10)+10-MG23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(LV8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(LV9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&LV8&\")\"),AND(ME13,'Class Features'!$C$4259),AND(LV8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(LV8=\"Dagger\",LV8=\"Starknife\"))),VLOOKUP(MF$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(ME13,'Class Features'!$C$1636),MF22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(MF23),IF(OR(AND(ME13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(LV8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(LV8=\"Dagger\",LV8=\"Starknife\"))),MG22+1,MG22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(MJ23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(MB12=\"Medium\",MJ22,VLOOKUP(MJ22,TblWeaponSizeDamageModifier,MATCH(MB12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(MS25:MS470)+MS21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(MX23)>1,(LEFT(MX23,2)*10)+10-MY23,\"\")","v":""},{"$f":"IF(AND(MN8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(MN9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&MN8&\")\"),AND(MW13,'Class Features'!$C$4259),AND(MN8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(MN8=\"Dagger\",MN8=\"Starknife\"))),VLOOKUP(MX$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(MW13,'Class Features'!$C$1636),MX22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(MX23),IF(OR(AND(MW13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(MN8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(MN8=\"Dagger\",MN8=\"Starknife\"))),MY22+1,MY22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,MN8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(NB23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(MT12=\"Medium\",NB22,VLOOKUP(NB22,TblWeaponSizeDamageModifier,MATCH(MT12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(NJ25:NJ470)+NJ21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(NO23)>1,(LEFT(NO23,2)*10)+10-NP23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(NE8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(NE9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&NE8&\")\"),AND(NN13,'Class Features'!$C$4259),AND(NE8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(NE8=\"Dagger\",NE8=\"Starknife\"))),VLOOKUP(NO$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(NN13,'Class Features'!$C$1636),NO22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(NO23),IF(OR(AND(NN13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(NE8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(NE8=\"Dagger\",NE8=\"Starknife\"))),NP22+1,NP22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(NS23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(NK12=\"Medium\",NS22,VLOOKUP(NS22,TblWeaponSizeDamageModifier,MATCH(NK12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(OB25:OB470)+OB21","v":0},0,{"$error":"#N/A"},0,{"$f":"IF(LEN(OG23)>1,(LEFT(OG23,2)*10)+10-OH23,\"\")","v":""},{"$f":"IF(AND(NW8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(NW9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&NW8&\")\"),AND(OF13,'Class Features'!$C$4259),AND(NW8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(NW8=\"Dagger\",NW8=\"Starknife\"))),VLOOKUP(OG$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(OF13,'Class Features'!$C$1636),OG22,\"\")))","v":""},{"$f":"MIN(6,(IF(LEN(OG23),IF(OR(AND(OF13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(NW8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(NW8=\"Dagger\",NW8=\"Starknife\"))),OH22+1,OH22),\"\"))+(IF(COUNTIF('Mythic Feats'!$R$2:$R$11,NW8)>0,1,0)))","v":{"$error":"#VALUE!"}},{"$f":"MATCH(OK23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(OC12=\"Medium\",OK22,VLOOKUP(OK22,TblWeaponSizeDamageModifier,MATCH(OC12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}},null,null,"Temp BAB Bonus",null,null,null,null,{"$f":"MAX(OS25:OS470)+OS21","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(LEN(OX23)>1,(LEFT(OX23,2)*10)+10-OY23,\"\")","v":{"$error":"#N/A"}},{"$f":"IF(AND(ON8=\"Rapier\",'Class Features'!$C$4267),\"14-20\",IF(OR(COUNTIF(ON9,\"*Keen*\"),COUNTIF(FeatList,\"Improved Critical (\"&ON8&\")\"),AND(OW13,'Class Features'!$C$4259),AND(ON8=\"Rapier\",'Class Features'!$C$4262),AND('Class Features'!$C$4261,OR(ON8=\"Dagger\",ON8=\"Starknife\"))),VLOOKUP(OX$22,'Misc Tables'!$B$550:$C$553,2,FALSE),IF(AND(OW13,'Class Features'!$C$1636),OX22,\"\")))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(OX23),IF(OR(AND(OW13,OR('Class Features'!$C$4264,'Class Features'!$C$1636)),AND(ON8=\"Rapier\",'Class Features'!$C$4267),AND('Class Features'!$C$4266,OR(ON8=\"Dagger\",ON8=\"Starknife\"))),OY22+1,OY22),\"\")","v":{"$error":"#N/A"}},{"$f":"MATCH(PB23,DamageDiceOrder,0)","v":{"$error":"#N/A"}},"Weapon Size",{"$f":"IF(OT12=\"Medium\",PB22,VLOOKUP(PB22,TblWeaponSizeDamageModifier,MATCH(OT12,TblHdrWeaponSizeDamageModifier,0),FALSE))","v":{"$error":"#N/A"}}]
[null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(B9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,B8),B10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"C24","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MIN(G25:G470)","v":0},{"$f":"MIN(H25:H470)","v":0},{"$f":"MIN(I25:I470)","v":{"$error":"#N/A"}},{"$f":"MIN(J25:J470)","v":0},"",{"$f":"IF(COUNTIF(B9,\"*Keen*\"),\"\",IF(AND(COUNTIF(B14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(L24),3,\"\")","v":""},{"$f":"MATCH(P24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(B14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(S9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,S8),S10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"T24","v":{"$error":"#N/A"}},{"$f":"U24","v":{"$error":"#N/A"}},{"$f":"V24","v":{"$error":"#N/A"}},{"$f":"MIN(X25:X470)","v":0},{"$f":"MIN(Y25:Y470)","v":0},{"$f":"MIN(Z25:Z470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(AC24)>1,(LEFT(AC24,2)*10)+10-AD24,\"\")","v":""},{"$f":"IF(COUNTIF(S9,\"*Keen*\"),\"\",IF(AND(COUNTIF(S14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(AC24),3,\"\")","v":""},{"$f":"MATCH(AG24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(S14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(AK9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,AK8),AK10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"AL24","v":{"$error":"#N/A"}},{"$f":"AM24","v":{"$error":"#N/A"}},{"$f":"AN24","v":{"$error":"#N/A"}},{"$f":"MIN(AP25:AP470)","v":0},{"$f":"MIN(AQ25:AQ470)","v":0},{"$f":"MIN(AR25:AR470)","v":{"$error":"#N/A"}},{"$f":"MIN(AS25:AS470)","v":0},{"$f":"IF(LEN(AU24)>1,(LEFT(AU24,2)*10)+10-AV24,\"\")","v":""},{"$f":"IF(COUNTIF(AK9,\"*Keen*\"),\"\",IF(AND(COUNTIF(AK14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(AU24),3,\"\")","v":""},{"$f":"MATCH(AY24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(AK14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(BB9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,BB8),BB10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"BC24","v":{"$error":"#N/A"}},{"$f":"BD24","v":{"$error":"#N/A"}},{"$f":"BE24","v":{"$error":"#N/A"}},{"$f":"MIN(BG25:BG470)","v":0},{"$f":"MIN(BH25:BH470)","v":0},{"$f":"MIN(BI25:BI470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(BL24)>1,(LEFT(BL24,2)*10)+10-BM24,\"\")","v":""},{"$f":"IF(COUNTIF(BB9,\"*Keen*\"),\"\",IF(AND(COUNTIF(BB14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(BL24),3,\"\")","v":""},{"$f":"MATCH(BP24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(BB14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(BT9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,BT8),BT10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"BU24","v":{"$error":"#N/A"}},{"$f":"BV24","v":{"$error":"#N/A"}},{"$f":"BW24","v":{"$error":"#N/A"}},{"$f":"MIN(BY25:BY470)","v":0},{"$f":"MIN(BZ25:BZ470)","v":0},{"$f":"MIN(CA25:CA470)","v":{"$error":"#N/A"}},{"$f":"MIN(CB25:CB470)","v":0},{"$f":"IF(LEN(CD24)>1,(LEFT(CD24,2)*10)+10-CE24,\"\")","v":""},{"$f":"IF(COUNTIF(BT9,\"*Keen*\"),\"\",IF(AND(COUNTIF(BT14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(CD24),3,\"\")","v":""},{"$f":"MATCH(CH24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(BT14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(CK9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,CK8),CK10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"CL24","v":{"$error":"#N/A"}},{"$f":"CM24","v":{"$error":"#N/A"}},{"$f":"CN24","v":{"$error":"#N/A"}},{"$f":"MIN(CP25:CP470)","v":0},{"$f":"MIN(CQ25:CQ470)","v":0},{"$f":"MIN(CR25:CR470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(CU24)>1,(LEFT(CU24,2)*10)+10-CV24,\"\")","v":""},{"$f":"IF(COUNTIF(CK9,\"*Keen*\"),\"\",IF(AND(COUNTIF(CK14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(CU24),3,\"\")","v":""},{"$f":"MATCH(CY24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(CK14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(DC9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,DC8),DC10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"DD24","v":{"$error":"#N/A"}},{"$f":"DE24","v":{"$error":"#N/A"}},{"$f":"DF24","v":{"$error":"#N/A"}},{"$f":"MIN(DH25:DH470)","v":0},{"$f":"MIN(DI25:DI470)","v":0},{"$f":"MIN(DJ25:DJ470)","v":{"$error":"#N/A"}},{"$f":"MIN(DK25:DK470)","v":0},{"$f":"IF(LEN(DM24)>1,(LEFT(DM24,2)*10)+10-DN24,\"\")","v":""},{"$f":"IF(COUNTIF(DC9,\"*Keen*\"),\"\",IF(AND(COUNTIF(DC14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(DM24),3,\"\")","v":""},{"$f":"MATCH(DQ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(DC14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(DT9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,DT8),DT10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"DU24","v":{"$error":"#N/A"}},{"$f":"DV24","v":{"$error":"#N/A"}},{"$f":"DW24","v":{"$error":"#N/A"}},{"$f":"MIN(DY25:DY470)","v":0},{"$f":"MIN(DZ25:DZ470)","v":0},{"$f":"MIN(EA25:EA470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(ED24)>1,(LEFT(ED24,2)*10)+10-EE24,\"\")","v":""},{"$f":"IF(COUNTIF(DT9,\"*Keen*\"),\"\",IF(AND(COUNTIF(DT14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(ED24),3,\"\")","v":""},{"$f":"MATCH(EH24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(DT14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(EL9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,EL8),EL10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"EM24","v":{"$error":"#N/A"}},{"$f":"EN24","v":{"$error":"#N/A"}},{"$f":"EO24","v":{"$error":"#N/A"}},{"$f":"MIN(EQ25:EQ470)","v":0},{"$f":"MIN(ER25:ER470)","v":0},{"$f":"MIN(ES25:ES470)","v":{"$error":"#N/A"}},{"$f":"MIN(ET25:ET470)","v":0},{"$f":"IF(LEN(EV24)>1,(LEFT(EV24,2)*10)+10-EW24,\"\")","v":""},{"$f":"IF(COUNTIF(EL9,\"*Keen*\"),\"\",IF(AND(COUNTIF(EL14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(EV24),3,\"\")","v":""},{"$f":"MATCH(EZ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(EL14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(FC9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,FC8),FC10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"FD24","v":{"$error":"#N/A"}},{"$f":"FE24","v":{"$error":"#N/A"}},{"$f":"FF24","v":{"$error":"#N/A"}},{"$f":"MIN(FH25:FH470)","v":0},{"$f":"MIN(FI25:FI470)","v":0},{"$f":"MIN(FJ25:FJ470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(FM24)>1,(LEFT(FM24,2)*10)+10-FN24,\"\")","v":""},{"$f":"IF(COUNTIF(FC9,\"*Keen*\"),\"\",IF(AND(COUNTIF(FC14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(FM24),3,\"\")","v":""},{"$f":"MATCH(FQ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(FC14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(FU9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,FU8),FU10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"FV24","v":{"$error":"#N/A"}},{"$f":"FW24","v":{"$error":"#N/A"}},{"$f":"FX24","v":{"$error":"#N/A"}},{"$f":"MIN(FZ25:FZ470)","v":0},{"$f":"MIN(GA25:GA470)","v":0},{"$f":"MIN(GB25:GB470)","v":{"$error":"#N/A"}},{"$f":"MIN(GC25:GC470)","v":0},{"$f":"IF(LEN(GE24)>1,(LEFT(GE24,2)*10)+10-GF24,\"\")","v":""},{"$f":"IF(COUNTIF(FU9,\"*Keen*\"),\"\",IF(AND(COUNTIF(FU14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(GE24),3,\"\")","v":""},{"$f":"MATCH(GI24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(FU14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(GL9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,GL8),GL10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"GM24","v":{"$error":"#N/A"}},{"$f":"GN24","v":{"$error":"#N/A"}},{"$f":"GO24","v":{"$error":"#N/A"}},{"$f":"MIN(GQ25:GQ470)","v":0},{"$f":"MIN(GR25:GR470)","v":0},{"$f":"MIN(GS25:GS470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(GV24)>1,(LEFT(GV24,2)*10)+10-GW24,\"\")","v":""},{"$f":"IF(COUNTIF(GL9,\"*Keen*\"),\"\",IF(AND(COUNTIF(GL14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(GV24),3,\"\")","v":""},{"$f":"MATCH(GZ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(GL14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(HD9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,HD8),HD10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"HE24","v":{"$error":"#N/A"}},{"$f":"HF24","v":{"$error":"#N/A"}},{"$f":"HG24","v":{"$error":"#N/A"}},{"$f":"MIN(HI25:HI470)","v":0},{"$f":"MIN(HJ25:HJ470)","v":0},{"$f":"MIN(HK25:HK470)","v":{"$error":"#N/A"}},{"$f":"MIN(HL25:HL470)","v":0},{"$f":"IF(LEN(HN24)>1,(LEFT(HN24,2)*10)+10-HO24,\"\")","v":""},{"$f":"IF(COUNTIF(HD9,\"*Keen*\"),\"\",IF(AND(COUNTIF(HD14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(HN24),3,\"\")","v":""},{"$f":"MATCH(HR24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(HD14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(HU9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,HU8),HU10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"HV24","v":{"$error":"#N/A"}},{"$f":"HW24","v":{"$error":"#N/A"}},{"$f":"HX24","v":{"$error":"#N/A"}},{"$f":"MIN(HZ25:HZ470)","v":0},{"$f":"MIN(IA25:IA470)","v":0},{"$f":"MIN(IB25:IB470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(IE24)>1,(LEFT(IE24,2)*10)+10-IF24,\"\")","v":""},{"$f":"IF(COUNTIF(HU9,\"*Keen*\"),\"\",IF(AND(COUNTIF(HU14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(IE24),3,\"\")","v":""},{"$f":"MATCH(II24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(HU14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(IM9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,IM8),IM10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"IN24","v":{"$error":"#N/A"}},{"$f":"IO24","v":{"$error":"#N/A"}},{"$f":"IP24","v":{"$error":"#N/A"}},{"$f":"MIN(IR25:IR470)","v":0},{"$f":"MIN(IS25:IS470)","v":0},{"$f":"MIN(IT25:IT470)","v":{"$error":"#N/A"}},{"$f":"MIN(IU25:IU470)","v":0},{"$f":"IF(LEN(IW24)>1,(LEFT(IW24,2)*10)+10-IX24,\"\")","v":""},{"$f":"IF(COUNTIF(IM9,\"*Keen*\"),\"\",IF(AND(COUNTIF(IM14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(IW24),3,\"\")","v":""},{"$f":"MATCH(JA24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(IM14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(JD9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,JD8),JD10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"JE24","v":{"$error":"#N/A"}},{"$f":"JF24","v":{"$error":"#N/A"}},{"$f":"JG24","v":{"$error":"#N/A"}},{"$f":"MIN(JI25:JI470)","v":0},{"$f":"MIN(JJ25:JJ470)","v":0},{"$f":"MIN(JK25:JK470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(JN24)>1,(LEFT(JN24,2)*10)+10-JO24,\"\")","v":""},{"$f":"IF(COUNTIF(JD9,\"*Keen*\"),\"\",IF(AND(COUNTIF(JD14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(JN24),3,\"\")","v":""},{"$f":"MATCH(JR24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(JD14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(JV9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,JV8),JV10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"JW24","v":{"$error":"#N/A"}},{"$f":"JX24","v":{"$error":"#N/A"}},{"$f":"JY24","v":{"$error":"#N/A"}},{"$f":"MIN(KA25:KA470)","v":0},{"$f":"MIN(KB25:KB470)","v":0},{"$f":"MIN(KC25:KC470)","v":{"$error":"#N/A"}},{"$f":"MIN(KD25:KD470)","v":0},{"$f":"IF(LEN(KF24)>1,(LEFT(KF24,2)*10)+10-KG24,\"\")","v":""},{"$f":"IF(COUNTIF(JV9,\"*Keen*\"),\"\",IF(AND(COUNTIF(JV14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(KF24),3,\"\")","v":""},{"$f":"MATCH(KJ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(JV14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(KM9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,KM8),KM10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"KN24","v":{"$error":"#N/A"}},{"$f":"KO24","v":{"$error":"#N/A"}},{"$f":"KP24","v":{"$error":"#N/A"}},{"$f":"MIN(KR25:KR470)","v":0},{"$f":"MIN(KS25:KS470)","v":0},{"$f":"MIN(KT25:KT470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(KW24)>1,(LEFT(KW24,2)*10)+10-KX24,\"\")","v":""},{"$f":"IF(COUNTIF(KM9,\"*Keen*\"),\"\",IF(AND(COUNTIF(KM14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(KW24),3,\"\")","v":""},{"$f":"MATCH(LA24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(KM14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(LE9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,LE8),LE10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"LF24","v":{"$error":"#N/A"}},{"$f":"LG24","v":{"$error":"#N/A"}},{"$f":"LH24","v":{"$error":"#N/A"}},{"$f":"MIN(LJ25:LJ470)","v":0},{"$f":"MIN(LK25:LK470)","v":0},{"$f":"MIN(LL25:LL470)","v":{"$error":"#N/A"}},{"$f":"MIN(LM25:LM470)","v":0},{"$f":"IF(LEN(LO24)>1,(LEFT(LO24,2)*10)+10-LP24,\"\")","v":""},{"$f":"IF(COUNTIF(LE9,\"*Keen*\"),\"\",IF(AND(COUNTIF(LE14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(LO24),3,\"\")","v":""},{"$f":"MATCH(LS24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(LE14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(LV9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,LV8),LV10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"LW24","v":{"$error":"#N/A"}},{"$f":"LX24","v":{"$error":"#N/A"}},{"$f":"LY24","v":{"$error":"#N/A"}},{"$f":"MIN(MA25:MA470)","v":0},{"$f":"MIN(MB25:MB470)","v":0},{"$f":"MIN(MC25:MC470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(MF24)>1,(LEFT(MF24,2)*10)+10-MG24,\"\")","v":""},{"$f":"IF(COUNTIF(LV9,\"*Keen*\"),\"\",IF(AND(COUNTIF(LV14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(MF24),3,\"\")","v":""},{"$f":"MATCH(MJ24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(LV14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(MN9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,MN8),MN10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"MO24","v":{"$error":"#N/A"}},{"$f":"MP24","v":{"$error":"#N/A"}},{"$f":"MQ24","v":{"$error":"#N/A"}},{"$f":"MIN(MS25:MS470)","v":0},{"$f":"MIN(MT25:MT470)","v":0},{"$f":"MIN(MU25:MU470)","v":{"$error":"#N/A"}},{"$f":"MIN(MV25:MV470)","v":0},{"$f":"IF(LEN(MX24)>1,(LEFT(MX24,2)*10)+10-MY24,\"\")","v":""},{"$f":"IF(COUNTIF(MN9,\"*Keen*\"),\"\",IF(AND(COUNTIF(MN14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(MX24),3,\"\")","v":""},{"$f":"MATCH(NB24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(MN14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(NE9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,NE8),NE10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"NF24","v":{"$error":"#N/A"}},{"$f":"NG24","v":{"$error":"#N/A"}},{"$f":"NH24","v":{"$error":"#N/A"}},{"$f":"MIN(NJ25:NJ470)","v":0},{"$f":"MIN(NK25:NK470)","v":0},{"$f":"MIN(NL25:NL470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(NO24)>1,(LEFT(NO24,2)*10)+10-NP24,\"\")","v":""},{"$f":"IF(COUNTIF(NE9,\"*Keen*\"),\"\",IF(AND(COUNTIF(NE14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(NO24),3,\"\")","v":""},{"$f":"MATCH(NS24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(NE14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(NW9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,NW8),NW10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"NX24","v":{"$error":"#N/A"}},{"$f":"NY24","v":{"$error":"#N/A"}},{"$f":"NZ24","v":{"$error":"#N/A"}},{"$f":"MIN(OB25:OB470)","v":0},{"$f":"MIN(OC25:OC470)","v":0},{"$f":"MIN(OD25:OD470)","v":{"$error":"#N/A"}},{"$f":"MIN(OE25:OE470)","v":0},{"$f":"IF(LEN(OG24)>1,(LEFT(OG24,2)*10)+10-OH24,\"\")","v":""},{"$f":"IF(COUNTIF(NW9,\"*Keen*\"),\"\",IF(AND(COUNTIF(NW14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(OG24),3,\"\")","v":""},{"$f":"MATCH(OK24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(NW14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0},null,null,"Not proficient with weapon",{"$f":"IF(OR(VLOOKUP(ON9,Attacks!$CS$3:$DK$36,18,FALSE),AND(MartialWeaponProficiency,COUNTIF(TwoHandMartialWeapons,ON8),ON10=\"Two-handed\")),0,IF(OR('Feat Data'!$H$1153,COUNTIF(TraitList,\"Arms Master\")),-2,-4))","v":{"$error":"#N/A"}},{"$f":"OO24","v":{"$error":"#N/A"}},{"$f":"OP24","v":{"$error":"#N/A"}},{"$f":"OQ24","v":{"$error":"#N/A"}},{"$f":"MIN(OS25:OS470)","v":0},{"$f":"MIN(OT25:OT470)","v":0},{"$f":"MIN(OU25:OU470)","v":{"$error":"#N/A"}},null,{"$f":"IF(LEN(OX24)>1,(LEFT(OX24,2)*10)+10-OY24,\"\")","v":""},{"$f":"IF(COUNTIF(ON9,\"*Keen*\"),\"\",IF(AND(COUNTIF(ON14,\"*bow*\"),COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),\"19-20\",\"\"))","v":""},{"$f":"IF(LEN(OX24),3,\"\")","v":""},{"$f":"MATCH(PB24,DamageDiceOrder,0)","v":1},"Brawler Close",{"$f":"IF(AND('Class Features'!$C$3845,COUNTIF(ON14,\"*Close*\")),'Class Features'!$AD$3845,0)","v":0}]
[null,"Ability Bonus",{"$f":"IF(COUNTIF(C11:E11,\"Hand of the Acolyte\"),ModWIS,IF(COUNTIF(C11:E11,\"Hand of the Apprentice\"),ModInt,IF(C36>0,0,IF(H9=\"STR\",ModStr,IF(H9=\"DEX\",ModDEX,ModWIS)))))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,0,"",{"$f":"IF(AND('Class Features'!$C$2534,COUNTIF('Class Options'!$E$862:$E$865,B8)),IF(COUNTIF(FeatList,\"Improved Critical (\"&B8&\")\"),L23,L22),\"\")","v":""},{"$f":"IF(LEN(L25),IF(AND(COUNTIF(ConditionList,\"Spell: Aspect of the falcon\")),3,M22)+1,\"\")","v":""},{"$f":"MATCH(P25,DamageDiceOrder,0)","v":1},"Warpriest Sacred",{"$f":"IF(AND(OR('Class Features'!$C$4277,'Class Features'!$C$4278),OR(B8=ClrFavWeapon,COUNTIF(FeatList,\"Weapon Focus (\"&B8&\")\"))),VLOOKUP('Class Features'!$AB$4277,TblWeaponSizeDamageModifier,MATCH(H12,TblHdrWeaponSizeDamageModifier,0),FALSE),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(COUNTIF(T11:V11,\"Hand of the Acolyte\"),ModWIS,IF(COUNTIF(T11:V11,\"Hand of 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[null,"Penalty for Flurry of Blows",{"$f":"IF(AND($H$5,K11),-2,0)","v":{"$error":"#N/A"}},{"$f":"C31","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,"",null,null,null,"Symbolic Weapon",null,{"$f":"J28","v":0},null,"Penalty for Flurry of Blows",{"$f":"IF(AND($H$5,AB11),-2,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,"",null,null,null,"Symbolic Weapon",null,{"$f":"AA28","v":{"$error":"#N/A"}},null,null,"Penalty for Flurry of Blows",{"$f":"IF(AND($H$5,AT11),-2,0)","v":{"$error":"#N/A"}},{"$f":"AL31","v":{"$error":"#N/A"}},{"$f":"AM31","v":{"$error":"#N/A"}},{"$f":"AN31","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(LEN(AU31)>1,(LEFT(AU31,2)*10)+10-AV31,\"\")","v":""},null,null,null,"Symbolic Weapon",null,{"$f":"AS28","v":0},null,"Penalty for Flurry of 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[null,"Text:",{"$f":"\"(\"&TEXT(SUM(C22:C23),\"+0;-0\")&\") Base Attack Bonus\"&IF(C24<>0,\", (\"&TEXT(C24,\"+0;-0\")&\") \"&B24&C477,C477)&IFERROR(\"  \"&B469,\"\")&IFERROR(\"  \"&B470,\"\")&IF(C471<>0,\", (\"&TEXT(C471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&B472,\"\")&IFERROR(\"  \"&B473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(G477,LEN(G477)-1)","v":""},{"$f":"LEFT(H477,LEN(H477)-1)","v":""},{"$f":"LEFT(I477,LEN(I477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(J477,LEN(J477)-1)","v":""},null,null,null,null,{"$f":"IF(Q26<>0,\", (\"&TEXT(Q26,\"+0;-0\")&\") \"&O26&O477,O477)&IF(Q471<>0,\", (\"&TEXT(Q471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(T22:T23),\"+0;-0\")&\") Base Attack Bonus\"&IF(T24<>0,\", (\"&TEXT(T24,\"+0;-0\")&\") \"&S24&T477,T477)&IFERROR(\"  \"&S468,\"\")&IFERROR(\"  \"&S469,\"\")&IFERROR(\"  \"&S470,\"\")&IF(T471<>0,\", (\"&TEXT(T471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&S472,\"\")&IFERROR(\"  \"&S473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(X477,LEN(X477)-1)","v":""},{"$f":"LEFT(Y477,LEN(Y477)-1)","v":""},{"$f":"LEFT(Z477,LEN(Z477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(AA477,LEN(AA477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(AH26<>0,\", (\"&TEXT(AH26,\"+0;-0\")&\") \"&AF26&AF477,AF477)&IF(AH471<>0,\", (\"&TEXT(AH471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(AL22:AL23),\"+0;-0\")&\") Base Attack Bonus\"&IF(AL24<>0,\", (\"&TEXT(AL24,\"+0;-0\")&\") \"&AK24&AL477,AL477)&IFERROR(\"  \"&AK469,\"\")&IFERROR(\"  \"&AK470,\"\")&IF(AL471<>0,\", (\"&TEXT(AL471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&AK472,\"\")&IFERROR(\"  \"&AK473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(AP477,LEN(AP477)-1)","v":""},{"$f":"LEFT(AQ477,LEN(AQ477)-1)","v":""},{"$f":"LEFT(AR477,LEN(AR477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(AS477,LEN(AS477)-1)","v":""},null,null,null,null,{"$f":"IF(AZ26<>0,\", (\"&TEXT(AZ26,\"+0;-0\")&\") \"&AX26&AX477,AX477)&IF(AZ471<>0,\", (\"&TEXT(AZ471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(BC22:BC23),\"+0;-0\")&\") Base Attack Bonus\"&IF(BC24<>0,\", (\"&TEXT(BC24,\"+0;-0\")&\") \"&BB24&BC477,BC477)&IFERROR(\"  \"&BB469,\"\")&IFERROR(\"  \"&BB470,\"\")&IF(BC471<>0,\", (\"&TEXT(BC471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&BB472,\"\")&IFERROR(\"  \"&BB473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(BG477,LEN(BG477)-1)","v":""},{"$f":"LEFT(BH477,LEN(BH477)-1)","v":""},{"$f":"LEFT(BI477,LEN(BI477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(BJ477,LEN(BJ477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(BQ26<>0,\", (\"&TEXT(BQ26,\"+0;-0\")&\") \"&BO26&BO477,BO477)&IF(BQ471<>0,\", (\"&TEXT(BQ471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(BU22:BU23),\"+0;-0\")&\") Base Attack Bonus\"&IF(BU24<>0,\", (\"&TEXT(BU24,\"+0;-0\")&\") \"&BT24&BU477,BU477)&IFERROR(\"  \"&BT469,\"\")&IFERROR(\"  \"&BT470,\"\")&IF(BU471<>0,\", (\"&TEXT(BU471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&BT472,\"\")&IFERROR(\"  \"&BT473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(BY477,LEN(BY477)-1)","v":""},{"$f":"LEFT(BZ477,LEN(BZ477)-1)","v":""},{"$f":"LEFT(CA477,LEN(CA477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(CB477,LEN(CB477)-1)","v":""},null,null,null,null,{"$f":"IF(CI26<>0,\", (\"&TEXT(CI26,\"+0;-0\")&\") \"&CG26&CG477,CG477)&IF(CI471<>0,\", (\"&TEXT(CI471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(CL22:CL23),\"+0;-0\")&\") Base Attack Bonus\"&IF(CL24<>0,\", (\"&TEXT(CL24,\"+0;-0\")&\") \"&CK24&CL477,CL477)&IFERROR(\"  \"&CK469,\"\")&IFERROR(\"  \"&CK470,\"\")&IF(CL471<>0,\", (\"&TEXT(CL471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&CK472,\"\")&IFERROR(\"  \"&CK473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(CP477,LEN(CP477)-1)","v":""},{"$f":"LEFT(CQ477,LEN(CQ477)-1)","v":""},{"$f":"LEFT(CR477,LEN(CR477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(CS477,LEN(CS477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(CZ26<>0,\", (\"&TEXT(CZ26,\"+0;-0\")&\") \"&CX26&CX477,CX477)&IF(CZ471<>0,\", (\"&TEXT(CZ471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(DD22:DD23),\"+0;-0\")&\") Base Attack Bonus\"&IF(DD24<>0,\", (\"&TEXT(DD24,\"+0;-0\")&\") \"&DC24&DD477,DD477)&IFERROR(\"  \"&DC469,\"\")&IFERROR(\"  \"&DC470,\"\")&IF(DD471<>0,\", (\"&TEXT(DD471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&DC472,\"\")&IFERROR(\"  \"&DC473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(DH477,LEN(DH477)-1)","v":""},{"$f":"LEFT(DI477,LEN(DI477)-1)","v":""},{"$f":"LEFT(DJ477,LEN(DJ477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(DK477,LEN(DK477)-1)","v":""},null,null,null,null,{"$f":"IF(DR26<>0,\", (\"&TEXT(DR26,\"+0;-0\")&\") \"&DP26&DP477,DP477)&IF(DR471<>0,\", (\"&TEXT(DR471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(DU22:DU23),\"+0;-0\")&\") Base Attack Bonus\"&IF(DU24<>0,\", (\"&TEXT(DU24,\"+0;-0\")&\") \"&DT24&DU477,DU477)&IFERROR(\"  \"&DT469,\"\")&IFERROR(\"  \"&DT470,\"\")&IF(DU471<>0,\", (\"&TEXT(DU471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&DT472,\"\")&IFERROR(\"  \"&DT473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(DY477,LEN(DY477)-1)","v":""},{"$f":"LEFT(DZ477,LEN(DZ477)-1)","v":""},{"$f":"LEFT(EA477,LEN(EA477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(EB477,LEN(EB477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(EI26<>0,\", (\"&TEXT(EI26,\"+0;-0\")&\") \"&EG26&EG477,EG477)&IF(EI471<>0,\", (\"&TEXT(EI471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(EM22:EM23),\"+0;-0\")&\") Base Attack Bonus\"&IF(EM24<>0,\", (\"&TEXT(EM24,\"+0;-0\")&\") \"&EL24&EM477,EM477)&IFERROR(\"  \"&EL469,\"\")&IFERROR(\"  \"&EL470,\"\")&IF(EM471<>0,\", (\"&TEXT(EM471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&EL472,\"\")&IFERROR(\"  \"&EL473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(EQ477,LEN(EQ477)-1)","v":""},{"$f":"LEFT(ER477,LEN(ER477)-1)","v":""},{"$f":"LEFT(ES477,LEN(ES477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(ET477,LEN(ET477)-1)","v":""},null,null,null,null,{"$f":"IF(FA26<>0,\", (\"&TEXT(FA26,\"+0;-0\")&\") \"&EY26&EY477,EY477)&IF(FA471<>0,\", (\"&TEXT(FA471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(FD22:FD23),\"+0;-0\")&\") Base Attack Bonus\"&IF(FD24<>0,\", (\"&TEXT(FD24,\"+0;-0\")&\") \"&FC24&FD477,FD477)&IFERROR(\"  \"&FC469,\"\")&IFERROR(\"  \"&FC470,\"\")&IF(FD471<>0,\", (\"&TEXT(FD471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&FC472,\"\")&IFERROR(\"  \"&FC473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(FH477,LEN(FH477)-1)","v":""},{"$f":"LEFT(FI477,LEN(FI477)-1)","v":""},{"$f":"LEFT(FJ477,LEN(FJ477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(FK477,LEN(FK477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(FR26<>0,\", (\"&TEXT(FR26,\"+0;-0\")&\") \"&FP26&FP477,FP477)&IF(FR471<>0,\", (\"&TEXT(FR471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(FV22:FV23),\"+0;-0\")&\") Base Attack Bonus\"&IF(FV24<>0,\", (\"&TEXT(FV24,\"+0;-0\")&\") \"&FU24&FV477,FV477)&IFERROR(\"  \"&FU469,\"\")&IFERROR(\"  \"&FU470,\"\")&IF(FV471<>0,\", (\"&TEXT(FV471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&FU472,\"\")&IFERROR(\"  \"&FU473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(FZ477,LEN(FZ477)-1)","v":""},{"$f":"LEFT(GA477,LEN(GA477)-1)","v":""},{"$f":"LEFT(GB477,LEN(GB477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(GC477,LEN(GC477)-1)","v":""},null,null,null,null,{"$f":"IF(GJ26<>0,\", (\"&TEXT(GJ26,\"+0;-0\")&\") \"&GH26&GH477,GH477)&IF(GJ471<>0,\", (\"&TEXT(GJ471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(GM22:GM23),\"+0;-0\")&\") Base Attack Bonus\"&IF(GM24<>0,\", (\"&TEXT(GM24,\"+0;-0\")&\") \"&GL24&GM477,GM477)&IFERROR(\"  \"&GL469,\"\")&IFERROR(\"  \"&GL470,\"\")&IF(GM471<>0,\", (\"&TEXT(GM471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&GL472,\"\")&IFERROR(\"  \"&GL473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(GQ477,LEN(GQ477)-1)","v":""},{"$f":"LEFT(GR477,LEN(GR477)-1)","v":""},{"$f":"LEFT(GS477,LEN(GS477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(GT477,LEN(GT477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(HA26<>0,\", (\"&TEXT(HA26,\"+0;-0\")&\") \"&GY26&GY477,GY477)&IF(HA471<>0,\", (\"&TEXT(HA471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(HE22:HE23),\"+0;-0\")&\") Base Attack Bonus\"&IF(HE24<>0,\", (\"&TEXT(HE24,\"+0;-0\")&\") \"&HD24&HE477,HE477)&IFERROR(\"  \"&HD469,\"\")&IFERROR(\"  \"&HD470,\"\")&IF(HE471<>0,\", (\"&TEXT(HE471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&HD472,\"\")&IFERROR(\"  \"&HD473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(HI477,LEN(HI477)-1)","v":""},{"$f":"LEFT(HJ477,LEN(HJ477)-1)","v":""},{"$f":"LEFT(HK477,LEN(HK477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(HL477,LEN(HL477)-1)","v":""},null,null,null,null,{"$f":"IF(HS26<>0,\", (\"&TEXT(HS26,\"+0;-0\")&\") \"&HQ26&HQ477,HQ477)&IF(HS471<>0,\", (\"&TEXT(HS471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(HV22:HV23),\"+0;-0\")&\") Base Attack Bonus\"&IF(HV24<>0,\", (\"&TEXT(HV24,\"+0;-0\")&\") \"&HU24&HV477,HV477)&IFERROR(\"  \"&HU469,\"\")&IFERROR(\"  \"&HU470,\"\")&IF(HV471<>0,\", (\"&TEXT(HV471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&HU472,\"\")&IFERROR(\"  \"&HU473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(HZ477,LEN(HZ477)-1)","v":""},{"$f":"LEFT(IA477,LEN(IA477)-1)","v":""},{"$f":"LEFT(IB477,LEN(IB477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(IC477,LEN(IC477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(IJ26<>0,\", (\"&TEXT(IJ26,\"+0;-0\")&\") \"&IH26&IH477,IH477)&IF(IJ471<>0,\", (\"&TEXT(IJ471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(IN22:IN23),\"+0;-0\")&\") Base Attack Bonus\"&IF(IN24<>0,\", (\"&TEXT(IN24,\"+0;-0\")&\") \"&IM24&IN477,IN477)&IFERROR(\"  \"&IM469,\"\")&IFERROR(\"  \"&IM470,\"\")&IF(IN471<>0,\", (\"&TEXT(IN471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&IM472,\"\")&IFERROR(\"  \"&IM473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(IR477,LEN(IR477)-1)","v":""},{"$f":"LEFT(IS477,LEN(IS477)-1)","v":""},{"$f":"LEFT(IT477,LEN(IT477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(IU477,LEN(IU477)-1)","v":""},null,null,null,null,{"$f":"IF(JB26<>0,\", (\"&TEXT(JB26,\"+0;-0\")&\") \"&IZ26&IZ477,IZ477)&IF(JB471<>0,\", (\"&TEXT(JB471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,"Text:",{"$f":"\"(\"&TEXT(SUM(JE22:JE23),\"+0;-0\")&\") Base Attack Bonus\"&IF(JE24<>0,\", (\"&TEXT(JE24,\"+0;-0\")&\") \"&JD24&JE477,JE477)&IFERROR(\"  \"&JD469,\"\")&IFERROR(\"  \"&JD470,\"\")&IF(JE471<>0,\", (\"&TEXT(JE471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  \"&JD472,\"\")&IFERROR(\"  \"&JD473,\"\")","v":{"$error":"#N/A"}},null,null," ",{"$f":"LEFT(JI477,LEN(JI477)-1)","v":""},{"$f":"LEFT(JJ477,LEN(JJ477)-1)","v":""},{"$f":"LEFT(JK477,LEN(JK477)-1)","v":{"$error":"#N/A"}},{"$f":"LEFT(JL477,LEN(JL477)-1)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(JS26<>0,\", (\"&TEXT(JS26,\"+0;-0\")&\") \"&JQ26&JQ477,JQ477)&IF(JS471<>0,\", (\"&TEXT(JS471,\"+0;-0\")&\") User Selected Modifier \",\"\")","v":{"$error":"#N/A"}},null," ",null,null,"Text:",{"$f":"\"(\"&TEXT(SUM(JW22:JW23),\"+0;-0\")&\") Base Attack Bonus\"&IF(JW24<>0,\", (\"&TEXT(JW24,\"+0;-0\")&\") \"&JV24&JW477,JW477)&IFERROR(\"  \"&JV469,\"\")&IFERROR(\"  \"&JV470,\"\")&IF(JW471<>0,\", (\"&TEXT(JW471,\"+0;-0\")&\") User Selected Modifer \",\"\")&IFERROR(\"  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[]
[]
[]
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[]
[]
[null,null,null,null,null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon1BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon2BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon3BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon4BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon5BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon6BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon7BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon8BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon9BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon10BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon11BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}},null,"Weapon/Char Mod",{"$f":"VLOOKUP(Weapon12BSize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)-'Misc Calc'!$AF$5+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),1,0)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,"Weapon Typical:",{"$f":"IF(COUNTIF(G$44,\"*Sling staff, halfling*\"),2,IF(OR(G47=\"Natural\",G47=\"Unarmed\"),0,VLOOKUP(G47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(J$44,\"*Sling staff, halfling*\"),2,IF(OR(J47=\"Natural\",J47=\"Unarmed\"),0,VLOOKUP(J47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(M$44,\"*Sling staff, halfling*\"),2,IF(OR(M47=\"Natural\",M47=\"Unarmed\"),0,VLOOKUP(M47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(P$44,\"*Sling staff, halfling*\"),2,IF(OR(P47=\"Natural\",P47=\"Unarmed\"),0,VLOOKUP(P47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(S$44,\"*Sling staff, halfling*\"),2,IF(OR(S47=\"Natural\",S47=\"Unarmed\"),0,VLOOKUP(S47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(V$44,\"*Sling staff, halfling*\"),2,IF(OR(V47=\"Natural\",V47=\"Unarmed\"),0,VLOOKUP(V47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(Y$44,\"*Sling staff, halfling*\"),2,IF(OR(Y47=\"Natural\",Y47=\"Unarmed\"),0,VLOOKUP(Y47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(AB$44,\"*Sling staff, halfling*\"),2,IF(OR(AB47=\"Natural\",AB47=\"Unarmed\"),0,VLOOKUP(AB47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(AE$44,\"*Sling staff, halfling*\"),2,IF(OR(AE47=\"Natural\",AE47=\"Unarmed\"),0,VLOOKUP(AE47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(AH$44,\"*Sling staff, halfling*\"),2,IF(OR(AH47=\"Natural\",AH47=\"Unarmed\"),0,VLOOKUP(AH47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(AK$44,\"*Sling staff, halfling*\"),2,IF(OR(AK47=\"Natural\",AK47=\"Unarmed\"),0,VLOOKUP(AK47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}},null,"Weapon Typical:",{"$f":"IF(COUNTIF(AN$44,\"*Sling staff, halfling*\"),2,IF(OR(AN47=\"Natural\",AN47=\"Unarmed\"),0,VLOOKUP(AN47,'Misc Tables'!$B$406:$C$408,2,FALSE)))","v":{"$error":"#N/A"}}]

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[null,null,null,null,null,0,0,0,1,1,1,2,2,2,3,3,3,4,4,4,5,5,5,6,6,6,7,7,7,8,8,8,9,9,9,null,null,null,null,null,null,null,null,null,"Warning: Opposition spells use two slots."]
[null,null,null,null,null,0,0,0,0,0,0,1,1,1,1,1,1,2,2,2,2,2,2,3,3,3,3,3,3,4,4,4,4,4,4,null,null,null,null,null,null,null,null,null,"Warning: You must select a school spell."]
[null,null,"Spells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"AJ:EI",null,null,null,null,null,null,"Warning: You have used too many slots."]
[]
[null,"Modify Spellcasting Level"]
[null,"Class",null,"Level Adjustment"]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,true]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false]
[]
[null,"Instructions and Notes"]
[null,"Expand a section and select your casting class. Select the same class in multiple slots to use more spellbook space."]
[null,"Green spells belong to your arcane school.",null,null,null,null,null,"A red spell background means a spell is not in your class list (or spellbook)"]
[null,"Red spells belong to an opposition school.",null,null,null,null,null,"A red metamagic background means that the metamagic and spell level don't match."]
[null,"Red metamagic is unknown (usually due to removing a feat or metamagic rod)"]
[]
[null,null,null,"Prepared"]
[]
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[null,"Class: ",null,null,null,null,null,"Concentration: ",null,null,{"$f":"IFERROR(\"1d20 + \"&AZ24,\"\")","v":""},null,null,null,"Arcane Spell Failure: ",null,null,null,{"$f":"CSASF","v":0},null,null,null,null,null,null,null,null,null,null,null,"Select Non-Class Spells: ",null,null,null,false,null,null,null,null,null,null,null,null,null,"Spellbook",{"$f":"IFERROR(INDEX('Caster Tables'!$F$9:$F$39,AT22),\"Spellbook\")","v":"Spellbook"},"Current Max",{"$f":"IFERROR(INDEX('Caster Tables'!$V$9:$V$39,AT22),0)","v":0},"Type",{"$f":"IFERROR(INDEX('Caster Tables'!$C$9:$C$39,AT22),\"Unknown\")","v":"Unknown"},"Conc",{"$f":"INDEX('Caster Tables'!$R$9:$R$39,AT22)","v":{"$error":"#N/A"}}]
[]
[null,{"$f":"AT24","v":"Spellbook"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Index","Background","Text"]
[null,null,null,null,null,"Level 0",null,null,"Level 1",null,null,"Level 2",null,null,"Level 3",null,null,"Level 4",null,null,"Level 5",null,null,"Level 6",null,null,"Level 7",null,null,"Level 8",null,null,"Level 9",null,null,null,null,null,null,null,null,null,null,null,0,null,null,1,null,null,2,null,null,3,null,null,4,null,null,5,null,null,6,null,null,7,null,null,8,null,null,9]
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[null,"Description"]
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[null,{"$f":"INDEX('Spell Lists'!$HL$4:$HL$63,AR462+1)","v":"General"},null,null,null,{"$f":"IF(F$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+F$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(I$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+I$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(L$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+L$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(O$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+O$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(R$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+R$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(U$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+U$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(X$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+X$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(AA$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+AA$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(AD$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+AD$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,{"$f":"IF(AG$1>$AV$439,\"\",IFERROR(INDEX('Spell Lists'!$HE$4:$HE$100,MATCH($AR462*10+AG$1+1,'Spell Lists'!$HI$4:$HI$100,0)),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,28]
[null,"Spell Viewer"]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(IFERROR(INDEX('Spell Collate'!$EA$5:$EA$1175,MATCH(H475,'Spell Collate'!$EB$5:$EB$1175,0)),VLOOKUP(H475,'Spell Lists'!$GV$4:$GW$1303,2,FALSE)),\"Unknown\")","v":0},null,null,null,null,{"$f":"IF(ISBLANK(P475),IF(M475=\"Unknown\",0,M475),P475)","v":0}]
[{"$f":"IFERROR(IF(B482=0,0,MATCH(B482,TblSpellNames,0)),0)","v":0},{"$f":"IF(LEN(H475)<1,\"\",H475)","v":""}]
[null," School:",null,null,{"$f":"IF(A482,SUBSTITUTE(SUBSTITUTE(INDEX('Spell Data'!$E$2:$E$2407,A482)&\" (\"&INDEX('Spell Data'!$F$2:$F$2407,A482)&\") [\"&INDEX('Spell Data'!$G$2:$G$2407,A482)&\"]\",\" ()\",\"\"),\" []\",\"\"),\"\")","v":""}]
[null," Levels:",null,null,{"$f":"IF(A482,INDEX('Spell Data'!$I$2:$I$2407,A482),\"\")","v":""}]
[null," Casting Time:",null,null,{"$f":"IF(A482,INDEX('Spell Data'!$J$2:$J$2407,A482),\"\")","v":""}]
[null," Components:",null,null,{"$f":"IF(A482,INDEX('Spell Data'!$K$2:$K$2407,A482),\"\")","v":""}]
[null," Range:",null,null,{"$f":"IF(A482,INDEX('Spell Data'!$M$2:$M$2407,A482),\"\")","v":""}]
[null," Area:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$P$2:$P$2407,A482)=0,\"\",INDEX('Spell Data'!$P$2:$P$2407,A482)),\"\")","v":""}]
[null," Effect:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$U$2:$U$2407,A482)=0,\"\",INDEX('Spell Data'!$U$2:$U$2407,A482)),\"\")","v":""}]
[null," Targets:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$V$2:$V$2407,A482)=0,\"\",INDEX('Spell Data'!$V$2:$V$2407,A482)),\"\")","v":""}]
[null," Duration:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$W$2:$W$2407,A482)=0,\"\",INDEX('Spell Data'!$W$2:$W$2407,A482)),\"\")","v":""}]
[null," Saving Throw:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$AC$2:$AC$2407,A482)=0,\"\",INDEX('Spell Data'!$AC$2:$AC$2407,A482)),\"\")","v":""}]
[null," Spell Resistance:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$AD$2:$AD$2407,A482)=0,\"\",INDEX('Spell Data'!$AD$2:$AD$2407,A482)),\"\")","v":""}]
[null," Source:",null,null,{"$f":"IF(A482,IF(INDEX('Spell Data'!$AG$2:$AG$2407,A482)=0,\"\",INDEX('Spell Data'!$AG$2:$AG$2407,A482)),\"\")","v":""}]
[null,"Description"]
[null,{"$f":"SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(IF(A482,INDEX('Spell Data'!$AF$2:$AF$2407,A482),\"\"),\"<P>\",\"\"),\"</P>\",Linefeed&Linefeed),\"<I>\",\"\"),\"</I>\",\"\"),\"<Table>\",\"\"),\"<Tr>\",Linefeed),\"<Th>\",\"     *\"),\"</Tr>\",\"\"),\"</Th>\",\"\"),\"<Td>\",\"     *\"),\"</Td>\",\"\"),\"</Table>\",Linefeed&Linefeed),\"<Ul>\",\"\"),\"<Li>\",\"    - \"),\"</Ul>\",\"\")","v":""}]

{"sheet":"Attack Calc v2","index":82,"n_rows":333,"n_cols":19,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[1]
[2,"General",null,"Is Hasted",{"$f":"OR(COUNTIF(ConditionList,\"Spell: Haste\"),AND(BloodragePowersActive,'Bloodline Data BR'!$B$47),'Buff Data'!$AD$490>0)","v":false},"Flurry Level",{"$f":"MAX(MonkLevel+BrotherOfTheSealLevel+ChampionOfIroriLevel,IF(Archetypes!$L$646,WarpriestLevel,0))","v":0},null,"Melee list",null,null,null,null,null,null,null,"Flurry attack list"]
[3,null,null,null,null,"Flurry BAB adjust",{"$f":"MAX(MonkLevel-MonkBAB+BrotherOfTheSealLevel-'Class Data'!$BJ$91)","v":0},null,"Light","One-handed","Two-handed","Natural","Natural (Secondary)","Unarmed","Double Weapon",null,"Flurry of Blows","Flurry of Blows (two-handed)","Brawler's Flurry"]
[4,null,null,"Character Size",null,{"$f":"CSSizeIndex","v":4},null,null,"Ranged"]
[5,null,null,"Wielding Size",null,{"$f":"F4+IF(AND(SUBSTITUTE(SelRace,\" (Custom)\",\"\")=CusRaceName,COUNTIF('Custom Data'!$F$201:$K$205,\"Quadruped\")),-1,0)","v":4},null,null,"Ranged","Thrown"]
[6]
[7,null,null,"Weapon 1 Main hand",null,null,null,null,null,null,null,"Weapon 1 Off-hand"]
[8]
[9,"Inputs","Name",null,null,null,"Feats",{"$f":"Weap1Feat","v":0},null,null,null,null,null,null,"Feats",{"$f":"Weap1Feat","v":0}]
[10,null,"Weapon",{"$f":"SelWeapon1","v":0},null,null,2,{"$f":"Weap1BFeat","v":0},null,null,null,{"$f":"IF(D12=\"Double Weapon\",D10,SelWeapon1B)","v":{"$error":"#N/A"}},null,null,null,{"$f":"Weap1BFeat","v":0}]
[11,null,"Weapon Type",{"$f":"SelWeapon1Type","v":"Error"},null,null,3,{"$f":"Weap1CFeat","v":0},null,null,null,{"$f":"IF(D12=\"Double Weapon\",D11,SelWeapon1BType)","v":{"$error":"#N/A"}},null,null,null,{"$f":"Weap1CFeat","v":0}]
[12,null,"Usage",{"$f":"IF(LEN(Weapon1Usage)<2,Attacks!G13,Weapon1Usage)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(D12=\"Double Weapon\",\"Light\",IF(LEN(Weapon1BUsage)<2,Attacks!G47,Weapon1BUsage))","v":{"$error":"#N/A"}}]
[13,null,"Size",{"$f":"Weapon1Size","v":{"$error":"#N/A"}},null,null,"Weapon Ability",null,"TODO",null,null,{"$f":"IF(D12=\"Double Weapon\",D13,Weapon1BSize)","v":{"$error":"#N/A"}},null,null,"Weapon Ability",null,"TODO"]
[14,null,"Damage Type",{"$f":"Weapon1DamageType","v":{"$error":"#N/A"}},null,null,2,null,"TODO",null,null,{"$f":"Weapon1BDamageType","v":""},null,null,null,"Effortless Lace","TODO"]
[15,null,"Weapon Group",{"$f":"Attacks!G18","v":{"$error":"#N/A"}},null,null,3,null,"TODO",null,null,{"$f":"Attacks!G52","v":""},null,null,null,null,"TODO"]
[16,null,"Typical Usage",{"$f":"Attacks!G13","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(D12=\"Double Weapon\",\"Light\",Attacks!G47)","v":{"$error":"#N/A"}}]
[17,null,"Weapon Type",{"$f":"Attacks!G12","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"Attacks!G46","v":""}]
[18]
[19]
[20,"Output","Attack",{"$f":"D79","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"L79","v":{"$error":"#N/A"}}]
[21,null,"Damage"]
[22,null,"Critical"]
[23,null,"Note/Special"]
[24,null,"Attack Calc",{"$f":"SUBSTITUTE(SUBSTITUTE(G102,\"AAA: \",\"\"),\"Ability Bonus\",\"Ability Bonus (\"&J59&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"SUBSTITUTE(SUBSTITUTE(O102,\"AAA: \",\"\"),\"Ability Bonus\",\"Ability Bonus (\"&R59&\")\")","v":{"$error":"#N/A"}}]
[25,null,"Damage Calc"]
[26,null,"Damage Type"]
[27,null,"Range"]
[28,null,"Ammunition"]
[29]
[30,null,null,null,null,null,0,null,null,null,null,null,null,null,0]
[31,"Calcs","Is Flurry",{"$f":"OR(COUNTIF($H$9:$H$12,\"Flurry of Blows\"),COUNTIF($H$9:$H$12,\"Flurry of Blows (two-handed)\"))","v":false},null,"W. Group",{"$f":"FIND(\"/\",D$15,G30+1)","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(G30),\"\",IF(ISERROR(G31),MID(D$15,G30+1,999),MID(D$15,G30+1,G31-G30-1)))","v":{"$error":"#N/A"}},null,null,null,{"$f":"OR(COUNTIF($H$9:$H$12,\"Flurry of Blows\"),COUNTIF($H$9:$H$12,\"Flurry of Blows (two-handed)\"))","v":false},null,"W. Group",{"$f":"FIND(\"/\",L$15,O30+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(O30),\"\",IF(ISERROR(O31),MID(L$15,O30+1,999),MID(L$15,O30+1,O31-O30-1)))","v":""}]
[32,null,"\"Natural\"",{"$f":"OR(D11=\"Unarmed Strike\",D12=\"Natural\",D12=\"Natural (Secondary)\",D11=\"Touch\")","v":{"$error":"#N/A"}},null,null,{"$f":"FIND(\"/\",D$15,G31+1)","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(G31),\"\",IF(ISERROR(G32),MID(D$15,G31+1,999),MID(D$15,G31+1,G32-G31-1)))","v":""},null,null,null,{"$f":"OR(L11=\"Unarmed Strike\",L12=\"Natural\",L12=\"Natural (Secondary)\",L11=\"Touch\")","v":{"$error":"#N/A"}},null,null,{"$f":"FIND(\"/\",L$15,O31+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(ISERROR(O31),\"\",IF(ISERROR(O32),MID(L$15,O31+1,999),MID(L$15,O31+1,O32-O31-1)))","v":""}]
[33,null,"Size",{"$f":"MATCH(D13,TblSizes,0)","v":{"$error":"#N/A"}},null,null,{"$error":"#N/A"},"",null,null,null,{"$f":"MATCH(L13,TblSizes,0)","v":{"$error":"#N/A"}},null,null,{"$error":"#VALUE!"},""]
[34,null,"Wielding Size",{"$f":"IF(D32,D33,D33+IF(OR(COUNTIF(ConditionList,\"Spell: Righteous Might*\"),COUNTIF(ConditionList,\"Spell: Enlarge Person\")),1,0)+IF(COUNTIF(ConditionList,\"Spell: Reduce Person\"),-1,0))","v":{"$error":"#N/A"}},null,null,{"$error":"#N/A"},"",null,null,null,{"$f":"IF(L32,L33,L33+IF(OR(COUNTIF(ConditionList,\"Spell: Righteous Might*\"),COUNTIF(ConditionList,\"Spell: Enlarge Person\")),1,0)+IF(COUNTIF(ConditionList,\"Spell: Reduce Person\"),-1,0))","v":{"$error":"#N/A"}},null,null,{"$error":"#VALUE!"},""]
[35,null,"Damage Size"]
[36,null,"Weapon Index",{"$f":"MATCH(D11,WeaponListForFeats,0)","v":1},null,null,null,null,null,null,null,{"$f":"MATCH(L11,WeaponListForFeats,0)","v":{"$error":"#N/A"}}]
[37,null,"BAB",{"$f":"BaseBAB+IF(D31,$G$3,0)","v":0},null,null,null,null,null,null,null,{"$f":"BaseBAB+IF(L31,$G$3,0)","v":0}]
[38,null,"Total Attacks",{"$f":"MIN(4,IF(OR(D12=\"Natural\",COUNTIF(H$9:H$11,\"Single Attack\")),1,MAX(1,INT((D37+4)/5))))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(L12=\"Natural\",1,1+IF('Feat Data'!$H$158,1,0)+IF('Feat Data'!$H$103,1,0))","v":{"$error":"#N/A"}}]
[39,null,"TWF",{"$f":"AND(LEN(D10)>1,D12<>\"Natural\",LEN(L10)>1,L12<>\"Natural\",L12<>\"Natural (Secondary)\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"D39","v":{"$error":"#N/A"}}]
[40,null,"Two-Handed",{"$f":"OR(D12=\"Two-handed\",D12=$R$3)","v":{"$error":"#N/A"}}]
[41,null,"Swashbuckler Weapon",{"$f":"IFERROR(OR(AND(SwashbucklerLevel,COUNTIF(D14,\"*Piercing*\"),OR(D12=\"Light\",D12=\"One-handed\")),AND(OR(D12=\"Light\",D12=\"One-handed\"),INDEX('Feat Data'!$H$1855:$H$1866,D36),L10=0),AND('Class Features'!$C$1571,COUNTIF(D14,\"*Piercing*\"),OR(D12=\"Light\",D12=\"One-handed\")),AND('Class Features'!$C$4249,COUNTIF(D11,\"*Whip*\")),AND(D11=\"Scimitar\",OR(D12=\"One-handed\",D12=\"Light\"),L10=0,'Class Features'!$C$4195,ShieldType=\"None\")),FALSE)","v":false},null,null,null,null,null,null,null,{"$f":"IFERROR(OR(AND(SwashbucklerLevel,COUNTIF(L14,\"*Piercing*\"),OR(L12=\"Light\",L12=\"One-handed\")),AND(OR(L12=\"Light\",L12=\"One-handed\"),INDEX('Feat Data'!$H$1855:$H$1866,L36),T10=0),AND('Class Features'!$C$1571,COUNTIF(L14,\"*Piercing*\"),OR(L12=\"Light\",L12=\"One-handed\")),AND('Class Features'!$C$4249,COUNTIF(L11,\"*Whip*\"))),FALSE)","v":false}]
[42,null,"Is Melee",{"$f":"OR(COUNTIF($I$3:$O$3,D12),AND(D44,D45))","v":false},null,null,null,null,null,null,null,{"$f":"OR(COUNTIF($I$3:$O$3,L12),AND(L44,L45))","v":false}]
[43,null,"Is Ranged",{"$f":"OR(COUNTIF($I$5:$J$5,D12),AND(D44,D46))","v":false},null,null,null,null,null,null,null,{"$f":"OR(COUNTIF($I$5:$J$5,L12),AND(L44,L46))","v":false}]
[44,null,"Is Flurry",{"$f":"COUNTIF($Q$3:$S$3,D12)","v":0},null,null,null,null,null,null,null,{"$f":"COUNTIF($Q$3:$S$3,L12)","v":0}]
[45,null,"Melee Weapon",{"$f":"COUNTIF($I$3:$O$3,D16)","v":0},null,null,null,null,null,null,null,{"$f":"COUNTIF($I$3:$O$3,L16)","v":0}]
[46,null,"Ranged Weapon",{"$f":"COUNTIF($I$5:$J$5,D16)","v":0},null,null,null,null,null,null,null,{"$f":"COUNTIF($I$5:$J$5,L16)","v":0}]
[47,null,"Secondary Natural",{"$f":"OR(D12=\"Natural (Secondary)\",D17=\"Secondary\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"OR(L12=\"Natural (Secondary)\",L17=\"Secondary\",AND(L12=\"Natural\",D16<>\"Natural\"))","v":{"$error":"#N/A"}}]
[48,null,"Is Composite",{"$f":"OR(COUNTIF(H13:H15,\"Adaptive\"),NOT(ISERROR(FIND(\"composite (\",D10))))","v":false},{"$f":"IF(COUNTIF(H13:H15,\"Adaptive\"),ModStr,IFERROR(VALUE(MID(D10,FIND(\"composite (\",D10)+11,FIND(\")\",D10,FIND(\"composite (\",D10)+10)-FIND(\"composite (\",D10)-11)),0))+IF('Feat Data'!$H$2245,2,0)+IF('Class Features'!$C$27,'Class Features'!$AB$27,0)","v":0},null,null,null,null,null,null,{"$f":"OR(COUNTIF(P13:P15,\"Adaptive\"),NOT(ISERROR(FIND(\"composite (\",L10))))","v":false},{"$f":"IF(COUNTIF(P13:P15,\"Adaptive\"),ModStr,IFERROR(VALUE(MID(L10,FIND(\"composite (\",L10)+11,FIND(\")\",L10,FIND(\"composite (\",L10)+10)-FIND(\"composite (\",L10)-11)),0))+IF('Feat Data'!$H$2245,2,0)+IF('Class Features'!$C$27,'Class Features'!$AB$27,0)","v":0}]
[49,null,"Proficient",{"$f":"INDEX(Attacks!$DJ$3:$DJ$50,D50)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"INDEX(Attacks!$DJ$3:$DJ$50,L50)","v":{"$error":"#N/A"}}]
[50,null,"Attack Table Index",{"$f":"MATCH(D10,Attacks!$CS$3:$CS$50,0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"MATCH(L10,Attacks!$CS$3:$CS$50,0)","v":{"$error":"#N/A"}}]
[51]
[52]
[53]
[54]
[55]
[56]
[57]
[58,null,null,null,null,null,null,null,null,"Best",null,null,null,null,null,null,null,"Best"]
[59,null,"Attack Stat","STR","DEX","CON","INT","WIS","CHA",{"$f":"INDEX(D59:I59,J63)","v":{"$error":"#N/A"}},null,"STR","DEX","CON","INT","WIS","CHA",{"$f":"INDEX(L59:Q59,R63)","v":{"$error":"#N/A"}}]
[60,null,"Modifier",{"$f":"ModStr","v":0},{"$f":"ModDEX","v":0},{"$f":"ModCON","v":0},{"$f":"ModInt","v":0},{"$f":"ModWIS","v":0},{"$f":"ModCHA","v":0},{"$f":"INDEX(D60:I60,J63)","v":{"$error":"#N/A"}},null,{"$f":"ModStr","v":0},{"$f":"ModDEX","v":0},{"$f":"ModCON","v":0},{"$f":"ModInt","v":0},{"$f":"ModWIS","v":0},{"$f":"ModCHA","v":0},{"$f":"INDEX(L60:Q60,R63)","v":{"$error":"#N/A"}}]
[61,null,"Use-Spec-Mod",{"$f":"IF(COUNTIF(H13:H15,\"Guided\"),-2,0)","v":0},{"$f":"IF(AND('Feat Data'!$H$309,OR(D12=\"Light\",D12=\"Natural\",D11=\"Unarmed Strike\",D11=\"Touch\",COUNTIF(FinessableWeapons,D11))),ShieldACP,0)","v":{"$error":"#N/A"}},0,0,0,0,null,null,{"$f":"IF(COUNTIF(P13:P15,\"Guided\"),-2,0)","v":0},{"$f":"IF(AND('Feat Data'!$H$309,OR(L12=\"Light\",L12=\"Natural\",L11=\"Unarmed Strike\",L11=\"Touch\",COUNTIF(FinessableWeapons,L11))),ShieldACP,0)","v":{"$error":"#N/A"}},0,0,0,0]
[62,null,"Temp Abil Mod",{"$f":"TempAdjSTR","v":0},{"$f":"TempAdjDEX","v":0},{"$f":"TempAdjCON","v":0},{"$f":"TempAdjINT","v":0},{"$f":"TempAdjWIS","v":0},{"$f":"TempAdjCHA","v":0},{"$f":"INDEX(D62:I62,J63)","v":{"$error":"#N/A"}},null,{"$f":"TempAdjSTR","v":0},{"$f":"TempAdjDEX","v":0},{"$f":"TempAdjCON","v":0},{"$f":"TempAdjINT","v":0},{"$f":"TempAdjWIS","v":0},{"$f":"TempAdjCHA","v":0},{"$f":"INDEX(L62:Q62,R63)","v":{"$error":"#N/A"}}]
[64,null,"Can Use",{"$f":"OR(AND(D12<>\"Ranged\",D12<>\"Thrown\"),AND(D12=\"Thrown\",BeltSlot=\"Mighty Hurling\"))","v":{"$error":"#N/A"}},{"$f":"OR(D12=\"Ranged\",D12=\"Thrown\",AND('Feat Data'!$H$309,OR(D12=\"Light\",D12=\"Natural\",D11=\"Unarmed Strike\",D11=\"Touch\",COUNTIF(FinessableWeapons,D11),AND(COUNTIF(H$13:H$15,\"Effortless Lace\"),H106=0))),AND(OR('Class Features'!$C$4247,'Class Features'!$C$4251,'Class Features'!$C$1571,'Class Features'!$C$4249),D41),AND(D11=\"Scimitar\",ShieldType=\"None\",L10=0,'Feat Data'!$H$1325))","v":{"$error":"#N/A"}},false,{"$f":"OR(COUNTIF(H$9:H$11,\"Hand of the Apprentice\"))","v":false},{"$f":"OR(AND(D10=ClrFavWeapon,'Feat Data'!$H$809),COUNTIF(H13:H15,\"Guided\"),AND('Class Features'!$C$829,D15=\"Bows\"),AND('Class Features'!$C$2643,OR(D10=\"Unarmed Strike\",COUNTIF(D15,\"*Monk*\"))),COUNTIF(H$9:H$11,\"Hand of the Acolyte\"))","v":{"$error":"#N/A"}},false,null,null,{"$f":"OR(AND(L12<>\"Ranged\",L12<>\"Thrown\"),AND(L12=\"Thrown\",BeltSlot=\"Mighty Hurling\"))","v":{"$error":"#N/A"}},{"$f":"OR(L12=\"Ranged\",L12=\"Thrown\",AND('Feat Data'!$H$309,OR(L12=\"Light\",L12=\"Natural\",L11=\"Unarmed Strike\",L11=\"Touch\",COUNTIF(FinessableWeapons,L11))),AND(OR('Class Features'!$C$4247,'Class Features'!$C$4251,'Class Features'!$C$1571,'Class Features'!$C$4249),L41))","v":{"$error":"#N/A"}},false,{"$f":"OR(COUNTIF(P$9:P$11,\"Hand of the Apprentice\"))","v":false},{"$f":"OR(AND(L10=ClrFavWeapon,'Feat Data'!$H$809),COUNTIF(P13:P15,\"Guided\"),AND('Class Features'!$C$829,L15=\"Bows\"),AND('Class Features'!$C$2643,OR(L10=\"Unarmed Strike\",COUNTIF(L15,\"*Monk*\"))),COUNTIF(P$9:P$11,\"Hand of the Acolyte\"))","v":{"$error":"#N/A"}},false]
[69,null,"Penalty",0,0,0,0,0,0,null,null,0,0,0,0,0,0]
[72,null,"Multiplier",{"$f":"IF(D40,IF(D68>=0,1.5,1),1)","v":{"$error":"#N/A"}},1,1,1,1,1,{"$f":"INDEX(D74:I74,J71)","v":{"$error":"#N/A"}},null,{"$f":"IF(AND(L12=$L$3,D12=$L$3),1,0.5)","v":{"$error":"#N/A"}},0.5,0.5,0.5,0.5,0.5]
[73]
[78,null,null,{"$f":"D81&IF(D85>=2,\" / \"&D81,\"\")&IF(D85>=3,\" / \"&D81,\"\")&IF(D85>=4,\" / \"&D81,\"\")","v":{"$error":"#N/A"}},{"$f":"E81&IF(E85>=2,\" / \"&E81,\"\")&IF(E85>=3,\" / \"&E81,\"\")&IF(E85>=4,\" / \"&E81,\"\")","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"L81&IF(L85>=2,\" / \"&L81,\"\")&IF(L85>=3,\" / \"&L81,\"\")&IF(L85>=4,\" / \"&L81,\"\")","v":{"$error":"#N/A"}},{"$f":"M81&IF(M85>=2,\" / \"&M81,\"\")&IF(M85>=3,\" / \"&M81,\"\")&IF(M85>=4,\" / \"&M81,\"\")","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"}]
[82,null,"Multiple",{"$f":"1+IF(IsHasted,1,0)+IF(COUNTIF(H$9:H$11,\"*Rapid Shot*\"),1,0)+IF(COUNTIF(H$9:H$11,\"Mythic Rapid Shot (extra attack)\"),1,0)","v":1},1,1,1,null,null,null,null,1,1,1,1]
[87,"MAX","Competence",{"$f":"MAX(IF($C$102:$C$319=$C90,$D$102:$D$319,0))+MIN(IF($C$102:$C$319=$C90,$D$102:$D$319,0))","v":0},null,null,null,null,null,null,null,{"$f":"MAX(IF($C$102:$C$319=$C90,$D$102:$D$319,0))+MIN(IF($C$102:$C$319=$C90,$D$102:$D$319,0))","v":0}]
[91,"MAX","Profane",{"$f":"MAX(IF($C$102:$C$319=$C94,$D$102:$D$319,0))+MIN(IF($C$102:$C$319=$C94,$D$102:$D$319,0))","v":0},null,null,null,null,null,null,null,{"$f":"MAX(IF($C$102:$C$319=$C94,$D$102:$D$319,0))+MIN(IF($C$102:$C$319=$C94,$D$102:$D$319,0))","v":0}]
[94]
[99,"Base Attack Bonus","AAA",{"$f":"BaseBAB","v":0},{"$f":"IF(D102<>0,COUNTIFS(D$102:D$319,\"<>0\",$C$102:$C$319,\"<\"&$C102)+COUNTIFS(D$102:D$319,\"<>0\",$C$102:$C$319,$C102,$A$102:$A$319,\"<=\"&$A102),0)","v":0},{"$f":"IF($A1>F$101,\"\",MATCH($A1,E$102:E$319,0))","v":{"$error":"#N/A"}},{"$f":"IF(F102=\"\",\"\",IF($A1=1,INDEX($C$102:$C$319,F102)&\": \",IF(INDEX($C$102:$C$319,F102)=INDEX($C$102:$C$319,F101),\", \",\"   \"&INDEX($C$102:$C$319,F102)&\": \"))&INDEX($B$102:$B$319,F102)&\" (\"&TEXT(INDEX(D$102:D$319,F102),\"+0;-0;+0\")&\")\"&G103)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"BaseBAB","v":0},{"$f":"IF(L102<>0,COUNTIFS(L$102:L$319,\"<>0\",$C$102:$C$319,\"<\"&$C102)+COUNTIFS(L$102:L$319,\"<>0\",$C$102:$C$319,$C102,$A$102:$A$319,\"<=\"&$A102),0)","v":0},{"$f":"IF($A1>N$101,\"\",MATCH($A1,M$102:M$319,0))","v":{"$error":"#N/A"}},{"$f":"IF(N102=\"\",\"\",IF($A1=1,INDEX($C$102:$C$319,N102)&\": \",IF(INDEX($C$102:$C$319,N102)=INDEX($C$102:$C$319,N101),\", \",\"   \"&INDEX($C$102:$C$319,N102)&\": \"))&INDEX($B$102:$B$319,N102)&\" (\"&TEXT(INDEX(L$102:L$319,N102),\"+0;-0;+0\")&\")\"&O103)","v":{"$error":"#N/A"}}]
[104,"Weapon Enhancement Bonus","AAA",{"$f":"IF(VLOOKUP(D10,Attacks!$CS$3:$DM$36,21,FALSE)=\"None\",0,IF(VLOOKUP(D10,Attacks!$CS$3:$DM$36,21,FALSE)=\"Masterwork\",1,VLOOKUP(D10,Attacks!$CS$3:$DM$36,21,FALSE)))+IF(AND(OR(D11=\"Club\",D11=\"Quarterstaff\"),COUNTIF(ConditionList,\"Spell: Shillelagh\")),1,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(VLOOKUP(L10,Attacks!$CS$3:$DM$36,21,FALSE)=\"None\",0,IF(VLOOKUP(L10,Attacks!$CS$3:$DM$36,21,FALSE)=\"Masterwork\",1,VLOOKUP(L10,Attacks!$CS$3:$DM$36,21,FALSE)))+IF(AND(OR(L11=\"Club\",L11=\"Quarterstaff\"),COUNTIF(ConditionList,\"Spell: Shillelagh\")),1,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[105,"Armor Class Penalty","AAA",{"$f":"IF(IsInProficientArmor,0,ArmorACP)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(IsInProficientArmor,0,ArmorACP)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[110,"Two-Weapon Fighting","AAA",{"$f":"IF(H113,-6+IF(I113,2,0)+IF(J113,2,0),0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(LEN(D10)>1,D12<>\"Natural\",LEN(L10)>1,L12<>\"Natural\",L12<>\"Natural (Secondary)\",NOT(AND(D11=\"Sawtooth Sabre\",L11=\"Sawtooth Sabre\",SelDiety=\"Achaekek\",COUNTIFS('Obedience Data'!$F$3:$F$5,\"Sentinel\",'Obedience Data'!$N$3:$N$5,TRUE))))","v":{"$error":"#N/A"}},{"$f":"OR('Feat Data'!$H$305,D12=\"Brawler's Flurry\",AND('Class Features'!$C$4251,OR(AND(OR(D16=\"Light\",D16=\"One-handed\"),COUNTIF(D14,\"*Piercing*\")))))","v":{"$error":"#N/A"}},{"$f":"OR(L16=\"Light\",COUNTIF(LightRangedWeapons,L11),L11=\"Unarmed Strike\",AND(L12=\"One-handed\",COUNTIF(P$13:P$15,\"Effortless Lace\")))","v":{"$error":"#N/A"}},null,{"$f":"IF(P113,-10+IF(Q113,6,0)+IF(R113,2,0),0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"H113","v":{"$error":"#N/A"}},{"$f":"I113","v":{"$error":"#N/A"}},{"$f":"J113","v":{"$error":"#N/A"}}]
[115,"Bracers of Archery, Greater","Competence",{"$f":"IFERROR(IF(WristsSlot=$B118,VLOOKUP(D$11,'Misc Tables'!$C$421:$E$422,2,FALSE),0),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IFERROR(IF(WristsSlot=$B118,VLOOKUP(L$11,'Misc Tables'!$C$421:$E$422,2,FALSE),0),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[120,"Spell: Divine Favor","Luck",{"$f":"'Buff Data'!$AD$487","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"'Buff Data'!$AD$487","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[122,"Haste","AAA",{"$f":"IF(IsHasted,IF(D126>0,0,1),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(IsHasted,1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[127,"Spell: Prayer","Luck",{"$f":"IF(COUNTIF(ConditionList,$B130),1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B130),1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[132,"[Inquisitor] Judgement (Justice)","Sacred",{"$f":"IF(COUNTIF(ConditionList,$B135),1+INT(InquisitorLevel/5),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B135),1+INT(InquisitorLevel/5),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[137,"[Battle Herald] Sound the Charge (+3)","AAA",{"$f":"IF(COUNTIF(ConditionList,$B140),3,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B140),3,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[138,"[Battle Herald] Sound the Charge (+4)","AAA",{"$f":"IF(COUNTIF(ConditionList,$B141),4,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B141),4,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[143,"Expert Archer","AAA",{"$f":"IF(AND(OR(D11=\"Shortbow\",D11=\"Longbow\"),'Class Features'!$C$633),INT((FighterLevel-1)/4),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(AND(OR(L11=\"Shortbow\",L11=\"Longbow\"),'Class Features'!$C$633),INT((FighterLevel-1)/4),0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[148,"Perfect Balance","AAA",{"$f":"IF(AND(D39,'Class Features'!$C$705),1,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(AND(D39,'Class Features'!$C$705),1,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[153,"[Bard] Dance of the 23 steps","AAA",{"$f":"IF(COUNTIF(ConditionList,$B156),-(1+INT(RanksPerformDance/4)),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B156),-(1+INT(RanksPerformDance/4)),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[158,"Spell: Aid","Morale",{"$f":"IF(COUNTIF(ConditionList,$B161),1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(COUNTIF(ConditionList,$B161),1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[160,"Unchained Rage","AAA",{"$f":"IF(AND(COUNTIF(ConditionList,'Buff Data'!$H$210),OR(D12=\"Thrown\",D42)),'Class Features'!$AB$30,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(AND('Class Features'!$C$610,COUNTIF(P30:P33,\"Close\")),INT((FighterLevel+1)/4),0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[165,"Throw Anything","AAA",{"$f":"IF(AND('Feat Data'!$H$298,D14=\"Splash\"),1,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(AND('Feat Data'!$H$298,L14=\"Splash\"),1,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[170,"Sea-Knife Penalty","AAA",{"$f":"IF(D11=\"Sea-Knife\",-2,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(L11=\"Sea-Knife\",-2,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[171,"Furious Weapon","AAA",{"$f":"IF(AND(OR(RagePowersActive,BloodragePowersActive),COUNTIF(H13:H15,\"Furious\")),2,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(AND(OR(RagePowersActive,BloodragePowersActive),COUNTIF(P13:P15,\"Furious\")),2,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"}]
[176,"Flying Blade","AAA",{"$f":"IF(D11=\"Flying Blade\",-2,0)","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,{"$f":"IF(L11=\"Flying Blade\",-2,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
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[]
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[null,"End of List"]
[]
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[24,"Astral Projection, Lesser",4,"General","General",{"$f":"Archetypes!$L$309","v":false},"Flaming Sphere",2,"General","Bonus",{"$f":"'Class Features'!$C$263","v":false},null,null,null,null,null,"",6,"Domain",{"$f":"'Domain Data v2'!$O$290&\" Domain\"","v":" Domain"},false,"",6,"Domain",{"$f":"'Domain Data v2'!$P$316","v":""},{"$f":"'Class Features'!$C$531","v":false},{"$f":"'Class Options'!E897","v":0},6,"Greater Spell Access","Greater Spell Access",{"$f":"AND('Class Features'!$C$2350,LEN(AA27)>1)","v":false},{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG27)","v":0},4,"Mystery"," Mystery",{"$f":"AND(WrMysBonus4=\"Bonus Spell\",LEN(AF27)>1)","v":false},null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$86:$P$86,AQ27)","v":""},6,"Spirit Magic","Spirit Magic",false,{"$f":"'Bloodline Data S'!L463","v":0},6,"Bloodline",0,{"$f":"AND(Archetypes!$L$395,'Bloodline Data S'!M463)","v":false},"Touch of the Sea",1,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA27)","v":false},null,null,null,null,null,"Battlemind Linkum",6,"Spontaneous","The Thrush",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM27),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM27),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM27),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM27),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM27),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM27)))","v":false}]
[25,"Nightmare",4,"General","General",{"$f":"Archetypes!$L$309","v":false},"Fireball",3,"General","Bonus",{"$f":"'Class Features'!$C$263","v":false},null,null,null,null,null,"",7,"Domain",{"$f":"'Domain Data v2'!$O$290&\" Domain\"","v":" Domain"},false,"",7,"Domain",{"$f":"'Domain Data v2'!$P$316","v":""},{"$f":"'Class Features'!$C$531","v":false},null,null,null,null,null,{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG28)","v":0},5,"Mystery"," Mystery",{"$f":"AND(WrMysBonus5=\"Bonus Spell\",LEN(AF28)>1)","v":false},null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$86:$P$86,AQ28)","v":""},7,"Spirit Magic","Spirit Magic",false,{"$f":"'Bloodline Data S'!L464","v":0},7,"Bloodline",0,{"$f":"AND(Archetypes!$L$395,'Bloodline Data S'!M464)","v":false},"Gust of Wind",2,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA28)","v":false},null,null,null,null,null,"Phase Door",7,"Spontaneous","The Thrush",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM28),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM28),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM28),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM28),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM28),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM28)))","v":false}]
[26,"Plane Shift",4,"General","General",{"$f":"Archetypes!$L$309","v":false},null,null,null,null,null,null,null,null,null,null,"",8,"Domain",{"$f":"'Domain Data v2'!$O$290&\" Domain\"","v":" Domain"},false,"",8,"Domain",{"$f":"'Domain Data v2'!$P$316","v":""},{"$f":"'Class Features'!$C$531","v":false},null,null,null,null,null,{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG29)","v":0},6,"Mystery"," Mystery",{"$f":"AND(WrMysBonus6=\"Bonus Spell\",LEN(AF29)>1)","v":false},null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$86:$P$86,AQ29)","v":""},8,"Spirit Magic","Spirit Magic",false,{"$f":"'Bloodline Data S'!L465","v":0},8,"Bloodline",0,{"$f":"AND(Archetypes!$L$395,'Bloodline Data S'!M465)","v":false},"Water Breathing",3,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA29)","v":false},null,null,null,null,null,"Discern Location",8,"Spontaneous","The Thrush",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM29),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM29),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM29),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM29),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM29),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM29)))","v":false}]
[27,"Sending",4,"General","General",{"$f":"Archetypes!$L$309","v":false},null,null,null,null,null,null,null,null,null,null,"",9,"Domain",{"$f":"'Domain Data v2'!$O$290&\" Domain\"","v":" Domain"},false,"",9,"Domain",{"$f":"'Domain Data v2'!$P$316","v":""},{"$f":"'Class Features'!$C$531","v":false},null,null,null,null,null,{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG30)","v":0},7,"Mystery"," Mystery",{"$f":"AND(WrMysBonus7=\"Bonus Spell\",LEN(AF30)>1)","v":false},null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$86:$P$86,AQ30)","v":""},9,"Spirit Magic","Spirit Magic",false,{"$f":"'Bloodline Data S'!L466","v":0},9,"Bloodline",0,{"$f":"AND(Archetypes!$L$395,'Bloodline Data S'!M466)","v":false},"Control Water",4,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA30)","v":false},null,null,null,null,null,"Wish",9,"Spontaneous","The Thrush",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM30),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM30),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM30),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM30),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM30),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM30)))","v":false}]
[28,"Telepathic Bond",4,"General","General",{"$f":"Archetypes!$L$309","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG31)","v":0},8,"Mystery"," Mystery",{"$f":"AND(WrMysBonus8=\"Bonus Spell\",LEN(AF31)>1)","v":false},null,null,null,null,null,null,null,null,null,null,"Aid",2,"General","General",{"$f":"Archetypes!$L$397","v":false},"Cloudkill",5,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA31)","v":false},null,null,null,null,null,"Liberating Command",1,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM31),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM31),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM31),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM31),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM31),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM31)))","v":false}]
[29,"Moment of Prescience",5,"General","General",{"$f":"Archetypes!$L$309","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Mystery Data v2'!$D$320:$L$320,AG32)","v":0},9,"Mystery"," Mystery",{"$f":"AND(WrMysBonus9=\"Bonus Spell\",LEN(AF32)>1)","v":false},null,null,null,null,null,null,null,null,null,null,"Remove Disease",3,"General","General",{"$f":"Archetypes!$L$397","v":false},"Control Winds",6,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA32)","v":false},null,null,null,null,null,"Glitterdust",2,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM32),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM32),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM32),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM32),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM32),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM32)))","v":false}]
[30,"Foresight",6,"General","General",{"$f":"Archetypes!$L$309","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG33)","v":""},1,"Spirit",{"$f":"OraSpiritGuideSpirit","v":0},{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Control Weather",7,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA33)","v":false},null,null,null,null,null,"Guiding Star",3,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM33),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM33),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM33),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM33),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM33),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM33)))","v":false}]
[31,"Tree Shape",2,"General","General",{"$f":"'Class Features'!$C$1515","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG34)","v":""},2,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vortex",8,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA34)","v":false},null,null,null,null,null,"Wandering Star Motes",4,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM34),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM34),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM34),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM34),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM34),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM34)))","v":false}]
[32,"Meld into Stone",3,"General","General",{"$f":"'Class Features'!$C$1515","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG35)","v":""},3,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tsunami",9,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$423,WitchPatronLevel>=2*BA35)","v":false},null,null,null,null,null,"True Seeing",5,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM35),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM35),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM35),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM35),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM35),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM35)))","v":false}]
[33,"Simulacrum, Lesser",3,"General","General",{"$f":"Archetypes!$L$305","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG36)","v":""},4,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Stone",1,"Patron","Mountain Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA36)","v":false},null,null,null,null,null,"Sonic Form",6,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM36),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM36),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM36),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM36),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM36),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM36)))","v":false}]
[34,"Simulacrum",5,"General","General",{"$f":"Archetypes!$L$305","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG37)","v":""},5,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stone Call",2,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA37)","v":false},null,null,null,null,null,"Prismatic Spray",7,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM37),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM37),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM37),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM37),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM37),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM37)))","v":false}]
[35,"Clone",6,"General","General",{"$f":"Archetypes!$L$305","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG38)","v":""},6,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Meld into Stone",3,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA38)","v":false},null,null,null,null,null,"Sunburst",8,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM38),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM38),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM38),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM38),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM38),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM38)))","v":false}]
[36,"Animate Dead, Lesser",3,"General","General",{"$f":"'Class Features'!C1510","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG39)","v":""},7,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stoneskin",4,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA39)","v":false},null,null,null,null,null,"Meteor Swarm",9,"Spontaneous","The Lantern Bearer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM39),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM39),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM39),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM39),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM39),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM39)))","v":false}]
[37,"Create Undead",4,"General","General",{"$f":"'Class Features'!$C$1528","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG40)","v":""},8,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wall of Stone",5,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA40)","v":false},null,null,null,null,null,"Charm Person",1,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM40),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM40),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM40),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM40),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM40),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM40)))","v":false}]
[38,"Create Greater Undead",5,"General","General",{"$f":"'Class Features'!$C$1535","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"INDEX('Spirit Data'!$H$98:$P$98,AG41)","v":""},9,"Spirit",0,{"$f":"Archetypes!$L$385","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stone Tell",6,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA41)","v":false},null,null,null,null,null,"Enthrall",2,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM41),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM41),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM41),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM41),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM41),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM41)))","v":false}]
[39,"Elemental Body I (fire only)",3,"General","General",{"$f":"'Class Features'!C2856","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcane Eye",4,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF42))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Statue",7,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA42)","v":false},null,null,null,null,null,"Synesthesia",3,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM42),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM42),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM42),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM42),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM42),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM42)))","v":false}]
[40,"Elemental Body II (fire only)",4,"General","General",{"$f":"'Class Features'!C2857","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Augury",2,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF43))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Repel Metal or Stone",8,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA43)","v":false},null,null,null,null,null,"Break Enchantment",4,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM43),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM43),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM43),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM43),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM43),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM43)))","v":false}]
[41,"Elemental Body IV (fire only)",5,"General","General",{"$f":"'Class Features'!C2858","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Divination",4,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF44))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Clashing Rocks",9,"Patron","Sea Witch",{"$f":"AND(Archetypes!$L$430,WitchPatronLevel>=2*BA44)","v":false},null,null,null,null,null,"Reincarnate",5,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM44),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM44),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM44),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM44),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM44),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM44)))","v":false}]
[42,"Breath of Life",4,"General","General",{"$f":"'Class Features'!C1521","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dream",5,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF45))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Joyful Rapture",6,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM45),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM45),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM45),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM45),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM45),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM45)))","v":false}]
[43,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Find the Path",6,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF46))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mass Synesthesia",7,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM46),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM46),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM46),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM46),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM46),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM46)))","v":false}]
[44,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Helping Hand",3,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF47))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bilocation",8,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM47),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM47),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM47),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM47),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM47),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM47)))","v":false}]
[45,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"See Invisibility",2,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF48))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Overwhelming Presence",9,"Spontaneous","The Newlyweds",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM48),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM48),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM48),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM48),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM48),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM48)))","v":false}]
[46,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow Walk",6,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF49))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Endure Elements",1,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM49),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM49),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM49),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM49),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM49),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM49)))","v":false}]
[47,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Speak with Dead",3,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF50))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resist Energy",2,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM50),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM50),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM50),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM50),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM50),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM50)))","v":false}]
[48,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spectral Hand",2,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF51))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Daylight",3,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM51),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM51),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM51),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM51),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM51),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM51)))","v":false}]
[49,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritual Weapon",2,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF52))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fire Shield",4,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM52),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM52),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM52),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM52),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM52),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM52)))","v":false}]
[50,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unseen Servant",1,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF53))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wall Of Force",5,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM53),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM53),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM53),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM53),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM53),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM53)))","v":false}]
[51,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vision",7,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF54))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Contagious Flame",6,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM54),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM54),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM54),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM54),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM54),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM54)))","v":false}]
[52,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whispering Wind",2,"Rage Prophet","Rage Prophet",{"$f":"AND(RageProphetLevel,COUNTIF('Class Options'!$E$2015:$E$2018,AF55))","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reverse Gravity",7,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM55),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM55),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM55),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM55),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM55),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM55)))","v":false}]
[53,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Fang",1,"Curse","Wolfscarred",{"$f":"AND('Class Features'!$C$1763,OracleCurseLevel>=5)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create Demiplane",8,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM56),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM56),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM56),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM56),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM56),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM56)))","v":false}]
[54,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Fang, Greater",3,"Curse","Wolfscarred",{"$f":"AND('Class Features'!$C$1763,OracleCurseLevel>=15)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"World Wave",9,"Spontaneous","The Bridge",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM57),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM57),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM57),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM57),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM57),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM57)))","v":false}]
[55,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ventriloquism",{"$f":"IF(AND('Class Features'!$C$1771,OracleLevel>=5),1,999)","v":999},"Curse","Wrecking Mysticism",{"$f":"AND('Class Features'!C1771,OracleLevel>=5)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bless",1,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM58),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM58),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM58),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM58),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM58),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM58)))","v":false}]
[56,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Minor Image",{"$f":"IF(AND('Class Features'!$C$1771,OracleLevel>=5),2,999)","v":999},"Curse","Wrecking Mysticism",{"$f":"AND('Class Features'!C1771,OracleLevel>=5)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hypnotic Pattern",2,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM59),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM59),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM59),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM59),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM59),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM59)))","v":false}]
[57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Jar",5,"Curse","Wrecking Mysticism",{"$f":"AND('Class Features'!C1771,OracleLevel>=10)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heroism",3,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM60),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM60),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM60),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM60),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM60),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM60)))","v":false}]
[58,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Project Image",7,"Curse","Wrecking Mysticism",{"$f":"AND('Class Features'!C1771,OracleLevel>=15)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Freedom Of Movement",4,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM61),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM61),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM61),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM61),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM61),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM61)))","v":false}]
[59,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hostile Juxtaposition",5,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM62),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM62),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM62),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM62),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM62),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM62)))","v":false}]
[60,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cloak Of Dreams",6,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM63),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM63),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM63),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM63),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM63),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM63)))","v":false}]
[61,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hostile Juxtaposition, Greater",7,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM64),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM64),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM64),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM64),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM64),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM64)))","v":false}]
[62,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Irresistible Dance",8,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM65),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM65),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM65),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM65),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM65),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM65)))","v":false}]
[63,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Freedom",9,"Spontaneous","The Daughter",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM66),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM66),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM66),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM66),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM66),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM66)))","v":false}]
[64,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Anticipate Peril",1,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM67),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM67),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM67),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM67),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM67),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM67)))","v":false}]
[65,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acute Senses",2,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM68),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM68),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM68),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM68),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM68),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM68)))","v":false}]
[66,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ablative Barrier",3,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM69),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM69),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM69),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM69),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM69),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM69)))","v":false}]
[67,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dimensional Anchor",4,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM70),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM70),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM70),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM70),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM70),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM70)))","v":false}]
[68,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Echolocation",5,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM71),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM71),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM71),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM71),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM71),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM71)))","v":false}]
[69,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blade Barrier",6,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM72),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM72),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM72),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM72),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM72),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM72)))","v":false}]
[70,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grasping Hand",7,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM73),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM73),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM73),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM73),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM73),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM73)))","v":false}]
[71,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Frightful Aspect",8,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM74),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM74),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM74),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM74),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM74),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM74)))","v":false}]
[72,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ride The Lightning",9,"Spontaneous","The Rider",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM75),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM75),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM75),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM75),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM75),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM75)))","v":false}]
[73,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Command",1,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM76),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM76),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM76),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM76),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM76),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM76)))","v":false}]
[74,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spiritual Weapon",2,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM77),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM77),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM77),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM77),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM77),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM77)))","v":false}]
[75,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dispel Magic",3,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM78),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM78),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM78),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM78),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM78),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM78)))","v":false}]
[76,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telekinetic Charge",4,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM79),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM79),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM79),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM79),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM79),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM79)))","v":false}]
[77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Contact Other Plane",5,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM80),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM80),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM80),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM80),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM80),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM80)))","v":false}]
[78,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Find The Path",6,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM81),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM81),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM81),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM81),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM81),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM81)))","v":false}]
[79,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mage’S Sword",7,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM82),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM82),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM82),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM82),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM82),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM82)))","v":false}]
[80,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brilliant Inspiration",8,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM83),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM83),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM83),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM83),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM83),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM83)))","v":false}]
[81,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gate",9,"Spontaneous","The Patriarch",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM84),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM84),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM84),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM84),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM84),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM84)))","v":false}]
[82,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Expeditious Retreat",1,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM85),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM85),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM85),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM85),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM85),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM85)))","v":false}]
[83,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Twisted Space",2,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM86),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM86),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM86),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM86),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM86),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM86)))","v":false}]
[84,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Haste",3,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM87),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM87),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM87),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM87),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM87),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM87)))","v":false}]
[85,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mirror Transport",4,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM88),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM88),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM88),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM88),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM88),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM88)))","v":false}]
[86,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Teleport",5,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM89),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM89),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM89),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM89),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM89),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM89)))","v":false}]
[87,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fluid Form",6,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM90),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM90),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM90),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM90),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM90),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM90)))","v":false}]
[88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Walk Through Space",7,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM91),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM91),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM91),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM91),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM91),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM91)))","v":false}]
[89,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Etherealness",8,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM92),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM92),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM92),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM92),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM92),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM92)))","v":false}]
[90,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Time Stop",9,"Spontaneous","The Wagon",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM93),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM93),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM93),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM93),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM93),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM93)))","v":false}]
[91,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calm Animals",1,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM94),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM94),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM94),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM94),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM94),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM94)))","v":false}]
[92,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Animal Aspect",2,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM95),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM95),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM95),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM95),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM95),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM95)))","v":false}]
[93,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage",3,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM96),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM96),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM96),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM96),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM96),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM96)))","v":false}]
[94,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Animal Aspect, Greater",4,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM97),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM97),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM97),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM97),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM97),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM97)))","v":false}]
[95,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summon Monster V",5,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM98),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM98),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM98),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM98),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM98),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM98)))","v":false}]
[96,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mass Bear’S Endurance",6,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM99),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM99),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM99),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM99),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM99),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM99)))","v":false}]
[97,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summon Monster Vii",7,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM100),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM100),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM100),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM100),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM100),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM100)))","v":false}]
[98,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Animal Shapes",8,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM101),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM101),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM101),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM101),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM101),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM101)))","v":false}]
[99,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shapechange",9,"Spontaneous","The Pack",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM102),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM102),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM102),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM102),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM102),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM102)))","v":false}]
[100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Identify",1,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM103),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM103),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM103),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM103),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM103),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM103)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aid",2,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM104),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM104),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM104),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM104),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM104),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM104)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Invisibility Purge",3,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM105),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM105),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM105),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM105),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM105),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM105)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stoneskin",4,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM106),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM106),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM106),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM106),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM106),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM106)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell Resistance",5,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM107),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM107),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM107),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM107),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM107),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM107)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Contingency",6,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM108),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM108),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM108),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM108),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM108),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM108)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blank",7,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM109),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM109),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM109),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM109),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM109),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM109)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Refuge",8,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM110),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM110),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM110),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM110),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM110),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM110)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wall Of Suppression",9,"Spontaneous","The Mother",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM111),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM111),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM111),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM111),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM111),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM111)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Stargazer: Know The Enemy",1,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM112),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM112),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM112),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM112),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM112),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM112)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Augury",2,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM113),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM113),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM113),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM113),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM113),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM113)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcane Sight",3,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM114),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM114),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM114),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM114),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM114),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM114)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locate Creature",4,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM115),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM115),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM115),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM115),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM115),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM115)))","v":false}]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Geas/Quest",6,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM117),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM117),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM117),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM117),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM117),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM117)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arcane Sight, Greater",7,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM118),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM118),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM118),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM118),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM118),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM118)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Moment Of Prescience",8,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM119),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM119),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM119),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM119),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM119),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM119)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dream Voyage",9,"Spontaneous","The Stargazer",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM120),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM120),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM120),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM120),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM120),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM120)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Stranger: Disguise Self",1,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM121),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM121),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM121),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM121),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM121),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM121)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Invisibility",2,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM122),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM122),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM122),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM122),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM122),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM122)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Displacement",3,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM123),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM123),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM123),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM123),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM123),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM123)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Riding Possession",4,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM124),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM124),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM124),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM124),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM124),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM124)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prying Eyes",5,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM125),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM125),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM125),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM125),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM125),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM125)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Veil",6,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM126),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM126),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM126),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM126),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM126),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM126)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Project Image",7,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM127),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM127),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM127),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM127),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM127),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM127)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Maze",8,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM128),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM128),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM128),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM128),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM128),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM128)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Divide Mind",9,"Spontaneous","The Stranger",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM129),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM129),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM129),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM129),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM129),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM129)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Follower: Forced Quiet",1,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM130),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM130),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM130),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM130),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM130),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM130)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darkness",2,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM131),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM131),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM131),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM131),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM131),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM131)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vision Of Hell",3,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM132),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM132),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM132),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM132),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM132),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM132)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Enervation",4,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM133),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM133),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM133),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM133),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM133),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM133)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Waves Of Fatigue",5,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM134),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM134),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM134),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM134),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM134),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM134)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow Walk",6,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM135),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM135),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM135),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM135),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM135),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM135)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Simulacrum",7,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM136),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM136),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM136),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM136),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM136),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM136)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destruction",8,"Spontaneous","The Follower",{"$f":"AND(Archetypes!$L$718,OR(AND(SponCaster1=\"Psychic\",EsoStarCosCaravan1=BM137),AND(SponCaster1=\"Psychic\",EsoStarCosCaravan4=BM137),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan2=BM137),AND(SponCaster2=\"Psychic\",EsoStarCosCaravan5=BM137),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan3=BM137),AND(SponCaster3=\"Psychic\",EsoStarCosCaravan6=BM137)))","v":false}]
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[]
[]
[null,"Prestige Classes"]
[]
[null,"Name","Level","Casting Class","Eff Level"]
[null,"Arcane Trickster",{"$f":"ArcaneTricksterLevel","v":0},{"$f":"ArcaneTricksterCastingClass","v":0},{"$f":"C45","v":0}]
[null,"Eldritch Knight",{"$f":"EldritchKnightLevel","v":0},{"$f":"EldritchKnightCastingClass","v":0},{"$f":"IF(C46,C46-1,0)","v":0}]
[null,"Loremaster",{"$f":"LoremasterLevel","v":0},{"$f":"LoremasterCastingClass","v":0},{"$f":"C47","v":0}]
[null,"Mystic Theurge",{"$f":"MysticTheurgeLevel","v":0},{"$f":"MysticTheurgeArcaneCastingClass","v":0},{"$f":"C48","v":0}]
[null,"Mystic Theurge",{"$f":"MysticTheurgeLevel","v":0},{"$f":"MysticTheurgeDivineCastingClass","v":0},{"$f":"C49","v":0}]
[null,"Harrower",{"$f":"HarrowerLevel","v":0},{"$f":"HarrowerCastingClass","v":0},{"$f":"C50","v":0}]
[null,"Dragon Disciple",{"$f":"DragonDiscipleLevel","v":0},{"$f":"DragonDiscipleCastingClass","v":0},{"$f":"C51-INT((C51+3)/4)","v":0}]
[null,"Arcane Archer",{"$f":"ArcaneArcherLevel","v":0},{"$f":"ArcaneArcherCastingClass","v":0},{"$f":"C52-INT((C52+3)/4)","v":0}]
[null,"Pathfinder Savant",{"$f":"PathfinderSavantLevel","v":0},{"$f":"PathfinderSavantCastingClass","v":0},{"$f":"IF(C53,C53-1,0)","v":0}]
[null,"Cyphermage",{"$f":"CyphermageLevel","v":0},{"$f":"CyphermageCastingClass","v":0},{"$f":"C54","v":0}]
[null,"Arclord of Nex",{"$f":"ArclordOfNexLevel","v":0},{"$f":"ArclordOfNexCastingClass","v":0},{"$f":"C55","v":0}]
[null,"Blackfire Adept",{"$f":"BlackfireAdeptLevel","v":0},{"$f":"BlackFireCastingClass","v":0},{"$f":"C56-INT((C56+3)/4)","v":0}]
[null,"Dawnflower Dissident",{"$f":"DawnflowerDissidentLevel","v":0},{"$f":"DDCastingClass","v":0},{"$f":"C57","v":0}]
[null,"Diabolist",{"$f":"DiabolistLevel","v":0},{"$f":"DiabolistCasterClass","v":0},{"$f":"IF(C58,C58-1,0)","v":0}]
[null,"Hellknight Signifier",{"$f":"HellknightSignifierLevel","v":0},{"$f":"HellknightSignifierCastingClass","v":0},{"$f":"C59","v":0}]
[null,"Magaambyan Arcanist",{"$f":"MagaambyanArcanistLevel","v":0},{"$f":"MACastingClass","v":0},{"$f":"C60","v":0}]
[null,"Daivrat",{"$f":"DaivratLevel","v":0},{"$f":"DaivratCastingClass","v":0},{"$f":"IF(C61,C61-1,0)","v":0}]
[null,"Razmiran Priest",{"$f":"RazmiranPriestLevel","v":0},{"$f":"RazmiranPriestCastingClass","v":0},{"$f":"C62-INT((C62+3)/4)","v":0}]
[null,"Riftwarden",{"$f":"RiftwardenLevel","v":0},{"$f":"RiftwardenCastingClass","v":0},{"$f":"C63-INT((C63+3)/4)","v":0}]
[null,"Tattooed Mystic",{"$f":"TattooedMysticLevel","v":0},{"$f":"TattooedMysticCastingClass","v":0},{"$f":"C64-INT((C64+3)/4)","v":0}]
[null,"Umbral Court Agent",{"$f":"UmbralCourtAgentLevel","v":0},{"$f":"UCACastingClass","v":0},{"$f":"C65-INT((C65+3)/4)","v":0}]
[null,"Veiled Illusionist",{"$f":"VeiledIllusionistLevel","v":0},{"$f":"VICastingClass","v":0},{"$f":"C66","v":0}]
[null,"Pathfinder Field Agent",{"$f":"IF('Class Features'!$C$3612,1,0)","v":0},{"$f":"PFFACastingClass","v":0},{"$f":"C67","v":0}]
[null,"Agent of the Grave",{"$f":"AotGLevel","v":0},{"$f":"AotGCasterClass","v":0},{"$f":"IF(C68,C68-1,0)","v":0}]
[null,"Custom Class",{"$f":"Custom1Level","v":0},{"$f":"CusCastingClass","v":0},{"$f":"IF(Custom1Level,IF(ISBLANK(CusCastingProgression),Custom1Level,INDEX('Custom Calcs'!$D$151:$W$151,Custom1Level)),0)","v":0}]
[null,"Demoniac",{"$f":"DemoniacLevel","v":0},{"$f":"DemoniacCastingClass","v":0},{"$f":"IF(C70,C70-1,0)","v":0}]
[null,"Living Monolith",{"$f":"IF(LMSoulStone=\"Ib\",LivingMonolithLevel,0)","v":0},{"$f":"IF(LMSoulStone=\"Ib\",LivingMonolithcastingclass,0)","v":0},{"$f":"IF(C71,C71-1,0)","v":0}]
[null,"Holy Vindicator",{"$f":"HolyVindicatorLevel","v":0},{"$f":"HolyVindicatorCastingClass","v":0},{"$f":"C72-INT((C72+3)/4)","v":0}]
[null,"Nature Warden",{"$f":"NatureWardenLevel","v":0},{"$f":"NatureWardenCastingClass","v":0},{"$f":"C73-INT((C73+3)/4)","v":0}]
[null,"Divine Scion",{"$f":"DivineScionLevel","v":0},{"$f":"DivineScionCastingClass","v":0},{"$f":"C74","v":0}]
[null,"Rage Prophet",{"$f":"RageProphetLevel","v":0},{"$f":"RageProphetCastingClass","v":"Oracle"},0]
[null,"Gray Gardnener",{"$f":"GrayGardenerLevel","v":0},{"$f":"GrayGardenerCastingClass","v":0},0]
[null,"Green Faith Acolyte",{"$f":"GreenFaithAcolyteLevel","v":0},{"$f":"GFACastingClass","v":0},{"$f":"C77","v":0}]
[null,"Storm Kindler",{"$f":"StormKindlerLevel","v":0},{"$f":"StormKindlerCastingClass","v":0},0]
[null,"Exalted",{"$f":"ExaltedLevel","v":0},{"$f":"ExaltedCastingClass","v":0},{"$f":"C79","v":0}]
[null,"Winter Witch",{"$f":"WinterWitchLevel","v":0},"Witch",{"$f":"IF(C80,C80-1,0)","v":0}]
[null,"Caster Adjustment 1",null,{"$f":"CasterAdjClass1","v":0},{"$f":"CasterAdjLevel1","v":0}]
[null,"Caster Adjustment 2",null,{"$f":"CasterAdjClass2","v":0},{"$f":"CasterAdjLevel2","v":0}]
[null,"Caster Adjustment 3",null,{"$f":"CasterAdjClass3","v":0},{"$f":"CasterAdjLevel3","v":0}]
[null,"Caster Adjustment 4",null,{"$f":"CasterAdjClass4","v":0},{"$f":"CasterAdjLevel4","v":0}]
[null,"Caster Adjustment 5",null,{"$f":"CasterAdjClass5","v":0},{"$f":"CasterAdjLevel5","v":0}]
[null,"Caster Adjustment 6",null,{"$f":"CasterAdjClass6","v":0},{"$f":"CasterAdjLevel6","v":0}]
[]
[null,"End of List"]

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Options'!$Z$472","v":-5},{"$f":"mna","v":0},{"$f":"11-NB3","v":11},{"$f":"(A3+mna)*2","v":-10},{"$f":"(A3+mna)","v":-5},{"$f":"MAX(0,$NE3-1)","v":0},{"$f":"MAX(0,$NE3-5)","v":0},{"$f":"MAX(0,$NE3-10)","v":0},{"$f":"A3+mna+10","v":5},{"$f":"NB3+15","v":15},{"$f":"MIN(5+mna,A3+mna)","v":-5},{"$f":"ROUNDDOWN(mna/2,0)","v":0},{"$f":"NL3+1","v":1},{"$f":"NL3+2","v":2},{"$f":"NL3+3","v":3},{"$f":"NO3&IF(AND(MOD(ABS(NO3),100)>10,MOD(ABS(NO3),100)<14),\"th\",CHOOSE(MOD(ABS(NO3),10)+1,\"th\",\"st\",\"nd\",\"rd\",\"th\",\"th\",\"th\",\"th\",\"th\",\"th\"))","v":"3rd"},{"$f":"NL3+4","v":4},{"$f":"NQ3&IF(AND(MOD(ABS(NQ3),100)>10,MOD(ABS(NQ3),100)<14),\"th\",CHOOSE(MOD(ABS(NQ3),10)+1,\"th\",\"st\",\"nd\",\"rd\",\"th\",\"th\",\"th\",\"th\",\"th\",\"th\"))","v":"4th"},{"$f":"NN3+3","v":5},{"$f":"AD3+mna","v":0},{"$f":"mna+N3","v":-5},{"$f":"(mna*5)+80","v":80},{"$f":"(mna*5)+5","v":5},{"$f":"(mna*5)","v":0},{"$f":"EP3+mna","v":-1},{"$f":"mna+5","v":5},{"$f":"NZ3+5","v":10},{"$f":"mna*10","v":0},{"$f":"NB3*2","v":0},{"$f":"MIN(50,(ROUNDDOWN(mna/2,0)+A3)*5)","v":-25},{"$f":"IF(A3<5,0,A3)","v":0},"Alter Self",{"$f":"IF($A3>=16,\"You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.\",IF($A3>=8,\"You gain Weapon Specialization as a bonus feat.\",\"\"))","v":""},"for 1 round if they fail a Fort save.","5 round",{"$f":"IF($A3>=8,\"You gain a +4 bonus on saves against death effects and drain energy.\"&IF($A3>=16,\" You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.\",\"\"),\"\")","v":""},{"$f":"IF($A3<8,1,IF($A3<16,2,4))","v":1},{"$f":"IF(A3<8,\"shaken\",IF(A3<16,\"frightened\",\"panicked\"))","v":"shaken"},{"$f":"IF(A3<5,\"\",IF(A3<10,\"You gain Nimble Moves as a bonus feat.*\",\"You gain Nimble Moves and Acrobatic Steps as bonus feats.*\"))","v":""},{"$f":"IF(A3<=7,\"\",\"You can gaze through any source of flame within \"&A3*10&\" feet, as clairvoyance.  You can use this \"&A3&\" rounds per day.\")","v":""},{"$f":"IF(A3<5,\"\",\" You can hover up to 6 inches above the ground or liquid surfaces.\"&IF(A3<10,\"\",\" You are able fly for up to \"&A3&\" minutes per day.\"))","v":""},{"$f":"IF(A3<10,0,A3)","v":0},null,{"$f":"IF(A3<10,\"\",\" You can see twice as far through environmental effects, whether or not they are magical in nature.\")","v":""},{"$f":"IF(A3<5,\"\",IF(A3<10,\"You gain Improved Trip as a bonus feat.\",\"You gain Improved Trip and Greater Trip as bonus feats.\"))","v":""},{"$f":"IF(A3<16,\"with the water descriptor \",\"\")","v":"with the water descriptor "},{"$f":"IF(A3<7,\"\",\"You can also use \"&IF(A3<15,\"\",\"greater \")&\"scrying, using any calm pool of water of at least 1 foot in diameter.\")","v":""},{"$f":"\"You create an invisible shell of air that grants a +\"&MAX(INT((A3+1)/4)*2,2)&\" armor bonus to AC.\"&IF(A3>=13,\" This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance.\",\"\")&\" You can use this barrier for \"&A3&\" hour\"&IF(A3=1,\"\",\"s\")&\" per day.\"","v":"You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for -5 hours per day."},{"$f":"IF(A3<11,\"one round\",\"1d4 rounds\")","v":"one round"},{"$f":"IF(A3<7,\"\",\"As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to \"&OY3&\" rounds per day.\")","v":""},{"$f":"IF(A3<7,0,A3)","v":0},"one round",{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as an unholy weapon.\")","v":""},{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as a flaming weapon.\")","v":""},{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as a thundering weapon.\")","v":""},{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as a corrosive weapon.\")","v":""},{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as a quenching weapon.\")","v":""},{"$f":"IF($A3<11,\"\",\" Any weapon you wield is treated as a shocking weapon.\")","v":""},null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A3/4)+2+INT('Fav Class Options'!$Z$102/3)","v":0},{"$f":"VLOOKUP(IF(A3>=7,\"1d6\",\"1d4\"),TblWeaponSizeDamageModifier,MATCH(CSSize,TblHdrWeaponSizeDamageModifier,0),FALSE)","v":"1d4"},{"$f":"IF(A3>=15,4,IF(A3>=10,2,1))","v":1},{"$f":"MIN(3,MAX(1,INT((A3-11)/3)))+IF(AND(A3>=9,DragonDiscipleLevel>=3,DDBoDClass=\"Sorcerer\"),1,0)","v":1},{"$f":"MIN(3,MAX(1,INT((A3-8)/4)))+IF(AND(A3>=9,DragonDiscipleLevel>=3,DDBoDClass=\"Bloodrager\"),1,0)","v":1},{"$f":"IF(A3<20,A3,\"unlimited\")","v":-5},{"$f":"A3*10*IF(A3>=20,2,1)","v":-50},{"$f":"A3*2*IF(A3>=20,2,1)","v":-10},{"$f":"IF(A3<15,0,A3)","v":0},{"$f":"IF(A3<5,1,IF(A3<11,\"1d2\",\"1d4\"))","v":1},{"$f":"IF(A3<=17,A3&\" minute\"&IF(A3=1,\"\",\"s\")&\" per day\",\"as long as you want.\")","v":"-5 minutes per day"},"You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*",{"$f":"IF(A3<20,\"resistance \"&IF(A3<11,5,10),\"immunity\")","v":"resistance 5"},{"$f":"10+ModCHA+INT(A3/2)+IF('Feat Data'!H131,2,0)","v":7},{"$f":"IF('Class Features'!$C$1529,A3&\" hours\",A3*10&\" minutes\")","v":"-50 minutes"},{"$f":"INT(($A3+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"-2d6"},{"$f":"10+INT($A3/2)+ModCHA+GenericChannelDCBonus","v":7},{"$f":"MIN($A3,MAX($QF$1,5))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,10))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,15))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,20))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,25))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,30))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,35))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MIN($A3,MAX($QF$1,40))+COUNTIF(TraitList,\"Rescued (Koya)\")*2+COUNTIF(TraitList,\"Blessed Touch\")","v":-5},{"$f":"MAX(A3,BaseBAB)","v":0},{"$f":"6+$A3+IF('Exploit Data'!$B$33,5,0)","v":1},{"$f":"INT((A3+1)/2)&\"d6\"&IF(A3<3,\"\",\", \"&INT((A3+1)/4)&\"d6\"&IF(A3<7,\"\",\", \"&INT((A3+1)/8)&\"d6\"&IF(A3<15,\"\",\", \"&INT((A3+1)/16)&\"d6\")))","v":"-2d6"},{"$f":"IF($A3<10,2,IF($A3<16,3,IF($A3<20,4,5)))","v":2},{"$f":"IF(CSSize=\"Small\",\"1d6\",\"1d8\")&\"+\"&ModStr","v":"1d8+0"},null,null,null,null,null,null,null,{"$f":"_xlfn._xlws.SORT(TRANSPOSE(_xlfn._xlws.SORT(_xlfn.UNIQUE(B2:QR2))))","v":"(x+m)2"}]
[-4,"touch","15 ft.","60 ft.","240 ft.","touch","30 ft.","120 ft.","480 ft.",{"$f":"MAX(0,$A4)","v":0},{"$f":"MAX(1,A4)","v":1},-4,{"$f":"MIN($A4,7)","v":-4},-4,-4,-4,{"$f":"MIN($A4,17)","v":-4},-4,-4,-4,-4,-4,-14,-9,-8,-5,-3,-2,-1,1,3,{"$f":"$A4+8","v":4},6,7,8,11,15,16,19,66,-5,-4,3,-4,-8,{"$f":"MIN(AS4,10)","v":-8},-8,{"$f":"MIN(AS4,30)","v":-8},-8,{"$f":"MIN(50,$A4*2)","v":-8},-12,{"$f":"MIN($A4*3,60)","v":-12},{"$f":"MIN($A4*3,75)","v":-12},{"$f":"$A4*4","v":-16},-16,-20,-20,{"$f":"MIN(100,$A4*5)","v":-20},{"$f":"$A4*5+5","v":-15},{"$f":"$A4*5+10","v":-10},{"$f":"$A4*5+25","v":5},-24,-24,-36,-40,-40,-40,60,-48,-100,{"$f":"$A4*15","v":-60},{"$f":"MIN(150,$A4*15)","v":-60},{"$f":"MIN(225,$A4*15)","v":-60},-80,-100,-120,-160,{"$f":"MIN($A4*50,750)","v":-200},{"$f":"$A4*50+200","v":0},-240,-400,-800,{"$f":"$A4*500","v":-2000},-2000,-4000,0,-2,1,{"$f":"MIN(4,INT($A4/2))","v":-2},{"$f":"MIN(5,INT($A4/2))","v":-2},{"$f":"MAX(1,MIN(5,INT($A4/2)))","v":1},-2,-2,{"$f":"MIN(8,INT($A4/2))","v":-2},{"$f":"MIN(9,INT($A4/2))","v":-2},{"$f":"MIN(10,INT($A4/2))","v":-2},1,{"$f":"MIN(12,INT($A4/2))","v":-2},{"$f":"MIN(15,INT($A4/2))","v":-2},{"$f":"INT($A4/2)*5","v":-10},{"$f":"MIN(INT($A4/2)*5+5,50)","v":-5},{"$f":"INT($A4/2)*5+10","v":0},{"$f":"MAX(5,CV4)","v":5},20,15,-20,-20,-20,-20,-40,{"$f":"MIN(ROUNDDOWN($A4/2,0)*30,150)","v":-60},{"$f":"MIN(5,ROUNDDOWN($A4/2,0)-4)","v":-6},-5,{"$f":"MIN(9,ROUNDDOWN($A4/2,0)-1)","v":-3},-2,-2,{"$f":"INT($A4/2)+1","v":-1},-1,8,8,8,-1,1,{"$f":"MAX(1,MIN(6,ROUNDDOWN($A4/3,0)))","v":1},{"$f":"MIN(5, INT($A4/3))","v":-2},{"$f":"MIN(6, INT($A4/3))","v":-2},{"$f":"MIN(8, INT($A4/3))","v":-2},-3,-10,0,1,2,0,-1,1,-1,-30,-6,-2,0,0,{"$f":"MIN(6,INT($A4/4)+1)","v":0},{"$f":"EJ4*2","v":0},1,1,0,-1,{"$f":"MIN(3,INT($A4/5))","v":-1},1,1,{"$f":"INT($A4/5)*2","v":-2},2,1,1,1,1,1,1,{"$f":"(ROUNDDOWN($A4/5,0)+2)*5","v":10},3,-1,{"$f":"INT($A4/6)*2+2","v":0},{"$f":"INT($A4/6)+1","v":0},2,2,{"$f":"MIN(3,INT($A4/7)+1)","v":0},1,1,-2,1,2,0,0,1,2,{"$f":"MAX(1,INT($A4/8)*2)","v":1},{"$f":"MIN(5,MAX(3,INT($A4/8)*5))","v":3},2,5,10,30,0,{"$f":"MIN(2,INT($A4/10)+1)","v":0},2,0,{"$f":"MIN(2,INT($A4/10)+1)*30","v":0},{"$f":"MIN(2,INT($A4/11)+1)","v":0},{"$f":"MIN(4,2*(INT($A4/11)+1))","v":0},0,{"$f":"MIN(20,MAX(10,(INT($A4/12)+1)*10))","v":10},{"$f":"MIN(5,MAX(3,INT($A4/12)*5))","v":3},{"$f":"MIN(20,MAX(10,(INT($A4/13)+1)*10))","v":10},0,0,0,0,0,-1,{"$f":"INT($A4/16)+1","v":0},0,-10,0,0,40,1,1,2,{"$f":"INT(($A4-9)/3)","v":-5},-60,{"$f":"MAX(1,INT(($A4-7)/4))","v":1},-5,-3,-6,{"$f":"$A4-4","v":-8},{"$f":"INT(($A4-4)/3)","v":-3},-20,-7,{"$f":"INT(($A4-3)/2)","v":-4},{"$f":"INT(($A4-3)/4)","v":-2},{"$f":"MIN(INT(($A4-3)/4)*2,6)","v":-4},{"$f":"INT((A4-3)/5)","v":-2},2,{"$f":"MIN(4,MAX(1,INT(($A4-3)/2)))","v":1},-6,-1,{"$f":"INT(($A4-2)/5)","v":-2},-2,-2,0,-25,-1,{"$f":"$A4+1","v":-3},-2,-1,{"$f":"MAX(1,INT(($A4+1)/4))","v":1},{"$f":"MIN(3,INT(($A4+1)/4))","v":-1},{"$f":"MIN(5,INT(($A4+1)/4))","v":-1},{"$f":"MAX(2,MIN(5,INT(($A4+1)/4)))","v":2},{"$f":"MAX(3,MIN(5,INT(($A4+1)/4)))","v":3},{"$f":"MAX(2,2*INT(($A4+1)/4))","v":2},5,10,-1,-1,{"$f":"INT(($A4+1)/6)","v":-1},5,{"$f":"MIN(20,MAX(5,10*INT(($A4+1)/6)))","v":5},1,-1,-1,0,{"$f":"MAX(INT(($A4+3)/6)*5,5)","v":5},0,0,1,{"$f":"INT(($A4+5)/2)","v":0},0,{"$f":"MAX(INT(($A4+5)/4)*2,4)","v":4},{"$f":"MIN(MAX(INT(($A4+5)/6)*5,10),20)","v":10},{"$f":"INT(($A4+5)/8)","v":0},2,{"$f":"INT(($A4+6)/2)","v":1},1,{"$f":"INT(($A4+6)/7)","v":0},{"$f":"INT(($A4+6)/8)","v":0},1,{"$f":"$A4+8","v":4},{"$f":"INT(($A4+9)/4)*5","v":5},2,0,6,1,6,7,{"$f":"INT(($A4+11)/8)","v":0},8,9,{"$f":"INT(($A4+13)/7)","v":1},10,{"$f":"INT(($A4+14)/4)","v":2},11,11,12,2,13,14,{"$f":"INT(($A4+18)/5)*5","v":10},15,16,-4,-4,-4,-4,22,"","Chainmail",0,0,-4,-2,-2,-4,-7,11,-4,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,8,8,8,8,8,8,{"$error":"#VALUE!"},"-1","+1",20,-5,3,0,2,{"$f":"IF($A4>=16,\"Collosal (4d6), \",\"\")&IF($A4>=11,\"Gargantuan (3d6) or \",\"\")&\"Huge (2d6)\"","v":"Huge (2d6)"},"Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,40,"1d6","+0","spiders (Bestiary p258)","",{"$f":"MIN($A4+70,IF('Feat Data'!$H$2005,100,90))","v":66},"",-4,{"$f":"IF($A4<8,\"I\",IF($A4<11,\"II\",IF($A4<14,\"III\",\"IV\")))","v":"I"},"I","V",{"$f":"$A4+'Fav Class Options'!$Z$472","v":-4},0,11,-8,-4,0,0,0,6,{"$f":"NB4+15","v":15},-4,0,1,2,{"$f":"NL4+3","v":3},{"$f":"NO4&IF(AND(MOD(ABS(NO4),100)>10,MOD(ABS(NO4),100)<14),\"th\",CHOOSE(MOD(ABS(NO4),10)+1,\"th\",\"st\",\"nd\",\"rd\",\"th\",\"th\",\"th\",\"th\",\"th\",\"th\"))","v":"3rd"},{"$f":"NL4+4","v":4},{"$f":"NQ4&IF(AND(MOD(ABS(NQ4),100)>10,MOD(ABS(NQ4),100)<14),\"th\",CHOOSE(MOD(ABS(NQ4),10)+1,\"th\",\"st\",\"nd\",\"rd\",\"th\",\"th\",\"th\",\"th\",\"th\",\"th\"))","v":"4th"},5,1,-4,80,5,0,0,5,10,0,0,-20,0,"Alter Self","","for 1 round if they fail a Fort save.","4 round","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for -4 hours per day.","one round","",0,"one round","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A4/4)+2+INT('Fav Class Options'!$Z$102/3)","v":1},"1d4",1,1,1,-4,-40,-8,0,1,"-4 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A4/2)+IF('Feat Data'!H132,1,0)","v":8},{"$f":"IF('Class Features'!$C$1529,A4&\" hours\",A4*10&\" minutes\")","v":"-40 minutes"},{"$f":"INT(($A4+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"-2d6"},8,-4,-4,-4,-4,-4,-4,-4,-4,0,{"$f":"6+$A4+IF('Exploit Data'!$B$33,5,0)","v":2},"-2d6",{"$f":"IF($A4<10,2,IF($A4<16,3,IF($A4<20,4,5)))","v":2},"1d8+0",null,null,null,null,null,null,null,"/10+1"]
[-3,"touch","20 ft.","70 ft.","280 ft.","touch","35 ft.","140 ft.","560 ft.",0,1,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-3,-13,-8,-7,-4,-2,-1,0,2,4,5,7,8,9,12,16,17,20,67,-4,-3,3,-3,-6,-6,-6,-6,-6,-6,-9,-9,-9,-12,-12,-15,-15,-15,-10,-5,10,-18,-18,-27,-30,-30,-30,70,-36,-75,-45,-45,-45,-60,-75,-90,-120,-150,50,-180,-300,-600,-1500,-1500,-3000,0,-1,1,-2,-2,1,-2,-2,-2,-2,-2,1,-2,-2,-10,-5,0,5,20,20,-10,-10,-10,-10,-20,-30,-5,-5,-2,-2,-2,-1,0,8,8,8,-1,1,1,-1,-1,-1,-2,-10,0,1,2,0,0,1,0,-30,-6,-2,1,0,0,2,1,1,0,-1,-1,1,1,-2,2,1,1,1,1,1,1,10,3,-1,0,0,2,2,0,1,1,-2,1,2,0,0,1,2,1,3,2,5,10,30,0,0,2,0,0,0,0,0,10,3,10,0,0,0,0,0,-1,0,0,-10,0,0,40,1,1,2,-4,-50,1,-5,-2,-4,-7,-3,-20,-6,-3,-2,-4,-2,2,1,-5,-1,-1,-2,-1,0,-25,-1,-2,-1,-1,1,-1,-1,2,3,2,5,10,-1,-1,-1,5,5,1,0,0,0,5,1,0,2,1,0,4,10,0,3,1,{"$f":"INT(($A5+6)/4)","v":0},0,0,1,5,5,2,0,7,1,7,8,1,9,10,1,11,2,12,12,13,2,14,15,15,16,17,-3,-3,-3,-3,22,"","Chainmail",0,0,-3,-2,-1,-3,-6,12,-3,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,8,8,8,8,8,8,{"$error":"#VALUE!"},"-1","+1",20,-4,4,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,46,"1d6","+0","spiders (Bestiary p258)","",{"$f":"MIN($A5+70,IF('Feat Data'!$H$2005,100,90))","v":67},"",-3,"I","I","V",{"$f":"$A5+'Fav Class Options'!$Z$472","v":-3},0,11,-6,-3,0,0,0,7,15,-3,0,1,2,3,"3rd",4,"4th",5,2,-3,80,5,0,0,5,10,0,0,-15,0,"Alter Self","","for 1 round if they fail a Fort save.","3 round","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for -3 hours per day.","one round","",0,"one round","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A5/4)+2+INT('Fav Class Options'!$Z$102/3)","v":1},"1d4",1,1,1,-3,-30,-6,0,1,"-3 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A5/2)+IF('Feat Data'!H133,1,0)","v":8},{"$f":"IF('Class Features'!$C$1529,A5&\" hours\",A5*10&\" minutes\")","v":"-30 minutes"},{"$f":"INT(($A5+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"-1d6"},8,-3,-3,-3,-3,-3,-3,-3,-3,0,{"$f":"6+$A5+IF('Exploit Data'!$B$33,5,0)","v":3},"-1d6",2,"1d8+0",null,null,null,null,null,null,null,"/10+1[,2]"]
[-2,"touch","20 ft.","80 ft.","320 ft.","touch","40 ft.","160 ft.","640 ft.",0,1,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-2,-12,-7,-6,-3,-1,0,1,3,5,6,8,9,10,13,17,18,21,68,-3,-2,3,-2,-4,-4,-4,-4,-4,-4,-6,-6,-6,-8,-8,-10,-10,-10,-5,0,15,-12,-12,-18,-20,-20,-20,80,-24,-50,-30,-30,-30,-40,-50,-60,-80,-100,100,-120,-200,-400,-1000,-1000,-2000,0,-1,1,-1,-1,1,-1,-1,-1,-1,-1,1,-1,-1,-5,0,5,5,20,20,-10,-10,-10,-10,-20,-30,-5,-4,-2,-1,-1,0,0,9,9,9,0,1,1,-1,-1,-1,-2,-5,1,1,2,1,0,1,0,-30,-6,-2,1,0,0,2,1,1,0,-1,-1,1,1,-2,2,1,1,1,1,1,1,10,3,-1,0,0,2,2,0,1,1,-2,1,2,0,0,1,2,1,3,2,5,10,30,0,0,2,0,0,0,0,0,10,3,10,0,0,0,0,0,-1,0,0,-10,0,0,40,1,1,2,-4,-50,1,-4,-2,-4,-6,-2,-20,-5,-3,-2,-4,-1,2,1,-4,-1,-1,-1,-1,0,-25,-1,-1,-1,0,1,-1,-1,2,3,2,5,10,-1,-1,-1,5,5,1,1,0,0,5,2,0,3,1,0,4,10,0,4,2,{"$f":"INT(($A6+6)/4)","v":1},0,0,1,6,5,2,0,8,1,8,9,1,10,11,1,12,3,13,13,14,2,15,16,15,17,18,-2,-2,-2,-2,22,"","Chainmail",0,0,-2,-1,0,-2,-5,13,-2,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,9,9,9,9,9,9,{"$error":"#VALUE!"},"-1","+1",20,-3,6,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,53,"1d6","+0","spiders (Bestiary p258)","",{"$f":"MIN($A6+70,IF('Feat Data'!$H$2005,100,90))","v":68},"",-2,"I","I","V",{"$f":"$A6+'Fav Class Options'!$Z$472","v":-2},0,11,-4,-2,0,0,0,8,15,-2,0,1,2,3,"3rd",4,"4th",5,3,-2,80,5,0,0,5,10,0,0,-10,0,"Alter Self","","for 1 round if they fail a Fort save.","2 round","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for -2 hours per day.","one round","",0,"one round","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A6/4)+2+INT('Fav Class Options'!$Z$102/3)","v":1},"1d4",1,1,1,-2,-20,-4,0,1,"-2 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A6/2)+IF('Feat Data'!H134,1,0)","v":9},{"$f":"IF('Class Features'!$C$1529,A6&\" hours\",A6*10&\" minutes\")","v":"-20 minutes"},{"$f":"INT(($A6+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"-1d6"},9,-2,-2,-2,-2,-2,-2,-2,-2,0,{"$f":"6+$A6+IF('Exploit Data'!$B$33,5,0)","v":4},"-1d6",2,"1d8+0",null,null,null,null,null,null,null,"/10+1x2[2,4]"]
[-1,"touch","25 ft.","90 ft.","360 ft.","touch","45 ft.","180 ft.","720 ft.",0,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-11,-6,-5,-2,0,1,2,4,6,7,9,10,11,14,18,19,22,69,-2,-1,3,-1,-2,-2,-2,-2,-2,-2,-3,-3,-3,-4,-4,-5,-5,-5,0,5,20,-6,-6,-9,-10,-10,-10,90,-12,-25,-15,-15,-15,-20,-25,-30,-40,-50,150,-60,-100,-200,-500,-500,-1000,0,0,1,-1,-1,1,-1,-1,-1,-1,-1,1,-1,-1,-5,0,5,5,20,25,0,0,0,0,0,0,-4,-4,-1,-1,-1,0,1,9,9,9,0,1,1,-1,-1,-1,-2,-5,1,1,2,1,0,1,0,-30,-6,-2,1,0,0,2,1,1,0,-1,-1,1,1,-2,2,1,1,1,1,1,1,10,3,-1,0,0,2,2,0,1,1,-2,1,2,0,0,1,2,1,3,2,5,10,30,0,0,2,0,0,0,0,0,10,3,10,0,0,0,0,0,-1,0,0,-10,0,0,40,1,1,2,-4,-40,1,-4,-2,-4,-5,-2,-20,-4,-2,-1,-2,-1,2,1,-3,-1,-1,-1,-1,0,-25,-1,0,0,0,1,0,0,2,3,2,5,10,0,0,0,5,5,1,2,0,0,5,3,0,4,2,1,4,10,0,5,2,1,0,0,1,7,10,2,1,9,1,9,10,1,11,12,1,13,3,14,14,15,2,16,17,15,18,19,-1,-1,-1,-1,22,"","Chainmail",0,0,-1,-1,1,-1,-4,14,-1,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,9,9,9,9,9,9,{"$error":"#VALUE!"},"-1","+1",20,-2,7,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,60,"1d6","+0","spiders (Bestiary p258)","",{"$f":"MIN($A7+70,IF('Feat Data'!$H$2005,100,90))","v":69},"",-1,"I","I","V",{"$f":"$A7+'Fav Class Options'!$Z$472","v":-1},0,11,-2,-1,0,0,0,9,15,-1,0,1,2,3,"3rd",4,"4th",5,4,-1,80,5,0,0,5,10,0,0,-5,0,"Alter Self","","for 1 round if they fail a Fort save.","1 round","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for -1 hours per day.","one round","",0,"one round","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A7/4)+2+INT('Fav Class Options'!$Z$102/3)","v":1},"1d4",1,1,1,-1,-10,-2,0,1,"-1 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A7/2)+IF('Feat Data'!H135,1,0)","v":9},{"$f":"IF('Class Features'!$C$1529,A7&\" hours\",A7*10&\" minutes\")","v":"-10 minutes"},{"$f":"INT(($A7+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"0d6"},9,-1,-1,-1,-1,-1,-1,-1,-1,0,{"$f":"6+$A7+IF('Exploit Data'!$B$33,5,0)","v":5},"0d6",2,"1d8+0",null,null,null,null,null,null,null,"/10+1x30[,60]"]
[0,"touch","25 ft.","100 ft.","400 ft.","touch","50 ft.","200 ft.","800 ft.",0,1,0,0,0,0,0,0,0,0,0,0,0,-10,-5,-4,-1,1,2,3,5,7,8,10,11,12,15,19,20,23,70,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,10,25,0,0,0,0,0,0,100,0,0,0,0,0,0,0,0,0,0,200,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,0,5,10,5,20,25,0,0,0,0,0,0,-4,-3,-1,0,0,1,1,10,10,10,0,1,1,0,0,0,-1,-5,1,1,2,1,0,1,0,0,-4,-1,1,1,1,2,2,2,0,0,0,1,1,0,2,1,1,1,1,1,2,10,4,0,2,1,2,2,1,1,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-3,-40,1,-3,-2,-4,-4,-2,-10,-3,-2,-1,-2,-1,2,1,-2,-1,-1,-1,-1,0,-25,-1,1,0,0,1,0,0,2,3,2,5,10,0,0,0,5,5,1,3,0,0,5,4,0,5,2,1,4,10,0,6,3,1,0,0,1,8,10,2,1,10,1,10,11,1,12,13,1,14,3,15,15,16,2,17,18,15,19,20,0,0,0,0,22,"","Chainmail",0,0,0,0,2,0,-3,15,0,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,10,10,10,10,10,10,{"$error":"#VALUE!"},"-1","+1",20,-1,9,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,66,"1d6","+0","spiders (Bestiary p258)","",{"$f":"MIN($A8+70,IF('Feat Data'!$H$2005,100,90))","v":70},"",0,"I","I","V",{"$f":"$A8+'Fav Class Options'!$Z$472","v":0},0,11,0,0,0,0,0,10,15,0,0,1,2,3,"3rd",4,"4th",5,5,0,80,5,0,0,5,10,0,0,0,0,"Alter Self","","for 1 round if they fail a Fort save.","0 round","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 0 hours per day.","one round","",0,"one round","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A8/4)+2+INT('Fav Class Options'!$Z$102/3)","v":2},"1d4",1,1,1,0,0,0,0,1,"0 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A8/2)+IF('Feat Data'!H136,1,0)","v":10},{"$f":"IF('Class Features'!$C$1529,A8&\" hours\",A8*10&\" minutes\")","v":"0 minutes"},{"$f":"INT(($A8+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"0d6"},10,0,0,0,0,0,0,0,0,0,{"$f":"6+$A8+IF('Exploit Data'!$B$33,5,0)","v":6},"0d6",2,"1d8+0",null,null,null,null,null,null,null,"/10+1x4[,8]"]
[1,"touch",{"$f":"25+5*ROUNDDOWN($A9/2,0)&\" ft.\"","v":"25 ft."},{"$f":"100+10*$A9&\" ft.\"","v":"110 ft."},{"$f":"400+40*$A9&\" ft.\"","v":"440 ft."},"touch",{"$f":"50+5*$A9&\" ft.\"","v":"55 ft."},{"$f":"200+20*$A9&\" ft.\"","v":"220 ft."},{"$f":"800+80*$A9&\" ft.\"","v":"880 ft."},1,1,{"$f":"MIN($A9,5)","v":1},1,{"$f":"MIN($A9,10)","v":1},{"$f":"MIN($A9,12)","v":1},{"$f":"MIN($A9,15)","v":1},1,{"$f":"MIN($A9,20)","v":1},{"$f":"MIN($A9,25)","v":1},{"$f":"MIN($A9,30)","v":1},{"$f":"MIN($A9,35)","v":1},{"$f":"MIN($A9,40)","v":1},{"$f":"$A9-10","v":-9},{"$f":"$A9-5","v":-4},{"$f":"$A9-4","v":-3},{"$f":"$A9-1","v":0},{"$f":"$A9+1","v":2},{"$f":"$A9+2","v":3},{"$f":"$A9+3","v":4},{"$f":"$A9+5","v":6},{"$f":"$A9+7","v":8},9,{"$f":"$A9+10","v":11},{"$f":"$A9+11","v":12},{"$f":"$A9+12","v":13},{"$f":"$A9+15","v":16},{"$f":"$A9+19","v":20},{"$f":"$A9+20","v":21},{"$f":"$A9+23","v":24},{"$f":"$A9+70","v":71},{"$f":"$A9+MIN(5,INT(A9/4))","v":1},1,3,1,{"$f":"$A9*2","v":2},2,{"$f":"MIN(20,$A9*2)","v":2},2,{"$f":"MIN(40,$A9*2)","v":2},2,{"$f":"$A9*3","v":3},3,3,4,{"$f":"MIN(40,$A9*4)","v":4},{"$f":"$A9*5","v":5},{"$f":"MIN(50,$A9*5)","v":5},5,10,15,30,6,{"$f":"MIN($A9*6,60)","v":6},{"$f":"MIN(90,$A9*9)","v":9},{"$f":"$A9*10","v":10},{"$f":"MIN(100,$A9*10)","v":10},{"$f":"MIN(150,$A9*10)","v":10},{"$f":"$A9*10+100","v":110},{"$f":"MIN(120,$A9*12)","v":12},{"$f":"MIN(375,$A9*25)","v":25},15,15,15,{"$f":"$A9*20","v":20},{"$f":"MIN(375,$A9*25)","v":25},{"$f":"$A9*30","v":30},{"$f":"$A9*40","v":40},50,250,{"$f":"$A9*60","v":60},{"$f":"$A9*100","v":100},{"$f":"$A9*200","v":200},500,500,1000,0,{"$f":"ROUNDDOWN($A9/2,0)","v":0},{"$f":"MAX(1,CI9)","v":1},0,0,1,{"$f":"MIN(6,INT($A9/2))","v":0},{"$f":"MIN(7,INT($A9/2))","v":0},0,0,0,{"$f":"MAX(1,MIN(10,INT($A9/2)))","v":1},0,0,0,5,10,5,{"$f":"MAX(20,MIN(45,INT($A9/2)*5-5))","v":20},{"$f":"ROUNDDOWN($A9/2,0)*5+25","v":25},{"$f":"ROUNDDOWN($A9/2,0)*10","v":0},{"$f":"MIN(ROUNDDOWN($A9/2,0)*10,30)","v":0},{"$f":"MIN(ROUNDDOWN($A9/2,0)*10,50)","v":0},{"$f":"MIN(ROUNDDOWN($A9/2,0)*10,100)","v":0},{"$f":"MIN(ROUNDDOWN($A9/2,0)*20,100)","v":0},0,-4,-3,-1,0,0,1,{"$f":"MIN(8,ROUNDDOWN($A9/2,0)+1)","v":1},{"$f":"INT($A9/2)+10","v":10},10,10,{"$f":"ROUNDDOWN($A9/3,0)","v":0},{"$f":"MAX(1,MIN(3,ROUNDDOWN($A9/3,0)))","v":1},1,0,0,0,-1,{"$f":"MIN(25,(ROUNDDOWN($A9/3,0)-1)*5)","v":-5},{"$f":"ROUNDDOWN($A9/3,0)+1","v":1},1,{"$f":"MAX(2,MIN(5,ROUNDDOWN($A9/3,0)+1))","v":2},{"$f":"MIN(6,ROUNDDOWN($A9/3,0)+1)","v":1},{"$f":"ROUNDDOWN($A9/4,0)","v":0},1,{"$f":"MIN(5,ROUNDDOWN($A9/4,0))","v":0},{"$f":"INT($A9/4)*30","v":0},{"$f":"(INT($A9/4)-2)*2","v":-4},{"$f":"INT($A9/4)-1","v":-1},1,{"$f":"MIN(5,INT($A9/4)+1)","v":1},1,2,{"$f":"MIN(6,INT($A9/4)+2)","v":2},{"$f":"MIN(7,INT($A9/4)+2)","v":2},{"$f":"ROUNDDOWN($A9/5,0)","v":0},{"$f":"MIN(2,INT($A9/5))","v":0},0,{"$f":"MAX(1,MIN(4,INT($A9/5)))","v":1},{"$f":"MAX(1,INT($A9/5))","v":1},0,{"$f":"MAX(2,MIN(6,INT($A9/5)*2))","v":2},{"$f":"ROUNDDOWN($A9/5,0)+1","v":1},{"$f":"MIN(2,ROUNDDOWN($A9/5,0)+1)","v":1},{"$f":"MIN(3,ROUNDDOWN($A9/5,0)+1)","v":1},{"$f":"MIN(4,ROUNDDOWN($A9/5,0)+1)","v":1},{"$f":"MIN(5,ROUNDDOWN($A9/5,0)+1)","v":1},2,10,{"$f":"MIN(8,INT($A9/5)+4)","v":4},0,2,1,{"$f":"MAX(2,MIN(4,ROUNDDOWN($A9/6,0)+1))","v":2},{"$f":"MIN(5,ROUNDDOWN($A9/6,0)+2)","v":2},1,1,{"$f":"MIN(2,ROUNDDOWN($A9/8,0)+1)","v":1},{"$f":"FL9*-2","v":-2},{"$f":"MIN(3,ROUNDDOWN($A9/8,0)+1)","v":1},{"$f":"FN9*2","v":2},{"$f":"MIN(10,(INT($A9/8)+1)*5)","v":5},{"$f":"MIN(30,10*(INT($A9/8)+1))","v":10},{"$f":"MIN(4,INT($A9/8)+2)","v":2},{"$f":"MIN(5,INT($A9/8)+3)","v":3},1,3,2,5,10,30,1,1,2,4,30,1,2,{"$f":"MIN(10,(INT($A9/12)+1)*5)","v":5},10,3,10,25,1,{"$f":"MIN(10,(INT($A9/15)+1)*5)","v":5},10,30,{"$f":"INT($A9/15)*2+1","v":1},1,{"$f":"MIN(10,(INT($A9/16)+1)*5)","v":5},20,1,1,{"$f":"MIN(80,(INT($A9/20)+3)*20)","v":60},1,1,2,-3,-30,1,-3,-1,-2,-3,-1,-10,-2,-1,-1,-2,-1,2,1,-1,-1,-1,-1,{"$f":"MIN(3,INT(($A9-1)/4))","v":0},{"$f":"MAX(0,MIN(4,INT(($A9-1)/4)))","v":0},{"$f":"MIN(75,25*(INT(($A9-1)/6)))","v":0},0,2,{"$f":"INT(($A9+1)/2)","v":1},{"$f":"MIN(5,ROUNDDOWN(($A9+1)/2,0))","v":1},1,0,0,2,3,2,{"$f":"MIN(10,MAX(5,5*ROUNDDOWN(($A9+1)/4,0)))","v":5},{"$f":"MAX(10,MIN(30,10*ROUNDDOWN(($A9+1)/4,0)))","v":10},0,0,0,5,5,1,4,{"$f":"INT(($A9+3)/4)","v":1},{"$f":"MIN(30,ROUNDDOWN(($A9+3)/4,0)*10)","v":10},5,5,0,6,3,1,4,10,0,7,3,1,1,0,1,9,10,2,1,11,1,{"$f":"$A9+10+ModCON","v":11},{"$f":"$A9+11","v":12},1,13,14,2,15,3,16,16,17,2,18,19,15,20,21,{"$f":"$A9+MAX(ModCHA,ModInt)","v":1},1,1,{"$f":"$A9+MAX(ModInt,ModWIS,ModCHA)","v":1},{"$f":"22+ModInt","v":22},{"$f":"IF($A9>9,\"medium, \",\"\")","v":""},{"$f":"IF($A9>11,\"Full Plate\",IF($A9>8,\"Half-Plate\",IF($A9>5,\"Banded Mail\",\"Chainmail\")))","v":"Chainmail"},0,{"$f":"INT(TotalClassLevels/2)","v":0},{"$f":"$A9+BaseBAB","v":1},0,3,{"$f":"$A9+MAX(ModInt,ModWIS,ModCHA)","v":1},-2,16,1,{"$f":"BaseBAB","v":0},{"$f":"BaseBAB+ModDEX","v":0},{"$f":"BaseBAB+MAX(ModStr,ModDEX)","v":0},{"$f":"BaseBAB+ModInt","v":0},{"$f":"BaseCON","v":10},1,{"$f":"ModStr","v":0},{"$f":"ModInt","v":0},{"$f":"ModWIS","v":0},{"$f":"ModCHA","v":0},1,{"$f":"MAX(ModInt,ModCHA)","v":0},{"$f":"MAX(ModInt,ModWIS,ModCHA)","v":0},1,1,1,1,1,1,10,10,10,10,10,10,10,10,10,10,10,10,{"$f":"HP","v":{"$error":"#VALUE!"}},{"$f":"\"-1\"&IF($A9>=11,\"/-4\",\"\")&IF($A9>=17,\"/-6\",\"\")","v":"-1"},{"$f":"\"+1\"&IF($A9>=11,\"/+2\",\"\")&IF($A9>=17,\"/+3\",\"\")","v":"+1"},{"$f":"IF(OR(ArmorType=\"Heavy\",ArmorType=\"Medium\"),10,20)","v":20},0,{"$f":"9+INT($A9*1.5)","v":10},{"$f":"PaladinLevel","v":0},2,"Huge (2d6)","Huge",{"$f":"IF($A9>17,\"Mohrg, \",\"\")&IF($A9>14,\"Mummy, \",\"\")&IF($A9>11,\"Ghast, \",\"\")&\"Ghoul\"","v":"Ghoul"},{"$f":"IF($A9>19,\"Devourer, \",\"\")&IF($A9>17,\"Spectre, \",\"\")&IF($A9>15,\"Wraith, \",\"\")&\"Shadow\"","v":"Shadow"},{"$f":"IF($A9>10,\"returning \",\"\")&IF($A9>6,\"+1 frost dagger\", \"masterwork dagger\")","v":"masterwork dagger"},{"$f":"IF($A9>10,\"frost or keen \",\"\")&IF($A9>6,\"+1\", \"masterwork\")","v":"masterwork"},"masterwork",{"$f":"IF(InquisitorLevel,\"The light emanation doubles (40-ft.-radius emanation) while you have a judgment active.\",\"\")","v":""},{"$f":"MAX(1,ModDEX)","v":1},{"$f":"VLOOKUP(10+$A9,TblEncumbrance,3,FALSE)","v":76},{"$f":"IF(CSSize=\"Small\",\"1d4\",\"1d6\")","v":"1d6"},{"$f":"TEXT(BaseBAB+MAX(ModInt,ModCHA),\"+0;-0\")","v":"+0"},{"$f":"IF($A9>12,\"army ants (p16), \",\"\")&IF($A9>6,\"wasps (p275) or \",\"\")&\"spiders (Bestiary p258)\"","v":"spiders (Bestiary p258)"},"",{"$f":"MIN($A9+70,IF('Feat Data'!$H$2005,100,90))","v":71},{"$f":"IF($A9<15,\"\",\" and have the anarchic quality.\")","v":""},1,"I","I","V",{"$f":"$A9+'Fav Class Options'!$Z$472","v":1},0,{"$f":"11-NB9","v":11},2,1,{"$f":"MAX(0,$NE9-1)","v":0},{"$f":"MAX(0,$NE9-5)","v":0},{"$f":"MAX(0,$NE9-10)","v":0},11,15,1,0,1,2,3,"3rd",4,"4th",{"$f":"NN9+3","v":5},6,1,80,5,0,0,5,{"$f":"NZ9+5","v":10},0,0,5,0,"Alter Self",{"$f":"IF($A9>=16,\"You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.\",IF($A9>=8,\"You gain Weapon Specialization as a bonus feat.\",\"\"))","v":""},"for 1 round if they fail a Fort save.","1 round",{"$f":"IF($A9>=8,\"You gain a +4 bonus on saves against death effects and drain energy.\"&IF($A9>=16,\" You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.\",\"\"),\"\")","v":""},{"$f":"IF($A9<8,1,IF($A9<16,2,4))","v":1},"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 1 hour per day.","one round","",0,"one round",{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as an unholy weapon.\")","v":""},{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as a flaming weapon.\")","v":""},{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as a thundering weapon.\")","v":""},{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as a corrosive weapon.\")","v":""},{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as a quenching weapon.\")","v":""},{"$f":"IF($A9<11,\"\",\" Any weapon you wield is treated as a shocking weapon.\")","v":""},null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A9/4)+2+INT('Fav Class Options'!$Z$102/3)","v":2},"1d4",1,1,1,1,10,2,0,1,"1 minute per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A9/2)+IF('Feat Data'!H137,1,0)","v":10},{"$f":"IF('Class Features'!$C$1529,A9&\" hour\",A9*10&\" minutes\")","v":"10 minutes"},{"$f":"INT(($A9+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"1d6"},10,1,1,1,1,1,1,1,1,1,{"$f":"6+$A9+IF('Exploit Data'!$B$33,5,0)","v":7},"1d6",2,{"$f":"IF(CSSize=\"Small\",\"1d6\",\"1d8\")&\"+\"&ModStr","v":"1d8+0"},null,null,null,null,null,null,null,"/11+1[,2]"]
[2,"touch",{"$f":"25+5*ROUNDDOWN($A10/2,0)&\" ft.\"","v":"30 ft."},{"$f":"100+10*$A10&\" ft.\"","v":"120 ft."},{"$f":"400+40*$A10&\" ft.\"","v":"480 ft."},"touch",{"$f":"50+5*$A10&\" ft.\"","v":"60 ft."},{"$f":"200+20*$A10&\" ft.\"","v":"240 ft."},{"$f":"800+80*$A10&\" ft.\"","v":"960 ft."},2,2,{"$f":"MIN($A10,5)","v":2},2,{"$f":"MIN($A10,10)","v":2},{"$f":"MIN($A10,12)","v":2},{"$f":"MIN($A10,15)","v":2},2,{"$f":"MIN($A10,20)","v":2},{"$f":"MIN($A10,25)","v":2},{"$f":"MIN($A10,30)","v":2},{"$f":"MIN($A10,35)","v":2},{"$f":"MIN($A10,40)","v":2},{"$f":"$A10-10","v":-8},{"$f":"$A10-5","v":-3},{"$f":"$A10-4","v":-2},{"$f":"$A10-1","v":1},{"$f":"$A10+1","v":3},{"$f":"$A10+2","v":4},{"$f":"$A10+3","v":5},{"$f":"$A10+5","v":7},{"$f":"$A10+7","v":9},10,{"$f":"$A10+10","v":12},{"$f":"$A10+11","v":13},{"$f":"$A10+12","v":14},{"$f":"$A10+15","v":17},{"$f":"$A10+19","v":21},{"$f":"$A10+20","v":22},{"$f":"$A10+23","v":25},{"$f":"$A10+70","v":72},{"$f":"$A10+MIN(5,INT(A10/4))","v":2},2,3,2,{"$f":"$A10*2","v":4},4,{"$f":"MIN(20,$A10*2)","v":4},4,{"$f":"MIN(40,$A10*2)","v":4},4,{"$f":"$A10*3","v":6},6,6,8,{"$f":"MIN(40,$A10*4)","v":8},{"$f":"$A10*5","v":10},{"$f":"MIN(50,$A10*5)","v":10},10,15,20,35,12,{"$f":"MIN($A10*6,60)","v":12},{"$f":"MIN(90,$A10*9)","v":18},{"$f":"$A10*10","v":20},{"$f":"MIN(100,$A10*10)","v":20},{"$f":"MIN(150,$A10*10)","v":20},{"$f":"$A10*10+100","v":120},{"$f":"MIN(120,$A10*12)","v":24},{"$f":"MIN(375,$A10*25)","v":50},30,30,30,{"$f":"$A10*20","v":40},{"$f":"MIN(375,$A10*25)","v":50},{"$f":"$A10*30","v":60},{"$f":"$A10*40","v":80},100,300,{"$f":"$A10*60","v":120},{"$f":"$A10*100","v":200},{"$f":"$A10*200","v":400},1000,1000,2000,0,{"$f":"ROUNDDOWN($A10/2,0)","v":1},{"$f":"MAX(1,CI10)","v":1},1,1,1,{"$f":"MIN(6,INT($A10/2))","v":1},{"$f":"MIN(7,INT($A10/2))","v":1},1,1,1,{"$f":"MAX(1,MIN(10,INT($A10/2)))","v":1},1,1,5,10,15,5,{"$f":"MAX(20,MIN(45,INT($A10/2)*5-5))","v":20},{"$f":"ROUNDDOWN($A10/2,0)*5+25","v":30},{"$f":"ROUNDDOWN($A10/2,0)*10","v":10},{"$f":"MIN(ROUNDDOWN($A10/2,0)*10,30)","v":10},{"$f":"MIN(ROUNDDOWN($A10/2,0)*10,50)","v":10},{"$f":"MIN(ROUNDDOWN($A10/2,0)*10,100)","v":10},{"$f":"MIN(ROUNDDOWN($A10/2,0)*20,100)","v":20},30,-3,-2,0,1,1,2,{"$f":"MIN(8,ROUNDDOWN($A10/2,0)+1)","v":2},{"$f":"INT($A10/2)+10","v":11},11,11,{"$f":"ROUNDDOWN($A10/3,0)","v":0},{"$f":"MAX(1,MIN(3,ROUNDDOWN($A10/3,0)))","v":1},1,0,0,0,-1,{"$f":"MIN(25,(ROUNDDOWN($A10/3,0)-1)*5)","v":-5},{"$f":"ROUNDDOWN($A10/3,0)+1","v":1},1,{"$f":"MAX(2,MIN(5,ROUNDDOWN($A10/3,0)+1))","v":2},{"$f":"MIN(6,ROUNDDOWN($A10/3,0)+1)","v":1},{"$f":"ROUNDDOWN($A10/4,0)","v":0},1,{"$f":"MIN(5,ROUNDDOWN($A10/4,0))","v":0},{"$f":"INT($A10/4)*30","v":0},{"$f":"(INT($A10/4)-2)*2","v":-4},{"$f":"INT($A10/4)-1","v":-1},1,{"$f":"MIN(5,INT($A10/4)+1)","v":1},1,2,{"$f":"MIN(6,INT($A10/4)+2)","v":2},{"$f":"MIN(7,INT($A10/4)+2)","v":2},{"$f":"ROUNDDOWN($A10/5,0)","v":0},{"$f":"MIN(2,INT($A10/5))","v":0},0,{"$f":"MAX(1,MIN(4,INT($A10/5)))","v":1},{"$f":"MAX(1,INT($A10/5))","v":1},0,{"$f":"MAX(2,MIN(6,INT($A10/5)*2))","v":2},{"$f":"ROUNDDOWN($A10/5,0)+1","v":1},{"$f":"MIN(2,ROUNDDOWN($A10/5,0)+1)","v":1},{"$f":"MIN(3,ROUNDDOWN($A10/5,0)+1)","v":1},{"$f":"MIN(4,ROUNDDOWN($A10/5,0)+1)","v":1},{"$f":"MIN(5,ROUNDDOWN($A10/5,0)+1)","v":1},2,10,{"$f":"MIN(8,INT($A10/5)+4)","v":4},0,2,1,{"$f":"MAX(2,MIN(4,ROUNDDOWN($A10/6,0)+1))","v":2},{"$f":"MIN(5,ROUNDDOWN($A10/6,0)+2)","v":2},1,1,{"$f":"MIN(2,ROUNDDOWN($A10/8,0)+1)","v":1},{"$f":"FL10*-2","v":-2},{"$f":"MIN(3,ROUNDDOWN($A10/8,0)+1)","v":1},{"$f":"FN10*2","v":2},{"$f":"MIN(10,(INT($A10/8)+1)*5)","v":5},{"$f":"MIN(30,10*(INT($A10/8)+1))","v":10},{"$f":"MIN(4,INT($A10/8)+2)","v":2},{"$f":"MIN(5,INT($A10/8)+3)","v":3},1,3,2,5,10,30,1,1,2,4,30,1,2,{"$f":"MIN(10,(INT($A10/12)+1)*5)","v":5},10,3,10,25,1,{"$f":"MIN(10,(INT($A10/15)+1)*5)","v":5},10,30,{"$f":"INT($A10/15)*2+1","v":1},1,{"$f":"MIN(10,(INT($A10/16)+1)*5)","v":5},20,1,1,{"$f":"MIN(80,(INT($A10/20)+3)*20)","v":60},1,1,2,-3,-30,1,-2,-1,-2,-2,-1,-10,-1,-1,-1,-2,-1,2,1,0,0,0,0,{"$f":"MIN(3,INT(($A10-1)/4))","v":0},{"$f":"MAX(0,MIN(4,INT(($A10-1)/4)))","v":0},{"$f":"MIN(75,25*(INT(($A10-1)/6)))","v":0},0,3,{"$f":"INT(($A10+1)/2)","v":1},{"$f":"MIN(5,ROUNDDOWN(($A10+1)/2,0))","v":1},1,0,0,2,3,2,{"$f":"MIN(10,MAX(5,5*ROUNDDOWN(($A10+1)/4,0)))","v":5},{"$f":"MAX(10,MIN(30,10*ROUNDDOWN(($A10+1)/4,0)))","v":10},0,0,0,5,5,1,5,{"$f":"INT(($A10+3)/4)","v":1},{"$f":"MIN(30,ROUNDDOWN(($A10+3)/4,0)*10)","v":10},5,6,0,7,3,1,4,10,0,8,4,2,1,1,1,10,10,2,1,12,2,12,{"$f":"$A10+11","v":13},1,14,15,2,16,4,17,17,18,3,19,20,20,21,22,2,2,2,2,22,{"$f":"IF($A10>9,\"medium, \",\"\")","v":""},{"$f":"IF($A10>11,\"Full Plate\",IF($A10>8,\"Half-Plate\",IF($A10>5,\"Banded Mail\",\"Chainmail\")))","v":"Chainmail"},0,0,2,1,4,2,-1,17,2,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,11,11,11,11,11,11,{"$error":"#VALUE!"},{"$f":"\"-1\"&IF($A10>=11,\"/-4\",\"\")&IF($A10>=17,\"/-6\",\"\")","v":"-1"},{"$f":"\"+1\"&IF($A10>=11,\"/+2\",\"\")&IF($A10>=17,\"/+3\",\"\")","v":"+1"},20,1,{"$f":"9+INT($A10*1.5)","v":12},0,2,"Huge (2d6)","Huge",{"$f":"IF($A10>17,\"Mohrg, \",\"\")&IF($A10>14,\"Mummy, \",\"\")&IF($A10>11,\"Ghast, \",\"\")&\"Ghoul\"","v":"Ghoul"},{"$f":"IF($A10>19,\"Devourer, \",\"\")&IF($A10>17,\"Spectre, \",\"\")&IF($A10>15,\"Wraith, \",\"\")&\"Shadow\"","v":"Shadow"},{"$f":"IF($A10>10,\"returning \",\"\")&IF($A10>6,\"+1 frost dagger\", \"masterwork dagger\")","v":"masterwork dagger"},{"$f":"IF($A10>10,\"frost or keen \",\"\")&IF($A10>6,\"+1\", \"masterwork\")","v":"masterwork"},"masterwork","",1,86,"1d6","+0",{"$f":"IF($A10>12,\"army ants (p16), \",\"\")&IF($A10>6,\"wasps (p275) or \",\"\")&\"spiders (Bestiary p258)\"","v":"spiders (Bestiary p258)"},"",{"$f":"MIN($A10+70,IF('Feat Data'!$H$2005,100,90))","v":72},{"$f":"IF($A10<15,\"\",\" and have the anarchic quality.\")","v":""},2,"I","I","V",{"$f":"$A10+'Fav Class Options'!$Z$472","v":2},{"$f":"NB9","v":0},{"$f":"NC9","v":11},4,2,{"$f":"MAX(0,$NE10-1)","v":1},{"$f":"MAX(0,$NE10-5)","v":0},{"$f":"MAX(0,$NE10-10)","v":0},12,15,2,{"$f":"NL9","v":0},1,{"$f":"NN9","v":2},3,"3rd",4,"4th",{"$f":"NN10+3","v":5},7,2,80,5,0,0,{"$f":"NZ9","v":5},{"$f":"NZ10+5","v":10},{"$f":"OB9","v":0},0,10,0,"Alter Self",{"$f":"IF($A10>=16,\"You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.\",IF($A10>=8,\"You gain Weapon Specialization as a bonus feat.\",\"\"))","v":""},"for 1 round if they fail a Fort save.",{"$f":"IF($A10<8,$A10&\" rounds\",IF($A10<16,\"one minute\",\"one hour\"))","v":"2 rounds"},{"$f":"IF($A10>=8,\"You gain a +4 bonus on saves against death effects and drain energy.\"&IF($A10>=16,\" You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.\",\"\"),\"\")","v":""},{"$f":"IF($A10<8,1,IF($A10<16,2,4))","v":1},"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 2 hours per day.","one round","",0,{"$f":"A10&IF(A10<8,\" rounds\",\" minutes\")","v":"2 rounds"},{"$f":"IF(A10<11,\"\",\" Any weapon you wield is treated as an unholy weapon.\")","v":""},{"$f":"IF($A10<11,\"\",\" Any weapon you wield is treated as a flaming weapon.\")","v":""},{"$f":"IF($A10<11,\"\",\" Any weapon you wield is treated as a thundering weapon.\")","v":""},{"$f":"IF($A10<11,\"\",\" Any weapon you wield is treated as a corrosive weapon.\")","v":""},{"$f":"IF($A10<11,\"\",\" Any weapon you wield is treated as a quenching weapon.\")","v":""},{"$f":"IF($A10<11,\"\",\" Any weapon you wield is treated as a shocking weapon.\")","v":""},null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A10/4)+2+INT('Fav Class Options'!$Z$102/3)","v":2},"1d4",1,1,1,2,20,4,0,1,"2 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A10/2)+IF('Feat Data'!H138,1,0)","v":11},{"$f":"IF('Class Features'!$C$1529,A10&\" hours\",A10*10&\" minutes\")","v":"20 minutes"},{"$f":"INT(($A10+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"1d6"},11,2,2,2,2,2,2,2,2,2,{"$f":"6+$A10+IF('Exploit Data'!$B$33,5,0)","v":8},"1d6",2,"1d8+0",null,null,null,null,null,null,null,"/11+1x2[,4]"]
[3,"touch","30 ft.","130 ft.","520 ft.","touch","65 ft.","260 ft.","1040 ft.",3,3,3,3,3,3,3,3,3,3,3,3,3,-7,-2,-1,2,4,5,6,8,10,11,13,14,15,18,22,23,26,73,3,3,3,3,6,6,6,6,6,6,9,9,9,12,12,15,15,15,20,25,40,18,18,27,30,30,30,130,36,75,45,45,45,60,75,90,120,150,350,180,300,600,1500,1500,3000,0,1,1,1,1,1,1,1,1,1,1,1,1,1,5,10,15,5,20,30,10,10,10,10,20,30,-3,-2,0,1,1,2,2,11,11,11,1,1,1,1,1,1,0,0,2,1,2,2,0,1,0,0,-4,-1,1,1,1,2,2,2,0,0,0,{"$f":"MAX(1,MIN(4,INT($A11/5)))","v":1},1,0,2,1,1,1,1,1,2,10,4,0,2,1,2,2,1,1,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-2,-20,1,-2,-1,-2,-1,-1,-10,0,0,0,0,0,2,1,1,0,0,0,0,0,0,0,4,2,2,1,1,1,2,3,2,5,10,0,0,0,5,5,1,6,1,10,5,7,0,8,4,2,4,10,1,9,4,2,1,1,1,11,15,2,1,13,2,13,14,1,15,16,2,17,4,18,18,19,3,20,21,20,22,23,3,3,3,3,22,"","Chainmail",0,0,3,1,5,3,0,18,3,0,0,0,0,10,1,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,11,11,11,11,11,11,{"$error":"#VALUE!"},"-1","+1",20,1,13,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,100,"1d6","+0","spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision.",{"$f":"MIN($A11+70,IF('Feat Data'!$H$2005,100,90))","v":73},"",3,"I","I","V",{"$f":"$A11+'Fav Class Options'!$Z$472","v":3},{"$f":"NB10","v":0},11,6,3,2,0,0,13,15,3,0,1,{"$f":"NN10","v":2},3,"3rd",4,"4th",5,8,3,80,5,0,0,{"$f":"NZ10","v":5},10,{"$f":"OB10","v":0},0,15,0,"Alter Self","","for 1 round if they fail a Fort save.",{"$f":"IF($A11<8,$A11&\" rounds\",IF($A11<16,\"one minute\",\"one hour\"))","v":"3 rounds"},"",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 3 hours per day.","one round","",0,"3 rounds","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A11/4)+2+INT('Fav Class Options'!$Z$102/3)","v":2},"1d4",1,1,1,3,30,6,0,1,"3 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A11/2)+IF('Feat Data'!H139,1,0)","v":11},{"$f":"IF('Class Features'!$C$1529,A11&\" hours\",A11*10&\" minutes\")","v":"30 minutes"},{"$f":"INT(($A11+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"2d6"},11,3,3,3,3,3,3,3,3,3,{"$f":"6+$A11+IF('Exploit Data'!$B$33,5,0)","v":9},"2d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/12+1*5[,10]"]
[4,"touch","35 ft.","140 ft.","560 ft.","touch","70 ft.","280 ft.","1120 ft.",4,4,4,4,4,4,4,4,4,4,4,4,4,-6,-1,0,3,5,6,7,9,11,12,14,15,16,19,23,24,27,74,5,4,3,4,8,8,8,8,8,8,12,12,12,16,16,20,20,20,25,30,45,24,24,36,40,40,40,140,48,100,60,60,60,80,100,120,160,200,400,240,400,800,2000,2000,4000,0,2,2,2,2,2,2,2,2,2,2,2,2,2,10,15,20,10,20,35,20,20,20,20,40,60,-2,-1,1,2,2,3,3,12,12,12,1,1,1,1,1,1,0,0,2,1,2,2,1,1,1,30,-2,0,2,2,2,4,3,3,0,0,0,1,1,0,2,1,1,1,1,1,2,10,4,0,2,1,2,2,1,1,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-2,-20,1,-1,-1,-2,0,0,0,1,0,0,0,0,2,1,2,0,0,0,0,0,0,0,5,2,2,1,1,1,2,3,2,5,10,1,1,0,5,5,1,7,1,10,5,8,1,9,4,2,4,10,1,10,5,2,1,1,1,12,15,2,1,14,2,14,15,1,16,17,2,18,4,19,19,20,3,21,22,20,23,24,4,4,4,4,22,"","Chainmail",0,0,4,2,6,4,1,19,4,0,0,0,0,10,2,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,12,12,12,12,12,12,{"$error":"#VALUE!"},"-1","+1",20,2,15,0,2,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,116,"1d6","+0","spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision.",{"$f":"MIN($A12+70,IF('Feat Data'!$H$2005,100,90))","v":74},"",4,"I","II","V",{"$f":"$A12+'Fav Class Options'!$Z$472","v":4},0,11,8,4,3,0,0,14,15,4,0,1,2,3,"3rd",4,"4th",5,9,4,80,5,0,0,5,10,0,0,20,0,"Alter Self","","for 1 round if they fail a Fort save.","4 rounds","",1,"shaken","","","",0,null,"","","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 4 hours per day.","one round","",0,"4 rounds","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming","","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A12/4)+2+INT('Fav Class Options'!$Z$102/3)","v":3},"1d4",1,1,1,4,40,8,0,1,"4 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A12/2)+IF('Feat Data'!H140,1,0)","v":12},{"$f":"IF('Class Features'!$C$1529,A12&\" hours\",A12*10&\" minutes\")","v":"40 minutes"},{"$f":"INT(($A12+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"2d6"},12,4,4,4,4,4,4,4,4,4,{"$f":"6+$A12+IF('Exploit Data'!$B$33,5,0)","v":10},"2d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/12+1x10[10,20]"]
[5,"touch","35 ft.","150 ft.","600 ft.","touch","75 ft.","300 ft.","1200 ft.",5,5,5,5,5,5,5,5,5,5,5,5,5,-5,0,1,4,6,7,8,10,12,13,15,16,17,20,24,25,28,75,6,5,3,5,10,10,10,10,10,10,15,15,15,20,20,25,25,25,30,35,50,30,30,45,50,50,50,150,60,125,75,75,75,100,125,150,200,250,450,300,500,1000,2500,2500,5000,0,2,2,2,2,2,2,2,2,2,2,2,2,2,10,15,20,10,20,35,20,20,20,20,40,60,-2,-1,1,2,2,3,3,12,12,12,1,1,1,1,1,1,0,0,2,1,2,2,1,1,1,30,-2,0,2,2,2,4,3,3,1,1,1,1,1,2,2,2,2,2,2,2,3,15,5,0,2,1,2,2,1,1,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-2,-10,1,-1,0,0,1,0,0,2,1,0,0,0,2,1,3,0,0,0,1,{"$f":"MAX(0,MIN(4,INT(($A13-1)/4)))","v":1},0,0,6,3,3,1,1,1,2,3,2,5,10,1,1,1,5,10,1,8,2,20,5,9,1,10,5,2,4,10,1,11,5,2,1,1,1,13,15,2,1,15,2,15,16,2,17,18,2,19,4,20,20,21,3,22,23,20,24,25,5,5,5,5,22,"","Chainmail",0,0,5,2,7,5,2,20,5,0,0,0,0,10,2,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,12,12,12,12,12,12,{"$error":"#VALUE!"},"-1","+1",20,2,16,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,133,"1d6","+0","spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft.",{"$f":"MIN($A13+70,IF('Feat Data'!$H$2005,100,90))","v":75},"",5,"I","II","V",{"$f":"$A13+'Fav Class Options'!$Z$472","v":5},0,11,10,5,4,0,0,15,15,5,0,1,2,3,"3rd",4,"4th",5,10,5,80,5,0,1,5,10,0,0,25,5,"Alter Self","","for 1 round if they fail a Fort save.","5 rounds","",1,"shaken","You gain Nimble Moves as a bonus feat.*",""," You can hover up to 6 inches above the ground or liquid surfaces.",0,null,"","You gain Improved Trip as a bonus feat.","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 5 hours per day.","one round","",0,"5 rounds","","","","","","",null,"Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming"," The discuses count as magic and silver.","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A13/4)+2+INT('Fav Class Options'!$Z$102/3)","v":3},"1d4",1,1,1,5,50,10,0,"1d2","5 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A13/2)+IF('Feat Data'!H141,1,0)","v":12},{"$f":"IF('Class Features'!$C$1529,A13&\" hours\",A13*10&\" minutes\")","v":"50 minutes"},{"$f":"INT(($A13+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"3d6"},12,5,5,5,5,5,5,5,5,5,{"$f":"6+$A13+IF('Exploit Data'!$B$33,5,0)","v":11},"3d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/12x5[3,5]"]
[6,"touch","40 ft.","160 ft.","640 ft.","touch","80 ft.","320 ft.","1280 ft.",6,6,5,6,6,6,6,6,6,6,6,6,6,-4,1,2,5,7,8,9,11,13,14,16,17,18,21,25,26,29,76,7,6,3,6,12,10,12,12,12,12,18,18,18,24,24,30,30,30,35,40,55,36,36,54,60,60,60,160,72,150,90,90,90,120,150,180,240,300,500,360,600,1200,3000,3000,6000,0,3,3,3,3,3,3,3,3,3,3,3,3,3,15,20,25,15,20,40,30,30,30,30,60,90,-1,0,2,3,3,4,4,13,13,13,2,2,2,2,2,2,1,5,3,2,3,3,1,1,1,30,-2,0,2,2,2,4,3,3,1,1,1,1,1,2,2,2,2,2,2,2,3,15,5,1,4,2,2,3,1,1,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-1,-10,1,0,0,0,2,0,0,3,1,0,0,0,2,1,4,0,0,1,1,1,0,0,7,3,3,1,1,1,2,3,2,5,10,1,1,1,5,10,2,9,2,20,5,10,1,11,5,2,4,10,1,12,6,3,1,1,1,14,15,2,1,16,2,16,17,2,18,19,2,20,5,21,21,22,3,23,24,20,25,26,6,6,6,6,22,"","Banded Mail",0,0,6,3,8,6,3,21,6,0,0,0,0,10,3,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,13,13,13,13,13,13,{"$error":"#VALUE!"},"-1","+1",20,3,18,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","masterwork dagger","masterwork","masterwork","",1,153,"1d6","+0","spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft.",{"$f":"MIN($A14+70,IF('Feat Data'!$H$2005,100,90))","v":76},"",6,"I","II","V",{"$f":"$A14+'Fav Class Options'!$Z$472","v":6},0,11,12,6,5,1,0,16,15,5,0,1,2,3,"3rd",4,"4th",5,11,6,80,5,0,1,5,10,0,0,30,6,"Alter Self","","for 1 round if they fail a Fort save.","6 rounds","",1,"shaken","You gain Nimble Moves as a bonus feat.*",""," You can hover up to 6 inches above the ground or liquid surfaces.",0,null,"","You gain Improved Trip as a bonus feat.","with the water descriptor ","","You create an invisible shell of air that grants a +2 armor bonus to AC. You can use this barrier for 6 hours per day.","one round","",0,"6 rounds","","","","","",""," returning","Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming"," The discuses count as magic and silver.","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A14/4)+2+INT('Fav Class Options'!$Z$102/3)","v":3},"1d4",1,1,1,6,60,12,0,"1d2","6 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A14/2)+IF('Feat Data'!H142,1,0)","v":13},{"$f":"IF('Class Features'!$C$1529,A14&\" hours\",A14*10&\" minutes\")","v":"60 minutes"},{"$f":"INT(($A14+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"3d6"},13,5,6,6,6,6,6,6,6,6,{"$f":"6+$A14+IF('Exploit Data'!$B$33,5,0)","v":12},"3d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/13+1x10[10,20]"]
[7,"touch","40 ft.","170 ft.","680 ft.","touch","85 ft.","340 ft.","1360 ft.",7,7,5,7,7,7,7,7,7,7,7,7,7,-3,2,3,6,8,9,10,12,14,15,17,18,19,22,26,27,30,77,8,7,3,7,14,10,14,14,14,14,21,21,21,28,28,35,35,35,40,45,60,42,42,63,70,70,70,170,84,175,105,105,105,140,175,210,280,350,550,420,700,1400,3500,3500,7000,0,3,3,3,3,3,3,3,3,3,3,3,3,3,15,20,25,15,20,40,30,30,30,30,60,90,-1,0,2,3,3,4,4,13,13,13,2,2,2,2,2,2,1,5,3,2,3,3,1,1,1,30,-2,0,2,2,2,4,3,3,1,1,1,1,1,2,2,2,2,2,2,2,3,15,5,1,4,2,2,3,2,2,1,-2,1,2,5,10,2,3,1,3,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-1,0,1,0,0,0,3,1,0,4,2,1,2,0,2,2,5,0,1,1,1,1,25,0,8,4,4,2,2,2,2,3,4,10,20,1,1,1,5,10,2,10,2,20,5,11,1,12,6,3,6,10,1,13,6,3,1,1,1,15,20,2,2,17,2,17,18,2,19,20,2,21,5,22,22,23,3,24,25,25,26,27,7,7,7,7,22,"","Banded Mail",0,0,7,3,9,7,4,22,7,0,0,0,0,10,3,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,13,13,13,13,13,13,{"$error":"#VALUE!"},"-1","+1",20,3,19,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","+1 frost dagger","+1","+1","",1,173,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A15+70,IF('Feat Data'!$H$2005,100,90))","v":77},"",7,"I","III","V",{"$f":"$A15+'Fav Class Options'!$Z$472","v":7},0,11,14,7,6,2,0,17,15,5,0,1,2,3,"3rd",4,"4th",5,12,7,80,5,0,1,5,10,0,0,35,7,"Alter Self","","for 1 round if they fail a Fort save.","7 rounds","",1,"shaken","You gain Nimble Moves as a bonus feat.*",""," You can hover up to 6 inches above the ground or liquid surfaces.",0,null,"","You gain Improved Trip as a bonus feat.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +4 armor bonus to AC. You can use this barrier for 7 hours per day.","one round","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 7 rounds per day.",7,"7 rounds","","","","","",""," returning","Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming"," The discuses count as magic and silver.","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A15/4)+2+INT('Fav Class Options'!$Z$102/3)","v":3},"1d6",1,1,1,7,70,14,0,"1d2","7 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A15/2)+IF('Feat Data'!H143,1,0)","v":13},{"$f":"IF('Class Features'!$C$1529,A15&\" hours\",A15*10&\" minutes\")","v":"70 minutes"},{"$f":"INT(($A15+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"4d6"},13,5,7,7,7,7,7,7,7,7,{"$f":"6+$A15+IF('Exploit Data'!$B$33,5,0)","v":13},"4d6, 2d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/13+1x25"]
[8,"touch","45 ft.","180 ft.","720 ft.","touch","90 ft.","360 ft.","1440 ft.",8,8,5,7,8,8,8,8,8,8,8,8,8,-2,3,4,7,9,10,11,13,15,16,18,19,20,23,27,28,31,78,10,8,3,8,16,10,16,16,16,16,24,24,24,32,32,40,40,40,45,50,65,48,48,72,80,80,80,180,96,200,120,120,120,160,200,240,320,400,600,480,800,1600,4000,4000,8000,0,4,4,4,4,4,4,4,4,4,4,4,4,4,20,25,30,20,20,45,40,30,40,40,80,120,0,1,3,4,4,5,5,14,14,14,2,2,2,2,2,2,1,5,3,2,3,3,2,2,2,60,0,1,3,3,3,6,4,4,1,1,1,1,1,2,2,2,2,2,2,2,3,15,5,1,4,2,2,3,2,2,2,-4,2,4,10,20,3,4,2,5,2,5,10,30,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,-1,0,1,1,0,0,4,1,10,5,2,1,2,1,2,2,6,1,1,1,1,1,25,0,9,4,4,2,2,2,2,3,4,10,20,1,1,1,5,10,2,11,2,20,5,12,1,13,6,3,6,10,1,14,7,3,2,1,1,16,20,2,2,18,3,18,19,2,20,21,3,22,5,23,23,24,4,25,26,25,27,28,8,8,8,8,22,"","Banded Mail",0,0,8,4,10,8,5,23,8,0,0,0,0,10,4,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,14,14,14,14,14,14,{"$error":"#VALUE!"},"-1","+1",20,4,21,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","+1 frost dagger","+1","+1","",1,200,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A16+70,IF('Feat Data'!$H$2005,100,90))","v":78},"",8,"II","III","V",{"$f":"$A16+'Fav Class Options'!$Z$472","v":8},0,11,16,8,7,3,0,18,15,5,0,1,2,3,"3rd",4,"4th",5,13,8,80,5,0,1,5,10,0,0,40,8,"Beast Shape I","You gain Weapon Specialization as a bonus feat.",{"$f":"\"for \"&$A16&\" rounds if they fail a Fort save.\"&IF($A16<16,\"  The target gets a new save each round to end the effect.\",\"\")","v":"for 8 rounds if they fail a Fort save.  The target gets a new save each round to end the effect."},"one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves as a bonus feat.*","You can gaze through any source of flame within 80 feet, as clairvoyance.  You can use this 8 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces.",0,null,"","You gain Improved Trip as a bonus feat.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +4 armor bonus to AC. You can use this barrier for 8 hours per day.","one round","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 8 rounds per day.",8,"8 minutes","","","","","",""," returning","Small or Medium animal as Beast Shape I","Medium elemental of any of your elements, as if summoned by summon monster IV",40,"flaming"," The discuses count as magic and silver.","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A16/4)+2+INT('Fav Class Options'!$Z$102/3)","v":4},"1d6",1,1,1,8,80,16,0,"1d2","8 minutes per day","You gain a +4 bonus on saving throws against feat and a +1 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A16/2)+IF('Feat Data'!H144,1,0)","v":14},{"$f":"IF('Class Features'!$C$1529,A16&\" hours\",A16*10&\" minutes\")","v":"80 minutes"},{"$f":"INT(($A16+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"4d6"},14,5,8,8,8,8,8,8,8,8,{"$f":"6+$A16+IF('Exploit Data'!$B$33,5,0)","v":14},"4d6, 2d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/15+1[,2]"]
[9,"touch","45 ft.","190 ft.","760 ft.","touch","95 ft.","380 ft.","1520 ft.",9,9,5,7,9,9,9,9,9,9,9,9,9,-1,4,5,8,10,11,12,14,16,17,19,20,21,24,28,29,32,79,11,9,3,9,18,10,18,18,18,18,27,27,27,36,36,45,45,45,50,55,70,54,54,81,90,90,90,190,108,225,135,135,135,180,225,270,360,450,650,540,900,1800,4500,4500,9000,0,4,4,4,4,4,4,4,4,4,4,4,4,4,20,25,30,20,20,45,40,30,40,40,80,120,0,1,3,4,4,5,5,14,14,14,3,3,3,3,3,3,2,10,4,3,4,4,2,2,2,60,0,1,3,3,3,6,4,4,1,1,1,1,1,2,2,2,2,2,2,2,3,15,5,1,4,2,2,3,2,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,1,1,2,4,30,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,0,10,1,1,1,2,5,1,10,6,3,1,2,1,2,3,7,1,1,1,2,2,25,1,10,5,5,2,2,2,2,3,4,10,20,2,2,1,5,10,2,12,3,30,10,13,1,14,7,3,6,10,1,15,7,3,2,1,1,17,20,3,2,19,3,19,20,2,21,22,3,23,5,24,24,25,4,26,27,25,28,29,9,9,9,9,22,"","Half-Plate",0,0,9,4,11,9,6,24,9,0,0,0,0,10,4,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,14,14,14,14,14,14,{"$error":"#VALUE!"},"-1","+1",20,4,22,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","+1 frost dagger","+1","+1","",1,233,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A17+70,IF('Feat Data'!$H$2005,100,90))","v":79},"",9,"II","III","V",{"$f":"$A17+'Fav Class Options'!$Z$472","v":9},0,11,18,9,8,4,0,19,15,5,0,1,2,3,"3rd",4,"4th",5,14,9,80,5,0,1,5,10,0,0,45,9,"Beast Shape I","You gain Weapon Specialization as a bonus feat.",{"$f":"\"for \"&$A17&\" rounds if they fail a Fort save.\"&IF($A17<16,\"  The target gets a new save each round to end the effect.\",\"\")","v":"for 9 rounds if they fail a Fort save.  The target gets a new save each round to end the effect."},"one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves as a bonus feat.*","You can gaze through any source of flame within 90 feet, as clairvoyance.  You can use this 9 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces.",0,null,"","You gain Improved Trip as a bonus feat.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +4 armor bonus to AC. You can use this barrier for 9 hours per day.","one round","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 9 rounds per day.",9,"9 minutes","","","","","",""," returning","Tiny to Large animal as Beast Shape II","Medium elemental of any of your elements, as if summoned by summon monster IV",80,"flaming"," The discuses count as magic and silver.","can squeeze through places as though you were one size category smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling.",{"$f":"INT($A17/4)+2+INT('Fav Class Options'!$Z$102/3)","v":4},"1d6",1,1,1,9,90,18,0,"1d2","9 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A17/2)+IF('Feat Data'!H145,1,0)","v":14},{"$f":"IF('Class Features'!$C$1529,A17&\" hours\",A17*10&\" minutes\")","v":"90 minutes"},{"$f":"INT(($A17+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"5d6"},14,5,9,9,9,9,9,9,9,9,{"$f":"6+$A17+IF('Exploit Data'!$B$33,5,0)","v":15},"5d6, 2d6, 1d6",2,"1d8+0",null,null,null,null,null,null,null,"/15+1x10"]
[10,"touch","50 ft.","200 ft.","800 ft.","touch","100 ft.","400 ft.","1600 ft.",10,10,5,7,10,10,10,10,10,10,10,10,10,0,5,6,9,11,12,13,15,17,18,20,21,22,25,29,30,33,80,12,10,3,10,20,10,20,20,20,20,30,30,30,40,40,50,50,50,55,60,75,60,60,90,100,100,100,200,120,250,150,150,150,200,250,300,400,500,700,600,1000,2000,5000,5000,10000,0,5,5,4,5,5,5,5,5,5,5,5,5,5,25,30,35,25,20,50,50,30,50,50,100,150,1,2,4,5,5,6,6,15,15,15,3,3,3,3,3,3,2,10,4,3,4,4,2,2,2,60,0,1,3,3,3,6,4,4,2,2,2,2,2,4,4,3,2,3,3,3,4,20,6,1,4,2,2,3,2,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,1,2,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,0,10,1,2,1,2,6,2,10,7,3,1,2,1,2,3,8,1,1,2,2,2,25,1,11,5,5,2,2,2,2,3,4,10,20,2,2,1,5,10,3,13,3,30,10,14,1,15,7,3,6,10,1,16,8,4,2,2,1,18,20,3,2,20,3,20,21,2,22,23,3,24,6,25,25,26,4,27,28,25,29,30,10,10,10,10,22,"medium, ","Half-Plate",0,0,10,5,12,10,7,25,10,0,0,0,0,10,5,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,15,15,15,15,15,15,{"$error":"#VALUE!"},"-1","+1",20,5,24,0,5,"Huge (2d6)","Huge","Ghoul","Shadow","+1 frost dagger","+1","+1","",1,266,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A18+70,IF('Feat Data'!$H$2005,100,90))","v":80},"",10,"II","IV","V",{"$f":"$A18+'Fav Class Options'!$Z$472","v":10},0,11,20,10,9,5,0,20,15,5,0,1,2,3,"3rd",4,"4th",5,15,10,80,5,0,2,5,10,0,0,50,10,"Beast Shape I","You gain Weapon Specialization as a bonus feat.","for 10 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 100 feet, as clairvoyance.  You can use this 10 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 10 minutes per day.",10,null," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +4 armor bonus to AC. You can use this barrier for 10 hours per day.","one round","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 10 rounds per day.",10,"10 minutes","","","","","",""," returning","Tiny to Large animal as Beast Shape II","Medium elemental of any of your elements, as if summoned by summon monster IV",80,"flaming burst"," The discuses count as magic, silver and cold iron.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A18/4)+2+INT('Fav Class Options'!$Z$102/3)","v":4},"1d6",2,1,1,10,100,20,0,"1d2","10 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 5",{"$f":"10+ModCHA+INT(A18/2)+IF('Feat Data'!H146,1,0)","v":15},{"$f":"IF('Class Features'!$C$1529,A18&\" hours\",A18*10&\" minutes\")","v":"100 minutes"},{"$f":"INT(($A18+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"5d6"},15,5,10,10,10,10,10,10,10,10,{"$f":"6+$A18+IF('Exploit Data'!$B$33,5,0)","v":16},"5d6, 2d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/15+1x30"]
[11,"touch","50 ft.","210 ft.","840 ft.","touch","105 ft.","420 ft.","1680 ft.",11,11,5,7,10,11,11,11,11,11,11,11,11,1,6,7,10,12,13,14,16,18,19,21,22,23,26,30,31,34,81,13,11,3,11,22,10,20,22,22,22,33,33,33,44,40,55,50,55,60,65,80,66,60,90,110,100,110,210,120,275,165,150,165,220,275,330,440,550,750,660,1100,2200,5500,5500,11000,0,5,5,4,5,5,5,5,5,5,5,5,5,5,25,30,35,25,20,50,50,30,50,50,100,150,1,2,4,5,5,6,6,15,15,15,3,3,3,3,3,3,2,10,4,3,4,4,2,2,2,60,0,1,3,3,3,6,4,4,2,2,2,2,2,4,4,3,2,3,3,3,4,20,6,1,4,2,2,3,2,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,2,4,5,10,3,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,0,20,1,2,1,2,7,2,10,8,4,2,4,1,2,4,9,1,1,2,2,2,25,1,12,6,5,3,3,3,3,3,6,10,30,2,2,2,10,20,3,14,3,30,10,15,1,16,8,4,8,10,2,17,8,4,2,2,2,19,25,3,2,21,3,21,22,2,23,24,3,25,6,26,26,27,4,28,29,25,30,31,11,11,11,11,22,"medium, ","Half-Plate",0,0,11,5,13,11,8,26,11,0,0,0,0,10,5,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,15,15,15,15,15,15,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,5,25,0,10,"Gargantuan (3d6) or Huge (2d6)","Gargantuan or Huge","Ghoul","Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,306,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A19+70,IF('Feat Data'!$H$2005,100,90))","v":81},"",11,"III","IV","VI",{"$f":"$A19+'Fav Class Options'!$Z$472","v":11},0,11,22,11,10,6,1,21,15,5,0,1,2,3,"3rd",4,"4th",5,16,10,80,5,0,2,5,10,0,0,50,11,"Beast Shape I","You gain Weapon Specialization as a bonus feat.","for 11 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 110 feet, as clairvoyance.  You can use this 11 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 11 minutes per day.",11,null," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +6 armor bonus to AC. You can use this barrier for 11 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 11 rounds per day.",11,"11 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Small or Medium magical beast as Beast Shape III","Medium elemental of any of your elements, as if summoned by summon monster IV",80,"flaming burst"," The discuses count as magic, silver and cold iron.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A19/4)+2+INT('Fav Class Options'!$Z$102/3)","v":4},"1d6",2,1,1,11,110,22,0,"1d4","11 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A19/2)+IF('Feat Data'!H147,1,0)","v":15},{"$f":"IF('Class Features'!$C$1529,A19&\" hours\",A19*10&\" minutes\")","v":"110 minutes"},{"$f":"INT(($A19+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"6d6"},15,5,10,11,11,11,11,11,11,11,{"$f":"6+$A19+IF('Exploit Data'!$B$33,5,0)","v":17},"6d6, 3d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/15+1x5[,10]"]
[12,"touch","55 ft.","220 ft.","880 ft.","touch","110 ft.","440 ft.","1760 ft.",12,12,5,7,10,12,12,12,12,12,12,12,12,2,7,8,11,13,14,15,17,19,20,22,23,24,27,31,32,35,82,15,12,3,12,24,10,20,24,24,24,36,36,36,48,40,60,50,60,65,70,85,72,60,90,120,100,120,220,120,300,180,150,180,240,300,360,480,600,800,720,1200,2400,6000,6000,12000,0,6,6,4,5,5,6,6,6,6,6,6,6,6,30,35,40,30,25,55,60,30,50,60,100,150,2,3,5,6,6,7,7,16,16,16,4,3,4,4,4,4,3,15,5,4,5,5,3,3,3,90,{"$f":"(INT($A20/4)-2)*2","v":2},2,4,4,4,8,5,5,2,2,2,2,2,4,4,3,2,3,3,3,4,20,6,2,6,3,3,4,2,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,10,25,1,5,10,30,1,1,5,20,1,1,60,1,1,2,1,20,1,3,1,2,8,2,20,9,4,2,4,1,2,4,10,1,2,2,2,2,25,1,13,6,5,3,3,3,3,3,6,10,30,2,2,2,10,20,3,15,3,30,10,16,2,17,8,4,8,10,2,18,9,4,2,2,2,20,25,3,2,22,3,22,23,2,24,25,3,26,6,27,27,28,4,29,30,30,31,32,12,12,12,12,22,"medium, ","Full Plate",0,0,12,6,14,12,9,27,12,0,0,0,0,10,6,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,16,16,16,16,16,16,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,6,27,0,10,"Gargantuan (3d6) or Huge (2d6)","Gargantuan or Huge","Ghast, Ghoul","Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,346,"1d6","+0","wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility.",{"$f":"MIN($A20+70,IF('Feat Data'!$H$2005,100,90))","v":82},"",12,"III","IV","VI",{"$f":"$A20+'Fav Class Options'!$Z$472","v":12},0,11,24,12,11,7,2,22,15,5,0,1,2,3,"3rd",4,"4th",5,17,10,80,5,0,2,5,10,0,0,50,12,"Beast Shape II","You gain Weapon Specialization as a bonus feat.","for 12 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 120 feet, as clairvoyance.  You can use this 12 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 12 minutes per day.",12," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +6 armor bonus to AC. You can use this barrier for 12 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 12 rounds per day.",12,"12 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Small or Medium magical beast as Beast Shape III","Large elemental of any of your elements, as if summoned by summon monster V",80,"flaming burst"," The discuses count as magic, silver and cold iron.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A20/4)+2+INT('Fav Class Options'!$Z$102/3)","v":5},"1d6",2,1,1,12,120,24,0,"1d4","12 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A20/2)+IF('Feat Data'!H148,1,0)","v":16},{"$f":"IF('Class Features'!$C$1529,A20&\" hours\",A20*10&\" minutes\")","v":"120 minutes"},{"$f":"INT(($A20+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"6d6"},16,5,10,12,12,12,12,12,12,12,{"$f":"6+$A20+IF('Exploit Data'!$B$33,5,0)","v":18},"6d6, 3d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/15x2+1"]
[13,"touch","55 ft.","230 ft.","920 ft.","touch","115 ft.","460 ft.","1840 ft.",13,13,5,7,10,12,13,13,13,13,13,13,13,3,8,9,12,14,15,16,18,20,21,23,24,25,28,32,33,36,83,16,13,3,13,26,10,20,26,26,26,39,39,39,52,40,65,50,65,70,75,90,78,60,90,130,100,130,230,120,325,195,150,195,260,325,390,520,650,850,780,1300,2600,6500,6500,13000,0,6,6,4,5,5,6,6,6,6,6,6,6,6,30,35,40,30,25,55,60,30,50,60,100,150,2,3,5,6,6,7,7,16,16,16,4,3,4,4,4,4,3,15,5,4,5,5,3,3,3,90,2,2,4,4,4,8,5,5,2,2,2,2,2,4,4,3,2,3,3,3,4,20,6,2,6,3,3,4,2,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,1,5,10,30,1,1,5,20,1,1,60,1,1,2,1,30,1,3,2,4,9,3,20,10,5,2,4,2,4,4,11,1,2,2,3,3,50,1,14,7,5,3,3,3,3,3,6,10,30,2,2,2,10,20,3,16,4,30,10,17,2,18,9,4,8,15,2,19,9,4,2,2,2,21,25,3,2,23,3,23,24,3,25,26,3,27,6,28,28,29,4,30,31,30,32,33,13,13,13,13,22,"medium, ","Full Plate",0,0,13,6,15,13,10,28,13,0,0,0,0,10,6,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,16,16,16,16,16,16,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,6,28,0,10,"Gargantuan (3d6) or Huge (2d6)","Gargantuan or Huge","Ghast, Ghoul","Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,400,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A21+70,IF('Feat Data'!$H$2005,100,90))","v":83},"",13,"III","V","VII",{"$f":"$A21+'Fav Class Options'!$Z$472","v":13},0,11,26,13,12,8,3,23,15,5,0,1,2,3,"3rd",4,"4th",5,18,10,80,5,0,2,5,10,0,0,50,13,"Beast Shape II","You gain Weapon Specialization as a bonus feat.","for 13 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 130 feet, as clairvoyance.  You can use this 13 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 13 minutes per day.",13," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +6 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 13 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 13 rounds per day.",13,"13 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Large elemental of any of your elements, as if summoned by summon monster V",160,"flaming burst"," The discuses count as magic, silver and cold iron.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A21/4)+2+INT('Fav Class Options'!$Z$102/3)","v":5},"1d6",2,1,1,13,130,26,0,"1d4","13 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A21/2)+IF('Feat Data'!H149,1,0)","v":16},{"$f":"IF('Class Features'!$C$1529,A21&\" hours\",A21*10&\" minutes\")","v":"130 minutes"},{"$f":"INT(($A21+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"7d6"},16,5,10,13,13,13,13,13,13,13,{"$f":"6+$A21+IF('Exploit Data'!$B$33,5,0)","v":19},"7d6, 3d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/16*30+20"]
[14,"touch","60 ft.","240 ft.","960 ft.","touch","120 ft.","480 ft.","1920 ft.",14,14,5,7,10,12,14,14,14,14,14,14,14,4,9,10,13,15,16,17,19,21,22,24,25,26,29,33,34,37,84,17,14,3,14,28,10,20,28,28,28,42,42,42,56,40,70,50,70,75,80,95,84,60,90,140,100,140,240,120,350,210,150,210,280,350,420,560,700,900,840,1400,2800,7000,7000,14000,0,7,7,4,5,5,6,7,7,7,7,7,7,7,35,40,45,35,30,60,70,30,50,70,100,150,3,4,6,7,7,8,8,17,17,17,4,3,4,4,4,4,3,15,5,4,5,5,3,3,3,90,2,2,4,4,4,8,5,5,2,2,2,2,2,4,4,3,2,3,3,3,4,20,6,2,6,3,3,4,3,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,1,5,10,30,1,1,5,20,1,1,60,1,1,2,1,30,1,4,2,4,10,3,20,11,5,2,4,2,4,4,12,2,2,3,3,3,50,1,15,7,5,3,3,3,3,3,6,10,30,3,3,2,10,20,4,17,4,30,10,18,2,19,9,4,8,15,2,20,10,5,2,2,2,22,25,3,2,24,4,24,25,3,26,27,3,28,7,29,29,30,5,31,32,30,33,34,14,14,14,14,22,"medium, ","Full Plate",0,0,14,7,16,14,11,29,14,0,0,0,0,10,7,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,17,17,17,17,17,17,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,7,30,0,10,"Gargantuan (3d6) or Huge (2d6)","Gargantuan or Huge","Ghast, Ghoul","Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,466,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A22+70,IF('Feat Data'!$H$2005,100,90))","v":84},"",14,"IV","V","VII",{"$f":"$A22+'Fav Class Options'!$Z$472","v":14},0,11,28,14,13,9,4,24,15,5,0,1,2,3,"3rd",4,"4th",5,19,10,80,5,0,2,5,10,0,0,50,14,"Beast Shape II","You gain Weapon Specialization as a bonus feat.","for 14 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 140 feet, as clairvoyance.  You can use this 14 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 14 minutes per day.",14," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +6 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 14 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 14 rounds per day.",14,"14 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Huge elemental of any of your elements, as if summoned by summon monster VI",160,"flaming burst"," The discuses count as magic, silver and cold iron.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A22/4)+2+INT('Fav Class Options'!$Z$102/3)","v":5},"1d6",2,1,1,14,140,28,0,"1d4","14 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A22/2)+IF('Feat Data'!H150,1,0)","v":17},{"$f":"IF('Class Features'!$C$1529,A22&\" hours\",A22*10&\" minutes\")","v":"140 minutes"},{"$f":"INT(($A22+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"7d6"},17,5,10,14,14,14,14,14,14,14,{"$f":"6+$A22+IF('Exploit Data'!$B$33,5,0)","v":20},"7d6, 3d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/16+1"]
[15,"touch","60 ft.","250 ft.","1000 ft.","touch","125 ft.","500 ft.","2000 ft.",15,15,5,7,10,12,15,15,15,15,15,15,15,5,10,11,14,16,17,18,20,22,23,25,26,27,30,34,35,38,85,18,15,3,15,30,10,20,30,30,30,45,45,45,60,40,75,50,75,80,85,100,90,60,90,150,100,150,250,120,375,225,150,225,300,375,450,600,750,950,900,1500,3000,7500,7500,15000,0,7,7,4,5,5,6,7,7,7,7,7,7,7,35,40,45,35,30,60,70,30,50,70,100,150,3,4,6,7,7,8,8,17,17,17,5,3,5,5,5,5,4,20,6,5,5,6,3,3,3,90,2,2,4,4,4,8,5,5,3,2,3,3,3,6,6,4,2,3,4,4,5,25,7,2,6,3,3,4,3,2,2,-4,2,4,10,20,3,4,2,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,1,5,20,1,1,60,1,1,2,2,40,2,4,2,4,11,3,20,12,6,3,6,2,4,4,13,2,2,3,3,3,50,1,16,8,5,4,3,4,4,4,8,10,30,3,3,2,10,20,4,18,4,30,15,19,2,20,10,5,10,15,2,21,10,5,3,2,2,23,30,4,3,25,4,25,26,3,27,28,4,29,7,30,30,31,5,32,33,30,34,35,15,15,15,15,22,"medium, ","Full Plate",0,0,15,7,17,15,12,30,15,0,0,0,0,10,7,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,17,17,17,17,17,17,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,7,31,0,10,"Gargantuan (3d6) or Huge (2d6)","Gargantuan or Huge","Mummy, Ghast, Ghoul","Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,533,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A23+70,IF('Feat Data'!$H$2005,100,90))","v":85}," and have the anarchic quality.",15,"IV","V","VIII",{"$f":"$A23+'Fav Class Options'!$Z$472","v":15},0,11,30,15,14,10,5,25,15,5,0,1,2,3,"3rd",4,"4th",5,20,10,80,5,0,3,5,10,0,0,50,15,"Beast Shape II","You gain Weapon Specialization as a bonus feat.","for 15 rounds if they fail a Fort save.  The target gets a new save each round to end the effect.","one minute","You gain a +4 bonus on saves against death effects and drain energy.",2,"frightened","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 150 feet, as clairvoyance.  You can use this 15 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 15 minutes per day.",15," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","with the water descriptor ","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +8 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 15 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 15 rounds per day.",15,"15 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Huge elemental of any of your elements, as if summoned by summon monster VI",160,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A23/4)+2+INT('Fav Class Options'!$Z$102/3)","v":5},"1d6",4,1,1,15,150,30,15,"1d4","15 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A23/2)+IF('Feat Data'!H151,1,0)","v":17},{"$f":"IF('Class Features'!$C$1529,A23&\" hours\",A23*10&\" minutes\")","v":"150 minutes"},{"$f":"INT(($A23+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"8d6"},17,5,10,15,15,15,15,15,15,15,{"$f":"6+$A23+IF('Exploit Data'!$B$33,5,0)","v":21},"8d6, 4d6, 2d6, 1d6",3,"1d8+0",null,null,null,null,null,null,null,"/16+1x5[,10]"]
[16,"touch","65 ft.","260 ft.","1040 ft.","touch","130 ft.","520 ft.","2080 ft.",16,16,5,7,10,12,15,16,16,16,16,16,16,6,11,12,15,17,18,19,21,23,24,26,27,28,31,35,36,39,86,20,16,3,16,32,10,20,30,32,32,48,48,48,64,40,80,50,80,85,90,105,96,60,90,160,100,150,260,120,375,240,150,225,320,375,480,640,750,1000,960,1600,3200,8000,8000,16000,0,8,8,4,5,5,6,7,8,8,8,8,8,8,40,45,50,40,35,65,80,30,50,80,100,150,4,5,7,8,8,9,8,18,18,18,5,3,5,5,5,5,4,20,6,5,5,6,4,4,4,120,4,3,5,5,5,10,6,6,3,2,3,3,3,6,6,4,2,3,4,4,5,25,7,2,6,3,3,4,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,1,1,60,1,1,4,2,40,2,5,2,4,12,4,30,13,6,3,6,2,4,4,14,2,2,3,3,3,50,1,17,8,5,4,3,4,4,4,8,10,30,3,3,2,10,20,4,19,4,30,15,20,2,21,10,5,10,15,2,22,11,5,3,2,2,24,30,4,3,26,4,26,27,3,28,29,4,30,7,31,31,32,5,33,34,30,35,36,16,16,16,16,22,"medium, ","Full Plate",0,0,16,8,18,16,13,31,16,0,0,0,0,10,8,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,18,18,18,18,18,18,{"$error":"#VALUE!"},"-1/-4","+1/+2",20,8,33,0,10,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mummy, Ghast, Ghoul","Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,613,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A24+70,IF('Feat Data'!$H$2005,100,90))","v":86}," and have the anarchic quality.",16,"IV","VI","VIII",{"$f":"$A24+'Fav Class Options'!$Z$472","v":16},0,11,32,16,15,11,6,26,15,5,0,1,2,3,"3rd",4,"4th",5,21,10,80,5,0,3,5,10,0,0,50,16,"Beast Shape III","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 16 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 160 feet, as clairvoyance.  You can use this 16 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 16 minutes per day.",16," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +8 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 16 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 16 rounds per day.",16,"16 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Greater elemental of any of your elements, as if summoned by summon monster VII",160,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A24/4)+2+INT('Fav Class Options'!$Z$102/3)","v":6},"1d6",4,1,2,16,160,32,16,"1d4","16 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A24/2)+IF('Feat Data'!H152,1,0)","v":18},{"$f":"IF('Class Features'!$C$1529,A24&\" hours\",A24*10&\" minutes\")","v":"160 minutes"},{"$f":"INT(($A24+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"8d6"},18,5,10,15,16,16,16,16,16,16,{"$f":"6+$A24+IF('Exploit Data'!$B$33,5,0)","v":22},"8d6, 4d6, 2d6, 1d6",4,"1d8+0",null,null,null,null,null,null,null,"/17+1"]
[17,"touch","65 ft.","270 ft.","1080 ft.","touch","135 ft.","540 ft.","2160 ft.",17,17,5,7,10,12,15,17,17,17,17,17,17,7,12,13,16,18,19,20,22,24,25,27,28,29,32,36,37,40,87,21,17,3,17,34,10,20,30,34,34,51,51,51,68,40,85,50,85,90,95,110,102,60,90,170,100,150,270,120,375,255,150,225,340,375,510,680,750,1050,1020,1700,3400,8500,8500,17000,0,8,8,4,5,5,6,7,8,8,8,8,8,8,40,45,50,40,35,65,80,30,50,80,100,150,4,5,7,8,8,9,8,18,18,18,5,3,5,5,5,5,4,20,6,5,5,6,4,4,4,120,4,3,5,5,5,10,6,6,3,2,3,3,3,6,6,4,2,3,4,4,5,25,7,2,6,3,3,4,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,1,60,2,2,4,2,50,2,5,3,6,13,4,30,14,7,3,6,2,4,4,15,2,3,3,3,4,50,2,18,9,5,4,3,4,4,4,8,10,30,3,3,3,15,20,4,20,5,30,15,21,2,22,11,5,10,15,2,23,11,5,3,2,2,25,30,4,3,27,4,27,28,3,29,30,4,31,7,32,32,33,5,34,35,35,36,37,17,17,17,17,22,"medium, ","Full Plate",0,0,17,8,19,17,14,32,17,0,0,0,0,10,8,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,18,18,18,18,18,18,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,8,34,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mummy, Ghast, Ghoul","Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,693,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A25+70,IF('Feat Data'!$H$2005,100,90))","v":87}," and have the anarchic quality.",17,"IV","VI","IX",{"$f":"$A25+'Fav Class Options'!$Z$472","v":17},0,11,34,17,16,12,7,27,15,5,0,1,2,3,"3rd",4,"4th",5,22,10,80,5,0,3,5,10,0,0,50,17,"Beast Shape III","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 17 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 170 feet, as clairvoyance.  You can use this 17 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 17 minutes per day.",17," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +8 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 17 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 17 rounds per day.",17,"17 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Greater elemental of any of your elements, as if summoned by summon monster VII",320,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A25/4)+2+INT('Fav Class Options'!$Z$102/3)","v":6},"1d6",4,2,2,17,170,34,17,"1d4","17 minutes per day","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A25/2)+IF('Feat Data'!H153,1,0)","v":18},{"$f":"IF('Class Features'!$C$1529,A25&\" hours\",A25*10&\" minutes\")","v":"170 minutes"},{"$f":"INT(($A25+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"9d6"},18,5,10,15,17,17,17,17,17,17,{"$f":"6+$A25+IF('Exploit Data'!$B$33,5,0)","v":23},"9d6, 4d6, 2d6, 1d6",4,"1d8+0",null,null,null,null,null,null,null,"/2"]
[18,"touch","70 ft.","280 ft.","1120 ft.","touch","140 ft.","560 ft.","2240 ft.",18,18,5,7,10,12,15,17,18,18,18,18,18,8,13,14,17,19,20,21,23,25,26,28,29,30,33,37,38,41,88,22,18,3,18,36,10,20,30,36,36,54,54,54,72,40,90,50,90,95,100,115,108,60,90,180,100,150,280,120,375,270,150,225,360,375,540,720,750,1100,1080,1800,3600,9000,9000,18000,0,9,9,4,5,5,6,7,8,9,9,9,9,9,45,50,55,45,40,70,90,30,50,90,100,150,5,6,8,9,9,10,8,19,19,19,6,3,6,5,6,6,5,25,7,5,5,6,4,4,4,120,4,3,5,5,5,10,6,6,3,2,3,3,3,6,6,4,2,3,4,4,5,25,7,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,1,60,2,2,4,3,50,2,6,3,6,14,4,30,15,7,3,6,3,6,4,16,2,3,4,3,4,50,2,19,9,5,4,3,4,4,4,8,10,30,3,3,3,15,20,5,21,5,30,15,22,2,23,11,5,10,15,2,24,12,6,3,3,2,26,30,4,3,28,4,28,29,3,30,31,4,32,8,33,33,34,5,35,36,35,37,38,18,18,18,18,22,"medium, ","Full Plate",0,0,18,9,20,18,15,33,18,0,0,0,0,10,9,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,19,19,19,19,19,19,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,9,36,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,800,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft",{"$f":"MIN($A26+70,IF('Feat Data'!$H$2005,100,90))","v":88}," and have the anarchic quality.",18,"IV","VI","IX",{"$f":"$A26+'Fav Class Options'!$Z$472","v":18},0,11,36,18,17,13,8,28,15,5,0,1,2,3,"3rd",4,"4th",5,23,10,80,5,0,3,5,10,0,0,50,18,"Beast Shape III","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 18 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 180 feet, as clairvoyance.  You can use this 18 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 18 minutes per day.",18," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +8 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 18 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 18 rounds per day.",18,"18 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",320,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A26/4)+2+INT('Fav Class Options'!$Z$102/3)","v":6},"1d6",4,2,2,18,180,36,18,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A26/2)+IF('Feat Data'!H154,1,0)","v":19},{"$f":"IF('Class Features'!$C$1529,A26&\" hours\",A26*10&\" minutes\")","v":"180 minutes"},{"$f":"INT(($A26+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"9d6"},19,5,10,15,18,18,18,18,18,18,{"$f":"6+$A26+IF('Exploit Data'!$B$33,5,0)","v":24},"9d6, 4d6, 2d6, 1d6",4,"1d8+0",null,null,null,null,null,null,null,"/2[,10]"]
[19,"touch","70 ft.","290 ft.","1160 ft.","touch","145 ft.","580 ft.","2320 ft.",19,19,5,7,10,12,15,17,19,19,19,19,19,9,14,15,18,20,21,22,24,26,27,29,30,31,34,38,39,42,89,23,19,3,19,38,10,20,30,38,38,57,57,57,76,40,95,50,95,100,105,120,114,60,90,190,100,150,290,120,375,285,150,225,380,375,570,760,750,1150,1140,1900,3800,9500,9500,19000,0,9,9,4,5,5,6,7,8,9,9,9,9,9,45,50,55,45,40,70,90,30,50,90,100,150,5,6,8,9,9,10,8,19,19,19,6,3,6,5,6,6,5,25,7,5,5,6,4,4,4,120,4,3,5,5,5,10,6,6,3,2,3,3,3,6,6,4,2,3,4,4,5,25,7,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,2,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,1,60,3,2,6,3,60,3,6,3,6,15,5,30,16,8,4,6,3,6,4,17,2,3,4,3,4,75,2,20,10,5,5,3,5,5,5,10,10,30,3,4,3,15,20,5,22,5,30,15,23,2,24,12,6,12,20,3,25,12,6,3,3,2,27,35,4,3,29,4,29,30,3,31,32,4,33,8,34,34,35,5,36,37,35,38,39,19,19,19,19,22,"medium, ","Full Plate",0,0,19,9,21,19,16,34,19,0,0,0,0,10,9,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,19,19,19,19,19,19,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,9,37,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,933,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A27+70,IF('Feat Data'!$H$2005,100,90))","v":89}," and have the anarchic quality.",19,"IV","VII","IX",{"$f":"$A27+'Fav Class Options'!$Z$472","v":19},0,11,38,19,18,14,9,29,15,5,0,1,2,3,"3rd",4,"4th",5,24,10,80,5,0,3,5,10,0,0,50,19,"Beast Shape III","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 19 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 190 feet, as clairvoyance.  You can use this 19 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 19 minutes per day.",19," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +10 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 19 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 19 rounds per day.",19,"19 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",320,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A27/4)+2+INT('Fav Class Options'!$Z$102/3)","v":6},"1d6",4,2,2,19,190,38,19,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","resistance 10",{"$f":"10+ModCHA+INT(A27/2)+IF('Feat Data'!H155,1,0)","v":19},{"$f":"IF('Class Features'!$C$1529,A27&\" hours\",A27*10&\" minutes\")","v":"190 minutes"},{"$f":"INT(($A27+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"10d6"},19,5,10,15,19,19,19,19,19,19,{"$f":"6+$A27+IF('Exploit Data'!$B$33,5,0)","v":25},"10d6, 5d6, 2d6, 1d6",4,"1d8+0",null,null,null,null,null,null,null,"/2[,12]"]
[20,"touch","75 ft.","300 ft.","1200 ft.","touch","150 ft.","600 ft.","2400 ft.",20,20,5,7,10,12,15,17,20,20,20,20,20,10,15,16,19,21,22,23,25,27,28,30,31,32,35,39,40,43,90,25,20,3,20,40,10,20,30,40,40,60,60,60,80,40,100,50,100,105,110,125,120,60,90,200,100,150,300,120,375,300,150,225,400,375,600,800,750,1200,1200,2000,4000,10000,10000,20000,0,10,10,4,5,5,6,7,8,9,10,10,10,10,50,50,60,50,45,75,100,30,50,100,100,150,5,7,9,10,10,11,8,20,20,20,6,3,6,5,6,6,5,25,7,5,5,6,5,5,5,150,6,4,6,5,6,12,6,7,4,2,3,4,4,8,6,5,2,3,4,5,6,30,8,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,3,60,3,7,3,6,16,5,40,17,8,4,6,3,6,4,18,3,3,4,3,4,75,2,21,10,5,5,3,5,5,5,10,10,30,3,4,3,15,20,5,23,5,30,15,24,3,25,12,6,12,20,3,26,13,6,3,3,3,28,35,4,3,30,5,30,31,3,32,33,4,34,8,35,35,36,6,37,38,35,39,40,20,20,20,20,22,"medium, ","Full Plate",0,0,20,10,22,20,17,35,20,0,0,0,0,10,10,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,20,20,20,20,20,20,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,10,39,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,1064,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A28+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",20,"IV","VII","IX",{"$f":"$A28+'Fav Class Options'!$Z$472","v":20},0,11,40,20,19,15,10,30,15,5,0,1,2,3,"3rd",4,"4th",5,25,10,80,5,0,4,5,10,0,0,50,20,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 20 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 200 feet, as clairvoyance.  You can use this 20 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 20 minutes per day.",20," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +10 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 20 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 20 rounds per day.",20,"20 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",320,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A28/4)+2+INT('Fav Class Options'!$Z$102/3)","v":7},"1d6",4,3,3,"unlimited",400,80,20,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A28/2)+IF('Feat Data'!H156,1,0)","v":20},{"$f":"IF('Class Features'!$C$1529,A28&\" hours\",A28*10&\" minutes\")","v":"200 minutes"},{"$f":"INT(($A28+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"10d6"},20,5,10,15,20,20,20,20,20,20,{"$f":"6+$A28+IF('Exploit Data'!$B$33,5,0)","v":26},"10d6, 5d6, 2d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,15]"]
[21,"touch","75 ft.","310 ft.","1240 ft.","touch","155 ft.","620 ft.","2480 ft.",21,21,5,7,10,12,15,17,20,21,21,21,21,11,16,17,20,22,23,24,26,28,29,31,32,33,36,40,41,44,91,26,21,3,21,42,10,20,30,40,42,63,60,63,84,40,105,50,100,110,115,130,126,60,90,210,100,150,310,120,375,315,150,225,420,375,630,840,750,1250,1260,2100,4200,10500,10000,20000,0,10,10,4,5,5,6,7,8,9,10,10,10,10,50,50,60,50,45,75,100,30,50,100,100,150,5,7,9,10,10,11,8,20,20,20,7,3,6,5,6,7,6,25,8,5,5,6,5,5,5,150,6,4,6,5,6,12,6,7,4,2,3,4,4,8,6,5,2,3,4,5,6,30,8,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,4,70,3,7,3,6,17,5,40,18,9,4,6,3,6,4,19,3,3,4,3,4,75,2,22,11,5,5,3,5,5,5,10,10,30,3,4,3,15,20,5,24,6,30,20,25,3,26,13,6,12,20,3,27,13,6,3,3,3,29,35,5,3,31,5,31,32,4,33,34,4,35,8,36,36,37,6,38,39,35,40,41,21,21,21,21,22,"medium, ","Full Plate",0,0,21,10,23,21,18,36,21,0,0,0,0,10,10,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,20,20,20,20,20,20,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,10,40,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,1224,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A29+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",21,"IV","VII","IX",{"$f":"$A29+'Fav Class Options'!$Z$472","v":21},0,11,42,21,20,16,11,31,15,5,0,1,2,3,"3rd",4,"4th",5,26,10,80,5,0,4,5,10,0,0,50,21,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 21 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 210 feet, as clairvoyance.  You can use this 21 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 21 minutes per day.",21," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +10 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 21 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 21 rounds per day.",21,"21 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",640,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A29/4)+2+INT('Fav Class Options'!$Z$102/3)","v":7},"1d6",4,3,3,"unlimited",420,84,21,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A29/2)+IF('Feat Data'!H157,1,0)","v":20},{"$f":"IF('Class Features'!$C$1529,A29&\" hours\",A29*10&\" minutes\")","v":"210 minutes"},{"$f":"INT(($A29+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"11d6"},20,5,10,15,20,21,21,21,21,21,{"$f":"6+$A29+IF('Exploit Data'!$B$33,5,0)","v":27},"11d6, 5d6, 2d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,4]"]
[22,"touch","80 ft.","320 ft.","1280 ft.","touch","160 ft.","640 ft.","2560 ft.",22,22,5,7,10,12,15,17,20,22,22,22,22,12,17,18,21,23,24,25,27,29,30,32,33,34,37,41,42,45,92,27,22,3,22,44,10,20,30,40,44,66,60,66,88,40,110,50,100,115,120,135,132,60,90,220,100,150,320,120,375,330,150,225,440,375,660,880,750,1300,1320,2200,4400,11000,10000,20000,0,11,11,4,5,5,6,7,8,9,10,10,11,11,55,50,65,55,45,80,110,30,50,100,100,150,5,8,9,11,11,12,8,21,21,21,7,3,6,5,6,7,6,25,8,5,5,6,5,5,5,150,6,4,6,5,6,12,6,7,4,2,3,4,4,8,6,5,2,3,4,5,6,30,8,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,4,70,3,8,3,6,18,6,40,19,9,4,6,3,6,4,20,3,4,5,3,4,75,2,23,11,5,5,3,5,5,5,10,10,30,3,4,3,15,20,6,25,6,30,20,26,3,27,13,6,12,20,3,28,14,7,4,3,3,30,35,5,3,32,5,32,33,4,34,35,5,36,9,37,37,38,6,39,40,40,41,42,22,22,22,22,22,"medium, ","Full Plate",0,0,22,11,24,22,19,37,22,0,0,0,0,10,11,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,21,21,21,21,21,21,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,11,42,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,1384,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A30+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",22,"IV","VII","IX",{"$f":"$A30+'Fav Class Options'!$Z$472","v":22},0,11,44,22,21,17,12,32,15,5,0,1,2,3,"3rd",4,"4th",5,27,10,80,5,0,4,5,10,0,0,50,22,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 22 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 220 feet, as clairvoyance.  You can use this 22 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 22 minutes per day.",22," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +10 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 22 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 22 rounds per day.",22,"22 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",640,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A30/4)+2+INT('Fav Class Options'!$Z$102/3)","v":7},"1d6",4,3,3,"unlimited",440,88,22,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A30/2)+IF('Feat Data'!H158,1,0)","v":21},{"$f":"IF('Class Features'!$C$1529,A30&\" hours\",A30*10&\" minutes\")","v":"220 minutes"},{"$f":"INT(($A30+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"11d6"},21,5,10,15,20,22,22,22,22,22,{"$f":"6+$A30+IF('Exploit Data'!$B$33,5,0)","v":28},"11d6, 5d6, 2d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,5]"]
[23,"touch","80 ft.","330 ft.","1320 ft.","touch","165 ft.","660 ft.","2640 ft.",23,23,5,7,10,12,15,17,20,23,23,23,23,13,18,19,22,24,25,26,28,30,31,33,34,35,38,42,43,46,93,28,23,3,23,46,10,20,30,40,46,69,60,69,92,40,115,50,100,120,125,140,138,60,90,230,100,150,330,120,375,345,150,225,460,375,690,920,750,1350,1380,2300,4600,11500,10000,20000,0,11,11,4,5,5,6,7,8,9,10,10,11,11,55,50,65,55,45,80,110,30,50,100,100,150,5,8,9,11,11,12,8,21,21,21,7,3,6,5,6,7,6,25,8,5,5,6,5,5,5,150,6,4,6,5,6,12,6,7,4,2,3,4,4,8,6,5,2,3,4,5,6,30,8,3,8,4,4,5,3,2,2,-4,3,6,10,30,4,5,4,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,4,80,4,8,3,6,19,6,40,20,10,5,6,4,6,4,21,3,4,5,3,4,75,2,24,12,5,6,3,5,5,5,12,10,30,3,4,4,15,20,6,26,6,30,20,27,3,28,14,7,14,20,3,29,14,7,4,3,3,31,40,5,4,33,5,33,34,4,35,36,5,37,9,38,38,39,6,40,41,40,42,43,23,23,23,23,22,"medium, ","Full Plate",0,0,23,11,25,23,20,38,23,0,0,0,0,10,11,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,21,21,21,21,21,21,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,11,43,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,1600,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A31+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",23,"IV","VII","IX",{"$f":"$A31+'Fav Class Options'!$Z$472","v":23},0,11,46,23,22,18,13,33,15,5,0,1,2,3,"3rd",4,"4th",5,28,10,80,5,0,4,5,10,0,0,50,23,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 23 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 230 feet, as clairvoyance.  You can use this 23 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 23 minutes per day.",23," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +12 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 23 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 23 rounds per day.",23,"23 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",640,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A31/4)+2+INT('Fav Class Options'!$Z$102/3)","v":7},"1d6",4,3,3,"unlimited",460,92,23,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A31/2)+IF('Feat Data'!H159,1,0)","v":21},{"$f":"IF('Class Features'!$C$1529,A31&\" hours\",A31*10&\" minutes\")","v":"230 minutes"},{"$f":"INT(($A31+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"12d6"},21,5,10,15,20,23,23,23,23,23,{"$f":"6+$A31+IF('Exploit Data'!$B$33,5,0)","v":29},"12d6, 6d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,6]"]
[24,"touch","85 ft.","340 ft.","1360 ft.","touch","170 ft.","680 ft.","2720 ft.",24,24,5,7,10,12,15,17,20,24,24,24,24,14,19,20,23,25,26,27,29,31,32,34,35,36,39,43,44,47,94,29,24,3,24,48,10,20,30,40,48,72,60,72,96,40,120,50,100,125,130,145,144,60,90,240,100,150,340,120,375,360,150,225,480,375,720,960,750,1400,1440,2400,4800,12000,10000,20000,0,12,12,4,5,5,6,7,8,9,10,10,12,12,60,50,70,60,45,85,120,30,50,100,100,150,5,9,9,12,12,13,8,22,22,22,8,3,6,5,6,8,7,25,9,5,5,6,6,6,5,180,8,5,7,5,6,14,6,7,4,2,3,4,4,8,6,5,2,3,4,5,6,30,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,5,80,4,9,3,6,20,6,50,21,10,5,6,4,6,4,22,3,4,5,3,4,75,2,25,12,5,6,3,5,5,5,12,10,30,3,4,4,15,20,6,27,6,30,20,28,3,29,14,7,14,20,3,30,15,7,4,3,3,32,40,5,4,34,5,34,35,4,36,37,5,38,9,39,39,40,6,41,42,40,43,44,24,24,24,24,22,"medium, ","Full Plate",0,0,24,12,26,24,21,39,24,0,0,0,0,10,12,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,22,22,22,22,22,22,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,12,45,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,1864,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A32+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",24,"IV","VII","IX",{"$f":"$A32+'Fav Class Options'!$Z$472","v":24},0,11,48,24,23,19,14,34,15,5,0,1,2,3,"3rd",4,"4th",5,29,10,80,5,0,4,5,10,0,0,50,24,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 24 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 240 feet, as clairvoyance.  You can use this 24 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 24 minutes per day.",24," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +12 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 24 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 24 rounds per day.",24,"24 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",640,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A32/4)+2+INT('Fav Class Options'!$Z$102/3)","v":8},"1d6",4,3,3,"unlimited",480,96,24,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A32/2)+IF('Feat Data'!H160,1,0)","v":22},{"$f":"IF('Class Features'!$C$1529,A32&\" hours\",A32*10&\" minutes\")","v":"240 minutes"},{"$f":"INT(($A32+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"12d6"},22,5,10,15,20,24,24,24,24,24,{"$f":"6+$A32+IF('Exploit Data'!$B$33,5,0)","v":30},"12d6, 6d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,7]"]
[25,"touch","85 ft.","350 ft.","1400 ft.","touch","175 ft.","700 ft.","2800 ft.",25,25,5,7,10,12,15,17,20,25,25,25,25,15,20,21,24,26,27,28,30,32,33,35,36,37,40,44,45,48,95,30,25,3,25,50,10,20,30,40,50,75,60,75,100,40,125,50,100,130,135,150,150,60,90,250,100,150,350,120,375,375,150,225,500,375,750,1000,750,1450,1500,2500,5000,12500,10000,20000,0,12,12,4,5,5,6,7,8,9,10,10,12,12,60,50,70,60,45,85,120,30,50,100,100,150,5,9,9,12,12,13,8,22,22,22,8,3,6,5,6,8,7,25,9,5,5,6,6,6,5,180,8,5,7,5,6,14,6,7,5,2,3,4,5,10,6,6,2,3,4,5,7,35,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,50,2,10,20,60,3,2,10,50,2,2,80,3,3,6,5,90,4,9,3,6,21,7,50,22,11,5,6,4,6,4,23,3,4,5,3,4,75,3,26,13,5,6,3,5,5,5,12,10,30,3,4,4,15,20,6,28,7,30,20,29,3,30,15,7,14,20,3,31,15,7,4,3,3,33,40,5,4,35,5,35,36,4,37,38,5,39,9,40,40,41,6,42,43,40,44,45,25,25,25,25,22,"medium, ","Full Plate",0,0,25,12,27,25,22,40,25,0,0,0,0,10,12,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,22,22,22,22,22,22,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,12,46,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,2132,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A33+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",25,"IV","VII","IX",{"$f":"$A33+'Fav Class Options'!$Z$472","v":25},0,11,50,25,24,20,15,35,15,5,0,1,2,3,"3rd",4,"4th",5,30,10,80,5,0,5,5,10,0,0,50,25,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 25 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 250 feet, as clairvoyance.  You can use this 25 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 25 minutes per day.",25," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +12 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 25 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 25 rounds per day.",25,"25 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",1280,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A33/4)+2+INT('Fav Class Options'!$Z$102/3)","v":8},"1d6",4,3,3,"unlimited",500,100,25,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A33/2)+IF('Feat Data'!H161,1,0)","v":22},{"$f":"IF('Class Features'!$C$1529,A33&\" hours\",A33*10&\" minutes\")","v":"250 minutes"},{"$f":"INT(($A33+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"13d6"},22,5,10,15,20,25,25,25,25,25,{"$f":"6+$A33+IF('Exploit Data'!$B$33,5,0)","v":31},"13d6, 6d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,8]"]
[26,"touch","90 ft.","360 ft.","1440 ft.","touch","180 ft.","720 ft.","2880 ft.",26,26,5,7,10,12,15,17,20,25,26,26,26,16,21,22,25,27,28,29,31,33,34,36,37,38,41,45,46,49,96,31,26,3,26,52,10,20,30,40,50,78,60,75,104,40,130,50,100,135,140,155,156,60,90,260,100,150,360,120,375,390,150,225,520,375,780,1040,750,1500,1560,2600,5200,13000,10000,20000,0,13,13,4,5,5,6,7,8,9,10,10,12,13,65,50,75,65,45,90,130,30,50,100,100,150,5,10,9,13,13,14,8,23,23,23,8,3,6,5,6,8,7,25,9,5,5,6,6,6,5,180,8,5,7,5,6,14,6,7,5,2,3,4,5,10,6,6,2,3,4,5,7,35,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,75,2,10,20,60,3,2,10,50,2,2,80,3,3,6,5,90,4,10,3,6,22,7,50,23,11,5,6,4,6,4,24,4,4,6,3,4,75,3,27,13,5,6,3,5,5,5,12,10,30,3,4,4,15,20,7,29,7,30,20,30,3,31,15,7,14,20,3,32,16,8,4,4,3,34,40,5,4,36,6,36,37,4,38,39,5,40,10,41,41,42,7,43,44,40,45,46,26,26,26,26,22,"medium, ","Full Plate",0,0,26,13,28,26,23,41,26,0,0,0,0,10,13,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,23,23,23,23,23,23,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,13,48,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,2452,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A34+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",26,"IV","VII","IX",{"$f":"$A34+'Fav Class Options'!$Z$472","v":26},0,11,52,26,25,21,16,36,15,5,0,1,2,3,"3rd",4,"4th",5,31,10,80,5,0,5,5,10,0,0,50,26,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 26 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 260 feet, as clairvoyance.  You can use this 26 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 26 minutes per day.",26," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +12 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 26 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 26 rounds per day.",26,"26 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",1280,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A34/4)+2+INT('Fav Class Options'!$Z$102/3)","v":8},"1d6",4,3,3,"unlimited",520,104,26,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A34/2)+IF('Feat Data'!H162,1,0)","v":23},{"$f":"IF('Class Features'!$C$1529,A34&\" hours\",A34*10&\" minutes\")","v":"260 minutes"},{"$f":"INT(($A34+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"13d6"},23,5,10,15,20,25,26,26,26,26,{"$f":"6+$A34+IF('Exploit Data'!$B$33,5,0)","v":32},"13d6, 6d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[,9]"]
[27,"touch","90 ft.","370 ft.","1480 ft.","touch","185 ft.","740 ft.","2960 ft.",27,27,5,7,10,12,15,17,20,25,27,27,27,17,22,23,26,28,29,30,32,34,35,37,38,39,42,46,47,50,97,32,27,3,27,54,10,20,30,40,50,81,60,75,108,40,135,50,100,140,145,160,162,60,90,270,100,150,370,120,375,405,150,225,540,375,810,1080,750,1550,1620,2700,5400,13500,10000,20000,0,13,13,4,5,5,6,7,8,9,10,10,12,13,65,50,75,65,45,90,130,30,50,100,100,150,5,10,9,13,13,14,8,23,23,23,9,3,6,5,6,8,8,25,10,5,5,6,6,6,5,180,8,5,7,5,6,14,6,7,5,2,3,4,5,10,6,6,2,3,4,5,7,35,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,75,2,10,20,60,3,2,10,50,2,2,80,3,3,6,6,100,5,10,3,6,23,7,50,24,12,6,6,4,6,4,25,4,5,6,3,4,75,3,28,14,5,7,3,5,5,5,14,10,30,3,4,4,15,20,7,30,7,30,25,31,3,32,16,8,16,20,4,33,16,8,4,4,3,35,45,6,4,37,6,37,38,4,39,40,5,41,10,42,42,43,7,44,45,45,46,47,27,27,27,27,22,"medium, ","Full Plate",0,0,27,13,29,27,24,42,27,0,0,0,0,10,13,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,23,23,23,23,23,23,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,13,49,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,2772,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A35+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",27,"IV","VII","IX",{"$f":"$A35+'Fav Class Options'!$Z$472","v":27},0,11,54,27,26,22,17,37,15,5,0,1,2,3,"3rd",4,"4th",5,32,10,80,5,0,5,5,10,0,0,50,27,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 27 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 270 feet, as clairvoyance.  You can use this 27 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 27 minutes per day.",27," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +14 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 27 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 27 rounds per day.",27,"27 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",1280,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A35/4)+2+INT('Fav Class Options'!$Z$102/3)","v":8},"1d6",4,3,3,"unlimited",540,108,27,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A35/2)+IF('Feat Data'!H163,1,0)","v":23},{"$f":"IF('Class Features'!$C$1529,A35&\" hours\",A35*10&\" minutes\")","v":"270 minutes"},{"$f":"INT(($A35+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"14d6"},23,5,10,15,20,25,27,27,27,27,{"$f":"6+$A35+IF('Exploit Data'!$B$33,5,0)","v":33},"14d6, 7d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[1,]"]
[28,"touch","95 ft.","380 ft.","1520 ft.","touch","190 ft.","760 ft.","3040 ft.",28,28,5,7,10,12,15,17,20,25,28,28,28,18,23,24,27,29,30,31,33,35,36,38,39,40,43,47,48,51,98,33,28,3,28,56,10,20,30,40,50,84,60,75,112,40,140,50,100,145,150,165,168,60,90,280,100,150,380,120,375,420,150,225,560,375,840,1120,750,1600,1680,2800,5600,14000,10000,20000,0,14,14,4,5,5,6,7,8,9,10,10,12,14,70,50,80,70,45,95,140,30,50,100,100,150,5,11,9,14,14,15,8,24,24,24,9,3,6,5,6,8,8,25,10,5,5,6,7,7,5,210,10,6,8,5,6,16,6,7,5,2,3,4,5,10,6,6,2,3,4,5,7,35,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,75,2,10,20,60,3,2,10,50,2,2,80,3,3,6,6,100,5,11,3,6,24,8,60,25,12,6,6,5,6,4,26,4,5,6,3,4,75,3,29,14,5,7,3,5,5,5,14,10,30,3,4,4,15,20,7,31,7,30,25,32,4,33,16,8,16,20,4,34,17,8,4,4,3,36,45,6,4,38,6,38,39,4,40,41,5,42,10,43,43,44,7,45,46,45,47,48,28,28,28,28,22,"medium, ","Full Plate",0,0,28,14,30,28,25,43,28,0,0,0,0,10,14,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,24,24,24,24,24,24,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,14,51,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,3200,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A36+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",28,"IV","VII","IX",{"$f":"$A36+'Fav Class Options'!$Z$472","v":28},0,11,56,28,27,23,18,38,15,5,0,1,2,3,"3rd",4,"4th",5,33,10,80,5,0,5,5,10,0,0,50,28,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 28 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 280 feet, as clairvoyance.  You can use this 28 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 28 minutes per day.",28," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +14 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 28 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 28 rounds per day.",28,"28 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",1280,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A36/4)+2+INT('Fav Class Options'!$Z$102/3)","v":9},"1d6",4,3,3,"unlimited",560,112,28,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A36/2)+IF('Feat Data'!H164,1,0)","v":24},{"$f":"IF('Class Features'!$C$1529,A36&\" hours\",A36*10&\" minutes\")","v":"280 minutes"},{"$f":"INT(($A36+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"14d6"},24,5,10,15,20,25,28,28,28,28,{"$f":"6+$A36+IF('Exploit Data'!$B$33,5,0)","v":34},"14d6, 7d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[1,]+ModSTR"]
[29,"touch","95 ft.","390 ft.","1560 ft.","touch","195 ft.","780 ft.","3120 ft.",29,29,5,7,10,12,15,17,20,25,29,29,29,19,24,25,28,30,31,32,34,36,37,39,40,41,44,48,49,52,99,34,29,3,29,58,10,20,30,40,50,87,60,75,116,40,145,50,100,150,155,170,174,60,90,290,100,150,390,120,375,435,150,225,580,375,870,1160,750,1650,1740,2900,5800,14500,10000,20000,0,14,14,4,5,5,6,7,8,9,10,10,12,14,70,50,80,70,45,95,140,30,50,100,100,150,5,11,9,14,14,15,8,24,24,24,9,3,6,5,6,8,8,25,10,5,5,6,7,7,5,210,10,6,8,5,6,16,6,7,5,2,3,4,5,10,6,6,2,3,4,5,7,35,8,4,10,5,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,3,2,4,8,60,2,4,10,20,5,20,75,2,10,20,60,3,2,10,50,2,2,80,3,3,6,6,110,5,11,3,6,25,8,60,26,13,6,6,5,6,4,27,4,5,6,3,4,75,3,30,15,5,7,3,5,5,5,14,10,30,3,4,5,15,20,7,32,8,30,25,33,4,34,17,8,16,20,4,35,17,8,5,4,4,37,45,6,4,39,6,39,40,5,41,42,6,43,10,44,44,45,7,46,47,45,48,49,29,29,29,29,22,"medium, ","Full Plate",0,0,29,14,31,29,26,44,29,0,0,0,0,10,14,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,24,24,24,24,24,24,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,14,52,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,3732,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A37+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",29,"IV","VII","IX",{"$f":"$A37+'Fav Class Options'!$Z$472","v":29},0,11,58,29,28,24,19,39,15,5,0,1,2,3,"3rd",4,"4th",5,34,10,80,5,0,5,5,10,0,0,50,29,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 29 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 290 feet, as clairvoyance.  You can use this 29 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 29 minutes per day.",29," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +14 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 29 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 29 rounds per day.",29,"29 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",2560,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A37/4)+2+INT('Fav Class Options'!$Z$102/3)","v":9},"1d6",4,3,3,"unlimited",580,116,29,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A37/2)+IF('Feat Data'!H165,1,0)","v":24},{"$f":"IF('Class Features'!$C$1529,A37&\" hours\",A37*10&\" minutes\")","v":"290 minutes"},{"$f":"INT(($A37+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"15d6"},24,5,10,15,20,25,29,29,29,29,{"$f":"6+$A37+IF('Exploit Data'!$B$33,5,0)","v":35},"15d6, 7d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[1,10]"]
[30,"touch","100 ft.","400 ft.","1600 ft.","touch","200 ft.","800 ft.","3200 ft.",30,30,5,7,10,12,15,17,20,25,30,30,30,20,25,26,29,31,32,33,35,37,38,40,41,42,45,49,50,53,100,35,30,3,30,60,10,20,30,40,50,90,60,75,120,40,150,50,100,155,160,175,180,60,90,300,100,150,400,120,375,450,150,225,600,375,900,1200,750,1700,1800,3000,6000,15000,10000,20000,0,15,15,4,5,5,6,7,8,9,10,10,12,15,75,50,85,75,45,100,150,30,50,100,100,150,5,12,9,15,15,16,8,25,25,25,10,3,6,5,6,8,9,25,11,5,5,6,7,7,5,210,10,6,8,5,6,16,6,7,6,2,3,4,6,12,6,7,2,3,4,5,8,40,8,5,12,6,4,5,3,2,2,-4,3,6,10,30,4,5,6,5,4,10,20,60,4,2,4,8,60,2,4,10,20,5,20,75,2,10,30,90,5,2,10,50,2,2,80,3,3,6,7,110,5,12,3,6,26,8,60,27,13,6,6,5,6,4,28,4,5,7,3,4,75,3,31,15,5,7,3,5,5,5,14,10,30,3,4,5,15,20,8,33,8,30,25,34,4,35,17,8,16,20,4,36,18,9,5,4,4,38,45,6,4,40,6,40,41,5,42,43,6,44,11,45,45,46,7,47,48,45,49,50,30,30,30,30,22,"medium, ","Full Plate",0,0,30,15,32,30,27,45,30,0,0,0,0,10,15,0,0,0,0,1,0,0,1,1,1,1,1,1,10,10,10,10,10,10,25,25,25,25,25,25,{"$error":"#VALUE!"},"-1/-4/-6","+1/+2/+3",20,15,54,0,20,"Collosal (4d6), Gargantuan (3d6) or Huge (2d6)","Collosal, Gargantuan or Huge","Mohrg, Mummy, Ghast, Ghoul","Devourer, Spectre, Wraith, Shadow","returning +1 frost dagger","frost or keen +1","frost or keen +1","",1,4256,"1d6","+0","army ants (p16), wasps (p275) or spiders (Bestiary p258)"," If you store 3 points of focus in it, it grants low-light vision. If you store 6 points of focus in it, it grants darkvision 60ft or increases your existing darkvision by 30ft. If you store 9 points of focus in it, it grants the effects of see invisibility. If you store 12 points of focus in it, it grants blindsense 60ft If you store 15 points of focus in it, it grants blindsight 30ft",{"$f":"MIN($A38+70,IF('Feat Data'!$H$2005,100,90))","v":90}," and have the anarchic quality.",30,"IV","VII","IX",{"$f":"$A38+'Fav Class Options'!$Z$472","v":30},0,11,60,30,29,25,20,40,15,5,0,1,2,3,"3rd",4,"4th",5,35,10,80,5,0,6,5,10,0,0,50,30,"Beast Shape IV","You gain Weapon Specialization and Greater Weapon Focus with a chosen weapon as bonus feats.","for 30 rounds if they fail a Fort save.","one hour","You gain a +4 bonus on saves against death effects and drain energy. You take no penalties from energy drain effects, though you still die if you accrue enough negative levels.  After 24 hours any negative levels are removed without a saving throw.",4,"panicked","You gain Nimble Moves and Acrobatic Steps as bonus feats.*","You can gaze through any source of flame within 300 feet, as clairvoyance.  You can use this 30 rounds per day."," You can hover up to 6 inches above the ground or liquid surfaces. You are able fly for up to 30 minutes per day.",30," You can use this to sense all living creatures nearby, as blindsight."," You can see twice as far through environmental effects, whether or not they are magical in nature.","You gain Improved Trip and Greater Trip as bonus feats.","","You can also use greater scrying, using any calm pool of water of at least 1 foot in diameter.","You create an invisible shell of air that grants a +14 armor bonus to AC. This barrier causes incominc arrows, rays and other ranged attacks requiring an attack roll to suffer a 50% miss chance. You can use this barrier for 30 hours per day.","1d4 rounds","As a standard action, you can hear or see into any area as clairaudience or clairvoyance, using that spell's range, as long as there in an unobstructed path from air to travel from you to the target area.  You can use this ability up to 30 rounds per day.",30,"30 minutes"," Any weapon you wield is treated as an unholy weapon."," Any weapon you wield is treated as a flaming weapon."," Any weapon you wield is treated as a thundering weapon."," Any weapon you wield is treated as a corrosive weapon."," Any weapon you wield is treated as a quenching weapon."," Any weapon you wield is treated as a shocking weapon."," returning","Diminutive to Huge animal or Tiny to Large magical beast as Beast Shape IV","Elder elemental of any of your elements, as if summoned by summon monster VIII",2560,"flaming burst"," The discuses count as magic, silver, cold iron and adamantine.","can squeeze through places as though you were two size categories smaller, and can make a Reflex save (DC 15 + 1 per 10ft fallen) to take half damage from falling. All falling damage is considered non-lethal.",{"$f":"INT($A38/4)+2+INT('Fav Class Options'!$Z$102/3)","v":9},"1d6",4,3,3,"unlimited",600,120,30,"1d4","as long as you want.","You are immune to fear and gain a +2 natural armor bonus.*","immunity",{"$f":"10+ModCHA+INT(A38/2)+IF('Feat Data'!H166,1,0)","v":25},{"$f":"IF('Class Features'!$C$1529,A38&\" hours\",A38*10&\" minutes\")","v":"300 minutes"},{"$f":"INT(($A38+1)/2)+IF(Headbandslot='Equip Data - WI'!$C$288,2,0)&\"d6\"","v":"15d6"},25,5,10,15,20,25,30,30,30,30,{"$f":"6+$A38+IF('Exploit Data'!$B$33,5,0)","v":36},"15d6, 7d6, 3d6, 1d6",5,"1d8+0",null,null,null,null,null,null,null,"/2[1,5]"]
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Tables'!$B$834:$B$850,0)),BL2,IF(ISERROR(MATCH(VLOOKUP(MID(BL2,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2,CLFunctionName,0)),BL2,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2),ISNUMBER(BM2),BM2=\"\"),\"\",IF(LEFT(BM2,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2,4,99),CLFunctionName,0)),MID(BM2,4,99),IF(ISERROR(MATCH(MID(BM2,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2,IF(ISERROR(MATCH(VLOOKUP(MID(BM2,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2,CLFunctionName,0)),BM2,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BN2),ISNUMBER(BN2),BN2=\"\"),\"\",IF(ISERROR(MATCH(BN2,CLFunctionName,0)),BN2,\"\"))","v":""},false,false,"",{"$f":"IF(G2=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2,\"*lawful*\")>0,COUNTIF(G2,\"*chaotic*\")>0,COUNTIF(G2,\"*evil*\")>0)))","v":false},null,null,{"$f":"ROW()-1","v":1},{"$f":"IF($C2,COUNTIFS($C$2:$C$2528,TRUE,$D$2:$D$2528,\"<=\"&$D2),0)","v":0},{"$f":"IF($CE2>CG$1,\"\",INDEX($D$2:$D$2528,MATCH($CE2,CF$2:CF$2528,0)))","v":"Ablative Barrier"},{"$f":"IFERROR(AND(BY2,C2),FALSE)","v":false},{"$f":"IF(CH2,COUNTIFS($CH$2:$CH$2528,TRUE,$D$2:$D$2528,\"<=\"&D2),0)","v":0},{"$f":"IF($CE2>CJ$1,\"\",INDEX($D$2:$D$2528,MATCH(CE2,$CI$2:$CI$2528,0)))","v":"Ablative Barrier"},null,null,null,null,null,null,null,{"$f":"_xlfn._xlws.SORT(D2:D1998)","v":0}]
[{"$f":"LEN(CusSpellName2)>1","v":false},true,false,{"$f":"CusSpellName2","v":0},{"$f":"CusSpellSchool2","v":0},null,null,null,{"$f":"IF(LEN(CusSpellAdept2),\", adept \"&CusSpellAdept2,\"\")&IF(LEN(CusSpellAlc2),\", alchemist \"&CusSpellAlc2,\"\")&IF(LEN(CusSpellAtp2),\", antipaladin \"&CusSpellAtp2,\"\")&IF(LEN(CusSpellBrd2),\", bard \"&CusSpellBrd2,\"\")&IF(LEN(CusSpellBlr2),\", bloodrager \"&CusSpellBlr2,\"\")&IF(LEN(CusSpellClr2),\", cleric \"&CusSpellClr2,\"\")&IF(LEN(CusSpellDrd2),\", druid \"&CusSpellDrd2,\"\")&IF(LEN(CusSpellInq2),\", inquisitor \"&CusSpellInq2,\"\")&IF(LEN(CusSpellMag2),\", magus \"&CusSpellMag2,\"\")&IF(LEN(CusSpellOrc2),\", oracle \"&CusSpellOrc2,\"\")&IF(LEN(CusSpellPal2),\", paladin \"&CusSpellPal2,\"\")&IF(LEN(CusSpellRgr2),\", ranger \"&CusSpellRgr2,\"\")&IF(LEN(CusSpellShm2),\", shaman \"&CusSpellShm2,\"\")&IF(LEN(CusSpellSor2),\", sorcerer \"&CusSpellSor2,\"\")&IF(LEN(CusSpellSum2),\", summoner \"&CusSpellSum2,\"\")&IF(LEN(CusSpellWit2),\", witch \"&CusSpellWit2,\"\")&IF(LEN(CusSpellWiz2),\", wizard \"&CusSpellWiz2,\"\")","v":""},{"$f":"CusSpellTime2","v":0},{"$f":"IF(AND(LEN(CusSpellCompV2)>0,CusSpellCompV2<>\"N\"),\"V,\",\"\")&IF(AND(LEN(CusSpellCompS2)>0,CusSpellCompS2<>\"N\"),\"S,\",\"\")&IF(AND(LEN(CusSpellCompM2)>0,CusSpellCompM2<>\"N\"),\"M,\",\"\")&IF(AND(LEN(CusSpellCompF2)>0,CusSpellCompF2<>\"N\"),\"F,\",\"\")&IF(AND(LEN(CusSpellCompDF2)>0,CusSpellCompDF2<>\"N\"),\"DF,\",\"\")","v":""},false,{"$f":"CusSpellRange2","v":0},{"$f":"IF(OR(M3=\"touch\",M3=\"close\",M3=\"medium\",M3=\"long\"),\"<RANGE>\",M3)","v":0},{"$f":"IF(OR(M3=\"touch\",M3=\"close\",M3=\"medium\",M3=\"long\"),M3,\"\")","v":""},{"$f":"CusSpellArea2","v":0},null,null,null,null,{"$f":"CusSpellEffect2","v":0},{"$f":"CusSpellTarget2","v":0},{"$f":"CusSpellDur2","v":0},{"$f":"W3","v":0},null,null,false,false,{"$f":"CusSpellSave2","v":0},{"$f":"CusSpellSR2","v":0},{"$f":"CusSpellDesc2","v":0},{"$f":"\"<P>\"&AE3","v":"<P>0"},"\"Custom\"",null,null,{"$f":"AND(LEN(CusSpellCompV2),CusSpellCompV2<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompS2),CusSpellCompS2<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompM2),CusSpellCompM2<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompF2),CusSpellCompF2<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompDF2),CusSpellCompDF2<>\"N\")","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AE3","v":0},null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ3),ISNUMBER(BJ3),BJ3=\"\"),\"\",IF(LEFT(BJ3,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ3,4,99),CLFunctionName,0)),MID(BJ3,4,99),IF(ISERROR(MATCH(MID(BJ3,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ3,IF(ISERROR(MATCH(VLOOKUP(MID(BJ3,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ3,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ3,CLFunctionName,0)),BJ3,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK3),ISNUMBER(BK3),BK3=\"\"),\"\",IF(LEFT(BK3,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK3,4,99),CLFunctionName,0)),MID(BK3,4,99),IF(ISERROR(MATCH(MID(BK3,4,99),'Misc Tables'!$B$834:$B$850,0)),BK3,IF(ISERROR(MATCH(VLOOKUP(MID(BK3,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK3,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK3,CLFunctionName,0)),BK3,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL3),ISNUMBER(BL3),BL3=\"\"),\"\",IF(LEFT(BL3,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL3,4,99),CLFunctionName,0)),MID(BL3,4,99),IF(ISERROR(MATCH(MID(BL3,4,99),'Misc Tables'!$B$834:$B$850,0)),BL3,IF(ISERROR(MATCH(VLOOKUP(MID(BL3,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL3,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL3,CLFunctionName,0)),BL3,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM3),ISNUMBER(BM3),BM3=\"\"),\"\",IF(LEFT(BM3,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM3,4,99),CLFunctionName,0)),MID(BM3,4,99),IF(ISERROR(MATCH(MID(BM3,4,99),'Misc Tables'!$B$834:$B$850,0)),BM3,IF(ISERROR(MATCH(VLOOKUP(MID(BM3,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM3,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM3,CLFunctionName,0)),BM3,\"\")))","v":""},"",false,false,"",{"$f":"IF(G3=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G3,\"*lawful*\")>0,COUNTIF(G3,\"*chaotic*\")>0,COUNTIF(G3,\"*evil*\")>0)))","v":false},null,null,{"$f":"ROW()-1","v":2},0,"Absorb Toxicity",{"$f":"IFERROR(AND(BY3,C3),FALSE)","v":false},0,"Animal Aspect",null,null,null,null,null,null,null,0]
[{"$f":"LEN(CusSpellName3)>1","v":false},true,false,{"$f":"CusSpellName3","v":0},{"$f":"CusSpellSchool3","v":0},null,null,null,{"$f":"IF(LEN(CusSpellAdept3),\", adept \"&CusSpellAdept3,\"\")&IF(LEN(CusSpellAlc3),\", alchemist \"&CusSpellAlc3,\"\")&IF(LEN(CusSpellAtp3),\", antipaladin \"&CusSpellAtp3,\"\")&IF(LEN(CusSpellBrd3),\", bard \"&CusSpellBrd3,\"\")&IF(LEN(CusSpellBlr3),\", bloodrager \"&CusSpellBlr3,\"\")&IF(LEN(CusSpellClr3),\", cleric \"&CusSpellClr3,\"\")&IF(LEN(CusSpellDrd3),\", druid \"&CusSpellDrd3,\"\")&IF(LEN(CusSpellInq3),\", inquisitor \"&CusSpellInq3,\"\")&IF(LEN(CusSpellMag3),\", magus \"&CusSpellMag3,\"\")&IF(LEN(CusSpellOrc3),\", oracle \"&CusSpellOrc3,\"\")&IF(LEN(CusSpellPal3),\", paladin \"&CusSpellPal3,\"\")&IF(LEN(CusSpellRgr3),\", ranger \"&CusSpellRgr3,\"\")&IF(LEN(CusSpellShm3),\", shaman \"&CusSpellShm3,\"\")&IF(LEN(CusSpellSor3),\", sorcerer \"&CusSpellSor3,\"\")&IF(LEN(CusSpellSum3),\", summoner \"&CusSpellSum3,\"\")&IF(LEN(CusSpellWit3),\", witch \"&CusSpellWit3,\"\")&IF(LEN(CusSpellWiz3),\", wizard \"&CusSpellWiz3,\"\")","v":""},{"$f":"CusSpellTime3","v":0},{"$f":"IF(AND(LEN(CusSpellCompV3)>0,CusSpellCompV3<>\"N\"),\"V,\",\"\")&IF(AND(LEN(CusSpellCompS3)>0,CusSpellCompS3<>\"N\"),\"S,\",\"\")&IF(AND(LEN(CusSpellCompM3)>0,CusSpellCompM3<>\"N\"),\"M,\",\"\")&IF(AND(LEN(CusSpellCompF3)>0,CusSpellCompF3<>\"N\"),\"F,\",\"\")&IF(AND(LEN(CusSpellCompDF3)>0,CusSpellCompDF3<>\"N\"),\"DF,\",\"\")","v":""},false,{"$f":"CusSpellRange3","v":0},0,"",{"$f":"CusSpellArea3","v":0},null,null,null,null,{"$f":"CusSpellEffect3","v":0},{"$f":"CusSpellTarget3","v":0},{"$f":"CusSpellDur3","v":0},0,null,null,false,false,{"$f":"CusSpellSave3","v":0},{"$f":"CusSpellSR3","v":0},{"$f":"CusSpellDesc3","v":0},{"$f":"\"<P>\"&AE4","v":"<P>0"},"\"Custom\"",null,null,{"$f":"AND(LEN(CusSpellCompV3),CusSpellCompV3<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompS3),CusSpellCompS3<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompM3),CusSpellCompM3<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompF3),CusSpellCompF3<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompDF3),CusSpellCompDF3<>\"N\")","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ4),ISNUMBER(BJ4),BJ4=\"\"),\"\",IF(LEFT(BJ4,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ4,4,99),CLFunctionName,0)),MID(BJ4,4,99),IF(ISERROR(MATCH(MID(BJ4,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ4,IF(ISERROR(MATCH(VLOOKUP(MID(BJ4,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ4,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ4,CLFunctionName,0)),BJ4,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK4),ISNUMBER(BK4),BK4=\"\"),\"\",IF(LEFT(BK4,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK4,4,99),CLFunctionName,0)),MID(BK4,4,99),IF(ISERROR(MATCH(MID(BK4,4,99),'Misc Tables'!$B$834:$B$850,0)),BK4,IF(ISERROR(MATCH(VLOOKUP(MID(BK4,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK4,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK4,CLFunctionName,0)),BK4,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL4),ISNUMBER(BL4),BL4=\"\"),\"\",IF(LEFT(BL4,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL4,4,99),CLFunctionName,0)),MID(BL4,4,99),IF(ISERROR(MATCH(MID(BL4,4,99),'Misc Tables'!$B$834:$B$850,0)),BL4,IF(ISERROR(MATCH(VLOOKUP(MID(BL4,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL4,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL4,CLFunctionName,0)),BL4,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM4),ISNUMBER(BM4),BM4=\"\"),\"\",IF(LEFT(BM4,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM4,4,99),CLFunctionName,0)),MID(BM4,4,99),IF(ISERROR(MATCH(MID(BM4,4,99),'Misc Tables'!$B$834:$B$850,0)),BM4,IF(ISERROR(MATCH(VLOOKUP(MID(BM4,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM4,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM4,CLFunctionName,0)),BM4,\"\")))","v":""},"",false,false,null,{"$f":"IF(G4=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G4,\"*lawful*\")>0,COUNTIF(G4,\"*chaotic*\")>0,COUNTIF(G4,\"*evil*\")>0)))","v":false},null,null,3,0,"Absorbing Touch",false,0,"Animate Dead",null,null,null,null,null,null,null,0]
[{"$f":"LEN(CusSpellName4)>1","v":false},true,false,{"$f":"CusSpellName4","v":0},{"$f":"CusSpellSchool4","v":0},null,null,null,{"$f":"IF(LEN(CusSpellAdept4),\", adept \"&CusSpellAdept4,\"\")&IF(LEN(CusSpellAlc4),\", alchemist \"&CusSpellAlc4,\"\")&IF(LEN(CusSpellAtp4),\", antipaladin \"&CusSpellAtp4,\"\")&IF(LEN(CusSpellBrd4),\", bard \"&CusSpellBrd4,\"\")&IF(LEN(CusSpellBlr4),\", bloodrager \"&CusSpellBlr4,\"\")&IF(LEN(CusSpellClr4),\", cleric \"&CusSpellClr4,\"\")&IF(LEN(CusSpellDrd4),\", druid \"&CusSpellDrd4,\"\")&IF(LEN(CusSpellInq4),\", inquisitor \"&CusSpellInq4,\"\")&IF(LEN(CusSpellMag4),\", magus \"&CusSpellMag4,\"\")&IF(LEN(CusSpellOrc4),\", oracle \"&CusSpellOrc4,\"\")&IF(LEN(CusSpellPal4),\", paladin \"&CusSpellPal4,\"\")&IF(LEN(CusSpellRgr4),\", ranger \"&CusSpellRgr4,\"\")&IF(LEN(CusSpellShm4),\", shaman \"&CusSpellShm4,\"\")&IF(LEN(CusSpellSor4),\", sorcerer \"&CusSpellSor4,\"\")&IF(LEN(CusSpellSum4),\", summoner \"&CusSpellSum4,\"\")&IF(LEN(CusSpellWit4),\", witch \"&CusSpellWit4,\"\")&IF(LEN(CusSpellWiz4),\", wizard \"&CusSpellWiz4,\"\")","v":""},{"$f":"CusSpellTime4","v":0},{"$f":"IF(AND(LEN(CusSpellCompV4)>0,CusSpellCompV4<>\"N\"),\"V,\",\"\")&IF(AND(LEN(CusSpellCompS4)>0,CusSpellCompS4<>\"N\"),\"S,\",\"\")&IF(AND(LEN(CusSpellCompM4)>0,CusSpellCompM4<>\"N\"),\"M,\",\"\")&IF(AND(LEN(CusSpellCompF4)>0,CusSpellCompF4<>\"N\"),\"F,\",\"\")&IF(AND(LEN(CusSpellCompDF4)>0,CusSpellCompDF4<>\"N\"),\"DF,\",\"\")","v":""},false,{"$f":"CusSpellRange4","v":0},0,"",{"$f":"CusSpellArea4","v":0},null,null,null,null,{"$f":"CusSpellEffect4","v":0},{"$f":"CusSpellTarget4","v":0},{"$f":"CusSpellDur4","v":0},0,null,null,false,false,{"$f":"CusSpellSave4","v":0},{"$f":"CusSpellSR4","v":0},{"$f":"CusSpellDesc4","v":0},{"$f":"\"<P>\"&AE5","v":"<P>0"},"\"Custom\"",null,null,{"$f":"AND(LEN(CusSpellCompV4),CusSpellCompV4<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompS4),CusSpellCompS4<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompM4),CusSpellCompM4<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompF4),CusSpellCompF4<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompDF4),CusSpellCompDF4<>\"N\")","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ5),ISNUMBER(BJ5),BJ5=\"\"),\"\",IF(LEFT(BJ5,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ5,4,99),CLFunctionName,0)),MID(BJ5,4,99),IF(ISERROR(MATCH(MID(BJ5,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ5,IF(ISERROR(MATCH(VLOOKUP(MID(BJ5,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ5,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ5,CLFunctionName,0)),BJ5,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK5),ISNUMBER(BK5),BK5=\"\"),\"\",IF(LEFT(BK5,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK5,4,99),CLFunctionName,0)),MID(BK5,4,99),IF(ISERROR(MATCH(MID(BK5,4,99),'Misc Tables'!$B$834:$B$850,0)),BK5,IF(ISERROR(MATCH(VLOOKUP(MID(BK5,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK5,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK5,CLFunctionName,0)),BK5,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL5),ISNUMBER(BL5),BL5=\"\"),\"\",IF(LEFT(BL5,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL5,4,99),CLFunctionName,0)),MID(BL5,4,99),IF(ISERROR(MATCH(MID(BL5,4,99),'Misc Tables'!$B$834:$B$850,0)),BL5,IF(ISERROR(MATCH(VLOOKUP(MID(BL5,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL5,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL5,CLFunctionName,0)),BL5,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM5),ISNUMBER(BM5),BM5=\"\"),\"\",IF(LEFT(BM5,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM5,4,99),CLFunctionName,0)),MID(BM5,4,99),IF(ISERROR(MATCH(MID(BM5,4,99),'Misc Tables'!$B$834:$B$850,0)),BM5,IF(ISERROR(MATCH(VLOOKUP(MID(BM5,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM5,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM5,CLFunctionName,0)),BM5,\"\")))","v":""},"",false,false,"",{"$f":"IF(G5=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G5,\"*lawful*\")>0,COUNTIF(G5,\"*chaotic*\")>0,COUNTIF(G5,\"*evil*\")>0)))","v":false},null,null,4,0,"Abundant Ammunition",false,0,"Animate Objects",null,null,null,null,null,null,null,0]
[{"$f":"LEN(CusSpellName5)>1","v":false},true,false,{"$f":"CusSpellName5","v":0},{"$f":"CusSpellSchool5","v":0},null,null,null,{"$f":"IF(LEN(CusSpellAdept5),\", adept \"&CusSpellAdept5,\"\")&IF(LEN(CusSpellAlc5),\", alchemist \"&CusSpellAlc5,\"\")&IF(LEN(CusSpellAtp5),\", antipaladin \"&CusSpellAtp5,\"\")&IF(LEN(CusSpellBrd5),\", bard \"&CusSpellBrd5,\"\")&IF(LEN(CusSpellBlr5),\", bloodrager \"&CusSpellBlr5,\"\")&IF(LEN(CusSpellClr5),\", cleric \"&CusSpellClr5,\"\")&IF(LEN(CusSpellDrd5),\", druid \"&CusSpellDrd5,\"\")&IF(LEN(CusSpellInq5),\", inquisitor \"&CusSpellInq5,\"\")&IF(LEN(CusSpellMag5),\", magus \"&CusSpellMag5,\"\")&IF(LEN(CusSpellOrc5),\", oracle \"&CusSpellOrc5,\"\")&IF(LEN(CusSpellPal5),\", paladin \"&CusSpellPal5,\"\")&IF(LEN(CusSpellRgr5),\", ranger \"&CusSpellRgr5,\"\")&IF(LEN(CusSpellShm5),\", shaman \"&CusSpellShm5,\"\")&IF(LEN(CusSpellSor5),\", sorcerer \"&CusSpellSor5,\"\")&IF(LEN(CusSpellSum5),\", summoner \"&CusSpellSum5,\"\")&IF(LEN(CusSpellWit5),\", witch \"&CusSpellWit5,\"\")&IF(LEN(CusSpellWiz5),\", wizard \"&CusSpellWiz5,\"\")","v":""},{"$f":"CusSpellTime5","v":0},{"$f":"IF(AND(LEN(CusSpellCompV5)>0,CusSpellCompV5<>\"N\"),\"V,\",\"\")&IF(AND(LEN(CusSpellCompS5)>0,CusSpellCompS5<>\"N\"),\"S,\",\"\")&IF(AND(LEN(CusSpellCompM5)>0,CusSpellCompM5<>\"N\"),\"M,\",\"\")&IF(AND(LEN(CusSpellCompF5)>0,CusSpellCompF5<>\"N\"),\"F,\",\"\")&IF(AND(LEN(CusSpellCompDF5)>0,CusSpellCompDF5<>\"N\"),\"DF,\",\"\")","v":""},false,{"$f":"CusSpellRange5","v":0},0,"",{"$f":"CusSpellArea5","v":0},null,null,null,null,{"$f":"CusSpellEffect5","v":0},{"$f":"CusSpellTarget5","v":0},{"$f":"CusSpellDur5","v":0},0,null,null,false,false,{"$f":"CusSpellSave5","v":0},{"$f":"CusSpellSR5","v":0},{"$f":"CusSpellDesc5","v":0},{"$f":"\"<P>\"&AE6","v":"<P>0"},"\"Custom\"",null,null,{"$f":"AND(LEN(CusSpellCompV5),CusSpellCompV5<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompS5),CusSpellCompS5<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompM5),CusSpellCompM5<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompF5),CusSpellCompF5<>\"N\")","v":false},{"$f":"AND(LEN(CusSpellCompDF5),CusSpellCompDF5<>\"N\")","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ6),ISNUMBER(BJ6),BJ6=\"\"),\"\",IF(LEFT(BJ6,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ6,4,99),CLFunctionName,0)),MID(BJ6,4,99),IF(ISERROR(MATCH(MID(BJ6,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ6,IF(ISERROR(MATCH(VLOOKUP(MID(BJ6,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ6,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ6,CLFunctionName,0)),BJ6,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK6),ISNUMBER(BK6),BK6=\"\"),\"\",IF(LEFT(BK6,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK6,4,99),CLFunctionName,0)),MID(BK6,4,99),IF(ISERROR(MATCH(MID(BK6,4,99),'Misc Tables'!$B$834:$B$850,0)),BK6,IF(ISERROR(MATCH(VLOOKUP(MID(BK6,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK6,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK6,CLFunctionName,0)),BK6,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL6),ISNUMBER(BL6),BL6=\"\"),\"\",IF(LEFT(BL6,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL6,4,99),CLFunctionName,0)),MID(BL6,4,99),IF(ISERROR(MATCH(MID(BL6,4,99),'Misc Tables'!$B$834:$B$850,0)),BL6,IF(ISERROR(MATCH(VLOOKUP(MID(BL6,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL6,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL6,CLFunctionName,0)),BL6,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM6),ISNUMBER(BM6),BM6=\"\"),\"\",IF(LEFT(BM6,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM6,4,99),CLFunctionName,0)),MID(BM6,4,99),IF(ISERROR(MATCH(MID(BM6,4,99),'Misc Tables'!$B$834:$B$850,0)),BM6,IF(ISERROR(MATCH(VLOOKUP(MID(BM6,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM6,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM6,CLFunctionName,0)),BM6,\"\")))","v":""},"",false,false,"",{"$f":"IF(G6=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G6,\"*lawful*\")>0,COUNTIF(G6,\"*chaotic*\")>0,COUNTIF(G6,\"*evil*\")>0)))","v":false},null,null,5,0,"Accelerate Poison",false,0,"Animate Plants",null,null,null,null,null,null,null,0,null,null,{"$f":"COUNTIF(_xlfn.ANCHORARRAY($CR$2),CV6)","v":0},"Blend with Surroundings"]
[{"$f":"OptAndoran","v":false},true,false,"Detect Charm","divination",null,null,null,"bard 1, cleric 1, paladin 1, sorcerer/wizard 1","1 SA","V, S",false,"60 ft.","60 ft.","","cone-shaped emanation","cone-shaped emanation",null,null,null,null,null,"concentration, up to 1 minute/level","concentration, up to <TIME> min.","x1",null,true,false,null,null,"As detect magic, except you immediately detect the strength and location of each charm, compulsion, and possession aura on all creatures in the area. You can attempt to identify the properties of each aura (see Spellcraft in the Pathfinder RPG Core Rulebook).  In addition to noticing the targets of these effects, you can recognize when creatures in the area are using these effects on others by making a Sense Motive check as a standard action (DC 20 + caster level). If you succeed, you may make a Spellcraft check to identify what magic it is using (even if the target is not in the area).","<P>As <I>detect magic</I>, except you immediately detect the strength and location of each charm, compulsion, and possession aura on all creatures in the area. You can attempt to identify the properties of each aura (see Spellcraft in the <I>Pathfinder RPG Core Rulebook</I>).</P><P>In addition to noticing the targets of these effects, you can recognize when creatures in the area are using these effects on others by making a Sense Motive check as a standard action (DC 20 + caster level). If you succeed, you may make a Spellcraft check to identify what magic it is using (even if the target is not in the area).</P>","AND 27","http://www.d20pfsrd.com/magic/all-spells/d/d/detect-charm",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"As detect magic, except you immediately detect the strength and location of each charm, compulsion, and possession aura on all creatures in the area. You can attempt to identify the properties of each aura. You can recognize when others are using charm effects with a Sense Motive Check",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ7),ISNUMBER(BJ7),BJ7=\"\"),\"\",IF(LEFT(BJ7,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ7,4,99),CLFunctionName,0)),MID(BJ7,4,99),IF(ISERROR(MATCH(MID(BJ7,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ7,IF(ISERROR(MATCH(VLOOKUP(MID(BJ7,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ7,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ7,CLFunctionName,0)),BJ7,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK7),ISNUMBER(BK7),BK7=\"\"),\"\",IF(LEFT(BK7,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK7,4,99),CLFunctionName,0)),MID(BK7,4,99),IF(ISERROR(MATCH(MID(BK7,4,99),'Misc Tables'!$B$834:$B$850,0)),BK7,IF(ISERROR(MATCH(VLOOKUP(MID(BK7,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK7,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK7,CLFunctionName,0)),BK7,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL7),ISNUMBER(BL7),BL7=\"\"),\"\",IF(LEFT(BL7,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL7,4,99),CLFunctionName,0)),MID(BL7,4,99),IF(ISERROR(MATCH(MID(BL7,4,99),'Misc Tables'!$B$834:$B$850,0)),BL7,IF(ISERROR(MATCH(VLOOKUP(MID(BL7,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL7,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL7,CLFunctionName,0)),BL7,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM7),ISNUMBER(BM7),BM7=\"\"),\"\",IF(LEFT(BM7,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM7,4,99),CLFunctionName,0)),MID(BM7,4,99),IF(ISERROR(MATCH(MID(BM7,4,99),'Misc Tables'!$B$834:$B$850,0)),BM7,IF(ISERROR(MATCH(VLOOKUP(MID(BM7,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM7,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM7,CLFunctionName,0)),BM7,\"\")))","v":""},"",false,false,"",{"$f":"IF(G7=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G7,\"*lawful*\")>0,COUNTIF(G7,\"*chaotic*\")>0,COUNTIF(G7,\"*evil*\")>0)))","v":false},null,null,6,0,"Acid Arrow",false,0,"Anticipate Peril",null,null,null,null,null,null,null,"#Retrieve Item",null,null,{"$f":"COUNTIF(_xlfn.ANCHORARRAY($CR$2),CV7)","v":0},"Body Double"]
[{"$f":"OptAndoran","v":false},true,false,"Liberating Comand <DISABLED>","transmutation",null,null,null,"bard 1, cleric 1, druid 1, paladin 1, ranger 1, sorcerer/wizard 1","1 immed","V",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature","instantaneous","inst.",null,null,false,false,"Will neg (h)","yes (h)","If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to escape as an immediate action. He gains a competence bonus on this check equal to twice your caster level (maximum +20). This spell has no effect if the target could not get free by using the Escape Artist skill (for example, if he were under the effects of a hold person spell or paralyzed by Strength damage).","<P>If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check to escape as an immediate action. He gains a competence bonus on this check equal to twice your caster level (maximum +20). This spell has no effect if the target could not get free by using the Escape Artist skill (for example, if he were under the effects of <I>a hold person</I> spell or paralyzed by Strength damage).</P>","AND 27","http://www.d20pfsrd.com/magic/all-spells/l/l/liberating-command",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If the target is bound, grappled, or otherwise restrained, he may make an Escape Artist check with a +<VAR> bonus to escape as an immediate action. ",null,null,null,null,"x1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ8),ISNUMBER(BJ8),BJ8=\"\"),\"\",IF(LEFT(BJ8,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ8,4,99),CLFunctionName,0)),MID(BJ8,4,99),IF(ISERROR(MATCH(MID(BJ8,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ8,IF(ISERROR(MATCH(VLOOKUP(MID(BJ8,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ8,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ8,CLFunctionName,0)),BJ8,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK8),ISNUMBER(BK8),BK8=\"\"),\"\",IF(LEFT(BK8,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK8,4,99),CLFunctionName,0)),MID(BK8,4,99),IF(ISERROR(MATCH(MID(BK8,4,99),'Misc Tables'!$B$834:$B$850,0)),BK8,IF(ISERROR(MATCH(VLOOKUP(MID(BK8,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK8,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK8,CLFunctionName,0)),BK8,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL8),ISNUMBER(BL8),BL8=\"\"),\"\",IF(LEFT(BL8,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL8,4,99),CLFunctionName,0)),MID(BL8,4,99),IF(ISERROR(MATCH(MID(BL8,4,99),'Misc Tables'!$B$834:$B$850,0)),BL8,IF(ISERROR(MATCH(VLOOKUP(MID(BL8,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL8,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL8,CLFunctionName,0)),BL8,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM8),ISNUMBER(BM8),BM8=\"\"),\"\",IF(LEFT(BM8,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM8,4,99),CLFunctionName,0)),MID(BM8,4,99),IF(ISERROR(MATCH(MID(BM8,4,99),'Misc Tables'!$B$834:$B$850,0)),BM8,IF(ISERROR(MATCH(VLOOKUP(MID(BM8,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM8,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM8,CLFunctionName,0)),BM8,\"\")))","v":""},"",false,false,"",{"$f":"IF(G8=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G8,\"*lawful*\")>0,COUNTIF(G8,\"*chaotic*\")>0,COUNTIF(G8,\"*evil*\")>0)))","v":false},null,null,7,0,"Acid Fog",false,0,"Antimagic Field",null,null,null,null,null,null,null,"#Spherescry",null,null,0,"Grease, Greater"]
[{"$f":"OptAndoran","v":false},true,false,"Summon Flight of Eagles","conjuration","summoning",null,null,"druid 6, ranger 4, sorcerer/wizard 6","1 rd","V, S, F (a gold feather worth 100 gp)",true,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,"1d4+1 summoned creatures",null,"1 minute/level","<TIME> min.","x1",null,false,false,"none","no","You summon 1d4+1 giant eagles to serve as mounts for creatures you designate. The summoned birds do not fight independently, but they willingly carry their riders into battle as if trained for combat.","<P>You summon 1d4+1 giant eagles to serve as mounts for creatures you designate. The summoned birds do not fight independently, but they willingly carry their riders into battle as if trained for combat.</P>","AND 27","http://www.d20pfsrd.com/magic/all-spells/s/s/summon-flight-of-eagles",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You summon <DICE> giant eagles to serve as mounts for creatures you designate.","1d4+1",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ9),ISNUMBER(BJ9),BJ9=\"\"),\"\",IF(LEFT(BJ9,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ9,4,99),CLFunctionName,0)),MID(BJ9,4,99),IF(ISERROR(MATCH(MID(BJ9,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ9,IF(ISERROR(MATCH(VLOOKUP(MID(BJ9,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ9,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ9,CLFunctionName,0)),BJ9,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK9),ISNUMBER(BK9),BK9=\"\"),\"\",IF(LEFT(BK9,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK9,4,99),CLFunctionName,0)),MID(BK9,4,99),IF(ISERROR(MATCH(MID(BK9,4,99),'Misc Tables'!$B$834:$B$850,0)),BK9,IF(ISERROR(MATCH(VLOOKUP(MID(BK9,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK9,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK9,CLFunctionName,0)),BK9,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL9),ISNUMBER(BL9),BL9=\"\"),\"\",IF(LEFT(BL9,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL9,4,99),CLFunctionName,0)),MID(BL9,4,99),IF(ISERROR(MATCH(MID(BL9,4,99),'Misc Tables'!$B$834:$B$850,0)),BL9,IF(ISERROR(MATCH(VLOOKUP(MID(BL9,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL9,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL9,CLFunctionName,0)),BL9,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM9),ISNUMBER(BM9),BM9=\"\"),\"\",IF(LEFT(BM9,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM9,4,99),CLFunctionName,0)),MID(BM9,4,99),IF(ISERROR(MATCH(MID(BM9,4,99),'Misc Tables'!$B$834:$B$850,0)),BM9,IF(ISERROR(MATCH(VLOOKUP(MID(BM9,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM9,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM9,CLFunctionName,0)),BM9,\"\")))","v":""},"",false,false,"",{"$f":"IF(G9=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G9,\"*lawful*\")>0,COUNTIF(G9,\"*chaotic*\")>0,COUNTIF(G9,\"*evil*\")>0)))","v":false},null,null,8,0,"Acid Pit",false,0,"Arboreal Hammer",null,null,null,null,null,null,null,"Abadar's Truthtelling",null,null,0,"Neutralize Poison, Greater"]
[{"$f":"OptAndoran","v":false},true,false,"Suppress Charms and Compulsions","abjuration",null,null,null,"bard 2, cleric 2, paladin 2, sorcerer/wizard 2","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature plus one additional creature per 4 levels, no two of which can be more than 30 ft. apart","10 minutes; see text","<TIME> minutes; see text",10,null,false,false,"Will neg (h)","yes (h)","As remove fear, except the targets gain a +4 morale bonus on saves against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell.","<P>As <I>remove fear</I>, except the targets gain a +4 morale bonus on saves against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell.</P>","AND 27","http://www.d20pfsrd.com/magic/all-spells/s/s/suppres-charms-and-compulsions",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"As remove fear, except the targets gain a +4 morale bonus on saves against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ10),ISNUMBER(BJ10),BJ10=\"\"),\"\",IF(LEFT(BJ10,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ10,4,99),CLFunctionName,0)),MID(BJ10,4,99),IF(ISERROR(MATCH(MID(BJ10,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ10,IF(ISERROR(MATCH(VLOOKUP(MID(BJ10,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ10,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ10,CLFunctionName,0)),BJ10,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK10),ISNUMBER(BK10),BK10=\"\"),\"\",IF(LEFT(BK10,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK10,4,99),CLFunctionName,0)),MID(BK10,4,99),IF(ISERROR(MATCH(MID(BK10,4,99),'Misc Tables'!$B$834:$B$850,0)),BK10,IF(ISERROR(MATCH(VLOOKUP(MID(BK10,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK10,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK10,CLFunctionName,0)),BK10,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL10),ISNUMBER(BL10),BL10=\"\"),\"\",IF(LEFT(BL10,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL10,4,99),CLFunctionName,0)),MID(BL10,4,99),IF(ISERROR(MATCH(MID(BL10,4,99),'Misc Tables'!$B$834:$B$850,0)),BL10,IF(ISERROR(MATCH(VLOOKUP(MID(BL10,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL10,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL10,CLFunctionName,0)),BL10,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM10),ISNUMBER(BM10),BM10=\"\"),\"\",IF(LEFT(BM10,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM10,4,99),CLFunctionName,0)),MID(BM10,4,99),IF(ISERROR(MATCH(MID(BM10,4,99),'Misc Tables'!$B$834:$B$850,0)),BM10,IF(ISERROR(MATCH(VLOOKUP(MID(BM10,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM10,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM10,CLFunctionName,0)),BM10,\"\")))","v":""},"",false,false,"",{"$f":"IF(G10=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G10,\"*lawful*\")>0,COUNTIF(G10,\"*chaotic*\")>0,COUNTIF(G10,\"*evil*\")>0)))","v":false},null,null,9,0,"Acid Splash",false,0,"Arcane Cannon",null,null,null,null,null,null,null,"Ablative Barrier",null,null,0,"Selective Invisibility"]
[false,true,false,"Spellcasting Contract","evocation",null,null,null,"cleric 7","10 mins","V, S, F (a written contract)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"willing creature touched","permanent until contractually terminated","permanent until contractually terminated",null,null,false,false,"Will neg (h)","yes (h)","This spell functions like lesser spellcasting contract, except if the target has 9 HD or more, you can imbue him with one or two 2ndlevel spells and one 3rd-level spell.","<P>This spell functions like <I>lesser spellcasting contract</I>, except if the target has 9 HD or more, you can imbue him with one or two 2ndlevel spells and one 3rd-level spell.</P>","AP 29","http://www.d20pfsrd.com/magic/all-spells/s/s/spellcasting-contract",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ11),ISNUMBER(BJ11),BJ11=\"\"),\"\",IF(LEFT(BJ11,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ11,4,99),CLFunctionName,0)),MID(BJ11,4,99),IF(ISERROR(MATCH(MID(BJ11,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ11,IF(ISERROR(MATCH(VLOOKUP(MID(BJ11,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ11,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ11,CLFunctionName,0)),BJ11,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK11),ISNUMBER(BK11),BK11=\"\"),\"\",IF(LEFT(BK11,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK11,4,99),CLFunctionName,0)),MID(BK11,4,99),IF(ISERROR(MATCH(MID(BK11,4,99),'Misc Tables'!$B$834:$B$850,0)),BK11,IF(ISERROR(MATCH(VLOOKUP(MID(BK11,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK11,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK11,CLFunctionName,0)),BK11,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL11),ISNUMBER(BL11),BL11=\"\"),\"\",IF(LEFT(BL11,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL11,4,99),CLFunctionName,0)),MID(BL11,4,99),IF(ISERROR(MATCH(MID(BL11,4,99),'Misc Tables'!$B$834:$B$850,0)),BL11,IF(ISERROR(MATCH(VLOOKUP(MID(BL11,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL11,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL11,CLFunctionName,0)),BL11,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM11),ISNUMBER(BM11),BM11=\"\"),\"\",IF(LEFT(BM11,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM11,4,99),CLFunctionName,0)),MID(BM11,4,99),IF(ISERROR(MATCH(MID(BM11,4,99),'Misc Tables'!$B$834:$B$850,0)),BM11,IF(ISERROR(MATCH(VLOOKUP(MID(BM11,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM11,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM11,CLFunctionName,0)),BM11,\"\")))","v":""},"",false,false,"",{"$f":"IF(G11=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G11,\"*lawful*\")>0,COUNTIF(G11,\"*chaotic*\")>0,COUNTIF(G11,\"*evil*\")>0)))","v":false},null,null,10,0,"Acidic Spray",false,0,"Baleful Polymorph",null,null,null,null,null,null,null,"Ablative Sphere",null,null,0,"Sense Vitals"]
[false,true,false,"Spellcasting Contract, Greater","evocation",null,null,null,"cleric 9","10 mins","V, S, F (a written contract)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"willing creature touched","permanent until contractually terminated","permanent until contractually terminated",null,null,false,false,"Will neg (h)","yes (h)","This spell functions like lesser spellcasting contract, except if the target has 13 HD or more you can imbue him with one or two 4thlevel spells and one 5th-level spell.","<P>This spell functions like <I>lesser spellcasting contract</I>, except if the target has 13 HD or more you can imbue him with one or two 4thlevel spells and one 5th-level spell.</P>","AP 29","http://www.d20pfsrd.com/magic/all-spells/s/s/spellcasting-contract",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ12),ISNUMBER(BJ12),BJ12=\"\"),\"\",IF(LEFT(BJ12,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ12,4,99),CLFunctionName,0)),MID(BJ12,4,99),IF(ISERROR(MATCH(MID(BJ12,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ12,IF(ISERROR(MATCH(VLOOKUP(MID(BJ12,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ12,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ12,CLFunctionName,0)),BJ12,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK12),ISNUMBER(BK12),BK12=\"\"),\"\",IF(LEFT(BK12,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK12,4,99),CLFunctionName,0)),MID(BK12,4,99),IF(ISERROR(MATCH(MID(BK12,4,99),'Misc Tables'!$B$834:$B$850,0)),BK12,IF(ISERROR(MATCH(VLOOKUP(MID(BK12,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK12,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK12,CLFunctionName,0)),BK12,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL12),ISNUMBER(BL12),BL12=\"\"),\"\",IF(LEFT(BL12,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL12,4,99),CLFunctionName,0)),MID(BL12,4,99),IF(ISERROR(MATCH(MID(BL12,4,99),'Misc Tables'!$B$834:$B$850,0)),BL12,IF(ISERROR(MATCH(VLOOKUP(MID(BL12,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL12,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL12,CLFunctionName,0)),BL12,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM12),ISNUMBER(BM12),BM12=\"\"),\"\",IF(LEFT(BM12,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM12,4,99),CLFunctionName,0)),MID(BM12,4,99),IF(ISERROR(MATCH(MID(BM12,4,99),'Misc Tables'!$B$834:$B$850,0)),BM12,IF(ISERROR(MATCH(VLOOKUP(MID(BM12,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM12,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM12,CLFunctionName,0)),BM12,\"\")))","v":""},"",false,false,"",{"$f":"IF(G12=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G12,\"*lawful*\")>0,COUNTIF(G12,\"*chaotic*\")>0,COUNTIF(G12,\"*evil*\")>0)))","v":false},null,null,11,0,"Acute Senses",false,0,"Bane",null,null,null,null,null,null,null,"Aboleth's Lung",null,null,0,"Shifting Shadows"]
[false,true,false,"Spellcasting Contract, Lesser","evocation",null,null,null,"cleric 5","10 mins","V, S, F (a written contract)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"willing creature touched","permanent until contractually terminated","permanent until contractually terminated",null,null,false,false,"Will neg (h)","yes (h)","This spell functions exactly like imbue with spell ability, except that you can imbue the target with any spell you have prepared (instead of just abjuration, divination, or conjuration [healing] spells) and the target may have more than one use of the imbued spells, depending upon the arrangements made when it is cast.  Casting this spell requires a contract between you and the target, explaining what spells are to be imbued and the circumstances that cause the contract to expire. The contract may be as simple as allowing the target one casting of each of the imbued spells (as per imbue with spell ability), or may continue for multiple days or even indefinitely, with the target regaining use of the imbued spells when you next prepare your own spells. You may include any proviso you see fit, such as requiring the target to pray to Asmodeus each morning, or restricting the target to only casting the imbued spells on himself. If the target does not agree to all the conditions in the contract, this spell fails when cast. The contract (and this spell) automatically expires if you or the target dies. While the contract remains in effect, you gain a profane bonus to your Armor Class, saving throws, and checks equal to the highestlevel spell you have imbued.  Once you cast this spell, you cannot prepare a new 5th-level spell to replace it until the contract expires. If the number of 5th-level spells you can cast decreases, and that number drops below your current number of active lesser spellcasting contract spells, the more recently cast imbued spells are dispelled.  Unlike imbue with spell ability, how the target uses the spell has no reflection on your alignment or relationship with Asmodeus; the Prince of Darkness accepts that allowing another access to his magic for good may benefit his plans in the long run. Note that unlike imbue with spell ability, you cannot dismiss this spell; you must abide by the contract's termination clause (though the contract may include a proviso for at-will nullification by either or both parties). This spell cannot be combined with imbue with spell ability or similar spells to give a target more spells than the limit.  Example: You cast this spell on your 5 HD fighter cohort after negotiating an appropriate contract, imbuing him with the ability to cast cure moderate wounds, magic weapon, and shield of faith once per day for 1 month. If he casts any of these spells, he recovers them when you prepare your spells. Until the contract ends, your 5th-level spell slot used to cast this spell remains expended and cannot be filled with a new spell. Because you imbued your cohort with a 2nd-level spell, you gain a +2 profane bonus to attacks, saves, and checks while the contract remains in effect.","<P>This spell functions exactly like <I>imbue with spell ability</I>, except that you can imbue the target with any spell you have prepared (instead of just abjuration, divination, or conjuration [healing] spells) and the target may have more than one use of the imbued spells, depending upon the arrangements made when it is cast.</P><P>Casting this spell requires a contract between you and the target, explaining what spells are to be imbued and the circumstances that cause the contract to expire. The contract may be as simple as allowing the target one casting of each of the imbued spells (as per <I>imbue with spell ability</I>), or may continue for multiple days or even indefinitely, with the target regaining use of the imbued spells when you next prepare your own spells. You may include any proviso you see fit, such as requiring the target to pray to Asmodeus each morning, or restricting the target to only casting the imbued spells on himself. If the target does not agree to all the conditions in the contract, this spell fails when cast. The contract (and this spell) automatically expires if you or the target dies. While the contract remains in effect, you gain a profane bonus to your Armor Class, saving throws, and checks equal to the highestlevel spell you have imbued.</P><P>Once you cast this spell, you cannot prepare a new 5th-level spell to replace it until the contract expires. If the number of 5th-level spells you can cast decreases, and that number drops below your current number of active <I>lesser spellcasting contract</I> spells, the more recently cast imbued spells are dispelled.</P><P>Unlike <I>imbue with spell ability</I>, how the target uses the spell has no reflection on your alignment or relationship with Asmodeus; the Prince of Darkness accepts that allowing another access to his magic for good may benefit his plans in the long run. Note that unlike <I>imbue with spell ability</I>, you cannot dismiss this spell; you must abide by the contract's termination clause (though the contract may include a proviso for at-will nullification by either or both parties). This spell cannot be combined with <I>imbue with spell ability</I> or similar spells to give a target more spells than the limit.</P><P><I>Example:</I> You cast this spell on your 5 HD fighter cohort after negotiating an appropriate contract, imbuing him with the ability to cast cure moderate wounds, magic weapon, and <I>shield of faith</I> once per day for 1 month. If he casts any of these spells, he recovers them when you prepare your spells. Until the contract ends, your 5th-level spell slot used to cast this spell remains expended and cannot be filled with a new spell. Because you imbued your cohort with a 2nd-level spell, you gain a +2 profane bonus to attacks, saves, and checks while the contract remains in effect.</P>","AP 29","http://www.d20pfsrd.com/magic/all-spells/s/s/spellcasting-contract",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ13),ISNUMBER(BJ13),BJ13=\"\"),\"\",IF(LEFT(BJ13,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ13,4,99),CLFunctionName,0)),MID(BJ13,4,99),IF(ISERROR(MATCH(MID(BJ13,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ13,IF(ISERROR(MATCH(VLOOKUP(MID(BJ13,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ13,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ13,CLFunctionName,0)),BJ13,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK13),ISNUMBER(BK13),BK13=\"\"),\"\",IF(LEFT(BK13,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK13,4,99),CLFunctionName,0)),MID(BK13,4,99),IF(ISERROR(MATCH(MID(BK13,4,99),'Misc Tables'!$B$834:$B$850,0)),BK13,IF(ISERROR(MATCH(VLOOKUP(MID(BK13,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK13,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK13,CLFunctionName,0)),BK13,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL13),ISNUMBER(BL13),BL13=\"\"),\"\",IF(LEFT(BL13,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL13,4,99),CLFunctionName,0)),MID(BL13,4,99),IF(ISERROR(MATCH(MID(BL13,4,99),'Misc Tables'!$B$834:$B$850,0)),BL13,IF(ISERROR(MATCH(VLOOKUP(MID(BL13,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL13,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL13,CLFunctionName,0)),BL13,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM13),ISNUMBER(BM13),BM13=\"\"),\"\",IF(LEFT(BM13,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM13,4,99),CLFunctionName,0)),MID(BM13,4,99),IF(ISERROR(MATCH(MID(BM13,4,99),'Misc Tables'!$B$834:$B$850,0)),BM13,IF(ISERROR(MATCH(VLOOKUP(MID(BM13,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM13,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM13,CLFunctionName,0)),BM13,\"\")))","v":""},"",false,false,"",{"$f":"IF(G13=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G13,\"*lawful*\")>0,COUNTIF(G13,\"*chaotic*\")>0,COUNTIF(G13,\"*evil*\")>0)))","v":false},null,null,12,0,"Adhesive Blood",false,0,"Barkskin",null,null,null,null,null,null,null,"Absorb Toxicity",null,null,0,"Drain Poison"]
[false,true,false,"Genius Avaricious","conjuration","creation evil",null,null,"cleric 6, sorcerer/wizard 6","10 mins","V, S, M (valuable o!erings; see text), F (one gold coin)",false,"touch","<RANGE>","touch",null,null,null,null,null,"a vestige of the archdevil Mammon imbues a coin with a negotiable degree of power.",null,"instantaneous (see text)","inst. (see text)",null,null,false,false,"none","no","Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an o!ering to the Lord of Erebus and channeling a measure of his disembodied might into a single coin.  The power and abilities of this vestige correspond directly to the value of the o!ering, allowing for three distinct e!ects.  Corrupted Coin: Making a sacrifice worth 1,500 gp corrupts the focus into a \"lucky\" or \"unlucky\" coin as per the caster's will for 1 month. Any creature that bears the coin gains a bonus or penalty (decided by the caster at the time of casting) on all Appraise, Blu!, Cra\", and Profession checks. This bonus or penalty is equal to 1 per 3 caster levels (maximum +5 at 15th level). In addition, the coin can produce an e!ect similar to the spell augury once per day-its flip producing a weal (heads), woe (tails), or nothing result (landing on the edge). Potentially unknown to the bearer (if di!erent from the caster), the caster can telepathically hear any question asked of the coin and, as a free action, influence the result as he chooses.  Mammon's Mantle: Making a sacrifice worth 3,000 gp transforms the coin into a kind of infernal aegis for any who swallow the coin.  Upon ingesting the coin, the target gains a bonus to Charisma equal to +1 per 3 caster levels (maximum +5 at 15th level). The bearer's blood also takes on a hue like liquid gold and runs slowly, granting him immunity to poison, disease, and aging e!ects, and causing him to automatically stabilize if reduced to fewer than 0 hit points.  Additionally, the bearer can eat gold to heal himself, regaining 1 hit point for every 20 gold pieces he consumes (materials other than gold provide no benefit). The coin's e!ects last for 1 day per caster level.  Gold Guardian: Making a sacrifice worth 6,000 gp allows the focus coin to animate nearby coins. When cast into a pile of 100,000 coins, an animate hoard (see previous page) forms under the control of the caster. The guardian serves for 1 month. A\"er this month, coins begin disappearing from the guardian at a rate of 100 gp per day, reducing the creature's hit points by 1 per day. When the guardian's hit points reach 0, the guardian collapses and the focus coin is destroyed. Coins lost from the guardian can be replaced, restoring any lost hit points.  In addition to the e!ects of any of these o!erings, should the focus coin be swallowed, any being sired or conceived by the creature while the magic is in e!ect is born as a tiefling (bearing an indirect relation to Mammon himself ).","<P>Casting this spell constitutes performing a rite of sacrifice to the archdevil Mammon, making an o!ering to the Lord of Erebus and channeling a measure of his disembodied might into a single coin.</P><P>The power and abilities of this vestige correspond directly to the value of the o!ering, allowing for three distinct e!ects.</P><P><I>Corrupted Coin</I>: Making a sacrifice worth 1,500 gp corrupts the focus into a \"lucky\" or \"unlucky\" coin as per the caster's will for 1 month. Any creature that bears the coin gains a bonus or penalty (decided by the caster at the time of casting) on all Appraise, Blu!, Cra\", and Profession checks. This bonus or penalty is equal to 1 per 3 caster levels (maximum +5 at 15th level). In addition, the coin can produce an e!ect similar to the spell <I>augury</I> once per day-its flip producing a weal (heads), woe (tails), or nothing result (landing on the edge). Potentially unknown to the bearer (if di!erent from the caster), the caster can telepathically hear any question asked of the coin and, as a free action, influence the result as he chooses.</P><P>Mammon's Mantle: Making a sacrifice worth 3,000 gp transforms the coin into a kind of infernal aegis for any who swallow the coin.</P><P>Upon ingesting the coin, the target gains a bonus to Charisma equal to +1 per 3 caster levels (maximum +5 at 15th level). The bearer's blood also takes on a hue like liquid gold and runs slowly, granting him immunity to poison, disease, and aging e!ects, and causing him to automatically stabilize if reduced to fewer than 0 hit points.</P><P>Additionally, the bearer can eat gold to heal himself, regaining 1 hit point for every 20 gold pieces he consumes (materials other than gold provide no benefit). The coin's e!ects last for 1 day per caster level.</P><P><I>Gold Guardian</I>: Making a sacrifice worth 6,000 gp allows the focus coin to animate nearby coins. When cast into a pile of 100,000 coins, an animate hoard (see previous page) forms under the control of the caster. The guardian serves for 1 month. A\"er this month, coins begin disappearing from the guardian at a rate of 100 gp per day, reducing the creature's hit points by 1 per day. When the guardian's hit points reach 0, the guardian collapses and the focus coin is destroyed. Coins lost from the guardian can be replaced, restoring any lost hit points.</P><P>In addition to the e!ects of any of these o!erings, should the focus coin be swallowed, any being sired or conceived by the creature while the magic is in e!ect is born as a tiefling (bearing an indirect relation to Mammon himself ).</P>","AP 30","http://www.d20pfsrd.com/magic/all-spells/g/g/genius-avaricious",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ14),ISNUMBER(BJ14),BJ14=\"\"),\"\",IF(LEFT(BJ14,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ14,4,99),CLFunctionName,0)),MID(BJ14,4,99),IF(ISERROR(MATCH(MID(BJ14,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ14,IF(ISERROR(MATCH(VLOOKUP(MID(BJ14,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ14,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ14,CLFunctionName,0)),BJ14,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK14),ISNUMBER(BK14),BK14=\"\"),\"\",IF(LEFT(BK14,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK14,4,99),CLFunctionName,0)),MID(BK14,4,99),IF(ISERROR(MATCH(MID(BK14,4,99),'Misc Tables'!$B$834:$B$850,0)),BK14,IF(ISERROR(MATCH(VLOOKUP(MID(BK14,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK14,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK14,CLFunctionName,0)),BK14,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL14),ISNUMBER(BL14),BL14=\"\"),\"\",IF(LEFT(BL14,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL14,4,99),CLFunctionName,0)),MID(BL14,4,99),IF(ISERROR(MATCH(MID(BL14,4,99),'Misc Tables'!$B$834:$B$850,0)),BL14,IF(ISERROR(MATCH(VLOOKUP(MID(BL14,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL14,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL14,CLFunctionName,0)),BL14,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM14),ISNUMBER(BM14),BM14=\"\"),\"\",IF(LEFT(BM14,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM14,4,99),CLFunctionName,0)),MID(BM14,4,99),IF(ISERROR(MATCH(MID(BM14,4,99),'Misc Tables'!$B$834:$B$850,0)),BM14,IF(ISERROR(MATCH(VLOOKUP(MID(BM14,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM14,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM14,CLFunctionName,0)),BM14,\"\")))","v":""},"",false,false,"",{"$f":"IF(G14=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G14,\"*lawful*\")>0,COUNTIF(G14,\"*chaotic*\")>0,COUNTIF(G14,\"*evil*\")>0)))","v":false},null,null,13,0,"Adhesive Spittle",false,0,"Battlemind Link",null,null,null,null,null,null,null,"Absorbing Inhalation",null,null,0,"Invigorating Poison"]
[{"$f":"OptISGods","v":false},true,false,"Tracking Mark","evocation",null,null,null,"druid 1, cleric 1, paladin 1, ranger 1","1 SA","S, DF",false,"long (400 ft. + 40 ft./level)","<RANGE>","long",null,null,null,null,null,null,"one creature","10 minutes/level","<TIME> minutes","x10",null,true,false,"Will neg","yes","You gain a supernatural sense about tracks and other clues left behind by the target creature. Treat all Survival DCs to track the creature as 5 lower than normal and gain a +5 bonus on Perception checks made to notice the target if it is using Stealth or recognize it using Disguise.","<P>You gain a supernatural sense about tracks and other clues left behind by the target creature. Treat all Survival DCs to track the creature as 5 lower than normal and gain a +5 bonus on Perception checks made to notice the target if it is using Stealth or recognize it using Disguise.</P>","AP 32","https://www.d20pfsrd.com/magic/all-spells/t/tracking-mark/",null,false,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ15),ISNUMBER(BJ15),BJ15=\"\"),\"\",IF(LEFT(BJ15,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ15,4,99),CLFunctionName,0)),MID(BJ15,4,99),IF(ISERROR(MATCH(MID(BJ15,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ15,IF(ISERROR(MATCH(VLOOKUP(MID(BJ15,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ15,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ15,CLFunctionName,0)),BJ15,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK15),ISNUMBER(BK15),BK15=\"\"),\"\",IF(LEFT(BK15,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK15,4,99),CLFunctionName,0)),MID(BK15,4,99),IF(ISERROR(MATCH(MID(BK15,4,99),'Misc Tables'!$B$834:$B$850,0)),BK15,IF(ISERROR(MATCH(VLOOKUP(MID(BK15,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK15,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK15,CLFunctionName,0)),BK15,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL15),ISNUMBER(BL15),BL15=\"\"),\"\",IF(LEFT(BL15,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL15,4,99),CLFunctionName,0)),MID(BL15,4,99),IF(ISERROR(MATCH(MID(BL15,4,99),'Misc Tables'!$B$834:$B$850,0)),BL15,IF(ISERROR(MATCH(VLOOKUP(MID(BL15,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL15,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL15,CLFunctionName,0)),BL15,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM15),ISNUMBER(BM15),BM15=\"\"),\"\",IF(LEFT(BM15,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM15,4,99),CLFunctionName,0)),MID(BM15,4,99),IF(ISERROR(MATCH(MID(BM15,4,99),'Misc Tables'!$B$834:$B$850,0)),BM15,IF(ISERROR(MATCH(VLOOKUP(MID(BM15,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM15,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM15,CLFunctionName,0)),BM15,\"\")))","v":""},"",false,false,"",{"$f":"IF(G15=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G15,\"*lawful*\")>0,COUNTIF(G15,\"*chaotic*\")>0,COUNTIF(G15,\"*evil*\")>0)))","v":false},null,null,14,0,"Adjuring Step",false,0,"Beast Shape I",null,null,null,null,null,null,null,"Absorbing Touch",null,null,0,"Poison Breath"]
[false,true,false,"Swallow Your Fear","enchantment",null,null,null,"bard 1, cleric 1","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature plus one additional creature per four levels, no two of which can be more than 30 ft. apart","10 minutes; see text","<TIME> minutes; see text",10,null,false,false,"Will neg (h)","yes (h)","You make the affected subjects ready for battle despite their fear. If a target is suffering from a fear effect of any kind, he gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC.  If the subject is frightened, he remains in place and gains the confused condition for the remainder of the fear effect, except he treats all results of \"attack self \" as \"do nothing\" and treats \"attack nearest creature\" as \"act normally.\" If the subject is panicked, he remains in place and gains the confused condition for the duration of the fear effect.","<P>You make the affected subjects ready for battle despite their fear. If a target is suffering from a fear effect of any kind, he gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a -2 penalty to AC.</P><P>If the subject is frightened, he remains in place and gains the confused condition for the remainder of the fear effect, except he treats all results of \"attack self \" as \"do nothing\" and treats \"attack nearest creature\" as \"act normally.\" If the subject is panicked, he remains in place and gains the confused condition for the duration of the fear effect.</P>","AP 35","https://www.d20pfsrd.com/magic/all-spells/s/swallow-your-fear/",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ16),ISNUMBER(BJ16),BJ16=\"\"),\"\",IF(LEFT(BJ16,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ16,4,99),CLFunctionName,0)),MID(BJ16,4,99),IF(ISERROR(MATCH(MID(BJ16,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ16,IF(ISERROR(MATCH(VLOOKUP(MID(BJ16,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ16,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ16,CLFunctionName,0)),BJ16,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK16),ISNUMBER(BK16),BK16=\"\"),\"\",IF(LEFT(BK16,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK16,4,99),CLFunctionName,0)),MID(BK16,4,99),IF(ISERROR(MATCH(MID(BK16,4,99),'Misc Tables'!$B$834:$B$850,0)),BK16,IF(ISERROR(MATCH(VLOOKUP(MID(BK16,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK16,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK16,CLFunctionName,0)),BK16,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL16),ISNUMBER(BL16),BL16=\"\"),\"\",IF(LEFT(BL16,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL16,4,99),CLFunctionName,0)),MID(BL16,4,99),IF(ISERROR(MATCH(MID(BL16,4,99),'Misc Tables'!$B$834:$B$850,0)),BL16,IF(ISERROR(MATCH(VLOOKUP(MID(BL16,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL16,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL16,CLFunctionName,0)),BL16,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM16),ISNUMBER(BM16),BM16=\"\"),\"\",IF(LEFT(BM16,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM16,4,99),CLFunctionName,0)),MID(BM16,4,99),IF(ISERROR(MATCH(MID(BM16,4,99),'Misc Tables'!$B$834:$B$850,0)),BM16,IF(ISERROR(MATCH(VLOOKUP(MID(BM16,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM16,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM16,CLFunctionName,0)),BM16,\"\")))","v":""},"",false,false,"",{"$f":"IF(G16=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G16,\"*lawful*\")>0,COUNTIF(G16,\"*chaotic*\")>0,COUNTIF(G16,\"*evil*\")>0)))","v":false},null,null,15,0,"Adjustable Disguise",false,0,"Beast Shape II",null,null,null,null,null,null,null,"Abstemiousness",null,null,0,"Sword to Snake"]
[{"$f":"OptISGods","v":false},true,false,"Ice Armor","transmutation",null,"cold, water",null,"cleric 1, druid 1","1 min","V, S, F (5 gallons of water)",false,"0 ft.","0 ft.","",null,null,null,null,null,"a suit of armor made of ice",null,"1 hour/level or until destroyed","<TIME> hour(s) or until destroyed","x1",null,false,false,"none","no","You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer, especially if worn over normal clothing (though it can hasten the effects of exposure in cold environments). It offers the same protection as breastplate armor, except it has hardness 0 and 30 hit points. If the intended wearer is submersed in water when you cast this spell, you may form the armor around the wearer (who may be you); otherwise the wearer must don the armor normally. Attacks against the wearer that create heat or fire degrade the armor, reducing its Armor Class by 1 for every 5 points of fire damage the wearer takes; when the armor's AC reaches 0, the spell ends. Because the ice is slightly buoyant, the wearer gains a +2 circumstance bonus on Swim checks, except when swimming downward. This armor is freely wearable by druids.","<P>You create a suit of armor made of ice. While cold to the touch, it does not harm the wearer, especially if worn over normal clothing (though it can hasten the effects of exposure in cold environments). It offers the same protection as breastplate armor, except it has hardness 0 and 30 hit points. If the intended wearer is submersed in water when you cast this spell, you may form the armor around the wearer (who may be you); otherwise the wearer must don the armor normally. Attacks against the wearer that create heat or fire degrade the armor, reducing its Armor Class by 1 for every 5 points of fire damage the wearer takes; when the armor's AC reaches 0, the spell ends. Because the ice is slightly buoyant, the wearer gains a +2 circumstance bonus on Swim checks, except when swimming downward. This armor is freely wearable by druids.</P>","AP 38","https://www.d20pfsrd.com/magic/all-spells/i/ice-armor/",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ17),ISNUMBER(BJ17),BJ17=\"\"),\"\",IF(LEFT(BJ17,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ17,4,99),CLFunctionName,0)),MID(BJ17,4,99),IF(ISERROR(MATCH(MID(BJ17,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ17,IF(ISERROR(MATCH(VLOOKUP(MID(BJ17,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ17,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ17,CLFunctionName,0)),BJ17,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK17),ISNUMBER(BK17),BK17=\"\"),\"\",IF(LEFT(BK17,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK17,4,99),CLFunctionName,0)),MID(BK17,4,99),IF(ISERROR(MATCH(MID(BK17,4,99),'Misc Tables'!$B$834:$B$850,0)),BK17,IF(ISERROR(MATCH(VLOOKUP(MID(BK17,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK17,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK17,CLFunctionName,0)),BK17,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL17),ISNUMBER(BL17),BL17=\"\"),\"\",IF(LEFT(BL17,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL17,4,99),CLFunctionName,0)),MID(BL17,4,99),IF(ISERROR(MATCH(MID(BL17,4,99),'Misc Tables'!$B$834:$B$850,0)),BL17,IF(ISERROR(MATCH(VLOOKUP(MID(BL17,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL17,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL17,CLFunctionName,0)),BL17,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM17),ISNUMBER(BM17),BM17=\"\"),\"\",IF(LEFT(BM17,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM17,4,99),CLFunctionName,0)),MID(BM17,4,99),IF(ISERROR(MATCH(MID(BM17,4,99),'Misc Tables'!$B$834:$B$850,0)),BM17,IF(ISERROR(MATCH(VLOOKUP(MID(BM17,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM17,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM17,CLFunctionName,0)),BM17,\"\")))","v":""},"",false,false,"",{"$f":"IF(G17=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G17,\"*lawful*\")>0,COUNTIF(G17,\"*chaotic*\")>0,COUNTIF(G17,\"*evil*\")>0)))","v":false},null,null,16,0,"Adjustable Polymorph",false,0,"Beast Shape III",null,null,null,null,null,null,null,"Abundant Ammunition",null,null,0,"Garden of Peril"]
[{"$f":"OptISGods","v":false},true,false,"Fractions of Heal and Harm","transmutation",null,null,null,"bard 3, cleric 3, sorcerer/wizard 3","1 swift","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","instantaneous","inst.",null,null,false,false,null,null,"This spell channels a portion of the next spell you cast into magic that heals you. The next instantaneous area damage spell you cast deals only 75% of its damage, but you heal hit points equal to the remaining 25% of the spell's damage. For example, if you cast this spell and followed it with a fireball that would normally deal 40 hit points of damage, the fireball instead deals 30 hit points of damage and you heal 10 hit points. The spell affected by this spell must be cast before the end of the next round. This spell has no effect on spells that do not deal damage or spells higher than 3rd level. This healing is treated as if you had been affected by a cure or inflict spell (whichever would heal you), and is treated as the same spell level as the area-affecting spell for the purpose of effects that relate to the spell level of cure or inflict spells.","<P>This spell channels a portion of the next spell you cast into magic that heals you. The next instantaneous area damage spell you cast deals only 75% of its damage, but you heal hit points equal to the remaining 25% of the spell's damage. For example, if you cast this spell and followed it with a <I>fireball</I> that would normally deal 40 hit points of damage, the <I>fireball</I> instead deals 30 hit points of damage and you heal 10 hit points. The spell affected by this spell must be cast before the end of the next round. This spell has no effect on spells that do not deal damage or spells higher than 3rd level. This healing is treated as if you had been affected by a cure or inflict spell (whichever would heal you), and is treated as the same spell level as the area-affecting spell for the purpose of effects that relate to the spell level of cure or inflict spells.</P>","AP 41","https://www.d20pfsrd.com/magic/all-spells/f/fractions-of-heal-and-harm/",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ18),ISNUMBER(BJ18),BJ18=\"\"),\"\",IF(LEFT(BJ18,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ18,4,99),CLFunctionName,0)),MID(BJ18,4,99),IF(ISERROR(MATCH(MID(BJ18,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ18,IF(ISERROR(MATCH(VLOOKUP(MID(BJ18,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ18,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ18,CLFunctionName,0)),BJ18,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK18),ISNUMBER(BK18),BK18=\"\"),\"\",IF(LEFT(BK18,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK18,4,99),CLFunctionName,0)),MID(BK18,4,99),IF(ISERROR(MATCH(MID(BK18,4,99),'Misc Tables'!$B$834:$B$850,0)),BK18,IF(ISERROR(MATCH(VLOOKUP(MID(BK18,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK18,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK18,CLFunctionName,0)),BK18,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL18),ISNUMBER(BL18),BL18=\"\"),\"\",IF(LEFT(BL18,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL18,4,99),CLFunctionName,0)),MID(BL18,4,99),IF(ISERROR(MATCH(MID(BL18,4,99),'Misc Tables'!$B$834:$B$850,0)),BL18,IF(ISERROR(MATCH(VLOOKUP(MID(BL18,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL18,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL18,CLFunctionName,0)),BL18,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM18),ISNUMBER(BM18),BM18=\"\"),\"\",IF(LEFT(BM18,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM18,4,99),CLFunctionName,0)),MID(BM18,4,99),IF(ISERROR(MATCH(MID(BM18,4,99),'Misc Tables'!$B$834:$B$850,0)),BM18,IF(ISERROR(MATCH(VLOOKUP(MID(BM18,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM18,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM18,CLFunctionName,0)),BM18,\"\")))","v":""},"",false,false,"",{"$f":"IF(G18=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G18,\"*lawful*\")>0,COUNTIF(G18,\"*chaotic*\")>0,COUNTIF(G18,\"*evil*\")>0)))","v":false},null,null,17,0,"Adoration",false,0,"Beast Shape IV",null,null,null,null,null,null,null,"Accelerate Poison",null,null,0,"Venomous Bite"]
[false,true,false,"Constricting Coils","enchantment","compulsion","mind-affecting",null,"cleric 5, sorcerer/wizard 5","1 SA","V, S, M/DF (a snakeskin)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"one living creature","1 round/level (D); see text","<TIME> round(s) (D); see text","x1",null,true,false,"Will neg; see text","yes","This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. A successful save ends both the paralyzing and constriction effects.","<P>This spell functions like <I>hold monster</I>, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. A successful save ends both the paralyzing and constriction effects.</P>","AP 42","https://www.d20pfsrd.com/magic/all-spells/c/constricting-coils/",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking <DICE> points of bludgeoning damage each round that it fails its save. A successful save ends both the paralyzing and constriction effects.","1d6+6",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ19),ISNUMBER(BJ19),BJ19=\"\"),\"\",IF(LEFT(BJ19,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ19,4,99),CLFunctionName,0)),MID(BJ19,4,99),IF(ISERROR(MATCH(MID(BJ19,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ19,IF(ISERROR(MATCH(VLOOKUP(MID(BJ19,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ19,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ19,CLFunctionName,0)),BJ19,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK19),ISNUMBER(BK19),BK19=\"\"),\"\",IF(LEFT(BK19,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK19,4,99),CLFunctionName,0)),MID(BK19,4,99),IF(ISERROR(MATCH(MID(BK19,4,99),'Misc Tables'!$B$834:$B$850,0)),BK19,IF(ISERROR(MATCH(VLOOKUP(MID(BK19,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK19,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK19,CLFunctionName,0)),BK19,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL19),ISNUMBER(BL19),BL19=\"\"),\"\",IF(LEFT(BL19,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL19,4,99),CLFunctionName,0)),MID(BL19,4,99),IF(ISERROR(MATCH(MID(BL19,4,99),'Misc Tables'!$B$834:$B$850,0)),BL19,IF(ISERROR(MATCH(VLOOKUP(MID(BL19,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL19,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL19,CLFunctionName,0)),BL19,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM19),ISNUMBER(BM19),BM19=\"\"),\"\",IF(LEFT(BM19,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM19,4,99),CLFunctionName,0)),MID(BM19,4,99),IF(ISERROR(MATCH(MID(BM19,4,99),'Misc Tables'!$B$834:$B$850,0)),BM19,IF(ISERROR(MATCH(VLOOKUP(MID(BM19,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM19,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM19,CLFunctionName,0)),BM19,\"\")))","v":""},"",false,false,"",{"$f":"IF(G19=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G19,\"*lawful*\")>0,COUNTIF(G19,\"*chaotic*\")>0,COUNTIF(G19,\"*evil*\")>0)))","v":false},null,null,18,0,"Age Resistance",false,0,"Black Mark",null,null,null,null,null,null,null,"Accept Affliction",null,null,0,"Toxic Rupture"]
[{"$f":"OptISGods","v":false},true,false,"Smite Abomination","evocation",null,null,null,"cleric 5","1 SA","V, S, F (a holy symbol of Pharasma)/DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,null,null,"Drawing upon positive energy, you emulate some of the powers of a paladin smiting undead. Choose one undead creature. Your melee attacks against that undead add your Wisdom bonus to hit and add your caster level to damage. Your attacks bypass the undead creature's damage reduction. These bonuses do not stack with the bonuses from a paladin's smite.","<P>Drawing upon positive energy, you emulate some of the powers of a paladin smiting undead. Choose one undead creature. Your melee attacks against that undead add your Wisdom bonus to hit and add your caster level to damage. Your attacks bypass the undead creature's damage reduction. These bonuses do not stack with the bonuses from a paladin's smite.</P>","AP 44","https://www.d20pfsrd.com/magic/all-spells/s/smite-abomination/",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ20),ISNUMBER(BJ20),BJ20=\"\"),\"\",IF(LEFT(BJ20,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ20,4,99),CLFunctionName,0)),MID(BJ20,4,99),IF(ISERROR(MATCH(MID(BJ20,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ20,IF(ISERROR(MATCH(VLOOKUP(MID(BJ20,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ20,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ20,CLFunctionName,0)),BJ20,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK20),ISNUMBER(BK20),BK20=\"\"),\"\",IF(LEFT(BK20,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK20,4,99),CLFunctionName,0)),MID(BK20,4,99),IF(ISERROR(MATCH(MID(BK20,4,99),'Misc Tables'!$B$834:$B$850,0)),BK20,IF(ISERROR(MATCH(VLOOKUP(MID(BK20,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK20,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK20,CLFunctionName,0)),BK20,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL20),ISNUMBER(BL20),BL20=\"\"),\"\",IF(LEFT(BL20,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL20,4,99),CLFunctionName,0)),MID(BL20,4,99),IF(ISERROR(MATCH(MID(BL20,4,99),'Misc Tables'!$B$834:$B$850,0)),BL20,IF(ISERROR(MATCH(VLOOKUP(MID(BL20,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL20,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL20,CLFunctionName,0)),BL20,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM20),ISNUMBER(BM20),BM20=\"\"),\"\",IF(LEFT(BM20,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM20,4,99),CLFunctionName,0)),MID(BM20,4,99),IF(ISERROR(MATCH(MID(BM20,4,99),'Misc Tables'!$B$834:$B$850,0)),BM20,IF(ISERROR(MATCH(VLOOKUP(MID(BM20,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM20,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM20,CLFunctionName,0)),BM20,\"\")))","v":""},"",false,false,"",{"$f":"IF(G20=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G20,\"*lawful*\")>0,COUNTIF(G20,\"*chaotic*\")>0,COUNTIF(G20,\"*evil*\")>0)))","v":false},null,null,19,0,"Age Resistance, Greater",false,0,"Black Tentacles",null,null,null,null,null,null,null,"Accursed Glare",null,null,0,"Grasping Tentacles"]
[{"$f":"OptHuG","v":false},true,false,"Ablative Sphere","abjuration",null,null,null,"sorcerer/wizard 3","1 SA","V, S, M (a crystalline sphere worth 10 gp)",true,"personal","personal","",null,null,null,null,null,null,"you","1 minute per level (D)","<TIME> min. (D)","x1",null,true,false,null,null,"The Garundi tenaciously protect their homes, and through the years they have perfected magic to aid them in their defense.  An immobile, crystalline, weblike globe surrounds you.  When the ablative sphere winks into existence, it provides you with improved cover (Pathfinder RPG Core Rulebook 196). The barrier does not impede a spell's line of sight or effect.  The sphere is 1 inch thick per caster level, has hardness 5, and 3 hit points per inch of thickness. When an ablative sphere loses hit points, the level of cover it provides is reduced. When the ablative sphere has lost one-third of its hit points, it provides cover instead of improved cover. Once it has lost two-thirds of its hit points, it provides only partial cover. Finally, when the ablative sphere's hit points reach 0, the globe is destroyed. When an attack reduces an ablative sphere's hit points to 0, you take any remaining damage.","<P>The Garundi tenaciously protect their homes, and through the years they have perfected magic to aid them in their defense.</P><P>An immobile, crystalline, weblike globe surrounds you.</P><P>When the <I><I>ablative</I> sphere</I> winks into existence, it provides you with improved cover (<I>Pathfinder RPG Core Rulebook</I> 196). The barrier does not impede a spell's line of sight or effect.</P><P>The sphere is 1 inch thick per caster level, has hardness 5, and 3 hit points per inch of thickness. When an <I><I>ablative</I> sphere</I> loses hit points, the level of cover it provides is reduced. When the <I><I>ablative</I> sphere</I> has lost one-third of its hit points, it provides cover instead of improved cover. Once it has lost two-thirds of its hit points, it provides only partial cover. Finally, when the <I><I>ablative</I> sphere</I>'s hit points reach 0, the globe is destroyed. When an attack reduces an <I><I>ablative</I> sphere</I>'s hit points to 0, you take any remaining damage.</P>","Hug 28","http://www.d20pfsrd.com/magic/all-spells/a/ablative-sphere",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"An immobile globe surrounding you and providing cover (Hardness 5; <VAR> HP)",null,null,null,null,"x3",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ21),ISNUMBER(BJ21),BJ21=\"\"),\"\",IF(LEFT(BJ21,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ21,4,99),CLFunctionName,0)),MID(BJ21,4,99),IF(ISERROR(MATCH(MID(BJ21,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ21,IF(ISERROR(MATCH(VLOOKUP(MID(BJ21,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ21,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ21,CLFunctionName,0)),BJ21,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK21),ISNUMBER(BK21),BK21=\"\"),\"\",IF(LEFT(BK21,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK21,4,99),CLFunctionName,0)),MID(BK21,4,99),IF(ISERROR(MATCH(MID(BK21,4,99),'Misc Tables'!$B$834:$B$850,0)),BK21,IF(ISERROR(MATCH(VLOOKUP(MID(BK21,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK21,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK21,CLFunctionName,0)),BK21,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL21),ISNUMBER(BL21),BL21=\"\"),\"\",IF(LEFT(BL21,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL21,4,99),CLFunctionName,0)),MID(BL21,4,99),IF(ISERROR(MATCH(MID(BL21,4,99),'Misc Tables'!$B$834:$B$850,0)),BL21,IF(ISERROR(MATCH(VLOOKUP(MID(BL21,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL21,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL21,CLFunctionName,0)),BL21,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM21),ISNUMBER(BM21),BM21=\"\"),\"\",IF(LEFT(BM21,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM21,4,99),CLFunctionName,0)),MID(BM21,4,99),IF(ISERROR(MATCH(MID(BM21,4,99),'Misc Tables'!$B$834:$B$850,0)),BM21,IF(ISERROR(MATCH(VLOOKUP(MID(BM21,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM21,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM21,CLFunctionName,0)),BM21,\"\")))","v":""},"",false,false,"",{"$f":"IF(G21=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G21,\"*lawful*\")>0,COUNTIF(G21,\"*chaotic*\")>0,COUNTIF(G21,\"*evil*\")>0)))","v":false},null,null,20,0,"Age Resistance, Lesser",false,0,"Blade Barrier",null,null,null,null,null,null,null,"Acid Arrow",null,null,0,"Hide Weapon"]
[{"$f":"OptHuG","v":false},true,false,"Burning Arc","evocation",null,"fire",null,"sorcerer/wizard 2","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"CALC: =\"one primary target plus one additional target/3 levels  (each of which must be within 15 ft. of the primary target)\"","instantaneous","inst.",null,null,false,false,"Ref half","yes","Keleshites brag that they stole this spell from genie-kind thousands of years ago while other civilizations struggled without fire.  This spell causes an arc of flame to leap from your fingers, burning a number of enemies nearby. It deals 1d6 points of fire damage per caster level (maximum 10d6). For every additional target the discharge arcs to, reduce the number of damage dice by half (rounded down). Therefore, at 9th level, your burning arc deals 9d6 points of fire damage to the primary target, then 4d6 points of fire damage to a secondary target, then 2d6 points of fire damage to an additional target.  Each target can attempt a Reflex saving throw for half damage. The Reflex DC to halve the damage of the secondary bolts is 2 lower than the DC to halve the damage of the primary bolt. You may choose secondary targets as you like, but they must all be within 15 feet of the primary target, and no target can be struck more than once. You can choose to affect fewer secondary targets than the maximum.","<P>Keleshites brag that they stole this spell from genie-kind thousands of years ago while other civilizations struggled without fire.</P><P>This spell causes an arc of flame to leap from your fingers, burning a number of enemies nearby. It deals 1d6 points of fire damage per caster level (maximum 10d6). For every additional target the discharge arcs to, reduce the number of damage dice by half (rounded down). Therefore, at 9th level, your <I>burning arc</I> deals 9d6 points of fire damage to the primary target, then 4d6 points of fire damage to a secondary target, then 2d6 points of fire damage to an additional target.</P><P>Each target can attempt a Reflex saving throw for half damage. The Reflex DC to halve the damage of the secondary bolts is 2 lower than the DC to halve the damage of the primary bolt. You may choose secondary targets as you like, but they must all be within 15 feet of the primary target, and no target can be struck more than once. You can choose to affect fewer secondary targets than the maximum.</P>","Hug 28","http://www.d20pfsrd.com/magic/all-spells/b/burning-arc",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"An arc of flame to leap from your fingers, burning up to <VAR2> enemies nearby. It deals <DICE> points of fire damage. For every additional target the discharge arcs to, reduce the number of damage dice by half (rounded down). ","<VAR>d6",null,null,null,"<i>x1[,10]","/3",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ22),ISNUMBER(BJ22),BJ22=\"\"),\"\",IF(LEFT(BJ22,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ22,4,99),CLFunctionName,0)),MID(BJ22,4,99),IF(ISERROR(MATCH(MID(BJ22,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ22,IF(ISERROR(MATCH(VLOOKUP(MID(BJ22,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ22,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ22,CLFunctionName,0)),BJ22,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK22),ISNUMBER(BK22),BK22=\"\"),\"\",IF(LEFT(BK22,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK22,4,99),CLFunctionName,0)),MID(BK22,4,99),IF(ISERROR(MATCH(MID(BK22,4,99),'Misc Tables'!$B$834:$B$850,0)),BK22,IF(ISERROR(MATCH(VLOOKUP(MID(BK22,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK22,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK22,CLFunctionName,0)),BK22,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL22),ISNUMBER(BL22),BL22=\"\"),\"\",IF(LEFT(BL22,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL22,4,99),CLFunctionName,0)),MID(BL22,4,99),IF(ISERROR(MATCH(MID(BL22,4,99),'Misc Tables'!$B$834:$B$850,0)),BL22,IF(ISERROR(MATCH(VLOOKUP(MID(BL22,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL22,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL22,CLFunctionName,0)),BL22,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM22),ISNUMBER(BM22),BM22=\"\"),\"\",IF(LEFT(BM22,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM22,4,99),CLFunctionName,0)),MID(BM22,4,99),IF(ISERROR(MATCH(MID(BM22,4,99),'Misc Tables'!$B$834:$B$850,0)),BM22,IF(ISERROR(MATCH(VLOOKUP(MID(BM22,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM22,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM22,CLFunctionName,0)),BM22,\"\")))","v":""},"",false,false,"",{"$f":"IF(G22=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G22,\"*lawful*\")>0,COUNTIF(G22,\"*chaotic*\")>0,COUNTIF(G22,\"*evil*\")>0)))","v":false},null,null,21,0,"Aggressive Thundercloud",false,0,"Blasphemy",null,null,null,null,null,null,null,"Acid Fog",null,null,5]
[{"$f":"OptHuG","v":false},true,false,"Cultural Adaptation","divination",null,null,null,"bard 1, cleric 1, sorcerer/wizard 1","1 SA","V, S, M/DF (a document written in the language",false,"of the culture to be emulated)","of the culture to be emulated)","",null,null,null,null,null,null,"Range personal   you","10 minutes per level","<TIME> minutes","x10",null,false,false,null,null,"During the height of the Empire of Taldor's expansionism, Taldan wizards developed this spell with the idea that it might make pacifying their \"uncivilized\" conquests easier. While the spell has since fallen out of favor with Taldans, it is much embraced by others, bards and Pathfinders in particular.  When casting this spell, you must concentrate on the culture to which you wish to adapt. If you speak the native language of the culture in question, then for the duration of this spell, you speak the language with a native accent.  The spell does not teach you the language in question, but may be combined with tongues or a similar spell. Your body language and gestures mark you as a native of the culture, and you unconsciously make small decisions that help you blend in. These combined new traits give you a +2 on Diplomacy checks made to influence members of the culture to which you have adapted. You also gain a +2 circumstance bonus on Disguise checks made to pass yourself off as a member of the culture. Additionally, the DCs of enchantment (charm) spells you cast against natives of the culture to which you are attuned increase by +1.","<P>During the height of the Empire of Taldor's expansionism, Taldan wizards developed this spell with the idea that it might make pacifying their \"uncivilized\" conquests easier. While the spell has since fallen out of favor with Taldans, it is much embraced by others, bards and Pathfinders in particular.</P><P>When casting this spell, you must concentrate on the culture to which you wish to adapt. If you speak the native language of the culture in question, then for the duration of this spell, you speak the language with a native accent.</P><P>The spell does not teach you the language in question, but may be combined with <I>tongues</I> or a similar spell. Your body language and gestures mark you as a native of the culture, and you unconsciously make small decisions that help you blend in. These combined new traits give you a +2 on Diplomacy checks made to influence members of the culture to which you have adapted. You also gain a +2 circumstance bonus on Disguise checks made to pass yourself off as a member of the culture. Additionally, the DCs of enchantment (charm) spells you cast against natives of the culture to which you are attuned increase by +1.</P>","Hug 28","http://www.d20pfsrd.com/magic/all-spells/c/cultural-adaptation",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This spell helps you blend in to a culture giving you a +2 on Diplomacy checks made to influence members of the culture, a +2 circumstance bonus on Disguise checks made to pass yourself off as a member of the culture. Additionally, the DCs of enchantment (charm) spells you cast against natives of the culture to which you are attuned increase by +1.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ23),ISNUMBER(BJ23),BJ23=\"\"),\"\",IF(LEFT(BJ23,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ23,4,99),CLFunctionName,0)),MID(BJ23,4,99),IF(ISERROR(MATCH(MID(BJ23,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ23,IF(ISERROR(MATCH(VLOOKUP(MID(BJ23,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ23,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ23,CLFunctionName,0)),BJ23,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK23),ISNUMBER(BK23),BK23=\"\"),\"\",IF(LEFT(BK23,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK23,4,99),CLFunctionName,0)),MID(BK23,4,99),IF(ISERROR(MATCH(MID(BK23,4,99),'Misc Tables'!$B$834:$B$850,0)),BK23,IF(ISERROR(MATCH(VLOOKUP(MID(BK23,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK23,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK23,CLFunctionName,0)),BK23,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL23),ISNUMBER(BL23),BL23=\"\"),\"\",IF(LEFT(BL23,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL23,4,99),CLFunctionName,0)),MID(BL23,4,99),IF(ISERROR(MATCH(MID(BL23,4,99),'Misc Tables'!$B$834:$B$850,0)),BL23,IF(ISERROR(MATCH(VLOOKUP(MID(BL23,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL23,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL23,CLFunctionName,0)),BL23,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM23),ISNUMBER(BM23),BM23=\"\"),\"\",IF(LEFT(BM23,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM23,4,99),CLFunctionName,0)),MID(BM23,4,99),IF(ISERROR(MATCH(MID(BM23,4,99),'Misc Tables'!$B$834:$B$850,0)),BM23,IF(ISERROR(MATCH(VLOOKUP(MID(BM23,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM23,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM23,CLFunctionName,0)),BM23,\"\")))","v":""},"",false,false,"",{"$f":"IF(G23=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G23,\"*lawful*\")>0,COUNTIF(G23,\"*chaotic*\")>0,COUNTIF(G23,\"*evil*\")>0)))","v":false},null,null,22,0,"Aggressive Thundercloud, Greater",false,0,"Bless",null,null,null,null,null,null,null,"Acid Maw",null,null,5]
[{"$f":"OptHuG","v":false},true,false,"Snow Shape","transmutation",null,"water",null,"cleric 2, druid 1, sorcerer/wizard 2","1 SA","V, S, M/DF (a miniature shovel)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"snow or snow-sculpted object touched, up to 5 cubic ft.  + 1 cubic ft./level","instantaneous","inst.",null,null,false,false,"none","no","In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen druids developed a variation of stone shape that other spellcasters have since learned.  You can form a mass of snow into any shape that suits your purpose, as per the spell stone shape. While it's possible to make crude objects with snow shape, most fine details aren't possible.  However, a successful Craft (weapons) check allows you to create a bladed weapon from the snow. The DC of this check is equal to the DC listed with the Craft (weapons) skill (Core Rulebook 93).  You must be the one to make the Craft check and must do so at the time of casting this spell. A failed check means that the spell is cast normally but the weapon created is malformed and useless. This spell can only be used to craft weapons and not more precise tools or elaborate armors.  Once you create the item with this spell, it solidifies into super-hard ice, gaining a hardness of 5 and 10 hit points per inch of thickness. This weapon takes double damage from fire.  Anyone using an ice weapon takes a -2 penalty on attacks due to the slippery, unwieldy nature of the weapon, but the weapon deals 1 point of cold damage in addition to its normal damage. A weapon created by this spell lasts for 24 hours before melting into uselessness.","<P>In frozen northern lands, where the earth may be hidden beneath heavy drifts of snow, Ulfen druids developed a variation of <I>stone shape</I> that other spellcasters have since learned.</P><P>You can form a mass of snow into any shape that suits your purpose, as per the spell <I>stone shape</I>. While it's possible to make crude objects with <I>snow shape</I>, most fine details aren't possible.</P><P>However, a successful Craft (weapons) check allows you to create a bladed weapon from the snow. The DC of this check is equal to the DC listed with the Craft (weapons) skill (<I>Core Rulebook</I> 93).</P><P>You must be the one to make the Craft check and must do so at the time of casting this spell. A failed check means that the spell is cast normally but the weapon created is malformed and useless. This spell can only be used to craft weapons and not more precise tools or elaborate armors.</P><P>Once you create the item with this spell, it solidifies into super-hard ice, gaining a hardness of 5 and 10 hit points per inch of thickness. This weapon takes double damage from fire.</P><P>Anyone using an ice weapon takes a -2 penalty on attacks due to the slippery, unwieldy nature of the weapon, but the weapon deals 1 point of cold damage in addition to its normal damage. A weapon created by this spell lasts for 24 hours before melting into uselessness.</P>","Hug 29","http://www.d20pfsrd.com/magic/all-spells/s/snow-shape",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can form a mass of snow into any shape that suits your purpose, as per the spell stone shape. While it's possible to make crude objects with snow shape, most fine details aren't possible. However, a successful Craft (weapons) check allows you to create a bladed weapon from the snow.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ24),ISNUMBER(BJ24),BJ24=\"\"),\"\",IF(LEFT(BJ24,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ24,4,99),CLFunctionName,0)),MID(BJ24,4,99),IF(ISERROR(MATCH(MID(BJ24,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ24,IF(ISERROR(MATCH(VLOOKUP(MID(BJ24,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ24,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ24,CLFunctionName,0)),BJ24,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK24),ISNUMBER(BK24),BK24=\"\"),\"\",IF(LEFT(BK24,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK24,4,99),CLFunctionName,0)),MID(BK24,4,99),IF(ISERROR(MATCH(MID(BK24,4,99),'Misc Tables'!$B$834:$B$850,0)),BK24,IF(ISERROR(MATCH(VLOOKUP(MID(BK24,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK24,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK24,CLFunctionName,0)),BK24,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL24),ISNUMBER(BL24),BL24=\"\"),\"\",IF(LEFT(BL24,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL24,4,99),CLFunctionName,0)),MID(BL24,4,99),IF(ISERROR(MATCH(MID(BL24,4,99),'Misc Tables'!$B$834:$B$850,0)),BL24,IF(ISERROR(MATCH(VLOOKUP(MID(BL24,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL24,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL24,CLFunctionName,0)),BL24,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM24),ISNUMBER(BM24),BM24=\"\"),\"\",IF(LEFT(BM24,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM24,4,99),CLFunctionName,0)),MID(BM24,4,99),IF(ISERROR(MATCH(MID(BM24,4,99),'Misc Tables'!$B$834:$B$850,0)),BM24,IF(ISERROR(MATCH(VLOOKUP(MID(BM24,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM24,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM24,CLFunctionName,0)),BM24,\"\")))","v":""},"",false,false,"",{"$f":"IF(G24=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G24,\"*lawful*\")>0,COUNTIF(G24,\"*chaotic*\")>0,COUNTIF(G24,\"*evil*\")>0)))","v":false},null,null,23,0,"Aid",false,0,"Blessing of Fervor",null,null,null,null,null,null,null,"Acid Pit",null,null,5]
[{"$f":"OptHuG","v":false},true,false,"Summon Totem Creature","conjuration","summoning",null,null,"cleric 3, druid 3, ranger 3, sorcerer/wizard 3, summoner 3","10 mins","V, S, M/DF (a piece of bone from any one of your totem animals)",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,"one summoned creature",null,"1 hour (D)","<TIME> hour (D)",1,null,true,false,"none","no","The Shoanti revere more than the deities of distant planes, but also the animals and natural forces of the rugged lands they call home. Shoanti spellcasters have learned ways to call upon the might of their quahs' totem creatures in times of need. A character must have been raised by the Shoanti and be considered part of a quah to be able to cast this spell. Characters with access to this spell can only summon creatures revered by the quah they are a part of, as noted on the following lists. Except as noted above, this spell functions as summon nature's ally III.  Lyrune-Quah (Moon Clan): air elemental (small), 1d3 bats, wolf, 1d3 owls.  Shadde-Quah (Axe Clan): 1d3 eagles, earth elemental (small), water elemental (small).  Shriikirri-Quah (Hawk Clan): air elemental (small), 1d3+1 hawks (familiars), horse.  Shundar-Quah (Spire Clan): air elemental (small), earth elemental (small), 1d3 eagles.  Sklar-Quah (Sun Clan): 1d3 fire beetles, fire elemental (small), horse.  Skoan-Quah (Skull Clan): 1d3+1 eagles (vultures), 1d3 fire beetles, 1d3 giant centipedes.  Tamiir-Quah (Wind Clan): air elemental (small), 1d3 eagles, earth elemental (small).","<P>The Shoanti revere more than the deities of distant planes, but also the animals and natural forces of the rugged lands they call home. Shoanti spellcasters have learned ways to call upon the might of their quahs' totem creatures in times of need. A character must have been raised by the Shoanti and be considered part of a quah to be able to cast this spell. Characters with access to this spell can only summon creatures revered by the quah they are a part of, as noted on the following lists. Except as noted above, this spell functions as summon nature's ally III.</P><P><b>Lyrune-Quah (Moon Clan</b>): air elemental (small), 1d3 bats, wolf, 1d3 owls.</P><P><b>Shadde-Quah (Axe Clan</b>): 1d3 eagles, earth elemental (small), water elemental (small).</P><P><b>Shriikirri-Quah (Hawk Clan</b>): air elemental (small), 1d3+1 hawks (familiars), horse.</P><P><b>Shundar-Quah (Spire Clan</b>): air elemental (small), earth elemental (small), 1d3 eagles.</P><P><b>Sklar-Quah (Sun Clan</b>): 1d3 fire beetles, fire elemental (small), horse.</P><P><b>Skoan-Quah (Skull Clan</b>): 1d3+1 eagles (vultures), 1d3 fire beetles, 1d3 giant centipedes.</P><P><b>Tamiir-Quah (Wind Clan</b>): air elemental (small), 1d3 eagles, earth elemental (small).</P>","Hug 29","http://www.d20pfsrd.com/magic/all-spells/s/summon-totem-creature",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You may call upon the might of one of your totem creatures in times of need. This spell functions as summon nature's ally II except you can only summon creatures revered by the clan. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ25),ISNUMBER(BJ25),BJ25=\"\"),\"\",IF(LEFT(BJ25,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ25,4,99),CLFunctionName,0)),MID(BJ25,4,99),IF(ISERROR(MATCH(MID(BJ25,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ25,IF(ISERROR(MATCH(VLOOKUP(MID(BJ25,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ25,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ25,CLFunctionName,0)),BJ25,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK25),ISNUMBER(BK25),BK25=\"\"),\"\",IF(LEFT(BK25,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK25,4,99),CLFunctionName,0)),MID(BK25,4,99),IF(ISERROR(MATCH(MID(BK25,4,99),'Misc Tables'!$B$834:$B$850,0)),BK25,IF(ISERROR(MATCH(VLOOKUP(MID(BK25,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK25,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK25,CLFunctionName,0)),BK25,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL25),ISNUMBER(BL25),BL25=\"\"),\"\",IF(LEFT(BL25,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL25,4,99),CLFunctionName,0)),MID(BL25,4,99),IF(ISERROR(MATCH(MID(BL25,4,99),'Misc Tables'!$B$834:$B$850,0)),BL25,IF(ISERROR(MATCH(VLOOKUP(MID(BL25,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL25,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL25,CLFunctionName,0)),BL25,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM25),ISNUMBER(BM25),BM25=\"\"),\"\",IF(LEFT(BM25,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM25,4,99),CLFunctionName,0)),MID(BM25,4,99),IF(ISERROR(MATCH(MID(BM25,4,99),'Misc Tables'!$B$834:$B$850,0)),BM25,IF(ISERROR(MATCH(VLOOKUP(MID(BM25,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM25,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM25,CLFunctionName,0)),BM25,\"\")))","v":""},"",false,false,"",{"$f":"IF(G25=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G25,\"*lawful*\")>0,COUNTIF(G25,\"*chaotic*\")>0,COUNTIF(G25,\"*evil*\")>0)))","v":false},null,null,24,0,"Air Bubble",false,0,"Blindness/Deafness",null,null,null,null,null,null,null,"Acid Splash",null,null,5]
[{"$f":"OptAdvPlayGuide","v":true},true,true,"Absorbing Touch","transmutation",null,null,null,"alchemist 3","1 SA","S",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"object touched","1 day/level (D)","<TIME> day(s) (D)","x1",null,true,false,"Fort neg (object)","no","You absorb the next object your hand touches into your body. If you are already holding an object, you can attempt to absorb it; otherwise, you may touch an object as a standard action separate from casting the spell. You can absorb any nonmagical, nonliving object weighing no more than 1 pound per caster level. A container and its contents count as a single object. Objects in the possession of another creature receive a Fortitude saving throw to prevent absorption. You may continue to attempt to absorb objects until one is absorbed.  An absorbed object melds with your hand and cannot be targeted, but the object's weight still counts against your carrying capacity. If you dismiss the spell, the item appears in the hand that absorbed it, or falls to the ground if that hand is full. Multiple castings let you absorb additional items, but you can only store a single item per hand.","<P>You absorb the next object your hand touches into your body. If you are already holding an object, you can attempt to absorb it; otherwise, you may touch an object as a standard action separate from casting the spell. You can absorb any nonmagical, nonliving object weighing no more than 1 pound per caster level. A container and its contents count as a single object. Objects in the possession of another creature receive a Fortitude saving throw to prevent absorption. You may continue to attempt to absorb objects until one is absorbed.</P><P>An absorbed object melds with your hand and cannot be targeted, but the object's weight still counts against your carrying capacity. If you dismiss the spell, the item appears in the hand that absorbed it, or falls to the ground if that hand is full. Multiple castings let you absorb additional items, but you can only store a single item per hand.</P>","APG 200","http://www.d20pfsrd.com/magic/all-spells/a/absorbing-touch",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can absorbe one item into your hand up to <VAR>lb",null,null,null,null,"x1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ26),ISNUMBER(BJ26),BJ26=\"\"),\"\",IF(LEFT(BJ26,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ26,4,99),CLFunctionName,0)),MID(BJ26,4,99),IF(ISERROR(MATCH(MID(BJ26,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ26,IF(ISERROR(MATCH(VLOOKUP(MID(BJ26,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ26,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ26,CLFunctionName,0)),BJ26,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK26),ISNUMBER(BK26),BK26=\"\"),\"\",IF(LEFT(BK26,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK26,4,99),CLFunctionName,0)),MID(BK26,4,99),IF(ISERROR(MATCH(MID(BK26,4,99),'Misc Tables'!$B$834:$B$850,0)),BK26,IF(ISERROR(MATCH(VLOOKUP(MID(BK26,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK26,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK26,CLFunctionName,0)),BK26,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL26),ISNUMBER(BL26),BL26=\"\"),\"\",IF(LEFT(BL26,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL26,4,99),CLFunctionName,0)),MID(BL26,4,99),IF(ISERROR(MATCH(MID(BL26,4,99),'Misc Tables'!$B$834:$B$850,0)),BL26,IF(ISERROR(MATCH(VLOOKUP(MID(BL26,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL26,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL26,CLFunctionName,0)),BL26,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM26),ISNUMBER(BM26),BM26=\"\"),\"\",IF(LEFT(BM26,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM26,4,99),CLFunctionName,0)),MID(BM26,4,99),IF(ISERROR(MATCH(MID(BM26,4,99),'Misc Tables'!$B$834:$B$850,0)),BM26,IF(ISERROR(MATCH(VLOOKUP(MID(BM26,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM26,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM26,CLFunctionName,0)),BM26,\"\")))","v":""},"",false,false,"",{"$f":"IF(G26=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G26,\"*lawful*\")>0,COUNTIF(G26,\"*chaotic*\")>0,COUNTIF(G26,\"*evil*\")>0)))","v":false},null,null,25,3,"Air Geyser",{"$f":"IFERROR(AND(BY26,C26),FALSE)","v":false},0,"Blink",null,null,null,null,null,null,null,"Acidic Spray",null,null,5]
[true,true,true,"Accelerate Poison","transmutation",null,"poison","water","druid 2, ranger 2, sorcerer/wizard 2","1 SA","V, S, M (a thorn)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","instantaneous","inst.",null,null,false,false,"Fort neg","yes","You hasten the onset of poison in the target. If the poison normally has an onset time, its effects begin immediately. If the poison has no onset time, its frequency is doubled, requiring two saving throws and inflicting damage twice per round or minute, though its duration is halved. Accelerate poison does not change the cure condition for the poison. If the target is affected by more than one poison, you may choose which is affected if you administered the poison; otherwise, randomly determine which poison is affected.","<P>You hasten the onset of poison in the target. If the poison normally has an onset time, its effects begin immediately. If the poison has no onset time, its frequency is doubled, requiring two saving throws and inflicting damage twice per round or minute, though its duration is halved. Accelerate poison does not change the cure condition for the poison. If the target is affected by more than one poison, you may choose which is affected if you administered the poison; otherwise, randomly determine which poison is affected.</P>","APG 201","http://www.d20pfsrd.com/magic/all-spells/a/accelerate-poison",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You hasten the onset of poison on your target",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ27),ISNUMBER(BJ27),BJ27=\"\"),\"\",IF(LEFT(BJ27,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ27,4,99),CLFunctionName,0)),MID(BJ27,4,99),IF(ISERROR(MATCH(MID(BJ27,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ27,IF(ISERROR(MATCH(VLOOKUP(MID(BJ27,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ27,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ27,CLFunctionName,0)),BJ27,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK27),ISNUMBER(BK27),BK27=\"\"),\"\",IF(LEFT(BK27,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK27,4,99),CLFunctionName,0)),MID(BK27,4,99),IF(ISERROR(MATCH(MID(BK27,4,99),'Misc Tables'!$B$834:$B$850,0)),BK27,IF(ISERROR(MATCH(VLOOKUP(MID(BK27,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK27,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK27,CLFunctionName,0)),BK27,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL27),ISNUMBER(BL27),BL27=\"\"),\"\",IF(LEFT(BL27,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL27,4,99),CLFunctionName,0)),MID(BL27,4,99),IF(ISERROR(MATCH(MID(BL27,4,99),'Misc Tables'!$B$834:$B$850,0)),BL27,IF(ISERROR(MATCH(VLOOKUP(MID(BL27,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL27,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL27,CLFunctionName,0)),BL27,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM27),ISNUMBER(BM27),BM27=\"\"),\"\",IF(LEFT(BM27,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM27,4,99),CLFunctionName,0)),MID(BM27,4,99),IF(ISERROR(MATCH(MID(BM27,4,99),'Misc Tables'!$B$834:$B$850,0)),BM27,IF(ISERROR(MATCH(VLOOKUP(MID(BM27,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM27,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM27,CLFunctionName,0)),BM27,\"\")))","v":""},"",false,false,"",{"$f":"IF(G27=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G27,\"*lawful*\")>0,COUNTIF(G27,\"*chaotic*\")>0,COUNTIF(G27,\"*evil*\")>0)))","v":false},null,null,26,5,"Air Step",false,0,"Blistering Invective",null,null,null,null,null,null,null,"Acute Senses",null,null,5]
[true,true,true,"Acid Pit","conjuration","creation","acid","earth","sorcerer/wizard 4, summoner 4","1 SA","V, S, M (drop of acid), F (Fine shovel worth 10 gp)",true,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"10-ft.-by-10-ft. hole, 10 ft. deep/2 levels",null,"1 round + 1 round/level","<TIME> rounds","x1+1",null,false,false,"Ref neg; see text","no","This spell functions as create pit, except that it places a 5-footdeep pool of acid at the bottom of the pit. The pit has a maximum depth of 100 feet. Creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of acid damage per round spent in contact with the acid. In addition, exposed items carried by a creature in the pit may be harmed. Refer to Table 9-2: Items Affected by Magical Attacks (Core Rulebook 216). Items are affected one at a time in the order listed on the table, and must make Fortitude saves after 3 consecutive rounds in the acid or gain the broken condition. Objects with the broken condition (regardless of how they became broken) must make a Fortitude saving throw each round spent within the acid or be destroyed. The walls of the pit are quite slippery and have a Climb DC of 30.","<P>This spell functions as create pit, except that it places a 5-footdeep pool of acid at the bottom of the pit. The pit has a maximum depth of 100 feet. Creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of acid damage per round spent in contact with the acid. In addition, exposed items carried by a creature in the pit may be harmed. Refer to Table 9-2: Items Affected by Magical Attacks (Core Rulebook 216). Items are affected one at a time in the order listed on the table, and must make Fortitude saves after 3 consecutive rounds in the acid or gain the broken condition. Objects with the broken condition (regardless of how they became broken) must make a Fortitude saving throw each round spent within the acid or be destroyed. The walls of the pit are quite slippery and have a Climb DC of 30.</P>","APG 201","http://www.d20pfsrd.com/magic/all-spells/a/acid-pit",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create a 10x10ft extradimensional hole <VAR>ft deep with 5ft of acid (<DICE> damage/round). Creatures above the pit must make a Reflex save or fall in. Ending a turn adjacent to the pit needs a Ref save with +2 bonus to not fall in. Pit walls have a Climb DC of 30. The pit does not displace any original material and must be created on a horizontal surface.","2d6",null,null,null,"/2x10[,100]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ28),ISNUMBER(BJ28),BJ28=\"\"),\"\",IF(LEFT(BJ28,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ28,4,99),CLFunctionName,0)),MID(BJ28,4,99),IF(ISERROR(MATCH(MID(BJ28,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ28,IF(ISERROR(MATCH(VLOOKUP(MID(BJ28,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ28,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ28,CLFunctionName,0)),BJ28,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK28),ISNUMBER(BK28),BK28=\"\"),\"\",IF(LEFT(BK28,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK28,4,99),CLFunctionName,0)),MID(BK28,4,99),IF(ISERROR(MATCH(MID(BK28,4,99),'Misc Tables'!$B$834:$B$850,0)),BK28,IF(ISERROR(MATCH(VLOOKUP(MID(BK28,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK28,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK28,CLFunctionName,0)),BK28,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL28),ISNUMBER(BL28),BL28=\"\"),\"\",IF(LEFT(BL28,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL28,4,99),CLFunctionName,0)),MID(BL28,4,99),IF(ISERROR(MATCH(MID(BL28,4,99),'Misc Tables'!$B$834:$B$850,0)),BL28,IF(ISERROR(MATCH(VLOOKUP(MID(BL28,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL28,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL28,CLFunctionName,0)),BL28,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM28),ISNUMBER(BM28),BM28=\"\"),\"\",IF(LEFT(BM28,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM28,4,99),CLFunctionName,0)),MID(BM28,4,99),IF(ISERROR(MATCH(MID(BM28,4,99),'Misc Tables'!$B$834:$B$850,0)),BM28,IF(ISERROR(MATCH(VLOOKUP(MID(BM28,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM28,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM28,CLFunctionName,0)),BM28,\"\")))","v":""},"",false,false,"",{"$f":"IF(G28=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G28,\"*lawful*\")>0,COUNTIF(G28,\"*chaotic*\")>0,COUNTIF(G28,\"*evil*\")>0)))","v":false},null,null,27,8,"Air Walk",false,0,"Blood Crow Strike",null,null,null,null,null,null,null,"Adhesive Blood",null,null,5]
[true,true,true,"Alchemical Allocation","transmutation",null,null,null,"alchemist 2","1 SA","S",false,"personal","personal","",null,null,null,null,null,null,"you","1 round","<TIME> round",1,null,false,false,null,null,"This extract causes a pale aura to emanate from your mouth.  If you consume a potion or elixir on the round following the consumption of this extract, you can spit it back into its container as a free action. You gain all the benefits of the potion or elixir, but it is not consumed. You can only gain the benefits of one potion or elixir in this way per use of this extract.","<P>This extract causes a pale aura to emanate from your mouth.</P><P>If you consume a potion or elixir on the round following the consumption of this extract, you can spit it back into its container as a free action. You gain all the benefits of the potion or elixir, but it is not consumed. You can only gain the benefits of one potion or elixir in this way per use of this extract.</P>","APG 201","http://www.d20pfsrd.com/magic/all-spells/a/alchemical-allocation",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"After casting the spell, if you drink a potion and spit it back into the bottle, you gain the benefits of the potion without consuming the potion.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ29),ISNUMBER(BJ29),BJ29=\"\"),\"\",IF(LEFT(BJ29,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ29,4,99),CLFunctionName,0)),MID(BJ29,4,99),IF(ISERROR(MATCH(MID(BJ29,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ29,IF(ISERROR(MATCH(VLOOKUP(MID(BJ29,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ29,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ29,CLFunctionName,0)),BJ29,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK29),ISNUMBER(BK29),BK29=\"\"),\"\",IF(LEFT(BK29,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK29,4,99),CLFunctionName,0)),MID(BK29,4,99),IF(ISERROR(MATCH(MID(BK29,4,99),'Misc Tables'!$B$834:$B$850,0)),BK29,IF(ISERROR(MATCH(VLOOKUP(MID(BK29,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK29,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK29,CLFunctionName,0)),BK29,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL29),ISNUMBER(BL29),BL29=\"\"),\"\",IF(LEFT(BL29,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL29,4,99),CLFunctionName,0)),MID(BL29,4,99),IF(ISERROR(MATCH(MID(BL29,4,99),'Misc Tables'!$B$834:$B$850,0)),BL29,IF(ISERROR(MATCH(VLOOKUP(MID(BL29,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL29,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL29,CLFunctionName,0)),BL29,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM29),ISNUMBER(BM29),BM29=\"\"),\"\",IF(LEFT(BM29,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM29,4,99),CLFunctionName,0)),MID(BM29,4,99),IF(ISERROR(MATCH(MID(BM29,4,99),'Misc Tables'!$B$834:$B$850,0)),BM29,IF(ISERROR(MATCH(VLOOKUP(MID(BM29,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM29,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM29,CLFunctionName,0)),BM29,\"\")))","v":""},"",false,false,"",{"$f":"IF(G29=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G29,\"*lawful*\")>0,COUNTIF(G29,\"*chaotic*\")>0,COUNTIF(G29,\"*evil*\")>0)))","v":false},null,null,28,31,"Air Walk, Communal",false,0,"Boiling Blood",null,null,null,null,null,null,null,"Adhesive Spittle"]
[true,true,true,"Allfood","transmutation",null,null,null,"ranger 2","1 SA","V, S, M (a pinch of salt and pepper)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"object touched, weighing up to 5 lbs./level","instantaneous","inst.",null,null,false,false,"Will neg (object)","yes (object)","You can transform one object, weighing up to 5 lbs. per caster level, into an edible substance that any living creature can chew, swallow, and safely digest. This allfood always has a bland taste and slightly gooey consistency when chewed regardless of its original nature.  One pound of allfood provides enough sustenance to support a Medium creature for an entire day.  Objects of similar nature in close proximity, such as a pile of rocks, count as a single object for the purpose of this spell. You cannot use this spell to transform objects with magical or other exceptional qualities. An object's hardness is considered to be 0 for the purposes of eating it, but it retains its normal hardness for all other situations, and becomes no more vulnerable to sunder attacks, break attempts, or any other action typically directed against objects. Objects such as hot coals or a burning torch continue to produce energy even after you transform them into allfood and if a creature attempts to eat such an object, it takes damage accordingly.","<P>You can transform one object, weighing up to 5 lbs. per caster level, into an edible substance that any living creature can chew, swallow, and safely digest. This allfood always has a bland taste and slightly gooey consistency when chewed regardless of its original nature.</P><P>One pound of allfood provides enough sustenance to support a Medium creature for an entire day.</P><P>Objects of similar nature in close proximity, such as a pile of rocks, count as a single object for the purpose of this spell. You cannot use this spell to transform objects with magical or other exceptional qualities. An object's hardness is considered to be 0 for the purposes of eating it, but it retains its normal hardness for all other situations, and becomes no more vulnerable to sunder attacks, break attempts, or any other action typically directed against objects. Objects such as hot coals or a burning torch continue to produce energy even after you transform them into allfood and if a creature attempts to eat such an object, it takes damage accordingly.</P>","APG 201","http://www.d20pfsrd.com/magic/all-spells/a/allfood",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can convert up to <VAR> lbs of an inanamate object into food.",null,null,null,null,"x5",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ30),ISNUMBER(BJ30),BJ30=\"\"),\"\",IF(LEFT(BJ30,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ30,4,99),CLFunctionName,0)),MID(BJ30,4,99),IF(ISERROR(MATCH(MID(BJ30,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ30,IF(ISERROR(MATCH(VLOOKUP(MID(BJ30,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ30,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ30,CLFunctionName,0)),BJ30,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK30),ISNUMBER(BK30),BK30=\"\"),\"\",IF(LEFT(BK30,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK30,4,99),CLFunctionName,0)),MID(BK30,4,99),IF(ISERROR(MATCH(MID(BK30,4,99),'Misc Tables'!$B$834:$B$850,0)),BK30,IF(ISERROR(MATCH(VLOOKUP(MID(BK30,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK30,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK30,CLFunctionName,0)),BK30,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL30),ISNUMBER(BL30),BL30=\"\"),\"\",IF(LEFT(BL30,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL30,4,99),CLFunctionName,0)),MID(BL30,4,99),IF(ISERROR(MATCH(MID(BL30,4,99),'Misc Tables'!$B$834:$B$850,0)),BL30,IF(ISERROR(MATCH(VLOOKUP(MID(BL30,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL30,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL30,CLFunctionName,0)),BL30,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM30),ISNUMBER(BM30),BM30=\"\"),\"\",IF(LEFT(BM30,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM30,4,99),CLFunctionName,0)),MID(BM30,4,99),IF(ISERROR(MATCH(MID(BM30,4,99),'Misc Tables'!$B$834:$B$850,0)),BM30,IF(ISERROR(MATCH(VLOOKUP(MID(BM30,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM30,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM30,CLFunctionName,0)),BM30,\"\")))","v":""},"",false,false,"",{"$f":"IF(G30=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G30,\"*lawful*\")>0,COUNTIF(G30,\"*chaotic*\")>0,COUNTIF(G30,\"*evil*\")>0)))","v":false},null,null,29,35,"Akashic Form",false,0,"Break",null,null,null,null,null,null,null,"Adjuring Step"]
[true,true,true,"Alter Winds","transmutation",null,"air","air,wood","druid 1, sorcerer/wizard 1","1 min","V, S",false,"touch","<RANGE>","touch","immobile 10-ft.-radius emanation","<SIZE>ft burst",10,null,null,null,null,"1 hour/level","<TIME> hour(s)","x1",null,false,false,"Will neg","yes","You subtly enhance or diminish the effects of natural winds within the spell's area, which is an immobile emanation around a point touched by you as the spell is cast. Within the area, natural (but not magical) wind effects are either increased or decreased by one step in intensity (Core Rulebook 439). The maximum wind force you can affect with this spell is based on your caster level, as shown on the table below. Alter winds has no effect on magical wind effects. Caster Level Wind Force 1st-3rd Light 4th-9th Moderate 10th-15th Strong 16th or higher Severe","<P>You subtly enhance or diminish the effects of natural winds within the spell's area, which is an immobile emanation around a point touched by you as the spell is cast. Within the area, natural (but not magical) wind effects are either increased or decreased by one step in intensity (Core Rulebook 439). The maximum wind force you can affect with this spell is based on your caster level, as shown on the table below. Alter winds has no effect on magical wind effects.</P><P><Table><Tr><Th>Caster Level</Th><Th>Wind Force</Th></Tr><Tr><Td>1st-3rd</Td><Td>Light</Td></Tr><Tr><Td>4th-9th</Td><Td>Moderate</Td></Tr><Tr><Td>10th-15th</Td><Td>Strong</Td></Tr><Tr><Td>16th or higher</Td><Td>Severe</Td></Tr></Table></P>","APG 201","http://www.d20pfsrd.com/magic/all-spells/a/alter-winds",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You subtly enhance or diminish the effects of natural winds within the spell's area.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ31),ISNUMBER(BJ31),BJ31=\"\"),\"\",IF(LEFT(BJ31,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ31,4,99),CLFunctionName,0)),MID(BJ31,4,99),IF(ISERROR(MATCH(MID(BJ31,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ31,IF(ISERROR(MATCH(VLOOKUP(MID(BJ31,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ31,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ31,CLFunctionName,0)),BJ31,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK31),ISNUMBER(BK31),BK31=\"\"),\"\",IF(LEFT(BK31,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK31,4,99),CLFunctionName,0)),MID(BK31,4,99),IF(ISERROR(MATCH(MID(BK31,4,99),'Misc Tables'!$B$834:$B$850,0)),BK31,IF(ISERROR(MATCH(VLOOKUP(MID(BK31,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK31,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK31,CLFunctionName,0)),BK31,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL31),ISNUMBER(BL31),BL31=\"\"),\"\",IF(LEFT(BL31,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL31,4,99),CLFunctionName,0)),MID(BL31,4,99),IF(ISERROR(MATCH(MID(BL31,4,99),'Misc Tables'!$B$834:$B$850,0)),BL31,IF(ISERROR(MATCH(VLOOKUP(MID(BL31,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL31,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL31,CLFunctionName,0)),BL31,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM31),ISNUMBER(BM31),BM31=\"\"),\"\",IF(LEFT(BM31,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM31,4,99),CLFunctionName,0)),MID(BM31,4,99),IF(ISERROR(MATCH(MID(BM31,4,99),'Misc Tables'!$B$834:$B$850,0)),BM31,IF(ISERROR(MATCH(VLOOKUP(MID(BM31,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM31,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM31,CLFunctionName,0)),BM31,\"\")))","v":""},"",false,false,"",{"$f":"IF(G31=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G31,\"*lawful*\")>0,COUNTIF(G31,\"*chaotic*\")>0,COUNTIF(G31,\"*evil*\")>0)))","v":false},null,null,30,38,"Alarm",false,0,"Break Enchantment",null,null,null,null,null,null,null,"Adjustable Disguise"]
[true,true,true,"Amplify Elixir","transmutation",null,null,null,"alchemist 3","1 SA","S",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,null,null,"This extract greatly enhances the effects of any potion or elixir you consume. For the duration of this extract, any potion or elixir you consume is treated as if it were empowered. Increase all variable numeric effects of the potion or elixir by half. If the potion or elixir does not have any variable numeric effects, it is instead treated as if it were extended (double the duration of the potion or elixir). If the potion or elixir does not have any variable numeric effects, or has an instantaneous duration, amplify elixir has no effect. Amplify elixir affects oils that target you, but it has no effect on oils that target your equipment.","<P>This extract greatly enhances the effects of any potion or elixir you consume. For the duration of this extract, any potion or elixir you consume is treated as if it were empowered. Increase all variable numeric effects of the potion or elixir by half. If the potion or elixir does not have any variable numeric effects, it is instead treated as if it were extended (double the duration of the potion or elixir). If the potion or elixir does not have any variable numeric effects, or has an instantaneous duration, amplify elixir has no effect. Amplify elixir affects oils that target you, but it has no effect on oils that target your equipment.</P>","APG 202","http://www.d20pfsrd.com/magic/all-spells/a/amplify-elixir",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"After casting this spell, increase all variable components of potions consumed by 50%",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ32),ISNUMBER(BJ32),BJ32=\"\"),\"\",IF(LEFT(BJ32,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ32,4,99),CLFunctionName,0)),MID(BJ32,4,99),IF(ISERROR(MATCH(MID(BJ32,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ32,IF(ISERROR(MATCH(VLOOKUP(MID(BJ32,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ32,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ32,CLFunctionName,0)),BJ32,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK32),ISNUMBER(BK32),BK32=\"\"),\"\",IF(LEFT(BK32,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK32,4,99),CLFunctionName,0)),MID(BK32,4,99),IF(ISERROR(MATCH(MID(BK32,4,99),'Misc Tables'!$B$834:$B$850,0)),BK32,IF(ISERROR(MATCH(VLOOKUP(MID(BK32,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK32,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK32,CLFunctionName,0)),BK32,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL32),ISNUMBER(BL32),BL32=\"\"),\"\",IF(LEFT(BL32,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL32,4,99),CLFunctionName,0)),MID(BL32,4,99),IF(ISERROR(MATCH(MID(BL32,4,99),'Misc Tables'!$B$834:$B$850,0)),BL32,IF(ISERROR(MATCH(VLOOKUP(MID(BL32,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL32,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL32,CLFunctionName,0)),BL32,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM32),ISNUMBER(BM32),BM32=\"\"),\"\",IF(LEFT(BM32,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM32,4,99),CLFunctionName,0)),MID(BM32,4,99),IF(ISERROR(MATCH(MID(BM32,4,99),'Misc Tables'!$B$834:$B$850,0)),BM32,IF(ISERROR(MATCH(VLOOKUP(MID(BM32,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM32,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM32,CLFunctionName,0)),BM32,\"\")))","v":""},"",false,false,"",{"$f":"IF(G32=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G32,\"*lawful*\")>0,COUNTIF(G32,\"*chaotic*\")>0,COUNTIF(G32,\"*evil*\")>0)))","v":false},null,null,31,39,"Alchemical Allocation",false,0,"Breath of Life",null,null,null,null,null,null,null,"Adjustable Polymorph"]
[true,true,true,"Ant Haul","transmutation",null,null,null,"alchemist 1, cleric 1, druid 1, ranger 1, sorcerer/wizard 1, summoner 1","1 SA","V, S, M/DF (a small pulley)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","2 hours/level","<TIME> hours","x2",null,false,false,"Fort neg (h)","yes (h)","The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the normal penalties for doing so regardless of how much weight the spell allows it to carry.","<P>The target's carrying capacity triples (see Table 7-4: Carrying Capacity on page 171 of the Core Rulebook). This does not affect the creature's actual Strength in any way, merely the amount of material it can carry while benefiting from this spell. It also has no effect on encumbrance due to armor. If the creature wears armor it still takes the normal penalties for doing so regardless of how much weight the spell allows it to carry.</P>","APG 202","http://www.d20pfsrd.com/magic/all-spells/a/ant-haul",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The target's carrying capacity triples.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ33),ISNUMBER(BJ33),BJ33=\"\"),\"\",IF(LEFT(BJ33,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ33,4,99),CLFunctionName,0)),MID(BJ33,4,99),IF(ISERROR(MATCH(MID(BJ33,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ33,IF(ISERROR(MATCH(VLOOKUP(MID(BJ33,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ33,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ33,CLFunctionName,0)),BJ33,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK33),ISNUMBER(BK33),BK33=\"\"),\"\",IF(LEFT(BK33,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK33,4,99),CLFunctionName,0)),MID(BK33,4,99),IF(ISERROR(MATCH(MID(BK33,4,99),'Misc Tables'!$B$834:$B$850,0)),BK33,IF(ISERROR(MATCH(VLOOKUP(MID(BK33,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK33,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK33,CLFunctionName,0)),BK33,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL33),ISNUMBER(BL33),BL33=\"\"),\"\",IF(LEFT(BL33,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL33,4,99),CLFunctionName,0)),MID(BL33,4,99),IF(ISERROR(MATCH(MID(BL33,4,99),'Misc Tables'!$B$834:$B$850,0)),BL33,IF(ISERROR(MATCH(VLOOKUP(MID(BL33,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL33,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL33,CLFunctionName,0)),BL33,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM33),ISNUMBER(BM33),BM33=\"\"),\"\",IF(LEFT(BM33,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM33,4,99),CLFunctionName,0)),MID(BM33,4,99),IF(ISERROR(MATCH(MID(BM33,4,99),'Misc Tables'!$B$834:$B$850,0)),BM33,IF(ISERROR(MATCH(VLOOKUP(MID(BM33,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM33,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM33,CLFunctionName,0)),BM33,\"\")))","v":""},"",false,false,"",{"$f":"IF(G33=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G33,\"*lawful*\")>0,COUNTIF(G33,\"*chaotic*\")>0,COUNTIF(G33,\"*evil*\")>0)))","v":false},null,null,32,56,"Align Weapon",false,0,"Burning Gaze",null,null,null,null,null,null,null,"Admonishing Ray"]
[true,true,true,"Aqueous Orb","conjuration","creation","water","water","druid 3, sorcerer/wizard 3, summoner 3, magus 3","1 SA","V, S, M (a drop of water and a glass bead)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"10-ft.-diameter sphere",null,"1 round/level","<TIME> round(s)","x1",null,false,false,"Ref neg","no","You create a rolling sphere of churning water that can engulf those it strikes. The aqueous orb can move up to 30 feet per round, rolling over barriers less than 10 feet tall. It automatically quenches any nonmagical fires and functions as dispel magic against magical fires as long as those fires are size Large or less.  Any creature in the path of the aqueous orb takes 2d6 points of nonlethal damage. A successful Reflex save negates this damage, but a Large or smaller creature that fails its save must make a second save or be engulfed by the aqueous orb and carried along with it. Engulfed creatures are immersed in water and must hold their breath unless capable of breathing water. They gain cover against attacks from outside the aqueous orb but are considered entangled by its churning currents, takes 2d6 points of nonlethal damage at the beginning of their turn each round they remain trapped. Creatures within the orb may attempt a new Reflex save each round to escape into a random square adjacent to the aqueous orb. The orb may hold one Large creature, 4 Medium, or 16 Small or smaller creatures within it.  The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and churns in place. An aqueous orb stops if it moves outside the spell's range.","<P>You create a rolling sphere of churning water that can engulf those it strikes. The <I><I>aqueous</I> orb</I> can move up to 30 feet per round, rolling over barriers less than 10 feet tall. It automatically quenches any nonmagical fires and functions as <I>dispel magic</I> against magical fires as long as those fires are size Large or less.</P><P>Any creature in the path of the <I><I>aqueous</I> orb</I> takes 2d6 points of nonlethal damage. A successful Reflex save negates this damage, but a Large or smaller creature that fails its save must make a second save or be engulfed by the <I><I>aqueous</I> orb</I> and carried along with it. Engulfed creatures are immersed in water and must hold their breath unless capable of breathing water. They gain cover against attacks from outside the <I><I>aqueous</I> orb</I> but are considered entangled by its churning currents, takes 2d6 points of nonlethal damage at the beginning of their turn each round they remain trapped. Creatures within the orb may attempt a new Reflex save each round to escape into a random square adjacent to the <I><I>aqueous</I> orb</I>. The orb may hold one Large creature, 4 Medium, or 16 Small or smaller creatures within it.</P><P>The sphere moves as long as you actively direct it (a move action for you); otherwise, it merely stays at rest and churns in place. An <I><I>aqueous</I> orb</I> stops if it moves outside the spell's range.</P>","APG 202","http://www.d20pfsrd.com/magic/all-spells/a/aqueous-orb",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create a rolling sphere of churning water that can engulf those it strikes (<DICE> points damage)","2d6",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ34),ISNUMBER(BJ34),BJ34=\"\"),\"\",IF(LEFT(BJ34,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ34,4,99),CLFunctionName,0)),MID(BJ34,4,99),IF(ISERROR(MATCH(MID(BJ34,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ34,IF(ISERROR(MATCH(VLOOKUP(MID(BJ34,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ34,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ34,CLFunctionName,0)),BJ34,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK34),ISNUMBER(BK34),BK34=\"\"),\"\",IF(LEFT(BK34,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK34,4,99),CLFunctionName,0)),MID(BK34,4,99),IF(ISERROR(MATCH(MID(BK34,4,99),'Misc Tables'!$B$834:$B$850,0)),BK34,IF(ISERROR(MATCH(VLOOKUP(MID(BK34,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK34,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK34,CLFunctionName,0)),BK34,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL34),ISNUMBER(BL34),BL34=\"\"),\"\",IF(LEFT(BL34,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL34,4,99),CLFunctionName,0)),MID(BL34,4,99),IF(ISERROR(MATCH(MID(BL34,4,99),'Misc Tables'!$B$834:$B$850,0)),BL34,IF(ISERROR(MATCH(VLOOKUP(MID(BL34,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL34,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL34,CLFunctionName,0)),BL34,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM34),ISNUMBER(BM34),BM34=\"\"),\"\",IF(LEFT(BM34,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM34,4,99),CLFunctionName,0)),MID(BM34,4,99),IF(ISERROR(MATCH(MID(BM34,4,99),'Misc Tables'!$B$834:$B$850,0)),BM34,IF(ISERROR(MATCH(VLOOKUP(MID(BM34,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM34,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM34,CLFunctionName,0)),BM34,\"\")))","v":""},"",false,false,"",{"$f":"IF(G34=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G34,\"*lawful*\")>0,COUNTIF(G34,\"*chaotic*\")>0,COUNTIF(G34,\"*evil*\")>0)))","v":false},null,null,33,68,"Align Weapon, Communal",false,0,"Burning Hands",null,null,null,null,null,null,null,"Adoration"]
[true,true,true,"Arcane Concordance","evocation",null,null,null,"bard 3","1 SA","V, S, M (a spent wand)",false,"personal","personal","","10 ft burst","<SIZE>ft burst",10,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,"none","no","A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies within its area. Any arcane spell cast by a creature within the area gains a +1 enhancement bonus to the DC of any saving throws against the spell, and can be cast as if one of the following metamagic feats was applied to it (without increasing the spell level or casting time): Enlarge Spell, Extend Spell, Silent Spell, or Still Spell (you choose the metamagic feat when you cast arcane concordance).","<P>A shimmering, blue and gold radiance surrounds you, enhancing arcane spells cast by your allies within its area. Any arcane spell cast by a creature within the area gains a +1 enhancement bonus to the DC of any saving throws against the spell, and can be cast as if one of the following metamagic feats was applied to it (without increasing the spell level or casting time): Enlarge Spell, Extend Spell, Silent Spell, or Still Spell (you choose the metamagic feat when you cast <I>arcane concordance</I>).</P>","APG 202","http://www.d20pfsrd.com/magic/all-spells/a/arcane-concordance",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Allies who cast spells within the spells area get a +1 on DC for those spells and can add free metamagic feats",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ35),ISNUMBER(BJ35),BJ35=\"\"),\"\",IF(LEFT(BJ35,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ35,4,99),CLFunctionName,0)),MID(BJ35,4,99),IF(ISERROR(MATCH(MID(BJ35,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ35,IF(ISERROR(MATCH(VLOOKUP(MID(BJ35,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ35,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ35,CLFunctionName,0)),BJ35,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK35),ISNUMBER(BK35),BK35=\"\"),\"\",IF(LEFT(BK35,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK35,4,99),CLFunctionName,0)),MID(BK35,4,99),IF(ISERROR(MATCH(MID(BK35,4,99),'Misc Tables'!$B$834:$B$850,0)),BK35,IF(ISERROR(MATCH(VLOOKUP(MID(BK35,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK35,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK35,CLFunctionName,0)),BK35,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL35),ISNUMBER(BL35),BL35=\"\"),\"\",IF(LEFT(BL35,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL35,4,99),CLFunctionName,0)),MID(BL35,4,99),IF(ISERROR(MATCH(MID(BL35,4,99),'Misc Tables'!$B$834:$B$850,0)),BL35,IF(ISERROR(MATCH(VLOOKUP(MID(BL35,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL35,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL35,CLFunctionName,0)),BL35,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM35),ISNUMBER(BM35),BM35=\"\"),\"\",IF(LEFT(BM35,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM35,4,99),CLFunctionName,0)),MID(BM35,4,99),IF(ISERROR(MATCH(MID(BM35,4,99),'Misc Tables'!$B$834:$B$850,0)),BM35,IF(ISERROR(MATCH(VLOOKUP(MID(BM35,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM35,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM35,CLFunctionName,0)),BM35,\"\")))","v":""},"",false,false,"",{"$f":"IF(G35=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G35,\"*lawful*\")>0,COUNTIF(G35,\"*chaotic*\")>0,COUNTIF(G35,\"*evil*\")>0)))","v":false},null,null,34,72,"Allegro",false,0,"Burrow",null,null,null,null,null,null,null,"Age Resistance"]
[true,true,true,"Arrow Eruption","conjuration","creation",null,null,"ranger 2, sorcerer/wizard 2","1 SA","V, S, M (arrow or crossbow bolt)",false,"long (400 ft. + 40 ft./level)","<RANGE>","long","30 ft burst","<SIZE>ft burst",30,null,null,null,null,"instantaneous","inst.",null,null,false,false,"none","yes","You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the previous round and launch one at enemy creatures within a 30-foot radius of the corpse. You can target one creature per caster level (maximum 15) within range of the burst and must make a single attack roll and apply it to each arrow. These duplicate arrows possess all the intrinsic magical properties of the arrow that killed the original creature as well as those passed on to it by your bow. They also enjoy the full benefit of any bonuses or modifiers you applied to the attack from other magical items, feats, and class or racial features. However, this spell cannot reproduce any spells or other limited-use magical effects that you used to enhance that particular attack. This includes such effects as the true strike spell, as well as any area spell you might have placed on the arrow by means of the arcane archer's imbue arrow class feature.","<P>You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the previous round and launch one at enemy creatures within a 30-foot radius of the corpse. You can target one creature per caster level (maximum 15) within range of the burst and must make a single attack roll and apply it to each arrow. These duplicate arrows possess all the intrinsic magical properties of the arrow that killed the original creature as well as those passed on to it by your bow. They also enjoy the full benefit of any bonuses or modifiers you applied to the attack from other magical items, feats, and class or racial features. However, this spell cannot reproduce any spells or other limited-use magical effects that you used to enhance that particular attack. This includes such effects as the <I>true strike</I> spell, as well as any area spell you might have placed on the arrow by means of the arcane archer's imbue arrow class feature.</P>","APG 202","http://www.d20pfsrd.com/magic/all-spells/a/arrow-eruption",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"After killing an enemy, you create a burst of <VAR> arrows/bolts to send at new enemies.",null,null,null,null,"x1[,15]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ36),ISNUMBER(BJ36),BJ36=\"\"),\"\",IF(LEFT(BJ36,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ36,4,99),CLFunctionName,0)),MID(BJ36,4,99),IF(ISERROR(MATCH(MID(BJ36,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ36,IF(ISERROR(MATCH(VLOOKUP(MID(BJ36,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ36,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ36,CLFunctionName,0)),BJ36,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK36),ISNUMBER(BK36),BK36=\"\"),\"\",IF(LEFT(BK36,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK36,4,99),CLFunctionName,0)),MID(BK36,4,99),IF(ISERROR(MATCH(MID(BK36,4,99),'Misc Tables'!$B$834:$B$850,0)),BK36,IF(ISERROR(MATCH(VLOOKUP(MID(BK36,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK36,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK36,CLFunctionName,0)),BK36,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL36),ISNUMBER(BL36),BL36=\"\"),\"\",IF(LEFT(BL36,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL36,4,99),CLFunctionName,0)),MID(BL36,4,99),IF(ISERROR(MATCH(MID(BL36,4,99),'Misc Tables'!$B$834:$B$850,0)),BL36,IF(ISERROR(MATCH(VLOOKUP(MID(BL36,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL36,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL36,CLFunctionName,0)),BL36,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM36),ISNUMBER(BM36),BM36=\"\"),\"\",IF(LEFT(BM36,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM36,4,99),CLFunctionName,0)),MID(BM36,4,99),IF(ISERROR(MATCH(MID(BM36,4,99),'Misc Tables'!$B$834:$B$850,0)),BM36,IF(ISERROR(MATCH(VLOOKUP(MID(BM36,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM36,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM36,CLFunctionName,0)),BM36,\"\")))","v":""},"",false,false,"",{"$f":"IF(G36=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G36,\"*lawful*\")>0,COUNTIF(G36,\"*chaotic*\")>0,COUNTIF(G36,\"*evil*\")>0)))","v":false},null,null,35,79,"Allfood",false,0,"Call Animal",null,null,null,null,null,null,null,"Age Resistance, Greater"]
[true,true,true,"Aspect of the Bear","transmutation","polymorph",null,null,"druid 2, ranger 2","1 SA","V, S, DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2 enhancement bonus on CMB rolls. You can also perform bull rush, grapple, and overrun combat maneuvers without provoking attacks of opportunity.","<P>You take on an aspect of a bear. You gain a +2 enhancement bonus to natural armor and a +2 enhancement bonus on CMB rolls. You can also perform bull rush, grapple, and overrun combat maneuvers without provoking attacks of opportunity.</P>","APG 203","http://www.d20pfsrd.com/magic/all-spells/a/aspect-of-the-bear",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You gain a +2 to natural armor, +2 on CMB rolls and you can perform bull rush, grapple, and overrun combat maneuvers without provoking attacks of opportunity.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ37),ISNUMBER(BJ37),BJ37=\"\"),\"\",IF(LEFT(BJ37,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ37,4,99),CLFunctionName,0)),MID(BJ37,4,99),IF(ISERROR(MATCH(MID(BJ37,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ37,IF(ISERROR(MATCH(VLOOKUP(MID(BJ37,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ37,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ37,CLFunctionName,0)),BJ37,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK37),ISNUMBER(BK37),BK37=\"\"),\"\",IF(LEFT(BK37,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK37,4,99),CLFunctionName,0)),MID(BK37,4,99),IF(ISERROR(MATCH(MID(BK37,4,99),'Misc Tables'!$B$834:$B$850,0)),BK37,IF(ISERROR(MATCH(VLOOKUP(MID(BK37,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK37,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK37,CLFunctionName,0)),BK37,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL37),ISNUMBER(BL37),BL37=\"\"),\"\",IF(LEFT(BL37,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL37,4,99),CLFunctionName,0)),MID(BL37,4,99),IF(ISERROR(MATCH(MID(BL37,4,99),'Misc Tables'!$B$834:$B$850,0)),BL37,IF(ISERROR(MATCH(VLOOKUP(MID(BL37,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL37,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL37,CLFunctionName,0)),BL37,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM37),ISNUMBER(BM37),BM37=\"\"),\"\",IF(LEFT(BM37,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM37,4,99),CLFunctionName,0)),MID(BM37,4,99),IF(ISERROR(MATCH(MID(BM37,4,99),'Misc Tables'!$B$834:$B$850,0)),BM37,IF(ISERROR(MATCH(VLOOKUP(MID(BM37,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM37,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM37,CLFunctionName,0)),BM37,\"\")))","v":""},"",false,false,"",{"$f":"IF(G37=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G37,\"*lawful*\")>0,COUNTIF(G37,\"*chaotic*\")>0,COUNTIF(G37,\"*evil*\")>0)))","v":false},null,null,36,82,"Alter Musical Instrument",false,0,"Call Lightning",null,null,null,null,null,null,null,"Age Resistance, Lesser"]
[true,true,true,"Aspect of the Falcon","transmutation","polymorph",null,null,"druid 1, ranger 1","1 SA","V, S, DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19-20/x3.  This effect does not stack with any other effect that expands the threat range of a weapon, such as the Improved Critical feat or a keen weapon.","<P>You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19-20/x3.</P><P>This effect does not stack with any other effect that expands the threat range of a weapon, such as the Improved Critical feat or a <I>keen</I> weapon.</P>","APG 203","http://www.d20pfsrd.com/magic/all-spells/a/aspect-of-the-falcon",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You gain a +3 on Perception checks, a +1 bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19-20/x3. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ38),ISNUMBER(BJ38),BJ38=\"\"),\"\",IF(LEFT(BJ38,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ38,4,99),CLFunctionName,0)),MID(BJ38,4,99),IF(ISERROR(MATCH(MID(BJ38,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ38,IF(ISERROR(MATCH(VLOOKUP(MID(BJ38,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ38,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ38,CLFunctionName,0)),BJ38,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK38),ISNUMBER(BK38),BK38=\"\"),\"\",IF(LEFT(BK38,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK38,4,99),CLFunctionName,0)),MID(BK38,4,99),IF(ISERROR(MATCH(MID(BK38,4,99),'Misc Tables'!$B$834:$B$850,0)),BK38,IF(ISERROR(MATCH(VLOOKUP(MID(BK38,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK38,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK38,CLFunctionName,0)),BK38,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL38),ISNUMBER(BL38),BL38=\"\"),\"\",IF(LEFT(BL38,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL38,4,99),CLFunctionName,0)),MID(BL38,4,99),IF(ISERROR(MATCH(MID(BL38,4,99),'Misc Tables'!$B$834:$B$850,0)),BL38,IF(ISERROR(MATCH(VLOOKUP(MID(BL38,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL38,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL38,CLFunctionName,0)),BL38,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM38),ISNUMBER(BM38),BM38=\"\"),\"\",IF(LEFT(BM38,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM38,4,99),CLFunctionName,0)),MID(BM38,4,99),IF(ISERROR(MATCH(MID(BM38,4,99),'Misc Tables'!$B$834:$B$850,0)),BM38,IF(ISERROR(MATCH(VLOOKUP(MID(BM38,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM38,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM38,CLFunctionName,0)),BM38,\"\")))","v":""},"",false,false,"",{"$f":"IF(G38=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G38,\"*lawful*\")>0,COUNTIF(G38,\"*chaotic*\")>0,COUNTIF(G38,\"*evil*\")>0)))","v":false},null,null,37,83,"Alter Self",false,0,"Cape of Wasps",null,null,null,null,null,null,null,"Aggressive Thundercloud"]
[true,true,true,"Aspect of the Stag","transmutation","polymorph",null,null,"druid 4, ranger 3","1 SA","V, S, DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"When you cast this spell, you take on an aspect of a stag, including some of its physical characteristics. Your features become elongated and sinewy, and you grow a set of antlers you can use for defense. You gain a +2 dodge bonus to AC against attacks of opportunity, your base speed increases by 20 ft., you can move through any undergrowth (including magically manipulated undergrowth) at your normal speed, and can even make a 5-foot step within such terrain.  Furthermore, when you are hit with an attack of opportunity, you can make a single attack with your antlers against the opponent that hit you as an immediate action. This attack uses your highest base attack bonus plus your Strength or Dexterity bonus (your choice) and deals 1d8 points of piercing damage (if you are Medium; 1d6 points of damage if Small) plus your Strength modifier on a successful hit. The antlers have a critical multiplier of 19-20/x2.","<P>When you cast this spell, you take on an aspect of a stag, including some of its physical characteristics. Your features become elongated and sinewy, and you grow a set of antlers you can use for defense. You gain a +2 dodge bonus to AC against attacks of opportunity, your base speed increases by 20 ft., you can move through any undergrowth (including magically manipulated undergrowth) at your normal speed, and can even make a 5-foot step within such terrain.</P><P>Furthermore, when you are hit with an attack of opportunity, you can make a single attack with your antlers against the opponent that hit you as an immediate action. This attack uses your highest base attack bonus plus your Strength or Dexterity bonus (your choice) and deals 1d8 points of piercing damage (if you are Medium; 1d6 points of damage if Small) plus your Strength modifier on a successful hit. The antlers have a critical multiplier of 19-20/x2.</P>","APG 203","http://www.d20pfsrd.com/magic/all-spells/a/aspect-of-the-stag",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You gain a +2 dodge bonus to AC against attacks of opportunity, your base speed increases by 20 ft., move through any undergrowth at your normal speed (including 5-foot step). When hit with an attack of opportunity, you can make a single attack with your antlers (Attack: <VAR>, for <VAR2>, 19-20x2).",null,null,null,null,"BABStrDex","StagAspectDamage",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ39),ISNUMBER(BJ39),BJ39=\"\"),\"\",IF(LEFT(BJ39,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ39,4,99),CLFunctionName,0)),MID(BJ39,4,99),IF(ISERROR(MATCH(MID(BJ39,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ39,IF(ISERROR(MATCH(VLOOKUP(MID(BJ39,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ39,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ39,CLFunctionName,0)),BJ39,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK39),ISNUMBER(BK39),BK39=\"\"),\"\",IF(LEFT(BK39,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK39,4,99),CLFunctionName,0)),MID(BK39,4,99),IF(ISERROR(MATCH(MID(BK39,4,99),'Misc Tables'!$B$834:$B$850,0)),BK39,IF(ISERROR(MATCH(VLOOKUP(MID(BK39,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK39,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK39,CLFunctionName,0)),BK39,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL39),ISNUMBER(BL39),BL39=\"\"),\"\",IF(LEFT(BL39,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL39,4,99),CLFunctionName,0)),MID(BL39,4,99),IF(ISERROR(MATCH(MID(BL39,4,99),'Misc Tables'!$B$834:$B$850,0)),BL39,IF(ISERROR(MATCH(VLOOKUP(MID(BL39,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL39,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL39,CLFunctionName,0)),BL39,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM39),ISNUMBER(BM39),BM39=\"\"),\"\",IF(LEFT(BM39,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM39,4,99),CLFunctionName,0)),MID(BM39,4,99),IF(ISERROR(MATCH(MID(BM39,4,99),'Misc Tables'!$B$834:$B$850,0)),BM39,IF(ISERROR(MATCH(VLOOKUP(MID(BM39,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM39,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM39,CLFunctionName,0)),BM39,\"\")))","v":""},"",false,false,"",{"$f":"IF(G39=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G39,\"*lawful*\")>0,COUNTIF(G39,\"*chaotic*\")>0,COUNTIF(G39,\"*evil*\")>0)))","v":false},null,null,38,84,"Alter Winds",false,0,"Chain Lightning",null,null,null,null,null,null,null,"Aggressive Thundercloud, Greater"]
[true,true,true,"Aspect of the Wolf","transmutation","polymorph",null,null,"druid 5, ranger 4","1 SA","V, S, DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"When you cast this spell, you take on an aspect of a wolf, including some of its physical characteristics. You become more rugged, your ears become elongated, and you sprout sharp fangs and fur.  You gain a +4 enhancement bonus to Strength and Dexterity, the scent ability, a +2 enhancement bonus on trip attacks, and can make a trip combat maneuver as a swift action. This trip attack does not provoke attacks of opportunity.","<P>When you cast this spell, you take on an aspect of a wolf, including some of its physical characteristics. You become more rugged, your ears become elongated, and you sprout sharp fangs and fur.</P><P>You gain a +4 enhancement bonus to Strength and Dexterity, the scent ability, a +2 enhancement bonus on trip attacks, and can make a trip combat maneuver as a swift action. This trip attack does not provoke attacks of opportunity.</P>","APG 204","http://www.d20pfsrd.com/magic/all-spells/a/aspect-of-the-wolf",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You gain a +4 to Strength and Dexterity, the scent ability, a +2 on trip attacks, and can make a trip combat maneuver as a swift action. This trip attack does not provoke attacks of opportunity.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ40),ISNUMBER(BJ40),BJ40=\"\"),\"\",IF(LEFT(BJ40,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ40,4,99),CLFunctionName,0)),MID(BJ40,4,99),IF(ISERROR(MATCH(MID(BJ40,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ40,IF(ISERROR(MATCH(VLOOKUP(MID(BJ40,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ40,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ40,CLFunctionName,0)),BJ40,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK40),ISNUMBER(BK40),BK40=\"\"),\"\",IF(LEFT(BK40,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK40,4,99),CLFunctionName,0)),MID(BK40,4,99),IF(ISERROR(MATCH(MID(BK40,4,99),'Misc Tables'!$B$834:$B$850,0)),BK40,IF(ISERROR(MATCH(VLOOKUP(MID(BK40,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK40,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK40,CLFunctionName,0)),BK40,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL40),ISNUMBER(BL40),BL40=\"\"),\"\",IF(LEFT(BL40,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL40,4,99),CLFunctionName,0)),MID(BL40,4,99),IF(ISERROR(MATCH(MID(BL40,4,99),'Misc Tables'!$B$834:$B$850,0)),BL40,IF(ISERROR(MATCH(VLOOKUP(MID(BL40,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL40,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL40,CLFunctionName,0)),BL40,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM40),ISNUMBER(BM40),BM40=\"\"),\"\",IF(LEFT(BM40,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM40,4,99),CLFunctionName,0)),MID(BM40,4,99),IF(ISERROR(MATCH(MID(BM40,4,99),'Misc Tables'!$B$834:$B$850,0)),BM40,IF(ISERROR(MATCH(VLOOKUP(MID(BM40,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM40,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM40,CLFunctionName,0)),BM40,\"\")))","v":""},"",false,false,"",{"$f":"IF(G40=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G40,\"*lawful*\")>0,COUNTIF(G40,\"*chaotic*\")>0,COUNTIF(G40,\"*evil*\")>0)))","v":false},null,null,39,85,"Amplify Elixir",false,0,"Changestaff",null,null,null,null,null,null,null,"Agonize"]
[true,true,true,"Aura of Greater Courage","abjuration",null,"emotion",null,"paladin 2","1 SA","V, S, DF",false,"personal","personal","","10 ft burst","<SIZE>ft burst",10,null,null,null,null,"10/minutes per level","<TIME> minutes","x10",null,false,false,"Will neg (h)","yes (h)","When you cast this spell you strengthen your paladin's aura of courage. Until the end of its duration, all allies within that aura are immune to fear (magical or otherwise). If you do not have the aura of courage class feature, aura of greater courage has no effect.","<P>When you cast this spell you strengthen your paladin's aura of courage. Until the end of its duration, all allies within that aura are immune to fear (magical or otherwise). If you do not have the aura of courage class feature, <I>aura of greater courage</I> has no effect.</P>","APG 204","http://www.d20pfsrd.com/magic/all-spells/a/aura-of-greater-courage",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"All allies within your aura of courage are immune to fear (magical or otherwise)",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ41),ISNUMBER(BJ41),BJ41=\"\"),\"\",IF(LEFT(BJ41,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ41,4,99),CLFunctionName,0)),MID(BJ41,4,99),IF(ISERROR(MATCH(MID(BJ41,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ41,IF(ISERROR(MATCH(VLOOKUP(MID(BJ41,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ41,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ41,CLFunctionName,0)),BJ41,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK41),ISNUMBER(BK41),BK41=\"\"),\"\",IF(LEFT(BK41,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK41,4,99),CLFunctionName,0)),MID(BK41,4,99),IF(ISERROR(MATCH(MID(BK41,4,99),'Misc Tables'!$B$834:$B$850,0)),BK41,IF(ISERROR(MATCH(VLOOKUP(MID(BK41,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK41,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK41,CLFunctionName,0)),BK41,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL41),ISNUMBER(BL41),BL41=\"\"),\"\",IF(LEFT(BL41,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL41,4,99),CLFunctionName,0)),MID(BL41,4,99),IF(ISERROR(MATCH(MID(BL41,4,99),'Misc Tables'!$B$834:$B$850,0)),BL41,IF(ISERROR(MATCH(VLOOKUP(MID(BL41,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL41,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL41,CLFunctionName,0)),BL41,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM41),ISNUMBER(BM41),BM41=\"\"),\"\",IF(LEFT(BM41,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM41,4,99),CLFunctionName,0)),MID(BM41,4,99),IF(ISERROR(MATCH(MID(BM41,4,99),'Misc Tables'!$B$834:$B$850,0)),BM41,IF(ISERROR(MATCH(VLOOKUP(MID(BM41,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM41,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM41,CLFunctionName,0)),BM41,\"\")))","v":""},"",false,false,"",{"$f":"IF(G41=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G41,\"*lawful*\")>0,COUNTIF(G41,\"*chaotic*\")>0,COUNTIF(G41,\"*evil*\")>0)))","v":false},null,null,40,94,"Analyze Aura",false,0,"Chaos Hammer",null,null,null,null,null,null,null,"Agonizing Rebuke"]
[true,true,true,"Ball Lightning","evocation",null,"air, electricity","air","druid 4, sorcerer/wizard 4, magus 4","1 SA","V, S, M/DF (a small iron ring)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"two or more 5-ft.-diameter spheres",null,"1 round/level","<TIME> round(s)","x1",null,false,false,"Ref neg","yes","You create two globes of lightning that fly in whichever direction you indicate. For every 4 caster levels above 7th, you create an additional globe of lightning (3 globes at 11th, 4 globes at 15th, to the maximum of 5 globes at 19th). These globes fly at a rate of 20 feet per round and have perfect maneuverability. Wind does not affect a flying sphere's course.  If a globe enters a space with a creature, it stops moving for the round and deals 3d6 points of electricity damage to that creature, though a successful Reflex save negates the damage. Creatures wearing metal armor take a -4 penalty on this saving throw.  Each globe moves as long as you actively direct it (it's a move action for you to direct all the spheres created by a single casting of this spell); otherwise they stay at rest. These globes have no mass and cannot push aside unwilling creatures or move solid objects. A ball lightning globe winks out if it exceeds the spell's range.","<P>You create two globes of lightning that fly in whichever direction you indicate. For every 4 caster levels above 7th, you create an additional globe of lightning (3 globes at 11th, 4 globes at 15th, to the maximum of 5 globes at 19th). These globes fly at a rate of 20 feet per round and have perfect maneuverability. Wind does not affect a flying sphere's course.</P><P>If a globe enters a space with a creature, it stops moving for the round and deals 3d6 points of electricity damage to that creature, though a successful Reflex save negates the damage. Creatures wearing metal armor take a -4 penalty on this saving throw.</P><P>Each globe moves as long as you actively direct it (it's a move action for you to direct all the spheres created by a single casting of this spell); otherwise they stay at rest. These globes have no mass and cannot push aside unwilling creatures or move solid objects. A <I>ball lightning</I> globe winks out if it exceeds the spell's range.</P>","APG 204","http://www.d20pfsrd.com/magic/all-spells/b/ball-lightning",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create <VAR> globes of lightning that fly in whichever direction you indicate at 20 feet per round (perfect maneuverability). If a globe enters a space with a creature, it stops moving for the round and deals <DICE> points of electricity damage to that creature. You can direct all balls from a single casting with a move action.","3d6",null,null,null,"+1/4[2,5]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ42),ISNUMBER(BJ42),BJ42=\"\"),\"\",IF(LEFT(BJ42,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ42,4,99),CLFunctionName,0)),MID(BJ42,4,99),IF(ISERROR(MATCH(MID(BJ42,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ42,IF(ISERROR(MATCH(VLOOKUP(MID(BJ42,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ42,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ42,CLFunctionName,0)),BJ42,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK42),ISNUMBER(BK42),BK42=\"\"),\"\",IF(LEFT(BK42,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK42,4,99),CLFunctionName,0)),MID(BK42,4,99),IF(ISERROR(MATCH(MID(BK42,4,99),'Misc Tables'!$B$834:$B$850,0)),BK42,IF(ISERROR(MATCH(VLOOKUP(MID(BK42,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK42,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK42,CLFunctionName,0)),BK42,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL42),ISNUMBER(BL42),BL42=\"\"),\"\",IF(LEFT(BL42,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL42,4,99),CLFunctionName,0)),MID(BL42,4,99),IF(ISERROR(MATCH(MID(BL42,4,99),'Misc Tables'!$B$834:$B$850,0)),BL42,IF(ISERROR(MATCH(VLOOKUP(MID(BL42,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL42,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL42,CLFunctionName,0)),BL42,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM42),ISNUMBER(BM42),BM42=\"\"),\"\",IF(LEFT(BM42,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM42,4,99),CLFunctionName,0)),MID(BM42,4,99),IF(ISERROR(MATCH(MID(BM42,4,99),'Misc Tables'!$B$834:$B$850,0)),BM42,IF(ISERROR(MATCH(VLOOKUP(MID(BM42,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM42,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM42,CLFunctionName,0)),BM42,\"\")))","v":""},"",false,false,"",{"$f":"IF(G42=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G42,\"*lawful*\")>0,COUNTIF(G42,\"*chaotic*\")>0,COUNTIF(G42,\"*evil*\")>0)))","v":false},null,null,41,102,"Analyze Dweomer",false,0,"Chill Metal",null,null,null,null,null,null,null,"Aid"]
[true,true,true,"Banish Seeming","abjuration",null,null,null,"inquisitor 3, witch 5","1 SA","V, S, M (a cold iron nail)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"one creature or object","instantaneous and 1 round/level; see text","inst. and <TIME> round(s); see text","x1",null,false,false,"none","no","With a melee touch attack you can dispel an illusion or return a creature to its natural form. This functions as dispel magic directed at the effect in question, except you receive a +2 enhancement bonus on your dispel check and you can only dispel illusions or changes in form created by supernatural effects or spells. If multiple effects are changing the creature's appearance, you can dispel one such effect for every four caster levels you possess, starting with the highest caster level spells and proceeding to spells with lower caster levels.  The caster level for supernatural abilities such as change shape is equal to the target creature's Hit Dice. A creature returned to its natural form by banish seeming is prevented from changing its form again for a number of rounds equal to your caster level.  Banish seeming has no effect on nonmagical means of changing appearance, such as that provided by a disguise or extraordinary ability.","<P>With a melee touch attack you can dispel an illusion or return a creature to its natural form. This functions as <I>dispel magic</I> directed at the effect in question, except you receive a +2 enhancement bonus on your dispel check and you can only dispel illusions or changes in form created by supernatural effects or spells. If multiple effects are changing the creature's appearance, you can dispel one such effect for every four caster levels you possess, starting with the highest caster level spells and proceeding to spells with lower caster levels.</P><P>The caster level for supernatural abilities such as change shape is equal to the target creature's Hit Dice. A creature returned to its natural form by <I>banish seeming</I> is prevented from changing its form again for a number of rounds equal to your caster level.</P><P><I>Banish seeming</I> has no effect on nonmagical means of changing appearance, such as that provided by a disguise or extraordinary ability.</P>","APG 204","http://www.d20pfsrd.com/magic/all-spells/b/banish-seeming",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"With a melee touch attack you can dispel an illusion or return a creature to its natural form.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ43),ISNUMBER(BJ43),BJ43=\"\"),\"\",IF(LEFT(BJ43,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ43,4,99),CLFunctionName,0)),MID(BJ43,4,99),IF(ISERROR(MATCH(MID(BJ43,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ43,IF(ISERROR(MATCH(VLOOKUP(MID(BJ43,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ43,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ43,CLFunctionName,0)),BJ43,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK43),ISNUMBER(BK43),BK43=\"\"),\"\",IF(LEFT(BK43,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK43,4,99),CLFunctionName,0)),MID(BK43,4,99),IF(ISERROR(MATCH(MID(BK43,4,99),'Misc Tables'!$B$834:$B$850,0)),BK43,IF(ISERROR(MATCH(VLOOKUP(MID(BK43,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK43,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK43,CLFunctionName,0)),BK43,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL43),ISNUMBER(BL43),BL43=\"\"),\"\",IF(LEFT(BL43,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL43,4,99),CLFunctionName,0)),MID(BL43,4,99),IF(ISERROR(MATCH(MID(BL43,4,99),'Misc Tables'!$B$834:$B$850,0)),BL43,IF(ISERROR(MATCH(VLOOKUP(MID(BL43,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL43,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL43,CLFunctionName,0)),BL43,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM43),ISNUMBER(BM43),BM43=\"\"),\"\",IF(LEFT(BM43,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM43,4,99),CLFunctionName,0)),MID(BM43,4,99),IF(ISERROR(MATCH(MID(BM43,4,99),'Misc Tables'!$B$834:$B$850,0)),BM43,IF(ISERROR(MATCH(VLOOKUP(MID(BM43,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM43,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM43,CLFunctionName,0)),BM43,\"\")))","v":""},"",false,false,"",{"$f":"IF(G43=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G43,\"*lawful*\")>0,COUNTIF(G43,\"*chaotic*\")>0,COUNTIF(G43,\"*evil*\")>0)))","v":false},null,null,42,104,"Anchored Step",false,0,"Chord of Shards",null,null,null,null,null,null,null,"Air Bubble"]
[true,true,true,"Bard's Escape","conjuration","teleportation",null,null,"bard 5","1 SA","V, S, M (pieces of a smashed fiddle)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"you and up to 1 willing creature/2 caster levels, no two of which can be more than 30 ft. apart","instantaneous","inst.",null,null,false,false,"none","no","You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to another location to achieve greater strategic positioning. You can move any allies within range to any other space of your choosing within range. Those spaces need not be in line of sight or line of effect from your original position, but must be open locations on surfaces able to support the creatures teleported. Except as noted above, this spell otherwise functions as dimension door.","<P>You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to another location to achieve greater strategic positioning. You can move any allies within range to any other space of your choosing within range. Those spaces need not be in line of sight or line of effect from your original position, but must be open locations on surfaces able to support the creatures teleported. Except as noted above, this spell otherwise functions as <I>dimension door</I>.</P>","APG 204","http://www.d20pfsrd.com/magic/all-spells/b/bard-s-escape",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You whisk yourself and willing allies out of a tight jam, or instantly transfer yourselves to another location to achieve greater strategic positioning.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ44),ISNUMBER(BJ44),BJ44=\"\"),\"\",IF(LEFT(BJ44,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ44,4,99),CLFunctionName,0)),MID(BJ44,4,99),IF(ISERROR(MATCH(MID(BJ44,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ44,IF(ISERROR(MATCH(VLOOKUP(MID(BJ44,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ44,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ44,CLFunctionName,0)),BJ44,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK44),ISNUMBER(BK44),BK44=\"\"),\"\",IF(LEFT(BK44,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK44,4,99),CLFunctionName,0)),MID(BK44,4,99),IF(ISERROR(MATCH(MID(BK44,4,99),'Misc Tables'!$B$834:$B$850,0)),BK44,IF(ISERROR(MATCH(VLOOKUP(MID(BK44,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK44,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK44,CLFunctionName,0)),BK44,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL44),ISNUMBER(BL44),BL44=\"\"),\"\",IF(LEFT(BL44,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL44,4,99),CLFunctionName,0)),MID(BL44,4,99),IF(ISERROR(MATCH(MID(BL44,4,99),'Misc Tables'!$B$834:$B$850,0)),BL44,IF(ISERROR(MATCH(VLOOKUP(MID(BL44,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL44,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL44,CLFunctionName,0)),BL44,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM44),ISNUMBER(BM44),BM44=\"\"),\"\",IF(LEFT(BM44,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM44,4,99),CLFunctionName,0)),MID(BM44,4,99),IF(ISERROR(MATCH(MID(BM44,4,99),'Misc Tables'!$B$834:$B$850,0)),BM44,IF(ISERROR(MATCH(VLOOKUP(MID(BM44,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM44,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM44,CLFunctionName,0)),BM44,\"\")))","v":""},"",false,false,"",{"$f":"IF(G44=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G44,\"*lawful*\")>0,COUNTIF(G44,\"*chaotic*\")>0,COUNTIF(G44,\"*evil*\")>0)))","v":false},null,null,43,107,"Animal Aspect",false,0,"Circle of Death",null,null,null,null,null,null,null,"Air Geyser"]
[true,true,true,"Beguiling Gift","enchantment","compulsion","mind-affecting",null,"bard 1, witch 1","1 SA","V, S, F (the object to be offered)",false,"5 ft.","5 ft.","",null,null,null,null,null,null,"one creature","1 round","<TIME> round",1,null,false,false,"Will neg","yes","You offer an object to an adjacent creature, and entice it into using or consuming the proffered item. If the target fails its Will save, it immediately takes the offered object, dropping an already held object if necessary. On its next turn, it consumes or dons the object, as appropriate for the item in question. For example, an apple would be eaten, a potion consumed, a ring put on a finger, and a sword wielded in a free hand. If the target is physically unable to accept the object, the spell fails. The subject is under no obligation to continue consuming or using the item once the spell's duration has expired, although it may find a cursed item difficult to be rid of.","<P>You offer an object to an adjacent creature, and entice it into using or consuming the proffered item. If the target fails its Will save, it immediately takes the offered object, dropping an already held object if necessary. On its next turn, it consumes or dons the object, as appropriate for the item in question. For example, an apple would be eaten, a potion consumed, a ring put on a finger, and a sword wielded in a free hand. If the target is physically unable to accept the object, the spell fails. The subject is under no obligation to continue consuming or using the item once the spell's duration has expired, although it may find a cursed item difficult to be rid of.</P>","APG 205","http://www.d20pfsrd.com/magic/all-spells/b/beguiling-gift",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You offer an object to an adjacent creature, and entice it into using or consuming the proffered item. If the target fails its Will save, it immediately takes the offered object, dropping an already held object if necessary. On its next turn, it consumes or dons the object, as appropriate for the item in question.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ45),ISNUMBER(BJ45),BJ45=\"\"),\"\",IF(LEFT(BJ45,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ45,4,99),CLFunctionName,0)),MID(BJ45,4,99),IF(ISERROR(MATCH(MID(BJ45,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ45,IF(ISERROR(MATCH(VLOOKUP(MID(BJ45,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ45,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ45,CLFunctionName,0)),BJ45,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK45),ISNUMBER(BK45),BK45=\"\"),\"\",IF(LEFT(BK45,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK45,4,99),CLFunctionName,0)),MID(BK45,4,99),IF(ISERROR(MATCH(MID(BK45,4,99),'Misc Tables'!$B$834:$B$850,0)),BK45,IF(ISERROR(MATCH(VLOOKUP(MID(BK45,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK45,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK45,CLFunctionName,0)),BK45,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL45),ISNUMBER(BL45),BL45=\"\"),\"\",IF(LEFT(BL45,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL45,4,99),CLFunctionName,0)),MID(BL45,4,99),IF(ISERROR(MATCH(MID(BL45,4,99),'Misc Tables'!$B$834:$B$850,0)),BL45,IF(ISERROR(MATCH(VLOOKUP(MID(BL45,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL45,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL45,CLFunctionName,0)),BL45,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM45),ISNUMBER(BM45),BM45=\"\"),\"\",IF(LEFT(BM45,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM45,4,99),CLFunctionName,0)),MID(BM45,4,99),IF(ISERROR(MATCH(MID(BM45,4,99),'Misc Tables'!$B$834:$B$850,0)),BM45,IF(ISERROR(MATCH(VLOOKUP(MID(BM45,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM45,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM45,CLFunctionName,0)),BM45,\"\")))","v":""},"",false,false,"",{"$f":"IF(G45=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G45,\"*lawful*\")>0,COUNTIF(G45,\"*chaotic*\")>0,COUNTIF(G45,\"*evil*\")>0)))","v":false},null,null,44,118,"Animal Aspect, Greater",false,0,"Cloudkill",null,null,null,null,null,null,null,"Air Step"]
[true,true,true,"Bestow Grace","abjuration",null,null,null,"paladin 2","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"one good creature touched","1 minute/level","<TIME> min.","x1",null,false,false,"Will (h)","yes (h)","With this spell you can bestow your divine grace on another good creature for a short amount of time, infusing that creature with a portion of your holy virtue. When you touch the subject, you grant that creature a sacred bonus to its saving throws equal to its Charisma bonus (if any) on all saving throws.","<P>With this spell you can bestow your divine grace on another good creature for a short amount of time, infusing that creature with a portion of your holy virtue. When you touch the subject, you grant that creature a sacred bonus to its saving throws equal to its Charisma bonus (if any) on all saving throws.</P>","APG 205","http://www.d20pfsrd.com/magic/all-spells/b/bestow-grace",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You infuse the target with a portion of your holy virtue. When you touch the subject, you grant that creature a sacred bonus to its saving throws equal to its Charisma bonus (if any) on all saving throws.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ46),ISNUMBER(BJ46),BJ46=\"\"),\"\",IF(LEFT(BJ46,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ46,4,99),CLFunctionName,0)),MID(BJ46,4,99),IF(ISERROR(MATCH(MID(BJ46,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ46,IF(ISERROR(MATCH(VLOOKUP(MID(BJ46,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ46,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ46,CLFunctionName,0)),BJ46,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK46),ISNUMBER(BK46),BK46=\"\"),\"\",IF(LEFT(BK46,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK46,4,99),CLFunctionName,0)),MID(BK46,4,99),IF(ISERROR(MATCH(MID(BK46,4,99),'Misc Tables'!$B$834:$B$850,0)),BK46,IF(ISERROR(MATCH(VLOOKUP(MID(BK46,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK46,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK46,CLFunctionName,0)),BK46,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL46),ISNUMBER(BL46),BL46=\"\"),\"\",IF(LEFT(BL46,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL46,4,99),CLFunctionName,0)),MID(BL46,4,99),IF(ISERROR(MATCH(MID(BL46,4,99),'Misc Tables'!$B$834:$B$850,0)),BL46,IF(ISERROR(MATCH(VLOOKUP(MID(BL46,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL46,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL46,CLFunctionName,0)),BL46,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM46),ISNUMBER(BM46),BM46=\"\"),\"\",IF(LEFT(BM46,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM46,4,99),CLFunctionName,0)),MID(BM46,4,99),IF(ISERROR(MATCH(MID(BM46,4,99),'Misc Tables'!$B$834:$B$850,0)),BM46,IF(ISERROR(MATCH(VLOOKUP(MID(BM46,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM46,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM46,CLFunctionName,0)),BM46,\"\")))","v":""},"",false,false,"",{"$f":"IF(G46=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G46,\"*lawful*\")>0,COUNTIF(G46,\"*chaotic*\")>0,COUNTIF(G46,\"*evil*\")>0)))","v":false},null,null,45,121,"Animal Growth",false,0,"Color Spray",null,null,null,null,null,null,null,"Air Walk"]
[true,true,true,"Blaze of Glory","conjuration","healing","good, mind-affecting",null,"paladin 4","1 SA or immed; see text","V",false,null,"personal","","30-ft.-radius burst centered on you","<SIZE>ft burst",30,null,null,null,null,"instantaneous and 1 round/level; see text","inst. and <TIME> round(s); see text","x1",null,false,false,"Will partial","yes","You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals your allies while leaving your opponents daunted and damaged. You can cast this spell as either a standard action on your turn, or as an immediate action when brought to below 0 hit points. If cast as a standard action, you are immediately reduced to -1 hit points, but stable, after casting the spell.  When you cast this spell, any good creature within range is healed for 1d6 points of damage per two caster levels. All evil creatures within range take the same amount as damage instead (a successful Will save halves this damage). In addition, all allies and enemies within range are affected as if by the prayer spell for 1 round per caster level.","<P>You fall unconscious but also unleash a spectacular wave of holy energy that heartens and heals your allies while leaving your opponents daunted and damaged. You can cast this spell as either a standard action on your turn, or as an immediate action when brought to below 0 hit points. If cast as a standard action, you are immediately reduced to -1 hit points, but stable, after casting the spell.</P><P>When you cast this spell, any good creature within range is healed for 1d6 points of damage per two caster levels. All evil creatures within range take the same amount as damage instead (a successful Will save halves this damage). In addition, all allies and enemies within range are affected as if by the <I>prayer</I> spell for 1 round per caster level.</P>","APG 205","http://www.d20pfsrd.com/magic/all-spells/b/blaze-of-glory",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You fall unconscious but also unleash a spectacular wave of holy energy that heals all good creatures for <DICE> points and damages evil creatures for the same (Will Save halves damage). All allies and enemies within range are affected as if by the prayer spell for <VAR2> rounds.","<VAR>d6",null,null,null,"/2","x1",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ47),ISNUMBER(BJ47),BJ47=\"\"),\"\",IF(LEFT(BJ47,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ47,4,99),CLFunctionName,0)),MID(BJ47,4,99),IF(ISERROR(MATCH(MID(BJ47,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ47,IF(ISERROR(MATCH(VLOOKUP(MID(BJ47,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ47,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ47,CLFunctionName,0)),BJ47,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK47),ISNUMBER(BK47),BK47=\"\"),\"\",IF(LEFT(BK47,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK47,4,99),CLFunctionName,0)),MID(BK47,4,99),IF(ISERROR(MATCH(MID(BK47,4,99),'Misc Tables'!$B$834:$B$850,0)),BK47,IF(ISERROR(MATCH(VLOOKUP(MID(BK47,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK47,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK47,CLFunctionName,0)),BK47,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL47),ISNUMBER(BL47),BL47=\"\"),\"\",IF(LEFT(BL47,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL47,4,99),CLFunctionName,0)),MID(BL47,4,99),IF(ISERROR(MATCH(MID(BL47,4,99),'Misc Tables'!$B$834:$B$850,0)),BL47,IF(ISERROR(MATCH(VLOOKUP(MID(BL47,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL47,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL47,CLFunctionName,0)),BL47,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM47),ISNUMBER(BM47),BM47=\"\"),\"\",IF(LEFT(BM47,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM47,4,99),CLFunctionName,0)),MID(BM47,4,99),IF(ISERROR(MATCH(MID(BM47,4,99),'Misc Tables'!$B$834:$B$850,0)),BM47,IF(ISERROR(MATCH(VLOOKUP(MID(BM47,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM47,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM47,CLFunctionName,0)),BM47,\"\")))","v":""},"",false,false,"",{"$f":"IF(G47=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G47,\"*lawful*\")>0,COUNTIF(G47,\"*chaotic*\")>0,COUNTIF(G47,\"*evil*\")>0)))","v":false},null,null,46,134,"Animal Messenger",false,0,"Command",null,null,null,null,null,null,null,"Air Walk, Communal"]
[true,true,true,"Blessing of Courage and Life","conjuration","healing","emotion",null,"cleric 2, paladin 2","1 SA","V, S, DF",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one living creature","1 minute/level (see below)","<TIME> min. (see below)","x1",null,false,false,"Will neg (h)","yes (h)","With this prayer you provide long-lasting succor to a wounded creature. For as long as the effect lasts, the target receives a +2 morale bonus on saving throws against fear and death effects.  At any time while the spell is in effect, the target can choose to end the spell as a swift action for a burst of healing energy. The target loses the saving throw bonus, but is healed of 1d8 points of damage +1 point per caster level (maximum +10).","<P>With this prayer you provide long-lasting succor to a wounded creature. For as long as the effect lasts, the target receives a +2 morale bonus on saving throws against fear and death effects.</P><P>At any time while the spell is in effect, the target can choose to end the spell as a swift action for a burst of healing energy. The target loses the saving throw bonus, but is healed of 1d8 points of damage +1 point per caster level (maximum +10).</P>","APG 205","http://www.d20pfsrd.com/magic/all-spells/b/blessing-of-courage-and-life",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"For as long as the effect lasts, the target receives a +2  bonus on saving throws against fear and death effects.  At any time while the spell is in effect, the target can choose to end the spell as a swift action for a burst of healing energy (<DICE>).\"","1d8+<VAR>",null,null,null,"x1[,10]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ48),ISNUMBER(BJ48),BJ48=\"\"),\"\",IF(LEFT(BJ48,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ48,4,99),CLFunctionName,0)),MID(BJ48,4,99),IF(ISERROR(MATCH(MID(BJ48,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ48,IF(ISERROR(MATCH(VLOOKUP(MID(BJ48,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ48,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ48,CLFunctionName,0)),BJ48,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK48),ISNUMBER(BK48),BK48=\"\"),\"\",IF(LEFT(BK48,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK48,4,99),CLFunctionName,0)),MID(BK48,4,99),IF(ISERROR(MATCH(MID(BK48,4,99),'Misc Tables'!$B$834:$B$850,0)),BK48,IF(ISERROR(MATCH(VLOOKUP(MID(BK48,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK48,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK48,CLFunctionName,0)),BK48,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL48),ISNUMBER(BL48),BL48=\"\"),\"\",IF(LEFT(BL48,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL48,4,99),CLFunctionName,0)),MID(BL48,4,99),IF(ISERROR(MATCH(MID(BL48,4,99),'Misc Tables'!$B$834:$B$850,0)),BL48,IF(ISERROR(MATCH(VLOOKUP(MID(BL48,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL48,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL48,CLFunctionName,0)),BL48,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM48),ISNUMBER(BM48),BM48=\"\"),\"\",IF(LEFT(BM48,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM48,4,99),CLFunctionName,0)),MID(BM48,4,99),IF(ISERROR(MATCH(MID(BM48,4,99),'Misc Tables'!$B$834:$B$850,0)),BM48,IF(ISERROR(MATCH(VLOOKUP(MID(BM48,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM48,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM48,CLFunctionName,0)),BM48,\"\")))","v":""},"",false,false,"",{"$f":"IF(G48=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G48,\"*lawful*\")>0,COUNTIF(G48,\"*chaotic*\")>0,COUNTIF(G48,\"*evil*\")>0)))","v":false},null,null,47,141,"Animal Purpose Training",false,0,"Companion Mind Link",null,null,null,null,null,null,null,"Akashic Form"]
[true,true,true,"Blessing of Fervor","transmutation",null,null,null,"cleric 4","1 SA","V, S, DF",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature/level, no two of which can be more than 30 ft. apart","1 round/level","<TIME> round(s)","x1",null,false,false,"Fort neg (h)","yes (h)","With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice). • Increase its speed by 30 feet. • Stand up as a swift action without provoking an attack of opportunity. • Make one extra attack as part of a full attack action, using its highest base attack bonus. • Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves. • Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell. These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.","<P>With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).</P><P><Ul><LI> Increase its <I>speed</I> by 30 feet.</P><P><LI> Stand up as a swift action without provoking an attack of opportunity.</P><P><LI> Make one extra attack as part of a full attack action, using its highest base attack bonus.</P><P><LI> Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.</P><P><LI> Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.</Ul></P><P>These effects are not cumulative with similar effects, such as those provided by <I>haste</I> or a <I>speed</I> weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. <I>Blessing of fervor</I> does not stack with <I>haste</I>.</P>","APG 205","http://www.d20pfsrd.com/magic/all-spells/b/blessing-of-fervor",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Each round each of your allies can choose one of the following bonuses: • +30 to speed; • Stand up (swift) without provoking an attack of opportunity; • Make one extra attack at highest base attack bonus; • Gain a +2  on attack rolls, AC and Reflex saves. • Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ49),ISNUMBER(BJ49),BJ49=\"\"),\"\",IF(LEFT(BJ49,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ49,4,99),CLFunctionName,0)),MID(BJ49,4,99),IF(ISERROR(MATCH(MID(BJ49,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ49,IF(ISERROR(MATCH(VLOOKUP(MID(BJ49,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ49,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ49,CLFunctionName,0)),BJ49,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK49),ISNUMBER(BK49),BK49=\"\"),\"\",IF(LEFT(BK49,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK49,4,99),CLFunctionName,0)),MID(BK49,4,99),IF(ISERROR(MATCH(MID(BK49,4,99),'Misc Tables'!$B$834:$B$850,0)),BK49,IF(ISERROR(MATCH(VLOOKUP(MID(BK49,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK49,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK49,CLFunctionName,0)),BK49,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL49),ISNUMBER(BL49),BL49=\"\"),\"\",IF(LEFT(BL49,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL49,4,99),CLFunctionName,0)),MID(BL49,4,99),IF(ISERROR(MATCH(MID(BL49,4,99),'Misc Tables'!$B$834:$B$850,0)),BL49,IF(ISERROR(MATCH(VLOOKUP(MID(BL49,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL49,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL49,CLFunctionName,0)),BL49,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM49),ISNUMBER(BM49),BM49=\"\"),\"\",IF(LEFT(BM49,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM49,4,99),CLFunctionName,0)),MID(BM49,4,99),IF(ISERROR(MATCH(MID(BM49,4,99),'Misc Tables'!$B$834:$B$850,0)),BM49,IF(ISERROR(MATCH(VLOOKUP(MID(BM49,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM49,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM49,CLFunctionName,0)),BM49,\"\")))","v":""},"",true,false,null,{"$f":"IF(G49=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G49,\"*lawful*\")>0,COUNTIF(G49,\"*chaotic*\")>0,COUNTIF(G49,\"*evil*\")>0)))","v":false},null,null,48,142,"Animal Shapes",true,23,"Cone of Cold",null,null,null,null,null,null,null,"Alarm"]
[true,true,true,"Blessing of the Salamander","transmutation","polymorph",null,null,"druid 5, ranger 4","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 round/level","<TIME> round(s)","x1",null,false,false,"Fort neg (h)","yes (h)","When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate damage each round. While under the effects of the spell, the creature gains fast healing 5, fire resistance 20 and a +2 competence bonus to its Combat Maneuver Defense.","<P>When you cast this on a creature, its skin turns slick and clammy and it is able to regenerate damage each round. While under the effects of the spell, the creature gains fast healing 5, fire resistance 20 and a +2 competence bonus to its Combat Maneuver Defense.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/blessing-of-the-salamander",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The target gains fast healing 5, fire resistance 20 and a +2 competence bonus to its Combat Maneuver Defense.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ50),ISNUMBER(BJ50),BJ50=\"\"),\"\",IF(LEFT(BJ50,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ50,4,99),CLFunctionName,0)),MID(BJ50,4,99),IF(ISERROR(MATCH(MID(BJ50,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ50,IF(ISERROR(MATCH(VLOOKUP(MID(BJ50,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ50,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ50,CLFunctionName,0)),BJ50,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK50),ISNUMBER(BK50),BK50=\"\"),\"\",IF(LEFT(BK50,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK50,4,99),CLFunctionName,0)),MID(BK50,4,99),IF(ISERROR(MATCH(MID(BK50,4,99),'Misc Tables'!$B$834:$B$850,0)),BK50,IF(ISERROR(MATCH(VLOOKUP(MID(BK50,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK50,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK50,CLFunctionName,0)),BK50,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL50),ISNUMBER(BL50),BL50=\"\"),\"\",IF(LEFT(BL50,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL50,4,99),CLFunctionName,0)),MID(BL50,4,99),IF(ISERROR(MATCH(MID(BL50,4,99),'Misc Tables'!$B$834:$B$850,0)),BL50,IF(ISERROR(MATCH(VLOOKUP(MID(BL50,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL50,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL50,CLFunctionName,0)),BL50,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM50),ISNUMBER(BM50),BM50=\"\"),\"\",IF(LEFT(BM50,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM50,4,99),CLFunctionName,0)),MID(BM50,4,99),IF(ISERROR(MATCH(MID(BM50,4,99),'Misc Tables'!$B$834:$B$850,0)),BM50,IF(ISERROR(MATCH(VLOOKUP(MID(BM50,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM50,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM50,CLFunctionName,0)),BM50,\"\")))","v":""},"",false,false,"",{"$f":"IF(G50=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G50,\"*lawful*\")>0,COUNTIF(G50,\"*chaotic*\")>0,COUNTIF(G50,\"*evil*\")>0)))","v":false},null,null,49,144,"Animal Trance",false,0,"Confusion",null,null,null,null,null,null,null,"Alchemical Allocation"]
[true,true,true,"Blood Biography","divination",null,null,null,"bard 2, cleric 3, inquisitor 3, sorcerer/wizard 3","1 min","V, S, M/DF (a scrap of parchment)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"one creature's blood or one bloodstain","instantaneous","inst.",null,null,false,false,"Will neg (see text)","no","You learn the answers to a specific set of questions about a creature so long as you have access to at least one drop of its blood. You can cast this spell on the blood of the living or the dead, but living or undead creatures are entitled to a saving throw to resist the spell. You can cast the spell on dried or fresh blood. Once you cast the spell the answers to the following four questions appear on any flat surface you designate (a wall, a piece of paper, and so on). • Who are you? (The name by which the creature is most commonly known) • What are you? (Gender, race, profession/role) • How was your blood shed? (Brief outline of the events that caused its wound, to the best of the victim's knowledge) • When was your blood shed? These answers always appear in a language you can read even if the creature cannot speak that or any language.","<P>You learn the answers to a specific set of questions about a creature so long as you have access to at least one drop of its blood. You can cast this spell on the blood of the living or the dead, but living or undead creatures are entitled to a saving throw to resist the spell. You can cast the spell on dried or fresh blood. Once you cast the spell the answers to the following four questions appear on any flat surface you designate (a wall, a piece of paper, and so on).</P><P><Ul><LI> Who are you? (The name by which the creature is most commonly known) <LI> What are you? (Gender, race, profession/role) <LI> How was your blood shed? (Brief outline of the events that caused its wound, to the best of the victim's knowledge) <LI> When was your blood shed?</Ul> These answers always appear in a language you can read even if the creature cannot speak that or any language.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/blood-biography",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You learn the answers to a specific set of questions about a creature so long as you have access to at least one drop of its blood.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ51),ISNUMBER(BJ51),BJ51=\"\"),\"\",IF(LEFT(BJ51,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ51,4,99),CLFunctionName,0)),MID(BJ51,4,99),IF(ISERROR(MATCH(MID(BJ51,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ51,IF(ISERROR(MATCH(VLOOKUP(MID(BJ51,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ51,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ51,CLFunctionName,0)),BJ51,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK51),ISNUMBER(BK51),BK51=\"\"),\"\",IF(LEFT(BK51,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK51,4,99),CLFunctionName,0)),MID(BK51,4,99),IF(ISERROR(MATCH(MID(BK51,4,99),'Misc Tables'!$B$834:$B$850,0)),BK51,IF(ISERROR(MATCH(VLOOKUP(MID(BK51,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK51,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK51,CLFunctionName,0)),BK51,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL51),ISNUMBER(BL51),BL51=\"\"),\"\",IF(LEFT(BL51,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL51,4,99),CLFunctionName,0)),MID(BL51,4,99),IF(ISERROR(MATCH(MID(BL51,4,99),'Misc Tables'!$B$834:$B$850,0)),BL51,IF(ISERROR(MATCH(VLOOKUP(MID(BL51,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL51,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL51,CLFunctionName,0)),BL51,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM51),ISNUMBER(BM51),BM51=\"\"),\"\",IF(LEFT(BM51,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM51,4,99),CLFunctionName,0)),MID(BM51,4,99),IF(ISERROR(MATCH(MID(BM51,4,99),'Misc Tables'!$B$834:$B$850,0)),BM51,IF(ISERROR(MATCH(VLOOKUP(MID(BM51,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM51,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM51,CLFunctionName,0)),BM51,\"\")))","v":""},"",false,false,"",{"$f":"IF(G51=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G51,\"*lawful*\")>0,COUNTIF(G51,\"*chaotic*\")>0,COUNTIF(G51,\"*evil*\")>0)))","v":false},null,null,50,151,"Animate Dead",false,0,"Conjure Black Pudding",null,null,null,null,null,null,null,"Alchemical Tinkering"]
[true,true,true,"Bloodhound","transmutation",null,null,null,"alchemist 3, inquisitor 2, ranger 2","1 SA","V, S, M (a drop of blood and a pinch of cinnamon)",false,"personal","personal","",null,null,null,null,null,null,"you","1 hour/level","<TIME> hour(s)","x1",null,false,false,null,null,"You gain the scent special quality, including the ability to track by scent. You receive a +8 competence bonus on Perception checks involving smell and a +4 competence bonus on Survival checks to track using scent. You take a -4 penalty on saving throws against odor-related effects such as the stench ability and stinking cloud. A creature under the effects of bloodhound can detect poison by scent with a DC 20 Perception check.","<P>You gain the scent special quality, including the ability to track by scent. You receive a +8 competence bonus on Perception checks involving smell and a +4 competence bonus on Survival checks to track using scent. You take a -4 penalty on saving throws against odor-related effects such as the stench ability and <I>stinking cloud</I>. A creature under the effects of <I>bloodhound</I> can detect poison by scent with a DC 20 Perception check.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/bloodhound",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You gain the scent special quality, a +8 bonus on Perception checks involving smell and a +4 competence bonus on Survival checks to track using scent. You take a -4 penalty on saving throws against odor-related effects such as the stench ability and stinking cloud and you can detect poison by scent with a DC 20 Perception check.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ52),ISNUMBER(BJ52),BJ52=\"\"),\"\",IF(LEFT(BJ52,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ52,4,99),CLFunctionName,0)),MID(BJ52,4,99),IF(ISERROR(MATCH(MID(BJ52,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ52,IF(ISERROR(MATCH(VLOOKUP(MID(BJ52,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ52,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ52,CLFunctionName,0)),BJ52,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK52),ISNUMBER(BK52),BK52=\"\"),\"\",IF(LEFT(BK52,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK52,4,99),CLFunctionName,0)),MID(BK52,4,99),IF(ISERROR(MATCH(MID(BK52,4,99),'Misc Tables'!$B$834:$B$850,0)),BK52,IF(ISERROR(MATCH(VLOOKUP(MID(BK52,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK52,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK52,CLFunctionName,0)),BK52,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL52),ISNUMBER(BL52),BL52=\"\"),\"\",IF(LEFT(BL52,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL52,4,99),CLFunctionName,0)),MID(BL52,4,99),IF(ISERROR(MATCH(MID(BL52,4,99),'Misc Tables'!$B$834:$B$850,0)),BL52,IF(ISERROR(MATCH(VLOOKUP(MID(BL52,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL52,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL52,CLFunctionName,0)),BL52,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM52),ISNUMBER(BM52),BM52=\"\"),\"\",IF(LEFT(BM52,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM52,4,99),CLFunctionName,0)),MID(BM52,4,99),IF(ISERROR(MATCH(MID(BM52,4,99),'Misc Tables'!$B$834:$B$850,0)),BM52,IF(ISERROR(MATCH(VLOOKUP(MID(BM52,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM52,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM52,CLFunctionName,0)),BM52,\"\")))","v":""},"",false,false,"",{"$f":"IF(G52=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G52,\"*lawful*\")>0,COUNTIF(G52,\"*chaotic*\")>0,COUNTIF(G52,\"*evil*\")>0)))","v":false},null,null,51,156,"Animate Dead, Lesser",false,0,"Consecrate",null,null,null,null,null,null,null,"Align Weapon"]
[true,true,true,"Bloody Claws","necromancy",null,null,null,"druid 4, ranger 3","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"living creature touched","1 minute/level","<TIME> min.","x1",null,false,false,"Fort neg (h)","yes (h)","You give a creature the ability to deal bleed damage when making natural attacks so long as the attack deals slashing or piercing damage. This bleed damage for each attack is equal to one-half your caster level (limited to the creature's maximum damage with that attack), though bleed damage does not stack. When two or more attacks deal bleed damage, take the worse effect.","<P>You give a creature the ability to deal bleed damage when making natural attacks so long as the attack deals slashing or piercing damage. This bleed damage for each attack is equal to one-half your caster level (limited to the creature's maximum damage with that attack), though bleed damage does not stack. When two or more attacks deal bleed damage, take the worse effect.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/bloody-claws",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You give a creature the ability to deal bleed damage when making natural attacks so long as the attack deals slashing or piercing damage. This bleed damage for each attack is +<VAR> (limited to the creature's maximum damage with that attack).\"",null,null,null,null,"/2",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ53),ISNUMBER(BJ53),BJ53=\"\"),\"\",IF(LEFT(BJ53,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ53,4,99),CLFunctionName,0)),MID(BJ53,4,99),IF(ISERROR(MATCH(MID(BJ53,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ53,IF(ISERROR(MATCH(VLOOKUP(MID(BJ53,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ53,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ53,CLFunctionName,0)),BJ53,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK53),ISNUMBER(BK53),BK53=\"\"),\"\",IF(LEFT(BK53,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK53,4,99),CLFunctionName,0)),MID(BK53,4,99),IF(ISERROR(MATCH(MID(BK53,4,99),'Misc Tables'!$B$834:$B$850,0)),BK53,IF(ISERROR(MATCH(VLOOKUP(MID(BK53,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK53,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK53,CLFunctionName,0)),BK53,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL53),ISNUMBER(BL53),BL53=\"\"),\"\",IF(LEFT(BL53,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL53,4,99),CLFunctionName,0)),MID(BL53,4,99),IF(ISERROR(MATCH(MID(BL53,4,99),'Misc Tables'!$B$834:$B$850,0)),BL53,IF(ISERROR(MATCH(VLOOKUP(MID(BL53,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL53,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL53,CLFunctionName,0)),BL53,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM53),ISNUMBER(BM53),BM53=\"\"),\"\",IF(LEFT(BM53,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM53,4,99),CLFunctionName,0)),MID(BM53,4,99),IF(ISERROR(MATCH(MID(BM53,4,99),'Misc Tables'!$B$834:$B$850,0)),BM53,IF(ISERROR(MATCH(VLOOKUP(MID(BM53,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM53,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM53,CLFunctionName,0)),BM53,\"\")))","v":""},"",false,false,"",{"$f":"IF(G53=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G53,\"*lawful*\")>0,COUNTIF(G53,\"*chaotic*\")>0,COUNTIF(G53,\"*evil*\")>0)))","v":false},null,null,52,157,"Animate Objects",false,0,"Contagion",null,null,null,null,null,null,null,"Align Weapon, Communal"]
[true,true,true,"Bomber's Eye","transmutation",null,null,null,"alchemist 1","1 SA","S",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,null,null,"This extract allows you to throw weapons farther and more accurately. While this extract is in effect, increase the range of any thrown weapon by 10 feet. In addition, you receive a +1 insight bonus on attack rolls made with thrown weapons.","<P>This extract allows you to throw weapons farther and more accurately. While this extract is in effect, increase the range of any thrown weapon by 10 feet. In addition, you receive a +1 insight bonus on attack rolls made with thrown weapons.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/bomber-s-eye",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This extract allows you to throw weapons farther and more accurately. While this extract is in effect, increase the range of any thrown weapon by 10 feet. In addition, you receive a +1 insight bonus on attack rolls made with thrown weapons.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ54),ISNUMBER(BJ54),BJ54=\"\"),\"\",IF(LEFT(BJ54,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ54,4,99),CLFunctionName,0)),MID(BJ54,4,99),IF(ISERROR(MATCH(MID(BJ54,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ54,IF(ISERROR(MATCH(VLOOKUP(MID(BJ54,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ54,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ54,CLFunctionName,0)),BJ54,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK54),ISNUMBER(BK54),BK54=\"\"),\"\",IF(LEFT(BK54,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK54,4,99),CLFunctionName,0)),MID(BK54,4,99),IF(ISERROR(MATCH(MID(BK54,4,99),'Misc Tables'!$B$834:$B$850,0)),BK54,IF(ISERROR(MATCH(VLOOKUP(MID(BK54,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK54,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK54,CLFunctionName,0)),BK54,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL54),ISNUMBER(BL54),BL54=\"\"),\"\",IF(LEFT(BL54,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL54,4,99),CLFunctionName,0)),MID(BL54,4,99),IF(ISERROR(MATCH(MID(BL54,4,99),'Misc Tables'!$B$834:$B$850,0)),BL54,IF(ISERROR(MATCH(VLOOKUP(MID(BL54,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL54,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL54,CLFunctionName,0)),BL54,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM54),ISNUMBER(BM54),BM54=\"\"),\"\",IF(LEFT(BM54,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM54,4,99),CLFunctionName,0)),MID(BM54,4,99),IF(ISERROR(MATCH(MID(BM54,4,99),'Misc Tables'!$B$834:$B$850,0)),BM54,IF(ISERROR(MATCH(VLOOKUP(MID(BM54,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM54,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM54,CLFunctionName,0)),BM54,\"\")))","v":""},"",false,false,"",{"$f":"IF(G54=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G54,\"*lawful*\")>0,COUNTIF(G54,\"*chaotic*\")>0,COUNTIF(G54,\"*evil*\")>0)))","v":false},null,null,53,162,"Animate Plants",false,0,"Contingency",null,null,null,null,null,null,null,"Allegro"]
[true,true,true,"Borrow Fortune","evocation",null,null,null,"oracle 3","1 immed","V",false,"personal","personal","",null,null,null,null,null,null,"you","instantaneous; see text","inst.; see text",null,null,false,false,null,null,"When you make a d20 roll, you may choose to immediately cast this spell to reroll that die before success or failure is known, keeping the more favorable result. For the next two rounds following your casting of the spell, you must roll two dice each time a d20 roll is called for, keeping the less favorable result.","<P>When you make a d20 roll, you may choose to immediately cast this spell to reroll that die before success or failure is known, keeping the more favorable result. For the next two rounds following your casting of the spell, you must roll two dice each time a d20 roll is called for, keeping the less favorable result.</P>","APG 206","http://www.d20pfsrd.com/magic/all-spells/b/borrow-fortune",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"When you make a d20 roll, you may choose to immediately cast this spell to reroll that die before success or failure is known, keeping the more favorable result. For the next two rounds following your casting of the spell, you must roll two dice each time a d20 roll is called for, keeping the less favorable result.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ55),ISNUMBER(BJ55),BJ55=\"\"),\"\",IF(LEFT(BJ55,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ55,4,99),CLFunctionName,0)),MID(BJ55,4,99),IF(ISERROR(MATCH(MID(BJ55,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ55,IF(ISERROR(MATCH(VLOOKUP(MID(BJ55,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ55,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ55,CLFunctionName,0)),BJ55,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK55),ISNUMBER(BK55),BK55=\"\"),\"\",IF(LEFT(BK55,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK55,4,99),CLFunctionName,0)),MID(BK55,4,99),IF(ISERROR(MATCH(MID(BK55,4,99),'Misc Tables'!$B$834:$B$850,0)),BK55,IF(ISERROR(MATCH(VLOOKUP(MID(BK55,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK55,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK55,CLFunctionName,0)),BK55,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL55),ISNUMBER(BL55),BL55=\"\"),\"\",IF(LEFT(BL55,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL55,4,99),CLFunctionName,0)),MID(BL55,4,99),IF(ISERROR(MATCH(MID(BL55,4,99),'Misc Tables'!$B$834:$B$850,0)),BL55,IF(ISERROR(MATCH(VLOOKUP(MID(BL55,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL55,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL55,CLFunctionName,0)),BL55,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM55),ISNUMBER(BM55),BM55=\"\"),\"\",IF(LEFT(BM55,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM55,4,99),CLFunctionName,0)),MID(BM55,4,99),IF(ISERROR(MATCH(MID(BM55,4,99),'Misc Tables'!$B$834:$B$850,0)),BM55,IF(ISERROR(MATCH(VLOOKUP(MID(BM55,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM55,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM55,CLFunctionName,0)),BM55,\"\")))","v":""},"",false,false,"",{"$f":"IF(G55=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G55,\"*lawful*\")>0,COUNTIF(G55,\"*chaotic*\")>0,COUNTIF(G55,\"*evil*\")>0)))","v":false},null,null,54,163,"Animate Rope",false,0,"Control Weather",null,null,null,null,null,null,null,"Allfood"]
[true,true,true,"Borrow Skill","transmutation",null,null,null,"bard 1","1 SA","S",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","up to 1 round/level (see description)","up to <TIME> round(s) (see description)","x1",null,false,false,"Will neg (h)","yes (h)","You borrow one of the target's known skills. After touching the subject, you can make a single check with the chosen skill using the subject's skill ranks, but modified by your own key ability.  If you take longer than the spell's duration to make the check or the check requires more time, then it fails and you must use your own skill ranks (if any). If the borrowed skill is a class skill for you, you gain the +3 bonus on checks using that skill.","<P>You borrow one of the target's known skills. After touching the subject, you can make a single check with the chosen skill using the subject's skill ranks, but modified by your own key ability.</P><P>If you take longer than the spell's duration to make the check or the check requires more time, then it fails and you must use your own skill ranks (if any). If the borrowed skill is a class skill for you, you gain the +3 bonus on checks using that skill.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/borrow-skill",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You borrow one of the target's known skills. After touching the subject, you can make a single check with the chosen skill using the subject's skill ranks, but modified by your own key ability.  ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ56),ISNUMBER(BJ56),BJ56=\"\"),\"\",IF(LEFT(BJ56,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ56,4,99),CLFunctionName,0)),MID(BJ56,4,99),IF(ISERROR(MATCH(MID(BJ56,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ56,IF(ISERROR(MATCH(VLOOKUP(MID(BJ56,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ56,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ56,CLFunctionName,0)),BJ56,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK56),ISNUMBER(BK56),BK56=\"\"),\"\",IF(LEFT(BK56,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK56,4,99),CLFunctionName,0)),MID(BK56,4,99),IF(ISERROR(MATCH(MID(BK56,4,99),'Misc Tables'!$B$834:$B$850,0)),BK56,IF(ISERROR(MATCH(VLOOKUP(MID(BK56,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK56,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK56,CLFunctionName,0)),BK56,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL56),ISNUMBER(BL56),BL56=\"\"),\"\",IF(LEFT(BL56,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL56,4,99),CLFunctionName,0)),MID(BL56,4,99),IF(ISERROR(MATCH(MID(BL56,4,99),'Misc Tables'!$B$834:$B$850,0)),BL56,IF(ISERROR(MATCH(VLOOKUP(MID(BL56,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL56,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL56,CLFunctionName,0)),BL56,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM56),ISNUMBER(BM56),BM56=\"\"),\"\",IF(LEFT(BM56,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM56,4,99),CLFunctionName,0)),MID(BM56,4,99),IF(ISERROR(MATCH(MID(BM56,4,99),'Misc Tables'!$B$834:$B$850,0)),BM56,IF(ISERROR(MATCH(VLOOKUP(MID(BM56,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM56,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM56,CLFunctionName,0)),BM56,\"\")))","v":""},"",false,false,"",{"$f":"IF(G56=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G56,\"*lawful*\")>0,COUNTIF(G56,\"*chaotic*\")>0,COUNTIF(G56,\"*evil*\")>0)))","v":false},null,null,55,164,"Anonymous Interaction",false,0,"Cup of Dust",null,null,null,null,null,null,null,"Alter Musical Instrument"]
[true,true,true,"Bow Spirit","conjuration","creation",null,null,"ranger 4","1 SA","V, S, DF",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,null,null,"A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and firing it. For as long as the bow spirit lasts, you can spend a swift action to direct the bow spirit to fire an arrow or a bolt at a target of your choice, as if the bow spirit were firing the necessary ranged weapon. The bow spirit uses your base attack bonus plus your Dexterity modifier, as well as any bonuses and effects from feats you have that affect ranged attacks, or bonuses from the ammunition it uses.  A bow spirit's attacks do not provoke attacks of opportunity.  There must be ammunition available for the bow spirit to use, and it expends ammunition as if used by you.  A bow spirit occupies your space, and moves with you.  It cannot be attacked or harmed by physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A bow spirit's AC against touch attacks is 10 + your Dexterity modifier.","<P>A <I>bow spirit</I> is a shapeless force that hovers about you, taking ammunition from your quiver and firing it. For as long as the <I>bow spirit</I> lasts, you can spend a swift action to direct the <I>bow spirit</I> to fire an arrow or a bolt at a target of your choice, as if the <I>bow spirit</I> were firing the necessary ranged weapon. The <I>bow spirit</I> uses your base attack bonus plus your Dexterity modifier, as well as any bonuses and effects from feats you have that affect ranged attacks, or bonuses from the ammunition it uses.</P><P>A <I>bow spirit</I>'s attacks do not provoke attacks of opportunity.</P><P>There must be ammunition available for the <I>bow spirit</I> to use, and it expends ammunition as if used by you.</P><P>A <I>bow spirit</I> occupies your space, and moves with you.</P><P>It cannot be attacked or harmed by physical attacks, but <I>dispel magic</I>, <I>disintegrate</I>, <I>a sphere of annihilation</I>, or a <I>rod of cancellation</I> affects it. A <I>bow spirit</I>'s AC against touch attacks is 10 + your Dexterity modifier.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/bow-spirit",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"A bow spirit is a shapeless force that hovers about you, taking ammunition from your quiver and firing it (swift action for you to direct). The bow spirit uses your base attack bonus plus your Dexterity modifier, as well as any bonuses and effects from feats you have that affect ranged attacks, or bonuses from the ammunition it uses.  ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ57),ISNUMBER(BJ57),BJ57=\"\"),\"\",IF(LEFT(BJ57,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ57,4,99),CLFunctionName,0)),MID(BJ57,4,99),IF(ISERROR(MATCH(MID(BJ57,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ57,IF(ISERROR(MATCH(VLOOKUP(MID(BJ57,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ57,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ57,CLFunctionName,0)),BJ57,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK57),ISNUMBER(BK57),BK57=\"\"),\"\",IF(LEFT(BK57,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK57,4,99),CLFunctionName,0)),MID(BK57,4,99),IF(ISERROR(MATCH(MID(BK57,4,99),'Misc Tables'!$B$834:$B$850,0)),BK57,IF(ISERROR(MATCH(VLOOKUP(MID(BK57,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK57,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK57,CLFunctionName,0)),BK57,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL57),ISNUMBER(BL57),BL57=\"\"),\"\",IF(LEFT(BL57,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL57,4,99),CLFunctionName,0)),MID(BL57,4,99),IF(ISERROR(MATCH(MID(BL57,4,99),'Misc Tables'!$B$834:$B$850,0)),BL57,IF(ISERROR(MATCH(VLOOKUP(MID(BL57,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL57,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL57,CLFunctionName,0)),BL57,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM57),ISNUMBER(BM57),BM57=\"\"),\"\",IF(LEFT(BM57,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM57,4,99),CLFunctionName,0)),MID(BM57,4,99),IF(ISERROR(MATCH(MID(BM57,4,99),'Misc Tables'!$B$834:$B$850,0)),BM57,IF(ISERROR(MATCH(VLOOKUP(MID(BM57,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM57,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM57,CLFunctionName,0)),BM57,\"\")))","v":""},"",false,false,"",{"$f":"IF(G57=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G57,\"*lawful*\")>0,COUNTIF(G57,\"*chaotic*\")>0,COUNTIF(G57,\"*evil*\")>0)))","v":false},null,null,56,165,"Ant Haul",false,0,"Cure Critical Wounds",null,null,null,null,null,null,null,"Alter Self"]
[true,true,true,"Brand","transmutation",null,"curse",null,"inquisitor 0","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 day/level","<TIME> day(s)","x1",null,false,false,"Fort neg","yes","Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting 1 point of damage. The mark may be placed on any exposed portion of the creature, typically the head or forearm. A brand can be hidden by clothing or removed by scraping it away (causing 1d6 points of damage), though the brand returns if the damage is healed.","<P><I>Brand</I> etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting 1 point of damage. The mark may be placed on any exposed portion of the creature, typically the head or forearm. A <I>brand</I> can be hidden by clothing or removed by scraping it away (causing 1d6 points of damage), though the <I>brand</I> returns if the damage is healed.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/brand",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting 1 point of damage. The mark may be placed on any exposed portion of the creature, typically the head or forearm. A brand can be hidden by clothing or removed by scraping it away (causing 1d6 points of damage), though the brand returns if the damage is healed.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ58),ISNUMBER(BJ58),BJ58=\"\"),\"\",IF(LEFT(BJ58,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ58,4,99),CLFunctionName,0)),MID(BJ58,4,99),IF(ISERROR(MATCH(MID(BJ58,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ58,IF(ISERROR(MATCH(VLOOKUP(MID(BJ58,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ58,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ58,CLFunctionName,0)),BJ58,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK58),ISNUMBER(BK58),BK58=\"\"),\"\",IF(LEFT(BK58,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK58,4,99),CLFunctionName,0)),MID(BK58,4,99),IF(ISERROR(MATCH(MID(BK58,4,99),'Misc Tables'!$B$834:$B$850,0)),BK58,IF(ISERROR(MATCH(VLOOKUP(MID(BK58,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK58,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK58,CLFunctionName,0)),BK58,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL58),ISNUMBER(BL58),BL58=\"\"),\"\",IF(LEFT(BL58,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL58,4,99),CLFunctionName,0)),MID(BL58,4,99),IF(ISERROR(MATCH(MID(BL58,4,99),'Misc Tables'!$B$834:$B$850,0)),BL58,IF(ISERROR(MATCH(VLOOKUP(MID(BL58,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL58,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL58,CLFunctionName,0)),BL58,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM58),ISNUMBER(BM58),BM58=\"\"),\"\",IF(LEFT(BM58,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM58,4,99),CLFunctionName,0)),MID(BM58,4,99),IF(ISERROR(MATCH(MID(BM58,4,99),'Misc Tables'!$B$834:$B$850,0)),BM58,IF(ISERROR(MATCH(VLOOKUP(MID(BM58,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM58,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM58,CLFunctionName,0)),BM58,\"\")))","v":""},"",false,false,"",{"$f":"IF(G58=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G58,\"*lawful*\")>0,COUNTIF(G58,\"*chaotic*\")>0,COUNTIF(G58,\"*evil*\")>0)))","v":false},null,null,57,167,"Ant Haul, Communal",false,0,"Cure Light Wounds",null,null,null,null,null,null,null,"Alter Winds"]
[true,true,true,"Brand, Greater","transmutation",null,"curse",null,"inquisitor 4","1 rd","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","permanent","permanent",null,null,false,false,"Fort neg","yes","This spell functions like brand, except that it inflicts 1d6 points of damage when applied and cannot be removed, even temporarily. In addition, a greater brand blazes as bright as a torch when brought within 30 feet of a visible symbol of your faith. While the symbol is blazing, the recipient is sickened.  Like the effects of bestow curse, a greater brand cannot be dispelled, but it can be removed by any means that removes a mark of justice.","<P>This spell functions like <I>brand</I>, except that it inflicts 1d6 points of damage when applied and cannot be removed, even temporarily. In addition, a greater <I>brand</I> blazes as bright as a torch when brought within 30 feet of a visible symbol of your faith. While the symbol is blazing, the recipient is sickened.</P><P>Like the effects of <I>bestow curse</I>, a greater <I>brand</I> cannot be dispelled, but it can be removed by any means that removes a <I>mark of justice</I>.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/brand",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting <DICE> points of damage when applied. This can not be removed, even temporarily. The brand blazes as bright as a torch when brought within 30 feet of a visible symbol of your faith. While the symbol is blazing, the recipient is sickened. ","1d6",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ59),ISNUMBER(BJ59),BJ59=\"\"),\"\",IF(LEFT(BJ59,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ59,4,99),CLFunctionName,0)),MID(BJ59,4,99),IF(ISERROR(MATCH(MID(BJ59,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ59,IF(ISERROR(MATCH(VLOOKUP(MID(BJ59,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ59,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ59,CLFunctionName,0)),BJ59,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK59),ISNUMBER(BK59),BK59=\"\"),\"\",IF(LEFT(BK59,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK59,4,99),CLFunctionName,0)),MID(BK59,4,99),IF(ISERROR(MATCH(MID(BK59,4,99),'Misc Tables'!$B$834:$B$850,0)),BK59,IF(ISERROR(MATCH(VLOOKUP(MID(BK59,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK59,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK59,CLFunctionName,0)),BK59,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL59),ISNUMBER(BL59),BL59=\"\"),\"\",IF(LEFT(BL59,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL59,4,99),CLFunctionName,0)),MID(BL59,4,99),IF(ISERROR(MATCH(MID(BL59,4,99),'Misc Tables'!$B$834:$B$850,0)),BL59,IF(ISERROR(MATCH(VLOOKUP(MID(BL59,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL59,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL59,CLFunctionName,0)),BL59,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM59),ISNUMBER(BM59),BM59=\"\"),\"\",IF(LEFT(BM59,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM59,4,99),CLFunctionName,0)),MID(BM59,4,99),IF(ISERROR(MATCH(MID(BM59,4,99),'Misc Tables'!$B$834:$B$850,0)),BM59,IF(ISERROR(MATCH(VLOOKUP(MID(BM59,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM59,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM59,CLFunctionName,0)),BM59,\"\")))","v":""},"",false,false,"",{"$f":"IF(G59=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G59,\"*lawful*\")>0,COUNTIF(G59,\"*chaotic*\")>0,COUNTIF(G59,\"*evil*\")>0)))","v":false},null,null,58,168,"Anthropomorphic Animal",false,0,"Cure Moderate Wounds",null,null,null,null,null,null,null,"Amplify Elixir"]
[true,true,true,"Break","transmutation",null,null,null,"sorcerer/wizard 1","1 SA","V, S, M (a twig)",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one Medium or smaller object","instantaneous","inst.",null,null,false,false,"Fort neg (object)","yes (object)","You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.","<P>You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/break",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can attempt to break or at least damage any one Medium or smaller object within range. If the target fails its Fortitude saving throw, it gains the broken condition. If cast on a broken item, that item is destroyed on a failed save.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ60),ISNUMBER(BJ60),BJ60=\"\"),\"\",IF(LEFT(BJ60,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ60,4,99),CLFunctionName,0)),MID(BJ60,4,99),IF(ISERROR(MATCH(MID(BJ60,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ60,IF(ISERROR(MATCH(VLOOKUP(MID(BJ60,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ60,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ60,CLFunctionName,0)),BJ60,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK60),ISNUMBER(BK60),BK60=\"\"),\"\",IF(LEFT(BK60,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK60,4,99),CLFunctionName,0)),MID(BK60,4,99),IF(ISERROR(MATCH(MID(BK60,4,99),'Misc Tables'!$B$834:$B$850,0)),BK60,IF(ISERROR(MATCH(VLOOKUP(MID(BK60,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK60,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK60,CLFunctionName,0)),BK60,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL60),ISNUMBER(BL60),BL60=\"\"),\"\",IF(LEFT(BL60,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL60,4,99),CLFunctionName,0)),MID(BL60,4,99),IF(ISERROR(MATCH(MID(BL60,4,99),'Misc Tables'!$B$834:$B$850,0)),BL60,IF(ISERROR(MATCH(VLOOKUP(MID(BL60,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL60,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL60,CLFunctionName,0)),BL60,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM60),ISNUMBER(BM60),BM60=\"\"),\"\",IF(LEFT(BM60,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM60,4,99),CLFunctionName,0)),MID(BM60,4,99),IF(ISERROR(MATCH(MID(BM60,4,99),'Misc Tables'!$B$834:$B$850,0)),BM60,IF(ISERROR(MATCH(VLOOKUP(MID(BM60,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM60,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM60,CLFunctionName,0)),BM60,\"\")))","v":""},"",true,{"$f":"MythicTierNum>2","v":false},3,{"$f":"IF(G60=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G60,\"*lawful*\")>0,COUNTIF(G60,\"*chaotic*\")>0,COUNTIF(G60,\"*evil*\")>0)))","v":false},null,null,59,169,"Anticipate Peril",true,29,"Cure Serious Wounds",null,null,null,null,null,null,null,"Analyze Aura"]
[true,true,true,"Brilliant Inspiration","evocation",null,"language-dependent",null,"bard 6","1 SA","V",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one living creature","1 round/level and special (see below)","<TIME> round(s) and special (see below)","x1",null,false,false,"Will neg (h)","yes (h)","You open a link between your mind and the subject's mind, giving advice and encouragement for as long as the spell is in effect. Each time the subject of the spell makes an attack roll, ability check, or skill check, it rolls two d20s and takes the better result. If any roll is a natural 20, the spell's effect ends-your brilliant advice is spent.","<P>You open a link between your mind and the subject's mind, giving advice and encouragement for as long as the spell is in effect. Each time the subject of the spell makes an attack roll, ability check, or skill check, it rolls two d20s and takes the better result. If any roll is a natural 20, the spell's effect ends-your brilliant advice is spent.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/brilliant-inspiration",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You open a link between your mind and the subject's mind, giving advice and encouragement for as long as the spell is in effect. Each time the subject of the spell makes an attack roll, ability check, or skill check, it rolls two d20s and takes the better result. If any roll is a natural 20, the spell's effect ends-your brilliant advice is spent.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ61),ISNUMBER(BJ61),BJ61=\"\"),\"\",IF(LEFT(BJ61,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ61,4,99),CLFunctionName,0)),MID(BJ61,4,99),IF(ISERROR(MATCH(MID(BJ61,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ61,IF(ISERROR(MATCH(VLOOKUP(MID(BJ61,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ61,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ61,CLFunctionName,0)),BJ61,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK61),ISNUMBER(BK61),BK61=\"\"),\"\",IF(LEFT(BK61,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK61,4,99),CLFunctionName,0)),MID(BK61,4,99),IF(ISERROR(MATCH(MID(BK61,4,99),'Misc Tables'!$B$834:$B$850,0)),BK61,IF(ISERROR(MATCH(VLOOKUP(MID(BK61,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK61,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK61,CLFunctionName,0)),BK61,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL61),ISNUMBER(BL61),BL61=\"\"),\"\",IF(LEFT(BL61,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL61,4,99),CLFunctionName,0)),MID(BL61,4,99),IF(ISERROR(MATCH(MID(BL61,4,99),'Misc Tables'!$B$834:$B$850,0)),BL61,IF(ISERROR(MATCH(VLOOKUP(MID(BL61,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL61,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL61,CLFunctionName,0)),BL61,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM61),ISNUMBER(BM61),BM61=\"\"),\"\",IF(LEFT(BM61,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM61,4,99),CLFunctionName,0)),MID(BM61,4,99),IF(ISERROR(MATCH(MID(BM61,4,99),'Misc Tables'!$B$834:$B$850,0)),BM61,IF(ISERROR(MATCH(VLOOKUP(MID(BM61,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM61,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM61,CLFunctionName,0)),BM61,\"\")))","v":""},"",false,false,"",{"$f":"IF(G61=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G61,\"*lawful*\")>0,COUNTIF(G61,\"*chaotic*\")>0,COUNTIF(G61,\"*evil*\")>0)))","v":false},null,null,60,172,"Anticipate Thoughts",false,0,"Darkness",null,null,null,null,null,null,null,"Analyze Dweomer"]
[true,true,true,"Bristle","transmutation",null,null,null,"druid 1","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"one creature","1 minute/level","<TIME> min.","x1",null,false,false,"Fort neg (h)","yes","You give a creature the ability to redirect a portion of its innate toughness away from its own defense and toward the amount of damage it deals with natural attacks. Each round, as a swift action at the start of its turn, the creature can choose to reduce some or all of its natural armor bonus to AC and gain an enhancement bonus on all damage rolls for natural attacks equal to that amount. The reduction to natural armor, and thus the enhancement bonus on damage rolls, cannot exceed 1 point per 3 caster levels, to a maximum penalty/bonus of -5/+5 at 15th level. A creature cannot reduce its natural armor bonus to less than 0 with this spell.  All attacks directed against the creature use its adjusted AC until the start of its next turn, at which time it can choose to modify its AC again or keep it at its current level. Creatures make this decision without any need for conscious thought or reflection; even creatures with no Intelligence score can benefit from this spell, although they always opt for the maximum possible reduction and bonus, regardless of any tactical advantage they might lose.","<P>You give a creature the ability to redirect a portion of its innate toughness away from its own defense and toward the amount of damage it deals with natural attacks. Each round, as a swift action at the start of its turn, the creature can choose to reduce some or all of its natural armor bonus to AC and gain an enhancement bonus on all damage rolls for natural attacks equal to that amount. The reduction to natural armor, and thus the enhancement bonus on damage rolls, cannot exceed 1 point per 3 caster levels, to a maximum penalty/bonus of -5/+5 at 15th level. A creature cannot reduce its natural armor bonus to less than 0 with this spell.</P><P>All attacks directed against the creature use its adjusted AC until the start of its next turn, at which time it can choose to modify its AC again or keep it at its current level. Creatures make this decision without any need for conscious thought or reflection; even creatures with no Intelligence score can benefit from this spell, although they always opt for the maximum possible reduction and bonus, regardless of any tactical advantage they might lose.</P>","APG 207","http://www.d20pfsrd.com/magic/all-spells/b/bristle",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Each round, as a swift action at the start of its turn, the creature can choose to reduce some or all of its natural armor bonus to AC and gain an enhancement bonus on all damage rolls for natural attacks equal to that amount (Max: <VAR>). ",null,null,null,null,"/3[,5]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ62),ISNUMBER(BJ62),BJ62=\"\"),\"\",IF(LEFT(BJ62,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ62,4,99),CLFunctionName,0)),MID(BJ62,4,99),IF(ISERROR(MATCH(MID(BJ62,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ62,IF(ISERROR(MATCH(VLOOKUP(MID(BJ62,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ62,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ62,CLFunctionName,0)),BJ62,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK62),ISNUMBER(BK62),BK62=\"\"),\"\",IF(LEFT(BK62,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK62,4,99),CLFunctionName,0)),MID(BK62,4,99),IF(ISERROR(MATCH(MID(BK62,4,99),'Misc Tables'!$B$834:$B$850,0)),BK62,IF(ISERROR(MATCH(VLOOKUP(MID(BK62,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK62,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK62,CLFunctionName,0)),BK62,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL62),ISNUMBER(BL62),BL62=\"\"),\"\",IF(LEFT(BL62,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL62,4,99),CLFunctionName,0)),MID(BL62,4,99),IF(ISERROR(MATCH(MID(BL62,4,99),'Misc Tables'!$B$834:$B$850,0)),BL62,IF(ISERROR(MATCH(VLOOKUP(MID(BL62,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL62,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL62,CLFunctionName,0)),BL62,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM62),ISNUMBER(BM62),BM62=\"\"),\"\",IF(LEFT(BM62,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM62,4,99),CLFunctionName,0)),MID(BM62,4,99),IF(ISERROR(MATCH(MID(BM62,4,99),'Misc Tables'!$B$834:$B$850,0)),BM62,IF(ISERROR(MATCH(VLOOKUP(MID(BM62,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM62,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM62,CLFunctionName,0)),BM62,\"\")))","v":""},"",false,false,"",{"$f":"IF(G62=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G62,\"*lawful*\")>0,COUNTIF(G62,\"*chaotic*\")>0,COUNTIF(G62,\"*evil*\")>0)))","v":false},null,null,61,173,"Anti-Incorporeal Shell",false,0,"Daybreak Arrow",null,null,null,null,null,null,null,"Ancestral Communion"]
[true,true,true,"Coward's Lament","enchantment","compulsion","mind-affecting",null,"inquisitor 4","1 SA","V, S, DF",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one living creature","1 round/level (D)","<TIME> round(s) (D)","x1",null,true,false,"Will partial","yes","You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the target fails to attack you in melee, it receives a cumulative -1 penalty to its Armor Class, attack rolls, and saving throws (maximum penalty -5). Each round at the end of its turn, the target may attempt a Will saving throw to prevent the penalties from increasing for that round. All penalties reset to zero when the target attacks you in melee, but increase again if it stops attacking. If the target is prevented from attacking you by physical restraint, magic, or impassable terrain, the penalties do not increase. If you move away from the target, the spell ends.","<P>You compel an opponent to face you in combat, or suffer for its cowardice. Each round that the target fails to attack you in melee, it receives a cumulative -1 penalty to its Armor Class, attack rolls, and saving throws (maximum penalty -5). Each round at the end of its turn, the target may attempt a Will saving throw to prevent the penalties from increasing for that round. All penalties reset to zero when the target attacks you in melee, but increase again if it stops attacking. If the target is prevented from attacking you by physical restraint, magic, or impassable terrain, the penalties do not increase. If you move away from the target, the spell ends.</P>","APG 212","http://www.d20pfsrd.com/magic/all-spells/c/coward-s-lament",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Each round that the target fails to attack you in melee, it receives a cumulative –1 penalty to its Armor Class, attack rolls, and saving throws (max –5). Each round the target may attempt a Will saving throw to prevent the penalties from increasing for that round. All penalties reset to zero when the target attacks you in melee, but increase again if it stops attacking.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ84),ISNUMBER(BJ84),BJ84=\"\"),\"\",IF(LEFT(BJ84,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ84,4,99),CLFunctionName,0)),MID(BJ84,4,99),IF(ISERROR(MATCH(MID(BJ84,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ84,IF(ISERROR(MATCH(VLOOKUP(MID(BJ84,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ84,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ84,CLFunctionName,0)),BJ84,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK84),ISNUMBER(BK84),BK84=\"\"),\"\",IF(LEFT(BK84,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK84,4,99),CLFunctionName,0)),MID(BK84,4,99),IF(ISERROR(MATCH(MID(BK84,4,99),'Misc Tables'!$B$834:$B$850,0)),BK84,IF(ISERROR(MATCH(VLOOKUP(MID(BK84,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK84,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK84,CLFunctionName,0)),BK84,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL84),ISNUMBER(BL84),BL84=\"\"),\"\",IF(LEFT(BL84,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL84,4,99),CLFunctionName,0)),MID(BL84,4,99),IF(ISERROR(MATCH(MID(BL84,4,99),'Misc Tables'!$B$834:$B$850,0)),BL84,IF(ISERROR(MATCH(VLOOKUP(MID(BL84,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL84,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL84,CLFunctionName,0)),BL84,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM84),ISNUMBER(BM84),BM84=\"\"),\"\",IF(LEFT(BM84,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM84,4,99),CLFunctionName,0)),MID(BM84,4,99),IF(ISERROR(MATCH(MID(BM84,4,99),'Misc Tables'!$B$834:$B$850,0)),BM84,IF(ISERROR(MATCH(VLOOKUP(MID(BM84,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM84,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM84,CLFunctionName,0)),BM84,\"\")))","v":""},"",false,false,"",{"$f":"IF(G84=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G84,\"*lawful*\")>0,COUNTIF(G84,\"*chaotic*\")>0,COUNTIF(G84,\"*evil*\")>0)))","v":false},null,null,83,284,"Aspect of the Falcon",false,0,"Ear-Piercing Scream",null,null,null,null,null,null,null,"Ant Haul, Communal"]
[true,true,true,"Fire of Vengeance","evocation",null,"fire",null,"paladin 4","1 swift","V, S",false,"special; see text","special; see text","",null,null,null,null,null,null,"one creature","see text","see text",null,null,false,false,"none","no","After casting this spell, the next creature you attack using your smite evil class ability is engulfed in holy flames that flare up when the target attacks someone other than you. If at any time during the duration of your smite evil effect the target makes an attack that does not include you, it takes 3d8 points of fire damage. Once triggered in this manner, or when your smite evil ability expires, the spell ends.","<P>After casting this spell, the next creature you attack using your smite evil class ability is engulfed in holy flames that flare up when the target attacks someone other than you. If at any time during the duration of your smite evil effect the target makes an attack that does not include you, it takes 3d8 points of fire damage. Once triggered in this manner, or when your smite evil ability expires, the spell ends.</P>","APG 222","http://www.d20pfsrd.com/magic/all-spells/f/fire-of-vengeance",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"After casting this spell, the next creature you attack using your smite evil class ability is engulfed in holy flames that flare up when the target attacks someone other than you. If at any time during the duration of your smite evil effect the target makes an attack that does not include you, it takes <DICE> points of fire damage.","3d8",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ128),ISNUMBER(BJ128),BJ128=\"\"),\"\",IF(LEFT(BJ128,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ128,4,99),CLFunctionName,0)),MID(BJ128,4,99),IF(ISERROR(MATCH(MID(BJ128,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ128,IF(ISERROR(MATCH(VLOOKUP(MID(BJ128,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ128,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ128,CLFunctionName,0)),BJ128,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK128),ISNUMBER(BK128),BK128=\"\"),\"\",IF(LEFT(BK128,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK128,4,99),CLFunctionName,0)),MID(BK128,4,99),IF(ISERROR(MATCH(MID(BK128,4,99),'Misc Tables'!$B$834:$B$850,0)),BK128,IF(ISERROR(MATCH(VLOOKUP(MID(BK128,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK128,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK128,CLFunctionName,0)),BK128,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL128),ISNUMBER(BL128),BL128=\"\"),\"\",IF(LEFT(BL128,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL128,4,99),CLFunctionName,0)),MID(BL128,4,99),IF(ISERROR(MATCH(MID(BL128,4,99),'Misc Tables'!$B$834:$B$850,0)),BL128,IF(ISERROR(MATCH(VLOOKUP(MID(BL128,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL128,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL128,CLFunctionName,0)),BL128,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM128),ISNUMBER(BM128),BM128=\"\"),\"\",IF(LEFT(BM128,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM128,4,99),CLFunctionName,0)),MID(BM128,4,99),IF(ISERROR(MATCH(MID(BM128,4,99),'Misc Tables'!$B$834:$B$850,0)),BM128,IF(ISERROR(MATCH(VLOOKUP(MID(BM128,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM128,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM128,CLFunctionName,0)),BM128,\"\")))","v":""},"",false,false,"",{"$f":"IF(G128=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G128,\"*lawful*\")>0,COUNTIF(G128,\"*chaotic*\")>0,COUNTIF(G128,\"*evil*\")>0)))","v":false},null,null,127,527,"Black Mark",false,0,"Haste",null,null,null,null,null,null,null,"Aura Alteration"]
[true,true,true,"Life Bubble","abjuration",null,null,null,"cleric 5, druid 4, ranger 3, sorcerer/wizard 5","1 SA","V, S, M/DF (a bit of eggshell)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creatures touched, up to one/level","2 hours/level; see text","<TIME> hours; see text","x2",null,false,false,"Will neg (h)","yes (h)","You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living conditions. This shell enables the subjects to breathe freely, even underwater or in a vacuum, as well as making them immune to harmful gases and vapors, including inhaled diseases and poisons and spells like cloudkill and stinking cloud. In addition, the shell protects subjects from extremes of temperature (per endure elements) as well as extremes of pressure.  Life bubble does not provide protection from negative or positive energy (such as found on the Negative and Positive Energy planes), the ability to see in conditions of poor visibility (such as in smoke or fog), nor the ability to move or act normally in conditions that impede movement (such as underwater).  When you cast this spell it has a total duration of 2 hours per caster level. You can divide this duration up in any manner you wish, not necessarily equally, between up to 1 creature per caster level.","<P>You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living conditions. This shell enables the subjects to breathe freely, even underwater or in a vacuum, as well as making them immune to harmful gases and vapors, including inhaled diseases and poisons and spells like <I>cloudkill</I> and <I>stinking cloud</I>. In addition, the shell protects subjects from extremes of temperature (per <I>endure elements</I>) as well as extremes of pressure.</P><P><I>Life bubble</I> does not provide protection from negative or positive energy (such as found on the Negative and Positive Energy planes), the ability to see in conditions of poor visibility (such as in smoke or fog), nor the ability to move or act normally in conditions that impede movement (such as underwater).</P><P>When you cast this spell it has a total duration of 2 hours per caster level. You can divide this duration up in any manner you wish, not necessarily equally, between up to 1 creature per caster level.</P>","APG 230","http://www.d20pfsrd.com/magic/all-spells/l/life-bubble",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You surround the touched creatures with a constant and moveable 1-inch shell of tolerable living conditions which enables the subjects to breathe freely, protects from inhaled vapors, and protects against extremes of temperatures. It does not protect against energy spells, give vision or improve movement. You can divide the total spell duration (<VAR> hours) among up to <VAR2> people.",null,null,null,null,"x2","x1",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ173),ISNUMBER(BJ173),BJ173=\"\"),\"\",IF(LEFT(BJ173,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ173,4,99),CLFunctionName,0)),MID(BJ173,4,99),IF(ISERROR(MATCH(MID(BJ173,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ173,IF(ISERROR(MATCH(VLOOKUP(MID(BJ173,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ173,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ173,CLFunctionName,0)),BJ173,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK173),ISNUMBER(BK173),BK173=\"\"),\"\",IF(LEFT(BK173,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK173,4,99),CLFunctionName,0)),MID(BK173,4,99),IF(ISERROR(MATCH(MID(BK173,4,99),'Misc Tables'!$B$834:$B$850,0)),BK173,IF(ISERROR(MATCH(VLOOKUP(MID(BK173,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK173,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK173,CLFunctionName,0)),BK173,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL173),ISNUMBER(BL173),BL173=\"\"),\"\",IF(LEFT(BL173,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL173,4,99),CLFunctionName,0)),MID(BL173,4,99),IF(ISERROR(MATCH(MID(BL173,4,99),'Misc Tables'!$B$834:$B$850,0)),BL173,IF(ISERROR(MATCH(VLOOKUP(MID(BL173,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL173,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL173,CLFunctionName,0)),BL173,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM173),ISNUMBER(BM173),BM173=\"\"),\"\",IF(LEFT(BM173,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM173,4,99),CLFunctionName,0)),MID(BM173,4,99),IF(ISERROR(MATCH(MID(BM173,4,99),'Misc Tables'!$B$834:$B$850,0)),BM173,IF(ISERROR(MATCH(VLOOKUP(MID(BM173,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM173,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM173,CLFunctionName,0)),BM173,\"\")))","v":""},"",false,false,"",{"$f":"IF(G173=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G173,\"*lawful*\")>0,COUNTIF(G173,\"*chaotic*\")>0,COUNTIF(G173,\"*evil*\")>0)))","v":false},null,null,172,772,"Brilliant Inspiration",false,0,"Move Earth",null,null,null,null,null,null,null,"Bite the Hand"]
[true,true,true,"Pied Piping","enchantment","compulsion","mind-affecting, sonic",null,"bard 6","1 SA","V or F (musical instrument)",false,"90 ft.","90 ft.","","90-ft.-radius emanation, centered on you","<SIZE>ft burst",90,null,null,null,null,"concentration + 1 round/level","concentration + <TIME> round(s)","x1",null,false,false,"Will partial; see text","yes","You call forth a melody so compelling and attractive that creatures belonging to a group with a specific, identifiable physical trait (such as type, subtype, age, gender, or hair color) find it almost impossible not to approach and follow you. You choose the nature of the creatures you seek to attract when you cast the spell and, once you make this choice, cannot alter it. You can only use physical traits to determine your audience. You can never use social and other more voluntary criteria (such as alignment, religion, nationality, or class) to select targets for this spell.  Eligible creatures must make a saving throw each round spent within the area of the spell and, once they fail, approach you at their normal movement speed and stand as close to you as possible without actually entering an occupied square.  If you move, they do their best to maintain their proximity to you and follow. Affected creatures can take no actions other than listening to your music and following you if you move.  Those entering the area while the spell is in effect must also successfully save or be compelled to come to you.  The attractive power of the spell does not cause affected creatures to put themselves in jeopardy and they have enough presence of mind to avoid or negotiate around obstacles and other perilous hazards. If unable to approach or follow you without endangering themselves, they simply wait, swaying to the music, until you pass out of range, at which point they regain their senses after 1 round/caster level. If circumstances change once you move out of range, making it possible for affected creatures to resume their attempts to get near you they do so, and, if they manage to return to within the area of the spell before it wears off, the spell continues as normal.  If attacked, affected creatures can take defensive measures, even going so far as to avoid existing threats by moving out of the area of the spell, but cannot make attacks themselves or take any other actions until the effects of the spell wear off. The effects of the spell persist for 1 round/caster level even after you stop concentrating. Once the spell ceases, the affected creatures continue to stay near you until the effects of the spell wear off.","<P>You call forth a melody so compelling and attractive that creatures belonging to a group with a specific, identifiable physical trait (such as type, subtype, age, gender, or hair color) find it almost impossible not to approach and follow you. You choose the nature of the creatures you seek to attract when you cast the spell and, once you make this choice, cannot alter it. You can only use physical traits to determine your audience. You can never use social and other more voluntary criteria (such as alignment, religion, nationality, or class) to select targets for this spell.</P><P>Eligible creatures must make a saving throw each round spent within the area of the spell and, once they fail, approach you at their normal movement speed and stand as close to you as possible without actually entering an occupied square.</P><P>If you move, they do their best to maintain their proximity to you and follow. Affected creatures can take no actions other than listening to your music and following you if you move.</P><P>Those entering the area while the spell is in effect must also successfully save or be compelled to come to you.</P><P>The attractive power of the spell does not cause affected creatures to put themselves in jeopardy and they have enough presence of mind to avoid or negotiate around obstacles and other perilous hazards. If unable to approach or follow you without endangering themselves, they simply wait, swaying to the music, until you pass out of range, at which point they regain their senses after 1 round/caster level. If circumstances change once you move out of range, making it possible for affected creatures to resume their attempts to get near you they do so, and, if they manage to return to within the area of the spell before it wears off, the spell continues as normal.</P><P>If attacked, affected creatures can take defensive measures, even going so far as to avoid existing threats by moving out of the area of the spell, but cannot make attacks themselves or take any other actions until the effects of the spell wear off. The effects of the spell persist for 1 round/caster level even after you stop concentrating. Once the spell ceases, the affected creatures continue to stay near you until the effects of the spell wear off.</P>","APG 236","http://www.d20pfsrd.com/magic/all-spells/p/pied-piping",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You call forth a melody so compelling and attractive that creatures belonging to a group with a specific, identifiable physical trait (such as type, subtype, age, gender, or hair color) find it almost impossible not to approach and follow you.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ193),ISNUMBER(BJ193),BJ193=\"\"),\"\",IF(LEFT(BJ193,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ193,4,99),CLFunctionName,0)),MID(BJ193,4,99),IF(ISERROR(MATCH(MID(BJ193,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ193,IF(ISERROR(MATCH(VLOOKUP(MID(BJ193,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ193,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ193,CLFunctionName,0)),BJ193,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK193),ISNUMBER(BK193),BK193=\"\"),\"\",IF(LEFT(BK193,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK193,4,99),CLFunctionName,0)),MID(BK193,4,99),IF(ISERROR(MATCH(MID(BK193,4,99),'Misc Tables'!$B$834:$B$850,0)),BK193,IF(ISERROR(MATCH(VLOOKUP(MID(BK193,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK193,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK193,CLFunctionName,0)),BK193,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL193),ISNUMBER(BL193),BL193=\"\"),\"\",IF(LEFT(BL193,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL193,4,99),CLFunctionName,0)),MID(BL193,4,99),IF(ISERROR(MATCH(MID(BL193,4,99),'Misc Tables'!$B$834:$B$850,0)),BL193,IF(ISERROR(MATCH(VLOOKUP(MID(BL193,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL193,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL193,CLFunctionName,0)),BL193,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM193),ISNUMBER(BM193),BM193=\"\"),\"\",IF(LEFT(BM193,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM193,4,99),CLFunctionName,0)),MID(BM193,4,99),IF(ISERROR(MATCH(MID(BM193,4,99),'Misc Tables'!$B$834:$B$850,0)),BM193,IF(ISERROR(MATCH(VLOOKUP(MID(BM193,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM193,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM193,CLFunctionName,0)),BM193,\"\")))","v":""},"",false,false,"",{"$f":"IF(G193=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G193,\"*lawful*\")>0,COUNTIF(G193,\"*chaotic*\")>0,COUNTIF(G193,\"*evil*\")>0)))","v":false},null,null,192,972,"Calcific Touch",false,0,"Protection from Arrows",null,null,null,null,null,null,null,"Bless"]
[true,true,true,"Screech","evocation",null,"sonic",null,"witch 3","1 SA","V",false,"30 ft.","30 ft.","","30-ft.-radius spread centered on you","<SIZE>ft burst",30,null,null,null,null,"instantaneous","inst.",null,null,false,false,"Fort neg","yes","You emit a shrill, piercing shriek, startling those around you into dropping their guard. Enemies in the area must make a successful saving throw or immediately provoke attacks of opportunity from foes that threaten them. You and your allies are unaffected by your own screech.","<P>You emit a shrill, piercing shriek, startling those around you into dropping their guard. Enemies in the area must make a successful saving throw or immediately provoke attacks of opportunity from foes that threaten them. You and your allies are unaffected by your own <I>screech</I>.</P>","APG 241","http://www.d20pfsrd.com/magic/all-spells/s/screech",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You emit a shrill, piercing shriek, startling those around you into dropping their guard. Enemies in the area must make a successful saving throw or immediately provoke attacks of opportunity from foes that threaten them. You and your allies are unaffected by your own screech.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ223),ISNUMBER(BJ223),BJ223=\"\"),\"\",IF(LEFT(BJ223,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ223,4,99),CLFunctionName,0)),MID(BJ223,4,99),IF(ISERROR(MATCH(MID(BJ223,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ223,IF(ISERROR(MATCH(VLOOKUP(MID(BJ223,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ223,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ223,CLFunctionName,0)),BJ223,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK223),ISNUMBER(BK223),BK223=\"\"),\"\",IF(LEFT(BK223,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK223,4,99),CLFunctionName,0)),MID(BK223,4,99),IF(ISERROR(MATCH(MID(BK223,4,99),'Misc Tables'!$B$834:$B$850,0)),BK223,IF(ISERROR(MATCH(VLOOKUP(MID(BK223,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK223,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK223,CLFunctionName,0)),BK223,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL223),ISNUMBER(BL223),BL223=\"\"),\"\",IF(LEFT(BL223,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL223,4,99),CLFunctionName,0)),MID(BL223,4,99),IF(ISERROR(MATCH(MID(BL223,4,99),'Misc Tables'!$B$834:$B$850,0)),BL223,IF(ISERROR(MATCH(VLOOKUP(MID(BL223,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL223,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL223,CLFunctionName,0)),BL223,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM223),ISNUMBER(BM223),BM223=\"\"),\"\",IF(LEFT(BM223,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM223,4,99),CLFunctionName,0)),MID(BM223,4,99),IF(ISERROR(MATCH(MID(BM223,4,99),'Misc Tables'!$B$834:$B$850,0)),BM223,IF(ISERROR(MATCH(VLOOKUP(MID(BM223,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM223,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM223,CLFunctionName,0)),BM223,\"\")))","v":""},"",false,false,"",{"$f":"IF(G223=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G223,\"*lawful*\")>0,COUNTIF(G223,\"*chaotic*\")>0,COUNTIF(G223,\"*evil*\")>0)))","v":false},null,null,222,1149,"Charm Monster",false,0,"Sleep",null,null,null,null,null,null,null,"Bloodhound"]
[{"$f":"OptAdvPlayGuide","v":true},true,true,"Ward the Faithful","abjuration",null,null,null,"inquisitor 3","1 SA","V, S, DF",false,"touch","<RANGE>","touch","10-ft.-radius emanation from touched creature","<SIZE>ft burst",10,null,null,null,null,"10 minutes/level","<TIME> minutes","x10",null,false,false,"Will neg (h)","no","All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC and a +2 resistance bonus on all saves. At 12th level, these bonuses increase to +3. At 18th level, the bonuses increase to +4.  If you do not worship a specific deity, the bonuses apply to those who share your faith. If you do not have a specific faith or religion, the spell provides benefits only to yourself. Enemies gain the benefits of this spell if they worship the same god or share the same faith as you, even if you view them as heretical.","<P>All creatures within the area who worship the same god as you gain a +2 deflection bonus to AC and a +2 resistance bonus on all saves. At 12th level, these bonuses increase to +3. At 18th level, the bonuses increase to +4.</P><P>If you do not worship a specific deity, the bonuses apply to those who share your faith. If you do not have a specific faith or religion, the spell provides benefits only to yourself. Enemies gain the benefits of this spell if they worship the same god or share the same faith as you, even if you view them as heretical.</P>","APG 256","http://www.d20pfsrd.com/magic/all-spells/w/ward-the-faithful",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"All creatures within the area who worship the same god as you gain a +<VAR> deflection bonus to AC and a +<VAR> resistance bonus on all saves.",null,null,null,null,"/6+1[2,4]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ282),ISNUMBER(BJ282),BJ282=\"\"),\"\",IF(LEFT(BJ282,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ282,4,99),CLFunctionName,0)),MID(BJ282,4,99),IF(ISERROR(MATCH(MID(BJ282,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ282,IF(ISERROR(MATCH(VLOOKUP(MID(BJ282,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ282,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ282,CLFunctionName,0)),BJ282,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK282),ISNUMBER(BK282),BK282=\"\"),\"\",IF(LEFT(BK282,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK282,4,99),CLFunctionName,0)),MID(BK282,4,99),IF(ISERROR(MATCH(MID(BK282,4,99),'Misc Tables'!$B$834:$B$850,0)),BK282,IF(ISERROR(MATCH(VLOOKUP(MID(BK282,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK282,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK282,CLFunctionName,0)),BK282,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL282),ISNUMBER(BL282),BL282=\"\"),\"\",IF(LEFT(BL282,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL282,4,99),CLFunctionName,0)),MID(BL282,4,99),IF(ISERROR(MATCH(MID(BL282,4,99),'Misc Tables'!$B$834:$B$850,0)),BL282,IF(ISERROR(MATCH(VLOOKUP(MID(BL282,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL282,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL282,CLFunctionName,0)),BL282,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM282),ISNUMBER(BM282),BM282=\"\"),\"\",IF(LEFT(BM282,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM282,4,99),CLFunctionName,0)),MID(BM282,4,99),IF(ISERROR(MATCH(MID(BM282,4,99),'Misc Tables'!$B$834:$B$850,0)),BM282,IF(ISERROR(MATCH(VLOOKUP(MID(BM282,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM282,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM282,CLFunctionName,0)),BM282,\"\")))","v":""},"",false,false,"",{"$f":"IF(G282=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G282,\"*lawful*\")>0,COUNTIF(G282,\"*chaotic*\")>0,COUNTIF(G282,\"*evil*\")>0)))","v":false},null,null,281,1506,"Corrosive Touch",false,0,"",null,null,null,null,null,null,null,"Call Weapon"]
[true,true,true,"Analyze Dweomer","divination",null,null,null,"bard 6, sorcerer/wizard 6, witch 6, alchemist 6","1 SA","V, S, F (a ruby and gold lens worth 1,500 gp)",true,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one object or creature per caster level","1 round/level","<TIME> round(s)","x1",null,true,false,"none or Will neg; see text","no","You can observe magical auras. Each round, you may examine a single creature or object that you can see as a free action. In the case of a magic item, you learn its functions (including any curse effects), how to activate its functions (if appropriate), and how many charges are left (if it uses charges). In the case of an object or creature with active spells cast upon it, you learn each spell, its effect, and its caster level. An attended object may attempt a Will save to resist this effect if its holder so desires. If the save succeeds, you learn nothing about the object except what you can discern by looking at it. An object that makes its save cannot be affected by any other analyze dweomer spells for 24 hours. Analyze dweomer does not function when used on an artifact.","<P>You can observe magical auras. Each round, you may examine a single creature or object that you can see as a free action. In the case of a magic item, you learn its functions (including any curse effects), how to activate its functions (if appropriate), and how many charges are left (if it uses charges). In the case of an object or creature with active spells cast upon it, you learn each spell, its effect, and its caster level.</P><P>An attended object may attempt a Will save to resist this effect if its holder so desires. If the save succeeds, you learn nothing about the object except what you can discern by looking at it. An object that makes its save cannot be affected by any other <I>analyze dweomer</I> spells for 24 hours.</P><P><I>Analyze dweomer</I> does not function when used on an artifact.</P>","Core 240","http://www.d20pfsrd.com/magic/all-spells/a/analyze-dweomer",null,true,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can observe magical auras. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ312),ISNUMBER(BJ312),BJ312=\"\"),\"\",IF(LEFT(BJ312,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ312,4,99),CLFunctionName,0)),MID(BJ312,4,99),IF(ISERROR(MATCH(MID(BJ312,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ312,IF(ISERROR(MATCH(VLOOKUP(MID(BJ312,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ312,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ312,CLFunctionName,0)),BJ312,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK312),ISNUMBER(BK312),BK312=\"\"),\"\",IF(LEFT(BK312,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK312,4,99),CLFunctionName,0)),MID(BK312,4,99),IF(ISERROR(MATCH(MID(BK312,4,99),'Misc Tables'!$B$834:$B$850,0)),BK312,IF(ISERROR(MATCH(VLOOKUP(MID(BK312,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK312,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK312,CLFunctionName,0)),BK312,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL312),ISNUMBER(BL312),BL312=\"\"),\"\",IF(LEFT(BL312,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL312,4,99),CLFunctionName,0)),MID(BL312,4,99),IF(ISERROR(MATCH(MID(BL312,4,99),'Misc Tables'!$B$834:$B$850,0)),BL312,IF(ISERROR(MATCH(VLOOKUP(MID(BL312,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL312,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL312,CLFunctionName,0)),BL312,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM312),ISNUMBER(BM312),BM312=\"\"),\"\",IF(LEFT(BM312,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM312,4,99),CLFunctionName,0)),MID(BM312,4,99),IF(ISERROR(MATCH(MID(BM312,4,99),'Misc Tables'!$B$834:$B$850,0)),BM312,IF(ISERROR(MATCH(VLOOKUP(MID(BM312,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM312,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM312,CLFunctionName,0)),BM312,\"\")))","v":""},"",false,false,"",{"$f":"IF(G312=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G312,\"*lawful*\")>0,COUNTIF(G312,\"*chaotic*\")>0,COUNTIF(G312,\"*evil*\")>0)))","v":false},null,null,311,41,"Cure Serious Wounds, Mass",false,0,"",null,null,null,null,null,null,null,"Channel The Gift"]
[true,true,true,"Blade Barrier","evocation",null,"force",null,"cleric 6, inquisitor 6","1 SA","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"wall of whirling blades up to 20 ft. long/level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form is 20 ft. high",null,"1 min./level","<TIME> min.","x1",null,true,false,"Ref half or Ref neg; see text","yes","An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage. If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save. A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.","<P>An immobile, vertical curtain of whirling blades shaped of pure force springs into existence. Any creature passing through the wall takes 1d6 points of damage per caster level (maximum 15d6), with a Reflex save for half damage.</P><P>If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save.</P><P>A <I>blade barrier</I> provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.</P>","Core 249","http://www.d20pfsrd.com/magic/all-spells/b/blade-barrier",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"An immobile, vertical curtain of blades of force springs into existence. Any creature passing through the wall takes <DICE> points of damage. A blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.","<VAR>d6",null,null,null,"<i>x1[,15]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ347),ISNUMBER(BJ347),BJ347=\"\"),\"\",IF(LEFT(BJ347,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ347,4,99),CLFunctionName,0)),MID(BJ347,4,99),IF(ISERROR(MATCH(MID(BJ347,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ347,IF(ISERROR(MATCH(VLOOKUP(MID(BJ347,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ347,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ347,CLFunctionName,0)),BJ347,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK347),ISNUMBER(BK347),BK347=\"\"),\"\",IF(LEFT(BK347,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK347,4,99),CLFunctionName,0)),MID(BK347,4,99),IF(ISERROR(MATCH(MID(BK347,4,99),'Misc Tables'!$B$834:$B$850,0)),BK347,IF(ISERROR(MATCH(VLOOKUP(MID(BK347,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK347,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK347,CLFunctionName,0)),BK347,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL347),ISNUMBER(BL347),BL347=\"\"),\"\",IF(LEFT(BL347,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL347,4,99),CLFunctionName,0)),MID(BL347,4,99),IF(ISERROR(MATCH(MID(BL347,4,99),'Misc Tables'!$B$834:$B$850,0)),BL347,IF(ISERROR(MATCH(VLOOKUP(MID(BL347,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL347,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL347,CLFunctionName,0)),BL347,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM347),ISNUMBER(BM347),BM347=\"\"),\"\",IF(LEFT(BM347,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM347,4,99),CLFunctionName,0)),MID(BM347,4,99),IF(ISERROR(MATCH(MID(BM347,4,99),'Misc Tables'!$B$834:$B$850,0)),BM347,IF(ISERROR(MATCH(VLOOKUP(MID(BM347,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM347,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM347,CLFunctionName,0)),BM347,\"\")))","v":""},"",true,{"$f":"MythicTierNum>2","v":false},3,{"$f":"IF(G347=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G347,\"*lawful*\")>0,COUNTIF(G347,\"*chaotic*\")>0,COUNTIF(G347,\"*evil*\")>0)))","v":false},null,null,346,129,"Deflection",true,20,"",null,null,null,null,null,null,null,"Command Undead"]
[true,true,true,"Control Undead","necromancy",null,null,null,"sorcerer/wizard 7","1 SA","V, S, M (a piece of bone and a piece of raw meat)",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"up to 2 HD/level of undead creatures, no two of which can be more than 30 ft. apart","1 min./level","<TIME> min.","x1",null,false,false,"Will neg","yes","This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible, the controlled undead do not attack you. At the end of the spell, the subjects revert to their normal behavior.  Intelligent undead creatures remember that you controlled them, and they may seek revenge after the spell's effects end.","<P>This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak. Even if vocal communication is impossible, the controlled undead do not attack you. At the end of the spell, the subjects revert to their normal behavior.</P><P>Intelligent undead creatures remember that you controlled them, and they may seek revenge after the spell's effects end.</P>","Core 260","http://www.d20pfsrd.com/magic/all-spells/c/control-undead",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This spell enables you to control undead creatures for a short period of time. You command them by voice and they understand you, no matter what language you speak.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ401),ISNUMBER(BJ401),BJ401=\"\"),\"\",IF(LEFT(BJ401,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ401,4,99),CLFunctionName,0)),MID(BJ401,4,99),IF(ISERROR(MATCH(MID(BJ401,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ401,IF(ISERROR(MATCH(VLOOKUP(MID(BJ401,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ401,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ401,CLFunctionName,0)),BJ401,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK401),ISNUMBER(BK401),BK401=\"\"),\"\",IF(LEFT(BK401,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK401,4,99),CLFunctionName,0)),MID(BK401,4,99),IF(ISERROR(MATCH(MID(BK401,4,99),'Misc Tables'!$B$834:$B$850,0)),BK401,IF(ISERROR(MATCH(VLOOKUP(MID(BK401,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK401,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK401,CLFunctionName,0)),BK401,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL401),ISNUMBER(BL401),BL401=\"\"),\"\",IF(LEFT(BL401,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL401,4,99),CLFunctionName,0)),MID(BL401,4,99),IF(ISERROR(MATCH(MID(BL401,4,99),'Misc Tables'!$B$834:$B$850,0)),BL401,IF(ISERROR(MATCH(VLOOKUP(MID(BL401,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL401,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL401,CLFunctionName,0)),BL401,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM401),ISNUMBER(BM401),BM401=\"\"),\"\",IF(LEFT(BM401,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM401,4,99),CLFunctionName,0)),MID(BM401,4,99),IF(ISERROR(MATCH(MID(BM401,4,99),'Misc Tables'!$B$834:$B$850,0)),BM401,IF(ISERROR(MATCH(VLOOKUP(MID(BM401,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM401,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM401,CLFunctionName,0)),BM401,\"\")))","v":""},"",false,false,"",{"$f":"IF(G401=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G401,\"*lawful*\")>0,COUNTIF(G401,\"*chaotic*\")>0,COUNTIF(G401,\"*evil*\")>0)))","v":false},null,null,400,275,"Dispel Magic, Greater",false,0,"",null,null,null,null,null,null,null,"Create Soul Gem"]
[true,true,true,"Dimensional Lock","abjuration",null,null,null,"cleric 8, sorcerer/wizard 8, summoner 6","1 SA","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium","20-ft.-radius emanation centered on a point in space","<SIZE>ft burst",20,null,null,null,null,"1 day/level","<TIME> day(s)","x1",null,false,false,"none","yes","You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of movement barred include astral projection, blink, dimension door, ethereal jaunt, etherealness, gate, maze, plane shift, shadow walk, teleport, and similar spell-like abilities. Once dimensional lock is in place, extradimensional travel into or out of the area is not possible. A dimensional lock does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell.","<P>You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of movement barred include <I>astral projection</I>, <I>dimension door</I>, <I>ethereal jaunt</I>, <I>etherealness</I>, <I>gate</I>, <I>maze</I>, <I>plane shift</I>, <I>shadow walk</I>, <I>teleport</I>, and similar spell-like abilities. Once <I>dimensional lock</I> is in place, extradimensional travel into or out of the area is not possible.</P><P>A <I>dimensional lock</I> does not interfere with the movement of creatures already in ethereal or astral form when the spell is cast, nor does it block extradimensional perception or attack forms. Also, the spell does not prevent summoned creatures from disappearing at the end of a summoning spell.</P>","Core 270","http://www.d20pfsrd.com/magic/all-spells/d/dimensional-lock",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create a shimmering emerald barrier that completely blocks extradimensional travel. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ452),ISNUMBER(BJ452),BJ452=\"\"),\"\",IF(LEFT(BJ452,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ452,4,99),CLFunctionName,0)),MID(BJ452,4,99),IF(ISERROR(MATCH(MID(BJ452,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ452,IF(ISERROR(MATCH(VLOOKUP(MID(BJ452,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ452,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ452,CLFunctionName,0)),BJ452,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK452),ISNUMBER(BK452),BK452=\"\"),\"\",IF(LEFT(BK452,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK452,4,99),CLFunctionName,0)),MID(BK452,4,99),IF(ISERROR(MATCH(MID(BK452,4,99),'Misc Tables'!$B$834:$B$850,0)),BK452,IF(ISERROR(MATCH(VLOOKUP(MID(BK452,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK452,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK452,CLFunctionName,0)),BK452,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL452),ISNUMBER(BL452),BL452=\"\"),\"\",IF(LEFT(BL452,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL452,4,99),CLFunctionName,0)),MID(BL452,4,99),IF(ISERROR(MATCH(MID(BL452,4,99),'Misc Tables'!$B$834:$B$850,0)),BL452,IF(ISERROR(MATCH(VLOOKUP(MID(BL452,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL452,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL452,CLFunctionName,0)),BL452,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM452),ISNUMBER(BM452),BM452=\"\"),\"\",IF(LEFT(BM452,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM452,4,99),CLFunctionName,0)),MID(BM452,4,99),IF(ISERROR(MATCH(MID(BM452,4,99),'Misc Tables'!$B$834:$B$850,0)),BM452,IF(ISERROR(MATCH(VLOOKUP(MID(BM452,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM452,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM452,CLFunctionName,0)),BM452,\"\")))","v":""},"",true,{"$f":"MythicTierNum>3","v":false},4,{"$f":"IF(G452=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G452,\"*lawful*\")>0,COUNTIF(G452,\"*chaotic*\")>0,COUNTIF(G452,\"*evil*\")>0)))","v":false},null,null,451,381,"Elemental Body IV",true,71,"",null,null,null,null,null,null,null,"Deadly Juggernaut"]
[true,true,true,"Eagle's Splendor, Mass","transmutation",null,null,null,"bard 6, cleric 6, sorcerer/wizard 6, summoner 4","1 SA","V, S, M/DF (feathers or droppings from an eagle)",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"One creature/level, no two of which can be more than 30 ft. apart","1 min./level","<TIME> min.","x1",null,false,false,"Will neg (h)","yes","This spell functions like eagle's splendor, except that it affects multiple creatures.","<P>This spell functions like <I>eagle's splendor</I>, except that it affects multiple creatures.</P>","Core 275","http://www.d20pfsrd.com/magic/all-spells/e/eagle-s-splendor",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The spell grants a +4 enhancement bonus to Charisma, adding the usual benefits to Charisma-based skill checks and other uses of the Charisma modifier to all affected creatures.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ477),ISNUMBER(BJ477),BJ477=\"\"),\"\",IF(LEFT(BJ477,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ477,4,99),CLFunctionName,0)),MID(BJ477,4,99),IF(ISERROR(MATCH(MID(BJ477,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ477,IF(ISERROR(MATCH(VLOOKUP(MID(BJ477,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ477,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ477,CLFunctionName,0)),BJ477,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK477),ISNUMBER(BK477),BK477=\"\"),\"\",IF(LEFT(BK477,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK477,4,99),CLFunctionName,0)),MID(BK477,4,99),IF(ISERROR(MATCH(MID(BK477,4,99),'Misc Tables'!$B$834:$B$850,0)),BK477,IF(ISERROR(MATCH(VLOOKUP(MID(BK477,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK477,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK477,CLFunctionName,0)),BK477,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL477),ISNUMBER(BL477),BL477=\"\"),\"\",IF(LEFT(BL477,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL477,4,99),CLFunctionName,0)),MID(BL477,4,99),IF(ISERROR(MATCH(MID(BL477,4,99),'Misc Tables'!$B$834:$B$850,0)),BL477,IF(ISERROR(MATCH(VLOOKUP(MID(BL477,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL477,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL477,CLFunctionName,0)),BL477,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM477),ISNUMBER(BM477),BM477=\"\"),\"\",IF(LEFT(BM477,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM477,4,99),CLFunctionName,0)),MID(BM477,4,99),IF(ISERROR(MATCH(MID(BM477,4,99),'Misc Tables'!$B$834:$B$850,0)),BM477,IF(ISERROR(MATCH(VLOOKUP(MID(BM477,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM477,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM477,CLFunctionName,0)),BM477,\"\")))","v":""},"",false,false,"",{"$f":"IF(G477=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G477,\"*lawful*\")>0,COUNTIF(G477,\"*chaotic*\")>0,COUNTIF(G477,\"*evil*\")>0)))","v":false},null,null,476,431,"Erase Impressions",false,0,"",null,null,null,null,null,null,null,"Delayed Blast Fireball"]
[true,true,true,"Forceful Hand","evocation",null,"force",null,"sorcerer/wizard 6, magus 6","1 SA","V, S, F (a soft glove)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"10-ft. hand",null,"1 round/level","<TIME> round(s)","x1",null,true,false,"none","yes","This spell functions as interposing hand, except that it can also pursue and bull rush one opponent you select. The forceful hand gets one bull rush attack per round. This attack does not provoke an attack of opportunity. Its CMB for bull rush checks uses your caster level in place of its base attack bonus, with a +8 bonus for its Strength score (27), and a +1 bonus for being Large. The hand always moves with the opponent to push them back as far as possible. It has no movement limit for this purpose. Directing the spell to a new target is a move action. Forceful hand prevents the opponent from moving closer to you without first succeeding on a bull rush attack, moving both the forceful hand and the target closer to you. The forceful hand can instead be directed to interpose itself, as interposing hand does.","<P>This spell functions as <I>interposing hand</I>, except that it can also pursue and bull rush one opponent you select. The <I><I>forceful</I> hand</I> gets one bull rush attack per round. This attack does not provoke an attack of opportunity. Its CMB for bull rush checks uses your caster level in place of its base attack bonus, with a +8 bonus for its Strength score (27), and a +1 bonus for being Large. The hand always moves with the opponent to push them back as far as possible. It has no movement limit for this purpose. Directing the spell to a new target is a move action. <I>Forceful hand</I> prevents the opponent from moving closer to you without first succeeding on a bull rush attack, moving both the <I><I>forceful</I> hand</I> and the target closer to you. The <I><I>forceful</I> hand</I> can instead be directed to interpose itself, as <I>interposing hand</I> does.</P>","Core 285","http://www.d20pfsrd.com/magic/all-spells/f/forceful-hand",null,true,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This spell creates a 10 foot hand of force that functions as interposing hand, except that it can also pursue and bull rush one opponent you select. The forceful hand gets one bull rush attack per round (CMB: <VAR>). This attack does not provoke an attack of opportunity.",null,null,null,null,"x1+19",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ524),ISNUMBER(BJ524),BJ524=\"\"),\"\",IF(LEFT(BJ524,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ524,4,99),CLFunctionName,0)),MID(BJ524,4,99),IF(ISERROR(MATCH(MID(BJ524,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ524,IF(ISERROR(MATCH(VLOOKUP(MID(BJ524,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ524,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ524,CLFunctionName,0)),BJ524,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK524),ISNUMBER(BK524),BK524=\"\"),\"\",IF(LEFT(BK524,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK524,4,99),CLFunctionName,0)),MID(BK524,4,99),IF(ISERROR(MATCH(MID(BK524,4,99),'Misc Tables'!$B$834:$B$850,0)),BK524,IF(ISERROR(MATCH(VLOOKUP(MID(BK524,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK524,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK524,CLFunctionName,0)),BK524,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL524),ISNUMBER(BL524),BL524=\"\"),\"\",IF(LEFT(BL524,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL524,4,99),CLFunctionName,0)),MID(BL524,4,99),IF(ISERROR(MATCH(MID(BL524,4,99),'Misc Tables'!$B$834:$B$850,0)),BL524,IF(ISERROR(MATCH(VLOOKUP(MID(BL524,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL524,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL524,CLFunctionName,0)),BL524,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM524),ISNUMBER(BM524),BM524=\"\"),\"\",IF(LEFT(BM524,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM524,4,99),CLFunctionName,0)),MID(BM524,4,99),IF(ISERROR(MATCH(MID(BM524,4,99),'Misc Tables'!$B$834:$B$850,0)),BM524,IF(ISERROR(MATCH(VLOOKUP(MID(BM524,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM524,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM524,CLFunctionName,0)),BM524,\"\")))","v":""},"",false,false,"",{"$f":"IF(G524=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G524,\"*lawful*\")>0,COUNTIF(G524,\"*chaotic*\")>0,COUNTIF(G524,\"*evil*\")>0)))","v":false},null,null,523,565,"Finger of Death",false,0,"",null,null,null,null,null,null,null,"Disguise Self"]
[true,true,true,"Giant Form II","Transmutation","polymorph",null,null,"sorcerer/wizard 8","1 SA","V, S, M (a piece of the creature whose form you plan to assume)",false,"personal","personal","",null,null,null,null,null,null,"you","1 min./level","<TIME> min.","x1",null,true,false,null,null,"This spell functions as giant form I except that it also allows you to assume the form of any Huge creature of the giant type. You gain the following abilities: a +8 size bonus to Strength, a -2 penalty to Dexterity, a +6 size bonus to Constitution, a +6 natural armor bonus, low-light vision, and a +10 foot enhancement bonus to your speed. If the form you assume has any of the following abilities, you gain the listed ability: swim 60 feet, darkvision 60 feet, rend (2d8 damage), regeneration 5, rock catching, and rock throwing (range 120 feet, 2d10 damage). If the creature has immunity or resistance to one element, you gain that immunity or resistance. If the creature has vulnerability to an element, you gain that vulnerability.","<P>This spell functions as <I>giant form I</I> except that it also allows you to assume the form of any Huge creature of the giant type. You gain the following abilities: a +8 size bonus to Strength, a -2 penalty to Dexterity, a +6 size bonus to Constitution, a +6 natural armor bonus, low-light vision, and a +10 foot enhancement bonus to your speed. If the form you assume has any of the following abilities, you gain the listed ability: swim 60 feet, darkvision 60 feet, rend (2d8 damage), regeneration 5, rock catching, and rock throwing (range 120 feet, 2d10 damage). If the creature has immunity or resistance to one element, you gain that immunity or resistance. If the creature has vulnerability to an element, you gain that vulnerability.</P>","Core 289","http://www.d20pfsrd.com/magic/all-spells/g/giant-form-i",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"When you cast this spell you can assume the form of any Huge humanoid creature of the giant subtype. You gain the following abilities: a +8 to Strength, a -2 to Dexterity, a +6 to Constitution, a +6 natural armor bonus, a +10 foot enhancement bonus to your speed and low-light vision. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ542),ISNUMBER(BJ542),BJ542=\"\"),\"\",IF(LEFT(BJ542,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ542,4,99),CLFunctionName,0)),MID(BJ542,4,99),IF(ISERROR(MATCH(MID(BJ542,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ542,IF(ISERROR(MATCH(VLOOKUP(MID(BJ542,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ542,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ542,CLFunctionName,0)),BJ542,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK542),ISNUMBER(BK542),BK542=\"\"),\"\",IF(LEFT(BK542,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK542,4,99),CLFunctionName,0)),MID(BK542,4,99),IF(ISERROR(MATCH(MID(BK542,4,99),'Misc Tables'!$B$834:$B$850,0)),BK542,IF(ISERROR(MATCH(VLOOKUP(MID(BK542,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK542,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK542,CLFunctionName,0)),BK542,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL542),ISNUMBER(BL542),BL542=\"\"),\"\",IF(LEFT(BL542,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL542,4,99),CLFunctionName,0)),MID(BL542,4,99),IF(ISERROR(MATCH(MID(BL542,4,99),'Misc Tables'!$B$834:$B$850,0)),BL542,IF(ISERROR(MATCH(VLOOKUP(MID(BL542,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL542,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL542,CLFunctionName,0)),BL542,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM542),ISNUMBER(BM542),BM542=\"\"),\"\",IF(LEFT(BM542,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM542,4,99),CLFunctionName,0)),MID(BM542,4,99),IF(ISERROR(MATCH(MID(BM542,4,99),'Misc Tables'!$B$834:$B$850,0)),BM542,IF(ISERROR(MATCH(VLOOKUP(MID(BM542,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM542,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM542,CLFunctionName,0)),BM542,\"\")))","v":""},"",false,false,"",{"$f":"IF(G542=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G542,\"*lawful*\")>0,COUNTIF(G542,\"*chaotic*\")>0,COUNTIF(G542,\"*evil*\")>0)))","v":false},null,null,541,602,"Flaming Sphere, Greater",false,0,"",null,null,null,null,null,null,null,"Divine Favor"]
[true,true,true,"Implosion","evocation",null,null,null,"cleric 9","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one corporeal creature/round","concentration (up to 1 round per 2 levels)","concentration (up to <TIME> rounds)","/2",null,false,false,"Fort neg","yes","This spell causes a destructive resonance in a corporeal creature's body. Each round you concentrate (including the first), you can cause one creature to collapse in on itself, inflicting 10 points of damage per caster level. If you break concentration, the spell immediately ends, though any implosions that have already happened remain in effect. You can target a particular creature only once with each casting of the spell. Implosion has no effect on creatures in gaseous form or on incorporeal creatures.","<P>This spell causes a destructive resonance in a corporeal creature's body. Each round you concentrate (including the first), you can cause one creature to collapse in on itself, inflicting 10 points of damage per caster level. If you break concentration, the spell immediately ends, though any implosions that have already happened remain in effect. You can target a particular creature only once with each casting of the spell. Implosion has no effect on creatures in gaseous form or on incorporeal creatures.</P>","Core 299","http://www.d20pfsrd.com/magic/all-spells/i/implosion",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Each round you concentrate (including the first), you can cause one creature to collapse in on itself, inflicting <VAR> points of damage per caster level. If you break concentration, the spell immediately ends, though any implosions that have already happened remain in effect. You can target a particular creature only once with each casting of the spell.",null,null,null,null,"x10",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ591),ISNUMBER(BJ591),BJ591=\"\"),\"\",IF(LEFT(BJ591,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ591,4,99),CLFunctionName,0)),MID(BJ591,4,99),IF(ISERROR(MATCH(MID(BJ591,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ591,IF(ISERROR(MATCH(VLOOKUP(MID(BJ591,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ591,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ591,CLFunctionName,0)),BJ591,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK591),ISNUMBER(BK591),BK591=\"\"),\"\",IF(LEFT(BK591,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK591,4,99),CLFunctionName,0)),MID(BK591,4,99),IF(ISERROR(MATCH(MID(BK591,4,99),'Misc Tables'!$B$834:$B$850,0)),BK591,IF(ISERROR(MATCH(VLOOKUP(MID(BK591,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK591,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK591,CLFunctionName,0)),BK591,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL591),ISNUMBER(BL591),BL591=\"\"),\"\",IF(LEFT(BL591,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL591,4,99),CLFunctionName,0)),MID(BL591,4,99),IF(ISERROR(MATCH(MID(BL591,4,99),'Misc Tables'!$B$834:$B$850,0)),BL591,IF(ISERROR(MATCH(VLOOKUP(MID(BL591,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL591,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL591,CLFunctionName,0)),BL591,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM591),ISNUMBER(BM591),BM591=\"\"),\"\",IF(LEFT(BM591,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM591,4,99),CLFunctionName,0)),MID(BM591,4,99),IF(ISERROR(MATCH(MID(BM591,4,99),'Misc Tables'!$B$834:$B$850,0)),BM591,IF(ISERROR(MATCH(VLOOKUP(MID(BM591,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM591,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM591,CLFunctionName,0)),BM591,\"\")))","v":""},"",false,false,"",{"$f":"IF(G591=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G591,\"*lawful*\")>0,COUNTIF(G591,\"*chaotic*\")>0,COUNTIF(G591,\"*evil*\")>0)))","v":false},null,null,590,704,"Gentle Breeze",false,0,"",null,null,null,null,null,null,null,"Elemental body II (fire only)"]
[true,true,true,"Magic Vestment","transmutation",null,null,null,"cleric 3, inquisitor 3","1 SA","V, S, DF",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"armor or shield touched","1 hour/level","<TIME> hour(s)","x1",null,false,false,"Will neg (h, object)","yes (harmless, object)","You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).  An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.","<P>You imbue a suit of armor or a shield with an enhancement bonus of +1 per four caster levels (maximum +5 at 20th level).</P><P>An outfit of regular clothing counts as armor that grants no AC bonus for the purpose of this spell.</P>","Core 310","http://www.d20pfsrd.com/magic/all-spells/m/magic-vestment",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You imbue a suit of armor or a shield with an enhancement bonus of +<VAR>.",null,null,null,null,"/4[,5]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ647),ISNUMBER(BJ647),BJ647=\"\"),\"\",IF(LEFT(BJ647,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ647,4,99),CLFunctionName,0)),MID(BJ647,4,99),IF(ISERROR(MATCH(MID(BJ647,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ647,IF(ISERROR(MATCH(VLOOKUP(MID(BJ647,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ647,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ647,CLFunctionName,0)),BJ647,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK647),ISNUMBER(BK647),BK647=\"\"),\"\",IF(LEFT(BK647,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK647,4,99),CLFunctionName,0)),MID(BK647,4,99),IF(ISERROR(MATCH(MID(BK647,4,99),'Misc Tables'!$B$834:$B$850,0)),BK647,IF(ISERROR(MATCH(VLOOKUP(MID(BK647,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK647,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK647,CLFunctionName,0)),BK647,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL647),ISNUMBER(BL647),BL647=\"\"),\"\",IF(LEFT(BL647,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL647,4,99),CLFunctionName,0)),MID(BL647,4,99),IF(ISERROR(MATCH(MID(BL647,4,99),'Misc Tables'!$B$834:$B$850,0)),BL647,IF(ISERROR(MATCH(VLOOKUP(MID(BL647,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL647,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL647,CLFunctionName,0)),BL647,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM647),ISNUMBER(BM647),BM647=\"\"),\"\",IF(LEFT(BM647,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM647,4,99),CLFunctionName,0)),MID(BM647,4,99),IF(ISERROR(MATCH(MID(BM647,4,99),'Misc Tables'!$B$834:$B$850,0)),BM647,IF(ISERROR(MATCH(VLOOKUP(MID(BM647,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM647,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM647,CLFunctionName,0)),BM647,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BN647),ISNUMBER(BN647),BN647=\"\"),\"\",IF(ISERROR(MATCH(BN647,CLFunctionName,0)),BN647,\"\"))","v":""},true,{"$f":"MythicTierNum>2","v":false},3,{"$f":"IF(G647=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G647,\"*lawful*\")>0,COUNTIF(G647,\"*chaotic*\")>0,COUNTIF(G647,\"*evil*\")>0)))","v":false},null,null,646,833,"Heroism, Greater",true,159,"",null,null,null,null,null,null,null,"Explode Head"]
[true,true,true,"Overland Flight","transmutation",null,null,"air","sorcerer/wizard 5, alchemist 5, summoner 4, witch 5, magus 5","1 SA","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","1 hour/level","<TIME> hour(s)","x1",null,false,false,null,null,"This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet).","<P>This spell functions like a <I>fly</I> spell, except you can <I>fly</I> at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). This means you can cover 64 miles in an 8-hour period of flight (or 48 miles at a speed of 30 feet).</P>","Core 317","http://www.d20pfsrd.com/magic/all-spells/o/overland-flight",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load)*** with a (+<VAR>) bonus on Fly skill checks. When using this spell for long-distance movement, you can hustle without taking nonlethal damage (a forced march still requires Constitution checks). ",null,null,null,null,"/2",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ680),ISNUMBER(BJ680),BJ680=\"\"),\"\",IF(LEFT(BJ680,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ680,4,99),CLFunctionName,0)),MID(BJ680,4,99),IF(ISERROR(MATCH(MID(BJ680,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ680,IF(ISERROR(MATCH(VLOOKUP(MID(BJ680,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ680,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ680,CLFunctionName,0)),BJ680,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK680),ISNUMBER(BK680),BK680=\"\"),\"\",IF(LEFT(BK680,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK680,4,99),CLFunctionName,0)),MID(BK680,4,99),IF(ISERROR(MATCH(MID(BK680,4,99),'Misc Tables'!$B$834:$B$850,0)),BK680,IF(ISERROR(MATCH(VLOOKUP(MID(BK680,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK680,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK680,CLFunctionName,0)),BK680,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL680),ISNUMBER(BL680),BL680=\"\"),\"\",IF(LEFT(BL680,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL680,4,99),CLFunctionName,0)),MID(BL680,4,99),IF(ISERROR(MATCH(MID(BL680,4,99),'Misc Tables'!$B$834:$B$850,0)),BL680,IF(ISERROR(MATCH(VLOOKUP(MID(BL680,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL680,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL680,CLFunctionName,0)),BL680,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM680),ISNUMBER(BM680),BM680=\"\"),\"\",IF(LEFT(BM680,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM680,4,99),CLFunctionName,0)),MID(BM680,4,99),IF(ISERROR(MATCH(MID(BM680,4,99),'Misc Tables'!$B$834:$B$850,0)),BM680,IF(ISERROR(MATCH(VLOOKUP(MID(BM680,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM680,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM680,CLFunctionName,0)),BM680,\"\")))","v":""},"",false,false,"",{"$f":"IF(G680=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G680,\"*lawful*\")>0,COUNTIF(G680,\"*chaotic*\")>0,COUNTIF(G680,\"*evil*\")>0)))","v":false},null,null,679,939,"Hunter's Eye",false,0,"",null,null,null,null,null,null,null,"Fiery Shuriken"]
[true,true,true,"Prestidigitation","universal",null,null,null,"bard 0, sorcerer/wizard 0, magus 0","1 SA","V, S",false,"10 ft.","10 ft.","","Target, Effect, or  see text","Target, Effect, or  see text",null,null,null,null,null,"1 hour","<TIME> hour",1,null,false,false,"see text","no","Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a prestidigitation spell enables you to perform simple magical effects for 1 hour. The effects are minor and have severe limitations. A prestidigitation can slowly lift 1 pound of material. It can color, clean, or soil items in a 1-foot cube each round. It can chill, warm, or flavor 1 pound of nonliving material.  It cannot deal damage or affect the concentration of spellcasters.  Prestidigitation can create small objects, but they look crude and artificial. The materials created by a prestidigitation spell are extremely fragile, and they cannot be used as tools, weapons, or spell components. Finally, prestidigitation lacks the power to duplicate any other spell effects. Any actual change to an object (beyond just moving, cleaning, or soiling it) persists only 1 hour.","<P><I>Prestidigitation</I>s are minor tricks that novice spellcasters use for practice. Once cast, a <I>prestidigitation</I> spell enables you to perform simple magical effects for 1 hour. The effects are minor and have severe limitations. A <I>prestidigitation</I> can slowly lift 1 pound of material. It can color, clean, or soil items in a 1-foot cube each round. It can chill, warm, or flavor 1 pound of nonliving material.</P><P>It cannot deal damage or affect the concentration of spellcasters.</P><P><I>Prestidigitation</I> can create small objects, but they look crude and artificial. The materials created by a <I>prestidigitation</I> spell are extremely fragile, and they cannot be used as tools, weapons, or spell components. Finally, <I>prestidigitation</I> lacks the power to duplicate any other spell effects. Any actual change to an object (beyond just moving, cleaning, or soiling it) persists only 1 hour.</P>","Core 325","http://www.d20pfsrd.com/magic/all-spells/p/prestidigitation",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestidigitations are minor tricks that novice spellcasters use for practice. Once cast, a prestidigitation spell enables you to perform simple magical effects for 1 hour. The effects are minor and have severe limitations. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ712),ISNUMBER(BJ712),BJ712=\"\"),\"\",IF(LEFT(BJ712,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ712,4,99),CLFunctionName,0)),MID(BJ712,4,99),IF(ISERROR(MATCH(MID(BJ712,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ712,IF(ISERROR(MATCH(VLOOKUP(MID(BJ712,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ712,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ712,CLFunctionName,0)),BJ712,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK712),ISNUMBER(BK712),BK712=\"\"),\"\",IF(LEFT(BK712,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK712,4,99),CLFunctionName,0)),MID(BK712,4,99),IF(ISERROR(MATCH(MID(BK712,4,99),'Misc Tables'!$B$834:$B$850,0)),BK712,IF(ISERROR(MATCH(VLOOKUP(MID(BK712,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK712,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK712,CLFunctionName,0)),BK712,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL712),ISNUMBER(BL712),BL712=\"\"),\"\",IF(LEFT(BL712,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL712,4,99),CLFunctionName,0)),MID(BL712,4,99),IF(ISERROR(MATCH(MID(BL712,4,99),'Misc Tables'!$B$834:$B$850,0)),BL712,IF(ISERROR(MATCH(VLOOKUP(MID(BL712,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL712,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL712,CLFunctionName,0)),BL712,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM712),ISNUMBER(BM712),BM712=\"\"),\"\",IF(LEFT(BM712,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM712,4,99),CLFunctionName,0)),MID(BM712,4,99),IF(ISERROR(MATCH(MID(BM712,4,99),'Misc Tables'!$B$834:$B$850,0)),BM712,IF(ISERROR(MATCH(VLOOKUP(MID(BM712,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM712,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM712,CLFunctionName,0)),BM712,\"\")))","v":""},"",false,false,"",{"$f":"IF(G712=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G712,\"*lawful*\")>0,COUNTIF(G712,\"*chaotic*\")>0,COUNTIF(G712,\"*evil*\")>0)))","v":false},null,null,711,1012,"Inflict Light Wounds, Mass",false,0,"",null,null,null,null,null,null,null,"Flash Fire"]
[true,true,true,"Scrying","divination","scrying",null,null,"bard 3, cleric 5, druid 4, sorcerer/wizard 4, witch 4","1 hr","V, S, M/DF (a pool of water), F (a silver mirror worth 1,000 gp)",true,"see text","see text","",null,null,null,null,null,"magical sensor",null,"1 min./level","<TIME> min.","x1",null,false,false,"Will neg","yes","You can observe a creature at any distance. If the subject succeeds on a Will save, the spell fails. The difficulty of the save depends on how well your knowledge of the subject and what sort of physical connection (if any) you have to that creature. Furthermore, if the subject is on another plane, it gets a +5 bonus on its Will save. Will Save Knowledge M odifier None* +10 Secondhand (you have heard of the subject) +5 Firsthand (you have met the subject) +0 Familiar (you know the subject well) -5 *You must have some sort of connection (see below) to a creature of which you have no knowledge. Will Save Connection M odifier Likeness or picture -2 Possession or garment -4 Body part, lock of hair, bit of nail, etc. -10 If the save fails, you can see and hear the subject and its surroundings (approximately 10 feet in all directions of the subject). If the subject moves, the sensor follows at a speed of up to 150 feet. As with all divination (scrying) spells, the sensor has your full visual acuity, including any magical effects. In addition, the following spells have a 5% chance per caster level of operating through the sensor: detect chaos, detect evil, detect good, detect law, detect magic, and message. If the save succeeds, you can't attempt to scry on that subject again for at least 24 hours.","<P>You can observe a creature at any distance. If the subject succeeds on a Will save, the spell fails. The difficulty of the save depends on how well your knowledge of the subject and what sort of physical connection (if any) you have to that creature.</P><P>Furthermore, if the subject is on another plane, it gets a +5 bonus on its Will save.</P><P> <Table><Tr><Th>Knowledge</Th><Th>Will Save Modifier</Th></Tr><Tr><Td>None*</Td><Td>+10</Td></Tr><Tr><Td>Secondhand (you have heard of the subject)</Td><Td>+5</Td></Tr><Tr><Td>Firsthand (you have met the subject)</Td><Td>+0</Td></Tr><Tr><Td>Familiar (you know the subject well)</Td><Td>-5</Td></Tr><Tr><td colspan=\"2\">*You must have some sort of connection (see below) to a creature of which you have no knowledge.</Td></Tr></Table> </P><P> <Table><Tr><Th>Connection</Th><Th>Will Save Modifier</Th></Tr><Tr><Td>Likeness or picture</Td><Td>-2</Td></Tr><Tr><Td>Possession or garment</Td><Td>-4</Td></Tr><Tr><Td>Body part, lock of hair, bit of nail, etc.</Td><Td>-10</Td></Tr></Table>  If the save fails, you can see and hear the subject and its surroundings (approximately 10 feet in all directions of the subject).</P><P>If the subject moves, the sensor follows at a speed of up to 150 feet.</P><P>As with all divination (scrying) spells, the sensor has your full visual acuity, including any magical effects. In addition, the following spells have a 5% chance per caster level of operating through the sensor: <I>detect chaos</I>, <I>detect evil</I>, <I>detect good</I>, <I>detect law</I>, <I>detect magic</I>, and <I>message.</I></P><P>If the save succeeds, you can't attempt to scry on that subject again for at least 24 hours.</P>","Core 337","http://www.d20pfsrd.com/magic/all-spells/s/scrying",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You can observe a creature at any distance. If the subject succeeds on a Will save, the spell fails. The difficulty of the save depends on how well your knowledge of the subject and what sort of physical connection you have to that creature. The following spells have a <VAR>% chance of operating through the sensor: detect chaos, detect evil, detect good, detect law, detect magic and message.","x5[,100]",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ769),ISNUMBER(BJ769),BJ769=\"\"),\"\",IF(LEFT(BJ769,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ769,4,99),CLFunctionName,0)),MID(BJ769,4,99),IF(ISERROR(MATCH(MID(BJ769,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ769,IF(ISERROR(MATCH(VLOOKUP(MID(BJ769,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ769,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ769,CLFunctionName,0)),BJ769,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK769),ISNUMBER(BK769),BK769=\"\"),\"\",IF(LEFT(BK769,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK769,4,99),CLFunctionName,0)),MID(BK769,4,99),IF(ISERROR(MATCH(MID(BK769,4,99),'Misc Tables'!$B$834:$B$850,0)),BK769,IF(ISERROR(MATCH(VLOOKUP(MID(BK769,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK769,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK769,CLFunctionName,0)),BK769,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL769),ISNUMBER(BL769),BL769=\"\"),\"\",IF(LEFT(BL769,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL769,4,99),CLFunctionName,0)),MID(BL769,4,99),IF(ISERROR(MATCH(MID(BL769,4,99),'Misc Tables'!$B$834:$B$850,0)),BL769,IF(ISERROR(MATCH(VLOOKUP(MID(BL769,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL769,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL769,CLFunctionName,0)),BL769,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM769),ISNUMBER(BM769),BM769=\"\"),\"\",IF(LEFT(BM769,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM769,4,99),CLFunctionName,0)),MID(BM769,4,99),IF(ISERROR(MATCH(MID(BM769,4,99),'Misc Tables'!$B$834:$B$850,0)),BM769,IF(ISERROR(MATCH(VLOOKUP(MID(BM769,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM769,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM769,CLFunctionName,0)),BM769,\"\")))","v":""},"",false,false,"",{"$f":"IF(G769=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G769,\"*lawful*\")>0,COUNTIF(G769,\"*chaotic*\")>0,COUNTIF(G769,\"*evil*\")>0)))","v":false},null,null,768,1151,"Lend Judgment",false,0,"",null,null,null,null,null,null,null,"Gentle Breeze"]
[true,true,true,"Simulacrum","illusion","shadow",null,"void","sorcerer/wizard 7, summoner 5","12 hrs","V, S, M (ice sculpture of the target plus powdered rubies worth 500 gp per HD of the simulacrum)",true,"0 ft.","0 ft.","",null,null,null,null,null,"one duplicate creature",null,"instantaneous","inst.",null,null,false,false,"none","no","Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially real and formed from ice or snow. It appears to be the same as the original, but it has only half of the real creature's levels or HD (and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD).  You can't create a simulacrum of a creature whose HD or levels exceed twice your caster level. You must make a Disguise check when you cast the spell to determine how good the likeness is.  A creature familiar with the original might detect the ruse with a successful Perception check (opposed by the caster's Disguise check) or a DC 20 Sense Motive check.  At all times, the simulacrum remains under your absolute command. No special telepathic link exists, so command must be exercised in some other manner. A simulacrum has no ability to become more powerful. It cannot increase its level or abilities. If reduced to 0 hit points or otherwise destroyed, it reverts to snow and melts instantly into nothingness. A complex process requiring at least 24 hours, 100 gp per hit point, and a fully equipped magical laboratory can repair damage to a simulacrum.","<P><I>Simulacrum</I> creates an illusory duplicate of any creature. The duplicate creature is partially real and formed from ice or snow. It appears to be the same as the original, but it has only half of the real creature's levels or HD (and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD).</P><P>You can't create a simulacrum of a creature whose HD or levels exceed twice your caster level. You must make a Disguise check when you cast the spell to determine how good the likeness is.</P><P>A creature familiar with the original might detect the ruse with a successful Perception check (opposed by the caster's Disguise check) or a DC 20 Sense Motive check.</P><P>At all times, the simulacrum remains under your absolute command. No special telepathic link exists, so command must be exercised in some other manner. A simulacrum has no ability to become more powerful. It cannot increase its level or abilities. If reduced to 0 hit points or otherwise destroyed, it reverts to snow and melts instantly into nothingness. A complex process requiring at least 24 hours, 100 gp per hit point, and a fully equipped magical laboratory can repair damage to a simulacrum.</P>","Core 343","http://www.d20pfsrd.com/magic/all-spells/s/simulacrum",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Simulacrum creates an illusory duplicate of any creature. It appears to be the same as the original, but it has only half of the real creature's levels or HD (and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD).  You can't create a simulacrum of a creature whose HD or levels exceed <VAR>.\"",null,null,null,null,"x2",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ801),ISNUMBER(BJ801),BJ801=\"\"),\"\",IF(LEFT(BJ801,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ801,4,99),CLFunctionName,0)),MID(BJ801,4,99),IF(ISERROR(MATCH(MID(BJ801,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ801,IF(ISERROR(MATCH(VLOOKUP(MID(BJ801,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ801,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ801,CLFunctionName,0)),BJ801,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK801),ISNUMBER(BK801),BK801=\"\"),\"\",IF(LEFT(BK801,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK801,4,99),CLFunctionName,0)),MID(BK801,4,99),IF(ISERROR(MATCH(MID(BK801,4,99),'Misc Tables'!$B$834:$B$850,0)),BK801,IF(ISERROR(MATCH(VLOOKUP(MID(BK801,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK801,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK801,CLFunctionName,0)),BK801,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL801),ISNUMBER(BL801),BL801=\"\"),\"\",IF(LEFT(BL801,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL801,4,99),CLFunctionName,0)),MID(BL801,4,99),IF(ISERROR(MATCH(MID(BL801,4,99),'Misc Tables'!$B$834:$B$850,0)),BL801,IF(ISERROR(MATCH(VLOOKUP(MID(BL801,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL801,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL801,CLFunctionName,0)),BL801,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM801),ISNUMBER(BM801),BM801=\"\"),\"\",IF(LEFT(BM801,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM801,4,99),CLFunctionName,0)),MID(BM801,4,99),IF(ISERROR(MATCH(MID(BM801,4,99),'Misc Tables'!$B$834:$B$850,0)),BM801,IF(ISERROR(MATCH(VLOOKUP(MID(BM801,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM801,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM801,CLFunctionName,0)),BM801,\"\")))","v":""},"",false,false,"",{"$f":"IF(G801=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G801,\"*lawful*\")>0,COUNTIF(G801,\"*chaotic*\")>0,COUNTIF(G801,\"*evil*\")>0)))","v":false},null,null,800,1218,"Locate Object",false,0,"",null,null,null,null,null,null,null,"Gravity Bow"]
[true,true,true,"Spell Turning","abjuration",null,null,null,"sorcerer/wizard 7, summoner 5","1 SA","V, S, M/DF (a small silver mirror)",false,"personal","personal","",null,null,null,null,null,null,"you","until expended or 10 min./level","until expended or <TIME> min.","x10",null,false,false,null,null,"Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. Spell turning also fails to stop touch range spells. From seven to ten (1d4+6) spell levels are affected by the turning. The exact number is rolled secretly. When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. Subtract the amount of spell turning left from the spell level of the incoming spell, then divide the result by the spell level of the incoming spell to see what fraction of the effect gets through. For damaging spells, you and the caster each take a fraction of the damage. For nondamaging spells, each of you has a proportional chance to be the one who is affected. If you and a spellcasting attacker are both warded by spell turning effects in operation, a resonating field is created. Roll randomly to determine the result. d% Effect 01-70 Spell drains away without effect. 71-80 Spell affects both of you equally at full effect. 81-97 Both turning effects are rendered nonfunctional for 1d4 minutes. 98-100 Both of you go through a rift into another plane.","<P>Spells and spell-like effects targeted on you are turned back upon the original caster. The abjuration turns only spells that have you as a target. Effect and area spells are not affected. <I>Spell turning</I> also fails to stop touch range spells. From seven to ten (1d4+6) spell levels are affected by the turning. The exact number is rolled secretly.</P><P>When you are targeted by a spell of higher level than the amount of <I>spell turning</I> you have left, that spell is partially turned. Subtract the amount of <I>spell turning</I> left from the spell level of the incoming spell, then divide the result by the spell level of the incoming spell to see what fraction of the effect gets through. For damaging spells, you and the caster each take a fraction of the damage. For nondamaging spells, each of you has a proportional chance to be the one who is affected. If you and a spellcasting attacker are both warded by <I>spell turning</I> effects in operation, a resonating field is created. Roll randomly to determine the result.</P><P> <Table><Tr><Th>d%</Th><Th>Effect</Th></Tr><Tr><Td>01-70</Td><Td>Spell drains away without effect.</Td></Tr><Tr><Td>71-80</Td><Td>Spell affects both of you equally at full effect.</Td></Tr><Tr><Td>81-97</Td><Td>Both turning effects are rendered nonfunctional for 1d4 minutes.</Td></Tr><Tr><Td>98-100</Td><Td>Both of you go through a rift into another plane.</Td></Tr></Table> </P>","Core 347","http://www.d20pfsrd.com/magic/all-spells/s/spell-turning",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spells and spell-like effects up to <DICE> levels targeted on you are turned back upon the original caster. Touch, effect and area spells are not affected. When you are targeted by a spell of higher level than the amount of spell turning you have left, that spell is partially turned. ","1d4+6",null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ819),ISNUMBER(BJ819),BJ819=\"\"),\"\",IF(LEFT(BJ819,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ819,4,99),CLFunctionName,0)),MID(BJ819,4,99),IF(ISERROR(MATCH(MID(BJ819,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ819,IF(ISERROR(MATCH(VLOOKUP(MID(BJ819,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ819,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ819,CLFunctionName,0)),BJ819,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK819),ISNUMBER(BK819),BK819=\"\"),\"\",IF(LEFT(BK819,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK819,4,99),CLFunctionName,0)),MID(BK819,4,99),IF(ISERROR(MATCH(MID(BK819,4,99),'Misc Tables'!$B$834:$B$850,0)),BK819,IF(ISERROR(MATCH(VLOOKUP(MID(BK819,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK819,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK819,CLFunctionName,0)),BK819,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL819),ISNUMBER(BL819),BL819=\"\"),\"\",IF(LEFT(BL819,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL819,4,99),CLFunctionName,0)),MID(BL819,4,99),IF(ISERROR(MATCH(MID(BL819,4,99),'Misc Tables'!$B$834:$B$850,0)),BL819,IF(ISERROR(MATCH(VLOOKUP(MID(BL819,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL819,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL819,CLFunctionName,0)),BL819,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM819),ISNUMBER(BM819),BM819=\"\"),\"\",IF(LEFT(BM819,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM819,4,99),CLFunctionName,0)),MID(BM819,4,99),IF(ISERROR(MATCH(MID(BM819,4,99),'Misc Tables'!$B$834:$B$850,0)),BM819,IF(ISERROR(MATCH(VLOOKUP(MID(BM819,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM819,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM819,CLFunctionName,0)),BM819,\"\")))","v":""},"",false,false,null,{"$f":"IF(G819=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G819,\"*lawful*\")>0,COUNTIF(G819,\"*chaotic*\")>0,COUNTIF(G819,\"*evil*\")>0)))","v":false},null,null,818,1255,"Mage's Private Sanctum",false,0,"",null,null,null,null,null,null,null,"Harrowing"]
[true,true,true,"Sympathetic Vibration","evocation",null,"sonic",null,"bard 6","10 mins","V, S, F (a tuning fork)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"one freestanding structure","up to 1 round/level","up to <TIME> round(s)","x1",null,false,false,"none; see text","yes","By attuning yourself to a freestanding structure, you can create a damaging vibration within it. Once it begins, the vibration deals 2d10 points of damage per round to the target structure, bypassing hardness. You can choose at the time of casting to limit the duration of the spell; otherwise it lasts for 1 round per level. If the spell is cast upon a target that is not freestanding, the surrounding stone dissipates the effect and no damage occurs.  Sympathetic vibration cannot affect creatures (including constructs). Since a structure is an unattended object, it gets no saving throw to resist the effect.","<P>By attuning yourself to a freestanding structure, you can create a damaging vibration within it. Once it begins, the vibration deals 2d10 points of damage per round to the target structure, bypassing hardness. You can choose at the time of casting to limit the duration of the spell; otherwise it lasts for 1 round per level. If the spell is cast upon a target that is not freestanding, the surrounding stone dissipates the effect and no damage occurs.</P><P><I>Sympathetic vibration</I> cannot affect creatures (including constructs). Since a structure is an unattended object, it gets no saving throw to resist the effect.</P>","Core 357","http://www.d20pfsrd.com/magic/all-spells/s/sympathetic-vibration",null,true,true,false,true,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Once it begins, the vibration deals <DICE> points of damage per round to the target structure, bypassing hardness. You can choose at the time of casting to limit the duration of the spell; otherwise it lasts for <VAR> rounds If the spell is cast upon a target that is not freestanding, the surrounding stone dissipates the effect and no damage occurs. \"","2d10",null,null,null,"x1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ866),ISNUMBER(BJ866),BJ866=\"\"),\"\",IF(LEFT(BJ866,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ866,4,99),CLFunctionName,0)),MID(BJ866,4,99),IF(ISERROR(MATCH(MID(BJ866,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ866,IF(ISERROR(MATCH(VLOOKUP(MID(BJ866,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ866,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ866,CLFunctionName,0)),BJ866,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK866),ISNUMBER(BK866),BK866=\"\"),\"\",IF(LEFT(BK866,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK866,4,99),CLFunctionName,0)),MID(BK866,4,99),IF(ISERROR(MATCH(MID(BK866,4,99),'Misc Tables'!$B$834:$B$850,0)),BK866,IF(ISERROR(MATCH(VLOOKUP(MID(BK866,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK866,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK866,CLFunctionName,0)),BK866,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL866),ISNUMBER(BL866),BL866=\"\"),\"\",IF(LEFT(BL866,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL866,4,99),CLFunctionName,0)),MID(BL866,4,99),IF(ISERROR(MATCH(MID(BL866,4,99),'Misc Tables'!$B$834:$B$850,0)),BL866,IF(ISERROR(MATCH(VLOOKUP(MID(BL866,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL866,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL866,CLFunctionName,0)),BL866,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM866),ISNUMBER(BM866),BM866=\"\"),\"\",IF(LEFT(BM866,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM866,4,99),CLFunctionName,0)),MID(BM866,4,99),IF(ISERROR(MATCH(MID(BM866,4,99),'Misc Tables'!$B$834:$B$850,0)),BM866,IF(ISERROR(MATCH(VLOOKUP(MID(BM866,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM866,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM866,CLFunctionName,0)),BM866,\"\")))","v":""},"",false,false,"",{"$f":"IF(G866=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G866,\"*lawful*\")>0,COUNTIF(G866,\"*chaotic*\")>0,COUNTIF(G866,\"*evil*\")>0)))","v":false},null,null,865,1352,"Mind Blank",false,0,"",null,null,null,null,null,null,null,"Holy Ice"]
[true,true,true,"Wall of Iron","conjuration","creation",null,"earth,metal","sorcerer/wizard 6, summoner 5, magus 6","1 SA","V, S, M (a small iron sheet plus gold dust worth 50 gp)",true,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"iron wall whose area is up to one 5-ft. square/level; see text",null,"instantaneous","inst.",null,null,false,false,"see text","no","You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any surrounding nonliving material if its area is sufficient to do so. The wall cannot be conjured so that it occupies the same space as a creature or another object. It must always be a flat plane, though you can shape its edges to fit the available space.  A wall of iron is 1 inch thick per four caster levels. You can double the wall's area by halving its thickness. Each 5-foot square of the wall has 30 hit points per inch of thickness and hardness 10. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 25 + 2 per inch of thickness.  If you desire, the wall can be created vertically resting on a flat surface but not attached to the surface, so that it can be tipped over to fall on and crush creatures beneath it. The wall is 50% likely to tip in either direction if left unpushed. Creatures can push the wall in one direction rather than letting it fall randomly. A creature must make a DC 40 Strength check to push the wall over. Creatures with room to flee the falling wall may do so by making successful Reflex saves. Any Large or smaller creature that fails takes 10d6 points of damage while fleeing from the wall. The wall cannot crush Huge and larger creatures.  Like any iron wall, this wall is subject to rust, perforation, and other natural phenomena. Iron created by this spell is not suitable for use in the creation of other objects and cannot be sold.","<P>You cause a flat, vertical iron wall to spring into being. The wall inserts itself into any surrounding nonliving material if its area is sufficient to do so. The wall cannot be conjured so that it occupies the same space as a creature or another object. It must always be a flat plane, though you can shape its edges to fit the available space.</P><P>A <I>wall of iron</I> is 1 inch thick per four caster levels. You can double the wall's area by halving its thickness. Each 5-foot square of the wall has 30 hit points per inch of thickness and hardness 10. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 25 + 2 per inch of thickness.</P><P>If you desire, the wall can be created vertically resting on a flat surface but not attached to the surface, so that it can be tipped over to fall on and crush creatures beneath it. The wall is 50% likely to tip in either direction if left unpushed. Creatures can push the wall in one direction rather than letting it fall randomly. A creature must make a DC 40 Strength check to push the wall over. Creatures with room to flee the falling wall may do so by making successful Reflex saves. Any Large or smaller creature that fails takes 10d6 points of damage while fleeing from the wall. The wall cannot crush Huge and larger creatures.</P><P>Like any iron wall, this wall is subject to rust, perforation, and other natural phenomena. Iron created by this spell is not suitable for use in the creation of other objects and cannot be sold.</P>","Core 367","http://www.d20pfsrd.com/magic/all-spells/w/wall-of-iron",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You cause a flat, vertical iron wall to spring into being that is <VAR> inches thick with <VAR2> hit points with a hardness of 10. The wall cannot be conjured so that it occupies the same space as a creature or another object. It must always be a flat plane, though you can shape its edges to fit the available space. ",null,null,null,null,"/4","/4x30",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ907),ISNUMBER(BJ907),BJ907=\"\"),\"\",IF(LEFT(BJ907,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ907,4,99),CLFunctionName,0)),MID(BJ907,4,99),IF(ISERROR(MATCH(MID(BJ907,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ907,IF(ISERROR(MATCH(VLOOKUP(MID(BJ907,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ907,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ907,CLFunctionName,0)),BJ907,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK907),ISNUMBER(BK907),BK907=\"\"),\"\",IF(LEFT(BK907,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK907,4,99),CLFunctionName,0)),MID(BK907,4,99),IF(ISERROR(MATCH(MID(BK907,4,99),'Misc Tables'!$B$834:$B$850,0)),BK907,IF(ISERROR(MATCH(VLOOKUP(MID(BK907,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK907,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK907,CLFunctionName,0)),BK907,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL907),ISNUMBER(BL907),BL907=\"\"),\"\",IF(LEFT(BL907,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL907,4,99),CLFunctionName,0)),MID(BL907,4,99),IF(ISERROR(MATCH(MID(BL907,4,99),'Misc Tables'!$B$834:$B$850,0)),BL907,IF(ISERROR(MATCH(VLOOKUP(MID(BL907,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL907,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL907,CLFunctionName,0)),BL907,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM907),ISNUMBER(BM907),BM907=\"\"),\"\",IF(LEFT(BM907,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM907,4,99),CLFunctionName,0)),MID(BM907,4,99),IF(ISERROR(MATCH(MID(BM907,4,99),'Misc Tables'!$B$834:$B$850,0)),BM907,IF(ISERROR(MATCH(VLOOKUP(MID(BM907,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM907,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM907,CLFunctionName,0)),BM907,\"\")))","v":""},"",true,{"$f":"MythicTierNum>6","v":false},7,{"$f":"IF(G907=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G907,\"*lawful*\")>0,COUNTIF(G907,\"*chaotic*\")>0,COUNTIF(G907,\"*evil*\")>0)))","v":false},null,null,906,1498,"Move Earth",true,254,"",null,null,null,null,null,null,null,"Ill Omen"]
[{"$f":"OptOSI","v":false},true,false,"Tomb Legion","necromancy",null,"evil",null,"cleric 8, sorcerer/wizard 8","1 SA","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"Three or more advanced mummies, no two of which can be more than 30 ft. apart; see text",null,"7 days or 7 months ; see text","<TIME> days or <TIME> months ; see text",7,null,true,false,"none","no","This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies rather than shambling mounds.  Though the spell has fallen out of favor among the Risen Guard because the Ruby Prince frowns on the use of undead, this spell is popular among followers of the Whispering Way.","<P>This spell functions like <I>shambler</I>, except that it calls into existence 1d4+2 advanced mummies rather than shambling mounds.</P><P>Though the spell has fallen out of favor among the Risen Guard because the Ruby Prince frowns on the use of undead, this spell is popular among followers of the Whispering Way.</P>","FG 61","http://www.d20pfsrd.com/magic/all-spells/t/tomb-legion",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies rather than shambling mounds. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ942),ISNUMBER(BJ942),BJ942=\"\"),\"\",IF(LEFT(BJ942,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ942,4,99),CLFunctionName,0)),MID(BJ942,4,99),IF(ISERROR(MATCH(MID(BJ942,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ942,IF(ISERROR(MATCH(VLOOKUP(MID(BJ942,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ942,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ942,CLFunctionName,0)),BJ942,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK942),ISNUMBER(BK942),BK942=\"\"),\"\",IF(LEFT(BK942,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK942,4,99),CLFunctionName,0)),MID(BK942,4,99),IF(ISERROR(MATCH(MID(BK942,4,99),'Misc Tables'!$B$834:$B$850,0)),BK942,IF(ISERROR(MATCH(VLOOKUP(MID(BK942,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK942,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK942,CLFunctionName,0)),BK942,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL942),ISNUMBER(BL942),BL942=\"\"),\"\",IF(LEFT(BL942,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL942,4,99),CLFunctionName,0)),MID(BL942,4,99),IF(ISERROR(MATCH(MID(BL942,4,99),'Misc Tables'!$B$834:$B$850,0)),BL942,IF(ISERROR(MATCH(VLOOKUP(MID(BL942,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL942,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL942,CLFunctionName,0)),BL942,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM942),ISNUMBER(BM942),BM942=\"\"),\"\",IF(LEFT(BM942,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM942,4,99),CLFunctionName,0)),MID(BM942,4,99),IF(ISERROR(MATCH(MID(BM942,4,99),'Misc Tables'!$B$834:$B$850,0)),BM942,IF(ISERROR(MATCH(VLOOKUP(MID(BM942,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM942,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM942,CLFunctionName,0)),BM942,\"\")))","v":""},"",false,false,"",{"$f":"IF(G942=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G942,\"*lawful*\")>0,COUNTIF(G942,\"*chaotic*\")>0,COUNTIF(G942,\"*evil*\")>0)))","v":false},null,null,941,0,"Overwhelming Presence",false,0,"",null,null,null,null,null,null,null,"Instant Armor"]
[false,true,false,"Suppress Primal Magic","abjuration",null,null,null,"cleric 4, sorcerer/wizard 4","1 SA","V, S, M (a pinch of sand from the Spellscar Desert)",false,"10 ft.","10 ft.","","10-ft.-radius emanation centered on you","<SIZE>-ft.-radius emanation centered on you",10,null,null,null,null,"1 round/level","<TIME> round(s)","x1",null,false,false,null,null,"Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping to create small zones within the magic-starved region where their own spells could still function reliably. The best the Nexians could manage was this spell-a method to temporarily stabilize magic so that spellcasting within a small area can be accomplished without fear of triggering primal magic events. In the area of effect of this spell, primal magic events cannot be triggered.  The emanation grants a +4 circumstance bonus on all saving throws against effects generated by primal magic outside of the spell's effect that expand into the area.  Unfortunately, suppressed primal magic tends to build up around the emanation created by this spell. When suppress primal magic's duration ends (or when the spell is dispelled), a primal magic event is immediately triggered at the center of the emanation if that point is still in an area where primal magic is active. The CR of this event is equal to the caster level of the recently ended suppress primal magic spell. The original caster of the suppress primal magic spell can attempt to negate this triggered primal magic event by making a DC 20 Will save-most spellcasters instead relocate to an area not affected by primal magic if they can so that they can end the spell's effect safely.","<P>Nexian wizards first created this spell while researching the nature of the Mana Wastes, hoping to create small zones within the magic-starved region where their own spells could still function reliably. The best the Nexians could manage was this spell-a method to temporarily stabilize magic so that spellcasting within a small area can be accomplished without fear of triggering primal magic events. In the area of effect of this spell, primal magic events cannot be triggered.</P><P>The emanation grants a +4 circumstance bonus on all saving throws against effects generated by primal magic outside of the spell's effect that expand into the area.</P><P>Unfortunately, suppressed primal magic tends to build up around the emanation created by this spell. When <I>suppress primal magic</I>'s duration ends (or when the spell is dispelled), a primal magic event is immediately triggered at the center of the emanation if that point is still in an area where primal magic is active. The CR of this event is equal to the caster level of the recently ended <I>suppress primal magic</I> spell. The original caster of the <I>suppress primal magic</I> spell can attempt to negate this triggered primal magic event by making a DC 20 Will save-most spellcasters instead relocate to an area not affected by primal magic if they can so that they can end the spell's effect safely.</P>","ISM 61","http://www.d20pfsrd.com/magic/all-spells/s/suppress-primal-magic",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"In the area of effect of this spell, primal magic events cannot be triggered and grants a +4 circumstance bonus on all saving throws against effects generated by primal magic outside of the spell’s effect that expand into the area. When the spell ends, a primal magic event occurs. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ996),ISNUMBER(BJ996),BJ996=\"\"),\"\",IF(LEFT(BJ996,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ996,4,99),CLFunctionName,0)),MID(BJ996,4,99),IF(ISERROR(MATCH(MID(BJ996,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ996,IF(ISERROR(MATCH(VLOOKUP(MID(BJ996,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ996,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ996,CLFunctionName,0)),BJ996,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK996),ISNUMBER(BK996),BK996=\"\"),\"\",IF(LEFT(BK996,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK996,4,99),CLFunctionName,0)),MID(BK996,4,99),IF(ISERROR(MATCH(MID(BK996,4,99),'Misc Tables'!$B$834:$B$850,0)),BK996,IF(ISERROR(MATCH(VLOOKUP(MID(BK996,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK996,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK996,CLFunctionName,0)),BK996,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL996),ISNUMBER(BL996),BL996=\"\"),\"\",IF(LEFT(BL996,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL996,4,99),CLFunctionName,0)),MID(BL996,4,99),IF(ISERROR(MATCH(MID(BL996,4,99),'Misc Tables'!$B$834:$B$850,0)),BL996,IF(ISERROR(MATCH(VLOOKUP(MID(BL996,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL996,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL996,CLFunctionName,0)),BL996,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM996),ISNUMBER(BM996),BM996=\"\"),\"\",IF(LEFT(BM996,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM996,4,99),CLFunctionName,0)),MID(BM996,4,99),IF(ISERROR(MATCH(MID(BM996,4,99),'Misc Tables'!$B$834:$B$850,0)),BM996,IF(ISERROR(MATCH(VLOOKUP(MID(BM996,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM996,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM996,CLFunctionName,0)),BM996,\"\")))","v":""},"",false,false,"",{"$f":"IF(G996=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G996,\"*lawful*\")>0,COUNTIF(G996,\"*chaotic*\")>0,COUNTIF(G996,\"*evil*\")>0)))","v":false},null,null,995,0,"Poison",false,0,"",null,null,null,null,null,null,null,"Lead Blades"]
[false,true,false,"Bite the Hand","enchantment","compulsion",null,null,"druid 3, inquisitor 3, sorcerer/wizard 4, summoner 3, witch 4","1 SA","V, S, DF",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature summoned by a spell or spell-like ability","1 round/level (D)","<TIME> round(s) (D)","x1",null,true,false,"Will neg","yes","With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability. If the being who summoned it is not present, the creature acts normally according to its last task or instructions. This spell has no effect on called creatures, summoned creatures not brought forth by spells or spell-like abilities (such as a summoner's eidolon), or bonded creatures not explicitly summoned, such as a paladin's mount or wizard's familiar.","<P>With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability. If the being who summoned it is not present, the creature acts normally according to its last task or instructions. This spell has no effect on called creatures, summoned creatures not brought forth by spells or spell-like abilities (such as a summoner's eidolon), or bonded creatures not explicitly summoned, such as a paladin's mount or wizard's familiar.</P>","Pathfinder Society Field Guide","",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"With a short command and a wave of the hand, you compel the target creature to attack the being who summoned it, to the best of its ability.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1031),ISNUMBER(BJ1031),BJ1031=\"\"),\"\",IF(LEFT(BJ1031,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1031,4,99),CLFunctionName,0)),MID(BJ1031,4,99),IF(ISERROR(MATCH(MID(BJ1031,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1031,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1031,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1031,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1031,CLFunctionName,0)),BJ1031,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1031),ISNUMBER(BK1031),BK1031=\"\"),\"\",IF(LEFT(BK1031,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1031,4,99),CLFunctionName,0)),MID(BK1031,4,99),IF(ISERROR(MATCH(MID(BK1031,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1031,IF(ISERROR(MATCH(VLOOKUP(MID(BK1031,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1031,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1031,CLFunctionName,0)),BK1031,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1031),ISNUMBER(BL1031),BL1031=\"\"),\"\",IF(LEFT(BL1031,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1031,4,99),CLFunctionName,0)),MID(BL1031,4,99),IF(ISERROR(MATCH(MID(BL1031,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1031,IF(ISERROR(MATCH(VLOOKUP(MID(BL1031,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1031,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1031,CLFunctionName,0)),BL1031,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1031),ISNUMBER(BM1031),BM1031=\"\"),\"\",IF(LEFT(BM1031,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1031,4,99),CLFunctionName,0)),MID(BM1031,4,99),IF(ISERROR(MATCH(MID(BM1031,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1031,IF(ISERROR(MATCH(VLOOKUP(MID(BM1031,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1031,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1031,CLFunctionName,0)),BM1031,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1031=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1031,\"*lawful*\")>0,COUNTIF(G1031,\"*chaotic*\")>0,COUNTIF(G1031,\"*evil*\")>0)))","v":false},null,null,1030,0,"Protection from Good, Communal",false,0,"",null,null,null,null,null,null,null,"Litany of Righteousness"]
[true,true,true,"Anticipate Peril","divination",null,null,null,"alchemist 1, bard 1, ranger 1, sorcerer/wizard 1","1 SA","V, S",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 minute/level or until activated","<TIME> min. or until activated","x1",null,false,false,"Will neg","yes","A creature affected by anticipate peril gains a preternatural sense of danger. The first time during this spell's duration that the target has to make an initiative check, the creature adds an insight bonus on that initiative check equal to the spell's caster level (maximum +5). Once this bonus applies, the effects of the spell end.","<P>A creature affected by <I>anticipate peril</I> gains a preternatural sense of danger. The first time during this spell's duration that the target has to make an initiative check, the creature adds an insight bonus on that initiative check equal to the spell's caster level (maximum +5). Once this bonus applies, the effects of the spell end.</P>","UM 206","http://www.d20pfsrd.com/magic/all-spells/a/anticipate-peril",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The target gets a +<VAR> insight bonus on its next initiative.",null,null,null,null,"x1[,5]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1061),ISNUMBER(BJ1061),BJ1061=\"\"),\"\",IF(LEFT(BJ1061,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1061,4,99),CLFunctionName,0)),MID(BJ1061,4,99),IF(ISERROR(MATCH(MID(BJ1061,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1061,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1061,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1061,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1061,CLFunctionName,0)),BJ1061,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1061),ISNUMBER(BK1061),BK1061=\"\"),\"\",IF(LEFT(BK1061,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1061,4,99),CLFunctionName,0)),MID(BK1061,4,99),IF(ISERROR(MATCH(MID(BK1061,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1061,IF(ISERROR(MATCH(VLOOKUP(MID(BK1061,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1061,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1061,CLFunctionName,0)),BK1061,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1061),ISNUMBER(BL1061),BL1061=\"\"),\"\",IF(LEFT(BL1061,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1061,4,99),CLFunctionName,0)),MID(BL1061,4,99),IF(ISERROR(MATCH(MID(BL1061,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1061,IF(ISERROR(MATCH(VLOOKUP(MID(BL1061,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1061,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1061,CLFunctionName,0)),BL1061,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1061),ISNUMBER(BM1061),BM1061=\"\"),\"\",IF(LEFT(BM1061,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1061,4,99),CLFunctionName,0)),MID(BM1061,4,99),IF(ISERROR(MATCH(MID(BM1061,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1061,IF(ISERROR(MATCH(VLOOKUP(MID(BM1061,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1061,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1061,CLFunctionName,0)),BM1061,\"\")))","v":""},"",true,false,null,{"$f":"IF(G1061=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1061,\"*lawful*\")>0,COUNTIF(G1061,\"*chaotic*\")>0,COUNTIF(G1061,\"*evil*\")>0)))","v":false},null,null,1060,59,"Raise Animal Companion",true,6,"",null,null,null,null,null,null,null,"Mage's Magnificent Mansion"]
[true,true,true,"Countless Eyes","transmutation",null,null,null,"alchemist 3, inquisitor 3, sorcerer/wizard 3, witch 3","1 SA","V, S",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 hour/level","<TIME> hour(s)","x1",null,false,false,"Will neg (h)","yes (h)","The target sprouts extra eyes all over its body, including on the back of its head. It gains all-around vision (Bestiary 2 294) and cannot be flanked.","<P>The target sprouts extra eyes all over its body, including on the back of its head. It gains all-around vision (<I>Bestiary 2</I> 294) and cannot be flanked.</P>","UM 213","http://www.d20pfsrd.com/magic/all-spells/c/countless-eyes",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The target sprouts extra eyes all over its body, including on the back of its head. It gains all-around vision (Bestiary 2, pg 294) and cannot be flanked.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1098),ISNUMBER(BJ1098),BJ1098=\"\"),\"\",IF(LEFT(BJ1098,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1098,4,99),CLFunctionName,0)),MID(BJ1098,4,99),IF(ISERROR(MATCH(MID(BJ1098,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1098,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1098,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1098,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1098,CLFunctionName,0)),BJ1098,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1098),ISNUMBER(BK1098),BK1098=\"\"),\"\",IF(LEFT(BK1098,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1098,4,99),CLFunctionName,0)),MID(BK1098,4,99),IF(ISERROR(MATCH(MID(BK1098,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1098,IF(ISERROR(MATCH(VLOOKUP(MID(BK1098,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1098,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1098,CLFunctionName,0)),BK1098,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1098),ISNUMBER(BL1098),BL1098=\"\"),\"\",IF(LEFT(BL1098,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1098,4,99),CLFunctionName,0)),MID(BL1098,4,99),IF(ISERROR(MATCH(MID(BL1098,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1098,IF(ISERROR(MATCH(VLOOKUP(MID(BL1098,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1098,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1098,CLFunctionName,0)),BL1098,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1098),ISNUMBER(BM1098),BM1098=\"\"),\"\",IF(LEFT(BM1098,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1098,4,99),CLFunctionName,0)),MID(BM1098,4,99),IF(ISERROR(MATCH(MID(BM1098,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1098,IF(ISERROR(MATCH(VLOOKUP(MID(BM1098,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1098,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1098,CLFunctionName,0)),BM1098,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1098=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1098,\"*lawful*\")>0,COUNTIF(G1098,\"*chaotic*\")>0,COUNTIF(G1098,\"*evil*\")>0)))","v":false},null,null,1097,283,"Repress Memory",false,0,"",null,null,null,null,null,null,null,"Mask Dweomer"]
[true,true,true,"Leashed Shackles","evocation",null,"force",null,"inquisitor 4, sorcerer/wizard 6","1 SA","V, S",false,"medium (100 ft. +10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"one creature","1 minute/level","<TIME> min.","x1",null,false,false,"Ref neg","yes","You create shackles of force that attach to the target's limbs. You designate an object or location within 30 feet of the target for the shackles to anchor themselves to; this must be the ground, a wall, or a sturdy structure for the anchoring to occur. The target is entangled, and cannot move more than 30 feet from the anchor point of the spell. The shackle itself cannot be attacked (though it can be dispelled), but if the object or area it is attached to is broken, the target is free to move away (though it is still entangled).","<P>You create shackles of force that attach to the target's limbs. You designate an object or location within 30 feet of the target for the shackles to anchor themselves to; this must be the ground, a wall, or a sturdy structure for the anchoring to occur. The target is entangled, and cannot move more than 30 feet from the anchor point of the spell. The shackle itself cannot be attacked (though it can be dispelled), but if the object or area it is attached to is broken, the target is free to move away (though it is still entangled).</P>","UM 226","http://www.d20pfsrd.com/magic/all-spells/l/leashed-shackles",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You designate an object or location within 30 feet of the target for the shackles to anchor themselves to. The target is entangled, and cannot move more than 30 feet from the anchor point of the spell. The shackle itself cannot be attacked, but if the object or area it is attached to is broken, the target is free to move away.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1166),ISNUMBER(BJ1166),BJ1166=\"\"),\"\",IF(LEFT(BJ1166,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1166,4,99),CLFunctionName,0)),MID(BJ1166,4,99),IF(ISERROR(MATCH(MID(BJ1166,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1166,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1166,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1166,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1166,CLFunctionName,0)),BJ1166,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1166),ISNUMBER(BK1166),BK1166=\"\"),\"\",IF(LEFT(BK1166,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1166,4,99),CLFunctionName,0)),MID(BK1166,4,99),IF(ISERROR(MATCH(MID(BK1166,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1166,IF(ISERROR(MATCH(VLOOKUP(MID(BK1166,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1166,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1166,CLFunctionName,0)),BK1166,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1166),ISNUMBER(BL1166),BL1166=\"\"),\"\",IF(LEFT(BL1166,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1166,4,99),CLFunctionName,0)),MID(BL1166,4,99),IF(ISERROR(MATCH(MID(BL1166,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1166,IF(ISERROR(MATCH(VLOOKUP(MID(BL1166,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1166,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1166,CLFunctionName,0)),BL1166,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1166),ISNUMBER(BM1166),BM1166=\"\"),\"\",IF(LEFT(BM1166,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1166,4,99),CLFunctionName,0)),MID(BM1166,4,99),IF(ISERROR(MATCH(MID(BM1166,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1166,IF(ISERROR(MATCH(VLOOKUP(MID(BM1166,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1166,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1166,CLFunctionName,0)),BM1166,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1166=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1166,\"*lawful*\")>0,COUNTIF(G1166,\"*chaotic*\")>0,COUNTIF(G1166,\"*evil*\")>0)))","v":false},null,null,1165,766,"Seek Thoughts",false,0,"",null,null,null,null,null,null,null,"Music of the Spheres"]
[true,true,true,"Overwhelming Grief","enchantment","compulsion","emotion, mind-affecting",null,"bard 3, sorcerer/wizard 4","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature","1 round/level","<TIME> round(s)","x1",null,false,false,"Will neg (see text)","yes","You cause a single opponent to become profoundly stricken with intense grief. He can take no actions, takes a -2 penalty to Armor Class, and loses his Dexterity bonus (if any). He can attempt a new save each round to break the spell's effect.","<P>You cause a single opponent to become profoundly stricken with intense grief. He can take no actions, takes a -2 penalty to Armor Class, and loses his Dexterity bonus (if any). He can attempt a new save each round to break the spell's effect.</P>","UM 230","http://www.d20pfsrd.com/magic/all-spells/o/overwhelming-grief",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You cause a single opponent to become profoundly stricken with intense grief. He can take no actions, takes a –2 penalty to Armor Class, and loses his Dexterity bonus (if any). He can attempt a new save each round to break the spell’s effect.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1187),ISNUMBER(BJ1187),BJ1187=\"\"),\"\",IF(LEFT(BJ1187,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1187,4,99),CLFunctionName,0)),MID(BJ1187,4,99),IF(ISERROR(MATCH(MID(BJ1187,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1187,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1187,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1187,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1187,CLFunctionName,0)),BJ1187,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1187),ISNUMBER(BK1187),BK1187=\"\"),\"\",IF(LEFT(BK1187,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1187,4,99),CLFunctionName,0)),MID(BK1187,4,99),IF(ISERROR(MATCH(MID(BK1187,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1187,IF(ISERROR(MATCH(VLOOKUP(MID(BK1187,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1187,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1187,CLFunctionName,0)),BK1187,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1187),ISNUMBER(BL1187),BL1187=\"\"),\"\",IF(LEFT(BL1187,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1187,4,99),CLFunctionName,0)),MID(BL1187,4,99),IF(ISERROR(MATCH(MID(BL1187,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1187,IF(ISERROR(MATCH(VLOOKUP(MID(BL1187,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1187,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1187,CLFunctionName,0)),BL1187,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1187),ISNUMBER(BM1187),BM1187=\"\"),\"\",IF(LEFT(BM1187,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1187,4,99),CLFunctionName,0)),MID(BM1187,4,99),IF(ISERROR(MATCH(MID(BM1187,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1187,IF(ISERROR(MATCH(VLOOKUP(MID(BM1187,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1187,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1187,CLFunctionName,0)),BM1187,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1187=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1187,\"*lawful*\")>0,COUNTIF(G1187,\"*chaotic*\")>0,COUNTIF(G1187,\"*evil*\")>0)))","v":false},null,null,1186,940,"Shapechange",false,0,"",null,null,null,null,null,null,null,"Oath of Peace"]
[true,true,true,"Spear of Purity","evocation",null,"good",null,"cleric 2","1 SA","V, S, DF",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,"spear-shaped projectile of chaotic energy",null,"instantaneous (1 round)","inst. (<TIME> round)",1,null,false,false,"Will partial (see text)","yes","You hurl a pure white or golden spear of light from your holy symbol, affecting any one target within range as a ranged touch attack.  An evil creature struck by the spear takes 1d8 points of damage per two caster levels (maximum 5d8). An evil outsider instead takes 1d6 points of damage per caster level (maximum 10d6) and is blinded for 1 round. A successful Will save reduces the damage to half and negates the blinded effect. This spell deals only half damage to creatures that are neither evil nor good, and they are not blinded. The spear has no effect on good creatures.","<P>You hurl a pure white or golden spear of light from your holy symbol, affecting any one target within range as a ranged touch attack.</P><P>An evil creature struck by the spear takes 1d8 points of damage per two caster levels (maximum 5d8). An evil outsider instead takes 1d6 points of damage per caster level (maximum 10d6) and is blinded for 1 round. A successful Will save reduces the damage to half and negates the blinded effect. This spell deals only half damage to creatures that are neither evil nor good, and they are not blinded. The spear has no effect on good creatures.</P>","UM 240","http://www.d20pfsrd.com/magic/all-spells/s/spear-of-purity",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"An evil creature struck by the spear (ranged touch attack) takes <DICE> points of damage (evil outsiders take) <DICE2> points of damage and are blinded for 1 round). A successful Will save reduces the damage to half and negates the blinded effect. This spell deals only half damage to creatures that are neither evil nor good, and they are not blinded.","<VAR>d8","<VAR2>d6",null,null,"<i>/2[,5]","<i>x1[,10]",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1231),ISNUMBER(BJ1231),BJ1231=\"\"),\"\",IF(LEFT(BJ1231,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1231,4,99),CLFunctionName,0)),MID(BJ1231,4,99),IF(ISERROR(MATCH(MID(BJ1231,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1231,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1231,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1231,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1231,CLFunctionName,0)),BJ1231,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1231),ISNUMBER(BK1231),BK1231=\"\"),\"\",IF(LEFT(BK1231,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1231,4,99),CLFunctionName,0)),MID(BK1231,4,99),IF(ISERROR(MATCH(MID(BK1231,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1231,IF(ISERROR(MATCH(VLOOKUP(MID(BK1231,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1231,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1231,CLFunctionName,0)),BK1231,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1231),ISNUMBER(BL1231),BL1231=\"\"),\"\",IF(LEFT(BL1231,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1231,4,99),CLFunctionName,0)),MID(BL1231,4,99),IF(ISERROR(MATCH(MID(BL1231,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1231,IF(ISERROR(MATCH(VLOOKUP(MID(BL1231,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1231,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1231,CLFunctionName,0)),BL1231,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1231),ISNUMBER(BM1231),BM1231=\"\"),\"\",IF(LEFT(BM1231,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1231,4,99),CLFunctionName,0)),MID(BM1231,4,99),IF(ISERROR(MATCH(MID(BM1231,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1231,IF(ISERROR(MATCH(VLOOKUP(MID(BM1231,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1231,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1231,CLFunctionName,0)),BM1231,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1231=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1231,\"*lawful*\")>0,COUNTIF(G1231,\"*chaotic*\")>0,COUNTIF(G1231,\"*evil*\")>0)))","v":false},null,null,1230,1248,"Snake Staff",false,0,"",null,null,null,null,null,null,null,"Pernicious Poison"]
[true,true,true,"Undead Anatomy I","transmutation","polymorph",null,null,"alchemist 3, magus 3, sorcerer/wizard 3","1 SA","V, S, M (a piece of the creature whose form you plan to assume)",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level (D)","<TIME> min. (D)","x1",null,true,false,null,null,"When you cast this spell, you can assume the form of any Small or Medium corporeal creature of the undead type, which must be vaguely humanoid-shaped (like a ghoul, skeleton, or zombie). You gain a bite attack (1d6 for Medium forms, 1d4 for Small forms), two claw or slam attacks (1d6 for Medium forms, 1d4 for Small forms), and darkvision 60 feet. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, low-light vision, and scent.  In this form, you detect as an undead creature (such as with detect undead, but not with magic that reveals your true form, such as true seeing) and are treated as undead for the purposes of channeled energy, cure spells, and inflict spells, but not for other effects that specifically target or react differently to undead (such as searing light).  Small undead: If the form you take is that of a Small undead, you gain a +2 size bonus to your Dexterity and a +1 natural armor bonus.  Medium undead: If the form you take is that of a Medium undead, you gain a +2 size bonus to your Strength and a +2 natural armor bonus.","<P>When you cast this spell, you can assume the form of any <I>Small</I> or <I>Medium</I> corporeal creature of the undead type, which must be vaguely humanoid-shaped (like a ghoul, skeleton, or zombie). You gain a bite attack (1d6 for <I>Medium</I> forms, 1d4 for <I>Small</I> forms), two claw or slam attacks (1d6 for <I>Medium</I> forms, 1d4 for <I>Small</I> forms), and darkvision 60 feet. If the form you assume has any of the following abilities, you gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, low-light vision, and scent.</P><P>In this form, you detect as an undead creature (such as with <I>detect undead</I>, but not with magic that reveals your <I>true</I> form, such as <I>true</I> seeing) and are treated as undead for the purposes of channeled energy, <I>cure</I> spells, and <I>inflict</I> spells, but not for other effects that specifically target or react differently to undead (such as <I>searing</I> light).</P><P><I>Small</I> undead: If the form you take is that of a <I>Small</I> undead, you gain a +2 size bonus to your Dexterity and a +1 natural armor bonus.</P><P><I>Medium</I> undead: If the form you take is that of a <I>Medium</I> undead, you gain a +2 size bonus to your Strength and a +2 natural armor bonus.</P>","UM 244","http://www.d20pfsrd.com/magic/all-spells/u/undead-anatomy-i",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"When you cast this spell, you can assume the form of any Small or Medium corporeal creature of the undead type, which must be vaguely humanoid-shaped (like a ghoul, skeleton, or zombie).",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1256),ISNUMBER(BJ1256),BJ1256=\"\"),\"\",IF(LEFT(BJ1256,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1256,4,99),CLFunctionName,0)),MID(BJ1256,4,99),IF(ISERROR(MATCH(MID(BJ1256,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1256,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1256,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1256,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1256,CLFunctionName,0)),BJ1256,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1256),ISNUMBER(BK1256),BK1256=\"\"),\"\",IF(LEFT(BK1256,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1256,4,99),CLFunctionName,0)),MID(BK1256,4,99),IF(ISERROR(MATCH(MID(BK1256,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1256,IF(ISERROR(MATCH(VLOOKUP(MID(BK1256,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1256,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1256,CLFunctionName,0)),BK1256,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1256),ISNUMBER(BL1256),BL1256=\"\"),\"\",IF(LEFT(BL1256,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1256,4,99),CLFunctionName,0)),MID(BL1256,4,99),IF(ISERROR(MATCH(MID(BL1256,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1256,IF(ISERROR(MATCH(VLOOKUP(MID(BL1256,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1256,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1256,CLFunctionName,0)),BL1256,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1256),ISNUMBER(BM1256),BM1256=\"\"),\"\",IF(LEFT(BM1256,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1256,4,99),CLFunctionName,0)),MID(BM1256,4,99),IF(ISERROR(MATCH(MID(BM1256,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1256,IF(ISERROR(MATCH(VLOOKUP(MID(BM1256,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1256,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1256,CLFunctionName,0)),BM1256,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1256=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1256,\"*lawful*\")>0,COUNTIF(G1256,\"*chaotic*\")>0,COUNTIF(G1256,\"*evil*\")>0)))","v":false},null,null,1255,1444,"Spell Turning",false,0,"",null,null,null,null,null,null,null,"Plague Storm"]
[true,true,true,"Deadly Juggernaut","necromancy",null,"death",null,"antipaladin 3, cleric 3, inquisitor 3, paladin 3","1 SA","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.","<P>With every enemy life you take, you become increasingly dangerous and difficult to stop. During the duration of the spell, you gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce a qualifying opponent to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. A qualifying opponent has a number of Hit Dice equal to or greater than your Hit Dice -4.</P>","UC 226","http://www.d20pfsrd.com/magic/all-spells/d/deadly-juggernaut",null,true,true,false,false,false,"NULL","NULL","NULL",3,"NULL","NULL","NULL",3,"NULL",3,"NULL",null,3,"NULL","Your might increases with every kill you make.",null,"You gain a cumulative +1 luck bonus on melee attack rolls, melee weapon damage rolls, Strength checks, and Strength-based skill checks as well as DR 2/- each time you reduce an opponent with <VAR>HD or more to 0 or few hit points (maximum +5 bonus and DR 10/-) with a melee attack. ",null,null,null,null,"x1-4",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1310),ISNUMBER(BJ1310),BJ1310=\"\"),\"\",IF(LEFT(BJ1310,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1310,4,99),CLFunctionName,0)),MID(BJ1310,4,99),IF(ISERROR(MATCH(MID(BJ1310,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1310,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1310,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1310,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1310,CLFunctionName,0)),BJ1310,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1310),ISNUMBER(BK1310),BK1310=\"\"),\"\",IF(LEFT(BK1310,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1310,4,99),CLFunctionName,0)),MID(BK1310,4,99),IF(ISERROR(MATCH(MID(BK1310,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1310,IF(ISERROR(MATCH(VLOOKUP(MID(BK1310,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1310,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1310,CLFunctionName,0)),BK1310,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1310),ISNUMBER(BL1310),BL1310=\"\"),\"\",IF(LEFT(BL1310,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1310,4,99),CLFunctionName,0)),MID(BL1310,4,99),IF(ISERROR(MATCH(MID(BL1310,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1310,IF(ISERROR(MATCH(VLOOKUP(MID(BL1310,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1310,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1310,CLFunctionName,0)),BL1310,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1310),ISNUMBER(BM1310),BM1310=\"\"),\"\",IF(LEFT(BM1310,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1310,4,99),CLFunctionName,0)),MID(BM1310,4,99),IF(ISERROR(MATCH(MID(BM1310,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1310,IF(ISERROR(MATCH(VLOOKUP(MID(BM1310,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1310,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1310,CLFunctionName,0)),BM1310,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1310=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1310,\"*lawful*\")>0,COUNTIF(G1310,\"*chaotic*\")>0,COUNTIF(G1310,\"*evil*\")>0)))","v":false},null,null,1309,334,"Summon Monster IV",false,0,"",null,null,null,null,null,null,null,"Protection from Evil, Communal"]
[true,true,true,"Longshot","transmutation",null,null,null,"alchemist 1, antipaladin 1, inquisitor 1, magus 1, paladin 1, ranger 1, sorcerer/wizard 1","1 SA","V, S, M/DF (a piece of fletching)",false,"personal","personal","",null,null,null,null,null,null,"you","1 minute/level","<TIME> min.","x1",null,false,false,null,null,"This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any weapon used by the subject.","<P>This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any weapon used by the subject.</P>","UC 236","http://www.d20pfsrd.com/magic/all-spells/l/longshot",null,true,true,true,false,true,"NULL",1,"NULL",1,1,"NULL","NULL",1,"NULL",1,1,null,1,"NULL","Grants a +10 foot bonus to the range increment for any ranged weapon fired.",null,"This spell reduces the effect of range, granting a +10-foot bonus to the range increment of any weapon used by the subject.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1361),ISNUMBER(BJ1361),BJ1361=\"\"),\"\",IF(LEFT(BJ1361,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1361,4,99),CLFunctionName,0)),MID(BJ1361,4,99),IF(ISERROR(MATCH(MID(BJ1361,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1361,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1361,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1361,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1361,CLFunctionName,0)),BJ1361,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1361),ISNUMBER(BK1361),BK1361=\"\"),\"\",IF(LEFT(BK1361,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1361,4,99),CLFunctionName,0)),MID(BK1361,4,99),IF(ISERROR(MATCH(MID(BK1361,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1361,IF(ISERROR(MATCH(VLOOKUP(MID(BK1361,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1361,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1361,CLFunctionName,0)),BK1361,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1361),ISNUMBER(BL1361),BL1361=\"\"),\"\",IF(LEFT(BL1361,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1361,4,99),CLFunctionName,0)),MID(BL1361,4,99),IF(ISERROR(MATCH(MID(BL1361,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1361,IF(ISERROR(MATCH(VLOOKUP(MID(BL1361,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1361,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1361,CLFunctionName,0)),BL1361,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1361),ISNUMBER(BM1361),BM1361=\"\"),\"\",IF(LEFT(BM1361,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1361,4,99),CLFunctionName,0)),MID(BM1361,4,99),IF(ISERROR(MATCH(MID(BM1361,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1361,IF(ISERROR(MATCH(VLOOKUP(MID(BM1361,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1361,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1361,CLFunctionName,0)),BM1361,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1361=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1361,\"*lawful*\")>0,COUNTIF(G1361,\"*chaotic*\")>0,COUNTIF(G1361,\"*evil*\")>0)))","v":false},null,null,1360,805,"Tactical Acumen",false,0,"",null,null,null,null,null,null,null,"Reckless Infatuation"]
[true,true,true,"Shadow Bomb Admixture","conjuration","creation",null,null,"alchemist 2","1 SA","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,"special, see below","special, see below","Upon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract's duration. This effect on your magical reserve has no effect on any discoveries that you use to modify your bombs, but you can only have one admixture effect (formula with the word \"bomb admixture\" in its title) active at a time. If you drink another bomb admixture, the effects of the former bomb admixture end and the new one becomes active.  When you throw a bomb and hit a direct target, a shadowy substance is released from the bomb covering the direct target and up to three creatures that take damage from the bomb's splash (alchemist's choice). The affected creatures must successfully make a Fortitude saving throw, or they gain concealment but treat all other creatures as having concealment for the duration of the shadow bomb admixture. This effect does not ignore spell resistance.","<P>Upon drinking an extract created with this formula, you make a significant change to your magical reserve that modifies the nature of all bombs you create and throw during this extract's duration. This effect on your magical reserve has no effect on any discoveries that you use to modify your bombs, but you can only have one admixture effect (formula with the word \"bomb admixture\" in its title) active at a time. If you drink another bomb admixture, the effects of the former bomb admixture end and the new one becomes active.  When you throw a bomb and hit a direct target, a shadowy substance is released from the bomb covering the direct target and up to three creatures that take damage from the bomb's splash (alchemist's choice). The affected creatures must successfully make a Fortitude saving throw, or they gain concealment but treat all other creatures as having concealment for the duration of the <I>shadow bomb admixture</I>. This effect does not ignore spell resistance.</P>","UC 243","http://www.d20pfsrd.com/magic/all-spells/s/shadow-bomb-admixture",null,true,true,false,false,false,"NULL","NULL","NULL","NULL",2,"NULL","NULL","NULL","NULL","NULL","NULL",null,2,"NULL","Empowers bombs you throw to cover the target with a shadowy substance that grants it concealment and limits its vision.",null,"You make a significant change to your magical reserve. When you throw a bomb and hit a direct target, a shadowy substance is released from the bomb covering the direct target and up to three creatures that take damage from the bomb's splash. The affected creatures gain concealment but all other creatures have concealment to them (Fort Save negates).",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1399),ISNUMBER(BJ1399),BJ1399=\"\"),\"\",IF(LEFT(BJ1399,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1399,4,99),CLFunctionName,0)),MID(BJ1399,4,99),IF(ISERROR(MATCH(MID(BJ1399,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1399,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1399,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1399,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1399,CLFunctionName,0)),BJ1399,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1399),ISNUMBER(BK1399),BK1399=\"\"),\"\",IF(LEFT(BK1399,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1399,4,99),CLFunctionName,0)),MID(BK1399,4,99),IF(ISERROR(MATCH(MID(BK1399,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1399,IF(ISERROR(MATCH(VLOOKUP(MID(BK1399,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1399,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1399,CLFunctionName,0)),BK1399,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1399),ISNUMBER(BL1399),BL1399=\"\"),\"\",IF(LEFT(BL1399,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1399,4,99),CLFunctionName,0)),MID(BL1399,4,99),IF(ISERROR(MATCH(MID(BL1399,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1399,IF(ISERROR(MATCH(VLOOKUP(MID(BL1399,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1399,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1399,CLFunctionName,0)),BL1399,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1399),ISNUMBER(BM1399),BM1399=\"\"),\"\",IF(LEFT(BM1399,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1399,4,99),CLFunctionName,0)),MID(BM1399,4,99),IF(ISERROR(MATCH(MID(BM1399,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1399,IF(ISERROR(MATCH(VLOOKUP(MID(BM1399,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1399,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1399,CLFunctionName,0)),BM1399,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1399=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1399,\"*lawful*\")>0,COUNTIF(G1399,\"*chaotic*\")>0,COUNTIF(G1399,\"*evil*\")>0)))","v":false},null,null,1398,1175,"Thunderstomp, Greater",false,0,"",null,null,null,null,null,null,null,"Resist Energy, Communal"]
[true,true,{"$f":"AND(NOT(CB1410),A1410,OR(B1410,NOT(OptEnforceSpellsRace)),LEN(D1410)>1)","v":true},"Stoneskin, Communal","abjuration",null,null,null,"alchemist 5, druid 6, inquisitor 5, sorcerer/wizard 5, summoner 4","1 SA","V, S, M (granite and diamond dust worth 250 gp per creature affected)",true,"touch","<RANGE>","touch",null,null,null,null,null,null,"creatures touched","10 min./level or until discharged","<TIME> min. or until discharged","x10",null,false,false,"Will neg (h)","yes (h)","This spell functions like stoneskin, except you divide the duration in 10 minute intervals among the creatures touched. Once the spell has prevented 10 points of damage per caster level (maximum 150 points) for a subject, the spell's effects end for that subject.","<P>This spell functions like <I>stoneskin</I>, except you divide the duration in 10 minute intervals among the creatures touched. Once the spell has prevented 10 points of damage per caster level (maximum 150 points) for a subject, the spell's effects end for that subject.</P>","UC 245","http://www.d20pfsrd.com/magic/all-spells/s/stoneskin,-communal",null,true,true,true,false,false,6,"NULL","NULL","NULL",5,4,"NULL",5,"NULL","NULL","NULL",null,5,"NULL","As stoneskin, but you may divide the duration among creatures touched.",null,"This spell functions like stoneskin, except you divide the duration in 10 minute intervals among the creatures touched. Once the spell has prevented <VAR> points of damage the spell's effects end for that subject.",null,null,null,null,"x10",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1410),ISNUMBER(BJ1410),BJ1410=\"\"),\"\",IF(LEFT(BJ1410,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1410,4,99),CLFunctionName,0)),MID(BJ1410,4,99),IF(ISERROR(MATCH(MID(BJ1410,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1410,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1410,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1410,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1410,CLFunctionName,0)),BJ1410,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1410),ISNUMBER(BK1410),BK1410=\"\"),\"\",IF(LEFT(BK1410,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1410,4,99),CLFunctionName,0)),MID(BK1410,4,99),IF(ISERROR(MATCH(MID(BK1410,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1410,IF(ISERROR(MATCH(VLOOKUP(MID(BK1410,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1410,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1410,CLFunctionName,0)),BK1410,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1410),ISNUMBER(BL1410),BL1410=\"\"),\"\",IF(LEFT(BL1410,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1410,4,99),CLFunctionName,0)),MID(BL1410,4,99),IF(ISERROR(MATCH(MID(BL1410,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1410,IF(ISERROR(MATCH(VLOOKUP(MID(BL1410,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1410,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1410,CLFunctionName,0)),BL1410,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1410),ISNUMBER(BM1410),BM1410=\"\"),\"\",IF(LEFT(BM1410,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1410,4,99),CLFunctionName,0)),MID(BM1410,4,99),IF(ISERROR(MATCH(MID(BM1410,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1410,IF(ISERROR(MATCH(VLOOKUP(MID(BM1410,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1410,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1410,CLFunctionName,0)),BM1410,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1410=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1410,\"*lawful*\")>0,COUNTIF(G1410,\"*chaotic*\")>0,COUNTIF(G1410,\"*evil*\")>0)))","v":false},null,null,1409,{"$f":"IF($C1410,COUNTIFS($C$2:$C$2528,TRUE,$D$2:$D$2528,\"<=\"&$D1410),0)","v":1286},{"$f":"IF($CE1410>CG$1,\"\",INDEX($D$2:$D$2528,MATCH($CE1410,CF$2:CF$2528,0)))","v":"Touch of Gracelessness"},false,{"$f":"IF(CH1410,COUNTIFS($CH$2:$CH$2528,TRUE,$D$2:$D$2528,\"<=\"&D1410),0)","v":0},{"$f":"IF($CE1410>CJ$1,\"\",INDEX($D$2:$D$2528,MATCH(CE1410,$CI$2:$CI$2528,0)))","v":""},null,null,null,null,null,null,null,"Restore Eidolon, Lesser"]
[false,true,false,"Fireball, Maximized And Empowered","evocation",null,"fire",null,"sorcerer/wizard 3, magus 3","1 SA","V, S, M (a ball of bat guano and sulfur)",false,"long (400 ft. + 40 ft./level)","<RANGE>","long","20-ft.-radius spread","<SIZE>-ft.-radius spread",20,null,null,null,null,"instantaneous","inst.",null,null,false,false,"Ref half","yes","A fireball spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area.  Unattended objects also take this damage. The explosion creates almost no pressure.  You point your finger and determine the range (distance and height) at which the fireball is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must \"hit\" the opening with a ranged touch attack, or else the bead strikes the barrier and detonates prematurely.  The fireball sets fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused to an interposing barrier shatters or breaks through it, the fireball may continue beyond the barrier if the area permits; otherwise it stops at the barrier just as any other spell effect does.","<P>A <I>fireball</I> spell generates a searing explosion of flame that detonates with a low roar and deals 1d6 points of fire damage per caster level (maximum 10d6) to every creature within the area.</P><P>Unattended objects also take this damage. The explosion creates almost no pressure.</P><P>You point your finger and determine the range (distance and height) at which the <I>fireball</I> is to burst. A glowing, pea-sized bead streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the <I>fireball</I> at that point. An early impact results in an early detonation. If you attempt to send the bead through a narrow passage, such as through an arrow slit, you must \"hit\" the opening with a ranged touch attack, or else the bead strikes the barrier and detonates prematurely.</P><P>The <I>fireball</I> sets fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused to an interposing barrier shatters or breaks through it, the <I>fireball</I> may continue beyond the barrier if the area permits; otherwise it stops at the barrier just as any other spell effect does.</P>","Core 283","http://www.d20pfsrd.com/magic/all-spells/f/fireball",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"A fireball spell generates a searing explosion of flame that detonates with a low roar and deals <VAR> + 0.5 * <DICE> points to every creature within the area.","<VAR2>d6",null,null,null,"x6[,60]","<i>x1[,10]",null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1449),ISNUMBER(BJ1449),BJ1449=\"\"),\"\",IF(LEFT(BJ1449,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1449,4,99),CLFunctionName,0)),MID(BJ1449,4,99),IF(ISERROR(MATCH(MID(BJ1449,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1449,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1449,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1449,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1449,CLFunctionName,0)),BJ1449,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1449),ISNUMBER(BK1449),BK1449=\"\"),\"\",IF(LEFT(BK1449,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1449,4,99),CLFunctionName,0)),MID(BK1449,4,99),IF(ISERROR(MATCH(MID(BK1449,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1449,IF(ISERROR(MATCH(VLOOKUP(MID(BK1449,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1449,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1449,CLFunctionName,0)),BK1449,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1449),ISNUMBER(BL1449),BL1449=\"\"),\"\",IF(LEFT(BL1449,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1449,4,99),CLFunctionName,0)),MID(BL1449,4,99),IF(ISERROR(MATCH(MID(BL1449,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1449,IF(ISERROR(MATCH(VLOOKUP(MID(BL1449,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1449,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1449,CLFunctionName,0)),BL1449,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1449),ISNUMBER(BM1449),BM1449=\"\"),\"\",IF(LEFT(BM1449,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1449,4,99),CLFunctionName,0)),MID(BM1449,4,99),IF(ISERROR(MATCH(MID(BM1449,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1449,IF(ISERROR(MATCH(VLOOKUP(MID(BM1449,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1449,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1449,CLFunctionName,0)),BM1449,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1449=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1449,\"*lawful*\")>0,COUNTIF(G1449,\"*chaotic*\")>0,COUNTIF(G1449,\"*evil*\")>0)))","v":false},null,null,1448,0,"Undeath to Death",false,0,"",null,null,null,null,null,null,null,"Sands of Time"]
[true,{"$f":"OR(COUNTIF(PrereqRaces,\"Ratfolk\"),AdoptedRace=\"Ratfolk\")","v":false},false,"Sickening Strikes","transmutation","disease",null,null,"alchemist 2, antipaladin 2, druid 2, magus 3, ranger 4, witch 2","1 SA","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","1 round/level","<TIME> round(s)","x1",null,false,false,"Fort negates; see text;","yes","You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Creatures that are immune to disease are immune to this sickened effect.","<P>You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Creatures that are immune to disease are immune to this sickened effect.","ARG 155","http://www.d20pfsrd.com/magic/all-spells/s/sickening-strikes",null,true,true,false,false,false,{"$f":"AO521","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,"You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Creatures that are immune to disease are immune to this sickened effect.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1515),ISNUMBER(BJ1515),BJ1515=\"\"),\"\",IF(LEFT(BJ1515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1515,4,99),CLFunctionName,0)),MID(BJ1515,4,99),IF(ISERROR(MATCH(MID(BJ1515,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1515,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1515,CLFunctionName,0)),BJ1515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1515),ISNUMBER(BK1515),BK1515=\"\"),\"\",IF(LEFT(BK1515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1515,4,99),CLFunctionName,0)),MID(BK1515,4,99),IF(ISERROR(MATCH(MID(BK1515,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1515,IF(ISERROR(MATCH(VLOOKUP(MID(BK1515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1515,CLFunctionName,0)),BK1515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1515),ISNUMBER(BL1515),BL1515=\"\"),\"\",IF(LEFT(BL1515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1515,4,99),CLFunctionName,0)),MID(BL1515,4,99),IF(ISERROR(MATCH(MID(BL1515,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1515,IF(ISERROR(MATCH(VLOOKUP(MID(BL1515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1515,CLFunctionName,0)),BL1515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1515),ISNUMBER(BM1515),BM1515=\"\"),\"\",IF(LEFT(BM1515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1515,4,99),CLFunctionName,0)),MID(BM1515,4,99),IF(ISERROR(MATCH(MID(BM1515,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1515,IF(ISERROR(MATCH(VLOOKUP(MID(BM1515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1515,CLFunctionName,0)),BM1515,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1515=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1515,\"*lawful*\")>0,COUNTIF(G1515,\"*chaotic*\")>0,COUNTIF(G1515,\"*evil*\")>0)))","v":false},null,null,1514,0,"Waves of Ecstasy",false,0,"",null,null,null,null,null,null,null,"Share Language, Communal"]
[true,{"$f":"OR(COUNTIF(PrereqRaces,\"Svirfneblin\"),AdoptedRace=\"Svirfneblin\")","v":false},{"$f":"AND(NOT(CB1538),A1538,OR(B1538,NOT(OptEnforceSpellsRace)),LEN(D1538)>1)","v":false},"Earth Glide","transmutation",null,"earth",null,"alchemist 4, druid 4, sorcerer/wizard 4","1 SA","V, S",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 round/level","<TIME> round(s)","x1",null,false,false,"Will neg (h)","yes (h)","The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. If protected against fire damage, it can move through lava. This movement leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. It requires as much concentration as walking, so the subject can attack or cast spells normally, but cannot charge or run. Casting move earth on an area containing the target flings the target back 30 feet, stunning it for 1 round (DC 15 Fort negates). This spell does not give the target the ability to breathe underground, so when passing through solid material, the creature must hold its breath.","<P>The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. If protected against fire damage, it can move through lava. This movement leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. It requires as much concentration as walking, so the subject can attack or cast spells normally, but cannot charge or run. Casting move earth on an area containing the target flings the target back 30 feet, stunning it for 1 round (DC 15 Fort negates). This spell does not give the target the ability to breathe underground, so when passing through solid material, the creature must hold its breath.","ARG 205","http://www.d20pfsrd.com/magic/all-spells/e/earth-glide",null,true,true,false,false,false,{"$f":"AO544","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,"The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet. If protected against fire damage, it can move through lava. This movement leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1538),ISNUMBER(BJ1538),BJ1538=\"\"),\"\",IF(LEFT(BJ1538,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1538,4,99),CLFunctionName,0)),MID(BJ1538,4,99),IF(ISERROR(MATCH(MID(BJ1538,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1538,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1538,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1538,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1538,CLFunctionName,0)),BJ1538,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1538),ISNUMBER(BK1538),BK1538=\"\"),\"\",IF(LEFT(BK1538,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1538,4,99),CLFunctionName,0)),MID(BK1538,4,99),IF(ISERROR(MATCH(MID(BK1538,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1538,IF(ISERROR(MATCH(VLOOKUP(MID(BK1538,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1538,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1538,CLFunctionName,0)),BK1538,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1538),ISNUMBER(BL1538),BL1538=\"\"),\"\",IF(LEFT(BL1538,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1538,4,99),CLFunctionName,0)),MID(BL1538,4,99),IF(ISERROR(MATCH(MID(BL1538,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1538,IF(ISERROR(MATCH(VLOOKUP(MID(BL1538,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1538,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1538,CLFunctionName,0)),BL1538,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1538),ISNUMBER(BM1538),BM1538=\"\"),\"\",IF(LEFT(BM1538,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1538,4,99),CLFunctionName,0)),MID(BM1538,4,99),IF(ISERROR(MATCH(MID(BM1538,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1538,IF(ISERROR(MATCH(VLOOKUP(MID(BM1538,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1538,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1538,CLFunctionName,0)),BM1538,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1538=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1538,\"*lawful*\")>0,COUNTIF(G1538,\"*chaotic*\")>0,COUNTIF(G1538,\"*evil*\")>0)))","v":false},null,null,1537,{"$f":"IF($C1538,COUNTIFS($C$2:$C$2528,TRUE,$D$2:$D$2528,\"<=\"&$D1538),0)","v":0},{"$f":"IF($CE1538>CG$1,\"\",INDEX($D$2:$D$2528,MATCH($CE1538,CF$2:CF$2528,0)))","v":"Word of Recall"},false,{"$f":"IF(CH1538,COUNTIFS($CH$2:$CH$2528,TRUE,$D$2:$D$2528,\"<=\"&D1538),0)","v":0},{"$f":"IF($CE1538>CJ$1,\"\",INDEX($D$2:$D$2528,MATCH(CE1538,$CI$2:$CI$2528,0)))","v":""},null,null,null,null,null,null,null,"Shifting Sand"]
[false,true,false,"Sign of the Dawnflower","transmutation",null,null,null,"cleric/oracle 0, druid 0, paladin 1, ranger 1","1 SA","S, F (your holy symbol, or a depiction of either Sarenrae’s holy symbol or the goddess herself)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"one creature/level","1 hour/level","<TIME> hours","x1",null,false,false,"none","no","As message, except the only information you can transmit is that you are a worshiper of Sarenrae. Once notified, the target can reply that he understands your sign. The spell transmits meaning, not sound, and transcends language barriers.","<P>As message, except the only information you can transmit is that you are a worshiper of Sarenrae. Once notified, the target can reply that he understands your sign. The spell transmits meaning, not sound, and transcends language barriers.","TAL 25","http://www.pathfindercommunity.net/magic/spells/sign-of-the-dawnflower",null,true,false,false,true,false,{"$f":"AO586","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,"As message, except the only information you can transmit is that you are a worshiper of Sarenrae. Once notified, the target can reply that he understands your sign. The spell transmits meaning, not sound, and transcends language barriers.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1580),ISNUMBER(BJ1580),BJ1580=\"\"),\"\",IF(LEFT(BJ1580,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1580,4,99),CLFunctionName,0)),MID(BJ1580,4,99),IF(ISERROR(MATCH(MID(BJ1580,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1580,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1580,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1580,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1580,CLFunctionName,0)),BJ1580,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1580),ISNUMBER(BK1580),BK1580=\"\"),\"\",IF(LEFT(BK1580,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1580,4,99),CLFunctionName,0)),MID(BK1580,4,99),IF(ISERROR(MATCH(MID(BK1580,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1580,IF(ISERROR(MATCH(VLOOKUP(MID(BK1580,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1580,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1580,CLFunctionName,0)),BK1580,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1580),ISNUMBER(BL1580),BL1580=\"\"),\"\",IF(LEFT(BL1580,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1580,4,99),CLFunctionName,0)),MID(BL1580,4,99),IF(ISERROR(MATCH(MID(BL1580,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1580,IF(ISERROR(MATCH(VLOOKUP(MID(BL1580,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1580,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1580,CLFunctionName,0)),BL1580,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1580),ISNUMBER(BM1580),BM1580=\"\"),\"\",IF(LEFT(BM1580,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1580,4,99),CLFunctionName,0)),MID(BM1580,4,99),IF(ISERROR(MATCH(MID(BM1580,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1580,IF(ISERROR(MATCH(VLOOKUP(MID(BM1580,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1580,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1580,CLFunctionName,0)),BM1580,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1580=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1580,\"*lawful*\")>0,COUNTIF(G1580,\"*chaotic*\")>0,COUNTIF(G1580,\"*evil*\")>0)))","v":false},null,null,1579,0,"",false,0,"",null,null,null,null,null,null,null,"Snapdragon Fireworks"]
[false,true,false,"Dark Light","evocation",null,"light",null,"cleric 3, druid 3, sorcerer/wizard 3","1 SA","V, S, M/DF (a pinch of Darklands earth)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium","20 foot radius","<SIZE> ft radius",20,null,null,null,"living creatures without light sensitivity","instantaneous","Inst",null,null,false,false,"Fortitude partial; see text","yes","You evoke a powerful light that affects all sighted creatures that do not posses light sensitivity. Those that succeed on their saves are dazzled for 1 round per level; those who fail are blinded for the same duration.","<P>You evoke a powerful light that affects all sighted creatures that do not posses light sensitivity. Those that succeed on their saves are dazzled for 1 round per level; those who fail are blinded for the same duration.","KoG 26",null,null,true,true,true,false,true,{"$f":"AO611","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,"You evoke a powerful light that affects all sighted creatures that do not posses light sensitivity. Those that succeed on their saves are dazzled for <VAR> rounds; those who fail are blinded for the same duration.",null,null,null,null,"x1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1605),ISNUMBER(BJ1605),BJ1605=\"\"),\"\",IF(LEFT(BJ1605,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1605,4,99),CLFunctionName,0)),MID(BJ1605,4,99),IF(ISERROR(MATCH(MID(BJ1605,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1605,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1605,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1605,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1605,CLFunctionName,0)),BJ1605,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1605),ISNUMBER(BK1605),BK1605=\"\"),\"\",IF(LEFT(BK1605,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1605,4,99),CLFunctionName,0)),MID(BK1605,4,99),IF(ISERROR(MATCH(MID(BK1605,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1605,IF(ISERROR(MATCH(VLOOKUP(MID(BK1605,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1605,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1605,CLFunctionName,0)),BK1605,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1605),ISNUMBER(BL1605),BL1605=\"\"),\"\",IF(LEFT(BL1605,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1605,4,99),CLFunctionName,0)),MID(BL1605,4,99),IF(ISERROR(MATCH(MID(BL1605,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1605,IF(ISERROR(MATCH(VLOOKUP(MID(BL1605,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1605,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1605,CLFunctionName,0)),BL1605,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1605),ISNUMBER(BM1605),BM1605=\"\"),\"\",IF(LEFT(BM1605,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1605,4,99),CLFunctionName,0)),MID(BM1605,4,99),IF(ISERROR(MATCH(MID(BM1605,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1605,IF(ISERROR(MATCH(VLOOKUP(MID(BM1605,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1605,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1605,CLFunctionName,0)),BM1605,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1605=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1605,\"*lawful*\")>0,COUNTIF(G1605,\"*chaotic*\")>0,COUNTIF(G1605,\"*evil*\")>0)))","v":false},null,null,1604,0,"",false,0,"",null,null,null,null,null,null,null,"Speak with Plants"]
[true,true,true,"Buoyancy","transmutation",null,null,null,"bard 2, shaman 2, sorcerer/wizard 2, witch 2","1 immed","V",0,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one Medium or smaller object or creature/level, no two of which can be more than 20 ft. apart","up to 1 round/level (see text)","up to <TIME> rounds (see text)","x1",null,0,0,"Will negates (harmless) or Will negates (object)","yes (object)","The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep. An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. If a target spends at least 1 round on dry land, the spell ends for that creature only.","<P>The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep.</P><P>An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. If a target spends at least 1 round on dry land, the spell ends for that creature only.</P>","ACG 177",null,null,1,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep. An affected creature that deliberately tries to submerge must succeed at a DC 20 Swim check every round to stay underwater. If a target spends at least 1 round on dry land, the spell ends for that creature only.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1645),ISNUMBER(BJ1645),BJ1645=\"\"),\"\",IF(LEFT(BJ1645,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1645,4,99),CLFunctionName,0)),MID(BJ1645,4,99),IF(ISERROR(MATCH(MID(BJ1645,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1645,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1645,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1645,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1645,CLFunctionName,0)),BJ1645,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1645),ISNUMBER(BK1645),BK1645=\"\"),\"\",IF(LEFT(BK1645,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1645,4,99),CLFunctionName,0)),MID(BK1645,4,99),IF(ISERROR(MATCH(MID(BK1645,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1645,IF(ISERROR(MATCH(VLOOKUP(MID(BK1645,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1645,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1645,CLFunctionName,0)),BK1645,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1645),ISNUMBER(BL1645),BL1645=\"\"),\"\",IF(LEFT(BL1645,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1645,4,99),CLFunctionName,0)),MID(BL1645,4,99),IF(ISERROR(MATCH(MID(BL1645,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1645,IF(ISERROR(MATCH(VLOOKUP(MID(BL1645,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1645,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1645,CLFunctionName,0)),BL1645,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1645),ISNUMBER(BM1645),BM1645=\"\"),\"\",IF(LEFT(BM1645,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1645,4,99),CLFunctionName,0)),MID(BM1645,4,99),IF(ISERROR(MATCH(MID(BM1645,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1645,IF(ISERROR(MATCH(VLOOKUP(MID(BM1645,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1645,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1645,CLFunctionName,0)),BM1645,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1645=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1645,\"*lawful*\")>0,COUNTIF(G1645,\"*chaotic*\")>0,COUNTIF(G1645,\"*evil*\")>0)))","v":false},null,null,1644,179,"",false,0,"",null,null,null,null,null,null,null,"Stalwart Resolve"]
[true,true,true,"River Whip","conjuration","creation","water",null,"magus 2, sorcerer/wizard 2, witch 2","1 SA","V, S",0,"0 ft.","0 ft.",null,null,null,null,null,null,"whip of water",null,"1 minute/level (D) or until discharged (see text)","<TIME> min (D) or until discharged (see text)","x1",null,1,0,"none","no","You create a coil of flowing fresh water, functioning a whip appropriate for your size, except you make a melee touch attack instead of a regular attack. Anything you strike with the whip takes damage and is doused with 1 pint of water. A creature with the fire subtype takes an additional 1d6 points of damage. If the target is on fire, it gains a +2 bonus on its next saving throw to extinguish the flames. After you have successfully used the whip to hit a creature a number of times equal to your caster level, the water is expended and the spell is discharged. The water created by this spell is otherwise identical to that produced by create water.","<P>You create a coil of flowing fresh water, functioning a whip appropriate for your size, except you make a melee touch attack instead of a regular attack. Anything you strike with the whip takes damage and is doused with 1 pint of water.</P><P>A creature with the fire subtype takes an additional 1d6 points of damage. If the target is on fire, it gains a +2 bonus on its next saving throw to extinguish the flames.</P><P>After you have successfully used the whip to hit a creature a number of times equal to your caster level, the water is expended and the spell is discharged. The water created by this spell is otherwise identical to that produced by <I>create water</I>.</P>","ACG 191",null,null,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create a whip of your size from water. When you attack with it, you make a melee touch attack instead of a regular attack. The whip deals normal damage plus 1 pint of water. Creatures with the fire subtype take an extra <DICE> damage. If the target is on fire, it gains a +2 bonus on its next saving throw to extinguish the flames. The spell dissipates after <VAR> successful hits.","1d6",null,null,null,"x1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1710),ISNUMBER(BJ1710),BJ1710=\"\"),\"\",IF(LEFT(BJ1710,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1710,4,99),CLFunctionName,0)),MID(BJ1710,4,99),IF(ISERROR(MATCH(MID(BJ1710,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1710,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1710,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1710,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1710,CLFunctionName,0)),BJ1710,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1710),ISNUMBER(BK1710),BK1710=\"\"),\"\",IF(LEFT(BK1710,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1710,4,99),CLFunctionName,0)),MID(BK1710,4,99),IF(ISERROR(MATCH(MID(BK1710,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1710,IF(ISERROR(MATCH(VLOOKUP(MID(BK1710,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1710,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1710,CLFunctionName,0)),BK1710,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1710),ISNUMBER(BL1710),BL1710=\"\"),\"\",IF(LEFT(BL1710,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1710,4,99),CLFunctionName,0)),MID(BL1710,4,99),IF(ISERROR(MATCH(MID(BL1710,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1710,IF(ISERROR(MATCH(VLOOKUP(MID(BL1710,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1710,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1710,CLFunctionName,0)),BL1710,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1710),ISNUMBER(BM1710),BM1710=\"\"),\"\",IF(LEFT(BM1710,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1710,4,99),CLFunctionName,0)),MID(BM1710,4,99),IF(ISERROR(MATCH(MID(BM1710,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1710,IF(ISERROR(MATCH(VLOOKUP(MID(BM1710,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1710,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1710,CLFunctionName,0)),BM1710,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1710=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1710,\"*lawful*\")>0,COUNTIF(G1710,\"*chaotic*\")>0,COUNTIF(G1710,\"*evil*\")>0)))","v":false},null,null,1709,1132,"",false,0,"",null,null,null,null,null,null,null,"Summon Totem Creature"]
[true,true,true,"Widen Auras","transmutation",null,null,null,"antipaladin 2, paladin 2","1 SA","V",0,"personal","personal",null,null,null,null,null,null,null,"you","1 minute/level (D)","<TIME> min (D)","x1",null,1,0,null,null,"The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your aura of courage affects allies within 20 feet instead of within 10 feet.","<P>The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your aura of courage affects allies within 20 feet instead of within 10 feet.</P>","ACG 199",null,null,1,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The range of your antipaladin or paladin auras doubles. For example, if you're a paladin, your aura of courage affects allies within 20 feet instead of within 10 feet.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1750),ISNUMBER(BJ1750),BJ1750=\"\"),\"\",IF(LEFT(BJ1750,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1750,4,99),CLFunctionName,0)),MID(BJ1750,4,99),IF(ISERROR(MATCH(MID(BJ1750,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1750,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1750,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1750,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1750,CLFunctionName,0)),BJ1750,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1750),ISNUMBER(BK1750),BK1750=\"\"),\"\",IF(LEFT(BK1750,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1750,4,99),CLFunctionName,0)),MID(BK1750,4,99),IF(ISERROR(MATCH(MID(BK1750,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1750,IF(ISERROR(MATCH(VLOOKUP(MID(BK1750,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1750,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1750,CLFunctionName,0)),BK1750,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1750),ISNUMBER(BL1750),BL1750=\"\"),\"\",IF(LEFT(BL1750,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1750,4,99),CLFunctionName,0)),MID(BL1750,4,99),IF(ISERROR(MATCH(MID(BL1750,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1750,IF(ISERROR(MATCH(VLOOKUP(MID(BL1750,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1750,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1750,CLFunctionName,0)),BL1750,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1750),ISNUMBER(BM1750),BM1750=\"\"),\"\",IF(LEFT(BM1750,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1750,4,99),CLFunctionName,0)),MID(BM1750,4,99),IF(ISERROR(MATCH(MID(BM1750,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1750,IF(ISERROR(MATCH(VLOOKUP(MID(BM1750,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1750,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1750,CLFunctionName,0)),BM1750,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1750=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1750,\"*lawful*\")>0,COUNTIF(G1750,\"*chaotic*\")>0,COUNTIF(G1750,\"*evil*\")>0)))","v":false},null,null,1749,1526,"",false,0,"",null,null,null,null,null,null,null,"Synesthesia"]
[false,true,false,"Face Of The Devourer","transmutation","polymorph",null,null,"adept 1, antipaladin 1, cleric/oracle 1, druid 1, sorcerer/wizard 1","1 SA","V, S",0,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 minute/level","<TIME> min","x1",null,0,0,"Fortitude negates (harmless)","yes (harmless)","You transform the target's face into a hideous shape, such as a half-melted visage with insect legs instead of teeth, seeping pits instead of eyes, and suckered tongues dangling from its misshapen mouth. You do not choose what shape the target's face takes, and the shape is different every time you cast the spell. This transformation does not interfere with the target's senses or its ability to breathe, though it might prevent it from speaking. The target gains a +4 circumstance bonus on Intimidate checks. If the target does not normally have a bite attack, it gains a bite attack as a natural weapon for the duration of the spell. This bite attack deals 1d6 points of damage if the target is Medium, 1d4 points of damage if the target is Small, or 1d8 points of damage if the creature is Large. The target may use this bite as a primary attack or a secondary attack.","<P>You transform the target's face into a hideous shape, such as a half-melted visage with insect legs instead of teeth, seeping pits instead of eyes, and suckered tongues dangling from its misshapen mouth. You do not choose what shape the target's face takes, and the shape is different every time you cast the spell. This transformation does not interfere with the target's senses or its ability to breathe, though it might prevent it from speaking. The target gains a +4 circumstance bonus on Intimidate checks.</P><P>If the target does not normally have a bite attack, it gains a bite attack as a natural weapon for the duration of the spell. This bite attack deals 1d6 points of damage if the target is Medium, 1d4 points of damage if the target is Small, or 1d8 points of damage if the creature is Large. The target may use this bite as a primary attack or a secondary attack.</P>","ISG 233",null,1,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You transform the target's face into a hideous shape. You do not choose what shape, and it is different every time you cast the spell. This transformation does not interfere with the target's senses or its ability to breathe, though it might prevent it from speaking. The target gains a 1d6 (for medium creatures) bite attack, and a +4 circumstance bonus on Intimidate checks.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1775),ISNUMBER(BJ1775),BJ1775=\"\"),\"\",IF(LEFT(BJ1775,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1775,4,99),CLFunctionName,0)),MID(BJ1775,4,99),IF(ISERROR(MATCH(MID(BJ1775,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1775,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1775,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1775,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1775,CLFunctionName,0)),BJ1775,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1775),ISNUMBER(BK1775),BK1775=\"\"),\"\",IF(LEFT(BK1775,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1775,4,99),CLFunctionName,0)),MID(BK1775,4,99),IF(ISERROR(MATCH(MID(BK1775,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1775,IF(ISERROR(MATCH(VLOOKUP(MID(BK1775,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1775,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1775,CLFunctionName,0)),BK1775,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1775),ISNUMBER(BL1775),BL1775=\"\"),\"\",IF(LEFT(BL1775,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1775,4,99),CLFunctionName,0)),MID(BL1775,4,99),IF(ISERROR(MATCH(MID(BL1775,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1775,IF(ISERROR(MATCH(VLOOKUP(MID(BL1775,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1775,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1775,CLFunctionName,0)),BL1775,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1775),ISNUMBER(BM1775),BM1775=\"\"),\"\",IF(LEFT(BM1775,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1775,4,99),CLFunctionName,0)),MID(BM1775,4,99),IF(ISERROR(MATCH(MID(BM1775,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1775,IF(ISERROR(MATCH(VLOOKUP(MID(BM1775,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1775,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1775,CLFunctionName,0)),BM1775,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1775=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1775,\"*lawful*\")>0,COUNTIF(G1775,\"*chaotic*\")>0,COUNTIF(G1775,\"*evil*\")>0)))","v":false},null,null,1774,0,"",false,0,"",null,null,null,null,null,null,null,"Teleport Structure"]
[{"$f":"OptOccAdv","v":true},true,true,"Akashic Form","necromancy",null,null,null,"psychic 9","1 hr","V, S",0,"personal","personal",null,null,null,null,null,null,null,"you","24 hours","<TIME> hours",24,null,0,0,"no","no","You create a perfect record of your physical body in the Akashic Record (see page 244) at the time the spell is cast. This record includes your current hit point total, physical ability scores (Strength, Dexterity, and Constitution), and any conditional modifiers or conditions such as ability damage to physical ability scores, disease, negative levels, and poison. If at any point within the duration of the spell you are reduced to fewer than 0 hit points or are slain by a death effect that is not mind-affecting, you can immediately let your current physical body die and assume the record of your physical body on your next turn. When this happens, your corpse disappears, and you can either resume the place of your dead body (already wearing any clothing still attached to the corpse) or appear in any place you've been within 500 feet of where your corpse lies (but without any of your gear). You still retain your original mind, and therefore don't regain any spells. You are still under any mental influences and energy drain effects you were under when you recalled the record of your physical body, but don't retain any physical effects such as bleed damage or poison (unless you suffered from these conditions at the time the spell was cast). Spells affecting you when you store a record of yourself abide by their normal durations. For example, if you were affected by cat's grace when you created the record and you restore your body 1 hour later, you won't be under that effect anymore since its duration has already expired. This spell doesn't allow you to avoid dying of old age. Casting this spell again replaces any previous version you cast; you can't store more than one copy of yourself in the Akashic Record.","<P>You create a perfect record of your physical body in the Akashic Record (see page 244) at the time the spell is cast. This record includes your current hit point total, physical ability scores (Strength, Dexterity, and Constitution), and any conditional modifiers or conditions such as ability damage to physical ability scores, disease, negative levels, and poison. If at any point within the duration of the spell you are reduced to fewer than 0 hit points or are slain by a death effect that is not mind-affecting, you can immediately let your current physical body die and assume the record of your physical body on your next turn. When this happens, your corpse disappears, and you can either resume the place of your dead body (already wearing any clothing still attached to the corpse) or appear in any place you've been within 500 feet of where your corpse lies (but without any of your gear). You still retain your original mind, and therefore don't regain any spells. You are still under any mental influences and energy drain effects you were under when you recalled the record of your physical body, but don't retain any physical effects such as bleed damage or poison (unless you suffered from these conditions at the time the spell was cast). Spells affecting you when you store a record of yourself abide by their normal durations. For example, if you were affected by cat's grace when you created the record and you restore your body 1 hour later, you won't be under that effect anymore since its duration has already expired. This spell doesn't allow you to avoid dying of old age. Casting this spell again replaces any previous version you cast; you can't store more than one copy of yourself in the Akashic Record.</P>","Occult Adventures",null,null,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Store a copy of your body in the Akashic Record, and restore yourself to that form upon your death.","You create a perfect record of your physical body in the Akashic Record (see page 244) at the time the spell is cast. This record includes your current hit point total, physical ability scores (Strength, Dexterity, and Constitution), and any conditional modifiers or conditions such as ability damage to physical ability scores, disease, negative levels, and poison. If at any point within the duration of the spell you are reduced to fewer than 0 hit points or are slain by a death effect that is not mind-affecting, you can immediately let your current physical body die and assume the record of your physical body on your next turn. When this happens, your corpse disappears, and you can either resume the place of your dead body (already wearing any clothing still attached to the corpse) or appear in any place you've been within 500 feet of where your corpse lies (but without any of your gear). You still retain your original mind, and therefore don't regain any spells. You are still under any mental influences and energy drain effects you were under when you recalled the record of your physical body, but don't retain any physical effects such as bleed damage or poison (unless you suffered from these conditions at the time the spell was cast). Spells affecting you when you store a record of yourself abide by their normal durations. For example, if you were affected by cat's grace when you created the record and you restore your body 1 hour later, you won't be under that effect anymore since its duration has already expired. This spell doesn't allow you to avoid dying of old age. Casting this spell again replaces any previous version you cast; you can't store more than one copy of yourself in the Akashic Record.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1817),ISNUMBER(BJ1817),BJ1817=\"\"),\"\",IF(LEFT(BJ1817,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1817,4,99),CLFunctionName,0)),MID(BJ1817,4,99),IF(ISERROR(MATCH(MID(BJ1817,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1817,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1817,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1817,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1817,CLFunctionName,0)),BJ1817,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1817),ISNUMBER(BK1817),BK1817=\"\"),\"\",IF(LEFT(BK1817,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1817,4,99),CLFunctionName,0)),MID(BK1817,4,99),IF(ISERROR(MATCH(MID(BK1817,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1817,IF(ISERROR(MATCH(VLOOKUP(MID(BK1817,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1817,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1817,CLFunctionName,0)),BK1817,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1817),ISNUMBER(BL1817),BL1817=\"\"),\"\",IF(LEFT(BL1817,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1817,4,99),CLFunctionName,0)),MID(BL1817,4,99),IF(ISERROR(MATCH(MID(BL1817,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1817,IF(ISERROR(MATCH(VLOOKUP(MID(BL1817,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1817,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1817,CLFunctionName,0)),BL1817,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1817),ISNUMBER(BM1817),BM1817=\"\"),\"\",IF(LEFT(BM1817,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1817,4,99),CLFunctionName,0)),MID(BM1817,4,99),IF(ISERROR(MATCH(MID(BM1817,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1817,IF(ISERROR(MATCH(VLOOKUP(MID(BM1817,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1817,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1817,CLFunctionName,0)),BM1817,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1817=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1817,\"*lawful*\")>0,COUNTIF(G1817,\"*chaotic*\")>0,COUNTIF(G1817,\"*evil*\")>0)))","v":false},null,null,1816,29,"",false,0,"",null,null,null,null,null,null,null,"Touch of Slime"]
[true,true,true,"Mental Barrier I","abjuration",null,null,null,"psychic 2","1 immed","V",0,"personal","personal",null,null,null,null,null,null,null,"you","1 round","<TIME> round",1,null,0,0,null,null,"You put a barrier of mental energy that protects you from harm. This barrier grants you a +4 shield bonus to AC. In addition, you take half damage from mind thrust I and II (reduced to one-quarter on a successful Will save).","<P>You put a barrier of mental energy that protects you from harm. This barrier grants you a +4 shield bonus to AC. In addition, you take half damage from <I>mind thrust I</I> and <I>II</I> (reduced to one-quarter on a successful Will save).</P>","Occult Adventures",null,null,1,0,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gain a +4 shield bonus to AC and resist mind thrust for 1 round as an immediate action.","You put a barrier of mental energy that protects you from harm. This barrier grants you a +4 shield bonus to AC. In addition, you take half damage from mind thrust I and II (reduced to one-quarter on a successful Will save).",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1880),ISNUMBER(BJ1880),BJ1880=\"\"),\"\",IF(LEFT(BJ1880,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1880,4,99),CLFunctionName,0)),MID(BJ1880,4,99),IF(ISERROR(MATCH(MID(BJ1880,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1880,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1880,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1880,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1880,CLFunctionName,0)),BJ1880,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1880),ISNUMBER(BK1880),BK1880=\"\"),\"\",IF(LEFT(BK1880,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1880,4,99),CLFunctionName,0)),MID(BK1880,4,99),IF(ISERROR(MATCH(MID(BK1880,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1880,IF(ISERROR(MATCH(VLOOKUP(MID(BK1880,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1880,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1880,CLFunctionName,0)),BK1880,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1880),ISNUMBER(BL1880),BL1880=\"\"),\"\",IF(LEFT(BL1880,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1880,4,99),CLFunctionName,0)),MID(BL1880,4,99),IF(ISERROR(MATCH(MID(BL1880,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1880,IF(ISERROR(MATCH(VLOOKUP(MID(BL1880,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1880,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1880,CLFunctionName,0)),BL1880,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1880),ISNUMBER(BM1880),BM1880=\"\"),\"\",IF(LEFT(BM1880,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1880,4,99),CLFunctionName,0)),MID(BM1880,4,99),IF(ISERROR(MATCH(MID(BM1880,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1880,IF(ISERROR(MATCH(VLOOKUP(MID(BM1880,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1880,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1880,CLFunctionName,0)),BM1880,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1880=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1880,\"*lawful*\")>0,COUNTIF(G1880,\"*chaotic*\")>0,COUNTIF(G1880,\"*evil*\")>0)))","v":false},null,null,1879,856,"",false,0,"",null,null,null,null,null,null,null,"Unliving Rage"]
[true,true,true,"Paranoia","illusion","phantasm","mind-affecting",null,"bard 2, medium 1, mesmerist 1, psychic 2, sorcerer/wizard 2, witch 2","1 SA","V, S",0,null,null,null,null,null,null,null,null,null,"one creature","1 round/level (D)","<TIME> rounds (D)","x1",null,1,0,"Will negates","yes","The target believes everyone it sees is an enemy. The target becomes hostile to all creatures, treating all creatures as enemies and only itself as an ally. The target must attempt attacks of opportunity whenever any creature provokes them. Finally, whenever the target is adjacent to two or more creatures, its paranoia overwhelms it, and it takes a -2 penalty on attack rolls, weapon damage rolls, ability checks, skill checks, and saving throws.","<P>The target believes everyone it sees is an enemy. The target becomes hostile to all creatures, treating all creatures as enemies and only itself as an ally. The target must attempt attacks of opportunity whenever any creature provokes them. Finally, whenever the target is adjacent to two or more creatures, its paranoia overwhelms it, and it takes a -2 penalty on attack rolls, weapon damage rolls, ability checks, skill checks, and saving throws.</P>","Occult Adventures",null,null,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Target becomes hostile to all creatures.","The target believes everyone it sees is an enemy. The target becomes hostile to all creatures, treating all creatures as enemies and only itself as an ally. The target must attempt attacks of opportunity whenever any creature provokes them. Finally, whenever the target is adjacent to two or more creatures, its paranoia overwhelms it, and it takes a -2 penalty on attack rolls, weapon damage rolls, ability checks, skill checks, and saving throws.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1906),ISNUMBER(BJ1906),BJ1906=\"\"),\"\",IF(LEFT(BJ1906,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1906,4,99),CLFunctionName,0)),MID(BJ1906,4,99),IF(ISERROR(MATCH(MID(BJ1906,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1906,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1906,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1906,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1906,CLFunctionName,0)),BJ1906,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1906),ISNUMBER(BK1906),BK1906=\"\"),\"\",IF(LEFT(BK1906,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1906,4,99),CLFunctionName,0)),MID(BK1906,4,99),IF(ISERROR(MATCH(MID(BK1906,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1906,IF(ISERROR(MATCH(VLOOKUP(MID(BK1906,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1906,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1906,CLFunctionName,0)),BK1906,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1906),ISNUMBER(BL1906),BL1906=\"\"),\"\",IF(LEFT(BL1906,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1906,4,99),CLFunctionName,0)),MID(BL1906,4,99),IF(ISERROR(MATCH(MID(BL1906,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1906,IF(ISERROR(MATCH(VLOOKUP(MID(BL1906,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1906,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1906,CLFunctionName,0)),BL1906,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1906),ISNUMBER(BM1906),BM1906=\"\"),\"\",IF(LEFT(BM1906,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1906,4,99),CLFunctionName,0)),MID(BM1906,4,99),IF(ISERROR(MATCH(MID(BM1906,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1906,IF(ISERROR(MATCH(VLOOKUP(MID(BM1906,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1906,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1906,CLFunctionName,0)),BM1906,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1906=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1906,\"*lawful*\")>0,COUNTIF(G1906,\"*chaotic*\")>0,COUNTIF(G1906,\"*evil*\")>0)))","v":false},null,null,1905,948,"",false,0,"",null,null,null,null,null,null,null,"Vermin Shape II"]
[true,true,true,"Sessile Spirit","necromancy",null,null,null,"cleric/oracle 5, inquisitor 4, medium 2, occultist 3, shaman 4, spiritualist 3, witch 5","1 SA","V, S",0,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"one creature or object (see text)","1 round/level (D)","<TIME> rounds (D)","x1",null,1,0,"Will negates (harmless)","yes","You reach into the target creature and cause that spirits within to become dormant and inactive. If the target is a medium with a spirit inhabiting its body or a spiritualist with a phantom inhabiting its consciousness (or a member of another class using the spirit or phantom class features), a failed save renders that spirit or phantom powerless, suppressing any benefits the spirit or phantom normally provides to its host, including bonus feats and spells known. If a spirit within the target is a creature using a possession effect, including possess object, possession, or a ghost's malevolence, the spell targets the possessing creature rather than the creature it inhabits. On a failed save, the possessing spirit isn't exorcised from the target but is dazed for the duration of the spell.","<P>You reach into the target creature and cause that spirits within to become dormant and inactive. If the target is a medium with a spirit inhabiting its body or a spiritualist with a phantom inhabiting its consciousness (or a member of another class using the spirit or phantom class features), a failed save renders that spirit or phantom powerless, suppressing any benefits the spirit or phantom normally provides to its host, including bonus feats and spells known. If a spirit within the target is a creature using a <I>possession</I> effect, including <I>possess object</I>, <I>possession</I>, or a ghost's malevolence, the spell targets the possessing creature rather than the creature it inhabits. On a failed save, the possessing spirit isn't exorcised from the target but is dazed for the duration of the spell.</P>","Occult Adventures",null,null,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cause a spirit inhabiting a creature or an object to go dormant.","You reach into the target creature and cause that spirits within to become dormant and inactive. If the target is a medium with a spirit inhabiting its body or a spiritualist with a phantom inhabiting its consciousness (or a member of another class using the spirit or phantom class features), a failed save renders that spirit or phantom powerless, suppressing any benefits the spirit or phantom normally provides to its host, including bonus feats and spells known. If a spirit within the target is a creature using a possession effect, including possess object, possession, or a ghost's malevolence, the spell targets the possessing creature rather than the creature it inhabits. On a failed save, the possessing spirit isn't exorcised from the target but is dazed for the duration of the spell.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ1929),ISNUMBER(BJ1929),BJ1929=\"\"),\"\",IF(LEFT(BJ1929,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ1929,4,99),CLFunctionName,0)),MID(BJ1929,4,99),IF(ISERROR(MATCH(MID(BJ1929,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ1929,IF(ISERROR(MATCH(VLOOKUP(MID(BJ1929,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ1929,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ1929,CLFunctionName,0)),BJ1929,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK1929),ISNUMBER(BK1929),BK1929=\"\"),\"\",IF(LEFT(BK1929,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK1929,4,99),CLFunctionName,0)),MID(BK1929,4,99),IF(ISERROR(MATCH(MID(BK1929,4,99),'Misc Tables'!$B$834:$B$850,0)),BK1929,IF(ISERROR(MATCH(VLOOKUP(MID(BK1929,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK1929,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK1929,CLFunctionName,0)),BK1929,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL1929),ISNUMBER(BL1929),BL1929=\"\"),\"\",IF(LEFT(BL1929,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL1929,4,99),CLFunctionName,0)),MID(BL1929,4,99),IF(ISERROR(MATCH(MID(BL1929,4,99),'Misc Tables'!$B$834:$B$850,0)),BL1929,IF(ISERROR(MATCH(VLOOKUP(MID(BL1929,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL1929,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL1929,CLFunctionName,0)),BL1929,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM1929),ISNUMBER(BM1929),BM1929=\"\"),\"\",IF(LEFT(BM1929,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM1929,4,99),CLFunctionName,0)),MID(BM1929,4,99),IF(ISERROR(MATCH(MID(BM1929,4,99),'Misc Tables'!$B$834:$B$850,0)),BM1929,IF(ISERROR(MATCH(VLOOKUP(MID(BM1929,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM1929,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM1929,CLFunctionName,0)),BM1929,\"\")))","v":""},"",false,false,"",{"$f":"IF(G1929=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1929,\"*lawful*\")>0,COUNTIF(G1929,\"*chaotic*\")>0,COUNTIF(G1929,\"*evil*\")>0)))","v":false},null,null,1928,1172,"",false,0,"",null,null,null,null,null,null,null,"Walk through Space"]
[{"$f":"OptMO","v":false},true,false,"Soulreaver","necromancy",null,"death",null,"arcanist 8, cleric 8, oracle 8, sorcerer 8, witch 8, wizard 8","1 SA","V, S",0,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"living creatures in a 20-ft.-radius spread","instantaneous","inst.",null,null,0,0,"Fort half","yes","Favored by the necromancer Geb as a tool to turn his enemies’ armies against themselves, this potent death spell deals 1d6 points of damage per caster level (maximum 20d6) to living creatures in the area of effect.","<P>Favored by the necromancer Geb as a tool to turn his enemies’ armies against themselves, this potent death spell deals 1d6 points of damage per caster level (maximum 20d6) to living creatures in the area of effect.</P>","MO 15","https://aonprd.com/SpellDisplay.aspx?ItemName=Soulreaver",null,1,1,0,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Area of effect death effect damage.","Favored by the necromancer Geb as a tool to turn his enemies’ armies against themselves, this potent death spell deals <DICE> to living creatures in the area of effect.","<VAR>d6",null,null,null,"<i>x1[,20]",null,null,null,null,null,null,null,null,null,null,null,null,null,null,true,{"$f":"MythicTierNum>7","v":false},8,{"$f":"IF(G1995=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G1995,\"*lawful*\")>0,COUNTIF(G1995,\"*chaotic*\")>0,COUNTIF(G1995,\"*evil*\")>0)))","v":false},null,null,1994,0,null,false,0,"",null,null,null,null,null,null,null,"Youthful Appearance"]
[false,true,false,"Elemental Swarm (Fire Spell Only)","conjuration","summoning","see text",null,"druid 9, witch 9","10 mins","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"two or more summoned creatures, no two of which can be more than 30 ft. apart",null,"10 min./level","<TIME> min.","x10",null,true,false,"none","no","This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can choose any plane (Air, Earth, Fire, or Water); a cleric opens a portal to the plane matching his domain.  When the spell is complete, 2d4 Large elementals appear. Ten minutes later, 1d4 Huge elementals appear. Ten minutes after that, one greater elemental appears. Each elemental has maximum hit points per HD. Once these creatures appear, they serve you for the duration of the spell.  The elementals obey you explicitly and never attack you, even if someone else manages to gain control over them. You do not need to concentrate to maintain control over the elementals. You can dismiss them singly or in groups at any time.  When you use a summoning spell to summon an air, earth, fire, or water creature, it is a spell of that type.","<P>This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can choose any plane (Air, Earth, Fire, or Water); a cleric opens a portal to the plane matching his domain.</P><P>When the spell is complete, 2d4 Large elementals appear. Ten minutes later, 1d4 Huge elementals appear. Ten minutes after that, one greater elemental appears. Each elemental has maximum hit points per HD. Once these creatures appear, they serve you for the duration of the spell.</P><P>The elementals obey you explicitly and never attack you, even if someone else manages to gain control over them. You do not need to concentrate to maintain control over the elementals. You can dismiss them singly or in groups at any time.</P><P>When you use a summoning spell to summon an air, earth, fire, or water creature, it is a spell of that type.</P>","Core 277","http://www.d20pfsrd.com/magic/all-spells/e/elemental-swarm",null,true,true,false,false,false,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,null,"This spell opens a portal to an Elemental Plane and summons elementals from it. A druid can choose any plane (Air, Earth, Fire, or Water); a cleric opens a portal to the plane matching his domain.  When the spell is complete, <DICE> Large elementals appear. Ten minutes later, <DICE2> Huge elementals appear. Ten minutes after that, one greater elemental appears. Once these creatures appear, they serve you for the duration of the spell. \"","2d4","1d4",null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2034),ISNUMBER(BJ2034),BJ2034=\"\"),\"\",IF(LEFT(BJ2034,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2034,4,99),CLFunctionName,0)),MID(BJ2034,4,99),IF(ISERROR(MATCH(MID(BJ2034,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2034,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2034,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2034,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2034,CLFunctionName,0)),BJ2034,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2034),ISNUMBER(BK2034),BK2034=\"\"),\"\",IF(LEFT(BK2034,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2034,4,99),CLFunctionName,0)),MID(BK2034,4,99),IF(ISERROR(MATCH(MID(BK2034,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2034,IF(ISERROR(MATCH(VLOOKUP(MID(BK2034,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2034,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2034,CLFunctionName,0)),BK2034,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2034),ISNUMBER(BL2034),BL2034=\"\"),\"\",IF(LEFT(BL2034,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2034,4,99),CLFunctionName,0)),MID(BL2034,4,99),IF(ISERROR(MATCH(MID(BL2034,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2034,IF(ISERROR(MATCH(VLOOKUP(MID(BL2034,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2034,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2034,CLFunctionName,0)),BL2034,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2034),ISNUMBER(BM2034),BM2034=\"\"),\"\",IF(LEFT(BM2034,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2034,4,99),CLFunctionName,0)),MID(BM2034,4,99),IF(ISERROR(MATCH(MID(BM2034,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2034,IF(ISERROR(MATCH(VLOOKUP(MID(BM2034,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2034,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2034,CLFunctionName,0)),BM2034,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2034=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2034,\"*lawful*\")>0,COUNTIF(G2034,\"*chaotic*\")>0,COUNTIF(G2034,\"*evil*\")>0)))","v":false},null,null,2033,0,"",false,0,""]
[false,true,false,"Planar Binding (Inevitables)","conjuration","calling","see text for lesser planar binding","air,earth,fire,water","sorcerer/wizard 6, summoner 5","10 mins","V, S",false,"close (25 ft. + 5 ft./2 levels); see text","<RANGE>","close",null,null,null,null,null,null,"up to three elementals or outsiders, totaling no more than 12 HD, no two of which can be more than 30 ft. apart when they appear","instantaneous","inst.",null,null,false,false,"Will neg","no and yes; see text","This spell functions like lesser planar binding, except that you may call a single creature of 12 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 12. Each creature gets a saving throw, makes an independent attempt to escape, and must be individually persuaded to aid you.","<P>This spell functions like <I>lesser planar binding</I>, except that you may call a single creature of 12 HD or less, or up to three creatures of the same kind whose Hit Dice total no more than 12. Each creature gets a saving throw, makes an independent attempt to escape, and must be individually persuaded to aid you.</P>","Core 321","http://www.d20pfsrd.com/magic/all-spells/p/planar-binding",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Casting this spell attempts a dangerous act: to lure an inevitable from another plane to a specifically prepared trap, which must lie within the spell's range. The called inevitable is held in the trap until it agrees to perform one service in return for its freedom.  You may call a single inevitable of 12 HD or less, or up to three inevitables of the same kind whose Hit Dice total no more than 12.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2045),ISNUMBER(BJ2045),BJ2045=\"\"),\"\",IF(LEFT(BJ2045,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2045,4,99),CLFunctionName,0)),MID(BJ2045,4,99),IF(ISERROR(MATCH(MID(BJ2045,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2045,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2045,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2045,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2045,CLFunctionName,0)),BJ2045,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2045),ISNUMBER(BK2045),BK2045=\"\"),\"\",IF(LEFT(BK2045,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2045,4,99),CLFunctionName,0)),MID(BK2045,4,99),IF(ISERROR(MATCH(MID(BK2045,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2045,IF(ISERROR(MATCH(VLOOKUP(MID(BK2045,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2045,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2045,CLFunctionName,0)),BK2045,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2045),ISNUMBER(BL2045),BL2045=\"\"),\"\",IF(LEFT(BL2045,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2045,4,99),CLFunctionName,0)),MID(BL2045,4,99),IF(ISERROR(MATCH(MID(BL2045,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2045,IF(ISERROR(MATCH(VLOOKUP(MID(BL2045,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2045,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2045,CLFunctionName,0)),BL2045,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2045),ISNUMBER(BM2045),BM2045=\"\"),\"\",IF(LEFT(BM2045,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2045,4,99),CLFunctionName,0)),MID(BM2045,4,99),IF(ISERROR(MATCH(MID(BM2045,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2045,IF(ISERROR(MATCH(VLOOKUP(MID(BM2045,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2045,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2045,CLFunctionName,0)),BM2045,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2045=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2045,\"*lawful*\")>0,COUNTIF(G2045,\"*chaotic*\")>0,COUNTIF(G2045,\"*evil*\")>0)))","v":false},null,null,2044,0,"",false,0,""]
[false,true,false,"Blade Barrier (Mythic)","evocation",null,"force",null,"cleric 6, inquisitor 6","1 SA or immed","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"wall of whirling blades up to 20 ft. long/level, or a ringed wall of whirling blades with a radius of up to 5 ft. per two levels; either form is 20 ft. high",null,"1 min./level","<TIME> min.","x1",null,true,false,"Ref half or Ref neg; see text","yes","You may cast this spell as an immediate action. The barrier’s damage increases to 1d8 per caster level (maximum 20d8).","<P>You may cast this spell as an immediate action. The barrier’s damage increases to 1d8 per caster level (maximum 20d8).","MA 85","http://www.d20pfsrd.com/magic/all-spells/b/blade-barrier",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"An immobile, vertical curtain of blades of force springs into existence. Any creature passing through the wall takes <DICE> points of damageA blade barrier provides cover (+4 bonus to AC, +2 bonus on Reflex saves) against attacks made through it.","<VAR>d8",null,null,null,"<i>x1[,20]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2099),ISNUMBER(BJ2099),BJ2099=\"\"),\"\",IF(LEFT(BJ2099,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2099,4,99),CLFunctionName,0)),MID(BJ2099,4,99),IF(ISERROR(MATCH(MID(BJ2099,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2099,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2099,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2099,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2099,CLFunctionName,0)),BJ2099,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2099),ISNUMBER(BK2099),BK2099=\"\"),\"\",IF(LEFT(BK2099,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2099,4,99),CLFunctionName,0)),MID(BK2099,4,99),IF(ISERROR(MATCH(MID(BK2099,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2099,IF(ISERROR(MATCH(VLOOKUP(MID(BK2099,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2099,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2099,CLFunctionName,0)),BK2099,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2099),ISNUMBER(BL2099),BL2099=\"\"),\"\",IF(LEFT(BL2099,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2099,4,99),CLFunctionName,0)),MID(BL2099,4,99),IF(ISERROR(MATCH(MID(BL2099,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2099,IF(ISERROR(MATCH(VLOOKUP(MID(BL2099,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2099,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2099,CLFunctionName,0)),BL2099,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2099),ISNUMBER(BM2099),BM2099=\"\"),\"\",IF(LEFT(BM2099,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2099,4,99),CLFunctionName,0)),MID(BM2099,4,99),IF(ISERROR(MATCH(MID(BM2099,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2099,IF(ISERROR(MATCH(VLOOKUP(MID(BM2099,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2099,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2099,CLFunctionName,0)),BM2099,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2099=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2099,\"*lawful*\")>0,COUNTIF(G2099,\"*chaotic*\")>0,COUNTIF(G2099,\"*evil*\")>0)))","v":false},null,null,2098,0,"",false,0,""]
[false,true,false,"Cloudkill (Mythic)","conjuration","creation","poison","water","sorcerer/wizard 5, witch 5, magus 5","1 SA","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"cloud spreads in 20-ft. radius, 20 ft. high",null,"1 min./level","<TIME> min.","x1",null,false,false,"Fort partial; see text","no","This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish green and poisonous. These vapors automatically kill any living creature with 3 or fewer HD (no save). A living creature with 4 to 6 HD is slain unless it succeeds on a Fortitude save (in which case it takes 1d4 points of Constitution damage on your turn each round while in the cloud). A living creature with 6 or more HD takes 1d4 points of Constitution damage on your turn each round while in the cloud (a successful Fortitude save halves this damage). Holding one's breath doesn't help, but creatures immune to poison are unaffected by the spell. Unlike a fog cloud, the cloudkill moves away from you at 10 feet per round, rolling along the surface of the ground. Figure out the cloud's new spread each round based on its new point of origin, which is 10 feet farther away from the point of origin where you cast the spell. Because the vapors are heavier than air, they sink to the lowest level of the land, even pouring down den or sinkhole openings. It cannot penetrate liquids, nor can it be cast underwater.","<P>As a move action, you can move the cloud 10 feet in any direction.<P>Add your tier to the spell's level and Hit Dice categories to determine its effect on creatures. (For example, at 3rd tier a creature with 6 or fewer Hd gets no save, one with 7–9 HD must save or die, and one with 10 or more HD must save or take 1d4 points of Con damage.)","MA 88","http://www.d20pfsrd.com/magic/all-spells/c/cloudkill",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"As a move action, you can move the cloud 10 feet in any direction. Add +<VAR> to the spell's level and Hit Dice categories to determine its effect on creatures.",null,null,null,null,"m1",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2124),ISNUMBER(BJ2124),BJ2124=\"\"),\"\",IF(LEFT(BJ2124,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2124,4,99),CLFunctionName,0)),MID(BJ2124,4,99),IF(ISERROR(MATCH(MID(BJ2124,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2124,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2124,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2124,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2124,CLFunctionName,0)),BJ2124,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2124),ISNUMBER(BK2124),BK2124=\"\"),\"\",IF(LEFT(BK2124,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2124,4,99),CLFunctionName,0)),MID(BK2124,4,99),IF(ISERROR(MATCH(MID(BK2124,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2124,IF(ISERROR(MATCH(VLOOKUP(MID(BK2124,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2124,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2124,CLFunctionName,0)),BK2124,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2124),ISNUMBER(BL2124),BL2124=\"\"),\"\",IF(LEFT(BL2124,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2124,4,99),CLFunctionName,0)),MID(BL2124,4,99),IF(ISERROR(MATCH(MID(BL2124,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2124,IF(ISERROR(MATCH(VLOOKUP(MID(BL2124,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2124,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2124,CLFunctionName,0)),BL2124,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2124),ISNUMBER(BM2124),BM2124=\"\"),\"\",IF(LEFT(BM2124,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2124,4,99),CLFunctionName,0)),MID(BM2124,4,99),IF(ISERROR(MATCH(MID(BM2124,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2124,IF(ISERROR(MATCH(VLOOKUP(MID(BM2124,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2124,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2124,CLFunctionName,0)),BM2124,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2124=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2124,\"*lawful*\")>0,COUNTIF(G2124,\"*chaotic*\")>0,COUNTIF(G2124,\"*evil*\")>0)))","v":false},null,null,2123,0,"",false,0,""]
[false,true,false,"Entropic Shield (Mythic)","abjuration",null,null,null,"cleric 1","1 SA","V, S",false,"personal","personal","",null,null,null,null,null,null,"you","1 min./level","<TIME> min.","x1",null,true,false,null,null,"A magical field appears around you, glowing with a chaotic blast of multicolored hues. This field deflects incoming arrows, rays, and other ranged attacks. Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). Other attacks that simply work at a distance are not affected.","<P>A magical field appears around you, glowing with a chaotic blast of multicolored hues. This field deflects incoming arrows, rays, and other ranged attacks. Each ranged attack directed at you for which the attacker must make an attack roll has a 20% miss chance (similar to the effects of concealment). Other attacks that simply work at a distance are not affected.</P>","MA 93","http://www.d20pfsrd.com/magic/all-spells/e/entropic-shield",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"When a ranged attack misses because of this spell, there is a 50% chance that the attack is redirected back at the attacker rather than just being deflected harmlessly. The attack uses the same result as the attack roll the attacker made against you.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2168),ISNUMBER(BJ2168),BJ2168=\"\"),\"\",IF(LEFT(BJ2168,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2168,4,99),CLFunctionName,0)),MID(BJ2168,4,99),IF(ISERROR(MATCH(MID(BJ2168,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2168,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2168,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2168,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2168,CLFunctionName,0)),BJ2168,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2168),ISNUMBER(BK2168),BK2168=\"\"),\"\",IF(LEFT(BK2168,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2168,4,99),CLFunctionName,0)),MID(BK2168,4,99),IF(ISERROR(MATCH(MID(BK2168,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2168,IF(ISERROR(MATCH(VLOOKUP(MID(BK2168,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2168,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2168,CLFunctionName,0)),BK2168,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2168),ISNUMBER(BL2168),BL2168=\"\"),\"\",IF(LEFT(BL2168,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2168,4,99),CLFunctionName,0)),MID(BL2168,4,99),IF(ISERROR(MATCH(MID(BL2168,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2168,IF(ISERROR(MATCH(VLOOKUP(MID(BL2168,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2168,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2168,CLFunctionName,0)),BL2168,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2168),ISNUMBER(BM2168),BM2168=\"\"),\"\",IF(LEFT(BM2168,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2168,4,99),CLFunctionName,0)),MID(BM2168,4,99),IF(ISERROR(MATCH(MID(BM2168,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2168,IF(ISERROR(MATCH(VLOOKUP(MID(BM2168,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2168,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2168,CLFunctionName,0)),BM2168,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2168=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2168,\"*lawful*\")>0,COUNTIF(G2168,\"*chaotic*\")>0,COUNTIF(G2168,\"*evil*\")>0)))","v":false},null,null,2167,0,"",false,0,""]
[false,true,false,"Mislead (Mythic)","illusion","figment, glamer",null,null,"bard 5, sorcerer/wizard 6, alchemist 6, magus 6","1 SA","S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,"one illusory double","you","1 round/level  and concentration + 3 rounds; see text","<TIME> rounds and concentration + 3 rounds; see text","x1",null,true,false,"none or Will disbelief (if interacted with); see text","no","You become invisible (as greater invisibility, a glamer), and at the same time, an illusory double of you (as major image, a figment) appears. You are then free to go elsewhere while your double moves away. The double appears within range but thereafter moves as you direct it (which requires concentration beginning on the first round after the casting). You can make the figment appear superimposed perfectly over your own body so that observers don't notice an image appearing and you turning invisible. You and the figment can then move in different directions. The double moves at your speed and can talk and gesture as if it were real, but it cannot attack or cast spells, though it can pretend to do so.  The illusory double lasts as long as you concentrate upon it, plus 3 additional rounds. After you cease concentration, the illusory double continues to carry out the same activity until the duration expires. The greater invisibility lasts for 1 round per level, regardless of concentration.","<P>You become invisible (as <I>greater invisibility</I>, a glamer), and at the same time, an illusory double of you (as <I>major image, a</I> figment) appears. You are then free to go elsewhere while your double moves away. The double appears within range but thereafter moves as you direct it (which requires concentration beginning on the first round after the casting). You can make the figment appear superimposed perfectly over your own body so that observers don't notice an image appearing and you turning invisible. You and the figment can then move in different directions. The double moves at your speed and can talk and gesture as if it were real, but it cannot attack or cast spells, though it can pretend to do so.</P><P>The illusory double lasts as long as you concentrate upon it, plus 3 additional rounds. After you cease concentration, the illusory double continues to carry out the same activity until the duration expires. The <I>greater invisibility</I> lasts for 1 round per level, regardless of concentration.</P>","MA 101","http://www.d20pfsrd.com/magic/all-spells/m/mislead",null,false,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"You create <VAR> illusory doubles, each appears in your square or in an unoccupied square adjacent to you. When you cast, you can give each of these doubles a simple programmed task as a telepathic command. You can change or modify a single illusory double's programmed task by spending a swift, move, or standard action; this requires concentration.",null,null,null,null,"/5",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2229),ISNUMBER(BJ2229),BJ2229=\"\"),\"\",IF(LEFT(BJ2229,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2229,4,99),CLFunctionName,0)),MID(BJ2229,4,99),IF(ISERROR(MATCH(MID(BJ2229,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2229,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2229,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2229,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2229,CLFunctionName,0)),BJ2229,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2229),ISNUMBER(BK2229),BK2229=\"\"),\"\",IF(LEFT(BK2229,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2229,4,99),CLFunctionName,0)),MID(BK2229,4,99),IF(ISERROR(MATCH(MID(BK2229,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2229,IF(ISERROR(MATCH(VLOOKUP(MID(BK2229,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2229,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2229,CLFunctionName,0)),BK2229,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2229),ISNUMBER(BL2229),BL2229=\"\"),\"\",IF(LEFT(BL2229,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2229,4,99),CLFunctionName,0)),MID(BL2229,4,99),IF(ISERROR(MATCH(MID(BL2229,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2229,IF(ISERROR(MATCH(VLOOKUP(MID(BL2229,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2229,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2229,CLFunctionName,0)),BL2229,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2229),ISNUMBER(BM2229),BM2229=\"\"),\"\",IF(LEFT(BM2229,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2229,4,99),CLFunctionName,0)),MID(BM2229,4,99),IF(ISERROR(MATCH(MID(BM2229,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2229,IF(ISERROR(MATCH(VLOOKUP(MID(BM2229,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2229,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2229,CLFunctionName,0)),BM2229,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2229=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2229,\"*lawful*\")>0,COUNTIF(G2229,\"*chaotic*\")>0,COUNTIF(G2229,\"*evil*\")>0)))","v":false},null,null,2228,0,"",false,0,""]
[false,true,false,"Ray Of Enfeeblement (Mythic)","necromancy",null,null,null,"sorcerer/wizard 1, witch 1, magus 1","1 SA","V, S",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,"ray",null,"1 round/level","<TIME> round(s)","x1",null,false,false,"Fort half","yes","A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5).  The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.","<P>A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes a penalty to Strength equal to 1d6+1 per two caster levels (maximum 1d6+5).</P><P>The subject's Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. This penalty does not stack with itself. Apply the highest penalty instead.</P>","MA 105","http://www.d20pfsrd.com/magic/all-spells/r/ray-of-enfeeblement",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Strength penalty increases to <DICE>. If the target fails its save, it's fatigued.","1d8+<VAR>",null,null,null,"/2[,10]",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2257),ISNUMBER(BJ2257),BJ2257=\"\"),\"\",IF(LEFT(BJ2257,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2257,4,99),CLFunctionName,0)),MID(BJ2257,4,99),IF(ISERROR(MATCH(MID(BJ2257,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2257,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2257,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2257,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2257,CLFunctionName,0)),BJ2257,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2257),ISNUMBER(BK2257),BK2257=\"\"),\"\",IF(LEFT(BK2257,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2257,4,99),CLFunctionName,0)),MID(BK2257,4,99),IF(ISERROR(MATCH(MID(BK2257,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2257,IF(ISERROR(MATCH(VLOOKUP(MID(BK2257,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2257,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2257,CLFunctionName,0)),BK2257,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2257),ISNUMBER(BL2257),BL2257=\"\"),\"\",IF(LEFT(BL2257,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2257,4,99),CLFunctionName,0)),MID(BL2257,4,99),IF(ISERROR(MATCH(MID(BL2257,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2257,IF(ISERROR(MATCH(VLOOKUP(MID(BL2257,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2257,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2257,CLFunctionName,0)),BL2257,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2257),ISNUMBER(BM2257),BM2257=\"\"),\"\",IF(LEFT(BM2257,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2257,4,99),CLFunctionName,0)),MID(BM2257,4,99),IF(ISERROR(MATCH(MID(BM2257,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2257,IF(ISERROR(MATCH(VLOOKUP(MID(BM2257,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2257,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2257,CLFunctionName,0)),BM2257,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2257=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2257,\"*lawful*\")>0,COUNTIF(G2257,\"*chaotic*\")>0,COUNTIF(G2257,\"*evil*\")>0)))","v":false},null,null,2256,0,"",{"$f":"IFERROR(AND(BY2257,C2257),FALSE)","v":false},0,""]
[false,true,false,"Suggestion (Mythic)","enchantment","compulsion","language-dependent, mind-affecting",null,"bard 2, sorcerer/wizard 3, witch 3","1 SA","V, M (a snake's tongue and a honeycomb)",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close","10-ft radius","10-ft radius",null,null,null,null,"one or more living creature in 10ft radius","1 hour/level or until completed","<TIME> hour(s) or until completed","x1",null,false,false,"Will neg","yes","You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.  The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.  A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).","<P>You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The <I>suggestion</I> must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.</P><P>The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.</P><P>A very reasonable <I>suggestion</I> causes the save to be made with a penalty (such as -1 or -2).</P>","MA 109","http://www.d20pfsrd.com/magic/all-spells/s/suggestion",null,true,false,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mythic suggestion loses the language-dependent descriptor, and can target one or more living creatures in a 10-foot-radius burst.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2294),ISNUMBER(BJ2294),BJ2294=\"\"),\"\",IF(LEFT(BJ2294,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2294,4,99),CLFunctionName,0)),MID(BJ2294,4,99),IF(ISERROR(MATCH(MID(BJ2294,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2294,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2294,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2294,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2294,CLFunctionName,0)),BJ2294,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2294),ISNUMBER(BK2294),BK2294=\"\"),\"\",IF(LEFT(BK2294,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2294,4,99),CLFunctionName,0)),MID(BK2294,4,99),IF(ISERROR(MATCH(MID(BK2294,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2294,IF(ISERROR(MATCH(VLOOKUP(MID(BK2294,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2294,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2294,CLFunctionName,0)),BK2294,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2294),ISNUMBER(BL2294),BL2294=\"\"),\"\",IF(LEFT(BL2294,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2294,4,99),CLFunctionName,0)),MID(BL2294,4,99),IF(ISERROR(MATCH(MID(BL2294,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2294,IF(ISERROR(MATCH(VLOOKUP(MID(BL2294,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2294,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2294,CLFunctionName,0)),BL2294,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2294),ISNUMBER(BM2294),BM2294=\"\"),\"\",IF(LEFT(BM2294,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2294,4,99),CLFunctionName,0)),MID(BM2294,4,99),IF(ISERROR(MATCH(MID(BM2294,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2294,IF(ISERROR(MATCH(VLOOKUP(MID(BM2294,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2294,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2294,CLFunctionName,0)),BM2294,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2294=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2294,\"*lawful*\")>0,COUNTIF(G2294,\"*chaotic*\")>0,COUNTIF(G2294,\"*evil*\")>0)))","v":false},null,null,2293,0,"",false,0,""]
[false,true,false,"Elemental Body I (Mythic)","transmutation","polymorph",null,"air,earth,fire,water","sorcerer/wizard 4, alchemist 4, magus 4","1 SA","V, S, M (the element you plan to assume)",false,"personal","personal","",null,null,null,null,null,null,"you","1 min/level","<TIME> min.","x1",null,true,false,null,null,"The spell’s bonuses to ability scores increase by 2, the natural armor bonus increases by 1, and the ability score penalties decrease by 2 (minimum penalty of 0). There is a 50% chance any critical hit or sneak attack against you is treated as a normal hit, as if you were wearing medium fortification armor.","<P>The spell’s bonuses to ability scores increase by 2, the natural armor bonus increases by 1, and the ability score penalties decrease by 2 (minimum penalty of 0). There is a 50% chance any critical hit or sneak attack against you is treated as a normal hit, as if you were wearing medium fortification armor.","MA 92","http://www.d20pfsrd.com/magic/all-spells/e/elemental-body-i",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The spell’s bonuses to ability scores increase by 2, the natural armor bonus increases by 1, and the ability score penalties decrease by 2 (minimum penalty of 0). There is a 50% chance any critical hit or sneak attack against you is treated as a normal hit, as if you were wearing medium fortification armor.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2324),ISNUMBER(BJ2324),BJ2324=\"\"),\"\",IF(LEFT(BJ2324,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2324,4,99),CLFunctionName,0)),MID(BJ2324,4,99),IF(ISERROR(MATCH(MID(BJ2324,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2324,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2324,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2324,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2324,CLFunctionName,0)),BJ2324,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2324),ISNUMBER(BK2324),BK2324=\"\"),\"\",IF(LEFT(BK2324,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2324,4,99),CLFunctionName,0)),MID(BK2324,4,99),IF(ISERROR(MATCH(MID(BK2324,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2324,IF(ISERROR(MATCH(VLOOKUP(MID(BK2324,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2324,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2324,CLFunctionName,0)),BK2324,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2324),ISNUMBER(BL2324),BL2324=\"\"),\"\",IF(LEFT(BL2324,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2324,4,99),CLFunctionName,0)),MID(BL2324,4,99),IF(ISERROR(MATCH(MID(BL2324,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2324,IF(ISERROR(MATCH(VLOOKUP(MID(BL2324,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2324,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2324,CLFunctionName,0)),BL2324,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2324),ISNUMBER(BM2324),BM2324=\"\"),\"\",IF(LEFT(BM2324,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2324,4,99),CLFunctionName,0)),MID(BM2324,4,99),IF(ISERROR(MATCH(MID(BM2324,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2324,IF(ISERROR(MATCH(VLOOKUP(MID(BM2324,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2324,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2324,CLFunctionName,0)),BM2324,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2324=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2324,\"*lawful*\")>0,COUNTIF(G2324,\"*chaotic*\")>0,COUNTIF(G2324,\"*evil*\")>0)))","v":false},null,null,2323,0,"",false,0,""]
[false,true,false,"Power Word Blind (Mythic)","enchantment","compulsion","mind-affecting",null,"sorcerer/wizard 7, witch 7","1 SA","V",false,"close (25 ft. + 5 ft./2 levels)","<RANGE>","close",null,null,null,null,null,null,"one creature with 200 hp or less","see text","see text",null,null,false,false,"none","yes","You utter a single word of power that causes a creature to become blinded, whether the creature can hear the word or not. The duration of the spell depends on the target's current hit point total. Any creature that currently has 201 or more hit points is unaffected. Hit Points Duration 50 or less Permanent 51-100 1d4+1 minutes 101-200 1d4+1 rounds","<P>You utter a single word of power that causes a creature to become blinded, whether the creature can hear the word or not. The duration of the spell depends on the target's current hit point total.</P><P>Any creature that currently has 201 or more hit points is unaffected.</P><P> <Table><Tr><Th>Hit points</Th><Th>Duration</Th></Tr><Tr><Td>50 or less</Td><Td>Permanent</Td></Tr><Tr><Td>51-100</Td><Td>1d4+1 minutes</Td></Tr><Tr><Td>101-200</Td><Td>1d4+1 rounds</Td></Tr></Table> </P>","Core 324","http://www.d20pfsrd.com/magic/all-spells/p/power-word-blind",null,true,false,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Treat the target's current hit point total as though it were lowered by <VAR> for the purposes of determining the spells affect on them.",null,null,null,null,"mx5",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2359),ISNUMBER(BJ2359),BJ2359=\"\"),\"\",IF(LEFT(BJ2359,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2359,4,99),CLFunctionName,0)),MID(BJ2359,4,99),IF(ISERROR(MATCH(MID(BJ2359,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2359,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2359,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2359,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2359,CLFunctionName,0)),BJ2359,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2359),ISNUMBER(BK2359),BK2359=\"\"),\"\",IF(LEFT(BK2359,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2359,4,99),CLFunctionName,0)),MID(BK2359,4,99),IF(ISERROR(MATCH(MID(BK2359,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2359,IF(ISERROR(MATCH(VLOOKUP(MID(BK2359,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2359,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2359,CLFunctionName,0)),BK2359,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2359),ISNUMBER(BL2359),BL2359=\"\"),\"\",IF(LEFT(BL2359,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2359,4,99),CLFunctionName,0)),MID(BL2359,4,99),IF(ISERROR(MATCH(MID(BL2359,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2359,IF(ISERROR(MATCH(VLOOKUP(MID(BL2359,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2359,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2359,CLFunctionName,0)),BL2359,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2359),ISNUMBER(BM2359),BM2359=\"\"),\"\",IF(LEFT(BM2359,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2359,4,99),CLFunctionName,0)),MID(BM2359,4,99),IF(ISERROR(MATCH(MID(BM2359,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2359,IF(ISERROR(MATCH(VLOOKUP(MID(BM2359,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2359,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2359,CLFunctionName,0)),BM2359,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2359=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2359,\"*lawful*\")>0,COUNTIF(G2359,\"*chaotic*\")>0,COUNTIF(G2359,\"*evil*\")>0)))","v":false},null,null,2358,0,"",false,0,""]
[false,true,false,"Confusion (Augmented)","enchantment","compulsion","mind-affecting",null,"bard 3, sorcerer/wizard 4, witch 4","1 SA","V, S, M/DF (three nutshells)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,null,"all creatures in a 15-ft.-radius burst","1 round/level","<TIME> round(s)","x1",null,false,false,"Will neg","yes","This spell causes confusion in the targets, making them unable to determine their actions. Roll on the following table at the start of each subject's turn each round to see what it does in that round. d% Behavior 01-25 Act normally 26-50 Do nothing but babble incoherently 51-75 Deal 1d8 points of damage + Str modifier to self with item in hand 76-100 Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)  A confused character who can't carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused character will not make attacks of opportunity against any creature that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).","<P>This spell causes confusion in the targets, making them unable to determine their actions. Roll on the following table at the start of each subject's turn each round to see what it does in that round.</P><P><Table><Tr><Th>d%</Th><Th>Behavior</Th></Tr> <Tr><Td>01-25</Td><Td>Act normally</Td></Tr> <Tr><Td>26-50</Td><Td>Do nothing but babble incoherently</Td></Tr> <Tr><Td>51-75</Td><Td>Deal 1d8 points of damage + Str modifier to self with item in hand</Td></Tr> <Tr><Td>76-100</Td><Td>Attack nearest creature (for this purpose, a familiar counts as part of the subject's self)</Td></Tr></Table>  A confused character who can't carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. Note that a confused character will not make attacks of opportunity against any creature that it is not already devoted to attacking (either because of its most recent action or because it has just been attacked).</P>","Core 258","http://www.d20pfsrd.com/magic/all-spells/c/confusion",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power when casting the spell, you force one affected creature per round to roll on the table twice and take the higher result.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2413),ISNUMBER(BJ2413),BJ2413=\"\"),\"\",IF(LEFT(BJ2413,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2413,4,99),CLFunctionName,0)),MID(BJ2413,4,99),IF(ISERROR(MATCH(MID(BJ2413,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2413,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2413,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2413,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2413,CLFunctionName,0)),BJ2413,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2413),ISNUMBER(BK2413),BK2413=\"\"),\"\",IF(LEFT(BK2413,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2413,4,99),CLFunctionName,0)),MID(BK2413,4,99),IF(ISERROR(MATCH(MID(BK2413,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2413,IF(ISERROR(MATCH(VLOOKUP(MID(BK2413,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2413,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2413,CLFunctionName,0)),BK2413,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2413),ISNUMBER(BL2413),BL2413=\"\"),\"\",IF(LEFT(BL2413,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2413,4,99),CLFunctionName,0)),MID(BL2413,4,99),IF(ISERROR(MATCH(MID(BL2413,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2413,IF(ISERROR(MATCH(VLOOKUP(MID(BL2413,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2413,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2413,CLFunctionName,0)),BL2413,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2413),ISNUMBER(BM2413),BM2413=\"\"),\"\",IF(LEFT(BM2413,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2413,4,99),CLFunctionName,0)),MID(BM2413,4,99),IF(ISERROR(MATCH(MID(BM2413,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2413,IF(ISERROR(MATCH(VLOOKUP(MID(BM2413,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2413,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2413,CLFunctionName,0)),BM2413,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2413=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2413,\"*lawful*\")>0,COUNTIF(G2413,\"*chaotic*\")>0,COUNTIF(G2413,\"*evil*\")>0)))","v":false},null,null,2412,0,"",false,0,""]
[false,true,false,"Healing Thief (Augmented)","necromancy",null,null,null,"sorcerer/wizard 3, witch 3","1 SA","V, S, M (a bit of sponge, damp with tears)",false,"touch","<RANGE>","touch",null,null,null,null,null,null,"creature touched","1 round/level or until discharged","<TIME> round(s) or until discharged","x1",null,false,false,"none","yes","With this spell you can steal the healing of the target creature. You must succeed at a melee touch attack to strike the target. If you do, until the effect ends, whenever your target is subject to a healing spell or a supernatural effect that heals hit points, the target only receives half the healing (rounded down) and you receive the other half (also rounded down). You must remain within 25 feet (plus 5 feet per two caster levels) of the target to gain this benefit. If you move outside that range, the spell is discharged. Once you steal 5 hit points per your caster level (maximum 50 hit points) of healing from this spell's effect, the spell is discharged.","<P>With this spell you can steal the healing of the target creature. You must succeed at a melee touch attack to strike the target. If you do, until the effect ends, whenever your target is subject to a healing spell or a supernatural effect that heals hit points, the target only receives half the healing (rounded down) and you receive the other half (also rounded down). You must remain within 25 feet (plus 5 feet per two caster levels) of the target to gain this benefit. If you move outside that range, the spell is discharged. Once you steal 5 hit points per your caster level (maximum 50 hit points) of healing from this spell's effect, the spell is discharged.</P>","MA 97","http://www.d20pfsrd.com/magic/all-spells/h/healing-thief",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, the range of the spell changes to close (<VAR>). If the target has fast healing or regeneration, you steal half of its fast healing or regeneration. Healing from these abilities count toward the maximum healing stolen before the spell is discharged.",null,null,null,null,"close",null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2448),ISNUMBER(BJ2448),BJ2448=\"\"),\"\",IF(LEFT(BJ2448,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2448,4,99),CLFunctionName,0)),MID(BJ2448,4,99),IF(ISERROR(MATCH(MID(BJ2448,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2448,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2448,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2448,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2448,CLFunctionName,0)),BJ2448,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2448),ISNUMBER(BK2448),BK2448=\"\"),\"\",IF(LEFT(BK2448,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2448,4,99),CLFunctionName,0)),MID(BK2448,4,99),IF(ISERROR(MATCH(MID(BK2448,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2448,IF(ISERROR(MATCH(VLOOKUP(MID(BK2448,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2448,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2448,CLFunctionName,0)),BK2448,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2448),ISNUMBER(BL2448),BL2448=\"\"),\"\",IF(LEFT(BL2448,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2448,4,99),CLFunctionName,0)),MID(BL2448,4,99),IF(ISERROR(MATCH(MID(BL2448,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2448,IF(ISERROR(MATCH(VLOOKUP(MID(BL2448,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2448,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2448,CLFunctionName,0)),BL2448,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2448),ISNUMBER(BM2448),BM2448=\"\"),\"\",IF(LEFT(BM2448,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2448,4,99),CLFunctionName,0)),MID(BM2448,4,99),IF(ISERROR(MATCH(MID(BM2448,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2448,IF(ISERROR(MATCH(VLOOKUP(MID(BM2448,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2448,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2448,CLFunctionName,0)),BM2448,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2448=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2448,\"*lawful*\")>0,COUNTIF(G2448,\"*chaotic*\")>0,COUNTIF(G2448,\"*evil*\")>0)))","v":false},null,null,2447,0,"",false,0,""]
[false,true,false,"Sacred Bond (Augmented)","conjuration","healing",null,null,"cleric 3, inquisitor 2, paladin 2","1 rd","V, S, F (a pair of golden bracelets worth 100 gp each worn by both you and the target)",true,"touch; see text","touch; see text",null,null,null,null,null,null,null,"creature touched","10 minutes/level (D)","<TIME> minutes (D)","x10",null,true,false,"Will neg (h)","yes (h)","To use this spell, you first touch the intended recipient, creating a sympathetic field of healing energies between you.  Once the spell has been cast, you and the target may cast conjuration (healing) spells with a range of touch upon each other so long as you are within close range (25 ft. + 5 ft./2 levels). Should either you or the target remove your bracelet, the spell immediately ends.","<P>To use this spell, you first touch the intended recipient, creating a sympathetic field of healing energies between you.</P><P>Once the spell has been cast, you and the target may cast conjuration (healing) spells with a range of touch upon each other so long as you are within close range (25 ft. + 5 ft./2 levels). Should either you or the target remove your bracelet, the spell immediately ends.</P>","MA 106","http://www.d20pfsrd.com/magic/all-spells/s/sacred-bond",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, casting a healing spell through the link heals the caster the normal amount instead of the minimum amount. You and the target can use the link to heal each other with targeted healing abilities such as lay on hands. Unlike with healing spells, a character using a healing ability in this way doesn’t heal herself. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2489),ISNUMBER(BJ2489),BJ2489=\"\"),\"\",IF(LEFT(BJ2489,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2489,4,99),CLFunctionName,0)),MID(BJ2489,4,99),IF(ISERROR(MATCH(MID(BJ2489,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2489,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2489,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2489,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2489,CLFunctionName,0)),BJ2489,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2489),ISNUMBER(BK2489),BK2489=\"\"),\"\",IF(LEFT(BK2489,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2489,4,99),CLFunctionName,0)),MID(BK2489,4,99),IF(ISERROR(MATCH(MID(BK2489,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2489,IF(ISERROR(MATCH(VLOOKUP(MID(BK2489,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2489,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2489,CLFunctionName,0)),BK2489,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2489),ISNUMBER(BL2489),BL2489=\"\"),\"\",IF(LEFT(BL2489,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2489,4,99),CLFunctionName,0)),MID(BL2489,4,99),IF(ISERROR(MATCH(MID(BL2489,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2489,IF(ISERROR(MATCH(VLOOKUP(MID(BL2489,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2489,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2489,CLFunctionName,0)),BL2489,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2489),ISNUMBER(BM2489),BM2489=\"\"),\"\",IF(LEFT(BM2489,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2489,4,99),CLFunctionName,0)),MID(BM2489,4,99),IF(ISERROR(MATCH(MID(BM2489,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2489,IF(ISERROR(MATCH(VLOOKUP(MID(BM2489,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2489,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2489,CLFunctionName,0)),BM2489,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2489=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2489,\"*lawful*\")>0,COUNTIF(G2489,\"*chaotic*\")>0,COUNTIF(G2489,\"*evil*\")>0)))","v":false},null,null,2488,0,"",false,0,""]
[false,true,false,"Wall of Stone (Augmented)","conjuration","creation","earth","earth","cleric 5, druid 6, sorcerer/wizard 5, summoner 4, magus 5","1 SA","V, S, M/DF (a small block of granite)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"stone wall whose area is up to one 5-ft. square/level (S)",null,"instantaneous","inst.",null,null,false,false,"see text","no","This spell creates a wall of rock that merges into adjoining rock surfaces. A wall of stone is 1 inch thick per four caster levels and composed of up to one 5-foot square per level. You can double the wall's area by halving its thickness. The wall cannot be conjured so that it occupies the same space as a creature or another object.  Unlike a wall of iron, you can create a wall of stone in almost any shape you desire. The wall created need not be vertical, nor rest upon any firm foundation; however, it must merge with and be solidly supported by existing stone. It can be used to bridge a chasm, for instance, or as a ramp. For this use, if the span is more than 20 feet, the wall must be arched and buttressed. This requirement reduces the spell's area by half. The wall can be crudely shaped to allow crenellations, battlements, and so forth by likewise reducing the area.  Like any other stone wall, this one can be destroyed by a disintegrate spell or by normal means such as breaking and chipping.  Each 5-foot square of the wall has hardness 8 and 15 hit points per inch of thickness. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 20 + 2 per inch of thickness.  It is possible, but difficult, to trap mobile opponents within or under a wall of stone, provided the wall is shaped so it can hold the creatures. Creatures can avoid entrapment with successful Reflex saves.","<P>This spell creates a wall of rock that merges into adjoining rock surfaces. A <I>wall of stone</I> is 1 inch thick per four caster levels and composed of up to one 5-foot square per level. You can double the wall's area by halving its thickness. The wall cannot be conjured so that it occupies the same space as a creature or another object.</P><P>Unlike a <I>wall of iron,</I> you can create a <I>wall of stone</I> in almost any shape you desire. The wall created need not be vertical, nor rest upon any firm foundation; however, it must merge with and be solidly supported by existing stone. It can be used to bridge a chasm, for instance, or as a ramp. For this use, if the span is more than 20 feet, the wall must be arched and buttressed. This requirement reduces the spell's area by half. The wall can be crudely shaped to allow crenellations, battlements, and so forth by likewise reducing the area.</P><P>Like any other stone wall, this one can be destroyed by a <I>disintegrate</I> spell or by normal means such as breaking and chipping.</P><P>Each 5-foot square of the wall has hardness 8 and 15 hit points per inch of thickness. A section of wall whose hit points drop to 0 is breached. If a creature tries to break through the wall with a single attack, the DC for the Strength check is 20 + 2 per inch of thickness.</P><P>It is possible, but difficult, to trap mobile opponents within or under a <I>wall of stone</I>, provided the wall is shaped so it can hold the creatures. Creatures can avoid entrapment with successful Reflex saves.</P>","MA 112","http://www.d20pfsrd.com/magic/all-spells/w/wall-of-stone",null,true,true,true,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, the wall is impassable to ethereal travel and spells such as passwall and phase door. The wall is immune to non-mythic disintegrate, shatter, sympathetic vibration, and other non-mythic magical effects that specifically affect stone (including earthquake, soften earth and stone, and transmute rock to mud).",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2515),ISNUMBER(BJ2515),BJ2515=\"\"),\"\",IF(LEFT(BJ2515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2515,4,99),CLFunctionName,0)),MID(BJ2515,4,99),IF(ISERROR(MATCH(MID(BJ2515,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2515,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2515,CLFunctionName,0)),BJ2515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2515),ISNUMBER(BK2515),BK2515=\"\"),\"\",IF(LEFT(BK2515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2515,4,99),CLFunctionName,0)),MID(BK2515,4,99),IF(ISERROR(MATCH(MID(BK2515,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2515,IF(ISERROR(MATCH(VLOOKUP(MID(BK2515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2515,CLFunctionName,0)),BK2515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2515),ISNUMBER(BL2515),BL2515=\"\"),\"\",IF(LEFT(BL2515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2515,4,99),CLFunctionName,0)),MID(BL2515,4,99),IF(ISERROR(MATCH(MID(BL2515,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2515,IF(ISERROR(MATCH(VLOOKUP(MID(BL2515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2515,CLFunctionName,0)),BL2515,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2515),ISNUMBER(BM2515),BM2515=\"\"),\"\",IF(LEFT(BM2515,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2515,4,99),CLFunctionName,0)),MID(BM2515,4,99),IF(ISERROR(MATCH(MID(BM2515,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2515,IF(ISERROR(MATCH(VLOOKUP(MID(BM2515,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2515,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2515,CLFunctionName,0)),BM2515,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2515=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2515,\"*lawful*\")>0,COUNTIF(G2515,\"*chaotic*\")>0,COUNTIF(G2515,\"*evil*\")>0)))","v":false},null,null,2514,0,"",false,0,""]
[false,true,false,"Wall of Thorns (Augmented)","conjuration","creation",null,null,"druid 5","1 SA","V, S",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"wall of thorny brush, up to one 10-ft. cube/level (S)",null,"10 min./level","<TIME> min.","x10",null,true,false,"none","no","A wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing needle-sharp thorns as long as a human's finger. Any creature forced into or attempting to move through a wall of thorns takes piercing damage per round of movement equal to 25 minus the creature's AC. Dexterity and dodge bonuses to AC do not count for this calculation. (Creatures with an AC of 25 or higher, without considering Dexterity and dodge bonuses, take no damage from contact with the wall.) You can make the wall as thin as 5 feet thick, which allows you to shape the wall as a number of 10-by-10-by-5-foot blocks equal to twice your caster level. This has no effect on the damage dealt by the thorns, but any creature attempting to break through takes that much less time to force its way through the barrier.  Creatures can force their way slowly through the wall by making a Strength check as a full-round action. For every 5 points by which the check exceeds 20, a creature moves 5 feet (up to a maximum distance equal to its normal land speed). Of course, moving or attempting to move through the thorns incurs damage as described above. A creature trapped in the thorns can choose to remain motionless in order to avoid taking any more damage.  Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends. Creatures with the ability to pass through overgrown areas unhindered can pass through a wall of thorns at normal speed without taking damage.  A wall of thorns can be breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns it away in 10 minutes.","<P>A <I>wall of thorns</I> spell creates a barrier of very tough, pliable, tangled brush bearing needle-sharp thorns as long as a human's finger. Any creature forced into or attempting to move through a <I>wall of thorns</I> takes piercing damage per round of movement equal to 25 minus the creature's AC. Dexterity and dodge bonuses to AC do not count for this calculation. (Creatures with an AC of 25 or higher, without considering Dexterity and dodge bonuses, take no damage from contact with the wall.) You can make the wall as thin as 5 feet thick, which allows you to shape the wall as a number of 10-by-10-by-5-foot blocks equal to twice your caster level. This has no effect on the damage dealt by the thorns, but any creature attempting to break through takes that much less time to force its way through the barrier.</P><P>Creatures can force their way slowly through the wall by making a Strength check as a full-round action. For every 5 points by which the check exceeds 20, a creature moves 5 feet (up to a maximum distance equal to its normal land speed). Of course, moving or attempting to move through the thorns incurs damage as described above. A creature trapped in the thorns can choose to remain motionless in order to avoid taking any more damage.</P><P>Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends. Creatures with the ability to pass through overgrown areas unhindered can pass through a <I>wall of thorns</I> at normal speed without taking damage.</P><P>A <I>wall of thorns</I> can be breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns it away in 10 minutes.</P>","MA 112","http://www.d20pfsrd.com/magic/all-spells/w/wall-of-thorns",null,true,true,false,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, the wall automatically grapples creatures other than you within 10 feet. Any creature grappled by the wall takes 2d6 points of bleed damage. If a creature doesn’t escape the wall’s grapple, on its next turn the wall automatically pins it. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2516),ISNUMBER(BJ2516),BJ2516=\"\"),\"\",IF(LEFT(BJ2516,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2516,4,99),CLFunctionName,0)),MID(BJ2516,4,99),IF(ISERROR(MATCH(MID(BJ2516,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2516,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2516,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2516,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2516,CLFunctionName,0)),BJ2516,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2516),ISNUMBER(BK2516),BK2516=\"\"),\"\",IF(LEFT(BK2516,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2516,4,99),CLFunctionName,0)),MID(BK2516,4,99),IF(ISERROR(MATCH(MID(BK2516,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2516,IF(ISERROR(MATCH(VLOOKUP(MID(BK2516,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2516,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2516,CLFunctionName,0)),BK2516,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2516),ISNUMBER(BL2516),BL2516=\"\"),\"\",IF(LEFT(BL2516,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2516,4,99),CLFunctionName,0)),MID(BL2516,4,99),IF(ISERROR(MATCH(MID(BL2516,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2516,IF(ISERROR(MATCH(VLOOKUP(MID(BL2516,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2516,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2516,CLFunctionName,0)),BL2516,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2516),ISNUMBER(BM2516),BM2516=\"\"),\"\",IF(LEFT(BM2516,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2516,4,99),CLFunctionName,0)),MID(BM2516,4,99),IF(ISERROR(MATCH(MID(BM2516,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2516,IF(ISERROR(MATCH(VLOOKUP(MID(BM2516,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2516,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2516,CLFunctionName,0)),BM2516,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2516=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2516,\"*lawful*\")>0,COUNTIF(G2516,\"*chaotic*\")>0,COUNTIF(G2516,\"*evil*\")>0)))","v":false},null,null,2515,0,"",false,0,""]
[false,true,false,"Web (Augmented)","conjuration","creation",null,"wood","sorcerer/wizard 2, witch 2, magus 2","1 SA","V, S, M (spider web)",false,"medium (100 ft. + 10 ft./level)","<RANGE>","medium",null,null,null,null,null,"webs in a 20-ft.-radius spread",null,"10 min./level","<TIME> min.","x10",null,true,false,"Ref neg; see text","no","Web creates a many-layered mass of strong, sticky strands. These strands trap those caught in them. The strands are similar to spiderwebs but far larger and tougher. These masses must be anchored to two or more solid and diametrically opposed points or else the web collapses upon itself and disappears. Creatures caught within a web become grappled by the sticky fibers. Attacking a creature in a web doesn't cause you to become grappled.  Anyone in the effect's area when the spell is cast must make a Reflex save. If this save succeeds, the creature is inside the web but is otherwise unaffected. If the save fails, the creature gains the grappled condition, but can break free by making a combat maneuver check or Escape Artist check as a standard action against the DC of this spell. The entire area of the web is considered difficult terrain. Anyone moving through the webs must make a combat maneuver check or Escape Artist check as part of their move action, with a DC equal to the spell's DC. Creatures that fail lose their movement and become grappled in the first square of webbing that they enter.  If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover.  The strands of a web spell are flammable. A flaming weapon can slash them away as easily as a hand brushes away cobwebs. Any fire can set the webs alight and burn away one 5-foot square in 1 round. All creatures within flaming webs take 2d4 points of fire damage from the flames.  Web can be made permanent with a permanency spell. A permanent web that is damaged (but not destroyed) regrows in 10 minutes.","<P><I>Web</I> creates a many-layered mass of strong, sticky strands. These strands trap those caught in them. The strands are similar to spider<I>web</I>s but far larger and tougher. These masses must be anchored to two or more solid and diametrically opposed points or else the <I>web</I> collapses upon itself and disappears. Creatures caught within a <I>web</I> become grappled by the sticky fibers. Attacking a creature in a <I>web</I> doesn't cause you to become grappled.</P><P>Anyone in the effect's area when the spell is cast must make a Reflex save. If this save succeeds, the creature is inside the <I>web</I> but is otherwise unaffected. If the save fails, the creature gains the grappled condition, but can break free by making a combat maneuver check or Escape Artist check as a standard action against the DC of this spell. The entire area of the <I>web</I> is considered difficult terrain. Anyone moving through the <I>web</I>s must make a combat maneuver check or Escape Artist check as part of their move action, with a DC equal to the spell's DC. Creatures that fail lose their movement and become grappled in the first square of <I>web</I>bing that they enter.</P><P>If you have at least 5 feet of <I>web</I> between you and an opponent, it provides cover. If you have at least 20 feet of <I>web</I> between you, it provides total cover.</P><P>The strands of a <I>web</I> spell are flammable. A <I>flaming weapon</I> can slash them away as easily as a hand brushes away cob<I>web</I>s. Any fire can set the <I>web</I>s alight and burn away one 5-foot square in 1 round. All creatures within flaming <I>web</I>s take 2d4 points of fire damage from the flames.</P><P><I>Web</I> can be made permanent with a <I>permanency</I> spell. A permanent <I>web</I> that is damaged (but not destroyed) regrows in 10 minutes.</P>","MA 112","http://www.d20pfsrd.com/magic/all-spells/w/web",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, the webs increase to a 50-foot-radius spread. Webs span any gaps between available anchor points in the area, possibly creating multiple non-contiguous webbed areas. Non-mythic abilities that make creatures immune to webs instead give them a +5 bonus on saves and checks against mythic web. ",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2517),ISNUMBER(BJ2517),BJ2517=\"\"),\"\",IF(LEFT(BJ2517,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2517,4,99),CLFunctionName,0)),MID(BJ2517,4,99),IF(ISERROR(MATCH(MID(BJ2517,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2517,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2517,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2517,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2517,CLFunctionName,0)),BJ2517,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2517),ISNUMBER(BK2517),BK2517=\"\"),\"\",IF(LEFT(BK2517,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2517,4,99),CLFunctionName,0)),MID(BK2517,4,99),IF(ISERROR(MATCH(MID(BK2517,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2517,IF(ISERROR(MATCH(VLOOKUP(MID(BK2517,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2517,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2517,CLFunctionName,0)),BK2517,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2517),ISNUMBER(BL2517),BL2517=\"\"),\"\",IF(LEFT(BL2517,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2517,4,99),CLFunctionName,0)),MID(BL2517,4,99),IF(ISERROR(MATCH(MID(BL2517,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2517,IF(ISERROR(MATCH(VLOOKUP(MID(BL2517,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2517,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2517,CLFunctionName,0)),BL2517,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2517),ISNUMBER(BM2517),BM2517=\"\"),\"\",IF(LEFT(BM2517,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2517,4,99),CLFunctionName,0)),MID(BM2517,4,99),IF(ISERROR(MATCH(MID(BM2517,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2517,IF(ISERROR(MATCH(VLOOKUP(MID(BM2517,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2517,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2517,CLFunctionName,0)),BM2517,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2517=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2517,\"*lawful*\")>0,COUNTIF(G2517,\"*chaotic*\")>0,COUNTIF(G2517,\"*evil*\")>0)))","v":false},null,null,2516,0,"",false,0,""]
[false,true,false,"Whirlwind (Augmented)","evocation",null,"air","void","druid 8","1 SA","V, S, DF",false,"long (400 ft. + 40 ft./level)","<RANGE>","long",null,null,null,null,null,"cyclone 15 ft. wide at base, 40 ft. wide at top, and 40 ft. tall",null,"1 round/level","<TIME> round(s)","x1",null,true,false,"Ref neg; see text","yes","This spell creates a powerful cyclone of raging wind that moves through the air, along the ground, or over water at a speed of 60 feet per round. You can concentrate on controlling the cyclone's every movement or specify a simple program. Directing the cyclone's movement or changing its programmed movement is a standard action for you. The cyclone always moves during your turn. If the cyclone exceeds the spell's range, it moves in a random, uncontrolled fashion for 1d3 rounds and then dissipates. (You can't regain control of the cyclone, even if it comes back within range.) Any Large or smaller creature that comes in contact with the spell effect must succeed on a Reflex save or take 3d6 points of damage. A Medium or smaller creature that fails its first save must succeed on a second one or be picked up bodily by the cyclone and held suspended in its powerful winds, taking 1d8 points of damage each round on your turn with no save allowed. You may direct the cyclone to eject any carried creatures whenever you wish, depositing the hapless souls wherever the cyclone happens to be when they are released.","<P>This spell creates a powerful cyclone of raging wind that moves through the air, along the ground, or over water at a speed of 60 feet per round. You can concentrate on controlling the cyclone's every movement or specify a simple program. Directing the cyclone's movement or changing its programmed movement is a standard action for you. The cyclone always moves during your turn. If the cyclone exceeds the spell's range, it moves in a random, uncontrolled fashion for 1d3 rounds and then dissipates. (You can't regain control of the cyclone, even if it comes back within range.) Any Large or smaller creature that comes in contact with the spell effect must succeed on a Reflex save or take 3d6 points of damage. A Medium or smaller creature that fails its first save must succeed on a second one or be picked up bodily by the cyclone and held suspended in its powerful winds, taking 1d8 points of damage each round on your turn with no save allowed. You may direct the cyclone to eject any carried creatures whenever you wish, depositing the hapless souls wherever the cyclone happens to be when they are released.</P>","Core 369","http://www.d20pfsrd.com/magic/all-spells/w/whirlwind",null,true,true,false,false,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend three uses of mythic power, the cyclone’s size increases to 50 feet wide at the base, 150 feet wide at the top, and 150 feet tall. Creatures and objects of all sizes touched by the whirlwind take 8d8 points of damage (Reflex negates), and the damage dealt to those trapped in the cyclone increases to 6d6 points of damage per round.",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2518),ISNUMBER(BJ2518),BJ2518=\"\"),\"\",IF(LEFT(BJ2518,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2518,4,99),CLFunctionName,0)),MID(BJ2518,4,99),IF(ISERROR(MATCH(MID(BJ2518,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2518,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2518,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2518,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2518,CLFunctionName,0)),BJ2518,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2518),ISNUMBER(BK2518),BK2518=\"\"),\"\",IF(LEFT(BK2518,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2518,4,99),CLFunctionName,0)),MID(BK2518,4,99),IF(ISERROR(MATCH(MID(BK2518,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2518,IF(ISERROR(MATCH(VLOOKUP(MID(BK2518,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2518,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2518,CLFunctionName,0)),BK2518,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2518),ISNUMBER(BL2518),BL2518=\"\"),\"\",IF(LEFT(BL2518,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2518,4,99),CLFunctionName,0)),MID(BL2518,4,99),IF(ISERROR(MATCH(MID(BL2518,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2518,IF(ISERROR(MATCH(VLOOKUP(MID(BL2518,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2518,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2518,CLFunctionName,0)),BL2518,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2518),ISNUMBER(BM2518),BM2518=\"\"),\"\",IF(LEFT(BM2518,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2518,4,99),CLFunctionName,0)),MID(BM2518,4,99),IF(ISERROR(MATCH(MID(BM2518,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2518,IF(ISERROR(MATCH(VLOOKUP(MID(BM2518,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2518,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2518,CLFunctionName,0)),BM2518,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2518=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2518,\"*lawful*\")>0,COUNTIF(G2518,\"*chaotic*\")>0,COUNTIF(G2518,\"*evil*\")>0)))","v":false},null,null,2517,0,"",false,0,""]
[false,true,false,"Wish (Augmented)","universal",null,null,null,"sorcerer/wizard 9","1 SA","V, S, M (diamond worth 25,000 gp)",true,"see text","see text",null,"see text","see text",null,null,null,"see text","see text","see text","see text",null,null,false,false,"none; see text","yes","Wish is the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can alter reality to better suit you. Even wish, however, has its limits. A wish can produce any one of the following effects. • Duplicate any sorcerer/wizard spell of 8th level or lower, provided the spell does not belong to one of your opposition schools. • Duplicate any non-sorcerer/wizard spell of 7th level or lower, provided the spell does not belong to one of your opposition schools. • Duplicate any sorcerer/wizard spell of 7th level or lower, even if it belongs to one of your opposition schools. • Duplicate any non-sorcerer/wizard spell of 6th level or lower, even if it belongs to one of your opposition schools. • Undo the harmful effects of many other spells, such as geas/ quest or insanity. • Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two wishes for a +2 inherent bonus, three wishes for a +3 inherent bonus, and so on). Inherent bonuses are instantaneous, so they cannot be dispelled. Note: An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies. • Remove injuries and afflictions. A single wish can aid one creature per caster level, and all subjects are cured of the same kind of affliction. For example, you could heal all the damage you and your companions have taken, or remove all poison effects from everyone in the party, but not do both with the same wish. • Revive the dead. A wish can bring a dead creature back to life by duplicating a resurrection spell. A wish can revive a dead creature whose body has been destroyed, but the task takes two wishes: one to recreate the body and another to infuse the body with life again. A wish cannot prevent a character who was brought back to life from gaining a permanent negative level. • Transport travelers. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies. • Undo misfortune. A wish can undo a single recent event. The wish forces a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish could undo an opponent's successful save, a foe's successful critical hit (either the attack roll or the critical roll), a friend's failed save, and so on. The reroll, however, may be as bad as or worse than the original roll. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies. You may try to use a wish to produce greater effects than these, but doing so is dangerous. (The wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment, at the GM's discretion.) Duplicated spells allow saves and spell resistance as normal (but save DCs are for 9th-level spells). When a wish duplicates a spell with a material component that costs more than 10,000 gp, you must provide that component (in addition to the 25,000 gp diamond component for this spell).","<P><I>Wish is</I> the mightiest spell a wizard or sorcerer can cast. By simply speaking aloud, you can alter reality to better suit you. Even <I><I>wish</I>,</I> however, has its limits. A <I>wish</I> can produce any one of the following effects.</P><P><Ul><LI> Duplicate any sorcerer/wizard spell of 8th level or lower, provided the spell does not belong to one of your opposition schools.</P><P><LI> Duplicate any non-sorcerer/wizard spell of 7th level or lower, provided the spell does not belong to one of your opposition schools.</P><P><LI> Duplicate any sorcerer/wizard spell of 7th level or lower, even if it belongs to one of your opposition schools.</P><P><LI> Duplicate any non-sorcerer/wizard spell of 6th level or lower, even if it belongs to one of your opposition schools.</P><P><LI> Undo the harmful effects of many other spells, such as <I>geas/ quest</I> or <I>insanity.</I></P><P><LI> Grant a creature a +1 inherent bonus to an ability score. Two to five <I>wish</I> spells cast in immediate succession can grant a creature a +2 to +5 inherent bonus to an ability score (two <I>wish</I>es for a +2 inherent bonus, three <I>wish</I>es for a +3 inherent bonus, and so on).</P><P>Inherent bonuses are instantaneous, so they cannot be dispelled.</P><P><I>Note:</I> An inherent bonus may not exceed +5 for a single ability score, and inherent bonuses to a particular ability score do not stack, so only the best one applies.</P><P><LI> Remove injuries and afflictions. A single <I>wish</I> can aid one creature per caster level, and all subjects are cured of the same kind of affliction. For example, you could heal all the damage you and your companions have taken, or remove all poison effects from everyone in the party, but not do both with the same <I>wish</I>.</P><P><LI> Revive the dead. A <I>wish</I> can bring a dead creature back to life by duplicating a <I>resurrection</I> spell. A <I>wish</I> can revive a dead creature whose body has been destroyed, but the task takes two <I>wish</I>es: one to recreate the body and another to infuse the body with life again. A <I>wish</I> cannot prevent a character who was brought back to life from gaining a permanent negative level.</P><P><LI> Transport travelers. A <I>wish</I> can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.</P><P><LI> Undo misfortune. A <I>wish</I> can undo a single recent event.</P><P>The <I>wish</I> forces a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a <I>wish</I> could undo an opponent's successful save, a foe's successful critical hit (either the attack roll or the critical roll), a friend's failed save, and so on. The reroll, however, may be as bad as or worse than the original roll. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.</Ul></P><P>You may try to use a <I>wish</I> to produce greater effects than these, but doing so is dangerous. (The <I>wish</I> may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment, at the GM's discretion.) Duplicated spells allow saves and spell resistance as normal (but save DCs are for 9th-level spells).</P><P>When a <I>wish</I> duplicates a spell with a material component that costs more than 10,000 gp, you must provide that component (in addition to the 25,000 gp diamond component for this spell).</P>","Core 370","http://www.d20pfsrd.com/magic/all-spells/w/wish",null,true,true,true,false,false,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If you expend two uses of mythic power, you can cast a silent, stilled mythic wish, even if you’re helpless or couldn’t otherwise take actions (but not unconscious).",null,null,null,null,null,null,null,null,null,"","","","","",{"$f":"IF(OR(ISBLANK(BJ2519),ISNUMBER(BJ2519),BJ2519=\"\"),\"\",IF(LEFT(BJ2519,3)=\"<i>\",IF(ISERROR(MATCH(MID(BJ2519,4,99),CLFunctionName,0)),MID(BJ2519,4,99),IF(ISERROR(MATCH(MID(BJ2519,4,99),'Misc Tables'!$B$834:$B$850,0)),BJ2519,IF(ISERROR(MATCH(VLOOKUP(MID(BJ2519,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BJ2519,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BJ2519,CLFunctionName,0)),BJ2519,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BK2519),ISNUMBER(BK2519),BK2519=\"\"),\"\",IF(LEFT(BK2519,3)=\"<i>\",IF(ISERROR(MATCH(MID(BK2519,4,99),CLFunctionName,0)),MID(BK2519,4,99),IF(ISERROR(MATCH(MID(BK2519,4,99),'Misc Tables'!$B$834:$B$850,0)),BK2519,IF(ISERROR(MATCH(VLOOKUP(MID(BK2519,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BK2519,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BK2519,CLFunctionName,0)),BK2519,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BL2519),ISNUMBER(BL2519),BL2519=\"\"),\"\",IF(LEFT(BL2519,3)=\"<i>\",IF(ISERROR(MATCH(MID(BL2519,4,99),CLFunctionName,0)),MID(BL2519,4,99),IF(ISERROR(MATCH(MID(BL2519,4,99),'Misc Tables'!$B$834:$B$850,0)),BL2519,IF(ISERROR(MATCH(VLOOKUP(MID(BL2519,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BL2519,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BL2519,CLFunctionName,0)),BL2519,\"\")))","v":""},{"$f":"IF(OR(ISBLANK(BM2519),ISNUMBER(BM2519),BM2519=\"\"),\"\",IF(LEFT(BM2519,3)=\"<i>\",IF(ISERROR(MATCH(MID(BM2519,4,99),CLFunctionName,0)),MID(BM2519,4,99),IF(ISERROR(MATCH(MID(BM2519,4,99),'Misc Tables'!$B$834:$B$850,0)),BM2519,IF(ISERROR(MATCH(VLOOKUP(MID(BM2519,4,99),IntensifyVariable,2,FALSE),CLFunctionName,0)),VLOOKUP(MID(BM2519,4,99),IntensifyVariable,2,FALSE),\"\"))),IF(ISERROR(MATCH(BM2519,CLFunctionName,0)),BM2519,\"\")))","v":""},"",false,false,null,{"$f":"IF(G2519=\"chaotic, evil, good, or lawful\",FALSE,AND(AND(InquisitorLevel>=1,Archetypes!$L$365),OR(COUNTIF(G2519,\"*lawful*\")>0,COUNTIF(G2519,\"*chaotic*\")>0,COUNTIF(G2519,\"*evil*\")>0)))","v":false},null,null,2518,0,"",false,0,""]
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[null,"Data",null,null,null,null,null,null,null,null,null,null,null,null,"Output Format"]
[null,"Category","Long Name","Short Name","Value","Short Breakdown","Long Breakdown","Display",null,null,null,null,null,null,"Name","Type","N/V sep","V/B sep","Breakdown","Separator","Final","Count","Out Start","Data Row",null,"Output"]
[1,"Ability Score","Strength","STR",{"$f":"BaseSTR","v":10},{"$f":"'Ability Calc'!$P$27","v":"+10 base"},{"$f":"'Ability Calc'!$P$45","v":"Base: 10"},true,null,null,null,null,null,null,"Name","None",null,null,"None",null,"\\n",{"$f":"COUNTIFS($B$3:$B$122,O3,$H$3:$H$122,TRUE)","v":1},1,{"$f":"MATCH(O3,$B$3:$B$122,0)","v":95},null,{"$f":"MATCH(A3,$W$3:$W$52,1)","v":1},{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z3)+IF(Z3=Z2,AA2,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z3=Z2,AA2,0)","v":1},{"$f":"INDEX($X$3:$X$52,Z3)+AA3-1","v":95},{"$f":"IFERROR(IF(INDEX($O$3:$O$52,Z3)=\"Text\",INDEX($U$3:$U$52,Z3),IF(INDEX($H$3:$H$122,AB3),IF(INDEX($P$3:$P$52,Z3)<>\"None\",SBBoldStart&IF(INDEX($Q$3:$Q$52,Z3)=\"Short\",INDEX($C$3:$C$122,AB3),INDEX($D$3:$D$122,AB3))&SBBoldEnd&INDEX($Q$3:$Q$52,Z3),\"\")&INDEX($E$3:$E$122,AB3)&IF(OR(INDEX($S$3:$S$52,Z3)=\"None\",INDEX($F$3:$F$122,AB3)=0),\"\",SBItalicStart&INDEX($R$3:$R$52,Z3)&IF(INDEX($S$3:$S$52,Z3)=\"Short\",INDEX($F$3:$F$122,AB3),INDEX($G$3:$G$122,AB3))&SBItalicEnd)&IF(Z3=Z4,INDEX($T$3:$T$52,Z3),\"\")&IF(Z3=Z4,\"\",INDEX($U$3:$U$52,Z3)),\"\")),\"\")&AC4","v":"0\\nN Medium \\n[b]Init[/b] 0; [b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"},null,{"$f":"SUBSTITUTE(AC3,\"\\n\",Linefeed)","v":"0\nN Medium \n[b]Init[/b] 0; [b]Vision[/b] Normal Vision\n\n-----\nDefense\n-----\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\n\n-----\nOffense\n-----\nSpeed goes here\nMelee\n  Ranged\n  \n-----\nStatistics\n-----\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\n[b]Feats[/b]: \n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\n[b]Appraise[/b] +0[i] = +0 INT[/i]\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\n[b]Climb[/b] +0[i] = +0 STR[/i]\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\n[b]Fly[/b] +0[i] = +0 DEX[/i]\n[b]Heal[/b] +0[i] = +0 WIS[/i]\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\n[b]Perception[/b] +0[i] = +0 WIS[/i]\n[b]Ride[/b] +0[i] = +0 DEX[/i]\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\n[b]Survival[/b] +0[i] = +0 WIS[/i]\n[b]Swim[/b] +0[i] = +0 STR[/i]\n[b]Languages[/b]: Common\n"}]
[2,"Ability Score","Dexterity","DEX",{"$f":"BaseDEX","v":10},{"$f":"'Ability Calc'!$Q$27","v":"+10 base"},{"$f":"'Ability Calc'!$Q$45","v":"Base: 10"},true,null,null,null,null,null,null,"Short Alignment","None",null,null,"None",null," ",{"$f":"COUNTIFS($B$3:$B$122,O4,$H$3:$H$122,TRUE)","v":1},{"$f":"IF(ISBLANK(O3),W3,W3+IF(O3=\"Text\",1,V3))","v":2},{"$f":"MATCH(O4,$B$3:$B$122,0)","v":97},null,{"$f":"MATCH(A4,$W$3:$W$52,1)","v":2},{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z4)+IF(Z4=Z3,AA3,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z4=Z3,AA3,0)","v":1},97,"N Medium \\n[b]Init[/b] 0; [b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[3,"Ability Score","Constitution","CON",{"$f":"BaseCON","v":10},{"$f":"'Ability Calc'!$R$27","v":"+10 base"},{"$f":"'Ability Calc'!$R$45","v":"Base: 10"},true,null,null,null,null,null,null,"Size","None",null,null,"None",null," ",1,{"$f":"IF(ISBLANK(O4),W4,W4+IF(O4=\"Text\",1,V4))","v":3},98,null,3,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z5)+IF(Z5=Z4,AA4,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z5=Z4,AA4,0)","v":1},98,"Medium \\n[b]Init[/b] 0; [b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[4,"Ability Score","Intelligence","INT",{"$f":"BaseINT","v":10},{"$f":"'Ability Calc'!$S$27","v":"+10 base"},{"$f":"'Ability Calc'!$S$45","v":"Base: 10"},true,null,null,null,null,null,null,"Class","None",null,null,"None",null,"\\n",1,4,101,null,4,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z6)+IF(Z6=Z5,AA5,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z6=Z5,AA5,0)","v":1},101,"\\n[b]Init[/b] 0; [b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[5,"Ability Score","Wisdom","WIS",{"$f":"BaseWIS","v":10},{"$f":"'Ability Calc'!$T$27","v":"+10 base"},{"$f":"'Ability Calc'!$T$45","v":"Base: 10"},true,null,null,null,null,null,null,"Initiative","Short"," ",null,"None",null,"; ",1,5,94,null,5,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z7)+IF(Z7=Z6,AA6,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z7=Z6,AA6,0)","v":1},94,"[b]Init[/b] 0; [b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[6,"Ability Score","Charisma","CHA",{"$f":"BaseCHA","v":10},{"$f":"'Ability Calc'!$U$27","v":"+10 base"},{"$f":"'Ability Calc'!$U$45","v":"Base: 10"},true,null,null,null,null,null,null,"Vision","Short"," ",null,"None",null,"\\n",1,6,100,null,6,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z8)+IF(Z8=Z7,AA7,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z8=Z7,AA7,0)","v":1},100,"[b]Vision[/b] Normal Vision\\n\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[7,"Saves","Fortitude","Fort",{"$f":"'Saves Calc'!$J$20","v":0},{"$f":"'Saves Calc'!$T$23","v":"0 base, +0 CON"},{"$f":"'Saves Calc'!$T$41","v":"Base: +0; CON: +0"},true,null,null,null,null,null,null,"Text",null,null,null,"None",null,"\\n-----\\nDefense\\n-----\\n",0,7,{"$error":"#N/A"},null,7,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z9)+IF(Z9=Z8,AA8,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z9=Z8,AA8,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"\\n-----\\nDefense\\n-----\\n[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[8,"Saves","Reflex","Ref",{"$f":"'Saves Calc'!$K$20","v":0},{"$f":"'Saves Calc'!$U$23","v":"0 base, +0 DEX"},{"$f":"'Saves Calc'!$U$41","v":"Base: +0; DEX: +0"},true,null,null,null,null,null,null,"Armor Class",null," "," = ","Short"," ","\\n",3,8,10,null,8,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z10)+IF(Z10=Z9,AA9,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z10=Z9,AA9,0)","v":1},10,"[b]AC[/b] 10[i] = +10 base, +0 DEX[/i] [b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[9,"Saves","Will","Will",{"$f":"'Saves Calc'!$L$20","v":0},{"$f":"'Saves Calc'!$V$23","v":"0 base, +0 WIS"},{"$f":"'Saves Calc'!$V$41","v":"Base: +0; WIS: +0"},true,null,null,null,null,null,null,"HP",null," ",null,"None",null,"\\n",1,11,102,null,8,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z11)+IF(Z11=Z10,AA10,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z11=Z10,AA10,0)","v":2},11,"[b]Touch[/b] 10 [b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[10,"Armor Class","AC","AC",{"$f":"'AC Calc'!M28","v":10},{"$f":"MID('AC Calc'!X55,3,9999)","v":"+10 base, +0 DEX"},{"$f":"MID('AC Calc'!X33,4,9999)","v":"Base: (+10);  Dexterity: (+0)"},true,null,null,null,null,null,null,"Saves",null," ",null,"None",", ","\\n",3,12,7,null,8,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z12)+IF(Z12=Z11,AA11,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z12=Z11,AA11,0)","v":3},12,"[b]FF[/b] 10\\n[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[11,"Armor Class","Touch","Touch",{"$f":"'AC Calc'!M29","v":10},null,null,true,null,null,null,null,null,null,"DR",null,null,null,"None",null,null,0,15,103,null,9,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z13)+IF(Z13=Z12,AA12,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z13=Z12,AA12,0)","v":1},102,"[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[12,"Armor Class","Flat-footed","FF",{"$f":"'AC Calc'!M30","v":10},null,null,true,null,null,null,null,null,null,"Text",null,null,null,"None",null,"\\n-----\\nOffense\\n-----\\n",0,15,{"$error":"#N/A"},null,10,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z14)+IF(Z14=Z13,AA13,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z14=Z13,AA13,0)","v":1},7,"[b]Fort[/b] 0, [b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[13,"BAB","Base Atk","BAB",{"$f":"BaseBAB","v":0},null,null,true,null,null,null,null,null,null,"Text",null,null,null,"None",null,"Speed goes here\\n",0,16,{"$error":"#N/A"},null,10,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z15)+IF(Z15=Z14,AA14,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z15=Z14,AA14,0)","v":2},8,"[b]Ref[/b] 0, [b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[14,"Combat Maneuvers","CMB","CMB",{"$f":"'AC Calc'!T28","v":0},{"$f":"MID('AC Calc'!AB55,3,9999)","v":"+0 BAB, +0 STR"},{"$f":"MID('AC Calc'!AB33,4,9999)","v":"BAB: (+0);  Strength: (+0)"},true,null,null,null,null,null,null,"Text",null,null,null,"None",null,"Melee\\n  ",0,17,{"$error":"#N/A"},null,10,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z16)+IF(Z16=Z15,AA15,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z16=Z15,AA15,0)","v":3},9,"[b]Will[/b] 0\\n\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[15,"Combat Maneuvers","CMD","CMD",{"$f":"'AC Calc'!Q28","v":10},{"$f":"MID('AC Calc'!Z55,3,9999)","v":"+10 base, +0 BAB, +0 STR, +0 DEX"},{"$f":"MID('AC Calc'!Z33,4,9999)","v":"Base: (+10);  BAB: (+0);  Strength: (+0);  Dexterity: (+0)"},true,null,null,null,null,null,null,"Melee",null,": ",null,"None","\\n  ","\\n",0,18,16,null,12,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z17)+IF(Z17=Z16,AA16,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z17=Z16,AA16,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"\\n-----\\nOffense\\n-----\\nSpeed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[16,"Melee",{"$f":"IF(LEN(M18),M18&\" \",\"\")&I18&IF(K18=0,\"\",\" / \"&K18)","v":{"$error":"#N/A"}},{"$f":"C18","v":{"$error":"#N/A"}},{"$f":"J18&IF(K18=0,\"\",\" / \"&L18)","v":{"$error":"#N/A"}},null,null,{"$f":"IFERROR(N18,FALSE)","v":false},{"$f":"'Attack Calc'!H17","v":0},{"$f":"'Attack Calc'!I17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!Y17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!Z17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!F11,3,9999)","v":""},{"$f":"'Attack Calc'!C18","v":{"$error":"#N/A"}},"Text",null,null,null,"None",null,"Ranged\\n  ",0,18,{"$error":"#N/A"},null,13,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z18)+IF(Z18=Z17,AA17,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z18=Z17,AA17,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"Speed goes here\\nMelee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[17,"Melee",{"$f":"IF(LEN(M19),M19&\" \",\"\")&I19&IF(K19=0,\"\",\" / \"&K19)","v":{"$error":"#N/A"}},{"$f":"C19","v":{"$error":"#N/A"}},{"$f":"J19&IF(K19=0,\"\",\" / \"&L19)","v":{"$error":"#N/A"}},null,null,{"$f":"IFERROR(N19,FALSE)","v":false},{"$f":"'Attack Calc'!AQ17","v":0},{"$f":"'Attack Calc'!AR17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!BH17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!BI17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!AO11,3,9999)","v":""},{"$f":"'Attack Calc'!AL18","v":{"$error":"#N/A"}},"Ranged",null,": ",null,"None","\\n  ","\\n",0,19,28,null,14,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z19)+IF(Z19=Z18,AA18,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z19=Z18,AA18,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"Melee\\n  Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[18,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!BZ17","v":0},{"$f":"'Attack Calc'!CA17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!CQ17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!CR17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!BX11,3,9999)","v":""},{"$f":"'Attack Calc'!BU18","v":{"$error":"#N/A"}},"Text",null,null,null,"None",null,"\\n-----\\nStatistics\\n-----\\n",0,19,{"$error":"#N/A"},null,16,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z20)+IF(Z20=Z19,AA19,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z20=Z19,AA19,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"Ranged\\n  \\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[19,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!DI17","v":0},{"$f":"'Attack Calc'!DJ17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!DZ17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!EA17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!DG11,3,9999)","v":""},{"$f":"'Attack Calc'!DD18","v":{"$error":"#N/A"}},"Ability Score","Short"," ",null,"None",", ",null,6,20,1,null,18,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z21)+IF(Z21=Z20,AA20,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z21=Z20,AA20,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},"\\n-----\\nStatistics\\n-----\\n[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[20,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!ER17","v":0},{"$f":"'Attack Calc'!ES17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!FI17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!FJ17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!EP11,3,9999)","v":""},{"$f":"'Attack Calc'!EM18","v":{"$error":"#N/A"}},"BAB",null,null,null,"None",null,"; ",1,26,13,null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z22)+IF(Z22=Z21,AA21,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z22=Z21,AA21,0)","v":1},1,"[b]STR[/b] 10, [b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[21,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!GA17","v":0},{"$f":"'Attack Calc'!GB17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!GR17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!GS17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!FY11,3,9999)","v":""},{"$f":"'Attack Calc'!FV18","v":{"$error":"#N/A"}},"Combat Maneuvers",null,null,null,"None","; ","\\n",2,27,14,null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z23)+IF(Z23=Z22,AA22,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z23=Z22,AA22,0)","v":2},2,"[b]DEX[/b] 10, [b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[22,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!HJ17","v":0},{"$f":"'Attack Calc'!HK17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!IA17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!IB17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!HH11,3,9999)","v":""},{"$f":"'Attack Calc'!HE18","v":{"$error":"#N/A"}},"Feat Names","Short",": ",null,"None",null,"\\n",1,29,104,null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z24)+IF(Z24=Z23,AA23,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z24=Z23,AA23,0)","v":3},3,"[b]CON[/b] 10, [b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[23,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!IS17","v":0},{"$f":"'Attack Calc'!IT17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!JJ17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!JK17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!IQ11,3,9999)","v":""},{"$f":"'Attack Calc'!IN18","v":{"$error":"#N/A"}},"Skills","Short"," "," = ","Long","\\n","\\n",16,30,40,null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z25)+IF(Z25=Z24,AA24,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z25=Z24,AA24,0)","v":4},4,"[b]INT[/b] 10, [b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[24,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!KB17","v":0},{"$f":"'Attack Calc'!KC17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!KS17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!KT17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!JZ11,3,9999)","v":""},{"$f":"'Attack Calc'!JW18","v":{"$error":"#N/A"}},"Languages","Short",": ",null,"None",null,"\\n",1,46,106,null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z26)+IF(Z26=Z25,AA25,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z26=Z25,AA25,0)","v":5},5,"[b]WIS[/b] 10, [b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[25,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!LK17","v":0},{"$f":"'Attack Calc'!LL17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!MB17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!MC17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!LI11,3,9999)","v":""},{"$f":"'Attack Calc'!LF18","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,19,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z27)+IF(Z27=Z26,AA26,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z27=Z26,AA26,0)","v":6},6,"[b]CHA[/b] 10[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[26,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!MT17","v":0},{"$f":"'Attack Calc'!MU17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!NK17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!NL17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!MR11,3,9999)","v":""},{"$f":"'Attack Calc'!MO18","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,20,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z28)+IF(Z28=Z27,AA27,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z28=Z27,AA27,0)","v":1},13,"[b]BAB[/b]0; [b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[27,"Melee",{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,{"$f":"'Attack Calc'!OC17","v":0},{"$f":"'Attack Calc'!OD17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!OT17","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!OU17","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!OA11,3,9999)","v":""},{"$f":"'Attack Calc'!NX18","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,21,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z29)+IF(Z29=Z28,AA28,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z29=Z28,AA28,0)","v":1},14,"[b]CMB[/b]0; [b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[28,"Ranged",{"$f":"C18","v":{"$error":"#N/A"}},{"$f":"D18","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,null,{"$f":"IFERROR(NOT(N18),FALSE)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,21,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z30)+IF(Z30=Z29,AA29,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z30=Z29,AA29,0)","v":2},15,"[b]CMD[/b]10\\n[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[29,"Ranged",{"$f":"C19","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,{"$f":"IFERROR(NOT(N19),FALSE)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,22,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z31)+IF(Z31=Z30,AA30,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z31=Z30,AA30,0)","v":1},104,"[b]Feats[/b]: \\n[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[30,"Ranged",{"$f":"C20","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z32)+IF(Z32=Z31,AA31,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z32=Z31,AA31,0)","v":1},40,"[b]Acrobatics[/b] +0[i] = +0 DEX[/i]\\n[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[31,"Ranged",{"$f":"C21","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z33)+IF(Z33=Z32,AA32,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z33=Z32,AA32,0)","v":2},41,"[b]Appraise[/b] +0[i] = +0 INT[/i]\\n[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[32,"Ranged",{"$f":"C22","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z34)+IF(Z34=Z33,AA33,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z34=Z33,AA33,0)","v":3},42,"[b]Bluff[/b] +0[i] = +0 CHA[/i]\\n[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[33,"Ranged",{"$f":"C23","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z35)+IF(Z35=Z34,AA34,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z35=Z34,AA34,0)","v":4},{"$f":"INDEX($X$3:$X$52,Z35)+AA35-1","v":43},{"$f":"IFERROR(IF(INDEX($O$3:$O$52,Z35)=\"Text\",INDEX($U$3:$U$52,Z35),IF(INDEX($H$3:$H$122,AB35),IF(INDEX($P$3:$P$52,Z35)<>\"None\",SBBoldStart&IF(INDEX($Q$3:$Q$52,Z35)=\"Short\",INDEX($C$3:$C$122,AB35),INDEX($D$3:$D$122,AB35))&SBBoldEnd&INDEX($Q$3:$Q$52,Z35),\"\")&INDEX($E$3:$E$122,AB35)&IF(OR(INDEX($S$3:$S$52,Z35)=\"None\",INDEX($F$3:$F$122,AB35)=0),\"\",SBItalicStart&INDEX($R$3:$R$52,Z35)&IF(INDEX($S$3:$S$52,Z35)=\"Short\",INDEX($F$3:$F$122,AB35),INDEX($G$3:$G$122,AB35))&SBItalicEnd)&IF(Z35=Z36,INDEX($T$3:$T$52,Z35),\"\")&IF(Z35=Z36,\"\",INDEX($U$3:$U$52,Z35)),\"\")),\"\")&AC36","v":"[b]Climb[/b] +0[i] = +0 STR[/i]\\n[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"}]
[34,"Ranged",{"$f":"C24","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z36)+IF(Z36=Z35,AA35,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z36=Z35,AA35,0)","v":8},47,"[b]Diplomacy[/b] +0[i] = +0 CHA[/i]\\n[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[35,"Ranged",{"$f":"C25","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z37)+IF(Z37=Z36,AA36,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z37=Z36,AA36,0)","v":10},49,"[b]Disguise[/b] +0[i] = +0 CHA[/i]\\n[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[36,"Ranged",{"$f":"C26","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z38)+IF(Z38=Z37,AA37,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z38=Z37,AA37,0)","v":11},50,"[b]Escape Artist[/b] +0[i] = +0 DEX[/i]\\n[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[37,"Ranged",{"$f":"C27","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z39)+IF(Z39=Z38,AA38,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z39=Z38,AA38,0)","v":12},51,"[b]Fly[/b] +0[i] = +0 DEX[/i]\\n[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[38,"Ranged",{"$f":"C28","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z40)+IF(Z40=Z39,AA39,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z40=Z39,AA39,0)","v":14},53,"[b]Heal[/b] +0[i] = +0 WIS[/i]\\n[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[39,"Ranged",{"$f":"C29","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,false,null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z41)+IF(Z41=Z40,AA40,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z41=Z40,AA40,0)","v":15},54,"[b]Intimidate[/b] +0[i] = +0 CHA[/i]\\n[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[40,"Skills",{"$f":"Skills!CL8","v":"Acrobatics"},{"$f":"Skills!CL8","v":"Acrobatics"},{"$f":"TEXT('Skills Calc'!S61,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U173","v":"+0 DEX"},{"$f":"'Skills Calc'!U117","v":"+0 DEX"},{"$f":"Skills!CE8","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z42)+IF(Z42=Z41,AA41,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z42=Z41,AA41,0)","v":27},66,"[b]Perception[/b] +0[i] = +0 WIS[/i]\\n[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[41,"Skills",{"$f":"Skills!CL9","v":"Appraise"},{"$f":"Skills!CL9","v":"Appraise"},{"$f":"TEXT('Skills Calc'!S62,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U174","v":"+0 INT"},{"$f":"'Skills Calc'!U118","v":"+0 INT"},{"$f":"Skills!CE9","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z43)+IF(Z43=Z42,AA42,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z43=Z42,AA42,0)","v":36},75,"[b]Ride[/b] +0[i] = +0 DEX[/i]\\n[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[42,"Skills",{"$f":"Skills!CL10","v":"Bluff"},{"$f":"Skills!CL10","v":"Bluff"},{"$f":"TEXT('Skills Calc'!S63,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U175","v":"+0 CHA"},{"$f":"'Skills Calc'!U119","v":"+0 CHA"},{"$f":"Skills!CE10","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z44)+IF(Z44=Z43,AA43,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z44=Z43,AA43,0)","v":37},76,"[b]Sense Motive[/b] +0[i] = +0 WIS[/i]\\n[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[43,"Skills",{"$f":"Skills!CL11","v":"Climb"},{"$f":"Skills!CL11","v":"Climb"},{"$f":"TEXT('Skills Calc'!S64,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U176","v":"+0 STR"},{"$f":"'Skills Calc'!U120","v":"+0 STR"},{"$f":"Skills!CE11","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z45)+IF(Z45=Z44,AA44,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z45=Z44,AA44,0)","v":40},79,"[b]Stealth[/b] +0[i] = +0 DEX[/i]\\n[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[44,"Skills",{"$f":"Skills!CL13","v":"Disabled"},{"$f":"Skills!CL13","v":"Disabled"},{"$f":"TEXT('Skills Calc'!S65,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U177","v":"+0 INT"},{"$f":"'Skills Calc'!U121","v":"+0 INT"},{"$f":"Skills!CE13","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z46)+IF(Z46=Z45,AA45,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z46=Z45,AA45,0)","v":41},80,"[b]Survival[/b] +0[i] = +0 WIS[/i]\\n[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[45,"Skills",{"$f":"Skills!CL14","v":"Disabled"},{"$f":"Skills!CL14","v":"Disabled"},{"$f":"TEXT('Skills Calc'!S66,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U178","v":"+0 INT"},{"$f":"'Skills Calc'!U122","v":"+0 INT"},{"$f":"Skills!CE14","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,23,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z47)+IF(Z47=Z46,AA46,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z47=Z46,AA46,0)","v":42},81,"[b]Swim[/b] +0[i] = +0 STR[/i]\\n[b]Languages[/b]: Common\\n"]
[46,"Skills",{"$f":"Skills!CL15","v":"Disabled"},{"$f":"Skills!CL15","v":"Disabled"},{"$f":"TEXT('Skills Calc'!S67,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U179","v":"+0 INT"},{"$f":"'Skills Calc'!U123","v":"+0 INT"},{"$f":"Skills!CE15","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,24,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z48)+IF(Z48=Z47,AA47,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z48=Z47,AA47,0)","v":1},106,"[b]Languages[/b]: Common\\n"]
[47,"Skills",{"$f":"Skills!CL16","v":"Diplomacy"},{"$f":"Skills!CL16","v":"Diplomacy"},{"$f":"TEXT('Skills Calc'!S68,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U180","v":"+0 CHA"},{"$f":"'Skills Calc'!U124","v":"+0 CHA"},{"$f":"Skills!CE16","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z49)+IF(Z49=Z48,AA48,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z49=Z48,AA48,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[48,"Skills",{"$f":"Skills!CL17","v":"Disable Device"},{"$f":"Skills!CL17","v":"Disable Device"},{"$f":"TEXT('Skills Calc'!S69,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U181","v":"+0 DEX"},{"$f":"'Skills Calc'!U125","v":"+0 DEX"},{"$f":"Skills!CE17","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z50)+IF(Z50=Z49,AA49,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z50=Z49,AA49,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[49,"Skills",{"$f":"Skills!CL18","v":"Disguise"},{"$f":"Skills!CL18","v":"Disguise"},{"$f":"TEXT('Skills Calc'!S70,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U182","v":"+0 CHA"},{"$f":"'Skills Calc'!U126","v":"+0 CHA"},{"$f":"Skills!CE18","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z51)+IF(Z51=Z50,AA50,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z51=Z50,AA50,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[50,"Skills",{"$f":"Skills!CL19","v":"Escape Artist"},{"$f":"Skills!CL19","v":"Escape Artist"},{"$f":"TEXT('Skills Calc'!S71,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U183","v":"+0 DEX"},{"$f":"'Skills Calc'!U127","v":"+0 DEX"},{"$f":"Skills!CE19","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,0,47,{"$error":"#N/A"},null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z52)+IF(Z52=Z51,AA51,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z52=Z51,AA51,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[51,"Skills",{"$f":"Skills!CL20","v":"Fly"},{"$f":"Skills!CL20","v":"Fly"},{"$f":"TEXT('Skills Calc'!S72,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U184","v":"+0 DEX"},{"$f":"'Skills Calc'!U128","v":"+0 DEX"},{"$f":"Skills!CE20","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z53)+IF(Z53=Z52,AA52,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z53=Z52,AA52,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[52,"Skills",{"$f":"Skills!CL21","v":"Handle Animal"},{"$f":"Skills!CL21","v":"Handle Animal"},{"$f":"TEXT('Skills Calc'!S73,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U185","v":"+0 CHA"},{"$f":"'Skills Calc'!U129","v":"+0 CHA"},{"$f":"Skills!CE21","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z54)+IF(Z54=Z53,AA53,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z54=Z53,AA53,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[53,"Skills",{"$f":"Skills!CL22","v":"Heal"},{"$f":"Skills!CL22","v":"Heal"},{"$f":"TEXT('Skills Calc'!S74,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U186","v":"+0 WIS"},{"$f":"'Skills Calc'!U130","v":"+0 WIS"},{"$f":"Skills!CE22","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z55)+IF(Z55=Z54,AA54,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z55=Z54,AA54,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[54,"Skills",{"$f":"Skills!CL23","v":"Intimidate"},{"$f":"Skills!CL23","v":"Intimidate"},{"$f":"TEXT('Skills Calc'!S75,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U187","v":"+0 CHA"},{"$f":"'Skills Calc'!U131","v":"+0 CHA"},{"$f":"Skills!CE23","v":true},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z56)+IF(Z56=Z55,AA55,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z56=Z55,AA55,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[55,"Skills",{"$f":"Skills!CL24","v":"Knowledge (arcana)"},{"$f":"Skills!CL24","v":"Knowledge (arcana)"},{"$f":"TEXT('Skills Calc'!S76,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U188","v":"+0 INT"},{"$f":"'Skills Calc'!U132","v":"+0 INT"},{"$f":"Skills!CE24","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z57)+IF(Z57=Z56,AA56,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z57=Z56,AA56,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[56,"Skills",{"$f":"Skills!CL25","v":"Knowledge (dungeoneering)"},{"$f":"Skills!CL25","v":"Knowledge (dungeoneering)"},{"$f":"TEXT('Skills Calc'!S77,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U189","v":"+0 INT"},{"$f":"'Skills Calc'!U133","v":"+0 INT"},{"$f":"Skills!CE25","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z58)+IF(Z58=Z57,AA57,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z58=Z57,AA57,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[57,"Skills",{"$f":"Skills!CL26","v":"Knowledge (engineering)"},{"$f":"Skills!CL26","v":"Knowledge (engineering)"},{"$f":"TEXT('Skills Calc'!S78,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U190","v":"+0 INT"},{"$f":"'Skills Calc'!U134","v":"+0 INT"},{"$f":"Skills!CE26","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z59)+IF(Z59=Z58,AA58,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z59=Z58,AA58,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[58,"Skills",{"$f":"Skills!CL27","v":"Knowledge (geography)"},{"$f":"Skills!CL27","v":"Knowledge (geography)"},{"$f":"TEXT('Skills Calc'!S79,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U191","v":"+0 INT"},{"$f":"'Skills Calc'!U135","v":"+0 INT"},{"$f":"Skills!CE27","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z60)+IF(Z60=Z59,AA59,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z60=Z59,AA59,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
[59,"Skills",{"$f":"Skills!CL28","v":"Knowledge (history)"},{"$f":"Skills!CL28","v":"Knowledge (history)"},{"$f":"TEXT('Skills Calc'!S80,\"+0;-0;+0\")","v":"+0"},{"$f":"'Skills Calc'!U192","v":"+0 INT"},{"$f":"'Skills Calc'!U136","v":"+0 INT"},{"$f":"Skills!CE28","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$f":"MATCH(TRUE,INDEX($H$3:$H$122,INDEX($X$3:$X$52,Z61)+IF(Z61=Z60,AA60,0),1):INDEX($H$3:$H$122,$A$122,1),0)+IF(Z61=Z60,AA60,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},""]
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[null,null,null,"Charisma","CHA",{"$f":"BaseCHA","v":10},{"$f":"'Ability Calc'!$U$27","v":"+10 base"},{"$f":"'Ability Calc'!$U$45","v":"Base: 10"},null,"[b]CHA: 10[/b] = Base: 10",null,true,{"$error":"#VALUE!"}]
["Saves",null,null,null,null,null,null,null,null,null,null,true,{"$error":"#VALUE!"}]
[null,null,null,"Fortitude","Fort",{"$f":"TEXT('Saves Calc'!$J$20,\"+0;-0;+0\")","v":"+0"},{"$f":"'Saves Calc'!$T$23","v":"0 base, +0 CON"},{"$f":"'Saves Calc'!$T$41","v":"Base: +0; CON: +0"},null,{"$f":"SBBoldStart&E16&\": \"&F16&SBBoldEnd&\" = \"&IF($J$2,G16,H16)","v":"[b]Fort: +0[/b] = Base: +0; CON: +0"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Reflex","Ref",{"$f":"TEXT('Saves Calc'!$K$20,\"+0;-0;+0\")","v":"+0"},{"$f":"'Saves Calc'!$U$23","v":"0 base, +0 DEX"},{"$f":"'Saves Calc'!$U$41","v":"Base: +0; DEX: +0"},null,{"$f":"SBBoldStart&E17&\": \"&F17&SBBoldEnd&\" = \"&IF($J$2,G17,H17)","v":"[b]Ref: +0[/b] = Base: +0; DEX: +0"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Will","Will",{"$f":"TEXT('Saves Calc'!$L$20,\"+0;-0;+0\")","v":"+0"},{"$f":"'Saves Calc'!$V$23","v":"0 base, +0 WIS"},{"$f":"'Saves Calc'!$V$41","v":"Base: +0; WIS: +0"},null,{"$f":"SBBoldStart&E18&\": \"&F18&SBBoldEnd&\" = \"&IF($J$2,G18,H18)","v":"[b]Will: +0[/b] = Base: +0; WIS: +0"},null,true,{"$error":"#VALUE!"}]
["Defense",null,null,null,null,null,null,null,null,null,null,true,{"$error":"#VALUE!"}]
[null,null,null,"AC","AC",{"$f":"'AC Calc'!M28","v":10},{"$f":"MID('AC Calc'!X55,3,9999)","v":"+10 base, +0 DEX"},{"$f":"MID('AC Calc'!X33,4,9999)","v":"Base: (+10);  Dexterity: (+0)"},null,{"$f":"SBBoldStart&E20&\": \"&F20&SBBoldEnd&\" = \"&IF($J$2,G20,H20)","v":"[b]AC: 10[/b] = Base: (+10);  Dexterity: (+0)"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Touch","Touch",{"$f":"'AC Calc'!M29","v":10},null,null,null,{"$f":"SBBoldStart&E21&\": \"&F21&SBBoldEnd","v":"[b]Touch: 10[/b]"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Flat-footed","FF",{"$f":"'AC Calc'!M30","v":10},null,null,null,{"$f":"SBBoldStart&E22&\": \"&F22&SBBoldEnd","v":"[b]FF: 10[/b]"},null,true,{"$error":"#VALUE!"}]
[null,null,null,null,null,null,null,null,null,null,null,true,{"$error":"#VALUE!"}]
[null,null,null,"BAB","BAB",{"$f":"BaseBAB","v":0},null,null,null,{"$f":"SBBoldStart&E24&\": \"&F24&SBBoldEnd","v":"[b]BAB: 0[/b]"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"CMB","CMB",{"$f":"'AC Calc'!T28","v":0},{"$f":"MID('AC Calc'!AB55,3,9999)","v":"+0 BAB, +0 STR"},{"$f":"MID('AC Calc'!AB33,4,9999)","v":"BAB: (+0);  Strength: (+0)"},null,{"$f":"SBBoldStart&E25&\": \"&F25&SBBoldEnd&\" = \"&IF($J$2,G25,H25)","v":"[b]CMB: 0[/b] = BAB: (+0);  Strength: (+0)"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"CMD","CMD",{"$f":"'AC Calc'!Q28","v":10},{"$f":"MID('AC Calc'!Z55,3,9999)","v":"+10 base, +0 BAB, +0 STR, +0 DEX"},{"$f":"MID('AC Calc'!Z33,4,9999)","v":"Base: (+10);  BAB: (+0);  Strength: (+0);  Dexterity: (+0)"},null,{"$f":"SBBoldStart&E26&\": \"&F26&SBBoldEnd&\" = \"&IF($J$2,G26,H26)","v":"[b]CMD: 10[/b] = Base: (+10);  BAB: (+0);  Strength: (+0);  Dexterity: (+0)"},null,true,{"$error":"#VALUE!"}]
[null,null,null,null,null,null,null,null,null,null,null,true,{"$error":"#VALUE!"}]
[null,null,null,"Initiative","Init",{"$f":"TEXT('Misc Calc v2'!J19,\"+0;-0;+0\")","v":"+0"},{"$f":"'Misc Calc v2'!P3","v":"+0 DEX"},{"$f":"'Misc Calc v2'!S3","v":"Dexterity: +0"},null,{"$f":"SBBoldStart&E28&\": \"&F28&SBBoldEnd&\" = \"&IF($J$2,G28,H28)","v":"[b]Init: +0[/b] = Dexterity: +0"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Speed","Speed",{"$f":"Front!AU14&\"ft\"","v":"30ft"},null,null,null,{"$f":"SBBoldStart&E29&\": \"&F29&SBBoldEnd","v":"[b]Speed: 30ft[/b]"},null,true,{"$error":"#VALUE!"}]
[null,null,null,"Max HP","HP",{"$f":"HP","v":{"$error":"#VALUE!"}},null,null,null,{"$f":"SBBoldStart&E30&\": \"&F30&SBBoldEnd","v":{"$error":"#VALUE!"}},null,true,{"$error":"#VALUE!"}]
[null,null,true,"Languages","Languages",{"$f":"MID(CSLanguages2,3,9999)","v":"Common"},null,null,null,{"$f":"SBBoldStart&E31&\": \"&SBBoldEnd&F31","v":"[b]Languages: [/b]Common"},null,true,"[b]Languages: [/b]Common\n[/spoiler]\n\n[spoiler=Attacks]\n[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,null,null,true,"\n\n[spoiler=Attacks]\n[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,null,null,true,"\n[spoiler=Attacks]\n[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
["Offense","Attacks",null,null,null,null,null,null,null,null,null,true,"[spoiler=Attacks]\n[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
["Melee Attacks",null,null,null,"Main","Off","Feats","Is Melee",null,{"$f":"SBBoldStart&\"Melee\"&SBBoldEnd","v":"[b]Melee[/b]"},null,{"$f":"OR(L36:L47)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[1,null,null,null,{"$f":"'Attack Calc'!H16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!Y16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!F11,3,9999)","v":""},{"$f":"'Attack Calc'!C18","v":{"$error":"#N/A"}},null,{"$f":"E36&IFERROR(\" / \"&F36,\"\")&IF(LEN(G36),\" (\"&G36&\")\",\"\")","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(AND(NOT(ISERROR(E36)),H36),FALSE)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[2,null,null,null,{"$f":"'Attack Calc'!AQ16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!BH16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!AO11,3,9999)","v":""},{"$f":"'Attack Calc'!AL18","v":{"$error":"#N/A"}},null,{"$f":"E37&IFERROR(\" / \"&F37,\"\")&IF(LEN(G37),\" (\"&G37&\")\",\"\")","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(AND(NOT(ISERROR(E37)),H37),FALSE)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[3,null,null,null,{"$f":"'Attack Calc'!BZ16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!CQ16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!BX11,3,9999)","v":""},{"$f":"'Attack Calc'!BU18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[4,null,null,null,{"$f":"'Attack Calc'!DI16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!DZ16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!DG11,3,9999)","v":""},{"$f":"'Attack Calc'!DD18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[5,null,null,null,{"$f":"'Attack Calc'!ER16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!FI16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!EP11,3,9999)","v":""},{"$f":"'Attack Calc'!EM18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[6,null,null,null,{"$f":"'Attack Calc'!GA16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!GR16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!FY11,3,9999)","v":""},{"$f":"'Attack Calc'!FV18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[7,null,null,null,{"$f":"'Attack Calc'!HJ16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!IA16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!HH11,3,9999)","v":""},{"$f":"'Attack Calc'!HE18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[8,null,null,null,{"$f":"'Attack Calc'!IS16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!JJ16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!IQ11,3,9999)","v":""},{"$f":"'Attack Calc'!IN18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[9,null,null,null,{"$f":"'Attack Calc'!KB16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!KS16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!JZ11,3,9999)","v":""},{"$f":"'Attack Calc'!JW18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[10,null,null,null,{"$f":"'Attack Calc'!LK16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!MB16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!LI11,3,9999)","v":""},{"$f":"'Attack Calc'!LF18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[11,null,null,null,{"$f":"'Attack Calc'!MT16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!NK16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!MR11,3,9999)","v":""},{"$f":"'Attack Calc'!MO18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[12,null,null,null,{"$f":"'Attack Calc'!OC16","v":{"$error":"#N/A"}},{"$f":"'Attack Calc'!OT16","v":{"$error":"#N/A"}},{"$f":"MID('Attack Calc'!OA11,3,9999)","v":""},{"$f":"'Attack Calc'!NX18","v":{"$error":"#N/A"}},null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
["Ranged Attacks",null,null,null,null,null,null,null,null,{"$f":"SBBoldStart&\"Ranged\"&SBBoldEnd","v":"[b]Ranged[/b]"},null,{"$f":"OR(L49:L60)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$f":"J36","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(AND(NOT(ISERROR(E36)),NOT(H36)),FALSE)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$f":"J37","v":{"$error":"#N/A"}},null,{"$f":"IFERROR(AND(NOT(ISERROR(E37)),NOT(H37)),FALSE)","v":false},"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,true,null,null,null,null,null,null,{"$error":"#N/A"},null,false,"[/spoiler]\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,null,null,null,null,null,null,null,null,null,true,"\n[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
["Skills","Skills",null,null,null,null,null,null,null,null,null,true,"[spoiler=Skills]\n[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L63,NOT(OR(C64:C$117)))","v":false},{"$f":"Skills!CE8","v":true},{"$f":"Skills!CL8","v":"Acrobatics"},{"$f":"'Skills Calc'!S61","v":0},{"$f":"'Skills Calc'!U173","v":"+0 DEX"},{"$f":"'Skills Calc'!U117","v":"+0 DEX"},null,{"$f":"SBBoldStart&E63&\": \"&F63&SBBoldEnd&\" = \"&IF($J$2,G63,H63)","v":"[b]Acrobatics: 0[/b] = +0 DEX"},null,{"$f":"D63","v":true},"[b]Acrobatics: 0[/b] = +0 DEX\n[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L64,NOT(OR(C65:C$117)))","v":false},{"$f":"Skills!CE9","v":true},{"$f":"Skills!CL9","v":"Appraise"},{"$f":"'Skills Calc'!S62","v":0},{"$f":"'Skills Calc'!U174","v":"+0 INT"},{"$f":"'Skills Calc'!U118","v":"+0 INT"},null,"[b]Appraise: 0[/b] = +0 INT",null,{"$f":"D64","v":true},"[b]Appraise: 0[/b] = +0 INT\n[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L65,NOT(OR(C66:C$117)))","v":false},{"$f":"Skills!CE10","v":true},{"$f":"Skills!CL10","v":"Bluff"},{"$f":"'Skills Calc'!S63","v":0},{"$f":"'Skills Calc'!U175","v":"+0 CHA"},{"$f":"'Skills Calc'!U119","v":"+0 CHA"},null,"[b]Bluff: 0[/b] = +0 CHA",null,true,"[b]Bluff: 0[/b] = +0 CHA\n[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L66,NOT(OR(C67:C$117)))","v":false},{"$f":"Skills!CE11","v":true},{"$f":"Skills!CL11","v":"Climb"},{"$f":"'Skills Calc'!S64","v":0},{"$f":"'Skills Calc'!U176","v":"+0 STR"},{"$f":"'Skills Calc'!U120","v":"+0 STR"},null,"[b]Climb: 0[/b] = +0 STR",null,true,"[b]Climb: 0[/b] = +0 STR\n[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L67,NOT(OR(C68:C$117)))","v":false},{"$f":"Skills!CE13","v":false},{"$f":"Skills!CL13","v":"Disabled"},{"$f":"'Skills Calc'!S65","v":0},{"$f":"'Skills Calc'!U177","v":"+0 INT"},{"$f":"'Skills Calc'!U121","v":"+0 INT"},null,"[b]Disabled: 0[/b] = +0 INT",null,false,"[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L68,NOT(OR(C69:C$117)))","v":false},{"$f":"Skills!CE14","v":false},{"$f":"Skills!CL14","v":"Disabled"},{"$f":"'Skills Calc'!S66","v":0},{"$f":"'Skills Calc'!U178","v":"+0 INT"},{"$f":"'Skills Calc'!U122","v":"+0 INT"},null,"[b]Disabled: 0[/b] = +0 INT",null,false,"[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L69,NOT(OR(C70:C$117)))","v":false},{"$f":"Skills!CE15","v":false},{"$f":"Skills!CL15","v":"Disabled"},{"$f":"'Skills Calc'!S67","v":0},{"$f":"'Skills Calc'!U179","v":"+0 INT"},{"$f":"'Skills Calc'!U123","v":"+0 INT"},null,"[b]Disabled: 0[/b] = +0 INT",null,false,"[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L70,NOT(OR(C71:C$117)))","v":false},{"$f":"Skills!CE16","v":true},{"$f":"Skills!CL16","v":"Diplomacy"},{"$f":"'Skills Calc'!S68","v":0},{"$f":"'Skills Calc'!U180","v":"+0 CHA"},{"$f":"'Skills Calc'!U124","v":"+0 CHA"},null,"[b]Diplomacy: 0[/b] = +0 CHA",null,true,"[b]Diplomacy: 0[/b] = +0 CHA\n[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L71,NOT(OR(C72:C$117)))","v":false},{"$f":"Skills!CE17","v":false},{"$f":"Skills!CL17","v":"Disable Device"},{"$f":"'Skills Calc'!S69","v":0},{"$f":"'Skills Calc'!U181","v":"+0 DEX"},{"$f":"'Skills Calc'!U125","v":"+0 DEX"},null,"[b]Disable Device: 0[/b] = +0 DEX",null,false,"[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L72,NOT(OR(C73:C$117)))","v":false},{"$f":"Skills!CE18","v":true},{"$f":"Skills!CL18","v":"Disguise"},{"$f":"'Skills Calc'!S70","v":0},{"$f":"'Skills Calc'!U182","v":"+0 CHA"},{"$f":"'Skills Calc'!U126","v":"+0 CHA"},null,"[b]Disguise: 0[/b] = +0 CHA",null,true,"[b]Disguise: 0[/b] = +0 CHA\n[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L73,NOT(OR(C74:C$117)))","v":false},{"$f":"Skills!CE19","v":true},{"$f":"Skills!CL19","v":"Escape Artist"},{"$f":"'Skills Calc'!S71","v":0},{"$f":"'Skills Calc'!U183","v":"+0 DEX"},{"$f":"'Skills Calc'!U127","v":"+0 DEX"},null,"[b]Escape Artist: 0[/b] = +0 DEX",null,true,{"$f":"IF(L73,IF(ISBLANK(B73),\"\",SBSectionHeadStart&B73&SBSectionHeadEnd)&J73&Linefeed,\"\")&IF(C73,SBSectionFooter,\"\")&M74","v":"[b]Escape Artist: 0[/b] = +0 DEX\n[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"}]
[null,null,{"$f":"AND(L74,NOT(OR(C75:C$117)))","v":false},{"$f":"Skills!CE20","v":true},{"$f":"Skills!CL20","v":"Fly"},{"$f":"'Skills Calc'!S72","v":0},{"$f":"'Skills Calc'!U184","v":"+0 DEX"},{"$f":"'Skills Calc'!U128","v":"+0 DEX"},null,"[b]Fly: 0[/b] = +0 DEX",null,true,"[b]Fly: 0[/b] = +0 DEX\n[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L75,NOT(OR(C76:C$117)))","v":false},{"$f":"Skills!CE21","v":false},{"$f":"Skills!CL21","v":"Handle Animal"},{"$f":"'Skills Calc'!S73","v":0},{"$f":"'Skills Calc'!U185","v":"+0 CHA"},{"$f":"'Skills Calc'!U129","v":"+0 CHA"},null,"[b]Handle Animal: 0[/b] = +0 CHA",null,false,"[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L76,NOT(OR(C77:C$117)))","v":false},{"$f":"Skills!CE22","v":true},{"$f":"Skills!CL22","v":"Heal"},{"$f":"'Skills Calc'!S74","v":0},{"$f":"'Skills Calc'!U186","v":"+0 WIS"},{"$f":"'Skills Calc'!U130","v":"+0 WIS"},null,"[b]Heal: 0[/b] = +0 WIS",null,true,"[b]Heal: 0[/b] = +0 WIS\n[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L77,NOT(OR(C78:C$117)))","v":false},{"$f":"Skills!CE23","v":true},{"$f":"Skills!CL23","v":"Intimidate"},{"$f":"'Skills Calc'!S75","v":0},{"$f":"'Skills Calc'!U187","v":"+0 CHA"},{"$f":"'Skills Calc'!U131","v":"+0 CHA"},null,"[b]Intimidate: 0[/b] = +0 CHA",null,true,"[b]Intimidate: 0[/b] = +0 CHA\n[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L78,NOT(OR(C79:C$117)))","v":false},{"$f":"Skills!CE24","v":false},{"$f":"Skills!CL24","v":"Knowledge (arcana)"},{"$f":"'Skills Calc'!S76","v":0},{"$f":"'Skills Calc'!U188","v":"+0 INT"},{"$f":"'Skills Calc'!U132","v":"+0 INT"},null,"[b]Knowledge (arcana): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L79,NOT(OR(C80:C$117)))","v":false},{"$f":"Skills!CE25","v":false},{"$f":"Skills!CL25","v":"Knowledge (dungeoneering)"},{"$f":"'Skills Calc'!S77","v":0},{"$f":"'Skills Calc'!U189","v":"+0 INT"},{"$f":"'Skills Calc'!U133","v":"+0 INT"},null,"[b]Knowledge (dungeoneering): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L80,NOT(OR(C81:C$117)))","v":false},{"$f":"Skills!CE26","v":false},{"$f":"Skills!CL26","v":"Knowledge (engineering)"},{"$f":"'Skills Calc'!S78","v":0},{"$f":"'Skills Calc'!U190","v":"+0 INT"},{"$f":"'Skills Calc'!U134","v":"+0 INT"},null,"[b]Knowledge (engineering): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L81,NOT(OR(C82:C$117)))","v":false},{"$f":"Skills!CE27","v":false},{"$f":"Skills!CL27","v":"Knowledge (geography)"},{"$f":"'Skills Calc'!S79","v":0},{"$f":"'Skills Calc'!U191","v":"+0 INT"},{"$f":"'Skills Calc'!U135","v":"+0 INT"},null,"[b]Knowledge (geography): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L82,NOT(OR(C83:C$117)))","v":false},{"$f":"Skills!CE28","v":false},{"$f":"Skills!CL28","v":"Knowledge (history)"},{"$f":"'Skills Calc'!S80","v":0},{"$f":"'Skills Calc'!U192","v":"+0 INT"},{"$f":"'Skills Calc'!U136","v":"+0 INT"},null,"[b]Knowledge (history): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L83,NOT(OR(C84:C$117)))","v":false},{"$f":"Skills!CE29","v":false},{"$f":"Skills!CL29","v":"Knowledge (local)"},{"$f":"'Skills Calc'!S81","v":0},{"$f":"'Skills Calc'!U193","v":"+0 INT"},{"$f":"'Skills Calc'!U137","v":"+0 INT"},null,"[b]Knowledge (local): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L84,NOT(OR(C85:C$117)))","v":false},{"$f":"Skills!CE30","v":false},{"$f":"Skills!CL30","v":"Knowledge (nature)"},{"$f":"'Skills Calc'!S82","v":0},{"$f":"'Skills Calc'!U194","v":"+0 INT"},{"$f":"'Skills Calc'!U138","v":"+0 INT"},null,"[b]Knowledge (nature): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L85,NOT(OR(C86:C$117)))","v":false},{"$f":"Skills!CE31","v":false},{"$f":"Skills!CL31","v":"Knowledge (nobility)"},{"$f":"'Skills Calc'!S83","v":0},{"$f":"'Skills Calc'!U195","v":"+0 INT"},{"$f":"'Skills Calc'!U139","v":"+0 INT"},null,"[b]Knowledge (nobility): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L86,NOT(OR(C87:C$117)))","v":false},{"$f":"Skills!CE32","v":false},{"$f":"Skills!CL32","v":"Knowledge (planes)"},{"$f":"'Skills Calc'!S84","v":0},{"$f":"'Skills Calc'!U196","v":"+0 INT"},{"$f":"'Skills Calc'!U140","v":"+0 INT"},null,"[b]Knowledge (planes): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L87,NOT(OR(C88:C$117)))","v":false},{"$f":"Skills!CE33","v":false},{"$f":"Skills!CL33","v":"Knowledge (religion)"},{"$f":"'Skills Calc'!S85","v":0},{"$f":"'Skills Calc'!U197","v":"+0 INT"},{"$f":"'Skills Calc'!U141","v":"+0 INT"},null,"[b]Knowledge (religion): 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L88,NOT(OR(C89:C$117)))","v":false},{"$f":"Skills!CE34","v":false},{"$f":"Skills!CL34","v":"Linguistics"},{"$f":"'Skills Calc'!S86","v":0},{"$f":"'Skills Calc'!U198","v":"+0 INT"},{"$f":"'Skills Calc'!U142","v":"+0 INT"},null,"[b]Linguistics: 0[/b] = +0 INT",null,false,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L89,NOT(OR(C90:C$117)))","v":false},{"$f":"Skills!CE35","v":true},{"$f":"Skills!CL35","v":"Perception"},{"$f":"'Skills Calc'!S87","v":0},{"$f":"'Skills Calc'!U199","v":"+0 WIS"},{"$f":"'Skills Calc'!U143","v":"+0 WIS"},null,"[b]Perception: 0[/b] = +0 WIS",null,true,"[b]Perception: 0[/b] = +0 WIS\n[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L90,NOT(OR(C91:C$117)))","v":false},{"$f":"Skills!CE37","v":false},{"$f":"Skills!CL37","v":"Disabled"},{"$f":"'Skills Calc'!S88","v":0},{"$f":"'Skills Calc'!U200","v":"+0 CHA"},{"$f":"'Skills Calc'!U144","v":"+0 CHA"},null,"[b]Disabled: 0[/b] = +0 CHA",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L91,NOT(OR(C92:C$117)))","v":false},{"$f":"Skills!CE38","v":false},{"$f":"Skills!CL38","v":"Disabled"},{"$f":"'Skills Calc'!S89","v":0},{"$f":"'Skills Calc'!U201","v":"+0 CHA"},{"$f":"'Skills Calc'!U145","v":"+0 CHA"},null,"[b]Disabled: 0[/b] = +0 CHA",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L92,NOT(OR(C93:C$117)))","v":false},{"$f":"Skills!CE39","v":false},{"$f":"Skills!CL39","v":"Disabled"},{"$f":"'Skills Calc'!S90","v":0},{"$f":"'Skills Calc'!U202","v":"+0 CHA"},{"$f":"'Skills Calc'!U146","v":"+0 CHA"},null,"[b]Disabled: 0[/b] = +0 CHA",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L93,NOT(OR(C94:C$117)))","v":false},{"$f":"Skills!CE40","v":false},{"$f":"Skills!CL40","v":"Disabled"},{"$f":"'Skills Calc'!S91","v":0},{"$f":"'Skills Calc'!U203","v":"+0 CHA"},{"$f":"'Skills Calc'!U147","v":"+0 CHA"},null,"[b]Disabled: 0[/b] = +0 CHA",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L94,NOT(OR(C95:C$117)))","v":false},{"$f":"Skills!CE41","v":false},{"$f":"Skills!CL41","v":"Disabled"},{"$f":"'Skills Calc'!S92","v":0},{"$f":"'Skills Calc'!U204","v":"+0 CHA"},{"$f":"'Skills Calc'!U148","v":"+0 CHA"},null,"[b]Disabled: 0[/b] = +0 CHA",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L95,NOT(OR(C96:C$117)))","v":false},{"$f":"Skills!CE43","v":false},{"$f":"Skills!CL43","v":"Disabled"},{"$f":"'Skills Calc'!S93","v":0},{"$f":"'Skills Calc'!U205","v":"+0 WIS"},{"$f":"'Skills Calc'!U149","v":"+0 WIS"},null,{"$f":"SBBoldStart&E95&\": \"&F95&SBBoldEnd&\" = \"&IF($J$2,G95,H95)","v":"[b]Disabled: 0[/b] = +0 WIS"},null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L96,NOT(OR(C97:C$117)))","v":false},{"$f":"Skills!CE44","v":false},{"$f":"Skills!CL44","v":"Disabled"},{"$f":"'Skills Calc'!S94","v":0},{"$f":"'Skills Calc'!U206","v":"+0 WIS"},{"$f":"'Skills Calc'!U150","v":"+0 WIS"},null,"[b]Disabled: 0[/b] = +0 WIS",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L97,NOT(OR(C98:C$117)))","v":false},{"$f":"Skills!CE45","v":false},{"$f":"Skills!CL45","v":"Disabled"},{"$f":"'Skills Calc'!S95","v":0},{"$f":"'Skills Calc'!U207","v":"+0 WIS"},{"$f":"'Skills Calc'!U151","v":"+0 WIS"},null,"[b]Disabled: 0[/b] = +0 WIS",null,false,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L98,NOT(OR(C99:C$117)))","v":false},{"$f":"Skills!CE46","v":true},{"$f":"Skills!CL46","v":"Ride"},{"$f":"'Skills Calc'!S96","v":0},{"$f":"'Skills Calc'!U208","v":"+0 DEX"},{"$f":"'Skills Calc'!U152","v":"+0 DEX"},null,"[b]Ride: 0[/b] = +0 DEX",null,true,"[b]Ride: 0[/b] = +0 DEX\n[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L99,NOT(OR(C100:C$117)))","v":false},{"$f":"Skills!CE47","v":true},{"$f":"Skills!CL47","v":"Sense Motive"},{"$f":"'Skills Calc'!S97","v":0},{"$f":"'Skills Calc'!U209","v":"+0 WIS"},{"$f":"'Skills Calc'!U153","v":"+0 WIS"},null,"[b]Sense Motive: 0[/b] = +0 WIS",null,true,"[b]Sense Motive: 0[/b] = +0 WIS\n[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L100,NOT(OR(C101:C$117)))","v":false},{"$f":"Skills!CE48","v":false},{"$f":"Skills!CL48","v":"Sleight of Hand"},{"$f":"'Skills Calc'!S98","v":0},{"$f":"'Skills Calc'!U210","v":"+0 DEX"},{"$f":"'Skills Calc'!U154","v":"+0 DEX"},null,"[b]Sleight of Hand: 0[/b] = +0 DEX",null,false,"[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L101,NOT(OR(C102:C$117)))","v":false},{"$f":"Skills!CE49","v":false},{"$f":"Skills!CL49","v":"Spellcraft"},{"$f":"'Skills Calc'!S99","v":0},{"$f":"'Skills Calc'!U211","v":"+0 INT"},{"$f":"'Skills Calc'!U155","v":"+0 INT"},null,"[b]Spellcraft: 0[/b] = +0 INT",null,false,"[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L102,NOT(OR(C103:C$117)))","v":false},{"$f":"Skills!CE50","v":true},{"$f":"Skills!CL50","v":"Stealth"},{"$f":"'Skills Calc'!S100","v":0},{"$f":"'Skills Calc'!U212","v":"+0 DEX"},{"$f":"'Skills Calc'!U156","v":"+0 DEX"},null,"[b]Stealth: 0[/b] = +0 DEX",null,true,"[b]Stealth: 0[/b] = +0 DEX\n[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L103,NOT(OR(C104:C$117)))","v":false},{"$f":"Skills!CE51","v":true},{"$f":"Skills!CL51","v":"Survival"},{"$f":"'Skills Calc'!S101","v":0},{"$f":"'Skills Calc'!U213","v":"+0 WIS"},{"$f":"'Skills Calc'!U157","v":"+0 WIS"},null,"[b]Survival: 0[/b] = +0 WIS",null,true,"[b]Survival: 0[/b] = +0 WIS\n[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L104,NOT(OR(C105:C$117)))","v":true},{"$f":"Skills!CE52","v":true},{"$f":"Skills!CL52","v":"Swim"},{"$f":"'Skills Calc'!S102","v":0},{"$f":"'Skills Calc'!U214","v":"+0 STR"},{"$f":"'Skills Calc'!U158","v":"+0 STR"},null,"[b]Swim: 0[/b] = +0 STR",null,true,"[b]Swim: 0[/b] = +0 STR\n[/spoiler]\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L105,NOT(OR(C106:C$117)))","v":false},{"$f":"Skills!CE53","v":false},{"$f":"Skills!CL53","v":"Use Magic Device"},{"$f":"'Skills Calc'!S103","v":0},{"$f":"'Skills Calc'!U215","v":"+0 CHA"},{"$f":"'Skills Calc'!U159","v":"+0 CHA"},null,"[b]Use Magic Device: 0[/b] = +0 CHA",null,false,"\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
[null,null,{"$f":"AND(L106,NOT(OR(C107:C$117)))","v":false},{"$f":"Skills!CE55","v":false},{"$f":"Skills!CL55","v":"Disabled"},{"$f":"'Skills Calc'!S104","v":0},{"$f":"'Skills Calc'!U216","v":"+0 0"},{"$f":"'Skills Calc'!U160","v":"+0 0"},null,"[b]Disabled: 0[/b] = +0 0",null,false,"\n[spoiler=Race Features][b]Type (CRB 27)[/b]: You are a humanoid with the human subtype.\n[b]Bonus Feat (CRB 27)[/b]: You gain a bonus feat.*\n[b]Skilled (CRB 27)[/b]: You gain one additional skill rank per level.*\n\n[/spoiler]\n[spoiler=Class Features][b]Weapon Proficiency[/b]\n\n[/spoiler]\n\n\n[spoiler=Equipment]\n[/spoiler]"]
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[null,null,"SPECIAL PROPERTIES"]
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[]
[null,null,{"$f":"IF(CBPFSOP,\"Character Code: \"&PFSCharCode,\"\")","v":""}]

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["Small Text",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,5]
[null,null,"PROTECTION",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"BE6&BE7&BE8&BE9&BE10&BE11&BE12&BE13&BE14&\"\n\n\"","v":"-----DWARVEN RACIAL TRAITS -----\n• Con: +2, Wis: +2, Cha: -2\n• Type: Humanoid (Dwarf)\n• Size: Medium\n• Darkvision 60 ft. - Dwarves can see in the dark up to 60 ft.\n• Defensive Training - Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype.\n• Hatred - Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblin subtypes due to special training against these hated foes.\n• Weapon Familiarity - Dwarves are prof icient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.\n• Greed - Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.\n• Hardy - Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.\n• Slow and Steady - Dwarves have a base speed of 20 ft, but their speed is never modified by armor or encumbrance.\n• Stability - Dwarves receive a +4 bonus to their combat maneuver defense when resisting a bull rush or trip attempt while standing on the ground.\n• Stonecunning - Dwarves receive a +2 bonus on Perception skill checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 ft of them, regardless of whether or not they are actively looking.\n• Automatic Languages: Common, Dwarven\n• Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, Undercommon\n\n----- CLASS ABILITIES -----\n\n----- GENERAL FEATS -----\n\n\n"},"ABILITIES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,12,null,null,null,null,null,null,null,null,null,null,"Blocking",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH5&\"*\"),Back!DJ5,\"\")&Back!DI6","v":""}," @Blocking Weapon: When you use this weapon to fight defensively, you gain a +1 shield bonus to AC."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-----DWARVEN RACIAL TRAITS -----\n• Con: +2, Wis: +2, Cha: -2\n• Type: Humanoid (Dwarf)\n• Size: Medium\n• Darkvision 60 ft. - Dwarves can see in the dark up to 60 ft.\n• Defensive Training - Dwarves get a +4 dodge bonus to AC against monsters of the giant subtype.\n• Hatred - Dwarves receive a +1 bonus on attack rolls against humanoid creatures of the orc and goblin subtypes due to special training against these hated foes.\n• Weapon Familiarity - Dwarves are prof icient with battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.\n• Greed - Dwarves receive a +2 racial bonus on Appraise skill checks made to determine the price of nonmagical goods that contain precious metals or gemstones.\n• Hardy - Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.\n• Slow and Steady - Dwarves have a base speed of 20 ft, but their speed is never modified by armor or encumbrance.\n• Stability - Dwarves receive a +4 bonus to their combat maneuver defense when resisting a bull rush or trip attempt while standing on the ground.\n• Stonecunning - Dwarves receive a +2 bonus on Perception skill checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 ft of them, regardless of whether or not they are actively looking.\n• Automatic Languages: Common, Dwarven\n• Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, Undercommon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,85,null,null,null,null,null,null,null,null,null,null,"Brace",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH6&\"*\"),Back!DJ6,\"\")&Back!DI7","v":""}," @Brace Weapon: If you use a readied action to set a brace weapon against a charge, you deal double damage on a successful hit against a charging creature."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"\n\n----- CLASS ABILITIES -----\n"," ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deadly",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH7&\"*\"),Back!DJ7,\"\")&Back!DI8","v":""}," @Deadly Weapon: When you use this weapon to deliver a coup de grace, you gain a +4 bonus to damage when calculating the DC of the Fortitude Save."]
[null,null,"ARMOR",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"\n----- GENERAL FEATS -----\n"," ",{"$f":"'Back Calcs'!O9","v":"Human Traits"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Disarm",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH8&\"*\"),Back!DJ8,\"\")&Back!DI9","v":""}," @Disarm Weapon: When you use a disarm weapon, you get a +2 bonus on Combat Maneuver checks to disarm an enemy."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,"ARMOR BONUS",null,null,null,null,null,null,null,null,null,null,null,null,"MAX DEX BONUS",null,null,null,null,null,null,null,null,null,null,null,null,""," ",{"$f":"'Back Calcs'!O10","v":"        • Type (CRB 27): You are a humanoid with the human subtype."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Distracting",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH9&\"*\"),Back!DJ9,\"\")&Back!DI10","v":""}," @Distracting Weapon: You gain a +2 bonus on Bluff skill checks to feint in combat while wielding this weapon."]
[null,null,{"$f":"IF(LEN(ArmorName),ArmorName&IF(ArmoredKilt,\" + Kilt\",\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ArmorType<>\"None\",ArmorType,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(ArmorName),ArmorBonus,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(ArmorName),ArmorMaxDexBonus,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,""," ",{"$f":"'Back Calcs'!O11","v":"        • Bonus Feat (CRB 27): You gain a bonus feat.*"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Double",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH10&\"*\"),Back!DJ10,\"\")&Back!DI11","v":""}," @Double Weapon: You can use a double weapon to fight as if fighting with two weapons (with the normal attack penalties)."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""," ",{"$f":"'Back Calcs'!O12","v":"        • Skilled (CRB 27): You gain one additional skill rank per level.*"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fragile",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH11&\"*\"),Back!DJ11,\"\")&Back!DI12","v":""}," @Fragile Weapon: This weapon gains the broken condition if you roll a natural 1 on an attack weapon.  If already broken, a natural 1 distroyes it instead. (This does not apply to most masterwork or magical weapons of this class)."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""," ",{"$f":"'Back Calcs'!O13","v":"Class Features"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grapple",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH12&\"*\"),Back!DJ12,\"\")&Back!DI13","v":""}," @Grapple Weapon: On a successful critical hit with this weapon you can grapple the target of the attack as a free action without provoking an attack of opportunity."]
[null,null,"ACP",null,null,null,null,null,null,"SPELL FAILURE",null,null,null,null,null,null,"SPEED",null,null,null,null,"WEIGHT",null,null,null,null,"SPECIAL PROPERTIES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,{"$f":"'Back Calcs'!O14","v":"        • Weapon Proficiency"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Injection",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH13&\"*\"),Back!DJ13,\"\")&Back!DI14","v":""}," @Injection Weapon: A proficient character can inject poison on a hit."]
[null,null,{"$f":"IF(LEN(ArmorName),ArmorACP,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(ArmorName),ArmorASF/100,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF('Misc Calc'!H697=30,'Equipment & Wealth'!BQ26,'Equipment & Wealth'!BR26)","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"IF(LEN(ArmorName),ArmorWeight,\"\")","v":""},null,null,null,null,{"$f":"IF(LEN(ArmorName),ArmorSpecPropLong,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""," ",{"$f":"'Back Calcs'!O15","v":"              "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Non-lethal",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH14&\"*\"),Back!DJ14,\"\")&Back!DI15","v":""}," @Non-Lethal Weapon: This weapon deals non-lethal damage."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O16","v":"              "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Perofrmance",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH15&\"*\"),Back!DJ15,\"\")&Back!DI16","v":""}," @Performance Weapon: When wielding this weapon, if an attack or combat maneuver made with this weapon prompts a combat performance check, you gain a +2 bonus on that check."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O17","v":"              "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reach",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH16&\"*\"),Back!DJ16,\"\")&Back!DI17","v":""}," @Reach Weapon: You use a reach weapon to strike opponents 10 feet away, but you can't use it against an adjacent foe."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O18","v":"              "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sunder",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH17&\"*\"),Back!DJ17,\"\")&Back!DI18","v":""}," @Sunder Weapon:When you use this weapon, you get a +2 bonus on Combat Maneuver Checks to sunder attempts."]
[null,null,"SHIELD",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O19","v":"              "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Trip",{"$f":"IF(COUNTIF(Attacks!CM$3:CM$12,\"*\"&Back!DH18&\"*\"),Back!DJ18,\"\")&Back!DI19","v":""}," @Trip Weapon: You can use a trip weapon to make trip attacks. If you are tripped during your own trip attempt, you can drop the weapon to avoid being tripped. "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SHIELD BONUS",null,null,null,null,null,null,null,null,null,"MAX DEX",null,null,null,null,"WEIGHT",null,null,null,null,null,"CHECK PENALTY",null,null,null,null,null,null,null,"SPELL FAILURE",null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O20","v":"              "}]
[null,null,{"$f":"ShieldName","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(ShieldName),ShieldBonus,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(ShieldName),ShieldMaxDexBonus,\"\")","v":""},null,null,null,null,{"$f":"IF(LEN(ShieldName),ShieldWeight,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(ShieldName),ShieldACP,\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(LEN(ShieldName),ShieldASF/100,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O21","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O22","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O23","v":"              "}]
[null,null,"SPECIAL PROPERTIES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O24","v":"              "}]
[null,null,{"$f":"IF(LEN(ShieldName),ShieldSpecPropLong,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O25","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O26","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O27","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O28","v":"              "}]
[null,null,"OTHER POSSESSIONS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O29","v":"              "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Back Calcs'!O30","v":"              "}]
[null,null,"QUAN",null,null,"ITEM",null,null,null,null,null,null,null,null,null,null,null,null,"LOCATION",null,null,null,null,null,null,"WGT",null,null,null,"QUAN",null,null,"ITEM",null,null,null,null,null,null,null,null,null,null,null,null,"LOCATION",null,null,null,null,null,null,"WGT",null,null,null,null,null,{"$f":"'Back Calcs'!O31","v":"              "}]
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[null,null,"Note: This is a new feature and does not have all possible modifiers yet.  Please make a bug report if there is a modifier you think should be here but isn’t."]
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[null,null,{"$f":"R6","v":""},null,{"$f":"R82","v":"     "},null,null,"Select a condition here to include its bonus in calculations.",null,null,{"$f":"IF(L7=3,K7+1,K7+L7+Q7)","v":1},0,1,0,"",{"$f":"IFERROR(FIND(CHAR(1),SUBSTITUTE(O8,\" \",CHAR(1),LEN(O8)-LEN(SUBSTITUTE(O8,\" \",\"\")))),N8)","v":0},0,"     "]
[null,null,{"$f":"R7","v":"     "},null,{"$f":"R83","v":"     "},null,null,"Currently the following bonuses will work with the following:",null,null,1,0,1,0,"",0,0,"     "]
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[null,null,"* denotes bonus that have been included in the calculations. You should subtract the values if the condition no longer applies",null,null,null,null,null,null,null,1,0,1,0,"",0,0,"     "]
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["Uses+1",{"$f":"B4+1","v":1},1,1,1,1,1,1,1,1,1,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"tot/cost",null,null,"Dropdown"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Description",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Checks",null,null,null,null,null,null,null,null,null,null,null,null,null,"Is Illegal","Total Cost","Text"]
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{"sheet":"Buffs and Conditions","index":101,"n_rows":65,"n_cols":16,"rows_kept":65,"cut":false,"hidden":false,"merged":[[32,3,33,3],[35,3,36,3],[38,3,39,3],[41,3,42,3],[44,3,45,3],[1,4,1,11],[4,11,4,13],[47,5,48,5],[5,5,6,5],[8,5,9,5],[11,5,12,5],[14,5,15,5],[17,5,18,5],[20,5,21,5],[23,5,24,5],[26,5,27,5],[29,5,30,5],[32,5,33,5],[35,5,36,5],[38,5,39,5],[41,5,42,5],[4,15,4,17],[5,15,6,17],[7,15,8,17],[9,15,10,17],[52,3,52,5],[44,5,45,5],[5,3,6,3],[8,3,9,3],[11,3,12,3],[14,3,15,3],[17,3,18,3],[20,3,21,3],[23,3,24,3],[26,3,27,3],[29,3,30,3],[47,3,48,3],[5,8,6,8],[5,7,6,7],[4,6,4,9],[8,7,9,7],[8,8,9,8],[11,7,12,7],[11,8,12,8],[14,7,15,7],[14,8,15,8],[17,7,18,7],[17,8,18,8],[20,7,21,7],[20,8,21,8],[23,7,24,7],[23,8,24,8],[26,7,27,7],[26,8,27,8],[29,7,30,7],[29,8,30,8],[32,7,33,7],[32,8,33,8],[35,7,36,7],[35,8,36,8],[47,7,48,7],[47,8,48,8],[38,7,39,7],[38,8,39,8],[41,7,42,7],[41,8,42,8],[44,7,45,7],[44,8,45,8]]}
[]
[null,null,null,null,"             Conditions and Spell Effects"]
[null,null,null,null,"Note: Temporary buffs that increase statistics will also increase uses/day of abilities that depend on those statistics. Unless the buff is permanent, you should use your unbuffed stats to get uses/day."]
[]
["Hide Var box",null,null,"Duration","Enable","Select Condition/Spell Effect","Variables",null,null,null,null,"Condition details",null,null,null,"Spellblights"]
[{"$f":"H6=\"\"","v":true},1,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B6)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B6))","v":""},null,null,null,null,{"$f":"'Buff Data'!N32","v":"                                      "}]
[{"$f":"H6=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N33","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N34","v":"                                      "}]
[{"$f":"H9=\"\"","v":true},2,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B9)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B9))","v":""},null,null,null,null,{"$f":"'Buff Data'!N35","v":"                                      "}]
[{"$f":"H9=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N36","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N37","v":"                                      "}]
[{"$f":"H12=\"\"","v":true},3,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B12)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B12))","v":""},null,null,null,null,{"$f":"'Buff Data'!N38","v":"                                      "}]
[{"$f":"H12=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N39","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N40","v":"                                      "}]
[{"$f":"H15=\"\"","v":true},4,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B15)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B15))","v":""},null,null,null,null,{"$f":"'Buff Data'!N41","v":"                                      "}]
[{"$f":"H15=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N42","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N43","v":"                                      "}]
[{"$f":"H18=\"\"","v":true},5,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B18)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B18))","v":""},null,null,null,null,{"$f":"'Buff Data'!N44","v":"                                      "}]
[{"$f":"H18=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N45","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N46","v":"                                      "}]
[{"$f":"H21=\"\"","v":true},6,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B21)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B21))","v":""},null,null,null,null,{"$f":"'Buff Data'!N47","v":"                                      "}]
[{"$f":"H21=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N48","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N49","v":"                                      "}]
[{"$f":"H24=\"\"","v":true},7,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B24)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B24))","v":""},null,null,null,null,{"$f":"'Buff Data'!N50","v":"                                      "}]
[{"$f":"H24=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N51","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N52","v":"                                      "}]
[{"$f":"H27=\"\"","v":true},8,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B27)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B27))","v":""},null,null,null,null,{"$f":"'Buff Data'!N53","v":"                                      "}]
[{"$f":"H27=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N54","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N55","v":"                                      "}]
[{"$f":"H30=\"\"","v":true},9,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B30)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B30))","v":""},null,null,null,null,{"$f":"'Buff Data'!N56","v":"                                      "}]
[{"$f":"H30=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N57","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N58","v":"                                      "}]
[{"$f":"H33=\"\"","v":true},10,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B33)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B33))","v":""},null,null,null,null,{"$f":"'Buff Data'!N59","v":"                                      "}]
[{"$f":"H33=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N60","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N61","v":"                                      "}]
[{"$f":"H36=\"\"","v":true},11,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B36)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B36))","v":""},null,null,null,null,{"$f":"'Buff Data'!N62","v":"                                      "}]
[{"$f":"H36=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N63","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N64","v":"                                      "}]
[{"$f":"H39=\"\"","v":true},12,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B39)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B39))","v":""},null,null,null,null,{"$f":"'Buff Data'!N65","v":"                                      "}]
[{"$f":"H39=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N66","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N67","v":"                                      "}]
[{"$f":"H42=\"\"","v":true},13,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B42)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B42))","v":""},null,null,null,null,{"$f":"'Buff Data'!N68","v":"                                      "}]
[{"$f":"H42=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N69","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N70","v":"                                      "}]
[{"$f":"H45=\"\"","v":true},14,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B45)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B45))","v":""},null,null,null,null,{"$f":"'Buff Data'!N71","v":"                                      "}]
[{"$f":"H45=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N72","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N73","v":"                                      "}]
[{"$f":"H48=\"\"","v":true},15,null,null,true,null,null,{"$f":"IF(INDEX('Buff Data'!$Z$2:$Z$16,B48)=0,\"\",INDEX('Buff Data'!$Z$2:$Z$16,B48))","v":""},null,null,null,null,{"$f":"'Buff Data'!N74","v":"                                      "}]
[{"$f":"H48=\"\"","v":true},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Buff Data'!N75","v":"                                      "}]
[null,null,null,null,null,null,null,null,null,null,null,null,"* Denotes bonuses or penalties already included in the calculations"]
[]
[]
[null,null,null,"Hide Class Conditions from the following classes"]
[]
[null,null,null,false,null,false]
[]
[null,null,null,false,null,false]
[]
[null,null,null,false,null,false]
[]
[null,null,null,false,null,false]
[]
[null,null,null,false,null,false]
[]
[null,null,null,true]

{"sheet":"Buff Data","index":102,"n_rows":672,"n_cols":59,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,"Rolling Text",null,"Name","Index",null,null,null,"Bonus","Type","Value","Bonus","Type","Value","Bonus","Type","Value","Bonus","Type","Value","Bonus","Type","Value","Input Name","Formula1","Formula2","Variable Input","Val1","Val2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flat List of Buff bonuses"]
[null,null,null,{"$f":"IF(LEN(F2),\"@@\"&F2&IFERROR(IF(LEN(J2)>1,\" (\"&J2&\")\",\"\")&\": \"&SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(I2,\"<VAR>\",AC2),\"<VAR1>\",AD2),\"<VAR2>\",AE2),\"\"),\"\")&D3","v":""},null,{"$f":"IF(AND(OR(Condition1CB,CondDuration1>0),LEN(Condition1)),Condition1,\"\")","v":""},{"$f":"MATCH(F2,$H$82:$H$672,0)","v":{"$error":"#N/A"}},"Condition 1",{"$f":"IFERROR(INDEX(I$82:I$672,$G2),\"\")","v":""},"",{"$f":"IFERROR(INDEX(K$82:K$672,$G2),0)","v":0},0,0,0,0,0,0,0,0,0,{"$f":"IFERROR(INDEX(U$82:U$672,$G2),0)","v":0},0,0,0,0,0,0,0,{"$f":"Cond1Var1","v":0},{"$f":"IFERROR(IF(AA2=\"x1\",$AC2,INDEX(CLFunctionTableExtended,$AC2+6,MATCH(AA2,CLFunctionName,0))),0)","v":0},{"$f":"IFERROR(IF(AB2=\"x1\",$AC2,INDEX(CLFunctionTableExtended,$AC2+6,MATCH(AB2,CLFunctionName,0))),0)","v":0},null,null,"--- Minor Spellblight ---",null,null,null,null,null,"Spellblight List",null,null,null,null,"Source","Bonus","Type","Value",null,"first /","first |","second |","last |","Target","/ field","| 1st","| 2nd","| last","specifc weap?"]
[null,null,null,{"$f":"IF(LEN(F3),\"@@\"&F3&IFERROR(IF(LEN(J3)>1,\" (\"&J3&\")\",\"\")&\": \"&SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(I3,\"<VAR>\",AC3),\"<VAR1>\",AD3),\"<VAR2>\",AE3),\"\"),\"\")&D4","v":""},null,{"$f":"IF(AND(OR(Condition2CB,CondDuration2>0),LEN(Condition2)),Condition2,\"\")","v":""},{"$error":"#N/A"},"Condition 2","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond2Var1","v":0},0,0,null,null,"Caster Blank",null,null,null,null,null,null,null,null,null,null,{"$f":"F2","v":""},{"$f":"K2","v":0},{"$f":"L2","v":0},{"$f":"IF(M2=\"<VAR>\",AD2,IF(M2=\"<VAR2>\",AE2,M2))","v":0},null,{"$f":"FIND(\"/\",$AT3)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"|\",$AT3)","v":{"$error":"#VALUE!"}},{"$f":"FIND(\"|\",$AT3,AY3+1)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},{"$f":"IF(ISERROR(AX3),IF(ISERROR(AY3),\"\",LEFT($AT3,AY3-1)),LEFT($AT3,AX3-1))","v":""},{"$f":"IF(ISERROR(AX3),\"\",MID($AT3,AX3+1,IF(ISERROR(AY3),9999,AY3-AX3-1)))","v":""},{"$f":"IF(ISERROR(AY3),\"\",MID($AT3,AY3+1,IF(ISERROR(AZ3),9999,AZ3-AY3-1)))","v":""},{"$f":"IF(ISERROR(AZ3),\"\",MID($AT3,AZ3+1,IF(ISERROR(BA3),9999,BA3-AZ3-1)))","v":""},{"$f":"IF(ISERROR(BA3),\"\",MID($AT3,BA3+1,9999))","v":""},{"$f":"COUNTIF(BD3:BF3,\"\")<3","v":false}]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition3CB,CondDuration3>0),LEN(Condition3)),Condition3,\"\")","v":""},{"$error":"#N/A"},"Condition 3","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond3Var1","v":0},0,0,null,null,"Caster Croak",null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",{"$f":"COUNTIF(BD4:BF4,\"\")<3","v":false}]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition4CB,CondDuration4>0),LEN(Condition4)),Condition4,\"\")","v":""},{"$error":"#N/A"},"Condition 4","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond4Var1","v":0},0,0,null,null,"Confounded Casting",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN5),TRUE,FALSE)","v":false},"Caster Blank","UM 95","You have a hard time focusing your spells or spell-like abilities on the same creature more than once. After targeting a creature with a spell, you cannot target that creature again with a spell until caster blank is removed or you spend a standard action concentrating,","http://www.d20pfsrd.com/magic/spellblights#TOC-Caster-Blank",{"$f":"IF(AM5,\"@\"&AN5&\" (\"&AO5&\"): \"&AP5&AR6,AR6)","v":" "},"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition5CB,CondDuration5>0),LEN(Condition5)),Condition5,\"\")","v":""},{"$error":"#N/A"},"Condition 5","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond5Var1","v":0},0,0,null,null,"Disassociation",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN6),TRUE,FALSE)","v":false},"Caster Croak","UM 95","You can barely make your words heard. You can only make yourself heard by others by spending a swift action to focus your will on speech. Casting spells with a verbal component has a 20% chance of spell failure, and the save DCs of any spells you cast with the language-dependent descriptor are reduced by 4. Shouting and screaming is impossible.","http://www.d20pfsrd.com/magic/spellblights#TOC-Caster-Croak"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition6CB,CondDuration6>0),LEN(Condition6)),Condition6,\"\")","v":""},{"$error":"#N/A"},"Condition 6","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond6Var1","v":0},0,0,null,null,"Ebon Eyes",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN7),TRUE,FALSE)","v":false},"Confounded Casting","UM 95","The first time on your turn that you casts a spell or uses a spell-like ability, you must make a concentration check with a DC of 15 + twice the level of the spell being cast. If the concentration check fails, the caster must pick another spell or spell-like ability of the same level or lower to cast with the same casting time or the action is lost.","http://www.d20pfsrd.com/magic/spellblights#TOC-Confounded-Casting"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition7CB,CondDuration7>0),LEN(Condition7)),Condition7,\"\")","v":""},{"$error":"#N/A"},"Condition 7","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond7Var1","v":0},0,0,null,null,"Eldritch Ague",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN8),TRUE,FALSE)","v":false},"Disassociation","UM 95","A spellcaster with disassociation lapses into a mild insanity in which she dissociates her identity and starts to perceive herself as someone else. While subject to disassociation, a spellcaster is incapable of using spells or effects with a range of personal or of targeting herself with a spell effect.","http://www.d20pfsrd.com/magic/spellblights#TOC-Disassociation"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition8CB,CondDuration8>0),LEN(Condition8)),Condition8,\"\")","v":""},{"$error":"#N/A"},"Condition 8","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond8Var1","v":0},0,0,null,null,"Hemoculysis",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN9),TRUE,FALSE)","v":false},"Ebon Eyes","UM 95","Your eyes develops a jet-black film which inverts your capacity to perceive light and darkness. The creature treats darkness as bright light, dim light as normal light, normal light as dim light, and bright light as darkness. The ebon eyes protect against blinding, dazzling, patterns, or other visual effects, granting a +2 bonus on all saving throws against those effects.","http://www.d20pfsrd.com/magic/spellblights#TOC-Ebon-Eyes"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition9CB,CondDuration9>0),LEN(Condition9)),Condition9,\"\")","v":""},{"$error":"#N/A"},"Condition 9","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond9Var1","v":0},0,0,null,null,"Lassitude",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN10),TRUE,FALSE)","v":false},"Eldritch Ague","UM 96","You are sickened until the curse is removed. When you cast a spell, you are overcome with shaking for 1 round, requiring any spellcasting or the use of a spell-like ability during that time to succeed at a concentration check (DC 15 + twice the spell level of the spell being cast). If you fail the save, the spell and the action to cast it is lost.","http://www.d20pfsrd.com/magic/spellblights#TOC-Eldritch-Ague"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition10CB,CondDuration10>0),LEN(Condition10)),Condition10,\"\")","v":""},{"$error":"#N/A"},"Condition 10","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond10Var1","v":0},0,0,null,null,"Ritualistic Obsession",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN11),TRUE,FALSE)","v":false},"Hemoculysis","UM 96","You bleed from your eyes whenever she casts a spell for 1 round per level of the spell causing 1 point of bleed damage and you are dazzled. You gain a +2 circumstance bonus on Intimidate checks and a -4 penalty on Bluff and Diplomacy checks for the duration of the bleeding.","http://www.d20pfsrd.com/magic/spellblights#TOC-Hemoculysis"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition11CB,CondDuration11>0),LEN(Condition11)),Condition11,\"\")","v":""},{"$error":"#N/A"},"Condition 11","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond11Var1","v":0},0,0,null,null,"Spell Addiction",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN12),TRUE,FALSE)","v":false},"Lassitude","UM 96","Whenever you cast a spell, you must make a concentration check (DC 15 + twice the spell level of the spell being cast) or take 1 point of nonlethal damage per spell level (or 1 point of nonlethal damage when casting a 0-level spell or 1 point per 2 caster levels if using a spell-like ability). This nonlethal damage cannot be reduced in any way so long as the spellcaster suffers from lassitude.","http://www.d20pfsrd.com/magic/spellblights#TOC-Lassitude"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition12CB,CondDuration12>0),LEN(Condition12)),Condition12,\"\")","v":""},{"$error":"#N/A"},"Condition 12","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond12Var1","v":0},0,0,null,null,"--- Major Spellblight ---",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN13),TRUE,FALSE)","v":false},"Ritualistic Obsession","UM 96","You add unnecessary gestures to your spellcasting activities. Any spell without a somatic component now requires one, and any spell that already has a somatic component requires two free hands rather than one. Spell-like abilities now require a somatic component. The extra complexity increases swift action casting times to a standard action, standard action casting times to 1 round, and 1 round casting times to 2 rounds. Other casting times are not increased. The extra focus does serve to increase the efficacy of the caster's spells. All save DCs for spells and spell-like abilities that have their Casting Time increased with ritualistic obsession are increased by 1*.","http://www.d20pfsrd.com/magic/spellblights#TOC-Ritualistic-Obsession"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition13CB,CondDuration13>0),LEN(Condition13)),Condition13,\"\")","v":""},{"$error":"#N/A"},"Condition 13","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond13Var1","v":0},0,0,null,null,"Eldritch Cataracts",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN14),TRUE,FALSE)","v":false},"Spell Addiction","UM 96","After successfully casting a spell, you gain a +2 morale bonus on attack rolls, skill checks, and saving throws until your next turn. On any round you don't cast a spell on your turn, however, you are  sickened until your next turn.","http://www.d20pfsrd.com/magic/spellblights#TOC-Spell-Addiction"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition14CB,CondDuration14>0),LEN(Condition14)),Condition14,\"\")","v":""},{"$error":"#N/A"},"Condition 14","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond14Var1","v":0},0,0,null,null,"Nameless Dread",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN15),TRUE,FALSE)","v":false},"Eldritch Cataracts","UM 96","Each time you cast a spell, you must succeed at a Fortitude save with a DC equal to 15 + the spell's level or you take a -1 penalty on vision-based Perception checks until the spellblight is removed. Further failed saving throws increase the penalty by 1 until the character reaches a -4 penalty, at which point you are blinded instead.","http://www.d20pfsrd.com/magic/spellblights#TOC-Eldritch-Cataracts"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(AND(OR(Condition15CB,CondDuration15>0),LEN(Condition15)),Condition15,\"\")","v":""},{"$error":"#N/A"},"Condition 15","","",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"Cond15Var1","v":0},0,0,null,null,"Negated",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN16),TRUE,FALSE)","v":false},"Nameless Dread","UM 96","You believe strange beings from far dimensions or the blackness between the stars are hounding you and sapping your sanity. Every time you use a spell or a spell-like ability, you sees a glimpse of your nameless pursuers. You must succeed at a concentration check (DC 15 + twice the spell's level), or become shaken for 1 round per level of the spell. If already shaken, the spellcaster becomes frightened. If frightened you can become panicked. This may cause you to become permenantly insane.","http://www.d20pfsrd.com/magic/spellblights#TOC-Nameless-Dread"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(COUNTIF(F2:F16,\"Paralyzed\"),\"Helpless\",\"\")","v":""},{"$error":"#N/A"},"Helpless?",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Obsessive Fixation",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN17),TRUE,FALSE)","v":false},"Negated","UM 97","You gain Spell Resistance equal to 10 plus twice the highest spell level you can cast. This Spell Resistance cannot be voluntarily lowered. In addition, anytime you cast a spell, you must make a caster level check (1d20 + caster level) against this Spell Resistance. On a successful check, the spell is completed and the spellcaster's Spell Resistance is removed until the start of his next turn. Failure prevents the spell from going off but the spell is not lost and may be attempted again.","http://www.d20pfsrd.com/magic/spellblights#TOC-Negated"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(OR(COUNTIF(F2:F16,\"Spell: Invisibility, Greater\"),COUNTIF(F2:F16,\"Spell: Invisibility\")),\"Invisible\",\"\")","v":""},{"$error":"#N/A"},"Invisible?",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Phase Blight",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN18),TRUE,FALSE)","v":false},"Obsessive Fixation","UM 97","You develop a tendency toward repetition","http://www.d20pfsrd.com/magic/spellblights#TOC-Obsessive-Fixation"," ",{"$f":"F2","v":""},{"$f":"N2","v":0},{"$f":"O2","v":0},{"$f":"IF(P2=\"<VAR>\",AD2,IF(P2=\"<VAR2>\",AE2,P2))","v":0},null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(OR(COUNTIF('Equipment & Wealth'!BF473:BF483,'Equip Data - WI'!C847),COUNTIF(F2:F16,\"Spell: Slow\")),\"Staggered\",\"\")","v":""},{"$error":"#N/A"},"Staggered?",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell Burn",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN19),TRUE,FALSE)","v":false},"Phase Blight","UM 97","Each time you cast a spell, you phases in and out of reality for 1 round per level of the spell cast. While phasing, any physical attacks made against the spellcaster have a 50% miss chance, any individually targeted spell has a 50% chance to fail to affect the caster, and the spellcaster takes only half damage from area attacks. In addition, while actively phasing, all of a spellcaster's physical attacks have a 50% miss chance, all of the caster's spells that target creatures have a 50% chance of affecting the target, and all of the caster's area attacks do 50% of their normal damage.","http://www.d20pfsrd.com/magic/spellblights#TOC-Phase-Blight"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,"",null,{"$f":"IF(COUNTIF(F3:F17,\"Spell: Dance of a Thousand Cuts*\"),\"Spell: Haste\",\"\")","v":""},{"$error":"#N/A"},"Hasted",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spell Sap",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN20),TRUE,FALSE)","v":false},"Spell Burn","UM 97","Each time you cast a spell or uses a spell-like ability, your skin feels like it burns. With a successful concentration check (DC 15 + twice the spell level cast), you can ignore the pain of the effect, but if you fail, you are staggered for a round. While staggered any spell with the fire descriptor that you cast has its Saving Throw DC increased by 1.","http://www.d20pfsrd.com/magic/spellblights#TOC-Spell-Burn"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Transference Block",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN21),TRUE,FALSE)","v":false},"Spell Sap","UM 97","Each time you cast a spell or uses a spell-like ability, you must succeed at a Fortitude save (DC 14 + caster level) or become dazed until the end of your next turn. If you fail the save by 10 or more, you fall prone and lapse into unconsciousness for 1d4 rounds.","http://www.d20pfsrd.com/magic/spellblights#TOC-Spell-Sap"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,{"$f":"\"@@\"&INDEX(H$82:H$672,$G2)&\" (\"&INDEX(J$82:J$672,$G2)&\")\"&\": \"&INDEX(I$82:I$672,$G2)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vertigo",null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN22),TRUE,FALSE)","v":false},"Transference Block","UM 98","You have a hard time focusing your spells or spell-like abilities on the same creature more than once. After targeting a creature with a spell, you cannot target that creature again with a spell until caster blank is removed or you spend a standard action","http://www.d20pfsrd.com/magic/spellblights#TOC-Transference-Block"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,{"$f":"D2","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF('Buffs and Conditions'!P$6:P$11,'Buff Data'!AN23),TRUE,FALSE)","v":false},"Vertigo","UM 98","Each time you cast a spell or use a spell-like ability, the world spins and shifts around you. You must succeed at a concentration check (with a DC equal to the 15 + twice the level of the spell being cast). If you fail the check, you falls prone, and for 1d4 rounds takes a penalty on Acrobatics, Climb, Ride, Stealth, and Swim checks equal to 1 + the level of the spell. While affected you must also succeed at a DC 10 Acrobatics check in order to stand up from prone.","http://www.d20pfsrd.com/magic/spellblights#TOC-Vertigo"," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$f":"FIND(\"|\",$AT23,AY23+1)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," ","",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,null,null,"Width:",155,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
[null,null,null,null,null,null,null,"only @ matters",null,{"$f":"D2","v":""},{"$f":"LEN(ConditionTextContents)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",0,0,0,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},"","","","","",false]
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[]
[8,"Deafened",7,true,1,true,true,"Dazzled","You are unable to see well because of overstimulation of the eyes. You take a -1 penalty on attack rolls* and sight-based Perception checks.","Core 566","Attack Rolls","Misc",-1]
[12,"Fascinated",11,true,1,true,true,"Exhausted","You move at half speed*, cannot run or charge, and take a -6 penalty to Strength* and Dexterity*. After 1 hour of complete rest, an exhausted character becomes fatigued.","Core 567","STR","Misc",-6,"DEX","Misc",-6]
[28,"Stunned",27,true,1,true,true,"Staggered","You may take a single move action or standard action each round (but not both, nor can you take full-round actions). A staggered creature can still take swift and immediate actions.","Core 568"]
[31,"Five Negative Levels",0,false,1,true]
[42,"[Alchemist] Grand Cognatogen (Wisdom)",35,true,2,true,true,"Two Negative Levels","You take a -2 penalty on all ability checks, attack rolls*, combat maneuver checks*, Combat Maneuver Defense*, saving throws*, and skill checks*. In addition, you reduce your current and total hit points by 10*.","Core 562"]
[52,"[Alchemist] Greater Mutagen (Constitution/Dexterity)",0,false,2,true,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"RagePowersActive",{"$f":"OR(Raging,COUNTIF(ConditionList,H210),COUNTIF(ConditionList,\"*Controlled Rage*\"),AND(IsBloodraging,Archetypes!$L$542))","v":false}]
[67,"[Bard] Dweomercraft (+1)",0,false,3,true,{"$f":"AND(OptARG,NOT(HideAlchemistClassCond),'Discovery Data'!$B$88)","v":false},"[Alchemist] Dendritic Greater Mutagen (DEX/CON)","You gain a +4 Natural Armor Bonus*, a +4 Alchemical bonus on Dexterity*, a +2 Alchemical bonus on Constitution*  and a -2 penalty to Wisdom and Charisma.* You also gain fast healing 3. ","ARG 44","AC","Natural Armor",4,"DEX","Alchemical",4,"CON","Alchemical",2,"WISCHA","Alchemical",-2,null,null,null,null,null,null,null,39]
[72,"[Bard] Inspire Competence (+3)",0,false,3,true,{"$f":"AND(OptARG,NOT(HideAlchemistClassCond),'Discovery Data'!$B$87)","v":false},"[Alchemist] Dendritic Mutagen (DEX)","You gain a +4 Natural Armor Bonus*, a +2 Alchemical bonus on Dexterity* and a -2 penalty to Wisdom*.   You also gain fast healing 1.","ARG 44","AC","Natural Armor",4,"DEX","Alchemical",2,null,null,null,"WIS","Alchemical",-2,null,null,null,null,null,null,null,31]
[86,"[Bard] Mockery (-6)",51,true,3,true,true,"[Alchemist] Greater Cognatogen (Wisdom)","You receive a +4 natural armor bonus to AC, a +6 alchemical bonus to Intelligence and a -2 alchemical penalty to Strength.","UM 16","WIS","Alchemical",6,"DEX","Alchemical",-2,"AC","Natural Armor",4]
[87,"[Bard] Satire (-1)",52,true,3,true,{"$f":"AND(OptAdvPlayGuide,NOT(HideAlchemistClassCond))","v":true},"[Alchemist] Greater Mutagen (Constitution/Dexterity)","You receive a +4 natural armor bonus to AC, a +6 alchemical bonus to Constitution, a +4 alchemical bonus to Dexterity and a -2 alchemical penalty to Charisma and Wisdom","APG 30","AC","Natural Armor",4]
[105,"[Battle Herald] Inspired Tactics (+2)",0,false,3,true,{"$f":"AND('Class Features'!$C$24,'Class Features'!$C$98,NOT('Class Features'!$C$104))","v":false},"[Barbarian] Controlled Greater Rage (STR/STR/CON)","You gain a +4 morale bonus to Strength and a +2 morale bonus to Constitution*.","UC 31","STR","Morale",4,"CON","Morale",2]
[106,"[Battle Herald] Inspired Tactics (+3)",0,false,3,true,{"$f":"AND('Class Features'!$C$24,'Class Features'!$C$98,NOT('Class Features'!$C$104))","v":false},"[Barbarian] Controlled Greater Rage (STR/STR/DEX)","You gain a +4 morale bonus to Strength and a +2 morale bonus to Dexterity*.","UC 31","STR","Morale",4,"DEX","Morale",2]
[116,"[Battle Herald] Stand Firm (+1)",0,false,3,true,{"$f":"AND('Class Features'!$C$24,'Class Features'!$C$98,'Class Features'!$C$104)","v":false},"[Barbarian] Controlled Mighty Rage (STR/STR/DEX/DEX)","You gain a +4 morale bonus to Strength and Dexterity*.","UC 31","DEX","Morale",4,"STR","Morale",4]
[131,"[Skald] Inspired Rage (L20)",0,false,3,{"$f":"NOT(COUNTIF(ConditionList,H212))","v":true},{"$f":"'Class Options Data'!C134","v":0},"[Bard] Dance of the 23 steps",{"$f":"\"You take a -\"&1+INT(RanksPerformDance/4)&\" penalty on melee attack rolls* and combat maneuver checks*, and you must make a concentration check to cast any spell. You gain a +\"&1+INT(RanksPerformDance/4)&\" dodge bonus to your Armor Class. \"","v":"You take a -1 penalty on melee attack rolls* and combat maneuver checks*, and you must make a concentration check to cast any spell. You gain a +1 dodge bonus to your Armor Class. "},"UM 22","Attack Rolls","Misc",{"$f":"-1-INT(RanksPerformDance/4)","v":-1},"CMB","Misc",{"$f":"-1-INT(RanksPerformDance/4)","v":-1},"AC","Dodge",{"$f":"1+INT(RanksPerformDance/4)","v":1}]
[142,"[Witch] Evil Eye (-4, attack rolls)",73,true,3,true,true,"[Bard] Inspire Competence (+4)","You receive a +4 competence bonus on all skill checks.*","Core 37","AllSkills","Competence",4]
[149,"Spell: Acute Senses (+20)",80,true,3,true,true,"[Bard] Inspire Greatness",{"$f":"\"You receive a +2 competence bonus on attack rolls* and a +1 competence bonus on Fortitude Saves*. You also gain 2d10\"&IF(ModCON<>0,TEXT(2*ModCON,\"+0;-0\"),\"\")&\" temporary hit points.\"","v":"You receive a +2 competence bonus on attack rolls* and a +1 competence bonus on Fortitude Saves*. You also gain 2d10 temporary hit points."},"Core 37","Attack Rolls","Competence",2,"Fortitude","Competence",1]
[161,"Spell: Animal Aspect, greater (monkey)",92,true,3,true,{"$f":"AND(OptAdvPlayGuide,NOT(HideBattleheraldClassCond))","v":true},"[Battle Herald] Battle Magic (+1)","You gain a +1 bonus on caster level checks and concentration checks*","APG 261","Concentration","Misc",1]
[169,"Spell: Aspect of the stag",100,true,3,true,true,"[Battle Herald] Inspire Hardiness (+1)","You gain DR 1/—.*","APG 261","DR/--","Misc",1]
[176,"Spell: Barkskin +4",107,true,3,true,true,"[Battle Herald] Inspired Tactics (+4)","You gain a +4 competence bonus on critical hit confirmation rolls, on combat maneuver checks*, and as a dodge bonus to AC against any attacks of opportunity provoked by combat maneuvers.","APG 261","CMB","Competence",4]
[187,"Spell: Cats Grace",118,true,3,true,true,"[Battle Herald] Stand Firm (+3)","You gain a +3 competence bonus to CMD* and on Fortitude saves.*","APG 262","Fortitude","Competence",3,"CMD","Competence",3]
[193,{"$f":"IF($B$81>=A274,INDEX($H$82:$H$672,MATCH(A274,$C$82:$C$672,0)),\"\")","v":"Spell: Dance of a Hundred Cuts (+3)"},{"$f":"IF(D274,COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,\"<\"&E274)+COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,E274,$H$82:$H$672,\"<=\"&H274),0)","v":0},false,3,{"$f":"NOT(COUNTIF(ConditionList,H274))","v":true},{"$f":"AND(OptACG,BloodragerLevel)","v":false},"[Bloodrager] Bloodrage",{"$f":"\"You gain a +\"&'Class Features'!AB3754&\" morale bonus to STR*, a +\"&'Class Features'!AD3754&\" morale bonus to CON*, a +\"&'Class Features'!AF3754&\" bonus on Will saves*, but take a \"&'Class Features'!AH3754&\" penalty to AC*.  Your bloodline powers activate.\"","v":"You gain a +4 morale bonus to STR*, a +4 morale bonus to CON*, a +2 bonus on Will saves*, but take a -2 penalty to AC*.  Your bloodline powers activate."},"ACG 16","STR","Morale",{"$f":"'Class Features'!AB3754","v":4},"CON","Morale",{"$f":"'Class Features'!AD3754","v":4},"Will","Morale",{"$f":"'Class Features'!AF3754","v":2},"AC","Misc",{"$f":"'Class Features'!AH3754","v":-2}]
[206,"Spell: Delusional Pride",0,false,3,true,{"$f":"AND(OptAdvPlayGuide,Archetypes!L$81)","v":false},"[Druid] Aspect of the serpent (scales)","You gain a +2 natural armor bonus to AC.*","APG 103","AC","Natural Armor",2]
[213,"Spell: Divine Power (+3)",0,false,3,true,false,"[Hunter] Animal Focus: Bear",{"$f":"\"You gain a +\"&AD294&\" enhancement bonus to Constitution.*\"","v":"You gain a +2 enhancement bonus to Constitution.*"},"ACG 27","CON","Enhancement",{"$f":"AD294","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CON",{"$f":"IF($AG$293<8,2,IF($AG$293<15,4,6))","v":2}]
[221,"Spell: Eagles Splendor",0,false,3,true,false,"[Hunter] Animal Focus: Stag",{"$f":"\"You gain a +\"&AD302&\" enhancement bonus to your base land speed.*\"","v":"You gain a +5 enhancement bonus to your base land speed.*"},"ACG 28","Land Speed","Enhancement",{"$f":"AD302","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($AG$293<8,5,IF($AG$293<15,10,20))","v":5}]
[236,"Spell: Gaseous Form",0,false,3,true,{"$f":"AND(OptACG,Archetypes!$L$570)","v":false},"[Hunter] Vermin Focus: Spider",{"$f":"\"Gain a +\"&IF($AG$293<8,2,IF($AG$293<15,4,6))&\" competence bonus on Stealth checks*, saving throws against any web effects, and checks to break free of webs.\"","v":"Gain a +2 competence bonus on Stealth checks*, saving throws against any web effects, and checks to break free of webs."},"ACG 98","Stealth","Competence",2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($AG$293<8,2,IF($AG$293<15,4,6))","v":2},null,{"$f":"\"Gain a +\"&IF(N$768<8,2,IF(N$768<15,4,6))&\" competence bonus on Stealth checks, saving throws against any web effects, and checks to break free of webs.\"","v":"Gain a +2 competence bonus on Stealth checks, saving throws against any web effects, and checks to break free of webs."}]
[246,"Spell: Ice Body",0,false,3,true,{"$f":"AND(OptACG,Archetypes!$L$571)","v":false},"[Hunter] Sacred Animal Focus: Leopard",{"$f":"\"Gain a +\"&IF($AG$293<8,4,IF($AG$293<15,6,8))&\" competence bonus to Escape Artist checks.*\"","v":"Gain a +4 competence bonus to Escape Artist checks.*"},"ACO 13","Escape Artist","Competence",{"$f":"AD327","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($AG$293<8,2,IF($AG$293<15,4,6))+2","v":4}]
[251,"Spell: Ironbeard",0,false,3,true,{"$f":"AND(OptACG,Archetypes!$L$571)","v":false},"[Hunter] Sacred Animal Focus: Sha",{"$f":"\"Ignore Perception penalties from sandstorms, and you can see \"&IF(I316<8,2,IF(I316<15,3,4))&\" times as far in sandstorms.\"","v":"Ignore Perception penalties from sandstorms, and you can see 4 times as far in sandstorms."},"ACO 13"]
[266,"Spell: Magic Vestment (Shield, +3)",0,false,3,true,{"$f":"IF(HideLiberatorClassConditions=FALSE,TRUE,FALSE)","v":false},"[Liberator] To the Rescue","You gain a +1 morale bonus on attack rolls*, a +4 morale bonus on Escape Artist checks* and +4 morale bonus to saving throws against fear effects","APSD 22","Escape Artist","Morale",4]
[276,"Spell: Prayer",0,false,3,true,{"$f":"AND(OptAdvPlayGuide,NOT(HidePaladinClassCond),PaladinLevel,Archetypes!L$205)","v":false},"[Paladin] Divine Bond (+4 to caster level)","You gain a +4 to caster level on paladin spells*","APG 117"]
[281,"Spell: Resinous Skin",0,false,3,true,{"$f":"'Class Features'!C2182","v":false},"[Ranger] Master Shifter (Form of the Bear)","You gain a +8 enhancement bonus to Strength.*","APG 127","STR","Enhancement",8]
[290,"Spell: Resist Energy 20 (fire)",0,false,3,true,{"$f":"'Class Features'!C2179","v":false},"[Ranger] Shifters Blessing (Form of the Otter)","You gain a swim speed of 30 feet*. ","APG 127","Swim Speed","Misc",30]
[306,"Spell: Shield of Faith (+5)",136,true,3,true,true,"[Witch] Evil Eye (-2, AC)","You take a -2 penalty to AC.*","APG 66","AC","Misc",-2]
[315,"Spell: Threefold Aspect (Elderly)",144,true,3,true,true,"[Witch] Evil Eye (-4, skill checks)","You take a -4 penalty on skill checks.*","APG 66","AllSkills","Misc",-4]
[321,{"$f":"IF($B$81>=A402,INDEX($H$82:$H$672,MATCH(A402,$C$82:$C$672,0)),\"\")","v":"Spell: Ward of the Faithful (+4)"},{"$f":"IF(D402,COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,\"<\"&E402)+COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,E402,$H$82:$H$672,\"<=\"&H402),0)","v":0},{"$f":"AND(F402,G402,LEN(H402)>1)","v":false},3,{"$f":"NOT(COUNTIF(ConditionList,H402))","v":true},{"$f":"'Discipline Data'!$B$5","v":0},"[Psychic] Dark Half (bludgeoning)",{"$f":"\"The DC of your psychic spells increase by 1*, you gain a +2 morale bonus on Will saves* and you are immune to fear effects. When you cast a damage dealing spell, you can cause one creature that took damage to also take \"&INT(('Discipline Data'!$B$4+11)/8)&\" bleed. You gain DR 5/bludgeoning*\"&IF('Discipline Data'!B8,\" and your spell resistance increases to \"&16+'Discipline Data'!B8&\"*\",\".\")","v":"The DC of your psychic spells increase by 1*, you gain a +2 morale bonus on Will saves* and you are immune to fear effects. When you cast a damage dealing spell, you can cause one creature that took damage to also take 1 bleed. You gain DR 5/bludgeoning*."},"OA 64","Will","Morale",2,"DR/bludgeoning","Misc",5,"Spell Resistance","Misc",{"$f":"IF('Discipline Data'!$B$6,'Discipline Data'!$B$6+16,0)","v":0}]
[336,"",0,false,3,true,{"$f":"AND(FALSE,'Class Options'!$A$1085=FALSE,LEN(ShifterFinalAspect)>0)","v":false},{"$f":"\"[Shifter] Major Form - Aspect of \"&ShifterFinalAspect","v":"[Shifter] Major Form - Aspect of "},"Text","UW 27",{"$f":"'Shifter Data'!AS5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AT5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AU5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AV5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AW5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AX5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AY5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!AZ5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BA5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BB5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BC5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BD5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BE5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BF5","v":{"$error":"#N/A"}},{"$f":"'Shifter Data'!BG5","v":{"$error":"#N/A"}}]
[343,{"$f":"IF($B$81>=A424,INDEX($H$82:$H$672,MATCH(A424,$C$82:$C$672,0)),\"\")","v":""},{"$f":"IF(D424,COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,\"<\"&E424)+COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,E424,$H$82:$H$672,\"<=\"&H424),0)","v":148},{"$f":"AND(F424,G424,LEN(H424)>1)","v":true},4,{"$f":"NOT(COUNTIF(ConditionList,H424))","v":true},{"$f":"OptUltMagic","v":true},"Spell: Acute Senses (+10)","You gain a +10 enhancement bonus on perception checks.*","UM 205","Perception","Enhancement",10]
[351,"",167,true,4,true,{"$f":"OptAdvPlayGuide","v":true},"Spell: Aspect of the bear","You gain a +2 enhancement bonus to natural armor* and a +2 enhancement bonus on CMB rolls*. You can also perform bull rush, grapple, and overrun combat maneuvers without provoking attacks of opportunity.","APG 203","AC","Enhanc (NA)",2,"CMB","Enhancement",2]
[359,"",159,true,4,true,true,"Spell: Animal Aspect, greater (frog)","You gain a Swim speed equal to half your speed*.","UC 223","Swim Land","Misc",0.5]
[366,"",168,true,4,true,{"$f":"OptAdvPlayGuide","v":true},"Spell: Aspect of the falcon","You gain a +3 competence bonus on Perception checks*, a +1 competence bonus on ranged attacks*, and the critical multiplier for your bows and crossbows becomes 19-20/×3.","APG 203","Perception","Competence",3]
[381,"",183,true,4,true,{"$f":"OptUltMagic","v":true},"Spell: Blessing of the Mole","You gain darkvision 30 feet* and a +2 competence bonus on Stealth checks*.","UM 208","Stealth","Competence",2]
[387,"",189,true,4,true,{"$f":"OptAdvPlayGuide","v":true},"Spell: Chameleon Stride","You gain a +4 bonus on Stealth checks* and have concealment from creatures more than 5 feet away (attacks have a 20% miss chance).","APG 210","Stealth","Competence",4]
[396,"",198,true,4,true,true,"Spell: Dance of a Thousand Cuts (+3)","You gain a +3 morale bonus on melee attack rolls*, melee damage rolls*, and Acrobatics checks*, and to Armor Class*. You gain the benefit of haste*. You must remain moving for the spell to stay in effect.","UM 216","Attack Rolls/Melee","Morale",3,"Damage/Melee","Morale",3,"Acrobatics","Morale",3,"AC","Misc",3]
[412,"",214,true,4,true,true,"Spell: Divine Power (+4)","You gain a +4 luck bonus on attack rolls*, weapon damage rolls*, Strength checks, and Strength-based skill checks*. Whenever you make a full-attack action, you can make an additional attack at your full base attack bonus.* You gain 1 temporary hit point per caster level (12-14) of the spell.","Core 273","Attack Rolls","Luck",4,"Damage","Luck",4,"StrSkill","Luck",4]
[421,"",223,true,4,true,{"$f":"OptUltCombat","v":true},"Spell: Effortless Armor (-2)","Armor you wear no longer reduces your speed*. You also reduce the armor’s armor check penalty by 2*.","UC 228"]
[426,"",0,false,4,true,{"$f":"OptKOG","v":false},"Spell: Enlarge Tail","When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls*, and a +2 bonus on damage rolls*.","KoG 27"]
[436,"",237,true,4,true,true,"Spell: Good Hope","You gain a +2 morale bonus on saving throws*, attack rolls*, ability checks, skill checks*, and weapon damage rolls.*","Core 291","Attack Rolls","Morale",2,"AllSaves","Morale",2,"AllSkills","Morale",2,"Damage","Morale",2]
[451,"",252,true,4,true,true,"Spell: Irresistable dance","You are forced to dance which imposes a -4 penalty to Armor Class* and a -10 penalty on Reflex saves*, and it negates any AC bonus granted by a shield the target holds*. The dancing subject provokes attacks of opportunity each round on its turn.","Core 303","AC","Misc",-4,"Reflex","Misc",-10]
[456,"",257,true,4,true,{"$f":"OptUltMagic","v":true},"Spell: Mad Hallucinating","Due to hallucinations you take a -2 penalty on Will saving throws*, caster level checks, Intelligence-based skill checks*, and Wisdom-based skill checks.*","UM 227","Will","Misc",-2,"IntSkill","Misc",-2,"WisSkill","Misc",-2]
[466,"",267,true,4,true,true,"Spell: Magic Vestment (Shield, +4)","You imbue your shield with a +4 enhancement bonus","Core 310"]
[471,{"$f":"IF($B$81>=A552,INDEX($H$82:$H$672,MATCH(A552,$C$82:$C$672,0)),\"\")","v":""},{"$f":"IF(D552,COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,\"<\"&E552)+COUNTIFS($D$82:$D$672,TRUE,$E$82:$E$672,E552,$H$82:$H$672,\"<=\"&H552),0)","v":272},{"$f":"AND(F552,G552,LEN(H552)>1)","v":true},4,true,{"$f":"OptAdvPlayGuide","v":true},"Spell: Oath of Peace","You gain a +5 sacred bonus to AC* and on saving throws*, as well as DR 10/evil.*","APG 234","AC","sacred",5,"AllSaves","sacred",5,"DR/evil",10]
[489,"",290,true,4,true,true,"Spell: Resist Energy 20 (fire)","You gain Resist Energy 20 to fire.*","Core 334","Resist Energy (fire)","Misc",20]
[496,"",297,true,4,true,true,"Spell: Resistance","You get a +1 resistance bonus on saves.*","Core 334","AllSaves","Resistance",1]
[500,"",301,true,4,true,true,"Spell: Righteous Might (+5,channel positive energy)",{"$f":"\"Your size increases one category*. You gain a +4 size bonus to Strength and Constitution and a -2 size penalty to Dexterity.* You gain a +2 bonus to your natural armor*. You gain DR 5/evil*. \"","v":"Your size increases one category*. You gain a +4 size bonus to Strength and Constitution and a -2 size penalty to Dexterity.* You gain a +2 bonus to your natural armor*. You gain DR 5/evil*. "},"Core 335","STR","Size",4,"CON","Size",4,"DEX","Size",-2]
[511,"",312,true,4,true,true,"Spell: Spider climb","The subject can climb and travel on vertical surfaces or even traverse ce lings as well as a spider does. The affected creature must have its hands free to climb in this manner. The subject gains a climb speed of 20 feet* and a +8 racial bonus on Climb skill checks*; furthermore, it need not make Climb checks to traverse a vertical or horizontal surface (even upside down).","Core 347","Climb Speed","Misc",20]
[526,"",0,false,4,true,{"$f":"AND(OptAdvPlayGuide,'Feat Weapon Data'!G11<>\"Error\")","v":false},{"$f":"\"Spell: Weapon of Awe (\"&'Feat Weapon Data'!G11&\")\"","v":"Spell: Weapon of Awe (Error)"},"This weapon gains a +2 sacred bonus on damage rolls*, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no saving throw.","APG 256"]
[533,"",0,false,4,true,{"$f":"AND(OptAdvPlayGuide,'Feat Weapon Data'!G18<>\"Error\")","v":false},{"$f":"\"Spell: Weapon of Awe (\"&'Feat Weapon Data'!G18&\")\"","v":"Spell: Weapon of Awe (Error)"},"This weapon gains a +2 sacred bonus on damage rolls*, and if the weapon scores a critical hit, the target of that critical hit becomes shaken for 1 round with no saving throw.","APG 256"]
[541,"",0,false,4,true,false]
[553,"",330,true,5,true,true,"Dragon Style",{"$f":"\"You gain a +2 bonus on saving throws against sleep, paralysis and stunning effects.\"&\"  You may ignore difficult terrain when you charge, run or withdraw.  You may charge through squares that contain allies.\"&IF('Feat Data'!$H$778,\"Your \",\"Once per round, your \")&\"bonus damage on unarmed damage rolls increases to 1.5 times your strength modifier.\"&IF('Feat Data'!$H$778,\"*\",\" (an additional \"&INT(ModStr/2)&\" damage)\")","v":"You gain a +2 bonus on saving throws against sleep, paralysis and stunning effects.  You may ignore difficult terrain when you charge, run or withdraw.  You may charge through squares that contain allies.Once per round, your bonus damage on unarmed damage rolls increases to 1.5 times your strength modifier. (an additional 0 damage)"},"UC 98"]
[560,"",0,false,6,true,{"$f":"AND(OptJadeRegent,COUNTIF(TraitList,\"*Childhood Crush*\"))","v":false},"Childhood Crush (Trait)","You gain a +1 trait bonus on all saving throws.* ","APJR 12","AllSaves","Trait",1]
[571,"",0,false,6,true,{"$f":"AND(OptBOTM,SelRace=\"Skinwalker\")","v":false},"Skinwalker Change Shape (Natural Armor)","You gain a +1 racial bonus to Natural Armor*.","BoTM 7"]
[577,"",0,false,6,true,{"$f":"AND(OptBOTM,SelRace=\"Skinwalker, Nightskulk\")","v":false},"Skinwalker Change Shape (Climb)","You gain a Climb Speed of 30 feet.* ","BoTM 10","Climb Speed","Misc",30]
[{"$f":"ROW()-81","v":578},"",0,false,6,true,{"$f":"AND(OptBOTM,SelRace=\"Skinwalker, Fanglord\")","v":false},"Skinwalker Change Shape (CHA)","You gain a +2 racial bonus to Charisma.*   ","BoTM 22","CHA","racial",2]
[579,"",0,false,6,true,{"$f":"AND(OptBOTM,SelRace=\"Skinwalker, Witchwolf\")","v":false},"Skinwalker Change Shape (Saves)","You gain a +2 racial bonus on all saves.* ","BoTM 24","AllSaves","Racial",2]
[580,"",0,false,6,true,{"$f":"LEN(ACType)>0","v":false},"[Animal Companion] Animal Growth","Your animal companion's size category increases to the next largest*. It gains a +8 size bonus to Strength*, a +4 size bonus to Constitution*, a-2 size penalthy to Dexterity*, and it's natural armor increases by 2*.","Core 240"]
[581,"",0,false,6,true]
[582,"",0,false,6,true]
[583,"",0,false,6,true]
[584,"",0,false,6,true]
[585,"",0,false,6,true]
[586,"",0,false,6,true]
[587,"",0,false,6,true]
[588,"",0,false,6,true]
[589,"",0,false,6,true]
[590,"",0,false,6,true]
[591,"",0,false,6,true,false,"End of List"]

{"sheet":"Game Log","index":103,"n_rows":6,"n_cols":9,"rows_kept":6,"cut":false,"hidden":false,"merged":[[4,5,4,8]]}
[]
[]
[]
[null,null,{"$f":"IF(CBPFSOP,\"DO NOT USE THIS GAME LOG FOR PATHFINDER SOCIETY OPEN GAMING\",\"Game Log\")","v":"Game Log"},{"$f":"IF(CBPFSOP,0,SUM(D7:D2006))","v":0},null,{"$f":"SUM(F7:F2006)","v":0},{"$f":"SUM(G7:G2006)","v":0},{"$f":"SUM(H7:H2006)","v":0},{"$f":"SUM(I7:I2006)","v":0}]
[null,null,null,null,null,"Wealth"]
[null,"Date","Notes","XP",null,"PP","GP","SP","CP"]

{"sheet":"DR Res Calc","index":104,"n_rows":574,"n_cols":14,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,"Misc","Stack","Increase","Total","Desc","Breakdown","Misc","Stack","Increase","Full"]
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["Fire","Resist Energy (fire)","Resist Energy (all)","Resist Energy (elemental)",{"$f":"MAX(COUNTIFS($B5:$D5,$J$33:$J$133)*($K$33:$K$133=E$1)*($L$33:$L$133))","v":0},0,0,0,"",null,{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B5)*($K$33:$K$133=K$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C5)*($K$33:$K$133=K$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$D5)*($K$33:$K$133=K$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B5)*($K$33:$K$133=L$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C5)*($K$33:$K$133=L$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$D5)*($K$33:$K$133=L$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B5)*($K$33:$K$133=M$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C5)*($K$33:$K$133=M$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$D5)*($K$33:$K$133=M$1),0)),\"\")","v":""},""]
["Sonic","Resist Energy (sonic)","Resist Energy (all)",null,{"$f":"MAX(COUNTIFS($B6:$D6,$J$33:$J$133)*($K$33:$K$133=E$1)*($L$33:$L$133))","v":0},{"$f":"SUMIFS($L$33:$L$133,$J$33:$J$133,$B6,$K$33:$K$133,F$1)+SUMIFS($L$33:$L$133,$J$33:$J$133,$C6,$K$33:$K$133,F$1)","v":0},{"$f":"SUMIFS($L$33:$L$133,$J$33:$J$133,$B6,$K$33:$K$133,G$1)+SUMIFS($L$33:$L$133,$J$33:$J$133,$C6,$K$33:$K$133,G$1)","v":0},0,"",null,{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B6)*($K$33:$K$133=K$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C6)*($K$33:$K$133=K$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B6)*($K$33:$K$133=L$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C6)*($K$33:$K$133=L$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B6)*($K$33:$K$133=M$1),0)),\"\")&IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$C6)*($K$33:$K$133=M$1),0)),\"\")","v":""},""]
[]
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[null,"DR/Good or Silver",null,null,{"$f":"MAX(COUNTIFS($B21:$D21,$J$33:$J$133)*($K$33:$K$133=E$1)*($L$33:$L$133))","v":0},{"$f":"MAX(COUNTIFS($B21:$D21,$J$33:$J$133)*($K$33:$K$133=F$1)*($L$33:$L$133))","v":0},{"$f":"MAX(COUNTIFS($B21:$D21,$J$33:$J$133)*($K$33:$K$133=G$1)*($L$33:$L$133))","v":0},0,"",null,{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B21)*($K$33:$K$133=K$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B21)*($K$33:$K$133=L$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B21)*($K$33:$K$133=M$1),0)),\"\")","v":""},""]
[null,"DR/Epic",null,null,{"$f":"MAX(COUNTIFS($B22:$D22,$J$33:$J$133)*($K$33:$K$133=E$1)*($L$33:$L$133))","v":0},{"$f":"MAX(COUNTIFS($B22:$D22,$J$33:$J$133)*($K$33:$K$133=F$1)*($L$33:$L$133))","v":0},{"$f":"MAX(COUNTIFS($B22:$D22,$J$33:$J$133)*($K$33:$K$133=G$1)*($L$33:$L$133))","v":0},0,"",null,{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B22)*($K$33:$K$133=K$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B22)*($K$33:$K$133=L$1),0)),\"\")","v":""},{"$f":"IFERROR(\", \"&INDEX($M$33:$M$133,MATCH(1,($J$33:$J$133=$B22)*($K$33:$K$133=M$1),0)),\"\")","v":""},""]
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[]
[]
[]
[]
[null,null,null,null,null,null,null,null,"Max Rows:"]
[null,"Source","Bonus","Type","Value","Active",null,{"$f":"MAX(G33:G574)","v":0},"Source","Bonus","Type","Value","Descriptions"]
[1,{"$f":"'Equipment Calc'!C297","v":"None"},{"$f":"'Equipment Calc'!E297","v":0},{"$f":"'Equipment Calc'!F297","v":0},{"$f":"'Equipment Calc'!G297","v":0},{"$f":"AND(COUNTIF($B$2:$D$27,C33),E33<>0)","v":false},{"$f":"IF(F33,COUNTIFS($F$33:$F$574,TRUE,$C$33:$C$574,\"<\"&C33)+COUNTIFS($F$33:$F$574,TRUE,$C$33:$C$574,C33,$D$33:$D$574,\"<\"&D33)+COUNTIFS($F$33:$F$574,TRUE,$C$33:$C$574,C33,$D$33:$D$574,D33,$A$33:$A$574,\"<=\"&A33),0)","v":0},{"$f":"IF($A33>$H$32,\"\",MATCH(A33,$G$33:$G$574,0))","v":""},{"$f":"IF($A33>$H$32,\"\",INDEX(B$33:B$574,$H33))","v":""},{"$f":"IF($A33>$H$32,\"\",INDEX(C$33:C$574,$H33))","v":""},{"$f":"IF($A33>$H$32,\"\",INDEX(D$33:D$574,$H33))","v":""},{"$f":"IF($A33>$H$32,0,INDEX(E$33:E$574,$H33))","v":0},{"$f":"IF($A33>$H$32,\"\",\" (\"&TEXT(L33,\"+0;-0;+0\")&\") \"&I33&IF(AND(J33=J34,K33=K34),\",\"&M34,\"\"))","v":""}]
[2,{"$f":"'Equipment Calc'!C298","v":"None"},{"$f":"'Equipment Calc'!E298","v":0},{"$f":"'Equipment Calc'!F298","v":0},{"$f":"'Equipment Calc'!G298","v":0},false,0,"","","","",0,{"$f":"IF($A34>$H$32,\"\",\" (\"&TEXT(L34,\"+0;-0;+0\")&\") \"&I34&IF(AND(J34=J35,K34=K35),\",\"&M35,\"\"))","v":""}]
[3,{"$f":"'Equipment Calc'!C299","v":"None"},{"$f":"'Equipment Calc'!E299","v":0},{"$f":"'Equipment Calc'!F299","v":0},{"$f":"'Equipment Calc'!G299","v":0},false,0,"","","","",0,""]
[4,{"$f":"'Equipment Calc'!C300","v":"None"},{"$f":"'Equipment Calc'!E300","v":0},{"$f":"'Equipment Calc'!F300","v":0},{"$f":"'Equipment Calc'!G300","v":0},false,0,"","","","",0,{"$f":"IF($A36>$H$32,\"\",\" (\"&TEXT(L36,\"+0;-0;+0\")&\") \"&I36&IF(AND(J36=J37,K36=K37),\",\"&M37,\"\"))","v":""}]
[5,{"$f":"'Equipment Calc'!C301","v":"None"},{"$f":"'Equipment Calc'!E301","v":0},{"$f":"'Equipment Calc'!F301","v":0},{"$f":"'Equipment Calc'!G301","v":0},false,0,"","","","",0,""]
[6,{"$f":"'Equipment Calc'!C302","v":"None"},{"$f":"'Equipment Calc'!E302","v":0},{"$f":"'Equipment Calc'!F302","v":0},{"$f":"'Equipment Calc'!G302","v":0},false,0,"","","","",0,""]
[7,{"$f":"'Equipment Calc'!C303","v":"None"},{"$f":"'Equipment Calc'!E303","v":0},{"$f":"'Equipment Calc'!F303","v":0},{"$f":"'Equipment Calc'!G303","v":0},false,0,"","","","",0,""]
[8,{"$f":"'Equipment Calc'!C304","v":"None"},{"$f":"'Equipment Calc'!E304","v":0},{"$f":"'Equipment Calc'!F304","v":0},{"$f":"'Equipment Calc'!G304","v":0},false,0,"","","","",0,""]
[9,{"$f":"'Equipment Calc'!C305","v":"None"},{"$f":"'Equipment Calc'!E305","v":0},{"$f":"'Equipment Calc'!F305","v":0},{"$f":"'Equipment Calc'!G305","v":0},false,0,"","","","",0,""]
[10,{"$f":"'Equipment Calc'!C306","v":"None"},{"$f":"'Equipment Calc'!E306","v":0},{"$f":"'Equipment Calc'!F306","v":0},{"$f":"'Equipment Calc'!G306","v":0},false,0,"","","","",0,""]
[11,{"$f":"'Equipment Calc'!C307","v":"None"},{"$f":"'Equipment Calc'!E307","v":0},{"$f":"'Equipment Calc'!F307","v":0},{"$f":"'Equipment Calc'!G307","v":0},false,0,"","","","",0,""]
[12,{"$f":"'Equipment Calc'!C308","v":""},{"$f":"'Equipment Calc'!E308","v":0},{"$f":"'Equipment Calc'!F308","v":0},{"$f":"'Equipment Calc'!G308","v":0},false,0,"","","","",0,""]
[13,{"$f":"'Equipment Calc'!C309","v":""},{"$f":"'Equipment Calc'!E309","v":0},{"$f":"'Equipment Calc'!F309","v":0},{"$f":"'Equipment Calc'!G309","v":0},false,0,"","","","",0,""]
[14,{"$f":"'Equipment Calc'!C310","v":""},{"$f":"'Equipment Calc'!E310","v":0},{"$f":"'Equipment Calc'!F310","v":0},{"$f":"'Equipment Calc'!G310","v":0},false,0,"","","","",0,""]
[15,{"$f":"'Equipment Calc'!C311","v":""},{"$f":"'Equipment Calc'!E311","v":0},{"$f":"'Equipment Calc'!F311","v":0},{"$f":"'Equipment Calc'!G311","v":0},false,0,"","","","",0,""]
[16,{"$f":"'Equipment Calc'!C312","v":""},{"$f":"'Equipment Calc'!E312","v":0},{"$f":"'Equipment Calc'!F312","v":0},{"$f":"'Equipment Calc'!G312","v":0},false,0,"","","","",0,""]
[17,{"$f":"'Equipment Calc'!C313","v":""},{"$f":"'Equipment Calc'!E313","v":0},{"$f":"'Equipment Calc'!F313","v":0},{"$f":"'Equipment Calc'!G313","v":0},false,0,"","","","",0,""]
[18,{"$f":"'Equipment Calc'!C314","v":""},{"$f":"'Equipment Calc'!E314","v":0},{"$f":"'Equipment Calc'!F314","v":0},{"$f":"'Equipment Calc'!G314","v":0},false,0,"","","","",0,""]
[19,{"$f":"'Equipment Calc'!C315","v":""},{"$f":"'Equipment Calc'!E315","v":0},{"$f":"'Equipment Calc'!F315","v":0},{"$f":"'Equipment Calc'!G315","v":0},false,0,"","","","",0,""]
[20,{"$f":"'Equipment Calc'!C316","v":""},{"$f":"'Equipment Calc'!E316","v":0},{"$f":"'Equipment Calc'!F316","v":0},{"$f":"'Equipment Calc'!G316","v":0},false,0,"","","","",0,""]
[21,{"$f":"'Equipment Calc'!C317","v":""},{"$f":"'Equipment Calc'!E317","v":0},{"$f":"'Equipment Calc'!F317","v":0},{"$f":"'Equipment Calc'!G317","v":0},false,0,"","","","",0,""]
[22,{"$f":"'Equipment Calc'!C318","v":"None"},{"$f":"'Equipment Calc'!E318","v":0},{"$f":"'Equipment Calc'!F318","v":0},{"$f":"'Equipment Calc'!G318","v":0},false,0,"","","","",0,""]
[23,{"$f":"'Equipment Calc'!C319","v":"None"},{"$f":"'Equipment Calc'!E319","v":0},{"$f":"'Equipment Calc'!F319","v":0},{"$f":"'Equipment Calc'!G319","v":0},false,0,"","","","",0,""]
[24,{"$f":"'Equipment Calc'!C320","v":"None"},{"$f":"'Equipment Calc'!E320","v":0},{"$f":"'Equipment Calc'!F320","v":0},{"$f":"'Equipment Calc'!G320","v":0},false,0,"","","","",0,""]
[25,{"$f":"'Equipment Calc'!C321","v":0},{"$f":"'Equipment Calc'!E321","v":0},{"$f":"'Equipment Calc'!F321","v":0},{"$f":"'Equipment Calc'!G321","v":0},false,0,"","","","",0,""]
[26,{"$f":"'Equipment Calc'!C322","v":0},{"$f":"'Equipment Calc'!E322","v":0},{"$f":"'Equipment Calc'!F322","v":0},{"$f":"'Equipment Calc'!G322","v":0},false,0,"","","","",0,""]
[27,{"$f":"'Equipment Calc'!C323","v":0},{"$f":"'Equipment Calc'!E323","v":0},{"$f":"'Equipment Calc'!F323","v":0},{"$f":"'Equipment Calc'!G323","v":0},false,0,"","","","",0,""]
[28,{"$f":"'Equipment Calc'!C324","v":0},{"$f":"'Equipment Calc'!E324","v":0},{"$f":"'Equipment Calc'!F324","v":0},{"$f":"'Equipment Calc'!G324","v":0},false,0,"","","","",0,""]
[29,{"$f":"'Equipment Calc'!C325","v":0},{"$f":"'Equipment Calc'!E325","v":0},{"$f":"'Equipment Calc'!F325","v":0},{"$f":"'Equipment Calc'!G325","v":0},false,0,"","","","",0,""]
[30,{"$f":"'Equipment Calc'!C326","v":0},{"$f":"'Equipment Calc'!E326","v":0},{"$f":"'Equipment Calc'!F326","v":0},{"$f":"'Equipment Calc'!G326","v":0},false,0,"","","","",0,""]
[32,{"$f":"'Equipment Calc'!C328","v":0},{"$f":"'Equipment Calc'!E328","v":0},{"$f":"'Equipment Calc'!F328","v":0},{"$f":"'Equipment Calc'!G328","v":0},false,0,"","","","",0,""]
[41,{"$f":"'Equipment Calc'!C302","v":"None"},{"$f":"'Equipment Calc'!H302","v":0},{"$f":"'Equipment Calc'!I302","v":0},{"$f":"'Equipment Calc'!J302","v":0},false,0,"","","","",0,""]
[50,{"$f":"'Equipment Calc'!C311","v":""},{"$f":"'Equipment Calc'!H311","v":0},{"$f":"'Equipment Calc'!I311","v":0},{"$f":"'Equipment Calc'!J311","v":0},false,0,"","","","",0,""]
[59,{"$f":"'Equipment Calc'!C320","v":"None"},{"$f":"'Equipment Calc'!H320","v":0},{"$f":"'Equipment Calc'!I320","v":0},{"$f":"'Equipment Calc'!J320","v":0},false,0,"","","","",0,""]
[68,{"$f":"'Equipment Calc'!C329","v":0},{"$f":"'Equipment Calc'!H329","v":0},{"$f":"'Equipment Calc'!I329","v":0},{"$f":"'Equipment Calc'!J329","v":0},false,0,"","","","",0,{"$f":"IF($A100>$H$32,\"\",\" (\"&TEXT(L100,\"+0;-0;+0\")&\") \"&I100&IF(AND(J100=J101,K100=K101),\",\"&M101,\"\"))","v":""}]
[77,{"$f":"'Equipment Calc'!C303","v":"None"},{"$f":"'Equipment Calc'!K303","v":0},{"$f":"'Equipment Calc'!L303","v":0},{"$f":"'Equipment Calc'!M303","v":0},false,0,"","","","",0,""]
[86,{"$f":"'Equipment Calc'!C312","v":""},{"$f":"'Equipment Calc'!K312","v":0},{"$f":"'Equipment Calc'!L312","v":0},{"$f":"'Equipment Calc'!M312","v":0},false,0,"","","","",0,""]
[87,{"$f":"'Equipment Calc'!C313","v":""},{"$f":"'Equipment Calc'!K313","v":0},{"$f":"'Equipment Calc'!L313","v":0},{"$f":"'Equipment Calc'!M313","v":0},false,0,"","","","",0,""]
[96,{"$f":"'Equipment Calc'!C322","v":0},{"$f":"'Equipment Calc'!K322","v":0},{"$f":"'Equipment Calc'!L322","v":0},{"$f":"'Equipment Calc'!M322","v":0},false,0,"","","","",0,""]
[105,{"$f":"'Equipment Calc'!C331","v":" Resonance"},{"$f":"'Equipment Calc'!K331","v":0},{"$f":"'Equipment Calc'!L331","v":0},{"$f":"'Equipment Calc'!M331","v":0},false,0]
[114,{"$f":"'Buff Data'!AS11","v":""},{"$f":"'Buff Data'!AT11","v":0},{"$f":"'Buff Data'!AU11","v":0},{"$f":"'Buff Data'!AV11","v":0},false,0]
[123,{"$f":"'Buff Data'!AS20","v":""},{"$f":"'Buff Data'!AT20","v":0},{"$f":"'Buff Data'!AU20","v":0},{"$f":"'Buff Data'!AV20","v":0},false,0]
[132,{"$f":"'Buff Data'!AS29","v":""},{"$f":"'Buff Data'!AT29","v":0},{"$f":"'Buff Data'!AU29","v":0},{"$f":"'Buff Data'!AV29","v":0},false,0]
[141,{"$f":"'Buff Data'!AS38","v":""},{"$f":"'Buff Data'!AT38","v":0},{"$f":"'Buff Data'!AU38","v":0},{"$f":"'Buff Data'!AV38","v":0},false,0]
[150,{"$f":"'Buff Data'!AS47","v":""},{"$f":"'Buff Data'!AT47","v":0},{"$f":"'Buff Data'!AU47","v":0},{"$f":"'Buff Data'!AV47","v":0},false,0]
[151,{"$f":"'Buff Data'!AS48","v":""},{"$f":"'Buff Data'!AT48","v":0},{"$f":"'Buff Data'!AU48","v":0},{"$f":"'Buff Data'!AV48","v":0},false,0]
[160,{"$f":"'Buff Data'!AS57","v":""},{"$f":"'Buff Data'!AT57","v":0},{"$f":"'Buff Data'!AU57","v":0},{"$f":"'Buff Data'!AV57","v":0},false,0]
[169,{"$f":"'Buff Data'!AS66","v":""},{"$f":"'Buff Data'!AT66","v":0},{"$f":"'Buff Data'!AU66","v":0},{"$f":"'Buff Data'!AV66","v":0},false,0]
[178,{"$f":"'Buff Data'!AS75","v":""},{"$f":"'Buff Data'!AT75","v":0},{"$f":"'Buff Data'!AU75","v":0},{"$f":"'Buff Data'!AV75","v":0},false,0]
[187,{"$f":"'Cond Mod Calc'!AC10","v":""},{"$f":"'Cond Mod Calc'!AD10","v":""},{"$f":"IF('Cond Mod Calc'!AF10=0,\"Misc\",'Cond Mod Calc'!AF10)","v":""},{"$f":"'Cond Mod Calc'!AE10","v":0},false,0]
[196,{"$f":"'Cond Mod Calc'!AC19","v":""},{"$f":"'Cond Mod Calc'!AD19","v":""},{"$f":"IF('Cond Mod Calc'!AF19=0,\"Misc\",'Cond Mod Calc'!AF19)","v":""},{"$f":"'Cond Mod Calc'!AE19","v":0},false,0]
[205,{"$f":"'Obedience Data'!Q17","v":0},{"$f":"'Obedience Data'!S17","v":0},{"$f":"'Obedience Data'!U17","v":0},{"$f":"IF(AND('Obedience Data'!R17,'Obedience Data'!V17=0),'Obedience Data'!T17,0)","v":0},false,0]
[214,"Demonic Might","Resist Energy (acid)","Misc",{"$f":"IF('Bloodline Data S'!$B$15,10,0)","v":0},false,0]
[215,"Demonic Might","Resist Energy (cold)","Misc",{"$f":"IF('Bloodline Data S'!$B$15,10,0)","v":0},false,0]
[224,"Dragon Resistance",{"$f":"\"Resist Energy (\"&'Bloodline Data S'!$P$38&\")\"","v":"Resist Energy (your element's)"},"Misc",{"$f":"IF('Bloodline Data S'!$B$40,'Bloodline Data S'!$P$40,0)","v":0},false,0]
[233,"One of Us","Resist Energy (cold)","Misc",{"$f":"IF('Bloodline Data S'!B71,9999,0)","v":0},false,0]
[242,{"$f":"\"Armor (\"&'Equip Data'!CD32&\")\"","v":"Armor (Energy Resistance, greater (fire))"},"Resist Energy (fire)","Misc",{"$f":"IF(ISERROR(SEARCH('Equip Data'!CD32,ShieldName)),0,30)","v":0},false,0]
[251,{"$f":"\"Armor (\"&'Equip Data'!CD26&\")\"","v":"Armor (Energy Resistance (electricity))"},"Resist Energy (electricity)","Misc",{"$f":"IF(ISERROR(SEARCH('Equip Data'!CD26,ArmorName)),0,10)","v":0},false,0]
[260,{"$f":"\"Armor (\"&'Equip Data'!CD35&\")\"","v":"Armor (Energy Resistance, improved (cold))"},"Resist Energy (cold)","Misc",{"$f":"IF(ISERROR(SEARCH('Equip Data'!CD35,ArmorName)),0,20)","v":0},false,0]
[269,"Spell: Divine Vessel (Axiomatic Aspect)","Resist Energy (fire)","Misc",{"$f":"IF(COUNTIF(ConditionList,\"Spell: Divine Vessel (Axiomatic Aspect)\"),10,0)","v":0},false,0]
[278,"Icy Skin (Oracle)","Resist Energy (cold)","Misc",{"$f":"IF('Mystery Data v2'!$C$85,IF('Mystery Data v2'!$C$85>=17,9999,MAX(INT(('Mystery Data v2'!$C$85+1)/6)*10,5)),0)","v":0},false,0]
[279,"Spark Skin (Oracle)","Resist Energy (electricity)","Misc",{"$f":"IF('Mystery Data v2'!$C$94,IF('Mystery Data v2'!$C$94>=17,9999,MAX(INT(('Mystery Data v2'!$C$94+1)/6)*10,5)),0)","v":0},false,0]
[288,"[Master Chymist] Draconic Mutagen","Resist Energy (fire)","Misc",{"$f":"IF(AND(COUNTIF(ConditionList,\"[Master Chymist] Mutagenic Form\"),OR('Class Features'!C2025,'Class Features'!C2028,'Class Features'!C2030)),20,0)","v":0},false,0]
[297,"Voidwalker","Resist Energy (cold)","Misc",{"$f":"IF('Bloodline Data S'!$B$145,5,0)","v":0},false,0]
[306,"Elemental Resistance","Resist Energy (fire)","Misc",{"$f":"IF('Bloodline Data S'!B194,'Bloodline Data S'!P194,0)","v":0},false,0]
[315,"Energy Resistance Rage Power","Resist Energy (electricity)","Misc",{"$f":"IF(AND(RagePowersActive,'Rage Powers'!$B$48),'Rage Powers'!$S$48,0)","v":0},false,0]
[324,"Infernal Armor","Resist Energy (acid)","Misc",{"$f":"IF(AND('Class Features'!C2954,ArmorName=\"Hellknight Armor\"),10,0)","v":0},false,0]
[333,"One with Abaddon","Resist Energy (acid)","Misc",{"$f":"IF('Bloodline Data S'!$B$92,9999,0)","v":0},false,0]
[342,"Expanded Fiendish Resistance","Resist Energy (electricity)","Misc",{"$f":"IF(('Feat Data'!$H1200),5,0)","v":0},false,0]
[343,"Expanded Fiendish Resistance","Resist Energy (fire)","Misc",{"$f":"IF(('Feat Data'!$H1201),5,0)","v":0},false,0]
[352,"Dragon Aspect","Resist Energy (electricity)","Misc",{"$f":"IF(OR('Race Features'!$B$513:$B$516),0,IF('Feat Data'!$H$1300,5,0))","v":0},false,0]
[361,"Curse of the Black Blood","Resist Energy (cold)","Misc",{"$f":"IF('Class Features'!C3074,IF(OracleLevel>4,5,0)+IF(OracleLevel>9,5,0)+IF(OracleLevel>14,990,0),0)","v":0},false,0]
[370,"Demonic Form (Demoniac)","Resist Energy (fire)","Misc",{"$f":"E401","v":0},false,0]
[379,"Infernal Influence","Resist Energy (fire)","Misc",{"$f":"IF(COUNTIF(TraitList,AD260),1,0)","v":0},false,0]
[388,"Mixed Scales","Resist Energy (electricity)","Misc",{"$f":"IF(('Feat Data'!$H1659),5,0)","v":0},false,0]
[397,"Demon Resistances","Resist Energy (fire)","Misc",{"$f":"IF(AND('Bloodline Data BR'!$B$10,BloodragePowersActive),'Bloodline Data BR'!$L$10,0)","v":0},false,0]
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[416,"Spirit of Flame","Resist Energy (fire)","Misc",{"$f":"IF('Spirit Data'!B13,30,0)","v":0},false,0]
[425,"Celestial Blood","Resist Energy (cold)","Misc",{"$f":"IF(AND(RagePowersActive,'Rage Powers'!$B$135),5,0)","v":0},false,0]
[434,"Heat of the Forge","Resist Energy (fire)","Misc",{"$f":"IF('Class Features'!C4299,'Class Features'!AB4299,0)","v":0},false,0]
[443,"One of Us","DR/--","Misc",{"$f":"IF('Bloodline Data S'!B71,5,0)","v":0},false,0]
[452,"Final Revelation [Dark Tapestry]","DR/--","Misc",{"$f":"IF('Mystery Data v2'!B207,5,0)","v":0},false,0]
[461,"Outsider","DR/Piercing","Misc",{"$f":"IF('Bloodline Data S'!B211,10,0)","v":0},false,0]
[470,"Demonic Form","DR/Good","Misc",{"$f":"IF('Class Features'!C3375,10,0)","v":0},false,0]
[471,"Impervious Body","DR/Epic","Misc",{"$f":"IF('Mythic Data'!D189,5,0)+IF('Mythic Data'!D190,5,0)+IF('Mythic Data'!D191,5,0)","v":0},false,0]
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[489,"Unstoppable Warrior","DR/Cold Iron and Evil","Misc",{"$f":"IF(AND('Class Features'!$C$4320,DeityAlignmentShort=\"CG\"),5,0)","v":0},false,0]
[498,"[Antipaladin] Aura of Depravity","DR/Good","Misc",{"$f":"IF('Class Features'!C2256,5,0)","v":0},false,0]
[507,"Deific Defense","DR/Evil","Misc",{"$f":"IF(AND('Class Features'!$C$3071,DSOppAlignment=AO5),IF(DivineScionLevel>9,5,2),0)","v":0},false,0]
[516,"Warlord Reborn","DR/--","Misc",{"$f":"IF('Bloodline Data S'!B301,5,0)","v":0},false,0]
[525,{"$f":"IFERROR('Cond Mod Calc'!I889,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J889,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L889,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M889)>1,0,'Cond Mod Calc'!K889),0)","v":0},false,0]
[528,{"$f":"IFERROR('Cond Mod Calc'!I892,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J892,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L892,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M892)>1,0,'Cond Mod Calc'!K892),0)","v":0},false,0]
[529,{"$f":"IFERROR('Cond Mod Calc'!I893,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J893,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L893,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M893)>1,0,'Cond Mod Calc'!K893),0)","v":0},false,0]
[530,{"$f":"IFERROR('Cond Mod Calc'!I894,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J894,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L894,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M894)>1,0,'Cond Mod Calc'!K894),0)","v":0},false,0]
[531,{"$f":"IFERROR('Cond Mod Calc'!I895,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J895,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L895,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M895)>1,0,'Cond Mod Calc'!K895),0)","v":0},false,0]
[532,{"$f":"IFERROR('Cond Mod Calc'!I896,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J896,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L896,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M896)>1,0,'Cond Mod Calc'!K896),0)","v":0},false,0]
[533,{"$f":"IFERROR('Cond Mod Calc'!I897,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J897,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L897,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M897)>1,0,'Cond Mod Calc'!K897),0)","v":0},false,0]
[534,{"$f":"IFERROR('Cond Mod Calc'!I898,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J898,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L898,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M898)>1,0,'Cond Mod Calc'!K898),0)","v":0},false,0]
[535,{"$f":"IFERROR('Cond Mod Calc'!I899,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J899,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L899,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M899)>1,0,'Cond Mod Calc'!K899),0)","v":0},false,0]
[536,{"$f":"IFERROR('Cond Mod Calc'!I900,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J900,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L900,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M900)>1,0,'Cond Mod Calc'!K900),0)","v":0},false,0]
[537,{"$f":"IFERROR('Cond Mod Calc'!I901,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J901,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L901,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M901)>1,0,'Cond Mod Calc'!K901),0)","v":0},false,0]
[538,{"$f":"IFERROR('Cond Mod Calc'!I902,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J902,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L902,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M902)>1,0,'Cond Mod Calc'!K902),0)","v":0},false,0]
[539,{"$f":"IFERROR('Cond Mod Calc'!I903,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!J903,\"None\")","v":"None"},{"$f":"IFERROR('Cond Mod Calc'!L903,\"None\")","v":"None"},{"$f":"IFERROR(IF(LEN('Cond Mod Calc'!M903)>1,0,'Cond Mod Calc'!K903),0)","v":0},false,0,"Racial end"]
[540,"Shadow Final Revelation","Resist Energy (cold)","Misc",{"$f":"IF('Mystery Data v2'!$B$259,999,0)","v":0},false,0]
[541,null,null,null,null,false,0]
[542,"End of List",null,null,null,false,0]

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[]
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[null,null,null,{"$f":"D84+1","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M660","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"C",null,{"$f":"E25","v":"Perception"},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P87)>1,VLOOKUP(P87,'Animal Companion Data v2'!H$247:I$279,2,FALSE),\"\")","v":"WIS"},null,null,null,{"$f":"H25","v":{"$error":"#N/A"}},null,null,null,{"$f":"I25","v":{"$error":"#N/A"}},null,null,null,{"$f":"J25","v":0},null,null,null,{"$f":"IF(AND(AE87-AI87-AM87=0,K25=0,L25=0),\"\",AE87-AI87-AM87)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M661","v":{"$error":"#N/A"}}]
[null,null,null,{"$f":"D88+1","v":10},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M664","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"C",null,{"$f":"E31","v":"Swim"},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P93)>1,VLOOKUP(P93,'Animal Companion Data v2'!H$247:I$279,2,FALSE),\"\")","v":"STR"},null,null,null,{"$f":"H31","v":{"$error":"#N/A"}},null,null,null,{"$f":"I31","v":{"$error":"#N/A"}},null,null,null,{"$f":"J31","v":0},null,null,null,{"$f":"IF(AND(AE93-AI93-AM93=0,K31=0,L31=0),\"\",AE93-AI93-AM93)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M667","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P95),\"X\",\"\")","v":""},null,{"$f":"IF(LEN(E33),E33,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P95)>1,VLOOKUP(P95,'Animal Companion Data v2'!H$247:I$279,2,FALSE),\"\")","v":""},null,null,null,{"$f":"H33","v":{"$error":"#VALUE!"}},null,null,null,{"$f":"I33","v":""},null,null,null,{"$f":"J33","v":0},null,null,null,{"$f":"IF(AND(AE95-AI95-AM95=0,K33=0,L33=0),\"\",AE95-AI95-AM95)","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M669","v":{"$error":"#N/A"}}]
[null,null,null,{"$f":"D94+1","v":13},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!M670","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P99),\"X\",\"\")","v":""},null,{"$f":"IF(LEN(E37),E37,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P99)>1,VLOOKUP(P99,'Animal Companion Data v2'!H$247:I$279,2,FALSE),\"\")","v":""},null,null,null,{"$f":"H37","v":{"$error":"#VALUE!"}},null,null,null,{"$f":"I37","v":""},null,null,null,{"$f":"J37","v":0},null,null,null,{"$f":"IF(AND(AE99-AI99-AM99=0,K37=0,L37=0),\"\",AE99-AI99-AM99)","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,null,null,null,null,"* Denotes bonuses or penalties already included in the calculations"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Items:"]
[]
[null,null,null,null,{"$f":"IFERROR('Animal Companion Data v2'!CA6&\"th Level bonuses:\",\"Level Bonus\")","v":"Level Bonus"},null,null,"Normal Advancement"]
[null,null,null,null,"Level Advancement"]
[]
[]
[null,null,null,2,"Level 2 Hit Die",null,null,null,null,null,null,null,null,"AC Bonus:",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Body",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ring (L)"]
[]
[null,null,null,4,"Level 4 Ability Bonus",null,null,null,null,null,null,null,null,"Armor Check Penalty:",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eyes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shoulders"]
[]
[]
[null,null,null,9,"Level 9 Hit Die",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Headband"]
[]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Feat Data'!$H$1768<1","v":true}]
[null,null,null,12,"Level 12 Hit Die",null,null,null,null,null,null,{"$f":"'Feat Data'!$H$1768<3","v":true},null,"Evolved Companion #3: "]
[]
[null,null,null,14,"Level 14 Hit Die"]
[]
[null,null,null,17,"Level 17 Hit Die"]
[null,null,null,18,"Level 18 Hit Die"]
[]
[null,null,null,20,"Level 20 Ability Bonus"]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"B353","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"B353","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"B353","v":0}]

{"sheet":"Animal Companion Data v2","index":112,"n_rows":1087,"n_cols":265,"rows_kept":139,"cut":true,"hidden":true,"merged":[[901,11,901,19],[901,26,901,27],[963,7,963,9],[7,104,7,106],[7,17,7,22],[7,23,7,28],[7,29,7,34],[7,35,7,40],[7,98,7,103],[7,92,7,97],[7,86,7,91],[7,80,7,85]],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
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["From Other",{"$f":"SUM(C2:Z2)","v":0},{"$f":"IF(OR(AND(('Feat Data'!$H1152),D6=\"Horse\"),AND(('Feat Data'!$H1160),OR(D6=D15,D6=D16,D6=D17)),AND(('Feat Data'!$H1161),OR(D6=\"Dog\",D6=D60)),AND(('Feat Data'!$H1162),OR(D6=D24,D6=D25,D6=D26))),1,0)","v":0},{"$f":"IF(COUNTIF(FeatList,\"Boon Companion (Animal Companion)\"),4,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Archetype"]
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["Mount Dice",{"$f":"SUM(C4:Z4)","v":0},{"$f":"IF(OR('Class Features'!C1607,'Class Features'!C1562,'Class Features'!C1564),CavalierLevel,0)+IF('Class Features'!C2566,SamuraiLevel,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"R1","v":0}]
["Current AC HD",{"$f":"IF(ACHasMultiple=\"Single\",B3,ACCurrentLevel)","v":0},null,null,2,{"$f":"E5+1","v":3},{"$f":"F5+1","v":4},5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,{"$f":"BR5+1","v":68},69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,{"$f":"DK5+1","v":113},{"$f":"DL5+1","v":114},{"$f":"DM5+1","v":115},116,{"$f":"DO5+1","v":117},{"$f":"DP5+1","v":118},{"$f":"DQ5+1","v":119},120,121,122,123]
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[{"$f":"IF(B10=\"ZZZZZZ\",0,COUNTIF(B$10:B$221,\"<\"&B10)+1)","v":2},{"$f":"IF(C10,D10,\"ZZZZZZ\")","v":"Ant, Giant"},{"$f":"OptUltMagic","v":true},"Ant, Giant","Small",0,false,true,0,true,2,30,20,null,null,null,null,"Bite",{"$f":"VLOOKUP(R10,TblNatAtkPS,2,FALSE)","v":"Primary"},"Melee",null,"1d4","plus grab",null,{"$f":"VLOOKUP(X10,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,null,{"$f":"VLOOKUP(AD10,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,null,{"$f":"VLOOKUP(AJ10,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,10,12,15,0,12,10,null,null,"+8 to trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium",{"$f":"IF(LEN(R10),R10,\"\")","v":"Bite"},{"$f":"IFERROR(IF(LEN(S10),S10,\"\"),VLOOKUP(CC10,TblNatAtkPS,2,FALSE))","v":"Primary"},"Melee",{"$f":"IF(LEN(U10),U10,\"\")","v":""},"1d6",{"$f":"IF(LEN(W10),W10,\"\")","v":"plus grab"},"Sting",{"$f":"IFERROR(IF(LEN(Y10),Y10,\"\"),VLOOKUP(CI10,TblNatAtkPS,2,FALSE))","v":"Primary"},"Melee",{"$f":"IF(LEN(AA10),AA10,\"\")","v":""},"1d4","plus poison",{"$f":"IF(LEN(AD10),AD10,\"\")","v":""},{"$f":"IFERROR(IF(LEN(AE10),AE10,\"\"),VLOOKUP(CO10,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee",{"$f":"IF(LEN(AG10),AG10,\"\")","v":""},{"$f":"IF(LEN(AH10),AH10,\"\")","v":""},{"$f":"IF(LEN(AI10),AI10,\"\")","v":""},null,{"$f":"IFERROR(IF(LEN(AK10),AK10,\"\"),VLOOKUP(CU10,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee",{"$f":"IF(LEN(AM10),AM10,\"\")","v":""},{"$f":"IF(LEN(AN10),AN10,\"\")","v":""},{"$f":"IF(LEN(AO10),AO10,\"\")","v":""},{"$f":"IF(AND(LEN($E10),LEN($CB10)),VLOOKUP($E10&\"/\"&$CB10,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E10),LEN($CB10)),VLOOKUP($E10&\"/\"&$CB10,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E10),LEN($CB10)),VLOOKUP($E10&\"/\"&$CB10,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E10),LEN($CB10)),VLOOKUP($E10&\"/\"&$CB10,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"\"Poison: frequency 1 round [4], effect 1 Str damage, cure 1 save, DC \"&ACCONDC","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,{"$f":"VLOOKUP(EI10,A$10:B$221,2,FALSE)","v":"Alligator"},null,"Carnivorous Flower"]
[3,{"$f":"IF(C11,D11,\"ZZZZZZ\")","v":"Ape"},true,"Ape","Medium",0,false,true,0,true,1,30,30,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,"Claws","Primary","Melee",null,"1d4","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,17,10,2,12,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Large",{"$f":"IF(LEN(R11),R11,\"\")","v":"Bite"},"Primary","Melee",{"$f":"IF(LEN(U11),U11,\"\")","v":""},"1d6","",{"$f":"IF(LEN(X11),X11,\"\")","v":"Claws"},"Primary","Melee",{"$f":"IF(LEN(AA11),AA11,\"\")","v":""},"1d6",{"$f":"IF(LEN(AC11),AC11,\"\")","v":"x2"},"",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(LEN(AJ11),AJ11,\"\")","v":""},{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E11),LEN($CB11)),VLOOKUP($E11&\"/\"&$CB11,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E11),LEN($CB11)),VLOOKUP($E11&\"/\"&$CB11,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E11),LEN($CB11)),VLOOKUP($E11&\"/\"&$CB11,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E11),LEN($CB11)),VLOOKUP($E11&\"/\"&$CB11,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Bi/Hands",null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,"Ant, Giant",null,"Crawling Vine"]
[4,"Badger",true,"Badger","Small",null,false,true,0,true,2,30,10,null,10,null,null,"Bite","Primary","Melee",null,"1d4",null,"Claws","Primary","Melee",null,"1d3","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,17,15,2,12,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium",{"$f":"IF(LEN(R12),R12,\"\")","v":"Bite"},"Primary","Melee",{"$f":"IF(LEN(U12),U12,\"\")","v":""},"1d6","",{"$f":"IF(LEN(X12),X12,\"\")","v":"Claws"},"Primary","Melee",{"$f":"IF(LEN(AA12),AA12,\"\")","v":""},"1d4",{"$f":"IF(LEN(AC12),AC12,\"\")","v":"x2"},"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E12),LEN($CB12)),VLOOKUP($E12&\"/\"&$CB12,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E12),LEN($CB12)),VLOOKUP($E12&\"/\"&$CB12,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E12),LEN($CB12)),VLOOKUP($E12&\"/\"&$CB12,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E12),LEN($CB12)),VLOOKUP($E12&\"/\"&$CB12,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},"Rage: As barbarians, 6 rounds/day",null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,3,"Ape",null,"Puffball"]
[37,"Wolverine",true,"Wolverine",{"$f":"E12","v":"Small"},null,{"$f":"G12","v":false},true,0,true,2,30,10,null,{"$f":"O12","v":10},null,null,{"$f":"R12","v":"Bite"},"Primary","Melee",null,{"$f":"V12","v":"1d4"},null,"Claws","Primary","Melee",null,{"$f":"AB12","v":"1d3"},{"$f":"AC12","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP12","v":10},{"$f":"AQ12","v":17},{"$f":"AR12","v":15},{"$f":"AS12","v":2},{"$f":"AT12","v":12},{"$f":"AU12","v":10},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA12","v":4},{"$f":"CB12","v":"Medium"},{"$f":"CC12","v":"Bite"},{"$f":"CD12","v":"Primary"},"Melee",{"$f":"CF12","v":""},{"$f":"CG12","v":"1d6"},"",{"$f":"CI12","v":"Claws"},{"$f":"CJ12","v":"Primary"},"Melee",{"$f":"CL12","v":""},{"$f":"CM12","v":"1d4"},{"$f":"CN12","v":"x2"},"",{"$f":"IFERROR(IF(LEN(AE13),AE13,\"\"),VLOOKUP(CO13,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},{"$f":"CQ12","v":"Melee"},"","","","",{"$f":"IFERROR(IF(LEN(AK13),AK13,\"\"),VLOOKUP(CU13,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},{"$f":"CW12","v":"Melee"},"","","",{"$f":"DA12","v":4},{"$f":"DB12","v":-2},{"$f":"DC12","v":2},null,null,null,{"$f":"DG12","v":0},{"$f":"DH12","v":"Rage: As barbarians, 6 rounds/day"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"DT12","v":"Quad/Claws"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Badger",null,"Sapling Treant"]
[5,"Bear",true,"Bear","Small",null,false,true,0,true,2,40,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,"Claws","Primary","Melee",null,"1d3","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,15,15,13,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium",{"$f":"IF(LEN(R14),R14,\"\")","v":"Bite"},{"$f":"IFERROR(IF(LEN(S14),S14,\"\"),VLOOKUP(CC14,TblNatAtkPS,2,FALSE))","v":"Primary"},{"$f":"IFERROR(IF(LEN(T14),T14,\"\"),VLOOKUP(CD14,TblNatAtkPS,2,FALSE))","v":"Melee"},{"$f":"IF(LEN(U14),U14,\"\")","v":""},"1d6","",{"$f":"IF(LEN(X14),X14,\"\")","v":"Claws"},{"$f":"IFERROR(IF(LEN(Y14),Y14,\"\"),VLOOKUP(CI14,TblNatAtkPS,2,FALSE))","v":"Primary"},{"$f":"IFERROR(IF(LEN(Z14),Z14,\"\"),VLOOKUP(CJ14,TblNatAtkPS,2,FALSE))","v":"Melee"},{"$f":"IF(LEN(AA14),AA14,\"\")","v":""},"1d4",{"$f":"IF(LEN(AC14),AC14,\"\")","v":"x2"},"",{"$error":"#N/A"},{"$f":"IFERROR(IF(LEN(AF14),AF14,\"\"),VLOOKUP(CP14,TblNatAtkPS,2,FALSE))","v":"Melee"},"","","","",{"$error":"#N/A"},{"$f":"IFERROR(IF(LEN(AL14),AL14,\"\"),VLOOKUP(CV14,TblNatAtkPS,2,FALSE))","v":"Melee"},"","","",{"$f":"IF(AND(LEN($E14),LEN($CB14)),VLOOKUP($E14&\"/\"&$CB14,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E14),LEN($CB14)),VLOOKUP($E14&\"/\"&$CB14,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E14),LEN($CB14)),VLOOKUP($E14&\"/\"&$CB14,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E14),LEN($CB14)),VLOOKUP($E14&\"/\"&$CB14,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"DT13","v":"Quad/Claws"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,5,"Bear"]
[7,"Bird",true,"Bird","Small",null,false,true,0,false,1,10,null,null,null,80,"Average","Bite","Primary","Melee",null,"1d4",null,"Talons","Primary","Melee",null,"1d4","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,15,12,2,14,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Small","Bite","Primary","Melee","",{"$f":"IF(LEN(V15),V15,\"\")","v":"1d4"},"","Talons","Primary","Melee","",{"$f":"IF(LEN(AB15),AB15,\"\")","v":"1d4"},"x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,0,2,null,null,null,0,null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,"Beetle, Giant"]
[19,"Eagle",true,"Eagle",{"$f":"E15","v":"Small"},null,{"$f":"G15","v":false},true,0,false,1,10,null,null,null,{"$f":"P15","v":80},"Average",{"$f":"R15","v":"Bite"},"Primary","Melee",null,{"$f":"V15","v":"1d4"},null,{"$f":"X15","v":"Talons"},"Primary","Melee",null,{"$f":"AB15","v":"1d4"},{"$f":"AC15","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP15","v":10},15,12,2,14,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA15","v":4},"Small","Bite","Primary","Melee","",{"$f":"IF(LEN(V16),V16,\"\")","v":"1d4"},"","Talons","Primary","Melee","","1d4","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"DA15","v":2},0,2,null,null,null,{"$f":"DG15","v":0},null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Bird"]
[20,"Hawk",true,"Hawk",{"$f":"E15","v":"Small"},null,{"$f":"G15","v":false},true,0,false,1,10,null,null,null,{"$f":"P15","v":80},"Average",{"$f":"R15","v":"Bite"},"Primary","Melee",null,{"$f":"V15","v":"1d4"},null,{"$f":"X15","v":"Talons"},"Primary","Melee",null,{"$f":"AB15","v":"1d4"},{"$f":"AC15","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP15","v":10},15,12,2,14,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA15","v":4},"Small","Bite","Primary","Melee","",{"$f":"IF(LEN(V17),V17,\"\")","v":"1d4"},"","Talons","Primary","Melee","","1d4","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"DA15","v":2},0,2,null,null,null,{"$f":"DG15","v":0},null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,8,"Boar"]
[26,"Owl",true,"Owl",{"$f":"E15","v":"Small"},null,{"$f":"G15","v":false},true,0,false,1,10,null,null,null,{"$f":"P15","v":80},"Average",{"$f":"R15","v":"Bite"},"Primary","Melee",null,{"$f":"V15","v":"1d4"},null,{"$f":"X15","v":"Talons"},"Primary","Melee",null,{"$f":"AB15","v":"1d4"},{"$f":"AC15","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP15","v":10},15,12,2,14,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA15","v":4},"Small","Bite","Primary","Melee","",{"$f":"IF(LEN(V18),V18,\"\")","v":"1d4"},"","Talons","Primary","Melee","","1d4","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"DA15","v":2},0,2,null,null,null,{"$f":"DG15","v":0},null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,9,"Camel"]
[8,"Boar",true,"Boar","Small",null,false,true,0,false,6,40,null,null,null,null,null,"Gore","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,12,15,2,13,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Gore","Primary","Melee","","1d8","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E19),LEN($CB19)),VLOOKUP($E19&\"/\"&$CB19,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E19),LEN($CB19)),VLOOKUP($E19&\"/\"&$CB19,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E19),LEN($CB19)),VLOOKUP($E19&\"/\"&$CB19,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E19),LEN($CB19)),VLOOKUP($E19&\"/\"&$CB19,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},"Ferocity: This animal can continue fighting with negative HP. Animal is staggered and loses 1 hit point each round. ",null,null,null,null,null,null,null,null,null,null,null,"Quad/Hoof",null,null,null,null,null,null,null,null,null,null,null,null,null,null,10,"Cat, Big"]
[9,"Camel",true,"Camel","Large",null,false,true,0,true,1,50,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,"Spit","Secondary","Ranged",null,"Blank","Sickened 1d4 rounds",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,18,16,14,2,11,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Large","Bite","Primary","Melee","",{"$f":"IF(LEN(V20),V20,\"\")","v":"1d4"},"","Spit","Secondary","Ranged","","Blank","Sickened 1d4 rounds","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,0,2,null,null,null,0,"Spit: Ranged Touch Attack, Range 10",null,null,null,null,null,null,null,null,null,null,null,"Quad/Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,11,"Cat, Small"]
[24,"Lion",true,"Lion","Medium",null,false,true,0,true,1,40,null,null,null,null,null,"Bite","Primary","Melee",null,"1d6",null,"Claws","Primary","Melee",null,"1d4","x2, plus rake",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,17,13,2,15,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Bite","Primary","Melee","","1d8","plus grab","Claws","Primary","Melee","","1d6","x2, plus rake","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E21),LEN($CB21)),VLOOKUP($E21&\"/\"&$CB21,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E21),LEN($CB21)),VLOOKUP($E21&\"/\"&$CB21,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E21),LEN($CB21)),VLOOKUP($E21&\"/\"&$CB21,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E21),LEN($CB21)),VLOOKUP($E21&\"/\"&$CB21,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"\"Rake: (2 claws, 1d\"&IF(ACHD>6,6,4)&TEXT(U250,\"+0\")&\"). \"&IF(ACHD>6,\"Pounce: When this creature makes a charge, it can make a full attack. Grab: On a successful hit you can start a grapple as a free action.\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,12,"Centipede, Giant"]
[34,"Tiger",true,"Tiger",{"$f":"E21","v":"Medium"},null,{"$f":"G21","v":false},true,0,true,1,40,null,null,null,null,null,{"$f":"R21","v":"Bite"},"Primary","Melee",null,{"$f":"V21","v":"1d6"},null,{"$f":"X21","v":"Claws"},"Primary","Melee",null,{"$f":"AB21","v":"1d4"},{"$f":"AC21","v":"x2, plus rake"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP21","v":13},17,13,2,15,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA21","v":7},{"$f":"CB21","v":"Large"},"Bite","Primary","Melee","",{"$f":"CG21","v":"1d8"},{"$f":"CH21","v":"plus grab"},"Claws","Primary","Melee","",{"$f":"CM21","v":"1d6"},{"$f":"CN21","v":"x2, plus rake"},"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E22),LEN($CB22)),VLOOKUP($E22&\"/\"&$CB22,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E22),LEN($CB22)),VLOOKUP($E22&\"/\"&$CB22,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E22),LEN($CB22)),VLOOKUP($E22&\"/\"&$CB22,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E22),LEN($CB22)),VLOOKUP($E22&\"/\"&$CB22,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"DH21","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,13,"Cheetah"]
[10,"Cat, Big",true,"Cat, Big",{"$f":"E21","v":"Medium"},null,{"$f":"G21","v":false},true,0,true,1,40,null,null,null,null,null,{"$f":"R21","v":"Bite"},"Primary","Melee",null,{"$f":"V21","v":"1d6"},null,{"$f":"X21","v":"Claws"},"Primary","Melee",null,{"$f":"AB21","v":"1d4"},{"$f":"AC21","v":"x2, plus rake"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP21","v":13},17,13,2,15,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA21","v":7},"Large","Bite","Primary","Melee","",{"$f":"CG21","v":"1d8"},"plus grab","Claws","Primary","Melee","",{"$f":"CM21","v":"1d6"},{"$f":"CN22","v":"x2, plus rake"},"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E23),LEN($CB23)),VLOOKUP($E23&\"/\"&$CB23,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E23),LEN($CB23)),VLOOKUP($E23&\"/\"&$CB23,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E23),LEN($CB23)),VLOOKUP($E23&\"/\"&$CB23,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E23),LEN($CB23)),VLOOKUP($E23&\"/\"&$CB23,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"DH21","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,14,"Crab, Giant"]
[11,"Cat, Small",true,"Cat, Small","Small",null,false,true,0,true,1,50,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4","plus trip","Claws","Primary","Melee",null,"1d2","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,12,21,13,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","plus trip","Claws","Primary","Melee","","1d3","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E24),LEN($CB24)),VLOOKUP($E24&\"/\"&$CB24,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E24),LEN($CB24)),VLOOKUP($E24&\"/\"&$CB24,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E24),LEN($CB24)),VLOOKUP($E24&\"/\"&$CB24,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E24),LEN($CB24)),VLOOKUP($E24&\"/\"&$CB24,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"IF(ACHD>3,\"Sprint: Once per hour this animal can move at 10 times its normal speed (500 feet) when it makes a charge. \",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,15,"Crocodile"]
[13,"Cheetah",true,"Cheetah",{"$f":"E24","v":"Small"},null,{"$f":"G24","v":false},true,0,true,1,50,null,null,null,null,null,{"$f":"R24","v":"Bite"},"Primary","Melee",null,{"$f":"V24","v":"1d4"},"plus trip","Claws","Primary","Melee",null,{"$f":"AB24","v":"1d2"},{"$f":"AC24","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP24","v":12},21,13,2,12,6,null,"+4 to Stealth in Tall Grass",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA24","v":4},"Medium","Bite","Primary","Melee","",{"$f":"CG24","v":"1d6"},"plus trip","Claws","Primary","Melee","",{"$f":"CM24","v":"1d3"},"x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E25),LEN($CB25)),VLOOKUP($E25&\"/\"&$CB25,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E25),LEN($CB25)),VLOOKUP($E25&\"/\"&$CB25,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E25),LEN($CB25)),VLOOKUP($E25&\"/\"&$CB25,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E25),LEN($CB25)),VLOOKUP($E25&\"/\"&$CB25,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"DH24","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,16,"Dinosaur (Deinonychus)"]
[23,"Leopard",true,"Leopard",{"$f":"E25","v":"Small"},null,false,true,0,true,1,50,null,null,null,null,null,{"$f":"R25","v":"Bite"},"Primary","Melee",null,"1d4","plus trip","Claws","Primary","Melee",null,{"$f":"AB25","v":"1d2"},{"$f":"AC25","v":"x2"},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,12,21,13,2,12,6,null,"+4 to Stealth in Undergrowth",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","",{"$f":"CG25","v":"1d6"},"plus trip","Claws","Primary","Melee","",{"$f":"CM25","v":"1d3"},"x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E26),LEN($CB26)),VLOOKUP($E26&\"/\"&$CB26,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E26),LEN($CB26)),VLOOKUP($E26&\"/\"&$CB26,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E26),LEN($CB26)),VLOOKUP($E26&\"/\"&$CB26,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E26),LEN($CB26)),VLOOKUP($E26&\"/\"&$CB26,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"DH25","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,17,"Dinosaur (Velociraptor)"]
[15,"Crocodile",true,"Crocodile","Small",null,false,true,0,false,4,20,null,30,null,null,null,"Bite","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,15,14,15,1,12,2,null,null,null,"Hold Breath, Death Roll",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d8","","Tail Slap","Secondary","Melee","","1d12","in place of bite","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E27),LEN($CB27)),VLOOKUP($E27&\"/\"&$CB27,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E27),LEN($CB27)),VLOOKUP($E27&\"/\"&$CB27,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E27),LEN($CB27)),VLOOKUP($E27&\"/\"&$CB27,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E27),LEN($CB27)),VLOOKUP($E27&\"/\"&$CB27,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},"Sprint: Once per minute a crocodile may sprint, increasing its land speed to 40 feet for 1 round.",null,null,null,null,null,null,null,null,null,null,null,"Saurine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,18,"Dog"]
[1,"Alligator",true,"Alligator",{"$f":"E27","v":"Small"},null,{"$f":"G27","v":false},true,0,false,4,20,null,{"$f":"N27","v":30},null,null,null,{"$f":"R27","v":"Bite"},"Primary","Melee",null,{"$f":"V27","v":"1d6"},null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP27","v":15},14,15,1,12,2,null,null,null,{"$f":"AY27","v":"Hold Breath, Death Roll"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA27","v":4},{"$f":"CB27","v":"Medium"},"Bite","Primary","Melee","",{"$f":"CG27","v":"1d8"},"",{"$f":"CI27","v":"Tail Slap"},"Secondary","Melee","",{"$f":"CM27","v":"1d12"},{"$f":"CN27","v":"in place of bite"},"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E28),LEN($CB28)),VLOOKUP($E28&\"/\"&$CB28,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E28),LEN($CB28)),VLOOKUP($E28&\"/\"&$CB28,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E28),LEN($CB28)),VLOOKUP($E28&\"/\"&$CB28,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E28),LEN($CB28)),VLOOKUP($E28&\"/\"&$CB28,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"DH27","v":"Sprint: Once per minute a crocodile may sprint, increasing its land speed to 40 feet for 1 round."},null,null,null,null,null,null,null,null,null,null,null,"Saurine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,19,"Eagle"]
[16,"Dinosaur (Deinonychus)",true,"Dinosaur (Deinonychus)","Small",null,false,true,0,true,1,60,null,null,null,null,null,"Talons","Primary","Melee",null,"1d6","x2","Bite","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,11,17,17,2,12,14,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Medium","Talons","Primary","Melee","","1d8","x2",{"$f":"IF(LEN(X29),X29,\"\")","v":"Bite"},"Primary","Melee","","1d6",{"$f":"IF(LEN(AC29),AC29,\"\")","v":""},"Claws","Primary","Melee",{"$f":"IF(LEN(AG29),AG29,\"\")","v":""},"1d4","x2","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E29),LEN($CB29)),VLOOKUP($E29&\"/\"&$CB29,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E29),LEN($CB29)),VLOOKUP($E29&\"/\"&$CB29,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E29),LEN($CB29)),VLOOKUP($E29&\"/\"&$CB29,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E29),LEN($CB29)),VLOOKUP($E29&\"/\"&$CB29,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},"Pounce: When this creature makes a charge, it can make a full attack. ",null,null,null,null,null,null,null,null,null,null,null,"Bi/Claw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,20,"Hawk"]
[17,"Dinosaur (Velociraptor)",true,"Dinosaur (Velociraptor)",{"$f":"E29","v":"Small"},null,{"$f":"G29","v":false},true,0,true,1,60,null,null,null,null,null,{"$f":"R29","v":"Talons"},"Primary","Melee",null,{"$f":"V29","v":"1d6"},{"$f":"W29","v":"x2"},{"$f":"X29","v":"Bite"},"Primary","Melee",null,{"$f":"AB29","v":"1d4"},null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP29","v":11},17,17,2,12,14,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA29","v":7},"Medium","Talons","Primary","Melee","",{"$f":"CG29","v":"1d8"},"x2","Bite","Primary","Melee","",{"$f":"CM29","v":"1d6"},"",{"$f":"CO29","v":"Claws"},"Primary","Melee","",{"$f":"CS29","v":"1d4"},{"$f":"CT29","v":"x2"},"",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E30),LEN($CB30)),VLOOKUP($E30&\"/\"&$CB30,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E30),LEN($CB30)),VLOOKUP($E30&\"/\"&$CB30,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E30),LEN($CB30)),VLOOKUP($E30&\"/\"&$CB30,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E30),LEN($CB30)),VLOOKUP($E30&\"/\"&$CB30,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"DH29","v":"Pounce: When this creature makes a charge, it can make a full attack. "},null,null,null,null,null,null,null,null,null,null,null,"Bi/Claw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,"Horse"]
[18,"Dog",true,"Dog","Small",null,false,true,0,true,2,40,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,17,15,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","","",{"$error":"#N/A"},"Melee","",{"$f":"IF(LEN(AB31),AB31,\"\")","v":""},"",{"$f":"IF(LEN(AD31),AD31,\"\")","v":""},{"$error":"#N/A"},"Melee","",{"$f":"IF(LEN(AH31),AH31,\"\")","v":""},{"$f":"IF(LEN(AI31),AI31,\"\")","v":""},"",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E31),LEN($CB31)),VLOOKUP($E31&\"/\"&$CB31,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E31),LEN($CB31)),VLOOKUP($E31&\"/\"&$CB31,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E31),LEN($CB31)),VLOOKUP($E31&\"/\"&$CB31,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E31),LEN($CB31)),VLOOKUP($E31&\"/\"&$CB31,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,22,"Leech, Giant"]
[21,"Horse",true,"Horse","Large",null,false,true,0,true,4,50,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,"Hoof",{"$f":"VLOOKUP(X32,TblNatAtkPS,2,FALSE)","v":"Secondary"},"Melee",null,"1d6","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,16,13,15,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Large","Bite","Primary","Melee","",{"$f":"IF(LEN(V32),V32,\"\")","v":"1d4"},"","Hoof","Secondary","Melee","","1d6","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,0,2,null,null,null,0,{"$f":"IF(ACHD>3,\"This animal is combat trained\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hoof",null,null,null,null,null,null,null,null,null,null,null,null,null,null,23,"Leopard"]
[27,"Pony",true,"Pony","Medium",null,false,true,0,true,2,40,null,null,null,null,null,"Hoof","Secondary","Melee",null,"1d3","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,13,12,2,11,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Hoof","Secondary","Melee","",{"$f":"IF(LEN(V33),V33,\"\")","v":"1d3"},"x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,0,2,null,null,null,0,{"$f":"IF(ACHD>3,\"This animal is combat trained\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hoof",null,null,null,null,null,null,null,null,null,null,null,null,null,null,24,"Lion"]
[29,"Shark",true,"Shark","Small",null,true,false,0,true,4,0,null,60,null,null,null,"Bite","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,15,16,1,12,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E34),LEN($CB34)),VLOOKUP($E34&\"/\"&$CB34,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E34),LEN($CB34)),VLOOKUP($E34&\"/\"&$CB34,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E34),LEN($CB34)),VLOOKUP($E34&\"/\"&$CB34,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E34),LEN($CB34)),VLOOKUP($E34&\"/\"&$CB34,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"IF(ACHD>3,\"Blindsense: The animal does not need to make Perception checks to pinpoint the location of a creature within range.\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Piscine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,25,"Mantis, Giant"]
[31,"Snake, Constrictor",true,"Snake, Constrictor","Medium",null,false,true,0,true,2,20,20,20,null,null,null,"Bite","Primary","Melee",null,"1d3",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,15,17,13,1,12,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Large","Bite","Primary","Melee","","1d4",null,"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E35),LEN($CB35)),VLOOKUP($E35&\"/\"&$CB35,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E35),LEN($CB35)),VLOOKUP($E35&\"/\"&$CB35,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E35),LEN($CB35)),VLOOKUP($E35&\"/\"&$CB35,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,1,{"$f":"\"Constrict (1d4+\"&U250&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,26,"Owl"]
[32,"Snake, Viper",true,"Snake, Viper","Small",null,false,true,0,true,2,20,20,20,null,null,null,"Bite","Primary","Melee",null,"1d3","plus poison",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,8,17,11,1,12,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d4",{"$f":"IF(LEN(W36),W36,\"\")","v":"plus poison"},"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E36),LEN($CB36)),VLOOKUP($E36&\"/\"&$CB36,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E36),LEN($CB36)),VLOOKUP($E36&\"/\"&$CB36,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E36),LEN($CB36)),VLOOKUP($E36&\"/\"&$CB36,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E36),LEN($CB36)),VLOOKUP($E36&\"/\"&$CB36,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"\"Poison: (Frequency 1 round (6), Effect 1 Con damage, Cure 1 save, DC \"&ACCONDC&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,27,"Pony"]
[36,"Wolf",true,"Wolf","Medium",null,false,true,0,true,2,50,null,null,null,null,null,"Bite","Primary","Melee",null,"1d6","plus trip",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,15,15,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Bite","Primary","Melee","","1d8","plus trip","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E37),LEN($CB37)),VLOOKUP($E37&\"/\"&$CB37,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E37),LEN($CB37)),VLOOKUP($E37&\"/\"&$CB37,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E37),LEN($CB37)),VLOOKUP($E37&\"/\"&$CB37,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E37),LEN($CB37)),VLOOKUP($E37&\"/\"&$CB37,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Bi/Claw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,28,"Scorpion, Giant"]
[6,"Beetle, Giant",{"$f":"OptUltMagic","v":true},"Beetle, Giant","Small",null,false,false,60,false,6,20,null,null,null,20,"poor","Bite","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,12,13,0,11,4,null,null,"+8 trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","",{"$f":"IF(LEN(V38),V38,\"\")","v":"1d6"},"","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E38),LEN($CB38)),VLOOKUP($E38&\"/\"&$CB38,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E38),LEN($CB38)),VLOOKUP($E38&\"/\"&$CB38,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E38),LEN($CB38)),VLOOKUP($E38&\"/\"&$CB38,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E38),LEN($CB38)),VLOOKUP($E38&\"/\"&$CB38,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"\"Trample (1d4, Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,29,"Shark"]
[12,"Centipede, Giant",true,"Centipede, Giant","Small",null,false,false,60,false,2,20,20,null,null,null,null,"Bite","Primary","Melee",null,"1d4","plus poison",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,8,17,11,0,10,2,null,null,"Cant be tripped",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","plus poison","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E39),LEN($CB39)),VLOOKUP($E39&\"/\"&$CB39,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E39),LEN($CB39)),VLOOKUP($E39&\"/\"&$CB39,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E39),LEN($CB39)),VLOOKUP($E39&\"/\"&$CB39,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E39),LEN($CB39)),VLOOKUP($E39&\"/\"&$CB39,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"\"Poison: (Frequency 1 round (6), Effect 1 Dex damage, Cure 1 save, DC \"&ACCONDC&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,30,"Slug, Giant"]
[14,"Crab, Giant",true,"Crab, Giant","Small",null,false,false,60,false,5,30,null,20,null,null,null,"Claws","Primary","Melee",null,"1d3","x2 plus grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,14,13,0,11,4,null,null,"+12 trip","Water Dependency",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Claws","Primary","Melee","","1d4","x2 plus grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E40),LEN($CB40)),VLOOKUP($E40&\"/\"&$CB40,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E40),LEN($CB40)),VLOOKUP($E40&\"/\"&$CB40,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E40),LEN($CB40)),VLOOKUP($E40&\"/\"&$CB40,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E40),LEN($CB40)),VLOOKUP($E40&\"/\"&$CB40,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"IF(ACHD>3,\"Constrict (1d4+\"&U255&\")\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,31,"Snake, Constrictor"]
[22,"Leech, Giant",true,"Leech, Giant","Small",null,false,false,0,true,0,5,null,20,null,null,null,"Bite","Primary","Melee",null,"1d4","plus attach",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,9,14,12,0,10,1,null,null,"Cant be tripped","Amphibious, Susceptable to salt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Medium","Bite","Primary","Melee","","1d6","plus attach","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E41),LEN($CB41)),VLOOKUP($E41&\"/\"&$CB41,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E41),LEN($CB41)),VLOOKUP($E41&\"/\"&$CB41,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E41),LEN($CB41)),VLOOKUP($E41&\"/\"&$CB41,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E41),LEN($CB41)),VLOOKUP($E41&\"/\"&$CB41,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"IF(ACHD>6,\"Blindsight: 30 ft. Blood drain (1 STR and 1 CON) \",\"Blindsense: 30 ft. Blood drain (1 STR)\")","v":"Blindsense: 30 ft. Blood drain (1 STR)"},null,null,null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,32,"Snake, Viper"]
[25,"Mantis, Giant",true,"Mantis, Giant","Medium",null,false,false,60,false,3,30,30,null,null,40,"Average","Claws",{"$f":"VLOOKUP(R42,TblNatAtkPS,2,FALSE)","v":"Primary"},"Melee",null,"1d4","x2 plus grab",null,{"$f":"VLOOKUP(X42,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,null,{"$f":"VLOOKUP(AD42,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,null,{"$f":"VLOOKUP(AJ42,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,10,15,10,0,12,7,null,null,"+8 trip","Lunge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Claws","Primary","Melee","","1d6","x2 plus grab","Mandibles","Secondary",{"$f":"IFERROR(IF(LEN(Z42),Z42,\"\"),VLOOKUP(CJ42,TblNatAtkPS,2,FALSE))","v":"Melee"},"","1d6","against grabbed target","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee",{"$f":"IF(LEN(AM42),AM42,\"\")","v":""},{"$f":"IF(LEN(AN42),AN42,\"\")","v":""},{"$f":"IF(LEN(AO42),AO42,\"\")","v":""},{"$f":"IF(AND(LEN($E42),LEN($CB42)),VLOOKUP($E42&\"/\"&$CB42,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E42),LEN($CB42)),VLOOKUP($E42&\"/\"&$CB42,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E42),LEN($CB42)),VLOOKUP($E42&\"/\"&$CB42,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E42),LEN($CB42)),VLOOKUP($E42&\"/\"&$CB42,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},"Sudden Strike: May take a full attack in the surprise round",null,null,null,null,null,null,null,null,null,null,null,"Quad/Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,33,"Spider, Giant"]
[28,"Scorpion, Giant",true,"Scorpion, Giant","Medium",null,false,false,60,false,1,40,null,null,null,null,null,"Claws","Primary","Melee",null,"1d4","x2 plus grab","Sting","Primary","Melee",null,"1d4","plus poison",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,11,12,12,0,10,2,null,null,"+12 trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Claws","Primary","Melee","","1d6","x2 plus grab",{"$f":"IF(LEN(X43),X43,\"\")","v":"Sting"},{"$f":"IFERROR(IF(LEN(Y43),Y43,\"\"),VLOOKUP(CI43,TblNatAtkPS,2,FALSE))","v":"Primary"},"Melee","","1d6",{"$f":"IF(LEN(AC43),AC43,\"\")","v":"plus poison"},"",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(LEN(AJ43),AJ43,\"\")","v":""},{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E43),LEN($CB43)),VLOOKUP($E43&\"/\"&$CB43,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E43),LEN($CB43)),VLOOKUP($E43&\"/\"&$CB43,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E43),LEN($CB43)),VLOOKUP($E43&\"/\"&$CB43,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,{"$f":"IF(ACHD>6,\"Poison: (frequency 1 round [6], effect 1d2 Str damage, cure 1 save, DC \"&ACCONDC&\") \"&Linefeed&\"Tremorsense 30 ft\",\"Poison: (frequency 1 round [6], effect 1 Str damage, cure 1 save, DC \"&ACCONDC&\") \"&Linefeed&\"Tremorsense 60 ft\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,34,"Tiger"]
[30,"Slug, Giant",true,"Slug, Giant","Medium",null,false,false,0,false,4,20,null,null,null,null,null,"Spit","Secondary","Ranged",null,"1d6","acid damage",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,8,13,0,10,1,null,null,"Cant be tripped","Susceptable to salt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Spit","Secondary","Ranged","","1d8","acid damage","Tongue","Secondary","Melee","","1d6","Plus 1d2 acid","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,{"$f":"IF(AND(LEN($E44),LEN($CB44)),VLOOKUP($E44&\"/\"&$CB44,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},2,null,null,null,{"$f":"IF(AND(LEN($E44),LEN($CB44)),VLOOKUP($E44&\"/\"&$CB44,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,"DR 5/slashing or piercing",null,null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,35,"Wasp, Giant"]
[33,"Spider, Giant",true,"Spider, Giant","Small",null,false,false,60,false,0,30,30,null,null,null,null,"Bite","Primary","Melee",null,"1d4","plus poison",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,6,17,10,0,10,2,null,null,"+12 trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","plus poison",{"$f":"IF(LEN(X45),X45,\"\")","v":""},{"$f":"IFERROR(IF(LEN(Y45),Y45,\"\"),VLOOKUP(CI45,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","",{"$f":"IF(LEN(AB45),AB45,\"\")","v":""},{"$f":"IF(LEN(AC45),AC45,\"\")","v":""},"",{"$f":"IFERROR(IF(LEN(AE45),AE45,\"\"),VLOOKUP(CO45,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","","","","",{"$f":"IFERROR(IF(LEN(AK45),AK45,\"\"),VLOOKUP(CU45,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","","","",{"$f":"IF(AND(LEN($E45),LEN($CB45)),VLOOKUP($E45&\"/\"&$CB45,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E45),LEN($CB45)),VLOOKUP($E45&\"/\"&$CB45,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E45),LEN($CB45)),VLOOKUP($E45&\"/\"&$CB45,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,{"$f":"IF(AND(LEN($E45),LEN($CB45)),VLOOKUP($E45&\"/\"&$CB45,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"\"Poison ( frequency 1 round [4], effect 1 Str damage, cure 1 save, DC \"&ACCONDC&\")\"&Linefeed&\"Tremorsense 30ft\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,36,"Wolf"]
[35,"Wasp, Giant",true,"Wasp, Giant","Medium",null,false,false,60,false,2,20,null,null,null,60,"Good","Sting","Primary","Melee",null,"1d6","plus poison",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,14,11,0,13,4,null,null,"+8 trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large",{"$f":"IF(LEN(R46),R46,\"\")","v":"Sting"},{"$f":"IFERROR(IF(LEN(S46),S46,\"\"),VLOOKUP(CC46,TblNatAtkPS,2,FALSE))","v":"Primary"},{"$f":"IFERROR(IF(LEN(T46),T46,\"\"),VLOOKUP(CD46,TblNatAtkPS,2,FALSE))","v":"Melee"},{"$f":"IF(LEN(U46),U46,\"\")","v":""},"1d8","plus poison","",{"$error":"#N/A"},"Melee",{"$f":"IF(LEN(AA46),AA46,\"\")","v":""},"","","",{"$error":"#N/A"},{"$f":"IFERROR(IF(LEN(AF46),AF46,\"\"),VLOOKUP(CP46,TblNatAtkPS,2,FALSE))","v":"Melee"},"","","","",{"$error":"#N/A"},{"$f":"IFERROR(IF(LEN(AL46),AL46,\"\"),VLOOKUP(CV46,TblNatAtkPS,2,FALSE))","v":"Melee"},"",{"$f":"IF(LEN(AN46),AN46,\"\")","v":""},"",{"$f":"IF(AND(LEN($E46),LEN($CB46)),VLOOKUP($E46&\"/\"&$CB46,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E46),LEN($CB46)),VLOOKUP($E46&\"/\"&$CB46,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E46),LEN($CB46)),VLOOKUP($E46&\"/\"&$CB46,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E46),LEN($CB46)),VLOOKUP($E46&\"/\"&$CB46,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"IF(ACHD>6,\"Trample (1d4, Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\")\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,37,"Wolverine"]
[0,"ZZZZZZ",{"$f":"OptBeast1","v":false},"Bat, Dire","Medium",null,false,false,0,false,0,20,null,null,null,40,"Good","Bite","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,9,17,9,2,14,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Bite","Primary","Melee","","1d8","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E47),LEN($CB47)),VLOOKUP($E47&\"/\"&$CB47,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E47),LEN($CB47)),VLOOKUP($E47&\"/\"&$CB47,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E47),LEN($CB47)),VLOOKUP($E47&\"/\"&$CB47,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,"Blindsense 40 ft",null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,38,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Ankylosaurus)","Medium",null,false,true,0,true,9,30,null,null,null,null,null,"Tail","Secondary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,14,9,2,12,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Tail","Secondary","Melee","","2d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E48),LEN($CB48)),VLOOKUP($E48&\"/\"&$CB48,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E48),LEN($CB48)),VLOOKUP($E48&\"/\"&$CB48,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E48),LEN($CB48)),VLOOKUP($E48&\"/\"&$CB48,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E48),LEN($CB48)),VLOOKUP($E48&\"/\"&$CB48,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"IF(ACHD>2,\"Stun: A creature struck by the tailmust make a DC 23 save or be dazed for 1 round (1d4 rounds on critical hit). \")","v":false},null,null,null,null,null,null,null,null,null,null,null,"Saurine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,39,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Brachiosaurus)","Medium",null,false,true,0,true,3,30,null,null,null,null,null,"Tail","Secondary","Melee",null,"2d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,14,11,2,13,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Tail","Secondary","Melee","","2d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E49),LEN($CB49)),VLOOKUP($E49&\"/\"&$CB49,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E49),LEN($CB49)),VLOOKUP($E49&\"/\"&$CB49,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E49),LEN($CB49)),VLOOKUP($E49&\"/\"&$CB49,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E49),LEN($CB49)),VLOOKUP($E49&\"/\"&$CB49,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"\"Trample (1d8, Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Saurine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,40,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Elasmosaurus)","Medium",null,false,true,0,true,2,20,null,50,null,null,null,"Bite","Primary","Melee",null,"1d8",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,18,12,2,13,9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Large","Bite","Primary","Melee","","2d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E50),LEN($CB50)),VLOOKUP($E50&\"/\"&$CB50,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E50),LEN($CB50)),VLOOKUP($E50&\"/\"&$CB50,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E50),LEN($CB50)),VLOOKUP($E50&\"/\"&$CB50,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E50),LEN($CB50)),VLOOKUP($E50&\"/\"&$CB50,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Quad/Squat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,41,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Pteranodon)","Medium",null,false,true,0,true,0,10,null,null,null,50,"Clumsy","Bite","Primary","Melee",null,"1d8",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,8,21,10,2,14,12,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Bite","Primary","Melee","","2d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E51),LEN($CB51)),VLOOKUP($E51&\"/\"&$CB51,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E51),LEN($CB51)),VLOOKUP($E51&\"/\"&$CB51,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E51),LEN($CB51)),VLOOKUP($E51&\"/\"&$CB51,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E51),LEN($CB51)),VLOOKUP($E51&\"/\"&$CB51,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,42,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Stegosaurus)","Medium",null,false,true,0,true,6,30,null,null,null,null,null,"Tail","Secondary","Melee",null,"2d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,18,10,2,12,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Tail","Secondary","Melee","","2d8","plus trip","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E52),LEN($CB52)),VLOOKUP($E52&\"/\"&$CB52,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E52),LEN($CB52)),VLOOKUP($E52&\"/\"&$CB52,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E52),LEN($CB52)),VLOOKUP($E52&\"/\"&$CB52,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E52),LEN($CB52)),VLOOKUP($E52&\"/\"&$CB52,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Saurine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,43,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Triceratops)","Medium",null,true,false,0,false,6,30,null,null,null,null,null,"Gore","Primary","Melee",null,"1d8",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,10,13,11,2,12,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Gore","Primary","Melee","","2d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E53),LEN($CB53)),VLOOKUP($E53&\"/\"&$CB53,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E53),LEN($CB53)),VLOOKUP($E53&\"/\"&$CB53,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E53),LEN($CB53)),VLOOKUP($E53&\"/\"&$CB53,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,"Powerful Charge: When it makes a charge, its attack deals extra damage (Gore 4d10+16)",null,null,null,null,null,null,null,null,null,null,null,"Quad/Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,44,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast1)","v":false},"Dinosaur (Tyrannosaurus)","Medium",null,false,true,0,true,4,30,null,null,null,null,null,"Bite","Primary","Melee",null,"1d8",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,16,10,2,15,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Powerful Bite","Primary","Melee","","1d8","plus grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E54),LEN($CB54)),VLOOKUP($E54&\"/\"&$CB54,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E54),LEN($CB54)),VLOOKUP($E54&\"/\"&$CB54,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E54),LEN($CB54)),VLOOKUP($E54&\"/\"&$CB54,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E54),LEN($CB54)),VLOOKUP($E54&\"/\"&$CB54,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,"Bi/Claw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,45,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Dolphin","Medium",null,false,true,0,false,1,0,null,80,null,null,null,"Slam","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,12,15,13,2,12,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Slam","Primary","Melee","",{"$f":"IF(LEN(V55),V55,\"\")","v":"1d4"},"","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,2,2,null,null,null,0,"Blindsight: 120 ft",null,null,null,null,null,null,null,null,null,null,null,"Piscine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,46,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Eel, Electric","Small",null,false,true,0,false,0,5,null,30,null,null,null,"Bite","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,12,14,18,1,10,6,null,null,null,"Amphibious",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Small","Bite","Primary","Melee","","1d6","",null,{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",0,2,2,null,null,null,2,{"$f":"IF(ACHD>3,\"Electricity: 1d6\",\"\")","v":""},null,"Electricity 10",null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,47,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Eel, Giant Moray","Medium",null,false,true,0,false,5,null,null,30,null,null,null,"Bite","Primary","Melee",null,"1d8","plus grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,16,12,1,12,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Bite","Primary","Melee","","2d6","plus grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E57),LEN($CB57)),VLOOKUP($E57&\"/\"&$CB57,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E57),LEN($CB57)),VLOOKUP($E57&\"/\"&$CB57,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E57),LEN($CB57)),VLOOKUP($E57&\"/\"&$CB57,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,null,null,null,null,null,null,null,null,null,null,null,null,"Serpetine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,48,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Elephant","Medium",null,false,true,0,true,4,40,null,null,null,null,null,"Gore","Primary","Melee",null,"1d8",null,"Slam","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,14,13,2,13,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Gore","Primary","Melee","","2d6","","Slam","Primary","Melee","","1d8","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E58),LEN($CB58)),VLOOKUP($E58&\"/\"&$CB58,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E58),LEN($CB58)),VLOOKUP($E58&\"/\"&$CB58,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E58),LEN($CB58)),VLOOKUP($E58&\"/\"&$CB58,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,{"$f":"\"Trample: (2d6\"&IF(B549>0,\"+\"&ROUNDDOWN(1.5*B549,0),\"\")&\", Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,49,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Frog, Giant","Medium",null,false,true,0,true,1,30,null,30,null,null,null,"Bite","Primary","Melee",null,"1d6",null,"Tongue","Primary","Melee",null,"Blank","plus grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,15,13,16,1,9,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","","Tongue","Primary","Melee","","Blank","plus grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",2,2,0,null,null,null,0,"Swallow Whole:  This animal can perform a combat maneuver check to swallow a grappled opponent one size smaller than itself.",null,null,null,null,null,null,null,null,null,null,null,"Quad/Squat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,50,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Goblin Dog","Small",null,false,true,0,true,0,50,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,11,16,11,2,12,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Medium","Bite","Primary","Melee","","1d6","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E60),LEN($CB60)),VLOOKUP($E60&\"/\"&$CB60,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E60),LEN($CB60)),VLOOKUP($E60&\"/\"&$CB60,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E60),LEN($CB60)),VLOOKUP($E60&\"/\"&$CB60,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,1,"Allergic Reaction: Any non-goblinoid creature attacking with natural/unarmed attacks must save (DC 12 Fort) or suffer a rash (-2 to DEX/CHA) for 1 day.",null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,51,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Auroch","Medium",null,false,true,0,true,1,40,null,null,null,null,null,"Gore","Primary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,12,12,2,11,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Gore","Primary","Melee","","1d8","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee",{"$f":"IF(LEN(AG61),AG61,\"\")","v":""},"","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E61),LEN($CB61)),VLOOKUP($E61&\"/\"&$CB61,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E61),LEN($CB61)),VLOOKUP($E61&\"/\"&$CB61,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E61),LEN($CB61)),VLOOKUP($E61&\"/\"&$CB61,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,3,{"$f":"IF(ACHD>6,\"Trample: (2d6+9, Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\") \",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hoof",null,null,null,null,null,null,null,null,null,null,null,null,null,null,52,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Bison",{"$f":"E61","v":"Medium"},null,{"$f":"G61","v":false},true,0,true,1,40,null,null,null,null,null,{"$f":"R61","v":"Gore"},"Primary","Melee",null,{"$f":"V61","v":"1d6"},null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP61","v":14},12,12,2,11,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CA61","v":7},"Large","Gore","Primary","Melee","",{"$f":"CG61","v":"1d8"},"","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E62),LEN($CB62)),VLOOKUP($E62&\"/\"&$CB62,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E62),LEN($CB62)),VLOOKUP($E62&\"/\"&$CB62,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E62),LEN($CB62)),VLOOKUP($E62&\"/\"&$CB62,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"DG61","v":3},{"$f":"DH61","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Hoof",null,null,null,null,null,null,null,null,null,null,null,null,null,null,53,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(AND(OptUltCombat,Archetypes!L$462),OptBeast2)","v":false},"Dinosaur (Parasaurolophus)","Medium",null,false,true,0,true,2,30,null,null,null,null,null,"Tail","Secondary","Melee",null,"1d6",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,11,18,9,2,13,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","Tail","Secondary","Melee","","1d8","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E72),LEN($CB72)),VLOOKUP($E72&\"/\"&$CB72,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":8},{"$f":"IF(AND(LEN($E72),LEN($CB72)),VLOOKUP($E72&\"/\"&$CB72,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E72),LEN($CB72)),VLOOKUP($E72&\"/\"&$CB72,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E72),LEN($CB72)),VLOOKUP($E72&\"/\"&$CB72,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"\"Trample (1d8, Reflex Save: \"&10+B549+ROUNDDOWN(ACHD/2,0)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Bi/Claw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,63,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"AND(OptUltCombat,Archetypes!L$462)","v":false},"Dinosaur [Parasaurolophus (Large)]","Large",null,{"$f":"G72","v":false},true,0,true,{"$f":"K72+2","v":4},30,null,null,null,null,null,"Tail",{"$f":"S72","v":"Secondary"},"Melee",null,"1d8",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"AP72+8","v":19},{"$f":"AQ72-2","v":16},{"$f":"AR72+4","v":13},{"$f":"AS72","v":2},13,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,null,"Tail","Secondary","Melee","",{"$f":"CG72","v":"1d8"},{"$f":"CH72","v":""},{"$f":"CI72","v":""},{"$error":"#N/A"},"Melee","",{"$f":"CM72","v":""},"","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E89),LEN($CB89)),VLOOKUP($E89&\"/\"&$CB89,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E89),LEN($CB89)),VLOOKUP($E89&\"/\"&$CB89,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E89),LEN($CB89)),VLOOKUP($E89&\"/\"&$CB89,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":0},null,null,null,{"$f":"IF(AND(LEN($E89),LEN($CB89)),VLOOKUP($E89&\"/\"&$CB89,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},{"$f":"DH72","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,{"$f":"DT72","v":"Bi/Claw"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,80,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OptCrimsonThrone","v":false},"Hippogriff","Large",null,false,true,60,true,4,40,null,null,null,100,"Average","Bite",{"$f":"VLOOKUP(R106,TblNatAtkPS,2,FALSE)","v":"Primary"},"Melee",null,"1d6",null,"Claws",{"$f":"VLOOKUP(X106,TblNatAtkPS,2,FALSE)","v":"Primary"},"Melee",null,"1d4","x2",null,{"$f":"VLOOKUP(AD106,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,null,{"$f":"VLOOKUP(AJ106,TblNatAtkPS,2,FALSE)","v":{"$error":"#N/A"}},"Melee",null,null,null,15,15,14,2,12,9,3,null,null,"Dodge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,null,"Bite","Primary","Melee","","1d6","","Claws","Primary",{"$f":"IFERROR(IF(LEN(Z106),Z106,\"\"),VLOOKUP(CJ106,TblNatAtkPS,2,FALSE))","v":"Melee"},"","1d4","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee",{"$f":"IF(LEN(AM106),AM106,\"\")","v":""},{"$f":"IF(LEN(AN106),AN106,\"\")","v":""},{"$f":"IF(LEN(AO106),AO106,\"\")","v":""},{"$f":"IF(AND(LEN($E106),LEN($CB106)),VLOOKUP($E106&\"/\"&$CB106,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E106),LEN($CB106)),VLOOKUP($E106&\"/\"&$CB106,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E106),LEN($CB106)),VLOOKUP($E106&\"/\"&$CB106,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":0},null,null,null,{"$f":"IF(AND(LEN($E106),LEN($CB106)),VLOOKUP($E106&\"/\"&$CB106,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},null,null,1,16,4,3,1,-3,8,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,97,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OR(OptAnArc,OptUW)","v":false},"Panda","Small",null,false,true,0,false,2,30,null,null,null,null,null,"Bite","Primary","Melee",null,"1d4",null,"Claws","Primary","Melee",null,"1d3","x2",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,13,12,14,2,13,9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Medium","Powerful Bite","Primary","Melee","","1d6","","Claws","Primary","Melee","","1d4","x2","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E116),LEN($CB116)),VLOOKUP($E116&\"/\"&$CB116,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E116),LEN($CB116)),VLOOKUP($E116&\"/\"&$CB116,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},4,null,null,null,3,{"$f":"IF(ACHD>6,\"Powerful Bite: This animal applies twice its strength to bite attacks*. \",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,null,null,null,null,null,null,null,null,null,null,null,null,null,107,{"$error":"#N/A"}]
[0,"ZZZZZZ",{"$f":"OptUW","v":false},"Archaeopyeryx","Small",0,false,true,0,false,1,30,null,null,null,40,"Poor","Bite","Primary","Melee",null,"1d4",null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,8,15,12,2,13,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Small","Bite","Primary","Melee","","1d4","",{"$f":"IF(LEN(X141),X141,\"\")","v":""},{"$f":"IFERROR(IF(LEN(Y141),Y141,\"\"),VLOOKUP(CI141,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","",{"$f":"IF(LEN(AB141),AB141,\"\")","v":""},{"$f":"IF(LEN(AC141),AC141,\"\")","v":""},"",{"$f":"IFERROR(IF(LEN(AE141),AE141,\"\"),VLOOKUP(CO141,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","","","","",{"$f":"IFERROR(IF(LEN(AK141),AK141,\"\"),VLOOKUP(CU141,TblNatAtkPS,2,FALSE))","v":{"$error":"#N/A"}},"Melee","","","",0,2,2,null,null,null,0,null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,132,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Gulper Plant","Medium",0,false,true,0,false,1,20,10,null,null,null,null,"2 Vines","Primary","Melee",null,"1d4","plus grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,12,11,13,1,10,3,null,null,"immune, trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","2 Vines","Primary","Melee","","1d6","plus grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",6,{"$f":"IF(AND(LEN($E158),LEN($CB158)),VLOOKUP($E158&\"/\"&$CB158,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},2,null,null,null,{"$f":"IF(AND(LEN($E158),LEN($CB158)),VLOOKUP($E158&\"/\"&$CB158,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"\"SQ: Freeze, Swallow whole (1d\"&IF(AND(ACHD>=$CA$6,$B$6),8,6)&\" acid)\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,149,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Mosquito, Giant","Small",0,false,false,60,false,1,20,null,null,null,60,"Good","Bite","Primary","Melee",null,"1d6","plus bleed and grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,21,15,0,13,6,null,null,"+8 trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Medium","Bite","Primary","Melee","","1d8","plus bleed and grab","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",{"$f":"IF(AND(LEN($E166),LEN($CB166)),VLOOKUP($E166&\"/\"&$CB166,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":4},{"$f":"IF(AND(LEN($E166),LEN($CB166)),VLOOKUP($E166&\"/\"&$CB166,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E166),LEN($CB166)),VLOOKUP($E166&\"/\"&$CB166,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":2},null,null,null,1,{"$f":"\"grab, bleed \"&IF(AND(ACHD>=$CA$6,$B$6),\"2d4, blood drain 1d2 Con\",\"1d4\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,159,{"$error":"#N/A"}]
[0,"ZZZZZZ",false,"Slithering Sundew","Medium",0,false,true,0,false,1,20,null,null,null,null,null,"2 Slams","Primary","Melee",null,"1d4+1d2","plus grab",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,14,17,13,1,12,6,null,null,"immune, trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,7,"Large","2 Slams","Primary","Melee",{"$f":"IF(LEN(U177),U177,\"\")","v":""},"1d6+1d3",{"$f":"IF(LEN(W177),W177,\"\")","v":"plus grab"},"",{"$error":"#N/A"},{"$f":"IFERROR(IF(LEN(Z177),Z177,\"\"),VLOOKUP(CJ177,TblNatAtkPS,2,FALSE))","v":"Melee"},{"$f":"IF(LEN(AA177),AA177,\"\")","v":""},"",{"$f":"IF(LEN(AC177),AC177,\"\")","v":""},null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,6,{"$f":"IF(AND(LEN($E177),LEN($CB177)),VLOOKUP($E177&\"/\"&$CB177,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":-2},{"$f":"IF(AND(LEN($E177),LEN($CB177)),VLOOKUP($E177&\"/\"&$CB177,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":4},null,null,null,{"$f":"IF(AND(LEN($E177),LEN($CB177)),VLOOKUP($E177&\"/\"&$CB177,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":2},{"$f":"IF(AND(ACHD>=$CA$6,$B$6),\"Constrict (2d6 acid)\",\"Constrict (1d8 acid)\")&\". Slam attack deals \"&IF(AND(ACHD>=$CA$6,$B$6),\"1d3\",\"1d2\")&\" acid damage.\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,171,{"$error":"#N/A"}]
[0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"IF(AND(LEN($E194),LEN($CB194)),VLOOKUP($E194&\"/\"&$CB194,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E194),LEN($CB194)),VLOOKUP($E194&\"/\"&$CB194,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E194),LEN($CB194)),VLOOKUP($E194&\"/\"&$CB194,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":0},null,null,null,{"$f":"IF(AND(LEN($E194),LEN($CB194)),VLOOKUP($E194&\"/\"&$CB194,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,188,{"$error":"#N/A"}]
[0,"ZZZZZZ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$error":"#N/A"},"Melee","","","","",{"$error":"#N/A"},"Melee","","","",null,{"$error":"#N/A"},"Melee",null,null,null,null,{"$error":"#N/A"},"Melee",null,null,null,{"$f":"IF(AND(LEN($E211),LEN($CB211)),VLOOKUP($E211&\"/\"&$CB211,'Misc Tables'!$B$719:$F$726,2,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E211),LEN($CB211)),VLOOKUP($E211&\"/\"&$CB211,'Misc Tables'!$B$719:$F$726,3,FALSE),0)","v":0},{"$f":"IF(AND(LEN($E211),LEN($CB211)),VLOOKUP($E211&\"/\"&$CB211,'Misc Tables'!$B$719:$F$726,4,FALSE),0)","v":0},null,null,null,{"$f":"IF(AND(LEN($E211),LEN($CB211)),VLOOKUP($E211&\"/\"&$CB211,'Misc Tables'!$B$719:$F$726,5,FALSE),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,205,{"$error":"#N/A"}]
[null,null,8,7,5,5,5,2,7,4,4,2,3]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"has multiattack",{"$f":"OR(COUNTIF(ACFeatLIst,\"Multiattack\"),B285)","v":false}]
[null,null,false,"Knowledge (nature)",null,null,null,"Knowledge (history)","INT",{"$f":"SUM(EG876:EM876)","v":0}]
[{"$f":"OR(B349,B345,B334,B326,B317,B369:B371)","v":false},{"$f":"AND(ACHD-B4>=1,G1036=0)","v":false},"Share Spells (Ex)","You may cast a spell with a target of “You” on your animal companion (as a spell with a range of touch) instead of on yourself.",null,"Core 52",{"$f":"IF(B282,C282&IF(LEN(F282),\" (\"&F282&\"): \",\": \")&D282&\"@\"&G283,G283)","v":{"$error":"#N/A"}},null,null,null,null,null,{"$f":"IF(AND(B282,LEN(L282)>0),L282&\"@\"&M283,M283)","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Y282=\"ZZZZZZ\",0,COUNTIF(Y$282:Y$391,\"<\"&Y282)+1)","v":0},{"$f":"IF(LEN(Z282)>0,IF(COUNTIF(ACTricks,\"*\"&Z282&\"*\"),Z282,\"ZZZZZZ\"),\"ZZZZZZ\")","v":"ZZZZZZ"},"Aid","The animal can use the aid another action to aid a specific ally in combat by attacking a specific foe the ally is fighting.",null,null,null,null,null,1,{"$f":"VLOOKUP(AG282,X$282:Y$391,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(AH282,Z$282:AA$391,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"IFERROR(\" @\"&AH282&\": \"&AI282&AJ283,AJ283)","v":0},null,null,null,"Air Support","Attack, Bombard, Deliver",null,{"$f":"IF(AR282,AQ281+1,AQ281)","v":0},{"$f":"OptAnArc","v":false},"Air Support",null,1,{"$f":"VLOOKUP(AU282,AQ$282:AS$292,3,FALSE)","v":{"$error":"#N/A"}}]
[null,{"$f":"COUNTIF(AY$6,\"*Jet*\")>0","v":false},"Jet","This animal can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so.",null,"Beast 219",{"$error":"#N/A"},null,null,null,null,null,"",null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ","Guard","The animal stays in place and prevents others from approaching.",null,null,null,null,null,17,{"$error":"#N/A"},{"$error":"#N/A"},0]
[null,{"$f":"'Class Features'!C3425","v":false},"Reach",{"$f":"\"Your reach is \"&IF(MammothRiderLevel>6,15,10)&\" feet. \"","v":"Your reach is 10 feet. "},null,"PoP 36",{"$error":"#N/A"},null,null,null,null,null,"",null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ","Feint","The companion is trained to feint against opponents. Must know attack first.",null,null,null,null,null,23,{"$error":"#N/A"},{"$error":"#N/A"},0]
[null,{"$f":"AND(ACHD>=1,ACArchetype=\"Augmented Companion\")","v":false},"Not Quite Animal","The DC to use Handle Animal on this creature is 5 higher.",null,null,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,"ZZZZZZ",null,null,null,null,null,null,null,29,{"$error":"#N/A"},{"$error":"#N/A"}]
["Wrecker",{"$f":"AND(ACHD>=1,ACArchetype=\"Draconic Companion\")","v":false},"Draconic Sight (Ex)","Gain darkvision with a range of 60 feet.*",null,null,{"$error":"#N/A"}]
[null,{"$f":"AND(ACType=\"Imp\",ACHD>=4)","v":false},"Alternate Form","one of: young giant spider (as beast shape iii) or boar, rat or raver (as beast shape i)",null,"BoD1 47",0,null,null,null,null,null,""]
[null,null,null,null,null,{"$error":"#N/A"},{"$f":"INDEX('Feat Data'!$K$7:$K$2447,$L384)","v":"You may replace a spell’s normal damage with acid type or split the spell’s damage, so that half is acid damage and half is of its normal type.  An elemental spell uses a spell slot one level higher."},{"$f":"INDEX('Feat Data'!$J$7:$J$2447,$L384)","v":"APG 158"},null,{"$f":"'Animal Companion'!E55","v":0},""]
[null,6,"Combat Reflexes",4,{"$f":"IF(COUNTIF(ACFeatLIst,F399),FALSE,TRUE)","v":true},"Athletic",{"$f":"\"You get a +\"&IF(ACSkill2>9,4,2)&\" bonus on all Climb and Swim skill checks.* \"","v":"You get a +2 bonus on all Climb and Swim skill checks.* "},"Core 118","http://www.d20pfsrd.com/feats/general-feats/athletic---final",0," @Dodge (Core 122): You gain a +1 dodge bonus to your AC.*  "]
[null,26,{"$error":"#N/A"},15,{"$f":"IF(COUNTIF(ACFeatLIst,F419),FALSE,TRUE)","v":true},"Skill Focus (Acrobatics)","You get a +3 bonus on all checks involving the chosen skill.* ","Core 134","http://www.d20pfsrd.com/feats/general-feats/skill-focus---final",0," "]
[null,43,{"$error":"#N/A"},0,{"$f":"IF(COUNTIF(ACFeatLIst,F436),FALSE,IF(COUNTIF('Animal Companion'!E$33:G$38,'Animal Companion Data v2'!D263),TRUE,FALSE))","v":false},"Skill Focus (Knowledge (local))","You get a +3 bonus on all checks involving the chosen skill.* ","Core 134","http://www.d20pfsrd.com/feats/general-feats/skill-focus---final",0," "]
[null,44,{"$error":"#N/A"},0,{"$f":"IF(COUNTIF(ACFeatLIst,F437),FALSE,IF(COUNTIF('Animal Companion'!E$33:G$38,'Animal Companion Data v2'!D264),TRUE,FALSE))","v":false},"Skill Focus (Knowledge (nature))","You get a +3 bonus on all checks involving the chosen skill.* ","Core 134","http://www.d20pfsrd.com/feats/general-feats/skill-focus---final",{"$f":"COUNTIF(ACFeatLIst,F437)","v":0}," "]
[null,73,{"$error":"#N/A"},0,{"$f":"AND(OptAnArc,ACSlotHeadband=FALSE)","v":false},"Extra Item Slot (Headband slot)","You gain an extra magic items slot","AnA 18",null,0," "]
[null,79,{"$error":"#N/A"},0,{"$f":"AND(OptAnArc,ACSlotSaddle=FALSE)","v":false},"Extra Item Slot (Saddle slot)","You gain an extra magic items slot","AnA 18",null,0," "]
[null,96,{"$error":"#N/A"},0,{"$f":"ACArchetype=\"Charger\"","v":false},"Improved Iron Will","Once per day, you may reroll a Will save. You must decide to use this ability before the results are revealed. You must take the second roll.","Core 127","http://www.d20pfsrd.com/feats/general-feats/improved-iron-will---final",0," "]
[null,123,{"$error":"#N/A"},0,null,null,null,null,null,0," "]
[null,131,{"$error":"#N/A"},0,null,null,null,null,null,0," "]
[]
[null,null,null,"Total","Char Level Bonus","Racial"]
["Small","Medium",null,"Total"]
[]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(D610=0,2,IF(D610=-1,0,D610))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"IF(D610<0,G609,D610)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IFERROR(FIND(CHAR(1),SUBSTITUTE(J610,\" \",CHAR(1),LEN(J610)-LEN(SUBSTITUTE(J610,\" \",\"\")))),I610)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
[null," ",{"$f":"'Equipment & Wealth'!AV35","v":0},{"$f":"IF('Equipment & Wealth'!BI35=\"Animal Companion\",'Equipment & Wealth'!BG35,\"\")","v":""},{"$f":"IF(LEN(D715),'Equipment & Wealth'!BH35*'Equipment & Wealth'!BK35,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!AV67","v":0},{"$f":"IF('Equipment & Wealth'!BI67=\"Animal Companion\",'Equipment & Wealth'!BG67,\"\")","v":""},{"$f":"IF(LEN(D732),'Equipment & Wealth'!BH67*'Equipment & Wealth'!BK67,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!AV97","v":1},{"$f":"IF('Equipment & Wealth'!BI97=\"Animal Companion\",'Equipment & Wealth'!BG97,\"\")","v":""},{"$f":"IF(LEN(D750),'Equipment & Wealth'!BH97*'Equipment & Wealth'!BK97,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!D118","v":0},{"$f":"IF('Equipment & Wealth'!BI118=\"Animal Companion\",'Equipment & Wealth'!BG118,\"\")","v":""},{"$f":"IF(LEN(D767),'Equipment & Wealth'!BH118*'Equipment & Wealth'!BK118,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!AV143","v":1},{"$f":"IF('Equipment & Wealth'!BI143=\"Animal Companion\",'Equipment & Wealth'!BG143,\"\")","v":""},{"$f":"IF(LEN(D782),'Equipment & Wealth'!BH143*'Equipment & Wealth'!BL143,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH177","v":1},{"$f":"IF('Equipment & Wealth'!BI177=\"Animal Companion\",'Equipment & Wealth'!BG177,\"\")","v":""},{"$f":"IF(LEN(D802),'Equipment & Wealth'!BH177*'Equipment & Wealth'!BJ177,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH194","v":1},{"$f":"IF('Equipment & Wealth'!BI194=\"Animal Companion\",'Equipment & Wealth'!BG194,\"\")","v":""},{"$f":"IF(LEN(D819),'Equipment & Wealth'!BH194*'Equipment & Wealth'!BJ194,0)","v":0}]
[null,{"$f":"IFERROR(IF(LEN(D836)>1,\" @\"&D836&IF(C836>1,\" (\"&C836&\")\",\"\"),\"\")&B837,B837)","v":" "},{"$f":"'Equipment & Wealth'!BH211","v":1},{"$f":"IF('Equipment & Wealth'!BI211=\"Animal Companion\",'Equipment & Wealth'!BG211,\"\")","v":""},{"$f":"IF(LEN(D836),'Equipment & Wealth'!BH211*'Equipment & Wealth'!BJ211,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH244","v":1},{"$f":"IF('Equipment & Wealth'!BI244=\"Animal Companion\",'Equipment & Wealth'!BG244,\"\")","v":""},{"$f":"IF(LEN(D849),'Equipment & Wealth'!BH244*'Equipment & Wealth'!BJ244,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH266","v":1},{"$f":"IF('Equipment & Wealth'!BI266=\"Animal Companion\",'Equipment & Wealth'!BG266,\"\")","v":""},{"$f":"IF(LEN(D871),'Equipment & Wealth'!BH266*'Equipment & Wealth'!BJ266,0)","v":0},null,null,null,null,null,"Shoulders",{"$f":"IF(AND($K977=L$858,$L977=L$859),$M977,0)+IF(AND($N977=L$858,$O977=L$859),$P977,0)+IF(AND($Q977=L$858,$R977=L$859),$S977,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($K977=BX$858,$L977=BX$859),$M977,0)+IF(AND($N977=BX$858,$O977=BX$859),$P977,0)+IF(AND($Q977=BX$858,$R977=BX$859),$S977,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($K977=EJ$858,$L977=EJ$859),$M977,0)+IF(AND($N977=EJ$858,$O977=EJ$859),$P977,0)+IF(AND($Q977=EJ$858,$R977=EJ$859),$S977,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($K977=GV$858,$L977=GV$859),$M977,0)+IF(AND($N977=GV$858,$O977=GV$859),$P977,0)+IF(AND($Q977=GV$858,$R977=GV$859),$S977,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[null," ",{"$f":"'Equipment & Wealth'!BH307","v":1},{"$f":"IF('Equipment & Wealth'!BI307=\"Animal Companion\",'Equipment & Wealth'!BG307,\"\")","v":""},{"$f":"IF(LEN(D888),'Equipment & Wealth'!BH307*'Equipment & Wealth'!BK307,0)","v":0},null,null,null,null,null,"Headband",{"$f":"IF(AND($K973=L$879,$L973=L$880),$M973,0)+IF(AND($N973=L$879,$O973=L$880),$P973,0)+IF(AND($Q973=L$879,$R973=L$880),$S973,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
[null," ",{"$f":"'Equipment & Wealth'!BH318","v":1},{"$f":"IF('Equipment & Wealth'!BI318=\"Animal Companion\",'Equipment & Wealth'!BG318,\"\")","v":""},{"$f":"IF(LEN(D899),'Equipment & Wealth'!BH318*'Equipment & Wealth'!BK318,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH346","v":1},{"$f":"IF('Equipment & Wealth'!BI346=\"Animal Companion\",'Equipment & Wealth'!BG346,\"\")","v":""},0,0,"",19,{"$error":"#N/A"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF($B371,$I371,0)","v":0},null,null,{"$f":"IF($B371,$I371,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH373","v":1},{"$f":"IF('Equipment & Wealth'!BI373=\"Animal Companion\",'Equipment & Wealth'!BG373,\"\")","v":""},{"$f":"IF(LEN(D940),'Equipment & Wealth'!BH373*'Equipment & Wealth'!BK373,0)","v":0},null,null,"Body",0,0,0,0,0,0,0,0,null,0,0,0,0,0,0,0,0,null,0,0,0,0,0,0,0,0,null,0,0,0,0,0,0,0,null,0,0,0,0,0,0,0,null,0,0,0,0,0,0,0]
[null," ",{"$f":"'Equipment & Wealth'!BH390","v":1},{"$f":"IF('Equipment & Wealth'!BI390=\"Animal Companion\",'Equipment & Wealth'!BG390,\"\")","v":""},{"$f":"IF(LEN(D957),'Equipment & Wealth'!BH390*'Equipment & Wealth'!BK390,0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH404","v":1},{"$f":"IF('Equipment & Wealth'!BI404=\"Animal Companion\",'Equipment & Wealth'!BG404,\"\")","v":""},{"$f":"IF(LEN(D966),'Equipment & Wealth'!BH404*'Equipment & Wealth'!BL404,0)","v":0},null,{"$f":"IF(LEN(I966)>1,H966&\" Slot: \"&I966&\";      \",\"\")&G967","v":" "},"Belt",{"$f":"ACBeltSlot","v":0},{"$f":"IFERROR(MATCH(I966,'Equip Data - WI'!$C$4:$C$1840,0),-1)","v":-1},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!Q$4:Q$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!R$4:R$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!S$4:S$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!T$4:T$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!U$4:U$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!V$4:V$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!W$4:W$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!X$4:X$1840,$J966),0)","v":0},{"$f":"IF($J966>0,INDEX('Equip Data - WI'!Y$4:Y$1840,$J966),0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH414","v":1},{"$f":"IF('Equipment & Wealth'!BI414=\"Animal Companion\",'Equipment & Wealth'!BG414,\"\")","v":""},{"$f":"IF(LEN(D976),'Equipment & Wealth'!BH414*'Equipment & Wealth'!BL414,0)","v":0},null," ","Ring (R)",{"$f":"ACRingRSlot","v":0},{"$f":"IFERROR(MATCH(I976,'Equip Data - Rings'!$C$3:$C$183,0),-1)","v":-1},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!K$3:K$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!L$3:L$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!M$3:M$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!N$3:N$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!O$3:O$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!P$3:P$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!Q$3:Q$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!R$3:R$183,$J976),0)","v":0},{"$f":"IF($J976>0,INDEX('Equip Data - Rings'!S$3:S$183,$J976),0)","v":0}]
[null," ",{"$f":"'Equipment & Wealth'!BH436","v":1},{"$f":"IF('Equipment & Wealth'!BI436=\"Animal Companion\",'Equipment & Wealth'!BG436,\"\")","v":""},{"$f":"IFERROR(IF(LEN(D993),'Equipment & Wealth'!AX436,0),0)","v":0},{"$f":"IF(LEN(D993),'Equipment & Wealth'!BJ436,0)","v":0},null,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"",null,null,8,{"$f":"VLOOKUP($Y993,H$987:$V$1016,15,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,I$987:$V$1016,14,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,J$987:$V$1016,13,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,K$987:$V$1016,12,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,L$987:$V$1016,11,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,M$987:$V$1016,10,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,N$987:$V$1016,9,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,O$987:$V$1016,8,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,P$987:$V$1016,7,FALSE)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"VLOOKUP($Y993,R$987:$V$1016,5,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,S$987:$V$1016,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,T$987:$V$1016,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y993,U$987:$V$1016,2,FALSE)","v":{"$error":"#N/A"}}]
[null," ",{"$f":"'Equipment & Wealth'!BH459","v":1},{"$f":"IF('Equipment & Wealth'!BI459=\"Animal Companion\",'Equipment & Wealth'!BG459,\"\")","v":""},{"$f":"IF(LEN(D1016),'Equipment & Wealth'!AX459,0)","v":0},{"$f":"IF(LEN(D1016),'Equipment & Wealth'!BJ459,0)","v":0},null,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"",null,null,31,{"$f":"VLOOKUP($Y1016,H$987:$V$1016,15,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,I$987:$V$1016,14,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,J$987:$V$1016,13,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,K$987:$V$1016,12,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,L$987:$V$1016,11,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,M$987:$V$1016,10,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,N$987:$V$1016,9,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,O$987:$V$1016,8,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,P$987:$V$1016,7,FALSE)","v":{"$error":"#N/A"}},null,{"$f":"VLOOKUP($Y1016,R$987:$V$1016,5,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,S$987:$V$1016,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,T$987:$V$1016,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y1016,U$987:$V$1016,2,FALSE)","v":{"$error":"#N/A"}}]
[null,{"$f":"IFERROR(IF(LEN(D1028)>1,\" @\"&D1028&IF(C1028>1,\" (\"&C1028&\")\",\"\"),\"\")&B1029,B1029)","v":" "},{"$f":"'Equipment & Wealth'!BH497","v":1},{"$f":"IF('Equipment & Wealth'!BI497=\"Animal Companion\",'Equipment & Wealth'!BF497,\"\")","v":""},{"$f":"IF(LEN(D1028),'Equipment & Wealth'!AX497,0)","v":0}]
[0,"ZZZZZZ","Apex Species",{"$f":"OptWO","v":false},{"$f":"SUM(G1036,H1036,I1036,J1036,K1036)=0","v":true},false,"N","N","N","N","N",null,""]
[null,4,{"$error":"#N/A"},null,"Desert",false,false,false,{"$f":"IF(G1066,\"The apex species gains fire resistance 15*.\",IF(F1066,\"The apex species gains fire resistance 5*.\",\"\"))","v":""},"The apex species gains a +4 morale bonus on Will saves against illusion spells and effects. "]
[null,11,{"$error":"#N/A"},null,"Urban",false,false,false,{"$f":"IF(G1073,\"The apex species is immune to disease and poison.\",IF(F1073,\"The apex species gains +4 bonus on saves againsst disease and poison.\",\"\"))","v":""},"The apex species gains Skill Focus (Stealth) as a bonus feat*."]
[null,12,{"$error":"#N/A"},null,"Water",false,false,false,{"$f":"IF(G1074,\"The apex species gains acid resistance 15*.\",IF(F1074,\"The apex species gains acid resistance 5*.\",\"\"))","v":""},{"$f":"IF(N6+IF(COUNTIF($E$375:$E$377,\"Swim\"),IF(N6=0,L6,20),0)+20*MAX(COUNTIF($E$375:$E$377,\"Swim\")-1,0)<1,\"The apex species gains a swim speed equal to \"&FLOOR(L6/2,5)&\"*.\",\"The apex species increases its existing swim speed by 10 feet*.\")","v":{"$error":"#N/A"}}]
[null,13,{"$error":"#N/A"}]
[null,14,{"$error":"#N/A"}]
[null,15,{"$error":"#N/A"}]
[null,16,{"$error":"#N/A"}]
[null,17,{"$error":"#N/A"}]
[null,18,{"$error":"#N/A"}]
[null,19,{"$error":"#N/A"}]
[null,20,{"$error":"#N/A"}]
[null,21,{"$error":"#N/A"}]
[null,22,{"$error":"#N/A"}]
[null,23,{"$error":"#N/A"}]
[null,24,{"$error":"#N/A"}]
[null,25,{"$error":"#N/A"}]

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[null,null,null,null,"Familiar"]
[]
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[null,null,null,{"$f":"'Feat Data'!$H$570<1","v":true}]
[null,null,null,{"$f":"'Feat Data'!$H$570<2","v":true},"Evolved Fam #2:",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ABILITIES"]
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[null,null,null,{"$f":"'Feat Data'!$H$570<3","v":true},"Evolved Fam #3:",null,null,null,null,null,null,null,null,"AC",null,null,null,null,null,{"$f":"'Familiar Data'!D166","v":{"$error":"#N/A"}},null,null,null,null,"10+",null,null,null,{"$f":"'Familiar Data'!E166","v":0},null,null,"+",{"$f":"'Familiar Data'!F166","v":0},null,null,"+",{"$f":"'Familiar Data'!B154","v":{"$error":"#N/A"}},null,null,"+",{"$f":"'Familiar Data'!L166","v":{"$error":"#N/A"}},null,null,"+",{"$f":"'Familiar Data'!J166","v":{"$error":"#N/A"}},null,null,"+",{"$f":"'Familiar Data'!I166","v":0},null,null,"+",{"$f":"T28-10-AK28-AO28-AS28-AC28-AG28-AW28","v":{"$error":"#N/A"}}]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BONUS",null,null,null,"BONUS",null,null,null,"MOD.",null,null,null,"MOD.",null,null,null,"ARMOR",null,null,null,"MOD.",null,null,null,"MOD.",null,null,null,{"$f":"'Familiar Data'!O372","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"TOUCH",null,null,null,null,null,{"$f":"'Familiar Data'!D168","v":{"$error":"#N/A"}},null,null,null,null,"FLAT FOOTED",null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!D170","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,"SPELL",null,null,null,null,null,{"$f":"'Familiar Data'!C268","v":{"$error":"#N/A"}},null,null,null,null,null,{"$f":"'Familiar Data'!O373","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"RESISTANCE",null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O374","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WIS"]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"TOTAL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O376","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"FORT",null,null,null,null,null,{"$f":"'Familiar Data'!D174","v":{"$error":"#N/A"}},null,null,null,null,null,"BAB",null,null,null,null,null,{"$f":"'Familiar Data'!E180","v":0},null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O377","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CHA"]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"TEXT('Familiar Data'!D180,\"+0;-0\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(LEN('Familiar Data'!W3)>1,'Familiar Data'!W3,\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O379","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"REFLEX",null,null,null,null,null,{"$f":"'Familiar Data'!D176","v":{"$error":"#N/A"}},null,null,null,null,null,"CMD",null,null,null,null,null,{"$f":"'Familiar Data'!D184","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O380","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Attack"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN('Familiar Data'!X3)>1,'Familiar Data'!X3,\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O381","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O382","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"WILL",null,null,null,null,null,{"$f":"'Familiar Data'!D178","v":{"$error":"#N/A"}},null,null,null,null,null,"CMB",null,null,null,null,null,{"$f":"'Familiar Data'!D182","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O383","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Damage"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O384","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O385","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O386","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"AC (Touch)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"SKILLS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O387","v":""}]
[null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O388","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ABIL",null,null,null,null,null,null,null,"ABIL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O389","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"AC (FF)"]
[null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,"SKILL NAME",null,null,null,null,null,null,null,null,null,null,"SCORE",null,null,null,"TOTAL",null,null,null,"MOD",null,null,null,"RANKS",null,null,null,"MISC",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O390","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IF(FamSkillNum>27,'Familiar Data'!T188,\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P50,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O391","v":""}]
[null,null,null,3,"Soulbound Familiar Skill Focus:",null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IF(FamSkillNum>27,'Familiar Data'!T189,'Familiar Data'!T188)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P51,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O392","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"AC (Both)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IF(FamSkillNum>27,'Familiar Data'!T190,\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P52,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O393","v":""}]
[null,null,null,4,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IF(FamSkillNum>27,'Familiar Data'!T191,'Familiar Data'!T189)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P53,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O394","v":""}]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IFERROR(IF(FamSkillNum>27,'Familiar Data'!T219,'Familiar Data'!T213),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P101,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O442","v":""}]
[null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O443","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Z$220,7,FALSE),\"\")","v":""},null,{"$f":"IFERROR(IF(FamSkillNum>27,'Familiar Data'!T220,'Familiar Data'!T214),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Y$220,2,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Y$220,3,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Y$220,4,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Y$220,5,FALSE),\"\")","v":""},null,null,null,{"$f":"IFERROR(VLOOKUP(P103,'Familiar Data'!T$188:Y$220,6,FALSE),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Familiar Data'!O444","v":""}]
[null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"* Denotes bonuses or penalties already included in the calculations"]
[]
[null,null,null,2]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Protective Gear"]
[null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magic Items Slots"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Description:"]
[null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Belt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neck"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"AC Bonus:"]
[null,null,null,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Body",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ring (L)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Max Dexterity Mod:"]
[null,null,null,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ring (R)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Check Penalty:"]
[null,null,null,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eyes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shoulders"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Weight:"]
[null,null,null,9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrist"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Notes:"]
[null,null,null,9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hands",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saddle"]
[]
[null,null,null,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Head",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hooves"]
[]
[null,null,null,12,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Headband"]
[]
[null,null,null,13]
[]
[null,null,null,14]
[]
[null,null,null,14]
[]
[null,null,null,16]
[]
[null,null,null,17]
[]
[null,null,null,18]
[]
[null,null,null,20]

{"sheet":"Familiar Data","index":114,"n_rows":1042,"n_cols":265,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["E960","Figment",968,"Sage",null,null,null,2,{"$f":"H1+1","v":3},{"$f":"I1+1","v":4},5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,{"$f":"BF1+1","v":53},{"$f":"BG1+1","v":54}]
[961,"Mascot",971,"Soulbound Familiar"]
[962,"Mauler","B126 FamLevel",null,null,{"$f":"MATCH(G3,$G$6:$G$99,0)","v":{"$error":"#N/A"}},{"$f":"FamType","v":0},{"$f":"VLOOKUP($G$3,$G$6:$AP$99,H$1,FALSE)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$f":"VLOOKUP($G$3,$G$6:$AP$99,J$1,FALSE)&IF(E312,\", Darkvision (60)\",\"\")","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(AND(BlessedCompSel=\"Familiar\",BlessedCompBonusFeat=Mythic!A83),REPLACE(VLOOKUP($G$3,$G$6:$AP$99,X$1,FALSE),1,3,VLOOKUP(LEFT(VLOOKUP($G$3,$G$6:$AP$99,X$1,FALSE),3),'Misc Tables'!J$719:K$734,2,FALSE)),VLOOKUP($G$3,$G$6:$AP$99,X$1,FALSE))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"VLOOKUP($G$3,$G$6:$AR$99,AQ$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AR$99,AR$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"AM832&VLOOKUP($G$3,$G$6:$AS$99,AS$1,FALSE)&IF('Fav Class Options'!Z238>0,MAX(5,'Fav Class Options'!Z238)&\" cold \",\"\")&IF('Fav Class Options'!Z239>0,MAX(5,'Fav Class Options'!Z239)&\" electricity \",\"\")&IF('Fav Class Options'!Z240>0,MAX(5,'Fav Class Options'!Z240)&\" fire\",\"\")&IF('Spirit Data'!R62,\"  5/Adamantine\",\"\")&IF(AND(E312,N312>0),N312&\"/evil\",\"\")&IF(BlessedCompSel=\"Familiar\",'Mythic Data'!D244*5+'Mythic Data'!D245*5+'Mythic Data'!D246*5&\"/Epic\",\"\")","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AT$99,AT$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AU$99,AU$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AV$99,AV$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AW$99,AW$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AZ$99,AX$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AZ$99,AY$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$AZ$99,AZ$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BA$99,BA$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BD$99,BB$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BD$99,BC$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BD$99,BD$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BE$99,BE$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($G$3,$G$6:$BF$99,BF$1,FALSE)","v":{"$error":"#N/A"}},{"$f":"IFERROR(VLOOKUP($G$3,$G$6:$BG$99,BG$1,FALSE),0)","v":0},{"$f":"IFERROR(VLOOKUP($G$3,$G$6:$BH$99,BH$1,FALSE),0)","v":0},{"$f":"INDEX(BI$6:BI$361,$F$3)","v":{"$error":"#N/A"}},{"$f":"INDEX(BJ$6:BJ$361,$F$3)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"}]
[966,"Prankster",null,{"$f":"MAX(A6:A99)","v":25}]
[967,"Protector",null,null,null,"Source","Name","Size","Init","Senses","Natural Armor","Dodge","Flat Footed","HP","Fort","Reflex","Will","Speed (land)","Speed (fly)","Fly Ability","Speed (Climb)","Speed (Swim)",null,"Melee","STR","DEX","CON","INT","WIS","CHA","BAB","CMB","CMD","Feats","Acrobatics","Climb","Escape Artist","Fly","Perception","Stealth","Swim","Master effects","Resist Energy","SR","DR","Knowledge (planes)","Knowledge (dungeoneering)","Appraise","Intimidate","Bluff","Knowledge (arcana)","Spellcraft","Special Effects","Diplomacy","Sense Motive","Survival","Handle Animal","Knowledge (nature)",null,null,"Speed (Burrow)","Familiar Type","Use Magic Device","Improved Familiar"]
[{"$f":"IF(ISERROR(C6),0,COUNTIF($C$6:$C$99,\"<=\"&C6))","v":1},1,{"$f":"VLOOKUP(B6,$E$6:$G$99,3,FALSE)","v":"Bat"},{"$f":"VLOOKUP(B6,A$6:C$99,3,FALSE)","v":"Bat"},{"$f":"IF(F6,E5+1,E5)","v":1},{"$f":"OptCoreRulebook","v":true},"Bat","Diminutive",0,"Blindsense 20 ft., low-light vision;",0,0,14,2,0,4,2,5,40,"good",null,null,"Bite","1d3-4",1,15,6,2,14,5,0,-2,3,"Weapon Finesse",0,0,0,4,4,0,0,"You gain +3 on Fly checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fly",3,null,"Avian",null,{"$f":"IFERROR(FIND(\"HasImprovedFamiliar\",_xlfn.FORMULATEXT(F6))>0,FALSE)","v":false}]
[{"$f":"IF(ISERROR(C7),0,COUNTIF($C$6:$C$99,\"<=\"&C7))","v":2},{"$f":"B6+1","v":2},{"$f":"VLOOKUP(B7,$E$6:$G$99,3,FALSE)","v":"Cat"},{"$f":"VLOOKUP(B7,A$6:C$99,3,FALSE)","v":"Cat"},{"$f":"IF(F7,E6+1,E6)","v":2},{"$f":"OptCoreRulebook","v":true},"Cat","Tiny",0,"low-light vision; scent",0,0,12,3,1,4,1,30,null,null,null,null,"Claws (x2), bite","1d2-4/1d3-4",3,15,8,2,12,7,0,0,6,"Weapon Finesse",0,4,0,0,5,4,0,"You gain +3 on Stealth Checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth",3,null,"Quad/Claws",null,{"$f":"IFERROR(FIND(\"HasImprovedFamiliar\",_xlfn.FORMULATEXT(F7))>0,FALSE)","v":false}]
[6,{"$f":"B7+1","v":3},"Fox","Centipede, House",2,{"$f":"OptAnArc","v":false},"Armadillo","Tiny",0,"Scent",2,0,null,4,2,4,1,30,null,null,null,null,"Claw","1d2-3",4,15,11,2,12,9,null,null,null,null,null,null,null,null,7,null,4,"You gain a +1 natural armor bonus to AC* ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Armor",1,5,"Quad/Claws",null,false]
[9,4,"Hawk","Crab, King",2,{"$f":"OptAnArc","v":false},"Platypus","Tiny",1,"electrolocation 30 ft. (while underwater)",0,0,null,3,1,4,1,10,null,null,null,40,"Spur","1d3-4 plus poison",2,14,8,2,13,11,null,null,null,null,null,null,null,null,null,null,4,"You gain a +3 bonus on Swim checks* ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim",3,null,"Quad/Claws",null,false]
[11,5,"Lizard","Faerie Dragon",3,{"$f":"OptUltMagic","v":true},"Fox","Tiny",0,"low-light vision; scent",0,0,12,5,3,4,1,40,null,null,null,null,"Bite","1d3-1",9,15,13,2,12,6,0,0,9,"Skill Focus (Perception)",null,null,null,null,7,null,null,"You gain a +2 bonus on Reflex saves*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reflex",2,null,"Quad/Claws",null,false]
[12,6,"Monkey","Fox",4,{"$f":"OptCoreRulebook","v":true},"Hawk","Tiny",0,"low-light vision",0,0,12,4,2,5,2,10,60,"average",null,null,"Talons (x2)","1d4–2",6,17,11,2,14,7,0,1,9,"Weapon Finesse",0,0,0,3,8,0,0,"You gain +3 on sight based and opposed Perception checks in bright light",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,false]
[14,7,"Owl","Goat",5,{"$f":"OptCoreRulebook","v":true},"Lizard","Tiny",0,"low-light vision",0,0,12,3,1,4,1,20,null,null,20,null,"Bite","1d4–4",3,15,8,1,12,2,0,0,6,"Weapon Finesse",8,null,0,0,0,4,0,"You gain +3 on Climb checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climb",3,null,"Saurine",null,false]
[16,8,"Rat","Gremlin, Nuglub",6,{"$f":"OptCoreRulebook","v":true},"Monkey","Tiny",0,"low-light vision",0,0,12,4,2,4,1,30,null,null,30,null,"Bite","1d3–4",3,15,10,2,12,5,0,0,6,"Weapon Finesse",8,null,0,0,5,0,0,"You gain +3 on Acrobatics checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatics",3,null,"Bi/Hands",null,false]
[18,9,"Raven","Hawk",6,{"$f":"OptAnArc","v":false},"Rabbit","Tiny",0,"Low-light vision",0,0,null,3,1,5,1,50,null,null,null,null,"Bite","1d3-4",3,16,9,2,12,5,null,null,null,null,null,null,null,null,null,7,null,"You gain a +4 bonus on initiative checks* ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Initiative",4,null,"Quad/Claws",null,false]
[22,10,"Toad","Hedgehog",7,{"$f":"OptCoreRulebook","v":true},"Owl","Tiny",0,"low-light vision",0,0,12,4,2,5,2,10,60,"average",null,null,"Talons (x2)","1d4–2",6,17,11,2,15,6,0,1,9,"Weapon Finesse",0,0,0,null,8,4,0,"You gain +3 on sight based and opposed Perception checks in shadows and darkness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,false]
[24,11,"Viper","Lizard",8,{"$f":"OptCoreRulebook","v":true},"Rat","Tiny",0,"low-light vision; scent",0,0,12,4,2,4,1,15,null,null,15,15,"Bite","1d3-4",2,15,11,2,13,2,0,0,6,"Weapon Finesse",0,0,0,0,0,8,0,"You gain +2 on Fortitude Saves*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortitude",2,null,"Quad/Claws",null,false]
[25,12,"Weasel","Monkey",9,{"$f":"OptCoreRulebook","v":true},"Raven","Tiny",0,"low-light vision",0,0,12,3,1,4,2,10,40,"average",null,null,"Bite","1d3-4",2,15,8,2,15,7,0,0,6,"Weapon Finesse, Skill Focus (Perception)",0,0,0,null,1,0,0,"You gain +3 on Appraise checks*",null,null,"5/magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"Appraise",3,null,"Avian",null,false]
[13,13,"Octopus, blue ringed","Octopus, blue ringed",9,{"$f":"OptAnArc","v":false},"Squirrel","Diminutive",0,"low-light vision",0,0,null,null,null,null,null,20,null,null,20,null,"Bite","1d2-4",2,19,9,2,12,8,null,null,null,null,6,4,null,null,null,null,null,"You gain a +3 bonus on Sleight of Hand checks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sleight of Hand",3,null,"Quad/Claws",null,false]
[17,14,"Rat, Donkey","Owl",9,{"$f":"OR(OptBeast3,OptAnArc)","v":false},"Skunk","Tiny",0,"low-light vision, scent",0,0,null,3,1,4,1,30,null,null,null,null,"Bite and Claws (x2)","1d3-4 and 1d2-4",3,15,9,2,12,6,null,null,null,null,null,null,null,null,4,null,null,"You gain a +2 bonus on Fortitude saves",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortitude",2,null,"Quad/Claws",null,false]
[7,15,{"$f":"VLOOKUP(B20,$E$6:$G$99,3,FALSE)","v":"Goat"},"Pig",{"$f":"IF(F20,E19+1,E19)","v":10},{"$f":"OptCoreRulebook","v":true},"Toad","Diminutive",0,"low-light vision; scent",0,0,14,2,0,3,2,5,null,null,null,null,"None","None",1,12,6,1,15,4,0,-3,2,"Skill Focus (Perception)",0,0,0,0,3,12,0,"You gain 3 additional hit points*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"HP",3,null,"Quad/Squat",null,false]
[19,16,"Scorpion, Greensting","Rat",11,{"$f":"OptCoreRulebook","v":true},"Viper","Tiny",0,"low-light vision; scent",1,0,13,3,1,5,1,20,null,null,20,20,"Bite","1d2–2 plus poison",4,17,8,1,13,2,0,1,8,"Weapon Finesse",0,null,0,0,8,4,0,"You gain +3 on Bluff checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bluff",3,null,"Serpetine",null,false]
[10,17,"Hedgehog","Rat, Donkey",12,{"$f":"OptCoreRulebook","v":true},"Weasel","Tiny",0,"low-light vision; scent",1,0,13,4,2,4,1,20,null,null,20,null,"Bite","1d3-4 plus attach",3,15,10,2,12,5,0,0,6,"Weapon Finesse",10,10,3,0,0,14,0,"You gain +2 on Reflex Saves*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reflex",2,null,"Quad/Claws",null,false]
[3,18,{"$f":"VLOOKUP(B23,$E$6:$G$99,3,FALSE)","v":"Centipede, House"},{"$f":"VLOOKUP(B23,A$6:C$99,3,FALSE)","v":"Raven"},12,{"$f":"AND(HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>2,IsEvil=FALSE)","v":false},"Celestial Hawk","Tiny",0,"Darkvision 60 feet",0,0,12,4,2,5,2,10,60,"average",null,null,"Talons (x2)","1d4–2",6,17,11,2,14,7,0,1,9,"Weapon Finesse",0,0,0,0,4,0,0,null,"Acid, Cold and Electricty 5",null,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Avian",null,true]
[4,19,"Crab, King","Scorpion, Greensting",12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>2)","v":false},"Dire Rat","Small",0,"low-light vision; scent",0,0,11,5,3,5,1,40,null,null,20,20,"Bite","1d4 plus disease",10,17,13,2,13,4,0,-1,12,"Skill Focus (Perception)",null,null,null,null,3,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quad/Claws",null,true]
[15,20,"Pig","Spider, Scarlet",12,{"$f":"AND(HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>2,IsGood=FALSE)","v":false},"Fiendish Viper","Tiny",0,"low-light vision; scent",1,0,13,3,1,5,1,20,null,null,20,20,"Bite","1d2–2 plus poison",4,17,8,1,13,2,0,1,8,"Weapon Finesse",0,null,0,0,8,4,0,null,"Cold and Fire 5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Serpetine",null,true]
[20,21,"Spider, Scarlet","Thrush",12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>4)","v":false},"Elemental, Small (Air)","Small",4,"Darkvision 60 feet",3,0,14,13,4,6,0,0,100,"perfect",null,null,"Slam","1d4+1",12,17,12,4,11,11,2,2,15,"Flyby Attack, Improved Initiative, Weapon Finesse",4,null,4,4,4,4,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[21,22,"Thrush","Toad",12,{"$f":"AND(HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>4)","v":false},"Stirge","Tiny",0,"Darkvision 60 feet, low-light vision, scent",0,0,12,5,2,6,1,10,40,"average",null,null,"Touch",0,3,19,10,1,12,6,1,3,9,"Blood Drain, Weapon Finesse",null,null,null,0,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[23,23,"Turtle","Turtle",12,{"$f":"AND(HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>6)","v":false},"Homunculus","Tiny",0,"Darkvision 60 feet, low-light vision",0,0,12,11,0,4,1,20,50,"good",null,null,"Bite","1d4-1 plus poison",8,15,0,10,12,7,2,-1,11,"Poison",null,null,null,null,1,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[8,24,"Gremlin, Nuglub","Viper",12,{"$f":"OR(AND(Archetypes!$L$345,ClericLevel>=8),AND(Archetypes!$L$444,WizardLevel>6),'Class Features'!$C$309,AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptCoreRulebook,OR(SelAlignment=\"Lawful Evil\",SelAlignment=\"Neutral Evil\",SelAlignment=\"Lawful Neutral\",SelAlignment=\"Neutral\")))","v":false},"Imp","Tiny",0,"Darkvision 60 feet",1,1,13,16,1,6,4,20,50,"perfect",null,null,"Sting","1d4 plus poison",10,17,10,13,12,14,3,1,15,"Fast healing 2, Dodge, Weapon finesse",6,null,null,6,6,null,null,null,null,null,null,6,null,null,null,6,6,6,null,null,null,null,null,null,null,null,null,"None",null,true]
[5,25,"Faerie Dragon","Weasel",12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>6)","v":false},"Mephit, air","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,60,"perfect",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,0,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of sand and grit that deals 1d8 slashing damage. @Fast Healing: Works only in gusty and windy areas. @Spell-Like Abilities: blur 1/hour, gust of wind 1/day.",null,null,null,null,null,null,null,null,"None",null,true]
[0,26,{"$error":"#N/A"},{"$error":"#N/A"},12,{"$f":"AND(HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>6,IsEvil=FALSE)","v":false},"Pseudodragon","Tiny",0,"blindsense 60 ft., darkvision 60 ft., low-light vision",2,0,14,15,4,5,4,15,60,"good",null,null,"Sting","1d3-2 + poison",7,15,13,10,12,10,2,2,10,"Weapon Finesse",null,null,null,5,5,9,null,null,null,null,null,null,null,null,null,null,null,null,null,5,5,5,null,null,null,null,null,"None",null,true]
[0,27,{"$error":"#N/A"},{"$error":"#N/A"},12,{"$f":"AND(OR('Class Features'!C309,AND(HasImprovedFamiliar,ArcaneCasterLevel>6)),OptCoreRulebook,OR(SelAlignment=\"Chaotic Evil\",SelAlignment=\"Neutral Evil\",SelAlignment=\"Chaotic Neutral\",SelAlignment=\"Neutral\"))","v":false},"Quasit","Tiny",4,"Darkvision 60 feet",2,0,14,16,1,5,4,20,50,"perfect",null,null,"Claws (x2)","1d3-1 plus poison",8,14,11,11,12,11,3,0,12,"Improved Initiative, Weapon Finesse",null,null,null,6,6,6,null,null,"Electricity/Poison Immune, Acid/Cold/Fire 10",null,"5/Cold Iron",6,null,null,6,6,null,null,"Change Shape, Spell Like abilities",null,null,null,null,null,null,null,null,"None",null,true]
[0,28,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(F33,E32+1,E32)","v":12},{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>4)","v":false},"Elemental, Small (Earth)","Small",-1,"darkvision 60 ft., tremorsense 60 ft.",7,0,17,13,4,-1,3,20,null,null,null,null,"Slam","1d6+4",16,8,13,4,11,11,2,4,13,"Earth glide, Improved Bull Rush, Power Attack",null,null,null,null,4,4,null,null,null,null,null,4,4,4,null,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[0,29,{"$error":"#N/A"},{"$error":"#N/A"},12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>4)","v":false},"Elemental, Small (Fire)","Small",4,"Darkvision 60 feet",3,1,14,11,3,4,0,50,null,null,null,null,"Slam","1d4+burn (1d4)",10,13,10,4,11,11,2,1,13,"Dodge, Improved Initiative, Weapon Finesse",4,4,4,null,4,null,null,null,null,null,null,4,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[0,30,{"$error":"#N/A"},{"$error":"#N/A"},12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>4)","v":false},"Elemental, Small (Water)","Small",0,"Darkvision 60 feet",6,0,17,13,4,3,0,20,null,null,null,90,"Slam","1d6+3",14,10,13,4,11,11,2,3,13,"Drench, vortex (DC 13), water mastery, Power Attack",4,null,4,null,4,4,4,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[0,31,{"$error":"#N/A"},{"$error":"#N/A"},12,{"$f":"AND(TumorFam=FALSE,HasImprovedFamiliar,OptCoreRulebook,ArcaneCasterLevel>6)","v":false},"Mephit, dust","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,50,"perfect",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of dust that deals 1d4 slashing damage. The dust also causes living creatures to be sickened for 3 rounds. @Fast Healing: Works only in dusty environments. @Spell-Like Abilities: blur 1/hour, gust of wind wall 1/day.",null,null,null,null,null,null,null,null,"None",null,true]
[0,32,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, earth","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of rocks that deals 1d8 bludgeoning damage. @Change Size: Once per day, an earth mephit can enlarge one size category, as enlarge person, except that it only works on the earth mephit. @Fast Healing: Works only underground. @Spell-Like Abilities: soften earth and stone 1/day.",null,null,null,null,null,null,null,null,"None",null,true]
[0,33,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, fire","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,"Fire Immunity",null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of flames that deals 1d8 fire damage. @Vulnerable to cold. @Fast Healing: Works only while in contact with fire. @Spell-Like Abilities: scorching ray 1/hour, heat metal 1/day (DC 14).",null,null,null,null,null,null,null,null,"None",null,true]
[0,34,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, ice","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,"Cold Immunity",null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of ice that deals 1d4 cold damage. The cold also causes living creatures to be sickened for 3 rounds. @Vulnerable to fire. @Fast Healing: Works only in areas below freezing. @Spell-Like Abilities: magic missile 1/hour, chill metal 1/day (DC 14).",null,null,null,null,null,null,null,null,"None",null,true]
[0,35,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, magma","Small",4,"Darkvision 60 feet",3,0,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,"Fire Immunity",null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of flames that deals 1d8 fire damage. @Magma Form (Su): Once per hour, a magma mephit can assume the form of a pool of lava, 3 feet in diameter and 6 inches deep. @Vulnerable to cold. @Fast Healing: Works only while in contact with magma or lava @Spell-Like Abilities: pyrotechnics 1/day.",null,null,null,null,null,null,null,null,"None",null,true]
[0,36,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, ooze","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of flames that deals 1d8 fire damage. @Magma Form (Su): Once per hour, a magma mephit can assume the form of a pool of lava, 3 feet in diameter and 6 inches deep. @Vulnerable to cold. @Fast Healing: Works only while in contact with magma or lava @Spell-Like Abilities: pyrotechnics 1/day.",null,null,null,null,null,null,null,null,"None",null,true]
[0,37,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, salt","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,30,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of salt crystals that deals 1d4 slashing damage. The salt also causes living creatures to be sickened for 3 rounds. @Dehydrate (Su): Once per day a salt mephit can draw the\nmoisture from an area in a 20-foot radius centered on itself. Living creatures within range take 2d8 points of damage (Fortitude DC 14 half; caster level 6th).@Fast Healing: Works only in arid environments. @Spell-Like Abilities: glitterdust 1/hour.",null,null,null,null,null,null,null,null,"None",null,true]
[0,38,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, steam","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,null,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,"Fire Immunity",null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of steam that deals 1d4 fire damage. The scalding water also causes living creatures to be sickened for 3 rounds. @Boiling Rain (Su): Once per day a steam mephit can create\na rainstorm of boiling water in a 20-foot-square area. Living creatures within the area take 2d6 points of fire damage. @Vulnerable to cold. @Fast Healing: Works only while in contact with boiling water or steam. @Spell-Like Abilities: blur 1/hour.",null,null,null,null,null,null,null,null,"None",null,true]
[0,39,{"$error":"#N/A"},{"$error":"#N/A"},12,false,"Mephit, water","Small",4,"Darkvision 60 feet",3,1,14,19,2,5,3,30,40,"average",null,30,"Claws (x2)","1d3+1",13,15,12,6,11,14,3,3,15,"Dodge, Improved Initiative",null,null,null,null,6,6,null,null,null,null,"5/magic",null,null,null,null,6,null,null,"Breath Weapon: A cone of acid that deals 1d8 acid damage. @Fast Healing: Works only while underwater. @Spell-Like Abilities: acid arrow 1/hour, stinking cloud 1/day (DC 15). ",null,null,null,null,null,null,null,null,"None",null,true]
[0,40,{"$error":"#N/A"},{"$error":"#N/A"},13,{"$f":"AND(TumorFam=FALSE,OptUltMagic)","v":true},"Octopus, blue ringed","Tiny",0,"low-light vision",0,0,12,4,2,7,2,20,null,null,null,30,"Bite","1d2-1 plus poison",8,21,10,2,13,3,0,3,12,"MultiattackB, Weapon Finesse",null,null,10,null,null,13,0,"You gain a +3 bonus on Swim checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim",3,null,"Verminous",null,false]
[0,41,{"$error":"#N/A"},{"$error":"#N/A"},14,true,"Rat, Donkey","Small",0,"low-light vision; scent",0,0,11,5,3,5,1,30,null,null,null,20,"Bite","1d3–2",6,17,13,2,13,4,0,1,9,"Skill Focus (Perception)",null,null,null,null,4,1,null,"You gain +2 on Fortitude Saves*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortitude",2,null,"Quad/Claws",null,false]
[0,42,{"$f":"VLOOKUP(B47,$E$6:$G$99,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(B47,A$6:C$99,3,FALSE)","v":{"$error":"#N/A"}},15,true,"Goat","Small",0,"low-light vision",1,0,12,5,3,3,0,30,null,null,null,null,"Gore","1d4+1",12,13,12,2,11,5,0,0,11,"Nimble Moves",null,4,null,null,null,null,null,"You gain a +3 bonus on Survival checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,0,null,null,"Survival",3,null,"Quad/Hoof",null,false]
[0,43,{"$error":"#N/A"},{"$error":"#N/A"},16,true,"Scorpion, Greensting","Tiny",0,"Darkvision 60 feet",3,0,15,4,2,3,0,30,null,null,null,null,"Sting","1d2-4 plus poison",3,16,10,0,10,2,0,1,7,"Weapon Finesse",null,4,null,null,4,4,null,"You gain a +4 bonus on initiative checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Initiative",4,null,"Verminous",null,false]
[0,44,{"$error":"#N/A"},{"$error":"#N/A"},17,true,"Hedgehog","Diminutive",0,"low-light vision",1,0,15,2,0,5,1,20,null,null,null,null,"None"," ",1,16,6,2,12,7,0,-1,4,"Athletic",null,2,null,null,null,4,2,"You gain a +2 bonus on Will saves*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Will",2,null,"Quad/Claws",null,false]
[0,45,{"$error":"#N/A"},{"$error":"#N/A"},18,true,"Centipede, House","Tiny",0,"Darkvision 60 feet",2,0,14,4,2,3,0,40,null,null,40,null,"bite","1d3-5 plus poison",1,17,10,0,10,2,0,1,6,"Weapon Finesse",null,null,null,null,4,8,null,"You gain a +3 bonus on Stealth checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth",3,null,"Verminous",null,false]
[0,46,{"$error":"#N/A"},{"$error":"#N/A"},19,true,"Crab, King","Tiny",0,"Darkvision 60 feet",4,0,16,5,3,2,0,30,null,null,null,20,"Claws (x2)","1d2–2 plus grab",7,15,12,0,10,2,0,0,8,null,null,null,null,null,4,null,null,"You gain a +2 bonus on CMB checks to start and maintain a grapple",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verminous",null,false]
[0,47,{"$error":"#N/A"},{"$error":"#N/A"},20,true,"Pig","Small",0,"low-light vision; scent",1,0,12,6,6,3,1,30,null,null,null,null,"bite","1d4",11,12,15,2,13,4,0,-1,10,"Great Fortitude",null,null,null,null,4,null,null,"You gain a +3 bonus on Diplomacy checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diplomacy",3,null,"Quad/Hoof",null,false]
[0,48,{"$error":"#N/A"},{"$error":"#N/A"},21,true,"Spider, Scarlet","Tiny",0,"Darkvision 60 feet",1,0,13,4,2,5,0,30,null,null,30,null,"Bite","1d3-4 plus poison",3,21,10,0,10,2,0,3,9,"Weapon Finesse",8,8,null,null,4,4,null,"You gain a +3 bonus on Climb checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climb",3,null,"None",null,false]
[0,49,{"$error":"#N/A"},{"$error":"#N/A"},22,true,"Thrush","Diminutive",0,"low-light vision",0,0,14,2,0,4,2,10,40,"average",null,null,"Bite","1d2-5",1,15,6,2,15,6,0,-2,3,"Skill Focus (Perception)",null,null,null,4,3,null,null,"You gain a +3 bonus on Diplomacy checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diplomacy",3,null,"Avian",null,false]
[0,50,{"$error":"#N/A"},{"$error":"#N/A"},23,true,"Turtle","Tiny",0,"low-light vision",6,0,16,3,1,0,1,5,null,null,null,20,"Bite","1d3-4",3,6,8,2,12,3,0,-4,2,"Skill Focus (Perception)",null,null,null,null,3,null,4,"You gain a +1 natural armor bonus to AC*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Armor",1,null,"Quad/Squat",null,false]
[0,51,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic)","v":false},"Arbiter inevitable","Tiny",0,"Darkvision 60 feet, low-light vision",1,0,13,15,5,3,3,20,50,"average",null,null,"Sword, short","1d3/19-20",11,16,14,11,11,14,2,3,13,"Flyby Attack, Weapon Finesse",null,null,null,5,5,5,null,null,null,null,null,5,null,null,null,null,null,null,null,5,5,null,null,null,null,null,null,"None",null,true]
[0,52,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic)","v":false},"Brownie","Tiny",4,"low-light vision",0,1,12,4,1,6,4,20,null,null,null,null,"Sword, short","1d2-2/19-20",7,18,12,14,15,17,0,2,11,"Dodge, Improved Initiative, Weapon Finesse",4,null,4,null,4,null,null,null,null,12,"5/cold iron",null,null,null,null,4,null,null,null,null,3,null,4,null,null,null,null,"None",null,true]
[0,53,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"OR(AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic),AND(OptARG,'Class Features'!C309),INDEX('Class Features'!$C$6:$C$4611,MATCH(\"Cacodaemon Familiar (Ex)\",'Class Features'!$D$6:$D$4611,0)))","v":false},"Cacodaemon daemon","Tiny",4,"Darkvision 60 feet",4,0,16,19,2,5,4,5,50,"perfect",null,null,"Bite","1d4+1 plus disease",12,11,13,8,13,12,3,1,12,"Improved Initiative, Lightning Reflexes",null,null,null,6,7,2,null,null,"cold 10, electricity 10, fire 10",null,"5/good or silver",6,null,null,null,6,null,null,null,null,null,null,null,null,null,null,null,"None",null,true]
[0,54,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic,TumorFam=FALSE)","v":false},"Cassisian angel","Small",0,"Darkvision 60 feet, low-light vision",3,0,14,13,4,3,2,null,60,"perfect",null,null,"slam","1d3-4",3,11,12,6,11,10,2,-3,7,"Iron Will",null,null,null,null,5,4,null,null,"electricity 10, fire 10",null,"5/cold iron or evil",6,null,null,null,null,null,null,null,2,4,null,null,null,null,null,null,"None",null,true]
[0,55,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic)","v":false},"Cythnigot qlippoth","Tiny",0,"Darkvision 60",1,0,13,16,1,6,2,40,60,"good",null,null,"Bite","1d6+1 plus spores",12,12,11,11,8,7,3,2,13,"Lightning Reflexes, Weapon Finesse",6,null,null,8,6,6,null,null,"acid 10, electricity 10, fire 10",null,"5/cold iron or lawful",6,null,null,null,null,null,null,null,null,null,null,null,6,null,null,null,"None",null,true]
[0,56,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>2,OptUltMagic)","v":false},"Entropic monkey","Tiny",0,"Darkvision 60, low-light vision",0,0,12,4,2,4,1,30,null,null,30,null,"Bite","1d3–4",3,15,10,2,12,5,0,0,6,"Weapon Finesse",8,0,0,0,4,0,0,"You gain +3 on Acrobatics checks*","acid 5, fire 5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatics",3,null,"None",null,true]
[0,57,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic)","v":false},"Lyrakien azata","Tiny",4,"Darkvision 60, low-light vision",0,0,12,19,2,7,6,30,80,"perfect",null,null,"Slam","1d2-3",5,19,12,14,17,20,3,5,12,"Agile Maneuvers, Improved Initiative",6,6,null,null,6,6,null,null,"cold 10, fire 10 , electricity immune",null,"5/evil",null,null,null,null,6,null,3,"Starlight blast",11,null,null,null,null,null,null,null,"None",null,true]
[0,58,{"$error":"#N/A"},{"$error":"#N/A"},23,{"$f":"AND(HasImprovedFamiliar,ArcaneCasterLevel>6,OptUltMagic,TumorFam=FALSE)","v":false},"Paracletus aeon","Small",0,"Darkvision 60",1,0,12,13,4,3,6,null,40,"good",null,null,"Slam","1d3-1 plus 1d6 electricty",8,14,9,11,13,12,3,1,13,"Great Fortitude, Iron Will",null,null,null,null,6,6,null,null,"Resist electricity 10, fire 10, cold immune ",7,null,7,null,null,7,null,7,null,"Emotion Aura",null,6,null,null,null,null,null,null,"None",null,true]
[0,83,{"$error":"#N/A"},{"$error":"#N/A"},25,{"$f":"OptBeast3","v":false},"Otter","Tiny",3,"low-light vision",0,0,12,4,2,5,1,20,null,null,null,30,"Bite","1d3-4",3,16,10,2,13,5,0,1,7,"Weapon Finesse",null,null,1,null,null,null,0,"You gain a +3 bonus on Swim checks*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim",3,null,"None",null,false]
[0,90,{"$error":"#N/A"},{"$error":"#N/A"},25,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,false]
[null,null,16,8,13]
[]
[null,{"$f":"VLOOKUP(D154,TblAbilityModifier,2,FALSE)","v":{"$error":"#N/A"}},"DEX",{"$f":"SUM(E154:X154)","v":{"$error":"#N/A"}},{"$f":"Z3","v":{"$error":"#N/A"}},{"$f":"IF(FamAbilityBonus=\"DEX\",2,0)","v":0},{"$f":"R866","v":0},{"$f":"S866","v":0},0,0,0,0,0,0,{"$f":"IF('Mythic Feats'!G$103,2*COUNTIF(Familiar!CN$9:CN$14,'Familiar Data'!C154),0)","v":0},{"$f":"UsFamDex","v":0}]
[null,null,null,null,null,null,"Alchemical","Morale","Inherent","Enhancement","Competence","Misc"]
[]
[null,null,"Acrobatics","DEX","Yes",{"$f":"SUM(G188:H188)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(VLOOKUP(D188,$C$152:$D$162,2,FALSE),TblAbilityModifier,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"MAX(I188,K188)+L188","v":{"$error":"#N/A"}},{"$f":"MIN(TotalClassLevels,SageFamSkillAcrobatics+Skills!J8)","v":0},{"$f":"K188+L188+M188+SUM(L787:T787)","v":{"$error":"#N/A"}},{"$f":"AI3","v":{"$error":"#N/A"}},{"$f":"IF(AND(OR(AND(I188,$L$221),K188),N188=\"Yes\"),3,0)","v":{"$error":"#N/A"}},{"$f":"IF($G$3=CusFamName&\" (Custom)\",IF(CusFamSkill1=C188,CusFamRanks1,0)+IF(CusFamSkill2=C188,CusFamRanks2,0)+IF(CusFamSkill3=C188,CusFamRanks3,0)+IF(CusFamSkill4=C188,CusFamRanks4,0)+IF(CusFamSkill5=C188,CusFamRanks5,0)+IF(CusFamSkill6=C188,CusFamRanks6,0),0)+IF(SoulboundFamSkillFocus=C188,IF(I188>10,6,3))","v":0},"Yes",{"$f":"IF(LEN(P188),O187+1,O187)","v":{"$error":"#N/A"}},{"$f":"IF(OR(E188=\"Yes\",H188>0),C188,\"\")","v":{"$error":"#N/A"}},null,1,{"$f":"IF(VLOOKUP(T188,C$188:N$220,12,FALSE)=\"Yes\",\"C\",\"X\")","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(R188,$O$188:$P$220,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(T188,$C$188:$F$220,2,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(T188,$C$188:$F$220,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(T188,$C$188:$G$220,5,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(T188,$C$188:$H$220,6,FALSE)","v":{"$error":"#N/A"}},{"$f":"IFERROR(V188-W188-X188,0)","v":0},{"$f":"S188","v":{"$error":"#N/A"}}]
[null,"nobility","Knowledge (nobility)","INT","No",0,-5,0,{"$f":"MIN(TotalClassLevels,SageFamSkillKnowNobility+Skills!J31)","v":0},{"$f":"K207+L207+M207+SUM(FC787:FI787)","v":0},{"$f":"IF($E$969,INT(TotalClassLevels/2),0)","v":0},0,0,"",{"$error":"#N/A"},"",null,20,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$error":"#N/A"}]
[null,null,null,null,null,null,null,null,null,null,null,false]
[null,null,null,null,14,{"$error":"#N/A"},{"$f":"IF(COUNTIF(Familiar!H$12:J$17,'Familiar Data'!H239)>0,'Familiar Data'!G238,'Familiar Data'!G238+1)","v":14},"Resistance (Ex) [fire]","APG 61","Your familiar has energy resistance 5 against fire",null,{"$f":"IF(COUNTIF(Familiar!H$12:J$17,'Familiar Data'!H239)>0,\"@@\"&'Familiar Data'!H239&\" (\"&'Familiar Data'!I239&\"): \"&'Familiar Data'!J239&\" \",\"\")&'Familiar Data'!L240","v":""}]
[]
[null,null,null,null,{"$f":"IF(ISERROR(SEARCH(\"*Celestial*\",G5)),FALSE,TRUE)","v":false},"Smite Evil (Su)","Smite evil 1/day as a swift action","Beast 294","http://www.d20pfsrd.com/bestiary/monster-listings/templates/celestial-creature-cr-special",0,null,null,null,null,null,null," "]
[null,null,null,null,{"$f":"AND(B$102>8,$E$951)","v":false},"Greater Steal","You receive a +2 bonus on checks made to steal an item from a foe. This bonus stacks with the bonus granted by Improved Steal.","AnA 21",null,0,null,null,null,null,null,null,{"$f":"IF(L287,M287&IF(LEN(O287),\" (\"&HYPERLINK(P287,O287)&\"): \",\": \")&N287&\"@\"&Q289,Q289)","v":" "}]
[null,null,null,null,{"$f":"E303","v":false},"Spells","caster level 4th; concentration +6) @@2nd (4/day)—slipstream @@1st (7/day)—hydraulic push, obscuring mist @@0th (at will)—acid splash, dancing lights, daze (DC 12), detect poison, mage hand, touch of fatigue (DC 12)",null,null,0]
[null,null,null,null,{"$f":"AND(E958,B126>=5)","v":false},"Receive Touch Spells (Ex)","The familiar can demand a particular touch spell as a standard action. If it does so, until the egotist’s next turn, its master can cast that spell on the egotist once as a ranged touch within close range, as if using Reach Spell.","UW 210",null,0]
[null,null,null,null,{"$f":"AND($E$967,$B$126>=1)","v":false},"Improved Dirty Trick (Ex)","A prankster gains Improved Dirty Trick as a bonus feat.*","UW 212",null,{"$f":"IF(E337,F337&IF(LEN(H337),\" (\"&HYPERLINK(I337,H337)&\"): \",\": \")&G337&\"@\"&J338,J338)","v":0}]
[null,null,null,null,{"$f":"AND(F91,FamType=G91)","v":false},"Leaf Leshy Abilities","@@Ranged attack: seedpods +2 touch (1 plus deafen)\n@@SLA: (CL 2nd; concentration +3)\n                   Constant—pass without a trace\n@@+4 to Stealth and Survival in forests and jungles\n@@SQ: change shape (Small tree; tree shape), verdant burst\n@@Languages: Druidic, Sylvan; plantspeech (trees)","Beast3 179",null,0]
[null,null,1,{"$f":"MIN(C370+FamTextWidth-IF(F370=\"@@@\",LEN(FamTextSpacer),0)-IF(G370=\"@@\",LEN(FamTextSpacer),0)-IF(H370=\"@\",LEN(FamTextSpacer),0),I370,J370,K370,L370)","v":{"$error":"#N/A"}},{"$f":"MID(FamTextContents,C370,FamTextWidth-IF(G370=\"@@@\",LEN(FamTextSpacer),0)-IF(H370=\"@@\",LEN(FamTextSpacer),0))","v":{"$error":"#N/A"}},{"$f":"MID(FamTextContents,$C370,3)","v":{"$error":"#N/A"}},{"$f":"MID(FamTextContents,$C370,2)","v":{"$error":"#N/A"}},{"$f":"MID(FamTextContents,$C370,1)","v":{"$error":"#N/A"}},{"$f":"IF(OR(ISERROR(FIND(\"@\",E370,2)),LEFT(E370,3)=\"@@@\",LEFT(E370,2)=\"@@\"),99,FIND(\"@\",E370,2)-1)","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(FIND(\"@@\",E370,2)),99,FIND(\"@@\",E370,2)-1)","v":99},{"$f":"IF(ISERROR(FIND(\"@@@\",E370,2)),99,FIND(\"@@@\",E370,2)-1)","v":99},{"$f":"FIND(CHAR(1),SUBSTITUTE(E370,\" \",CHAR(1),LEN(E370)-LEN(SUBSTITUTE(E370,\" \",\"\"))))","v":{"$error":"#N/A"}},{"$f":"IF(LEFT(E370,3)=\"@@@\",3,IF(LEFT(E370,2)=\"@@\",2,IF(LEFT(E370,2)=\"@-\",0,IF(LEFT(E370,1)=\"@\",1,\"\"))))","v":{"$error":"#N/A"}},{"$f":"IF(LEN(M370),M370+1,N369)","v":{"$error":"#N/A"}},{"$f":"IF(ISERROR(D370),\"\",IF(M370>0,REPT(FamTextSpacer,IF(LEN(M370),M370,N370))&SUBSTITUTE(SUBSTITUTE(SUBSTITUTE(MID($C$364,C370,D370),\"@@@\",\" • \"),\"@@\",\" • \"),\"@\",\"• \"),SUBSTITUTE(MID($C$364,C370,D370),\"@-\",\"\")))","v":""}]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"MID(FamTextContents,C403,FamTextWidth-IF(F403=\"@@@\",LEN(FamTextSpacer),0)-IF(G403=\"@@\",LEN(FamTextSpacer),0))","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},99,99,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},""]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[null,{"$f":"IF(LEN(D619)>1,\" @\"&D619&IF(C619>1,\" (\"&C619&\")\",\"\"),\"\")&IF(LEN(D619)>1,IFERROR(\" [\"&VLOOKUP(D619,$V$877:$W$891,2,FALSE)&\"]\",\"\"),\"\")&IFERROR(IF(LEN(D619)>1,\": \"&VLOOKUP(D619,$V$877:$X$891,3,FALSE),\"\"),\"\")&B620","v":""},{"$f":"'Equipment & Wealth'!AV28","v":0},{"$f":"IF('Equipment & Wealth'!BI28=\"Familiar\",'Equipment & Wealth'!BG28,\"\")","v":""},{"$f":"IF(LEN(D619),'Equipment & Wealth'!BH28*'Equipment & Wealth'!BK28,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!AV57","v":0},{"$f":"IF('Equipment & Wealth'!BI57=\"Familiar\",'Equipment & Wealth'!BG57,\"\")","v":""},{"$f":"IF(LEN(D637),'Equipment & Wealth'!BH57*'Equipment & Wealth'!BK57,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!D84","v":0},{"$f":"IF('Equipment & Wealth'!BI84=\"Familiar\",'Equipment & Wealth'!BG84,\"\")","v":""},{"$f":"IF(LEN(D652),'Equipment & Wealth'!BH84*'Equipment & Wealth'!BK84,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!D109","v":0},{"$f":"IF('Equipment & Wealth'!BI109=\"Familiar\",'Equipment & Wealth'!BG109,\"\")","v":""},{"$f":"IF(LEN(D669),'Equipment & Wealth'!BH109*'Equipment & Wealth'!BK109,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!D110","v":0},{"$f":"IF('Equipment & Wealth'!BI110=\"Familiar\",'Equipment & Wealth'!BG110,\"\")","v":""},{"$f":"IF(LEN(D670),'Equipment & Wealth'!BH110*'Equipment & Wealth'!BK110,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!AV132","v":0},{"$f":"IF('Equipment & Wealth'!BI132=\"Familiar\",'Equipment & Wealth'!BG132,\"\")","v":""},{"$f":"IF(LEN(D686),'Equipment & Wealth'!BH132*'Equipment & Wealth'!BL132,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!AV156","v":1},{"$f":"IF('Equipment & Wealth'!BI156=\"Familiar\",'Equipment & Wealth'!BG156,\"\")","v":""},{"$f":"IF(LEN(D702),'Equipment & Wealth'!BH156*'Equipment & Wealth'!BL156,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH183","v":1},{"$f":"IF('Equipment & Wealth'!BI183=\"Familiar\",'Equipment & Wealth'!BG183,\"\")","v":""},{"$f":"IF(LEN(D719),'Equipment & Wealth'!BH183*'Equipment & Wealth'!BJ183,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH198","v":1},{"$f":"IF('Equipment & Wealth'!BI198=\"Familiar\",'Equipment & Wealth'!BG198,\"\")","v":""},{"$f":"IF(LEN(D734),'Equipment & Wealth'!BH198*'Equipment & Wealth'!BJ198,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH216","v":1},{"$f":"IF('Equipment & Wealth'!BI216=\"Familiar\",'Equipment & Wealth'!BG216,\"\")","v":""},{"$f":"IF(LEN(D752),'Equipment & Wealth'!BH216*'Equipment & Wealth'!BJ216,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH250","v":1},{"$f":"IF('Equipment & Wealth'!BI250=\"Familiar\",'Equipment & Wealth'!BG250,\"\")","v":""},{"$f":"IF(LEN(D766),'Equipment & Wealth'!BH250*'Equipment & Wealth'!BJ250,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH293","v":1},{"$f":"IF('Equipment & Wealth'!BI293=\"Familiar\",'Equipment & Wealth'!BG293,\"\")","v":""},{"$f":"IF(LEN(D785),'Equipment & Wealth'!BH293*'Equipment & Wealth'!BK293,0)","v":0},null,null,null,null,null,"Hooves",{"$f":"IF(AND($J891=L$769,$K891=L$770),$L891,0)+IF(AND($N891=L$769,$O891=L$770),$P891,0)+IF(AND($R891=L$769,$S891=L$770),$T891,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($J891=BX$769,$K891=BX$770),$L891,0)+IF(AND($N891=BX$769,$O891=BX$770),$P891,0)+IF(AND($R891=BX$769,$S891=BX$770),$T891,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($J891=EJ$769,$K891=EJ$770),$L891,0)+IF(AND($N891=EJ$769,$O891=EJ$770),$P891,0)+IF(AND($R891=EJ$769,$S891=EJ$770),$T891,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,{"$f":"IF(AND($J891=GV$769,$K891=GV$770),$L891,0)+IF(AND($N891=GV$769,$O891=GV$770),$P891,0)+IF(AND($R891=GV$769,$S891=GV$770),$T891,0)","v":0},0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
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[null,"",{"$f":"'Equipment & Wealth'!BH322","v":1},{"$f":"IF('Equipment & Wealth'!BI322=\"Familiar\",'Equipment & Wealth'!BG322,\"\")","v":""},{"$f":"IF(LEN(D814),'Equipment & Wealth'!BH322*'Equipment & Wealth'!BK322,0)","v":0},null,null,null,null,null,null,"AC","AC","AC","AC","AC","AC","AC","AC","AC","AC","AC","AC","AC","AC","AC",null,"CMD","CMB",null,null,"Resist Energy (acid)","Resist Energy (cold)","Resist Energy (electricity)","Resist Energy (fire)","Resist Energy (sonic)",null,null,"--","Chaotic","Evil","Cold Iron","Magic","Adamantine","Lawful","Good","Bludgeoning","Slashing","Piercing","Piercing or Slashing","Silver"]
[null,"",{"$f":"'Equipment & Wealth'!BH347","v":1},{"$f":"IF('Equipment & Wealth'!BI347=\"Familiar\",'Equipment & Wealth'!BG347,\"\")","v":""},0,0,"",20,{"$error":"#N/A"}]
[null,"",null,null,0]
[null,"",{"$f":"'Equipment & Wealth'!BH390","v":1},{"$f":"IF('Equipment & Wealth'!BI390=\"Familiar\",'Equipment & Wealth'!BG390,\"\")","v":""},{"$f":"IF(LEN(D868),'Equipment & Wealth'!BH390*'Equipment & Wealth'!BK390,0)","v":0}]
[null,"",{"$f":"'Equipment & Wealth'!BH404","v":1},{"$f":"IF('Equipment & Wealth'!BI404=\"Familiar\",'Equipment & Wealth'!BG404,\"\")","v":""},{"$f":"IF(LEN(D877),'Equipment & Wealth'!BH404*'Equipment & Wealth'!BL404,0)","v":0},null,{"$f":"MATCH(I877,'Equip Data - WI'!$C$4:$C$1840,0)","v":{"$error":"#N/A"}},"Belt",{"$f":"FamBeltSlot","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!Q$4:Q$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!R$4:R$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!S$4:S$1840,$G877),0)","v":0},null,{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!T$4:T$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!U$4:U$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!V$4:V$1840,$G877),0)","v":0},null,{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!W$4:W$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!X$4:X$1840,$G877),0)","v":0},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!Y$4:Y$1840,$G877),0)","v":0},null,{"$f":"IF(LEN(I877)>1,I877,\"\")","v":""},{"$f":"H877&\" Slot\"","v":"Belt Slot"},{"$f":"IF(LEN($I877)>1,INDEX('Equip Data - WI'!H$4:H$1840,$G877),\"\")","v":""}]
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[null,"",{"$f":"'Equipment & Wealth'!BH450","v":1},{"$f":"IF('Equipment & Wealth'!BI450=\"Familiar\",'Equipment & Wealth'!BG450,\"\")","v":""},{"$f":"IF(LEN(D918),'Equipment & Wealth'!AX450,0)","v":0},{"$f":"IF(LEN(D918),'Equipment & Wealth'!BJ450,0)","v":0},null,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"",null,null,22,{"$f":"VLOOKUP($Y918,H$898:$V$927,15,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,I$898:$V$927,14,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,J$898:$V$927,13,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,K$898:$V$927,12,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,L$898:$V$927,11,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,M$898:$V$927,10,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,N$898:$V$927,9,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,O$898:$V$927,8,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,P$898:$V$927,7,FALSE)","v":{"$error":"#N/A"}},null,{"$f":"VLOOKUP($Y918,R$898:$V$927,5,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,S$898:$V$927,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,T$898:$V$927,3,FALSE)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP($Y918,U$898:$V$927,2,FALSE)","v":{"$error":"#N/A"}}]
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[null,"",{"$f":"'Equipment & Wealth'!BH493","v":1},{"$f":"IF('Equipment & Wealth'!BI493=\"Familiar\",'Equipment & Wealth'!BF493,\"\")","v":""},{"$f":"IF(LEN(D935),'Equipment & Wealth'!AX493,0)","v":0}]
[null,8,{"$error":"#N/A"},0,false,false,"Decoy",{"$f":"IF($G$947=$G957,\"Y\",\"N\")","v":"N"},null,null,null,null,{"$f":"IF($G$947=$G957,\"Y\",\"N\")","v":"N"},{"$f":"IF($G$947=$G957,\"Y\",\"N\")","v":"N"},{"$f":"IF($G$947=$G957,\"Y\",\"N\")","v":"N"}]
[null,19,{"$error":"#N/A"},0,false,{"$f":"OR(OptUW,FALSE)","v":false},"Protector",{"$f":"IF($G$947=$G968,\"Y\",\"N\")","v":"N"},{"$f":"IF($G$947=$G968,\"Y\",\"N\")","v":"N"},null,null,{"$f":"IF($G$947=$G968,\"Y\",\"N\")","v":"N"},null,{"$f":"IF($G$947=$G968,\"Y\",\"N\")","v":"N"},{"$f":"IF($G$947=$G968,\"Y\",\"N\")","v":"N"}]
[null,null,0,"ZZZZZZ",{"$f":"AND(OptAnArc,FamSlotHands=FALSE)","v":false},"Extra Item Slot (Hands slot)","You gain an extra magic items slot","AnA 18","",null,null,null,null,7,{"$error":"#N/A"},null,null,null,null,null,null,null,{"$f":"IF('Familiar Data'!E953,\"Persuasive\",\"\")","v":""},"Ambassador [Archetype]"]
[null,null,{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"AND(OptAnArc,H197)","v":{"$error":"#N/A"}},"Lithe Attacker","You can attack from nooks and crannies, even while using Escape Artist to squeeze through or into a narrow space","AnA 18","",null,null,null,null,19,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"In Harm's Way","While using the aid another action to improve an adjacent ally’s AC, you can intercept a successful attack against that ally as an immediate action, taking full damage from that attack and any associated effects (bleed, poison, etc.). A creature cannot benefit from this feat more than once per attack.","APG 164","",null,null,null,null,36,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,46,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,47,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,48,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,49,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,50,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,51,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,52,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,53,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,54,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,55,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,56,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,57,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,58,{"$error":"#N/A"}]
[null,null,0,"ZZZZZZ",false,"AddFeatHere",null,null,"",null,null,null,null,59,{"$error":"#N/A"}]
[null,"end"]

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[null,null,null,null,"Mount"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cavaliers and similar, please use the Animal Companion tab"]
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[]
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[null,null,null,null,"Perception",null,null,{"$f":"I22+J22+K22+IF(J22>0,3,0)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(MntBaseWis,TblAbilityModifier,2,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ACP",null,null,null,null,"WEIGHT",null,null,null,null,"SPECIAL PROPERTIES"]
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[null,null,null,null,"Stealth",null,null,{"$f":"I24+J24+K24+L24+IF(J24>0,3,0)","v":{"$error":"#N/A"}},{"$f":"VLOOKUP(MntBaseDEX,TblAbilityModifier,2,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,"CHA",null,null,null,null,null,{"$f":"MntBaseCHA","v":{"$error":"#N/A"}},null,null,null,null,{"$f":"TEXT(VLOOKUP(T24,TblAbilityModifier,2,FALSE),\"+0;-0;0\")","v":{"$error":"#N/A"}},null,null,null,null,"",null,null,null,null,"",null,null,null,null,{"$f":"'Mount Data'!D340","v":""}]
[]
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[]
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[null,null,null,1,"Level 1 Hit Die (#2)",null,null,null,null,null,null,null,null,{"$f":"IF(LEN(P104),\"X\",\"\")","v":"X"},null,{"$f":"E34","v":0},null,null,null,null,null,null,null,null,null,null,{"$f":"VLOOKUP(P104,Skills!B$8:F$53,3,FALSE)","v":{"$error":"#N/A"}},null,null,null,{"$f":"H34","v":""},null,null,null,{"$f":"I34","v":0},null,null,null,{"$f":"J34","v":0},null,null,null,{"$f":"AE104-AI104-AM104","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,null,null,null,null,"* Denotes bonuses or penalties already included in the calculations"]
[]
[null,null,null,2,"Level 2 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Protective Gear"]
[null,null,null,4,"Level 4 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Description:",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Saddle:"]
[null,null,null,4,"Level 4 Ability Bonus"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"AC Bonus:"]
[null,null,null,5,"Level 5 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Max Dexterity Mod:"]
[null,null,null,6,"Level 6 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Check Penalty:"]
[null,null,null,8,"Level 8 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Weight:"]
[null,null,null,9,"Level 9 Hit Die"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Notes:"]
[null,null,null,9,"Level 9 Ability Bonus"]
[]
[null,null,null,10,"Level 10 Hit Die"]
[]
[null,null,null,12,"Level 12 Hit Die"]
[null,null,null,13,"Level 13 Hit Die"]
[]
[null,null,null,14,"Level 14 Hit Die"]
[]
[null,null,null,14,"Level 14 Ability Bonus"]
[]
[null,null,null,16,"Level 16 Hit Die"]
[]
[null,null,null,17,"Level 17 Hit Die"]
[]
[null,null,null,18,"Level 18 Hit Die"]
[]
[null,null,null,20,"Level 20 Hit Die"]
[]
[null,null,null,null,"Level 20 Ability Bonus"]

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["Level","HD","BAB","Fort","Reflex","Will","Skills","Feats","Natural Armor Bonus","Str/DEX Bonus","Bonus Tricks"]
[5,5,3,4,4,1,5,3,2,1,2]
[11,9,6,6,6,3,9,5,6,3,4]
[20,16,12,10,10,5,16,8,12,6,7]
[null,null,null,"INT > 2",null,"Low INT"]
[null,null,false,"Handle Animal",null,"Stealth",2,"1d3",{"$f":"G135+1","v":3}]
[null,null,false,"Knowledge (engineering)",null,null,7,"3d6",8]
[null,null,false,"Linguistics",null,null,15,"4d8",16]
[null,null,false,"Use Magic Device"]
[]
[]
[null,null,null,null,{"$f":"IF(B101>5,TRUE,FALSE)","v":false},"Devotion (Ex)","An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.","http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions#TOC-Devotion","Core 53",0,0,null,null,{"$f":"'Equipment & Wealth'!BG432","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BJ432","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BI432","v":"Carried"},{"$f":"'Equipment & Wealth'!BS432","v":{"$error":"#N/A"}},{"$f":"IFERROR(O175=\"saddle\",FALSE)","v":false},0,{"$error":"#N/A"},3]
[null,null,null,null,{"$f":"IF(MntCombatTrained=\"No\",IF(ISERROR(SEARCH(\"*Docile*\",AV1)),FALSE,TRUE),FALSE)","v":false},"Docile (Ex)","The animals hooves are treated as secondary attacks","http://www.d20pfsrd.com/bestiary/monster-listings/animals/horse#TOC-Docile-Ex-","Best 177",0,0,null,null,{"$f":"'Equipment & Wealth'!BG435","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BJ435","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BI435","v":"Carried"},{"$f":"'Equipment & Wealth'!BS435","v":{"$error":"#N/A"}},false,0,{"$error":"#N/A"},6]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Equipment & Wealth'!BG447","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BJ447","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BI447","v":"Carried"},{"$f":"'Equipment & Wealth'!BS447","v":{"$error":"#N/A"}},false,0,{"$error":"#N/A"},18]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Equipment & Wealth'!BG454","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BJ454","v":{"$error":"#N/A"}},{"$f":"'Equipment & Wealth'!BI454","v":"Carried"},{"$f":"'Equipment & Wealth'!BS454","v":{"$error":"#N/A"}},false,0,{"$error":"#N/A"},25]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Equip Data - AG'!B118","v":"Saddle, Exotic (military)"},null,null,"A military-style saddle braces the rider, providing a +2 circumstance bonus on Ride checks related to staying in the saddle. If the rider is knocked unconscious while in a military saddle, he has a 75% chance to stay in the saddle.",{"$f":"COUNTIF('Equipment & Wealth'!$BG$168:$BG$221,N206)>0","v":false},0,{"$error":"#N/A"},34]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
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[]
[null,null,"BAB",{"$f":"SUM(E319:Z319)","v":{"$error":"#N/A"}},{"$f":"AN1","v":{"$error":"#N/A"}},{"$f":"IFERROR(C125,0)","v":0}]
[]
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[]
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[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[]
[]
[]
[]
[]
[null,"Quadripeds"]
[null,"Fine ",0.25]
[null,"Diminuative",0.5]
[null,"Tiny",0.75]
[null,"Small",1]
[null,"Medium",1.5]
[null,"Large",3]
[null,"Huge",6]
[null,"Gargantuan",12]
[null,"Colossal",24]

{"sheet":"Phantom Calcs","index":117,"n_rows":191,"n_cols":85,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
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[88,null,null,null,null,false,0,0,"","","",0,"",null,"Persuasive","Diplomacy","Misc",{"$f":"IF('Feat Data'!$EF$196,2,0)","v":0},2,false,0,0,"","","",0,0,""]
[91,null,null,null,null,false,0,0,"","","",0,"",null,"Intimidating Prowess","Intimidate","Misc",{"$f":"IF(('Feat Data'!$EF$162),MAX(0,PhanModSTR),0)","v":0},null,false,0,0,"","","",0,0,""]
[92,null,null,null,null,false,0,0,"","","",0,"",null,"Great Fortitude","Fortitude","Misc",{"$f":"IF(('Feat Data'!$EF84),2,0)","v":0},null,false,0,0,"","","",0,0,""]
[94,null,null,null,null,false,0,0,"","","",0,"",null,"Lightning Reflexes","Reflex","Misc",{"$f":"IF(('Feat Data'!$EF165),2,0)","v":0},null,false,0,0,"","","",0,0,""]
[95,null,null,null,null,false,0,0,"","","",0,"",null,"Improved Initiative","Initiative","Misc",{"$f":"IF('Feat Data'!EF150,4,0)","v":0},null,false,0,0,"","","",0,0,""]
[98,null,null,null,null,false,0,0,"","","",0,"",null,"Size Modifier","CMD","Size",{"$f":"-'Phantom Data'!$C$215","v":0},null,false,0,0,"","","",0,0,""]
[99,null,null,null,null,false,0,0,"","","",0,"",null,"Size Modifier","AC","Size",{"$f":"'Phantom Data'!$C$215","v":0},null,false,0,0,"","","",0,0,""]
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[127]
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[131]
[132]
[135]
[136]
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[139]
[142]
[143]
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[147]
[149]
[150]
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[153]
[154]
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{"sheet":"Phantom Data","index":118,"n_rows":298,"n_cols":23,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Phantom Focus Data",null,null,null,null,null,null,"spirit lev","phantom lev"]
["Name","Has","Type","Source","Description","Uses","Period","<VAR>","<PHAR>"]
["Strength Focus",{"$f":"IFERROR(INDEX($L$60:$L$64,MATCH(A3,$A$60:$A$64,0)),0)","v":0},"Ex","OA 80","You gain a +2 bonus to Strength and a -2 penalty to Dexterity.* As you level, you gain a bonus to Strength instead of Dexterity.*"]
["Powerful Strike",{"$f":"IFERROR(INDEX($L$60:$L$64,MATCH(A4,$A$60:$A$64,0)),0)","v":0},"Ex","OA 80","You deal slam damage as a creature one size category larger.* You gain Power Attack as a bonus feat.*"]
["Aura of Fury",0,"Su","OA 80","As a swift action, you can emit a 20ft radius aura of fury. Creatures within this aura gain a +2 bonus on melee attack rolls, but a -2 penalty to AC. Ending the aura is a free action. You can use this ability in either ectoplasmic or incorporeal form."]
["Ferocious Mien",0,"Su","OA 80",{"$f":"\"Once per day in ectoplasmic form, as a swift action you can grow one size category than your current size, as enlarge person, and more fiercer in combat, as if affected by a rage spell.\"&IF(PhanEffectiveLevel>=18,\" This also grants the frightful presence ability: opponents with fewer HD than you must make a DC \"&10+INT(PhantomHD/2)+PhanModCON&\" Will save or become shaken (panicked if 4HD or fewer) for 5d6 rounds. If they make their save, they are immune for 24 hours. This effect lasts for up to \"&PhanEffectiveLevel&\" rounds.\",\"\")","v":"Once per day in ectoplasmic form, as a swift action you can grow one size category than your current size, as enlarge person, and more fiercer in combat, as if affected by a rage spell."},1,"/day"]
["Furious Wail",0,"Su","OA 80","Once per day as a standard action, you can emit a single angry wail that acts as a Wail of the Banshee spell.",1,"/day"]
["Iron Will",0,null,"OA 81","You gain Iron Will as a bonus feat.* When in your master's consciousness, they gain the benefits of Iron Will if they don't already have it."]
["Dutiful Strike",0,"Su","OA 81","When a creature makes an attack against your master (including spells that target your master or include them in the area), you gain a +2 bonus on attack rolls against that creature, and deal damage against them as though you were one size category larger. This lasts for 1 minute, until the attacker is reduced to 0hp, or until another creature attacks your master."]
["Defending Aura",0,"Su","OA 81","As a swift action, you can emit a 10ft radius aura that grants allies within a +2 deflection bonus to AC and a +2 bonus to CMD and on all saving throws. You can deactivate the aura as a free action."]
["Devoted Servant",0,"Su","OA 81","When your master reaches 12th level and is caught unawares by an attack, you automatically fully manifest from their consciousness to protect them. You stay manifested as long as they are unaware and in danger."]
["Steadfast Devotion",0,"Su","OA 81","You are immune to detrimental mind-affecting effects and all forms of possession. You are also immune to banishment, dismissal and similar effects."]
["Power from Despair",0,null,"OA 81","You gain a +2 bonus on attack and damage rolls against creatures that are shaken, frightened, panicked, cowering or subject to effects such as aura of despair or crushing despair."]
["Miserable Strike",0,"Su","OA 81",{"$f":"\"If you hit a creature with a slam attack, they \"&IF(B17,\"\",\"must make a DC <DC> Will save or \")&\"take a -2 penalty on attack and damge rolls for 1 round. This is a mind-affecting fear and emotion effect. This penalty does not stack with itself.\"","v":"If you hit a creature with a slam attack, they must make a DC <DC> Will save or take a -2 penalty on attack and damge rolls for 1 round. This is a mind-affecting fear and emotion effect. This penalty does not stack with itself."}]
["Aura of Despair",0,"Su","OA 81","As a swift action, you can emit a 10ft radius aura of fear. Enemies with the aura take a -2 penalty on saving throws. This is a fear effect. Deactivating the aura is a free action."]
["Despairing Shout",0,"Su","OA 81","Three times per day as a standard action, you can emit a shout that acts as crushing despair. You can use this in either ectoplasmic or incorporeal form.",3,"/day"]
["Inescapable Despair",0,"Su","OA 81","Opponent no longer get a save against your Miserable Strike ability.*"]
["Stealthy",0,null,"OA 82","You gain Stealthy as a bonus feat.*"]
["Horrifying Strike",0,"Su","OA 82","If you hit a creature with a slam attack, they must make a DC <DC> Will save or be shaken for 1d4 rounds. Multiple attacks against the same creature do not cause them to become frightened. This is a mind-affecting fear effect."]
["Increase Fear",0,"Su","OA 82",{"$f":"\"As a swift action, you can emit a 20ft radius aura that amplifies the fear conditions of enemies within it if they fail a DC \"&10+INT(PhantomHD/2)+EModCHA&\" Will save. Shaken enemies become frightened, frightened become panicked, panicked become cowered. This effect last until the original fear effect expires, or \"&INT(PhantomHD/2)&\" rounds after they leave the aura. This is a mind-affecting fear effect and you can use this in either ectoplasmic or incorporeal form.\"","v":"As a swift action, you can emit a 20ft radius aura that amplifies the fear conditions of enemies within it if they fail a DC 10 Will save. Shaken enemies become frightened, frightened become panicked, panicked become cowered. This effect last until the original fear effect expires, or 0 rounds after they leave the aura. This is a mind-affecting fear effect and you can use this in either ectoplasmic or incorporeal form."}]
["Frightful Attack",0,"Su","OA 82","When you use Horrifying Strike, you can choose to make the opponent frightened instead of shaken."]
["Shelter Allies",0,"Su","OA 82","Allies within your Increase Fear aura are immune to fear as long as they are within the aura. Your master is immune to fear as long as you are not banished to the Ethereal plane."]
["Weapon Finesse",0,null,"OA 82","You gain Weapon Finesse as a bonus feat.*"]
["Hated Target",0,"Su","OA 82",{"$f":"\"As a \"&IF(PhanEffectiveLevel>=7,\"swift or \",\"\")&\"move action, you can designate one creature within line of sight as a hated target. Against them, you take a +2 bonus on attack rolls and a +\"&MAX(1,INT(PhantomHD/2))&\" bonus on damage rolls.\"&IF(PhanEffectiveLevel<7,\" You take a -2 penalty on attack rolls against all other creatures.\",\"\")&\" These effects last until the hated opponent is dead or out of your sight for at least a minute. You can have only one hated target at a time, and must be in ectoplasmic form to use this ability.\"","v":"As a move action, you can designate one creature within line of sight as a hated target. Against them, you take a +2 bonus on attack rolls and a +1 bonus on damage rolls. You take a -2 penalty on attack rolls against all other creatures. These effects last until the hated opponent is dead or out of your sight for at least a minute. You can have only one hated target at a time, and must be in ectoplasmic form to use this ability."}]
["Hateful Aura",0,"Su","OA 82",{"$f":"\"As a swift action, you can emit a 10ft radius Hateful Aura. Enemies within that aura that damage you or your master take \"&PhanModCHA&\" damage. This is a mind-affecting pain effect.\"","v":"As a swift action, you can emit a 10ft radius Hateful Aura. Enemies within that aura that damage you or your master take 1 damage. This is a mind-affecting pain effect."}]
["Sneak Attack",0,"Su","OA 83",{"$f":"\"You gain +\"&IF(PhanEffectiveLevel<18,3,5)&\"d6 sneak attack, but only against your hated target.\"","v":"You gain +3d6 sneak attack, but only against your hated target."}]
["Shared Hatred",0,"Su","OA 83","When you designate a hated target, your allies also gain a +2 bonus on attack and a +4 bonus on damage rolls against that enemy. You can use your Hated Target ability while in incorporeal form and can make slam attacks against a corporeal hated target."]
["Deceitful",0,null,"OA 83","You gain Deceitful as a bonus feat.*"]
["Jealous Combatant",0,"Su","OA 83","When you hit a creature with a melee attack, for 1 round that creature takes a -2 penalty on attacks against creatures other than you. This effect does not stack with itself."]
["Resentful Aura",0,"Su","OA 83",{"$f":"\"As a swift action, you can emit a 20ft radius aura that forces enemies within the aura who make an attack or cast a spell that does not include you in its effect to make a DC \"&10+INT(PhantomHD/2)+PhanModCHA&\" Will save or become staggered until the end of their next turn. You can end the aura as a free action.\"","v":"As a swift action, you can emit a 20ft radius aura that forces enemies within the aura who make an attack or cast a spell that does not include you in its effect to make a DC 11 Will save or become staggered until the end of their next turn. You can end the aura as a free action."}]
["Retribution",0,"Su","OA 83","Each time a creature attacks your master you become enraged. Until the end of your next turn, any attack that hits the creature that attacked your master deals 2d8 additional precision damage."]
["Mine to Take",0,"Su","OA 83","Once per day as an immediate action, just before your master is about to attempt a saving throw or be targeted by an attack roll, you can swap places with your master as long as you are both on the same plane, and you are aware of the attack. After the swap, you are targeted by the attack or effect. This is a teleportation effect.",1,"/day"]
["Tracking",0,null,"OA 83",{"$f":"\"You gain a +\"&MAX(1,INT(PhantomHD/2))&\" bonus on Survival checks to follow tracks.\"","v":"You gain a +1 bonus on Survival checks to follow tracks."}]
["Ruthless Combatant",0,"Su","OA 83",{"$f":"\"Your slam attacks threaten a critical on a roll of 19-20\"&IF(PhanEffectiveLevel>=11,\" and have a x3 critial modifier\",\"\")&\".* This does not stack with Improved Critical or similar effects.\"","v":"Your slam attacks threaten a critical on a roll of 19-20.* This does not stack with Improved Critical or similar effects."}]
["Determination Aura",0,"Su","OA 83","As a swift action you can emit a 20ft radius aura that grants allies a +2 competence bonus on attack rolls and saving throws."]
["Steadfast Servant",0,"Su","OA 83","You can stay manifested, even when your master is unconscious or asleep."]
["Zeal's Resolve",0,"Su","OA 83","Three times per day as a free action, when you miss with an attack roll or fail a saving throw, you can reroll the failed attack or saving throw. You must take the new result, even if it is worse.",3,"/day"]
["Unnerving Touch",0,"Su","OA 110"]
["Poltergeist's Knack",0,"Sp","OA 110"]
["Spectral Protection",0,"Su","OA 110"]
["Malevolent Possession",0,"Su","OA 110"]
[null,0]
["End of List",0]
[]
[null,null,null,null,null,null,null,null,null,null,"Fractured Mind replacement SLA",null,null,null,"Emotional Conduit Spells",null,null,null,null,null,null,"Dropdowns"]
["Focus","Source","Skill1","Skill2","Bad Save","Power1a","Power1b","Power7","Power12","Power17","FM5","FM7","FM9","FM16",1,2,3,4,5,6,null,null,{"$f":"MAX(V$47:V$55)","v":7}]
["Anger",{"$f":"OptOccAdv","v":true},"Intimidate","Survival","Reflex","Strength Focus","Powerful Strike","Aura of Fury","Ferocious Mien","Furious Wail","Enlarge Person","Rage","Longstrider","Shout","Burst of Adrenaline","Rage","Howling Agony","Telekinetic Charge","Vengeful Outrage","Transformation",1,{"$f":"IF($B47,COUNTIFS($B$47:$B$55,TRUE,$A$47:$A$55,\"<=\"&$A47),0)","v":1},{"$f":"IF($U47>W$46,\"\",INDEX($A$47:$A$55,MATCH($U47,$V$47:$V$55,0)))","v":"Anger"}]
["Dedication",true,"Diplomacy","Sense Motive","Fortitude","Iron Will","Dutiful Strike","Defending Aura","Devoted Servant","Steadfast Devotion","Command","Spiritual Weapon","Bless","Death Ward","Invisibility Alarm","Spiritual Weapon","Cure Serious Wounds","Spell Immunity","Vampiric Shadow Shield","Heroism, Greater",2,{"$f":"IF($B48,COUNTIFS($B$47:$B$55,TRUE,$A$47:$A$55,\"<=\"&$A48),0)","v":2},"Dedication"]
["Despair",true,"Intimidate","Stealth","Reflex","Power from Despair","Miserable Strike","Aura of Despair","Despairing Shout","Inescapable Despair","Bungle","Stricken Heart","Doom","Crushing Despair","Touch of Gracelessness","Death Knell","Ray of Exhaustion","Crushing Despair","Suffocation","Eyebite",3,3,"Despair"]
["Fear",true,"Intimidate","Stealth","Fortitude","Stealthy","Horrifying Strike","Increase Fear","Frightful Attack","Shelter Allies","Bane","Mad Hallucination","Doom","Phantasmal Killer","Heightened Awareness","Scare","Fear","Feast on Fear","Nightmare","Frightful Aspect",4,4,"Fear"]
["Hatred",true,"Acrobatics","Perception","Will","Weapon Finesse","Hated Target","Hateful Aura","Sneak Attack","Shared Hatred","Doom","Inflict Moderate Wounds","Bane","Bestow Curse","Murderous Command","Disfiguring Touch","Bestow Curse","Debilitating Portent","Foster Hatred","Phantasmal Revenge",5,5,"Hatred"]
["Jealousy",true,"Appraise","Bluff","Fortitude","Deceitful","Jealous Combatant","Resentful Aura","Retribution","Mine to Take","Sanctuary","Resist Energy","Entropic Shield","Spell Immunity","Compel Hostility","Life Pact","Ectoplasmic Snare","Entrap Spirit","Dominate Person","Unwilling Shield",6,6,"Jealousy"]
["Zeal",true,"Acrobatics","Survival","Will","Tracking","Ruthless Combatant","Determination Aura","Steadfast Servant","Zeal's Resolve","Bless","Spiritual Weapon","Divine Favor","Freedom of Movement","Delusional Pride","False Life","Heroism","Freedom of Movement","Joyful Rapture","Heroism, Greater",7,7,"Zeal"]
["Emotionless",false,"Knowledge (arcana)","Knowledge (religion)","Fortitude","Unnerving Touch",null,"Poltergeist's Knack","Spectral Protection","Malevolent Possession",null,null,null,null,null,null,null,null,null,null,8,0,""]
["End of List",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,9,0,""]
[]
["Spiritualist"]
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[null,null,null,null,null,null,null,null,null,null,"Gain","Power","Output text"]
[{"$f":"F58","v":{"$error":"#N/A"}},{"$f":"MATCH(A60,$A$3:$A$43,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$3:C$43,$B60)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$3:D$43,$B60)","v":{"$error":"#N/A"}},{"$error":"#N/A"},null,null,null,null,null,1,{"$f":"IF(PhanEffectiveLevel>=K60,PhanEffectiveLevel,0)","v":0},{"$f":"IF(L60,\"@@\"&A60&IF(LEN(C60)>1,\" (\"&C60&\")\",\"\")&\" (\"&D60&\"): \"&E60,\"\")&M61","v":""}]
[{"$f":"G58","v":{"$error":"#N/A"}},{"$f":"MATCH(A61,$A$3:$A$43,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$3:C$43,$B61)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,null,1,{"$f":"IF(PhanEffectiveLevel>=K61,PhanEffectiveLevel,0)","v":0},{"$f":"IF(L61,\"@@\"&A61&IF(LEN(C61)>1,\" (\"&C61&\")\",\"\")&\" (\"&D61&\"): \"&E61,\"\")&M62","v":""}]
[{"$f":"H58","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,null,7,{"$f":"IF(PhanEffectiveLevel>=K62,PhanEffectiveLevel,0)","v":0},""]
[{"$f":"I58","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,null,12,{"$f":"IF(PhanEffectiveLevel>=K63,PhanEffectiveLevel,0)","v":0},""]
[null,1,1,1,2,0,2,1,0,0,"1d6"]
[null,4,3,3,3,1,6,2,2,1,"1d6"]
[null,6,5,5,4,1,10,3,4,2,"1d8"]
[null,12,9,9,6,3,18,5,10,5,"1d10"]
[null,15,12,12,8,4,24,6,12,6,"2d6"]
[null,17,13,13,8,4,26,7,14,7,"2d8"]
[null,20,15,15,9,5,30,8,16,8,"2d8"]
[null,{"$f":"NOT(ISBLANK(PhantomFocus))","v":false},"Focus",null,{"$f":"\"Your emotional focus is \"&PhantomFocus&\" and this grants you the following powers:\"&M60","v":"Your emotional focus is  and this grants you the following powers:"},{"$f":"IF(B92,\"@\"&C92&IF(LEN(D92)>1,\" (\"&D92&\"): \",\": \")&E92,\"\")&F93","v":""}]
[null,{"$f":"PhanEffectiveLevel>=6","v":false},"Devotion (Ex)","OA 79","You gain a +4 morale bonus on Will saves against enchantment spells and effects.",""]
[null,null,null,null,null,""]
[null,null,null,null,null,""]
[null,null,null,null,null,""]
[null,null,null,null,null,""]
["End of List",false,null,null,null,""]
[]
[4,"Incorporeal Full Manifestation",true,4,"Incorporeal Full Manifestation"]
["Starting Size",null,{"$f":"IF(B127<4,3,2)","v":2}]
[null,{"$f":"B127+1","v":5},{"$f":"INDEX(TblSizes,B128)","v":"Large"}]
["Current Size",{"$f":"IF(LEN(PhantomBaseSize),PhantomBaseSize,BaseSize)","v":"Medium"},{"$f":"MATCH(PhantomSize,TblSizes,0)","v":4}]
[4,"Climb","STR",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C136,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":1},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B136,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AI31","v":0},1,"",true,{"$f":"Skills!E11","v":"Yes"},true,4,4,{"$f":"COUNTIF($C$58:$D$58,B136)>0","v":false},3,"Diplomacy",{"$f":"AND(I136,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B136)))","v":true},4,"Climb",null,"Dance",0]
[7,{"$f":"Craft3Name","v":"Craft ()"},"INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C139,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B139,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AL31","v":0},-2,"C",false,{"$f":"Skills!E15","v":"Yes"},false,0,11,true,0,"Escape Artist",{"$f":"AND(I139,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B139)))","v":false},0,"Disguise",{"$f":"Craft3","v":0},"Percussion",0]
[9,"Disable Device","DEX",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C141,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B141,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AN31","v":0},2,"",true,{"$f":"Skills!E17","v":"No"},false,0,14,{"$f":"COUNTIF($C$58:$D$58,B141)>0","v":false},5,"Heal",{"$f":"AND(I141,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B141)))","v":true},6,"Fly",null,"String",0]
[12,"Fly","DEX",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C144,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B144,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AQ31","v":0},2,"C",true,{"$f":"Skills!E20","v":"Yes"},true,8,36,true,0,"Knowledge (engineering)",{"$f":"AND(I144,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B144)))","v":true},9,"Intimidate"]
[17,"Knowledge (dungeoneering)","INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C149,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B149,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AV31","v":0},-2,"",true,{"$f":"Skills!E25","v":"No"},false,0,0,false,11,"Knowledge (nobility)",{"$f":"AND(I149,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B149)))","v":true},14,"Knowledge (history)",null,"Calligraphy",0]
[21,"Knowledge (local)","INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C153,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B153,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!AZ31","v":0},-2,"",true,{"$f":"Skills!E29","v":"No"},false,0,0,false,15,"Sleight of Hand",{"$f":"AND(I153,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B153)))","v":true},18,"Knowledge (planes)"]
[26,"Linguistics","INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C158,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B158,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BE31","v":0},-2,"",true,{"$f":"Skills!E34","v":"No"},false,0,0,{"$f":"COUNTIF($C$58:$D$58,B158)>0","v":false},19,"",{"$f":"AND(I158,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B158)))","v":true},23,"Sense Motive"]
[29,{"$f":"Perform2Name","v":"Perform ()"},"CHA",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C161,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":1},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B161,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BH31","v":0},1,"",false,{"$f":"Skills!E38","v":"Yes"},false,0,0,false,0,"",{"$f":"AND(I161,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B161)))","v":false},0,"Stealth",{"$f":"Perform2","v":0}]
[31,{"$f":"Perform4Name","v":"Perform ()"},"CHA",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C163,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":1},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B163,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BJ31","v":0},1,"",false,{"$f":"Skills!E40","v":"Yes"},{"$f":"AND(OR(J163=\"Yes\",E163),I163)","v":false},0,0,false,0,"",{"$f":"AND(I163,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B163)))","v":false},0,"Swim",{"$f":"Perform4","v":0}]
[34,{"$f":"Profession2Name","v":"Profession ()"},"WIS",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C166,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B166,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BM31","v":0},0,"",false,{"$f":"Skills!E44","v":"Yes"},false,0,0,false,0,"",{"$f":"AND(I166,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B166)))","v":false},0,"",{"$f":"Profession2","v":0}]
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[41,"Survival","WIS",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C173,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B173,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BT31","v":0},0,"",true,{"$f":"Skills!E51","v":"Yes"},true,15,0,{"$f":"COUNTIF($C$58:$D$58,B173)>0","v":false},23,"",{"$f":"AND(I173,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B173)))","v":true},30,""]
[47,{"$f":"Skills!CL57","v":"Disabled"},{"$f":"Skills!BF57","v":0},{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C178,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B178,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!BY31","v":0},0,"",false,{"$f":"Skills!E57","v":0},false,0,0,false,0,"",{"$f":"AND(I178,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B178)))","v":false},0,""]
[53,{"$f":"Artistry2Name","v":"Artistry ()"},"INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C182,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B182,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!CC31","v":0},-2,"",false,{"$f":"Skills!E63","v":"No"},false,0,0,false,0,"",{"$f":"AND(I182,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B182)))","v":false},0,""]
[57,{"$f":"Lore2Name","v":"Lore ()"},"INT",{"$f":"IFERROR(INDEX('Phantom Calcs'!$D$24:$I$24,MATCH(C185,'Phantom Calcs'!$D$5:$I$5,0)),0)","v":-2},{"$f":"IFERROR(INDEX(Phantom!$AH$98:$AH$114,MATCH(B185,Phantom!$R$98:$R$113,0)),0)","v":0},{"$f":"'Phantom Calcs'!CF31","v":0},-2,"",false,{"$f":"Skills!E67","v":"No"},false,0,0,false,0,"",{"$f":"AND(I185,NOT(COUNTIFS(Phantom!$R$98:$AG$113,B185)))","v":false},0,""]
[]
[null,{"$f":"Phantom!BO98","v":0},{"$f":"IFERROR(MATCH(B193,$B$205:$B$206,0),0)","v":0},{"$f":"IFERROR(MATCH(B193,AllFeatNames,0),0)","v":0},{"$f":"AND(LEN(B193)>1,OR(C193,D193))","v":false},{"$f":"IF(E193,\"@\"&B193&\" (\"&INDEX('Feat Data'!$J$7:$J$2447,D193)&\"): \"&IF(C193,INDEX($C$205:$C$206,C193),INDEX('Feat Data'!$K$7:$K$2447,D193)),\"\")&F194","v":""}]
[null,{"$f":"Phantom!BO101","v":0},0,0,false,{"$f":"IF(E196,\"@\"&B196&\" (\"&INDEX('Feat Data'!$J$7:$J$2447,D196)&\"): \"&IF(C196,INDEX($C$205:$C$206,C196),INDEX('Feat Data'!$K$7:$K$2447,D196)),\"\")&F197","v":""}]
[null,{"$f":"IF(B28,\"Deceitful\",\"\")","v":""},0,220,false,{"$f":"IF(E201,\"@\"&B201&\" (\"&INDEX('Feat Data'!$J$7:$J$2447,D201)&\"): \"&IF(C201,INDEX($C$205:$C$206,C201),INDEX('Feat Data'!$K$7:$K$2447,D201)),\"\")&F202","v":""}]
[null,"End of List",null,null,null,{"$f":"IF(E202,\"@\"&B202&\" (\"&INDEX('Feat Data'!$J$7:$J$2447,D202)&\"): \"&IF(C202,INDEX($C$205:$C$206,C202),INDEX('Feat Data'!$K$7:$K$2447,D202)),\"\")&F203","v":""}]
[null,"End of List"]
[null,"Attack",null,null,"Damage",{"$f":"F209&TEXT(F211,\"+0;-0;\")","v":{"$error":"#N/A"}},null,"None",true,{"$f":"IF(I210,J209+1,J209)","v":1},{"$f":"INDEX($H$210:$H$213,MATCH(A236,$J$210:$J$213,0))","v":"None"}]
[null,"Size",{"$f":"VLOOKUP(PhantomSize,'Misc Tables'!$B$440:$C$448,2,FALSE)","v":0}]
[null,"End of List",null,null,"End of List"]
[]
[]
["Phantom HP","Total","Hit Dice","Con","Toughness","FCO",null,null,"End of List"]
[null,{"$f":"SUM(C230:I230)","v":0},{"$f":"SUM(Phantom!$L$94:$N$108)","v":0},{"$f":"PhantomHD*PhanModCON","v":0},{"$f":"IF('Feat Data'!$EF$257,MAX(3,PhantomHD),0)","v":0},{"$f":"'Fav Class Options'!$Z$463","v":0}]
[null,"Start","Symbols","Width","Next Symbol",null,"Prefix Len","Chars","Fragment","Lastspace","Actual","Output"]
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[8,19,-1,0,19,0,0,0,"",0,0,"    "]
[9,19,-1,0,19,0,0,0,"",0,0,"    "]
[15,19,-1,0,19,0,0,0,"",0,0,"    "]
[18,19,-1,0,19,0,0,0,"",0,0,"    "]
[23,19,-1,0,19,0,0,0,"",0,0,"    "]
[25,19,-1,0,19,0,0,0,"",0,0,"    "]
[28,19,-1,0,19,0,0,0,"",0,0,"    "]
[32,19,-1,0,19,0,0,0,"",0,0,"    "]
[37,19,-1,0,19,0,0,0,"",0,0,"    "]
[40,19,-1,0,19,0,0,0,"",0,0,"    "]
[42,19,-1,0,19,0,0,0,"",0,0,"    "]
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[51,19,-1,0,19,0,0,0,"",0,0,"    "]
[52,19,-1,0,19,0,0,0,"",0,0,"    "]
[53,19,-1,0,19,0,0,0,"",0,0,"    "]
[54,19,-1,0,19,0,0,0,"",0,0,"    "]
[55,19,-1,0,19,0,0,0,"",0,0,"    "]
[56,19,-1,0,19,0,0,0,"",0,0,"    "]
[57,19,-1,0,19,0,0,0,"",0,0,"    "]
[58,19,-1,0,19,0,0,0,"",0,0,"    "]
[59,19,-1,0,19,0,0,0,"",0,0,"    "]
[60,19,-1,0,19,0,0,0,"",0,0,"    "]
[61,19,-1,0,19,0,0,0,"",0,0,"    "]
[62,19,-1,0,19,0,0,0,"",0,0,"    "]
[63,19,-1,0,19,0,0,0,"",0,0,"    "]

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[]
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[null,null,"Hit Points (d10) ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feats"]
[1,{"$f":"PhantomHD<A94","v":true},"Hit Dice #1: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Class Skill: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Belt: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C335=\"None\",\"\",'Equipment Calc'!C335&IFERROR(IF('Equipment Calc'!D335=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A94","v":true},"Feat #1: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO94),COUNTIF('Phantom Data'!$B$205:$B$206,BO94)),\"\",\" ^\")","v":""}]
[2,true,"Hit Dice #2: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Total Ranks: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"PhantomHD*MAX(1,4+PhanModINT)+'Fav Class Options'!$Z$462","v":0},null,null,null,null,null,"Body: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C336=\"None\",\"\",'Equipment Calc'!C336&IFERROR(IF('Equipment Calc'!D336=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A95","v":true},"Feat #2: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO95),COUNTIF('Phantom Data'!$B$205:$B$206,BO95)),\"\",\" ^\")","v":""}]
[3,true,"Hit Dice #3: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranks Remaining: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AH95-SUM(AH100:AK113)","v":0},null,null,null,null,null,"Chest: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C337=\"None\",\"\",'Equipment Calc'!C337&IFERROR(IF('Equipment Calc'!D337=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A96","v":true},"Feat #3: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO96),COUNTIF('Phantom Data'!$B$205:$B$206,BO96)),\"\",\" ^\")","v":""}]
[4,true,"Hit Dice #4: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranks",null,null,null,null,null,"Eyes: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C338=\"None\",\"\",'Equipment Calc'!C338&IFERROR(IF('Equipment Calc'!D338=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A97","v":true},"Feat #4: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO97),COUNTIF('Phantom Data'!$B$205:$B$206,BO97)),\"\",\" ^\")","v":""}]
[5,true,"Hit Dice #5: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!C58","v":"Unknown"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"PhantomHD","v":0},null,null,null,null,null,"Feet: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C339=\"None\",\"\",'Equipment Calc'!C339&IFERROR(IF('Equipment Calc'!D339=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A98","v":true},"Feat #5: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO98),COUNTIF('Phantom Data'!$B$205:$B$206,BO98)),\"\",\" ^\")","v":""}]
[6,true,"Hit Dice #6: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!D58","v":"Unknown"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"PhantomHD","v":0},null,null,null,null,null,"Hands: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C340=\"None\",\"\",'Equipment Calc'!C340&IFERROR(IF('Equipment Calc'!D340=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A99","v":true},"Feat #6: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO99),COUNTIF('Phantom Data'!$B$205:$B$206,BO99)),\"\",\" ^\")","v":""}]
[7,true,"Hit Dice #7: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Head: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C341=\"None\",\"\",'Equipment Calc'!C341&IFERROR(IF('Equipment Calc'!D341=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A100","v":true},"Feat #7: ",null,null,null,{"$f":"IF(OR(ISBLANK(BO100),COUNTIF('Phantom Data'!$B$205:$B$206,BO100)),\"\",\" ^\")","v":""}]
[8,true,"Hit Dice #8: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Headband: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C342=\"None\",\"\",'Equipment Calc'!C342&IFERROR(IF('Equipment Calc'!D342=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Phantom Data'!$H$89<A101","v":true},"Feat #8: "]
[9,true,"Hit Dice #9: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neck: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C343=\"None\",\"\",'Equipment Calc'!C343&IFERROR(IF('Equipment Calc'!D343=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[10,true,"Hit Dice #10: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ring (L): ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C353=\"None\",\"\",'Equipment Calc'!C353&IFERROR(IF('Equipment Calc'!D353=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Buffs"]
[11,true,"Hit Dice #11: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ring (R): ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C354=\"None\",\"\",'Equipment Calc'!C354&IFERROR(IF('Equipment Calc'!D354=0,\" (inactive)\",\"\"),\"\"))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Att./Cmb Exp: "]
[12,true,"Hit Dice #12: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shoulders: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C344=\"None\",\"\",'Equipment Calc'!C344&IFERROR(IF('Equipment Calc'!D344=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[13,true,"Hit Dice #13: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrist: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C345=\"None\",\"\",'Equipment Calc'!C345&IFERROR(IF('Equipment Calc'!D345=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[14,true,"Hit Dice #14: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C346=\"None\",\"\",'Equipment Calc'!C346&IFERROR(IF('Equipment Calc'!D346=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[15,true,"Hit Dice #15: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C347=\"None\",\"\",'Equipment Calc'!C347&IFERROR(IF('Equipment Calc'!D347=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C348=\"None\",\"\",'Equipment Calc'!C348&IFERROR(IF('Equipment Calc'!D348=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[null,null,"Ability Increase",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C349=\"None\",\"\",'Equipment Calc'!C349&IFERROR(IF('Equipment Calc'!D349=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[4,{"$f":"PhantomHD<A111","v":true},"Level 4: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C350=\"None\",\"\",'Equipment Calc'!C350&IFERROR(IF('Equipment Calc'!D350=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[8,{"$f":"PhantomHD<A112","v":true},"Level 8: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C351=\"None\",\"\",'Equipment Calc'!C351&IFERROR(IF('Equipment Calc'!D351=0,\" (inactive)\",\"\"),\"\"))","v":""}]
[12,{"$f":"PhantomHD<A113","v":true},"Level 12: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unslotted: ",null,null,null,null,null,null,{"$f":"IF('Equipment Calc'!C352=\"None\",\"\",'Equipment Calc'!C352&IFERROR(IF('Equipment Calc'!D352=0,\" (inactive)\",\"\"),\"\"))","v":""}]

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4,22],[13,24,14,27],[10,4,11,6],[10,7,11,9],[11,19,11,22],[11,24,11,27],[11,29,11,32],[11,34,11,37],[13,4,14,6],[13,7,14,9],[13,63,15,63],[13,64,15,66],[15,70,16,86],[13,39,15,43],[13,45,15,48],[13,51,15,54],[13,56,15,58],[13,59,15,59],[13,60,15,62],[20,80,20,87],[22,56,23,87],[18,39,23,43],[18,44,23,48],[22,24,23,27],[18,80,19,82],[18,84,19,87],[16,24,17,27],[17,39,17,43],[17,44,17,48],[18,70,19,72],[18,75,19,77],[18,65,19,67],[20,70,20,73],[20,75,20,78],[32,24,33,26],[27,39,27,54],[32,44,33,46],[32,56,32,87],[33,56,33,87],[32,35,33,35],[32,36,33,38],[32,39,33,39],[32,40,33,42],[32,43,33,43],[30,56,30,87],[31,56,31,87],[32,28,33,34],[25,13,26,17],[25,19,26,22],[25,24,26,27],[25,39,26,54],[24,39,24,54],[20,65,20,68],[28,24,29,27],[28,29,29,32],[28,34,29,37],[28,39,29,54],[28,13,29,17],[28,19,29,22],[24,56,24,87],[25,56,25,87],[26,56,26,87],[27,56,27,87],[28,56,28,87],[29,56,29,87],[19,19,20,22],[19,24,20,27],[20,57,20,63],[18,50,19,55],[18,57,19,59],[18,61,19,62],[36,56,36,87],[37,44,37,48],[37,56,37,87],[36,13,37,17],[36,19,37,22],[34,56,34,87],[35,36,35,38],[35,40,35,42],[35,44,35,46],[35,56,35,87],[34,36,34,38],[34,40,34,42],[34,44,34,46],[34,19,34,22],[34,28,34,34],[35,28,35,34],[43,56,43,87],[44,56,44,87],[57,56,57,87],[58,56,58,87],[59,56,59,87],[53,56,53,87],[43,13,44,17],[43,19,44,22],[52,46,53,53],[52,56,52,87],[47,56,47,87],[48,56,48,87],[49,56,49,87],[56,39,57,45],[56,46,57,53],[58,13,59,38],[58,39,59,45],[58,46,59,53],[43,25,44,29],[43,31,44,34],[56,13,57,38],[54,56,54,87],[55,56,55,87],[50,56,50,87],[89,56,89,87],[38,56,38,87],[39,19,39,22],[39,56,39,87],[40,13,41,17],[40,19,41,22],[84,41,84,43],[86,29,86,31],[86,33,86,35],[86,37,86,39],[45,31,45,34],[45,56,45,87],[40,25,41,29],[40,31,41,34],[40,56,40,87],[41,56,41,87],[42,56,42,87],[64,13,65,38],[64,56,64,87],[65,39,65,45],[65,46,65,53],[65,56,65,87],[60,56,60,87],[52,13,53,38],[77,56,77,87],[68,56,68,87],[69,56,69,87],[70,56,70,87],[71,56,71,87],[72,56,72,87],[84,56,84,87],[85,56,85,87],[73,56,73,87],[74,56,74,87],[75,56,75,87],[78,56,78,87],[79,56,79,87],[80,56,80,87],[81,56,81,87],[82,56,82,87],[83,56,83,87],[108,56,108,87],[86,56,86,87],[104,29,104,31],[104,33,104,35],[104,37,104,39],[104,41,104,43],[106,29,106,31],[106,33,106,35],[106,37,106,39],[106,41,106,43],[108,29,108,31],[108,33,108,35],[108,37,108,39],[108,41,108,43],[86,41,86,43],[92,56,92,87],[93,56,93,87],[87,56,87,87],[105,56,105,87],[95,56,95,87],[96,56,96,87],[97,56,97,87],[92,29,92,31],[92,33,92,35],[66,56,66,87],[67,56,67,87],[61,56,61,87],[62,56,62,87],[107,56,107,87],[104,56,104,87],[63,56,63,87],[56,56,56,87],[92,37,92,39],[92,41,92,43],[66,13,67,38],[66,39,67,45],[66,46,67,53],[68,13,69,38],[60,13,61,38],[92,15,92,24],[82,29,82,31],[82,33,82,35],[82,37,82,39],[82,41,82,43],[84,29,84,31],[90,56,90,87],[91,56,91,87],[76,56,76,87],[70,39,71,45],[70,46,71,53],[73,13,74,44],[54,13,55,38],[54,39,55,45],[54,46,55,53],[46,50,47,53],[46,37,47,49],[50,13,51,38],[51,39,51,45],[51,46,51,53],[46,13,47,17],[46,19,47,22],[46,25,47,29],[46,31,47,34],[52,39,53,45],[100,56,100,87],[101,56,101,87],[100,15,100,24],[98,15,98,24],[100,25,100,27],[98,29,98,31],[98,33,98,35],[98,37,98,39],[98,41,98,43],[100,29,100,31],[100,33,100,35],[100,37,100,39],[100,41,100,43],[109,56,109,87],[103,56,103,87],[98,56,98,87],[99,56,99,87],[106,56,106,87],[5,13,5,23],[5,24,5,30],[5,32,5,42],[5,43,5,49],[94,29,94,31],[94,33,94,35],[94,37,94,39],[94,41,94,43],[96,29,96,31],[94,25,94,27],[102,56,102,87],[102,29,102,31],[102,33,102,35],[102,37,102,39],[102,41,102,43],[96,33,96,35],[96,37,96,39],[96,41,96,43],[32,19,33,22],[7,88,8,88],[9,88,10,88],[88,29,88,31],[88,33,88,35],[88,37,88,39],[88,41,88,43],[92,25,92,27],[90,29,90,31],[90,33,90,35],[90,37,90,39],[90,41,90,43],[78,25,78,27],[78,29,78,31],[78,33,78,35],[78,37,78,39],[78,41,78,43],[80,25,80,27],[84,33,84,35],[84,37,84,39],[82,25,82,27],[84,25,84,27],[86,25,86,27],[88,25,88,27],[60,39,61,45],[32,13,33,17],[36,24,37,33],[36,35,37,38],[36,44,36,48],[94,56,94,87],[90,15,90,24],[86,15,86,24],[88,56,88,87],[10,89,12,93],[88,15,88,24],[78,15,78,24],[84,15,84,24],[82,15,82,24],[60,46,61,53],[80,29,80,31],[80,33,80,35],[80,37,80,39],[80,41,80,43],[80,15,80,24],[51,56,51,87],[46,56,46,87],[68,39,69,45],[68,46,69,53],[70,13,71,38]],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,"Eidolon"]
[null,null,null,null,"How many eidolons",null,null,null,"Single",null,null,null,null,"Levels",null,null,null,null,null,null,null,null,null,null,null,null,null,"Levels of Eidolons"]
[null,null,null,1,"Current Eidolon No.",null,null,null,1,null,null,null,null,"Available",null,null,null,null,null,null,null,null,null,{"$f":"'Animal Companion Data v2'!B3","v":0},null,null,null,1,null,2,null,3,null,4,null,5,null,6,null,7,null,8,null,9,null,10,null,11,null,12,null,13,null,14,null,15,null,16,null,17,null,18,null,19,null,20]
[null,null,null,null,"Current Eidolon Level",null,null,null,0,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,{"$f":"SUM(AB4:BO4)","v":0},null,null,null,{"$f":"IF(EidCurrentIndex=AB3,EidCurrentLevel,INDEX(MultipleEidTable,1,AB3))","v":0},null,{"$f":"IF(EidCurrentIndex=AD3,EidCurrentLevel,INDEX(MultipleEidTable,1,AD3))","v":0},null,{"$f":"IF(EidCurrentIndex=AF3,EidCurrentLevel,INDEX(MultipleEidTable,1,AF3))","v":0},null,{"$f":"IF(EidCurrentIndex=AH3,EidCurrentLevel,INDEX(MultipleEidTable,1,AH3))","v":0},null,{"$f":"IF(EidCurrentIndex=AJ3,EidCurrentLevel,INDEX(MultipleEidTable,1,AJ3))","v":0},null,{"$f":"IF(EidCurrentIndex=AL3,EidCurrentLevel,INDEX(MultipleEidTable,1,AL3))","v":0},null,{"$f":"IF(EidCurrentIndex=AN3,EidCurrentLevel,INDEX(MultipleEidTable,1,AN3))","v":0},null,{"$f":"IF(EidCurrentIndex=AP3,EidCurrentLevel,INDEX(MultipleEidTable,1,AP3))","v":0},null,{"$f":"IF(EidCurrentIndex=AR3,EidCurrentLevel,INDEX(MultipleEidTable,1,AR3))","v":0},null,{"$f":"IF(EidCurrentIndex=AT3,EidCurrentLevel,INDEX(MultipleEidTable,1,AT3))","v":0},null,{"$f":"IF(EidCurrentIndex=AV3,EidCurrentLevel,INDEX(MultipleEidTable,1,AV3))","v":0},null,{"$f":"IF(EidCurrentIndex=AX3,EidCurrentLevel,INDEX(MultipleEidTable,1,AX3))","v":0},null,{"$f":"IF(EidCurrentIndex=AZ3,EidCurrentLevel,INDEX(MultipleEidTable,1,AZ3))","v":0},null,{"$f":"IF(EidCurrentIndex=BB3,EidCurrentLevel,INDEX(MultipleEidTable,1,BB3))","v":0},null,{"$f":"IF(EidCurrentIndex=BD3,EidCurrentLevel,INDEX(MultipleEidTable,1,BD3))","v":0},null,{"$f":"IF(EidCurrentIndex=BF3,EidCurrentLevel,INDEX(MultipleEidTable,1,BF3))","v":0},null,{"$f":"IF(EidCurrentIndex=BH3,EidCurrentLevel,INDEX(MultipleEidTable,1,BH3))","v":0},null,{"$f":"IF(EidCurrentIndex=BJ3,EidCurrentLevel,INDEX(MultipleEidTable,1,BJ3))","v":0},null,{"$f":"IF(EidCurrentIndex=BL3,EidCurrentLevel,INDEX(MultipleEidTable,1,BL3))","v":0},null,{"$f":"IF(EidCurrentIndex=BN3,EidCurrentLevel,INDEX(MultipleEidTable,1,BN3))","v":0}]
[null,null,null,null,"Effective Level: ",null,null,{"$f":"EidolonSummonerLevel","v":0},null,null,null,null,null,"Adjust Effective Level: "]
[null,null,null,null,"Type: ",null,null,null,null,null,null,null,null,"Ability Increase: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"OR('Eidolon Subtypes'!C84,'Eidolon Subtypes'!C92,'Eidolon Subtypes'!C103,'Eidolon Subtypes'!C158)","v":false},"Grab Attack: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"OR('Eidolon Subtypes'!C148)","v":false}]
[null,null,null,null,"Base Form: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(H11),H11,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"H7","v":0},null,null,null,null,null,null,null,{"$f":"ESize","v":"Medium"},null,null,null,null,null,null,null,{"$f":"IF(LEN(CharacterName),CharacterName,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summoners Call"]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"Eidolon Name",null,null,null,null,null,null,null,null,null,null,null,null,"Type",null,null,null,null,null,null,null,"Size",null,null,null,null,null,null,null,"Character Name"]
[null,null,null,null,"Name: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"User Modifiers"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ABILITY",null,null,null,null,"ABILITY",null,null,null,null,"TEMP",null,null,null,null,"TEMP",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"TOTAL",null,null,null,"DEX",null,null,null,"MISC"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SCORE",null,null,null,null,"MOD",null,null,null,null,"SCORE",null,null,null,null,"MOD",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"MOD.",null,null,null,"MOD"]
[null,null,null,null,"Class Skill #1: ",null,null,null,null,null,null,null,null,"STR",null,null,null,null,null,{"$f":"ESTR","v":10},null,null,null,null,{"$f":"TEXT(EModSTR,\"+0;-0;0\")","v":"0"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"HP",null,null,null,null,null,{"$f":"'Eidolon Data'!D48-EWounds","v":0},null,null,null,null,null,"INIT",null,null,null,null,{"$f":"TEXT('Eidolon Calcs'!AB24,\"+0;-0;0\")","v":"0"},null,null,"=",{"$f":"'Eidolon Calcs'!AB8","v":0},null,null,"+",{"$f":"BE14-BI14","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"STR"]
[null,null,null,null,"Class Skill #2: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eidolon"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"DEX",null,null,null,null,null,{"$f":"EDex","v":10},null,null,null,null,{"$f":"TEXT(EModDEX,\"+0;-0;0\")","v":"0"}]
[null,null,null,null,"Class Skill #3: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WOUNDS",null,null,null,null,"NON-LETHAL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DEX"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SPEED",null,null,null,null,null,null,{"$f":"'Eidolon Data'!D34","v":20},null,null,null,{"$f":"BF19/5","v":4},null,null,null,{"$f":"'Eidolon Data'!D43","v":0},null,null,null,null,{"$f":"'Eidolon Data'!D40","v":0},null,null,null,null,{"$f":"'Eidolon Data'!D35","v":0},null,null,null,null,{"$f":"'Eidolon Data'!D41","v":0},null,null,null,{"$f":"IF(CC19,'Eidolon Data'!D42,\"\")","v":""}]
[null,null,null,null,"Class Skill #4: ",null,null,null,null,null,null,null,null,"CON",null,null,null,null,null,{"$f":"ECon","v":10},null,null,null,null,{"$f":"TEXT(EModCON,\"+0;-0;0\")","v":"0"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ft",null,null,"sq",null,null,null,null,"ft",null,null,null,null,"ft",null,null,null,null,"ft",null,null,null,null,"ft"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BASE SPEED",null,null,null,null,null,null,null,"BURROW",null,null,null,null,"SWIM",null,null,null,null,"CLIMB",null,null,null,null,"FLY",null,null,null,null,null,null,null,null,null,null,null,"CON"]
[]
[null,null,null,null,"Skill Points Remaining:",null,null,null,null,{"$f":"'Eidolon Tables'!F188-SUM(Eidolon!J29:J58)+'Fav Class Options'!Z80+'Fav Class Options'!Z104","v":6},null,null,null,"INT",null,null,null,null,null,{"$f":"EInt","v":10},null,null,null,null,{"$f":"TEXT(EModINT,\"+0;-0;0\")","v":"0"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ABILITIES"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"INT"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"  DAMAGE REDUCTION"]
[null,null,null,null,"SKILLS",null,null,null,"Ability Bonus","Total Ranks",null,null,null,"WIS",null,null,null,null,null,{"$f":"EWis","v":10},null,null,null,null,{"$f":"TEXT(EModWIS,\"+0;-0;0\")","v":"0"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Calcs'!AG13","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O731","v":"Special Abilities"}]
[null,null,null,null,null,null,null,"Total",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O732","v":"       • Darkvision (APG 58): The eidolon has darkvision out to a range "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WIS"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," ENERGY RESISTANCE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O733","v":"              of 60 feet. "}]
[null,null,null,null,"Bluff",null,null,{"$f":"VLOOKUP(E29,'Eidolon Data'!P$531:S$573,4,FALSE)","v":0},"CHA",null,null,null,null,"CHA",null,null,null,null,null,{"$f":"ECha","v":10},null,null,null,null,{"$f":"TEXT(EModCHA,\"+0;-0;0\")","v":"0"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Calcs'!AG6","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O734","v":"       • Link (Ex) (APG 58): A summoner and his eidolon share a mental "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O735","v":"              link allows for communication across any distance (as long as "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CHA"]
[null,null,null,null,"Craft",null,null,{"$f":"VLOOKUP(E31,'Eidolon Data'!P$531:S$573,4,FALSE)","v":0},"INT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O736","v":"              they are on the same plane). This communication is a free "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O737","v":"              action, allowing the summoner to give orders to his eidolon at "}]
[null,null,null,null,"Knowledge (planes)",null,null,{"$f":"'Eidolon Data'!S552","v":0},"INT",null,null,null,null,"AC",null,null,null,null,null,{"$f":"'Eidolon Calcs'!R24","v":12},null,null,null,null,"10+",null,null,null,{"$f":"'Eidolon Calcs'!R13+'Eidolon Calcs'!R14+'Eidolon Calcs'!R23","v":2},null,null,null,null,null,null,"+",{"$f":"'Eidolon Calcs'!R5","v":0},null,null,"+",{"$f":"'Eidolon Calcs'!R19","v":0},null,null,"+",{"$f":"T33-10-AC33-AK33-AO33","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O738","v":"              any time. In addition, magic items interfere with the summoner’s "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Attack"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O739","v":"              connection to his eidolon. As a result, the summoner and his "}]
[null,null,null,null,"Perception",null,null,{"$f":"VLOOKUP(E35,'Eidolon Data'!P$531:S$573,4,FALSE)","v":0},"WIS",null,null,null,null,null,null,null,null,null,null,"Total",null,null,null,null,null,null,null,null,"ARMOR/NATURAL",null,null,null,null,null,null,null,"DEX",null,null,null,"SIZE",null,null,null,"MISC",null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O740","v":"              eidolon share magic item slots. For example, if the summoner is "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BONUS",null,null,null,null,null,null,null,"MOD.",null,null,null,"MOD.",null,null,null,"MOD.",null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O741","v":"              wearing a ring, his eidolon can wear no more than one ring. In "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Damage"]
[null,null,null,null,"Sense Motive",null,null,{"$f":"VLOOKUP(E37,'Eidolon Data'!P$531:S$573,4,FALSE)","v":0},"WIS",null,null,null,null,"TOUCH",null,null,null,null,null,{"$f":"'Eidolon Calcs'!Q25","v":10},null,null,null,null,"FLAT FOOTED",null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Calcs'!S25","v":12},null,null,null,null,null,null,null,null,"SPELL",null,null,null,null,null,{"$f":"IF(CSSpellResistance>0,CSSpellResistance,\"\")","v":""},null,null,null,null,null,{"$f":"'Eidolon Data'!O742","v":"              case of a conf lict, the items worn by the summoner remain "}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"RESISTANCE",null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O743","v":"              active, and those used by the eidolon become dormant."}]
[null,null,null,null,"Stealth",null,null,{"$f":"VLOOKUP(E39,'Eidolon Data'!P$531:S$573,4,FALSE)","v":0},"DEX",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O744","v":"       • Share Spells (Ex) (APG 58): The summoner may cast a spell with "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weapon Attack"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"TOTAL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O745","v":"              a target of “you” on his eidolon (as a spell with a range of "}]
[null,null,null,null,{"$f":"IF(LEN(H14)>1,H14,\"\")","v":""},null,null,{"$f":"VLOOKUP(E41,'Eidolon Data'!P$531:S$573,4,FALSE)","v":{"$error":"#N/A"}},{"$f":"IF(LEN(E41)>1,VLOOKUP(E41,Skills!B$8:G$53,5,FALSE),\"\")","v":""},null,null,null,null,"FORT",null,null,null,null,null,{"$f":"'Eidolon Calcs'!Y24","v":0},null,null,null,null,null,"BAB",null,null,null,null,null,{"$f":"EBAB","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Eidolon Data'!O746","v":"              touch) instead of on himself. A summoner may cast spells on his "}]
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[9,null,null,null,{"$f":"IF('Eidolon Data'!$AO$482>=A163,INDEX('Eidolon Data'!$AO$483:$AO$492,A163,1),\"\")","v":""},null,null,null,null,null,null,null,null,0]
[10,null,null,null,{"$f":"IF('Eidolon Data'!$AO$482>=A164,INDEX('Eidolon Data'!$AO$483:$AO$492,A164,1),\"\")","v":""},null,null,null,null,null,null,null,null,0]

{"sheet":"Evolution Data","index":121,"n_rows":146,"n_cols":15,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,null,null,null,null,null,null,null,null,null,"1-Point Evolutions"]
["Name","Type","Attack Evo","Source","Source check","Cost","Generic Description","<VAR>","Enh level","Enh Cost","Multiple",null,null,null,{"$f":"MAX($N$3:$N$146)","v":77}]
["Basic Magic (acid splash)","Sp",false,"UM 76",{"$f":"OptUltMagic","v":true},1,"You can cast the acid splash cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,1,{"$f":"MID(A3,FIND(\"(\",A3)+1,FIND(\")\",A3)-FIND(\"(\",A3)-1)","v":"acid splash"},{"$f":"IF(E3,COUNTIFS($E$3:$E$146,TRUE,$A$3:$A$146,\"<=\"&$A3),0)","v":1},{"$f":"IF($L3>O$2,\"\",INDEX($A$3:$A$146,MATCH($L3,N$3:N$146,0)))","v":"Basic Magic (acid splash)"}]
["Basic Magic (dancing lights)","Sp",false,"UM 76",true,1,"You can cast the dancing lights cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,2,{"$f":"MID(A4,FIND(\"(\",A4)+1,FIND(\")\",A4)-FIND(\"(\",A4)-1)","v":"dancing lights"},{"$f":"IF(E4,COUNTIFS($E$3:$E$146,TRUE,$A$3:$A$146,\"<=\"&$A4),0)","v":2},{"$f":"IF($L4>O$2,\"\",INDEX($A$3:$A$146,MATCH($L4,N$3:N$146,0)))","v":"Basic Magic (dancing lights)"}]
["Basic Magic (daze)","Sp",false,"UM 76",true,1,"You can cast the daze cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,3,"daze",3,"Basic Magic (daze)"]
["Basic Magic (detect magic)","Sp",false,"UM 76",true,1,"You can cast the detect magic cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,4,"detect magic",4,"Basic Magic (detect magic)"]
["Basic Magic (flare)","Sp",false,"UM 76",true,1,"You can cast the flare cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,5,"flare",5,"Basic Magic (flare)"]
["Basic Magic (ghost sound)","Sp",false,"UM 76",true,1,"You can cast the ghost sound cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,6,"ghost sound",6,"Basic Magic (ghost sound)"]
["Basic Magic (light)","Sp",false,"UM 76",true,1,"You can cast the light cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,7,"light",7,"Basic Magic (light)"]
["Basic Magic (mage hand)","Sp",false,"UM 76",true,1,"You can cast the mage hand cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,8,"mage hand",8,"Basic Magic (mage hand)"]
["Basic Magic (ray of frost)","Sp",false,"UM 76",true,1,"You can cast the ray of frost cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,9,"ray of frost",9,"Basic Magic (ray of frost)"]
["Basic Magic (stabilize)","Sp",false,"UM 76",true,1,"You can cast the stabilize cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,10,"stabilize",10,"Basic Magic (stabilize)"]
["Basic Magic (touch of fatigue)","Sp",false,"UM 76",true,1,"You can cast the touch of fatigue cantrip <en>three times</en><un>once</un> per day as a spell-like ability. Your caster level for this spell is <HD> and the save DC is <DC>.",null,4,2,null,11,"touch of fatigue",11,"Basic Magic (touch of fatigue)"]
["Bite","Ex",true,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,"Your maw is full of razor sharp teeth, giving you a bite attack (1d6 for Medium).<en> This attack does 1.5 times your strength modifier on damage rolls.</en>",null,1,1,true,12,null,12,"Bite"]
["Claws","Ex",true,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,"You have a pair of claws on the end of your limbs, giving you two primary claw attacks (1d4 for Medium)",null,null,null,null,13,null,13,"Claws"]
["Climb","Ex",false,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,"You gain a climb speed equal to your base speed. Each additional time you select this, you can increase your climb speed by 20ft",null,null,null,null,14,null,14,"Climb"]
["Gills","Ex",false,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,"You have gills and can breathe underwater indefinitely.",null,null,null,null,15,null,15,"Gills"]
["Hooves","Ex",true,"UM 77",{"$f":"OptUltMagic","v":true},1,"You have a pair of hooves on the end of your limbs, giving you two secondary hoof attacks (1d4 Medium)",null,null,null,null,16,null,16,"Hooves"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A30&\"]\"","v":"Improved Damage [Claw]"},"Ex",false,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A30&\" attacks increases by one step.*\"","v":"The damage die on your Claw attacks increases by one step.*"},null,null,null,null,17,null,18,"Improved Damage [Bite]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A31&\"]\"","v":"Improved Damage [Slam]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A31&\" attacks increases by one step.*\"","v":"The damage die on your Slam attacks increases by one step.*"},null,null,null,null,18,null,22,"Improved Damage [Claw]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A32&\"]\"","v":"Improved Damage [Pincer]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A32&\" attacks increases by one step.*\"","v":"The damage die on your Pincer attacks increases by one step.*"},null,null,null,null,19,null,21,"Improved Damage [Gore]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A33&\"]\"","v":"Improved Damage [Hoof]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A33&\" attacks increases by one step.*\"","v":"The damage die on your Hoof attacks increases by one step.*"},null,null,null,null,20,null,20,"Improved Damage [Hoof]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A34&\"]\"","v":"Improved Damage [Sting]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A34&\" attacks increases by one step.*\"","v":"The damage die on your Sting attacks increases by one step.*"},null,null,null,null,21,null,23,"Improved Damage [Pincer]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A35&\"]\"","v":"Improved Damage [Tail Slap]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A35&\" attacks increases by one step.*\"","v":"The damage die on your Tail Slap attacks increases by one step.*"},null,null,null,null,22,null,24,"Improved Damage [Slam]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A36&\"]\"","v":"Improved Damage [Bite]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A36&\" attacks increases by one step.*\"","v":"The damage die on your Bite attacks increases by one step.*"},null,null,null,null,23,null,17,"Improved Damage [Sting]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A37&\"]\"","v":"Improved Damage [Gore]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A37&\" attacks increases by one step.*\"","v":"The damage die on your Gore attacks increases by one step.*"},null,null,null,null,24,null,19,"Improved Damage [Tail Slap]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A38&\"]\"","v":"Improved Damage [Tentacle Attack]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A38&\" attacks increases by one step.*\"","v":"The damage die on your Tentacle Attack attacks increases by one step.*"},null,null,null,null,25,null,25,"Improved Damage [Tentacle Attack]"]
[{"$f":"\"Improved Damage [\"&'Eidolon Tables'!A39&\"]\"","v":"Improved Damage [Wing Buffet]"},"Ex",false,"APG 60",true,1,{"$f":"\"The damage die on your \"&'Eidolon Tables'!A39&\" attacks increases by one step.*\"","v":"The damage die on your Wing Buffet attacks increases by one step.*"},null,null,null,null,26,null,26,"Improved Damage [Wing Buffet]"]
["Improved Natural Armor","Ex",false,"APG 60",true,1,"You gain a +2 bonus to your natural armor.*",null,null,null,null,27,null,27,"Improved Natural Armor"]
["Low-Light Vision","Ex",false,"UM 77",{"$f":"OptUltMagic","v":true},1,"You gain low-light vision.",null,null,null,null,28,null,28,"Low-Light Vision"]
["Magic Attacks","Su",false,"APG 60",{"$f":"OptAdvPlayGuide","v":true},1,"You can treat your natural attacks as magic for the purpose of overcoming damage reduction.",null,null,null,null,29,null,29,"Magic Attacks"]
["Mount","Ex",false,"APG 60",true,1,"You are properly skilled and formed to serve as a combat-trained mount. Your rider must be at least one size category smaller than you.",null,null,null,null,30,null,30,"Mount"]
["Pincers","Ex",true,"APG 60",true,1,"You have a pair of pincer on the end of your limbs, giving you two secondary pincer attacks (1d6 Medium)",null,null,null,null,31,null,31,"Pincers"]
["Pounce","Ex",false,"APG 60",true,1,"You have quick reflexes and can make a full attack after a charge.",null,null,null,null,32,null,32,"Pounce"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A30&\"]\"","v":"Pull [Claw]"},"Ex",false,"APG 60",true,1,"When you hit an enemy with a claw attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,33,null,34,"Pull [Bite]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A31&\"]\"","v":"Pull [Slam]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a slam attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,34,null,38,"Pull [Claw]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A32&\"]\"","v":"Pull [Pincer]"},"Ex",false,"APG 62",true,1,"When you hit an enemy with a pincer attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,35,null,37,"Pull [Gore]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A33&\"]\"","v":"Pull [Hoof]"},"Ex",false,"APG 63",true,1,"When you hit an enemy with a hoof attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,36,null,36,"Pull [Hoof]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A34&\"]\"","v":"Pull [Sting]"},"Ex",false,"APG 64",true,1,"When you hit an enemy with a sting attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,37,null,39,"Pull [Pincer]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A35&\"]\"","v":"Pull [Tail Slap]"},"Ex",false,"APG 65",true,1,"When you hit an enemy with a tail slap attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,38,null,40,"Pull [Slam]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A36&\"]\"","v":"Pull [Bite]"},"Ex",false,"APG 66",true,1,"When you hit an enemy with a bite attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,39,null,33,"Pull [Sting]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A37&\"]\"","v":"Pull [Gore]"},"Ex",false,"APG 67",true,1,"When you hit an enemy with a gore attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,40,null,35,"Pull [Tail Slap]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A38&\"]\"","v":"Pull [Tentacle Attack]"},"Ex",false,"APG 68",true,1,"When you hit an enemy with a tentacle attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,41,null,41,"Pull [Tentacle Attack]"]
[{"$f":"\"Pull [\"&'Eidolon Tables'!A39&\"]\"","v":"Pull [Wing Buffet]"},"Ex",false,"APG 69",true,1,"When you hit an enemy with a wing buffet attack, you can attempt a free combat maneuver check to move them 5ft closer to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,42,null,42,"Pull [Wing Buffet]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A30&\"]\"","v":"Push [Claw]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a claw attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,43,null,44,"Push [Bite]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A31&\"]\"","v":"Push [Slam]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a slam attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,44,null,48,"Push [Claw]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A32&\"]\"","v":"Push [Pincer]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a pincer attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,45,null,47,"Push [Gore]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A33&\"]\"","v":"Push [Hoof]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a hoof attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,46,null,46,"Push [Hoof]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A34&\"]\"","v":"Push [Sting]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a sting attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,47,null,49,"Push [Pincer]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A35&\"]\"","v":"Push [Tail Slap]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a tail slap attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,48,null,50,"Push [Slam]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A36&\"]\"","v":"Push [Bite]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a bite attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,49,null,43,"Push [Sting]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A37&\"]\"","v":"Push [Gore]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a gore attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,50,null,45,"Push [Tail Slap]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A38&\"]\"","v":"Push [Tentacle Attack]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a tentacle attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,51,null,51,"Push [Tentacle Attack]"]
[{"$f":"\"Push [\"&'Eidolon Tables'!A39&\"]\"","v":"Push [Wing Buffet]"},"Ex",false,"APG 61",true,1,"When you hit an enemy with a wing buffet attack, you can attempt a free combat maneuver check to move them 5ft directly away from you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.",null,null,null,null,52,null,52,"Push [Wing Buffet]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A30&\"]\"","v":"Reach [Claw]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Claw attacks increases by 5ft.",null,null,null,null,53,null,54,"Reach [Bite]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A31&\"]\"","v":"Reach [Slam]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Slam attacks increases by 5ft.",null,null,null,null,54,null,58,"Reach [Claw]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A32&\"]\"","v":"Reach [Pincer]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Pincer attacks increases by 5ft.",null,null,null,null,55,null,57,"Reach [Gore]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A33&\"]\"","v":"Reach [Hoof]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Hoof attacks increases by 5ft.",null,null,null,null,56,null,56,"Reach [Hoof]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A34&\"]\"","v":"Reach [Sting]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Sting attacks increases by 5ft.",null,null,null,null,57,null,59,"Reach [Pincer]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A35&\"]\"","v":"Reach [Tail Slap]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Tail Slap attacks increases by 5ft.",null,null,null,null,58,null,60,"Reach [Slam]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A36&\"]\"","v":"Reach [Bite]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Bite attacks increases by 5ft.",null,null,null,null,59,null,53,"Reach [Sting]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A37&\"]\"","v":"Reach [Gore]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Gore attacks increases by 5ft.",null,null,null,null,60,null,55,"Reach [Tail Slap]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A38&\"]\"","v":"Reach [Tentacle Attack]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Tentacle Attacks increases by 5ft.",null,null,null,null,61,null,61,"Reach [Tentacle Attack]"]
[{"$f":"\"Reach [\"&'Eidolon Tables'!A39&\"]\"","v":"Reach [Wing Buffet]"},"Ex",false,"APG 61",true,1,"Your reach with one of your Wing Buffet attacks increases by 5ft.",null,null,null,null,62,null,62,"Reach [Wing Buffet]"]
["Resistance (Acid)","Ex",false,"APG 61",true,1,"You gain resistance 5 Acid",null,null,null,null,63,null,63,"Resistance (Acid)"]
["Resistance (Electricity)","Ex",false,"APG 61",true,1,"You gain resistance 5 Electricity",null,null,null,null,64,null,65,"Resistance (Cold)"]
["Resistance (Cold)","Ex",false,"APG 61",true,1,"You gain resistance 5 Cold",null,null,null,null,65,null,64,"Resistance (Electricity)"]
["Resistance (Fire)","Ex",false,"APG 61",true,1,"You gain resistance 5 Fire",null,null,null,null,66,null,{"$f":"IF(E68,COUNTIFS($E$3:$E$146,TRUE,$A$3:$A$146,\"<=\"&$A68),0)","v":66},{"$f":"IF($L68>O$2,\"\",INDEX($A$3:$A$146,MATCH($L68,N$3:N$146,0)))","v":"Resistance (Fire)"}]
["Resistance (Sonic)","Ex",false,"APG 61",true,1,"You gain resistance 5 Sonic",null,null,null,null,67,null,67,"Resistance (Sonic)"]
["Scent","Ex",false,"APG 61",true,1,"You gain the scent special quality.",null,null,null,null,68,null,68,"Scent"]
["Slam","Ex",true,"APG 61",true,1,"You can deliver a devastating primary Slam attack (1d8 Medium)",null,null,null,null,70,null,70,"Slam"]
["Sting","Ex",true,"APG 61",true,1,"You have a long barbed stinger on your tail, granting you a primary sting attack (1d4 Medium)",null,null,null,null,71,null,71,"Sting"]
["Swim","Ex",false,"APG 61",true,1,"You gain webbed hands, feet or flippers, giving you a swim speed equal to your base speed.  If you select this additional times your swim speed increases by 20ft.",null,null,null,null,72,null,72,"Swim"]
["Tail","Ex",false,"APG 61",true,1,"You grow a long powerful tail granting you a +2 racial bonus on Acrobatics checks to balance.",null,null,null,null,73,null,73,"Tail"]
["Tail Slap","Ex",true,"APG 61",true,1,"You can use your tail to bash nearby foes with a secondary tail slap attack (1d6 Medium)",null,null,null,null,74,null,74,"Tail Slap"]
["Tentacle","Ex",false,"ACG 61",true,1,"You possess a long sinuous tentacle, granting you a secondary tentacle attack (1d4 Medium)",null,null,null,null,75,null,75,"Tentacle"]
["Unnatural Aura","Su",false,"UM 77",{"$f":"OptUltMagic","v":true},1,"You are obviously of unnatural origin. Normal animals will not willingly approach you without a DC 25 Handle Animal, Ride or wild empathy check by their master.",null,null,null,null,76,null,76,"Unnatural Aura"]
["Wing Buffet","Ex",true,"ACG 61",{"$f":"OptAdvPlayGuide","v":true},1,"You can use your wings to batter foes. You gain two secondary wing buffet attacks (1d4 Medium)",null,null,null,null,77,null,77,"Wing Buffet"]
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["End of List",null,null,null,null,null,null,null,null,null,null,32,null,{"$f":"IF(E146,COUNTIFS($E$3:$E$146,TRUE,$A$3:$A$146,\"<=\"&$A146),0)","v":0},{"$f":"IF($L146>O$2,\"\",INDEX($A$3:$A$146,MATCH($L146,N$3:N$146,0)))","v":"Pounce"}]

{"sheet":"Eidolon Subtypes","index":122,"n_rows":167,"n_cols":14,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
[{"$f":"IF(UnchainedSummoner,EidolonSubtype,\"Chained\")","v":"Chained"},{"$f":"MATCH(A2,$A$5:$A$21,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(C$5:C$21,$B2)","v":{"$error":"#N/A"}},{"$f":"INDEX(D$5:D$21,$B2)","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX(E$5:E$21,$B2),FALSE)","v":false}]
[null,null,null,null,null,null,null,"Dropdown",null,null,"Text"]
["Name","Source","Alignment","Base Form","Biped Slam",null,null,null,{"$f":"MAX(H5:H21)","v":15},null,{"$f":"MATCH(EidolonSubtype,$A$70:$A$167,0)","v":{"$error":"#N/A"}},null,null,{"$f":"\"@-\"&A2&\" Traits:\"&N5","v":{"$error":"#N/A"}}]
["Agathion",{"$f":"OptPU","v":true},"NG","Biped,Quadruped",false,null,1,{"$f":"IF(B5,COUNTIFS($B$5:$B$21,TRUE,$A$5:$A$21,\"<=\"&A5),0)","v":1},{"$f":"IF($G5>I$4,\"\",INDEX($A$5:$A$21,MATCH($G5,H$5:H$21,0)))","v":"Agathion"},null,{"$f":"K4","v":{"$error":"#N/A"}},{"$f":"INDEX($C$70:$C$167,K5)","v":{"$error":"#N/A"}},{"$f":"INDEX($D$70:$D$167,K5)","v":{"$error":"#N/A"}},{"$f":"IF(L5,\"@\"&M5,\"\")&N6","v":{"$error":"#N/A"}}]
["Angel",{"$f":"OptPU","v":true},"Any Good","Biped",true,null,2,{"$f":"IF(B6,COUNTIFS($B$5:$B$21,TRUE,$A$5:$A$21,\"<=\"&A6),0)","v":2},{"$f":"IF($G6>I$4,\"\",INDEX($A$5:$A$21,MATCH($G6,H$5:H$21,0)))","v":"Angel"},null,{"$f":"K5+1","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$f":"IF(L6,\"@\"&M6,\"\")&N7","v":{"$error":"#N/A"}}]
["Archon",true,"LG","Biped",true,null,3,3,"Archon",null,{"$f":"K6+1","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
["Azata",true,"LG","Biped,Serpentine",true,null,4,4,"Azata",null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
["Daemon",true,"NE","Biped,Quadruped,Serpentine",false,null,5,5,"Daemon",null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
["Demon",true,"CE","Biped,Quadruped,Serpentine",false,null,6,6,"Demon",null,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"}]
["Devil",true,"LE","Biped",false,null,7,7,"Devil",null,null,null,null,""]
["Div",true,"NE","Biped",false,null,8,8,"Div"]
["Elemental (air)",true,"N","Biped,Quadruped,Serpentine",true,null,9,9,"Elemental (air)"]
["Elemental (earth)",true,"N","Biped,Quadruped,Serpentine",true,null,10,10,"Elemental (earth)"]
["Elemental (fire)",true,"N","Biped,Quadruped,Serpentine",true,null,11,11,"Elemental (fire)"]
["Elemental (water)",true,"N","Biped,Quadruped,Serpentine",true,null,12,12,"Elemental (water)"]
["Inevitable",true,"LN","Biped",true,null,13,13,"Inevitable"]
["Protean",true,"CN","Serpentine",false,null,14,14,"Protean"]
["Psychopomp",true,"N","Biped,Quadruped,Serpentine",true,null,15,15,"Psychopomp"]
["Shadow",{"$f":"OptBotS","v":false},"Any Non-Good","Biped,Quadruped,Serpentine",null,null,16,0,""]
["End of List",false,null,null,false,null,17,0,""]
[]
[{"$f":"IF(UnchainedSummoner,EidolonSubtype,\"Chained\")","v":"Chained"},{"$f":"EidolonType","v":0},{"$f":"SUBSTITUTE(SUBSTITUTE(C24,\" (Sp)\",\"\"),\" (Ex)\",\"\")","v":""},{"$f":"SUBSTITUTE(SUBSTITUTE(D24,\" (Sp)\",\"\"),\" (Ex)\",\"\")","v":""},"","",""]
[null,{"$f":"MATCH(1,($A$27:$A$63=A23)*($B$27:$B$63=B23),0)","v":{"$error":"#N/A"}},{"$f":"IFERROR(INDEX(C$27:C$67,$B24),\"\")","v":""},{"$f":"IFERROR(INDEX(D$27:D$67,$B24),\"\")","v":""},"","",""]
["Free Starting Evolutions"]
["Subtype","Base Form","Evo 1","Evo 2","Evo 3","Evo 4","Evo 5"]
["Chained","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Chained","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Chained","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Climb (Ex)"]
["Chained","Aquatic","Bite (Ex)","Improved Natural Armor (Ex)","Gills (Ex)","Swim (Ex)","Swim (Ex)"]
["Chained","Avian","Claws (Ex)","Limbs [Legs] (Ex)","Flight (Ex/Su)"]
["Chained","Tauric","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)","Limbs [Legs] (Ex)"]
["Agathion","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Agathion","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Angel","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Archon","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Azata","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)"]
["Azata","Serpentine","Limbs [Arms] (Ex)","Tail (Ex)","Tail Slap (Ex)"]
["Daemon","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Daemon","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Daemon","Serpentine","Bite (Ex)","Tail (Ex)","Sting (Ex)","Reach [Bite] (Ex)","Reach [Sting] (Ex)"]
["Demon","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Demon","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Demon","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Damage [Bite] (Ex)"]
["Devil","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Div","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Elemental (air)","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Elemental (air)","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Elemental (air)","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Natural Armor (Ex)"]
["Elemental (earth)","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Elemental (earth)","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Elemental (earth)","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Natural Armor (Ex)"]
["Elemental (fire)","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Elemental (fire)","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Elemental (fire)","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Natural Armor (Ex)"]
["Elemental (water)","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Elemental (water)","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Elemental (water)","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Natural Armor (Ex)"]
["Inevitable","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Protean","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Grab [Tail Slap] (Ex)"]
["Psychopomp","Quadruped","Limbs [Legs] (Ex)","Limbs [Legs] (Ex)","Bite (Ex)"]
["Psychopomp","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Slam (Ex)"]
["Psychopomp","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Pull [Bite] (Ex)"]
["Shadow","Biped","Limbs [Arms] (Ex)","Limbs [Legs] (Ex)","Claws (Ex)"]
["Shadow","Serpentine","Bite (Ex)","Tail (Ex)","Tail Slap (Ex)","Reach [Bite] (Ex)","Improved Natural Armor (Ex)"]
["End of List"]
["SubType","Level","Active","Text"]
["Agathion",1,{"$f":"AND(EidolonSubtype=A70,EidolonSummonerLevel>=B70,UnchainedSummoner)","v":false},{"$f":"IF(C74,\"\",\"You gain Resistance (Electricity) as a bonus evolution.* \")&\"You also gain a +4 bonus on saving throws against poison and petrification.\"","v":"You gain Resistance (Electricity) as a bonus evolution.* You also gain a +4 bonus on saving throws against poison and petrification."}]
["Agathion",8,false,{"$f":"INT(EidolonHitDice/2)+EModCHA&\" times per day, you can heal \"&INT(EidolonHitDice/2)&\"d6 damage by touch. Healing yourself is a swift action, healing another creature is a standard action.\"","v":"0 times per day, you can heal 0d6 damage by touch. Healing yourself is a swift action, healing another creature is a standard action."}]
["Agathion",12,false,"You gain DR 5/evil*, immunity to petrification and the truespeech ability.@@Truespeech: you can speak with any creature that has a language, as though using a tongues spell."]
["Agathion",20,false,"You gain Detect Thoughts as a spell-like ability at will. Your damage reduction increases to DR 10/evil.*"]
["Angel",1,false,{"$f":"IF(C80,\"\",\"You gain Resistance (acid) and Resistance (cold) as bonus evolutions,* \")&\"You gain a +4 bonus on saving throws against poison.\"","v":"You gain Resistance (acid) and Resistance (cold) as bonus evolutions,* You gain a +4 bonus on saving throws against poison."}]
["Angel",4,false,"You gain electricity resistance 10* and fire resistance 10*"]
["Angel",8,false,"You grow large feathery wings, gaining the flight evolution.*"]
["Angel",16,false,"You gain Immunity (acid) and Immunity (cold) as bonus evolutions.*"]
["Angel",20,false,{"$f":"\"You gain the Protective Aura ability.@@Protective Aura: Against attacks or effects created by evil creatures, you provide a +4 deflection bonus to AC and a +4 resistance bonus to saving throws to anyone within 20ft of you. \"&\"This also functions as a magic circle against evil and a lesser globe of invulnerability, both with a radius of 20ft and a caster level of \"&EidolonHitDice&\".\"","v":"You gain the Protective Aura ability.@@Protective Aura: Against attacks or effects created by evil creatures, you provide a +4 deflection bonus to AC and a +4 resistance bonus to saving throws to anyone within 20ft of you. This also functions as a magic circle against evil and a lesser globe of invulnerability, both with a radius of 20ft and a caster level of 1."}]
["Archon",4,false,"You gain an additional point in your evolution pool.*"]
["Archon",8,false,{"$f":"IF(ISBLANK(EidolonSubAbInc),\"You gain Increase Ability as a bonus evolution.\",\"You gain Increase Ability [\"&EidolonSubAbInc&\"] as a bonus evolution.*\")","v":"You gain Increase Ability as a bonus evolution."}]
["Archon",16,false,{"$f":"\"You gain the Immunity (Electricity) evolution.* You gain the Aura of Menace Ability.@@Aura of Menace: Any hostile creature within a 20-foot radius must succeed on a DC \"&12+EModCHA+INT(EidolonHitDice/2)&\" Will save to resist its effects. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit you. A creature that has resisted or broken the effect cannot be affected again by your aura for 24 hours.\"","v":"You gain the Immunity (Electricity) evolution.* You gain the Aura of Menace Ability.@@Aura of Menace: Any hostile creature within a 20-foot radius must succeed on a DC 12 Will save to resist its effects. Those who fail take a –2 penalty on attacks, AC, and saves for 24 hours or until they successfully hit you. A creature that has resisted or broken the effect cannot be affected again by your aura for 24 hours."}]
["Archon",20,false,"You can use Greater Teleport at will, as the spell (CL 14), except you can only teleport yourself and up to 50 pounds of carried objects."]
["Azata",4,false,"You gain cold resistance 10* and fire resistance 10.*"]
["Azata",8,false,"You grow large feathery wings, gaining the flight evolution.*"]
["Azata",16,false,{"$f":"\"You gain Immunity (electricity) as a bonus evolution.* \"&IF(ISBLANK(EidolonSubAbInc),\"You gain Increase Ability as a bonus evolution.\",\"You gain Increase Ability [\"&EidolonSubAbInc&\"] as a bonus evolution.*\")","v":"You gain Immunity (electricity) as a bonus evolution.* You gain Increase Ability as a bonus evolution."}]
["Azata",20,false,"As a standard action, you can switch between your normal form and an energy form. In your energy form, you are incorporeal and your fly speed doubles. You cannot make natural or energy attacks, but can activate any spell-like abilities you possess."]
["Daemon",4,false,"You gain cold resistance 10*, electricity resistance 10* and fire resistance 10.*"]
["Daemon",8,false,"You gain an additional point in your evolution pool.*"]
["Daemon",16,false,"You gain Immunity (acid) as a bonus evolution.* You gain telepathy.@@Telepathy (Su): You can mentally communicate with any creature within 100ft that has a language."]
["Daemon",20,false,"As a standard action, you can devour a portion of the soul of a dying creature or one that died no more than one round ago. This kills the creature and gives you a profane bonus on attack rolls, saving throws and skill checks for 24 hours. The bonus is +1 per 5HD of the slain creature. The creature requires resurrection or more powerful magic to return from the dead."]
["Demon",4,false,"You gain cold resistance 10* and acid resistance 10.*"]
["Demon",8,false,"You gain immunity to poison. You gain an additional point in your evolution pool.*"]
["Demon",16,false,"You gain Immunity (electricity) as a bonus evolution.* You gain telepathy.@@Telepathy (Su): You can mentally communicate with any creature within 100ft that has a language."]
["Demon",20,false,"You gain true seeing as a constant spell-like ability."]
["Devil",4,false,"You gain cold resistance 10* and acid resistance 10.*"]
["Devil",8,false,"You gain the Skilled (Diplomacy) evolution* and immunity to poison."]
["Devil",12,false,"You gain DR 5/Good* and the See in Darkness ability.@@See in Darkness: You can see perfectly in darkess of any kind, even that created by a deeper darkness spell."]
["Devil",16,false,"You gain Immunity (fire) as a bonus evolution.* You gain telepathy.@@Telepathy (Su): You can mentally communicate with any creature within 100ft that has a language."]
["Div",1,false,{"$f":"IF(C116,\"\",\"You gain Resistance (fire) as a bonus evolution.* \")&\"You gain a +4 bonus on saving throws against poison.\"","v":"You gain Resistance (fire) as a bonus evolution.* You gain a +4 bonus on saving throws against poison."}]
["Div",4,false,"You gain electricity resistance 10* and acid resistance 10.*"]
["Div",12,false,"You gain DR 5/Good* and the See in Darkness ability.@@See in Darkness: You can see perfectly in darkess of any kind, even that created by a deeper darkness spell."]
["Div",16,false,"You gain Immunity (fire) as a bonus evolution.* You gain telepathy.@@Telepathy (Su): You can mentally communicate with any creature within 100ft that has a language."]
["Elemental (air)",1,false,{"$f":"\"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep.\"","v":"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep."}]
["Elemental (air)",4,false,"You gain an additional point in your evolution pool.*"]
["Elemental (air)",12,false,"You gain immunity to bleed, poison and stun. You can no longer be flanked."]
["Elemental (air)",16,false,"You gain immunity to critical hits and do not take additional damage from precision-based attacks."]
["Elemental (earth)",1,false,{"$f":"\"You gain the Immunity (acid) evolution.* You are immunity to paralysis and sleep.\"","v":"You gain the Immunity (acid) evolution.* You are immunity to paralysis and sleep."}]
["Elemental (earth)",4,false,"You gain an additional point in your evolution pool.*"]
["Elemental (earth)",12,false,"You gain immunity to bleed, poison and stun. You can no longer be flanked."]
["Elemental (earth)",16,false,"You gain immunity to critical hits and do not take additional damage from precision-based attacks."]
["Elemental (fire)",1,false,{"$f":"\"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep.\"","v":"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep."}]
["Elemental (fire)",4,false,"You gain an additional point in your evolution pool.*"]
["Elemental (fire)",12,false,"You gain immunity to bleed, poison and stun. You can no longer be flanked."]
["Elemental (fire)",16,{"$f":"AND(EidolonSubtype=A134,EidolonSummonerLevel>=B134,UnchainedSummoner)","v":false},"You gain immunity to critical hits and do not take additional damage from precision-based attacks."]
["Elemental (water)",1,false,{"$f":"\"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep.\"","v":"You gain the Immunity (Electricity) evolution.* You are immunity to paralysis and sleep."}]
["Elemental (water)",4,false,"You gain an additional point in your evolution pool.*"]
["Elemental (water)",8,false,"You gain the swim evolution twice, and the gills evolution.*"]
["Elemental (water)",12,false,"You gain immunity to bleed, poison and stun. You can no longer be flanked."]
["Elemental (water)",20,false,{"$f":"\"You gain the Drench and Vortex abilities.@@Drench (Ex): Your touch puts out nonmagical flames of Large size or smaller. You can dispel magical fire you touch as dispel magic (caster level \"&EidolonHitDice&\")@@Vortex (Su): When in water, you can create a whirlpool as a standard action at will. This functions as the Whirlwind special attack (Bestiary 306), but can only form underwater and cannot leave the water.\"","v":"You gain the Drench and Vortex abilities.@@Drench (Ex): Your touch puts out nonmagical flames of Large size or smaller. You can dispel magical fire you touch as dispel magic (caster level 1)@@Vortex (Su): When in water, you can create a whirlpool as a standard action at will. This functions as the Whirlwind special attack (Bestiary 306), but can only form underwater and cannot leave the water."}]
["Inevitable",1,false,"You count as both a construct and an outsider for the purpose of effects that target those types. You gain a +4 bonus on saving throws against death effects, disease, necromancy effects, paralysis, poison, sleep and stun."]
["Inevitable",8,false,"You gain immunity to death effects, disease and poison."]
["Inevitable",12,false,"You gain DR 5/chaotic* and immunity to sleep. You gain the truespeech ability.@@Truespeech: you can speak with any creature that has a language, as though using a tongues spell."]
["Inevitable",20,false,"You gain immunity to paralysis, sleep, stun, and any effect that requires a Fortitude save, unless the effect also works on objects."]
["Protean",1,false,{"$f":"IF(C152,\"\",\"You gain Resistance (acid) as a bonus evolution.* \")&IF(ISBLANK(EidolonSubGrab),\"You gain the grab evolution as a bonus evolution.\",\"You gain Grab (\"&EidolonSubGrab&\") as a bonus evolution.*\")&\" You can change the grab attack type whenever your summoner changes your evolutions.\"","v":"You gain Resistance (acid) as a bonus evolution.* You gain the grab evolution as a bonus evolution. You can change the grab attack type whenever your summoner changes your evolutions."}]
["Protean",8,false,"You gain the Constrict evolution.*"]
["Protean",12,false,"You gain DR 5/Lawful*, as well as the blindsense evolution and the flight evolution (using magic).*"]
["Protean",20,false,"You gain constant Freedom of Movement and the Change Shape ability.@@Change Shape (Su): Once per day as a standard action, you can change shape into any Small, Medium or Large animal, elemental, giant, humanoid, magical beast, monstrous humanoid, ooze, plant or vermin. You can resume your true form as a free action - when you do you gain the effects of a heal spell (CL 15)"]
["Psychopomp",1,false,"You gain immunity to death effects, disease and poison."]
["Psychopomp",4,false,"You gain electricity resistance 10* and cold resistance 10.*"]
["Psychopomp",8,false,"You gain the Spirit Touch ability and add one point to your evolution pool.*@@Spirit Touch: Your natural weapons, as well as any weapons you wield are treated as though they had the ghost touch special ability."]
["Psychopomp",12,false,"You gain DR 5/adamantine,* and the spiritsense ability.@@Spiritsense:  You notice, locate, and can distinguish between living and undead creatures within 60 feet, just as if you had the blindsight ability."]
["Psychopomp",16,false,{"$f":"IF(ISBLANK(EidolonSubAbInc),\"You gain Increase Ability as a bonus evolution.\",\"You gain Increase Ability [\"&EidolonSubAbInc&\"] as a bonus evolution.*\")&\" You can cast invisibility on yourself at will as a spell-like ability.\"","v":"You gain Increase Ability as a bonus evolution. You can cast invisibility on yourself at will as a spell-like ability."}]
["Psychopomp",20,false,"Your damage reduction increases to DR 10/adamantine.* You gain the Immunity (cold) and Immunity (electricity) evolutions.*"]
["Shadow",1,false,"You gain the resistance (cold) and resistance (electricity) evolutions.* You can cast Darkness as a spell-like ability three times per day."]
["Shadow",4,false,"You blend into shadows, gaining concealment (20% miss chance) in any illumination other than bright light. In dim light or darkness, attacks against you have a 50% miss chance instead. You can suspend or resume this ability as a free action."]
["Shadow",8,false,"You gain DR 5/magic and the range of your darkvision increases to 90ft.* You gain an additional point in your evolution pool.*"]
["Shadow",12,false,"You can cast Deeper Darkness instead of Darkness. You gain the See in Darkness monster ability."]
["Shadow",16,false,"Your damage reduction increases to DR 10/magic.* You gain the spell resistance evolution.*"]
["Shadow",20,false,"Your darkvision extends to 120ft. You can cast Shadow Step as a spell-like ability at will. Three times per day, you can quicken this spell-like ability."]
["Nothing",null,false]
["End of List",null,false]

{"sheet":"Eidolon Data","index":123,"n_rows":855,"n_cols":62,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Effective Summoner Level",{"$f":"MIN(TotalClassLevels,IF(SummonerLevel,SummonerLevel,0)+IF(AND(OptPU,VMClass=\"Summoner\",TotalClassLevels>=7),TotalClassLevels-4,0))+USEidLevelAdjust","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Eidolon Weapons"]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL6","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hoof"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL9","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pincer"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL11","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slam"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL14","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tail Slap"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL17","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tentacle"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EFeatL19","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wing Buffet"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EidolonSummonerLevel>=9,\"Multiattack\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gore"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(BlessedCompSel=\"Eidolon\",BlessedCompBonusFeat,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sting"]
[]
[]
[]
[]
[]
[]
[]
[null,null,null,null,null,"EidolonSummonerLevel"]
[]
[]
[]
[]
[]
["Size w/ buff:"]
[{"$f":"INDEX(TblSizes,MATCH(D27,TblSizes,0)+IF(COUNTIF(EidolonBuff1,\"Enlarge Person\"),1,IF(COUNTIF(EidolonBuff1,\"Reduce Person\"),-1,0)),1)","v":"Medium"},null,"Eidolon Size:",{"$f":"IF(C390>0,\"Huge\",IF(C362>0,\"Large\",IF(Eidolon!I60=\"Yes (Small)\",\"Small\",'Eidolon Tables'!$H$153)))","v":"Medium"}]
["Size Modifier",{"$f":"VLOOKUP(ESize,'Misc Tables'!B440:C448,2,FALSE)","v":0}]
[]
[]
[]
[]
[]
[null,null,"Land Speed",{"$f":"SUM(E34:Z34)","v":20},20,{"$f":"10*C243","v":0},{"$f":"IF('Eidolon Subtypes'!C132,20,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF('Eidolon Stat Calcs'!A12,'Eidolon Stat Calcs'!F12,0)","v":0}]
[null,null,"Climb Speed",0,null,{"$f":"IF(C77>0,D34,0)","v":0},{"$f":"IF(C77>1,(C77-1)*20,0)","v":0}]
[null,null,"Natural Armor Bonus",2,2,{"$f":"C89*2","v":0},{"$f":"ROUNDDOWN('Fav Class Options'!Z114/4,0)","v":0},{"$f":"ROUNDDOWN('Fav Class Options'!Z319/4,0)","v":0},{"$f":"COUNTIF(EFeatList,\"Improved Natural Armor\")","v":0},null,null,{"$f":"IF(D27=\"Large\",2,0)","v":0},{"$f":"IF(D27=\"Huge\",5,0)","v":0}]
[]
[]
[]
[null,null,"Swim Speed",0,{"$f":"IF(OR(C179>0,E179),D34,0)","v":0},{"$f":"IF(C179+IF(E179,1,0)>1,((C179+IF(E179,1,0))-1)*20,0)","v":0}]
[null,null,"Fly Speed",0,{"$f":"IF(OR(E229,C229>0),D34,0)","v":0},{"$f":"C210*20","v":0},{"$f":"IF(AND(VLOOKUP(ESize,'Misc Calc'!$AL$5:$AM$12,2,FALSE)>3,EidolonSummonerLevel>4),40,0)","v":0}]
[null,null,"Fly Maneuv",{"$f":"IF(C229+IF(E229,1,0)<2,\"Good\",\"Perfect\")","v":"Good"}]
[null,null,"Burrow Speed",0,{"$f":"IF(C332>0,ROUNDDOWN(E34/2,0),0)","v":0}]
[]
[]
[]
[]
[null,null,"HP",{"$f":"SUM(E48:Z48)","v":0},{"$f":"Eidolon!J63+IF(Eidolon!J63,EModCON,0)","v":0},{"$f":"Eidolon!J67+IF(Eidolon!J67,EModCON,0)","v":0},{"$f":"Eidolon!J69+IF(Eidolon!J69,EModCON,0)","v":0},{"$f":"Eidolon!J73+IF(Eidolon!J73,EModCON,0)","v":0},{"$f":"Eidolon!J77+IF(Eidolon!J77,EModCON,0)","v":0},{"$f":"Eidolon!J81+IF(Eidolon!J81,EModCON,0)","v":0},{"$f":"Eidolon!J83+IF(Eidolon!J83,EModCON,0)","v":0},{"$f":"Eidolon!J87+IF(Eidolon!J87,EModCON,0)","v":0},{"$f":"Eidolon!J91+IF(Eidolon!J91,EModCON,0)","v":0},{"$f":"Eidolon!J95+IF(Eidolon!J95,EModCON,0)","v":0},{"$f":"Eidolon!J97+IF(Eidolon!J97,EModCON,0)","v":0},{"$f":"Eidolon!J101+IF(Eidolon!J101,EModCON,0)","v":0},{"$f":"Eidolon!J105+IF(Eidolon!J105,EModCON,0)","v":0},{"$f":"Eidolon!J109+IF(Eidolon!J109,EModCON,0)","v":0},{"$f":"Eidolon!J111+IF(Eidolon!J111,EModCON,0)","v":0},{"$f":"'Fav Class Options'!Z57+'Fav Class Options'!Z99","v":0},{"$f":"IF(COUNTIF(EFeatList,\"Toughness\"),IF(EidolonHitDice<3,3,EidolonHitDice),0)","v":0}]
[null,null,"CMB",1,{"$f":"IF(COUNTIF(EFeatList,\"Defensive Combat Training\"),EidolonHitDice,EBAB)","v":1},{"$f":"MAX(EModSTR,IF(COUNTIF(EFeatList,\"Agile Maneuvers\"),EModDEX,-99))","v":0},{"$f":"VLOOKUP(ESize,'Misc Tables'!B440:C448,2,FALSE)*-1","v":0}]
[null,null,"CMD",{"$f":"SUM(E50:Z50)+10","v":11},{"$f":"E49","v":1},{"$f":"EModSTR","v":0},{"$f":"G49","v":0},{"$f":"EModDEX","v":0}]
[null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(I53),\"@-Special Abilities@\"&I53,\"\")","v":"@-Special Abilities@Darkvision (APG 58): The eidolon has darkvision out to a range of 60 feet. @Link (Ex) (APG 58): A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner’s connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conf lict, the items worn by the summoner remain active, and those used by the eidolon become dormant.@Share Spells (Ex) (APG 58): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider).@ "}]
[null,null,"Selections","Available","Name","Reference","Descriptions","SRD","Running Text"]
[null,null,null,true,{"$f":"IF(Archetypes!L$415,\"Low-light vision\",\"Darkvision\")","v":"Darkvision"},"APG 58",{"$f":"IF(Archetypes!L$415,\"The eidolong has low-light vision. \",\"The eidolon has darkvision out to a range of 60 feet. \")","v":"The eidolon has darkvision out to a range of 60 feet. "},null,{"$f":"IF(D53,E53&IF(LEN(F53),\" (\"&F53&\")\",\"\")&\": \"&G53&\"@\",\"\")&I54","v":"Darkvision (APG 58): The eidolon has darkvision out to a range of 60 feet. @Link (Ex) (APG 58): A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner’s connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conf lict, the items worn by the summoner remain active, and those used by the eidolon become dormant.@Share Spells (Ex) (APG 58): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider).@ "}]
[null,null,null,true,"Link (Ex)","APG 58","A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner’s connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conf lict, the items worn by the summoner remain active, and those used by the eidolon become dormant.",null,{"$f":"IF(D54,E54&IF(LEN(F54),\" (\"&F54&\")\",\"\")&\": \"&G54&\"@\",\"\")&I55","v":"Link (Ex) (APG 58): A summoner and his eidolon share a mental link allows for communication across any distance (as long as they are on the same plane). This communication is a free action, allowing the summoner to give orders to his eidolon at any time. In addition, magic items interfere with the summoner’s connection to his eidolon. As a result, the summoner and his eidolon share magic item slots. For example, if the summoner is wearing a ring, his eidolon can wear no more than one ring. In case of a conf lict, the items worn by the summoner remain active, and those used by the eidolon become dormant.@Share Spells (Ex) (APG 58): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider).@ "}]
[null,null,null,true,"Share Spells (Ex)","APG 58","The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider).",null,"Share Spells (Ex) (APG 58): The summoner may cast a spell with a target of “you” on his eidolon (as a spell with a range of touch) instead of on himself. A summoner may cast spells on his eidolon even if the spells normally do not affect creatures of the eidolon’s type (outsider).@ "]
[null,null,null,{"$f":"IF(AND(EidolonSummonerLevel>1,NOT(D57)),TRUE,FALSE)","v":false},"Evasion (Ex)","APG 59","If an eidolon is subjected to an attack that normally allows a Ref lex save for half damage, it takes no damage if it makes a successful saving throw.",null," "]
[null,null,null,{"$f":"IF(EidolonSummonerLevel>13,TRUE,FALSE)","v":false},"Improved Evasion (Ex)","APG 59","When subjected to an attack that allows a Reflex saving throw for half damage, an eidolon takes no damage if it makes a successful saving throw and only half damage if the saving throw fails.",null," "]
[null,null,null,{"$f":"IF(EidolonSummonerLevel>5,TRUE,FALSE)","v":false},"Devotion (Ex)","APG 59","An eidolon gains a +4 morale bonus on Will saves against enchantment spells and effects.  ",null," "]
[null,null,null,null,null,null,null,null," "]
[null,null,null,null,null,null,null,null," "]
[null,null,null,null,null,null,null,null," "]
[null,null,null,null,null,null,null,null," "]
[true,null,{"$f":"COUNTIF(EidolonSelectedAttacks,\"Claw\")","v":0},true,false,"Claws (Ex)",true,{"$f":"AND(V72,OR(W72=\"y\",IFERROR(INDEX(X72:AM72,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},1,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Claws-Ex-","The eidolon has a pair of vicious claws at the end of its limbs, giving it two primary claw attacks",null,null,null,false,false,4,0,"Basic Magic (daze)",4,true,null,"y",null,null,null,"y","y","y","y","y","y","y","y",null,"y","y"]
[false,null,0,true,false,"Improved Damage [Tentacle Attack] (Ex)",true,{"$f":"AND(V86,OR(W86=\"y\",IFERROR(INDEX(X86:AM86,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Improved-Damage-Ex-","The damage for this type of attack is increased one die type*",null,null,null,true,true,18,22,"Improved Damage [Pincer] (Ex)",18,true,"y"]
[false,null,null,false,null,null,null,{"$f":"AND(V95,OR(W95=\"y\",IFERROR(INDEX(X95:AM95,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},1,null,null,null,null,null,null,false,false,27,0,"Reach [Weapon] (Ex)",27,false]
[false,null,-1,true,false,{"$f":"IF(C$70>0,\"Push [Bite] (Ex)\",\"\")","v":""},true,{"$f":"AND(V108,OR(W108=\"y\",IFERROR(INDEX(X108:AM108,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Push-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pushed 5 feet directly away from the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",null,null,null,false,false,40,0,"Skilled [Disable Device] (Ex)",40,true,"y"]
[false,{"$f":"$C$70","v":0},0,true,false,{"$f":"\"Reach [\"&'Eidolon Tables'!A30&\"] (Ex)\"","v":"Reach [Claw] (Ex)"},true,{"$f":"AND(V118,OR(W118=\"y\",IFERROR(INDEX(X118:AM118,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Reach-Ex-","The reach for one of your claw attacks increases by 5ft.",null,null,null,{"$f":"AND(D118,B118)","v":false},false,50,0,"Skilled [Knowledge (engineering)] (Ex)",50,true,"y"]
[false,null,0,true,false,"Skilled [Acrobatics] (Ex)",true,{"$f":"AND(V134,OR(W134=\"y\",IFERROR(INDEX(X134:AM134,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Skilled-Ex-","The eidolon gains a +8 racial bonus on selected skill.*",null,null,null,true,true,66,34,"Skilled [Survival] (Ex)",66,true,"y"]
[false,null,0,true,false,"Skilled [Disguise] (Ex)",true,{"$f":"AND(V141,OR(W141=\"y\",IFERROR(INDEX(X141:AM141,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Skilled-Ex-","The eidolon gains a +8 racial bonus on selected skill.*",null,null,null,{"$f":"IF(AND(B141<1,E141=FALSE,'Class Features'!C$1823=FALSE),TRUE,FALSE)","v":true},true,73,41,"--- 2 point Evolutions ---",73,true,"y"]
[false,null,0,true,false,"Skilled [Knowledge (religion)] (Ex)",true,{"$f":"AND(V156,OR(W156=\"y\",IFERROR(INDEX(X156:AM156,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Skilled-Ex-","The eidolon gains a +8 racial bonus on selected skill.*",null,null,null,{"$f":"IF(AND(B156<1,E156=FALSE,'Class Features'!C$1823=FALSE),TRUE,FALSE)","v":true},true,88,56,"Weapon Training (Ex)",88,true,"y"]
[false,null,0,true,false,"Skilled [Spellcraft] (Ex)",true,{"$f":"AND(V164,OR(W164=\"y\",IFERROR(INDEX(X164:AM164,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},1,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Skilled-Ex-","The eidolon gains a +8 racial bonus on selected skill.*",null,null,null,{"$f":"IF(AND(B164<1,E164=FALSE,'Class Features'!C$1823=FALSE),TRUE,FALSE)","v":true},true,96,64,"",96,true,"y"]
[false,null,null,false,null,null,null,{"$f":"AND(V178,OR(W178=\"y\",IFERROR(INDEX(X178:AM178,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},1,null,null,null,null,null,null,false,false,110,0,"",110,false]
[false,null,0,true,false,"Basic Magic (touch of fatigue)",true,{"$f":"AND(V198,OR(W198=\"y\",IFERROR(INDEX(X198:AM198,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},1,"UM 76","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Basic-Magic-Sp-","The eidolon can cast this spell once a day as a spell like ability",null,null,null,{"$f":"IF(OR(ECha<10,C198,'Class Features'!C$1823),FALSE,TRUE)","v":true},true,130,12,"",130,false]
[false,null,0,{"$f":"OptCoP","v":false},false,"Alignment Smite (Additional Usage) (Evil)",true,{"$f":"AND(V209,OR(W209=\"y\",IFERROR(INDEX(X209:AM209,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},1,"CoP 26",null,"You get one more daily use of this ability.",null,null,null,{"$f":"AND(EidolonSummonerLevel>9,C321>0,C209<1)","v":false},false,141,0,"",141,false]
[false,null,null,null,false,null,true,{"$f":"AND(V220,OR(W220=\"y\",IFERROR(INDEX(X220:AM220,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},2,"APG 61","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Constrict-Ex-",null,null,null,null,false,false,152,0,"",152,true,"y"]
[false,null,0,true,false,"Energy Attacks [sonic] (Su)",true,{"$f":"AND(V228,OR(W228=\"y\",IFERROR(INDEX(X228:AM228,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},2,"APG 62","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Energy-Attacks-Su-","The eidolons attacks also do 1d6 of sonic damage",null,null,null,{"$f":"AND(B228<1,NOT(E228),EidolonSummonerLevel>=5,NOT('Class Features'!C$1823))","v":false},false,160,0,"",160,true,"y"]
[false,null,-1,true,false,null,true,{"$f":"AND(V242,OR(W242=\"y\",IFERROR(INDEX(X242:AM242,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},null,null,null,null,null,null,null,null,false,174,0,"",174,false]
[false,null,0,true,false,"Rake (Ex)",true,{"$f":"AND(V251,OR(W251=\"y\",IFERROR(INDEX(X251:AM251,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":true},2,"APG 62","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Rake-Ex-",{"$f":"\"The eidolon grows dangerous claws on its feet, allowing it to make 2 rake attacks (\"&F452&\") on foes it is grappling.\"","v":"The eidolon grows dangerous claws on its feet, allowing it to make 2 rake attacks () on foes it is grappling."},null,null,null,{"$f":"AND(C251<1,E251=FALSE,EidolonSummonerLevel>=4,EidolonType=\"Quadruped\")","v":false},false,183,0,"",183,true,"y"]
[false,null,-1,true,false,{"$f":"IF(COUNTIF(EvolutionsTaken,F194)>0,\"Extra uses of light\",\"\")","v":""},true,{"$f":"AND(V264,OR(W264=\"y\",IFERROR(INDEX(X264:AM264,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"UM 76","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Basic-Magic-Sp-","The eidolon can cast this spell 2 additional times a day",null,null,null,false,false,196,0,"",196,false]
[false,null,0,true,false,"Minor Magic (detect law) (Sp)",true,{"$f":"AND(V286,OR(W286=\"y\",IFERROR(INDEX(X286:AM286,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"UM 77","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Minor-Magic-Sp-","The eidolon can cast this spell once a day as a spell like ability",null,null,null,{"$f":"IF(AND('Class Features'!C1823=FALSE,ECha>10,C286<1,EidolonSummonerLevel>3,SUM(C$188:C$198)>0),TRUE,FALSE)","v":false},false,218,0,"",218,false]
[false,null,0,true,false,"Minor Magic (vanish [self only]) (Sp)",true,{"$f":"AND(V290,OR(W290=\"y\",IFERROR(INDEX(X290:AM290,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"UM 77","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Minor-Magic-Sp-","The eidolon can cast this spell once a day as a spell like ability",null,null,null,{"$f":"IF(AND('Class Features'!C1823=FALSE,ECha>10,C290<1,EidolonSummonerLevel>3,SUM(C$188:C$198)>0),TRUE,FALSE)","v":false},false,222,0,"",222,false]
[false,null,0,true,false,"Extra uses of invisibility (Sp)",true,{"$f":"AND(V309,OR(W309=\"y\",IFERROR(INDEX(X309:AM309,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"UM 78","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Major-Magic-Sp-","The eidolon can cast this spell 2 additional times a day",null,null,null,false,false,241,0,"",241,false]
[false,null,{"$f":"IF(LEN(F325),COUNTIF(EvolutionsTaken,F325),-1)","v":0},{"$f":"OptCoP","v":false},false,"Celestial Appearance [Level 12 bonus]",true,{"$f":"AND(V325,OR(W325=\"y\",IFERROR(INDEX(X325:AM325,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"CoP 26","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Shadow-Blend-Su-",{"$f":"\"You are immune to disease, petrification, poison and electricity. Your spell resistance is now \"&11+EidolonHitDice","v":"You are immune to disease, petrification, poison and electricity. Your spell resistance is now 12"},null,null,null,{"$f":"AND(C324>0,EidolonSummonerLevel>11,IsGood,C325<1)","v":false},{"$f":"AND(D325,IF(UnchainedSummoner,H325,G325),P325,LEN(F325)>1)","v":false},257,{"$f":"IF(Q325,COUNTIFS($Q$69:$Q$417,TRUE,$I$69:$I$417,\"<\"&I325)+COUNTIFS($Q$69:$Q$417,TRUE,$I$69:$I$417,I325,$F$69:$F$417,\"<=\"&F325),0)","v":0},{"$f":"IF(U325>$T$68,\"\",INDEX($F$69:$F$417,MATCH(U325,$S$69:$S$417,0)))","v":""},257,false]
[false,null,0,{"$f":"OptCaC","v":false},false,"Tauric Medium Size",true,{"$f":"AND(V328,OR(W328=\"y\",IFERROR(INDEX(X328:AM328,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},2,"CaC 9","https://www.aonprd.com/EidolonBaseForms.aspx","When summoned, a tauric eidolon is Small unless it spends 2 points from its evolution pool.",null,null,null,{"$f":"EidolonType=\"Tauric\"","v":false},false,260,0,"",260,false]
[false,null,0,true,false,"Major Magic (darkness)",true,{"$f":"AND(V342,OR(W342=\"y\",IFERROR(INDEX(X342:AM342,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},3,"UM 78","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Major-Magic-Sp-","The eidolon can cast this spell once a day as a spell like ability",null,null,null,{"$f":"AND('Class Features'!C1823=FALSE,ECha>11,EidolonSummonerLevel>6,C342<1,SUM(C$280:C$291)>0)","v":false},false,274,0,"",274,false]
[false,null,{"$f":"IF(LEN(F354),COUNTIF(EvolutionsTaken,F354),-1)","v":0},{"$f":"OptCoP","v":false},false,"Sacrifice (Su)",true,{"$f":"AND(V354,OR(W354=\"y\",IFERROR(INDEX(X354:AM354,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},3,"CoP 26",null,"As a standard action, the eidolon can sacrifice up to 2 hit points per Hit Die and then touch the target creature, thereby healing the creature for half the amount sacrificed.",null,null,null,{"$f":"C354<1","v":true},false,286,0,"",286,false]
[false,null,-1,true,false,{"$f":"IF(C272>0,\"Breath Weapon [Head #3] (Su)\",\"\")","v":""},true,{"$f":"AND(V365,OR(W365=\"y\",IFERROR(INDEX(X365:AM365,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},4,"APG 63","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Breath-Weapon-Su-",{"$f":"\"Select either acid, cold, electricity, or fire. The eidolon can breathe a 30-foot cone (or 60-foot line) that deals \"&C30&\"d6 points of damage of the selected type. You can use this \"&1+C71&\" times a day.\"","v":"Select either acid, cold, electricity, or fire. The eidolon can breathe a 30-foot cone (or 60-foot line) that deals d6 points of damage of the selected type. You can use this 1 times a day."},null,null,null,false,false,297,0,"",297,false]
[false,null,0,true,false,"Ultimate Magic (fireball) (Sp)",true,{"$f":"AND(V376,OR(W376=\"y\",IFERROR(INDEX(X376:AM376,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},4,"UM 78","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Ultimate-Magic-Sp-","The eidolon can cast this spell once a day as a spell like ability",null,null,null,false,false,308,0,"",308,false]
[null,null,null,false,null,null,null,{"$f":"AND(V396,OR(W396=\"y\",IFERROR(INDEX(X396:AM396,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},null,null,null,null,"",null,null,false,false,328,0,"",328,false]
[null,null,null,false,null,null,null,{"$f":"AND(V411,OR(W411=\"y\",IFERROR(INDEX(X411:AM411,'Eidolon Subtypes'!$B$2)=\"y\",FALSE)))","v":false},null,null,null,null,"",null,null,false,false,343,0,"",343,false]
[]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Eidolon!E$29:G$58,'Eidolon Data'!Q487)>0,'Eidolon Data'!P486,'Eidolon Data'!P486+1)","v":3},"Craft",null,5,"Disable Device",null,null,null,null,null,null,{"$f":"Eidolon!E127","v":0},0,{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},0,{"$f":"AND(COUNTIF(AA$484:AA487,AA487)<=1,NOT(ISERROR(AF487)))","v":false},null,"Form Evos",{"$f":"'Eidolon Subtypes'!F24","v":""},{"$f":"IF(OR(COUNTIF('Eidolon Tables'!$A$7:$A$13,AK487),LEFT(AK487,4)=\"Head\"),IF(OR(AND(AK487=\"Flight (Ex/Su)\",COUNTIF(AK$483:AK486,AK487)),AND(AK487=\"Limbs [Legs] (Ex)\",COUNTIF(AK$483:AK486,AK487)>=$AM$482)),AL486,AL486+1),AL486)","v":1},{"$f":"IF(LEFT(AK487,4)=\"Head\",4,MATCH(AK487,'Eidolon Tables'!$A$7:$A$13,0))","v":{"$error":"#N/A"}},5,{"$error":"#N/A"},null,"",{"$f":"IFERROR(VLOOKUP(AQ487,EidolonAttackEvoCost,2,FALSE),0)","v":0},"",{"$f":"IF(COUNTIF($AQ$484:AQ487,AQ487)>1,0,MIN(COUNTIF(EidolonSelectedAttacks,\"*\"&AQ487&\"*\"),COUNTIF(AQ487,$AQ$484:$AQ$488))*AR487)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Eidolon!E$29:G$58,'Eidolon Data'!Q501)>0,'Eidolon Data'!P500,'Eidolon Data'!P500+1)","v":17},"Knowledge (local)",null,19,"Knowledge (nobility)",null,null,null,null,null,"Form Evos",{"$f":"'Eidolon Subtypes'!E24","v":""},0,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA501,AA501)<=1,NOT(ISERROR(AF501)))","v":false},null,null,{"$f":"Eidolon!E135","v":0},{"$f":"IF(OR(COUNTIF('Eidolon Tables'!$A$7:$A$13,AK501),LEFT(AK501,4)=\"Head\"),IF(OR(AND(AK501=\"Flight (Ex/Su)\",COUNTIF(AK$483:AK500,AK501)),AND(AK501=\"Limbs [Legs] (Ex)\",COUNTIF(AK$483:AK500,AK501)>=$AM$482)),AL500,AL500+1),AL500)","v":1},{"$f":"IF(LEFT(AK501,4)=\"Head\",4,MATCH(AK501,'Eidolon Tables'!$A$7:$A$13,0))","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,"Perform (Dance)",null,"Dance",{"$f":"IF(COUNTIF(Eidolon!E$29:G$58,'Eidolon Data'!Q510)>0,'Eidolon Data'!P509,'Eidolon Data'!P509+1)","v":24},"Perform (Dance)",null,28,"Perform (Sing)",null,null,null,null,null,"Major Magic",{"$f":"IF(LEN(SumSSMajMag),SumSSMajMag,\"\")","v":""},0,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA510,AA510)<=1,NOT(ISERROR(AF510)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Eidolon!E$29:G$58,'Eidolon Data'!Q523)>0,'Eidolon Data'!P522,'Eidolon Data'!P522+1)","v":35},"Survival",null,41,{"$error":"#N/A"},null,null,null,null,null,"Hooves","",0,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA523,AA523)<=1,NOT(ISERROR(AF523)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,"CON",{"$f":"VALUE(Eidolon!Y20)","v":0},1,{"$f":"IF(Archetypes!L415,FALSE,TRUE)","v":true},"Bluff","Yes","CHA",0,0,{"$f":"IFERROR(VLOOKUP(P533,L$539:M$567,2,FALSE),0)","v":0},0,{"$f":"IF(C136>0,8,0)+IF(COUNTIF(EFeatList,\"Deceitful\"),IF(U533>9,4,2),0)","v":0},0,0,"Archon",{"$f":"IF(AND('Eidolon Subtypes'!$C$82,NOT('Eidolon Subtypes'!$C$86)),\"Skilled [Intimidate] (Ex)\",\"\")","v":""},null,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA533,AA533)<=1,NOT(ISERROR(AF533)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Eidolon!E35","v":"Perception"},{"$f":"VALUE(Eidolon!J35)","v":0},2,{"$f":"IF(Archetypes!L$415,FALSE,IF(COUNTIF(Eidolon!H$14:J$21,'Eidolon Data'!P545),TRUE,FALSE))","v":false},"Knowledge (dungeoneering)","No","INT",0,0,0,0,0,0,0,"Demon",{"$f":"IF('Eidolon Subtypes'!C100,\"Resistance (Ex) [Fire]\",\"\")","v":""},null,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA545,AA545)<=1,NOT(ISERROR(AF545)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,3,{"$f":"IF(Archetypes!L$415,FALSE,TRUE)","v":true},"Knowledge (planes)","No","INT",0,0,0,0,0,0,0,"Elemental (air)",{"$f":"IF('Eidolon Subtypes'!$C$120,\"Flight (Ex/Su)\",\"\")","v":""},null,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA552,AA552)<=1,NOT(ISERROR(AF552)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Eidolon!E57","v":0},{"$f":"VALUE(Eidolon!J57)","v":0},7,true,"Sense Motive","Yes","WIS",0,0,0,0,{"$f":"IF(C162>0,8,0)","v":0},0,0,"Shadow",{"$f":"IF('Eidolon Subtypes'!$C$164,\"Spell Resistance (Ex)\",\"\")","v":""},null,30,"APG 60","http://www.d20pfsrd.com/classes/base-classes/summoner/eidolons#TOC-Pull-Ex-","Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon.",0,{"$f":"AND(COUNTIF(AA$484:AA567,AA567)<=1,NOT(ISERROR(AF567)))","v":false}]
[null,null,null,null,null,null,null,null,null,null,null,null,true,8,"Sleight of Hand",true,{"$f":"VLOOKUP($O587,$P$531:R$573,3,FALSE)","v":"DEX"},{"$f":"VLOOKUP($O587,$P$531:S$573,4,FALSE)","v":0},0,{"$f":"VLOOKUP($O587,$P$531:U$573,6,FALSE)","v":0},{"$f":"VLOOKUP($O587,$P$531:Y$573,10,FALSE)","v":0},null,null,null,null,null,null,null,null,null,null,{"$f":"COUNTIF(AD572:AD579,\"Exotic Weapon Proficiency (Chain, spiked)\")","v":0}]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[null,null,279,63,"action, allowing the summoner to give orders to his eidolon at an","act","ac","a",99,99,99,"Location of Last Space"]
[null,null,997,{"$error":"#VALUE!"},"","","","",99,99,99,59,1,2,"       • Link (Ex) (APG 58): A summoner and his eidolon share a mental "]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},"",2,"              active, and those used by the eidolon become dormant."]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$f":"MIN(C811+ETextWidth-IF(F811=\"@@@\",LEN(EidolonSpacer),0)-IF(G811=\"@@\",LEN(EidolonSpacer),0)-IF(H811=\"@\",LEN(EidolonSpacer),0),I811,J811,K811,L819)","v":{"$error":"#VALUE!"}},{"$f":"MID(EidolonText,C811,ETextWidth-IF(F811=\"@@@\",LEN(EidolonSpacer),0)-IF(G811=\"@@\",LEN(EidolonSpacer),0))","v":{"$error":"#VALUE!"}},{"$f":"MID(EidolonText,$C811,3)","v":{"$error":"#VALUE!"}},{"$f":"MID(EidolonText,$C811,2)","v":{"$error":"#VALUE!"}},{"$f":"MID(EidolonText,$C811,1)","v":{"$error":"#VALUE!"}},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},99,99,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$error":"#VALUE!"},{"$error":"#VALUE!"},""]

{"sheet":"Eidolon Tables","index":124,"n_rows":252,"n_cols":26,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
["Names"]
["Strong Bite"]
["Bite + Gore"]
[{"$f":"A2&\" + Gore\"","v":"Strong Bite + Gore"}]
[]
["Appendage/Attack Data",null,null,null,null,null,null,null,"Available",null,null,null,null,null,null,null,null,null,null,null,"Dropdowns",1,2,3,4,5]
["Limbs [Arms] (Ex)","Arms","Claw","Hoof","Pincer","Slam","Weapons",null,{"$f":"IFERROR(INDEX($G$30:$G$44,MATCH(C7,$A$30:$A$44,0)),FALSE)","v":true},true,true,true,true,null,{"$f":"IF(I7,COUNTIFS($I7:$M7,TRUE,$C7:$G7,\"<=\"&C7),0)","v":1},{"$f":"IF(J7,COUNTIFS($I7:$M7,TRUE,$C7:$G7,\"<=\"&D7),0)","v":2},{"$f":"IF(K7,COUNTIFS($I7:$M7,TRUE,$C7:$G7,\"<=\"&E7),0)","v":3},{"$f":"IF(L7,COUNTIFS($I7:$M7,TRUE,$C7:$G7,\"<=\"&F7),0)","v":4},{"$f":"IF(M7,COUNTIFS($I7:$M7,TRUE,$C7:$G7,\"<=\"&G7),0)","v":5},null,{"$f":"MAX(O7:S7)","v":5},{"$f":"IF(V$6>$U7,\"\",INDEX($C7:$G7,MATCH(V$6,$O7:$S7,0)))","v":"Claw"},{"$f":"IF(W$6>$U7,\"\",INDEX($C7:$G7,MATCH(W$6,$O7:$S7,0)))","v":"Hoof"},"Pincer","Slam","Weapons"]
["Limbs [Legs] (Ex)","Legs",{"$f":"IF(E15,\"\",\"Claw\")","v":"Claw"},{"$f":"IF(E16,\"\",\"Hoof\")","v":"Hoof"},null,null,null,null,true,true,false,false,false,null,{"$f":"IF(I8,COUNTIFS($I8:$M8,TRUE,$C8:$G8,\"<=\"&C8),0)","v":1},2,0,0,0,null,{"$f":"MAX(O8:S8)","v":2},{"$f":"IF(V$6>$U8,\"\",INDEX($C8:$G8,MATCH(V$6,$O8:$S8,0)))","v":"Claw"},"Hoof","","",""]
["Tail (Ex)","Tail","Sting","Tail Slap",null,null,null,null,true,true,false,false,false,null,1,2,0,0,0,null,2,"Sting","Tail Slap","","",""]
["Head (Ex)","Head","Bite",{"$f":"A2","v":"Strong Bite"},"Gore",{"$f":"A3","v":"Bite + Gore"},{"$f":"A4","v":"Strong Bite + Gore"},null,true,true,true,true,true,null,1,4,3,2,5,null,5,"Bite","Bite + Gore","Gore","Strong Bite","Strong Bite + Gore"]
["Flight (Ex/Su)","Wings","Wing Buffet",null,null,null,null,null,true,false,false,false,false,null,1,0,0,0,0,null,1,"Wing Buffet","","","",""]
["Tentacle (Ex)","Tentacle","Tentacle Attack",null,null,null,null,null,true,false,false,false,false,null,1,0,0,0,0,null,1,"Tentacle Attack","","","",""]
["Placeholder",""]
[]
["Secondary Attacks",null,null,"Has Leg Claws",{"$f":"COUNTIFS(Eidolon!$E$155:$E$164,\"=Legs\",Eidolon!$I$155:$I$164,\"=Claw\")","v":0}]
["Pincer",null,null,"Has Leg Hooves",{"$f":"COUNTIFS(Eidolon!$E$155:$E$164,\"=Legs\",Eidolon!$I$155:$I$164,\"=Hoof\")","v":0}]
["Tail Slap",null,null,"Has Both",{"$f":"E15+E16=2","v":false}]
["Tentacle",null,null,null,{"$f":"INDEX(EidolonAttackDropdownsByLimb,1,,MATCH(\"Head\",EidolonLimbDropdown,0))","v":{"$error":"#VALUE!"}}]
["Wing Buffet"]
["Hoof"]
[]
["Double Attacks"]
["Claw"]
["Hoof"]
["Pincer"]
["Wing Buffet"]
[null,null,null,null,null,null,{"$f":"\"When you hit with a \"&LOWER('Eidolon Tables'!A30)&\", you can attempt a free combat maneuver check to move the target 5ft close to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller.\"","v":"When you hit with a claw, you can attempt a free combat maneuver check to move the target 5ft close to you. This movement does not provoke an attack of opportunity and can only be used on a creature of your size or smaller."}]
["All Attacks"]
[null,"Damage","Improved Damage","Current Damage","Size Adjusted","Index","Available"]
["Claw","1d4","1d6",{"$f":"IF(OR(COUNTIF(EvolutionsTaken,\"Improved Damage [\"&A30&\"] (Ex)\"),COUNTIF(EFeatList,\"Improved Natural Attack (\"&A30&\")\")),C30,B30)","v":"1d4"},{"$f":"VLOOKUP(D30,TblWeaponSizeDamageModifier,MATCH(ESize,TblHdrWeaponSizeDamageModifier,0),FALSE)","v":"1d4"},{"$f":"MATCH(A30&\"s (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":4},{"$f":"IF(F30=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F30),INDEX('Eidolon Data'!$G$69:$G$417,F30)))","v":true}]
["Slam","1d8","1d10","1d8","1d8",{"$f":"MATCH(A31&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":101},{"$f":"IF(F31=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F31),INDEX('Eidolon Data'!$G$69:$G$417,F31)))","v":true}]
["Pincer","1d6","1d8","1d6","1d6",{"$f":"MATCH(A32&\"s (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":24},{"$f":"IF(F32=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F32),INDEX('Eidolon Data'!$G$69:$G$417,F32)))","v":true}]
["Hoof","1d4","1d6","1d4","1d4",{"$f":"MATCH(\"Hooves (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":131},{"$f":"IF(F33=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F33),INDEX('Eidolon Data'!$G$69:$G$417,F33)))","v":true}]
["Sting","1d4","1d6","1d4","1d4",{"$f":"MATCH(A34&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":106},{"$f":"IF(F34=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F34),INDEX('Eidolon Data'!$G$69:$G$417,F34)))","v":true}]
["Tail Slap","1d6","1d8","1d6","1d6",{"$f":"MATCH(A35&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":113},{"$f":"IF(F35=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F35),INDEX('Eidolon Data'!$G$69:$G$417,F35)))","v":true}]
["Bite","1d6","1d8","1d6","1d6",{"$f":"MATCH(A36&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":2},{"$f":"IF(F36=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F36),INDEX('Eidolon Data'!$G$69:$G$417,F36)))","v":true}]
["Gore","1d6","1d8","1d6","1d6",{"$f":"MATCH(A37&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":162},{"$f":"IF(F37=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F37),INDEX('Eidolon Data'!$G$69:$G$417,F37)))","v":true}]
["Tentacle Attack","1d4","1d6","1d4","1d4",0,{"$f":"IF(F38=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F38),INDEX('Eidolon Data'!$G$69:$G$417,F38)))","v":true}]
["Wing Buffet","1d4","1d6","1d4","1d4",{"$f":"MATCH(A39&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":119},{"$f":"IF(F39=0,TRUE,IF(UnchainedSummoner,INDEX('Eidolon Data'!$H$69:$H$417,F39),INDEX('Eidolon Data'!$G$69:$G$417,F39)))","v":true}]
[{"$f":"$A$2","v":"Strong Bite"},"1d6","1d8","1d6","1d6",0,{"$f":"G36","v":true}]
["Trample",null,null,"1d6",{"$f":"VLOOKUP(D41,TblWeaponSizeDamageModifier,MATCH(ESize,TblHdrWeaponSizeDamageModifier,0),FALSE)","v":"1d6"},{"$f":"MATCH(A41&\" (Ex)\",'Eidolon Data'!$F$69:$F$417,0)","v":185},false]
["Weapons",null,null,null,null,0,true]
["Bite + Gore",null,null,null,null,0,{"$f":"AND(G36,G37)","v":true}]
["Strong Bite + Gore",null,null,null,null,0,{"$f":"AND(G40,G37)","v":true}]
[]
[]
[]
[]
["Attack Evo Cost Table"]
["Claw",1]
["Slam",1]
["Pincer",1]
["Hoof",1]
["Weapons",0]
["Sting",1]
["Tail Slap",1]
["Bite",1]
[{"$f":"A2","v":"Strong Bite"},2]
["Gore",2]
[{"$f":"A3","v":"Bite + Gore"},3]
[{"$f":"A4","v":"Strong Bite + Gore"},4]
["Wing Buffet",1]
[]
["Bite (Ex)","Gain a primary bite attack or increase the damage bonus on your bite attack to 1.5 * STR"]
["Gills (Ex)","You have gills and can breathe underwater indefinitely"]
["Improved Damage [Pincer] (Ex)","The damage die on your Pincer attacks increases by one step."]
["Improved Damage [Tail Slap] (Ex)","The damage die on your Tail Slap attacks increases by one step."]
["Improved Damage [Tentacle Attack] (Ex)","The damage die on your Tentacle Attack attacks increases by one step."]
["Improved Damage [Wing Buffet] (Ex)","The damage die on your Wing Buffet attacks increases by one step."]
["Mount (Ex)","You can serve as a combat-trained mount."]
["Resistance (Ex) [cold]","You gain resistance 5 against cold"]
["Resistance (Ex) [sonic]","You gain resistance 5 against sonic"]
["Skilled [Appraise] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Climb] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Disguise] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Handle Animal] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Heal] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Knowledge (dungeoneering)] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Knowledge (local)] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Knowledge (nobility)] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Linguistics] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Ride] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Spellcraft] (Ex)","You gain a +8 racial bonus on this skill."]
["Skilled [Stealth] (Ex)","You gain a +8 racial bonus on this skill."]
["Slam (Ex)","You gain a slam attack"]
["Sting (Ex)","You gain a sting attack"]
["Tentacle (Ex)","You grow a long, sinuous tentacle, granting you a secondary tentacle attack."]
["Basic Magic (dancing lights)","You can cast this as a spell-like ability once per day."]
["Basic Magic (flare)","You can cast this as a spell-like ability once per day."]
["Basic Magic (ray of frost)","You can cast this as a spell-like ability once per day."]
["Basic Magic (touch of fatigue)","You can cast this as a spell-like ability once per day."]
["Hooves (Ex)","You gain two secondary hoof attacks"]
["Unnatural Aura (Su)","Normal animals do not willingly approach you unless their master makes a DC 25 check"]
[]
["Dropdown",null,"Eidolon"]
[{"$f":"IF(ROW(A1)>$A$155,\"\",INDEX($C$156:$C$162,MATCH(ROW(A1),$B$156:$B$162,0)))","v":"Aquatic"},{"$f":"IF(G156,COUNTIFS($G$156:$G$162,TRUE,$C$156:$C$162,\"<=\"&C156),0)","v":2},"Biped",{"$f":"OR(OptAdvPlayGuide,OptPU)","v":true},true,{"$f":"COUNTIF('Eidolon Subtypes'!$D$2,\"*\"&C156&\"*\")>0","v":false},{"$f":"AND(D156,IF(UnchainedSummoner,F156,E156))","v":true},"Medium","Good","Bad","Good",16,12,13,7,10,11,2,"Claws, Limbs (arms), Limbs (Legs)"]
[{"$f":"IF(ROW(A4)>$A$155,\"\",INDEX($C$156:$C$162,MATCH(ROW(A4),$B$156:$B$162,0)))","v":"Serpentine"},{"$f":"IF(G159,COUNTIFS($G$156:$G$162,TRUE,$C$156:$C$162,\"<=\"&C159),0)","v":1},"Aquatic",{"$f":"OptUltMagic","v":true},true,{"$f":"COUNTIF('Eidolon Subtypes'!$D$2,\"*\"&C159&\"*\")>0","v":false},true,"Medium","Good","Good","Bad",16,12,13,7,10,11,2,"Bite, Improved Natural Armor, Gills, Swim, Swim"]
[]
[1,1,1,2,0,4,1,0,0,3,3,1]
[2,2,2,3,0,8,1,2,1,4,3,2]
[5,4,4,4,1,16,2,4,2,8,4,4]
[8,6,6,5,2,24,3,6,3,11,4,6]
[11,9,9,6,3,36,5,8,4,15,5,9]
[14,11,11,7,3,44,6,10,5,19,6,11]
[18,14,14,9,4,56,7,14,7,23,6,14]
[]
[]
["Base Size Modifiers"]
["STR",-4,0,{"$f":"IF(UnchainedSummoner,4,8)","v":8},{"$f":"IF(UnchainedSummoner,8,16)","v":16}]
["Natural Armor",0,0,2,5]
[1,"Acrobatics","DEX",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C199,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B199,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE76","v":0},{"$f":"SUM(D199:F199)","v":0},{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B199),N199),\"C\",\"\")","v":""},{"$f":"AND(B199<>\"Disabled\",NOT(COUNTIF(B199,\"*()*\")))","v":true},{"$f":"Skills!E8","v":"Yes"},{"$f":"AND(OR(J199=\"Yes\",E199),I199)","v":true},{"$f":"IF(K199,COUNTIFS($K$199:$K$252,TRUE,$B$199:$B$252,\"<=\"&B199),0)","v":1},{"$f":"IF($A199>$M$198,0,MATCH(A199,$L$199:$L$252,0))","v":1},false,{"$f":"IF(AND(I199,NOT(N199)),COUNTIFS($I$199:$I$252,TRUE,$N$199:$N$252,FALSE,$B$199:$B$252,\"<=\"&B199),0)","v":1},{"$f":"IF($A199>P$198,\"\",INDEX($B$199:$B$252,MATCH($A199,O$199:O$252,0)))","v":"Acrobatics"},{"$f":"AND(I199,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B199)))","v":true},{"$f":"IF(Q199,COUNTIFS(Q$199:Q$252,TRUE,$B$199:$B$252,\"<=\"&B199),0)","v":1},{"$f":"IF($A199>S$198,\"\",INDEX($B$199:$B$252,MATCH($A199,R$199:R$252,0)))","v":"Acrobatics"},null,"Perform"]
[4,"Climb","STR",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C202,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B202,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE79","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B202),N202),\"C\",\"\")","v":""},true,{"$f":"Skills!E11","v":"Yes"},true,4,4,false,3,"Diplomacy",{"$f":"AND(I202,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B202)))","v":true},3,"Diplomacy",null,"Dance",{"$f":"'Eidolon Data'!U558","v":0}]
[7,{"$f":"Craft3Name","v":"Craft ()"},"INT",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C205,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B205,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE82","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B205),N205),\"C\",\"\")","v":"C"},false,{"$f":"Skills!E15","v":"Yes"},false,0,11,true,0,"Escape Artist",{"$f":"AND(I205,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B205)))","v":false},0,"Escape Artist",{"$f":"Craft3","v":0},"Percussion",{"$f":"'Eidolon Data'!U561","v":0}]
[10,"Disguise","CHA",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C208,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B208,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE85","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B208),N208),\"C\",\"\")","v":""},true,{"$f":"Skills!E18","v":"Yes"},true,6,15,false,6,"Intimidate",{"$f":"AND(I208,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B208)))","v":true},6,"Heal",null,"Wind",{"$f":"'Eidolon Data'!U564","v":0}]
[13,"Handle Animal","CHA",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C211,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B211,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE88","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B211),N211),\"C\",\"\")","v":""},true,{"$f":"Skills!E21","v":"No"},false,0,37,false,8,"Knowledge (engineering)",{"$f":"AND(I211,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B211)))","v":true},9,"Knowledge (dungeoneering)",null,"Craft"]
[14,"Heal","WIS",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C212,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B212,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE89","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B212),N212),\"C\",\"\")","v":""},true,{"$f":"Skills!E22","v":"Yes"},true,9,40,false,9,"Knowledge (geography)",{"$f":"AND(I212,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B212)))","v":true},10,"Knowledge (engineering)",null,"Alchemy",{"$f":"IFERROR(INDEX(EidRanksCraftAll,MATCH(U212,$T$203:$T$205,0)),0)","v":0}]
[17,"Knowledge (dungeoneering)","INT",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C215,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B215,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE92","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B215),N215),\"C\",\"\")","v":""},true,{"$f":"Skills!E25","v":"No"},false,0,0,false,12,"Knowledge (nature)",{"$f":"AND(I215,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B215)))","v":true},13,"Knowledge (local)",null,"Calligraphy",0]
[21,"Knowledge (local)","INT",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C219,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B219,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE96","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B219),N219),\"C\",\"\")","v":""},true,{"$f":"Skills!E29","v":"No"},false,0,0,false,16,"Ride",{"$f":"AND(I219,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B219)))","v":true},17,"Linguistics"]
[24,"Knowledge (planes)","INT",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C222,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B222,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE99","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B222),N222),\"C\",\"\")","v":"C"},true,{"$f":"Skills!E32","v":"No"},false,0,0,true,0,"Survival",{"$f":"AND(I222,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B222)))","v":false},0,"Spellcraft",null,"Brewer",{"$f":"IFERROR(INDEX(EidRanksProfAll,MATCH(U222,$T$231:$T$233,0)),0)","v":0}]
[26,"Linguistics","INT",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C224,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B224,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE101","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B224),N224),\"C\",\"\")","v":""},true,{"$f":"Skills!E34","v":"No"},false,0,0,false,20,"Use Magic Device",{"$f":"AND(I224,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B224)))","v":true},21,"Swim"]
[30,{"$f":"Perform3Name","v":"Perform ()"},"CHA",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C228,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B228,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE105","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B228),N228),\"C\",\"\")","v":""},false,{"$f":"Skills!E39","v":"Yes"},false,0,0,false,0,"",{"$f":"AND(I228,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B228)))","v":false},0,"",{"$f":"Perform3","v":0}]
[33,{"$f":"Profession1Name","v":"Profession ()"},"WIS",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C231,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B231,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE108","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B231),N231),\"C\",\"\")","v":""},false,{"$f":"Skills!E43","v":"Yes"},false,0,0,false,0,"",{"$f":"AND(I231,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B231)))","v":false},0,"",{"$f":"Profession1","v":0}]
[36,"Ride","DEX",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C234,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B234,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE111","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B234),N234),\"C\",\"\")","v":""},true,{"$f":"Skills!E46","v":"Yes"},true,12,0,false,21,"",{"$f":"AND(I234,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B234)))","v":true},22,""]
[37,"Sense Motive","WIS",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C235,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B235,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE112","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B235),N235),\"C\",\"\")","v":"C"},true,{"$f":"Skills!E47","v":"Yes"},true,13,0,true,0,"",{"$f":"AND(I235,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B235)))","v":false},0,""]
[40,"Stealth","DEX",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C238,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B238,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE115","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B238),N238),\"C\",\"\")","v":"C"},true,{"$f":"Skills!E50","v":"Yes"},true,14,0,true,0,"",{"$f":"AND(I238,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B238)))","v":false},0,""]
[41,"Survival","WIS",{"$f":"IFERROR(INDEX('Eidolon Calcs'!$D$24:$I$24,MATCH(C239,'Eidolon Calcs'!$D$5:$I$5,0)),0)","v":0},{"$f":"IFERROR(INDEX(Eidolon!$J$29:$J$58,MATCH(B239,Eidolon!$E$29:$E$58,0)),0)","v":0},{"$f":"'Eidolon Calcs'!AE116","v":0},0,{"$f":"IF(OR(COUNTIF(Eidolon!$H$14:$H$21,B239),N239),\"C\",\"\")","v":""},true,{"$f":"Skills!E51","v":"Yes"},true,15,0,false,24,"",{"$f":"AND(I239,NOT(COUNTIFS(Eidolon!$E$29:$G$58,B239)))","v":true},25,""]
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[101,null,null,null,null,null,null,null,null,null,null,null,null,null,"Demon","DR/Good","Misc",{"$f":"IF('Eidolon Subtypes'!C104,5+IF('Eidolon Data'!$C$356,5,0),0)","v":0},null,false,0,null,null,null,null,null,0,null,null,null,0,{"$f":"SUM(AH129:AT129)+'Eidolon Tables'!D252+'Eidolon Tables'!E252","v":0},{"$f":"\"Lore (\"&Lore3&\")\"","v":"Lore ()"},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AH$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AH$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AI$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AI$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AJ$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AJ$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AK$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AK$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AL$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AL$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AM$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AM$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AN$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AN$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AO$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AO$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AP$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AP$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"MAX((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AQ$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))+MIN((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AQ$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"SUM((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AR$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"SUM((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AS$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0},{"$f":"SUM((COUNTIF($AG71:$AN71,$P$29:$P$178))*($Q$29:$Q$178=AT$75)*($R$29:$R$178+IF($AE71>=10,$S$29:$S$178,0)))","v":0}]
[104,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inevitable","DR/Chaotic","Misc",{"$f":"IF('Eidolon Subtypes'!C145,5+IF('Eidolon Data'!$C$356,5,0),0)","v":0},null,false,0,null,null,null,null,null,0]
[105,null,null,null,null,null,null,null,null,null,null,null,null,null,"Protean","DR/Lawful","Misc",{"$f":"IF('Eidolon Subtypes'!C148,5+IF('Eidolon Data'!$C$356,5,0),0)","v":0},null,false,0,null,null,null,null,null,0]
[107,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Bonus","AC","Natural Armor (stack)",{"$f":"'Eidolon Tables'!$H$188","v":0},null,false,0,null,null,null,null,null,0]
[108,null,null,null,null,null,null,null,null,null,null,null,null,null,"Size Modifier","AC","Size",{"$f":"'Eidolon Data'!$B$28","v":0},null,false,0,null,null,null,null,null,0]
[110,null,null,null,null,null,null,null,null,null,null,null,null,null,"Size Modifier","CMD","Size",{"$f":"-'Eidolon Data'!$B$28","v":0},null,false,0,null,null,null,null,null,0]
[111,null,null,null,null,null,null,null,null,null,null,null,null,null,"User Modifier","AC","Misc",{"$f":"USEidAC","v":0},null,false,0,null,null,null,null,null,0]
[113,null,null,null,null,null,null,null,null,null,null,null,null,null,"User Modifier","AC","Shield (Force)",{"$f":"USEidACFF","v":0},null,false,0,null,null,null,null,null,0]
[114,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Natural Armor (evo)","AC","Natural Armor (stack)",{"$f":"'Eidolon Data'!C89*2","v":0},null,false,0,null,null,null,null,null,0]
[117,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonType","v":0},"AC","Natural Armor",{"$f":"'Eidolon Tables'!$R$153","v":2},null,true,1,null,null,null,null,null,0]
[118,null,null,null,null,null,null,null,null,null,null,null,null,null,"Favored Class Option","AC","Natural Armor (stack)",{"$f":"INT('Fav Class Options'!Z114/4)","v":0},null,false,0,null,null,null,null,null,0]
[120,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatic ","Fly","Misc",{"$f":"IF('Feat Data'!$AV$7,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[121,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alertness","Sense Motive","Misc",{"$f":"IF('Feat Data'!$AV$10,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[123,null,null,null,null,null,null,null,null,null,null,null,null,null,"Athletic","Swim","Misc",{"$f":"IF('Feat Data'!$AV$22,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[124,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deceitful","Disguise","Misc",{"$f":"IF('Feat Data'!$AV$46,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[126,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magical Aptitude","Use Magic Device","Misc",{"$f":"IF('Feat Data'!$AV$168,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[127,null,null,null,null,null,null,null,null,null,null,null,null,null,"Persuasive","Intimidate","Misc",{"$f":"IF('Feat Data'!$AV$196,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[130,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatic ","Acrobatics","Misc",{"$f":"IF('Feat Data'!$AV$7,2,0)","v":0},2,{"$f":"AND(R158<>0,OR(COUNTIF($R$2:$T$2,P158),COUNTIF($Y$3:$AB$4,P158),COUNTIF($AG$2:$AK$2,P158),COUNTIF($AG$9:$AN$9,P158)))","v":false},0,null,null,null,null,null,{"$f":"IF(V158,INDEX(S$29:S$178,V158),0)","v":0}]
[131,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alertness","Perception","Misc",{"$f":"IF('Feat Data'!$AV$10,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[133,null,null,null,null,null,null,null,null,null,null,null,null,null,"Athletic","Climb","Misc",{"$f":"IF('Feat Data'!$AV$22,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[134,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deceitful","Bluff","Misc",{"$f":"IF('Feat Data'!$AV$46,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[136,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magical Aptitude","Spellcraft","Misc",{"$f":"IF('Feat Data'!$AV$168,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[137,null,null,null,null,null,null,null,null,null,null,null,null,null,"Persuasive","Diplomacy","Misc",{"$f":"IF('Feat Data'!$AV$196,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[138,null,null,null,null,null,null,null,null,null,null,null,null,null,"Self Sufficient","Heal","Misc",{"$f":"IF('Feat Data'!$AV$212,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[139,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealthy","Escape Artist","Misc",{"$f":"IF('Feat Data'!$AV$292,2,0)","v":0},2,false,0,null,null,null,null,null,0]
[140,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intimidating Prowess","Intimidate","Misc",{"$f":"IF(('Feat Data'!$AV$162),MAX(0,EModSTR),0)","v":0},null,false,0,null,null,null,null,null,0]
[141,null,null,null,null,null,null,null,null,null,null,null,null,null,"Great Fortitude","Fortitude","Misc",{"$f":"IF(('Feat Data'!$AV84),2,0)","v":0},null,false,0,null,null,null,null,null,0]
[142,null,null,null,null,null,null,null,null,null,null,null,null,null,"Iron Will","Will","Misc",{"$f":"IF(('Feat Data'!$AV163),2,0)","v":0},null,false,0,null,null,null,null,null,0]
[143,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lightning Reflexes","Reflex","Misc",{"$f":"IF(('Feat Data'!$AV165),2,0)","v":0},null,false,0,null,null,null,null,null,0]
[144,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Initiative","Initiative","Misc",{"$f":"IF('Feat Data'!AV150,4,0)","v":0},null,false,0,null,null,null,null,null,0]
[145,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dodge","AC","Dodge",{"$f":"IF('Feat Data'!AV52,1,0)","v":0},null,false,0,null,null,null,null,null,0]
[146,null,null,null,null,null,null,null,null,null,null,null,null,null,"Class Skills with Rank","CSWithRank","Misc",3,null,false,0,null,null,null,null,null,0]
[147,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skill Focus","SkillFocus","Misc",3,3,false,0,null,null,null,null,null,0]
[148,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow Resistances","DR/Magic","Misc",{"$f":"IF('Eidolon Subtypes'!$C$164,10,IF('Eidolon Subtypes'!$C$162,5,0))","v":0},null,false,0,null,null,null,null,null,0]
[149,null,null,null,null,null,null,null,null,null,null,null,null,null,"Damage Reduction [epic]","DR/Epic","Misc",{"$f":"IF(BlessedCompSel=\"Eidolon\",'Mythic Data'!D244*5+'Mythic Data'!D245*5+'Mythic Data'!D246*5,0)","v":0},null,false,0,null,null,null,null,null,0]
[150,null,null,null,null,null,null,null,null,null,null,null,null,null,"End of List",null,null,null,null,false,0,null,null,null,null,null,0]

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[]
["Buffs:",null,null,{"$f":"IF(LEN(D3),\"@-Buffs\"&D3,\"\")","v":"@-Buffs "},null,{"$f":"SummonerLevel-2","v":-2}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B3)>0","v":false},"Animal Focus: Bat",{"$f":"\"You gain darkvision \"&F3&\"ft*\"&IF(F2>=15,\" and blindsight 10ft\",\"\")","v":"You gain darkvision 60ft*"},{"$f":"IF(A3,\"@\"&B3&\": \"&C3,\"\")&D4","v":" "},null,{"$f":"IF($F$2<8,60,90)","v":60}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B4)>0","v":false},"Animal Focus: Bear",{"$f":"\"You gain a +\"&F4&\" enhancement bonus to Constitution.*\"","v":"You gain a +2 enhancement bonus to Constitution.*"},{"$f":"IF(A4,\"@\"&B4&\": \"&C4,\"\")&D5","v":" "},null,{"$f":"IF($F$2<8,2,IF($F$2<15,4,6))","v":2}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B5)>0","v":false},"Animal Focus: Bull",{"$f":"\"You gain a +\"&F5&\" enhancement bonus to Strength.*\"","v":"You gain a +2 enhancement bonus to Strength.*"}," ",null,{"$f":"IF($F$2<8,2,IF($F$2<15,4,6))","v":2}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B6)>0","v":false},"Animal Focus: Falcon",{"$f":"\"You gain a +\"&F6&\" competence bonus to Perception.*\"","v":"You gain a +4 competence bonus to Perception.*"}," ",null,{"$f":"IF($F$2<8,4,IF($F$2<15,6,8))","v":4}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B7)>0","v":false},"Animal Focus: Frog",{"$f":"\"You gain a +\"&F7&\" competence bonus to Swim checks* and Acrobatic checks to jump.\"","v":"You gain a +4 competence bonus to Swim checks* and Acrobatic checks to jump."}," ",null,{"$f":"IF($F$2<8,4,IF($F$2<15,6,8))","v":4}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B8)>0","v":false},"Animal Focus: Monkey",{"$f":"\"You gain a +\"&F8&\" competence bonus to Climb.*\"","v":"You gain a +4 competence bonus to Climb.*"}," ",null,{"$f":"IF($F$2<8,4,IF($F$2<15,6,8))","v":4}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B9)>0","v":false},"Animal Focus: Mouse",{"$f":"\"You gain evasion as the rogue class feature\"&IF(F2>=12,\" and improved evastion, as the rogue advanced talent.\",\"\")","v":"You gain evasion as the rogue class feature"}," "]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B10)>0","v":false},"Animal Focus: Owl",{"$f":"\"You gain a +\"&F10&\" competence bonus to Stealth.*\"","v":"You gain a +4 competence bonus to Stealth.*"}," ",null,{"$f":"IF($F$2<8,4,IF($F$2<15,6,8))","v":4}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B11)>0","v":false},"Animal Focus: Snake",{"$f":"\"You gain a +\"&F11&\" bonus on attack rolls when making attacks of opportunity, and a +\"&F11&\" dodge bonus to AC vs attacks of opportunity.\"","v":"You gain a +2 bonus on attack rolls when making attacks of opportunity, and a +2 dodge bonus to AC vs attacks of opportunity."}," ",null,{"$f":"IF($F$2<8,2,IF($F$2<15,4,6))","v":2}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B12)>0","v":false},"Animal Focus: Stag",{"$f":"\"You gain a +\"&F12&\" enhancement bonus to your base land speed.*\"","v":"You gain a +5 enhancement bonus to your base land speed.*"}," ",null,{"$f":"IF($F$2<8,5,IF($F$2<15,10,20))","v":5}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B13)>0","v":false},"Animal Focus: Tiger",{"$f":"\"You gain a +\"&F13&\" enhancement bonus to Dexterity.*\"","v":"You gain a +2 enhancement bonus to Dexterity.*"}," ",null,{"$f":"IF($F$2<8,2,IF($F$2<15,4,6))","v":2}]
[{"$f":"COUNTIF(Eidolon!$CM$77:$CM$84,B14)>0","v":false},"Animal Focus: Wolf",{"$f":"\"You gain the scent ability with a range of \"&F14&\" feet.\"","v":"You gain the scent ability with a range of 10 feet."}," ",null,{"$f":"IF($F$2<8,10,IF($F$2<15,20,30))","v":10}]
[{"$f":"B15=EidolonBuff1","v":false},"Enlarge Person","This increase changes the creature’s size category to the next larger one*. The target gains a +2 size bonus to Strength*, a –2 size penalty to Dexterity (to a minimum of 1)*, and a –1 penalty on attack rolls* and AC* due to its increased size. A humanoid creature whose size increases to Large has a space of 10 feet and a natural reach of 10 feet."," "]
[{"$f":"B16=EidolonBuff1","v":false},"Reduce Person","You are reduced in size (halving your height*, length, and width and dividing its weight by 8*. This decrease changes the creature’s size category to the next smaller one*. The target gains a +2 size bonus to Dexterity*, a –2 size penalty to Strength* (to a minimum of 1), and a +1 bonus on attack rolls* and AC* due to its reduced size."," "]
[null,null,null," "]

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[null,null,null,null,null,null,null,null,null,null,null,"Are all off-hands light?",{"$f":"IF16","v":true},null,"Total Natural Attacks",{"$f":"IF18","v":0},null,null,null,null,null,null,1,"b",null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&AI1&AJ1","v":"EidolonHand2a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&AU1&AV1","v":"EidolonHand2b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&BG1&BH1","v":"EidolonHand3a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&BS1&BT1","v":"EidolonHand3b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&CE1&CF1","v":"EidolonHand4a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&CQ1&CR1","v":"EidolonHand4b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&DC1&DD1","v":"EidolonHand5a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&DO1&DP1","v":"EidolonHand5b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&EA1&EB1","v":"EidolonHand6a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&EM1&EN1","v":"EidolonHand6b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&EY1&EZ1","v":"EidolonHand7a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&FK1&FL1","v":"EidolonHand7b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&FW1&FX1","v":"EidolonHand8a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&GI1&GJ1","v":"EidolonHand8b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&GU1&GV1","v":"EidolonHand9a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&HG1&HH1","v":"EidolonHand9b"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&HS1&HT1","v":"EidolonHand10a"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"EidolonHand\"&IE1&IF1","v":"EidolonHand10b"}]
[null,null,null,null,null,null,"Prim","Sec","column","Inputs:","EidolonAppendageAttack1",{"$f":"EidolonAppendageAttack1","v":0},null,null,null,null,null,null,null,null,null,null,"EidolonAppendageAttack1",{"$f":"EidolonAppendageAttack1","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack2","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack2","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack3","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack3","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack4","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack4","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack5","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack5","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack6","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack6","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack7","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack7","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack8","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack8","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack9","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack9","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack10","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonAppendageAttack10","v":0}]
[null,"Valid","IsSecondary","Name","to hit","damage",null,null,{"$f":"ADDRESS(1,I6,4)","v":"L1"},null,"EidolonHand1a",{"$f":"EidolonHand1a","v":0},null,null,null,null,null,null,null,null,null,null,"EidolonHand1b",{"$f":"EidolonHand1b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand2a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand2b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand3a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand3b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand4a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand4b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand5a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand5b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand6a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand6b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand7a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand7b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand8a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand8b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand9a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand9b","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand10a","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"EidolonHand10b","v":0}]
["1a",{"$f":"AND(L8<>\"None\",L7<>\"Error\")","v":false},{"$f":"L14","v":false},{"$f":"L8","v":"None"},{"$f":"M8","v":{"$error":"#N/A"}},{"$f":"T8","v":{"$error":"#N/A"}},{"$f":"IF(AND(B6,NOT(C6)),G5+1,G5)","v":0},{"$f":"IF(AND(B6,C6),H5+1,H5)","v":0},12]
["1b",{"$f":"AND(X8<>\"None\",X7<>\"Error\")","v":false},{"$f":"X14","v":false},{"$f":"X8","v":"None"},{"$f":"Y8","v":{"$error":"#N/A"}},{"$f":"AF8","v":{"$error":"#N/A"}},{"$f":"IF(AND(B7,NOT(C7)),G6+1,G6)","v":0},{"$f":"IF(AND(B7,C7),H6+1,H6)","v":0},{"$f":"I6+12","v":24},null,"Weapon Type:",{"$f":"IF(L8=\"Claws\",\"Claw\",IF(COUNTIF(EidolonNaturalAttackList,L8),IF(L8='Eidolon Tables'!$A$2,\"Bite\",L8),IFERROR(INDEX('Equipment & Wealth'!$CB$81:$CB$166,MATCH(L8,'Equipment & Wealth'!$BG$81:$BG$166,0)),\"Error\")))","v":"Error"},"Attack #1","Attack #2","Attack #3","Attack #4","Attack Stat","Critical Range",null,"Damage",null,null,"Weapon Type:",{"$f":"IF(X8=\"Claws\",\"Claw\",IF(COUNTIF(EidolonNaturalAttackList,X8),IF(X8='Eidolon Tables'!$A$2,\"Bite\",X8),IFERROR(INDEX('Equipment & Wealth'!$CB$81:$CB$166,MATCH(X8,'Equipment & Wealth'!$BG$81:$BG$166,0)),\"Error\")))","v":"Error"},"Attack #1","Attack #2","Attack #3","Attack #4","Attack Stat","Critical 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Usage:",{"$f":"IFERROR(IF(COUNTIF(EidolonNaturalAttackList,EZ8),\"Natural\",IF(AND(VLOOKUP(EZ8,Attacks!$CS$3:$DK$50,7,FALSE)=\"One-handed\",FL8=\"None\"),\"Two-handed\",VLOOKUP(EZ8,Attacks!$CS$3:$DK$50,7,FALSE))),\"None\")","v":"None"},{"$f":"SUM(FA21:FA50)","v":{"$error":"#N/A"}},{"$f":"IF(EZ9=\"Natural\",IF(COUNTIF(DoubleNaturalAttacks,EZ7),FA9,0),IF(FA21+FA22>5,SUM(FB21:FB50),0))","v":0},{"$f":"IF(EZ9=\"Natural\",0,IF(FB21+FB22>5,SUM(FC21:FC50),0))","v":0},{"$f":"IF(EZ9=\"Natural\",0,IF(FC21+FC22>5,SUM(FD21:FD50),0))","v":0},null,null,null,{"$f":"FH19","v":{"$error":"#N/A"}},{"$f":"IF(FI10=0,\"\",TEXT(FI10,\"+0;-0\"))","v":{"$error":"#N/A"}},null,"Weapon 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["6b",{"$f":"AND(EN8<>\"None\",EN7<>\"Error\")","v":false},{"$f":"EN14","v":false},{"$f":"EN8","v":"None"},{"$f":"EO8","v":{"$error":"#N/A"}},{"$f":"EV8","v":{"$error":"#N/A"}},0,0,144,null,"Manufactured Tally",{"$f":"IF(L12,1,0)","v":0},null,null,null,null,null,null,"Improved Damage",{"$f":"AND(L13,OR(COUNTIF(EvolutionsTaken,\"Improved Damage [\"&L7&\"] (Ex)\"),COUNTIF(EFeatList,\"Improved Natural Attack (\"&L7&\")\")))","v":false},null,null,"Manufactured Tally",{"$f":"L17+IF(X12,1,0)","v":0},null,null,null,null,null,null,"Improved Damage",{"$f":"AND(X13,OR(COUNTIF(EvolutionsTaken,\"Improved Damage [\"&X7&\"] (Ex)\"),COUNTIF(EFeatList,\"Improved Natural Attack (\"&X7&\")\")))","v":false},null,null,"Manufactured Tally",{"$f":"X17+IF(AJ12,1,0)","v":0},null,null,null,null,null,null,"Improved Damage",{"$f":"AND(AJ13,OR(COUNTIF(EvolutionsTaken,\"Improved Damage [\"&AJ7&\"] (Ex)\"),COUNTIF(EFeatList,\"Improved Natural Attack (\"&AJ7&\")\")))","v":false},null,null,"Manufactured 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Finesse\"),COUNTIF(EB8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(EN14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"EO23","v":0},{"$f":"EP23","v":0},{"$f":"EQ23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(EN9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(EN8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(EZ14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"FA23","v":0},{"$f":"FB23","v":0},{"$f":"FC23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(EZ9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(EZ8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(FL14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"FM23","v":0},{"$f":"FN23","v":0},{"$f":"FO23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(FL9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(FL8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(FX14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"FY23","v":0},{"$f":"FZ23","v":0},{"$f":"GA23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(FX9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(FX8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(GJ14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"GK23","v":0},{"$f":"GL23","v":0},{"$f":"GM23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(GJ9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(GJ8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(GV14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"GW23","v":0},{"$f":"GX23","v":0},{"$f":"GY23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(GV9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(GV8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(HH14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"HI23","v":0},{"$f":"HJ23","v":0},{"$f":"HK23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(HH9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(HH8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(HT14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"HU23","v":0},{"$f":"HV23","v":0},{"$f":"HW23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(HT9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(HT8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0},null,null,"Secondary",{"$f":"IF(IF14,IF(COUNTIF(EFeatList,\"Multiattack\"),-2,-5),0)","v":0},{"$f":"IG23","v":0},{"$f":"IH23","v":0},{"$f":"II23","v":0},null,null,"Two-Handed",null,{"$f":"ROUNDDOWN(IF(IF9=\"Two-handed\",IF(AND(COUNTIF(EFeatList,\"Weapon Finesse\"),COUNTIF(IF8,\"*Agile*\")),EModDEX,INT(EModSTR*1.5)),0),0)","v":0}]
["10a",{"$f":"AND(HT8<>\"None\",HT7<>\"Error\")","v":false},{"$f":"HT14","v":false},{"$f":"HT8","v":"None"},{"$f":"HU8","v":{"$error":"#N/A"}},{"$f":"IB8","v":{"$error":"#N/A"}},0,0,228,null,null,"Not proficient",{"$f":"IF(N15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(K10=\"Thrown\",COUNTIF(K9,\"*Sling*\")>0),IF(L12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(Z15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(W10=\"Thrown\",COUNTIF(W9,\"*Sling*\")>0),IF(X12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(AL15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(AI10=\"Thrown\",COUNTIF(AI9,\"*Sling*\")>0),IF(AJ12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(AX15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(AU10=\"Thrown\",COUNTIF(AU9,\"*Sling*\")>0),IF(AV12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(BJ15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(BG10=\"Thrown\",COUNTIF(BG9,\"*Sling*\")>0),IF(BH12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(BV15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(BS10=\"Thrown\",COUNTIF(BS9,\"*Sling*\")>0),IF(BT12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(CH15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(CE10=\"Thrown\",COUNTIF(CE9,\"*Sling*\")>0),IF(CF12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(CT15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(CQ10=\"Thrown\",COUNTIF(CQ9,\"*Sling*\")>0),IF(CR12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(DF15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(DC10=\"Thrown\",COUNTIF(DC9,\"*Sling*\")>0),IF(DD12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(DR15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(DO10=\"Thrown\",COUNTIF(DO9,\"*Sling*\")>0),IF(DP12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(ED15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(EA10=\"Thrown\",COUNTIF(EA9,\"*Sling*\")>0),IF(EB12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(EP15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(EM10=\"Thrown\",COUNTIF(EM9,\"*Sling*\")>0),IF(EN12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(FB15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(EY10=\"Thrown\",COUNTIF(EY9,\"*Sling*\")>0),IF(EZ12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(FN15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(FK10=\"Thrown\",COUNTIF(FK9,\"*Sling*\")>0),IF(FL12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(FZ15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(FW10=\"Thrown\",COUNTIF(FW9,\"*Sling*\")>0),IF(FX12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(GL15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(GI10=\"Thrown\",COUNTIF(GI9,\"*Sling*\")>0),IF(GJ12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(GX15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(GU10=\"Thrown\",COUNTIF(GU9,\"*Sling*\")>0),IF(GV12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(HJ15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(HG10=\"Thrown\",COUNTIF(HG9,\"*Sling*\")>0),IF(HH12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(HV15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(HS10=\"Thrown\",COUNTIF(HS9,\"*Sling*\")>0),IF(HT12=\"Splash\",0,EModSTR),0),0)","v":0},null,null,"Not proficient",{"$f":"IF(IH15,0,-4)","v":0},0,0,0,null,null,"Sling/Thrown?",null,{"$f":"IF(EModSTR>0,IF(OR(IE10=\"Thrown\",COUNTIF(IE9,\"*Sling*\")>0),IF(IF12=\"Splash\",0,EModSTR),0),0)","v":0}]
["10b",{"$f":"AND(IF8<>\"None\",IF7<>\"Error\")","v":false},{"$f":"IF14","v":false},{"$f":"IF8","v":"None"},{"$f":"IG8","v":{"$error":"#N/A"}},{"$f":"IN8","v":{"$error":"#N/A"}},0,0,240,null,null,"Ability Bonus",{"$f":"IF(M31=0,IF(L9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(L13,L14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(Y31=0,IF(X9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(X13,X14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(AK31=0,IF(AJ9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(AJ13,AJ14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(AW31=0,IF(AV9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(AV13,AV14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(BI31=0,IF(BH9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(BH13,BH14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(BU31=0,IF(BT9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(BT13,BT14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(CG31=0,IF(CF9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(CF13,CF14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(CS31=0,IF(CR9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(CR13,CR14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(DE31=0,IF(DD9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(DD13,DD14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(DQ31=0,IF(DP9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(DP13,DP14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(EC31=0,IF(EB9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(EB13,EB14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(EO31=0,IF(EN9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(EN13,EN14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(FA31=0,IF(EZ9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(EZ13,EZ14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(FM31=0,IF(FL9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(FL13,FL14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(FY31=0,IF(FX9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(FX13,FX14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(GK31=0,IF(GJ9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(GJ13,GJ14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(GW31=0,IF(GV9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(GV13,GV14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(HI31=0,IF(HH9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(HH13,HH14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(HU31=0,IF(HT9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(HT13,HT14),ROUNDDOWN(EModSTR/2,0),0)","v":0},null,null,"Ability Bonus",{"$f":"IF(IG31=0,IF(IF9=\"Ranged\",EModDEX,EModSTR),0)","v":0},0,0,0,null,null,"Secondary Natural Attack",null,{"$f":"IF(AND(IF13,IF14),ROUNDDOWN(EModSTR/2,0),0)","v":0}]
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[1,{"$f":"MATCH(A28,$G$6:$G$25,0)","v":{"$error":"#N/A"}},{"$f":"INDEX(EidolonAttackOutTable,$B28,C$27)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(L12,$M$2>1),IF(N12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(L13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(X12,$M$2>1),IF(Z12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(X13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(AJ12,$M$2>1),IF(AL12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(AJ13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(AV12,$M$2>1),IF(AX12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(AV13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(BH12,$M$2>1),IF(BJ12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(BH13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(BT12,$M$2>1),IF(BV12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(BT13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(CF12,$M$2>1),IF(CH12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(CF13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(CR12,$M$2>1),IF(CT12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(CR13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(DD12,$M$2>1),IF(DF12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(DD13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(DP12,$M$2>1),IF(DR12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(DP13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(EB12,$M$2>1),IF(ED12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(EB13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(EN12,$M$2>1),IF(EP12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(EN13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(EZ12,$M$2>1),IF(FB12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(EZ13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(FL12,$M$2>1),IF(FN12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(FL13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(FX12,$M$2>1),IF(FZ12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(FX13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(GJ12,$M$2>1),IF(GL12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(GJ13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(GV12,$M$2>1),IF(GX12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(GV13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(HH12,$M$2>1),IF(HJ12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(HH13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(HT12,$M$2>1),IF(HV12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(HT13,USEidNatDam,USEidWeapDam)","v":0},null,null,"Two-weapon fighting (No Feat )",{"$f":"IF(AND(IF12,$M$2>1),IF(IH12,-6,-10),0)","v":0},0,0,0,null,null,"User Modifier",null,{"$f":"IF(IF13,USEidNatDam,USEidWeapDam)","v":0}]
[2,{"$f":"MATCH(A29,$G$6:$G$25,0)","v":{"$error":"#N/A"}},{"$error":"#N/A"},{"$error":"#N/A"},{"$error":"#N/A"},null,null,null,null,null,null,"Feat (Two-Weapon Fighting)",{"$f":"IF(AND(M28<0,COUNTIF(EFeatList,\"Two-weapon Fighting\")),IF(N12,2,6),0)","v":0},0,0,0,null,{"$f":"IF(L13,IF(L14,1,2),IF(L9=\"Two-Handed\",3,2))","v":2},"Power Attack",null,{"$f":"IF(M35,-M35*R29,0)","v":0},null,null,"Feat (Two-Weapon Fighting)",{"$f":"IF(AND(Y28<0,COUNTIF(EFeatList,\"Two-weapon Fighting\")),IF(Z12,2,6),0)","v":0},0,0,0,null,{"$f":"IF(X13,IF(X14,1,2),IF(X9=\"Two-Handed\",3,2))","v":2},"Power Attack",null,{"$f":"IF(Y35,-Y35*AD29,0)","v":0},null,null,"Feat (Two-Weapon Fighting)",{"$f":"IF(AND(AK28<0,COUNTIF(EFeatList,\"Two-weapon Fighting\")),IF(AL12,2,6),0)","v":0},0,0,0,null,{"$f":"IF(AJ13,IF(AJ14,1,2),IF(AJ9=\"Two-Handed\",3,2))","v":2},"Power Attack",null,{"$f":"IF(AK35,-AK35*AP29,0)","v":0},null,null,"Feat (Two-Weapon Fighting)",{"$f":"IF(AND(AW28<0,COUNTIF(EFeatList,\"Two-weapon 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[null,null,null,null,"Caravan"]
[null,null,null,null,null,null,null,null,null,null,"Caravan Creation"]
[]
[]
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[]
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[null,null,null,null,null,null,null,null,null,null,"Unrest:"]
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[null,null,null,null,null,null,null,null,null,null,"Feats"]
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[]
[null,null,null,null,null,null,null,null,null,null,"Feat #1: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wagon #9:"]
[]
[null,null,null,null,null,null,null,null,null,null,"Feat #2: ",null,null,null,null,null,"SPEED",null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!C21","v":40},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"UNREST",null,null,null,null,null,null,null,null,null,{"$f":"L16","v":0},null,null,null,null,null,null,null,null,"CONSUMPTION",null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!C29","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wagon #10:"]
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[null,null,null,null,null,null,null,null,null,null,"Feat #3: "]
[]
[null,null,null,null,null,null,null,null,null,null,"Feat #4: ",null,null,null,null,null,"WAGON INFO",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler List"]
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[null,null,null,null,null,null,null,null,null,null,"Feat #5: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DRIVER",null,null,null,null,null,null,null,null,null,null,null,"CAPACITY",null,null,null,null,null,null,"CAPACITY",null,null,null,null,null,"CONSUMPTION",null,null,null,null,null,null,null,null,"SPECIAL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Name","Ally?","Job","Hero Role"]
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[null,null,null,null,null,null,null,null,null,null,"Feat #6: ",null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D39)>1,'Caravan Data'!D39,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q33)>1,IF(LEN('Caravan Data'!L39)>1,'Caravan Data'!L39,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q33)>1,'Caravan Data'!G39,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q33)>1,'Caravan Data'!H39,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q33)>1,'Caravan Data'!J39,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q33)>1,'Caravan Data'!K39,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #1: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D40)>1,'Caravan Data'!D40,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q34)>1,IF(LEN('Caravan Data'!L40)>1,'Caravan Data'!L40,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q34)>1,'Caravan Data'!G40,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q34)>1,'Caravan Data'!H40,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q34)>1,'Caravan Data'!J40,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q34)>1,'Caravan Data'!K40,\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,"Feat #7: ",null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D41)>1,'Caravan Data'!D41,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q35)>1,IF(LEN('Caravan Data'!L41)>1,'Caravan Data'!L41,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q35)>1,'Caravan Data'!G41,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q35)>1,'Caravan Data'!H41,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q35)>1,'Caravan Data'!J41,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q35)>1,'Caravan Data'!K41,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #2: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D42)>1,'Caravan Data'!D42,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q36)>1,IF(LEN('Caravan Data'!L42)>1,'Caravan Data'!L42,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q36)>1,'Caravan Data'!G42,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q36)>1,'Caravan Data'!H42,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q36)>1,'Caravan Data'!J42,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q36)>1,'Caravan Data'!K42,\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,"Feat #8: ",null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D43)>1,'Caravan Data'!D43,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q37)>1,IF(LEN('Caravan Data'!L43)>1,'Caravan Data'!L43,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q37)>1,'Caravan Data'!G43,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q37)>1,'Caravan Data'!H43,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q37)>1,'Caravan Data'!J43,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q37)>1,'Caravan Data'!K43,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #3: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D44)>1,'Caravan Data'!D44,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q38)>1,IF(LEN('Caravan Data'!L44)>1,'Caravan Data'!L44,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q38)>1,'Caravan Data'!G44,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q38)>1,'Caravan Data'!H44,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q38)>1,'Caravan Data'!J44,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q38)>1,'Caravan Data'!K44,\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,"Feat #9: ",null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D45)>1,'Caravan Data'!D45,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q39)>1,IF(LEN('Caravan Data'!L45)>1,'Caravan Data'!L45,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q39)>1,'Caravan Data'!G45,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q39)>1,'Caravan Data'!H45,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q39)>1,'Caravan Data'!J45,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q39)>1,'Caravan Data'!K45,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #4: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D46)>1,'Caravan Data'!D46,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q40)>1,IF(LEN('Caravan Data'!L46)>1,'Caravan Data'!L46,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q40)>1,'Caravan Data'!G46,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q40)>1,'Caravan Data'!H46,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q40)>1,'Caravan Data'!J46,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q40)>1,'Caravan Data'!K46,\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,"Feat #10: ",null,null,null,null,null,{"$f":"IF(LEN('Caravan Data'!D47)>1,'Caravan Data'!D47,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Caravan!Q41)>1,IF(LEN('Caravan Data'!L47)>1,'Caravan Data'!L47,\"No Driver\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q41)>1,'Caravan Data'!G47,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(LEN(Q41)>1,'Caravan Data'!H47,\"\")","v":""},null,null,null,null,null,{"$f":"IF(LEN(Q41)>1,'Caravan Data'!J47,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(Q41)>1,'Caravan Data'!K47,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #5: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Totals",null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!G48","v":0},null,null,null,null,null,null,{"$f":"'Caravan Data'!H48","v":0},null,null,null,null,null,{"$f":"'Caravan Data'!J48","v":0}]
[null,null,null,null,null,null,null,null,null,null,"Feat #11: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #6: "]
[]
[null,null,null,null,null,null,null,null,null,null,"Feat #12: ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #7: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N225","v":"Travelers "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N279","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N226","v":"   • Number of Travelers: 0 "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N280","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #8: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N227","v":"   • Total Wages: 0 GP  "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N281","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N228","v":"Cargo "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N282","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #9: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N229","v":"   • Cargo Total: 0 Units  "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N283","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N230","v":"Feats "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N284","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #10: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N231","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N285","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N232","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N286","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #11: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N233","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N287","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N234","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N288","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #12: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N235","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N289","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N236","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N290","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #13: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N237","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N291","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N238","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N292","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #14: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N239","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N293","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N240","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N294","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #15: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N241","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N295","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N242","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N296","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #16: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N243","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N297","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N244","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N298","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #17: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N245","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N299","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N246","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N300","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #18: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N247","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N301","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N248","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N302","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #19: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N249","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N303","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N250","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N304","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #20: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N251","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N305","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N252","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N306","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Traveler #21: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N253","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N307","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N254","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N308","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N255","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N309","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N256","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N310","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo List"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N257","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N311","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N258","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N312","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo",null,"Cargo Units","Contents"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N259","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N313","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N260","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N314","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stores/Provisions"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N261","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N315","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N262","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N316","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #1: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N263","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N317","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N264","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N318","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #2: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N265","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N319","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N266","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N320","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #3: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N274","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N321","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N275","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N322","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #4: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N276","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N323","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N277","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N324","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #5: "]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N278","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'Caravan Data'!N325","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #6: ",null,null,null,"Dry Goods"]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #7: "]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #8: "]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #9: "]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cargo #10: "]

{"sheet":"Caravan Data","index":129,"n_rows":343,"n_cols":16,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
[null,null,{"$f":"COUNTIF(D92:D103,F185)*5","v":0},null,null,null,null,null,null,null,null,"Cell","Value"]
[null,"Calculations",null,null,null,null,null,null,null,null,null,"Wagon1","Covered Wagon"]
[null,null,null,null,null,null,null,null,null,null,null,"Wagon2","Fortune-Tellers Wagon"]
[null,"Offense",{"$f":"SUM(D5:P5)","v":1},1,{"$f":"COUNTIF(E53:E73,C137)","v":0},{"$f":"COUNTIF(Caravan!L$5:L$10,'Caravan Data'!B5)","v":0},{"$f":"COUNTIF(D92:D103,F179)+COUNTIF(D92:D103,F180)+COUNTIF(D92:D103,F181)","v":0},null,null,null,null,"Wagon3","Supply Wagon"]
[null,null,null,null,null,null,null,null,null,null,null,"CarTrav1","Sandru"]
[null,"Defense",{"$f":"SUM(D7:P7)","v":1},1,null,{"$f":"COUNTIF(Caravan!L$5:L$10,'Caravan Data'!B7)","v":0},{"$f":"COUNTIF(D92:D103,F179)+COUNTIF(D92:D103,F182)+COUNTIF(D92:D103,F183)","v":0},null,null,null,null,"CarTrav2","Koya"]
[null,null,null,null,null,null,null,null,null,null,null,"CarTrav3","Ameiko"]
[null,"Mobility",{"$f":"SUM(D9:P9)","v":1},1,null,{"$f":"COUNTIF(Caravan!L$5:L$10,'Caravan Data'!B9)","v":0},{"$f":"COUNTIF(D92:D103,F180)+COUNTIF(D92:D103,F182)+COUNTIF(D92:D103,F184)","v":0},null,null,null,null,"CarTrav4","Shalelu"]
[null,null,null,null,null,null,null,null,null,null,null,"CarTrav5","Bevelek"]
[null,"Morale",{"$f":"SUM(D11:P11)","v":1},1,null,{"$f":"COUNTIF(Caravan!L$5:L$10,'Caravan Data'!B11)","v":0},{"$f":"COUNTIF(D92:D103,F181)+COUNTIF(D92:D103,F183)+COUNTIF(D92:D103,F184)","v":0},null,null,null,null,"CarTrav6","Vankor"]
[null,null,null,null,null,null,null,null,null,null,null,"CarTravJob1","Driver Wagon 1"]
[null,"Attack",{"$f":"SUM(D13:P13)","v":1},{"$f":"C5","v":1},{"$f":"MIN(10,MIN(4,COUNTIF(Caravan!CO33:CO74,\"Hero\")))","v":0},{"$f":"COUNTIF(D79:D88,C150)","v":0},{"$f":"IF(Caravan!BA25>Caravan!AA21,Caravan!AA21-Caravan!BA25,0)","v":0},null,null,null,null,"CarTravJob5","Driver Wagon 2"]
[null,null,null,null,null,null,null,null,null,null,null,"CarTravJob6","Driver Wagon 3"]
[null,"AC",{"$f":"10+SUM(D15:P15)","v":11},{"$f":"C7","v":1},{"$f":"MIN(2,COUNTIF(D38:D47,C110))*3","v":0},null,{"$f":"G13","v":0}]
[]
[null,"Security",{"$f":"SUM(D17:P17)","v":1},{"$f":"C9","v":1},{"$f":"MIN(2,COUNTIF(D38:D47,C114))*2","v":0},{"$f":"MIN(C2+10,COUNTIF(E53:E73,C138)+E13)","v":0},{"$f":"G15","v":0}]
[]
[null,"Resolve",{"$f":"SUM(D19:P19)","v":1},{"$f":"C11","v":1},{"$f":"IF(COUNTIF(D38:D47,C115),4,0)","v":0},{"$f":"MIN(10+C2,MIN(5,COUNTIF(E53:E73,C135))+E13)","v":0},{"$f":"G17","v":0}]
[]
[null,"Speed",{"$f":"SUM(D21:P21)","v":40},32,{"$f":"MIN(3,COUNTIF(D38:D47,C113))*4","v":0},{"$f":"IF(COUNTIF(B125:B134,TRUE)=SUMIF(D79:D88,C153,E79:E88),8,0)","v":8},{"$f":"COUNTIF(D92:D103,\"Faster\")*4","v":0}]
[]
[null,"Traveler Capacity",{"$f":"SUM(D23:P23)","v":0}]
[]
[null,"Cargo Capacity",{"$f":"SUM(D25:P25)","v":0}]
[]
[]
[]
[null,"Consumption",{"$f":"MAX(SUM(D29:P29),COUNTIF('Caravan Data'!B125:B134,TRUE))","v":0},{"$f":"J48","v":0},{"$f":"MIN(F124,COUNTIF(E53:E73,C124))*-2","v":0},{"$f":"-2*COUNTIF(D92:D103,F177)","v":0},{"$f":"D74","v":0}]
[]
[null,"HP",{"$f":"SUM(D31:P31)","v":0},{"$f":"F48","v":0},{"$f":"SUMIF(D79:D88,C157,E79:E88)*10","v":0},{"$f":"COUNTIF(D165:D174,TRUE)*20","v":0}]
[]
[null,"Damage",{"$f":"SUM(D33:P33)&\"d6+\"&CarLevel","v":"1d6+"},1,{"$f":"COUNTIF(D92:D103,F189)","v":0}]
[]
[null,"Max # of Wagons",{"$f":"SUM(D35:P35)","v":5},5,{"$f":"COUNTIF(D92:D103,\"Extra Wagons\")*2","v":0}]
[]
[null,null,"#","Name","Cost","HP","Traveler Capacity","Cargo Capacity","Limit","Consumption","Special Benefit","Driver"]
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[null,null,2,{"$f":"IF(LEN(Wagon2),IF(Wagon2=\"Custom\",WagonName2&\" (Custom)\",Wagon2),\"\")","v":""},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),Caravan!CO8,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),Caravan!CP8,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),Caravan!CQ8,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),Caravan!CR8,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),Caravan!CS8,VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D39),IF(COUNTIF($D39,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D39,D39)>VLOOKUP(D39,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D39,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
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[null,null,6,{"$f":"IF(LEN(Wagon6),IF(Wagon6=\"Custom\",WagonName6&\" (Custom)\",Wagon6),\"\")","v":""},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),Caravan!CO12,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),Caravan!CP12,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),Caravan!CQ12,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),Caravan!CR12,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),Caravan!CS12,VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D43),IF(COUNTIF($D43,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D43,D43)>VLOOKUP(D43,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D43,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
[null,null,7,{"$f":"IF(LEN(Wagon7),IF(Wagon7=\"Custom\",WagonName7&\" (Custom)\",Wagon7),\"\")","v":""},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),Caravan!CO13,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),Caravan!CP13,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),Caravan!CQ13,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),Caravan!CR13,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),Caravan!CS13,VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D44),IF(COUNTIF($D44,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D44,D44)>VLOOKUP(D44,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D44,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
[null,null,8,{"$f":"IF(LEN(Wagon8),IF(Wagon8=\"Custom\",WagonName8&\" (Custom)\",Wagon8),\"\")","v":""},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),Caravan!CO14,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),Caravan!CP14,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),Caravan!CQ14,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),Caravan!CR14,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),Caravan!CS14,VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D45),IF(COUNTIF($D45,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D45,D45)>VLOOKUP(D45,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D45,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
[null,null,9,{"$f":"IF(LEN(Wagon9),IF(Wagon9=\"Custom\",WagonName9&\" (Custom)\",Wagon9),\"\")","v":""},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),Caravan!CO15,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),Caravan!CP15,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),Caravan!CQ15,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),Caravan!CR15,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),Caravan!CS15,VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D46),IF(COUNTIF($D46,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D46,D46)>VLOOKUP(D46,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D46,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
[null,null,10,{"$f":"IF(LEN(Wagon10),IF(Wagon10=\"Custom\",WagonName10&\" (Custom)\",Wagon10),\"\")","v":""},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),Caravan!CO16,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,2,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),Caravan!CP16,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,3,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),Caravan!CQ16,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,4,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),Caravan!CR16,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,5,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),99,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,6,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),Caravan!CS16,VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,7,FALSE)),0)","v":0},{"$f":"IF(LEN($D47),IF(COUNTIF($D47,\"*Custom*\"),\"\",IF(COUNTIF(D$38:D47,D47)>VLOOKUP(D47,C$110:H$117,6,FALSE),\"No bonus. Max exceeded.\",VLOOKUP('Caravan Data'!$D47,'Caravan Data'!$C$110:$J$116,8,FALSE))),\"\")","v":""},""]
[null,"Horses:",{"$f":"COUNTIF(D38:D47,\"Horse Train\")","v":0},null,null,{"$f":"SUM(F38:F47)","v":0},{"$f":"SUM(G38:G47)","v":0},0,null,0]
[]
[]
[]
[null,null,null,"Name","Job","Wage","Special"]
[null,"Travelers",1,{"$f":"CarTrav1","v":0},{"$f":"IF(CarTravJob1=\"Hero\",CarHeroJob1,CarTravJob1)","v":0},{"$f":"IF(AND(H53<>\"Yes\",LEN(E53)>1),VLOOKUP(E53,C$124:E$145,3,FALSE),0)","v":0},{"$f":"IF(LEN(E53)>1,IF(COUNTIF(E$53:E53,E53)>VLOOKUP(E53,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E53,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly1","v":0},null,null,null,{"$f":"D53","v":0},null,null,{"$f":"IF(LEN(D53)>1,\" @\"&D53&IF(LEN(E53)>1,\" (\"&E53&\", \"&F53&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G53)>1,\": \"&IF(COUNTIF(E$53:E53,E53)>VLOOKUP(E53,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G53),\"\")&O54","v":""}]
[null,null,{"$f":"C53+1","v":2},{"$f":"CarTrav2","v":0},{"$f":"IF(CarTravJob2=\"Hero\",CarHeroJob2,CarTravJob2)","v":0},{"$f":"IF(AND(H54<>\"Yes\",LEN(E54)>1),VLOOKUP(E54,C$124:E$145,3,FALSE),0)","v":0},{"$f":"IF(LEN(E54)>1,IF(COUNTIF(E$53:E54,E54)>VLOOKUP(E54,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E54,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly2","v":0},null,null,null,{"$f":"D54","v":0},null,null,{"$f":"IF(LEN(D54)>1,\" @\"&D54&IF(LEN(E54)>1,\" (\"&E54&\", \"&F54&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G54)>1,\": \"&IF(COUNTIF(E$53:E54,E54)>VLOOKUP(E54,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G54),\"\")&O55","v":""}]
[null,null,{"$f":"C54+1","v":3},{"$f":"CarTrav3","v":0},{"$f":"IF(CarTravJob3=\"Hero\",CarHeroJob3,CarTravJob3)","v":0},0,{"$f":"IF(LEN(E55)>1,IF(COUNTIF(E$53:E55,E55)>VLOOKUP(E55,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E55,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly3","v":0},null,null,null,{"$f":"D55","v":0},null,null,{"$f":"IF(LEN(D55)>1,\" @\"&D55&IF(LEN(E55)>1,\" (\"&E55&\", \"&F55&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G55)>1,\": \"&IF(COUNTIF(E$53:E55,E55)>VLOOKUP(E55,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G55),\"\")&O56","v":""}]
[null,null,4,{"$f":"CarTrav4","v":0},{"$f":"IF(CarTravJob4=\"Hero\",CarHeroJob4,CarTravJob4)","v":0},0,{"$f":"IF(LEN(E56)>1,IF(COUNTIF(E$53:E56,E56)>VLOOKUP(E56,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E56,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly4","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D56)>1,\" @\"&D56&IF(LEN(E56)>1,\" (\"&E56&\", \"&F56&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G56)>1,\": \"&IF(COUNTIF(E$53:E56,E56)>VLOOKUP(E56,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G56),\"\")&O57","v":""}]
[null,null,5,{"$f":"CarTrav5","v":0},{"$f":"IF(CarTravJob5=\"Hero\",CarHeroJob5,CarTravJob5)","v":0},0,{"$f":"IF(LEN(E57)>1,IF(COUNTIF(E$53:E57,E57)>VLOOKUP(E57,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E57,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly5","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D57)>1,\" @\"&D57&IF(LEN(E57)>1,\" (\"&E57&\", \"&F57&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G57)>1,\": \"&IF(COUNTIF(E$53:E57,E57)>VLOOKUP(E57,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G57),\"\")&O58","v":""}]
[null,null,6,{"$f":"CarTrav6","v":0},{"$f":"IF(CarTravJob6=\"Hero\",CarHeroJob6,CarTravJob6)","v":0},0,{"$f":"IF(LEN(E58)>1,IF(COUNTIF(E$53:E58,E58)>VLOOKUP(E58,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E58,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly6","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D58)>1,\" @\"&D58&IF(LEN(E58)>1,\" (\"&E58&\", \"&F58&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G58)>1,\": \"&IF(COUNTIF(E$53:E58,E58)>VLOOKUP(E58,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G58),\"\")&O59","v":""}]
[null,null,7,{"$f":"CarTrav7","v":0},{"$f":"IF(CarTravJob7=\"Hero\",CarHeroJob7,CarTravJob7)","v":0},0,{"$f":"IF(LEN(E59)>1,IF(COUNTIF(E$53:E59,E59)>VLOOKUP(E59,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E59,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly7","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D59)>1,\" @\"&D59&IF(LEN(E59)>1,\" (\"&E59&\", \"&F59&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G59)>1,\": \"&IF(COUNTIF(E$53:E59,E59)>VLOOKUP(E59,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G59),\"\")&O60","v":""}]
[null,null,8,{"$f":"CarTrav8","v":0},{"$f":"IF(CarTravJob8=\"Hero\",CarHeroJob8,CarTravJob8)","v":0},0,{"$f":"IF(LEN(E60)>1,IF(COUNTIF(E$53:E60,E60)>VLOOKUP(E60,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E60,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly8","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D60)>1,\" @\"&D60&IF(LEN(E60)>1,\" (\"&E60&\", \"&F60&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G60)>1,\": \"&IF(COUNTIF(E$53:E60,E60)>VLOOKUP(E60,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G60),\"\")&O61","v":""}]
[null,null,9,{"$f":"CarTrav9","v":0},{"$f":"IF(CarTravJob9=\"Hero\",CarHeroJob9,CarTravJob9)","v":0},0,{"$f":"IF(LEN(E61)>1,IF(COUNTIF(E$53:E61,E61)>VLOOKUP(E61,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E61,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly9","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D61)>1,\" @\"&D61&IF(LEN(E61)>1,\" (\"&E61&\", \"&F61&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G61)>1,\": \"&IF(COUNTIF(E$53:E61,E61)>VLOOKUP(E61,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G61),\"\")&O62","v":""}]
[null,null,10,{"$f":"CarTrav10","v":0},{"$f":"IF(CarTravJob10=\"Hero\",CarHeroJob10,CarTravJob10)","v":0},0,{"$f":"IF(LEN(E62)>1,IF(COUNTIF(E$53:E62,E62)>VLOOKUP(E62,C$124:F$145,4,FALSE),\"No bonus. Max exceeded.\",VLOOKUP(E62,C$124:E$145,2,FALSE)),0)","v":0},{"$f":"TravAlly10","v":0},null,null,null,0,null,null,{"$f":"IF(LEN(D62)>1,\" @\"&D62&IF(LEN(E62)>1,\" (\"&E62&\", \"&F62&\"GP)\",\" (Passenger)\"),\"\")&IF(LEN(G62)>1,\": \"&IF(COUNTIF(E$53:E62,E62)>VLOOKUP(E62,C$124:F$144,4,FALSE),\"Maximum number exceeded. No bonus\",G62),\"\")&O63","v":""}]
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[null,null,null,"Description","Units","Special"]
[null,null,4,{"$f":"Caravan!CM87","v":0},{"$f":"Caravan!CO87","v":0},{"$f":"IF(COUNTIF(D81,\"*Custom*\"),Caravan!CP87,IF(LEN(D81)>1,VLOOKUP(D81,C$150:F$157,4,FALSE),\"\"))","v":""},null,null,null,null,null,null,null,null,""]
[null,null,9,{"$f":"Caravan!CM97","v":0},{"$f":"Caravan!CO97","v":0},{"$f":"IF(COUNTIF(D86,\"*Custom*\"),Caravan!CP97,IF(LEN(D86)>1,VLOOKUP(D86,C$150:F$157,4,FALSE),\"\"))","v":""},null,null,null,null,null,null,null,null,""]
[]
[null,null,{"$f":"C92+1","v":2},{"$f":"Caravan!L25","v":0}]
[null,null,7,{"$f":"Caravan!L35","v":0}]
[null,null,{"$f":"C102+1","v":12},{"$f":"Caravan!L45","v":0}]
[null,"Wagon Data","Name","Cost","HP","Traveler Capacity","Cargo Capacity","Limit","Consumption","Special Benefit"]
[null,{"$f":"OptJadeRegent","v":false},"Armored Wagon",5000,60,6,4,2,2,"+3 to AC"]
[null,false,"Royal Carriage",2500,30,4,2,1,2,"+4 bonus to caravans resolve"]
[]
[0,false,"Driver Wagon 2","A driver is required for each wagon.",10,1,null,null,{"$f":"I125+1","v":3},{"$error":"#N/A"}]
[0,false,"Driver Wagon 3","A driver is required for each wagon.",10,1,null,null,4,{"$error":"#N/A"}]
[0,false,"Driver Wagon 8","A driver is required for each wagon.",10,1,null,null,9,{"$error":"#N/A"}]
[0,false,"Guard","A guard grants a +1 circumstance bonus to the caravan’s Offense score, and a +1 circumstance bonus on Security checks made to avoid being surprised",100,99,null,null,14,{"$error":"#N/A"}]
[0,false,"Trader","A trader allows a caravan to trade goods for gold in a new city",10,99,null,null,20,{"$error":"#N/A"}]
[0,false,"Wianwright","A wainwright can repair any caravan equipment",10,5,null,null,21,{"$error":"#N/A"}]
[null,false,"Campsite Traps",1000,2,"Setting up campsite traps around a caravan grants a +4 bonus on Security checks made to avoid being surprised if a caravan combat occurs while the caravan is camped, and grants a +4 bonus on Attack checks during the first round of combat that takes place while camped."]
[null,false,"Stores",5,1]
[]
[]
[{"$f":"IF(E165,1,0)","v":0},{"$f":"OptJadeRegent","v":false},{"$f":"AND(C$7>2,LEN(D38)>1)","v":false},{"$f":"IF(COUNTIF(D$92:D$103,F165),TRUE,FALSE)","v":false},{"$f":"AND(B165,C165,D165=FALSE)","v":false},"Caravan Toughness (Wagon 1)","Wagon 1 gets 20 additional Hit points.","APJR 22",null,{"$f":"IF(D165,\" @\"&F165&IF(LEN(H165)>1,\" (\"&H165&\")\",\"\")&\": \"&G165,\"\")&J166","v":" "},null,null,null,null,1,{"$f":"VLOOKUP(O165,A165:F211,6,FALSE)","v":{"$error":"#N/A"}}]
[0,false,false,false,false,"Caravan Toughness (Wagon 8)","Wagon 8 gets 20 additional Hit points.","APJR 22",null," ",null,null,null,null,8,{"$error":"#N/A"}]
[0,false,true,{"$f":"IF(COUNTIF(D$92:D$103,F177)>2,TRUE,FALSE)","v":false},false,"Efficient Consumption",{"$f":"\"Reduce your caravan’s total consumption by \"&2*COUNTIF(D92:D103,F177)&\". \"","v":"Reduce your caravan’s total consumption by 0. "},"APJR 23",null," ",null,null,null,null,13,{"$error":"#N/A"}]
[0,false,{"$f":"Caravan!L$13>1","v":false},false,false,"Enhanced Caravan (Offense, Defense)",{"$f":"\"You Increase your Offense and Defense Scores by +\"&COUNTIF(D$92:D$103,F179)&\". \"","v":"You Increase your Offense and Defense Scores by +0. "},"APJR 23",null," ",null,null,null,null,15,{"$error":"#N/A"}]
[0,false,{"$f":"Caravan!L$13>1","v":false},false,false,"Enhanced Caravan (Mobility, Morale)",{"$f":"\"You Increase your Mobility and Morale Scores by +\"&COUNTIF(D$92:D$103,F184)&\". \"","v":"You Increase your Mobility and Morale Scores by +0. "},"APJR 23",null," ",null,null,null,null,20,{"$error":"#N/A"}]
[0,false,{"$f":"C5>4","v":false},{"$f":"IF(COUNTIF(D$92:D$103,F189)>2,TRUE,FALSE)","v":false},false,"Increased Damage",{"$f":"\"The damage that your caravan deals to foes increases by +\"&E33&\"d6.\"","v":"The damage that your caravan deals to foes increases by +0d6."},"APJR 24",null," ",null,null,null,null,25,{"$error":"#N/A"}]
[0,false,true,false,false,"Scavengers","Once per week, you can make a DC 15 Security check to gain 1 cargo unit of repair materials. You gain an additional 1 cargo unit of repair materials for every 5 points by which you exceed this DC 15 check.","APJR 24",null," ",null,null,null,null,29,{"$error":"#N/A"}]
[0,false,true,false,false,"Terrain Mastery (Forest)","You gain a +2 bonus on all Security checks made while in that terrain.","APJR 24",null," ",null,null,null,null,32,{"$error":"#N/A"}]
[0,false,true,false,false,"Terrain Mastery (Swamp)","You gain a +2 bonus on all Security checks made while in that terrain.","APJR 24",null," ",null,null,null,null,37,{"$error":"#N/A"}]
[0,null,null,null,null,null,null,null,null,null,null,null,null,null,42,{"$error":"#N/A"}]
[0,null,null,null,null,null,null,null,null,null,null,null,null,null,47,{"$f":"VLOOKUP(O211,A211:F245,6,FALSE)","v":{"$error":"#N/A"}}]
[]
[null,"Width",54]
[null,null,{"$f":"N219","v":0}]
[null,65,23,"@Cargo Total: 0 Units  @-Feats ","@Ca","@C","@",23,99,99,31,1,2,"   • Cargo Total: 0 Units  "]
[null,88,8,"@-Feats ","@-F","@-","@",99,99,99,8,0,1,"Feats "]
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[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pathfinder Society Verification Sheet"]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Player Name:",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(PlayerName)>1,PlayerName,\"\")","v":""}]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Character Name:",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(CharacterName)>1,CharacterName,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ID:",null,null,null,null,null,null,null,null,{"$f":"IF(LEN(PFSCharCode)>0,PFSCharCode,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(PFSCharCode)>0,\"\",\"   Note: The ID can be entered on the Character Creation Tab\")","v":"   Note: The ID can be entered on the Character Creation Tab"}]
[]
[]
[null,null,null,null,null,"Summary:",null,null,null,null,null,null,null,null,{"$f":"Front!BB10&\" \"&Front!C7&\" \"&Front!C10","v":"0 Human "},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Faction:",null,null,null,null,null,null,null,null,{"$f":"IF(LEN(PFSFaction)>1,PFSFaction,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(LEN(PFSFaction)>0,\"\",\"   Note: The Faction can be entered on the Character Creation Tab\")","v":"   Note: The Faction can be entered on the Character Creation Tab"}]
[]
[]
[null,null,null,null,null,"XP:",null,null,null,null,null,null,null,null,{"$f":"BV792","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fame:",null,null,null,null,null,null,null,null,{"$f":"BD790","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige:",null,null,null,null,null,null,null,null,{"$f":"BD796","v":0}]
[]
[]
[null,null,null,null,null,"Requirements/Rules    ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"   Notes"]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T26","v":"You should provide a Pathfinder Society Character Code"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U26","v":"Warning: Error: You did not provide a Pathfinder Society Character Code"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T27","v":"You should select a Pathfinder Society Faction"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U27","v":"Warning: Error: You did not provide a Pathfinder Society Faction Name"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T28","v":"You should enter your name (as Player Name)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U28","v":"Warning: You did not enter your name (As the Player Name) to identify this as your character"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T29","v":"You should provide a name for your character"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U29","v":"Warning: You should provide a name for your character"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T30","v":"You have not selected a diety"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U30","v":"Warning: You have not selected a diety"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T31","v":"You have not selected a favored class"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U31","v":"Warning: You have not selected a favored class"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T32","v":"You have not selected a height"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U32","v":"Warning: You have not selected a height"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T33","v":"You have not selected an age for your character"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U33","v":"Warning: You have not selected an age for your character"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T34","v":"You must select a faction from the Pathfinder Society Allowed Factions"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U34","v":"Error:  is not an approved faction."}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T35","v":"Ability Scores must be selected on a High Fantasy Point Buy"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U35","v":"Warning: Ability Point Buy: 0 Ability Points selected"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T36","v":"You must select from a list of approved character races"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U36","v":"Human is allowed in Pathfinder Society Open Play."}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T37","v":"You have not selected your Racial Ability Bonus"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U37","v":"Warning: Warning: You have not selected your Racial Ability Bonus"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T38","v":"Character Classes are restricted"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U38","v":"Error: No class selected for Level 1"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T39","v":"You have selected fewer than 2 traits"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U39","v":"Warning: You have selected fewer than 2 traits"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T40","v":"Skill points at Level 1"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U40","v":"Warning: you have not used all the skill points for Level 1"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T41","v":"Feats"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U41","v":"Selected Feats are within the rules"}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T42","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U42","v":""}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T43","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U43","v":""}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T44","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U44","v":""}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T45","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U45","v":""}]
[]
[null,null,null,null,null,{"$f":"'PFS Data'!T46","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U46","v":""}]
[null,null,null,null,null,{"$f":"'PFS Data'!T48","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U48","v":""}]
[null,null,null,null,null,{"$f":"'PFS Data'!T57","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"'PFS Data'!U57","v":""}]
[]
[]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD115","v":0},null,null,null,null,null,"Subtotal",null,null,null,null,null,{"$f":"SUM(BP125:BU128)+BP124","v":0},null,null,null,null,null,"Starting Level"]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ141),AQ141/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,"Date",null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,"Fame",null,null,null,null,null,null,null,null,null,null,null,"Gold",null,null,null,null,null,null,null,null,null,null,null,"Starting XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD160","v":0},null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BP166","v":0},null,null,null,null,null,{"$f":"BV162","v":0}]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD202","v":0},null,null,null,null,null,"Subtotal",null,null,null,null,null,{"$f":"SUM(BP212:BU215)+BP211","v":0},null,null,null,null,null,"Starting Level"]
[null,null,null,null,"Date",null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,"Fame",null,null,null,null,null,null,null,null,null,null,null,"Gold",null,null,null,null,null,null,null,null,null,null,null,"Starting XP"]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ247),AQ247/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[]
[]
[]
[null,null,null,null,"Date",null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,"Fame",null,null,null,null,null,null,null,null,null,null,null,"Gold",null,null,null,null,null,null,null,null,null,null,null,"Starting XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scenario ID",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scenario Name"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD306","v":0},null,null,null,null,null,"Subtotal",null,null,null,null,null,{"$f":"SUM(BP318:BU321)+BP317","v":0},null,null,null,null,null,"Starting Level"]
[]
[]
[]
[null,null,null,null,"Date",null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,"Fame",null,null,null,null,null,null,null,null,null,null,null,"Gold",null,null,null,null,null,null,null,null,null,null,null,"Starting XP"]
[]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD404+BD405","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV406)>1,SUBSTITUTE(BV406,\" pt\",\"\"),0)","v":0}]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ421),AQ421/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ438),AQ438/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD440","v":0},null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BP446","v":0},null,null,null,null,null,{"$f":"BV442","v":0}]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD474+BD475","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV476)>1,SUBSTITUTE(BV476,\" pt\",\"\"),0)","v":0}]
[]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ508),AQ508/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ527),AQ527/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD544+BD545","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV546)>1,SUBSTITUTE(BV546,\" pt\",\"\"),0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD561+BD562","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV563)>1,SUBSTITUTE(BV563,\" pt\",\"\"),0)","v":0}]
[]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ578),AQ578/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scenario ID",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scenario Name"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD586","v":0},null,null,null,null,null,"Subtotal",null,null,null,null,null,{"$f":"SUM(BP598:BU601)+BP597","v":0},null,null,null,null,null,"Starting Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD614+BD615","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV616)>1,SUBSTITUTE(BV616,\" pt\",\"\"),0)","v":0}]
[]
[]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Earned",null,null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,{"$f":"AQ688","v":0},null,null,null,null,null,{"$f":"IF(LEN(BV684),MATCH(BV684,Levels!$AL$7:$AL$26,1),\"\")","v":1}]
[]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD720","v":0},null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BP726","v":0},null,null,null,null,null,{"$f":"BV722","v":0}]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Earned",null,null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,{"$f":"AQ758","v":0},null,null,null,null,null,{"$f":"IF(LEN(BV754),MATCH(BV754,Levels!$AL$7:$AL$26,1),\"\")","v":1}]
[]
[]
[]
[null,null,null,null,"Date",null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,"Fame",null,null,null,null,null,null,null,null,null,null,null,"Gold",null,null,null,null,null,null,null,null,null,null,null,"Starting XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD773","v":0},null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BP779","v":0},null,null,null,null,null,{"$f":"BV775","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Earned",null,null,null,null,null,null,null,null,null,null,null,"Day Job",null,null,null,null,null,null,null,null,null,null,null,"XP Earned"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD788+BD789","v":0},null,null,null,null,null,"Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(LEN(BV790)>1,SUBSTITUTE(BV790,\" pt\",\"\"),0)","v":0}]
[null,null,null,null,"Chronicle",null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Value",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Items Sold",null,null,null,null,null,{"$f":"IF(LEN(AQ788),AQ788/2,0)","v":0},null,null,null,null,null,"Finishing XP"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"BV788+CD790","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starting",null,null,null,null,null,{"$f":"BD779","v":0},null,null,null,null,null,"Subtotal",null,null,null,null,null,{"$f":"SUM(BP789:BU792)+BP788","v":0},null,null,null,null,null,"Starting Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Earned",null,null,null,null,null,null,null,null,null,null,null,"Items Bought",null,null,null,null,null,{"$f":"AQ792","v":0},null,null,null,null,null,{"$f":"IF(LEN(BV788),MATCH(BV788,Levels!$AL$7:$AL$26,1),\"\")","v":1}]
[null,null,null,null,"Adv Track",null,null,null,null,null,null,null,null,null,null,"Conditions Gained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conditions Cleared",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Used",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending Level"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ending",null,null,null,null,null,{"$f":"BD793+BD794-BD795","v":0},null,null,null,null,null,"End",null,null,null,null,null,{"$f":"BP793-BP794","v":0},null,null,null,null,null,{"$f":"IF(LEN(BV792),MATCH(BV792,Levels!$AL$7:$AL$26,1),\"\")","v":1}]
[]
[null,null,null,null,"Notes"]
[]
[null,null,null,null,{"$f":"IF(CBPFSOP,\"Character Code: \"&PFSCharCode,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Page 11\"","v":"Page 11"}]

{"sheet":"PFS Data","index":131,"n_rows":563,"n_cols":21,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[null,null,null,null,"XP"]
[null,null,null,"Fame","Slow","Normal","Prestige","PFSPages",{"$f":"2+IF(LEN('Pathfinder Society'!E158),1,0)+IF(LEN('Pathfinder Society'!E228),1,0)+IF(LEN('Pathfinder Society'!E298),1,0)+IF(LEN('Pathfinder Society'!E368),1,0)+IF(LEN('Pathfinder Society'!E438),1,0)+IF(LEN('Pathfinder Society'!E508),1,0)+IF(LEN('Pathfinder Society'!E578),1,0)+IF(LEN('Pathfinder Society'!E648),1,0)+IF(LEN('Pathfinder Society'!E718),1,0)","v":2}]
[null,null,null,null,"0.5 pt","1 pt",0]
[null,null,null,null,"1 pt","2 pt",1]
[null,null,null,null,"1.5 pt","3 pt",2]
[null,null,null,null,null,null,3]
[null,null,null,null,null,null,4]
[null,null,null,null,null,null,5]
[null,null,null,null,null,null,6]
[null,null,null,null,null,null,7]
[null,null,null,null,null,null,8]
[null,null,null,null,null,null,9]
[null,null,null,null,null,null,10]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,"#"]
[null,null,null,"Requirement","Error","Show","Result","Misc Data",null,null,null,"Requirement","Error","Result"]
["Basic Info",null,null,"You should provide a Pathfinder Society Character Code",{"$f":"IF(LEN(PFSCharCode),FALSE,TRUE)","v":true},{"$f":"E26","v":true},"Error: You did not provide a Pathfinder Society Character Code",null,null,null,{"$f":"IF(F26,K25+1,K25)","v":1},{"$f":"D26","v":"You should provide a Pathfinder Society Character Code"},{"$f":"IF(LEN(L26),E26,FALSE)","v":true},{"$f":"IF(SUM('Character Creation'!H5:H10)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H5:H10)>20,\"Error: \",\"\")&G26","v":"Warning: Error: You did not provide a Pathfinder Society Character Code"},null,null,null,null,1,{"$f":"IF(K$563>=S26,VLOOKUP(S26,K$26:N$560,2,FALSE),\"\")","v":"You should provide a Pathfinder Society Character Code"},{"$f":"IF(K$563>=S26,VLOOKUP(S26,K$26:N$560,4,FALSE),\"\")","v":"Warning: Error: You did not provide a Pathfinder Society Character Code"}]
[null,null,null,"You should select a Pathfinder Society Faction",{"$f":"IF(LEN(PFSFaction),FALSE,TRUE)","v":true},{"$f":"E27","v":true},"Error: You did not provide a Pathfinder Society Faction Name",null,null,null,2,"You should select a Pathfinder Society Faction",true,{"$f":"IF(SUM('Character Creation'!H6:H11)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H6:H11)>20,\"Error: \",\"\")&G27","v":"Warning: Error: You did not provide a Pathfinder Society Faction Name"},null,null,null,null,2,"You should select a Pathfinder Society Faction","Warning: Error: You did not provide a Pathfinder Society Faction Name"]
[null,null,null,"You should enter your name (as Player Name)",{"$f":"IF(LEN(PlayerName),FALSE,TRUE)","v":true},{"$f":"E28","v":true},"You did not enter your name (As the Player Name) to identify this as your character",null,null,null,3,{"$f":"D28","v":"You should enter your name (as Player Name)"},{"$f":"IF(LEN(L28),E28,FALSE)","v":true},{"$f":"IF(SUM('Character Creation'!H7:H12)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H7:H12)>20,\"Error: \",\"\")&G28","v":"Warning: You did not enter your name (As the Player Name) to identify this as your character"},null,null,null,null,3,"You should enter your name (as Player Name)","Warning: You did not enter your name (As the Player Name) to identify this as your character"]
[null,null,null,"You should provide a name for your character",{"$f":"IF(LEN(CharacterName),FALSE,TRUE)","v":true},true,"You should provide a name for your character",null,null,null,4,"You should provide a name for your character",true,{"$f":"IF(SUM('Character Creation'!H8:H13)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H8:H13)>20,\"Error: \",\"\")&G29","v":"Warning: You should provide a name for your character"},null,null,null,null,4,"You should provide a name for your character","Warning: You should provide a name for your character"]
[null,null,null,"You have not selected a diety",{"$f":"IF(LEN(SelDiety),FALSE,TRUE)","v":true},{"$f":"E30","v":true},{"$f":"\"Warning: \"&D30","v":"Warning: You have not selected a diety"},null,null,null,5,"You have not selected a diety",true,{"$f":"G30","v":"Warning: You have not selected a diety"},null,null,null,null,5,"You have not selected a diety","Warning: You have not selected a diety"]
[null,null,null,"You have not selected a favored class",{"$f":"IF(LEN(FavClass),FALSE,TRUE)","v":true},{"$f":"E31","v":true},{"$f":"\"Warning: \"&D31","v":"Warning: You have not selected a favored class"},null,null,null,6,"You have not selected a favored class",true,{"$f":"G31","v":"Warning: You have not selected a favored class"},null,null,null,null,6,"You have not selected a favored class","Warning: You have not selected a favored class"]
[null,null,null,"You have not selected a height",{"$f":"AND(LEN(EnteredHeight)<1,LEN(HeightDice)<1)","v":true},{"$f":"E32","v":true},{"$f":"\"Warning: \"&D32","v":"Warning: You have not selected a height"},null,null,null,7,"You have not selected a height",true,"Warning: You have not selected a height",null,null,null,null,7,"You have not selected a height","Warning: You have not selected a height"]
[null,null,null,"You have not selected an age for your character",{"$f":"AND(LEN(EnteredAge)<1,LEN(AgeDiceRoll)<1)","v":true},true,{"$f":"\"Warning: \"&D33","v":"Warning: You have not selected an age for your character"},null,null,null,8,"You have not selected an age for your character",true,"Warning: You have not selected an age for your character",null,null,null,null,8,"You have not selected an age for your character","Warning: You have not selected an age for your character"]
[null,null,null,{"$f":"\"You must have selected a character with a minimum age of \"&'Race Tables'!AA3+'Character Creation'!W17","v":"You must have selected a character with a minimum age of 17"},{"$f":"IF(E33,FALSE,IF('Race Tables'!AJ5<('Race Tables'!AA3+'Character Creation'!W17),TRUE,FALSE))","v":false},false,{"$f":"\"Warning: \"&D34","v":"Warning: You must have selected a character with a minimum age of 17"},null,null,null,8,"You must have selected a character with a minimum age of 17",false,"Warning: You must have selected a character with a minimum age of 17",null,null,null,null,9,"You must select a faction from the Pathfinder Society Allowed Factions","Error:  is not an approved faction."]
[null,null,null,"Hero Points are not allowed during PFS Open Play",{"$f":"AllowHeroPoints","v":false},{"$f":"E35","v":false},"Error: You have allowed hero points",null,null,null,8,"Hero Points are not allowed during PFS Open Play",false,"Error: You have allowed hero points",null,null,null,null,10,"Ability Scores must be selected on a High Fantasy Point Buy","Warning: Ability Point Buy: 0 Ability Points selected"]
[null,null,null,"You must select a faction from the Pathfinder Society Allowed Factions",{"$f":"IF(COUNTIF('Misc Tables'!$K$599:$K$606,PFSFaction),FALSE,TRUE)","v":true},{"$f":"E36","v":true},{"$f":"\"Error: \"&PFSFaction&\" is not an approved faction.\"","v":"Error:  is not an approved faction."},null,null,null,9,"You must select a faction from the Pathfinder Society Allowed Factions",true,"Error:  is not an approved faction.",null,null,null,null,11,"You must select from a list of approved character races","Human is allowed in Pathfinder Society Open Play."]
[null,null,null,null,null,null,null,null,null,null,9,0,0,0,null,null,null,null,12,"You have not selected your Racial Ability Bonus","Warning: Warning: You have not selected your Racial Ability Bonus"]
[null,null,null,null,null,null,null,null,null,null,9,0,0,0,null,null,null,null,13,"Character Classes are restricted","Error: No class selected for Level 1"]
[null,null,null,null,null,null,null,null,null,null,9,0,0,0,null,null,null,null,14,"You have selected fewer than 2 traits","Warning: You have selected fewer than 2 traits"]
["Ability Scores",null,null,"Ability Scores must be selected on a High Fantasy Point Buy",{"$f":"IF(SUM('Character Creation'!H8:H13)=20,FALSE,TRUE)","v":true},true,{"$f":"\"Ability Point Buy: \"&SUM('Character Creation'!H8:H13)&\" Ability Points selected\"","v":"Ability Point Buy: 0 Ability Points selected"},null,null,null,10,"Ability Scores must be selected on a High Fantasy Point Buy",true,{"$f":"IF(SUM('Character Creation'!H8:H13)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H8:H13)>20,\"Error: \",\"\")&G40","v":"Warning: Ability Point Buy: 0 Ability Points selected"},null,null,null,null,15,"Skill points at Level 1","Warning: you have not used all the skill points for Level 1"]
[null,null,null,"STR score must be 7 or higher",{"$f":"AbilityBaseSTR<7","v":false},{"$f":"E41","v":false},{"$f":"\"Initial Strength Score: \"&AbilityBaseSTR","v":"Initial Strength Score: 10"},null,null,null,10,"STR score must be 7 or higher",false,{"$f":"IF(SUM('Character Creation'!H19:H26)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H19:H26)>20,\"Error: \",\"\")&G41","v":"Warning: Initial Strength Score: 10"},null,null,null,null,16,"Feats","Selected Feats are within the rules"]
[null,null,null,"DEX score must be 7 or higher",{"$f":"AbilityBaseDEX<7","v":false},{"$f":"E42","v":false},{"$f":"\"Initial Dexterity Score: \"&AbilityBaseDEX","v":"Initial Dexterity Score: 10"},null,null,null,10,"DEX score must be 7 or higher",false,{"$f":"IF(SUM('Character Creation'!H20:H27)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H20:H27)>20,\"Error: \",\"\")&G42","v":"Warning: Initial Dexterity Score: 10"},null,null,null,null,17,"",""]
[null,null,null,"CON score must be 7 or higher",{"$f":"AbilityBaseCON<7","v":false},false,{"$f":"\"Initial Constitution Score: \"&AbilityBaseCON","v":"Initial Constitution Score: 10"},null,null,null,10,"CON score must be 7 or higher",false,{"$f":"IF(SUM('Character Creation'!H22:H28)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H22:H28)>20,\"Error: \",\"\")&G43","v":"Warning: Initial Constitution Score: 10"},null,null,null,null,18,"",""]
[null,null,null,"INT score must be 7 or higher",{"$f":"AbilityBaseINT<7","v":false},false,{"$f":"\"Initial Intelligence Score: \"&AbilityBaseINT","v":"Initial Intelligence Score: 10"},null,null,null,10,{"$f":"D44","v":"INT score must be 7 or higher"},{"$f":"IF(LEN(L44),E44,FALSE)","v":false},{"$f":"IF(SUM('Character Creation'!H23:H29)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H23:H29)>20,\"Error: \",\"\")&G44","v":"Warning: Initial Intelligence Score: 10"},null,null,null,null,19,"",""]
[null,null,null,"WIS score must be 7 or higher",{"$f":"AbilityBaseWIS<7","v":false},false,{"$f":"\"Initial Wisdom Score: \"&AbilityBaseWIS","v":"Initial Wisdom Score: 10"},null,null,null,10,"WIS score must be 7 or higher",false,{"$f":"IF(SUM('Character Creation'!H25:H30)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H25:H30)>20,\"Error: \",\"\")&G45","v":"Warning: Initial Wisdom Score: 10"},null,null,null,null,20,"",""]
[null,null,null,"CHA score must be 7 or higher",{"$f":"AbilityBaseCHA<7","v":false},false,{"$f":"\"Initial Charisma Score: \"&AbilityBaseCHA","v":"Initial Charisma Score: 10"},null,null,null,10,"CHA score must be 7 or higher",false,{"$f":"IF(SUM('Character Creation'!H26:H31)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H26:H31)>20,\"Error: \",\"\")&G46","v":"Warning: Initial Charisma Score: 10"},null,null,null,null,21,"",""]
[null,null,null,"STR score must be 18 or lower",{"$f":"AbilityBaseSTR>18","v":false},{"$f":"E47","v":false},{"$f":"\"Initial Strength Score: \"&AbilityBaseSTR","v":"Initial Strength Score: 10"},null,null,null,10,"STR score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H27:H32)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H27:H32)>20,\"Error: \",\"\")&G47","v":"Warning: Initial Strength Score: 10"},null,null,null,null,22,"",""]
[null,null,null,"DEX score must be 18 or lower",{"$f":"AbilityBaseDEX>18","v":false},false,{"$f":"\"Initial Dexterity Score: \"&AbilityBaseDEX","v":"Initial Dexterity Score: 10"},null,null,null,10,"DEX score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H28:H33)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H28:H33)>20,\"Error: \",\"\")&G48","v":"Warning: Initial Dexterity Score: 10"},null,null,null,null,23,"",""]
[null,null,null,"CON score must be 18 or lower",{"$f":"AbilityBaseCON>18","v":false},false,{"$f":"\"Initial Constitution Score: \"&AbilityBaseCON","v":"Initial Constitution Score: 10"},null,null,null,10,"CON score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H29:H34)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H29:H34)>20,\"Error: \",\"\")&G49","v":"Warning: Initial Constitution Score: 10"},null,null,null,null,24,"",""]
[null,null,null,"INT score must be 18 or lower",{"$f":"AbilityBaseINT>18","v":false},false,{"$f":"\"Initial Intelligence Score: \"&AbilityBaseINT","v":"Initial Intelligence Score: 10"},null,null,null,10,"INT score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H30:H35)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H30:H35)>20,\"Error: \",\"\")&G50","v":"Error: Initial Intelligence Score: 10"},null,null,null,null,25,"",""]
[null,null,null,"WIS score must be 18 or lower",{"$f":"AbilityBaseWIS>18","v":false},false,{"$f":"\"Initial Wisdom Score: \"&AbilityBaseWIS","v":"Initial Wisdom Score: 10"},null,null,null,10,"WIS score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H31:H36)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H31:H36)>20,\"Error: \",\"\")&G51","v":"Error: Initial Wisdom Score: 10"},null,null,null,null,26,"",""]
[null,null,null,"CHA score must be 18 or lower",{"$f":"AbilityBaseCHA>18","v":false},false,{"$f":"\"Initial Charisma Score: \"&AbilityBaseCHA","v":"Initial Charisma Score: 10"},null,null,null,10,"CHA score must be 18 or lower",false,{"$f":"IF(SUM('Character Creation'!H32:H37)<20,\"Warning: \",\"\")&IF(SUM('Character Creation'!H32:H37)>20,\"Error: \",\"\")&G52","v":"Error: Initial Charisma Score: 10"},null,null,null,null,27,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL1<>0,TRUE,FALSE)","v":false},{"$f":"E53","v":false},{"$f":"\"Warning: You have a \"&TEXT(STRBonusL1,\"+0;-0\")&\" modifier to your Strength Score at Level 1\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 1"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,{"$f":"G53","v":"Warning: You have a +0 modifier to your Strength Score at Level 1"},null,null,null,null,28,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL2<>0,TRUE,FALSE)","v":false},{"$f":"E54","v":false},{"$f":"\"Warning: You have a \"&TEXT(STRBonusL2,\"+0;-0\")&\" modifier to your Strength Score at Level 2\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 2"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,{"$f":"G54","v":"Warning: You have a +0 modifier to your Strength Score at Level 2"},null,null,null,null,29,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL3<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL3,\"+0;-0\")&\" modifier to your Strength Score at Level 3\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 3"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 3",null,null,null,null,30,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL4<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL4,\"+0;-0\")&\" modifier to your Strength Score at Level 4\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 4"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 4",null,null,null,null,31,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL5<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL5,\"+0;-0\")&\" modifier to your Strength Score at Level 5\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 5"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 5",null,null,null,null,32,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL6<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL6,\"+0;-0\")&\" modifier to your Strength Score at Level 6\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 6"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 6",null,null,null,null,33,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL7<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL7,\"+0;-0\")&\" modifier to your Strength Score at Level 7\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 7"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 7",null,null,null,null,34,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL8<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL8,\"+0;-0\")&\" modifier to your Strength Score at Level 8\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 8"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 8",null,null,null,null,35,"",""]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL9<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL9,\"+0;-0\")&\" modifier to your Strength Score at Level 9\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 9"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 9"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL10<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL10,\"+0;-0\")&\" modifier to your Strength Score at Level 10\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 10"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 10"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL15<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL15,\"+0;-0\")&\" modifier to your Strength Score at Level 15\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 15"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 15"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(STRBonusL20<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(STRBonusL20,\"+0;-0\")&\" modifier to your Strength Score at Level 20\"","v":"Warning: You have a +0 modifier to your Strength Score at Level 20"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Strength Score at Level 20"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(DexBonusL9<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(DexBonusL9,\"+0;-0\")&\" modifier to your Dexterity Score at Level 9\"","v":"Warning: You have a +0 modifier to your Dexterity Score at Level 9"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Dexterity Score at Level 9"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(DexBonusL18<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(DexBonusL18,\"+0;-0\")&\" modifier to your Dexterity Score at Level 18\"","v":"Warning: You have a +0 modifier to your Dexterity Score at Level 18"},null,null,null,{"$f":"IF(F90,K89+1,K89)","v":10},"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Dexterity Score at Level 18"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CONBonusL7<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(CONBonusL7,\"+0;-0\")&\" modifier to your Constitution Score at Level 7\"","v":"Warning: You have a +0 modifier to your Constitution Score at Level 7"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Constitution Score at Level 7"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CONBonusL16<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(CONBonusL16,\"+0;-0\")&\" modifier to your Constitution Score at Level 16\"","v":"Warning: You have a +0 modifier to your Constitution Score at Level 16"},null,null,null,10,{"$f":"D108","v":"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play"},{"$f":"IF(LEN(L108),E108,FALSE)","v":false},"Warning: You have a +0 modifier to your Constitution Score at Level 16"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CONBonusL19<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(CONBonusL19,\"+0;-0\")&\" modifier to your Constitution Score at Level 19\"","v":"Warning: You have a +0 modifier to your Constitution Score at Level 19"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Constitution Score at Level 19"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(INTBonusL5<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(INTBonusL5,\"+0;-0\")&\" modifier to your Intelligence Score at Level 5\"","v":"Warning: You have a +0 modifier to your Intelligence Score at Level 5"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Intelligence Score at Level 5"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(INTBonusL14<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(INTBonusL14,\"+0;-0\")&\" modifier to your Intelligence Score at Level 14\"","v":"Warning: You have a +0 modifier to your Intelligence Score at Level 14"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Intelligence Score at Level 14"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(WISBonusL3<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(WISBonusL3,\"+0;-0\")&\" modifier to your Wisdom Score at Level 3\"","v":"Warning: You have a +0 modifier to your Wisdom Score at Level 3"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Wisdom Score at Level 3"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(WISBonusL12<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(WISBonusL12,\"+0;-0\")&\" modifier to your Wisdom Score at Level 12\"","v":"Warning: You have a +0 modifier to your Wisdom Score at Level 12"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Wisdom Score at Level 12"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CHABonusL1<>0,TRUE,FALSE)","v":false},{"$f":"E153","v":false},{"$f":"\"Warning: You have a \"&TEXT(CHABonusL1,\"+0;-0\")&\" modifier to your Charisma Score at Level 1\"","v":"Warning: You have a +0 modifier to your Charisma Score at Level 1"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Charisma Score at Level 1"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CHABonusL6<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(CHABonusL6,\"+0;-0\")&\" modifier to your Charisma Score at Level 6\"","v":"Warning: You have a +0 modifier to your Charisma Score at Level 6"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Charisma Score at Level 6"]
[null,null,null,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",{"$f":"IF(CHABonusL18<>0,TRUE,FALSE)","v":false},false,{"$f":"\"Warning: You have a \"&TEXT(CHABonusL18,\"+0;-0\")&\" modifier to your Charisma Score at Level 18\"","v":"Warning: You have a +0 modifier to your Charisma Score at Level 18"},null,null,null,10,"Permanent Ability Score Bonuses and Penalties must occur during sanctioned play",false,"Warning: You have a +0 modifier to your Charisma Score at Level 18"]
[null,null,null,"Character Classes are restricted",{"$f":"IF(Levels!AB10>0,NOT(INDEX('Class Data'!$BA$6:$BA$165,Levels!AB10)),FALSE)","v":false},{"$f":"IF(OR(LEN(ClassL4)<1,COUNTIF(Levels!D$7:D10,Levels!D10)>1),FALSE,TRUE)","v":false},{"$f":"ClassL4&\" Class is \"&IF(NOT(E179),\"allowed.\",\"not allowed.\")","v":" Class is allowed."},null,null,null,13,"Character Classes are restricted",false," Class is allowed."]
[null,null,null,"Character Classes are restricted",{"$f":"IF(Levels!AB11>0,NOT(INDEX('Class Data'!$BA$6:$BA$165,Levels!AB11)),FALSE)","v":false},{"$f":"IF(OR(LEN(ClassL5)<1,COUNTIF(Levels!D$7:D11,Levels!D11)>1),FALSE,TRUE)","v":false},{"$f":"ClassL5&\" Class is \"&IF(NOT(E180),\"allowed.\",\"not allowed.\")","v":" Class is allowed."},null,null,null,13,"Character Classes are restricted",false," Class is allowed."]
[null,null,null,"Character Classes are restricted",{"$f":"IF(Levels!AB20>0,NOT(INDEX('Class Data'!$BA$6:$BA$165,Levels!AB20)),FALSE)","v":false},{"$f":"IF(OR(LEN(ClassL14)<1,COUNTIF(Levels!D$7:D20,Levels!D20)>1),FALSE,TRUE)","v":false},{"$f":"ClassL14&\" Class is \"&IF(NOT(E189),\"allowed.\",\"not allowed.\")","v":" Class is allowed."},null,null,null,13,"Character Classes are restricted",false," Class is allowed."]
[null,null,null,"Clerics of the Nobility domain get the persuasive feat at 8th level instead of the Leadership feat.",{"$f":"IF(AND(ClericLevel>7,OR(ClericDomain1=\"Nobility\",ClericDomain2=\"Nobility\"),AND(COUNTIF(FeatList,\"Persuasive\")>0,'Feat Data'!$H$164=0)),FALSE)","v":false},{"$f":"AND(ClericLevel>7,OR(ClericDomain1=\"Nobility\",ClericDomain2=\"Nobility\"))","v":false},{"$f":"IF(AND(ClericLevel>7,OR(ClericDomain1=\"Nobility\",ClericDomain2=\"Nobility\")),IF(E198,IF(COUNTIF(FeatList,\"Persuasive\")=0,\"You do not have the Persuasive feat.\",\"\")&IF('Feat Data'!$H$164,\"You currently have the Leadership Feat.\",\"\"),\"\"),\"Your character received the Persuasive Feat instead of the Leadership Feat\")","v":"Your character received the Persuasive Feat instead of the Leadership Feat"},null,null,null,13,"Clerics of the Nobility domain get the persuasive feat at 8th level instead of the Leadership feat.",false,"Your character received the Persuasive Feat instead of the Leadership Feat"]
[null,null,null,"You are allowed to select Favored Class Options with your favored class(es)",{"$f":"AND(TotalClassLevels>1,LEN(FavBonusL2)=0,OR(ClassL2=FavClass,ClassL2=FavClass2))","v":false},{"$f":"E205","v":false},"Warning: You did not select a Favored Class Option at Level 2",null,null,null,13,"You are allowed to select Favored Class Options with your favored class(es)",false,"Warning: You did not select a Favored Class Option at Level 2"]
[null,null,null,"You are allowed to select Favored Class Options with your favored class(es)",{"$f":"AND(TotalClassLevels>11,LEN(FavBonusL12)=0,OR(ClassL12=FavClass,ClassL12=FavClass2))","v":false},false,"Warning: You did not select a Favored Class Option at Level 12",null,null,null,13,"You are allowed to select Favored Class Options with your favored class(es)",false,"Warning: You did not select a Favored Class Option at Level 12"]
[null,null,null,"You are not allowed to selected favored class options when not taking a favored class",{"$f":"AND(TotalClassLevels>0,LEN(FavBonusL1),ClassL1<>FavClass,ClassL1<>FavClass2)","v":false},{"$f":"E224","v":false},"Error: You selected a Favored Class Option at Level 1",null,null,null,13,"You are not allowed to selected favored class options when not taking a favored class",false,"Error: You selected a Favored Class Option at Level 1"]
[null,null,null,"You are not allowed to selected favored class options when not taking a favored class",{"$f":"AND(TotalClassLevels>9,LEN(FavBonusL10),ClassL10<>FavClass,ClassL10<>FavClass2)","v":false},false,"Error: You selected a Favored Class Option at Level 10",null,null,null,13,"You are not allowed to selected favored class options when not taking a favored class",false,"Error: You selected a Favored Class Option at Level 10"]
[null,null,null,"You are not allowed to selected favored class options when not taking a favored class",{"$f":"AND(TotalClassLevels>18,LEN(FavBonusL19),ClassL19<>FavClass,ClassL19<>FavClass2)","v":false},false,"Error: You selected a Favored Class Option at Level 19",null,null,null,13,"You are not allowed to selected favored class options when not taking a favored class",false,"Error: You selected a Favored Class Option at Level 19"]
[null,null,null,"You are not allowed to selected favored class options when not taking a favored class",{"$f":"AND(TotalClassLevels>19,LEN(FavBonusL20),ClassL20<>FavClass,ClassL20<>FavClass2)","v":false},false,"Error: You selected a Favored Class Option at Level 20",null,null,null,13,"You are not allowed to selected favored class options when not taking a favored class",false,"Error: You selected a Favored Class Option at Level 20"]
["Racial Traits",null,null,null,null,null,null,null,null,null,13,0,false,0]
[null,null,null,{"$f":"AltRaceTrait4&\" does not match race (\"&SelRace&\")\"","v":" does not match race (Human)"},{"$f":"NOT(IF(ISBLANK('Character Creation'!J20),99,COUNTIFS('Alt Racial Traits'!$J$5:$J$698,'Character Creation'!J20,'Alt Racial Traits'!$F$5:$F$698,TRUE)))","v":false},false,"Error:  does not match race (Human)",null,null,null,13," does not match race (Human)",false,"Error:  does not match race (Human)"]
[null,null,null,null,null,null,null,null,null,null,13,0,false,0]
[null,null,null,null,null,null,null,null,null,null,13,0,false,0]
[null,null,null,{"$f":"'Character Creation'!J24&\" does not match character class(es)\"","v":" does not match character class(es)"},{"$f":"IF(LEN('Character Creation'!J24),NOT(INDEX(Archetypes!$F$5:$F$731,MATCH('Character Creation'!J24,Archetypes!$M$5:$M$731,0))),FALSE)","v":false},false,"Error:  does not match character class(es)",null,null,null,13," does not match character class(es)",false,"Error:  does not match character class(es)"]
[null,null,null,null,null,null,null,null,null,null,13,0,false,0]
[{"$f":"'Trait Data'!AJ20","v":"Basic (Social)"},null,null,"You have taken more than 1 Basic (Social) trait",{"$f":"COUNTIF('Trait Data'!$B$3:$B$11,A305)>1","v":false},false,"Error: You have taken more than 1 Basic (Social) trait",null,null,null,13,"You have taken more than 1 Basic (Social) trait",false,"Error: You have taken more than 1 Basic (Social) trait"]
[null,null,null,{"$f":"\"The category and the selected trait do not match for \"&TraitName2","v":"The category and the selected trait do not match for "},{"$f":"IFERROR(IF(Traits!D16=\"Error\",TRUE,FALSE),TRUE)","v":false},false,{"$f":"\"Error: \"&D312","v":"Error: The category and the selected trait do not match for "},null,null,null,13,"The category and the selected trait do not match for ",false,"Error: The category and the selected trait do not match for "]
[null,null,null,{"$f":"\"The category and the selected trait do not match for \"&TraitName4","v":"The category and the selected trait do not match for "},{"$f":"IFERROR(IF(Traits!D20=\"Error\",TRUE,FALSE),TRUE)","v":false},false,"Error: The category and the selected trait do not match for ",null,null,null,13,"The category and the selected trait do not match for ",false,"Error: The category and the selected trait do not match for "]
[null,null,null,"The Rich Parents Trait is not allowed in PFS Open Play",{"$f":"IF(COUNTIF(TraitList,\"Rich Parents\"),TRUE,FALSE)","v":false},false,"Error: The Rich Parents Trait is not allowed in PFS Open Play",null,null,null,14,"The Rich Parents Trait is not allowed in PFS Open Play",false,"Error: The Rich Parents Trait is not allowed in PFS Open Play"]
[null,null,null,null,null,null,null,null,null,null,14,0,false,0]
[null,null,null,"Skill points at Level 5",{"$f":"OR(INDEX(Skills!$K$4:$AD$4,I341)<0,INDEX(Skills!$K$4:$AD$4,I341)+INDEX(Skills!$K$5:$AD$5,I341)>0)","v":false},false,{"$f":"IF(INDEX(Skills!$K$4:$AD$4,I341)<0,\"Error: You used more than the allowed skill points for Level \"&I341,\"Warning: you have not used all the skill points for Level \"&I341)","v":"Warning: you have not used all the skill points for Level 5"},null,5,null,15,"Skill points at Level 5",false,"Warning: you have not used all the skill points for Level 5"]
[null,null,null,"Skill points at Level 14",{"$f":"OR(INDEX(Skills!$K$4:$AD$4,I350)<0,INDEX(Skills!$K$4:$AD$4,I350)+INDEX(Skills!$K$5:$AD$5,I350)>0)","v":false},false,{"$f":"IF(INDEX(Skills!$K$4:$AD$4,I350)<0,\"Error: You used more than the allowed skill points for Level \"&I350,\"Warning: you have not used all the skill points for Level \"&I350)","v":"Warning: you have not used all the skill points for Level 14"},null,14,null,15,"Skill points at Level 14",false,"Warning: you have not used all the skill points for Level 14"]
[null,null,null,"Skill points at Level 20",{"$f":"OR(INDEX(Skills!$K$4:$AD$4,I356)<0,INDEX(Skills!$K$4:$AD$4,I356)+INDEX(Skills!$K$5:$AD$5,I356)>0)","v":false},false,{"$f":"IF(INDEX(Skills!$K$4:$AD$4,I356)<0,\"Error: You used more than the allowed skill points for Level \"&I356,\"Warning: you have not used all the skill points for Level \"&I356)","v":"Warning: you have not used all the skill points for Level 20"},null,20,null,15,"Skill points at Level 20",false,"Warning: you have not used all the skill points for Level 20"]
[null,null,null,"Excess Skill points in Escape Artist",{"$f":"IF(Skills!J19>TotalClassLevels,TRUE,FALSE)","v":false},false,"Error: Excess Skill points in Escape Artist",null,null,null,15,"Excess Skill points in Escape Artist",false,"Error: Excess Skill points in Escape Artist"]
[null,null,null,"Excess Skill points in Fly",{"$f":"IF(Skills!J20>TotalClassLevels,TRUE,FALSE)","v":false},false,"Error: Excess Skill points in Fly",null,null,null,15,"Excess Skill points in Fly",false,"Error: Excess Skill points in Fly"]
[null,null,null,"Excess Skill points in Knowledge (local)",{"$f":"IF(Skills!J29>TotalClassLevels,TRUE,FALSE)","v":false},false,"Error: Excess Skill points in Knowledge (local)",null,null,null,15,"Excess Skill points in Knowledge (local)",false,"Error: Excess Skill points in Knowledge (local)"]
[null,null,null,{"$f":"\"Excess Skill points in Perform (\"&Perform3&\")\"","v":"Excess Skill points in Perform ()"},{"$f":"IF(Skills!J39>TotalClassLevels,TRUE,FALSE)","v":false},false,"Error: Excess Skill points in Perform ()",null,null,null,15,"Excess Skill points in Perform ()",false,"Error: Excess Skill points in Perform ()"]
[null,null,null,"Excess Skill points in Survival",{"$f":"IF(Skills!J51>TotalClassLevels,TRUE,FALSE)","v":false},false,"Error: Excess Skill points in Survival",null,null,null,15,"Excess Skill points in Survival",false,"Error: Excess Skill points in Survival"]
["Feats",null,null,{"$f":"\"Feat: \"&'Feat Calc'!D2","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D2)>1,NOT(AND('Feat Calc'!Y2,'Feat Calc'!AA2,'Feat Calc'!AB2)),FALSE)","v":false},{"$f":"E403","v":false},{"$f":"\"Error: \"&IF('Feat Calc'!AB2,IF('Feat Calc'!AA2,IF('Feat Calc'!Y2,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"Feat: \"&'Feat Calc'!D11","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D11)>1,NOT(AND('Feat Calc'!Y11,'Feat Calc'!AA11,'Feat Calc'!AB11)),FALSE)","v":false},false,{"$f":"\"Error: \"&IF('Feat Calc'!AB11,IF('Feat Calc'!AA11,IF('Feat Calc'!Y11,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"Feat: \"&'Feat Calc'!D20","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D20)>1,NOT(AND('Feat Calc'!Y20,'Feat Calc'!AA20,'Feat Calc'!AB20)),FALSE)","v":false},false,{"$f":"\"Error: \"&IF('Feat Calc'!AB20,IF('Feat Calc'!AA20,IF('Feat Calc'!Y20,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"Feat: \"&'Feat Calc'!D29","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D29)>1,NOT(AND('Feat Calc'!Y29,'Feat Calc'!AA29,'Feat Calc'!AB29)),FALSE)","v":false},false,{"$f":"\"Error: \"&IF('Feat Calc'!AB29,IF('Feat Calc'!AA29,IF('Feat Calc'!Y29,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"Feat: \"&'Feat Calc'!D30","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D30)>1,NOT(AND('Feat Calc'!Y30,'Feat Calc'!AA30,'Feat Calc'!AB30)),FALSE)","v":false},false,{"$f":"\"Error: \"&IF('Feat Calc'!AB30,IF('Feat Calc'!AA30,IF('Feat Calc'!Y30,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"Feat: \"&'Feat Calc'!D39","v":"Feat: 0"},{"$f":"IF(LEN('Feat Calc'!D39)>1,NOT(AND('Feat Calc'!Y39,'Feat Calc'!AA39,'Feat Calc'!AB39)),FALSE)","v":false},false,{"$f":"\"Error: \"&IF('Feat Calc'!AB39,IF('Feat Calc'!AA39,IF('Feat Calc'!Y39,\"\",\"You have not met the prerequisites for this feat.\"),\"The sourcebook for this feat is not enabled.\"),\"This feat is not allowed in Pathfinder Society\")","v":{"$error":"#N/A"}},null,null,null,15,"Feat: 0",false,{"$error":"#N/A"}]
[null,null,null,{"$f":"\"You have selected \"&Feats!E45&\" as a bonus feat. \"","v":"You have selected  as a bonus feat. "},{"$f":"LEN(Feats!E45)>1","v":false},false,"Warning: You have selected  as a bonus feat. ",null,null,null,15,"You have selected  as a bonus feat. ",false,"Warning: You have selected  as a bonus feat. "]
[null,null,null,null,null,null,null,null,null,null,15,0,false,0]
[null,null,null,null,null,null,null,null,null,null,15,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,"You have entered a Climb Speed Modifier",{"$f":"USClimbSpeed<>0","v":false},false,"Warning: You have entered a Climb Speed Modifier",null,null,null,16,"You have entered a Climb Speed Modifier",false,"Warning: You have entered a Climb Speed Modifier"]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,{"$f":"\"You have selected \"&CusLang7&\" as a custom language\"","v":"You have selected  as a custom language"},{"$f":"IF(LEN(CusLang7),IF(ISERROR(SEARCH(CusLang7,CSLanguages)),FALSE,TRUE),FALSE)","v":false},false,"Warning: You have selected  as a custom language",null,null,null,16,"You have selected  as a custom language",false,"Warning: You have selected  as a custom language"]
[null,null,null,"Bonus languages are dependent on your Intelligence Score",{"$f":"AND(Languages!$F$6<6,LEN(BonusLang6))","v":false},false,{"$f":"\"Error: You have selected an unearned bonus language: \"&BonusLang6","v":"Error: You have selected an unearned bonus language: "},null,null,null,16,"Bonus languages are dependent on your Intelligence Score",false,"Error: You have selected an unearned bonus language: "]
[null,null,null,"Bonus languages are dependent on your Intelligence Score",{"$f":"AND(Languages!$F$6>4,LEN(BonusLang5)=0)","v":false},false,"Warning: You can select an additional bonus language",null,null,null,16,"Bonus languages are dependent on your Intelligence Score",false,"Warning: You can select an additional bonus language"]
[null,null,null,"Linguistics languages are dependent on taking Ranks in Linguistics",{"$f":"AND(Languages!$H$6<4,LEN(LingLang4))","v":false},false,{"$f":"\"Error: You have selected an unearned linguistics language: \"&LingLang4","v":"Error: You have selected an unearned linguistics language: "},null,null,null,16,"Linguistics languages are dependent on taking Ranks in Linguistics",false,"Error: You have selected an unearned linguistics language: "]
[null,null,null,"Linguistics languages are dependent on taking Ranks in Linguistics",{"$f":"AND(Languages!$H$6>2,LEN(LingLang3)=0)","v":false},false,"Warning: You can select an additional linguistics language",null,null,null,{"$f":"IF(F538,K537+1,K537)","v":16},"Linguistics languages are dependent on taking Ranks in Linguistics",false,"Warning: You can select an additional linguistics language"]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16,0,false,0]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]
[null,null,null,null,null,null,null,null,null,null,16]

{"sheet":"Prestige Data","index":132,"n_rows":440,"n_cols":38,"rows_kept":139,"cut":true,"hidden":true,"merged":[],"bounds":{"rows_first":62,"rows_last":15,"rows_between":62,"halvings":5}}
[]
[null,null,null,null,null,null,null,null,"CPA:",{"$f":"PrestigePoints","v":0}]
[null,null,null,null,null,null,null,null,"TPA:",{"$f":"J2+PFSPrestigeUsed1+PFSPrestigeUsed2+PFSPrestigeUsed3+PFSPrestigeUsed4+PFSPrestigeUsed5+PFSPrestigeUsed6+PFSPrestigeUsed7+PFSPrestigeUsed8+PFSPrestigeUsed9+PFSPrestigeUsed10+PFSPrestigeUsed11+PFSPrestigeUsed12+PFSPrestigeUsed13+PFSPrestigeUsed14+PFSPrestigeUsed15+PFSPrestigeUsed16+PFSPrestigeUsed17+PFSPrestigeUsed18+PFSPrestigeUsed19+PFSPrestigeUsed20+PFSPrestigeUsed21+PFSPrestigeUsed22+PFSPrestigeUsed23+PFSPrestigeUsed24+PFSPrestigeUsed25+PFSPrestigeUsed26+PFSPrestigeUsed27+PFSPrestigeUsed28+PFSPrestigeUsed29+PFSPrestigeUsed31+PFSPrestigeUsed32+PFSPrestigeUsed33+PFSPrestigeUsed34+PFSPrestigeUsed35+PFSPrestigeUsed36+PFSPrestigeUsed37+PFSPrestigeUsed38+PFSPrestigeUsed39+PFSPrestigeUsed40","v":0}]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"C440","v":6},null,null,null,"Prestige List"]
[null,null,null,"Not Taken","Faction","Source","Pre-reqs","Class Feature","Reference","Text","Hyperlink","Description","Counted Number","Counted Units",null,null,null,null,null,null,1,{"$f":"VLOOKUP(U9,C$10:H$540,6,FALSE)","v":"--- Prestige Awards ---"},null,null,null,{"$f":"'Pathfinder Society'!Y93","v":0},null,null,null,null,"Faction","Source","Pre-reqs","Class Feature","Reference","Text","Hyperlink","Description"]
[null,null,{"$f":"IF(AND(D10,E10,F10,OR(IgnoreAwardReqs,G10)),C9+1,C9)","v":1},{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H10)=0","v":true},true,true,true,"--- Prestige Awards ---",null,null,null,{"$f":"L11&AL10","v":" "},null,null,null,null,null,null,null,null,{"$f":"U9+1","v":2},"--- Businesses ---",null,null,null,{"$f":"'Pathfinder Society'!Y94","v":0},null,null,null,null,"Arcanamirium",{"$f":"OptFactionGuide","v":false},{"$f":"TPA>0","v":false},null,"FG 7","When in the Arcanamirium library, gain a +5 on Knowledge (arcana) checks. The check takes 1 hour. ",null,{"$f":"IF(AND(PFSFaction=AE10,AF10,AG10),\"@\"&IF(LEN(AH10)>0,AH10&\" (\"&AI10&\"): \"&AJ10,AJ10&\" (\"&AI10&\")\"),\"\")&AL11","v":" "}]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H11)=0","v":true},{"$f":"PFSFaction=\"Andoran\"","v":false},{"$f":"OptPFSFieldGuide","v":false},{"$f":"AND(FamePoints>39,PrestigePoints,D12=FALSE)","v":false},"Captain (Andoran)","PFSFG 14","You are specialized in Perform (oratory).* ",null,{"$f":"IF(OR(D11,ISBLANK(J11)),L12,\"@\"&H11&\" (\"&I11&\"): \"&J11&L12)","v":""},null,null,null,null,null,null,null,null,3,"--- Followers ---",null,null,null,{"$f":"'Pathfinder Society'!Y95","v":0},null,null,null,null,"Arcanamirium",false,{"$f":"TPA>0","v":false},null,"FG 7","You can study in the library, whether for general knowledge or common spell theory.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H12)=0","v":true},{"$f":"PFSFaction=\"Andoran\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Eagle Knight","PFSFG 14","You are specialized in Diplomacy).* ",null,{"$f":"IF(OR(D12,ISBLANK(J12)),L13,\"@\"&H12&\" (\"&I12&\"): \"&J12&L13)","v":""},null,null,null,null,null,null,null,null,4,"--- Memberships ---",null,null,null,{"$f":"'Pathfinder Society'!AQ93","v":0},null,null,null,null,"Aspis Consortium",false,{"$f":"TPA>9","v":false},null,"FG 9","Acquire the Bronze rank and a bronze Consortium badge.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H13)=0","v":true},{"$f":"PFSFaction=\"Andoran\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>1,D12=FALSE)","v":false},"Gray Corsair","PFSFG 14","You gain a +3 bonus on Profession (sailor) checks made while you serve on any Andoren vessels.",null,"",null,null,null,null,null,null,null,null,5,"--- Property ---",null,null,null,{"$f":"'Pathfinder Society'!AQ95","v":0},null,null,null,null,"Bellflower Network",false,{"$f":"TPA>0","v":false},null,"FG 11","Use a DC 10 Survival Check to find a hidden cache of rations",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H14)=0","v":true},{"$f":"PFSFaction=\"Andoran\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>3)","v":false},"Knighthood","PFSFG 14","You gain a +2 bonus on Diplomacy and Knowledge (nobility) checks within Andoran or against Andoren subjects.",null,"",null,null,null,null,null,null,null,null,6,"--- Misc ---",null,null,null,{"$f":"'Pathfinder Society'!BI93","v":0},null,null,null,null,"Bellflower Network",false,{"$f":"TPA>0","v":false},null,"FG 11","Purchase simple weapons, light armor, and shields at the normal price from most barns",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H15)=0","v":true},{"$f":"PFSFaction=\"Andoran\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>1)","v":false},"Tiller","PFSFG 14","You gain a +3 bonus on Escape Artist checks to free slaves from bondage.",null,"",null,null,null,null,null,null,null,null,7,{"$error":"#N/A"},null,null,null,{"$f":"'Pathfinder Society'!BI95","v":0},null,null,null,null,"Bellflower Network",false,{"$f":"TPA>4","v":false},null,"FG 11","Purchase mundane items, such as rope, pitons, tents, blankets, clothes, and so on, at half price from most barns.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H16)=0","v":true},{"$f":"PFSFaction=\"Cheliax\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>1)","v":false},"Armiger","PFSFG 15","You gain a +3 bonus on Diplomacy checks made against Hellknights of any order or rank.",null,"",null,null,null,null,null,null,null,null,8,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bellflower Network",false,{"$f":"TPA>4","v":false},null,"FG 11","Purchase certain travel-related magic items from a barn at a 10% discount",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H17)=0","v":true},{"$f":"PFSFaction=\"Cheliax\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>1,D16=FALSE)","v":false},"Hellknight","PFSFG 15","You gain a +3 bonus on Intimidate checks when wearing heavy armor.",null,"",null,null,null,null,null,null,null,null,9,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bellflower Network",false,{"$f":"TPA>9","v":false},null,"FG 11","Rest at any readily identifiable network location without being turned away",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H18)=0","v":true},{"$f":"PFSFaction=\"Cheliax\"","v":false},false,{"$f":"PrestigePoints>4","v":false},"Imp Servitor","PFSFG 15","You gain ther services of a bound imp for 1 session.",null,"",null,null,null,null,null,null,null,null,10,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bellflower Network",false,{"$f":"TPA>19","v":false},null,"FG 11","Purchase or upgrade magical armor or shields with abilities from the following list at a 10% discount: arrow catching, arrow def lection, darkwood buckler, darkwood shield, glamered, mithral shirt, shadow (all), slick (all).",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H19)=0","v":true},{"$f":"PFSFaction=\"The Grand Lodge\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Aspis Hunter","PFSFG 16","You gain a +1 bonus on attack rolls and on weapon damage rolls against Aspis agents who wear clearly visible insignia showing their affiliation and rank.",null,"",null,null,null,null,null,null,null,null,11,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bellflower Network",false,{"$f":"TPA>19","v":false},null,"FG 11","Purchase or upgrade magical weapons with abilities from the following list: defending, merciful, returning, throwing, sleep arrow, sword of subtlety.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H20)=0","v":true},false,false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Lore of Ages","PFSFG 16","You may purchase the assistance of a dedicated librarian at the Grand Lodge to assist you in research, granting you a +5 bonus on any single Knowledge check after 1 hour of research on-site. This is a one-time bonus",null,"",null,null,null,null,null,null,null,null,12,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,{"$f":"TPA>0","v":false},null,"FG 13","Gain a tattoo or brand of the company’s symbol, usually on the forearm, signifying allegiance to the group.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H21)=0","v":true},false,false,{"$f":"PrestigePoints>4","v":false},"Wealth of Knowledge (arcana)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,13,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,{"$f":"TPA>4","v":false},null,"FG 13","Consult with a local officer of the Swords, gaining a +2 bonus on a Knowledge (history), Knowledge (local), Knowledge (nobility), or Knowledge (religion) check made regarding that region.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H22)=0","v":true},false,false,false,"Wealth of Knowledge (dungeoneering)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,14,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,{"$f":"TPA>9","v":false},null,"FG 13",{"$f":"\"Gain a +\"&1+IF(TPA>19,1,0)+IF(TPA>29,1,0)&\" bonus on Diplomacy checks made to inf luence common folk in the River Kingdoms and near cities where the Bloodstone Swords operate. \"","v":"Gain a +1 bonus on Diplomacy checks made to inf luence common folk in the River Kingdoms and near cities where the Bloodstone Swords operate. "},null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H23)=0","v":true},false,false,false,"Wealth of Knowledge (engineering)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,15,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,{"$f":"TPA>19","v":false},null,"FG 13","Purchase or upgrade weapons from the following list at a 10% discount: bane (goblinoid, human, orc), f laming, frost, seeking, shock, throwing.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H24)=0","v":true},false,false,false,"Wealth of Knowledge (geography)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,16,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,false,null,"FG 13","Purchase or upgrade magical armor or shields from the following list at a 10% discount: arrow catching, arrow deflection, bashing, blinding, energy resistance (cold, fire), shadow (all).",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H25)=0","v":true},false,false,false,"Wealth of Knowledge (history)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,17,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Bloodstone Swords",false,false,null,"FG 13","Purchase magic items from the following list at a 10% discount: efficient quiver, gloves of arrow snaring, handy haversack, periapt of wound closure, restorative ointment, stone of alarm.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H26)=0","v":true},false,false,false,"Wealth of Knowledge (local)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,18,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Eagle Knights",false,false,null,"FG 17","Purchase or upgrade magical armor from the following list at a 10% discount: arrow catching, energy resistance (any), glamered, shadow.",null,{"$f":"IF(AND(PFSFaction=AE26,AF26,AG26),IF(LEN(AH26)>0,AH26&\" (\"&AI26&\"): \"&AJ26&\" @\",AJ26&\" (\"&AI26&\") @\"),\"\")&AL27","v":" "}]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H27)=0","v":true},false,false,false,"Wealth of Knowledge (nature)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,19,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Eagle Knights",false,false,null,"FG 17","Purchase or upgrade magical weapons from the following list at a 10% discount: defending, holy, keen, mighty cleaving, shock.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H28)=0","v":true},false,false,false,"Wealth of Knowledge (nobility)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,20,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Eagle Knights",false,false,null,"FG 17","Purchase magic items from the following list at a 10% discount: boots of speed, bracelet of friends, chime of opening, eyes of the eagle, goggles of night, hat of disguise, ring of friend shield, ring of swimming.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H29)=0","v":true},false,false,false,"Wealth of Knowledge (planes)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,21,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Hellknights",false,{"$f":"AND(OR(D$212=FALSE,D$213=FALSE),TPA>19)","v":false},null,"FG 21","Purchase or upgrade weapons from the following list at a 10% discount: axiomatic, bane, flaming, flaming burst, unholy.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H30)=0","v":true},false,false,false,"Wealth of Knowledge (religion)","PFSFG 16","You may make untrained checks in this Knowledge skill up to a maximum of DC 20 instead of the normal limit of DC 10.",null,"",null,null,null,null,null,null,null,null,22,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Hellknights",false,{"$f":"AND(OR(D$212=FALSE,D$213=FALSE),TPA>19)","v":false},null,"FG 21","Purchase or upgrade magical armor or shields from the following list at a 10% discount: energy resistance (acid, fire, or cold), fortification (all), spell resistance.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H31)=0","v":true},{"$f":"PFSFaction=\"The Lantern Lodge\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>3)","v":false},"Diplomat (The Lantern Lodge)","PFSFG 17","You gain a +2 bonus on all Diplomacy and Sense Motive checks made against humans of the Tian ethnicity and nonhuman natives of Tian Xia",null,"",null,null,null,null,null,null,null,null,23,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Kusari-Gama",false,{"$f":"TPA>29","v":false},null,"FG 25","Purchase a ki crystal at a 10% discount.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H32)=0","v":true},false,false,{"$f":"PrestigePoints>4","v":false},"Familiar Weapons (Kama)","PFSFG 17","You gain Exotic Weapon Proficiency (kama) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,24,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Lantern Bearers",false,{"$f":"TPA>19","v":false},null,"FG 27","Purchase or upgrade weapons with abilities from the following list at a 10% discount: elf-bane, holy, keen, shock.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H33)=0","v":true},false,false,false,"Familiar Weapons (nunchaku)","PFSFG 17","You gain Exotic Weapon Proficiency (nunchaku) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,25,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Lantern Bearers",false,{"$f":"TPA>19","v":false},null,"FG 27","Purchase magic items from the following list at a 10% discount: boots of elvenkind, cloak of elvenkind, goggles of night, oathbow, periapt of proof against poison, ring of counterspells.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H34)=0","v":true},false,false,false,"Familiar Weapons (Sai)","PFSFG 17","You gain Exotic Weapon Proficiency (sai) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,26,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Lantern Bearers",false,{"$f":"TPA>19","v":false},null,"FG 27","Purchase or upgrade magical armor or shields with abilities from the following list at a 10% discount: arrow def lection, blinding, energy resistance (acid, cold, electricity, or fire), ref lecting, shadow (all), spell resistance.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H35)=0","v":true},false,false,false,"Familiar Weapons (Shuriken)","PFSFG 17","You gain Exotic Weapon Proficiency (shuriken) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,27,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Mendev Crusaders",false,{"$f":"TPA>14","v":false},null,"FG 31","Purchase or upgrade weapons from the following list at a 10% discount: axiomatic, defending, demon-bane, holy, vorpal.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H36)=0","v":true},false,false,false,"Familiar Weapons (Siangham)","PFSFG 17","You gain Exotic Weapon Proficiency (siangham) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,28,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Mendev Crusaders",false,{"$f":"TPA>14","v":false},null,"FG 31","Purchase or upgrade magical armor or shields from the following list at a 10% discount: energy resistance (acid, fire, or cold), greater energy resistance, heavy fortification, improved energy resistance, invulnerability, light fortification, moderate fortification, spell resistance.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H37)=0","v":true},false,false,false,"Familiar Weapons (Spiked Chain)","PFSFG 17","You gain Exotic Weapon Proficiency (spiked chain) as a bonus feat.* ",null,"",null,null,null,null,null,null,null,null,29,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Mendev Crusaders",false,{"$f":"TPA>14","v":false},null,"FG 31","Purchase magic items from the following list at a 10% discount: bracelet of friends, breastplate of command, celestial armor, horn of goodness.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H38)=0","v":true},false,false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Honorific (The Lantern Lodge)","PFSFG 17","You are specialized in Diplomacy).* ",null,"",null,null,null,null,null,null,null,null,30,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Ninth Battalion",false,{"$f":"TPA>9","v":false},null,"FG 33","Purchase or upgrade weapons at a Battalion stronghold from the following list at a 10% discount: defending, dwarven thrower, goblinoid-bane, f laming, mighty cleaving, orc-bane, returning, throwing, thundering.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H39)=0","v":true},false,false,{"$f":"AND(FamePoints>39,PrestigePoints>9)","v":false},"Master (The Lantern Lodge)","PFSFG 17","You gain a +2 bonus on Initiative checks.* ",null,"",null,null,null,null,null,null,null,null,31,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Ninth Battalion",false,{"$f":"TPA>14","v":false},null,"FG 33","Purchase dwarf-forged adamantine and mithral items from the faction at a 10% discount. This only applies to the metal cost of the item, not the cost of any magical properties.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H40)=0","v":true},false,false,{"$f":"AND(FamePoints>39,PrestigePoints>3)","v":false},"Tales of the East","PFSFG 17","You gain a +2 bonus on Knowledge (geography, history, local, and nobility) checks regarding Tian Xia.",null,"",null,null,null,null,null,null,null,null,32,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Ninth Battalion",false,{"$f":"TPA>19","v":false},null,"FG 33","Purchase or upgrade magical armor or shields from a Battalion stronghold from the following list at a 10% discount: adamantine breastplate, dwarven plate, energy resistance (acid, fire, or cold), fortification (all), mithral full plate of speed, mithral shirt.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H41)=0","v":true},{"$f":"PFSFaction=\"Osirion\"","v":false},false,{"$f":"AND(D43=FALSE,FamePoints>39,PrestigePoints)","v":false},"The Constant","PFSFG 18","You are specialized in Intimidate.* ",null,"",null,null,null,null,null,null,null,null,33,{"$f":"VLOOKUP(U41,C$10:H$540,6,FALSE)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,"Pathfinder Society",false,{"$f":"TPA>0","v":false},null,"FG 37","When in the Grand Lodge library, gain a +5 circumstance bonus on one Knowledge check.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H42)=0","v":true},{"$f":"PFSFaction=\"Osirion\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>3)","v":false},"Know the Sands","PFSFG 18","You gain a +2 circumstance bonus on Knowledge (geography) checks and Survival checks when in Osirion.",null,"",null,null,null,null,null,null,null,null,34,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Pathfinder Society",false,{"$f":"TPA>9","v":false},null,"FG 37","Purchase faction spellcasting at 1 CPA less than normal (minimum 1).",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H43)=0","v":true},{"$f":"PFSFaction=\"Osirion\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>7)","v":false},"Risen Guard","PFSFG 18","You gain a +2 bonus on Fortitude saves made against death effects and on saves made to prevent a negative level from becoming permanent.",null,"",null,null,null,null,null,null,null,null,35,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Pathfinder Society",false,{"$f":"TPA>19","v":false},null,"FG 37","Gain free passage on caravans and merchant vessels that are friendly to the Pathfinder Society.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H44)=0","v":true},{"$f":"PFSFaction=\"Qadira\"","v":false},false,{"$f":"AND(FamePoints>9,PrestigePoints>4)","v":false},"Expert Entrepreneur","PFSFG 19","Whenever you make a Day Job check, you may reroll any result of 10 or less once.",null,"",null,null,null,null,null,null,null,null,36,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Pathfinder Society",false,{"$f":"TPA>19","v":false},null,"FG 37","Purchase any magic item worth up to 10,000 gp value from a Pathfinder lodge at a 10% discount.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H45)=0","v":true},{"$f":"PFSFaction=\"Qadira\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>3)","v":false},"Master of Trade","PFSFG 19","Once per game session, you may make any single purchase you could normally make at a 10% discount.",null,"",null,null,null,null,null,null,null,null,37,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Prophets of Kalistrade",false,{"$f":"TPA>9","v":false},null,"FG 39","Purchase a masterwork item at half cost",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H46)=0","v":true},{"$f":"PFSFaction=\"Qadira\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>1)","v":false},"Pasha","PFSFG 19","You gain a +3 bonus on all Intimidate checks made against humans of the Keleshite ethnicity and natives of Qadira.",null,"",null,null,null,null,null,null,null,null,38,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Prophets of Kalistrade",false,{"$f":"TPA>49","v":false},null,"FG 39","You gain a small estate",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H47)=0","v":true},{"$f":"PFSFaction=\"Qadira\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Trade Prince","PFSFG 19","You are specialized in Appraise.* ",null,"",null,null,null,null,null,null,null,null,39,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Red Mantis Assassins",false,{"$f":"TPA>19","v":false},null,"FG 41","Purchase or upgrade magical weapons from the following list at a 10% discount: humanoid-bane (any), keen, ki focus, nine lives stealer, speed, spell storing, sword of life stealing, sword of subtlety, wounding. Specific magic weapons listed here are always in the form of a sawtooth sabre.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H48)=0","v":true},{"$f":"PFSFaction=\"Qadira\"","v":false},false,{"$f":"PrestigePoints>4","v":false},"Validated Appraiser","PFSFG 19","You can use Appraise checks for your Day Job checks.",null,"",null,null,null,null,null,null,null,null,40,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Red Mantis Assassins",false,{"$f":"TPA>19","v":false},null,"FG 41","Purchase or upgrade magical armor from the following list at a 10% discount: energy resistance (acid, fire, or cold), etherealness, fortification (all), glamered, shadow (all), slick (all), spell resistance (all). (leather armor, studded leather, and chain shirts only)",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H49)=0","v":true},{"$f":"PFSFaction=\"The Sczarni\"","v":false},false,{"$f":"AND(FamePoints>9,PrestigePoints)","v":false},"Caravan Traveler","PFSFG 20","You become specialized in Knowledge (local).* ",null,"",null,null,null,null,null,null,null,null,41,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Red Mantis Assassins",false,{"$f":"TPA>19","v":false},null,"FG 41","Purchase magic items from the following list at a 10% discount: belt of incredible dexterity, cloak of elvenkind, cloak of etherealness, elixir of hiding, elixir of shadewalking*, glove of storing, mask of the mantis*, ring of chameleon power, ring of climbing (normal and improved versions), ring of jumping (normal and improved versions).",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H50)=0","v":true},{"$f":"PFSFaction=\"The Sczarni\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>3)","v":false},"Fence Contact","PFSFG 20","Once per game session, when selling any item, you may use a Sczarni fence who gets you an additional 10% return on its sale.",null,"",null,null,null,null,null,null,null,null,42,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Religious Factions",false,{"$f":"TPA>9","v":false},null,"FG 43","Demand minor favor from any member of the faith with a lower character level.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H51)=0","v":true},{"$f":"PFSFaction=\"The Sczarni\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>1)","v":false},"Front","PFSFG 20","If you own a business, you gain an additional +3 circumstance bonus on all Day Job checks",null,"",null,null,null,null,null,null,null,null,43,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Religious Factions",false,{"$f":"TPA>14","v":false},null,"FG 43","CPA spent to deal with outsiders worth 500gp instead of 375",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H52)=0","v":true},{"$f":"PFSFaction=\"The Sczarni\"","v":false},false,{"$f":"PrestigePoints>3","v":false},"Greased Palm","PFSFG 20","In any city of at least 5,000 inhabitants, you may locate a corrupt official to aid you.",null,"",null,null,null,null,null,null,null,null,44,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Religious Factions",false,{"$f":"TPA>19","v":false},null,"FG 43","Purchase religion-appropriate magic armor, weapons, or other items at a 10% discount.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H53)=0","v":true},{"$f":"PFSFaction=\"The Shadow Lodge\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>3)","v":false},"Don’t Sully the Name","PFSFG 21","When faced with\nrenegade Pathfinders claiming to represent Grandmaster\nTorch and the Shadow Lodge as a whole, you receive a +2 bonus on Sense Motive checks to determine the veracity of their claims. If they are indeed false or rogue Shadow Lodge agents and you identify them as such, you gain a +1 bonus on attack and damage rolls against them.",null,"",null,null,null,null,null,null,null,null,45,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Shackles Pirates",false,{"$f":"TPA>19","v":false},null,"FG47","Purchase or upgrade magical weapons from the following list at a 10% discount: anarchic, humanoid-bane (any), dagger of venom, dancing, defending, javelin of lightning, luck blade, mace of terror, mighty cleaving, rapier of puncturing, shock, shocking burst, sword of subtlety, thundering, trident of fish command, trident of warning, wounding.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H54)=0","v":true},{"$f":"PFSFaction=\"The Shadow Lodge\"","v":false},false,{"$f":"PrestigePoints>4","v":false},"No One Left Behind","PFSFG 21","Your dead body will be retreived and revived",null,"",null,null,null,null,null,null,null,null,46,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Shackles Pirates",false,{"$f":"TPA>19","v":false},null,"FG47","Purchase or upgrade magical armor from the following list at a 10% discount: energy resistance (electricity), plate armor of the deep, slick (all), wild. This discount is only available for light and medium armor (both normal and masterwork quality), with the exception of plate armor of the deep.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H55)=0","v":true},{"$f":"PFSFaction=\"The Silver Crusade\"","v":false},false,{"$f":"AND(FamePoints>4,PrestigePoints>1)","v":false},"Beacon of Good","PFSFG 22","You gain a shining wayfinder",null,"",null,null,null,null,null,null,null,null,47,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Shackles Pirates",false,{"$f":"TPA>19","v":false},null,"FG47","Purchase magic items from the following list at a 10% discount: bottle of air, cloak of the manta ray, feather token (anchor, swan boat), folding boat, gloves of swimming and climbing, horn of fog, necklace of adaptation, orb of storms, pearl of the sirines, ring of climbing, ring of energy resistance (minor electricity), ring of jumping, ring of swimming, wind fan.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H56)=0","v":true},{"$f":"PFSFaction=\"The Silver Crusade\"","v":false},false,{"$f":"AND(FamePoints>9,PrestigePoints)","v":false},"The Cost of Beneficence","PFSFG 22","Whenever you give magical healing that you have rightfully paid for to an NPC, the Silver Crusade reimburses you for half the cost of replacing such resources.",null,"",null,null,null,null,null,null,null,null,48,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Shackles Pirates",false,{"$f":"TPA>19","v":false},null,"FG47","Purchase a used but safe sailing vessel, such as a galley, keelboat, longship, sailing ship, or warship, at a 10% discount.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H57)=0","v":true},{"$f":"PFSFaction=\"The Silver Crusade\"","v":false},false,{"$f":"AND(FamePoints>39,PrestigePoints>1)","v":false},"Silver Crusader","PFSFG 22","You gain a +3 bonus on Intimidate checks against evil clerics and antipaladins.",null,"",null,null,null,null,null,null,null,null,49,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Ulfen Guard",false,{"$f":"COUNTIF(D372:D373,FALSE)>0","v":false},null,"FG 48","Purchase or upgrade magical weapons from the following list at a 10% discount: cold iron, dragon bane, frost, frost brand, giant bane, icy burst, mighty cleaving, returning, throwing, thundering.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H58)=0","v":true},{"$f":"PFSFaction=\"Taldor\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>1)","v":false},"Height of Fashion","PFSFG 23","You gain a +3 bonus on Diplomacy checks against nobles, politicians, and aristocrats of your race.",null,"",null,null,null,null,null,null,null,null,50,{"$error":"#N/A"},null,null,null,null,null,null,null,null,"Ulfen Guard",false,{"$f":"AG57","v":false},null,"FG 48","Purchase or upgrade magical armor from the following list at a 10% discount: arrow catching, arrow def lection, bashing, dragonhide plate, energy resistance (cold), fortification (all), invulnerability.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H59)=0","v":true},{"$f":"PFSFaction=\"Taldor\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Lion Blade","PFSFG 23","You become specialized in Disguise.* ",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ulfen Guard",false,{"$f":"AG58","v":false},null,"FG 48","Purchase magic items from the following list at a 10% discount: belt of giant strength, boots of the winterlands, feather token (anchor), figurine of wondrous power (ivory goats), folding boat, horn of blasting, horn of Valenhall (horn of Valhalla).",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H60)=0","v":true},{"$f":"PFSFaction=\"Taldor\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints)","v":false},"Noble Title","PFSFG 23","You become specialized in Knowledge (nobility).* ",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Varisian Wanderers",false,{"$f":"TPA>19","v":false},null,"FG 51","Purchase or upgrade magical weapons from the following list at a 10% discount: dancing, defending, keen, luck blade, masterwork weapons (any weapon usable by rogues), seeking, spell storing, sword of subtlety.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H61)=0","v":true},{"$f":"PFSFaction=\"Taldor\"","v":false},false,{"$f":"AND(FamePoints>19,PrestigePoints>1)","v":false},"Ulfen Guard","PFSFG 23","You gain a +3 bonus on all Intimidate checks when in Taldor or dealing with Taldan citizens abroad.",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Varisian Wanderers",false,{"$f":"TPA>19","v":false},null,"FG 51","Purchase or upgrade magical armor from the following list at a 10% discount: darkwood buckler, darkwood shield, glamered, masterwork armor (any armor usable by rogues), shadow (all), slick (all), spell resistance, winged shield.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H62)=0","v":true},true,{"$f":"OptShatteredStar","v":false},{"$f":"AND(PrestigePoints)","v":false},"Transcribe Common  Spell","APShS 10","Transcribe a common spell from a Pathfinder lodge library into a wizard’s spellbook or alchemist’s formula book.",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Varisian Wanderers",false,{"$f":"TPA>19","v":false},null,"FG 51","Purchase magic items from the following list at a 10% discount: bag of holding, boots of striding and springing, crystal ball, deck of illusions, dust of illusion, feather token (fan, whip), hand of glory, hat of disguise, horseshoes of speed, horseshoes of a zephyr, marvelous pigments, pipes of haunting, pipes of sounding, stone of good luck, vest of escape, winged boots.",null," "]
[null,null,1,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H63)=0","v":true},true,false,{"$f":"AND(FamePoints,PrestigePoints)","v":false},"Acquire a Wayfinder","APShS 10","You gain a wayfinder",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whispering Way",false,{"$f":"TPA>14","v":false},null,"FG 53","Purchase or upgrade weapons from the following list at a 10% discount: frost, ghost touch, icy burst, life drinker, nine lives stealer, silver weapons, sword of life stealing, unholy.",null," "]
[null,null,2,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H72)=0","v":true},true,false,false,"Scrivener","PFSFG 60","If you use ranks in Profession (scribe) to calculate your bonus on Day Job checks, your business provides you a +1 circumstance bonus on such checks. Additionally, you may make a Linguistics check untrained to recognize a forgery or identify a foreign language",null,""]
[null,null,2,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H75)=0","v":true},true,false,false,"Tavern","PFSFG 60","If you use ranks in Profession (bartender) to calculate your bonus on Day Job checks, your tavern grants you a +1 circumstance bonus on such checks. Additionally, when in the same city as your tavern, you receive a +1 circumstance bonus on Knowledge (local) checks or Diplomacy checks made to gather information",null,""]
[null,null,3,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H82)=0","v":true},true,false,true,"Herald","PFSFG 61","You gain the service of a herald to announce your presence and accomplishments at any social gathering, be it a formal ball, theater performance, or diplomatic negotiation.",null,""]
[null,null,4,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H91)=0","v":true},true,false,{"$f":"PrestigePoints>3","v":false},"Assassins’ Guild","PFSFG 61","You gain a +4 circumstance bonus on any single Bluff, Diplomacy, Intimidate, or Sense Motive check when dealing with other assassins of any guild, usable once per game session.",null,""]
[null,null,4,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H94)=0","v":true},true,false,{"$f":"PrestigePoints>1","v":false},"Hunting Lodge","PFSFG 61","You can use Survival to make Day Job rolls.",null,""]
[null,null,4,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H101)=0","v":true},true,false,{"$f":"PrestigePoints>3","v":false},"Thieves’ Guild","PFSFG 62","You gain a +2 circumstance bonus on Sleight of Hand checks to steal items without being noticed. You can use Sleight of Hand to make Day Job rolls.",null,""]
[null,null,5,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H103)=0","v":true},true,false,{"$f":"PrestigePoints>14","v":false},"Absalom Townhouse","PFSFG 62","You gain a +4 circumstance bonus, usable once per game session, on any Knowledge (local) check or Diplomacy check made to gather information regarding your home district, and a permanent +2 circumstance bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against residents of that district.",null,""]
[null,null,5,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H110)=0","v":true},true,{"$f":"OptPSP","v":true},{"$f":"PrestigePoints>=8","v":false},"Wizard's Tower","PSP 29","When scribing a spell or formula into a spellbook or fomula book from a scroll or another character, you can reduce the cost of materials involved by 10%. This price reduction doesn't affect the cost of gaining access to the spell or formula to be copied.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H119)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Borrow Magic Item","FG 7","Borrow a magic item from the school’s collection for 1 week. The CPA cost is 1 per 1,000 gp of the item’s market price.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H122)=0","v":true},false,false,{"$f":"AND(TPA>14,CPA>1)","v":false},"Transcribe uncommon or rare spell","FG 7","Transcribe an ucommon or rare spell from the library to your spellbook",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H129)=0","v":true},false,false,{"$f":"AND(TPA>9,CPA>9)","v":false},"Hire master specialist","FG 9","Hire a master specialist for 1 week",null,""]
[null,null,{"$f":"IF(AND(D138,E138,F138,OR(IgnoreAwardReqs,G138)),C137+1,C137)","v":6},{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H138)=0","v":true},false,false,{"$f":"CPA>19","v":false},"Ranger Combat Training","FG 13","Undergo Ranger Combat Training",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H139)=0","v":true},false,false,{"$f":"CPA>19","v":false},"Rogue Combat Training","FG 13","Undergo Rogue Combat Training",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H147)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>19)","v":false},"Gain the title “Herald of the Eighth Step.”","FG 15","You are blessed by Razmir with the gift of voice and can use enthrall 1/day. You gain a +1 bonus on saves vs. enchantments.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H150)=0","v":true},false,false,{"$f":"AND(TPA>49,CPA>49)","v":false},"Gain the title “Vision of the Fifteenth Step.”","FG 15","You gain a +1 insight bonus on initiative checks* and the ability to use mass suggestion once per week",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H157)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Supress charms and compulsions","FG 17","You purchase supress charms and compulsions as a magical service",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H166)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>4)","v":false},"Avoral","FG 17","You gain the temporary service of an avoral",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H169)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>7)","v":false},"Atonement","FG 19","You purchase atonement as a magical service",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H176)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>2)","v":false},"Move Earth","FG 19","You purchase move earth as a magical service",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H183)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>4)","v":false},"Wind walk","FG 19","You purchase wind walk as a magical service",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H185)=0","v":true},false,false,{"$f":"AND(TPA>9,CPA>0)","v":false},"Initiate","FG 19","Gain the title “initiate of the first circle” and one bonus language from the following list: Aquan, Auran, Draconic, Elven, Giant, Goblin, Gnoll, Gnome, Ignan, Sylvan, Terran.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H194)=0","v":true},false,false,{"$f":"CPA>19","v":false},"Change Domain","FG 19","Change a clerics domain",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H197)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>9)","v":false},"Shambling mound","FG 19","Gain the assistance of a shambling mound, treant, or fey for 24 hours.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H204)=0","v":true},{"$f":"PFSFaction=\"Hellknights\"","v":false},false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Armiger","FG 20","Gain the rank “Armiger.”",null,{"$f":"IF(OR(D204,ISBLANK(J204)),L205,\"@\"&H204&\" (\"&I204&\"): \"&J204&L205)","v":""}]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H213)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>0,ArcaneCasterLevel+DivineCasterLevel>0)","v":false},"Signifier","FG 21","Gain the rank \"Signifier\".",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H216)=0","v":true},false,false,{"$f":"AND(TPA>29,CPA>0,D215=FALSE)","v":false},"Paralictor","FG 21","Gain the rank \"Paralictor\".",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H222)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>2,RogueLevel)","v":false},"Gain zero level spell","FG 23","Gain a zero level spell known",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H231)=0","v":true},false,false,false,"Percussion Instrument Specialist","FG 23","Increase your inspire competence bonus by +1 when playing percussion instruments. You gains a +1 bonus when using percussion instruments with your versatile performance ability.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H232)=0","v":true},false,false,false,"Singer Specialist","FG 23","Increase your inspire competence bonus by +1 when singing. You gains a +1 bonus when singing as part of your versatile performance ability.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H241)=0","v":true},false,false,{"$f":"AND(TPA>9,CPA>2)","v":false},"Poison Toad stance","FG 25","Learn the Poison Toad stance, which grants a +1 bonus to CMD.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H244)=0","v":true},false,{"$f":"OptFactionGuide","v":false},{"$f":"AND(TPA>14,CPA>0)","v":false},"Perching Raptor stance","FG 25","Learn the Perching Raptor stance, which grants a +2 bonus on initiative checks (only if in this stance before combat starts). ",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H251)=0","v":true},false,false,false,"Master (Knowledge [dungeoneering])","FG 25","Gain the honorific “master” before your name. You gain an additional +2 bonus on Bluff, Diplomacy, and Intimidate checks made to influence monks and those who respect the wisdom and skill of their order and a +2 bonus on Knowledge (dungeoneering)*.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H260)=0","v":true},false,false,{"$f":"AND(TPA>39,CPA>4,COUNTIF(D250:D259,FALSE))","v":false},"Craft ki crystals","FG 25","Learn how to craft ki crystals",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H265)=0","v":true},false,false,{"$f":"AND(TPA>14,CPA>4)","v":false},"Fey assistance","FG 27","Gain the assistance of a dryad, pixie, satyr, or other fey of similar power for 24 hours.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H269)=0","v":true},{"$f":"PFSFaction=\"Lion Blades\"","v":false},false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Acquire Disguise","FG 28","Acquire props and clothing to create an expert disguise that grants the character a +10 bonus on one Disguise check.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H278)=0","v":true},{"$f":"PFSFaction=\"Mendev Crusaders\"","v":false},false,{"$f":"AND(TPA>4, CPA>0)","v":false},"Consult with demonologist","FG 30","Consult with a demonologist and gain a +10 bonus on one Knowledge (planes) check regarding demons.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H279)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>4)","v":false},"Bonus to Knowledge (planes)","FG 31","Gain a permanent +5 bonus on Knowledge (planes) checks relating to demons.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H288)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>2)","v":false},"Scrying (Greater)","FG 31","Scry a demon using Greater Scrying.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H291)=0","v":true},{"$f":"PFSFaction=\"Ninth Battalion\"","v":false},false,{"$f":"CPA>4","v":false},"To the Front, to the front","FG 32",{"$f":"\"Learn the battle song 'To the Front, to the Front!' \"&IF(BardLevel,\"When you sing this, you and your allies gain a +\"&IF(BardLevel>10,10,5)&\" bonus to speed. \",\"\")","v":"Learn the battle song 'To the Front, to the Front!' "},null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H298)=0","v":true},false,false,{"$f":"AND(TPA>14,CPA>12)","v":false},"Gain fire resistance","FG 33","Gain fire resistance 5*. ",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H304)=0","v":true},false,false,{"$f":"AND(TPA>29,CPA>0,E303=FALSE)","v":false},"Commander","FG 33","Gain the rank “commander” and a loyal team of 1 war captain and 5–8 “expeditionaries”",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H313)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Exchange Trait","FG 37","Exchange one character trait taken at character creation for a new Pathfinder Society trait",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H316)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>0)","v":false},"Supplies","FG 37","Access a hidden cache of supplies in a wilderness area.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H325)=0","v":true},false,false,{"$f":"AND(TPA>9,CPA>0,G324)","v":false},"Litter bearers are monks","FG 39","Your litter bearers are 1st level monks",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H326)=0","v":true},false,false,{"$f":"AND(TPA>9,CPA>0,G324)","v":false},"Upgrade Litter","FG 39","Your litter is an enclosed palaquin with the required servants",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H335)=0","v":true},false,false,{"$f":"AND(TPA>14,CPA>9)","v":false},"Master Specialist","FG 41","Contract a master specialist for 1 week",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H338)=0","v":true},false,false,{"$f":"AND(TPA>24,CPA>9)","v":false},"Safe House","FG 41","You gain unlimited access to one safe house in a city.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H348)=0","v":true},false,false,{"$f":"AND(TPA>20,CPA>2)","v":false},"Service of Outsider","FG 43","Gain the temporary service of an outsider of up to 12 HD as if using planar binding.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H353)=0","v":true},false,false,{"$f":"TPA>9","v":false},"The Constant","FG 45","Gain the title \"the Constant and a +2 bonus on Itimidate checks against any Osirian",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H360)=0","v":true},false,false,{"$f":"D359=FALSE","v":false},"Imprison anyone","FG 45","Imprison any ordinary person in Osirion for up to 1 week.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H363)=0","v":true},false,false,{"$f":"CPA>0","v":false},"Treasure map","FG 47","Obtain a treasure map",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H372)=0","v":true},false,{"$f":"OptFactionGuide","v":false},{"$f":"TPA>19","v":false},"Huscarl","FG 48","Become a blood brother or sister to one of the Ulfen Guard and gain the title “huscarl.”",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H373)=0","v":true},false,false,{"$f":"TPA>29","v":false},"Leidang","FG 48","Become a blood brother to one of the Ulfen Guard and gain the title “leidang.”",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H382)=0","v":true},false,false,{"$f":"AND(TPA>14,CPA>0)","v":false},"Important Harrow Deck","FG 51","Obtain a Harrow deck of historical, familial, or artistic importance",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H387)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Desecrate","FG 52","Purchase a casting of this spell",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H391)=0","v":true},false,false,{"$f":"AND(TPA>4,CPA>0)","v":false},"Consult necromancer","FG 52","Consult a necromancer or lore keeper and gain a +10 bonus on one Knowledge (arcana) check relating to necromancy magic or Knowledge (religion) check relating to undead.",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H400)=0","v":true},false,false,{"$f":"AND(TPA>19,CPA>2)","v":false},"Create Undead",null,"Create an undead creature. ",null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H407)=0","v":true},null,false,null,null,null,null,null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H410)=0","v":true},null,false,null,null,null,null,null,""]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H419)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H420)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H426)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H427)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H428)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H429)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H430)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H431)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H432)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H433)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H434)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H435)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H436)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H437)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H438)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H439)=0","v":true},null,false]
[null,null,6,{"$f":"COUNTIF('Pathfinder Society'!Y$93:BZ$96,'Prestige Data'!H440)=0","v":true},null,false]

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[{"$f":"VLOOKUP($I$3,$B$3:$F$8,2,FALSE)&VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"**"},{"$f":"\"Init \"&C14&D14&E14&F14&G14&H14&I14&J14&K14&L14","v":"Init **0 *Senses *Normal Vision Perception +0*@"},{"$f":"VLOOKUP($I$3,$B$3:$F$8,5,FALSE)","v":"*"},{"$f":"VLOOKUP($I$3,$B$3:$F$8,3,FALSE)","v":"*"},{"$f":"Front!AZ18&\" \"","v":"0 "},{"$f":"VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"*"},{"$f":"\"Senses \"","v":"Senses "},{"$f":"VLOOKUP($I$3,$B$3:$F$8,5,FALSE)","v":"*"},{"$f":"IF(CSVision<>\"Normal\",CSVision,\"\")&\" Perception \"&TEXT(Skills!G35,\"+0;-0\")","v":"Normal Vision Perception +0"},{"$f":"VLOOKUP($I$3,$B$3:$F$8,3,FALSE)","v":"*"},"@",null,null,null,null,null,null,null,"**Init **0 *Senses *Normal Vision Perception +0*@**DEFENSE*@**AC *10, touch 10, flat-footed 10@**Fort *0*  Reflex *0*  Will *0@**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"DEFENSE\"&C15&K15","v":"DEFENSE*@"},"*",null,null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**DEFENSE*@**AC *10, touch 10, flat-footed 10@**Fort *0*  Reflex *0*  Will *0@**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"AC \"&C16&D16&K16","v":"AC *10, touch 10, flat-footed 10@"},"*",{"$f":"Front!I34&\", touch \"&Front!I38&\", flat-footed \"&Front!Y38","v":"10, touch 10, flat-footed 10"},null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**AC *10, touch 10, flat-footed 10@**Fort *0*  Reflex *0*  Will *0@**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"hp \"&C17&D17&K17","v":{"$error":"#VALUE!"}},"*",{"$f":"HP","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**Fort *0*  Reflex *0*  Will *0@**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Fort \"&C18&D18&E18&F18&G18&H18&J18&I18&K18","v":"Fort *0*  Reflex *0*  Will *0@"},"*",{"$f":"'Save Calculation'!C17","v":0},{"$f":"VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"*"},{"$f":"\"  Reflex \"&VLOOKUP($I$3,$B$3:$F$8,5,FALSE)&'Save Calculation'!C32","v":"  Reflex *0"},{"$f":"E18","v":"*"},"  Will ",{"$f":"'Save Calculation'!C47","v":0},{"$f":"VLOOKUP($I$3,$B$3:$F$8,5,FALSE)","v":"*"},"@",null,null,null,null,null,null,null,"**Fort *0*  Reflex *0*  Will *0@**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"OFFENSE\"&C19&K19","v":"OFFENSE*@"},"*",null,null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**OFFENSE*@**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Speed \"&C20&D20&E20&K20","v":"Speed *30 ft@"},"*",{"$f":"'Misc Calc'!H586","v":30},{"$f":"\" ft\"","v":" ft"},null,null,null,null,null,"@",null,null,null,null,null,null,null,"**Speed *30 ft@**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Melee \"&C21&\"@  \"&MID(L21,7,9999)&K21","v":"Melee *@  @"},"*",{"$f":"IF(LEN(SelWeapon1),IF(OR(Weapon1Usage=\"Ranged\",Weapon1Usage=\"Thrown\"),\"\",\"@  or \"&Front!$C$62&\" \"&Front!$W$64&\" (\"&Front!$AC$67&\"   \"&Front!$AH$64&\")\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon2),IF(OR(Weapon2Usage=\"Ranged\",Weapon2Usage=\"Thrown\"),\"\",\"@  or \"&Front!$C$73&\" \"&Front!$W$75&\" (\"&Front!$AC$78&\"   \"&Front!$AH$75&\")\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon3),IF(OR(Weapon3Usage=\"Ranged\",Weapon3Usage=\"Thrown\"),\"\",\"@  or \"&Front!$C$84&\" \"&Front!$W$86&\" (\"&Front!$AC$89&\"   \"&Front!$AH$86&\")\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon4),IF(OR(Weapon4Usage=\"Ranged\",Weapon4Usage=\"Thrown\"),\"\",\"@  or \"&Front!$C$95&\" \"&Front!$W$97&\" (\"&Front!$AC$100&\"   \"&Front!$AH$97&\")\"),\"\")","v":""},null,null,null,"@",{"$f":"D21&E21&F21&G21&H21","v":""},null,null,null,null,null,null,"**Melee *@  @**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Ranged \"&C22&\"@  \"&MID(L22,7,9999)&K22","v":"Ranged *@  @"},"*",{"$f":"IF(LEN(SelWeapon1),IF(OR(Weapon1Usage=\"Ranged\",Weapon1Usage=\"Thrown\"),\"@  or \"&Front!$C$62&\" \"&Front!$W$64&\" (\"&Front!$AC$67&\"   \"&Front!$AH$64&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon2),IF(OR(Weapon2Usage=\"Ranged\",Weapon2Usage=\"Thrown\"),\"@  or \"&Front!$C$73&\" \"&Front!$W$75&\" (\"&Front!$AC$78&\"   \"&Front!$AH$75&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon3),IF(OR(Weapon3Usage=\"Ranged\",Weapon3Usage=\"Thrown\"),\"@  or \"&Front!$C$84&\" \"&Front!$W$86&\" (\"&Front!$AC$89&\"   \"&Front!$AH$86&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(SelWeapon4),IF(OR(Weapon4Usage=\"Ranged\",Weapon4Usage=\"Thrown\"),\"@  or \"&Front!$C$95&\" \"&Front!$W$97&\" (\"&Front!$AC$100&\"   \"&Front!$AH$97&\")\",\"\"),\"\")","v":""},null,null,null,"@",{"$f":"D22&E22&F22&G22&H22","v":""},null,null,null,null,null,null,"**Ranged *@  @**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"IF(LEN(L23),\"Special Attacks \"&C23&D23&K23,\"\")","v":""},"*",{"$f":"RIGHT(L23,LEN(L23)-2)","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,"@",{"$f":"IF('Class Features'!C29,\", Rage\",\"\")&IF('Class Features'!C98,\", Greater Rage\",\"\")&IF('Class Features'!C103,\", Tireless Rage\",\"\")&IF('Class Features'!C104,\", Mighty Rage\",\"\")&IF('Class Features'!C793,\", Flurry of Blows\",\"\")&IF('Class Features'!C795,\", Stunning Fist\",\"\")&IF('Class Features'!C889,\", Quivering Palm\",\"\")&IF('Class Features'!C955,\", Smite Evil\",\"\")&IF('Class Features'!C10,\", Sneak Attack\",\"\")&IF('Class Features'!C1366,\", Imbue Arrow\",\"\")&IF('Class Features'!C1368,\", Seeker Arrow\",\"\")&IF('Class Features'!C1369,\", Phase Arrow\",\"\")&IF('Class Features'!C1370,\", Hail of Arrows\",\"\")&IF('Class Features'!C1371,\", Death Arrow\",\"\")&IF('Class Features'!C1373,\", Impromptu Sneak Attack\",\"\")&IF('Class Features'!C1377,\", Death Attack\",\"\")&IF('Class Features'!C1378,\", Poison Use\",\"\")&IF('Class Features'!C1381,\", True Death\",\"\")&IF('Class Features'!C1384,\", Swift Death\",\"\")&IF('Class Features'!C1385,\", Angel of Death\",\"\")&IF('Class Features'!C1394,\", Dragon Bite\",\"\")&IF('Class Features'!C1396,\", Dragon Form\",\"\")&IF('Class Features'!C1398,\", Precise Strike\",\"\")&IF('Class Features'!C1409,\", Crippling Critical\",\"\")&IF('Class Features'!C1411,\", Spell Critical\",\"\")","v":""},null,null,null,null,null,null,"**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Space \"&C24&IF(CSSize=\"Large\",10,5)&D24&E24&C24&IF(CSSize=\"Large\",10,5)&K24","v":"Space *5* Reach *5@"},"*",{"$f":"VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"*"}," Reach ",null,null,null,null,null,"@",null,null,null,null,null,null,null,"**Space *5* Reach *5@**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"STATISTICS\"&C25&K25","v":"STATISTICS*@"},"*",null,null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**STATISTICS*@**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"STR \"&C26&BaseSTR&D26&\" DEX \"&C26&BaseDEX&D26&\" CON \"&C26&BaseCON&D26&\" INT \"&C26&BaseINT&D26&\" WIS \"&C26&BaseWIS&D26&\" CHA \"&C26&BaseCHA&K26","v":"STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@"},"*",{"$f":"VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"*"},null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**STR *10* DEX *10* CON *10* INT *10* WIS *10* CHA *10@**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"BAB \"&C27&BaseBAB&D27&\"  CMB \"&C27&Front!I58&D27&\"  CMD \"&C27&Front!I55&K27","v":"BAB *0*  CMB *0*  CMD *10@"},"*",{"$f":"VLOOKUP($I$3,$B$3:$F$8,4,FALSE)","v":"*"},null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**BAB *0*  CMB *0*  CMD *10@**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Feats: \"&C28&D28&K28","v":{"$error":"#VALUE!"}},"*",{"$f":"RIGHT(L28,LEN(L28)-2)","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,"@",{"$f":"'Feat Calc'!AG2","v":""},null,null,null,null,null,null,"**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Skills: \"&C29&D29&K29","v":"Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@"},"*",{"$f":"MID(L29,2,9999)&M29","v":" Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0"},null,null,null,null,null,null,"@",{"$f":"Skills!DD8","v":", Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0"},null,null,null,null,null,null,"**Skills: * Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0@**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Languages \"&C30&ViewLang&'Stat Block Data'!K30","v":"Languages *Common@"},"*",null,null,null,null,null,null,null,"@",null,null,null,null,null,null,null,"**Languages *Common@**Gear *@ "]
["**",{"$f":"\"Gear \"&C31&D31&K31","v":"Gear *@"},"*",{"$f":"IFERROR(SUBSTITUTE(RIGHT(L31,LEN(L31)-2),\"#\",\",\"),\"\")","v":""},null,null,null,null,null,null,"@",{"$f":"SUBSTITUTE(M31&N31&O31&P31&Q31&R31,\",\",\" -\")","v":""},{"$f":"IF(LEN(Back!F31),\"# \"&Back!F31&IF(Back!C31>1,\" (\"&Back!C31&\")\",\"\"),\"\")&IF(LEN(Back!F33),\"# \"&Back!F33&IF(Back!C33>1,\" (\"&Back!C33&\")\",\"\"),\"\")&IF(LEN(Back!F35),\"# \"&Back!F35&IF(Back!C35>1,\" (\"&Back!C35&\")\",\"\"),\"\")&IF(LEN(Back!F37),\"# \"&Back!F37&IF(Back!C37>1,\" (\"&Back!C37&\")\",\"\"),\"\")&IF(LEN(Back!F39),\"# \"&Back!F39&IF(Back!C39>1,\" (\"&Back!C39&\")\",\"\"),\"\")&IF(LEN(Back!F41),\"# \"&Back!F41&IF(Back!C41>1,\" (\"&Back!C41&\")\",\"\"),\"\")&IF(LEN(Back!F43),\"# \"&Back!F43&IF(Back!C43>1,\" (\"&Back!C43&\")\",\"\"),\"\")&IF(LEN(Back!F45),\"# \"&Back!F45&IF(Back!C45>1,\" (\"&Back!C45&\")\",\"\"),\"\")&IF(LEN(Back!F47),\"# \"&Back!F47&IF(Back!C47>1,\" (\"&Back!C47&\")\",\"\"),\"\")&IF(LEN(Back!F49),\"# \"&Back!F49&IF(Back!C49>1,\" (\"&Back!C49&\")\",\"\"),\"\")&IF(LEN(Back!F51),\"# \"&Back!F51&IF(Back!C51>1,\" (\"&Back!C51&\")\",\"\"),\"\")&IF(LEN(Back!F53),\"# \"&Back!F53&IF(Back!C53>1,\" (\"&Back!C53&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(Back!F55),\"# \"&Back!F55&IF(Back!C55>1,\" (\"&Back!C55&\")\",\"\"),\"\")&IF(LEN(Back!F57),\"# \"&Back!F57&IF(Back!C57>1,\" (\"&Back!C57&\")\",\"\"),\"\")&IF(LEN(Back!F59),\"# \"&Back!F59&IF(Back!C59>1,\" (\"&Back!C59&\")\",\"\"),\"\")&IF(LEN(Back!F61),\"# \"&Back!F61&IF(Back!C61>1,\" (\"&Back!C61&\")\",\"\"),\"\")&IF(LEN(Back!F63),\"# \"&Back!F63&IF(Back!C63>1,\" (\"&Back!C63&\")\",\"\"),\"\")&IF(LEN(Back!F65),\"# \"&Back!F65&IF(Back!C65>1,\" (\"&Back!C65&\")\",\"\"),\"\")&IF(LEN(Back!F67),\"# \"&Back!F67&IF(Back!C67>1,\" (\"&Back!C67&\")\",\"\"),\"\")&IF(LEN(Back!F69),\"# \"&Back!F69&IF(Back!C69>1,\" (\"&Back!C69&\")\",\"\"),\"\")&IF(LEN(Back!F71),\"# \"&Back!F71&IF(Back!C71>1,\" (\"&Back!C71&\")\",\"\"),\"\")&IF(LEN(Back!F73),\"# \"&Back!F73&IF(Back!C73>1,\" (\"&Back!C73&\")\",\"\"),\"\")&IF(LEN(Back!F75),\"# \"&Back!F75&IF(Back!C75>1,\" (\"&Back!C75&\")\",\"\"),\"\")&IF(LEN(Back!F77),\"# \"&Back!F77&IF(Back!C77>1,\" (\"&Back!C77&\")\",\"\"),\"\")&IF(LEN(Back!F79),\"# \"&Back!F79&IF(Back!C79>1,\" (\"&Back!C79&\")\",\"\"),\"\")&IF(LEN(Back!F81),\"# \"&Back!F81&IF(Back!C81>1,\" (\"&Back!C81&\")\",\"\"),\"\")&IF(LEN(Back!F83),\"# \"&Back!F83&IF(Back!C83>1,\" (\"&Back!C83&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(Back!AG85),\"# \"&Back!AG85&IF(Back!AD85>1,\" (\"&Back!AD85&\")\",\"\"),\"\")&IF(LEN(Back!AG87),\"# \"&Back!AG87&IF(Back!AD87>1,\" (\"&Back!AD87&\")\",\"\"),\"\")&IF(LEN(Back!AG89),\"# \"&Back!AG89&IF(Back!AD89>1,\" (\"&Back!AD89&\")\",\"\"),\"\")&IF(LEN(Back!AG91),\"# \"&Back!AG91&IF(Back!AD91>1,\" (\"&Back!AD91&\")\",\"\"),\"\")&IF(LEN(Back!AG93),\"# \"&Back!AG93&IF(Back!AD93>1,\" (\"&Back!AD93&\")\",\"\"),\"\")&IF(LEN(Back!AG95),\"# \"&Back!AG95&IF(Back!AD95>1,\" (\"&Back!AD95&\")\",\"\"),\"\")&IF(LEN(Back!AG97),\"# \"&Back!AG97&IF(Back!AD97>1,\" (\"&Back!AD97&\")\",\"\"),\"\")&IF(LEN(Back!AG99),\"# \"&Back!AG99&IF(Back!AD99>1,\" (\"&Back!AD99&\")\",\"\"),\"\")&IF(LEN(Back!AG101),\"# \"&Back!AG101&IF(Back!AD101>1,\" (\"&Back!AD101&\")\",\"\"),\"\")&IF(LEN(Back!AG103),\"# \"&Back!AG103&IF(Back!AD103>1,\" (\"&Back!AD103&\")\",\"\"),\"\")&IF(LEN(Back!AG105),\"# \"&Back!AG105&IF(Back!AD105>1,\" (\"&Back!AD105&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(Back!AG31),\"# \"&Back!AG31&IF(Back!AD31>1,\" (\"&Back!AD31&\")\",\"\"),\"\")&IF(LEN(Back!AG33),\"# \"&Back!AG33&IF(Back!AD33>1,\" (\"&Back!AD33&\")\",\"\"),\"\")&IF(LEN(Back!AG35),\"# \"&Back!AG35&IF(Back!AD35>1,\" (\"&Back!AD35&\")\",\"\"),\"\")&IF(LEN(Back!AG37),\"# \"&Back!AG37&IF(Back!AD37>1,\" (\"&Back!AD37&\")\",\"\"),\"\")&IF(LEN(Back!AG39),\"# \"&Back!AG39&IF(Back!AD39>1,\" (\"&Back!AD39&\")\",\"\"),\"\")&IF(LEN(Back!AG41),\"# \"&Back!AG41&IF(Back!AD41>1,\" (\"&Back!AD41&\")\",\"\"),\"\")&IF(LEN(Back!AG43),\"# \"&Back!AG43&IF(Back!AD43>1,\" (\"&Back!AD43&\")\",\"\"),\"\")&IF(LEN(Back!AG45),\"# \"&Back!AG45&IF(Back!AD45>1,\" (\"&Back!AD45&\")\",\"\"),\"\")&IF(LEN(Back!AG47),\"# \"&Back!AG47&IF(Back!AD47>1,\" (\"&Back!AD47&\")\",\"\"),\"\")&IF(LEN(Back!AG49),\"# \"&Back!AG49&IF(Back!AD49>1,\" (\"&Back!AD49&\")\",\"\"),\"\")&IF(LEN(Back!AG51),\"# \"&Back!AG51&IF(Back!AD51>1,\" (\"&Back!AD51&\")\",\"\"),\"\")&IF(LEN(Back!AG53),\"# \"&Back!AG53&IF(Back!AD53>1,\" (\"&Back!AD53&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(Back!AG55),\"# \"&Back!AG55&IF(Back!AD55>1,\" (\"&Back!AD55&\")\",\"\"),\"\")&IF(LEN(Back!AG57),\"# \"&Back!AG57&IF(Back!AD57>1,\" (\"&Back!AD57&\")\",\"\"),\"\")&IF(LEN(Back!AG59),\"# \"&Back!AG59&IF(Back!AD59>1,\" (\"&Back!AD59&\")\",\"\"),\"\")&IF(LEN(Back!AG61),\"# \"&Back!AG61&IF(Back!AD61>1,\" (\"&Back!AD61&\")\",\"\"),\"\")&IF(LEN(Back!AG63),\"# \"&Back!AG63&IF(Back!AD63>1,\" (\"&Back!AD63&\")\",\"\"),\"\")&IF(LEN(Back!AG65),\"# \"&Back!AG65&IF(Back!AD65>1,\" (\"&Back!AD65&\")\",\"\"),\"\")&IF(LEN(Back!AG67),\"# \"&Back!AG67&IF(Back!AD67>1,\" (\"&Back!AD67&\")\",\"\"),\"\")&IF(LEN(Back!AG69),\"# \"&Back!AG69&IF(Back!AD69>1,\" (\"&Back!AD69&\")\",\"\"),\"\")&IF(LEN(Back!AG71),\"# \"&Back!AG71&IF(Back!AD71>1,\" (\"&Back!AD71&\")\",\"\"),\"\")&IF(LEN(Back!AG73),\"# \"&Back!AG73&IF(Back!AD73>1,\" (\"&Back!AD73&\")\",\"\"),\"\")&IF(LEN(Back!AG75),\"# \"&Back!AG75&IF(Back!AD75>1,\" (\"&Back!AD75&\")\",\"\"),\"\")&IF(LEN(Back!AG77),\"# \"&Back!AG77&IF(Back!AD77>1,\" (\"&Back!AD77&\")\",\"\"),\"\")&IF(LEN(Back!AG79),\"# \"&Back!AG79&IF(Back!AD79>1,\" (\"&Back!AD79&\")\",\"\"),\"\")&IF(LEN(Back!AG81),\"# \"&Back!AG81&IF(Back!AD81>1,\" (\"&Back!AD81&\")\",\"\"),\"\")&IF(LEN(Back!AG83),\"# \"&Back!AG83&IF(Back!AD83>1,\" (\"&Back!AD83&\")\",\"\"),\"\")","v":""},{"$f":"IF(LEN(Back!F85),\"# \"&Back!F85&IF(Back!C85>1,\" (\"&Back!C85&\")\",\"\"),\"\")&IF(LEN(Back!F87),\"# \"&Back!F87&IF(Back!C87>1,\" (\"&Back!C87&\")\",\"\"),\"\")&IF(LEN(Back!F89),\"# \"&Back!F89&IF(Back!C89>1,\" (\"&Back!C89&\")\",\"\"),\"\")&IF(LEN(Back!F91),\"# \"&Back!F91&IF(Back!C91>1,\" (\"&Back!C91&\")\",\"\"),\"\")&IF(LEN(Back!F93),\"# \"&Back!F93&IF(Back!C93>1,\" (\"&Back!C93&\")\",\"\"),\"\")&IF(LEN(Back!F95),\"# \"&Back!F95&IF(Back!C95>1,\" (\"&Back!C95&\")\",\"\"),\"\")&IF(LEN(Back!F97),\"# \"&Back!F97&IF(Back!C97>1,\" (\"&Back!C97&\")\",\"\"),\"\")&IF(LEN(Back!F99),\"# \"&Back!F99&IF(Back!C99>1,\" (\"&Back!C99&\")\",\"\"),\"\")&IF(LEN(Back!F101),\"# \"&Back!F101&IF(Back!C101>1,\" (\"&Back!C101&\")\",\"\"),\"\")&IF(LEN(Back!F103),\"# \"&Back!F103&IF(Back!C103>1,\" (\"&Back!C103&\")\",\"\"),\"\")&IF(LEN(Back!F105),\"# \"&Back!F105&IF(Back!C105>1,\" (\"&Back!C105&\")\",\"\"),\"\")","v":""},{"$f":"IF(ISERROR(B31),S32,IF(LEN(B31),A31&B31&S32,S32))","v":"**Gear *@ "}]
[null,null,null,null,null,null,null,null,null,null,"@",null,null,null,null,null,null,null," "]
[null,null,null,null,null,null,null,null,null,null,"@"]
[null,null,null,null,null,null,null,null,null,null,"@"]
[null,null,null,null,null,null,null,null,null,null,"@"]
[null,null,null,null,null,null,null,null,null,null,"@"]
[null,null,null,null,null,null,null,null,null,null,"@"]
[null,null,null,null,null,null,null,null,null,null,"@"]

{"sheet":"Stat Block","index":134,"n_rows":7,"n_cols":7,"rows_kept":7,"cut":false,"hidden":false,"merged":[[6,2,42,2]]}
[]
[]
[]
[]
[]
[null,null,"Stat Block"]
[null,null,{"$f":"SUBSTITUTE(SUBSTITUTE(IF(ISERROR('Stat Block Data'!S11),\"\",SUBSTITUTE(LEFT('Stat Block Data'!S11,LEN('Stat Block Data'!S11)-1),\"@\",Linefeed)),\" [Medium creature]\",\"\"),\" [Small creature]\",\"\")","v":"\nN medium humanoid\nInit 0 Senses Normal Vision Perception +0\nDEFENSE\nAC 10, touch 10, flat-footed 10\nFort 0  Reflex 0  Will 0\nOFFENSE\nSpeed 30 ft\nMelee \n  \nRanged \n  \nSpace 5 Reach 5\nSTATISTICS\nSTR 10 DEX 10 CON 10 INT 10 WIS 10 CHA 10\nBAB 0  CMB 0  CMD 10\nSkills:  Acrobatics 0, Appraise 0, Bluff 0, Climb 0, Diplomacy 0, Disguise 0, Escape Artist 0, Fly 0, Heal 0, Intimidate 0, Perception 0, Ride 0, Sense Motive 0, Stealth 0, Survival 0, Swim 0\nLanguages Common\nGear \n"},null,"Format of Stat Block:",null,"Plain Text"]

{"sheet":"Licenses","index":135,"n_rows":16,"n_cols":5,"rows_kept":16,"cut":false,"hidden":false,"merged":[[11,2,13,2],[11,1,13,1],[11,3,13,3],[11,4,13,4],[3,1,4,4]]}
[]
[null,null,"Licenses and applicable policies"]
[]
[null,"This character generator is not affiliated with Paizo games in any way.  It has been created in compliance with the Paizo Community Use Policy and the Open Gaming License.  Mistakes or errors are entirely mine and should not represent Paizo Publishing.  The policies are available below for your reading pleasure."]
[]
[]
[null,"License/Policy","Text of license or policy","Source","Date Updated"]
[null,"Paizo Community Use Policy:",{"$f":"\"This character sheet uses trademarks and/or copyrights owned by Paizo Inc, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content.\"&\" This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit \"&HYPERLINK(\"http://paizo.com/cummunityuse\",\"paizo.com/communityuse\")&\". For more information about Paizo Publishing and Paizo products, please visit \"&HYPERLINK(\"http://paizo.com\",\"paizo.com\")&\".\"","v":"This character sheet uses trademarks and/or copyrights owned by Paizo Inc, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com."},"http://paizo.com/paizo/about/communityuse","2011-09-12"]
[]
[null,"Paizo Compatiility Text:",{"$f":"\"Pathfinder is a registered trademark of Paizo Inc, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Inc, and are \"&\"used under the Pathfinder Roleplaying Game Compatibility License. See \"&HYPERLINK(\"http://paizo.com/pathfinderRPG/compatibility\",\"http://paizo.com/pathfinderRPG/compatibility\")&\" for more information on the compatibility license.\"","v":"Pathfinder is a registered trademark of Paizo Inc, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Inc, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfinderRPG/compatibility for more information on the compatibility license."},"http://paizo.com/pathfinderRPG/compatibility","2012-06-02"]
[]
[null,"Open Gaming License        (ver 1.0a):","The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (\"Wizards\"). All Rights Reserved.\n\n1. Definitions: (a)\"Contributors\" means the copyright and/or trademark owners who have contributed Open Game Content; (b)\"Derivative Material\" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) \"Distribute\" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)\"Open Game Content\" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) \"Product Identity\" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) \"Trademark\" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) \"Use\", \"Used\" or \"Using\" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) \"You\" or \"Your\" means the licensee in terms of this agreement.\n\n2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.\n\n3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.\n\n4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.\n\n5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.\n\n6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.\n\n7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.\n\n8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.\n\n9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.\n\n10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.\n\n11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.\n\n12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.\n\n13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.\n\n14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.\n\n15. COPYRIGHT NOTICE\nOpen Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc.\nSystem Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.\nPathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.\nThe Book of Experimental Might. Copyright 2008, Monte J. Cook. All rights reserved.\nTome of Horrors. Copyright 2002, Necromancer Games, Inc.; Authors: Scott Greene, with Clark Peterson, Erica Balsley, Kevin Baase, Casey Christofferson, Lance Hawvermale, Travis Hawvermale, Patrick Lawinger, and Bill Webb; Based on original content from TSR.","http://paizo.com/pathfinderRPG/compatibility/ogl","2011-09-12"]
[]
[]
[]
[null,"Spells Database Copyright:","Note: A significant portion of the spell information in YAPCG was based on an original importing of the spells database from www.d20pfsrd.com. There has been significant reworking and reformatting of the data, which may have introduced errors not originally in the database. This database is copywritten.\n\nPaizo Spells Database. Copyright 2011 Mike Chopswil, d20pfsrd.com","http://www.d20pfsrd.com/magic/spells-db","2013-06-01"]